CN109818952A - A kind of voice realized based on websocket, video partial node immediate interactive, the precisely architecture and method that counts - Google Patents
A kind of voice realized based on websocket, video partial node immediate interactive, the precisely architecture and method that counts Download PDFInfo
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- CN109818952A CN109818952A CN201910051399.9A CN201910051399A CN109818952A CN 109818952 A CN109818952 A CN 109818952A CN 201910051399 A CN201910051399 A CN 201910051399A CN 109818952 A CN109818952 A CN 109818952A
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Abstract
The invention discloses a kind of clients during playing the media resources such as audio, video, and server-side passes through the architecture and method of websocket technology and client real-time interactive, can be used for the interaction link such as audio, video inter-cut advertisement, red packet, question and answer.For this method on the basis of the long connection of websocket, client is to server-side transmitting user operation media behavior, and server-side ensures user without operation of crossing the border by data analysis, and server-side is to the corresponding interaction display of client push.It solves the problems, such as that the access of normal client end can not record user behavior and Perfect Time, avoids the rule that user is directed across triggering interaction link by dragging playing progress bar, accelerator or other technological means, improve interaction effect and validity.
Description
Technical field:
The present invention discloses a kind of voice realized based on websocket, video partial node immediate interactive, the precisely frame that counts
Structure and method belong to TCP communication technical field.
Background technique:
The interaction such as interaction pop-up advertisement, red packet, answer when playing in current audio, video field, majority is all to beat
Start broadcasting when putting the page or client, front end set timing show or be played to a timing it is long by call back function when
It showing, user is very easy to interact link by pushing broadcasting item or other third party's tools to skip advertisement, red packet, answer etc.,
Even result in direct losses.The present invention is directed to propose a kind of obtained by WebSocket technology, statistically analyze user to audio-video
The behavior time of the act of operation stabs to detect the method whether user has the behavior of crossing the border, and can be very good to avoid or reduce loss.
Summary of the invention:
The purpose of the present invention is provide one kind and analyzed by websocket stroke analysis for above-mentioned background technique deficiency
User ensures the timestamp of media manipulation behavior user not and can bypass the architecture and method of rule.
The present invention uses following technical scheme in order to solve the above problem:
A method of the Medias such as control audio, video are stabbed by play time based on websocket technology, include
Following steps:
1, user opens when playing the front end of media resource, and front end is established this websocket with server-side and linked, and
Initialize this media resource data and the Media time point data.
2, user is sent to server-side to media manipulation behavior by client, and server-side records the behavior and timestamp, and
Calculate media true playing duration storage, rear to return to the behavior to client, client is received to parse after websocket message and be held
Row the corresponding command.
3, when client normal play media resource, currently playing duration is transmitted to server-side by websocket, if working as
When preceding playing duration reaches the interaction regular times of the media resource, then server-side issues interactive data and order to client,
Client parses and shows interaction.
4, the true playing duration of client is calculated according to the timestamp that server-side records every time, verifies client terminal playing duration
Whether it is consistent with the server-side record time, verification mode are as follows: Mtime and (P100time-P0time)-(zpNtime-zNtime)
It is whether identical.
Wherein Mtime represents the total duration of initial media resource in step 1, and P0time represents the first play time of media
Stamp, P100time represent media play ending time stamp, and zNtime indicates n-th pause play time stamp, and zpNtime indicates the
N times suspend the timestamp that subsequent continued broadcasting is put.
Detailed description of the invention:
Fig. 1 is whole flow process of the user in client operation media resource.
Fig. 2 is that media resource plays triggering interacts regular process.
Specific embodiment:
In order to more detailed description it is proposed by the present invention it is a kind of based on websocket realize voice, video partial node
Immediate interactive, the architecture and method precisely counted are illustrated below in conjunction with attached drawing:
Step 1) is the media such as audio, video setting interaction rule, and is stored in server-side, such as arrive in video playing
Red packet interaction is popped up at 100 seconds.
Step 2), client create websocket long connection, and minute book when opening audio, the video media asset page
The timestamp and media resource of secondary link are numbered, and the data such as duration, the interaction time point of the media resource are initialized.
Step 3), as shown in Figure 1, passing through when user is when client clicks the behaviors button such as " broadcasting " or " pause "
For websocket to server-side current behavior, server-side receives record user behavior and server end when receiving the request after request
Timestamp, and initializing playback progress is 0 second, is then returned to that client starts " to play " or " pause " etc. instructs, client
End starts to play or suspend the media resources such as present video, video after receiving play instruction.
Step 4), client are returned in lasting broadcasting media by the ontimeupdate of the Media Events of HTML5
Tuning server-side sends currently playing progress, recording played progress, behavior and current service end timestamp, and amendment step 3)
The playback progress of middle initialization.
Step 5) occurs client media buffering during the client terminal playing, buffers subsequent continued broadcasting and put, occurs using householder
When the behaviors such as dynamic pause or actively stopping, broadcasting, current behavior is sent by accordingly adjusting back to server-side for Media Events,
Server-side records behavior and current service end timestamp.
Step 6), as shown in Fig. 2, after step 2) server-side recording played progress, behavior and current service end timestamp,
If current schedules trigger the interaction rule being arranged in step 1), the data stored according to server-side, analyzing user is
No to there is behavior of crossing the border, if user is normal play, to client push interactive data, client shows interactive information.
Claims (4)
1. a kind of method based on websocket technical notes audio user, vision operation behavior and time, when client is opened
It establishes websocket with server-side when audio, video page to link, server-side initializes this link behavior, and records client
Media buffer, broadcasting, pause, interaction, stopping on end play, close a series of behaviors such as the page, and record respective behavior
Timestamp.
2. user is to client based on websocket technology by server-side Reverse Turning Control client audio and video playing pausing operation
Audio, the broadcasting of video media asset, pause etc. manipulate on end, first pass through webscoket to server-side and send the operation behavior,
After server-side records and analyzes, respective behavior order is sent to client, client receives order line and shows corresponding effect.
3. judge whether user behavior has the method for improper operation based on user behavior timestamp and audio frequency and video media duration,
The data collected using method described in claim 1, specifically: according to media total duration, user is collected by server-side
Time of the act stamp, calculate user in the total duration of client terminal playing media, and compared with media resource total duration, if two
Person's time is identical, determines that user behavior is normal, otherwise determines that user exists and play item, plug-in unit or third party's method by dragging
It skips interaction point or accelerates the devious conduct such as media play.
4. realizing interaction based on websocket and timestamp, data are collected using method described in claim 1, using right
It is required that method judges that user behavior is normal in 3, when media play duration reaches interaction set by media resource in server-side
Between when, server-side then pass through websocket to client send interactive data, client, which is given, to be shown.
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CN201910051399.9A CN109818952A (en) | 2019-01-15 | 2019-01-15 | A kind of voice realized based on websocket, video partial node immediate interactive, the precisely architecture and method that counts |
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CN110602534A (en) * | 2019-09-23 | 2019-12-20 | 咪咕文化科技有限公司 | Information processing method and device and computer readable storage medium |
CN114125566A (en) * | 2021-12-29 | 2022-03-01 | 阿里巴巴(中国)有限公司 | Interaction method and system and electronic equipment |
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CN114125566B (en) * | 2021-12-29 | 2024-03-08 | 阿里巴巴(中国)有限公司 | Interaction method, interaction system and electronic equipment |
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Application publication date: 20190528 |