CN109621429A - A kind of trivial games based on social platform supplement based reminding method, device, server with money - Google Patents
A kind of trivial games based on social platform supplement based reminding method, device, server with money Download PDFInfo
- Publication number
- CN109621429A CN109621429A CN201811537029.8A CN201811537029A CN109621429A CN 109621429 A CN109621429 A CN 109621429A CN 201811537029 A CN201811537029 A CN 201811537029A CN 109621429 A CN109621429 A CN 109621429A
- Authority
- CN
- China
- Prior art keywords
- user
- game
- money
- game asset
- supplement
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/792—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5513—Details of game data or player data management involving billing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
The present embodiments relate to mobile phone games technical fields, and in particular to a kind of trivial games based on social platform supplement based reminding method, device, server with money.It includes: the game asset transition information and user's current account game asset remaining sum obtained in the multiple historical game play operation of user that the trivial games, which supplement based reminding method with money,;Game asset change value of the user next time in game operation is predicted according to the game asset transition information in the user multiple historical game play operation;When user's current account game asset remaining sum is not able to satisfy user game asset change value in game operation next time, Xiang Suoshu user sends and supplements prompting message with money.Advantage of the embodiment of the present invention are as follows: predict user needs how many assets expended in next game operation based on the game asset transition information in user's history game operation;When user's current account game asset, which is unable to satisfy, to be expended in next game operation, is sent to user and supplement prompting with money.
Description
Technical field
The present embodiments relate to mobile phone games technical fields, and in particular to a kind of trivial games based on social platform are supplemented with money
Based reminding method, device, server.
Background technique
Mobile phone games refer to the Games Software for running on mobile phone comprising single-play game and online game.With science and technology
Development, the function of present mobile phone is also more and more, stronger and stronger, comparable to the web game of computer game.
People generally will download and install mobile phone games application to play mobile phone games.The excessive application of downloading not only accounts for
With mobile phone desktop space, and the resources such as mobile phone EMS memory are also occupied, causes mobile phone Caton.
Trivial games based on social platform, which do not need special download games application, can play game.Such as the small trip in wechat
Play, belongs to wechat small routine, is that one kind does not need the i.e. workable application of downloading installation, user, which sweeps, to be swept or search i.e.
Openable application, embodies the theory of " be finished and walk ", and user does not have to be concerned about the problem of whether installing too many application.
For better game experiencing, many users play pay-per-play, such as the happy beans of purchase " happy fighting landlord ", with
Game effect can more preferably be experienced.But in the prior art, only when the assets in account are finished, and cannot continue game,
User is reminded to supplement with money, and user's object for appreciation property is just dense at this time, and user is required to supplement with money at this time, can bother the excitement of user, reduces user's body
It tests.
Summary of the invention
For this purpose, the embodiment of the present invention, which provides a kind of trivial games based on social platform, supplements based reminding method, device, service with money
Device, to solve the problems, such as poor user experience caused by reminding the method supplemented with money in the prior art.
To achieve the goals above, embodiments of the present invention provide the following technical solutions:
In the first aspect of embodiments of the present invention, provides a kind of trivial games based on social platform and supplement prompting with money
Method, comprising: obtain the game asset transition information and user's current account game in the multiple historical game play operation of user
Assets remaining sum;Predict that the user swims next time according to the game asset transition information in the multiple historical game play operation of the user
Game asset change value in play operation;When user's current account game asset remaining sum is not able to satisfy the user next time
When game asset change value in game operation, Xiang Suoshu user sends and supplements prompting message with money.
In one embodiment of the invention, when user's current account game asset remaining sum is not able to satisfy the user
Next time when game asset change value in game operation, and before the user's operation game, Xiang Suoshu user, which sends, to fill
It is worth prompting message.
In another embodiment of the invention, the game asset obtained in the multiple historical game play operation of user changes letter
Breath includes: the game asset transition information in the multiple historical game play operation obtained in predetermined amount of time.
In yet another embodiment of the present invention, the prompting message of supplementing with money includes recharge amount prompt;It is described to supplement volume with money
Prompt according to the game asset in user's current account game asset remaining sum and the user next time game operation by becoming
What dynamic value determination obtained.
In yet another embodiment of the present invention, the prompting message of supplementing with money is text information.
In yet another embodiment of the present invention, the prompting message of supplementing with money includes supplementing page link with money.
In yet another embodiment of the present invention, the prompting message of supplementing with money is voice messaging.
In yet another embodiment of the present invention, the social platform is wechat, and the trivial games are wechat small routine.
In the second aspect of embodiments of the present invention, provides a kind of trivial games based on social platform and supplement prompting with money
Device, comprising: acquiring unit, for obtaining game asset transition information and the user in the multiple historical game play operation of user
Current account game asset remaining sum;Predicting unit, for being become according to the game asset in the multiple historical game play operation of the user
The game asset change value in game operation next time of user described in dynamic information prediction;Transmission unit, for working as the user
Preceding account game asset remaining sum be not able to satisfy the user next time game asset change value in game operation when, to the use
Family sends and supplements prompting message with money.
In the third aspect of embodiments of the present invention, provide a kind of social platform server, including processor and
Memory;Wherein, the memory store code;The processor executes the code, for executing described in first aspect
Trivial games supplement based reminding method with money.
Embodiment according to the present invention, the trivial games provided by the invention based on social platform supplement based reminding method, dress with money
It sets, server has the advantages that based on the game asset transition information in user's history game operation and predicts user under
Need how many assets expended in secondary game operation;It is expended when user's current account game asset is unable to satisfy in next game operation
When, it is sent to user and supplements prompting with money, so that user need not just supplement with money until account balance is zero, improve user's body
It tests.
Detailed description of the invention
It, below will be to embodiment party in order to illustrate more clearly of embodiments of the present invention or technical solution in the prior art
Formula or attached drawing needed to be used in the description of the prior art are briefly described.It should be evident that the accompanying drawings in the following description is only
It is merely exemplary, it for those of ordinary skill in the art, without creative efforts, can also basis
The attached drawing of offer, which is extended, obtains other implementation attached drawings.
Fig. 1 is that a kind of trivial games based on social platform that one embodiment of the invention provides supplement based reminding method process with money
Figure;
Fig. 2 is that a kind of trivial games based on social platform that another embodiment of the present invention provides supplement alarm set structure with money
Schematic diagram;
Fig. 3 is the social platform server architecture schematic diagram that another embodiment of the present invention provides.
In figure: 21. acquiring units, 22. predicting units, 23. transmission units, 31. processors, 32. memories.
Specific embodiment
Embodiments of the present invention are illustrated by particular specific embodiment below, those skilled in the art can be by this explanation
Content disclosed by book is understood other advantages and efficacy of the present invention easily, it is clear that described embodiment is the present invention one
Section Example, instead of all the embodiments.Based on the embodiments of the present invention, those of ordinary skill in the art are not doing
Every other embodiment obtained under the premise of creative work out, shall fall within the protection scope of the present invention.
People are increasingly dependent on network social intercourse, such as play trivial games etc. by wechat etc..The thinking of the embodiment of the present invention is
The assets expended in trivial games were played, repeatedly in the past according to user to predict that the user plays the money that trivial games may expend next time
It produces, and is compared with user's current account game asset remaining sum.If current account game asset remaining sum can not cover down
The secondary capital expense for playing trivial games, then send and supplement prompting with money.
Embodiment 1
It present embodiments provides a kind of trivial games based on social platform and supplements based reminding method with money, executing subject can be society
Hand over the server of platform.Social platform is specifically as follows wechat (WeChat), and correspondingly, trivial games can be wechat small routine.
Include the following steps as shown in Figure 1, the trivial games supplement based reminding method with money.
Step 11, the game asset transition information in the multiple historical game play operation of acquisition user and user's current account
Game asset remaining sum.
Game operation refers to the game operation that a user continues active operation game and generates, and is not necessarily referring to single innings
The operation of game.By taking " happy fighting landlord " as an example, it is assumed that a user persistently plays " happy fighting landlord " 2 hours, the two are small
When in played more innings, this 2 hours play " happy fighting landlord " and refer to a game operation.
The game asset transition information of game operation, which refers to, to be consumed how many assets in the secondary game operation or earns
How many assets taken.It is happy for " happy fighting landlord " by taking a user has played two hours " happy fighting landlord " as an example
Beans are game asset.In two hours, user may consume 10,000 happy beans, then the game asset of the secondary game operation
Transition information includes the information for indicating " consuming 10,000 happy beans ".
In one example, the game asset transition information obtained in the multiple historical game play operation of user includes: to obtain
Take the game asset transition information in the multiple historical game play operation in predetermined amount of time.
It is readily appreciated that, predictive value of the game asset transition information to future in historical game play too remote operation on the time
May be little, if be also included in for predicting, not only increase operand, expends computing resource, and prediction may also be reduced
Accuracy.Therefore, a period can be preset, for example, one month before current time, it is current so as to obtain
The game asset transition information in historical game play operation in the previous moon of time.
Step 12 is predicted under the user according to the game asset transition information in the multiple historical game play operation of the user
Game asset change value in game operation.
Game asset change value in the game operation next time of prediction can be according in multiple historical game play operation
The game asset for the single game operation that game asset transition information is calculated changes average value.
By taking " happy fighting landlord " as an example, it is assumed that 10 historical game play operations of a user are obtained, according to this 10 history
The game asset transition information of game operation calculates the happy beans total quantity that this 10 historical game plays operation expends, then divided by
10, the game asset of obtained single game operation changes average value.The game asset of obtained single game operation is changed
Average value is as the game asset change value in game operation next time.
Step 13 is not able to satisfy the user next time in game operation when user's current account game asset remaining sum
Game asset change value when, Xiang Suoshu user send supplement prompting message with money.
By taking " happy fighting landlord " as an example, it is assumed that the game asset change value in game operation is -10000 joy next time
Beans (the happy beans of consuming are negative value expression, and the happy beans of earning are indicated with positive value).Assuming that current account game asset remaining sum is only
It for 5000 happy beans or is only capable of exchanging 5000 happy beans, then sends and supplement prompting message with money.
In one example, when user's current account game asset remaining sum is not able to satisfy user game next time
When game asset change value in operation, and before the user's operation game, Xiang Suoshu user sends and supplements prompting message with money.
In this example, prompting is supplemented with money when can open trivial games program in user, but not enter game also, so as to timely
It reminds user to supplement with money, and user's configuration information will not be harassed.
In one example, the prompting message of supplementing with money includes recharge amount prompt;It is described to supplement volume prompt with money by according to institute
The game asset change value determination of user's current account game asset remaining sum and the user next time in game operation is stated to obtain
's.
By taking " happy fighting landlord " as an example, it is assumed that the game asset change value in game operation is -10000 joy next time
Beans.Assuming that current account game asset remaining sum is only 5000 happy beans or is only capable of exchanging 5000 happy beans, then gold is supplemented with money
Volume is prompted for for indicating to suggest that the amount of money supplemented with money can at least exchange 5000 happy beans.
In one example, the prompting message of supplementing with money is text information.When user opens trivial games program, transmission is filled
It is worth prompting message, and then can be shown in the user interface of trivial games program and supplement prompting message with money.Exemplary one at this
In example, the prompting message of supplementing with money includes supplementing page link with money.User can be entered with clickthrough to supplement the page with money and fills
Value.
In one example, the prompting message of supplementing with money is voice messaging.When user opens trivial games program, transmission is filled
It is worth prompting message, the terminal that user uses receives when supplementing prompting message with money, can play automatically and supplement prompting message with money.
Trivial games provided in an embodiment of the present invention based on social platform are supplemented based reminding method with money and are had the advantages that based on use
Game asset transition information in the operation of family historical game play predicts that user needs how many assets expended in next game operation;
When user's current account game asset, which is unable to satisfy, to be expended in next game operation, is sent to user and supplement prompting with money, to make
Obtaining user need not just supplement with money until account balance is zero, improve user experience.
Embodiment 2
It present embodiments provides a kind of trivial games based on social platform and supplements alarm set with money, as shown in Figure 2, comprising:
Acquiring unit 21, for obtaining game asset transition information and the user in the multiple historical game play operation of user
Current account game asset remaining sum;
Predicting unit 22, for predicting institute according to the game asset transition information in the multiple historical game play operation of the user
State game asset change value of the user next time in game operation;
Transmission unit 23, for being swum when user's current account game asset remaining sum is not able to satisfy the user next time
Play operation in game asset change value when, Xiang Suoshu user send supplement prompting message with money.
The function that trivial games provided in this embodiment based on social platform supplement each functional unit of alarm set with money can join
The content for examining the record of embodiment 1 realizes that details are not described herein again.
Trivial games provided in this embodiment based on social platform are supplemented alarm set with money and had the advantages that be gone through based on user
Game asset transition information in history game operation predicts user needs how many assets expended in next game operation;When with
Family current account game asset is unable to satisfy when expending in next game operation, is sent to user and is supplemented prompting with money, so that with
Family need not just supplement with money until account balance is zero, improve user experience.
Embodiment 3
A kind of social platform server is present embodiments provided, as shown in figure 3, including processor 31 and memory 32;Its
In,
32 store code of memory;
The processor 31 executes the code, supplements based reminding method with money for executing trivial games described in embodiment 1.
Server provided in this embodiment has the advantages that be changed based on the game asset in user's history game operation
Information predicts that user needs how many assets expended in next game operation;When user's current account game asset is unable to satisfy
It when being expended in next game operation, is sent to user and supplements prompting with money, so that user need not be until account balance be zero
It supplements with money, improves user experience.
Although above having used general explanation and specific embodiment, the present invention is described in detail, at this
On the basis of invention, it can be made some modifications or improvements, this will be apparent to those skilled in the art.Therefore,
These modifications or improvements without departing from theon the basis of the spirit of the present invention are fallen within the scope of the claimed invention.
Claims (10)
1. a kind of trivial games based on social platform supplement based reminding method with money characterized by comprising
It obtains more than the game asset transition information and user's current account game asset in the multiple historical game play operation of user
Volume;
User's game next time behaviour is predicted according to the game asset transition information in the multiple historical game play operation of the user
Game asset change value in work;
When user's current account game asset remaining sum is not able to satisfy game asset of the user next time in game operation
When change value, Xiang Suoshu user sends and supplements prompting message with money.
2. trivial games according to claim 1 supplement based reminding method with money, which is characterized in that when user's current account game
Assets remaining sum be not able to satisfy the user next time game asset change value in game operation when, and swum in the user's operation
Before play, Xiang Suoshu user sends and supplements prompting message with money.
3. trivial games according to claim 1 supplement based reminding method with money, which is characterized in that the multiple history trip of acquisition user
Play operation in game asset transition information include:
Obtain the game asset transition information in the multiple historical game play operation in predetermined amount of time.
4. trivial games according to claim 1 supplement based reminding method with money, which is characterized in that the prompting message of supplementing with money includes filling
It is worth amount of money prompt;It is described to supplement volume prompt with money by swimming according to user's current account game asset remaining sum and the user next time
What the game asset change value determination in play operation obtained.
5. trivial games according to claim 1 supplement based reminding method with money, which is characterized in that the prompting message of supplementing with money is text
Information.
6. trivial games according to claim 5 supplement based reminding method with money, which is characterized in that the prompting message of supplementing with money includes filling
It is worth page link.
7. trivial games according to claim 1 supplement based reminding method with money, which is characterized in that the prompting message of supplementing with money is voice
Information.
8. trivial games according to claim 1 supplement based reminding method with money, which is characterized in that the social platform is wechat, institute
Stating trivial games is wechat small routine.
9. a kind of trivial games based on social platform supplement alarm set with money characterized by comprising
Acquiring unit, for obtaining game asset transition information and the current account of the user in the multiple historical game play operation of user
Family game asset remaining sum;
Predicting unit, for predicting the user according to the game asset transition information in the multiple historical game play operation of the user
Game asset change value in game operation next time;
Transmission unit, for not being able to satisfy user game operation next time when user's current account game asset remaining sum
In game asset change value when, Xiang Suoshu user send supplement prompting message with money.
10. a kind of social platform server, which is characterized in that including processor and memory;Wherein,
The memory store code;
The processor executes the code, requires the described in any item trivial games of 1-8 to supplement based reminding method with money for perform claim.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201811537029.8A CN109621429A (en) | 2018-12-14 | 2018-12-14 | A kind of trivial games based on social platform supplement based reminding method, device, server with money |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201811537029.8A CN109621429A (en) | 2018-12-14 | 2018-12-14 | A kind of trivial games based on social platform supplement based reminding method, device, server with money |
Publications (1)
Publication Number | Publication Date |
---|---|
CN109621429A true CN109621429A (en) | 2019-04-16 |
Family
ID=66074229
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201811537029.8A Pending CN109621429A (en) | 2018-12-14 | 2018-12-14 | A kind of trivial games based on social platform supplement based reminding method, device, server with money |
Country Status (1)
Country | Link |
---|---|
CN (1) | CN109621429A (en) |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN111202980A (en) * | 2019-12-31 | 2020-05-29 | 咪咕互动娱乐有限公司 | Information transmission method, streaming media cloud platform and computer readable storage medium |
CN111582850A (en) * | 2020-04-27 | 2020-08-25 | 中国银行股份有限公司 | Electricity charge recharging method and device based on mobile phone bank |
CN115331412A (en) * | 2022-08-10 | 2022-11-11 | 支付宝(杭州)信息技术有限公司 | Resource processing method and device |
Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN101483531A (en) * | 2008-10-16 | 2009-07-15 | 北京四达时代软件技术股份有限公司 | Method and system for prediction type account balance alarm |
CN102755728A (en) * | 2011-04-28 | 2012-10-31 | 京乐产业.株式会社 | Table game system |
CN103164485A (en) * | 2011-12-19 | 2013-06-19 | 深圳市快播科技有限公司 | Method and device for handling game relevance of game platform and game platform system |
CN103955821A (en) * | 2014-04-01 | 2014-07-30 | 华为技术有限公司 | Recharging method, recharging terminal and recharging server |
CN107153582A (en) * | 2017-04-25 | 2017-09-12 | 杭州禹乐网络科技有限公司 | The quick charging system of one kind game and method |
-
2018
- 2018-12-14 CN CN201811537029.8A patent/CN109621429A/en active Pending
Patent Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN101483531A (en) * | 2008-10-16 | 2009-07-15 | 北京四达时代软件技术股份有限公司 | Method and system for prediction type account balance alarm |
CN102755728A (en) * | 2011-04-28 | 2012-10-31 | 京乐产业.株式会社 | Table game system |
CN103164485A (en) * | 2011-12-19 | 2013-06-19 | 深圳市快播科技有限公司 | Method and device for handling game relevance of game platform and game platform system |
CN103955821A (en) * | 2014-04-01 | 2014-07-30 | 华为技术有限公司 | Recharging method, recharging terminal and recharging server |
CN107153582A (en) * | 2017-04-25 | 2017-09-12 | 杭州禹乐网络科技有限公司 | The quick charging system of one kind game and method |
Cited By (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN111202980A (en) * | 2019-12-31 | 2020-05-29 | 咪咕互动娱乐有限公司 | Information transmission method, streaming media cloud platform and computer readable storage medium |
CN111202980B (en) * | 2019-12-31 | 2023-10-17 | 咪咕互动娱乐有限公司 | Information transmission method, streaming media cloud platform and computer readable storage medium |
CN111582850A (en) * | 2020-04-27 | 2020-08-25 | 中国银行股份有限公司 | Electricity charge recharging method and device based on mobile phone bank |
CN111582850B (en) * | 2020-04-27 | 2024-02-23 | 中国银行股份有限公司 | Electric charge recharging method and device based on mobile phone bank |
CN115331412A (en) * | 2022-08-10 | 2022-11-11 | 支付宝(杭州)信息技术有限公司 | Resource processing method and device |
CN115331412B (en) * | 2022-08-10 | 2024-04-05 | 支付宝(中国)网络技术有限公司 | Resource processing method and device |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
CN109621429A (en) | A kind of trivial games based on social platform supplement based reminding method, device, server with money | |
CN113599803A (en) | Data processing method and device based on edge calculation and readable storage medium | |
CN109358944A (en) | Deep learning distributed arithmetic method, apparatus, computer equipment and storage medium | |
US20130123002A1 (en) | App rating system | |
CN113434294A (en) | Data processing method, computer equipment and readable storage medium | |
CN107638669B (en) | Information processing method, device and storage medium | |
CN102947785A (en) | System and method for providing a visual representation of a user personality within a virtual environment | |
CN109843404A (en) | The method and system of shared user activity information | |
US9495884B2 (en) | Assignment sharing device, assignment sharing method, and non-transitory computer-readable recording medium | |
JP2022525880A (en) | Server load prediction and advanced performance measurement | |
CN113230665B (en) | Resource allocation method and device | |
CN110796591A (en) | GPU card using method and related equipment | |
CN103810625B (en) | Method and device for controlling inflation of on-line game system | |
CN108920273A (en) | A kind of calculating unloading motivational techniques of edge cloud | |
CN108764564A (en) | It is multiple using the method for servicing of release platform, terminal, storage medium and system | |
CN107609895B (en) | Processing method and equipment for merging service areas | |
CN110084395A (en) | Prediction technique, device, server and the storage medium of network public-opinion evolution result | |
CN109635195A (en) | A kind of recommended method of the trivial games based on social platform, device, server | |
Günther | Diffusion of multiple technology generations: An agent-based simulation approach | |
JP2022019705A5 (en) | ||
JP6560474B1 (en) | Information processing method, program, and information processing apparatus | |
CN114679596B (en) | Interaction method and device based on game live broadcast, electronic equipment and storage medium | |
CN109254947A (en) | GPU calculation method, device and computer equipment based on block chain | |
KR101529269B1 (en) | Advertising method and system in a mobile messenger using points reward | |
CN113570411B (en) | Popularization information display method and device, electronic equipment and storage medium |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
PB01 | Publication | ||
PB01 | Publication | ||
SE01 | Entry into force of request for substantive examination | ||
SE01 | Entry into force of request for substantive examination | ||
RJ01 | Rejection of invention patent application after publication | ||
RJ01 | Rejection of invention patent application after publication |
Application publication date: 20190416 |