CN117635880A - Virtual generation system and method for large obstacle - Google Patents
Virtual generation system and method for large obstacle Download PDFInfo
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- CN117635880A CN117635880A CN202311521382.8A CN202311521382A CN117635880A CN 117635880 A CN117635880 A CN 117635880A CN 202311521382 A CN202311521382 A CN 202311521382A CN 117635880 A CN117635880 A CN 117635880A
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Abstract
The invention discloses a large obstacle virtual generation system and a large obstacle virtual generation method, wherein the large obstacle virtual generation system comprises a physical battlefield, a twin battlefield, cooperative control software, deduction simulation software, a basic supporting environment and unmanned aerial vehicle carrying equipment; the physical battlefield comprises equipment entities, holographic imaging equipment, water curtain generating equipment, virtual barriers and RTK base stations; the twinning battlefield includes a virtual geographic environment, a virtual meteorological environment, an equipment twins and a virtual obstacle twins; the system uses the holographic image technology, uses the water curtain as an imaging medium to display large-scale virtual barriers, and has the advantages of short occupied time, small construction difficulty, less resource consumption, flexible barrier setting, low cost, convenience for dynamically and efficiently constructing various large-scale virtual barriers according to training requirements, reduction of training cost and improvement of training efficiency.
Description
Technical Field
The invention relates to the technical field of battlefield virtual obstacle generation, in particular to a large obstacle virtual generation system and method.
Background
Large obstacles such as sunken ships, wind power stations, offshore culture facilities and the like are important components of anti-landing obstacle sites, and current obstacle-breaking teams face the following difficulties in actual combat obstacle-breaking training of the obstacles:
(1) The construction of large obstacles such as sunken ships, wind power stations, offshore culture facilities and the like has the advantages of long occupied time, high construction difficulty, incapability of being consistent with the real obstacles, huge cost consumption and incapability of restoring the hitting effect of the real obstacles.
(2) During training, the obstacle is hit by using the live ammunition, the constructed obstacle is extremely easy to be lost and cannot be reused, and the use cost is high;
(3) The reduction degree of the virtual obstacle generated by the existing method for constructing the virtual obstacle is not high, and the virtual obstacle cannot be consistent with the material, the structure and the like of the real obstacle, so that the real obstacle striking process cannot be reduced on one hand; on the other hand, fighters cannot accurately judge the striking effect, and the striking efficiency cannot be improved.
With the rapid development of digital twinning, ballistic simulation, damage evaluation, holographic imaging, visual simulation and other technologies, a good technical foundation exists for constructing virtual barriers to replace large-scale physical barriers in training.
Disclosure of Invention
The invention aims to provide a large obstacle virtual generation system and a large obstacle virtual generation method.
The invention aims at innovation points that: the holographic image technology is applied, the water curtain is used as an imaging medium to display the large virtual obstacle, the occupied time is short, the construction difficulty is low, the resource consumption is low, the obstacle setting is flexible, the cost is low, various large virtual obstacles can be constructed dynamically and efficiently according to the training requirement, the training cost is reduced, and the training efficiency is improved; the interactive fusion of the training field and the simulation environment is realized by utilizing cooperative control software, deduction simulation software, twinning battlefield technology and the like, and the virtual control and real thought is adopted to superimpose the obstacle breaking simulation effect of the virtual battlefield and the situation of the physical battlefield on the training field, so that the damage state of the barrier after the striking can be displayed in real time, the fighter can conveniently judge the striking effect, the training is more real, and the actual combat capability is effectively improved.
In order to achieve the above purpose, the technical scheme of the invention is as follows:
a large obstacle virtual generation system comprises a physical battlefield, a twin battlefield, cooperative control software, deduction simulation software, a basic supporting environment and unmanned aerial vehicle carrying equipment;
the basic supporting environment provides computing service, storage service, communication service, positioning service, equipment model, trajectory model, obstacle model and damage model;
the physical battlefield comprises equipment entities, holographic imaging equipment, water curtain generating equipment, virtual barriers and RTK base stations; the water curtain generating device is used for generating a water curtain; the holographic imaging device adopts a holographic imaging technology, takes a water curtain as an imaging medium, and displays virtual barriers; the equipment entity strikes the virtual obstacle by using a live ammunition; the RTK base station is used for providing differential positioning signals for equipment entities, holographic imaging equipment and water curtain generating equipment, so that positioning accuracy is improved;
the unmanned aerial vehicle carrying device comprises a water mist generator carrying unmanned aerial vehicle carrying a water mist generator of the water curtain generating device and a projection carrying unmanned aerial vehicle carrying a projection device of the holographic imaging device;
the twinning battlefield includes a virtual geographic environment, a virtual meteorological environment, an equipment twins and a virtual obstacle twins; the virtual geographic environment is used for providing geographic environment information of the combat territory for deduction simulation software; the virtual meteorological environment is used for providing weather and meteorological information of a combat zone for deduction simulation software; the equipment twin body is used for providing the position, the gesture and the shooting data information of the equipment entity for the deduction simulation software and supporting the explosion point simulation of the deduction simulation software;
the deduction simulation software comprises an explosion point simulation module, a damage calculation module and a visual simulation module, and is used for realizing explosion point simulation, damage calculation and visual simulation functions; the explosion point simulation module reads meteorological information, the position, the gesture and shooting data information of equipment entities from a twinning battlefield, and combines a ballistic model provided by the basic supporting environment to simulate so as to calculate the explosion point position; the damage calculation module combines the explosion point position, the ballistic model, the obstacle model and the damage model provided by the basic supporting environment to perform damage calculation; the visual simulation module carries out three-dimensional visual simulation of the virtual obstacle twins according to the damage calculation result, so as to be checked by a guiding and adjusting person, dynamically adjusts the three-dimensional visual of the virtual obstacle twins according to the simulation result, and simultaneously sends three-dimensional visual data to cooperative control software for holographic imaging to generate virtual obstacles for the obstacle breaking person to check;
the cooperative control software comprises a water curtain generation module, a holographic imaging module and a route planning module; realizing cooperative control calculation of holographic imaging equipment and water curtain generating equipment of a physical battlefield; the water curtain generation module is used for controlling a water curtain generator on the water curtain generation equipment to generate a water curtain as required as an imaging medium of a virtual obstacle; the holographic imaging module is used for controlling a projection device on the holographic imaging equipment and projecting on the water curtain to show the virtual obstacle generated by the holographic imaging module; the route planning module is used for controlling the unmanned aerial vehicle carrying equipment, ensuring that unmanned aerial vehicles carrying different equipment accurately and rapidly reach respective appointed positions, and carrying out real-time monitoring on parameters of each unmanned aerial vehicle.
A virtual generation method of a large obstacle comprises the following steps:
step S1: completing initial deployment of a system, including starting various software, arranging equipment entities, arranging holographic imaging equipment, arranging water curtain generating equipment and testing the networking of the whole system;
step S2: according to the obstacle in the training setting, the deduction simulation software generates a three-dimensional view of the virtual obstacle by utilizing a view simulation module according to an obstacle model provided by a basic supporting environment;
step S3: the deduction simulation software sends the three-dimensional view information to the twining battlefield on one hand, and generates a virtual obstacle twining body for the guide and adjustment personnel to check; on the other hand, the virtual obstacle is sent to cooperative control software for controlling the holographic imaging equipment and the water curtain generating equipment to work, so that the virtual obstacle is generated, and the obstacle breaking personnel can conveniently watch the virtual obstacle;
step S4: according to the obstacle breaking scheme, an obstacle breaker entity uses a live bullet to strike the virtual obstacle;
step S5: the deduction simulation software reads pose information and shooting data information of a twin body of the equipment from a twin battlefield in real time, combines the meteorological information and a ballistic model provided by a basic supporting environment, and completes the simulation calculation of the explosion point of ammunition through the explosion point simulation module;
step S6: the deduction simulation software utilizes a damage calculation module, combines the blast point data with a ballistic model, an obstacle model and a damage model provided by a basic supporting environment to finish damage calculation of the obstacle to obtain damage data, and simultaneously uses an iteration update mechanism to carry out iteration update on each model of the deduction simulation software, so that the reality of obstacle generation and damage calculation is improved;
step S7: the deduction simulation software utilizes the visual simulation module to combine the damage data to complete the three-dimensional visual simulation of the virtual obstacle after striking, and generates a new three-dimensional visual;
step S8: repeating steps S3 to S7 until training is finished.
The beneficial effects of the invention are as follows:
(1) The holographic image technology is applied, the water curtain is used as an imaging medium to display large-scale virtual barriers, the occupied time is short, the construction difficulty is small, the resource consumption is low, the barrier setting is flexible, the cost is low, various large-scale virtual barriers can be constructed dynamically and efficiently according to the training requirements, the training cost is reduced, and the striking efficiency is improved.
(2) The interactive fusion of the training field and the simulation environment is realized by utilizing cooperative control software, deduction simulation software, twinning battlefield technology and the like, and the virtual control and real thought is adopted to superimpose the obstacle breaking simulation effect of the virtual battlefield and the situation of the physical battlefield on the training field, so that the damage state of the barrier after the striking can be displayed in real time, the fighter can conveniently judge the striking effect, the training is more real, and the actual combat capability is effectively improved.
Drawings
FIG. 1 is a schematic diagram of the structure of the present invention.
In the figure: 10 is a physical battlefield, 11 is an equipment entity, 12 is a holographic imaging device, 13 is a water curtain generating device, 14 is a virtual obstacle, 15 is an RTK base station, 20 is a twinning battlefield, 21 is a virtual geographic environment, 22 is a virtual meteorological environment, 23 is an equipment twinner, 24 is a virtual obstacle twinner, 30 is cooperative control software, 31 is a water curtain generating module, 32 is a holographic imaging module, 33 is a route planning module, 40 is a deduction simulation software, 41 is a blast point simulation module, 42 is a damage calculating module, 43 is a visual simulation module, 50 is a basic supporting environment, 60 is an unmanned aerial vehicle carrying device, 61 is a water mist generator carrying unmanned aerial vehicle, and 62 is a projection carrying unmanned aerial vehicle.
Detailed Description
The technical solutions of the embodiments of the present invention will be clearly and completely described below with reference to the accompanying drawings.
The large obstacle virtual generation system comprises a physical battlefield 10, a twin battlefield 20, cooperative control software 30, deduction simulation software 40, a basic supporting environment 50 and unmanned aerial vehicle carrying equipment 60;
the base support environment 50 provides computing services, storage services, communication services, positioning services, equipment models, ballistic models, obstacle models, and damage models;
the physical battlefield 10 comprises an equipping entity 11, a holographic imaging device 12, a water curtain generating device 13, a virtual obstacle 14 and an RTK base station 15; the water curtain generating device 13 is used for generating a water curtain; the holographic imaging device 12 adopts a holographic imaging technology, takes a water curtain as an imaging medium, and displays a virtual barrier 14; the equipment entity 11 strikes the virtual obstacle 14 with a live ammunition; the RTK base station 15 is used for providing differential positioning signals for the equipment entity 11, the holographic imaging device 12 and the water curtain generating device 13, so that the positioning accuracy is improved;
the unmanned aerial vehicle carrying device 60 comprises a water mist generator carrying unmanned aerial vehicle 61 carrying a water mist generator in the water curtain generating device 13 and a projection carrying unmanned aerial vehicle 62 carrying a projection device in the holographic imaging device 12;
the twinning battlefield 20 comprises a virtual geographic environment 21, a virtual meteorological environment 22, an equipment twins 23 and a virtual obstacle twins 24; the virtual geographic 21 environment is used for providing geographic environment information (including information such as elevation, topography, soil property, water system and the like of the combat zone) of the combat zone to the deduction simulation software 40; the virtual weather environment 22 is configured to provide weather and weather information of the operational area to the deduction simulation software 40; the equipment twin body 23 is used for providing the position, the gesture and shooting information of the equipment entity 11 for the deduction simulation software 40 and supporting the explosion point simulation of the deduction simulation software 40; the virtual obstacle twins 24 are used for displaying the three-dimensional view generated by the deduction simulation software 40 in real time;
the deduction simulation software 40 comprises an explosion point simulation module 41, a damage calculation module 42 and a visual simulation module 43, and is used for realizing explosion point simulation, damage calculation and visual simulation functions; the explosion point simulation module 41 reads weather information, the position, the gesture and shooting data information of the equipment entity 11 from the twinning battlefield 20, and combines the ballistic model provided by the basic supporting environment 50 to simulate and calculate the explosion point position; the damage calculation module 42 performs damage calculation by combining the explosion point position, the ammunition model, the obstacle model and the damage model provided by the basic supporting environment 50; the view simulation module 43 performs three-dimensional view simulation of the virtual obstacle twins 24 according to the damage calculation result, for a guiding and adjusting person to view, dynamically adjusts the three-dimensional view of the virtual obstacle twins 24 according to the simulation result, and simultaneously sends three-dimensional view data to the cooperative control software 30 for holographic imaging to generate the virtual obstacle 14 for the obstacle-breaking person to view;
the cooperative control software 30 comprises a water curtain generating module 31, a holographic imaging module 32 and a route planning module 33; realizing cooperative control calculation of the holographic imaging device 12 and the water curtain generating device 13 of the physical battlefield 10; the water curtain generating module 31 is used for controlling a water curtain generator on the water curtain generating device 13 to generate a water curtain as required as an imaging medium of the virtual barrier 14; the holographic imaging module 32 is used for controlling the projection device on the holographic imaging device 12 for projection on the water curtain to show the virtual obstacle 14 generated by the holographic imaging device; the route planning module 33 is configured to control the unmanned aerial vehicle carrying device 60, ensure that unmanned aerial vehicles carrying different devices accurately and rapidly reach respective designated positions, and monitor parameters of each unmanned aerial vehicle in real time.
A virtual generation method of a large obstacle comprises the following steps:
step S1: completing initial deployment of the system, including starting various software, arranging equipment entities 11, arranging holographic imaging equipment 12, arranging water curtain generating equipment 13 and testing the networking of the whole system;
step S2: according to the obstacle in the training setting, the deduction simulation software 40 generates a three-dimensional view of the virtual obstacle by using the view simulation module 43 according to the obstacle model provided by the basic supporting environment 50;
step S3: the deduction simulation software 40 sends three-dimensional view information to the twinning battlefield 20 on one hand, and generates a virtual obstacle twinning body 24 for a guiding and dispatching person to check; on the other hand, the virtual obstacle is sent to cooperative control software 30 for controlling the holographic imaging device 12 and the water curtain generating device 13 to work, so as to generate the virtual obstacle, thereby facilitating the viewing of obstacle-breaking personnel;
step S4: the obstacle breaker uses a real bullet to strike the virtual obstacle 14 according to the obstacle breaking scheme by the control equipment entity 11;
step S5: the deduction simulation software 40 reads pose information and shooting data information of the equipment twins 23 from the twinning battlefield 20 in real time, and completes the explosion point simulation calculation of ammunition through the explosion point simulation module 41 by combining the meteorological information and the ballistic model provided by the basic supporting environment 50;
step S6: the deduction simulation software 40 utilizes the damage calculation module 42 to complete damage calculation of the obstacle by combining the blast point data with the ballistic model, the obstacle model and the damage model provided by the basic supporting environment 50 to obtain damage data; meanwhile, the deduction simulation software 40 uses an iteration update mechanism to carry out iteration update on each model of the deduction simulation software, so that the reality of obstacle generation and damage calculation is improved;
step S7: the deduction simulation software 40 utilizes the visual simulation module 43 to combine the damage data to complete the three-dimensional visual simulation of the virtual obstacle 14 after striking, and generate a new three-dimensional visual;
step S8: repeating steps S3 to S7 until training is finished.
The described embodiments are only some, but not all, embodiments of the invention. All other embodiments, which can be made by those skilled in the art based on the embodiments of the invention without making any inventive effort, are intended to be within the scope of the invention.
Claims (2)
1. A large obstacle virtual generation system, characterized in that: the unmanned aerial vehicle comprises a physical battlefield, a twin battlefield, cooperative control software, deduction simulation software, a basic supporting environment and unmanned aerial vehicle carrying equipment;
the basic supporting environment provides computing service, storage service, communication service, positioning service, equipment model, trajectory model, obstacle model and damage model;
the physical battlefield comprises equipment entities, holographic imaging equipment, water curtain generating equipment, virtual barriers and RTK base stations; the water curtain generating device is used for generating a water curtain; the holographic imaging device adopts a holographic imaging technology, takes a water curtain as an imaging medium, and displays virtual barriers; the equipment entity strikes the virtual obstacle by using a live ammunition; the RTK base station is used for providing differential positioning signals for equipment entities, holographic imaging equipment and water curtain generating equipment, so that positioning accuracy is improved;
the unmanned aerial vehicle carrying device comprises a water mist generator carrying unmanned aerial vehicle carrying a water mist generator of the water curtain generating device and a projection carrying unmanned aerial vehicle carrying a projection device of the holographic imaging device;
the twinning battlefield includes a virtual geographic environment, a virtual meteorological environment, an equipment twins and a virtual obstacle twins; the virtual geographic environment is used for providing geographic environment information of the combat territory for deduction simulation software; the virtual meteorological environment is used for providing weather and meteorological information of a combat zone for deduction simulation software; the equipment twin body is used for providing the position, the gesture and the shooting data information of the equipment entity for the deduction simulation software and supporting the explosion point simulation of the deduction simulation software;
the deduction simulation software comprises an explosion point simulation module, a damage calculation module and a visual simulation module, and is used for realizing explosion point simulation, damage calculation and visual simulation functions; the explosion point simulation module reads meteorological information, the position, the gesture and shooting data information of equipment entities from a twinning battlefield, and combines a ballistic model provided by the basic supporting environment to simulate so as to calculate the explosion point position; the damage calculation module combines the explosion point position, the ballistic model, the obstacle model and the damage model provided by the basic supporting environment to perform damage calculation; the visual simulation module carries out three-dimensional visual simulation of the virtual obstacle twins according to the damage calculation result, so as to be checked by a guiding and adjusting person, dynamically adjusts the three-dimensional visual of the virtual obstacle twins according to the simulation result, and simultaneously sends three-dimensional visual data to cooperative control software for holographic imaging to generate virtual obstacles for the obstacle breaking person to check;
the cooperative control software comprises a water curtain generation module, a holographic imaging module and a route planning module; realizing cooperative control calculation of holographic imaging equipment and water curtain generating equipment of a physical battlefield; the water curtain generation module is used for controlling a water curtain generator on the water curtain generation equipment to generate a water curtain as required as an imaging medium of a virtual obstacle; the holographic imaging module is used for controlling a projection device on the holographic imaging equipment and projecting on the water curtain to show the virtual obstacle generated by the holographic imaging module; the route planning module is used for controlling the unmanned aerial vehicle carrying equipment, ensuring that unmanned aerial vehicles carrying different equipment accurately and rapidly reach respective appointed positions, and carrying out real-time monitoring on parameters of each unmanned aerial vehicle.
2. A virtual generation method of a large obstacle is characterized in that: the method comprises the following steps:
step S1: completing initial deployment of a system, including starting various software, arranging equipment entities, arranging holographic imaging equipment, arranging water curtain generating equipment and testing the networking of the whole system;
step S2: according to the obstacle in the training setting, the deduction simulation software generates a three-dimensional view of the virtual obstacle by utilizing a view simulation module according to an obstacle model provided by a basic supporting environment;
step S3: the deduction simulation software sends the three-dimensional view information to the twining battlefield on one hand, and generates a virtual obstacle twining body for the guide and adjustment personnel to check; on the other hand, the virtual obstacle is sent to cooperative control software for controlling the holographic imaging equipment and the water curtain generating equipment to work, so that the virtual obstacle is generated, and the obstacle breaking personnel can conveniently watch the virtual obstacle;
step S4: according to the obstacle breaking scheme, an obstacle breaker entity uses a live bullet to strike the virtual obstacle;
step S5: the deduction simulation software reads pose information and shooting data information of a twin body of the equipment from a twin battlefield in real time, combines the meteorological information and a ballistic model provided by a basic supporting environment, and completes the simulation calculation of the explosion point of ammunition through the explosion point simulation module;
step S6: the deduction simulation software utilizes a damage calculation module, combines the blast point data with a ballistic model, an obstacle model and a damage model provided by a basic supporting environment to finish damage calculation of the obstacle to obtain damage data, and simultaneously uses an iteration update mechanism to carry out iteration update on each model of the deduction simulation software, so that the reality of obstacle generation and damage calculation is improved;
step S7: the deduction simulation software utilizes the visual simulation module to combine the damage data to complete the three-dimensional visual simulation of the virtual obstacle after striking, and generates a new three-dimensional visual;
step S8: repeating steps S3 to S7 until training is finished.
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