CN109598077A - A kind of graphics pipeline device and modeling method based on GPU chip - Google Patents

A kind of graphics pipeline device and modeling method based on GPU chip Download PDF

Info

Publication number
CN109598077A
CN109598077A CN201811514142.4A CN201811514142A CN109598077A CN 109598077 A CN109598077 A CN 109598077A CN 201811514142 A CN201811514142 A CN 201811514142A CN 109598077 A CN109598077 A CN 109598077A
Authority
CN
China
Prior art keywords
port
unit
interface
communicated
coloring units
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201811514142.4A
Other languages
Chinese (zh)
Inventor
吴晓成
张骏
张少锋
姜丽云
陈佳
楼晓强
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Xian Aeronautics Computing Technique Research Institute of AVIC
Original Assignee
Xian Aeronautics Computing Technique Research Institute of AVIC
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Xian Aeronautics Computing Technique Research Institute of AVIC filed Critical Xian Aeronautics Computing Technique Research Institute of AVIC
Priority to CN201811514142.4A priority Critical patent/CN109598077A/en
Publication of CN109598077A publication Critical patent/CN109598077A/en
Pending legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F30/00Computer-aided design [CAD]
    • G06F30/20Design optimisation, verification or simulation
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F30/00Computer-aided design [CAD]
    • G06F30/30Circuit design
    • G06F30/36Circuit design at the analogue level
    • G06F30/367Design verification, e.g. using simulation, simulation program with integrated circuit emphasis [SPICE], direct methods or relaxation methods

Abstract

The embodiment of the invention provides a kind of graphics pipeline devices and modeling method in GPU chip.The GPU graphics chip line device includes task scheduling unit, rasterization unit, coloring units, piece member test cell, texture mapping unit and register cell.The method that the present invention uses is to carry out transaction-level modeling to GPU graphics chip line device module using UML view language, it avoids describing hardware structure using traditional documents form be easy to causeing the inaccuracy of verbal description and ambiguity that the cumbersome circuit signal of hardware bottom layer is also avoided to design simultaneously, it can be designed and developed with the framework of the extensive hardware system of rapid evaluation, the system-level architecture suitable for integrated circuit early stage.

Description

A kind of graphics pipeline device and modeling method based on GPU chip
Technical field
The present invention relates to computer hardware modeling technique field more particularly to a kind of figure tube based on GPU chip are traditional thread binding It sets and modeling method.
Background technique
As that graphically applies is continuously increased, central processing unit (Central Processing is depended merely in early days Unit, CPU) solution that carries out graphic plotting has been difficult to meet the graphics process demand that achievement and technology increase, figure Processor (Graphic Processing Unit, GPU) comes into being.From Nvidia in 1999 issue first item GPU product to The present, the development of GPU technology mainly experienced fixed function flow line stage, separation stainer framework stage, unified stainer frame Structure stage, graphics capability are constantly promoted, and application field also gradually expands to general-purpose computations neck from initial graphic plotting Domain.GPU assembly line high speed, parallel feature and flexible programmability, provide for graphics process and universal parallel calculating Good operation platform.
For be similar to GPU as VLSI chip software/hardware framework, design, how to complete from Traditional description document is realized to hardware register transmitting stage (Register Transfer Level, RTL) circuit Across becoming an important, anxious to be resolved problem during engineering practice.
Summary of the invention
The problem of based on background technique, a kind of graphics pipeline device based on GPU chip provided by the invention and Modeling method is able to solve the IC system framework stage quick representation function, structure the problem of.
In a first aspect, the present invention provides one kind to be based on graphics processing unit GPU (Graph Process Unit, figure Processing unit) chip graphics pipeline device modeling method, comprising: modeled according to unitive search and transaction-level (TLM, Transaction Level Modeling) method carries out transaction-level to the graphics pipeline device of the GPU chip and builds Mould.
Second aspect, the present invention provides a kind of graphics pipeline device based on graphics processing unit GPU chip, the dresses It sets including task scheduling unit 1, rasterization unit 2, coloring units 3, piece member test cell 4, texture mapping unit 5 and register Unit 6, in which:
The task scheduling unit 1, realizes the scheduling of vertex rendering order task and fragment data processing task;
The rasterization unit 2 realizes the coordinate transform of vertex data, three-dimensional is cut out and rasterizes function;
The coloring units 3, realize vertex coloring and fragment colouring function;
Described first test cell 4 realizes fragment and cuts test, alpha test, template test and depth test Function;
The texture mapping unit 5 realizes fragment texture mapping function;
The register cell 6 realizes the buffer status parameter management of figure 3D engine.
Optionally, the task scheduling unit 1, includes the port cmd2SguGraphExport, which passes through Cmd2SguGraphIf interface is communicated with outside;
The task scheduling unit 1, includes the port jsu2PcieIntPort, which passes through PcieBackendIntIf interface is communicated with outside;
The task scheduling unit 1 includes the port fragmentExport, the port and the rasterization unit 2 The port fragmentPort carries out connected, is communicated between port by FragmentTaskIf interface;
The task scheduling unit 1 includes the port jsu2UsaPort, with the coloring units 3 The port jsu2UsaExport carries out connected, is communicated between port by ShadeIf interface.
Optionally, the rasterization unit 2, includes the port geu2PcieIntPort, which passes through PcieBackendIntIf interface is communicated with outside;
The rasterization unit 2 includes the port rasterExport, the port and the coloring units 3 The port rasterPort carries out connected, is communicated between port by RasterIf interface.
Optionally, the coloring units 3, include the port usa2AxiPort, which passes through AxiMasterIf interface It is communicated with outside;
The coloring units 3, include the port fragTestPort, the port and described first test cell 4 The port fragTestExport carries out connected, is communicated between port by FragmentTestIf interface;
The coloring units 3 include the port texMapPort, the port and the texture mapping unit 5 The port texMapExport carries out connected, is communicated between port by TextureMapIf interface.
Optionally, described first test cell 4, includes the port frameCachePort, port passes through FrameCacheIf interface is communicated with outside;
Described first test cell 4, includes the port rou2PcieIntPort, port passes through PcieBackendIntIf Interface is communicated with outside.
Optionally, the texture mapping unit 5, includes the port texCachePort, and port passes through TextureCacheIf interface is communicated with outside.
Optionally, the register cell 6, includes the port archRegExport, and port passes through PcieBackendRegIf interface is communicated with outside;
The register cell 6, include jsu2SpmuExport, geu2SpmuExport, usa2SpmuExport, The port rou2SpmuExport, tau2SpmuExport, by SpmuIf interface respectively with the task scheduling unit 1 Jsu2SpmuPort, the geu2SpmuPort of the rasterization unit 2, the usa2SpmuPort of the coloring units 3, described The rou2SpmuPort of first test cell 4, the port tau2SpmuPort of the texture mapping unit 5 are connected.
As it can be seen that the graphics pipeline device and modeling method based on GPU chip provided through the invention, is able to solve and is collecting The problem of at circuit system framework stage quick representation function, structure, compensates for system specification specification and hardware RTL circuit is real Huge wide gap between existing forms hardware RTL circuit convenient for the top-down continuous refinement of system architecture, assists convenient for software and hardware personnel Work is adjusted, unnecessary iteration is reduced.GPU graphics chip line device hardware TLM model based on UML, can also be according to figure Shape view automatic code generating frame.Accessible technical effect includes:
1, using UML Unified Modeling Language, can be got rid of by view conventional text describe document inaccuracy and Ambiguity, convenient for the exchange of technology between project team member;
2, it is modeled using the function call communication mode transaction-level of TLM, avoids letter cumbersome between hardware circuit module Number connection description, can quickly to model carry out adaptation;
3, the model through the invention, can be fitted with rapid discovery, assessment GPU large scale integrated circuit hardware structure System-level architecture for integrated circuit early stage is designed and developed;
4, the model through the invention, exploitation can be provided for the TLM modelling of project later period and is inputted.
Detailed description of the invention
Fig. 1 is the GPU graphics chip line device hardware TLM model structure block diagram the present invention is based on UML.
Specific embodiment
In the following with reference to the drawings and specific embodiments, technical solution of the present invention is clearly and completely stated.Obviously, The embodiment stated is only a part of the embodiment of the present invention, instead of all the embodiments, based on the embodiments of the present invention, Those skilled in the art are not making creative work premise every other embodiment obtained, belong to guarantor of the invention Protect range.
In the present invention, in order to shorten the huge wide gap realizing from system architecture document to hardware RTL circuit, it is necessary to The function of entire circuit system, framework are described using a kind of advanced modeling language between the two stages, while again The many and diverse signal sequence of hardware circuit cannot be fallen into, among gate circuit.
Transaction-level model (Transaction Level Models, TLM) is abstraction level more higher than RTL level, herein Rank can quickly establish the executable specification of hardware according to the Elementary Function specification of system, quickly create system model.Pass through Timing details is added wherein, it can be estimated that performance, the structure of searching system of system.
UML (Unified Modeling Language) is also known as Unified Modeling Language or Modeling language, begins at OMG standard in 1997, it is the graphical language of a support model and software system development, for the institute of software development There is the stage to provide modelling and visualization support.
Embodiment one
The present invention provides one kind to be based on graphics processing unit GPU (Graph Process Unit, graphics processing unit) The modeling method of the graphics pipeline device of chip, comprising: according to unitive search and transaction-level modeling (TLM, Transaction Level Modeling) method, transaction-level modeling is carried out to the graphics pipeline device of the GPU chip.
Optionally, the method also includes:
The Graphic drawing commands and graphing capability order that task scheduling unit (1) receiving host is sent, according to deposit Vertex data is sent to rasterization unit (2) or coloring by format and vertex data in the Command Line Parsing order of device unit (6) Unit (3), while operation state is updated to register cell (6);
The graphic register resource visit order that task scheduling unit (1) receiving host is sent, to register cell (6) register in is written and read access;
The rasterization unit (2) receives the vertex data from task scheduling unit (1) or coloring units (3), according to The configuration opposite vertexes data of register cell (6) carry out pel assembling, Plane Crop, perspective projection transformation, the viewport transform, the back side Blanking, rasterisation calculate, and convert vertex data in visual coordinate system to piece metadata to be shown on two-dimensional screen, and by piece Metadata is sent to coloring units (3), while operation state is updated to register cell (6);
The coloring units (3) receive Graphic drawing commands and graphing capability order from task scheduling unit (1), root According to register cell (6) configuration opposite vertexes data carry out vertex coloring calculating (including texture coordinate calculate, model view become Change, color calculates), the vertex data in visual coordinate system is converted by the vertex data in geometric space coordinate system, and will top Point data is sent to rasterization unit (2), while operation state is updated to register cell (6);
The coloring units (3) receive the piece metadata for coming from rasterization unit (2), according to matching for register cell (6) It sets progress piece member coloring and calculates (including texture mapping, domain color are cumulative, mist calculates), piece metadata is sent to piece by treated First test cell (4), while operation state is updated to register cell (6);
Described first test cell (4) receives the piece metadata for coming from coloring units (3), according to register cell (6) Configuration carries out cutting test, alpha test, depth test and template test, and sends frame for the piece metadata after passing through is tested Cache unit is buffered, while operation state is updated to register cell (6);
The texture mapping unit (5) receives the texture mapping from coloring units (3) and requests, from texture cache unit It retrieves textures color and carries out texture mapping calculating, the colouring information after textures is returned to coloring units (3), while by operation shape State is updated to register cell (6);
The register cell (6), which receives, comes from task scheduling unit (1), rasterization unit (2), coloring units (3), piece First test cell (4), texture mapping unit (5) operating status more new information.
Embodiment two
The present invention provides a kind of graphics pipeline devices based on graphics processing unit GPU chip, as shown in Figure 1, described Device includes task scheduling unit 1, rasterization unit 2, coloring units 3, piece member test cell 4, texture mapping unit 5 and deposit Device unit 6, in which:
The task scheduling unit 1, realizes the scheduling of vertex rendering order task and fragment data processing task;
The rasterization unit 2 realizes the coordinate transform of vertex data, three-dimensional is cut out and rasterizes function;
The coloring units 3, realize vertex coloring and fragment colouring function;
Described first test cell 4 realizes fragment and cuts test, alpha test, template test and depth test Function;
The texture mapping unit 5 realizes fragment texture mapping function;
The register cell 6 realizes the buffer status parameter management of figure 3D engine.
Optionally, the task scheduling unit 1, includes the port cmd2SguGraphExport, which passes through Cmd2SguGraphIf interface is communicated with outside;
The task scheduling unit 1, includes the port jsu2PcieIntPort, which passes through PcieBackendIntIf interface is communicated with outside;
The task scheduling unit 1 includes the port fragmentExport, the port and the rasterization unit 2 The port fragmentPort carries out connected, is communicated between port by FragmentTaskIf interface;
The task scheduling unit 1 includes the port jsu2UsaPort, with the coloring units 3 The port jsu2UsaExport carries out connected, is communicated between port by ShadeIf interface.
Optionally, the rasterization unit 2, includes the port geu2PcieIntPort, which passes through PcieBackendIntIf interface is communicated with outside;
The rasterization unit 2 includes the port rasterExport, the port and the coloring units 3 The port rasterPort carries out connected, is communicated between port by RasterIf interface.
Optionally, the coloring units 3, include the port usa2AxiPort, which passes through AxiMasterIf interface It is communicated with outside;
The coloring units 3, include the port fragTestPort, the port and described first test cell 4 The port fragTestExport carries out connected, is communicated between port by FragmentTestIf interface;
The coloring units 3 include the port texMapPort, the port and the texture mapping unit 5 The port texMapExport carries out connected, is communicated between port by TextureMapIf interface.
Optionally, described first test cell 4, includes the port frameCachePort, port passes through FrameCacheIf interface is communicated with outside;
Described first test cell 4, includes the port rou2PcieIntPort, port passes through PcieBackendIntIf Interface is communicated with outside.
Optionally, the texture mapping unit 5, includes the port texCachePort, and port passes through TextureCacheIf interface is communicated with outside.
Optionally, the register cell 6, includes the port archRegExport, and port passes through PcieBackendRegIf interface is communicated with outside;
The register cell 6, include jsu2SpmuExport, geu2SpmuExport, usa2SpmuExport, The port rou2SpmuExport, tau2SpmuExport, by SpmuIf interface respectively with the task scheduling unit 1 Jsu2SpmuPort, the geu2SpmuPort of the rasterization unit 2, the usa2SpmuPort of the coloring units 3, described The rou2SpmuPort of first test cell 4, the port tau2SpmuPort of the texture mapping unit 5 are connected.
Illustratively, the interface service that intermodule communication is included is described as follows:
The task scheduling unit 1 includes the port cmd2SguGraphExport, and port passes through Cmd2SguGraphIf Interface is communicated with outside.Wherein, Cmd2SguGraphIf interface provides Get_Graph_Draw_Service, Get_ Graph_Func_Service、Get_Graph_Reg_Service、Put_Graph_Draw_Command、Put_Graph_ Function_Code, Put_Graph_Reg_Access service;
The task scheduling unit 1 includes the port jsu2PcieIntPort, and port is connect by PcieBackendIntIf Mouth is communicated with outside.Wherein, PcieBackendIntIf interface provides Report_Interrupt service;
The task scheduling unit 1 includes the port fragmentExport, with rasterization unit 2 The port fragmentPort carries out connected, is communicated between port by FragmentTaskIf interface.Wherein, FragmentTaskIf interface provides Get_Fragment_Send_Service and Send_Fragment_Task service;
The task scheduling unit 1 includes the port jsu2UsaPort, the end jsu2UsaExport with coloring units 3 Mouth carries out connected, is communicated between port by ShadeIf interface.Wherein, ShadeIf interface provides Send_ Fragment_Shade_Data and Send_Vertex_Shade_Data service;
The rasterization unit 2 includes the port geu2PcieIntPort, and port passes through PcieBackendIntIf interface It is communicated with outside.Wherein, PcieBackendIntIf interface provides Report_Interrupt service;
The rasterization unit 2 includes the port rasterExport, with the ports rasterPort of coloring units 3 into Row is connected, and is communicated between port by RasterIf interface.Wherein, RasterIf interface provides Send_Vertex_ Raster service;
The coloring units 3 include the port usa2AxiPort, and port passes through AxiMasterIf interface and external progress Communication.Wherein, AxiMasterIf interface provides Request_Bus, Release_Bus, Read_Bus, Write_Bus clothes Business;
The coloring units 3 include the port fragTestPort, the fragTestExport with piece member test cell 4 Port carries out connected, is communicated between port by FragmentTestIf interface.Wherein, FragmentTestIf interface mentions Get_Fragment_Test_Service and Send_Fragment_To_Test has been supplied to service;
The coloring units 3 include the port texMapPort, the port texMapExport with texture mapping unit 5 It carries out connected, is communicated between port by TextureMapIf interface.Wherein, TextureMapIf interface provides Get_ Texture_Service and Get_Texture_Data service;
Described first test cell 4 includes the port frameCachePort, port by FrameCacheIf interface with Outside is communicated.Wherein, FrameCacheIf interface provides Get_Frame_Buffer_Data service;
Described first test cell 4 includes the port rou2PcieIntPort, and port is connect by PcieBackendIntIf Mouth is communicated with outside.Wherein, PcieBackendIntIf interface provides Report_Interrupt service;
The texture mapping unit 5 includes the port texCachePort, port by TextureCacheIf interface with Outside is communicated.Wherein, TextureCacheIf interface provides Get_Texture_Data service;
The register cell 6 includes the port archRegExport, port by PcieBackendRegIf interface with Outside is communicated.Wherein, PcieBackendRegIf interface provides Arch_Reg_Read, Arch_Reg_Write service;
The register cell 6 include jsu2SpmuExport, geu2SpmuExport, usa2SpmuExport, The port rou2SpmuExport, tau2SpmuExport, by SpmuIf interface respectively with task scheduling unit 1 Jsu2SpmuPort, the geu2SpmuPort of rasterization unit 2, the usa2SpmuPort of coloring units 3, piece member test cell 4 Rou2SpmuPort, texture mapping unit 5 the port tau2SpmuPort be connected.Wherein, SpmuIf interface provides Report_Exception、Set_Texture_Map_Unit、Set_Vertex_Attribute、Query_Texture_ Enable_Mode、Query_Vertex_Simple_Complex_Mode、Query_Fragment_Simple_Complex_ Mode、Query_Vertex_Attribute_On_Off_Status、Query_Fragment_Attribute_On_Off_ Status、Query_Texture_Interformat、Get_Coordinate_Attribute、Get_Non_Coordinate_ Attribute, Get_Frament_Attribute, Get_Texture_Map_Type, Get_Texture_Object_Id clothes Business;
As it can be seen that the graphics pipeline device and modeling method based on GPU chip provided through the invention, is able to solve and is collecting The problem of at circuit system framework stage quick representation function, structure, compensates for system specification specification and hardware RTL circuit is real Huge wide gap between existing forms hardware RTL circuit convenient for the top-down continuous refinement of system architecture, assists convenient for software and hardware personnel Work is adjusted, unnecessary iteration is reduced.GPU graphics chip line device hardware TLM model based on UML, can also be according to figure Shape view automatic code generating frame.Accessible technical effect includes:
1, using UML Unified Modeling Language, can be got rid of by view conventional text describe document inaccuracy and Ambiguity, convenient for the exchange of technology between project team member;
2, it is modeled using the function call communication mode transaction-level of TLM, avoids letter cumbersome between hardware circuit module Number connection description, can quickly to model carry out adaptation;
3, the model through the invention, can be fitted with rapid discovery, assessment GPU large scale integrated circuit hardware structure System-level architecture for integrated circuit early stage is designed and developed;
4, the model through the invention, exploitation can be provided for the TLM modelling of project later period and is inputted.
Finally it should be noted that the above embodiments are merely illustrative of the technical solutions of the present invention, rather than its limitations;Although Present invention has been described in detail with reference to the aforementioned embodiments, those skilled in the art should understand that;It still may be used To modify to the technical solution that foregoing embodiments are recorded or equivalent replacement of some of the technical features;And These are modified or replaceed, the spirit and model of technical solution of various embodiments of the present invention that it does not separate the essence of the corresponding technical solution It encloses.

Claims (9)

1. a kind of modeling method of the graphics pipeline device based on graphics processing unit GPU chip, it is characterised in that:
TLM method is modeled according to unitive search and transaction-level, thing is carried out to the graphics pipeline device of the GPU chip Grade of being engaged in modeling.
2. the method according to claim 1, wherein the method is applied to be based on graphics processing unit GPU core The graphics pipeline device of piece, described device include task scheduling unit (1), rasterization unit (2), coloring units (3), piece member Test cell (4), texture mapping unit (5) and register cell (6), the method also includes:
The Graphic drawing commands and graphing capability order that task scheduling unit (1) receiving host is sent, according to register list Format and vertex data in the Command Line Parsing order of first (6), are sent to rasterization unit (2) or coloring units for vertex data (3), register cell (6) while by operation state are updated to;
The graphic register resource visit order that task scheduling unit (1) receiving host is sent, in register cell (6) Register be written and read access;
The rasterization unit (2) receives the vertex data from task scheduling unit (1) or coloring units (3), according to deposit The configuration opposite vertexes data progress pel assembling of device unit (6), Plane Crop, perspective projection transformation, the viewport transform, the back side disappear Hidden, rasterisation calculates, and converts vertex data in visual coordinate system to piece metadata to be shown on two-dimensional screen, and piece is first Data are sent to coloring units (3), while operation state is updated to register cell (6);
The coloring units (3) receive Graphic drawing commands and graphing capability order from task scheduling unit (1), according to posting The configuration opposite vertexes data of storage unit (6) carry out vertex coloring calculating (including texture coordinate calculating, model view transform, face Color calculates), the vertex data in visual coordinate system is converted by the vertex data in geometric space coordinate system, and by vertex data It is sent to rasterization unit (2), while operation state is updated to register cell (6);
The coloring units (3) receive the piece metadata for coming from rasterization unit (2), according to the configuration of register cell (6) into The coloring of row piece member calculates (including texture mapping, domain color are cumulative, mist calculates), and by treated, piece metadata is sent to the survey of piece member It tries unit (4), while operation state is updated to register cell (6);
Described first test cell (4) receives the piece metadata for coming from coloring units (3), according to the configuration of register cell (6) Cutting test, alpha test, depth test and template test are carried out, and the piece metadata after passing through will be tested and send frame buffering Cache unit, while operation state is updated to register cell (6);
The texture mapping unit (5) receives the texture mapping from coloring units (3) and requests, and retrieves from texture cache unit Textures color carries out texture mapping calculating, the colouring information after textures is returned to coloring units (3), while more by operation state Newly to register cell (6);
The register cell (6) receives surveys from task scheduling unit (1), rasterization unit (2), coloring units (3), piece member Try the operating status more new information of unit (4), texture mapping unit (5).
3. a kind of graphics pipeline device based on graphics processing unit GPU chip, it is characterised in that: described device includes task tune Spend unit (1), rasterization unit (2), coloring units (3), piece member test cell (4), texture mapping unit (5) and register list First (6), in which:
The task scheduling unit (1), realizes the scheduling of vertex rendering order task and fragment data processing task;
The rasterization unit (2), realizes the coordinate transform of vertex data, three-dimensional is cut out and rasterizes function;
The coloring units (3), realize vertex coloring and fragment colouring function;
Described first test cell (4) realizes fragment and cuts test, alpha test, template test and depth test function Energy;
The texture mapping unit (5), realizes fragment texture mapping function;
The register cell (6), realizes the buffer status parameter management of figure 3D engine.
4. graphics pipeline device according to claim 2, it is characterised in that:
The task scheduling unit (1), includes the port cmd2SguGraphExport, which passes through Cmd2SguGraphIf Interface is communicated with outside;
The task scheduling unit (1), includes the port jsu2PcieIntPort, which passes through PcieBackendIntIf Interface is communicated with outside;
The task scheduling unit (1), includes the port fragmentExport, the port and the rasterization unit (2) The port fragmentPort carries out connected, is communicated between port by FragmentTaskIf interface;
The task scheduling unit (1), includes the port jsu2UsaPort, with the coloring units (3) The port jsu2UsaExport carries out connected, is communicated between port by ShadeIf interface.
5. graphics pipeline device according to claim 2, it is characterised in that:
The rasterization unit (2), includes the port geu2PcieIntPort, which is connect by PcieBackendIntIf Mouth is communicated with outside;
The rasterization unit (2), includes the port rasterExport, the port and the coloring units (3) The port rasterPort carries out connected, is communicated between port by RasterIf interface.
6. graphics pipeline device according to claim 2, it is characterised in that:
The coloring units (3), include the port usa2AxiPort, which passes through AxiMasterIf interface and external progress Communication;
The coloring units (3), include the port fragTestPort, the port and described first test cell (4) The port fragTestExport carries out connected, is communicated between port by FragmentTestIf interface;
The coloring units (3) include the port texMapPort, the port and the texture mapping unit (5) The port texMapExport carries out connected, is communicated between port by TextureMapIf interface.
7. graphics pipeline device according to claim 2, it is characterised in that:
Described first test cell (4) includes the port frameCachePort, and port is by FrameCacheIf interface and outside Portion is communicated;
Described first test cell (4), includes the port rou2PcieIntPort, port is connect by PcieBackendIntIf Mouth is communicated with outside.
8. graphics pipeline device according to claim 2, it is characterised in that:
The texture mapping unit (5) includes the port texCachePort, and port is by TextureCacheIf interface and outside Portion is communicated.
9. graphics pipeline device according to claim 2, it is characterised in that:
The register cell (6), includes the port archRegExport, port by PcieBackendRegIf interface with Outside is communicated;
The register cell (6), include jsu2SpmuExport, geu2SpmuExport, usa2SpmuExport, The port rou2SpmuExport, tau2SpmuExport, by SpmuIf interface respectively with the task scheduling unit (1) Jsu2SpmuPort, the geu2SpmuPort of the rasterization unit (2), the usa2SpmuPort of the coloring units (3), institute The port tau2SpmuPort of the rou2SpmuPort, the texture mapping unit (5) that state piece member test cell (4) are connected.
CN201811514142.4A 2018-12-11 2018-12-11 A kind of graphics pipeline device and modeling method based on GPU chip Pending CN109598077A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201811514142.4A CN109598077A (en) 2018-12-11 2018-12-11 A kind of graphics pipeline device and modeling method based on GPU chip

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201811514142.4A CN109598077A (en) 2018-12-11 2018-12-11 A kind of graphics pipeline device and modeling method based on GPU chip

Publications (1)

Publication Number Publication Date
CN109598077A true CN109598077A (en) 2019-04-09

Family

ID=65961571

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201811514142.4A Pending CN109598077A (en) 2018-12-11 2018-12-11 A kind of graphics pipeline device and modeling method based on GPU chip

Country Status (1)

Country Link
CN (1) CN109598077A (en)

Cited By (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN110765715A (en) * 2019-11-21 2020-02-07 中国航空工业集团公司西安航空计算技术研究所 GPU chip-oriented rendering output unit performance simulation method and platform
CN110930494A (en) * 2019-11-21 2020-03-27 中国航空工业集团公司西安航空计算技术研究所 GPU chip-oriented rendering output device and modeling method
CN110955572A (en) * 2019-11-21 2020-04-03 中国航空工业集团公司西安航空计算技术研究所 GPU (graphics processing Unit) chip-oriented host interface unit performance simulation method and platform
CN111145327A (en) * 2019-12-31 2020-05-12 西安翔腾微电子科技有限公司 GPU vertex stainer view model based on UML and staining method thereof
CN112233159A (en) * 2020-09-23 2021-01-15 华夏芯(北京)通用处理器技术有限公司 Texture processing method and device
CN112581581A (en) * 2020-12-24 2021-03-30 西安翔腾微电子科技有限公司 GPU window transformation module TLM device based on SysML view and operation method
CN115719047A (en) * 2022-11-14 2023-02-28 沐曦集成电路(上海)有限公司 Joint simulation system based on waveform GPU

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN101266617A (en) * 2004-03-10 2008-09-17 微软公司 System and method for locking and isolation in a storage platform
CN105574808A (en) * 2015-12-11 2016-05-11 中国航空工业集团公司西安航空计算技术研究所 Stream line texture mapping unit system structure
CN105630441A (en) * 2015-12-11 2016-06-01 中国航空工业集团公司西安航空计算技术研究所 GPU (Graphics Processing Unit) system architecture based on uniform dyeing technology
CN106683171A (en) * 2016-12-12 2017-05-17 中国航空工业集团公司西安航空计算技术研究所 GPU multi-thread texture mapping SystemC modeling structure

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN101266617A (en) * 2004-03-10 2008-09-17 微软公司 System and method for locking and isolation in a storage platform
CN105574808A (en) * 2015-12-11 2016-05-11 中国航空工业集团公司西安航空计算技术研究所 Stream line texture mapping unit system structure
CN105630441A (en) * 2015-12-11 2016-06-01 中国航空工业集团公司西安航空计算技术研究所 GPU (Graphics Processing Unit) system architecture based on uniform dyeing technology
CN106683171A (en) * 2016-12-12 2017-05-17 中国航空工业集团公司西安航空计算技术研究所 GPU multi-thread texture mapping SystemC modeling structure

Cited By (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN110765715A (en) * 2019-11-21 2020-02-07 中国航空工业集团公司西安航空计算技术研究所 GPU chip-oriented rendering output unit performance simulation method and platform
CN110930494A (en) * 2019-11-21 2020-03-27 中国航空工业集团公司西安航空计算技术研究所 GPU chip-oriented rendering output device and modeling method
CN110955572A (en) * 2019-11-21 2020-04-03 中国航空工业集团公司西安航空计算技术研究所 GPU (graphics processing Unit) chip-oriented host interface unit performance simulation method and platform
CN110765715B (en) * 2019-11-21 2023-06-09 中国航空工业集团公司西安航空计算技术研究所 GPU chip rendering output unit performance simulation method and platform
CN111145327A (en) * 2019-12-31 2020-05-12 西安翔腾微电子科技有限公司 GPU vertex stainer view model based on UML and staining method thereof
CN111145327B (en) * 2019-12-31 2023-08-22 西安翔腾微电子科技有限公司 UML-based GPU vertex shader view model and dyeing method thereof
CN112233159A (en) * 2020-09-23 2021-01-15 华夏芯(北京)通用处理器技术有限公司 Texture processing method and device
CN112233159B (en) * 2020-09-23 2021-07-16 华夏芯(北京)通用处理器技术有限公司 Texture processing method and device
CN112581581A (en) * 2020-12-24 2021-03-30 西安翔腾微电子科技有限公司 GPU window transformation module TLM device based on SysML view and operation method
CN115719047A (en) * 2022-11-14 2023-02-28 沐曦集成电路(上海)有限公司 Joint simulation system based on waveform GPU

Similar Documents

Publication Publication Date Title
CN109598077A (en) A kind of graphics pipeline device and modeling method based on GPU chip
Bracci et al. HexaLab. net: An online viewer for hexahedral meshes
US8217935B2 (en) Apparatus and method for ray tracing with block floating point data
CN104036537A (en) Multiresolution Consistent Rasterization
US20140244219A1 (en) Method of creating a pipe route line from a point cloud in three-dimensional modeling software
CN102880509B (en) Compute unified device architecture (CUDA) based grid digital elevation model (DEM) neighborhood analysis system and method
CN110097582B (en) Point cloud optimal registration and real-time display system and working method
CN104050705A (en) Handling post-z coverage data in raster operations
KR20220125712A (en) Image processing method, text recognition method and device
CN109669832A (en) One kind is towards GPU graphics chip pipeline unit performance verification method and platform
CN108460832B (en) Shell extraction method based on building information model
CN108022202A (en) A kind of advanced blanking geometry engines structure
CN113012269A (en) Three-dimensional image data rendering method and equipment based on GPU
CN105574808A (en) Stream line texture mapping unit system structure
JP7390445B2 (en) Training method for character positioning model and character positioning method
CN104299255A (en) Three-dimensional terrain model rendering method
CN109840878A (en) It is a kind of based on SystemC towards GPU parameter management method
CN111091620B (en) Map dynamic road network processing method and system based on graphics and computer equipment
Johnson et al. The irregular z-buffer and its application to shadow mapping
CN109727186B (en) SystemC-based GPU (graphics processing Unit) fragment coloring task scheduling method
CN109669769A (en) One kind is based on SystemC towards GPU vertex coloring method for scheduling task
CN111028128B (en) GPU-oriented vertex output control method and unit based on SystemC
CN112487129A (en) Visualization method and device for mass remote sensing vector data
CN109741235A (en) A kind of host interface means and modeling method based on GPU chip
CN103390369B (en) A kind of map rendering intent and system

Legal Events

Date Code Title Description
PB01 Publication
PB01 Publication
SE01 Entry into force of request for substantive examination
SE01 Entry into force of request for substantive examination
RJ01 Rejection of invention patent application after publication

Application publication date: 20190409