CN109598776A - A kind of cartoon implementing method, device, terminal and storage medium - Google Patents

A kind of cartoon implementing method, device, terminal and storage medium Download PDF

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Publication number
CN109598776A
CN109598776A CN201710945944.XA CN201710945944A CN109598776A CN 109598776 A CN109598776 A CN 109598776A CN 201710945944 A CN201710945944 A CN 201710945944A CN 109598776 A CN109598776 A CN 109598776A
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China
Prior art keywords
action
action identification
movement
identification set
animation
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CN201710945944.XA
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Chinese (zh)
Inventor
许弈
郭启发
林声炜
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Tencent Technology Shenzhen Co Ltd
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Tencent Technology Shenzhen Co Ltd
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Priority to CN201710945944.XA priority Critical patent/CN109598776A/en
Publication of CN109598776A publication Critical patent/CN109598776A/en
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/203D [Three Dimensional] animation
    • G06T13/403D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/07User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail characterised by the inclusion of specific contents
    • H04L51/10Multimedia information
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/14Session management
    • H04L67/141Setup of application sessions
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/50Network services
    • H04L67/60Scheduling or organising the servicing of application requests, e.g. requests for application data transmissions using the analysis and optimisation of the required network resources

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  • Engineering & Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Processing Or Creating Images (AREA)

Abstract

The embodiment of the invention discloses a kind of cartoon implementing method, device, terminal and storage mediums;The embodiment of the present invention is using the corresponding action identification in position for obtaining animation model bone, obtain the corresponding action identification set of animation model, the action identification set is sent to server, to server sending action acquisition request, the action identification set that server is returned according to the movement acquisition request is received, while the corresponding action data of action identification each in action identification set is played out;The program can save resource.

Description

A kind of cartoon implementing method, device, terminal and storage medium
Technical field
The present invention relates to field of animation technology, and in particular to a kind of cartoon implementing method, device, terminal and storage medium.
Background technique
Such as social product of current some products increases virtual pet function, user to increase interest in product The pet of oneself can be fed in the product makes its growth.
In order to promote user experience, the movement of diversified virtual pet is had also been devised in the exploitation side of some products, with Just it is played during using the product by the user, realizes that virtual pet executes the animation effect of various movements.
The production of virtual pet movement at present and is stored in the server, use by the pre-production of product development side Family can obtain the various movements of virtual pet by terminal from server.However, due to the diversity of user demand, product Exploitation side needs a large amount of different movement storages of pre-production in the server, selects for user, and each movement requires It is fabricated separately, therefore, occupies a large amount of resource, such as server resource, human resources.
Summary of the invention
The embodiment of the present invention provides a kind of cartoon implementing method, device, terminal and storage medium, can save resource.
The embodiment of the present invention provides a kind of cartoon implementing method, comprising:
The corresponding action identification in position for obtaining animation model bone, obtains the corresponding action identification collection of the animation model It closes;
The action identification set is sent to server;
To the server sending action acquisition request;
Receive the action identification set that the server is returned according to the movement acquisition request;
The corresponding action data of action identification each in the action identification set is played out simultaneously.
Correspondingly, the embodiment of the invention also provides a kind of animation realization devices, comprising:
Acquiring unit, the corresponding action identification in position for obtaining animation model bone, obtains the animation model pair The action identification set answered;
Transmission unit is identified, for sending the action identification set to server;
Request transmitting unit is used for the server sending action acquisition request;
Receiving unit, the action identification collection returned for receiving the server according to the movement acquisition request It closes;
Broadcast unit, for being broadcast simultaneously to the corresponding action data of action identification each in the action identification set It puts, to realize that the animation model executes the corresponding combinative movement of the action identification set.
Correspondingly, it includes memory and processor that the embodiment of the present invention, which also provides a kind of terminal, the memory is stored with Instruction, the processor load described instruction to execute the cartoon implementing method of any offer of the embodiment of the present invention.
Correspondingly, the embodiment of the present invention also provides a kind of storage medium, the storage medium is stored with instruction, described instruction The step of method of any offer of the embodiment of the present invention is provided when being executed by processor.
The embodiment of the present invention obtains the animation model pair using the corresponding action identification in position for obtaining animation model bone The action identification set answered sends the action identification set to server, and to the server sending action acquisition request, receiving should The action identification set that server is returned according to the movement acquisition request, while movement each in the action identification set is marked Know corresponding action data to play out;The program can be combined the movement at each position of animation model bone, and production is used Therefore combinative movement needed for family in the server without a large amount of model movement storage of pre-production, can save server Resource, human resources.
Detailed description of the invention
To describe the technical solutions in the embodiments of the present invention more clearly, make required in being described below to embodiment Attached drawing is briefly described, it should be apparent that, drawings in the following description are only some embodiments of the invention, for For those skilled in the art, without creative efforts, it can also be obtained according to these attached drawings other attached Figure.
Fig. 1 a is the schematic diagram of a scenario that animation provided in an embodiment of the present invention realizes system;
Fig. 1 b is the flow diagram of cartoon implementing method provided in an embodiment of the present invention;
Fig. 1 c is the bone schematic diagram of animation model provided in an embodiment of the present invention;
Fig. 1 d is the schematic diagram at position motion editing provided in an embodiment of the present invention interface;
Fig. 1 e is the schematic diagram at camera shooting provided in an embodiment of the present invention interface;
Fig. 2 a is another flow diagram of data forwarding method provided in an embodiment of the present invention;
Fig. 2 b is the message page schematic diagram of social product provided in an embodiment of the present invention;
Fig. 2 c is action page schematic diagram provided in an embodiment of the present invention;
Fig. 2 d is the automatic adopted action page schematic diagram that the present invention implements to provide;
Fig. 2 e is the schematic diagram of combination of actions edit page provided in an embodiment of the present invention;
Fig. 2 f is another schematic diagram at camera shooting provided in an embodiment of the present invention interface;
Fig. 3 a is the first structural schematic diagram of animation realization device provided in an embodiment of the present invention;
Fig. 3 b is second of structural schematic diagram of animation realization device provided in an embodiment of the present invention;
Fig. 3 c is the third structural schematic diagram of animation realization device provided in an embodiment of the present invention;
Fig. 4 is the structural schematic diagram of terminal provided in an embodiment of the present invention.
Specific embodiment
Following will be combined with the drawings in the embodiments of the present invention, and technical solution in the embodiment of the present invention carries out clear, complete Site preparation description, it is clear that described embodiments are only a part of the embodiments of the present invention, instead of all the embodiments.It is based on Embodiment in the present invention, those skilled in the art's every other implementation obtained without creative efforts Example, shall fall within the protection scope of the present invention.
The embodiment of the present invention provides a kind of animation realization system, which includes the animation of any offer of the embodiment of the present invention Realization device, the data forwarding device can integrate in the terminal, the terminal can for the equipment such as mobile phone, tablet computer in addition, The system can also include other equipment, for example, server etc..
With reference to Fig. 1 a, the embodiment of the invention provides a kind of animations to realize system, comprising: terminal and server, terminal with Server passes through network connection.Specifically animation realizes that process is as follows:
Terminal obtains the corresponding action identification in position of animation model bone, obtains the corresponding action identification of the animation model Set, sends the action identification set to server;For terminal to the server sending action acquisition request, server is dynamic according to this Make the action identification set of acquisition request return to terminal;Terminal is corresponding to action identification each in the action identification set simultaneously Action data play out.
It will be described in detail respectively below.
Embodiment one,
The present embodiment will be described from the angle of animation realization device, which specifically in the terminal, is somebody's turn to do Terminal can be the equipment such as mobile phone, tablet computer, laptop.
A kind of cartoon implementing method, comprising: the corresponding action identification in position for obtaining animation model bone obtains animation mould The corresponding action identification set of type sends the action identification set to server, so that server saves action identification set, to The server sending action acquisition request receives the action identification set that server is returned according to the movement acquisition request, together When the corresponding action data of action identification each in action identification set is played out, to realize that it is dynamic that the animation model executes this It makes a check mark and gathers corresponding combinative movement.
As shown in Figure 1 b, the detailed process of the cartoon implementing method can be such that
101, the corresponding action identification in position for obtaining animation model bone, obtains the corresponding action identification collection of animation model It closes.
Wherein, animation model is the objective subject of animation, which can set according to actual needs, for example, should Objective subject can be the pets such as cat, dog, people etc..
The animation model bone is the bone of animation model, for example, the bone of pet.Wherein, the bone of animation model can To be divided into multiple positions, for example, can be divided into its bone for some animation models: head, left hand, the right hand, body are left Foot, right crus of diaphragm etc..
It is the skeletal graph of animation model for example, with reference to Fig. 1 c, the bone of the animation model can be divided into head, left hand, The right hand, body, left foot, right crus of diaphragm, left ear, auris dextra, tail etc..
Action identification is acted for mark in the present embodiment, which may include denomination of dive etc., for example, " spitting Tongue ", " electric discharge ", " street dance " etc..Wherein, the corresponding action identification in position is the mark of the movement executed needed for the position, Movement is executed needed for the position for identifying.For example, the corresponding action identification in head can be the movement executed needed for head Mark, such as " putting out one's tongue ";The corresponding action identification in leg can be the mark of the movement executed needed for leg, such as " street dance ", " ballet " etc..
Wherein, action identification set includes the corresponding action identification in multiple positions, for example, may include that each position is corresponding Action identification etc..Therefore, the corresponding action identification in each position of the available animation model bone of the present embodiment method, obtains To the corresponding action identification set of animation model.
Optionally, in the present embodiment action identification acquisition modes can there are many, for example, each position can be directed in advance The corresponding movement of production, it is subsequent in this way to be acted from the movement selection at each position, obtain the corresponding action identification in each position. Namely step " the corresponding action identification in position for obtaining animation model bone " may include:
Obtain the corresponding predetermined patterns set of actions in each position of the animation model bone;
The movement of the execution needed for choosing the position in the corresponding predetermined patterns set of actions in the position, obtains the position pair The action identification answered.
Wherein, the corresponding predetermined patterns set of actions in position includes the corresponding predetermined patterns movement in the position;For example, obtaining The corresponding predetermined patterns movement of the corresponding predetermined patterns set of actions in head, the corresponding predetermined patterns set of actions in tail portion, body Set and the corresponding predetermined patterns set of actions of other parts etc.;It is then possible to from the corresponding predetermined patterns behavior aggregate in head The movement executed needed for head is chosen in conjunction, obtains the corresponding action identification in head;From the corresponding predetermined patterns behavior aggregate in tail portion The movement executed needed for tail portion is chosen in conjunction, obtains the corresponding action identification in tail portion, from the corresponding predetermined patterns behavior aggregate of body The movement executed needed for body is chosen in conjunction, obtains corresponding action identification of body etc., the corresponding action identification in these positions Constitute the corresponding action identification set of animation model.
Wherein, the movement executed needed for position is chosen in the present embodiment, can be chosen based on the operation of user, for example, The selection for part for receiving user's input instructs, and then, is based on the instruction from the corresponding predetermined patterns set of actions in position It is middle to choose the movement executed needed for the position.In addition, the selection of movement can also be chosen automatically by terminal, such as automated randomized choosing It takes.
It with reference to Fig. 1 d, can obtain respectively the corresponding deliberate action in head (such as " putting out one's tongue "), hand is corresponding default It acts (such as " paying a New Year call ", " beating one's breast "), the corresponding deliberate action in leg (such as " street dance ", " ballet ");Then, it is shown in interface Show the corresponding deliberate action in each position.The deliberate action of execution needed for user can select head in the interface selects hand The deliberate action of required execution selects the deliberate action executed needed for leg, at this point, pre- performed by the available head of terminal If action identification (the i.e. hand of the deliberate action executed needed for the action identification (i.e. the corresponding action identification in head) of movement, hand The corresponding action identification in portion), the action identification (i.e. the corresponding action identification in leg) of deliberate action that executes needed for leg, finally Obtain action identification set.If action identification set includes: " putting out one's tongue ", " beating one's breast ", " street dance ".
It is stored in the present embodiment, after the corresponding predetermined patterns set of actions in pre-production position in the server, terminal The corresponding predetermined patterns set of actions in each position can be obtained from server in advance, and is stored in local.It is dynamic when needing to make When making, the corresponding predetermined patterns set of actions in each position can be obtained from local.
It is to be noted that when for each position production movement, therefore, to assure that the movement at each position independently of each other will not The movement of other positions is involved, two position action control same bones is caused to cause to conflict.
Optionally, the corresponding action identification in the available position of the present embodiment, so that multiple action identification set are obtained, it should Action identification set includes the corresponding action identification in several positions.In practical application, multiple action identification set can be formed One action sequence.
102, the action identification set is sent to server.
For example, multiple action identification set such as action sequences are sent to server, so that server saves multiple movement Logo collection.The action sequence includes multiple action identification set.
103, to server sending action acquisition request.
The present embodiment can be set according to actual needs to the opportunity of server sending action acquisition request, for example, adjusting With can be to server sending action acquisition request etc. when camera.
104, the action identification set that server is returned according to the movement acquisition request is received.
For example, can receive multiple action identification set that server is returned according to movement acquisition request.
Optionally, to play convenient for movement, the present embodiment method can also may be used after receiving action identification set With: generate the corresponding movement icon of the action identification set;In the camera interface display corresponding action diagram of action identification set Mark.
When there is the action sequence comprising multiple action identification set, the corresponding action diagram of action sequence can be generated Mark, and the corresponding movement icon of action sequence is shown in camera interface.
Alternatively, the corresponding movement icon of each action identification set can be generated when there are multiple action identification set, And the corresponding movement icon of each action identification set is shown in camera interface.
With reference to Fig. 1 e, when user opens pet camera, terminal shows that camera shoots interface, and aobvious in the bottom at the interface Show the corresponding sample animation of each action identification set, so that user selects the movement for needing to play.
105, the corresponding action data of action identification each in action identification set is played out simultaneously.
Optionally, it in the case where receiving multiple action identification set, can be chosen from multiple action identification set Target action logo collection to be played, then, and meanwhile it is corresponding dynamic to each action identification in the target action logo collection It is played out as data.
For example, when receiving the action sequence comprising multiple action identification set, can be chosen from action sequence to The target action logo collection of broadcasting, the target action logo collection can be the action identification collection not played in action sequence It closes.
Optionally, in the corresponding movement icon of camera shooting interface display action identification set, user can be by this It acting icon and triggers corresponding play instruction, the animation realization device of the present embodiment can receive the play instruction, and The corresponding action data of action identification each in the action identification set is played out simultaneously according to the play instruction.Namely step Suddenly " while playing out to the corresponding action data of action identification each in the action identification set " may include:
Receive user's play instruction that icon triggers by the action;
The corresponding action data of action identification each in the action identification set is broadcast simultaneously according to the play instruction It puts.
Wherein, play instruction can indicate to need to play the corresponding action identification set of the movement icon.
For example, when user opens pet camera, terminal shows that camera shoots interface, and at the interface with reference to Fig. 1 e Bottom shows the corresponding movement icon of each action identification set in action sequence, when the user clicks some movement icon, or It can be triggered when some movement icon is moved in marquee (circle of the bottom Fig. 1 e) and generate a play instruction, the play instruction Instruction needs to play the corresponding action identification set of the movement icon, at this point, terminal will receive the play instruction, and The corresponding action data of action identification each in action identification set is played out simultaneously according to the play instruction, the movement mark Know collection and is combined into the corresponding action identification set of action diagram mark.
Optionally, the present embodiment can choose other in playback action sequence and act after playback action logo collection For example next action identification set of logo collection, with continuous playback action logo collection, to realize that animation model continuously performs A series of combinative movements.Namely step " while the corresponding action data of action identification each in the action identification set is carried out Play " may include:
Corresponding action identification set is chosen from action sequence as logo collection to be played;
The corresponding action data of action identification each in the logo collection to be played is played out simultaneously;
Judge whether the action sequence finishes;
If it is not, then return to execution chooses corresponding action identification set as logo collection to be played from action sequence Step;
If so, terminating to play.
For example, action sequence includes action identification set 1, action identification set 2 ... action identification set n, Ke Yicong Action identification set 1 is chosen in action sequence and is used as logo collection to be played, while to each moving in the logo collection to be played The corresponding action data that makes a check mark plays out;Judge whether action sequence finishes, if it is not, then continuing to choose action identification Set 1 be used as logo collection to be played, while to the corresponding action data of action identification each in the logo collection to be played into Row play, and so on terminate to play until playing action identification set n.
In practical application, the corresponding movement icon of action sequence can also be generated, when the user clicks the movement icon, or The movement icon is moved in choice box, generation play instruction can be triggered, terminal can be according to the play instruction playback action Action identification set in sequence.
In the present embodiment, can multiple tracks based on animation mechanism come action identification in playback action logo collection simultaneously Corresponding action data;The animation mechanism can be spine animation mechanism etc..In animation mechanism, each track (track) can Individually to play the corresponding action data of an action identification, therefore, the present embodiment can be simultaneously and parallel using multiple tracks Ground plays out the corresponding action data of multiple action identifications, to realize that each position executes corresponding movement, to realize dynamic It draws model and executes the corresponding combinative movement of action identification set.Specifically, step in the action identification set " while to each moving The corresponding action data that makes a check mark plays out " may include:
Action identification in the action identification set is respectively allocated to corresponding track in animation mechanism;
Action data corresponding to the action identification that each track simultaneously distributes it is controlled to play out.
In the present embodiment, a track is played in an action identification namely a track respective action logo collection One action identification.Therefore, current embodiment require that first choosing the track of respective numbers according to the mark quantity in set, then again Allocation identification.Namely step " action identification in the action identification set is respectively allocated to corresponding track in animation mechanism " May include:
Determine the mark quantity that the action identification set includes;
The track that the animation mechanism of respective numbers is chosen according to the mark quantity, obtains Trajectory Sets;
Distribute the action identification in the action identification set to corresponding track in the Trajectory Sets respectively.
At this point it is possible to control action data corresponding to the action identification that each track simultaneously distributes it in Trajectory Sets It plays out.
For example, action identification set includes: the corresponding action identification a in head, the corresponding action identification b of hand, leg pair The action identification c answered, then the mark quantity that action identification set includes can be determined, identifying quantity at this time is 3, then, choosing The track for taking 3 animation mechanism, such as track 1, track 2, track 3;Action identification a is distributed into track 1, by action identification b points Track 3 is not distributed to track 2, by action identification c;Finally, controlling the corresponding movement number of 1 playback action of track mark a simultaneously According to the corresponding action data of, 2 playback action of track mark b, the corresponding action data of 3 playback action of track mark c;It is dynamic in this way Head, hand, the leg for drawing model will respectively execute corresponding movement, and then realize that animation model executes action identification set Corresponding combinative movement.
From the foregoing, it will be observed that the embodiment of the present invention is somebody's turn to do using the corresponding action identification in position for obtaining animation model bone The corresponding action identification set of animation model sends the action identification set to server, asks to the acquisition of server sending action It asks, receives the action identification set that returns according to the movement acquisition request of server, while to each being moved in action identification set The corresponding action data that makes a check mark plays out;The program can the movement automatically to each position of animation model bone carry out group It closes, combinative movement needed for making user, it in the server without pre-production a large amount of model movement storage, therefore, can be with Save server resource, human resources.
In addition, scheme provided in this embodiment makes a complete movement compared to the current artificial fine arts, the program Movement cost of manufacture is lower and to act manufacturing speed very fast, saves cost of manufacture and improves movement producing efficiency.Into one Step ground, this embodiment scheme are acted using the combination of actions at each position, due to the diversification of combination, are combined Movement type can be very much so that movement and animation are more abundant, and user can be freely combined, and scalability and the imagination are empty Between it is bigger.
Embodiment two,
According to method described in embodiment one, will now be described in further detail below.
The embodiment of the invention provides a kind of animations to realize system, including terminal and server, with reference to Fig. 1 a, terminal and clothes Business device passes through network connection.
System will be realized based on animation shown in above-mentioned below, to further describe to cartoon implementing method of the invention.
As shown in Figure 2 a, a kind of cartoon implementing method, detailed process can be such that
201, terminal obtains the corresponding predetermined patterns set of actions in each position of animation model bone.
Wherein, animation model is the objective subject of animation, which can set according to actual needs, for example, should Objective subject can be the pets such as cat, dog, people etc..
In the present embodiment, the bone of animation model can be divided into multiple positions in advance, for example, for some animation moulds Its bone can be divided by type: head, left hand, the right hand, body, left foot, right crus of diaphragm etc..
It is the skeletal graph of animation model for example, with reference to Fig. 1 c, the bone of the animation model can be divided into head, left hand, The right hand, body, left foot, right crus of diaphragm, left ear, auris dextra, tail etc..
After dividing position, the corresponding deliberate action in each position i.e. predetermined patterns can be made and acted, obtained each The corresponding predetermined patterns set of actions in position, the predetermined patterns set of actions include multiple position movements.For example, head can be made The predetermined patterns movement in portion such as shakes the head, puts out one's tongue, and the predetermined patterns movement of body such as beats one's breast, endures belly.
It is to be noted that when for each position production movement, therefore, to assure that the movement at each position independently of each other will not The movement of other positions is involved, two position action control same bones is caused to cause to conflict.
In practical application, the corresponding predetermined patterns set of actions in each position of execution can be preselected and be then stored in service Device.Terminal can obtain the corresponding predetermined patterns set of actions in each position from server in advance, and be stored in local.Later such as It, can be from the corresponding predetermined patterns movement in the local each position for obtaining animation model bone when fruit terminal needs to synthesize combinative movement Set.
With reference to Fig. 2 b, when the user clicks when pet in animation model, that is, Fig. 2 b in the message page of social product, eventually End will popup menu, which includes animation model home button (i.e. house shape button in Fig. 2 b), is moved when the user clicks Terminal can enter animation model homepage when drawing model home button, and then, user selects motion editing in animation model homepage When, terminal will show action page shown in Fig. 2 c, when justice bookmark automatic in the click action page, with reference to Fig. 2 d, user It can choose an empty slot or have movement icon and created or modified.For example, terminal will when user selects empty slot Combination of actions edit page can be entered, with reference to Fig. 2 e.At this point, terminal can obtain the corresponding predetermined patterns set of actions in each position, And be shown in edit page, with reference to Fig. 2 e, in edit page, show the movement icon and movement mark of the position movement on head Know (i.e. denomination of dive), region movement movement icon and action identification, foot position movement movement icon and Action identification, so as to user's selection.
202, the deliberate action of terminal execution needed for choosing position in the corresponding predetermined patterns set of actions in each position.
For example, user can select the movement of execution needed for head by terminal " to spit in edit page with reference to Fig. 2 e The movement executed needed for tongue ", body is " bowing ", the movement of execution needed for leg is " ballet ".
203, terminal obtains the action identification of the deliberate action executed needed for each position, obtains action identification set.
204, terminal determines whether that other combinative movements are arranged, if so, 202 are returned to step, if it is not, then executing step Rapid 205.
For example, when user also needs to continue to edit or be arranged other combinative movements, it can be by being triggered to terminal operation Terminal repeats step 202-203, with the deliberate action of execution needed for choosing each position, and then obtains other action identification collection It closes.
205, terminal to server sending action sequence, the action sequence include multiple action identification set.
206, server stores the action sequence.
207, terminal to server sends combinative movement acquisition request.
For example, when terminal calls camera combinative movement acquisition request can be sent to server.Or it can also be at it Combinative movement acquisition request is sent to server in his scene.
208, server returns to the action sequence to the terminal according to the movement acquisition request.
209, terminal chooses corresponding action identification set as logo collection to be played from action sequence.
For example, the action identification set not played in action sequence can be chosen as logo collection to be played.
With reference to Fig. 2 f, in practical application, the corresponding movement icon of action sequence is can be generated in terminal, shoots interface in camera Middle display.Movement icon when the user clicks, or the movement icon is moved in choice box, then terminal will start pair Action sequence plays out, and specifically, executes step 209-211 and realizes broadcasting.
210, terminal simultaneously plays out the corresponding action data of action identification each in logo collection to be played.
In the present embodiment, can multiple tracks based on animation mechanism come action identification in playback action logo collection simultaneously Corresponding action data;The animation mechanism can be spine animation mechanism etc..In animation mechanism, each track (track) can Individually to play the corresponding action data of an action identification, therefore, the present embodiment can be simultaneously and parallel using multiple tracks Ground plays out the corresponding action data of multiple action identifications, to realize that each position executes corresponding movement, to realize dynamic It draws model and executes the corresponding combinative movement of action identification set, a track plays an action identification namely a track pair Answer an action identification in action identification set.Specifically, " terminal is simultaneously to each movement in the action identification set for step Corresponding action data is identified to play out " may include:
Terminal determines the mark quantity that the action identification set includes;
Terminal chooses the track of the animation mechanism of respective numbers according to the mark quantity, obtains Trajectory Sets;
Terminal distributes the action identification in the action identification set to corresponding track in the Trajectory Sets respectively;
In terminal control Trajectory Sets each track simultaneously action data corresponding to the action identification distributed it into Row plays.
Animation mechanism can include multiple track with spine animation mechanism, the broadcasting of the spine animation mechanism, each Track has unique trackid that can correspond to a movement broadcasting, and different track can be played simultaneously.
211, terminal determines whether action sequence finishes, if so, terminating process, if it is not, then returning to step 209 choose other action identification set as logo collection to be played.
After playing current action logo collection, played if choosing other action identification set in action sequence, As next action identification set of current collection plays out.
From the foregoing, it will be observed that the embodiment of the present invention is moved using the corresponding action identification in position for obtaining animation model bone The corresponding action identification set of model is drawn, the action identification set is sent to server, so that server saves the action identification Set, the server sending action acquisition request receive the action identification set that server is returned according to the movement acquisition request, The corresponding action data of action identification each in action identification set is played out simultaneously;The program can be automatically to animation mould The movement at each position of type bone is combined, combinative movement needed for making user, without a large amount of model movement of pre-production Storage in the server, therefore, can save server resource, human resources.
In addition, scheme provided in this embodiment makes a complete movement compared to the current artificial fine arts, the program Movement cost of manufacture is lower and to act manufacturing speed very fast, saves cost of manufacture and improves movement producing efficiency.Into one Step ground, this embodiment scheme are acted using the combination of actions at each position, due to the diversification of combination, are combined Movement type can be very much so that movement and animation are more abundant, and user can be freely combined, and scalability and the imagination are empty Between it is bigger.
Embodiment three,
In order to better implement above method, the embodiment of the present invention also provides animation realization device, should as shown in Fig. 3 a Animation realization device may include: acquiring unit 301, mark transmission unit 302, request transmitting unit 303, receiving unit 304 And broadcast unit, it is as follows:
(1) acquiring unit 301;
Acquiring unit 301, the corresponding action identification in position for obtaining animation model bone, obtains the animation model pair The action identification set answered.
Wherein, animation model is the objective subject of animation, which can set according to actual needs, for example, should Objective subject can be the pets such as cat, dog, people etc..
The animation model bone is the bone of animation model, for example, the bone of pet.Wherein, the bone of animation model can To be divided into multiple positions, for example, can be divided into its bone for some animation models: head, left hand, the right hand, body are left Foot, right crus of diaphragm etc..
Action identification is acted for mark in the present embodiment, which may include denomination of dive etc., for example, " spitting Tongue ", " electric discharge ", " street dance " etc..Wherein, the corresponding action identification in position is the mark of the movement executed needed for the position, Movement is executed needed for the position for identifying.For example, the corresponding action identification in head can be the movement executed needed for head Mark, such as " putting out one's tongue ";The corresponding action identification in leg can be the mark of the movement executed needed for leg, such as " street dance ", " ballet " etc..
Wherein, action identification set includes the corresponding action identification in multiple positions, for example, may include that each position is corresponding Action identification etc..Therefore, the corresponding movement in each position of the available animation model bone of the present embodiment acquiring unit 301 Mark, obtains the corresponding action identification set of animation model.
Optionally, acquiring unit 301 can be specifically used for:
Obtain the corresponding predetermined patterns set of actions in each position of the animation model bone;
The movement of the execution needed for choosing the position in the corresponding predetermined patterns set of actions in the position, obtains the position pair The action identification answered.
Wherein, the corresponding predetermined patterns set of actions in position includes the corresponding predetermined patterns movement in the position;For example, obtaining The corresponding predetermined patterns movement of the corresponding predetermined patterns set of actions in head, the corresponding predetermined patterns set of actions in tail portion, body Set and the corresponding predetermined patterns set of actions of other parts etc.;It is then possible to from the corresponding predetermined patterns behavior aggregate in head The movement executed needed for head is chosen in conjunction, obtains the corresponding action identification in head;From the corresponding predetermined patterns behavior aggregate in tail portion The movement executed needed for tail portion is chosen in conjunction, obtains the corresponding action identification in tail portion, from the corresponding predetermined patterns behavior aggregate of body The movement executed needed for body is chosen in conjunction, obtains corresponding action identification of body etc., the corresponding action identification in these positions Constitute the corresponding action identification set of animation model.
It is stored in the present embodiment, after the corresponding predetermined patterns set of actions in pre-production position in the server, terminal The corresponding predetermined patterns set of actions in each position can be obtained from server in advance, and is stored in local.It is dynamic when needing to make When making, the corresponding predetermined patterns set of actions in each position can be obtained from local.
It is to be noted that when for each position production movement, therefore, to assure that the movement at each position independently of each other will not The movement of other positions is involved, two position action control same bones is caused to cause to conflict.
Optionally, acquiring unit 301 can be used for obtaining the corresponding action identification in position, to obtain multiple action identifications Set, which includes the corresponding action identification in several positions.In practical application, multiple action identification set can To form an action sequence.
(2) transmission unit 302 is identified;
Transmission unit 302 is identified, for sending the action identification set to server.
Transmission unit 302 is identified, can be used for, sends multiple action identification set such as action sequences to server, so as to Server saves multiple action identification set such as action sequence.
(3) request transmitting unit 303;
Request transmitting unit 303 is used for the server sending action acquisition request.
The present embodiment can be set according to actual needs to the opportunity of server sending action acquisition request, for example, request Transmission unit 303 can be used for when calling camera, to the server sending action acquisition request.
(4) receiving unit 304;
Receiving unit 304, the action identification set returned for receiving the server according to the movement acquisition request.
For example, receiving unit 304 can be specifically used for receiving the movement that the server is returned according to the movement acquisition request Sequence, the action sequence include multiple action identification set.
(5) broadcast unit 305;
Broadcast unit 305, for being carried out simultaneously to the corresponding action data of action identification each in the action identification set It plays.
Optionally, broadcast unit 305 can in the case where receiving unit 301 receives multiple action identification set, Target action logo collection to be played can be chosen from multiple action identification set, then, while to the target action mark Know the corresponding action data of each action identification in set to play out.
In the present embodiment, can multiple tracks based on animation mechanism come action identification in playback action logo collection simultaneously Corresponding action data;The animation mechanism can be spine animation mechanism etc..In animation mechanism, each track (track) can Individually to play the corresponding action data of an action identification.With reference to Fig. 3 b, broadcast unit 305 may include:
Subelement 3051 is distributed, for the action identification in the action identification set to be respectively allocated to phase in animation mechanism The track answered;
Control subelement 3052 is played, is moved corresponding to the action identification for controlling each track while distributing it It is played out as data.
For example, distribution subelement 3051 can be specifically used for:
Determine the mark quantity that the action identification set includes;
The track that the animation mechanism of respective numbers is chosen according to the mark quantity, obtains Trajectory Sets;
Distribute the action identification in the action identification set to corresponding track in the Trajectory Sets respectively.
Optionally, the present embodiment can choose other in playback action sequence and act after playback action logo collection For example next action identification set of logo collection, with continuous playback action logo collection, to realize that animation model continuously performs A series of combinative movements.For example, when there are action sequence, broadcast unit 305 can be specifically used for choosing from action sequence Corresponding action identification set is as logo collection to be played;It is corresponding to action identification each in the logo collection to be played simultaneously Action data play out;Judge whether the action sequence finishes;It is chosen from action sequence if it is not, then returning to execution The step of corresponding action identification set is as logo collection to be played.
Optionally, to play convenient for movement, with reference to Fig. 3 c, the present embodiment animation realization device can also include: that icon is aobvious Show unit 306;
Icon display unit 306, for being moved in receiving unit 304 for after receiving action identification set, generating this It makes a check mark and gathers corresponding movement icon;In the corresponding movement icon of camera shooting interface display action identification set.
Optionally, in the corresponding movement icon of camera shooting interface display action identification set, user can be by this It acting icon and triggers corresponding play instruction, the animation realization device of the present embodiment can receive the play instruction, and The corresponding action data of action identification each in the action identification set is played out simultaneously according to the play instruction.Namely this When, broadcast unit 305 can be used for:
User's play instruction that icon triggers by the action is received, play instruction instruction needs to play the movement icon Corresponding target action logo collection;
According to the play instruction simultaneously to the corresponding action data of action identification each in the target action logo collection into Row plays.
When it is implemented, above each unit can be used as independent entity to realize, any combination can also be carried out, is made It is realized for same or several entities, the specific implementation of above each unit can be found in the embodiment of the method for front, herein not It repeats again.
The animation realization device specifically can integrate terminal, for example be integrated in the terminal in the form of client, the terminal It can be the equipment such as mobile phone, tablet computer.
From the foregoing, it will be observed that the embodiment of the present invention obtains the corresponding movement in position of animation model bone using acquiring unit 301 Mark, obtains the corresponding action identification set of animation model, then, from mark transmission unit 302 to server sending action mark Know set, from request transmitting unit 303 to server sending action acquisition request, which is received by receiving unit 304 According to the action identification set that the movement acquisition request returns, by broadcast unit 305 simultaneously to each movement in action identification set It identifies corresponding action data to play out, to realize that the animation model executes the corresponding combinative movement of action identification set; The program can the movement automatically to each position of animation model bone be combined, make user needed for combinative movement, be not necessarily to The a large amount of model movement storage of pre-production in the server, therefore, can save server resource, human resources.
In addition, scheme provided in this embodiment makes a complete movement compared to the current artificial fine arts, the program Movement cost of manufacture is lower and to act manufacturing speed very fast, saves cost of manufacture and improves movement producing efficiency.Into one Step ground, this embodiment scheme are acted using the combination of actions at each position, due to the diversification of combination, are combined Movement type can be very much so that movement and animation are more abundant, and user can be freely combined, and scalability and the imagination are empty Between it is bigger.
Example IV,
In order to better implement above method, the embodiment of the invention also provides a kind of terminal, the terminal can for mobile phone, The equipment such as tablet computer.
With reference to Fig. 4, it may include one or more than one processing core that the embodiment of the invention provides a kind of terminals 400 The processor 401 of the heart, the memory 402 of one or more computer readable storage mediums, radio frequency (Radio Frequency, RF) components such as circuit 403, power supply 404, input unit 405 and display unit 406.Those skilled in the art Member it is appreciated that terminal structure not structure paired terminal shown in Fig. 4 restriction, may include more more or fewer than illustrating Component perhaps combines certain components or different component layouts.Wherein:
Processor 401 is the control centre of the terminal, using the various pieces of various interfaces and the entire terminal of connection, By running or execute the software program and/or module that are stored in memory 402, and calls and be stored in memory 402 Data, execute terminal various functions and processing data, thus to terminal carry out integral monitoring.Optionally, processor 401 can Including one or more processing cores;Preferably, processor 401 can integrate application processor and modem processor, wherein The main processing operation system of application processor, user interface and application program etc., modem processor mainly handles channel radio Letter.It is understood that above-mentioned modem processor can not also be integrated into processor 401.
Memory 402 can be used for storing software program and module, and processor 401 is stored in memory 402 by operation Software program and module, thereby executing various function application and data processing.
During RF circuit 403 can be used for receiving and sending messages, signal is sended and received, and particularly, the downlink of base station is believed After breath receives, one or the processing of more than one processor 401 are transferred to;In addition, the data for being related to uplink are sent to base station.
Terminal further includes the power supply 404 (such as battery) powered to all parts, it is preferred that power supply can pass through power supply pipe Reason system and processor 401 are logically contiguous, to realize management charging, electric discharge and power managed by power-supply management system Etc. functions.Power supply 404 can also include one or more direct current or AC power source, recharging system, power failure inspection The random components such as slowdown monitoring circuit, power adapter or inverter, power supply status indicator.
The terminal may also include input unit 405, which can be used for receiving the number or character letter of input Breath, and generation keyboard related with user setting and function control, mouse, operating stick, optics or trackball signal are defeated Enter.
The terminal may also include display unit 406, which can be used for showing information input by user or mention The information of user and the various graphical user interface of terminal are supplied, these graphical user interface can be by figure, text, figure Mark, video and any combination thereof are constituted.Display unit 408 may include display panel, optionally, can use liquid crystal display (LCD, Liquid Crystal Display), Organic Light Emitting Diode (OLED, Organic Light-Emitting ) etc. Diode forms configure display panel.
Specifically in the present embodiment, the processor 401 in terminal can be according to following instruction, will be one or more The corresponding executable file of the process of application program is loaded into memory 402, and is run and be stored in by processor 401 Application program in reservoir 402, thus realize various functions, it is as follows:
The corresponding action identification in position for obtaining animation model bone, obtains the corresponding action identification collection of the animation model It closes;
The action identification set is sent to server;
To the server sending action acquisition request;
Receive the action identification set that the server is returned according to the movement acquisition request;
The corresponding action data of action identification each in the action identification set is played out simultaneously.
Optionally, it is corresponding dynamic to obtain the animation model for the corresponding action identification in position for obtaining animation model bone Make a check mark set;
The action identification set is sent to server, so that server saves the action identification set;
To the server sending action acquisition request;
Receive the action identification set that the server is returned according to the movement acquisition request;
The corresponding action data of action identification each in the action identification set is played out simultaneously, described in realizing Animation model executes the corresponding combinative movement of the action identification set
Optionally, the action identification in the action identification set is respectively allocated to corresponding track in animation mechanism, Include:
Determine the mark quantity that the action identification set includes;
The track that the animation mechanism of respective numbers is chosen according to the mark quantity, obtains Trajectory Sets;
Distribute the action identification in the action identification set to corresponding track in the Trajectory Sets respectively.
Optionally, the corresponding action identification in position of animation model bone is obtained, comprising:
Obtain the corresponding predetermined patterns set of actions in each position of the animation model bone;
The movement of the execution needed for choosing the position in the corresponding predetermined patterns set of actions in the position obtains described The corresponding action identification in position.
Optionally, Xiang Suoshu server sends combinative movement acquisition request, comprising: when calling camera, to the service Device sending action acquisition request;
After receiving action identification set, the processor is also used to perform the steps of
Generate the corresponding movement icon of the action identification set;
The corresponding movement icon of action identification set described in camera shooting interface display.
Optionally, while to the corresponding action data of action identification each in the action identification set it plays out, wraps It includes:
User is received by the play instruction of the movement icon triggering, the play instruction instruction needs to play described dynamic Make the corresponding target action logo collection of icon;
According to the play instruction simultaneously to the corresponding movement number of action identification each in the target action logo collection According to playing out.
Optionally, the action identification set that the server is returned according to the movement acquisition request is received, comprising: The action sequence that the server is returned according to the movement acquisition request is received, the action sequence includes multiple action identifications Set;
The corresponding action data of action identification each in the action identification set is played out simultaneously, comprising:
Corresponding action identification set is chosen from action sequence as logo collection to be played;
The corresponding action data of action identification each in the logo collection to be played is played out simultaneously;
Judge whether the action sequence finishes;
If it is not, then return to execution chooses corresponding action identification set as logo collection to be played from action sequence Step.
From the foregoing, it will be observed that the embodiment of the present invention provides the corresponding movement mark in position of the available animation model bone of terminal Know, obtain the corresponding action identification set of animation model, send the action identification set to server, which sends dynamic Make acquisition request, receives the action identification set that server is returned according to the movement acquisition request, while to action identification set In the corresponding action data of each action identification play out;The program can automatically to each position of animation model bone movement It is combined, combinative movement needed for making user, in the server without a large amount of model movement storage of pre-production, because This, can save server resource, human resources.
Those of ordinary skill in the art will appreciate that all or part of the steps in the various methods of above-described embodiment is can It is completed with instructing relevant hardware by program, which can be stored in a computer readable storage medium, storage Medium may include: read-only memory (ROM, Read Only Memory), random access memory (RAM, Random Access Memory), disk or CD etc..
A kind of cartoon implementing method, device, terminal and storage medium is provided for the embodiments of the invention above to carry out It is discussed in detail, used herein a specific example illustrates the principle and implementation of the invention, above embodiments Illustrate to be merely used to help understand method and its core concept of the invention;Meanwhile for those skilled in the art, according to this The thought of invention, there will be changes in the specific implementation manner and application range, in conclusion the content of the present specification is not answered It is interpreted as limitation of the present invention.

Claims (14)

1. a kind of cartoon implementing method characterized by comprising
The corresponding action identification in position for obtaining animation model bone, obtains the corresponding action identification set of the animation model;
The action identification set is sent to server;
To the server sending action acquisition request;
Receive the action identification set that the server is returned according to the movement acquisition request;
The corresponding action data of action identification each in the action identification set is played out simultaneously.
2. cartoon implementing method as described in claim 1, which is characterized in that while to each being moved in the action identification set The corresponding action data that makes a check mark plays out, comprising:
Action identification in the action identification set is respectively allocated to corresponding track in animation mechanism;
Action data corresponding to the action identification that each track simultaneously distributes it is controlled to play out.
3. cartoon implementing method as claimed in claim 2, which is characterized in that by the action identification in the action identification set It is respectively allocated to corresponding track in animation mechanism, comprising:
Determine the mark quantity that the action identification set includes;
The track that the animation mechanism of respective numbers is chosen according to the mark quantity, obtains Trajectory Sets;
Distribute the action identification in the action identification set to corresponding track in the Trajectory Sets respectively.
4. cartoon implementing method as described in claim 1, which is characterized in that the position for obtaining animation model bone is corresponding dynamic It makes a check mark, comprising:
Obtain the corresponding predetermined patterns set of actions in each position of the animation model bone;
The movement of the execution needed for choosing the position in the corresponding predetermined patterns set of actions in the position, obtains the position Corresponding action identification.
5. cartoon implementing method as described in claim 1, which is characterized in that Xiang Suoshu server sends combinative movement acquisition and asks It asks, comprising: when calling camera, Xiang Suoshu server sending action acquisition request;
After receiving action identification set, the method also includes:
Generate the corresponding movement icon of the action identification set;
The corresponding movement icon of action identification set described in camera shooting interface display.
6. cartoon implementing method as claimed in claim 5, which is characterized in that while to each being moved in the action identification set The corresponding action data that makes a check mark plays out, comprising:
User is received by the play instruction of the movement icon triggering, the play instruction instruction needs to play the action diagram Mark corresponding target action logo collection;
According to the play instruction simultaneously to the corresponding action data of action identification each in the target action logo collection into Row plays.
7. cartoon implementing method as described in claim 1, which is characterized in that receive the server and obtained according to the movement Request the action identification set returned, comprising: receive the movement that the server is returned according to the movement acquisition request Sequence, the action sequence include multiple action identification set;
The corresponding action data of action identification each in the action identification set is played out simultaneously, comprising:
Corresponding action identification set is chosen from action sequence as logo collection to be played;
The corresponding action data of action identification each in the logo collection to be played is played out simultaneously;
Judge whether the action sequence finishes;
If it is not, then return to execution chooses step of the corresponding action identification set as logo collection to be played from action sequence Suddenly.
8. a kind of animation realization device characterized by comprising
Acquiring unit, the corresponding action identification in position for obtaining animation model bone, it is corresponding to obtain the animation model Action identification set;
Transmission unit is identified, for sending the action identification set to server;
Request transmitting unit is used for the server sending action acquisition request;
Receiving unit, the action identification set returned for receiving the server according to the movement acquisition request;
Broadcast unit, for being played out simultaneously to the corresponding action data of action identification each in the action identification set.
9. animation realization device as claimed in claim 8, which is characterized in that the broadcast unit, comprising:
Subelement is distributed, for the action identification in the action identification set to be respectively allocated to corresponding rail in animation mechanism Road;
Play control subelement, action data corresponding to the action identification for controlling each track while distributing it It plays out.
10. animation realization device as claimed in claim 9, which is characterized in that the distribution subelement is used for:
Determine the mark quantity that the action identification set includes;
The track that the animation mechanism of respective numbers is chosen according to the mark quantity, obtains Trajectory Sets;
Distribute the action identification in the action identification set to corresponding track in the Trajectory Sets respectively.
11. animation realization device as claimed in claim 8, which is characterized in that the acquiring unit is used for:
Obtain the corresponding predetermined patterns set of actions in each position of the animation model bone;
The movement of the execution needed for choosing the position in the corresponding predetermined patterns set of actions in the position, obtains the position Corresponding action identification.
12. animation realization device as claimed in claim 8, which is characterized in that the receiving unit, for receiving the service The action sequence that device is returned according to the movement acquisition request, the action sequence includes multiple action identification set;
The broadcast unit, is used for: corresponding action identification set is chosen from action sequence as logo collection to be played;Together When the corresponding action data of action identification each in the logo collection to be played is played out;Judging the action sequence is It is no to finish;If it is not, then return to execution chooses corresponding action identification set as identification sets to be played from action sequence The step of conjunction.
13. a kind of terminal, which is characterized in that including memory and processor, the memory is stored with instruction, the processor Described instruction is loaded to execute such as the described in any item data forwarding methods of claim 1-7.
14. a kind of storage medium, which is characterized in that the storage medium is stored with instruction, when described instruction is executed by processor It realizes such as the step of any one of claim 1-7 the method.
CN201710945944.XA 2017-09-30 2017-09-30 A kind of cartoon implementing method, device, terminal and storage medium Pending CN109598776A (en)

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