CN107469315A - A kind of fighting training system - Google Patents

A kind of fighting training system Download PDF

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Publication number
CN107469315A
CN107469315A CN201710606052.7A CN201710606052A CN107469315A CN 107469315 A CN107469315 A CN 107469315A CN 201710606052 A CN201710606052 A CN 201710606052A CN 107469315 A CN107469315 A CN 107469315A
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CN
China
Prior art keywords
user
virtual
training
fight
module
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201710606052.7A
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Chinese (zh)
Inventor
于进勇
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Yantai Zhong Fei Hai Technology Co Ltd
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Yantai Zhong Fei Hai Technology Co Ltd
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Filing date
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Priority to CN201710606052.7A priority Critical patent/CN107469315A/en
Publication of CN107469315A publication Critical patent/CN107469315A/en
Pending legal-status Critical Current

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Classifications

    • A63B69/004
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0622Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • G06F3/012Head tracking input arrangements
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • G06F3/013Eye tracking input arrangements
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • G06F3/014Hand-worn input/output arrangements, e.g. data gloves
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B2071/0647Visualisation of executed movements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/15Miscellaneous features of sport apparatus, devices or equipment with identification means that can be read by electronic means
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2230/00Measuring physiological parameters of the user
    • A63B2230/62Measuring physiological parameters of the user posture
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2203/00Indexing scheme relating to G06F3/00 - G06F3/048
    • G06F2203/01Indexing scheme relating to G06F3/01
    • G06F2203/012Walk-in-place systems for allowing a user to walk in a virtual environment while constraining him to a given position in the physical environment

Abstract

A kind of fighting training system, it includes:Posture acquisition device, it is used for the user's attitude information for gathering user;The helmet is fought with, it is connected with Posture acquisition device, and user and the interaction figure picture of virtual training model are generated for showing virtual training model, and according to user's attitude information.Compared with traditional boxing, the system utilizes the fight specialized training system of virtual reality technology exploitation, the fight scene during fight can be generated with computer, and provide the user the sense of hearing and visual channel feedback, so as to provide the user the sense of reality of fight, in the fight scene for allowing users to be immersed to computer generation, and then complete fight task, its can on the premise of eliminating danger greatly training for promotion frequency and efficiency.

Description

A kind of fighting training system
Technical field
The present invention relates to body-sensing technology field, specifically, is related to a kind of fighting training system.
Background technology
Modern fight technology is to melt traditional martial art, free combat, boxing, judo, wrestling, safe fist, JEET KUNE DO, karate equal to one Body, dedicated for the comprehensive fistfight skill in martial arts to subdue an enemy.Its Lay Importance on Practical, actual effect is pursued, is emphasized within the most short time, with Minimum action, enemy is subdued.For a long time, this technology is always the army and police, military police, extraordinary portion that various countries perform special duty Team etc. must instruct topic, while also by selection of the increasing people as physical fitness.
But boxing need to also need to carry out on the basis of good fitness and theory study it is regular, follow The training of the progressive physical efficiency of sequence, strength and technology, only stimulating and repeating by the long-time of correct science can just make to fight Technology is hit to be lifted step by step.In addition, boxing is technical strong and dangerous high, particularly two people, which coordinate, carries out attacking and defending exercise When, somewhat general idea is possible to that injury accident occurs.
Therefore a kind of system for allowing users to carry out boxing safe, reliable, efficiently is continued.
The content of the invention
To solve the above problems, the invention provides a kind of fighting training system, the system includes:
Posture acquisition device, it is used for the user's attitude information for gathering user;
The helmet is fought with, it is connected with the Posture acquisition device, for showing virtual training model, and according to the user Attitude information generates user and the interaction figure picture of the virtual training model.
According to one embodiment of present invention, the Posture acquisition device includes radio inertia three-dimensional motion posture tracking dress Put.
According to one embodiment of present invention, the fight helmet includes:
Data processing module, its be used for according to the virtual training model and the Posture acquisition device transmit come User's attitude information generates corresponding image information;
Display module, it is connected with the data processing module, is shown for carrying out visualization to described image information.
According to one embodiment of present invention, the fight helmet also includes:
Projection optical module, it is used to carry out optical projection to the visual image shown by the display module;With/ Or,
Voice module, it is connected with the data processing module, and it is used to receive the data processing module according to The voice messaging that virtual training model and the Posture acquisition device are generated, and electro-acoustic is carried out to the voice messaging and turned Change;And/or
Attitude transducer, it is connected with the data processing module, for gathering the current pose information of the user, and By the current pose information transfer of the user to the data processing module.
According to one embodiment of present invention, the data processing module includes:
Data receipt unit, it is used to access the Posture acquisition device and obtains user's attitude information;
Virtual limbs map unit, it is connected with the data receipt unit, for being existed according to user's attitude information The virtual limbs mapping of the user is generated in virtual training scene in the virtual training model;
Crash analysis unit, it is connected with the virtual limbs map unit, for detecting the virtual limbs of the user Whether mapping is in contact with the virtual region in the virtual training model or virtual training equipment, and is given birth to when being in contact Into corresponding response image information.
According to one embodiment of present invention, before user logs in training system, the crash analysis unit is detecting After the virtual limbs mapping of the user touches the virtual region, login interface image information can be generated.
According to one embodiment of present invention, after user logs in training system, the crash analysis unit is according to The motion state meter of the virtual limbs mapping of user when the virtual limbs mapping of user contacts with the virtual training equipment The responsive movement state of the virtual training equipment is calculated, and according to the generation of the responsive movement state of the virtual training equipment The response image information of virtual training equipment.
According to one embodiment of present invention, the system also includes:
Apparatus for managing and monitoring, it is connected with the fight helmet, the interaction figure generated for obtaining the fight helmet Picture simultaneously stores.
According to one embodiment of present invention, the apparatus for managing and monitoring includes any one of item set forth below or several :
Personal management module, organizational structure management module, appraisal management module, log management module and resource management mould Block.
According to one embodiment of present invention, the system also includes:
Cloud server, it is connected with the fight helmet, and it is used to carry out data base administration to the fight helmet.
The invention provides a kind of fight specialized training system developed using virtual reality technology, instructed with traditional fight White silk is compared, and the system can generate the fight scene during fight with computer, and provide the user the sense of hearing and visual channel Feedback, so as to provide the user the sense of reality of fight so that user can be immersed in the fight scene of computer generation, entered And complete fight task.
The system can on the premise of eliminating danger greatly training for promotion frequency and efficiency.In addition, the system is soft Part is integrated with multiple functions training module, and it may operate on any one station terminal equipment, and user need to only select corresponding mould Block can enter among corresponding practise, without developing multiple terminal equipment.
Other features and advantages of the present invention will be illustrated in the following description, also, partly becomes from specification Obtain it is clear that or being understood by implementing the present invention.Objectives and other advantages of the present invention can be by specification, right Specifically noted structure is realized and obtained in claim and accompanying drawing.
Brief description of the drawings
In order to illustrate more clearly about the embodiment of the present invention or technical scheme of the prior art, below will be to embodiment or existing There is the accompanying drawing required in technology description to do simple introduction:
Fig. 1 is the structural representation of fighting training system according to an embodiment of the invention;
Fig. 2 is the structural representation of data processing module according to an embodiment of the invention;
Fig. 3 is the workflow schematic diagram of data processing module according to an embodiment of the invention;
Fig. 4 is the Software for Design principle schematic of fighting training system according to an embodiment of the invention;
Fig. 5 is the structure of technical ability specialized training module and technical ability combined training module according to an embodiment of the invention Schematic diagram.
Embodiment
Embodiments of the present invention are described in detail below with reference to drawings and Examples, and how the present invention is applied whereby Technological means solves technical problem, and the implementation process for reaching technique effect can fully understand and implement according to this.Need to illustrate As long as not forming conflict, each embodiment in the present invention and each feature in each embodiment can be combined with each other, The technical scheme formed is within protection scope of the present invention.
Meanwhile in the following description, many details are elaborated for illustrative purposes, to provide to of the invention real Apply the thorough understanding of example.It will be apparent, however, to one skilled in the art, that the present invention can not have to tool here Body details or described ad hoc fashion are implemented.
In addition, can be in the department of computer science of such as one group computer executable instructions the flow of accompanying drawing illustrates the step of Performed in system, although also, show logical order in flow charts, in some cases, can be with different from herein Order perform shown or described step.
For the above mentioned problem in the presence of prior art, the invention provides a kind of new fighting training system, this is System is using virtual reality technology with the virtual fight scene during computer generation fight, there is provided to the true of user's fight Sense so that user can be immersed in the virtual fight scene of computer generation, so as to complete fight task.
Fig. 1 shows the structural representation for the fighting training system that the present embodiment is provided.
As shown in figure 1, the fighting training system that the present embodiment is provided preferably includes:Posture acquisition device 101, fight The helmet 102, apparatus for managing and monitoring 103 and cloud server 104.Wherein, Posture acquisition device 101 is used for the use for gathering user Family attitude information.
In the present embodiment, Posture acquisition device 101 is realized using radio inertia three-dimensional motion posture follow-up mechanism, its energy The real time position and motion state at the positions such as user's head, hand and waist are enough gathered, so as to obtain user's attitude information. Specifically, in the present embodiment, Posture acquisition device is preferably that the tracking of VMSENS iVM-w radio inertia three-dimensional motions posture is surveyed Device, attitude transducer built in the device and subsidiary equipment are measured, it can pass through efficient iMTFusion spatialities number Real-time, high-precision attitude measurement is realized according to blending algorithm.
The fight helmet 102 is connected with Posture acquisition device 101, and it can show virtual training model, and be adopted according to posture Acquisition means 101 transmit the user's attitude information generation user come and the interaction figure picture of above-mentioned virtual training model.The present embodiment In, the fight helmet 102 is connected preferably by the mode of wireless connection with Posture acquisition device 101.Specifically, the helmet is fought with 102 with Posture acquisition device 101 by Wi-Fi connection into same LAN, fight the helmet 102 net is established by Transmission Control Protocol Network virtual link, so as to realize that the data between Posture acquisition device 101 communicate.Certainly, in other embodiments of the invention In, fight the helmet 102 can also using other rational methods (such as bluetooth, communications cable etc.) come with Posture acquisition device 101 Enter row data communication, the invention is not restricted to this.
In the present embodiment, fight the helmet include data processing module, display module, projection optical module, voice module with And attitude transducer.Wherein, data processing processing module be used for according to Posture acquisition device 101 transmit come user's posture letter Breath and the virtual training model of itself storage generate corresponding image information.
Data processing module, display module, projection optical module, voice module and attitude transducer are arranged at the helmet In housing, headpiece case has the characteristics of size is adjustable, and the user of different shapes of face can be adapted to wear to fight with the helmet.This reality To apply in example, the viewing area good leak tightness residing for display module, projection optical module, it can effectively completely cut off the interference in the external world, So as to bring more preferable feeling of immersion to user.
In the present embodiment, display module is connected with data processing module, and it can transmit what is come to data processing module Image information carries out visualization and shown.Wherein, in the present embodiment, display module preferably has two completely self-contained displays Screen, the two display screens are respectively used to image of the display corresponding to right and left eyes.Specifically, above-mentioned two display screen is from slightly different Angle right and left eyes to user of identical scene image or other images are presented, simulate the parallax of eyes, so show mould Also can synthesizes a stereo-picture to two images shown by block in the brain of user.Projection optical module is arranged on aobvious Show between module and user's eyes, that includes the complicated optical system of the compositions such as free curved surface prism, for adjust focal length from And realize closely to eyes projects images.
In the present embodiment, fight with the attitude transducer set by the helmet and preferably include gyroscope, accelerometer and/or electricity Sub- compass, such attitude transducer also can measurement user's head the angle of pitch and roll angle, use account so as to measure to obtain Portion horizontally toward waits user's current pose data.Data processing module is connected with attitude transducer, and it can combine above-mentioned appearance User's current pose data obtained by state sensor and come more from user's attitude information accessed by Posture acquisition device Add the current location for analyzing each body part of user exactly and current motion state.
Voice module is equally connected with data processing module, in order to improve the feeling of immersion of user, in the present embodiment, at data Module is managed while interaction mode image is generated according to user's attitude information, interactive voice information can also be generated, and should Interactive voice information transfer so as to be converted to information of acoustic wave by voice module, and then allows users to seeing to voice module While to corresponding interaction figure picture, additionally it is possible to hear corresponding interactive sound.
It is pointed out that in other embodiments of the invention, according to being actually needed, fighting with the helmet to set Projection optical module, voice module and/or attitude transducer are put, the invention is not restricted to this.
Fig. 2 shows the structural representation of data processing module in the present embodiment, and Fig. 3 then shows data in the present embodiment The workflow schematic diagram of processing module.
As shown in Fig. 2 in the present embodiment, data processing module preferably includes:Data receipt unit 201, virtual limbs Map unit 202 and crash analysis unit 203.Wherein, data receipt unit 201 accesses posture first in step S301 and adopted Acquisition means 101 and user's attitude information that user is obtained from Posture acquisition device 101.Specifically, in the present embodiment, data receiver Input script is configured with unit 201, data receipt unit 201 can pass through Unity VMSENS originally using input pin Ivm-w plug-in units access VMSENS iVM-w related API, so as to obtain user's posture that Posture acquisition device 101 is collected Information.
Virtual limbs map unit 202 is connected with data receipt unit 201, is passed receiving data receipt unit 201 It is defeated come user's attitude information after, void that virtual limbs map unit 202 can in step s 302 in virtual training model Intend generating the virtual limbs mapping of user in Training scene.
In the present embodiment, the virtual limbs of the user being mapped in virtual training scene (such as the head of user, hand, waist, Pin etc.) position and direction be all to be determined by virtual limbs map unit 202 according to received user's attitude information 's.When user moves a certain position of oneself, the corresponding site of the virtual limbs of user also can be according in virtual training scene Identical mode moves, and using the mapping in this virtual training scene as input signal trigger user and virtual training equipment it Between interaction.
Specifically, student can be by observing the virtual map at each position of oneself and virtual instruction in virtual training scene The relative position relation of white silk model further controls the movement of own bodies to determine how.And due to data receipt unit 201 User's attitude information can be updated with fixed frequency using script is inputted, therefore virtual limbs map unit 202 virtually instructing Practicing the virtual limbs mapping of the user generated in scene can also move in the same fashion.
In the present embodiment, virtual training model preferably includes virtual training scene, virtual region and virtual training device Material.Wherein, virtual training model uses 3D virtual forms, specifically, is modeled using the common modeling tool such as 3D MAX, Maya, Model is imported into the data processing module of the fight helmet by Unity models import feature again.3D MAX, Maya etc. are modeled There is instrument powerful role animation to make ability, and stackable modeling procedure makes making model have very big elasticity. Consider systematic function and fight with feeling of immersion, the sense of reality of institute, the system has selected suitable rendering intent, textures, line Reason etc., the content of scene is enriched, makes the more life-like nature of scene.
The system can delete unnecessary point, line, surface and coincidence line, faying surface in modeling process, and suture it is close or The point of coincidence, ensure model free from flaw.Model in units of rice, not lack face, and by invisible face (including face in model), again Face is deleted, and all faces all carry textures.Model quality is fine modeling, and profile, texture are identical with actual object.Model name is complete Portion is English or numeral, in order to occur without duplication of name phenomenon, separates name with underscore (_), naming rule is:Project name contracts Write _ functional unit _ device name _ sequence number.
In modeling process, the system represents object detail by using the form of textures.Specifically, the system for Textures file configuration is:Common textures are JPG forms, are TGA forms if with transparent channel, generally are 32, maximum No more than 1024;Size is 2 n times power (such as 8,16,32,64,128,256,512,1024 etc.), and textures when baking and banking up with earth are TGA forms;The all English of textures name or numeral are simultaneously consistent with the title of material spherical model;Made based on using photo During material, because the picture that photo intercepts is excessively gloomy, when making, it can do some according to picture situation and make adjustment, To reach most true and more preferable effect;The perspective relation correction of textures is correct, high-visible.
In the present embodiment, two kinds of textures patterns of diffuse and opacity, the material of all objects is preferably used in the system Matter all band textures, without using any degree textures, a solid block of color object, the textured patch of a phase advancing coloud nearside is fabricated separately Figure.Material uses standard Standards.
The system is based preferably on unity developments of games engine when carrying out virtual training model modeling, Java exploitations are put down Platform, Mysql database servers, using above-mentioned modeling and mode is rendered to build the virtual three-dimensional Training scene of needs, these Virtual three dimensional Training scene and virtual training equipment can include:Building, training place, sandbag, speed ball, hand target and Pin target etc..Wherein training place is the supporting body of whole scene, and other modelings all rely on and rational deployment is on training place.
Certainly, in other embodiments of the invention, the virtual training model required for the system can also use other Rational method is built, and the invention is not restricted to this.
Crash analysis unit 203 is connected with virtual limbs map unit 202, and it is used in step S303 detect virtual limb The virtual limbs mapping for the user that body map unit 202 is generated whether with the virtual region in virtual training model or virtual Training device is in contact, and generates corresponding response image information in step s 304 when being in contact.
Specifically, in the present embodiment, after user opens training system and wears the fight helmet, training system is logged in user Before system, the fight helmet can show login interface at the moment using display module and projection optical module in user.Collision point For analysis unit 203 after the virtual limbs for detecting user map and touch this virtual region region of login interface, it generates phase The login interface image information (such as dummy keyboard etc.) answered.
Specifically, in the present embodiment, when user is moved to by the mobile hand of itself come the virtual map of hand During login interface region, crash analysis unit 203 can be controlled by carrying out analysis to crash type and show dummy keyboard.With Family can using it is above-mentioned it is same by the way of click on dummy keyboard so as to input correct institute's name and password, logged in clicking on After can with enter corresponding training system.
After training software is logged in, crash analysis unit 203 can be according to the mapping of the virtual limbs of user and virtual training device The motion state of the virtual limbs mapping of user calculates the responsive movement state of virtual training equipment when material contacts, and according to void The responsive movement state for intending training device generates the response image information of virtual training equipment.
In the present embodiment, virtual training scene and virtual training equipment can freely be selected by user according to the hobby of itself Select.For example, when user selection virtual training scene be gymnasium, virtual training equipment be sandbag when, user can be according to void Intend the virtual map of itself hand in Training scene and judge punch mode and punch dynamics with the position of virtual sandbag, work as user Virtual map and the virtual sandbag of fist when colliding, after crash analysis unit can detect that collision occurs and judged effectively, meeting Crash type is further discriminated between, with the punch direction according to user during collision and the real time position of virtual sandbag, the acceleration of fist The movement of virtual sandbag is controlled etc. parameter.Wherein, can be given for different punch modes and dynamics, crash analysis unit Go out different, continuous corresponding, the purpose of training is recognized from Russia.
In order to preferably carry out boxing to user, as shown in figure 1, the fighting training system that the present embodiment is provided is excellent Selection of land also includes apparatus for managing and monitoring 103 and cloud server 104.Wherein, apparatus for managing and monitoring 103 connects with the fight helmet Connect, its user obtains the interaction figure picture that the fight helmet is generated and storage.And cloud server 104 then with fight the helmet 102 and/ Or apparatus for managing and monitoring 103 connects, it can carry out data base administration to the fight helmet 102 and/or apparatus for managing and monitoring 103. In the present embodiment, apparatus for managing and monitoring 103 is realized preferably by the pc client with display.
In the present embodiment, operation of user's (such as student etc.) on the fight helmet can be synchronized to pc client and fight with Helmet client has higher priority.The operation of other user (such as coach etc.) login systems can also be on pc client Complete, and be synchronized to fight helmet client.
As shown in figure 4, in terms of Software for Design, the fighting training system that the present embodiment is provided preferably includes: You 401, back-stage management end 402, software platform 403 and data base administration end 404 before system.Wherein, you 401 before system It is arranged preferably in the fight helmet.In the present embodiment, you 401 operates as user before system major part, preferably Including:Technical ability specialized training module 401a, technical ability tri- modules of combined training module 401b and Learning Resources Center 401c.When So, in other embodiments of the invention, you 401 both can be only comprising any one of item listed above or several before system , other unlisted reasonable items can also be included, the invention is not restricted to this.
Specifically, as shown in figure 5, in the present embodiment, technical ability specialized training module 401a, technical ability combined training module 401b Using same mode, the training program under each training module includes theory study, simulation training and emulation examination three Option, user can independently select virtual training project and be learnt, training and assessment.User is in study, training and assessment After end, maintenance study, maintenance training and maintenance can also be carried out according to itself grasp situation and wish selection and examined.
Learning Resources Center is integrated to fighting with one of all theoretical resources contents of specialized training, and it can include all kinds of Document, video etc..Moreover, each training program after knowwhy point has been learnt, is also equipped with corresponding examination question examination.This function The knowledge point that not only student can be made to grasp oneself has one clearly to recognize, while coach can also be to each student institute There is the understanding of a pool knowledge point of grasp.In addition, Learning Resources Center also supports the download function of all kinds of data, it is convenient to learn Member's autonomous learning.
For example, when student is desired with the hand position technique drill in technical ability specialized training, the student can log in first is Unite, preferably included in technical ability specialized training module:Hand position technique drill, leg position technology, fall law technology, knee law technology, elbow method Technology, way of holding something technology etc., the student selects hand position technique drill in technical ability specialized training module, wherein including three options: Theory study, simulation training, emulation examination.
The technique drill comprising hand position will put the explanation of knowwhy/video in theory study, student can unrestricted choice whether Carry out theory study.Training scene and training aid in simulation training module can freely select according to the hobby of student Select, if selection Training scene be gymnasium, auxiliary appliance be sandbag, into training after student according in virtual training scene from The virtual map of own hand and the position relationship of sandbag, judge punch mode and dynamics.
Data receipt unit is updated the data using script is inputted with fixed frequency, virtual limbs map unit institute in the scene The virtual map of the student of generation is also moved in the same manner.When the virtual map of fist is collided with sandbag in scene, collision Analytic unit using collision detection script detect collision occur and judge effectively after, can call response collision script distinguish collision Type, and according to the direction of student's punch during collision and the real time position of sandbag, the state modulator sandbag such as acceleration of fist Movement, different punch modes, dynamics provide different, continuous response, to reach the purpose of training.
After the completion of training, whether student can carry out emulation examination with unrestricted choice.During examination, the examination of student Video council is recorded and stored in the memory space of pc client, and coach is deposited by viewing examination video in real time or viewing in time Training of the examination video to student in storage space, which is made, to be evaluated and arranges the further drill program of student.Train, examined Cheng Hou, student can carry out maintenance study, maintenance training and maintenance according to itself grasp situation and examine.
It is pointed out that according to being actually needed, in the present embodiment, apparatus for managing and monitoring 103 can also be to comprising following Any one of list or several:Personal management module, architecture management module, appraisal management module, log management module with And resource management module.
In the present embodiment, the system carries out same management using back-stage management end 402 for the data in system.System Keeper (such as coach) can be grouped come maintenance system and student using back-stage management end 402, safeguard public system and pipe All accounts informations are managed, it has highest authority.The control that system manager can also be responsible for training program (is controlled, recorded, commenting Sentence), parameter setting etc., its can also management skill training module, training structure is handled, forming process file.In addition, System manager can also arrange its follow-up training meter using back-stage management end 402 come the training according to student's early stage Draw.So also can appears on screen the follow-up drill program of institute when student enters system next time, and student is also with regard to energy It is enough to carry out purposeful study, training, examination according to schedule.The action and function of student's system mainly includes logging in and recognizing Demonstrate,prove, check place authority information.
Wherein, as shown in figure 4, back-stage management end 402 preferably includes:Personal management module 402a, organizational structure management The module 402e such as module 402b, appraisal management module 402c, log management module 402d and resource management.
Personal management module 402a is mainly used in carrying out such as subscriber information management, includes the basic letter to student, coach The management of field is ceased, it, which has, the basic function such as increases, deletes, changing, looking into.Organization and administration module 402b is mainly used in school, class Etc. can be managed by organizational structure, to facilitate the uniformity for keeping teacher and class student.Meanwhile organize module 402b can also add the tissue such as society, enterprise.
Coach can issue examination task by appraisal management module 402c, and student, which logs in foreground, will receive examination Notice, subsequently into examination pattern.Coach can also be by resource management module 402d come the learning object repository to system foreground In data be managed, can specifically include upload of content, modification, deletion etc..Log management module then includes user Operation note daily record and the warning record such as daily record that reports an error, coach can find asking of occurring in system operatio by log query Topic.
In the present embodiment, user can also by system client come realize to software platform 403 setting (including training Setting, failure setting etc.).In addition, data base administration end 404 can carry out data to the fight helmet and/or apparatus for managing and monitoring Library management, as shown in figure 4, it can specifically include:Fault message storehouse 404a, Maintenance Information Base 404b, examination data storehouse 404c, Personal information storehouse 404d and data information storehouse 404e etc..
As can be seen that the invention provides a kind of special instruction of the fight using virtual reality technology exploitation from foregoing description Practice system, compared with traditional boxing, the system can generate the fight scene during fight with computer, and to use Family provides the sense of hearing and visual channel feedback, so as to provide the user the sense of reality of fight so that user can be immersed to calculating In the fight scene of machine generation, and then complete fight task.
The system can on the premise of eliminating danger greatly training for promotion frequency and efficiency.In addition, the system is soft Part is integrated with multiple functions training module, and it may operate on any one station terminal equipment, and user need to only select corresponding mould Block can enter among corresponding practise, without developing multiple terminal equipment.
It should be understood that disclosed embodiment of this invention is not limited to specific structure disclosed herein or processing step Suddenly, the equivalent substitute for these features that those of ordinary skill in the related art are understood should be extended to.It should also be understood that It is that term as used herein is only used for describing the purpose of specific embodiment, and is not intended to limit.
" one embodiment " or " embodiment " mentioned in specification means special characteristic, the structure described in conjunction with the embodiments Or during characteristic is included at least one embodiment of the present invention.Therefore, the phrase " reality that specification various places throughout occurs Apply example " or " embodiment " same embodiment might not be referred both to.
Although above-mentioned example is used to illustrate principle of the present invention in one or more apply, for the technology of this area For personnel, in the case of without departing substantially from the principle and thought of the present invention, hence it is evident that can in form, the details of usage and implementation It is upper that various modifications may be made and does not have to pay creative work.Therefore, the present invention is defined by the appended claims.

Claims (10)

1. a kind of fighting training system, it is characterised in that the system includes:
Posture acquisition device, it is used for the user's attitude information for gathering user;
The helmet is fought with, it is connected with the Posture acquisition device, for showing virtual training model, and according to user's posture Information generates user and the interaction figure picture of the virtual training model.
2. the system as claimed in claim 1, it is characterised in that the Posture acquisition device includes radio inertia three-dimensional motion appearance State follow-up mechanism.
3. system as claimed in claim 1 or 2, it is characterised in that the fight helmet includes:
Data processing module, its be used for according to the virtual training model and the Posture acquisition device transmit come user Attitude information generates corresponding image information;
Display module, it is connected with the data processing module, is shown for carrying out visualization to described image information.
4. system as claimed in claim 3, it is characterised in that the fight helmet also includes:
Projection optical module, it is used to carry out optical projection to the visual image shown by the display module;And/or
Voice module, it is connected with the data processing module, for receiving the data processing module according to the virtual instruction Practice the voice messaging that model and the Posture acquisition device are generated, and electro-acoustic conversion is carried out to the voice messaging;With/ Or,
Attitude transducer, it is connected with the data processing module, for gathering the current pose information of the user, and by institute The current pose information transfer of user is stated to the data processing module.
5. the system as described in claim 3 or 4, it is characterised in that the data processing module includes:
Data receipt unit, it is used to access the Posture acquisition device and obtains user's attitude information;
Virtual limbs map unit, it is connected with the data receipt unit, for according to user's attitude information described The virtual limbs mapping of the user is generated in virtual training scene in virtual training model;
Crash analysis unit, it is connected with the virtual limbs map unit, and the virtual limbs for detecting the user map Whether it is in contact with the virtual region in the virtual training model or virtual training equipment, and phase is generated when being in contact The response image information answered.
6. system as claimed in claim 5, it is characterised in that before user logs in training system, the crash analysis unit After the virtual limbs for detecting the user map and touch the virtual region, login interface image information can be generated.
7. the system as described in claim 5 or 6, it is characterised in that after user logs in training system, the crash analysis list The virtual limbs of the user map when member contacts according to the mapping of the virtual limbs of the user with the virtual training equipment Motion state calculates the responsive movement state of the virtual training equipment, and according to the responsive movement shape of the virtual training equipment State generates the response image information of the virtual training equipment.
8. such as system according to any one of claims 1 to 7, it is characterised in that the system also includes:
Apparatus for managing and monitoring, it be connected with the fight helmet, and described the interaction figure picture that is generated of the helmet is fought with simultaneously for obtaining Storage.
9. system as claimed in claim 8, it is characterised in that the apparatus for managing and monitoring includes any in item set forth below Or several:
Personal management module, organizational structure management module, appraisal management module, log management module and resource management module.
10. such as system according to any one of claims 1 to 9, it is characterised in that the system also includes:
Cloud server, it is connected with the fight helmet, and it is used to carry out data base administration to the fight helmet.
CN201710606052.7A 2017-07-24 2017-07-24 A kind of fighting training system Pending CN107469315A (en)

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CN110801612A (en) * 2019-11-12 2020-02-18 王铭昊 System and method for assisting fighting training through music
CN111672089A (en) * 2020-06-22 2020-09-18 良匠实业(海南)有限公司 Electronic scoring system for multi-person confrontation type project and implementation method
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CN113223364A (en) * 2021-06-29 2021-08-06 中国人民解放军海军工程大学 Submarine cable diving buoy simulation training system

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