CN115023682A - 动态地启用或禁用控制器的控件 - Google Patents

动态地启用或禁用控制器的控件 Download PDF

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Publication number
CN115023682A
CN115023682A CN202180011226.XA CN202180011226A CN115023682A CN 115023682 A CN115023682 A CN 115023682A CN 202180011226 A CN202180011226 A CN 202180011226A CN 115023682 A CN115023682 A CN 115023682A
Authority
CN
China
Prior art keywords
controller
control
handle
user
controller body
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN202180011226.XA
Other languages
English (en)
Chinese (zh)
Inventor
E·J·范威克
W·彼得森
J·伊克达
B·科莱特
R·卡斯滕斯
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Valve Corp
Original Assignee
Valve Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Valve Corp filed Critical Valve Corp
Publication of CN115023682A publication Critical patent/CN115023682A/zh
Pending legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/218Input arrangements for video game devices characterised by their sensors, purposes or types using pressure sensors, e.g. generating a signal proportional to the pressure applied by the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/422Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle automatically for the purpose of assisting the player, e.g. automatic braking in a driving game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/98Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/041Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means
    • G06F3/044Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means by capacitive means

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Position Input By Displaying (AREA)
  • User Interface Of Digital Computer (AREA)
CN202180011226.XA 2020-02-14 2021-02-12 动态地启用或禁用控制器的控件 Pending CN115023682A (zh)

Applications Claiming Priority (5)

Application Number Priority Date Filing Date Title
US202062977038P 2020-02-14 2020-02-14
US62/977,038 2020-02-14
US17/174,186 2021-02-11
US17/174,186 US11504610B2 (en) 2020-02-14 2021-02-11 Dynamically enabling or disabling controls of a controller
PCT/US2021/017938 WO2021163547A1 (en) 2020-02-14 2021-02-12 Dynamically enabling or disabling controls of a controller

Publications (1)

Publication Number Publication Date
CN115023682A true CN115023682A (zh) 2022-09-06

Family

ID=77271743

Family Applications (1)

Application Number Title Priority Date Filing Date
CN202180011226.XA Pending CN115023682A (zh) 2020-02-14 2021-02-12 动态地启用或禁用控制器的控件

Country Status (6)

Country Link
US (2) US11504610B2 (https=)
EP (1) EP4073622A4 (https=)
JP (1) JP7707175B2 (https=)
KR (1) KR20220140518A (https=)
CN (1) CN115023682A (https=)
WO (1) WO2021163547A1 (https=)

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WO2025023550A1 (ko) * 2023-07-24 2025-01-30 삼성전자 주식회사 사용자 입력과 관련된 모드를 변경하는 웨어러블 전자 장치와 이의 동작 방법
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Also Published As

Publication number Publication date
EP4073622A4 (en) 2024-02-21
US12064684B2 (en) 2024-08-20
WO2021163547A1 (en) 2021-08-19
JP7707175B2 (ja) 2025-07-14
JP2023513162A (ja) 2023-03-30
US20230143009A1 (en) 2023-05-11
EP4073622A1 (en) 2022-10-19
US20210252386A1 (en) 2021-08-19
KR20220140518A (ko) 2022-10-18
US11504610B2 (en) 2022-11-22

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