CN111625930A - Desktop formula is artillery simulation training system by oneself - Google Patents

Desktop formula is artillery simulation training system by oneself Download PDF

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Publication number
CN111625930A
CN111625930A CN202010349309.7A CN202010349309A CN111625930A CN 111625930 A CN111625930 A CN 111625930A CN 202010349309 A CN202010349309 A CN 202010349309A CN 111625930 A CN111625930 A CN 111625930A
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China
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module
simulation
artillery
combat
target
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杨海根
陈鹏飞
丁钱
付晓
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Nanjing University of Posts and Telecommunications
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Nanjing University of Posts and Telecommunications
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F30/00Computer-aided design [CAD]
    • G06F30/20Design optimisation, verification or simulation
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F41WEAPONS
    • F41AFUNCTIONAL FEATURES OR DETAILS COMMON TO BOTH SMALLARMS AND ORDNANCE, e.g. CANNONS; MOUNTINGS FOR SMALLARMS OR ORDNANCE
    • F41A33/00Adaptations for training; Gun simulators
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B9/00Simulators for teaching or training purposes
    • G09B9/003Simulators for teaching or training purposes for military purposes and tactics

Abstract

The invention discloses a desktop type self-propelled artillery simulation training system, which comprises two parts of simulation software and hardware equipment, wherein the simulation software comprises simulation training simulation software and simulation confrontation AI supporting software, and the simulation training simulation software consists of artillery simulation training views, a simulation software proxy server, a driver task terminal, a gun length task terminal, turret electrical control, follow-up gun adjustment and other systems; the simulation countermeasure AI supporting software is used for constructing a general artillery combat intelligent rule base and realizing simulation countermeasure training of a real student and a virtual artillery in a virtual battlefield. The hardware equipment consists of a host computer and peripheral equipment, wherein the host computer is three high-performance computers, and the peripheral equipment refers to a purchased servo system console and a force feedback steering wheel assembly. By constructing the self-propelled artillery simulation training system, the basic artillery skill and tactical training requirements are met, the mastering and using capacity of trainees on the self-propelled artillery can be effectively enhanced, the training cost is saved, and the training quality is improved.

Description

Desktop formula is artillery simulation training system by oneself
Technical Field
The invention relates to the field of computer simulation, in particular to a desktop type self-propelled artillery simulation training system.
Background
Due to the fact that a weapon equipment system is complex, training expenses and a field are short, the number of firing practice times is limited, training quality and efficiency are difficult to guarantee, and especially after information equipment is arranged in a army, the requirements of outline training can be met only through a large number of practical operations. Therefore, on the premise of ensuring the equipment integrity of troops, the fighting capacity of new equipment is improved, training needs to be strengthened through a simulator, the training cost of a weapon system is saved for the troops, the training quality is improved, at present, simulated training of the weapon equipment is popularized in large scale in the troops in China, namely, the training capacity is enhanced by means of an advanced computer technology, and the effective measure for rapidly improving the fighting capacity of the troops is achieved.
Disclosure of Invention
The invention aims to provide a table-top type self-propelled artillery simulation training system which can keep the software and hardware operations and the actual installation as consistent as possible and has good man-machine interaction.
The technical scheme is as follows: the invention discloses a desktop type self-propelled artillery simulation training system, which is used for controlling an artillery combat intelligent simulation unit and comprises the following components: the system comprises a vision system, a server, a driving task terminal system, a gun length task terminal system, a gun turret electrical control system, a follow-up gun adjustment system, an information terminal simulation system, a simulation confrontation AI supporting system and a database system;
the server is communicated with the vision system, the driving task terminal system, the gun captain task terminal system, the gun turret electrical control system and the follow-up gun-adjusting system through UDP;
the vision system comprises a fire control vision module and a driving vision module, wherein the fire control vision module and the driving vision module are used for observing a fire power range, and the driving vision module enables a driver to execute corresponding driving behaviors according to different conditions by adopting a force feedback steering wheel assembly with an operating rod connected with the operating rod; the force feedback steering wheel assembly is used for simulating driving operation;
the driving task terminal system is used for being responsible for chassis vehicle condition information analog display and chassis electrical equipment analog operation control, is communicated with a client through a server, simulates the information of the engine rotating speed, the gun running speed and the engine oil temperature and oil pressure in real time, and sets a corresponding alarm limit according to the gun use requirement, and comprises an electrical power distribution management module for displaying the power distribution condition of each electric device, a task terminal module for controlling and processing a system feedback task and an information interaction module for completing information interaction among modules;
the gun length task terminal system is used for simulating gun length operation and comprises a fire control simulation training module for simulating the whole process of gun launching and an information interaction module for interacting the data of the gun simulation training module with other systems, and the data transmitted by the driving task terminal system and the gun turret electric control system through the information interaction module are displayed at the fire control simulation training module for trainees to perform related operation;
the turret electrical control system is used for simulating the actual electrical control equipment, the operation of a packing hand and the matching of a sighting hand, and comprises an electrical control panel for simulating the actual electrical control equipment, a packing hand operation panel for recording the operation of the packing hand, a sighting tool matching panel for sighting by the sighting hand and an information interaction module;
the follow-up gun adjustment system comprises a semi-automatic operating platform module, a power supply module and a communication module, wherein the semi-automatic operating platform module is used for completing gun adjustment control in a semi-automatic working mode, completing automatic and semi-automatic conversion, and completing conversion of the two working modes through an automatic/semi-automatic conversion switch;
the simulation countermeasure AI support system is used for realizing simulation countermeasure training of a real student and a virtual artillery in a virtual battlefield based on a database system;
the database system comprises an artillery battle intelligent rule library, a battlefield environment condition library and a battle action library;
and the information terminal simulation system is used for displaying the artillery combat action in the virtual battlefield environment.
Furthermore, the fire control simulation training module comprises a system setting module, a shooting preparation module, a shooting implementation module, a data query module and a database arrangement module;
the firing preparation module includes:
the target preparation module is used for aiming the target;
the system comprises a position preparation module, a position analysis module and a position analysis module, wherein the position preparation module is used for analyzing position coordinates, measuring point coordinates, aiming points and shielding items;
the weather preparation module is used for carrying out weather preparation through the standard weather value;
the ballistic preparation module is used for confirming the initial speed deviation of the ballistic to finish ballistic preparation;
and the artillery single repair module is used for confirming the artillery correction amount to finish the artillery single repair.
Furthermore, the confrontation AI supporting system comprises a reconnaissance module, a condition judgment module, a fighting action reasoning and decision module, a command system recombination module, an upper command execution module, a fighting action execution module, a global data module and a communication simulation module;
the reconnaissance simulation module is used for simulating reconnaissance actions of the artillery combat intelligent simulation unit and comprises a target discovery module and a target identification module;
the target identification module is used for identifying the types of the discovered targets, wherein the types comprise ground objects, obstacles or combat entities;
the situation judgment module is used for judging the fighting action on the situation of the intelligent artillery combat simulation unit and comprises a calculation module for calculating the threat degree of an enemy target and a calculation module for calculating the relative position of the enemy target and the situation judgment module;
the combat action reasoning and deciding module is used for reasoning and deciding actions of the combat action of the artillery combat intelligent simulation unit and comprises combat intelligent rule bases of artillery combat intelligent simulation units in different levels and the same inference engine submodule; the intelligent artillery combat simulation units in different levels are based on the intelligent combat rule base, the intelligent combat rule base is selected according to the level of the intelligent artillery combat simulation units, corresponding combat action reasoning decisions are carried out through the reasoning machine submodule, the combat actions to be executed by the intelligent artillery combat simulation units at present are obtained, and the obtained combat actions are provided for the combat action execution module to carry out simulation execution of the combat actions;
the command system restructuring module is used for intercommunicating the target list subdata structure and the comprehensive attribute subdata structure provided by the investigation simulation module and restructuring the command system;
the upper command execution module is used for collecting, analyzing and displaying the information of the whole artillery simulation system for decision-making and command issuing of a combat commander;
the battle action execution module is used for finishing various battle actions based on the battle action library and displaying the battle actions in the virtual battlefield environment;
the global data module is used for sharing operation of all data by each module;
and the communication simulation module is used for carrying out communication among the modules.
Further, in the target discovery module, the target visibility is adopted to calculate and judge whether the position coordinates between the artillery combat intelligent simulation unit and the target are shielded by terrain ground objects or obstacles; and if the artillery combat intelligent simulation unit and the target can be viewed, target discovery is executed.
Furthermore, the target discovery range of the artillery combat intelligent simulation unit is in a sector shape with the target discovery range as the center, and when the target is located in the range, the possibility of being discovered is provided.
Further, the target discovery module calculates the target discovery probability.
Further, the algorithm process in the enemy target threat degree calculation module in the situation judgment module is as follows:
(a) calculating the relative distance dis between the intelligent artillery simulation unit and the enemy target;
(b) acquiring a maximum range far _ zoom _ dis and an accurate hit range near _ zoom _ dis of the enemy target;
(c) if dis > is far _ shoot _ dis, the threat degree of the enemy target is considered to be 0;
(d) if dis < ═ far _ shoot _ dis, the threat degree of the enemy target is considered to be 1;
(e) if near _ shoot _ dis < dis < far _ shoot _ dis, then the target threat level value is calculated as:
M=1-(dis-near_shoot_dis)/(far_shoot_dis-near_shoot_dis)
and according to the threat degree of the enemy target, carrying out fire striking on the enemy target with the maximum threat degree value.
Further, in the calculation module of the relative position between the target and the target in the condition judgment module, the target includes a detected enemy target, a target of the same party, a ground object target and an obstacle target, the relative position between the target and the target includes a relative distance and a relative angle, the relative distance is a distance between the target and the intelligent combat simulation unit, and the relative angle is an angle deviated in a clockwise direction by taking the current advancing direction of the intelligent artillery combat simulation unit as a reference.
Furthermore, after the combat action execution module finishes various combat actions, the corresponding serial number of the combat action in the combat action library is output to the information terminal simulation system, and the information terminal simulation system displays the combat action of the intelligent artillery combat simulation unit in a virtual battlefield environment;
the fighting action comprises a polygonal obstacle avoidance which is adopted when an intelligent simulation unit for artillery battle advancing on the land finds that an obstacle exists in front.
Further, an internal global data storage area is established in the artillery combat intelligent simulation unit, and the internal global data storage area is used for sharing operation of all data by all the functional modules.
Has the advantages that: the desktop type self-propelled artillery simulation training system provided by the invention is based on technologies such as virtual reality, distributed simulation and artificial intelligence, adopts a design idea of integrating physical simulation with system integration and software and hardware development, simulates various basic skill operations and tactical drills of self-propelled artillery passengers, emphasizes simulation operation fidelity and accuracy, ensures the scientificity and practicability of training, and effectively enhances the mastering and using abilities of trainees on equipment. The designed and developed automatic artillery simulation confrontation AI supporting software can replace the confrontation between people in the future, thereby further saving the human resources and improving the training efficiency.
Drawings
FIG. 1 is a functional flow diagram of the present invention;
FIG. 2 is a block diagram of a software communications interface of the present invention;
FIG. 3 is a UDP communication framework diagram of the information terminal emulation software of the present invention;
FIG. 4 is a diagram of a gun captain task terminal subsystem architecture of the present invention;
FIG. 5 is a diagram of the electrical control architecture of the turret of the present invention;
FIG. 6 is a schematic diagram of the follow-up gun-tuning operation of the present invention;
FIG. 7 is a diagram of the artillery simulation confrontation AI support software architecture of the present invention;
fig. 8 is a schematic diagram of a shooting implementation module of the present invention.
Detailed Description
The invention is further illustrated below with reference to the figures and examples.
The invention relates to a desktop type self-propelled gun simulation training system which comprises simulation software and hardware equipment. Fig. 1 is a functional flow chart of the present invention, and as shown in fig. 7, the simulation software includes simulation training simulation software and simulation confrontation AI support software. The simulation training simulation software can simulate a driver task terminal, simulate a driver operation interface in a touch control mode, interact with a system by means of a Logitech G27 force feedback steering wheel assembly, control the running state of an artillery to complete simulation operation and training, simulate a gunner task terminal, simulate the operation interface in the touch control mode, and carry out full-automatic and semi-automatic shooting actual operation and simulation training of automatic artillery indirect aiming through an automatic/semi-automatic change-over switch. The device has the functions of electric control, hand loading operation and simulation operation of an aiming tool matching panel, and simulates an operation interface by using a touch control mode. The system specifically comprises an artillery simulation training visual scene, a server, a driving task terminal, a gun length task terminal, gun turret electrical control, follow-up gun adjustment and other systems.
The artillery simulation training visual scene comprises a fire control visual scene and a driving visual scene, the simulated driving scene is constructed by means of Unity3D, a driver simulates driving through the driving scene, and the driving visual scene is connected with the force feedback steering wheel assembly through an operating rod and serves as a special input signal, so that the driver can execute corresponding driving behaviors according to different conditions, and artillery simulation training is assisted.
The server is communicated with the artillery simulation training view, the driving task terminal, the gun length task terminal, the gun turret electrical control and the follow-up gun through UDP, the server is a center of system interaction, and the control panel cannot be directly communicated with each terminal, but realizes indirect information transmission through server transfer.
A driver carries out simulation operation through a driving task terminal, the driving task terminal mainly comprises an electric power distribution management module for displaying the power distribution condition of each electric device, a task terminal module for controlling tasks and an information interaction module for finishing information interaction among the modules, the driving task terminal is used as the core of a vehicle chassis electric control system and is responsible for chassis vehicle condition information simulation display and chassis electric device simulation operation control, the driving task terminal is communicated with a driving agent client through an agent server to simulate information such as engine rotating speed, artillery running speed, engine oil temperature and oil pressure in real time, corresponding alarm limits are set according to artillery use requirements, and artillery vehicle conditions can be detected, instrument alarm display and system fault display are carried out, and total alarm is triggered.
As shown in fig. 4, the gun captain simulates the gun captain operation through the gun captain task terminal, data transmitted by the gun turret electrical control and driving task terminal through the information interaction module are processed and displayed on the fire control simulation module, a trainee receives relevant information and operates the fire control simulation module, the gun captain task terminal comprises a fire control simulation training module for simulating the whole process of gun launching and an information interaction module for interacting the data of the gun simulation training module with other systems, and the fire control simulation training module is divided into five sub-modules of system setting, shooting preparation, shooting implementation, data query and database arrangement.
As shown in fig. 8, the work flow of the shooting implementation module is as follows: firstly, aiming a target, preparing the target, performing formation preparation on a formation coordinate, a measuring point coordinate, an aiming point analysis and a shielding item, performing weather preparation through a standard weather value, confirming an initial speed deviation of a trajectory, preparing the trajectory, confirming a gun correction amount, and finishing single gun repair. Completing the steps, and basically completing shooting preparation; the work flow of the shooting implementation module is as follows: firstly, confirming a shooting task, resolving each shooting unit, then executing shooting, and finally resetting the number of shells.
As shown in fig. 5, the turret electric control mainly comprises an electric control panel, a loading hand operation panel, an aiming device matching panel and an information interaction module, and mainly simulates actual operations such as actual electric control equipment, loading hand operation and aiming hand matching. The gun turret electric control mainly simulates the emission control, the state indication, the starting control of each monomer power supply and the like of the smoke cartridge, displays the state information related to the electricity, and simulates the display and the control of a filling system and a sighting hand matching panel.
As shown in figure 6, the follow-up gun adjustment subsystem utilizes a purchased real-mounted console, is slightly improved on the basis of real mounting, improves the authenticity of the system, mainly comprises a semi-automatic console module, a power supply module and a communication module, the semi-automatic console mainly completes the gun adjustment control in a semi-automatic working mode, and an automatic/semi-automatic change-over switch completes the change-over of the two working modes.
Fig. 2 is a block diagram of a software communication interface, specifically: the virtual fire control computer (FireControlPanel), the fire control agent software (ViewFireClient) and the fire control view (FireView) form a vehicle and gun master task terminal subsystem, the virtual driving terminal (DriverControlPanel), the driving agent software (ViewDriverClient) and the driving view (DriverView) form a driver task terminal, the operation of a driver is mainly simulated, the two sub-modules are interacted by using a proxy server, and the internal communication is realized by UDP.
Fig. 3 is a diagram of a UDP communication framework of artillery information terminal simulation software, and a simplified process of establishing a connection between an AgentServer and ViewFireClient, ViewDriverClient, ElecControlPanel, FireControlPanel, drivercntrolpanel is realized by UDP using a C # Socket programming.
The self-propelled artillery simulation confrontation AI supporting software comprises five simulation modules of reconnaissance, condition judgment, fighting action reasoning decision, fighting action execution and global data. The simulation antitoxic training of a real student and a virtual artillery in a virtual battlefield is realized by constructing a general artillery battle intelligent rule base. The virtual artillery in the virtual battlefield autonomously reacts according to a specific situation, gives an event message for executing corresponding combat actions, and simultaneously constructs a battlefield environment condition library for calculating in real time and judging whether various conditions and conditions of the virtual battlefield environment are met, and supports the virtual artillery to receive commands and carry out corresponding combat actions according to the real-time battlefield conditions by matching with an artillery combat intelligent rule library.
The reconnaissance simulation module is mainly used for simulating reconnaissance actions of the artillery combat intelligent simulation unit, including target discovery and target identification. In the target discovery, the target visibility is the calculation and judgment of whether the position coordinates between the artillery combat intelligent simulation unit and the target are shielded by terrain ground objects or obstacles. And if the intelligent simulation unit for artillery battle can be seen through the target, carrying out next target discovery simulation. The target discovery range of the artillery combat intelligent simulation unit is in a fan shape with the target as the center, and the target can be discovered only when the target is located in the range. The simulation of target discovery is to calculate the probability of target discovery, the target identification is carried out after the target discovery, and the specific information of the target is mainly distinguished, for example, the target is determined to belong to a ground object, an obstacle or a combat entity, and if the target belongs to the combat entity, the type of the target is determined. And the software is simplified into three parameters of unrecognizable distance, fuzzy recognition distance and accurate recognition distance for target recognition calculation.
The condition judgment simulation module is used for simulating the condition judgment combat action of the artillery combat intelligent simulation unit, related simulation algorithms comprise calculation of threat degree of an enemy target, calculation of the relative positions of each detected enemy target, ground object target and barrier target and self-relative position calculation, and analysis of obtained data through a preset algorithm. The calculation of the threat degree of the enemy target can help the artillery combat intelligent simulation unit to select the correct fire target.
The combat action reasoning and deciding module is used for simulating the combat action reasoning and deciding action of the artillery combat intelligent simulation unit and comprises combat intelligent rule bases of artillery combat intelligent simulation units in different levels and the same reasoning machine sub-module. The intelligent simulation module is used for establishing corresponding intelligent combat rule bases aiming at the intelligent artillery combat simulation units with different levels, selecting the intelligent combat rule bases according to the levels of the intelligent artillery combat simulation units during execution, and then carrying out corresponding combat action reasoning decisions through the inference engine submodule. After the intelligent combat rule base of the artillery combat intelligent simulation unit of the corresponding level is selected, inference decision can be carried out on the intelligent combat rule base through the inference engine submodule, so that the combat action which is currently executed by the artillery combat intelligent simulation unit is finally obtained, and the obtained action is provided for the following combat action execution simulation module to carry out simulation execution on the combat action.
The combat action execution simulation module finishes the inquiry of various combat actions in the corresponding combat action library for corresponding numbers, outputs the numbers to the simulation software of the external artillery information terminal of the software, and calls the artillery combat actions to display in the virtual battlefield environment by the software. The method comprises the polygon obstacle avoidance simulation of an intelligent artillery combat simulation unit. The battle action for avoiding the obstacles is mainly adopted when an intelligent simulation unit for artillery battle which travels on the land finds that the obstacles exist in front of the intelligent simulation unit, and generally the battle action is divided into a circular obstacle avoiding mode and a polygonal obstacle avoiding mode according to the shape characteristics of the obstacles, and the circular obstacles can be regarded as special cases of the polygonal obstacles. Polygonal obstacle avoidance generally refers to obstacles described by larger available polygons, such as woods, bushes, and the like.
Because the interaction between the functional modules of the combat action system is frequent, and the generated data access interaction amount is very large, an internal global data storage area needs to be established in the artillery combat intelligent simulation unit and is used for sharing all data by the functional modules, so that the operation consumption of large-scale data transmission among the modules is reduced, and the data operation efficiency is improved.
The hardware part mainly comprises a host and peripheral equipment, wherein the host refers to three high-performance computers which are platform bases for system implementation; the peripheral equipment refers to a purchased follow-up system console and a force feedback steering wheel assembly, and is mainly used for simulating operation of a real-mounted follow-up system and driving operation so as to realize good man-machine interaction.
The desktop type self-propelled artillery simulation training system provided by the embodiment is convenient to use, meets the requirements of basic artillery skills and tactical training, can effectively enhance the mastering and using capabilities of trainees on self-propelled artillery, and is high in practicability.
As will be appreciated by one skilled in the art, embodiments of the present application may be provided as a method, system, or computer program product. Accordingly, the present application may take the form of an entirely hardware embodiment, an entirely software embodiment or an embodiment combining software and hardware aspects. Furthermore, the present application may take the form of a computer program product embodied on one or more computer-usable storage media (including, but not limited to, disk storage, CD-ROM, optical storage, and the like) having computer-usable program code embodied therein.
The present application is described with reference to flowchart illustrations and/or block diagrams of methods, apparatus (systems), and computer program products according to embodiments of the application. It will be understood that each flow and/or block of the flow diagrams and/or block diagrams, and combinations of flows and/or blocks in the flow diagrams and/or block diagrams, can be implemented by computer program instructions. These computer program instructions may be provided to a processor of a general purpose computer, special purpose computer, embedded processor, or other programmable data processing apparatus to produce a machine, such that the instructions, which execute via the processor of the computer or other programmable data processing apparatus, create means for implementing the functions specified in the flowchart flow or flows and/or block diagram block or blocks.
These computer program instructions may also be stored in a computer-readable memory that can direct a computer or other programmable data processing apparatus to function in a particular manner, such that the instructions stored in the computer-readable memory produce an article of manufacture including instruction means which implement the function specified in the flowchart flow or flows and/or block diagram block or blocks.
These computer program instructions may also be loaded onto a computer or other programmable data processing apparatus to cause a series of operational steps to be performed on the computer or other programmable apparatus to produce a computer implemented process such that the instructions which execute on the computer or other programmable apparatus provide steps for implementing the functions specified in the flowchart flow or flows and/or block diagram block or blocks.
Finally, it should be noted that: the above embodiments are only for illustrating the technical solutions of the present invention and not for limiting the same, and although the present invention is described in detail with reference to the above embodiments, those of ordinary skill in the art should understand that: modifications and equivalents may be made to the embodiments of the invention without departing from the spirit and scope of the invention, which is to be covered by the claims.

Claims (10)

1. The utility model provides a desktop formula artillery simulation training system by oneself for control artillery combat intelligent simulation unit, its characterized in that: the method comprises the following steps: the system comprises a vision system, a server, a driving task terminal system, a gun length task terminal system, a gun turret electrical control system, a follow-up gun adjustment system, an information terminal simulation system, a simulation confrontation AI supporting system and a database system;
the server is communicated with the vision system, the driving task terminal system, the gun captain task terminal system, the gun turret electrical control system and the follow-up gun-adjusting system through UDP;
the vision system comprises a fire control vision module and a driving vision module, wherein the fire control vision module and the driving vision module are used for observing a fire power range, and the driving vision module enables a driver to execute corresponding driving behaviors according to different conditions by adopting a force feedback steering wheel assembly with an operating rod connected with the operating rod; the force feedback steering wheel assembly is used for simulating driving operation;
the driving task terminal system is used for being responsible for chassis vehicle condition information analog display and chassis electrical equipment analog operation control, is communicated with a client through a server, simulates the information of the engine rotating speed, the gun running speed and the engine oil temperature and oil pressure in real time, and sets a corresponding alarm limit according to the gun use requirement, and comprises an electrical power distribution management module for displaying the power distribution condition of each electric device, a task terminal module for controlling and processing a system feedback task and an information interaction module for completing information interaction among modules;
the gun length task terminal system is used for simulating gun length operation and comprises a fire control simulation training module for simulating the whole process of gun launching and an information interaction module for interacting the data of the gun simulation training module with other systems, and the data transmitted by the driving task terminal system and the gun turret electric control system through the information interaction module are displayed at the fire control simulation training module for trainees to perform related operation;
the turret electrical control system is used for simulating the actual electrical control equipment, the operation of a packing hand and the matching of a sighting hand, and comprises an electrical control panel for simulating the actual electrical control equipment, a packing hand operation panel for recording the operation of the packing hand, a sighting tool matching panel for sighting by the sighting hand and an information interaction module;
the follow-up gun adjustment system comprises a semi-automatic operating platform module, a power supply module and a communication module, wherein the semi-automatic operating platform module is used for completing gun adjustment control in a semi-automatic working mode, completing automatic and semi-automatic conversion, and completing conversion of the two working modes through an automatic/semi-automatic conversion switch;
the simulation countermeasure AI support system is used for realizing simulation countermeasure training of a real student and a virtual artillery in a virtual battlefield based on a database system;
the database system comprises an artillery battle intelligent rule library, a battlefield environment condition library and a battle action library;
and the information terminal simulation system is used for displaying the artillery combat action in the virtual battlefield environment.
2. The table-top self-propelled gun simulation training system of claim 1, wherein: the fire control simulation training module comprises a system setting module, a shooting preparation module, a shooting implementation module, a data query module and a database arrangement module;
the firing preparation module includes:
the target preparation module is used for aiming the target;
the system comprises a position preparation module, a position analysis module and a position analysis module, wherein the position preparation module is used for analyzing position coordinates, measuring point coordinates, aiming points and shielding items;
the weather preparation module is used for carrying out weather preparation through the standard weather value;
the ballistic preparation module is used for confirming the initial speed deviation of the ballistic to finish ballistic preparation;
and the artillery single repair module is used for confirming the artillery correction amount to finish the artillery single repair.
3. The table-top self-propelled gun simulation training system of claim 1, wherein: the confrontation AI supporting system comprises a reconnaissance module, a condition judgment module, a fighting action reasoning decision module, a command system recombination module, a superior command execution module, a fighting action execution module, a global data module and a communication simulation module;
the reconnaissance simulation module is used for simulating reconnaissance actions of the artillery combat intelligent simulation unit and comprises a target discovery module and a target identification module;
the target identification module is used for identifying the types of the discovered targets, wherein the types comprise ground objects, obstacles or combat entities;
the situation judgment module is used for judging the fighting action on the situation of the intelligent artillery combat simulation unit and comprises a calculation module for calculating the threat degree of an enemy target and a calculation module for calculating the relative position of the enemy target and the situation judgment module;
the combat action reasoning and deciding module is used for reasoning and deciding actions of the combat action of the artillery combat intelligent simulation unit and comprises combat intelligent rule bases of artillery combat intelligent simulation units in different levels and the same inference engine submodule; the intelligent artillery combat simulation units in different levels are based on the intelligent combat rule base, the intelligent combat rule base is selected according to the level of the intelligent artillery combat simulation units, corresponding combat action reasoning decisions are carried out through the reasoning machine submodule, the combat actions to be executed by the intelligent artillery combat simulation units at present are obtained, and the obtained combat actions are provided for the combat action execution module to carry out simulation execution of the combat actions;
the command system restructuring module is used for intercommunicating the target list subdata structure and the comprehensive attribute subdata structure provided by the investigation simulation module and restructuring the command system;
the upper command execution module is used for collecting, analyzing and displaying the information of the whole artillery simulation system for decision-making and command issuing of a combat commander;
the battle action execution module is used for finishing various battle actions based on the battle action library and displaying the battle actions in the virtual battlefield environment;
the global data module is used for sharing operation of all data by each module;
and the communication simulation module is used for carrying out communication among the modules.
4. The table-top self-propelled gun simulation training system of claim 3, wherein: in the target discovery module, calculating and judging whether the position coordinates between the artillery combat intelligent simulation unit and the target are shielded by a terrain ground object or an obstacle by adopting target visibility; and if the artillery combat intelligent simulation unit and the target can be viewed, target discovery is executed.
5. The table-top self-propelled gun simulation training system of claim 4, wherein: the target discovery range of the artillery combat intelligent simulation unit is in a fan shape with the target discovery range as the center, and when the target is located in the range, the possibility of being discovered is provided.
6. The table-top self-propelled gun simulation training system of claim 5, wherein: the target discovery module calculates a target discovery probability.
7. The table-top self-propelled gun simulation training system of claim 3, wherein: the algorithm process in the enemy target threat degree calculation module in the situation judgment module is as follows:
(a) calculating the relative distance dis between the intelligent artillery simulation unit and the enemy target;
(b) acquiring a maximum range far _ zoom _ dis and an accurate hit range near _ zoom _ dis of the enemy target;
(c) if dis > is far _ shoot _ dis, the threat degree of the enemy target is considered to be 0;
(d) if dis < ═ far _ shoot _ dis, the threat degree of the enemy target is considered to be 1;
(e) if near _ shoot _ dis < dis < far _ shoot _ dis, then the target threat level value is calculated as:
M=1-(dis-near_shoot_dis)/(far_shoot_dis-near_shoot_dis)
and according to the threat degree of the enemy target, carrying out fire striking on the enemy target with the maximum threat degree value.
8. The table-top self-propelled gun simulation training system of claim 3, wherein: in the calculation module of the relative position of the target and the target in the condition judgment module, the target comprises a detected enemy target, a target of the same party, a ground object target and an obstacle target, the relative position of the target and the target comprises a relative distance and a relative angle, the relative distance is the distance between the target and the intelligent combat simulation unit, and the relative angle is an angle deviated in a clockwise direction by taking the current advancing direction of the intelligent artillery combat simulation unit as a reference.
9. The table-top self-propelled gun simulation training system of claim 3, wherein: after the combat action execution module finishes various combat actions, the corresponding serial number of the combat action in the combat action library is output to the information terminal simulation system, and the information terminal simulation system displays the combat action of the artillery combat intelligent simulation unit in a virtual battlefield environment;
the fighting action comprises a polygonal obstacle avoidance which is adopted when an intelligent simulation unit for artillery battle advancing on the land finds that an obstacle exists in front.
10. The table-top self-propelled gun simulation training system of claim 1, wherein: the artillery combat intelligent simulation system is characterized by further comprising an internal global data storage area which is established in the artillery combat intelligent simulation unit and used for sharing operation of all data by all the functional modules.
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Cited By (8)

* Cited by examiner, † Cited by third party
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CN112099406A (en) * 2020-09-15 2020-12-18 中国人民解放军陆军装甲兵学院 Design method of initial speed reduction auxiliary correction device
CN112221149A (en) * 2020-09-29 2021-01-15 中北大学 Artillery and soldier continuous intelligent combat drilling system based on deep reinforcement learning
CN112286076A (en) * 2020-10-30 2021-01-29 中国兵器科学研究院 Real vehicle fire control trigger data acquisition simulation system
CN112434399A (en) * 2020-09-30 2021-03-02 北京图灵智慧科技有限公司 Simulation command training method and system for multi-person battle
CN112665454A (en) * 2021-01-18 2021-04-16 河北砺兵科技有限责任公司 Target distribution method in man-machine confrontation training
CN113313987A (en) * 2021-05-17 2021-08-27 中国人民解放军陆军炮兵防空兵学院 Rocket gun position training simulation system
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Cited By (11)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN112099406A (en) * 2020-09-15 2020-12-18 中国人民解放军陆军装甲兵学院 Design method of initial speed reduction auxiliary correction device
CN112221149A (en) * 2020-09-29 2021-01-15 中北大学 Artillery and soldier continuous intelligent combat drilling system based on deep reinforcement learning
CN112221149B (en) * 2020-09-29 2022-07-19 中北大学 Artillery and soldier continuous intelligent combat drilling system based on deep reinforcement learning
CN112434399A (en) * 2020-09-30 2021-03-02 北京图灵智慧科技有限公司 Simulation command training method and system for multi-person battle
CN112286076A (en) * 2020-10-30 2021-01-29 中国兵器科学研究院 Real vehicle fire control trigger data acquisition simulation system
CN112286076B (en) * 2020-10-30 2023-12-15 中国兵器科学研究院 Real vehicle fire control triggering data acquisition simulation system
CN112665454A (en) * 2021-01-18 2021-04-16 河北砺兵科技有限责任公司 Target distribution method in man-machine confrontation training
WO2022217873A1 (en) * 2021-04-16 2022-10-20 腾讯科技(深圳)有限公司 Virtual and reality-combined multi-human sensing system, method and apparatus, and medium
CN113313987A (en) * 2021-05-17 2021-08-27 中国人民解放军陆军炮兵防空兵学院 Rocket gun position training simulation system
CN114005319A (en) * 2021-10-09 2022-02-01 精兵特种装备(福建)有限公司 Actual combat system
CN114005319B (en) * 2021-10-09 2024-04-05 精兵特种装备(福建)有限公司 Actual soldier's system of fighting

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