CN113592984A - Motion machine for three-dimensional game animation production - Google Patents

Motion machine for three-dimensional game animation production Download PDF

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Publication number
CN113592984A
CN113592984A CN202110896483.8A CN202110896483A CN113592984A CN 113592984 A CN113592984 A CN 113592984A CN 202110896483 A CN202110896483 A CN 202110896483A CN 113592984 A CN113592984 A CN 113592984A
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China
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platform
motion
driving
angle
rod
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CN202110896483.8A
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Chinese (zh)
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CN113592984B (en
Inventor
张哲�
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Jiangxi Normal University
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Jiangxi Normal University
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/203D [Three Dimensional] animation
    • GPHYSICS
    • G03PHOTOGRAPHY; CINEMATOGRAPHY; ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ELECTROGRAPHY; HOLOGRAPHY
    • G03BAPPARATUS OR ARRANGEMENTS FOR TAKING PHOTOGRAPHS OR FOR PROJECTING OR VIEWING THEM; APPARATUS OR ARRANGEMENTS EMPLOYING ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ACCESSORIES THEREFOR
    • G03B17/00Details of cameras or camera bodies; Accessories therefor
    • G03B17/56Accessories
    • G03B17/561Support related camera accessories
    • YGENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
    • Y02TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
    • Y02EREDUCTION OF GREENHOUSE GAS [GHG] EMISSIONS, RELATED TO ENERGY GENERATION, TRANSMISSION OR DISTRIBUTION
    • Y02E10/00Energy generation through renewable energy sources
    • Y02E10/50Photovoltaic [PV] energy

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  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Processing Or Creating Images (AREA)
  • Transmission Devices (AREA)

Abstract

The invention discloses a motion machine for three-dimensional game animation production, wherein a motion driving and position adjusting mechanism is installed on an installation base, the output end of the motion driving and position adjusting mechanism is connected with a motion rod, the upper end of the motion rod is connected with a support column, a detachable connecting mechanism is arranged on the support, the bottom of a model to be shot is fixedly connected with a butt joint column, and the butt joint column is connected onto the detachable connecting mechanism; the moving rod, the support column, the detachable connecting mechanism and the butt-joint column are all made of transparent materials, so that the subsequent processing of the shot images is facilitated, the transparent materials can ensure the subsequent image processing effect, the processing simplicity is improved, and the subsequent animation rendering effect is ensured.

Description

Motion machine for three-dimensional game animation production
Technical Field
The invention particularly relates to a motion machine for three-dimensional game animation production, and relates to the field related to auxiliary equipment for game animation production.
Background
At present, for three-dimensional animation production, a computer is generally used for producing effects, however, in an actual production process, some three-dimensional materials, especially signboard actions of a main character in an animation, and the like, often need to be shot, in order to improve the reality of the visual effect, materials of three-dimensional motion actions of some character models need to be shot first, so that subsequent rendering is performed on the shot three-dimensional materials, and further the reality of the three-dimensional animation is improved. However, although the conventional exercise machine is generally arranged on a trolley and driven by a mechanical arm to swing, and the like, although the conventional exercise machine can realize a certain movement, the space of the movement is not enough, and the adjustment and movement of each angle in the space are difficult to realize flexibly, thereby affecting the driving and movement performance of the exercise machine.
Disclosure of Invention
Accordingly, to address the above-described deficiencies, the present invention provides a motion machine for producing a three-dimensional game animation.
The invention is realized in such a way, a motion machine for manufacturing three-dimensional game animation is constructed, and the motion machine comprises an installation base, a motion driving and position adjusting mechanism, a motion rod, a support column, a detachable connecting mechanism and a camera shooting mechanism, wherein the motion driving and position adjusting mechanism is installed on the installation base, the output end of the motion driving and position adjusting mechanism is connected with the motion rod, the upper end of the motion rod is fixedly connected with the support column, the detachable connecting mechanism is arranged on the support column, and the bottom of a model to be shot is fixedly connected with a butt-joint column The detachable connecting mechanism and the butt-joint column are made of transparent materials.
Further, as preferred, motion pole, pillar, can dismantle coupling mechanism and docking post all adopt glass or transparent ya keli material to make.
Further, as preferred, the shooting mechanism comprises a top mounting seat, a debugging mounting telescopic column, a debugging mounting seat, an angle adjusting cylinder, a camera seat and a camera, one side of the bottom of the top mounting seat is hinged at the bottom of one side of the debugging mounting seat, the other side of the bottom of the top mounting seat is hinged at the upper end of the debugging mounting telescopic column, the lower end of the debugging mounting telescopic column is hinged and connected to the middle position of the debugging mounting seat, the bottom of the debugging mounting seat is also hinged and connected at one side of the camera seat, the angle adjusting cylinder is hinged and connected between the middle of the debugging mounting seat and the camera seat, the camera is mounted on the camera seat, the angle position of the debugging mounting seat is debugged through the debugging mounting telescopic column, and the angle of the camera seat is adjusted through the angle adjusting cylinder, thereby adjusting the photographing angle of the camera.
Further, as preferred, motion drive and position control mechanism include rotary platform, inclination transform mechanism, go up and down and swing motion mechanism, wherein, rotary platform can be in around vertical axis pivoted setting on the installation base, inclination transform mechanism sets up rotary platform is last, inclination transform mechanism's upper end is the output, and its output is provided with angle transform platform, go up and down and swing motion mechanism sets up on the angle transform platform.
Further, as a preferred option, the rotating platform is driven by a vertical rotating motor, the vertical rotating motor is fixed on the mounting base, the inclination angle changing mechanism comprises an upper fixing platform, a middle driving platform, a changing driving assembly and an angle changing rod, the upper fixing platform is fixedly mounted above the rotating platform by a plurality of fixing columns which are circumferentially arranged, the lower ends of the fixing columns are fixedly connected with the rotating platform, the upper ends of the fixing columns are fixedly connected to the upper fixing platform, a plurality of changing driving assemblies which are circumferentially arranged in an array are arranged between the upper fixing platform and the rotating platform, the output ends of the changing driving assemblies upwardly penetrate through the upper fixing platform, the output ends of the changing driving assemblies can be lifted, and the output end of each changing driving assembly is hinged with one angle changing rod, the top end of the angle conversion rod is hinged to the bottom of the angle conversion platform, and the angle conversion driving of the angle conversion platform is achieved through the conversion driving assembly.
Further, as preferred, transform drive assembly includes transform driving motor, lead screw, guide bar, transform actuating lever and screw seat, transform driving motor fixes on rotary platform, transform driving motor's output transmission is connected the lead screw, lead screw vertical layout, just the lead screw with screw seat threaded connection, the screw seat is fixed on the middle drive platform, go up fixed platform with be provided with between the middle drive platform the guide bar, screw seat sliding fit in the guide bar, the fixed top of middle drive platform is provided with the transform actuating lever, the top of transform actuating lever is transform driving assembly's output.
Further, as preferred, go up and down and swing motion includes pedestal, lower pedestal, spliced pole, elevating platform and swing subassembly, the pedestal is fixed down on the angle transform platform, adopt many vertical extensions down on the pedestal the spliced pole supports and is fixed with go up the pedestal, the gliding being provided with of liftable on the spliced pole the elevating platform, be provided with on the elevating platform the swing subassembly, the elevating platform is driven by cylinder or motor lead screw nut mechanism and is gone up and down.
Further, as preferred, the swing subassembly includes swing motor, oscillating axle, swing arm, connecting cutting ferrule and linking arm, the swing motor is fixed on the elevating platform, the output of swing motor is connected the oscillating axle, the oscillating axle level extends, the tip of oscillating axle has arranged perpendicularly the swing arm, the tip of swing arm adopts connecting cutting ferrule is connected with the linking arm, the end connection of linking arm the motion pole.
Further, as preferred, can dismantle coupling mechanism includes first connection pad, second connection pad, lock sleeve and joint card post, first connection pad is fixed the tip of pillar, first connection pad with the second connection pad is connected relatively and is arranged, just be provided with a plurality of connecting holes that correspond each other on first connection pad and the second connection pad, the joint card post wear to establish the cover in the connecting hole, the fixed center of second connection pad is provided with the lock sleeve, the joint card lock sleeve is established in the lock sleeve, it is a plurality of the circumferential array of joint card post arranges.
Preferably, the device further comprises a controller, and the motion driving and position adjusting mechanism and the camera shooting mechanism are in control connection with the controller so that the controller controls the motion of the motion driving and position adjusting mechanism and the camera shooting mechanism.
The invention has the following advantages: compared with the same type of equipment, the motion machine for manufacturing the three-dimensional game animation provided by the invention has the following advantages:
(1) the invention relates to a motion machine for manufacturing three-dimensional game animation, wherein a motion driving and position adjusting mechanism is arranged on an installation base, the motion driving and position adjusting mechanism is connected with a motion rod at the output end of the motion driving and position adjusting mechanism, the upper end of the motion rod is fixedly connected with a support, a detachable connecting mechanism is arranged on the support, a butt column is fixedly connected with the bottom of a model to be shot, the butt column is detachably connected with the detachable connecting mechanism, the shooting mechanism is independently positioned at one side of the detachable connecting mechanism, and the shooting angle of a shooting camera of the shooting mechanism can be adjusted. Shooting of standard or classical actions that fit the model role;
(2) the moving rod, the support column, the detachable connecting mechanism and the butt-joint column are all made of transparent materials, so that the subsequent processing of the shot images is facilitated, the transparent materials can ensure the subsequent image processing effect, the processing simplicity is improved, and the subsequent animation rendering effect is ensured.
(3) The motion driving and position adjusting mechanism comprises a rotating platform, an inclination angle changing mechanism and a lifting and swinging motion mechanism, so that the model to be shot can realize the adjustment of each space angle, the lifting and swinging, the shooting of different actions and the improvement of the animation production capacity and effect.
Drawings
FIG. 1 is a schematic front view of the present invention;
FIG. 2 is a schematic view of the construction of the camera mechanism of the present invention;
FIG. 3 is a schematic structural view of the elevating and swinging motion mechanism of the present invention;
FIG. 4 is a schematic structural view of the release coupling mechanism of the present invention;
fig. 5 is a partial schematic view of the conversion drive assembly of the present invention.
Detailed Description
The present invention will be described in detail with reference to fig. 1 to 5, and the technical solutions in the embodiments of the present invention will be clearly and completely described, and it is obvious that the described embodiments are only a part of the embodiments of the present invention, and not all embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.
The invention provides a motion machine for manufacturing three-dimensional game animation by improvement, which comprises an installation base 1, a motion driving and position adjusting mechanism, a motion rod 8, a support column 9, a detachable connecting mechanism and a camera shooting mechanism, wherein the motion driving and position adjusting mechanism is installed on the installation base 1, the output end of the motion driving and position adjusting mechanism is connected with the motion rod 8, the upper end of the motion rod 8 is fixedly connected with the support column 9, the support column 9 is provided with the detachable connecting mechanism, the bottom of a model 11 to be shot is fixedly connected with a butt column 10, the motion machine is characterized in that the butt column 11 is detachably connected on the detachable connecting mechanism, the camera shooting mechanism is independently positioned on one side of the detachable connecting mechanism, and the shooting angle of a shooting camera of the camera can be adjusted, the motion rod 8, the support column 9, the detachable connecting mechanism and the butt-joint column 10 are all made of transparent materials.
In this embodiment, in order to improve the shooting effect of the image and the subsequent processing capability of the three-dimensional animation, the motion rod, the pillar, the detachable connection mechanism and the docking post are all made of glass or transparent acrylic materials.
The shooting mechanism comprises a top mounting seat 13, a debugging mounting telescopic column 18, a debugging mounting seat 14, an angle adjusting cylinder 15, a camera base 16 and a camera 17, one side of the bottom of the top mounting seat 13 is hinged to the bottom of one side of the debugging mounting seat 14, the other side of the bottom of the top mounting seat 13 is hinged to the upper end of the debugging mounting telescopic column 18, the lower end of the debugging mounting telescopic column 18 is hinged to the middle position of the debugging mounting seat 14, the bottom of the debugging mounting seat 14 is hinged to one side of the camera base 16, the angle adjusting cylinder 15 is hinged between the middle of the debugging mounting seat 14 and the camera base, the camera 17 is mounted on the camera base 16, the angle position of the debugging mounting seat is debugged through the debugging mounting telescopic column 18, and the angle of the camera base is adjusted through the angle adjusting cylinder 15, thereby adjusting the photographing angle of the camera.
Motion drive and position control mechanism include rotary platform 2, inclination transform mechanism, go up and down and swing motion mechanism, wherein, rotary platform 2 can be in around vertical axis pivoted setting on the installation base 1, inclination transform mechanism sets up rotary platform 2 is last, inclination transform mechanism's upper end is the output, and its output is provided with angle transform platform 6, go up and down and swing motion mechanism sets up on the angle transform platform 6.
The rotary platform 2 is driven by a vertical rotary motor which is fixed on the mounting base, the inclination angle conversion mechanism comprises an upper fixed platform 4, a middle driving platform 3, a conversion driving component and an angle conversion rod 5, the upper fixed platform 4 is fixedly arranged above the rotary platform by a plurality of fixed columns which are circumferentially arranged, the lower ends of the fixed columns are fixedly connected with the rotary platform, the upper ends of the fixed columns are fixedly connected to the upper fixed platform 4, a plurality of conversion driving components which are circumferentially arranged in an array are arranged between the upper fixed platform 4 and the rotary platform 2, the output ends of the conversion driving components upwards penetrate through the upper fixed platform, the output ends of the conversion driving components can be lifted, and the output end of each conversion driving component is hinged with one angle conversion rod 5, the top end of the angle conversion rod is hinged to the bottom of the angle conversion platform, and the angle conversion driving of the angle conversion platform is achieved through the conversion driving assembly.
The conversion driving assembly comprises a conversion driving motor 31, a lead screw, a guide rod 12, a conversion driving rod 32 and a nut seat, the conversion driving motor 31 is fixed on the rotary platform, the output end of the conversion driving motor 31 is in transmission connection with the lead screw, the lead screw is vertically arranged, the lead screw is in threaded connection with the nut seat, the nut seat is fixed on the middle driving platform 3, the guide rod 12 is arranged between the upper fixing platform and the middle driving platform, the nut seat is in sliding fit with the guide rod, the conversion driving rod 32 is fixedly arranged at the top of the middle driving platform 3, and the top of the conversion driving rod is the output end of the conversion driving assembly.
Go up and down and swing motion includes pedestal 19, lower pedestal 23, spliced pole 27, elevating platform 25 and swing subassembly, lower pedestal 23 is fixed on the angle transform platform, adopt many vertical extensions on the pedestal 23 down the spliced pole support is fixed with go up pedestal 19, the gliding setting of liftable on the spliced pole is provided with elevating platform 25, be provided with on the elevating platform 25 swing subassembly, the elevating platform is gone up and down by cylinder or the drive of motor lead screw nut mechanism.
The swing assembly comprises a swing motor 26, a swing shaft 24, a swing arm 22, a connecting clamping sleeve 21 and a connecting arm 20, the swing motor 26 is fixed on the lifting platform 25, the output end of the swing motor 25 is connected with the swing shaft 24, the swing shaft 24 horizontally extends, the swing arm 22 is vertically arranged at the end part of the swing shaft 24, the end part of the swing arm 22 is connected with the connecting arm 20 through the connecting clamping sleeve 24, and the end part of the connecting arm 20 is connected with the moving rod 8.
The detachable connecting mechanism comprises a first connecting disc 30, a second connecting disc 28, a locking sleeve 10 and a connecting clamp column 29, wherein the first connecting disc 30 is fixed at the end part of the supporting column 9, the first connecting disc 30 is oppositely connected with the second connecting disc 28 and is provided with a plurality of connecting holes corresponding to each other, the connecting clamp column 29 is arranged in the connecting holes in a penetrating mode, the locking sleeve 10 is fixedly arranged at the center of the second connecting disc, and the connecting clamp column is arranged in the locking sleeve in a locking mode and is multiple in circumferential array arrangement.
In order to facilitate remote control, the device further comprises a controller, the controller can be in communication control connection with the remote controller in a wireless mode, and the motion driving and position adjusting mechanism and the camera shooting mechanism are in control connection with the controller so that the controller controls the motion of the motion driving and position adjusting mechanism and the camera shooting mechanism.
The invention relates to a motion machine for manufacturing three-dimensional game animation, wherein a motion driving and position adjusting mechanism is arranged on an installation base, the output end of the motion driving and position adjusting mechanism is connected with a motion rod, the upper end of the motion rod is fixedly connected with a supporting column, a detachable connecting mechanism is arranged on a supporting seat, the bottom of a model to be shot is fixedly connected with a butt-joint column, the butt-joint column is detachably connected on the detachable connecting mechanism, the shooting mechanism is independently positioned on one side of the detachable connecting mechanism, and the shooting angle of the shooting camera of the shooting mechanism can be adjusted, the invention can not only adjust the shooting angle, moreover, the motion driving and position adjusting mechanism can realize position adjustment of a plurality of spatial angles, ensure shooting of different actions of the model to be shot, facilitate rendering of subsequent three-dimensional animation production and is suitable for shooting of standard or classical actions of the model role; the moving rod, the support column, the detachable connecting mechanism and the butt-joint column are all made of transparent materials, so that the subsequent processing of the shot images is facilitated, the transparent materials can ensure the subsequent image processing effect, the processing simplicity is improved, and the subsequent animation rendering effect is ensured. The motion driving and position adjusting mechanism comprises a rotating platform, an inclination angle changing mechanism and a lifting and swinging motion mechanism, so that the model to be shot can realize the adjustment of each space angle, the lifting and swinging, the shooting of different actions and the improvement of the animation production capacity and effect.
The basic principles and main features of the present invention and the advantages of the present invention have been shown and described, and the standard parts used in the present invention are all available on the market, the special-shaped parts can be customized according to the description and the accompanying drawings, the specific connection mode of each part adopts the conventional means of bolt and rivet, welding and the like mature in the prior art, the machinery, parts and equipment adopt the conventional type in the prior art, and the circuit connection adopts the conventional connection mode in the prior art, and the details are not described herein.
The previous description of the disclosed embodiments is provided to enable any person skilled in the art to make or use the present invention. Various modifications to these embodiments will be readily apparent to those skilled in the art, and the generic principles defined herein may be applied to other embodiments without departing from the spirit or scope of the invention. Thus, the present invention is not intended to be limited to the embodiments shown herein but is to be accorded the widest scope consistent with the principles and novel features disclosed herein.

Claims (10)

1. A movement machine for making three-dimensional game animation comprises a mounting base, a movement driving and position adjusting mechanism, a movement rod, a support column, a detachable connecting mechanism and a camera shooting mechanism, wherein the mounting base is provided with the motion driving and position adjusting mechanism, the output end of the motion driving and position adjusting mechanism is connected with the motion rod, the upper end of the motion rod is fixedly connected with the support column, the support column is provided with a detachable connecting mechanism, the bottom of the model to be shot is fixedly connected with a butt-joint column, it is characterized in that the butt-joint column is detachably connected on the detachable connecting mechanism, the shooting mechanism is independently positioned on one side of the detachable connecting mechanism, and the shooting angle of the shooting camera of the shooting mechanism can be adjusted, and the moving rod, the support column, the detachable connecting mechanism and the butt joint column are all made of transparent materials.
2. A motion machine for producing a three-dimensional game animation according to claim 1, wherein: the motion rod, the support column, the detachable connecting mechanism and the butt joint column are all made of glass or transparent acrylic materials.
3. A motion machine for producing a three-dimensional game animation according to claim 1, wherein: the shooting mechanism comprises a top mounting seat, a debugging and mounting telescopic column, a debugging mounting seat, an angle adjusting cylinder, a camera seat and a camera, wherein one side of the bottom of the top mounting seat is hinged to the bottom of one side of the debugging mounting seat, the other side of the bottom of the top mounting seat is hinged to the upper end of the debugging and mounting telescopic column, the lower end of the debugging and mounting telescopic column is hinged to the middle position of the debugging mounting seat, the bottom of the debugging mounting seat is hinged to one side of the camera seat, the angle adjusting cylinder is hinged between the middle of the debugging mounting seat and the camera seat, the camera is mounted on the camera seat, the angle position of the debugging mounting seat is debugged through the debugging and mounting telescopic column, and the angle of the camera seat is adjusted through the angle adjusting cylinder, thereby adjusting the photographing angle of the camera.
4. A motion machine for producing a three-dimensional game animation according to claim 1, wherein: motion drive and position control mechanism include rotary platform, inclination transform mechanism, go up and down and swing motion mechanism, wherein, rotary platform can be in around vertical axis pivoted setting on the installation base, inclination transform mechanism sets up rotary platform is last, inclination transform mechanism's upper end is the output, and its output is provided with angle transform platform, go up and down and swing motion mechanism sets up on the angle transform platform.
5. A motion machine for producing a three-dimensional game animation according to claim 1, wherein: the rotary platform is driven by a vertical rotary motor which is fixed on the mounting base, the inclination angle conversion mechanism comprises an upper fixed platform, a middle driving platform, a conversion driving component and an angle conversion rod, the upper fixed platform is fixedly mounted above the rotary platform by a plurality of fixed columns which are circumferentially arranged, the lower ends of the fixed columns are fixedly connected with the rotary platform, the upper ends of the fixed columns are fixedly connected to the upper fixed platform, a plurality of conversion driving components which are circumferentially arranged in an array are arranged between the upper fixed platform and the rotary platform, the output end of the conversion driving component upwards passes through the upper fixed platform, the output end of the conversion driving component can be arranged in a lifting way, and the output end of each conversion driving component is hinged with one angle conversion rod, the top end of the angle conversion rod is hinged to the bottom of the angle conversion platform, and the angle conversion driving of the angle conversion platform is achieved through the conversion driving assembly.
6. A motion machine for producing a three-dimensional game animation according to claim 1, wherein: the transformation driving assembly comprises a transformation driving motor, a lead screw, a guide rod, a transformation driving rod and a nut seat, the transformation driving motor is fixed on the rotating platform, the output end of the transformation driving motor is in transmission connection with the lead screw, the lead screw is vertically arranged, the lead screw is in threaded connection with the nut seat, the nut seat is fixed on the middle driving platform, the upper fixing platform is provided with the guide rod between the middle driving platform, the nut seat is in sliding fit with the guide rod, the top of the middle driving platform is fixedly provided with the transformation driving rod, and the top of the transformation driving rod is the output end of the transformation driving assembly.
7. A motion machine for producing a three-dimensional game animation according to claim 1, wherein: go up and down and swing motion includes pedestal, lower pedestal, spliced pole, elevating platform and swing subassembly, the pedestal is fixed down on the angle transform platform, adopt many vertical extensions down on the pedestal the spliced pole supports and is fixed with go up the pedestal, the gliding setting of liftable on the spliced pole the elevating platform, be provided with on the elevating platform the swing subassembly, the elevating platform is gone up and down by cylinder or motor lead screw nut mechanism drive.
8. A motion machine for producing a three-dimensional game animation according to claim 6, wherein: the swing assembly comprises a swing motor, a swing shaft, a swing arm, a connecting clamping sleeve and a connecting arm, the swing motor is fixed on the lifting platform, the output end of the swing motor is connected with the swing shaft, the swing shaft horizontally extends, the end of the swing shaft is vertically arranged with the swing arm, the end of the swing arm is connected with the connecting clamping sleeve, and the end of the connecting arm is connected with the motion rod.
9. A motion machine for producing a three-dimensional game animation according to claim 5, wherein: the detachable connecting mechanism comprises a first connecting disc, a second connecting disc, a locking sleeve and connecting clamp columns, the first connecting disc is fixed to the end portion of the supporting column, the first connecting disc is connected with the second connecting disc in a relative mode and is arranged, a plurality of connecting holes corresponding to each other are formed in the first connecting disc and the second connecting disc, the connecting clamp columns penetrate through the connecting holes, the locking sleeve is fixedly arranged at the center of the second connecting disc, the connecting clamp columns are arranged in the locking sleeve in a locking mode, and the connecting clamp columns are arranged in a circumferential array mode.
10. A motion machine for producing a three-dimensional game animation according to any one of claims 1 to 9, wherein: the controller is used for controlling the motion driving and position adjusting mechanism and the camera shooting mechanism to move.
CN202110896483.8A 2021-08-05 2021-08-05 Sport machine for three-dimensional game animation production Active CN113592984B (en)

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Application Number Priority Date Filing Date Title
CN202110896483.8A CN113592984B (en) 2021-08-05 2021-08-05 Sport machine for three-dimensional game animation production

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Application Number Priority Date Filing Date Title
CN202110896483.8A CN113592984B (en) 2021-08-05 2021-08-05 Sport machine for three-dimensional game animation production

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CN113592984B CN113592984B (en) 2023-08-15

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Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN101989076A (en) * 2010-08-24 2011-03-23 北京水晶石数字科技有限公司 Method for controlling shooting by three-dimensional software
KR20160100199A (en) * 2015-02-13 2016-08-23 전심수 Subject-customized and adjustable booth-type three dimensional shooting apparatus
CN207817795U (en) * 2017-11-21 2018-09-04 江西服装学院 A kind of manufacturing system of three-dimensional animation
CN208793978U (en) * 2018-09-12 2019-04-26 张一潇 A kind of stop-motion animation shooting device

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN101989076A (en) * 2010-08-24 2011-03-23 北京水晶石数字科技有限公司 Method for controlling shooting by three-dimensional software
KR20160100199A (en) * 2015-02-13 2016-08-23 전심수 Subject-customized and adjustable booth-type three dimensional shooting apparatus
CN207817795U (en) * 2017-11-21 2018-09-04 江西服装学院 A kind of manufacturing system of three-dimensional animation
CN208793978U (en) * 2018-09-12 2019-04-26 张一潇 A kind of stop-motion animation shooting device

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