CN114968011A - Scene-based infinite screen splicing window combination processing method and related equipment - Google Patents

Scene-based infinite screen splicing window combination processing method and related equipment Download PDF

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Publication number
CN114968011A
CN114968011A CN202210504590.6A CN202210504590A CN114968011A CN 114968011 A CN114968011 A CN 114968011A CN 202210504590 A CN202210504590 A CN 202210504590A CN 114968011 A CN114968011 A CN 114968011A
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China
Prior art keywords
combination
window
scene
signal
splicing
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Inventor
周胜杰
沈蓉
赵曈
刘红冰
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Shenzhen Konka Electronic Technology Co Ltd
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Shenzhen Konka Electronic Technology Co Ltd
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04817Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance using icons
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/0482Interaction with lists of selectable items, e.g. menus
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • G06F3/04842Selection of displayed objects or displayed text elements

Abstract

The invention discloses an infinite screen and window combination processing method based on scenes and related equipment. The method comprises the following steps: receiving a first signal, and opening a first window combination according to the first signal; acquiring application attributes of the first window splicing combination, and determining a scene corresponding to the first window splicing combination according to the application attributes; and the first window combination is arranged in a scene corresponding to the first window combination. The invention provides a novel solution for the window-splicing combined operation of the infinite screen, improves the infinite screen operation capacity of manufacturers, and provides better infinite screen interaction experience for users.

Description

Scene-based infinite screen splicing window combination processing method and related equipment
Technical Field
The invention relates to the technical field of televisions, in particular to an infinite screen-splicing window combination processing method based on scenes and related equipment.
Background
Currently, with the improvement of hardware performance of the smart television and the diversification of systems and software, an infinite screen represented by a multi-window multi-task system becomes a development direction of the future smart television. The infinite screen is a screen under multi-window and multi-task splicing display on the smart television. The unlimited screen mosaic window is a screen window which can display divided areas, and the contents of one application or a plurality of applications are displayed in different windows of the same screen, so that a user can see a plurality of contents of a plurality of applications through one screen simultaneously and provide a plurality of types of services for the user simultaneously. The current infinite screen is still in the primary stage of development, only provides the ability of piecing together the window combination (open a plurality of applications with a plurality of windows simultaneously on the screen), and this ability is at present urgently needed to be developed and is excavated, makes the TV set can provide more interactive modes for the user based on piecing together the window combination, promotes the user and based on the operation experience of novel infinite screen technique.
Thus, there is a need for improvements and enhancements in the art.
Disclosure of Invention
The invention provides a scene-based infinite screen window combination processing method and related equipment, and aims to solve the problem that in the prior art, the interaction modes of infinite screen functions of a television are few.
The invention provides a scene-based infinite screen windowing combined processing method, which comprises the following steps:
receiving a first signal, and opening a first window combination according to the first signal;
acquiring application attributes of the first window splicing combination, and determining a scene corresponding to the first window splicing combination according to the application attributes;
and the first window splicing combination is put in a scene corresponding to the first window splicing combination.
The infinite screen windowing combination processing method based on the scene, wherein opening a first windowing combination according to the first signal comprises:
opening the first window combination in a window combination page according to the first signal;
or opening at least one other application for window splicing according to the first signal after opening the first application to obtain the first window splicing combination.
The scene-based infinite screen window combination processing method includes the following steps of obtaining an application attribute of the first window combination, and determining a scene corresponding to the first window combination according to the application attribute:
and determining scenes corresponding to the first window combination in each preset scene according to the corresponding relation between the application attribute configured in the operation background and the preset scenes and the application attribute of the first window combination.
The scene-based infinite screen windowing combination processing method further includes, after the first windowing combination is placed in the scene corresponding to the first windowing combination:
receiving a second signal, exiting the first window combination according to the second signal, and determining a window combination to be recommended according to a scene corresponding to the first window combination;
and receiving a third signal, and renaming the scene of the first window combination according to the third signal.
The scene-based infinite screen windowing combination processing method further includes, after the first windowing combination is placed in the scene corresponding to the first windowing combination:
acquiring target data of each spliced window combination corresponding to a target scene;
sequencing all window splicing combinations corresponding to the target scene according to the target data;
wherein the target data comprises: at least one of a scene name of the composition, an application name of the composition, usage data of applications within the composition, a usage duration of the composition, and a display attribute of the composition.
The scene-based infinite screen windowing combination processing method further includes, after the first windowing combination is placed in the scene corresponding to the first windowing combination:
receiving a fourth signal, fixing the first window combination on a system menu bar according to the fourth signal, and adding the first window combination into a custom scene in the window combination page;
and receiving a fifth signal, releasing the fixation of the first window combination in a system menu bar according to the fifth signal, and deleting the first window combination in the user-defined scene.
The infinite screen window combination processing method based on the scene, wherein the determining of the recommended window combination according to the scene corresponding to the first window combination comprises the following steps:
taking the historical window splicing combination under the scene corresponding to the first window splicing combination as a recommended window splicing combination;
acquiring activity information under a scene corresponding to the first window splicing combination, and taking a second window splicing combination as a window splicing combination for recommendation according to the activity information;
after determining the recommended window combination according to the scene corresponding to the first window combination, the method further includes:
and receiving a sixth signal, and switching to one of the recommended windowing combinations according to the sixth signal.
In a second aspect of the present invention, a scene-based infinite screen-splicing combined processing apparatus includes:
the first signal receiving module receives a first signal and opens a first window combination according to the first signal;
an application attribute acquisition module, configured to acquire an application attribute of the first windowing combination, and determine a scene corresponding to the first windowing combination according to the application attribute;
and the window splicing combination arranging module is used for arranging the first window splicing combination into a scene corresponding to the first window splicing combination.
In a third aspect of the present invention, a television set is provided, wherein the television set includes: the system comprises a memory, a processor and a scene-based infinite screen-and-window combination processing program stored on the memory and capable of running on the processor, wherein when the processor executes the scene-based infinite screen-and-window combination processing program, the steps of the scene-based infinite screen-and-window combination processing method are realized.
In a fourth aspect of the present invention, a computer-readable storage medium is provided, in which one or more programs are stored, and the one or more programs are executable by one or more processors to implement the steps of any of the above-mentioned scene-based infinite screen-and-window combination processing methods.
Has the advantages that: compared with the prior art, the invention provides an infinite screen-splicing window combination processing method based on a scene and related equipment. In the infinite screen window combination processing method based on the scene, after a first signal is received, a first window combination is opened according to the first signal, the application attribute of the first window combination is obtained, the scene corresponding to the first window combination is determined according to the application attribute of the first window combination, a second signal is received, the window combination exits according to the second signal, and other recommended window combinations are determined according to the scene corresponding to the first window combination. According to the method, the corresponding scene is set for the spliced window combination based on the application attribute, other spliced window combinations are automatically recommended according to the scene, a novel solution is provided for operation of the spliced window combination with an infinite screen, and better infinite screen interaction experience is provided for users.
Drawings
FIG. 1 is a flowchart of an embodiment of a scene-based infinite screen-splicing window combination processing method according to the present invention;
fig. 2 is a schematic diagram of the combined page of the split window in the embodiment of the unlimited screen split window combination processing method based on the scene provided in the present invention;
FIG. 3 is a flowchart of a user's usage in an embodiment of a scene-based infinite screen-splicing combination processing method provided by the present invention;
FIG. 4 is a schematic structural diagram of an embodiment of a scene-based infinite screen-splicing combined processing apparatus according to the present invention;
fig. 5 is a schematic structural diagram of an embodiment of a television set provided by the present invention.
Detailed Description
In order to make the objects, technical solutions and effects of the present invention clearer and clearer, the present invention is further described in detail below with reference to the accompanying drawings and examples. It should be understood that the specific embodiments described herein are merely illustrative of the invention and are not intended to limit the invention.
Example one
The unlimited screen windowing combination processing method based on the scene provided by the embodiment may be executed by a terminal, the terminal may be, but is not limited to, an intelligent television, a computer, and the like, and the following description takes the intelligent television as an example and is shown in fig. 1, where the split-screen display control method provided by the embodiment includes the steps of:
s100, receiving a first signal, and opening a first window combination according to the first signal.
Specifically, the first signal is a signal sent by a user to open a window combination after the smart television is turned on, and the first signal may be sent by the user by operating a television remote controller, or sent by the user by speaking a specific voice or making a specific gesture. Said opening a first windowing combination in accordance with the first signal comprises:
opening the first window combination in a window combination page according to the first signal; or opening at least one application for window splicing according to the first signal after opening a single application to obtain the first window splicing combination.
Specifically, in an embodiment, a user starts a television, enters the window-combination page by selecting a window-combination option on a television home page, a plurality of window-combination combinations are stored in the window-combination page, finds the first window-combination in the window-combination page and opens the first window-combination, if one or more applications in the first window-combination have been unloaded, queries the user whether to download the applications, and if the user does not make a selection, downloads the applications by default after a first preset time.
In another embodiment, after a user opens a single application on the television, a windowing combination option is selected on an application page, and then at least one application is opened for windowing to obtain the first windowing combination.
The combined page with the spliced windows is shown in fig. 2, wherein different scene columns are arranged in the combined page with the spliced windows named by the scene names under each scene column.
S200, obtaining the application attribute of the first window splicing combination, and determining the scene corresponding to the first window splicing combination according to the application attribute.
Specifically, determining a scene corresponding to the first windowing combination according to the application attribute includes:
s210, determining scenes corresponding to the first window splicing combination in each preset scene according to the corresponding relation between the application attribute configured in the operation background and the preset scenes and the application attribute of the first window splicing combination.
Specifically, a scene naming rule is configured in the television, and when a new spliced window is created or a change is applied in the spliced window, the system automatically triggers the scene naming rule to name and match the scene. The scene naming rule can be configured by an operation background and then issued to a television terminal. And the scene naming rule is used for automatically naming and matching the scenes of the spliced window combination according to the application attribute of the spliced window combination. The scene naming rule is that when 2 or more applications are combined into a window combination according to attribute classification (such as chat, game, video, office, fitness, food, learning, entertainment, shopping) of the application program, the scene is classified according to superposition attribute (such as chat and game application, fitness and chat and exercise). That is, the scene naming rule includes the corresponding relationship between the application attribute and the scene name.
In this embodiment, a scene naming rule is triggered after a first window combination is opened, and the system determines a scene corresponding to the first window combination in each preset scene according to the application attribute of the first window combination, and uses the scene name as a window combination name.
As shown in fig. 1, the split-screen display control method provided in this embodiment further includes the steps of:
s300, the first window splicing combination is placed in a scene corresponding to the first window splicing combination.
And after determining the scene corresponding to the first window combination, arranging the first window combination under the scene column corresponding to the first window combination preset in the window combination page. And when the scene bar corresponding to the first window combination does not exist in the window combination page, newly building a corresponding scene bar in the window combination page, and then arranging the first window combination under the newly built scene bar.
In this embodiment, after the placing the first windowing combination into the scene corresponding to the first windowing combination, the method further includes:
s310, receiving a second signal, exiting the first window splicing combination according to the second signal, and determining a recommended window splicing combination according to a scene corresponding to the first window splicing combination.
Specifically, the determining a recommended windowing combination according to the scene corresponding to the first windowing combination includes:
s311, taking the historical window splicing combination under the scene corresponding to the first window splicing combination as the recommended window splicing combination;
s312, obtaining activity information under a scene corresponding to the first window splicing combination, and taking a second window splicing combination as the recommended window splicing combination according to the activity information;
after determining the recommended window-splicing combination according to the scene corresponding to the first window-splicing combination, the method further comprises the following steps:
and S313, receiving a sixth signal, and switching to a target recommended windowing combination according to the sixth signal.
Specifically, when the user clicks an exit button (sends a second signal) to exit the first windowing combination, recommending other windowing combinations of the user in a scene corresponding to the first windowing combination. The other window combination corresponding to the window combination comprises a window combination used by the user in the scene corresponding to the first window combination and a window combination (second window combination) pushed by the window combination activity in the scene corresponding to the first window combination. The second window-splicing combination is a window-splicing combination pushed by an operator. In a certain embodiment, the second windowing combination is a windowing combination in time-limited activity, that is, a windowing combination generated when two applications are associated with operation content at a certain time, and the second windowing combination is time-efficient, and when the second windowing combination is outdated, the second windowing combination is cancelled.
In another embodiment, referring to fig. 3, the second tile combination is a preview tile combination, and the user may click a subscription notification to recommend the second tile combination when the operator activity is not started, so that the second tile combination is automatically started when the second tile combination activity is started.
In this embodiment, after the placing the first windowing combination into the scene corresponding to the first windowing combination, the method further includes:
s320, receiving a third signal, and renaming the scene of the first window combination according to the third signal.
Specifically, a user can prompt a scene name corresponding to a current window combination when entering (activating), exiting and switching the window combination, and the user can rename the first window combination when entering (activating), exiting and switching the first window combination, and simultaneously, the scene corresponding to the first window combination is also changed into a scene corresponding to a new name.
And after the user renames the first window combination, the first window combination can be arranged under a scene column corresponding to the new name.
In this embodiment, after the placing the first windowing combination into the scene corresponding to the first windowing combination, the method further includes:
s330, acquiring target data of each spliced window combination corresponding to a target scene;
s340, sequencing all the window splicing combinations corresponding to the target scene according to the target data;
wherein the processing of the target data based on the scene infinite screen-splicing combination comprises: at least one of a scene name of the combination of the split windows, an application name of the combination of the split windows, usage data of applications in the combination of the split windows, a usage duration of the combination of the split windows, and a window display attribute of the combination of the split windows.
Specifically, the first window splicing combination is placed in a scene corresponding to a window splicing combination page, the first window splicing combination is written into a window splicing historical record, data collection is carried out on the window splicing habits of a user, and collected behavior habit data is defined as target data.
The target data includes: the scene name of the window combination, the application name of the window combination, the use data of the application in the window combination, the use duration of the window combination and the window display attribute of the window combination.
Wherein the usage data for the applications in the tiled combination includes: attributes of a watching movie (including a type of movie, a watching duration, a watching habit, and the like), attributes of a type of fitness (including a endurance training item, a strength training item, a relaxation training item, a corrective therapy item, a training item for improving joint activity and flexibility, and the like), attributes of a type of game play, and the like;
the display attribute of the spliced window combination is the display attribute of the spliced window combination and the attribute of combination switching, and specifically includes the size of the display area of each window in the spliced window combination, for example, the multiple windows have the same size, one is large and one is small, one is large and large, two are large and one is small, two are large and many are small, and the like.
After target data of each window combination corresponding to a target scene is acquired in a system background, each window combination corresponding to the target scene is sequenced according to the target data and recorded in a window combination page.
Specifically, in the window combination page, when the window combinations in the scene are sorted according to the target data, the sorting is determined by combining various elements such as the setting of a user and the operation requirement of an operator. All used window-splicing combinations (historical window-splicing records) of the user and the window-splicing combinations recommended by the operator are recorded under corresponding scene columns in a window-splicing combination page and are sorted. For example, the combination of the split windows set as "favorite" by the user is the first order in the corresponding scene; the window combination recommended by the operator is in a second order under the corresponding scene; and sequencing other window-splicing combinations according to the using time length of the user and the operation requirement.
As shown in fig. 2, in the combined page with split windows, the first order of the scene bar is the user-defined scene, and in this embodiment, the user-defined scene is named as "my split window". The combination of the split window set as 'favorite' by the user is recorded in the custom scene. Meanwhile, the window splicing scene set as 'favorite' by the user is recorded under the corresponding window splicing scene, and the ranking is in front.
In this embodiment, after the placing the first windowing combination into the scene corresponding to the first windowing combination, the method further includes:
s350, receiving a fourth signal, fixing the first window assembly on a system menu bar according to the fourth signal, and adding the first window assembly into a user-defined scene in the window assembly page;
and S360, receiving a fifth signal, unfixing the first windowing combination in a system menu bar according to the fifth signal, and deleting the first windowing combination in the my windowing scene.
Specifically, a user can fix the window of the first window combination in a system menu bar by clicking a lock key (sending a fourth signal) on a menu under the window of the first window combination, which is equivalent to triggering a "collection" function, and a system background can automatically add the first window combination into a custom scene in a window combination page. The self-defined scene is at the forefront of the combined page of the splicing window. Referring to fig. 2, in the present embodiment, a custom scene is named as "my spell window".
After the window of the first window combination is fixed in the system menu bar, the user can also unlock the window of the first window combination in the system menu bar by clicking an unlock key (sending a fifth signal), and when a function of releasing collection is triggered, the system background can automatically delete the first window combination in the user-defined scene.
In summary, this embodiment provides a scene-based infinite screen window combination processing method, which, after receiving a first signal, opens a first window combination according to the first signal, obtains an application attribute of the first window combination, determines a scene corresponding to the first window combination according to the application attribute of the first window combination, receives a second signal, exits from the window combination according to the second signal, and determines other recommended window combinations according to the scene corresponding to the first window combination. The method provided by the embodiment provides automatic naming of the window combination based on the window combination scene naming rule for the user, and performs management such as subscription, recommendation and activation on the operation content of the window combination and scene operation and management on the window combination historical record by recommending the window combination under the corresponding window combination scene. In the process of using the window splicing by a user, the user behavior analysis system carries out data acquisition and analysis on the window splicing using process of the user, and provides data recommendation and subscription recommendation based on a window splicing scene, a window splicing application and window splicing content for the user. A novel solution is provided for the window combination operation of the infinite screen, the infinite screen operation capacity of a manufacturer is improved, and better infinite screen interaction experience is provided for a user.
It should be understood that, although the steps in the flowcharts shown in the figures of the present specification are shown in order as indicated by the arrows, the steps are not necessarily performed in order as indicated by the arrows. The steps of the present invention are not limited to being performed in the exact order disclosed, and may be performed in other orders, unless explicitly stated otherwise. Moreover, at least a portion of the steps of the present invention may include multiple sub-steps or multiple stages, which are not necessarily performed at the same time, but may be performed at different times, and the order of performing the sub-steps or stages is not necessarily sequential, but may be performed alternately or alternately with other steps or at least a portion of the sub-steps or stages of other steps.
It will be understood by those skilled in the art that all or part of the processes of the methods of the embodiments described above can be implemented by hardware related to a computer program, which can be stored in a non-volatile computer readable storage medium, and when executed, can include the processes of the embodiments of the methods described above. Any reference to memory, storage, databases, or other media used in embodiments provided herein may include non-volatile and/or volatile memory. Non-volatile memory can include read-only memory (ROM), Programmable ROM (PROM), Electrically Programmable ROM (EPROM), Electrically Erasable Programmable ROM (EEPROM), or flash memory. Volatile memory can include Random Access Memory (RAM) or external cache memory. By way of illustration and not limitation, RAM is available in a variety of forms such as Static RAM (SRAM), Dynamic RAM (DRAM), Synchronous DRAM (SDRAM), Double Data Rate SDRAM (DDRSDRAM), Enhanced SDRAM (ESDRAM), Synchronous Link DRAM (SLDRAM), Rambus Direct RAM (RDRAM), direct bus dynamic RAM (DRDRAM), and memory bus dynamic RAM (RDRAM).
Example two
Based on the foregoing embodiment, the present invention further provides a scene-based infinite screen-splicing and window-splicing combined processing apparatus, a schematic diagram of functional modules of which is shown in fig. 4, the scene-based infinite screen-splicing and window-splicing combined processing apparatus including:
a first signal receiving module, configured to receive a first signal and open a first window combination according to the first signal, as described in embodiment one;
an application attribute obtaining module, configured to obtain an application attribute of the first windowing combination, and determine a scene corresponding to the first windowing combination according to the application attribute, as described in embodiment one;
and the window splicing combination arranging module is used for arranging the first window splicing combination into a scene corresponding to the first window splicing combination.
EXAMPLE III
As shown in fig. 5, based on the above-mentioned infinite screen-based windowing combination processing method, the present invention also provides a television set, which includes a processor 10, a memory 20 and a display 30. Fig. 5 shows only some of the components of the television set, but it is to be understood that not all of the shown components are required to be implemented, and that more or fewer components may be implemented instead.
The memory 20 may in some embodiments be an internal storage unit of the television, such as a hard disk or a memory of the television. In other embodiments, the memory 20 may also be an external storage device of the television, such as a plug-in hard disk provided on the television, a Smart Media Card (SMC), a Secure Digital (SD) Card, a Flash memory Card (Flash Card), and the like. Further, the memory 20 may also include both an internal storage unit and an external storage device of the television set. The memory 20 is used for storing application software installed in the television and various types of data, such as program codes of the installed television. The memory 20 may also be used to temporarily store data that has been output or is to be output. In an embodiment, the memory 20 stores a scene-based infinite screen-splicing combination processing program 40, and the scene-based infinite screen-splicing combination processing program 40 is executable by the processor 10, so as to implement the scene-based infinite screen-splicing combination processing method in the present application.
The processor 10 may be, in some embodiments, a Central Processing Unit (CPU), a microprocessor or other data Processing chip, and is configured to run program codes stored in the memory 20 or process data, such as executing the scene-based infinite screen-and-window combination Processing method.
The display 30 may be an LED display, a liquid crystal display, a touch-sensitive liquid crystal display, an OLED (Organic Light-Emitting Diode) touch panel, or the like in some embodiments. The display 30 is used to display information on the television and to display a visual user interface. The components 10-30 of the television set communicate with each other via a system bus.
In one embodiment, the following steps are implemented when the processor 10 executes the scene-based infinite tiling combination handler 40 in the memory 20:
receiving a first signal, and opening a first window combination according to the first signal;
acquiring application attributes of the first window splicing combination, and determining a scene corresponding to the first window splicing combination according to the application attributes;
and the first window combination is arranged in a scene corresponding to the first window combination.
Wherein said opening a first windowing combination in accordance with the first signal comprises:
opening the first window combination in a window combination page according to the first signal;
or opening at least one other application for window splicing according to the first signal after opening the first application to obtain the first window splicing combination.
The obtaining of the application attribute of the first windowing combination and the determining of the scene corresponding to the first windowing combination according to the application attribute include:
and determining scenes corresponding to the first window splicing combination in each preset scene according to the corresponding relation between the application attribute configured by the operation background and the preset scenes and the application attribute of the first window splicing combination.
Wherein, after the placing the first windowing combination into the scene corresponding to the first windowing combination, the method further comprises:
receiving a second signal, exiting the first window combination according to the second signal, and determining a window combination to be recommended according to a scene corresponding to the first window combination;
and receiving a third signal, and renaming the scene of the first window combination according to the third signal.
Wherein, after the placing the first windowing combination into the scene corresponding to the first windowing combination, the method further comprises:
acquiring target data of each spliced window combination corresponding to a target scene;
sequencing all the window splicing combinations corresponding to the target scene according to the target data;
wherein the target data comprises: at least one of a scene name of the composition, an application name of the composition, usage data of applications within the composition, a usage duration of the composition, and a display attribute of the composition.
Wherein, after the placing the first windowing combination into the scene corresponding to the first windowing combination, the method further comprises:
receiving a fourth signal, fixing the first window combination on a system menu bar according to the fourth signal, and adding the first window combination into a custom scene in the window combination page;
and receiving a fifth signal, releasing the fixation of the first window combination in a system menu bar according to the fifth signal, and deleting the first window combination in the user-defined scene.
Wherein, the determining the recommended window combination according to the scene corresponding to the first window combination comprises:
taking the historical window splicing combination under the scene corresponding to the first window splicing combination as a recommended window splicing combination;
acquiring activity information under a scene corresponding to the first window combination, and taking a second window combination as a recommended window combination according to the activity information;
after determining to perform the recommended window combination according to the scene corresponding to the first window combination, the method further includes:
and receiving a sixth signal, and switching to one of the recommended windowing combinations according to the sixth signal.
Example four
The present invention also provides a computer-readable storage medium, on which one or more programs are stored, the one or more programs being executable by one or more processors to implement the steps of the scene-based infinite screen-windowing combined processing method according to the above embodiments.
Finally, it should be noted that: the above examples are only intended to illustrate the technical solution of the present invention, but not to limit it; although the present invention has been described in detail with reference to the foregoing embodiments, it will be understood by those of ordinary skill in the art that: the technical solutions described in the foregoing embodiments may still be modified, or some technical features may be equivalently replaced; and such modifications or substitutions do not depart from the spirit and scope of the corresponding technical solutions of the embodiments of the present invention.

Claims (10)

1. A scene-based infinite screen window combination processing method is characterized by comprising the following steps:
receiving a first signal, and opening a first window splicing combination according to the first signal;
acquiring application attributes of the first window splicing combination, and determining a scene corresponding to the first window splicing combination according to the application attributes;
and the first window combination is arranged in a scene corresponding to the first window combination.
2. The method of claim 1, wherein said opening a first windowing combination in accordance with the first signal comprises:
opening the first window combination in a window combination page according to the first signal;
or opening at least one other application for window splicing according to the first signal after opening the first application to obtain the first window splicing combination.
3. The method of claim 1, wherein the obtaining an application attribute of the first windowing combination and the determining a scene corresponding to the first windowing combination according to the application attribute comprises:
and determining scenes corresponding to the first window combination in each preset scene according to the corresponding relation between the application attribute configured in the operation background and the preset scenes and the application attribute of the first window combination.
4. The method of claim 1, wherein the grouping the first combination into the scene corresponding to the first combination further comprises:
receiving a second signal, exiting the first window combination according to the second signal, and determining a window combination to be recommended according to a scene corresponding to the first window combination;
and receiving a third signal, and renaming the scene of the first window combination according to the third signal.
5. The method of claim 1, wherein the grouping the first windowing combination into the scene corresponding to the first windowing combination further comprises:
acquiring target data of each spliced window combination corresponding to a target scene;
sequencing all the window splicing combinations corresponding to the target scene according to the target data;
wherein the processing of the target data based on the scene infinite screen-splicing combination comprises: at least one of a scene name of the composition, an application name of the composition, usage data of applications within the composition, a usage duration of the composition, and a display attribute of the composition.
6. The method of claim 2, wherein the placing the first combination into the scene corresponding to the first combination further comprises:
receiving a fourth signal, fixing the first window combination on a system menu bar according to the fourth signal, and adding the first window combination into a custom scene in the window combination page;
and receiving a fifth signal, releasing the fixation of the first window combination in a system menu bar according to the fifth signal, and deleting the first window combination in the user-defined scene.
7. The method of claim 4, wherein determining a recommended windowing combination according to the scene corresponding to the first windowing combination comprises:
taking the historical window splicing combination under the scene corresponding to the first window splicing combination as a recommended window splicing combination;
acquiring activity information under a scene corresponding to the first window combination, and taking a second window combination as a recommended window combination according to the activity information;
after determining the recommended window combination according to the scene corresponding to the first window combination, the method further comprises the following steps:
and receiving a sixth signal, and switching to one of the recommended windowing combinations according to the sixth signal.
8. A scene-based infinite screen-splicing combined processing device is characterized by comprising:
the first signal receiving module receives a first signal and opens a first window combination according to the first signal;
an application attribute acquisition module, configured to acquire an application attribute of the first windowing combination, and determine a scene corresponding to the first windowing combination according to the application attribute;
and the window splicing combination arranging module arranges the first window splicing combination into a scene corresponding to the first window splicing combination.
9. A television set, characterized in that the television set comprises: memory, a processor and a scene-based infinite screen-and-window combination handler stored on the memory and executable on the processor, which when executed by the processor implements the steps of the scene-based infinite screen-and-window combination processing method according to any of claims 1 to 7.
10. A computer-readable storage medium, storing one or more programs, which are executable by one or more processors, to implement the steps of the scene-based infinite screen-windowing combining processing method according to any of claims 1-7.
CN202210504590.6A 2022-05-10 2022-05-10 Scene-based infinite screen splicing window combination processing method and related equipment Pending CN114968011A (en)

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