CN110339560A - A kind of vehicle-mounted method for gaming and device - Google Patents
A kind of vehicle-mounted method for gaming and device Download PDFInfo
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- CN110339560A CN110339560A CN201910727373.1A CN201910727373A CN110339560A CN 110339560 A CN110339560 A CN 110339560A CN 201910727373 A CN201910727373 A CN 201910727373A CN 110339560 A CN110339560 A CN 110339560A
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/803—Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1062—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/302—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device specially adapted for receiving control signals not targeted to a display device or game input means, e.g. vibrating driver's seat, scent dispenser
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8017—Driving on land or water; Flying
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
The embodiment of the present application provides a kind of vehicle-mounted method for gaming and device, which comprises when in the currently running scene of game of onboard system of vehicle in the presence of that can use technical ability, the operation in response to user to vehicle can use technical ability to technical ability releasing object described in release.By the embodiment of the present application, realizes to the releasable control of skill in vehicle-mounted game, improve the game experiencing of vehicle-mounted game.
Description
Technical field
This application involves vehicle-mounted game technical fields, more particularly to a kind of vehicle-mounted method for gaming, a kind of vehicle-mounted playsuit
It sets, a kind of vehicle and a kind of computer readable storage medium.
Background technique
With the development of intelligent automobile, vehicle has been not only a kind of vehicles, can also be carry to a certain degree
Amusement function, can such as carry out vehicle-mounted game in the car.
In existing vehicle-mounted game, it can usually be shown in screen as the game of surrounding environment change in game is drawn
Face, but this variation not enough shock, it is difficult to bring experience on the spot in person
Summary of the invention
In view of the above problems, it proposes in order to provide overcoming the above problem or at least being partially solved the one of the above problem
The method and apparatus of the vehicle-mounted game of kind, comprising:
A kind of vehicle-mounted method for gaming, which comprises
When in the currently running scene of game of onboard system of vehicle in the presence of technical ability can be used, in response to user to vehicle
It operates, technical ability to technical ability releasing object can be used described in release.
Optionally, the operation in response to user to vehicle can use technical ability to the step of technical ability releasing object described in release
Suddenly include:
Operation in response to user to vehicle can use technical ability to technical ability releasing object described in release, and control electric in vehicle
Sub-control unit responds technical ability releasing effect.
Optionally, before can be with technical ability to technical ability releasing object described in release the step of, the method also includes:
Using default choice mode, technical ability releasing object is determined.
Optionally, before can be with technical ability to technical ability releasing object described in release the step of, the method also includes:
User's input is received, and is inputted according to user and determines technical ability releasing object.
Optionally, described to control what electronic control unit in vehicle responded technical ability releasing effect according to the operation
Step includes:
Determine the position of the corresponding game user of the technical ability releasing object in the car;
According to the position, controls electronic control unit and technical ability releasing effect is responded.
Optionally, described according to the target position, it controls electronic control unit and technical ability releasing effect is responded, wrap
It includes:
Control electronic control unit executes lamps and lanterns flashing variation and responds to technical ability releasing effect.
Optionally, light responds technical ability releasing effect in the control vehicle, comprising:
Variation, sudden strain of a muscle including flashing brightness can be passed through there are lamps and lanterns in vehicle when light effects, are controlled with technical ability described
Any one or more variation including the variation of bright frequency, the variation of flash color responds light effects.
Optionally, described according to the target position, it controls electronic control unit and technical ability releasing effect is responded, wrap
It includes:
Control electronic control unit executes vibrational feedback and responds to technical ability releasing effect.
Optionally, the step of vibrational feedback responds technical ability releasing effect in the control vehicle include:
Described the component progress in vehicle including seat, safety belt including can be controlled with technical ability there are when attack effect
Vibrational feedback.
Optionally, before can be with technical ability to technical ability releasing object described in release the step of, the method also includes:
It is described can with technical ability have it is multiple when, carry out technical ability selection.
A kind of vehicle-mounted game device, described device include:
Technical ability release module, when in the currently running scene of game of onboard system in vehicle in the presence of technical ability can be used,
Operation in response to user to vehicle can use technical ability to technical ability releasing object described in release.
A kind of vehicle, including processor, memory and be stored on the memory and can transport on the processor
Capable computer program realizes the step of vehicle-mounted method for gaming as described above when the computer program is executed by the processor
Suddenly.
A kind of computer readable storage medium stores computer program, the meter on the computer readable storage medium
The step of vehicle-mounted method for gaming as described above is realized when calculation machine program is executed by processor.
The embodiment of the present application has the advantage that
In the embodiment of the present application, technical ability can be used by presence in the currently running scene of game of onboard system in vehicle
When, the operation in response to user to vehicle, release can use technical ability to technical ability releasing object, realize and release technical ability in vehicle-mounted game
The control put improves the game experiencing of vehicle-mounted game.
Detailed description of the invention
It, below will be to attached needed in the description of the present application in order to illustrate more clearly of the technical solution of the application
Figure is briefly described, it should be apparent that, the drawings in the following description are only some examples of the present application, for this field
For those of ordinary skill, without any creative labor, it can also be obtained according to these attached drawings other attached
Figure.
Fig. 1 is a kind of step flow chart for vehicle-mounted method for gaming that one embodiment of the application provides;
Fig. 2 is a kind of schematic diagram for steering wheel predeterminable area that one embodiment of the application provides;
Fig. 3 is a kind of schematic diagram for mechanical key that one embodiment of the application provides;
Fig. 4 is a kind of schematic diagram for slide that one embodiment of the application provides;
Fig. 5 is the step flow chart for the vehicle-mounted method for gaming of another kind that one embodiment of the application provides;
Fig. 6 is a kind of structural schematic diagram for vehicle-mounted game device that one embodiment of the application provides.
Specific embodiment
In order to make the above objects, features, and advantages of the present application more apparent, with reference to the accompanying drawing and it is specific real
Applying mode, the present application will be further described in detail.Obviously, described embodiment is some embodiments of the present application, without
It is whole embodiments.Based on the embodiment in the application, those of ordinary skill in the art are not before making creative work
Every other embodiment obtained is put, shall fall in the protection scope of this application.
Referring to Fig.1, a kind of step flow chart of vehicle-mounted method for gaming of one embodiment of the application offer, this method are provided
It can be applied to onboard system, can specifically include following steps:
Step 101, when in the currently running scene of game of the onboard system of vehicle in the presence of technical ability can be used, in response to user
Operation to vehicle can use technical ability to technical ability releasing object described in release.
With the continuous development of the technologies such as automatic Pilot, intelligent entertainment system, vehicle not only carries the important task of trip,
Even more public indispensable amusement new tool.Wherein, current vehicle can carry vehicle-mounted middle control screen, can be by wired
Or it is wirelessly connected external equipment, so that user directly can carry out vehicle-mounted game in vehicle-mounted middle control screen, it can also be by external
Equipment carries out vehicle-mounted game, so that vehicle in addition to that can undertake trip important task, can also provide various forms of for user
Vehicle-mounted game improves the car experience of user.
When vehicle is parked for a long time, user can use interior amusement function and interact with onboard system, or into
Entertainment interactive and several users in driving a vehicle between user are interacted with onboard system.Specifically, interior user can lead to
It crosses voice and carries out vehicle-mounted game, vehicle-mounted game can also be carried out by touching vehicle-mounted middle control screen, the control of vehicle can also be passed through
Control equipment carries out vehicle-mounted game.
As an example, vehicle-mounted game may include car race game, can also include in addition to car race game on onboard system
Other game, it is not limited here.
Onboard system can be shown by game of the display device to operation, wherein display device may include vehicle
In load control screen, the passenger side screen, HUD (HeadUp Display, head-up display) and by VR (Virtual Reality,
Virtual reality) helmet etc..
In practical applications, onboard system is equipped with vehicle-mounted game, and shows the application journey of vehicle-mounted game in middle control large-size screen monitors
Sequence icon, occupant can open vehicle-mounted game by clicking application icon.
In game process, if such as accelerating technical ability in the presence of technical ability can be used in currently running scene of game, passing through obstacle skill
Can, attack technical ability, technical ability be defendd, user as clicked key on steering wheel, and then can control vehicle-mounted by the operation to vehicle
This can be used technical ability to discharge to technical ability releasing object by game.
Specifically, when can be provided with shortcut key on the steering wheel of vehicle, when user presses shortcut key, steering wheel meeting
The order of simulation release technical ability, and then it is sent to game end, control technical ability release.
For example, detecting the state that current scene helium is full of, helium can be discharged by shortcut key, realize that racing car accelerates;
For another example, it detects that current scene has the card for passing through obstacle, can directly pass through obstacle by shortcut key;For another example, it detects and works as
When preceding scene has available offensive weapon, weapon can be discharged by shortcut key;For another example, when detecting that current scene encounters attack,
Shield can be discharged by shortcut key to be on the defensive.
Certainly, when being not provided with shortcut key on the steering wheel of vehicle, technical ability release can be controlled by combination button,
As pressed key or down key or left button or right button simultaneously.
Wherein, technical ability releasing object can be by the virtual game object that user manipulates, with the part of virtual game object
Or whole form is shown in display device, such as under first person, the content of display device is with user's
Master control visual angle is presented, the immersion experience sense enhancing of user, can only see the part of game role, such as virtual race car in interface
The driver's cabin of object;And under third person, virtual game object can be integrally presented in display device, reduce and use
The manipulation difficulty and spinning sensation at family, and more emphasize the sense of movement of picture, it specifically shows in which way, developer can be according to game
Content selection, the application is not limited to this.
Moreover, virtual game object can log in the account information after the onboard system of vehicle, then root by obtaining user
According to account information, individualized game information corresponding to the user is determined to be configured.
In practical applications, the account letter after the onboard system of user's login vehicle can be obtained by different modes
Breath.Wherein it is possible to the account information after the onboard system for passing through recognition of face acquisition user's login vehicle, user can also be in vehicle
Vehicle-mounted middle control screen in input corresponding account number and password or barcode scanning and log in, such as scan the two-dimensional code, bar code, from
And the account information of the available user of onboard system, the account that onboard system can also obtain user by speech recognition are believed
Breath, if user can input specific Serial No. by voice, so that onboard system can identify the voiceprint of user, with
Obtain the log-on message of user.
In the concrete realization, account information can be the account information of vehicle, or vehicle-mounted game in vehicle-mounted game
Account information, wherein when account information be vehicle account information when, then user onboard system log in the account after, vehicle
The loading system available account corresponding user data, the game information etc. such as the setting information of vehicle, in vehicle-mounted game;When
When account information is the account information of vehicle-mounted game in vehicle-mounted game, account information may include the trip of user in the vehicle-mounted game
Play information, then different account informations can correspond to different vehicle-mounted game, can be corresponded to an account information multiple and different
Vehicle-mounted game.Wherein, the difference between the account information of vehicle and the account information of vehicle-mounted game is, the account letter of vehicle
Breath may include setting information of the user to vehicle, such as the charge information of vehicle, the trip information of user, the setting information of vehicle
Deng, and the account information of vehicle-mounted game only then is included in the data content of user in the game.In the embodiment of the present application, with vehicle
Account information for illustrate, it is to be understood that the application is not limited to this.
After the account information of user has been determined, onboard system can obtain corresponding to the user according to account information
Individualized game information enriches so that user can carry out vehicle-mounted game according to the individualized game information in vehicle-mounted game
Game form in the process improves the interest of vehicle-mounted game.
For example, the camera of vehicle can acquire the image of user when user selects recognition of face logon account information
Then information, and obtain from image information the face information of user carries out the face information and preset face information
Match, when successful match, then login successfully, onboard system can determine account letter corresponding to the user according to the log-on message
Breath, to obtain individualized game information of the user in vehicle-mounted game according to account information.In the vehicle-mounted game incipient stage,
The individualized game information that onboard system is shown can be the game information of default, or the game after user's last time is offline
Information, then user can carry out vehicle-mounted game using current game information, such as with current virtual figure image, virtual item
Deng the vehicle-mounted game of progress;After can also carrying out personal settings, then vehicle-mounted game is carried out, such as selects other virtual figure images,
Or other virtual items etc. carry out vehicle-mounted game;It is also an option that onboard system is recommended according to the current user information of user
Game information carry out vehicle-mounted game, as onboard system can recommend different virtual figure images or different void for user
Quasi- stage property, then after user can select, then carry out vehicle-mounted game.
It should be noted that the safety in order to guarantee vehicle and occupant, before opening vehicle-mounted game, onboard system can
To detect whether vehicle is in P grades (parking gears), if being not in P grades, a prompt information can be shown in middle control large-size screen monitors, and
User adjusts vehicle to after P grades, opens vehicle-mounted game.
It, should before can be with technical ability to technical ability releasing object described in release the step of in one embodiment of the application
Method can also include the following steps:
Using default choice mode, technical ability releasing object is determined.
When there are multiple virtual game objects, user can trigger vehicle-mounted trip by pressing on steering wheel specified button
Play selects technical ability releasing object using default choice mode, and such as pressing down Arrow on steering wheel can be using default choice distance most
Close virtual game object is technical ability releasing object.
For example, in car race game, user's control the first virtual race car object in main driving position, the first virtual match
Vehicle object is there are an attack stage property, such as shell, there are multiple second virtual race car objects in front of the first virtual race car object,
When the user in main driving position can press upwarding key on steering wheel, in response to the operation, then vehicle-mounted game can be determined
The second nearest virtual race car object of the first virtual race car of distance object, and then released for the second nearest virtual race car object
Put attack stage property.
It, should before can be with technical ability to technical ability releasing object described in release the step of in one embodiment of the application
Method can also include the following steps:
User's input is received, and is inputted according to user and determines technical ability releasing object.
When there are multiple virtual game objects, user can also actively carry out the selection of technical ability releasing object, such as pass through
Operation to direction key on steering wheel controls the movement of operation focus in vehicle-mounted game, and then where selection operation focus
Object is technical ability releasing object, for another example the mobile sight focus of user, and onboard system can detecte the sight focus of user, and then control
Making and selecting the corresponding virtual game object of sight focus in vehicle-mounted game is technical ability releasing object.
For carrying out the selection of technical ability releasing object by operation steering wheel, specifically steering wheel can be acted on by detection
Control operation in predeterminable area, and generate and operate matched operational order with control, operational order is then responding to carry out skill
It can releasing object selection.
Wherein, predeterminable area may include mechanical key, touch tablet, the rotation control etc. on steering wheel, control operation packet
Include touch operation, pressing operation and slide.
Specifically, can be input operation instruction in the following way by steering wheel:
Step 11, detection acts on the control operation of at least one of described steering wheel predeterminable area;
In the embodiment of the present application, after carrying out vehicle-mounted game, onboard system, which can detecte, acts on steering wheel preset areas
The control operation of at least one of domain.It wherein, may include mechanical key, touch tablet, rotation control etc. in predeterminable area, at this
Apply embodiment in, be illustrated by taking mechanical key as an example, it is to be understood that the application to this with no restriction.
In the concrete realization, a kind of steering wheel schematic diagram as shown in Figure 2, a kind of schematic diagram of mechanical key as shown in Figure 3,
Predeterminable area can be set in the left and right ends of steering wheel, different mechanical keys, Mei Geji can be set in predeterminable area
A touch point can be set in tool key, which is hidden in key, is not exposed to outside key, and user can pass through touch
The surface of mechanical key and mechanical key is not pressed, realizes touch operation, the surface of mechanical key can also be touched and press machine
Tool key realizes pressing operation, and mechanical key surface that can also be multiple and different by continuous touch is combined into concentric stroking all the way
The touch route of item realizes slide, the side of steering wheel is such as provided with 4 mechanical keys, and each key corresponding one
Any operation is not realized, when user streaks in a manner of clockwise or counterclockwise when individually touching a touch point in a touch point
The surface of 4 mechanical keys makes to connect between two neighboring touch point, and then 4 touch points constitute a kind of circular sliding road
Slide may be implemented in line.
It should be noted that the embodiment of the present application is to carry out exemplary theory for mechanical key is arranged in steering wheel both ends
It is bright, it is to be understood that those skilled in the art, can also be in other positions of steering wheel under the thought guidance of the embodiment of the present application
The setting for carrying out mechanical key is set, or other are set for carrying out input control, the touch tablet etc. of control operation, the application is to this
With no restriction.
In the concrete realization, control operation may include touch operation, pressing operation and slide.Wherein, it touches
Operation can operate to touch mechanical key surface but not pressing the control of mechanical key, and pressing operation can be pressed for pressing machine tool
The control of key operates.Slide it is effigurate can to form tool to touch the touch point being arranged on different mechanical keys
Figure, if 4 different mechanical keys on steering wheel may be constructed a circular combination key, then when user is in 4 machinery
When key slid clockwise, touch point can be triggered, makes to be connected with each other between every two touch point, constitutes a round sliding road
Line, to realize slide.
Specifically, may include the predeterminable area that left and right ends are arranged on steering wheel, can wrap in each predeterminable area
Mechanical key several different is included, touch point can be set on each mechanical key, when individually touching touch point, does not input and appoints
What control operation.Then after opening vehicle-mounted game, user can input different control behaviour by the mechanical key on steering wheel
Make, so that onboard system, which can detecte, acts on the control operation of at least one of steering wheel predeterminable area.
In a kind of example of the embodiment of the present application, a kind of schematic diagram of slide as shown in Figure 4 can in predeterminable area
To include sliding area, sliding area can be to be made of several mechanical keys with touch point, and be used to input cunning
The region of dynamic instruction, user can make to connect between two neighboring touch point, and be combined into one by sliding mechanical key
The sliding route of setting shape, to input slide.
Step 12, the priority of at least one control operation is determined;
In the concrete realization, vehicle-mounted after detecting that acting on the control of at least one of steering wheel predeterminable area operates
System can determine that each control operates corresponding priority, so as to operate corresponding priority, generation pair according to control
The operational order answered is avoided when the control operation that user inputs conflicts, and onboard system can not generate corresponding control and refer to
It enables, to ensure that response timeliness of the onboard system in vehicle-mounted game process, and then guarantees the game fluency of user.
Step 13, corresponding priority is operated according at least one described control, generated matched with control operation
Operational order;
It in the embodiment of the present application, can be according at least one control after determining the priority of at least one control operation
System operates corresponding priority, generates and operates matched operational order with control, on the one hand avoid the control when user's input
When system operation conflicts, onboard system can not generate corresponding control instruction, to ensure that onboard system in vehicle-mounted game
Response timeliness in the process, and then guarantee the game fluency of user, it on the other hand, can be rich by a variety of operation formats
The rich mode of operation of user, further improves the game experiencing of user.
Different control modes can be corresponded to for different vehicle-mounted game, control mode may include single control operation
Corresponding single operation instruction, multiple controls operate corresponding operational order etc..
In a kind of alternative embodiment of the embodiment of the present application, step 13 may include following sub-step:
Sub-step 131, determines the target control operation of highest priority, and generates matched with target control operation
Operational order.
In the concrete realization, it when only being controlled by a control operation virtual game object, can set in advance
It sets control and operates corresponding priority, operate corresponding priority higher than the second control when the first control operates corresponding priority
When, then it generates and operates matched control instruction with the first control, so as to pass through the target control behaviour for determining highest priority
Make, and generates and operate matched operational order with target control.
In a kind of example of the embodiment of the present application, the corresponding priority of pressing operation is higher than the priority of touch operation,
When user's touch mechanical key surface, and before lifting, mechanical key is pressed, then onboard system can be detected simultaneously by effect
Touch operation and pressing operation in mechanical key, since the priority of pressing operation is higher than the priority of touch operation, i.e.,
Onboard system can be generated to be instructed with the matched pressing of pressing operation, and cancels touch operation, is not also generated even if touching release
Corresponding touching instruction.
In another example of the embodiment of the present application, the corresponding priority of slide is higher than the preferential of touch operation
Grade when user is touching the surface of different mechanical keys, and touches the touch point on each mechanical key, and after lifting release,
Onboard system can detecte multiple touch operations and a slide, touch since the priority of slide is higher than
The priority of operation, i.e. onboard system can be generated with the matched slip instruction of slide, and cancel touch operation, even if touching
It touches operation release and does not also generate corresponding touching instruction.
In another alternative embodiment of the embodiment of the present application, step 13 may include following sub-step:
Sub-step 132, when each control operate corresponding priority it is identical when, then generate respectively and control behaviour
Make corresponding operational order.
In the concrete realization, when that can be controlled by multiple controls operation virtual game object, then each control
System operates corresponding priority can be identical, and onboard system can generate operational order corresponding with each control operation respectively,
Such as when control operation is touch operation, then touching instruction corresponding with touch operation is generated;When control operation is pressing operation
When, then generate pressing instruction corresponding with pressing operation;When control operation is slide, then generate corresponding with slide
Slip instruction;Also, in some vehicle-mounted game, combined command can also be generated, such as when control operation includes slide
When with pressing operation, the first combined command can be generated;When control operation includes multiple pressing operations, second group can be generated
Close instruction etc..
Different mechanical keys in a kind of example of the embodiment of the present application, in the predeterminable area that user passes through steering wheel
When inputting multiple pressing operations, then onboard system can detecte multiple pressing operations, due to the priority phase of each pressing operation
Together, then the first pressing instruction and the second pressing instruction can be generated, combined command can also be generated;When user passes through steering wheel
Predeterminable area in different mechanical keys when inputting multiple touch operations, then onboard system can detecte multiple touch and grasp
Make, since the priority of each touch operation is identical, then the first touching instruction and the second touching instruction can be generated, can also give birth to
It is similar with the implementation of multiple pressing operations at combined command, it repeats no more;When in the predeterminable area that user passes through steering wheel
Different mechanical keys input slides, and when inputting pressing operation by a mechanical key, then onboard system can be examined
Slide and pressing operation are measured, since priority is identical, slip instruction is can be generated in onboard system and pressing instructs, and may be used also
To generate combined command, if slip instruction can discharge the first technical ability of virtual game object, pressing instruction can discharge virtual
Second technical ability of game object, or the special expertise of pressing instruction release virtual game object can be first passed through, and pass through sliding
Instruction adjusts releasable power of skill etc..
It should be noted that the embodiment of the present application includes but is not limited to above-mentioned example, it is to be understood that in the application reality
Under the thought guidance for applying example, those skilled in the art can be according to the actual situation configured the priority of control operation, this
Apply to this with no restriction.
In a kind of alternative embodiment of the embodiment of the present application, different touch durations can correspond to different touch behaviour
Make, then onboard system can generate different touching instructions according to different touch durations.
In the concrete realization, onboard system can first determine touch duration corresponding with touch operation, grow up when touching
In the first default touch threshold and when less than the second default touch threshold, then the first touching instruction is generated;Length is greater than when touching
Or when being equal to the second default touch threshold, then generate the second touching instruction.Wherein, the first default touch threshold is to touch threshold of activation
Value could input touch operation, also, first is pre- when the touch duration that user touches mechanical key is greater than the activation threshold
If touch threshold and the second default touch threshold be a fixed value and a regulated value and value.
In a kind of example of the embodiment of the present application, the first default touch threshold can be 50ms ± 10ms, and second is default
Touch threshold can be 500ms ± 100ms, then when user touches mechanical key surface and do not press mechanical key, if touching
Short touch instruction can be generated in Shi Changwei 50ms ± 10ms < T < 500ms ± 100ms, onboard system;If a length of T when touching:
Long touching instruction can be generated in touch >=500ms ± 100ms, onboard system, and long-pressing is kept to act continuous and effective.Work as user
Touch terminates, and when lifting, onboard system produces corresponding touching instruction.
In a kind of alternative embodiment of the embodiment of the present application, different pressing durations can correspond to different pressing behaviour
Make, then onboard system can generate different pressing instructions according to different pressing durations.
In the concrete realization, onboard system can first determine pressing duration corresponding with programmable button in predeterminable area, when
It presses duration and is greater than the first default pressing threshold value and when less than the second default pressing threshold value, then generate the first pressing instruction;When pressing
When duration being pressed to be greater than or equal to the second default pressing threshold value, then the second pressing instruction is generated.Wherein, the first default pressing threshold value is
Activation threshold is pressed, when the pressing duration that user presses mechanical key is greater than the activation threshold, pressing operation could be inputted, and
And first default pressing threshold value and the second default pressing threshold value be a fixed value and a regulated value and value.
In a kind of example of the embodiment of the present application, the first default pressing threshold value can be 50ms ± 10ms, and second is default
Pressing threshold value can be 500ms ± 100ms, then when user presses mechanical keytop and do not press mechanical key, if pressing
Short-press pressure instruction can be generated in Shi Changwei 50ms ± 10ms < T < 500ms ± 100ms, onboard system;If a length of T when pressing:
Touch >=500ms ± 100ms, long pressing instruction can be generated in onboard system, and long-pressing is kept to act continuous and effective.Work as user
Pressing terminates, and when lifting, onboard system produces corresponding pressing instruction.
It should be noted that the embodiment of the present application includes but is not limited to above-mentioned example, it is to be understood that in the application reality
Under the thought guidance for applying example, the generation that those skilled in the art can according to the actual situation to touching instruction, pressing instruction, and
Touch duration with press duration be configured, the application to this with no restriction.
It should be noted that illustrated by taking the instruction of steering wheel input control as an example in the embodiment of the present application,
It is understood that those skilled in the art can also step on gas pedal, acceleration under the thought guidance of the embodiment of the present application
Plate and brake pedal input control instruction is configured, the application to this with no restriction.
For example, user's control the first virtual race car object in main driving position is virtual first in car race game
There are multiple second virtual race car objects in front of racing car object, when technical ability release to be carried out, can show in interface
Show a focus icon, the user in main driving position can press key control focus by operating the upper and lower, left and right of steering wheel
The movement of icon, when control focus icon is moved to a certain second virtual race car object, user be can control to second void
Quasi- racing car object carries out technical ability release, as user presses the release of the quick key control technical ability on steering wheel.
For another example, in car race game, user's control the first virtual race car object in main driving position is virtual first
There are multiple second virtual race car objects in front of racing car object, in technical ability release to be carried out, can show in interface
Show a focus icon, and can detecte the user in main driving position for the sight focus of middle control large-size screen monitors, by sight coke
The position of point is mapped as the coordinate position of vehicle-mounted game game scenario, and then focus icon is moved to the coordinate position, uses
Family, which can control, carries out technical ability release to the second virtual race car object of the coordinate position.
It should be noted that vehicle-mounted game can be run between more trolleys, technical ability releasing object Ke Yi Wei Fei Benche
The corresponding virtual game object of middle game user.When including more trolleys, wherein the first vehicle can will be used as by a trolley
, and using remaining vehicle as the second vehicle, wherein the first vehicle can be main unit vehicle, be responsible for creation and be directed to vehicle-mounted game
Interaction connection, receive at least one the second vehicle connection request, establish and the connection that interacts between the second vehicle, the second vehicle
Can for participate in vehicle, when the second vehicle open vehicle-mounted game after, can by corresponding function in the interface of entertainment interactive,
The interaction connection for whether having corresponding main unit vehicle to establish vehicle-mounted game in a certain range being found, being connected when there is corresponding interaction
When connecing, connection request is sent to main unit vehicle, after main unit vehicle is responded, interacting for vehicle-mounted game can be established with the first vehicle
Connection, so as to carry out the mutual transmission of data with the first vehicle.
In one embodiment, onboard system can receive the Bluetooth matching instruction that at least second vehicle is sent, and
The Bluetooth matching instruction is responded, foundation is connect with the vehicle-mounted game of the second vehicle.
In the concrete realization, it can be established and be communicated to connect by bluetooth between each vehicle, then when the first vehicle opens vehicle
After carrying game, in a certain range, the vehicle-mounted game that the second vehicle can be created by the first vehicle of bluetooth discovery is connected, and to
First vehicle sends Bluetooth matching instruction, to can establish and at least one after the first vehicle receives Bluetooth matching instruction
The vehicle-mounted game of the second vehicle of platform connects, and then the user in each vehicle can carry out more Che Liandong of vehicle-mounted game, so that
Vehicle-mounted game is more interactive, improves the game experiencing of user.
In another embodiment, the onboard system of the first vehicle can initiate the wireless heat for the vehicle-mounted game
Point, and receive the hot spot link order for the hotspot that at least second vehicle is sent;Respond the heat
Point link order, foundation are connect with the vehicle-mounted game of second vehicle.
In the concrete realization, the first vehicle can create hotspot by onboard system, so that other vehicles can add
Enter the hot spot.Then after the first vehicle creates the hotspot for vehicle-mounted game, at least second vehicle can receive
The hot spot link order of transmission can respond the hot spot link order after hot spot link order successful match, and establish with extremely
The vehicle-mounted game connection of few second vehicle, to can be formed between the first vehicle and at least second vehicle one small
The local area network of type, the vehicle in the local area network can be with mutual data transmission, and then the user in each vehicle can carry out vehicle
The more Che Liandong for carrying game improve the game experiencing of user so that vehicle-mounted game is more interactive.
It, should before can be with technical ability to technical ability releasing object described in release the step of in one embodiment of the application
Method can also include the following steps:
It is described can with technical ability have it is multiple when, carry out technical ability selection.
When there are multiple available technical ability, user can control vehicle-mounted trip by the operation to direction key on steering wheel
Play carries out technical ability selection.
For example, in car race game, user's control the first virtual race car object in main driving position, the first virtual match
There is currently multiple available technical ability for vehicle object, such as accelerate technical ability, pass through obstacle technical ability, attack technical ability, defence technical ability, work as sports ground
When there is barrier obstruction in front of the first virtual race car object in scape, then the user in main driving position can operate steering wheel
Upper left and right key, obstacle technical ability is passed through in selection from multiple available technical ability, and then it is direct to can control the first virtual race car object
Pass through barrier.
For another example, in car race game, user's control the first virtual race car object in main driving position, the first virtual match
There is currently multiple available technical ability for vehicle object, such as accelerate technical ability, pass through obstacle technical ability, attack technical ability, defence technical ability, work as sports ground
In scape when lasting attack of the first virtual race car object by other virtual race car objects, then the user in main driving position can
To operate left and right key on steering wheel, the selection defence technical ability from multiple available technical ability, and then other virtual race cars can be prevented
Lasting attack of the object to the first virtual race car object.
In the embodiment of the present application, technical ability can be used by presence in the currently running scene of game of onboard system in vehicle
When, the operation in response to user to vehicle, release can use technical ability to technical ability releasing object, realize and release technical ability in vehicle-mounted game
The control put improves the game experiencing of vehicle-mounted game.
Referring to Fig. 5, the step flow chart of the vehicle-mounted method for gaming of another kind of one embodiment of the application offer, the party are shown
Method can be applied to onboard system, can specifically include following steps:
Step 501, when in the currently running scene of game of the onboard system of vehicle in the presence of technical ability can be used, in response to user
Operation to vehicle can use technical ability to technical ability releasing object described in release;
Step 502, electronic control unit in vehicle is controlled to respond technical ability releasing effect.
In order to build true technical ability releasing effect, onboard system can by electronic control unit (ECU,
Electronic Control Unit) call the hardware capabilities of vehicle to be responded, such as control atmosphere lamp, safety belt, suspension system
System etc. is responded, and the response can be that corresponding game user is responded in the car for technical ability releasing object,
It can be and responded for the game user for discharging the technical ability in vehicle, it can also be to both carrying out different degrees of sound
It answers.
It is carried out simultaneously moreover, the response to technical ability releasing effect can be with technical ability release, is also possible to release in technical ability
It after putting, is responded according to the releasable result of skill, such as discharges technical ability to a certain technical ability releasing object, but the technical ability is not ordered
Middle technical ability releasing object, then can be without response.
In one embodiment of the application, step 502 may include following sub-step:
Determine the position of the corresponding game user of the technical ability releasing object in the car;According to described in place
It sets, control electronic control unit responds technical ability releasing effect.
In the concrete realization, it can first determine position in the corresponding vehicle of technical ability releasing object, may then pass through
Electronic control unit controls the corresponding component in the position and is responded.
For example, if technical ability releasing object is the game user in copilot station, can control in car race game
The component of copilot station is responded.
It is described according to the position in one embodiment of the application, it controls electronic control unit and effect is discharged to technical ability
The step of fruit is responded may include following sub-step:
Control electronic control unit executes lamps and lanterns flashing variation and responds to technical ability releasing effect.
Pass through variation, sudden strain of a muscle including flashing brightness there are when light effects, can control lamps and lanterns in vehicle in available technical ability
Any one or more variation including the variation of bright frequency, the variation of flash color responds light effects.
For flashing the variation of brightness, can specifically include in conjunction with that can be adjusted with the duration of technical ability
Control flashing brightness gradually weakens, controls the alternating variation that flashing brightness gradually increased, controlled flashing brightness, as technical ability can be used
Duration is 5s, and with successively decreasing for duration, the flashing brightness of lamps and lanterns can gradually successively decrease.
Variation for flicker frequency, can be in conjunction with that can be adjusted, such as attacking skill with the skill attribute of technical ability
Can, attack dynamics is stronger, and the flicker frequency of lamps and lanterns is higher, and attack dynamics is weaker, and the flicker frequency of lamps and lanterns is lower, for accelerating
Technical ability, acceleration effect is stronger, and the flicker frequency of lamps and lanterns is higher, and acceleration effect is weaker, and the flicker frequency of lamps and lanterns is lower, certainly,
Movement speed of the technical ability releasing object before and after discharging technical ability be can be combined with to adjust flicker frequency, such as in car race game,
When game speed be 150km/h when, interior atmosphere lamp from 1 be rolled to 10 rolling speed be 0.5s, after technical ability under attack,
When game car prompt drop is 100km/h, interior atmosphere lamp is rolled to 10 speed from 1 as 1s.
Variation for flash color, can also be in conjunction with that can be adjusted, such as when available skill with the skillset of technical ability
It can be attack technical ability, the flash color of lamps and lanterns can be red, and when available technical ability is defence technical ability, the flash color of lamps and lanterns can
Think blue, when available technical ability is to accelerate technical ability, the flash color of lamps and lanterns can be white.The flash color of lamps and lanterns can be with
In conjunction with the attribute information relevant to flash color of other in scene of game, such as the virtual race car object that user selects in car race game
For red SUV (sport utility vehicle, outskirts of a town utility car), then when discharging technical ability, the flash color of lamps and lanterns is
Red, the virtual race car object that user selects are white MPV (multi-Purpose Vehicles, multipurpose automobile), then release
The flash color of lamps and lanterns is white when putting technical ability.
It is described according to the target position in one embodiment of the application, it controls electronic control unit and effect is discharged to technical ability
The step of fruit is responded may include following sub-step:
Control electronic control unit executes vibrational feedback and responds to technical ability releasing effect.
Described the component progress in vehicle including seat, safety belt including can be controlled with technical ability there are when attack effect
Vibrational feedback.
In the concrete realization, if there are attack effects for the available technical ability, such as available technical ability is that shell attacks stage property, then may be used
To carry out vibrational feedback by the component in control vehicle including seat, safety belt.
Specifically, shake instead being controlled component in vehicle simultaneously by the available technical ability with attack effect
Feedback can also determine injury values or possible skill caused by the available technical ability after by the available technical ability with attack effect
Then the attack information such as attack dynamics of energy can use different grades of vibrational feedback according to attack information, different grades of
Vibrational feedback can correspond to different vibration range and/or vibration frequency.
For example, the first virtual race car object is attacked by shell in car race game, since shell directly hits the tailstock,
Caused by injury values it is larger, then can determine vibrational feedback grade be it is advanced, and then can control simultaneously seat, safety belt,
Vehicle body suspension carries out high-frequency vibration.And when the second virtual race car object is attacked by shell, virtually due to second
Racing car object is dodged, and shell only hits rearview mirror, then can only control safety belt and carry out low-frequency vibration.
It should be noted that for simple description, therefore, it is stated as a series of action groups for embodiment of the method
It closes, but those skilled in the art should understand that, the embodiment of the present application is not limited by the described action sequence, because according to
According to the embodiment of the present application, some steps may be performed in other sequences or simultaneously.Secondly, those skilled in the art also should
Know, the embodiments described in the specification are all preferred embodiments, and related movement not necessarily the application is implemented
Necessary to example.
Referring to Fig. 6, a kind of structural schematic diagram of vehicle-mounted game device of one embodiment of the application offer is provided, specifically may be used
To include following module:
Technical ability release module 601 can use technical ability for presence in the currently running scene of game of onboard system in vehicle
When, the operation in response to user to vehicle can be with technical ability to technical ability releasing object in one embodiment of the application described in release, institute
Stating technical ability release module 601 includes:
Release response submodule can be discharged for the operation in response to user to vehicle described in release with technical ability to technical ability
Object, and control electronic control unit in vehicle and technical ability releasing effect is responded.
In one embodiment of the application, described device further include:
Default choice module determines technical ability releasing object for using default choice mode.
In one embodiment of the application, described device further include:
Active selecting module for receiving user's input, and inputs according to user and determines technical ability releasing object.
In one embodiment of the application, the release response submodule includes:
Position determination unit, for determining the place of the corresponding game user of the technical ability releasing object in the car
Position;
Position control response unit, for controlling electronic control unit to technical ability releasing effect according to the position
It is responded.
In one embodiment of the application, the position control response unit includes:
Light responds subelement, executes lamps and lanterns flashing variation to the progress of technical ability releasing effect for controlling electronic control unit
Response.
In one embodiment of the application, the light response subelement executes lamps and lanterns flashing in control electronic control unit and becomes
When change responds technical ability releasing effect, it is specifically used for:
Variation, sudden strain of a muscle including flashing brightness can be passed through there are lamps and lanterns in vehicle when light effects, are controlled with technical ability described
Any one or more variation including the variation of bright frequency, the variation of flash color responds light effects.
In one embodiment of the application, the position control response unit includes:
Vibration responding subelement rings technical ability releasing effect for controlling electronic control unit execution vibrational feedback
It answers.
In one embodiment of the application, the vibration responding subelement executes vibrational feedback pair in control electronic control unit
When technical ability releasing effect is responded, it is specifically used for:
Described the component progress in vehicle including seat, safety belt including can be controlled with technical ability there are when attack effect
Vibrational feedback.
In one embodiment of the application, described device further include:
Technical ability selecting module, for it is described can with technical ability have it is multiple when, carry out technical ability selection.
For device embodiment, since it is basically similar to the method embodiment, related so being described relatively simple
Place illustrates referring to the part of embodiment of the method.
One embodiment of the application additionally provides a kind of electronic equipment, may include processor, memory and is stored in storage
On device and the computer program that can run on a processor, as above vehicle-mounted game is realized when computer program is executed by processor
Method the step of.
One embodiment of the application additionally provides a kind of computer readable storage medium, stores on computer readable storage medium
Computer program, when computer program is executed by processor the step of the method for realization vehicle-mounted game as above.
All the embodiments in this specification are described in a progressive manner, the highlights of each of the examples are with
The difference of other embodiments, the same or similar parts between the embodiments can be referred to each other.
It should be understood by those skilled in the art that, the embodiment of the present application can provide as method, apparatus or computer program production
Product.Therefore, in terms of the embodiment of the present application can be used complete hardware embodiment, complete software embodiment or combine software and hardware
Embodiment form.Moreover, it wherein includes computer available programs generation that the embodiment of the present application, which can be used in one or more,
The meter implemented in the computer-usable storage medium (including but not limited to magnetic disk storage, CD-ROM, optical memory etc.) of code
The form of calculation machine program product.
The embodiment of the present application is referring to according to the method for the embodiment of the present application, terminal device (system) and computer program
The flowchart and/or the block diagram of product describes.It should be understood that flowchart and/or the block diagram can be realized by computer program instructions
In each flow and/or block and flowchart and/or the block diagram in process and/or box combination.It can provide these
Computer program instructions are set to general purpose computer, special purpose computer, Embedded Processor or other programmable data processing terminals
Standby processor is to generate a machine, so that being held by the processor of computer or other programmable data processing terminal devices
Capable instruction generates for realizing in one or more flows of the flowchart and/or one or more blocks of the block diagram
The device of specified function.
These computer program instructions, which may also be stored in, is able to guide computer or other programmable data processing terminal devices
In computer-readable memory operate in a specific manner, so that instruction stored in the computer readable memory generates packet
The manufacture of command device is included, which realizes in one side of one or more flows of the flowchart and/or block diagram
The function of being specified in frame or multiple boxes.
These computer program instructions can also be loaded into computer or other programmable data processing terminal devices, so that
Series of operation steps are executed on computer or other programmable terminal equipments to generate computer implemented processing, thus
The instruction executed on computer or other programmable terminal equipments is provided for realizing in one or more flows of the flowchart
And/or in one or more blocks of the block diagram specify function the step of.
Although preferred embodiments of the embodiments of the present application have been described, once a person skilled in the art knows bases
This creative concept, then additional changes and modifications can be made to these embodiments.So the following claims are intended to be interpreted as
Including preferred embodiment and all change and modification within the scope of the embodiments of the present application.
Finally, it is to be noted that, herein, relational terms such as first and second and the like be used merely to by
One entity or operation are distinguished with another entity or operation, without necessarily requiring or implying these entities or operation
Between there are any actual relationship or orders.Moreover, the terms "include", "comprise" or its any other variant meaning
Covering non-exclusive inclusion, so that process, method, article or terminal device including a series of elements not only wrap
Those elements are included, but also including other elements that are not explicitly listed, or further includes for this process, method, article
Or the element that terminal device is intrinsic.In the absence of more restrictions, being wanted by what sentence "including a ..." limited
Element, it is not excluded that there is also other identical elements in process, method, article or the terminal device for including the element.
Above to a kind of provided vehicle-mounted method for gaming and device, it is described in detail, it is used herein specifically
The principle and implementation of this application are described for a example, the application that the above embodiments are only used to help understand
Method and its core concept;At the same time, for those skilled in the art is being embodied according to the thought of the application
There will be changes in mode and application range, in conclusion the contents of this specification should not be construed as limiting the present application.
Claims (13)
1. a kind of vehicle-mounted method for gaming, which is characterized in that the described method includes:
When in the currently running scene of game of onboard system of vehicle in the presence of technical ability can be used, in response to user to the behaviour of vehicle
Make, technical ability to technical ability releasing object can be used described in release.
2. the method according to claim 1, wherein the operation in response to user to vehicle, described in release
Can include: with technical ability to the step of technical ability releasing object
Operation in response to user to vehicle can use technical ability to technical ability releasing object described in release, and control electronics control in vehicle
Unit processed responds technical ability releasing effect.
3. method according to claim 1 or 2, which is characterized in that technical ability to technical ability can be used to discharge described in the release
Before the step of object, the method also includes:
Using default choice mode, technical ability releasing object is determined.
4. method according to claim 1 or 2, which is characterized in that technical ability to technical ability can be used to discharge described in the release
Before the step of object, the method also includes:
User's input is received, and is inputted according to user and determines technical ability releasing object.
5. the method according to claim 1, wherein list is controlled electronically in described controlled according to the operation in vehicle
The step of member responds technical ability releasing effect include:
Determine the position of the corresponding game user of the technical ability releasing object in the car;
According to the position, controls electronic control unit and technical ability releasing effect is responded.
6. according to the method described in claim 5, it is characterized in that, control electronic control unit rings technical ability releasing effect
It answers, comprising:
Control electronic control unit executes lamps and lanterns flashing variation and responds to technical ability releasing effect.
7. according to the method described in claim 6, it is characterized in that, light rings technical ability releasing effect in control vehicle
It answers, comprising:
The variation including flashing brightness, flashing frequency can be passed through there are lamps and lanterns in vehicle when light effects, are controlled with technical ability described
Any one or more variation including the variation of rate, the variation of flash color responds light effects.
8. according to the method described in claim 5, it is characterized in that, control electronic control unit rings technical ability releasing effect
It answers, comprising:
Control electronic control unit executes vibrational feedback and responds to technical ability releasing effect.
9. according to the method described in claim 8, it is characterized in that, vibrational feedback carries out technical ability releasing effect in control vehicle
Response, comprising:
It can control the component in vehicle including seat, safety belt with technical ability there are when attack effect described and be shaken
Feedback.
10. the method according to claim 1, wherein technical ability can be used to technical ability release pair described in the release
As the step of before, the method also includes:
It is described can with technical ability have it is multiple when, carry out technical ability selection.
11. a kind of vehicle-mounted game device, which is characterized in that described device includes:
Technical ability release module, when in the currently running scene of game of onboard system in vehicle in the presence of technical ability can be used, response
In operation of the user to vehicle, technical ability to technical ability releasing object can be used described in release.
12. a kind of vehicle, which is characterized in that including processor, memory and be stored on the memory and can be described
The computer program run on processor realizes such as claims 1 to 10 when the computer program is executed by the processor
Any one of described in vehicle-mounted method for gaming the step of.
13. a kind of computer readable storage medium, which is characterized in that store computer journey on the computer readable storage medium
Sequence realizes the vehicle-mounted method for gaming as described in any one of claims 1 to 10 when the computer program is executed by processor
The step of.
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CN112642147A (en) * | 2020-12-24 | 2021-04-13 | 网易(杭州)网络有限公司 | Game control method, device, equipment and storage medium |
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