CN112836136B - Chat interface display method, device and equipment - Google Patents

Chat interface display method, device and equipment Download PDF

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Publication number
CN112836136B
CN112836136B CN201911157168.2A CN201911157168A CN112836136B CN 112836136 B CN112836136 B CN 112836136B CN 201911157168 A CN201911157168 A CN 201911157168A CN 112836136 B CN112836136 B CN 112836136B
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account
chat
content
chat interface
displaying
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CN112836136A (en
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沙莎
刘立强
肖仙敏
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Tencent Technology Shenzhen Co Ltd
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Tencent Technology Shenzhen Co Ltd
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/90Details of database functions independent of the retrieved data types
    • G06F16/95Retrieval from the web
    • G06F16/953Querying, e.g. by the use of web search engines
    • G06F16/9536Search customisation based on social or collaborative filtering
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/01Social networking
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/04Real-time or near real-time messaging, e.g. instant messaging [IM]
    • H04L51/046Interoperability with other network applications or services

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  • Information Transfer Between Computers (AREA)

Abstract

The application discloses a chat interface display method, device and equipment, and relates to the technical field of instant messaging. The method comprises the following steps: receiving a matching signal, wherein the matching signal is used for matching a second account which does not establish an association relationship with the first account; displaying a temporary chat interface; when the chat interaction frequency between the first account and the second account meets the recommendation requirement, displaying recommended content in a temporary chat interface; and when the trigger signal on the recommended content is received, displaying the target chat content in the temporary chat interface. When the chat interaction frequency between the first account and the second account meets the recommendation requirement, recommending target chat contents to the first account and the second account, thereby guiding and providing a chat mode with the second account for the first account, improving the communication efficiency between the first account and the second account, increasing the chat information quantity of the first account and the second account in the effective time limit, and improving the social efficiency.

Description

Chat interface display method, device and equipment
Technical Field
The embodiment of the application relates to the technical field of instant messaging, in particular to a chat interface display method, device and equipment.
Background
The instant messaging application program can realize instant transmission and communication of information such as characters, pictures, audio and video, links and the like, and generally, the instant messaging application program is also provided with a stranger social function, so that a user can match with a user who does not establish an association relationship through the stranger social function and perform instant messaging chat.
In the related art, because no association relationship is established between the chat parties, the stranger social function generally sets a corresponding chat time limit for the chat window, chat can be performed between accounts matched in the chat time limit, and the chat window is closed when the chat time length reaches the chat time limit.
However, since the matched parties in the stranger social function are parties not established with the association relationship, a certain knowledge cannot be established in the chat time limit, and the chat window is closed, the efficiency of establishing the association relationship through the stranger social function is low.
Disclosure of Invention
The embodiment of the application provides a method, a device and equipment for displaying a chat interface, which can solve the problem that the efficiency of establishing an association relationship through a stranger social function is low when a chat window is closed because a certain knowledge cannot be established in a chat time limit. The technical scheme is as follows:
In one aspect, a method for displaying a chat interface is provided, where the method includes:
receiving a matching signal, wherein the matching signal is used for indicating that a second account which does not establish an association relationship is matched with a first account;
displaying a temporary chat interface, wherein the temporary chat interface is a chat interface corresponding to display conditions between the first account and the second account;
when the chat interaction frequency between the first account and the second account meets the recommendation requirement, displaying recommendation content in the temporary chat interface, wherein the recommendation content is used for recommending target chat content to the first account and the second account;
and when receiving the trigger signal on the recommended content, displaying the target chat content in the temporary chat interface.
In another aspect, a display device for a chat interface is provided, the device comprising:
the receiving module is used for receiving a matching signal, and the matching signal is used for indicating that a second account with no association relation is matched with the first account;
the display module is used for displaying a temporary chat interface, wherein the temporary chat interface is a chat interface corresponding to display conditions between the first account and the second account;
The display module is further configured to display recommended content in the temporary chat interface when the chat interaction frequency between the first account and the second account meets a recommendation requirement, where the recommended content is used to recommend target chat content to the first account and the second account;
and the sending module is used for displaying the target chat content in the temporary chat interface when receiving the trigger signal on the recommended content.
In another aspect, a computer device is provided, where the computer device includes a processor and a memory, where the memory stores at least one instruction, at least one program, a set of codes, or a set of instructions, where the at least one instruction, the at least one program, the set of codes, or the set of instructions are loaded and executed by the processor to implement a method for displaying a chat interface as described in any of the embodiments of the application.
In another aspect, a computer readable storage medium is provided, where at least one instruction, at least one program, a set of codes, or a set of instructions is stored, where the at least one instruction, the at least one program, the set of codes, or the set of instructions are loaded and executed by the processor to implement a method for displaying a chat interface as described in any of the embodiments of the application.
In another aspect, a computer program product is provided, which when run on a computer causes the computer to perform a method of displaying a chat interface as described in any of the embodiments of the application.
The beneficial effects that technical scheme that this application embodiment provided include at least:
when the chat interaction frequency between the first account and the second account meets the recommendation requirement, recommending target chat contents to the first account and the second account, thereby guiding and providing a chat mode with the second account for the first account, improving the communication efficiency between the first account and the second account, increasing the chat information quantity of the first account and the second account in the effective time limit, and improving the social efficiency.
Drawings
In order to more clearly illustrate the technical solutions of the embodiments of the present application, the drawings that are needed in the description of the embodiments will be briefly introduced below, and it is obvious that the drawings in the following description are only some embodiments of the present application, and that other drawings may be obtained according to these drawings without inventive effort for a person skilled in the art.
FIG. 1 is a schematic diagram of an interface for chat by matching strangers through a stranger matching function in the related art;
FIG. 2 is a block diagram of a computer system provided in an exemplary embodiment of the present application;
fig. 3 is a block diagram of a terminal according to an exemplary embodiment of the present application;
FIG. 4 is a block diagram of a server provided in an exemplary embodiment of the present application;
FIG. 5 is a flowchart of a method for displaying a chat interface provided in an exemplary embodiment of the present application;
FIG. 6 is a schematic diagram of a match value calculation process provided based on the embodiment shown in FIG. 5;
FIG. 7 is an interface diagram of generating chat content based on matching keywords provided by the embodiment shown in FIG. 5;
FIG. 8 is an interface diagram of a social progress bar displayed in a temporary chat interface, based on the embodiment shown in FIG. 5;
FIG. 9 is a schematic diagram of an update process for social progress values provided based on the embodiment shown in FIG. 5;
FIG. 10 is a flowchart of a method for displaying a chat interface provided in another exemplary embodiment of the application;
FIG. 11 is an interface diagram of an assisted chat control guidance approach provided based on the embodiment shown in FIG. 10;
FIG. 12 is a flowchart of a method for displaying a chat interface provided in another exemplary embodiment of the application;
FIG. 13 is a schematic diagram of a transmission process interface for matching test questions provided based on the embodiment shown in FIG. 12;
FIG. 14 is a schematic diagram of a display interface for trending topics provided based on the embodiment illustrated in FIG. 12;
FIG. 15 is a schematic diagram of a display interface for targeted shared content provided based on the embodiment shown in FIG. 12;
FIG. 16 is an interface schematic of a large risk game provided based on the embodiment shown in FIG. 12;
FIG. 17 is an interface schematic of a story-filling game provided based on the embodiment shown in FIG. 12;
FIG. 18 is an interface schematic of a fighting game provided based on the embodiment shown in FIG. 12;
FIG. 19 is a schematic diagram of a matching process provided by an exemplary embodiment of the present application;
FIG. 20 is a block diagram of a display device of a chat interface provided in an exemplary embodiment of the application;
fig. 21 is a block diagram of a chat interface display apparatus according to another exemplary embodiment of the present application.
Detailed Description
For the purpose of making the objects, technical solutions and advantages of the present application more apparent, the embodiments of the present application will be described in further detail below with reference to the accompanying drawings.
The instant messaging application program is an application program provided with an instant messaging function, namely, the instant messaging application program can realize instant transmission and communication of information such as characters, pictures, audios and videos, links and the like through the instant messaging function, and social capability provided by the instant messaging application program to a user is schematically shown that a first account can carry out instant messaging communication with a second account after an association relationship is established between the first account and the second account in the instant messaging application program. Optionally, the first account may establish an association with the second account by searching an account identifier of the second account in the instant messaging application program, or may establish an association with the second account by matching a stranger.
In this embodiment of the present application, an association relationship is established between a first account and a second account by means of stranger matching, which is described by taking an example of a stranger matching function provided in an instant messaging application program in the related art, and an example of an application of the stranger matching function to the first account is described by means of the first account, schematically, please refer to fig. 1, which illustrates an interface schematic diagram of a chat performed by matching a stranger with the stranger matching function in the related art, as shown in fig. 1, in which a limited chat function 110 is displayed in a program interface 100 of the instant messaging application program, the limited chat function 110 is used for providing a function of matching with the stranger and chatting with the matched stranger within a limited duration, a matching interface 120 is displayed when a selection operation on the limited chat function 110 is received, the matching interface 120 is used for indicating that a background is matching a stranger with no association relationship to the first account, when the background matches the first account to the second account, a temporary chat interface 130 is displayed, and a countdown area 131 is corresponding to the temporary chat interface 130 is displayed, and the countdown area 131 is used for displaying the countdown time duration of the chat interface 130.
Optionally, the first account may send an instant communication message to the second account through the temporary chat interface 130, and receive the instant communication message sent by the second account.
However, in the stranger matching function, because the matching two parties are accounts without association relationship, that is, the two parties need to know each other through the chat process from the complete stranger, when the knowing process of the matching two parties is slower, a situation that a certain understanding cannot be built in a limited time period and the chat window is closed easily occurs, and the efficiency of building association relationship through the stranger social function is lower.
The embodiment of the application provides a chat content guiding scheme aiming at a chat process between two matched parties, and when the chat interaction frequency between a first account and a matched second account is low, the chat content is recommended to the first account. In an alternative embodiment, the chat content may be implemented as a matching test question, where the first account sends the matching test question to the second account, and the matching test question includes a subject content and at least two candidates, such as: the subject content is that whether the user is willing to live in the city A or the city B, wherein the candidate item comprises a candidate item 1 of the city A and a candidate item 2 of the city B, when the first account selects the candidate item 1, a selection result of the city A is sent to the second account, and otherwise, the city B is sent; in another optional embodiment, the chat content may be implemented as a topic content, after determining a target topic from the topic list, the topic content corresponding to the target topic is sent to the second account, and discussion may be performed around the target topic between the first account and the second account; in another optional embodiment, the chat content may also be implemented as a shared content published by the second account on the social platform, that is, the first account performs chat with the second account around the shared content recently published by the second account; in another alternative embodiment, the chat content may also be implemented as game interactive content, such as: big adventure games, story-filling games, etc.
FIG. 2 illustrates a block diagram of a computer system 200 provided in an exemplary embodiment of the present application. The computer system 200 may be an instant messaging system, a team voice chat system, or other application system having social attributes, which are not limited in this embodiment. The computer system 200 includes: a first terminal 220, a server cluster 240, and a second terminal 260.
The first terminal 220 is connected to the server cluster 220 through a wireless network or a wired network. The first terminal 220 may be at least one of a smart phone, a game console, a desktop computer, a tablet computer, an electronic book reader, an MP3 player, an MP4 player, and a laptop portable computer. The first device 220 installs and runs an application that provides stranger matching functionality. The application may be any one of an instant messaging application, a team voice application, a social class application that groups people based on topics or channels or circles, and a social class application that is shopping based. The first terminal 220 is a terminal used by a first user, and a first account is registered in an application program running in the first terminal 220.
The first terminal 220 is connected to the server 240 through a wireless network or a wired network.
Server cluster 240 includes at least one of a server, a plurality of servers, a cloud computing platform, and a virtualization center. The server cluster 240 is used to provide background services for applications that provide stranger matching functionality. Optionally, the server cluster 240 performs primary computing work and the first terminal 220 and the second terminal 260 perform secondary computing work; alternatively, the server cluster 240 performs the secondary computing job and the first terminal 220 and the second terminal 260 perform the primary computing job; alternatively, the server cluster 240, the first terminal 220, and the second terminal 260 may cooperatively use a distributed computing architecture.
Optionally, the server cluster 240 includes: an access server 242 and a message forwarding server 244. The access server 242 is used to provide access services and messaging services for the first terminal 220 and the second terminal 260, and to forward messages (voice messages, text messages, picture messages, video messages) between the terminals and the message forwarding server 244. The forwarding server 244 is used for providing background services to applications, such as: at least one of friend service, text message forwarding service, sound message forwarding service and picture message forwarding service is added. Message forwarding server 244 may be one or more. When the message forwarding servers 244 are multiple, there are at least two message forwarding servers 244 for providing different services and/or there are at least two message forwarding servers 244 for providing the same service, such as providing the same service in a load balancing manner, as embodiments of the present application are not limited.
The second terminal 260 installs and runs an application program providing a stranger matching function. The application may be any one of an instant messaging application, a team voice application, a social class application that groups people based on topics or channels or circles, and a social class application that is shopping based. The second terminal 260 is a terminal used by the second user. The application of the second terminal 220 has a second account registered therein.
Optionally, the first account and the second account are in a virtual social network that provides a propagation path for messages between the first account and the second account. The virtual social network may be provided by the same social platform, or may be provided by a plurality of social platforms cooperatively with an association relationship (such as an authorized login relationship), which is not limited in the specific form of the virtual social network in the embodiment of the present application. Optionally, the first account and the second account may belong to the same team, the same organization, have a friend relationship, or have temporary communication rights. Optionally, in the embodiment of the present application, an example is described that the relationship between the first account and the stranger of the second account is a stranger. In summary, the virtual social network provides a one-way or two-way message propagation path between a first account and a second account, so that messages are propagated between different user accounts.
Alternatively, the applications installed on the first terminal 220 and the second terminal 260 are the same, or the applications installed on the two terminals are the same type of application of different operating system platforms, or the applications installed on the two terminals are different but support the same stranger matching function. The different operating systems include: apple operating system, android operating system, linux operating system, windows operating system, etc.
The first terminal 220 may refer broadly to one of a plurality of terminals, and the second terminal 260 may refer broadly to one of a plurality of terminals, the present embodiment being illustrated with only the first terminal 220 and the second terminal 260. The terminal types of the first terminal 220 and the second terminal 260 are the same or different, and include: at least one of a smart phone, a game console, a desktop computer, a tablet computer, an electronic book reader, an MP3 player, an MP4 player, and a laptop portable computer. The following embodiments are illustrated with the first terminal 220 and/or the second terminal 240 being a smart phone.
Those skilled in the art will recognize that the number of terminals may be greater or lesser. Such as only one terminal, or tens or hundreds, or more, the computer system may include other terminals 280. The number of terminals and the device type are not limited in the embodiment of the present application.
Fig. 3 shows a block diagram of a terminal 300 according to an exemplary embodiment of the present application. The terminal 300 may be: a smart phone, a tablet computer, an MP3 player (Moving Picture Experts Group Audio Layer III, motion picture expert compression standard audio plane 3), an MP4 (Moving Picture Experts Group Audio Layer IV, motion picture expert compression standard audio plane 4) player, a notebook computer, or a desktop computer. The terminal 300 may also be referred to by other names of user devices, portable terminals, laptop terminals, desktop terminals, etc. The terminal 300 may be a first terminal or a second terminal.
In general, the terminal 300 includes: a processor 301 and a memory 302.
Processor 301 may include one or more processing cores, such as a 4-core processor, an 8-core processor, and the like. The processor 301 may be implemented in at least one hardware form of DSP (Digital Signal Processing ), FPGA (Field-Programmable Gate Array, field programmable gate array), PLA (Programmable Logic Array ). The processor 301 may also include a main processor, which is a processor for processing data in an awake state, also called a CPU (Central Processing Unit ), and a coprocessor; a coprocessor is a low-power processor for processing data in a standby state. In some embodiments, the processor 301 may integrate a GPU (Graphics Processing Unit, image processor) for rendering and drawing of content required to be displayed by the display screen. In some embodiments, the processor 301 may also include an AI (Artificial Intelligence ) processor for processing computing operations related to machine learning.
Memory 302 may include one or more computer-readable storage media, which may be non-transitory. Memory 302 may also include high-speed random access memory, as well as non-volatile memory, such as one or more magnetic disk storage devices, flash memory storage devices. In some embodiments, a non-transitory computer readable storage medium in memory 302 is used to store at least one instruction for execution by processor 301 to implement the method of displaying a chat interface provided by the various method embodiments in the present application.
In some embodiments, the terminal 300 may further optionally include: a peripheral interface 303, and at least one peripheral. The processor 301, memory 302, and peripheral interface 303 may be connected by a bus or signal line. The individual peripheral devices may be connected to the peripheral device interface 303 by buses, signal lines, or circuit boards. Specifically, the peripheral device includes: at least one of radio frequency circuitry 304, touch screen 305, camera 306, audio circuitry 307, positioning component 308, and power supply 309.
The peripheral interface 303 may be used to connect at least one Input/Output (I/O) related peripheral to the processor 301 and the memory 302. In some embodiments, processor 301, memory 302, and peripheral interface 303 are integrated on the same chip or circuit board; in some other embodiments, either or both of the processor 301, the memory 302, and the peripheral interface 303 may be implemented on separate chips or circuit boards, which is not limited in this embodiment.
The Radio Frequency circuit 304 is configured to receive and transmit RF (Radio Frequency) signals, also known as electromagnetic signals. The radio frequency circuitry 304 communicates with a communication network and other communication devices via electromagnetic signals. The radio frequency circuit 304 converts an electrical signal into an electromagnetic signal for transmission, or converts a received electromagnetic signal into an electrical signal. Optionally, the radio frequency circuit 304 includes: antenna systems, RF transceivers, one or more amplifiers, tuners, oscillators, digital signal processors, codec chipsets, subscriber identity module cards, and so forth. The radio frequency circuitry 304 may communicate with other terminals via at least one wireless communication protocol. The wireless communication protocol includes, but is not limited to: the world wide web, metropolitan area networks, intranets, generation mobile communication networks (2G, 3G, 4G, and 5G), wireless local area networks, and/or WiFi (Wireless Fidelity ) networks. In some embodiments, the radio frequency circuitry 304 may also include NFC (Near Field Communication ) related circuitry, which is not limited in this application.
The display screen 305 is used to display a UI (User Interface). The UI may include graphics, text, icons, video, and any combination thereof. When the display 305 is a touch screen, the display 305 also has the ability to collect touch signals at or above the surface of the display 305. The touch signal may be input as a control signal to the processor 301 for processing. At this point, the display 305 may also be used to provide virtual buttons and/or virtual keyboards, also referred to as soft buttons and/or soft keyboards. In some embodiments, the display 305 may be one, providing a front panel of the terminal 300; in other embodiments, the display screen 305 may be at least two, respectively disposed on different surfaces of the terminal 300 or in a folded design; in still other embodiments, the display 305 may be a flexible display disposed on a curved surface or a folded surface of the terminal 300. Even more, the display screen 305 may be arranged in an irregular pattern other than rectangular, i.e., a shaped screen. The display 305 may be made of LCD (Liquid Crystal Display ), OLED (Organic Light-Emitting Diode) or other materials.
The camera assembly 306 is used to capture images or video. Optionally, the camera assembly 306 includes a front camera and a rear camera. Typically, the front camera is disposed on the front panel of the terminal and the rear camera is disposed on the rear surface of the terminal. In some embodiments, the at least two rear cameras are any one of a main camera, a depth camera, a wide-angle camera and a tele camera, so as to realize that the main camera and the depth camera are fused to realize a background blurring function, and the main camera and the wide-angle camera are fused to realize a panoramic shooting and Virtual Reality (VR) shooting function or other fusion shooting functions. In some embodiments, camera assembly 306 may also include a flash. The flash lamp can be a single-color temperature flash lamp or a double-color temperature flash lamp. The dual-color temperature flash lamp refers to a combination of a warm light flash lamp and a cold light flash lamp, and can be used for light compensation under different color temperatures.
The audio circuit 307 may include a microphone and a speaker. The microphone is used for collecting sound waves of users and environments, converting the sound waves into electric signals, and inputting the electric signals to the processor 301 for processing, or inputting the electric signals to the radio frequency circuit 304 for voice communication. For the purpose of stereo acquisition or noise reduction, a plurality of microphones may be respectively disposed at different portions of the terminal 300. The microphone may also be an array microphone or an omni-directional pickup microphone. The speaker is used to convert electrical signals from the processor 301 or the radio frequency circuit 304 into sound waves. The speaker may be a conventional thin film speaker or a piezoelectric ceramic speaker. When the speaker is a piezoelectric ceramic speaker, not only the electric signal can be converted into a sound wave audible to humans, but also the electric signal can be converted into a sound wave inaudible to humans for ranging and other purposes. In some embodiments, the audio circuit 307 may also include a headphone jack.
The location component 308 is used to locate the current geographic location of the terminal 300 to enable navigation or LBS (Location Based Service, location-based services). The positioning component 308 may be a positioning component based on the United states GPS (Global Positioning System ), the Beidou system of China, or the Galileo system of Russia.
The power supply 309 is used to power the various components in the terminal 300. The power source 309 may be alternating current, direct current, disposable or rechargeable. When the power source 309 comprises a rechargeable battery, the rechargeable battery may be a wired rechargeable battery or a wireless rechargeable battery. The wired rechargeable battery is a battery charged through a wired line, and the wireless rechargeable battery is a battery charged through a wireless coil. The rechargeable battery may also be used to support fast charge technology.
In some embodiments, the terminal 300 further includes one or more sensors 310. The one or more sensors 310 include, but are not limited to: acceleration sensor 311, gyroscope sensor 312, pressure sensor 313, fingerprint sensor 314, optical sensor 315, and proximity sensor 316.
The acceleration sensor 311 can detect the magnitudes of accelerations on three coordinate axes of the coordinate system established with the terminal 300. For example, the acceleration sensor 311 may be used to detect components of gravitational acceleration on three coordinate axes. The processor 301 may control the touch display screen 305 to display a user interface in a landscape view or a portrait view according to the gravitational acceleration signal acquired by the acceleration sensor 311. The acceleration sensor 311 may also be used for the acquisition of motion data of a game or a user.
The gyro sensor 312 may detect the body direction and the rotation angle of the terminal 300, and the gyro sensor 312 may collect the 3D motion of the user to the terminal 300 in cooperation with the acceleration sensor 311. The processor 301 may implement the following functions according to the data collected by the gyro sensor 312: motion sensing (e.g., changing UI according to a tilting operation by a user), image stabilization at shooting, game control, and inertial navigation.
The pressure sensor 313 may be disposed at a side frame of the terminal 300 and/or at a lower layer of the touch screen 305. When the pressure sensor 313 is disposed at a side frame of the terminal 300, a grip signal of the terminal 300 by a user may be detected, and the processor 301 performs left-right hand recognition or shortcut operation according to the grip signal collected by the pressure sensor 313. When the pressure sensor 313 is disposed at the lower layer of the touch screen 305, the processor 301 performs control over the operability control on the UI interface according to the pressure operation of the user on the touch screen 305. The operability controls include at least one of a button control, a scroll bar control, an icon control, and a menu control.
The fingerprint sensor 314 is used to collect a fingerprint of a user, and the processor 301 identifies the identity of the user based on the fingerprint collected by the fingerprint sensor 314, or the fingerprint sensor 314 identifies the identity of the user based on the collected fingerprint. Upon recognizing that the user's identity is a trusted identity, the user is authorized by the processor 301 to perform relevant sensitive operations including unlocking the screen, viewing encrypted information, downloading software, paying for and changing settings, etc. The fingerprint sensor 314 may be provided on the front, back or side of the terminal 300. When a physical key or a manufacturer Logo is provided on the terminal 300, the fingerprint sensor 314 may be integrated with the physical key or the manufacturer Logo.
The optical sensor 315 is used to collect the ambient light intensity. In one embodiment, processor 301 may control the display brightness of touch screen 305 based on the intensity of ambient light collected by optical sensor 315. Specifically, when the intensity of the ambient light is high, the display brightness of the touch display screen 305 is turned up; when the ambient light intensity is low, the display brightness of the touch display screen 305 is turned down. In another embodiment, the processor 301 may also dynamically adjust the shooting parameters of the camera assembly 306 according to the ambient light intensity collected by the optical sensor 315.
A proximity sensor 316, also referred to as a distance sensor, is typically provided on the front panel of the terminal 300. The proximity sensor 316 is used to collect the distance between the user and the front of the terminal 300. In one embodiment, when the proximity sensor 316 detects a gradual decrease in the distance between the user and the front face of the terminal 300, the processor 301 controls the touch screen 305 to switch from the on-screen state to the off-screen state; when the proximity sensor 316 detects that the distance between the user and the front surface of the terminal 300 gradually increases, the processor 301 controls the touch display screen 305 to switch from the off-screen state to the on-screen state.
Optionally, the memory 302 also includes therein the following program modules (or sets of instructions), or a subset or superset thereof:
An operating system 321;
a communication module 322;
a contact/motion module 323;
a graphics module 324;
a haptic feedback module 325;
a text input module 326;
a GPS module 327;
a digital assistant client module 328;
data users and models 329;
application 330: the contact module 330-1, the phone module 330-2, the video conference module 330-3, the email module 330-4, the instant message module 330-5, the fitness support module 330-6, the camera module 330-7, the image management module 330-8, the multimedia player module 330-9, the notepad module 330-10, the map module 330-11, the browser module 330-12, the calendar module 330-13, the weather module 330-14, the stock market module 330-15, the computer module 330-16, the alarm module 330-17, the dictionary module 330-18, the search module 330-19, the online video module 330-20, …, the user-created module 330-21.
In the present embodiment, the memory 302 also includes an application 330-22 that provides stranger matching functionality. The application 330-22 can be used to implement the method of displaying chat interfaces in the method embodiments described below.
Those skilled in the art will appreciate that the structure shown in fig. 3 is not limiting and that more or fewer components than shown may be included or certain components may be combined or a different arrangement of components may be employed.
The application further provides a computer readable storage medium, in which at least one instruction, at least one section of program, a code set or an instruction set is stored, where the at least one instruction, the at least one section of program, the code set or the instruction set is loaded and executed by the processor to implement a method for displaying a chat interface provided by an embodiment of the application.
Fig. 4 is a schematic structural diagram of a server according to an exemplary embodiment of the present application. The server may be implemented as any one of the servers in the server cluster 240 described above. Illustratively, the server 400 includes a central processing unit (Central Processing Unit, CPU for short), 401, a system memory 404 including a random access memory (Random Access Memory, RAM for short) 402 and a Read-Only MSSememory (ROM for short) 403, and a system bus 405 connecting the system memory 404 and the central processing unit 401. The server 400 also includes a basic input/output system (I/O system) 406, which facilitates the transfer of information between the various devices within the computer, and a mass storage device 407 for storing an operating system 413, clients 414, and other program modules 415.
The basic input/output system 406 includes a display 408 for displaying information and an input device 409, such as a mouse, keyboard, etc., for user input of information. Wherein the display 408 and the input device 409 are connected to the central processing unit 401 via an input/output controller 410 connected to the system bus 405. The basic input/output system 406 may also include an input/output controller 410 for receiving and processing input from a number of other devices, such as a keyboard, mouse, or electronic stylus. Similarly, the input/output controller 410 also provides output to a display screen, a printer, or other type of output device.
The mass storage device 407 is connected to the central processing unit 401 through a mass storage controller (not shown) connected to the system bus 405. The mass storage device 407 and its associated computer-readable medium provide non-volatile storage for the server 400. That is, the mass storage device 407 may include a computer-readable medium (not shown) such as a hard disk or a compact disk-Only (CD-ROM) drive.
The computer readable medium may include computer storage media and communication media without loss of generality. Computer storage media includes volatile and nonvolatile, removable and non-removable media implemented in any method or technology for storage of information such as computer readable instructions, data structures, program modules or other data. Computer storage media includes RAM, ROM, erasable programmable read-Only Memory (EPROM), electrically erasable programmable read-Only Memory (Electrically Erasable Programmable Read-Only Memory, EEPROM), flash Memory or other solid state Memory technology, CD-ROM, digital versatile disks (Digital Versatile Disc, DVD) or other optical storage, magnetic cassettes, magnetic tape, magnetic disk storage or other magnetic storage devices. Of course, those skilled in the art will recognize that the computer storage medium is not limited to the one described above. The system memory 404 and mass storage device 407 described above may be collectively referred to as memory.
The server 400 may also operate via a network, such as the internet, connected to a remote computer on the network, according to various embodiments of the present application. I.e. the server 400 may be connected to the network 412 via a network interface unit 411 connected to the system bus 405, or alternatively, the network interface unit 411 may be used to connect to other types of networks or remote computer systems (not shown).
Fig. 5 is a flowchart of a method for displaying a chat interface according to an exemplary embodiment of the present application, and the method is applied to the first terminal shown in fig. 2, for example, and as shown in fig. 5, the method includes:
step 501, a matching signal is received, where the matching signal is used to indicate that a second account, for which no association relationship is established, is matched with the first account.
Optionally, an application program is installed in the first terminal, and a stranger matching function is provided in the application program.
Optionally, for the first account, the stranger who does not establish an association relationship refers to an account that does not establish a direct association relationship with the first account, or the stranger refers to an account whose number of indirect association relationship with the first account reaches a required number, which is schematically indicated by the required number being 2, where the shortest indirect association relationship between the first account and the second account is as follows: the first account and the account a are in a direct association relationship, the account a and the account b are in a direct association relationship, the account b and the account b are in a direct association relationship, the account a and the account b are interval accounts between the first account and the second account, the number of the interval accounts is 2 and reaches the required number, and therefore the first account and the second account are strangers.
Optionally, the matching signal is generated when the first terminal receives a selection operation of the stranger matching function. Optionally, the first terminal sends the matching signal to the server, and the server matches the second account with the first account, where the second account is an account that does not establish an association relationship with the first account.
Optionally, the second account is an account for selecting the stranger matching function on the second terminal, when the first account and the second account select the stranger matching function, a matching signal is sent to the server, the server places the first account and the second account into a matching pool according to the matching signal, and matches the accounts in the matching pool according to account information of each account, so that the second account is matched with the first account, and similarly, the first account is matched with the second account.
Step 502, displaying a temporary chat interface, wherein the temporary chat interface is a chat interface corresponding to display conditions between the first account and the second account.
Optionally, after the server matches the first account to obtain the second account, sending a matching result to the first terminal, and displaying a temporary chat interface by the first terminal according to the matching result, where the temporary chat interface is a chat interface corresponding to display conditions between the first account and the second account. Alternatively, the display condition may be expressed in a time limit form or in a frequency limit form, and when expressed in a time limit form, the temporary chat interface is closed and deleted when the presence duration reaches the presence time limit; when the display condition is expressed in the form of times, when the times of opening the temporary chat interface by the first account reaches the times limit, deleting the temporary chat interface when the temporary chat interface is closed again by the first account; or closing and deleting the temporary chat interface when the number of the chat messages between the first account and the second account reaches the limit of the times.
Optionally, when displaying the temporary chat interface, first, matching information between the first account and the second account is displayed in the temporary chat interface, for example: the matching value is calculated by the server or the terminal according to the first account information of the first account and the second account information of the second account, and the matching keyword is generated after the server performs keyword matching according to the first account information and the second account information and is sent to the first terminal. Optionally, the first account information and the second account information include information such as gender, age, distance, labels, and the like. The server calculates a matching value between the first account and the second account according to the information such as gender, age, distance, labels and the like, and sends the matching value to the first terminal for display. For illustration, please refer to the following table:
list one
Attributes of Occupancy match value
Label matching degree 15
Sex (sex) 10
Age of 10
Distance of 15
As shown in table one, the tag match value is 15 at the highest, the gender is 10 at the highest, the age is 10 at the highest, and the distance is 15 at the highest, and in the calculation process, the following calculation rules are referred to: the label matching value is the label similarity between the first account and the second account multiplied by 15; when the first account and the second account are the same in nature, the matching value is increased by 5, and if the first account and the second account are different in nature, the matching value is increased by 10; when the age difference of the first account and the second account is in the range of 2 years old, the matching value is increased by 10, if the age difference is between 2 years old and 10 years old, the matching value is increased by 10 and the difference between the age differences is increased, and if the age difference is more than 10 years old, the matching value is not increased; when the distance difference between the first account and the second account is within the range of 3 km, the matching value is increased by 15, if the distance difference is between 3 km and 15 km, the matching value is increased by the difference between 15 and the distance difference, and if the distance difference is larger than 15 km, the matching value is not increased.
Optionally, referring to fig. 6, a schematic diagram of a matching value calculation process provided in an exemplary embodiment of the present application is shown, and as shown in fig. 6, the following process is performed at the client 610: step 601, click random matching. Step 602, enter a matching mode. The following procedure is performed on the server 620 side: in the matching pool 603, accounts are matched according to account information. Optionally, the tag similarity is 0.3 in weight, the distance is 0.3 in weight, the gender is 0.2 in weight, the constellation is 0.1 in weight, and the popularity is 0.1 in weight. Step 604, determining whether the account matching value is higher than the required matching value. If the matching value is not higher than the required matching value, the matching pool 603 is entered as an account to be matched. If the matching value is higher than the required matching value, a co-beat value is calculated in step 606. In step 607, the snap fit value is added to the matching information and sent to the client 610. Client 610 continues to perform the following process: step 608, the matching is successful, and the time-limited chat is started. Step 609, the snap values are presented in the chat interface.
The server matches the common label between the first account and the second account according to the label, and sends the common label to the first terminal for display, wherein the label can be a label corresponding to the first account and the second account, or can be a label marked on the shared content when the first account and the second account issue the shared content on the social platform, and the embodiment of the application is not limited to this.
Optionally, when the first terminal receives the selection operation of the matching keywords, the first account is triggered to send chat content corresponding to the selected matching keywords to the second account, and optionally, the chat content is obtained by combining the selected matching keywords with a preset sentence pattern. Illustratively, the predetermined sentence pattern includes at least one of the following sentence patterns: 1. does you like (match keywords); 2. good o, we all like (match keywords); 3. why do you like (match keywords) to be pressed? And filling the selected matching keywords into brackets, obtaining chat content, and sending the chat content to the second account.
Optionally, when a closing operation is received, the displaying of the matching information is canceled in the temporary chat interface.
Referring to fig. 7, schematically, in a temporary chat interface 700 of a first account 701 and a second account 702, a matching degree 710 between the first account 701 and the second account 702 is 15, and a matching keyword 720 between the first account 701 and the second account 702 includes an xx game 721 and a animation 722, when receiving a selection operation on the xx game 721, chat content 703 sent by the first account 701 to the second account 702 is displayed in the temporary chat interface 700, where the chat content 703 is "you like xx game, that is, a content obtained by combining the sentence 1 and the selected matching keyword xx game 721.
Optionally, the temporary chat interface further includes a social progress bar, where the social progress bar is used to indicate a social progress value between the first account and the second account, and optionally, after determining a matching value between the first account and the second account according to the first account information and the second account information, the matching value is determined as an initial social progress value on the social progress bar. Optionally, the first terminal is further configured to update the social progress value according to a chat event between the first account and the second account, and when the social progress value reaches a required value, display an association prompting message, where the association prompting message is used to prompt the first account to establish an association with the second account.
Referring to fig. 8, schematically, a social progress bar 810 is displayed in the temporary chat interface 800, where the full value of the social progress bar is 100, and when the social progress value between the first account and the second account reaches 100, an association relationship prompt message 820 is displayed, where the association relationship prompt message 820 is used to prompt the first account to establish an association relationship with the second account, optionally, the association relationship prompt message 820 includes a friend condition control 821, and when the first terminal receives a selection operation on the friend condition control 821, an association relationship establishment request is sent to the second account.
Optionally, when the social progress value is updated according to a chat event, the chat event includes at least one of the following events:
firstly, when the number of chat messages between the first account and the second account reaches the required number, increasing a numerical value corresponding to the number of the chat messages to the social progress value;
optionally, when the number of chat messages between the first account and the second account reaches the required number once, the number corresponding to the required number is correspondingly increased once, and the required number is 10, and the number of increase of lost response is 5, so that the social progress value between the first account and the second account is increased by 5 whenever the number of chat messages between the first account and the second account reaches 10.
Secondly, when the type of the message sent between the first account and the second account is a target type, increasing a numerical value corresponding to the target type to the social progress value;
optionally, the target type includes a game interaction type, an expression package type, a voice type, a video type, and the like, which is not limited by the embodiment of the present application. Optionally, the message of the target type corresponds to a message attribute when being sent, and the server pushes the social progress value corresponding to the message of the target type to the client according to the message attribute.
Illustratively, taking the target type as the game interaction type as an example, when the message sent from the first account to the second account is the message of the game interaction type, the social progress value between the first account and the second account is correspondingly increased by 10.
For illustration, please refer to fig. 9 for the update process of the social progress value, which illustrates a schematic view of the update process of the social progress value according to an exemplary embodiment of the present application, as shown in fig. 9, in which the client first performs step 901 to send the message content to the server. Optionally, the message content is of a non-target type. The server performs step 902, increasing the number of chat messages by 1. Step 903, it is determined whether the chat message number is 10 or more. In step 904, when the number of chat messages is 10 or more, the number of chat messages is reset to 0. In step 905, a message with a social progress value added to 5 is pushed to the client. Step 906, update the social progress bar.
Optionally, when the social progress value between the first account and the second account reaches the required value, the popularity value of the first account and the popularity value of the second account are respectively increased by a value corresponding to the social progress value, and the popularity value is used for indicating popularity of the first account and the second account.
In step 503, when the chat interaction frequency between the first account and the second account meets the recommendation requirement, displaying recommendation content in the temporary chat interface, where the recommendation content is used to recommend target chat content to the first account and the second account.
Optionally, the chat interaction frequency meets the recommendation requirement includes at least one of:
firstly, when the chat interval time between the first account and the second account reaches the required time, displaying recommended content in a temporary chat interface;
secondly, when the number of chat messages in the required time length is smaller than the target number, displaying recommended content in the temporary chat interface;
thirdly, when the number of chat messages sent to the second account by the first account in the required time length is smaller than the target number, displaying recommended content in the temporary chat interface;
fourth, when the number of chat messages sent to the first account by the second account in the required time length is smaller than the target number, recommended content is displayed in the temporary chat interface.
Optionally, the recommended content includes at least one of matching test questions, session content, shared content published by the second account, and game interaction content.
Step 504, when a trigger signal on the recommended content is received, displaying the target chat content in the temporary chat interface.
Optionally, when the trigger signal on the recommended content is received, the target chat content is displayed in a chat dialog box of the first account and the second account, where the target chat content may be implemented as the chat content sent to the first account and the second account by the server, may be implemented as the chat content sent to the second account by the first account, or may be implemented as the chat content sent to the first account by the second account.
In summary, in the method for displaying a chat interface provided in this embodiment, when the chat interaction frequency between the first account and the second account meets the recommendation requirement, the target chat content is recommended to the first account and the second account, so that the chat mode with the second account is guided and provided to the first account, the communication efficiency between the first account and the second account is improved, the chat information quantity between the first account and the second account in the effective time limit is increased, and the social efficiency is improved.
According to the method provided by the embodiment, the social progress bar is displayed, the social progress between the first account and the second account is indicated according to the social progress value, and the first account and the second account are stimulated to communicate with each other to the target with the higher social progress value, so that the social efficiency is improved.
According to the method provided by the embodiment, when the social progress value between the first account and the second account reaches the required value, the first account is prompted to establish the association relationship with the second account, so that the problem that the social efficiency is low because the first account forgets to establish the association relationship with the second account and the second account cannot be accurately found and the connection relationship is established when the temporary chat interface is closed is solved.
In an alternative embodiment, the chat interaction frequency is determined according to a chat interval duration between the first account and the second account, and fig. 10 is a flowchart of a method for displaying a chat interface according to another exemplary embodiment of the present application, where the method is applied to the first terminal shown in fig. 2, and as shown in fig. 10, the method includes:
in step 1001, a matching signal is received, where the matching signal is used to indicate that a second account, for which no association is established, is matched with the first account.
Optionally, an application program is installed in the first terminal, and a stranger matching function is provided in the application program.
Optionally, for the first account, the stranger who does not establish an association relationship refers to an account that does not establish a direct association relationship with the first account, or the stranger refers to an account in which the account in an indirect association relationship with the first account reaches a required number.
Step 1002, displaying a temporary chat interface, where the temporary chat interface is a chat interface corresponding to a display condition between the first account and the second account.
Optionally, after the server matches the first account to obtain the second account, sending a matching result to the first terminal, and displaying a temporary chat interface by the first terminal according to the matching result, where the temporary chat interface is a temporary chat window interface between the first account and the second account.
Optionally, the manner of displaying the temporary chat interface is described in detail in the above step 502, which is not described herein.
Step 1003, determining that a time length between a sending time and a current time of a last chat message between the first account and the second account reaches a required time length.
Illustratively, when the duration between the last chat message between the first account and the second account and the current time reaches 10 seconds, determining that the duration reaches the required duration.
Optionally, when the duration reaches the required duration, displaying recommended content in the temporary chat interface.
Step 1004, determining that the temporary chat interface does not receive an input operation within a required duration.
Alternatively, the input operation refers to that the terminal receives a key input operation on a keyboard, and the keyboard may be a physical keyboard connected with the terminal or a virtual keyboard on the terminal.
Optionally, a first timer is corresponding to the current terminal in the first terminal, when the first terminal does not receive the key-in operation of the keyboard, timing is started, when the key-in operation on the keyboard is received, the timer is canceled and cleared for timing, and when the timer timing reaches the required duration, the first terminal does not receive the input operation within the required duration.
Step 1005, determining that the second account is not in the input state within the required time period.
Optionally, a second timer is corresponding to the second account in the first terminal, when the second terminal receives the key-in operation of the keyboard, a status report is sent to the first terminal, when the first terminal does not receive the status report, the second timer starts to count, when the status report is received, the second timer is canceled and cleared, and when the second timer counts up to the required time, the second account is not in the input state within the required time.
Alternatively, in the steps 1003 to 1005, only one step of the steps 1003 to 1005 may be performed, any two steps of the steps 1003 to 1005 may be performed, and three steps of the steps 1003, 1004 and 1005 may be performed, which is not limited in the embodiment of the present application.
At step 1006, recommended content is displayed in the temporary chat interface.
Optionally, the recommended content includes at least one of matching test questions, session content, shared content published by the second account, and game interaction content.
Step 1007, when a trigger signal on the recommended content is received, the targeted chat content is displayed in the temporary chat interface.
Optionally, the trigger signal includes at least one of the following trigger modes:
firstly, automatically and correspondingly generating the trigger signal when generating the recommended content, automatically transmitting the target chat content to a second account, and displaying the target chat content in a temporary chat interface;
and secondly, the temporary chat interface comprises an auxiliary chat control, when the chat interaction frequency between the first account and the second account meets the recommendation requirement, a prompt message is correspondingly displayed on the auxiliary chat control, the prompt message is used for prompting a user to click on the auxiliary chat control, when a clicking operation on the auxiliary chat control is received, recommended content is displayed, when the clicking operation on the recommended content is received, a trigger signal is generated, and target chat content is sent to the second account.
Referring to fig. 11, an interface schematic diagram of an auxiliary chat control guiding manner provided by an exemplary embodiment of the present application is shown, as shown in fig. 11, an auxiliary chat control 1110 is displayed in the temporary chat interface 1100, when the chat interaction frequency between the first account and the second account meets the recommendation requirement, a prompt message 1120 is correspondingly displayed on the auxiliary chat control 1110, where the content of the prompt message 1120 is "point me get rid of the chat", that is, the user is guided to click on the auxiliary chat control 1110, so as to display the recommendation content.
In summary, in the method for displaying a chat interface provided in this embodiment, when the chat interaction frequency between the first account and the second account meets the recommendation requirement, the target chat content is recommended to the first account and the second account, so that the chat mode with the second account is guided and provided to the first account, the communication efficiency between the first account and the second account is improved, the chat information quantity between the first account and the second account in the effective time limit is increased, and the social efficiency is improved.
According to the method provided by the embodiment, whether the chat interval duration between the first account and the second account reaches the required duration is determined according to the last chat message between the first account and the second account and the duration of the input operation not received, so that the situation that the first account and the second account are in a cold field state due to boring topics is avoided, the first account is guided to send target chat content to the second account, and social efficiency is improved.
In an alternative embodiment, the recommended content includes at least one of matching quiz questions, session content, shared content published by the second account, and game interaction content, and fig. 12 is a flowchart of a method for displaying a chat interface according to another exemplary embodiment of the present application, and the method is described by taking the application of the method to the first terminal shown in fig. 2 as an example, as shown in fig. 12, and the method includes:
step 1201, receiving a matching signal, where the matching signal is used to indicate that the second account is matched with the first account without establishing an association relationship.
Optionally, an application program is installed in the first terminal, and a stranger matching function is provided in the application program.
Optionally, for the first account, the stranger who does not establish an association relationship refers to an account that does not establish a direct association relationship with the first account, or the stranger refers to an account in which the account in an indirect association relationship with the first account reaches a required number.
Step 1202, displaying a temporary chat interface, wherein the temporary chat interface is a chat interface corresponding to display conditions between the first account and the second account.
Optionally, after the server matches the first account to obtain the second account, sending a matching result to the first terminal, and displaying a temporary chat interface by the first terminal according to the matching result, where the temporary chat interface is a temporary chat window interface between the first account and the second account.
Optionally, the manner of displaying the temporary chat interface is described in detail in the above step 502, which is not described herein.
Step 1203, determining that the chat interaction frequency between the first account and the second account meets the recommendation requirement.
And step 1204, displaying a matching test question in the temporary chat interface as recommended content, wherein the matching test question comprises a theme content and at least two candidates.
Optionally, the matching test question is provided with at least two candidates according to the topic content, the first account and the second account are selected on the candidates, and the view is presented in combination with the topic content and the discussion is developed in combination with the view.
Optionally, when the matching test question is displayed in the temporary chat interface, the matching test question may be directly displayed in the chat window of the first account and the second account, and the matching test question may be directly sent to the second account, or the matching test question may be displayed in the preview frame, and when a signal for sending the matching test question is received, the matching test question may be sent to the second account.
Step 1205, sending the matching test questions to the second account.
In step 1206, when a selection operation on the target candidate item is received, the target chat content corresponding to the target candidate item is sent to the second account and displayed in the temporary chat interface.
Referring to fig. 13, a schematic diagram of a transmission process interface of a matching test question according to an exemplary embodiment of the present application is shown, as shown in fig. 13, in a temporary chat interface 1300, a matching test question 1310 is displayed, where the matching test question includes a subject matter 1311, an option 1312, and an option 1313, for example: if the subject content 1311 is "a and b can be friends", the option 1312 is "energy", and the option 1313 is "not", then upon receiving a selection operation on the option 1312, the first account sends the target chat content 1320"a and b can be friends" to the second account.
Step 1207, determining a target topic from the candidate topic list.
Optionally, the candidate topic list includes at least one of the following topics:
the method comprises the steps that firstly, a first account corresponds to first account information, a second account corresponds to second account information, and keyword topics are determined according to the first account information and the second account information;
illustratively, the first account information includes a label "xx game", and the second account information includes a label "xx game", and a keyword topic, such as "why you like xx game", is generated according to the label "xx game".
Secondly, hot topics in a hot topic library;
optionally, the topic library stored in the server in the trending topic library, the server sends the trending topic library to the first terminal, and the first terminal determines the trending topic from the trending topic library as a target topic; or the server determines that the trending topics are sent to the terminal from the trending topic library to serve as the target topics.
Thirdly, determining a first position topic based on a first geographic position of a first terminal logging in a first account;
illustratively, the first geographic location of the first terminal is city a, and the first location is titled "how city a is weather".
Fourth, a second location topic is determined based on a second geographic location of a second terminal logged into the second account.
Illustratively, the second geographic location of the second terminal is city B, and the second location is titled "what happens most recently to city B".
Step 1208, displaying topic content corresponding to the target topic in the temporary chat interface as recommended content.
Illustratively, taking the target topic as a hot topic as an example, as shown in fig. 14, an auxiliary chat control 1410 is displayed in the temporary chat interface 1400, when a selection operation on the auxiliary chat control 1410 is received, the hot topic 1420 is displayed, a transmission control 1430 is corresponding to the lower part of the hot topic 1420, and when a selection operation on the transmission control 1430 is received, the target chat content 1440 corresponding to the hot topic is transmitted to the second account.
In step 1209, the target sharing content published by the second account on the social platform is obtained.
Optionally, the target shared content is a piece of shared content with the release time closest to the current time; or the target shared content is the shared content with the highest evaluated times issued by the second account on the social platform; or the target shared content is the shared content with the largest forwarded times, which is issued by the second account on the social platform; or the target shared content is the shared content with the greatest number of praise times issued by the second account on the social platform; or the target shared content is any piece of shared content released by the second account on the social platform. The selection manner of the target sharing content is not limited in the embodiments of the present application.
Alternatively, the recommended content can be switched by a switching control.
At step 1210, the target shared content is displayed as recommended content in the temporary chat interface.
For illustration, referring to fig. 15, a trending topic 1510 and a switching control 1520 are displayed in the temporary chat interface 1500, when a click operation on the switching control 1520 is received, the trending topic 1510 is switched to a target shared content 1530, a sending control 1540 is corresponding to the target shared content 1530, and when a click operation on the sending control 1540 is received, the target shared content 1530 is sent to the second account.
Step 1211, a target game is determined from the candidate game options.
Optionally, the candidate game option includes at least one of a large adventure game, a story-filling game, and a fighting game.
And 1212, displaying the game interaction content corresponding to the target game as recommended content in the temporary chat interface.
Step 1213, when a trigger signal on the recommended content is received, the targeted chat content is displayed in the temporary chat interface.
Optionally, the candidate game options include at least one of a large risk game, a story filling game and a fighting game, and the three games are respectively described.
First, the large risk game is a game of completing corresponding large risk content according to the large risk selection questions. Optionally, the big risk game corresponds to a big risk selection question, a target big risk selection question is determined from the big risk selection questions, the subject content corresponding to the target big risk selection question is displayed in the temporary chat interface as recommended content, and the subject content further comprises a completion control for completing the providing of the target big risk selection question.
Referring to fig. 16 schematically, the temporary chat interface 1600 includes a big adventure choice 1610 and a send control 1620, where the content of the big adventure choice 1610 is "to take a thing on the left hand side of you now", when a clicking operation on the send control 1620 is received, the subject content 1630 corresponding to the big adventure choice is sent to the second account, the subject content 1630 further includes a shooting control 1640, when the shooting control 1640 is clicked, the shooting interface 1650 is displayed, and the terminal camera is called to shoot, optionally, the first account sends the shooting content 1661 to the second account, and the second account sends the shooting content 1662 to the first account.
Second, the story-filling game refers to a game that fills the story-frame content according to a filling bar in the story-frame content and corresponding filling options, optionally, the story-filling game corresponds to a story-filling choice, a target story theme is determined from the story-filling choice, the story-frame content corresponding to the target story main body is displayed as recommended content in the temporary chat interface, and the story-frame content further corresponds to a filling bar and filling options for being selected to be filled into the filling bar.
Schematically, please refer to fig. 17, the temporary chat interface 1700 includes a story filling selected question 1710 and a sending control 1720, where the content of the story filling selected question is "the click is 12 times, xx is asleep, suddenly, (1) a question (2)", when a clicking operation on the sending control 1720 is received, the subject content 1730 corresponding to the story filling selected question is sent to the second account, and the subject content 1730 further includes a filling bar (1) and a filling bar (2) and filling options 1741 and 1742, where the filling bar (1) is a content requiring filling of the first account, the filling bar (2) is a content requiring filling of the second account, and then, according to the selection of the filling option by the first account and the selection of the filling option by the second account, story content is generated, and optionally, the first account and the second account may write the story content continuously, and may also use a clicking operation on the control 1750 to share the story content on the social platform in a form of small 1760 card.
Third, after a fight game is initiated, the first account and the second account communicate through the sent expression package, and referring to fig. 18, the temporary chat interface 1800 includes a fight game interactive content 1810, when receiving a selection operation on the sending control 1820, the fight game interactive content 1810 is sent to the second account, and the fight game interactive content 1810 is further corresponding to an expression package selection control 1820, when receiving a click operation on the expression package selection control 1820, an expression package selection field 1830 is displayed, where a candidate expression package that can be selected by the first account or the second account is included, for example: the expression package with the first account or the second account being collected.
In summary, in the method for displaying a chat interface provided in this embodiment, when the chat interaction frequency between the first account and the second account meets the recommendation requirement, the target chat content is recommended to the first account and the second account, so that the chat mode with the second account is guided and provided to the first account, the communication efficiency between the first account and the second account is improved, the chat information quantity between the first account and the second account in the effective time limit is increased, and the social efficiency is improved.
Fig. 19 is a schematic diagram of a matching process provided in an exemplary embodiment of the present application, where a server pushes a hot session to a client, where the process includes the client and the server, and the process includes: in step 1901, the client clicks on random matches. In step 1902, the server generates a matching pool. In step 1903, the server determines whether the match was successful. In step 1904, the server sends the matched user information to the client. In step 1905, the client opens a chat interface according to the received user information. In step 1906, the server pushes trending topics to clients. In step 1907, the client displays the trending topics.
Fig. 20 is a block diagram of a chat interface display apparatus according to an exemplary embodiment of the present application, as shown in fig. 20, the apparatus including: a receiving module 2010, a display module 2020, and a transmitting module 2030;
a receiving module 2010, configured to receive a matching signal, where the matching signal is used to indicate that a second account, for which no association relationship is established, is matched with the first account;
the display module 2020 is configured to display a temporary chat interface, where the temporary chat interface is a chat interface corresponding to a display condition between the first account and the second account;
The display module 2020 is further configured to display recommended content in the temporary chat interface when the chat interaction frequency between the first account and the second account meets a recommendation requirement, where the recommended content is used to recommend target chat content to the first account and the second account;
a sending module 2030, configured to display the target chat content in the temporary chat interface when receiving a trigger signal on the recommended content.
In an alternative embodiment, the display module 2020 is further configured to display the recommended content in the temporary chat interface when a duration of a chat interval between the first account and the second account reaches a required duration.
In an alternative embodiment, as shown in fig. 21, the display module 2020 includes:
a determining unit 2021, configured to determine that a duration between a sending time and a current time of a last chat message between the first account and the second account reaches the required duration;
the determining unit 2021 is further configured to determine that the temporary chat interface does not receive an input operation within the required duration;
the determining unit 2021 is further configured to determine that the second account is not in an input state within the required duration;
And a display unit 2022, configured to display the recommended content in the temporary chat interface.
In an alternative embodiment, the recommended content includes matching questions;
the display module 2020 is further configured to display a matching test question in the temporary chat interface as the recommended content, where the matching test question includes a subject content and at least two candidates;
the sending module 2030 is further configured to send the matching test question to the second account; and when receiving the selection operation on the target candidate item, sending the target chat content corresponding to the target candidate item to the second account and displaying the target chat content in the temporary chat interface.
In an alternative embodiment, the recommended content includes topic content;
the display module 2020 further includes:
a determination unit 2021 for determining a target topic from the candidate topic list;
a display unit 2022 for displaying topic content corresponding to the target topic in the temporary chat interface as the recommended content.
In an alternative embodiment, the first account corresponds to first account information, and the second account corresponds to second account information;
The candidate topic list comprises at least one of the following topics:
determining a keyword topic according to the first account information and the second account information;
trending topics in the trending topic library;
a first location topic determined based on a first geographic location of a first terminal logging in the first account;
and determining a second location topic based on a second geographic location of a second terminal logging in the second account.
In an optional embodiment, the recommended content includes shared content published by the second account;
the apparatus further comprises:
the obtaining module 2040 is configured to obtain target sharing content published by the second account on the social platform;
the display module 2020 is configured to display the target sharing content as the recommended content in the temporary chat interface.
In an alternative embodiment, the recommended content includes game interactive content;
the display module 2020 further includes:
a determination unit 2021 for determining a target game from the candidate game options;
and a display unit 2022, configured to display the game interaction content corresponding to the target game as the recommended content in the temporary chat interface.
In an alternative embodiment, the candidate game options include a large risk game, where the large risk game corresponds to a large risk candidate;
when the target game is the large risk game, the display module 2020 further includes:
a determining unit 2021 for determining a target large risk selection question from the large risk candidate questions;
and the display unit 2022 is configured to display, as the recommended content, a topic content corresponding to the target large risk selection question in the temporary chat interface, where the topic content includes a completion control for completing the providing of the target large risk selection question.
In an alternative embodiment, the candidate game options include a story-filling game, the story-filling game corresponding with a story-filling choice;
when the target game is the story-filling game, the display module 2020 further includes:
a determining unit 2021 for determining a target story topic from the story-filling choice questions;
and a display unit 2022, configured to display, as the recommended content, story frame content corresponding to the target story topic in the temporary chat interface, where the story frame content further corresponds to a filling bar and a filling option, and the filling option is used to be selected to be filled into the filling bar.
In an optional embodiment, the temporary chat interface further includes a social progress bar, where the social progress bar is used to indicate a social progress value between the first account and the second account;
the display module 2020 is further configured to update the social progress value according to a chat event between the first account and the second account; and when the social progress value reaches a required value, displaying an association relation prompt message, wherein the association relation prompt message is used for prompting the first account to establish the association relation with the second account.
In an optional embodiment, the display module 2020 is further configured to increase the social progress value by a value corresponding to the number of chat messages when the number of chat messages between the first account and the second account reaches the required number.
In an alternative embodiment, the first account corresponds to first account information, and the second account corresponds to second account information;
the display module 2020 is further configured to determine a matching value between the first account and the second account according to the first account information and the second account information; and determining the matching value as an initial social progress value on the social progress bar.
In summary, when the chat interaction frequency between the first account and the second account meets the recommendation requirement, the display device of the chat interface provided by the embodiment recommends the target chat content to the first account and the second account, so as to guide and provide the first account with the chat mode of the second account, improve the communication efficiency between the first account and the second account, increase the chat information quantity of the first account and the second account in the effective time limit, and improve the social efficiency.
Alternatively, the computer-readable storage medium may include: read Only Memory (ROM), random access Memory (RAM, random Access Memory), solid state disk (SSD, solid State Drives), or optical disk, etc. The random access memory may include resistive random access memory (ReRAM, resistance Random Access Memory) and dynamic random access memory (DRAM, dynamic Random Access Memory), among others. The foregoing embodiment numbers of the present application are merely for describing, and do not represent advantages or disadvantages of the embodiments.
It will be understood by those skilled in the art that all or part of the steps for implementing the above embodiments may be implemented by hardware, or may be implemented by a program for instructing relevant hardware, where the program may be stored in a computer readable storage medium, and the storage medium may be a read-only memory, a magnetic disk or an optical disk, etc.
The foregoing description of the preferred embodiments is merely exemplary in nature and is in no way intended to limit the invention, since it is intended that all modifications, equivalents, improvements, etc. that fall within the spirit and scope of the invention.

Claims (15)

1. A method for displaying a chat interface, the method comprising:
receiving a matching signal, wherein the matching signal is used for indicating that a second account which does not establish an association relationship is matched with a first account;
displaying a temporary chat interface, wherein the temporary chat interface is a chat interface corresponding to display conditions between the first account and the second account;
when the chat interaction frequency between the first account and the second account meets the recommendation requirement, displaying recommendation content in the temporary chat interface, wherein the recommendation content is used for recommending target chat content to the first account and the second account;
and when receiving the trigger signal on the recommended content, displaying the target chat content in the temporary chat interface.
2. The method according to claim 1, wherein displaying recommended content in the temporary chat interface when the chat interaction frequency between the first account and the second account meets a recommendation requirement comprises:
And when the chat interval duration between the first account and the second account reaches the required duration, displaying the recommended content in the temporary chat interface.
3. The method of claim 2, wherein displaying recommended content in the temporary chat interface when a chat interval duration between the first account and the second account reaches a desired duration comprises:
determining that the time length between the sending time and the current time of the last chat message between the first account and the second account reaches the required time length;
determining that the temporary chat interface does not receive input operation within the required time length;
determining that the second account is not in an input state within the required time length;
and displaying the recommended content in the temporary chat interface.
4. A method according to any one of claims 1 to 3, wherein the recommended content includes matching questions;
the displaying of the recommended content in the temporary chat interface comprises the following steps:
displaying matching test questions in the temporary chat interface as the recommended content, wherein the matching test questions comprise subject content and at least two candidate items;
The step of displaying the target chat content in the temporary chat interface when the trigger signal on the recommended content is received comprises the following steps:
sending the matching test questions to the second account;
and when receiving the selection operation on the target candidate item, sending the target chat content corresponding to the target candidate item to the second account and displaying the target chat content in the temporary chat interface.
5. A method according to any one of claims 1 to 3, wherein the recommended content includes topic content;
the displaying of the recommended content in the temporary chat interface comprises the following steps:
determining a target topic from the candidate topic list;
and displaying topic content corresponding to the target topic in the temporary chat interface as the recommended content.
6. The method of claim 5, wherein the first account corresponds to first account information and the second account corresponds to second account information;
the candidate topic list comprises at least one of the following topics:
determining a keyword topic according to the first account information and the second account information;
trending topics in the trending topic library;
A first location topic determined based on a first geographic location of a first terminal logging in the first account;
and determining a second location topic based on a second geographic location of a second terminal logging in the second account.
7. A method according to any one of claims 1 to 3, wherein the recommended content comprises shared content published by the second account;
the displaying of the recommended content in the temporary chat interface comprises the following steps:
acquiring target sharing content published by the second account on a social platform;
and displaying the target sharing content as the recommended content in the temporary chat interface.
8. A method according to any one of claims 1 to 3, wherein the recommended content comprises game interactive content;
the displaying of the recommended content in the temporary chat interface comprises the following steps:
determining a target game from the candidate game options;
and displaying the game interaction content corresponding to the target game as the recommended content in the temporary chat interface.
9. The method of claim 8, wherein the candidate game options include a large risk game, the large risk game corresponding to a large risk candidate;
When the target game is the large risk game, the displaying the game interaction content corresponding to the target game as the recommended content in the temporary chat interface includes:
determining target large risk selected questions from the large risk candidate questions;
and displaying the topic content corresponding to the target large risk selection questions as the recommended content in the temporary chat interface, wherein the topic content comprises a completion control for completing the provision of the target large risk selection questions.
10. The method of claim 8, wherein the candidate game options include a story-filling game, the story-filling game corresponding to a story-filling choice;
when the target game is the story-filling game, the displaying the game interactive content corresponding to the target game as the recommended content in the temporary chat interface includes:
determining a target story topic from the story filling selected questions;
and displaying the story frame content corresponding to the target story theme as the recommended content in the temporary chat interface, wherein the story frame content also corresponds to a filling bar and a filling option, and the filling option is used for being selected to be filled into the filling bar.
11. A method according to any one of claims 1 to 3, wherein the temporary chat interface further comprises a social progress bar, and the social progress bar is used for indicating a social progress value between the first account and the second account;
the method further comprises the steps of:
updating the social progress value according to the chat event between the first account and the second account;
and when the social progress value reaches a required value, displaying an association relation prompt message, wherein the association relation prompt message is used for prompting the first account to establish the association relation with the second account.
12. The method of claim 11, wherein updating the social progress value based on the chat event between the first account and the second account comprises:
when the number of the chat messages between the first account and the second account reaches the required number, increasing the social progress value by a value corresponding to the number of the chat messages.
13. The method of claim 11, wherein the first account corresponds to first account information and the second account corresponds to second account information;
Before the social progress value is updated according to the chat event between the first account and the second account, the method further comprises:
determining a matching value between the first account and the second account according to the first account information and the second account information;
and determining the matching value as an initial social progress value on the social progress bar.
14. A display device for a chat interface, said device comprising:
the receiving module is used for receiving a matching signal, and the matching signal is used for indicating that a second account with no association relation is matched with the first account;
the display module is used for displaying a temporary chat interface, wherein the temporary chat interface is a chat interface corresponding to display conditions between the first account and the second account;
the display module is further configured to display recommended content in the temporary chat interface when the chat interaction frequency between the first account and the second account meets a recommendation requirement, where the recommended content is used to recommend target chat content to the first account and the second account;
and the sending module is used for displaying the target chat content in the temporary chat interface when receiving the trigger signal on the recommended content.
15. A computer device comprising a processor and a memory having stored therein at least one instruction, at least one program, code set, or instruction set, the at least one instruction, the at least one program, code set, or instruction set being loaded and executed by the processor to implement a method of displaying a chat interface as claimed in any of claims 1 to 13.
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