CN109963626A - The computer-implemented system and method to play - Google Patents

The computer-implemented system and method to play Download PDF

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Publication number
CN109963626A
CN109963626A CN201580085441.9A CN201580085441A CN109963626A CN 109963626 A CN109963626 A CN 109963626A CN 201580085441 A CN201580085441 A CN 201580085441A CN 109963626 A CN109963626 A CN 109963626A
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computer
entrant
match
score
implemented
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乔治·鲁法埃尔
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0616Means for conducting or scheduling competition, league, tournaments or rankings
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/34Betting or bookmaking, e.g. Internet betting
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0605Decision makers and devices using detection means facilitating arbitration
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0669Score-keepers or score display devices
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/3288Betting, e.g. on live events, bookmaking

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  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Engineering & Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Human Computer Interaction (AREA)
  • Marketing (AREA)
  • Human Resources & Organizations (AREA)
  • Economics (AREA)
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  • Tourism & Hospitality (AREA)
  • Physics & Mathematics (AREA)
  • General Business, Economics & Management (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

A kind of the method implemented by computer to play, it wherein competes and is carried out between multiple entrants, the match includes a point match bout, and wherein about point match of any specific bout by random effect EventSelect, entrant executes a point match according to the rule of point match, each entrant has unique identifier, the parameter of relative performance's ability of unique identifier and definition entrant is saved in computer storage together, and this method includes the following steps: that multiple judging panels score to the multiple entrants for executing every point of match;In the computer-implemented Marking apparatus that judging panel connects score typing by data communication network;And the score is transmitted to central computer, and substantially simultaneously show the score over the display.

Description

The computer-implemented system and method to play
Technical field
The present invention relates to it is playing, within the entirely match duration scoring of comparison race into row and final determination The computer-implemented system and method for victor.The system and method include open display as a result, seeing viewer The process watched the match.
Background technique
Since the dawn of human civilization, person-to-person boxing match, free-fighting match and other various Wushu competitions always into Row, and this match is attractive to the public as a kind of entertainment form.Over time, it competes between individual Recreational value has dramatically increased.
With match amusement in terms of commercial value increase, the commercial value of the result of this event also increased, and And represent important industry at present.
Compared with having the almost event of definitive result, the event of the unpredictability with higher degree can have attraction Power.
Wherein only there are two fistfight personnel and the ability or technical ability of the personnel that grapple is known typical boxing or force In art match, the possible outcome of match is predictable.
The another aspect for reducing the match of probabilistic degree is the degree of specialization of entrant.Entrant is only required to It executes limited set of actions or is limited to specific active set, then the result of any particular game all has higher degree Certainty, because usually most skilled individual can win in terms of required limited activity or set of actions.
If active set or set of actions that entrant is required increase, the certainty for the result competed is reduced, Because individual is less likely to keep the ability of high level on wide active set or set of actions.As a result it is increased not Certainty is possible to generate biggish Spectator interest.
It loses interest however, probabilistic degree is excessively increased and will lead to viewer to the match.
In addition, in order to create the increased condition of uncertainty of wherein result of the match, be related to complicated planning, processing and The requirement of information is received and propagated in a manner of rapid and is effective before match and during match.
Summary of the invention
According to one aspect, the present invention provides a kind of the method implemented by computer to play, wherein competing multiple It is carried out between entrant, which includes a point match bout, and wherein about point match of any special bout by random effect thing Part selection, entrant execute a point match according to the rule of point match, and each entrant has unique identifier, unique identifier It is saved together in computer storage with the parameter for the relative performance's ability for defining the entrant, this method includes following steps Rapid: multiple judging panels (judge, judge, referee) score to the multiple entrants competed in every point of match, and judging panel will In the computer-implemented Marking apparatus that score typing is connected by data communication network, and to central computer transmit the score And the score is substantially simultaneously shown over the display.
On the other hand, the computer-implemented system that the present invention provides a kind of to play between multiple entrants System, wherein entrant competes in a series of point of match bout and point match is by random effect EventSelect, which includes: meter Calculation machine memory storage device, computer storage storage equipment include the entrant of unique identification and store about each The corresponding data of relative performance's ability of entrant;Multiple computer-implemented Marking apparatus, it is multiple computer-implemented to comment Subset is operated by multiple judging panels respectively;Data communication network, during which is connected to computer grading module Entreat computer;The Marking apparatus can be operated to receive the score by judging panel's typing, and be counted via data communication network to center Calculation machine transmits the score;And the display of the computer operation is connected to central computer and can operate to show by more The score that the sum of a judging panel's typing is transmitted from data communication network to central computer.
In embodiments, entrant is fistfight personnel, and competing includes point match such as boxing, free-fighting or mixing Wushu.Random effect is thrown by coin and is generated, and the entrant to win in coin throwing is point match choosing of second leg Select fistfight style.According to the analysis of relative performance's ability to each fistfight personnel, to fistfight, personnel are matched, the analysis bag It includes relative to the analysis in each alternative point match to relative performance's ability of each fistfight personnel.Cause each fistfight people The matched computer analysis of the ranking of member and the personnel that grapple also may include a fistfight personnel battle in fistfight The prediction or statistical estimate for a possibility that other fistfights personnel are succeeded.
In another embodiment, three independent judging panels is specified to operate Marking apparatus during each bout and carry out real When score, and by the score typing Marking apparatus.Score is dynamically transmitted to center from Marking apparatus by data communication network Computer, and the central computer can dynamically show judging panel's score between dividing the competition term, or collected at the end of point match Score is shown.
In embodiments, initially lattice can be selected by the computer analysis of relative performance's ability to fistfight personnel Bucket personnel, computer analysis may include parameter such as experience, weight, height, including before the position competed before Fistfight record.It is updated in real time according to by the score in their respective computer-implemented Marking apparatus of multiple judging panel's typings The statistical likelihood that one fistfight personnel is succeeded relative to other fistfights personnel, and a fistfight personnel are relative to other The statistical likelihood that fistfight personnel are succeeded can be with real-time display over the display.
On the other hand, the present invention provides a kind of based on computer-implemented Marking apparatus defined above and center The computer instruction code of calculation machine, when implemented, the computer instruction code execute Marking apparatus and central computer The step of method that face defines.
Detailed description of the invention
It is included in the description and the attached drawing formed part of this specification shows several implementations of the invention Scheme, and embodiment for explaining the present invention together with the description, in which:
Fig. 1 is the schematic diagram of the system for generally illustrating system unit of embodiment according to the present invention;
Fig. 2 is to be described in detail according to involved in the match of Fig. 1 embodiment the step of and the process of the time of step Figure;
Fig. 3 be described in detail according to being inputted in the match element of the embodiment of Fig. 1 and Fig. 2 and event information system and The schematic diagram of relationship between output information;
Fig. 4 is the event information system being described in detail in the embodiment according to Fig. 1, Fig. 2 and Fig. 3 and allows to propagate In event information system between the component of the information of typing and capture relationship schematic diagram;
Fig. 5 is the schematic diagram of the system unit of alternative embodiment according to the present invention;And
Fig. 6 is the schematic diagram of the method and step of embodiment according to the present invention;
Specific embodiment
Of the invention is described in detail below referring to attached drawing.Although description includes illustrative embodiment, other realities What the mode of applying was possible to, and without departing substantially from the spirit and scope of the present invention the case where can to described embodiment into Row changes.In the conceived case, make to be referred to identical reference in description in all embodiments and then Identical component.
" war (Battle for the Crown) of imperial crown " embodiment system and method
Fig. 1 is schematic diagram, which generally depicts system element and information for the game is transferred to race information system System (2) neutralizes the mode propagated from the event information system.This information include but is not limited to judge score (4), statistics (6), Race operates (8) and audience feedback (10), collects this information from one or more match or point match and by private Have or public network on transmission information by this data input event information system (2).Then again in public or privately owned net This information is propagated to various information consumers on network, which includes but is not limited to broadcaster (broadcaster, advertising company) (12), company (14), application program (16) (such as mobile applications and webpage) and Display (18).The target of " war of imperial crown " match is to find outstanding entrant in fight regulation range, the fight regulation Including but not limited to boxing, free-fighting and the movement of various martial arts fightings.
Fig. 2 is depicted match (20), which is at least two fistfight personnel (or entrant) (22,24) competitions with determination The event of victor.The information collected from match (20) is then logged in event information system (2), the event information system packet It includes and one or more computer applied algorithms of the information about each match and whole races is provided.
The match carries out between two entrants in five jiaos of cages (as shown in Figure 2), initially by based on to such as two The calculating of fistfight record and the position or one or more attributes such as weight and height competed before before the entrant of position Machine is analyzed to select two entrants.As Fig. 3 flow chart in it is discribed, entrant compete five plays, each play Continue to be followed by the two-minute break time in three minutes.Before each bout, fistfight style is by the ginseng won in coin is thrown Match person's selection.Fight is scored by referee's ruling and the group (panel, expert group) that is made of three judging panels, and three By score typing event information system (2), this will be discussed further below judging panel.In embodiments, match is limited to apprentice Three kinds of styles of hand fistfight, including boxing, free-fighting or mixing wushu, each of these kind constitutes point match and by for every The rule of kind style manually grappled restricts.Therefore, match can be made of one or more points of matches or bout, and competing can To be a part of wide competition or race, wherein entrant competes in a series of match, in a group entrant A final victor is determined in the middle.
Divide (out by each bout full marks 10 to the group of all experienced three judging panels composition of the fight of all styles Of 10) scoring determine match victor.If match has carried out five whole bouts, there is highest cumulative point Entrant be considered as victor.It is in entrant because injured or knock down in the event that cannot be further continued for, it stop play and declares Cloth other side entrant is the victor of the match.Winning contestant carries out to the last remaining entrant's quilt in race Coronation is race champion.In entire match, match score is entered into system simultaneously, so that entrant is by the numerical value of triumph Probability can be adjusted and it can obtain the public of viewing, to keep the interest and participation of viewer.
Balance the uncertainty of match
In order to improve the unpredictability of result of the match, strategy and opportunity are vital.Therefore, entrant is initially led to Computer analysis is crossed to select and be matched according to various marks such as fistfight ability, weight and height.This allows to see Whom the person of seeing will be that fistfight victor makes " valid (educated, base based on the feature of two matched entrants about In knowledge, according to certain experiences) conjecture ", and make their selection.
By requiring entrant that fistfight style is selected to generate further interest, wherein the selection is given throws in coin Throw the entrant of middle triumph.It will be understood that after this initially matches entrant, it is desirable that selection fistfight style can generate Uncertain and interest, this is likely to cause the participation of viewer, to generate increased income.
In order to generate other income, permit viewer compete carry out when, according to carrying out various points of Games-time in real time And the scoring for being simultaneously broadcast to or being otherwise broadcast to viewing spectators comes it is further proposed that they think to win Entrant.
Further interest and viewer's participation can by allow the member of the public compare race into row score and incite somebody to action It is generated on data inputting to event information system.This will require to provide access event information system (2) for member and by information Special delegated authority in the typing event information system.As described in detail in the flow chart of Fig. 4, access is by using centre For application program come what is obtained, which is such as " war of imperial crown " application-specific (26) such as mobile application journey Sequence or webpage, information of the intermediate application program cache from event information system (2) and thereby the reduction traffic, and provide Another level of abstraction relative to Computer Architecture.The advantage of doing so is that allow the access to event information system (2) and Load applied to the event information system carries out height control and management.
Also it will be understood that created in result of the match incremental uncertainty obtain it is following between the two Balance: increase the uncertainty of match;Viewer is set to keep enough participations simultaneously.
Event information system
In order to support " war of imperial crown " match or point match and whole races, it is desirable that event information system allows each side such as wide Broadcasting device is reacted rapidly and essentially simultaneously when match carries out and changes.It will be understood that lacking this germline In the case where system, reaction in real time or substantially simultaneously is impossible.
The importance of event information system of the invention be by it is accurate and timely in a manner of quickly collect information for the game and And the ability of information for the game is propagated to all interested parties.About this, it will be appreciated that in traditional fighting games, as a result It is collected and is spread manually with appraisal result.Due to the quick essence of " war of imperial crown " race, race is collected and propagated manually Information is clearly to be insufficient for the demand of allegro competition.
Event information system is related to providing one or more computer application journeys of information to interested/authorized party or user Sequence.It is visiting that these interested/authorized parties or user pass through the sequence of user interface that can be operated on public or private network Ask system.It include information, score and the statistics of match judging panel, viewing spectators, race operator and the expert that grapples from each provenance It can be entered into system and keep on the database.Pass through sequence of user interface or equipment --- including but not limited to move Mobile phone, recording equipment, iPad, tablet computer or can adapt to information input and be connected to event information system any other Electronic equipment --- database can be accessed on public or private network.
Data and information
It can include but is not limited to by system acquisition and the information of propagation:
Race information
Entrant's information
Place information
Information for the game
Race statistics
The numerical value probability of result of the match
Spectators and expert feedback, score and opinion
Judging panel's score
Result of the match
Information can be the form of structural data or abundant content such as video, sound and image recording.
System unit and computer applied algorithm are associated with event information system.
System integrity is very important for ensuring to permit only authorized access system.Therefore, the system is excellent Selection of land provides following characteristic:
Safety: event information system is protected using professional standard characteristic, and should only allow access and typing From authorization personage/system data.
As a result issue: control and arrange publication result of the match and information for the game time be it is vital, to ensure Unjustified enrichment is not provided for either party.
Audit and record: system includes what user identifier, access time and user requested by capturing detailed record All access to system are tracked and recorded to information.This will allow audit and investigate it is in need occur when.
In embodiments, which supports the friendship of " system to system " on private or public network such as internet Interaction;That is, the system provides information to other systems, which is that such as broadcaster uses but lacks The public of weary special delegated authority those of can not access system.
System access is provided by application programming interface (API) or data interchange format, wherein system to system Reciprocation is occurred by an interface, which allows another system to access event information system, obtain needed for information and typing Information.It is well known that the access of system to system is related to two systems (for example, broadcaster system and event information system), For the two systems by being connected to the network, which promotes the transmission of information between two systems.
System access establishes " flexible connection " with event information system by typing voucher such as username and password come real Existing.Once having built up flexible connection, system is by solicited message, then from event information system solicited message.For example, broadcast Device can request race statistics, and once typing request, if that having arranged and having authorized this information Publication, then event information system will handle the request and provide statistics.
Wherein user such as the member requests of administrator, judging panel and the public access in the case where, the system also allow through The personal visit event information system of authorization.
Event information system is also required to management and administration feature, to allow race organizer to control the system.Management and Operating function includes the typing of the access of personal user's system, master data or master data, the time of the various information publications of control, prison It controls system performance and carries out information audit.
Compared with customization, system in the preferred embodiment uses business industry & solution, especially cloud infrastructure. Cloud infrastructure provides two crucial benefits: (i) minimum Capital expenditure early period and realization timetable, and (ii) processing The ability on peak and low ebb when system uses, and when avoiding not playing it is idle during waste the energy of infrastructure Power.
The system can also be restored using offer in the case where being likely to occur any unexpected circumstances and problem and " failure The contingency plan and strategy of transfer " system.
The purposes of the event information system of embodiment according to the present invention
Event information system allow personal user and other systems in a manner of rapidly and reliably and event information system into Row reciprocation, with permission easily captures in real time and essentially simultaneously when competing and carrying out, Menaphtame is compared in update and propagation Breath.
Race organizer supplements broadcast and popularization using digital application such as website and mobile telephone application Race." rear end " of these application programs is docked with event information system, watches spectators to allow data dissemination and also allow Their feedback is provided.This " rear end " application program accesses event information system by system to system interface.
Each stage of " war of imperial crown " embodiment is described below.
Entrant's selection
Once having selected for a group entrant, their details will be passed through by contest organizer in public network On be connected in the user interface typing event information system of event information system.In addition to each entrant expressive ability and The related data of history, this details include physical trait such as height and weight.These details are used to generate Statistics can be propagated to the viewing public before " war of imperial crown " race starts.
At this point, accredited members in the viewing public details based on entrant and can be broadcast to their match system Meter data proposes result of the match.It is this to propose to pass through several user interfaces by phone or by conventional " sales counter " agency --- packet Include mobile telephone application or match website --- Lai Zhihang.
Entrant's matching
Event information system is related with the physical trait of each entrant and track record based on the typing system before Data enter fistfight to match two entrants.Information about matched entrant is propagated to the public of viewing, viewing The public be given the other chance of the entrant that proposition may win the game at the moment.
It is thrown by coin and determines fistfight style
Before match between two matched entrants starts, thrown before each bout or point match using coin To determine fistfight style.Based on race rule, referee requires " positive (head) " or " back side of entrant's selection coin (tail) ", then coin is thrown to aerial.Then, the entrant that correctly selection coin throws result is given selection bout The chance for style of grappling, bout fistfight style are selected from boxing, free-fighting or mixing wushu or safe fist.Once having selected Fistfight style is selected, and the information has been logged event information system and the one or more by being connected to information race system Display system propagates to the public of viewing, then the public watched is given the another of the entrant that proposition may win the game at the moment Outer chance.
Point match or bout
As described earlier, match is carried out as a series of point of match or bout.In one embodiment, entrant is competing Five plays are striven, each play continues to be followed by the two-minute break time in three minutes.Before each bout, fistfight style by The entrant to win in coin throwing selects and wrestles by referee's ruling.Note when competing progress, in expert and spectators Volume member also can such as be connected to website or the mobile telephone application of event information system by user interface to provide Feedback.It will be understood that the characteristic further assists to generate viewer's interest and participation.
The judge of match
During match, the score that at least three judging panels record them in the electronic device, and the score passes through safety Interface is uploaded to event information system.Substantially while competing progress, the spectators of broadcaster and viewing can be obtained The score, to keep the interest and participation of viewer.Real-time ratio based on judging panel's score and any additional relevant information Match statistics is also captured and such as grapples expert by people and the addressable safe interface of statistician is uploaded to race information System.
In one embodiment, event information system can also pass through various digital platforms such as mobile phone and plate Computer application program captures feedback, fistfight expertise and the score of spectators of viewer.It will be understood that the arrangement Target be enhancing viewing experience, to improve the interest and participation of viewer.
In order to increase and/or keep the participation of viewer, race statistics data and information pass through interface continuously And essentially simultaneously it is uploaded to event information system.Pass through various means --- including Live Audio, social media, mobile electricity Words application program, match website and place display --- information for the game and statistics are shown to the spectators of viewing, Place display includes the TV screen combined vision with the information from event information system to notify to place spectators Curtain and scoreboard.
It will be understood that (including being related to the step before race starts during each stage described above of race Suddenly), event information system continuously more new information, to change the numerical value probability of entrant's triumph and keep viewer's Interest and participation.Therefore, the one or more entrants to be won the game by the possibility that the public watched proposes are in entire race In be dynamic, and in response to continuously updating in event information system and being broadcast to the public of viewing rapidly Information.
System according to alternative embodiment of the invention
The system for describing alternative embodiment according to the present invention now with reference to Fig. 5.The figure provides the system Schematic diagram, wherein central processing unit and backup computer (105) are operably coupled to various digital devices, for receive with Score relevant data of the fistfight personnel before match and/or in match.Particularly, central processing unit (105) is operationally It is connected to following: the Marking apparatus (110) operated by one or more independent judging panels;Computer Marking apparatus (115);By the neck The Marking apparatus (120) of Independent Expert's operation in domain and/or the digit score equipment (125) operated by registering audience membership.
In one embodiment, the digital input equipment (115) for the data input from computer is related to calculating Machine analysis system, the Computerized analysis system receive indirect with the fistfight related data of personnel and coming half year on the scene before match The fractional data from judging panel is received as input, and the possibility won in play about one or other fistfights personnel is provided " computer forecast " of property.
Central processing unit (105) is also operable to be connected to result of the match subsystem (130), and in play (point match) During interior and on the scene time, data are transmitted between central processing unit (105) and result of the match subsystem (130), to be used for Result and triumph are reported to viewer when play and/or end of match.Before play between fistfight personnel and during play The score information of collection is provided to other broadcast TV/ interconnection net system (135), for the match between fistfight personnel Before with the score information is shown and reported during match.
In the embodiment of Fig. 5, central processing unit (105) is also operable to be connected to computer matching subsystem (145), which, which matches between entrant and provide a fistfight personnel during match, defeats other fistfights The first calculated of demographic's possibility.Computer match subsystem (145) operationally with participant's registration subsystem (140) Connection, participant's registration subsystem receive the details of participant's registration, and in the details for receiving registration pair The data of submission are analyzed, and provide the initial ranking compared with another entrant of all registration entrants, are made To be initially entered to computer program, for determining the statistics ranking between fistfight personnel.
Participant's registration subsystem (140) is operably coupled to several external subsystems, to be used to receive log-on data, The log-on data include DTV subsystem (150), mobile phone/iPad subsystem (155), portable computer (160), Calculating equipment (65), magnetic card subsystem (170) including tablet computer and/or smart phone with suitable computer software, Interconnect the computer subsystem (180) of net system (175) and resident (host, boarding) in " cloud ".
Purposes according to alternative embodiment of the invention
The schematic diagram of the method for embodiment according to the present invention is provided referring to Fig. 6.This method is in step 185 and step Start at 190, and entrant and participant according to scheduled format online registration and are assigned unique identifier.The party Method then proceedes to step 195, wherein analysis is unique identifier of participant's distribution of each entrant and registration, and Entrant is matched according to entrant's relative ability, is then calculated for each entrant and entrant is in all accredited competitors Whole competitions in a possibility that winning related statistical likelihood.
At step 200, select entrant with competing in each bout of scheduled time and point match in scheduled place It strives.This method then proceedes to step 205, and wherein referee notifies the rule of match to entrant, and it includes random for throwing Unique coin of result event.At step 210, when throwing coin, one or the other judgement in entrant is invited (call) judgement is thrown, and at step 215, and the victor that coin is thrown determines the wind of first leg (play) point match Lattice.This method then proceedes to step 220, wherein the first of Class1 point match fight, and point match at the end of, this method into Row arrives step 245, wherein announcing that a point match terminates, and this method proceeds to step 250, wherein commenting by multiple independent judging panels Point result determines victor.
Play is preferably scored by three or more independent judging panels, and every independent judging panel operates computer-implemented scoring Equipment and entire period typing score in each play.Score information passes through scoring of the data communication network from each judging panel Equipment is transmitted to central computer dynamically and in real-time, which analyzes judging panel's score and according to judging panel point Number and the data related with relative performance's ability of each fistfight personnel that store before calculate each fistfight personnel at this The statistical likelihood of secondary middle triumph.The update meter for the statistical likelihood that each fistfight personnel win in the play and/or match It calculates and is indicated on display in the end of calculating one, to provide with each fistfight personnel to the viewer of display in the play And/or the related up-to-date information of variation for the counting statistics possibility won in match.In a special embodiment, than The analysis and calculating of the possible outcome of match include the input of the expert in the field of audience membership and/or invitation from registration, The audience membership of the registration can also provide scoring input by the operation of computer-implemented Marking apparatus.Marking apparatus can To include the mobile phone for executing computer instruction code appropriate to receive and transmit score.
At step 255, central computer system determines the victor of the play, and not yet wrestles in other play In the case where, whole victors are not announced, and this method proceeds to step 260, wherein announce the victor of the play, with After be the time of having a rest, this method proceeds to step 205 after the time of having a rest, wherein referee again to entrant notify advise Then and throw unique coin.
As previously mentioned, this method continues through step 210 and 215, but in entrant in second leg point match In the case where competition, this method proceeds to 225 from 215.In general, this method is from step when competing in the match of third bout point 215 proceed to 230, and in other embodiments, this method can proceed to step 240 from step 215, wherein starting other times Close a point match.Under any circumstance, once a corresponding point match terminates, this method proceeds to step 245 and step 250.Last In the case that point match is over, whole victor that is determining at step 255 and announcing the match.
In the preferred embodiment of the present invention, central computer receive from viewer to being considered as that list may be won The selection of the entrant of a play and/or entire any other aspect competed or competed.In a preferred embodiment, it calculates Each entrant statistical likelihood for winning in the match of current play and/or whole, and at the scene in real time by result Display is over the display.Depending on being logged in corresponding Marking apparatus and being transmitted to central calculating by data communication network Machine to be input for calculating judging panel's score of the statistical likelihood won about each fistfight personnel, entrant play and/ Or the statistical likelihood won in match changes.
In a special embodiment, match carries out in five weight groups (division, grouping, subregion), That is, lightweight, the entrant including being up to 61 kilograms;Welterweight, the entrant including being up to 67 kilograms; Middleweight, the entrant including being up to 72 kilograms;Light heavyweight, the entrant including being up to 79 kilograms;With Heavyweight, including 90 kilograms or more of entrant.Entrant preferably dresses multi-functional eight ounces of fistfight gloves and face The suitable clothes of color, so that viewer can distinguish them by the color for personnel's clothes of grappling.In addition to multi-functional eight ounces Fistfight gloves, fistfight personnel also preferably dress troublesome band, leg mat, kick boots and protective helmet.
In embodiments, match multiplies 20 feet having a size of 20 feet in inside and external dimensions is 23 feet and multiplies 23 feet Standard boxing ring occur.
When match starts and then the fistfight style of play selects, play starts, and authorizes each ginseng by judging panel Match person's branch, the branch are consistent with the code of entrant's selection manually grappled won in coin throwing.
In a preferred embodiment, victor is determined by the branch that independent judging panel authorizes, and independent judging panel authorizes each ginseng The score of 50 branch of match person's full marks, such as by the code of the unarmed fistfight style for each specific play selection (code, criterion, Rule) it determines.For example, every independent judging panel will be come with ten branch of full marks to every in the case where selecting to box for specific play A bout scores, and ten branches are authorized and are used as the entrant of the victor of the bout In the view of them.The bout Nine branches will be awarded in loser, unless they go down during the bout, they can just receive eight branches.For the play Manually each violation of fistfight style rule, referee can deduct one branch of highest, beat wherein this violation includes that waist is lower Hit (low-blow, low latitude strike).In the described embodiment, the branch for the highest numerical value that fistfight personnel can obtain is Every 50 branch of judging panel, the highest point total from three independent judging panels are 150 branches.
In a preferred embodiment, if judging panel can not determine the victor of play, two lattice of the play Ten branches are awarded in bucket personnel.Announce that the scoring of draw and other two judging panels and other side determine a wherein judging panel occurs In the case that the nonuniformity of conflict determines, then referee can require additional play, to mention for two decisive struggle personnel The last victor of the match is determined for additional scoring opportunity.
In embodiments, in the case where referee announces draw, the match of the whole can be declared as draw.
Without departing from the scope of the invention, further advantages and improvements can be made to the present invention.Although existing The present invention is described in most practical and preferred embodiment, it will be recognized that can make within the scope and spirit of this invention It changes out, which is not limited to details disclosed herein and should be endowed the full scope of claim and any With all equivalent systems, method and computer instruction code.
Unless the context requires otherwise, in this specification and the appended claims full text, word " including (comprise) " and variant such as " including (comprises) " and " including (comprising) " will be understood as implying packet It includes stated entirety or step and perhaps the group of entirety or step but is not excluded for any other entirety or step or entirety or step Rapid group.
It is not to any reference of the prior art in the present specification and is also not construed as recognizing or any suggestion should A part of prior art formation common knowledge.

Claims (20)

1. a kind of the method implemented by computer to play, wherein the match carries out between multiple entrants, the ratio Match includes a point match bout, and wherein about point match of any specific bout by random effect EventSelect, entrant's root This point match is executed according to the rule that this point is matched, each entrant has unique identifier, and unique identifier and definition should The parameter of relative performance's ability of entrant is saved in computer storage together, and the method includes the following steps:
Multiple judging panels score to the multiple entrants for executing every point of match;
In the computer-implemented Marking apparatus that the judging panel connects score typing by data communication network;And
The score is transmitted to central computer, and substantially simultaneously shows the score over the display.
2. the method implemented by computer according to claim 1, wherein the match includes any one in following points of matches Kind is a variety of:
Boxing;
Free-fighting;And/or
Mix wushu.
3. according to claim 1 or the method implemented by computer as claimed in claim 2, wherein the random effect event is logical Cross the generation of throwing two sides coin.
4. the method implemented by computer according to any one of the preceding claims, wherein according to each entrant's The analysis of relative performance's ability matches the entrant.
5. the method implemented by computer according to any one of the preceding claims, wherein cause to each entrant's It ranking and an entrant is generated to the analysis of the matched computer of entrant fights other entrants and be succeeded A possibility that statistical estimate.
6. the method implemented by computer according to any one of the preceding claims, wherein the judging panel is in each bout In the Marking apparatus that period in real time implements score input computer.
7. the method implemented by computer according to any one of the preceding claims, wherein the data communication network will Score is dynamically transmitted to the central computer from the multiple Marking apparatus operated by multiple judging panels.
8. the method implemented by computer according to any one of the preceding claims, wherein another to entrant's battle The analysis of relative performance's ability of one entrant includes one of parameters described below or a variety of:
Experience;
Weight;
Height;
Fistfight record before;And/or
The position competed before.
9. the method implemented by computer according to any one of the preceding claims, wherein according to by the multiple judging panel Score in their respective computer-implemented Marking apparatus of typing updates an entrant relative to another competition in real time The statistical likelihood that person is succeeded.
10. the method implemented by computer according to claim 9, wherein display in real time a competition over the display The statistical likelihood that person is succeeded relative to another entrant.
11. a kind of computer-implemented system to play between multiple entrants, wherein the entrant is a series of It is competed in point match bout, and described point of match be by random effect EventSelect, the system comprises:
Computer storage stores equipment, and the computer storage storage equipment includes entrant and the storage of unique identification The corresponding data of relative performance's ability about each entrant;
Multiple computer-implemented Marking apparatus, the multiple computer-implemented Marking apparatus are operated by multiple judging panels respectively;
The Marking apparatus is connected to central computer by data communication network, the data communication network;
The Marking apparatus can be operated to receive by the score of judging panel's typing and lead to the score via the data Communication network is transmitted to the central computer;And
The display of computer operation, the display of the computer operation is connected to the central computer, and can operate To show the score for being transmitted to the central computer by the multiple judging panel's typing and by the data communication network.
12. computer-implemented system according to claim 11, wherein the match includes any in following points of matches It is one or more:
Boxing;
Free-fighting;And/or
Mix wushu.
13. according to claim 11 or claim 12 described in computer-implemented system, wherein the random effect event By showing that the computer-implemented random generator of result generates on the computer screen in the form of throwing two sides coin.
14. computer-implemented system described in any one of 1 to 13 according to claim 1, wherein entrant's matching module point Analyse relative performance's ability of each entrant.
15. computer-implemented system described in any one of 1 to 14 according to claim 1, wherein entrant's analysis module is raw The ranking of pairs of each entrant, and wherein, the possibility that other entrants are succeeded is fought according to an entrant The statistical estimate of property matches the entrant.
16. computer-implemented system described in any one of 1 to 15 according to claim 1, wherein described computer-implemented Marking apparatus receives during each bout in real time by the score of judging panel's typing, and the data communication network by score from The computer-implemented Marking apparatus is dynamically transmitted to the central computer.
17. 1 to the computer-implemented system described in any one of claim 16 according to claim 1, wherein the competition Person's analysis module analyzes an entrant based on any one or more of parameters described below compared to described in other entrants Relative performance's ability:
Experience;
Weight;
Height;
Fistfight record before;And/or
The position competed before.
18. computer-implemented system described in any one of 1 to 17 according to claim 1, wherein commented according to by the multiple Entrust their respective computer-implemented Marking apparatus of typing in score, an entrant relative to another entrant obtain at The statistical likelihood of function is updated in real time.
19. computer-implemented system described in any one of 1 to 18 according to claim 1, wherein an entrant relative to The statistical likelihood that another entrant is succeeded displays in real time over the display.
20. a kind of computer instruction code, when implementing on computers, the computer instruction code keeps the computer real Apply method according to any one of claim 1 to 10.
CN201580085441.9A 2015-11-09 2015-11-09 The computer-implemented system and method to play Pending CN109963626A (en)

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AU2015414121A1 (en) 2018-06-28
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Application publication date: 20190702