CN110237534A - Game object selection method and device - Google Patents
Game object selection method and device Download PDFInfo
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- CN110237534A CN110237534A CN201910597563.6A CN201910597563A CN110237534A CN 110237534 A CN110237534 A CN 110237534A CN 201910597563 A CN201910597563 A CN 201910597563A CN 110237534 A CN110237534 A CN 110237534A
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- object selection
- selection region
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- game
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- 238000010187 selection method Methods 0.000 title claims abstract description 27
- 238000000034 method Methods 0.000 claims abstract description 37
- 230000004044 response Effects 0.000 claims abstract description 8
- 230000015654 memory Effects 0.000 claims description 17
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- 230000005055 memory storage Effects 0.000 claims description 3
- 238000004364 calculation method Methods 0.000 claims description 2
- 230000000903 blocking effect Effects 0.000 abstract description 5
- 238000013461 design Methods 0.000 description 24
- 238000010586 diagram Methods 0.000 description 14
- 210000003811 finger Anatomy 0.000 description 7
- 238000005516 engineering process Methods 0.000 description 5
- 230000006399 behavior Effects 0.000 description 4
- 230000006870 function Effects 0.000 description 4
- 230000001105 regulatory effect Effects 0.000 description 4
- 238000004891 communication Methods 0.000 description 3
- 238000010168 coupling process Methods 0.000 description 3
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
- A63F13/2145—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1068—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
- A63F2300/1075—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad using a touch screen
Abstract
The embodiment of the present disclosure provides a kind of game object selection method and device, this method comprises: response acts on the multi-point touch operation of graphic user interface, according to the movement of at least two touch points of multi-point touch operation, the size in Object Selection region in graphic user interface is adjusted.According to Object Selection region, first object game object is chosen from least one game object.Pass through at least two touch points of multi-point touch operation, Object Selection region is determined in graphic user interface, and determine that the game object in Object Selection region is target game object, so as to avoid the blocking on a large scale to game object when carrying out the selection of game object, fast and accurately to realize the selection at least one game object, efficiency of selection is promoted.
Description
Technical field
The embodiment of the present disclosure is related to computer technology more particularly to a kind of game object selection method and device.
Background technique
In some game, game player needs to select one or more operation objects dynamic to execute corresponding virtual behavior
Make, for example, selecting one or more target attack objects, selects one or more target controll plants.
With the development of mobile communication technology, more and more game of mobile terminal are emerged, due to hardware condition and friendship
The limitation of mutual mode, causes most of control mode in the traditional end PC game that can not be transplanted in game of mobile terminal, this
But also game of mobile terminal and the traditional end PC game vary considerably on the control mode of Object Selection.
Currently, there are following common Object Selection modes in game of mobile terminal:
One, single object is selected in scene of game by way of virtual objects single clicing on;
Two, the multiple objects being located in circle in scene of game are selected by way of sliding and drawing a circle.
Summary of the invention
The embodiment of the present disclosure provides a kind of game object selection method and device, so that in the feelings for not blocking game object
Under condition, the quick selection to game object is realized.
In a first aspect, the embodiment of the present disclosure provides a kind of game object selection method, applied to a graphical user can be rendered
The mobile touch control terminal at interface, the graphic user interface include at least one game object, comprising:
Response acts on the multi-point touch operation of the graphic user interface, according at least the two of the multi-point touch operation
The movement of a touch point adjusts the size in Object Selection region in the graphic user interface;
According to the Object Selection region, first object game object is chosen from least one described game object.
In a kind of possible design, the method also includes:
The Object Selection region is determined according to the initial position of at least one touch point of the multi-point touch operation
Initial position.
In a kind of possible design, the method also includes:
According to the initial position of at least two touch points of the multi-point touch operation, the Object Selection region is determined
Initial size.
In a kind of possible design, the initial size in the Object Selection region is preset value.
In a kind of possible design, the movement of at least two touch points according to the multi-point touch operation is adjusted
The size in Object Selection region in the whole graphic user interface, comprising:
The movement that described two touch points are located remotely from each other is responded, Object Selection region in the graphic user interface is increased
Size.
In a kind of possible design, the movement of at least two touch points according to the multi-point touch operation is adjusted
The size in Object Selection region in the whole graphic user interface, comprising:
The movement close to each other of described two touch points is responded, Object Selection region in the graphic user interface is reduced
Size.
It is described according to the Object Selection region in a kind of possible design, from least one described game object
Choose first object game object, comprising:
According to the Object Selection region, choose in the Object Selection region described at least one game object
As the first object game object.
It is described according to the Object Selection region in a kind of possible design, from least one described game object
Choose first object game object, comprising:
According to the Object Selection region, choose outside the Object Selection region described at least one game object
As the first object game object.
Second aspect, the embodiment of the present disclosure provide a kind of game object selection device, applied to can render a graphical user
The mobile touch control terminal at interface, the graphic user interface include at least one game object, comprising:
Module is adjusted, for responding the multi-point touch operation for acting on the graphic user interface, is touched according to the multiple spot
The movement for controlling at least two touch points of operation, adjusts the size in Object Selection region in the graphic user interface;
Selecting module, for choosing the first mesh from least one described game object according to the Object Selection region
Mark game object.
In a kind of possible design, further includes: determining module;
The determining module, the initial position at least one touch point according to the multi-point touch operation determine institute
State the initial position in Object Selection region.
In a kind of possible design, the determining module is also used to:
According to the initial position of at least two touch points of the multi-point touch operation, the Object Selection region is determined
Initial size.
In a kind of possible design, the initial size in the Object Selection region is preset value.
In a kind of possible design, the adjustment module is specifically used for:
The movement that described two touch points are located remotely from each other is responded, Object Selection region in the graphic user interface is increased
Size.
In a kind of possible design, the adjustment module is specifically used for:
The movement close to each other of described two touch points is responded, Object Selection region in the graphic user interface is reduced
Size.
In a kind of possible design, the selecting module is specifically used for:
According to the Object Selection region, choose in the Object Selection region described at least one game object
As the first object game object.
In a kind of possible design, the selecting module is specifically used for:
According to the Object Selection region, choose outside the Object Selection region described at least one game object
As the first object game object.
The third aspect, the embodiment of the present disclosure provide a kind of game object selection equipment, comprising:
Memory, for storing program;
Processor, for executing the described program of memory storage, when described program is performed, the processor
For executing any method in the various possible designs of first aspect and first aspect as above.
Fourth aspect, the embodiment of the present disclosure provides a kind of computer readable storage medium, including instruction, when it is in computer
When upper operation, so that computer executes any side in the various possible designs of first aspect and first aspect as above
Method.
The embodiment of the present disclosure provides a kind of game object selection method and device, this method comprises: response acts on figure
The multi-point touch operation of user interface adjusts graphical user circle according to the movement of at least two touch points of multi-point touch operation
The size in Object Selection region in face.According to Object Selection region, first object game is chosen from least one game object
Object.By at least two touch points of multi-point touch operation, Object Selection region, and determining pair are determined in graphic user interface
As the game object in selection region be target game object, so as to avoid carry out game object selection when to game pair
Elephant is blocked on a large scale, fast and accurately to realize the selection at least one game object, promotes efficiency of selection.
Detailed description of the invention
In order to illustrate more clearly of the embodiment of the present disclosure or technical solution in the prior art, to embodiment or will show below
There is attached drawing needed in technical description to be briefly described, it should be apparent that, the accompanying drawings in the following description is this public affairs
The some embodiments opened for those of ordinary skill in the art without any creative labor, can be with
It obtains other drawings based on these drawings.
Fig. 1 is the flow chart one of the disclosure game object selection method that wherein an embodiment provides;
Fig. 2 is the interface schematic diagram one of the disclosure game object selection method that wherein an embodiment provides;
Fig. 3 is the interface schematic diagram two of the disclosure game object selection method that wherein an embodiment provides;
Fig. 4 is the interface schematic diagram three of the disclosure game object selection method that wherein an embodiment provides;
Fig. 5 is the interface schematic diagram four of the disclosure game object selection method that wherein an embodiment provides;
Fig. 6 is the structural schematic diagram one of the disclosure game object selection device that wherein an embodiment provides;
Fig. 7 is the structural schematic diagram two of the disclosure game object selection device that wherein an embodiment provides;
Fig. 8 is the hardware structural diagram that the game object that the embodiment of the present disclosure provides selects equipment.
Specific embodiment
To keep the purposes, technical schemes and advantages of the embodiment of the present disclosure clearer, below in conjunction with the embodiment of the present disclosure
In attached drawing, the technical solution in the embodiment of the present disclosure is clearly and completely described, it is clear that described embodiment is
Disclosure a part of the embodiment, instead of all the embodiments.Based on the embodiment in the disclosure, those of ordinary skill in the art
Every other embodiment obtained without creative efforts belongs to the range of disclosure protection.
With the development of mobile communication technology, more and more game of mobile terminal are emerged, it is hard due to mobile terminal
The limitation of part condition and interactive mode causes most of control mode in the traditional end PC game that can not be transplanted to mobile terminal
In game, this is but also game of mobile terminal and the traditional end PC game vary considerably on the control mode of Object Selection.?
In some game, game player needs to select one or more operation objects to execute corresponding virtual behavior act.
Currently, there are following common Object Selection modes in game of mobile terminal:
One, single object is selected in scene of game by way of virtual objects single clicing on.
However, a game object can only be selected in once-through operation by way of single clicing on, can not once select
Multiple game objects, the efficiency that game object can be made to select reduce, and in gaming, it will usually multiple game objects occur
The case where concentrating on a region, the then mode single clickd on are same as causing to falsely drop selecting very much, so that the selection of game object is quasi-
True rate reduces, and in the operation single clickd on, inevitably will cause the target game object for treating selection
It blocks on a large scale, so that player can not accurately judge the game object of selection.
Two, the multiple objects being located in circle in scene of game are selected by way of sliding and drawing a circle.
Wherein, it slides the mode drawn a circle and requires user that must draw complete closed figure and be just able to achieve to game object
Selection, it is therefore desirable to operation is relatively complicated to be judged to sliding the triggered shape of drawing a circle that user carries out, increases and is
Unite exploitation complexity, and user carry out sliding draw a circle when, operation gesture must be in whole figure user interface
Range is operated, to inevitably cause blocking on a large scale to game object, causes user can not be to game object
Carry out accurate judgement.
Three, by singly referring to that the sliding diagonal wire frame of picture selects multiple objects.
But there may be following problems for the program: 1, what is originated clicks the operating area that position must be blank, if
Point, which is selected on virtual objects, may cause maloperation;2, starting clicks diagonal (otherwise the nothing that position must be final position
Method frame selects multiple units on a large scale), which results in fingers, and another diagonal, institute must be diagonally switched to from one of mobile phone
Mobile phone screen can be significantly blocked with palm during operation;3, it is difficult to accurate frame choosing, such as frame selects and meets a certain condition in object
Object.
Based on the above issues, the disclosure provides a kind of game object selection method and device, so that not blocking game
In the case where object, the quick selection to game object, the game provided below with reference to specific embodiment the disclosure are realized
Object selection method describes in detail.
It is illustrated first in conjunction with Fig. 1, Fig. 1 is the stream of the disclosure game object selection method that wherein an embodiment provides
Journey figure one, as shown in Figure 1, this method comprises:
S101, response act on the multi-point touch operation of graphic user interface, according at least two of multi-point touch operation
The movement of touch point adjusts the size in Object Selection region in graphic user interface.
Specifically, the present embodiment is applied to that the mobile touch control terminal of a graphic user interface can be rendered, wherein moving touch-control
Terminal refer to can touch control unit (such as touch screen) mobile terminal device, optionally, mobile terminal device can be movement
Phone (or being " honeycomb " phone), computer with wireless communication function etc., alternatively, mobile terminal device can also be just
Formula, pocket, hand-held, the mobile device of built-in computer or equipment etc. are taken, is not particularly limited herein.
Further, graphic user interface refers to the computer operation user interface shown using graphics mode, allows
User manipulates the icon or menu control on the screen of mobile touch control terminal using input equipment, and wherein input equipment for example can be with
For touch-control sensing pen, also such as can be for infrared ray, as long as touch control operation can be carried out, the present embodiment limit this
System, user carry out operation in game process, through graphic user interface to interact with client or server.
In the present embodiment, graphic user interface includes at least one game object, passes through response the first touch-control sliding behaviour
Make, first object game object is chosen at least one game object of graphic user interface, so as to control the first mesh
It marks game object and executes corresponding virtual behavior act.
Multi-point touch operation is illustrated below, wherein multi-point touch operation (Multitouch or Multi-
Touch), it is touch control technology that one kind can respond multiple touch points (at least two touch points).
Specifically, the implementation of multi-point touch operation is divided into many kinds, below to realization side in more mature at present 4
Case is introduced:
One, LLP (laser light plane)
It is released in their LaserTouch special project by Microsoft first, and continues to develop by NUIGroup community.The skill
Art projects to infrared ray on screen with infrared laser equipment.When screen is blocked, infrared ray will reflect, and under screen
Video camera can then capture reflection whereabouts.Again through network analysis, can react.
Two, FTIR (Frustrated Total Internal Reflection)
Light emitting diode (Light Emitting Diode, LED) light is added in the interlayer of the screen of terminal device,
When user presses sub-screen, the light of interlayer will be made to cause different reflecting effects, inductor receives light variation and captures
The point of application of user, to react.
Three, ToughtLight
This is developed by Microsoft, and principle is similar to Microsoft Surface.With the method for projection, infrared
In line projection to screen.When screen is blocked, infrared ray will reflect, and the video camera under screen can then capture reflection and go
To.Again through network analysis, can react.
Four, Optical Touch
The both ends of the top of screen are respectively equipped with a camera lens, come receive user gesture change and contact position.Through counting
Switch to coordinate after calculation, then reacts.
In an optional implementation manner, the operation that multi-point touch operation can be carried out for user by index finger and middle finger
(at this time including two touch points), specifically, the index finger of user and middle finger touch-control act on graphic user interface, respectively to respective
Corresponding direction is slided, to correspond to two touch points of multi-point touch operation.
Alternatively, user can also be operated by arbitrary finger, touch control device (touch-control sensing pen or infrared ray) etc.,
Multi-point touch operation such as is carried out using at least two touch-control sensing pens, then operating position of two styluses in graphic user interface
The as position of at least two touch points.
In an alternate embodiment of the invention, multi-point touch operation can be to determine first touch point first, and fixes first
Touch point is motionless, then carries out slide to control the movement of the second touch point, to realize the multiple spot touching including two touch points
Control operation, it will be understood by those skilled in the art that the specific implementation of multi-point touch operation can carry out according to actual needs
Selection, as long as it is the slide carried out by way of touch-control, and including at least two touch points, the present embodiment
Its specific implementation is not construed as limiting.
Specifically, according to the size of the mobile regulating object selection region of at least two touch points of multi-point touch operation,
The movement of wherein at least two touch point for example can be the movement being located remotely from each other, or can also be movement close to each other,
The present embodiment is not construed as limiting the movement of at least at least two touch points.
Wherein, the first Object Selection region for example can be set to rectangle, perhaps round or arbitrary polygon etc., this
Embodiment is not specially limited this.
In an optional implementation manner, at least two touch points include the first touch point and the second touch point, first
The distance between initial position of touch point and the second touch point is less than threshold distance.It efficiently avoids swimming in this way, can be convenient
Maloperation during play, in order to avoid the touch control operation for not conforming to user intention is judged as to the multiple spot for being used to select virtual game object
Touch control operation.Optionally, threshold distance can be less than the half length value on a side of graphic user interface, for example, game
Cheng Zhong, terminal are under transverse screen state, and threshold distance can be set to the half of the length value less than graphic user interface, this
Sample, can to avoid the touch control operation for not conforming to user intention to be judged as to the multi-point touch operation for being used to select virtual game object,
For example, manipulating specific virtual trip by hand thumb when player manipulates the movement of specific virtual game object by left hand thumb
Object of playing is attacked, and the judgement to touch point position is passed through, it is possible to determine that player is not the more of selection virtual game object at this time
Point touch control operation.
In an optional implementation manner, at least two touch points include the first touch point and the second touch point, first
The initial position of touch point and the second touch point is located at default manipulation region.Game process is efficiently avoided in this way, can be convenient
In maloperation, be used to select the multi-point touch of virtual game object to grasp in order to avoid the touch control operation for not conforming to user intention is judged as
Make.Optionally, default manipulation region can be arranged in the side of graphic user interface, for example, left area or right half-court
Domain.
In an optional implementation manner, its method of determination is illustrated so that Object Selection region is rectangle as an example,
Such as it can be using the position of two touch points as two non-conterminous vertex of the first Object Selection range, i.e. two touch points
The line of position be located on the diagonal line of the first Object Selection range, to determine first pair according to the position of two touch points
As range of choice.Alternatively, then the line of the position of two touch points is located at Object Selection area when Object Selection region is round
The center of circle in domain, and its line is the diameter in Object Selection region, when Object Selection region is remaining shape, implementation
It is similar, this is repeated no more herein.
S102, according to Object Selection region, first object game object is chosen from least one game object.
Specifically, including at least one game object in graphic user interface, wherein Object Selection region defines figure
Partial region in user interface, it is determined that the game object in the first Object Selection region is first object game object.
In an alternate embodiment of the invention, first object game object can be used as the executing subject of a certain fictitious order.For example,
It can control the dynamic other targets of attack of first object game object.
Alternatively, first object game object can be used as the executing subject of a certain fictitious order.For example, can control first
The dynamic other targets of attack of target game object.
The game object selection method that the embodiment of the present disclosure provides, comprising: response acts on the multiple spot of graphic user interface
Touch control operation adjusts Object Selection area in graphic user interface according to the movement of at least two touch points of multi-point touch operation
The size in domain.According to Object Selection region, first object game object is chosen from least one game object.It is touched by multiple spot
At least two touch points for controlling operation determine Object Selection region in graphic user interface, and determine in Object Selection region
Game object is target game object, so as to avoid a wide range of screening when carrying out the selection of game object to game object
Gear promotes efficiency of selection fast and accurately to realize the selection at least one game object.
On the basis of the above embodiments, the game object selection method that the disclosure provides further include:
The initial position in Object Selection region is determined according to the initial position of at least one touch point of multi-point touch operation.
Wherein, when at least one touch point of multi-point touch operation is not moved also, each touch point is respectively positioned on respectively
Initial position (i.e. initial position of touch), need to provide Object Selection region in graphical user interfaces at this time, then accordingly
Object Selection region is located at corresponding initial position, in order to subsequent regulating object selection region.
In an optional implementation manner, Object Selection area can be determined according to the initial position of one of touch point
The initial position in domain, such as: the top left corner apex in setting Object Selection region is overlapped with the initial position of one of touch point,
Or the center in setting Object Selection region is located in one of the initial position etc. of place monitoring point.
It, can be true according to the initial position of two of them or more than two touch points in another optional implementation
Determine the initial position in Object Selection region, such as: Object Selection region is rectangle, in the line that two touch points can be set
Point is located at cornerwise midpoint of the first Object Selection range, or, it is assumed that Object Selection region is circle, then two touch points
The midpoint of line be located at the center of circle of the first Object Selection range, or the first Object Selection range be arbitrary polygon (such as
Regular octagonal, irregular hexagon etc.), circle, ellipse, sector etc. whens, implementation is similar, and details are not described herein again.
In an alternate embodiment of the invention, Object Selection region can be provided in the predeterminated position of graphic user interface, wherein in advance
If position can be preset according to actual needs, to reduce operation difficulty.
Object Selection area is arranged by the initial position of at least one touch point according to multi-point touch operation in the present embodiment
The initial position in domain, so that when multi-point touch operation does not have started, it is first determined there is the initial bit in Object Selection region
It sets, convenient for being adjusted accordingly later to Object Selection region, to improve the operating efficiency of game.
On the basis of the above embodiments, the game object selection method that the disclosure provides further include:
According to the initial position of at least two touch points of multi-point touch operation, the initial big of Object Selection region is determined
It is small.
Wherein, when at least one touch point of multi-point touch operation is not moved also, the equal position of at least two touch points
In respective initial position (i.e. initial position of touch), need to provide Object Selection region in graphical user interfaces at this time, then
Third selection region should also be corresponding with initial size, in order to the size of subsequent adjustment third selection region.
By taking two touch points as an example, such as the distance between initial position of two touch points can be regard as Object Selection
The catercorner length (or diameter length, long side length, width edge length etc.) in region, so that it is determined that Object Selection region is big
It is small, when determining the initial size in Object Selection region according to more than two touch points.
Such as it can be using each touch point as the vertex in Object Selection region, so that it is determined that Object Selection region is initial big
It is small, wherein determining that the implementation of the initial size in Object Selection region can be selected according to object according to the initial position of touch point
The shape design etc. for selecting region carries out actual selection, without limitation herein.
In alternatively possible implementation, the initial size in Object Selection region is preset value, wherein preset value
Size can be preset according to actual needs, and the initial size in Object Selection region is determined according to preset value, to drop
Low operation difficulty.
Object Selection area is arranged by the initial position of at least two touch points according to multi-point touch operation in the present embodiment
The initial size in domain, so that when multi-point touch operation does not have started, it is first determined have the initial big of Object Selection region
It is small, convenient for being adjusted accordingly later to Object Selection region, to improve the operating efficiency of game.
On the basis of the above embodiments, in the game object selection method provided the disclosure below with reference to Fig. 2 to Fig. 3
The implementation method of regulating object selection region is further discussed in detail, and Fig. 2 is that wherein an embodiment provides the disclosure
The interface schematic diagram one of game object selection method, Fig. 3 are the disclosure game object selection method that wherein an embodiment provides
Interface schematic diagram two.
In an optional implementation manner, the movement that two touch points are located remotely from each other is responded, graphic user interface is increased
The size in middle Object Selection region.
In another optional implementation, two touch point movements close to each other are responded, graphical user circle is reduced
The size in Object Selection region in face.
It is introduced respectively below with reference to Fig. 2 and Fig. 3:
Combine Fig. 2 that the implementation being located remotely from each other is introduced first, as illustrated in fig. 2, it is assumed that multi-point touch operation packet
Touch point 1 and touch point 2 are included, wherein georama is used to indicate the initial position of touch point 1 and touch point 2 before the movement,
Solid ball is used to indicate the position after touch point 1 and the movement of touch point 2, and as can be seen from Figure 2 two touch points are mutual
It is separate, the movement that two touch points are located remotely from each other is responded, the size in Object Selection region 201 in graphic user interface is increased.
Region indicated by dotted line in Fig. 2 is initial Object Selection region, and region indicated by solid line is after increasing
Object Selection region, it can be seen that the increase in Object Selection region, wherein according to the position of two touch points determine object select
The implementation for selecting the size and location in region can refer to the content introduced in above-described embodiment, repeat no more herein to this.
Secondly combine Fig. 3 that implementation close to each other is introduced, as shown in figure 3, wherein georama is for referring to
Show that the initial position of touch point 1 and touch point 2 before the movement, solid ball are used to indicate 2 movement of touch point 1 and touch point
Position afterwards responds two touch point movements close to each other, reduces third Object Selection region 301 in graphic user interface
Size.
Region indicated by dotted line in Fig. 3 is initial Object Selection region, and region indicated by solid line is after reducing
Object Selection region, it can be seen that Object Selection region reduce.In the present embodiment, Object Selection region can be formula area
Domain, can also be irregular area, the present embodiment to this with no restriction.
It in an alternate embodiment of the invention, such as can also be according to the mobile adjustment third selection region of more than two touch points
Size, by taking 4 touch points as an example, wherein 4 touch points can respectively as 4 vertex in the Object Selection region of rectangle,
The disclosure can according to the size of the mobile regulating object selection region of any amount touch point, implementation with above give an account of
What is continued is similar, and details are not described herein again, and the quantity of specific touch point can be set according to actual needs, does not do to this herein
Limitation.
Game object selection method provided in this embodiment, the movement being located remotely from each other by responding two touch points, increases
The size in Object Selection region in graphic user interface;Or the movement that two touch points of response are close to each other, reduce figure and uses
The size in Object Selection region in the interface of family.So as to quickly and easily by adjusting the position of touch point to realize to object
The adjustment of selection region avoids the blocking on a large scale to game object when carrying out the selection of game object, to promote player
Game experiencing.
On the basis of the above embodiments, in the game object selection method provided the disclosure below with reference to Fig. 4 to Fig. 5
The implementation method of first object game object is chosen further to be discussed in detail, Fig. 4 is that wherein an embodiment mentions the disclosure
The interface schematic diagram three of the game object selection method of confession, Fig. 5 are the selection of the disclosure game object that wherein an embodiment provides
The interface schematic diagram four of method.
In an optional implementation manner, it according to Object Selection region, chooses in Object Selection region at least
One game object is as first object game object.
In another optional implementation, according to Object Selection region, choose outside Object Selection region extremely
A few game object is as first object game object.
It is introduced respectively below with reference to Fig. 4 and Fig. 5:
Fig. 4 is combined to be illustrated the implementation of the game object in selected object selection region first, such as Fig. 4 institute
Show, altogether include 14 game objects in graphic user interface, wherein include 9 game objects in Object Selection region 401, then will
Game object in Object Selection region is identified in Fig. 4 with grey as first object game object.
It, can by choosing at least one game object being located in Object Selection region as first object game object
Realize the selection to particular range game object, quickly and effectively to provide the operating efficiency of game.
Secondly Fig. 5 is combined to be illustrated the implementation of the game object outside selected object selection region, such as Fig. 5 institute
Show, as first object game object, is identified positioned in Object Selection region 501 game object in Fig. 5 with grey,
Game object in Object Selection region is in unchecked state.
It, can by choosing at least one game object being located at outside Object Selection region as first object game object
Realize the selection to large range of game object, quickly and effectively by the way of exclusion to provide the operating efficiency of game.
In an alternate embodiment of the invention, it is corresponding between the movement between touch point and the size of the adjustment in Object Selection region
Preset ratio relationship, wherein preset ratio for example can be set to 1:2, or may be arranged as 1:1, in the present embodiment,
Preset ratio for example can proportionate relationship between pixel or preset ratio can also proportionate relationship between length.
In one possible implementation, it when carrying out game operation on the biggish terminal device of screen as user, examines
Operable to be limited in scope when considering user and passing through finger manipulation, then it is 1:2 that preset ratio, which for example can be set, to make
User can be realized by the movement between the touch point of small distance and largely adjust to Object Selection region, to keep away
Exempt from screen it is larger when user's operation range limitation.
In another optional implementation, when user carries out game operation on the moderate terminal device of screen,
It is 1:1 that preset ratio, which can be set, so that determining that the movement between touch point is directly equivalent to Object Selection region
Adjustment.
In another optional implementation, when user carries out game operation on the lesser terminal device of screen
(such as mini game machine, smartwatch), it is contemplated that the limitation of hardware device, then it is 1 that preset ratio, which for example can be set:
0.5, so that user can determine the Object Selection range needed on the terminal device of the small screen, it is smaller to avoid screen
When hardware device caused by operate limitation.
It will be understood by those skilled in the art that specific preset ratio can be selected according to actual needs, optional
Embodiment in, can be according to the size of screen, the determination preset ratio of adaptability, so that the selection of game object is not by hardware
The limitation of equipment promotes its flexibility.
Fig. 6 is the structural schematic diagram one of the disclosure game object selection device that wherein an embodiment provides.Such as Fig. 6 institute
Show, which includes: adjustment module 601 and selecting module 603.
Module 601 is adjusted, for responding the multi-point touch operation for acting on the graphic user interface, according to the multiple spot
The movement of at least two touch points of touch control operation, adjusts the size in Object Selection region in the graphic user interface;
Selecting module 602, for choosing first from least one described game object according to the Object Selection region
Target game object.
Device provided in this embodiment can be used for executing the technical solution of above method embodiment, realization principle and skill
Art effect is similar, and details are not described herein again for the present embodiment.
Fig. 7 is the structural schematic diagram two of the disclosure game object selection device that wherein an embodiment provides.Such as Fig. 7 institute
Show, the present embodiment is on the basis of Fig. 6 embodiment, further includes: determining module 703.
In a kind of possible design, the determining module 703, for according to the multi-point touch operation at least one
The initial position of touch point determines the initial position in the Object Selection region.
In a kind of possible design, the determining module 703 is also used to:
According to the initial position of at least two touch points of the multi-point touch operation, the Object Selection region is determined
Initial size.
In a kind of possible design, the initial size in the Object Selection region is preset value.
In a kind of possible design, the adjustment module 701 is specifically used for:
The movement that described two touch points are located remotely from each other is responded, Object Selection region in the graphic user interface is increased
Size.
In a kind of possible design, the adjustment module 701 is specifically used for:
The movement close to each other of described two touch points is responded, Object Selection region in the graphic user interface is reduced
Size.
In a kind of possible design, the selecting module 702 is specifically used for:
According to the Object Selection region, choose in the Object Selection region described at least one game object
As the first object game object.
In a kind of possible design, the selecting module 702 is specifically used for:
According to the Object Selection region, choose outside the Object Selection region described at least one game object
As the first object game object.
Device provided in this embodiment can be used for executing the technical solution of above method embodiment, realization principle and skill
Art effect is similar, and details are not described herein again for the present embodiment.
Fig. 8 is the hardware structural diagram that the game object that the embodiment of the present disclosure provides selects equipment, as shown in figure 8, this
The game object selection equipment 80 of embodiment includes: processor 801 and memory 802;Wherein
Memory 802, for storing computer executed instructions;
Processor 801, for executing the computer executed instructions of memory storage, to realize game pair in above-described embodiment
Each step as performed by selection method.It specifically may refer to the associated description in preceding method embodiment.
Optionally, memory 802 can also be integrated with processor 801 either independent.
When memory 802 is independently arranged, which further includes bus 803, for connecting the memory 802 and processing
Device 801.
The embodiment of the present disclosure also provides a kind of computer readable storage medium, stores in the computer readable storage medium
There are computer executed instructions, when processor executes the computer executed instructions, realizes game object selection as above equipment institute
The game object selection method of execution.
In several embodiments provided by the disclosure, it should be understood that disclosed device and method can pass through it
Its mode is realized.For example, apparatus embodiments described above are merely indicative, for example, the division of the module, only
Only a kind of logical function partition, there may be another division manner in actual implementation, for example, multiple modules can combine or
It is desirably integrated into another system, or some features can be ignored or not executed.Another point, it is shown or discussed it is mutual it
Between coupling, direct-coupling or communication connection can be through some interfaces, the INDIRECT COUPLING or communication link of device or module
It connects, can be electrical property, mechanical or other forms.
The above-mentioned integrated module realized in the form of software function module, can store and computer-readable deposit at one
In storage media.Above-mentioned software function module is stored in a storage medium, including some instructions are used so that a computer
Equipment (can be personal computer, server or the network equipment etc.) or processor (English: processor) execute this Shen
Please each embodiment the method part steps.
It should be understood that above-mentioned processor can be central processing unit (English: Central Processing Unit, letter
Claim: CPU), can also be other general processors, digital signal processor (English: Digital Signal Processor,
Referred to as: DSP), specific integrated circuit (English: Application Specific Integrated Circuit, referred to as:
ASIC) etc..General processor can be microprocessor or the processor is also possible to any conventional processor etc..In conjunction with hair
The step of bright disclosed method, can be embodied directly in hardware processor and execute completion, or with hardware in processor and soft
Part block combiner executes completion.
Memory may include high speed RAM memory, it is also possible to and it further include non-volatile memories NVM, for example, at least one
Magnetic disk storage can also be USB flash disk, mobile hard disk, read-only memory, disk or CD etc..
Bus can be industry standard architecture (Industry Standard Architecture, ISA) bus, outer
Portion's apparatus interconnection (Peripheral Component, PCI) bus or extended industry-standard architecture (Extended
Industry Standard Architecture, EISA) bus etc..Bus can be divided into address bus, data/address bus, control
Bus etc..For convenient for indicating, the bus in illustrations does not limit only a bus or a type of bus.
Above-mentioned storage medium can be by any kind of volatibility or non-volatile memory device or their combination
It realizes, such as static random access memory (SRAM), electrically erasable programmable read-only memory (EEPROM), erasable programmable
Read-only memory (EPROM), programmable read only memory (PROM), read-only memory (ROM), magnetic memory, flash memory,
Disk or CD.Storage medium can be any usable medium that general or specialized computer can access.
Those of ordinary skill in the art will appreciate that: realize that all or part of the steps of above-mentioned each method embodiment can lead to
The relevant hardware of program instruction is crossed to complete.Program above-mentioned can be stored in a computer readable storage medium.The journey
When being executed, execution includes the steps that above-mentioned each method embodiment to sequence;And storage medium above-mentioned include: ROM, RAM, magnetic disk or
The various media that can store program code such as person's CD.
Finally, it should be noted that the above various embodiments is only to illustrate the technical solution of the disclosure, rather than its limitations;To the greatest extent
Pipe is described in detail the disclosure referring to foregoing embodiments, those skilled in the art should understand that: its according to
So be possible to modify the technical solutions described in the foregoing embodiments, or to some or all of the technical features into
Row equivalent replacement;And these are modified or replaceed, each embodiment technology of the disclosure that it does not separate the essence of the corresponding technical solution
The range of scheme.
Claims (13)
1. a kind of game object selection method, applied to the mobile touch control terminal that can render graphic user interface, the figure is used
Family interface includes at least one game object characterized by comprising
Response acts on the multi-point touch operation of the graphic user interface, according at least two touchings of the multi-point touch operation
The movement for controlling point, adjusts the size in Object Selection region in the graphic user interface;
According to the Object Selection region, first object game object is chosen from least one described game object.
2. the method according to claim 1, wherein the method also includes:
The initial of the Object Selection region is determined according to the initial position of at least one touch point of the multi-point touch operation
Position.
3. the method according to claim 1, wherein the method also includes:
According to the initial position of at least two touch points of the multi-point touch operation, the initial of the Object Selection region is determined
Size.
4. the method according to claim 1, wherein the initial size in the Object Selection region is preset value.
5. the method according to claim 1, wherein at least two touchings according to the multi-point touch operation
The movement for controlling point, adjusts the size in Object Selection region in the graphic user interface, comprising:
The movement that described two touch points are located remotely from each other is responded, the big of Object Selection region in the graphic user interface is increased
It is small.
6. the method according to claim 1, wherein at least two touchings according to the multi-point touch operation
The movement for controlling point, adjusts the size in Object Selection region in the graphic user interface, comprising:
The movement close to each other of described two touch points is responded, the big of Object Selection region in the graphic user interface is reduced
It is small.
7. the method according to claim 1, wherein described according to the Object Selection region, from it is described at least
First object game object is chosen in one game object, comprising:
According to the Object Selection region, choose in the Object Selection region described at least one game object conduct
The first object game object.
8. the method according to claim 1, wherein described according to the Object Selection region, from it is described at least
First object game object is chosen in one game object, comprising:
According to the Object Selection region, choose outside the Object Selection region described at least one game object conduct
The first object game object.
9. the method according to claim 1, wherein at least two touch point includes the first touch point and the
The distance between initial position of two touch points, first touch point and second touch point is less than threshold distance.
10. the method according to claim 1, wherein at least two touch point include the first touch point and
The initial position of second touch point, first touch point and second touch point is located at default manipulation region.
11. a kind of game object selection device, applied to the mobile touch control terminal that can render graphic user interface, the figure is used
Family interface includes at least one game object characterized by comprising
Module is adjusted, for responding the multi-point touch operation for acting on the graphic user interface, is grasped according to the multi-point touch
The movement at least two touch points made, adjusts the size in Object Selection region in the graphic user interface;
Selecting module, for choosing first object to swim from least one described game object according to the Object Selection region
Play object.
12. a kind of game object selects equipment characterized by comprising
Memory, for storing program;
Processor, for executing the described program of the memory storage, when described program is performed, the processor is used for
Execute the method as described in any in claims 1 to 10.
13. a kind of computer readable storage medium, which is characterized in that including instruction, when run on a computer, make to succeed in one's scheme
Calculation machine executes the method as described in any in claims 1 to 10.
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