CN108601979B - Game station and recording medium - Google Patents

Game station and recording medium Download PDF

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Publication number
CN108601979B
CN108601979B CN201680058713.0A CN201680058713A CN108601979B CN 108601979 B CN108601979 B CN 108601979B CN 201680058713 A CN201680058713 A CN 201680058713A CN 108601979 B CN108601979 B CN 108601979B
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CN
China
Prior art keywords
game
video
action
player
result
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Active
Application number
CN201680058713.0A
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Chinese (zh)
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CN108601979A (en
Inventor
川合规文
竹山文崇
菅慎哉
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Konami Digital Entertainment Co Ltd
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Konami Digital Entertainment Co Ltd
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Publication of CN108601979A publication Critical patent/CN108601979A/en
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Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3216Construction aspects of a gaming system, e.g. housing, seats, ergonomic aspects
    • G07F17/322Casino tables, e.g. tables having integrated screens, chip detection means
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/63Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F5/00Roulette games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F5/00Roulette games
    • A63F5/0005Automatic roulette
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F5/00Roulette games
    • A63F5/007Details about the compartments or sectors, e.g. sectors having different sizes
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3204Player-machine interfaces
    • G07F17/3209Input means, e.g. buttons, touch screen
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3204Player-machine interfaces
    • G07F17/3211Display means
    • G07F17/3213Details of moving display elements, e.g. spinning reels, tumbling members
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/326Game play aspects of gaming systems
    • G07F17/3262Player actions which determine the course of the game, e.g. selecting a prize to be won, outcome to be achieved, game to be played
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/326Game play aspects of gaming systems
    • G07F17/3272Games involving multiple players
    • G07F17/3283Games involving multiple players wherein the number of active machines is limited
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/329Regular and instant lottery, e.g. electronic scratch cards
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2401Detail of input, input devices
    • A63F2009/243Detail of input, input devices with other kinds of input
    • A63F2009/2435Detail of input, input devices with other kinds of input using a video camera
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2448Output devices
    • A63F2009/245Output devices visual
    • A63F2009/2457Display screens, e.g. monitors, video displays
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F5/00Roulette games
    • A63F5/0094Roulette games with a plurality of roulette wheels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F5/00Roulette games
    • A63F5/04Disc roulettes; Dial roulettes; Teetotums; Dice-tops
    • A63F5/045Disc roulettes; Dial roulettes; Teetotums; Dice-tops using a rotating wheel and a fixed indicator, e.g. fortune wheels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F5/00Roulette games
    • A63F5/04Disc roulettes; Dial roulettes; Teetotums; Dice-tops
    • A63F5/045Disc roulettes; Dial roulettes; Teetotums; Dice-tops using a rotating wheel and a fixed indicator, e.g. fortune wheels
    • A63F5/046Disc roulettes; Dial roulettes; Teetotums; Dice-tops using a rotating wheel and a fixed indicator, e.g. fortune wheels with a horizontal wheel, i.e. wheel with a vertical rotation axle
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/3297Fairground games, e.g. Tivoli, coin pusher machines, cranes

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • Optics & Photonics (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

Game station and recording medium.In order to allow player to play game according to the intention of player, a kind of game station includes: video acquisition portion, which obtains the action video of the result of the action generating means, which generates physical action result used in gaming;Video display unit, the video display unit show the video based on the action video obtained by video acquisition portion;Receiving unit is inputted, which receives the input operation that player carries out;Attribute setting unit, the input operation setting attribute which carries out in at least partly region of the action video obtained by video acquisition portion according to player;Result information acquisition unit, the result information acquisition unit obtain the information of instruction physics the result of the action;And game result generating unit, the game result generating unit generate the game result for being directed to player based on the attribute that the information obtained by result information acquisition unit and attribute setting unit are arranged.

Description

Game station and recording medium
Technical field
The present invention relates to game station and recording mediums.
Background technique
In the presence of the game station for sharing physical lottery device by multiple players (referring to patent document 1).In multiple game In the case that person shares physical lottery device, when executing physical lottery for a player, even if other players set up The execution condition of physical lottery, other players also have to wait for the beginning of another selection and await orders for it.
Relevant technical literature
Patent document
Patent document 1: special open 2011-88019 bulletin
Summary of the invention
The problem to be solved in the present invention
In order to shorten it is this selection await orders, it is conceivable that for set up physical lottery execution condition it is one or more A player is in each predetermined time collective and is performed simultaneously selection.However, the problem of executing which of selection is: certain nothing Method provides the physical lottery for being specific to each separate games person.
The means solved the problems, such as
In order to realize purpose described above, game station according to an aspect of the present invention includes: video acquisition Portion, the video acquisition portion are configured as obtaining the action video of the result of the action generating means, which generates Physical action result used in gaming;Video display unit, the video display unit are configured as display based on by video acquisition The video for the action video that portion obtains;Receiving unit is inputted, which is configured as receiving the input behaviour that player carries out Make;Attribute setting unit, the attribute setting unit are configured as at least in the partial region of the action video obtained by video acquisition portion The middle input operation setting attribute carried out according to player;Result information acquisition unit, the result information acquisition unit are configured as obtaining Fetching shows the information of physical action result;And game result generating unit, the game result generating unit are configured as based on by tying The information and the game result for being directed to player is generated by the attribute that attribute setting unit is arranged that fruit information acquiring section obtains.
Detailed description of the invention
[Fig. 1] Fig. 1 is to show the figure of the overall arrangement of game system.
[Fig. 2] Fig. 2 is to show the block diagram of the configuration of generic game server of game system.
[Fig. 3] Fig. 3 is to show the block diagram of the configuration of general lottery game data center of game system.
[Fig. 4] Fig. 4 is to show the block diagram of the configuration of the game station in game system.
[Fig. 5] Fig. 5 is to show the perspective view of the overall arrangement of game station.
[Fig. 6] Fig. 6 is to show the figure of the configuration of the contact panel display in game station.
[Fig. 7] Fig. 7 is the figure for illustrating the planar configuration of game station.
[Fig. 8] Fig. 8 is to show the plan view of the configuration of the local drawing device in game station.
[Fig. 9] Fig. 9 is to show the figure of the configuration of local drawing device.
[Figure 10] Figure 10 is to show the figure of the configuration of general drawing device (1) of general lottery game data center.
[Figure 11] Figure 11 is to show the figure of the configuration of general drawing device (2) of general lottery game data center.
[Figure 12] Figure 12 is to show the figure of the configuration of general drawing device (3) of general lottery game data center.
[Figure 13] Figure 13 is to show the flow chart of the game in game system.
[Figure 14] Figure 14 is to show the flow chart of the process of the local game executed at game station.
[Figure 15] Figure 15 is to show the exemplary figure of local game (1).
[Figure 16] Figure 16 is to show the exemplary figure of local game (2).
[Figure 17] Figure 17 is to show the exemplary figure of local game (2).
[Figure 18] Figure 18 is to show the exemplary figure of local game (3).
[Figure 19] Figure 19 is to show the exemplary figure of general purpose paper card game.
[Figure 20] Figure 20 is to show the exemplary figure of the first general reel game.
[Figure 21] Figure 21 is to show the exemplary figure of the second general reel game.
[Figure 22] Figure 22 is to show the exemplary figure of battle game.
[Figure 23] Figure 23 is to show the exemplary figure of battle game.
[Figure 24] Figure 24 is to show the exemplary figure of the wheel grid of female role (banker role) in battle game.
[Figure 25] Figure 25 is to show the exemplary figure of the wheel grid of the sub- role (non-banker role) in battle game.
[Figure 26] Figure 26 is to show the figure of the functional block for the configuration for deforming display surface.
[Figure 27] Figure 27 is to show the figure of the configuration of display surface.
[Figure 28] Figure 28 is to show the figure of the content of the table stored in storage unit.
[Figure 29] Figure 29 is the exemplary figure of the variation for the form for showing display surface.
[Figure 30] Figure 30 is the exemplary figure of the variation for the form for showing display surface.
[Figure 31] Figure 31 is the exemplary figure of the variation for the form for showing display surface.
[Figure 32] Figure 32 is the exemplary figure of the variation for the form for showing display surface.
[Figure 33] Figure 33 is the example of the video on the display surface after being projected to variation.
[Figure 34] Figure 34 is the example of the video on the display surface after being projected to variation.
[Figure 35] Figure 35 is the example of the video on the display surface after being projected to variation.
[Figure 36] Figure 36 is the example of the video on the display surface after being projected to variation.
[Figure 37] Figure 37 is to show the figure of the functional block of configuration of the action video for controlling current game.
[Figure 38] Figure 38 is to show the flow chart of the process of control action of action video.
[Figure 39] Figure 39 is to show the figure of the functional block of the configuration for setting a property.
[Figure 40] Figure 40 is to show the exemplary figure of the setting of attribute.
[Figure 41] Figure 41 is to show the exemplary figure of the setting of attribute.
[Figure 42] Figure 42 is to show the exemplary figure of the setting of attribute.
[Figure 43] Figure 43 is to show the exemplary figure of the setting of attribute.
Specific embodiment
Embodiments of the present invention are described with reference to the accompanying drawings.
For convenience's sake, will provide and be described below in the following order: the totality of the game system including game station is matched It sets;Each element of system;The overall procedure of game in system;Individual examples of game;And game system and game station Characteristic part.
Fig. 1 is to show the figure including according to the configuration of the game system of the game station of embodiment.
As shown, game system 1 for example including generic game server 10, general lottery game data center 20 and Multiple game stations 30, and these elements are connected to each other via network N.Game station 30 is arranged in facility, is such as swum Place, shopping center etc. are held in play.Each game station in multiple game stations 30 can be arranged in same facility, or It can be arranged in different facilities.Network N can be for example internet, or can be dedicated network, virtual private net (VPN), local area network etc..Network can be wired or wireless.
In example in the accompanying drawings, generic game server 10 and general lottery game data center 20 are separated from each other Device.However, generic game server 10 and general lottery game data center 20 is desirably integrated into single device or it Can make when being divided into two or more devices, two or more devices from outside viewing when seem They are single devices.
As will be described later, game station 30 as mentioned here by single housing and is arranged to be attached to shell One website or two or more websites are constituted.One player plays game at a website.
The game executed in game system 1 includes: local game, which is performed as the result so that game For each independence in multiple game stations 30;Current game, which is performed as so that the result of game is more It is associated with each other between all or some in a game station 30;Etc..The example of current game can be to be set in multiple game The battle game executed between all or some in standby 30.The details of local game and current game will be described later.
Generic game server 10 is the example of game progress control equipment, and local game and current game into Zhan Zhong controls each of general lottery game data center 20 and multiple game stations 30.
Fig. 2 is to show the block diagram of the configuration of generic game server 10.
As shown, generic game server 10 includes current game controller 110 and network interface (I/F) 150.Later The details for the control that description is carried out by generic game server 10.Network I/F150 is via network N and general lottery game number According to each communication in center 20 and multiple game stations 30.
Fig. 3 is to show the block diagram of the configuration of general lottery game data center 20.As shown, general lottery game number It include camera 221 to 223, general drawing device 231 to 233, video distribution portion 242, general drawing device control according to center 20 Device 244 processed, video database (being abbreviated as " video DB " in the accompanying drawings) 246 and network I/F 250.In the accompanying drawings, (1) extremely (3) it is individually assigned to general drawing device 231 to 233, to promote the differentiation between them.
In game system 1, local game is performed as so that the result of game is for every in multiple game stations 30 A independence.Current game is performed as so that the result use of game is in general drawing device 231 to 233 or video database The action video stored in 246 is come associated with each other between all or some in multiple game stations 30.
Each of general drawing device 231 to 233 is the device with physical lottery mechanism, and lottery mechanism is matched It sets for each difference in general drawing device 231 to 233.For example, general drawing device 231 to 233 is taken out with rotating disc type Mechanism is selected, these rotating disc type lottery mechanisms have wheel face different from each other.Physical lottery mechanism means to execute pumping by physical action The mechanism of choosing.In the case where rotating disc type lottery mechanism, by the rotation of turntable wheel and the rotation for the ball being put in turntable wheel Physical action execute selection.For convenience of explanation, general drawing device will be described after describing local drawing device 330 231 to 233.
Camera 221 shoots the selection situation of general drawing device 231.In the case where rotating disc type lottery mechanism, camera shooting First 221 shooting shows the video of the view for the selection movement realized by the rotation of turntable wheel and the rotation of ball.Similarly, camera The selection situation of the 222 general drawing device 232 of shooting, and camera 223 shoots the selection situation of general drawing device 233. General drawing device controller 244 controls camera 221 to 223, general drawing device 231 to 233 etc..
The selection situation for showing the general drawing device 231 to 233 individually shot is stored in advance in video database 246 Action video.These action videos are stored in video database 246 with selection information association, which includes using In the video ID, the decimation result (position for the ball bag that ball is fallen into), general drawing device 231 to 233 that identify different action videos Type etc..
The action video shot by camera 221 to 223 is assigned to multiple game stations 30 by video distribution portion 242.? In game station 30, in order to reduce the frequency that repetition shows same action video (reuse), preferably in video data A large amount of (for example, thousands of) action videos are stored in library 246.Because being reduced in game station 30.Reuse action video The repetition that frequency can reduce same action video is shown, it is possible to so that seeming to execute physics in real time to player Selection.It is worth noting that, action video can be by providing condition (such as during the predetermined amount of time after nearest display Or forbid showing same video again in the selection movement of predetermined quantity) reuse.
Network I/F 250 is communicated via network N with generic game server 10 and multiple game stations 10.
Fig. 4 is to show the block diagram of the configuration of a game station 30.
Game station 30 in attached drawing is the example with eight websites, and a website includes site controller 370 With contact panel display 380.Game station 30 further includes camera 321, local drawing device other than including eight websites 330, network I/F 350, game machine controller 360 and movable display unit 400.Movable display unit 400 includes 410 He of display surface Projector 450.
In the accompanying drawings, (1) to (8) is assigned to site controller 370 and contact panel display 380 in eight websites, To promote the differentiation of the corresponding relationship between them.
Local drawing device 330 is the device with physical lottery mechanism, and is, for example, to have rotating disc type lottery mechanism Device.The details of local drawing device 330 will be described later.Camera 321 shoots the selection feelings of local drawing device 330 Condition.Game machine controller 360 controls camera 321, local drawing device 330, movable display unit 400 etc., and manages eight Website.
Contact panel display 380 includes: touch tablet, which receives is grasped by the touch of the execution such as the finger of player Make;And flat-panel monitor, which shows image, and combines with touch tablet.It is corresponding with contact panel display 380 Site controller 370 receives the touch operation to contact panel display 380 under the management executed by game machine controller 360 Content, and control the display content of contact panel display 380.
In movable display unit 400, the video exported from game machine controller 360 is projected to display surface by projector 450 On 410.Movable display unit 400 makes its display surface 410 be divided into multiple pieces as described in detail later, and in multiple pieces At least one block or whole root tuber it is mobile according to the control of game machine controller 360.
It, can as the alternative arrangement for showing the configuration of the video from projector 450 in alienable display surface 410 Dynamic display unit 400 can make in multiple pieces it is each be flat-panel monitor, such as liquid crystal board, and multiple flat-panel monitors can It is movable independently of one another.
Fig. 5 is to show the perspective view of the overall arrangement of game station 30, and Fig. 7 is from ceiling direction in plan view In see the figure of game station 30.Although hiding and being not shown in Fig. 5, projector 450 and camera 321 are installed to game The ceiling 392 of equipment 30.Video is projected on display surface 410 by projector 450.Camera 321 shoots local from ceiling direction Drawing device 330.When watching in plan view, eight contact panel displays 380 are with display surface 410 and local drawing device 330 be approximate center arranged radially.Player P operating touchpad display 380 while on the chair 383 being sitting in Fig. 5.
Thus, player P can see while operating touchpad display 380 beyond contact panel display 380 Local drawing device 330 and display surface 410.
Fig. 6 is the figure shown from two contact panel displays 380 of Fig. 5 extracting section.The behaviour of contact panel display 380 Making face (display surface) has in circle in the depth side such as seen by player P and the relatively nearside such as seen by player P The shape of rectangular interconnection.
For example, as shown in fig. 6, number etc. is superimposed upon on the video for showing turntable wheel face in circular portion, and in rectangle In part, it is shown that use the result etc. of the card game of turntable.
As described in detail later, the video for showing turntable wheel face is shot by camera 321 etc., and is folded above Number added etc. can be taken the circumstances into consideration to be arranged by player.
Near contact panel display 380, setting reads the card reader 385 of the data of card and for putting into game medium Input port 387.Information related with player P writes in card, and reads the data in card by card reader 385.With game The example of the related information of person P include player identification information, with instruction can have with the credit of currency used in gaming The information, and/or object for appreciation amusement history of pass.It does not need to store all information related with player P on card.Have with player P The information of pass can be additionally stored in the device that can be communicated with game station 30 (for example, being arranged in together with game station 30 Server apparatus, the server apparatus for being connected to game station via internet in one local network etc.).For example, and credit Related information and/or information related with amusement history can be associatedly stored in specially with identification information related with player With in server apparatus.The game medium put into input port 387 can be fractional currency, convertible note etc..It is put into putting into The credit of the corresponding amount of game medium in mouth 387 can store in game station 30.Player P is maintained at reading by that will block The top of card device 385 or put into game medium in input port 387 is come so that game station 30 stores information related with credit, And it can be attended a game by consuming required amount of credit.
Fig. 8 is to show the figure of the configuration of the local drawing device 330 when watching in plan view, and Fig. 9 is edge The sectional view of line G-g interception in Fig. 8, local drawing device 330 major part.
It as shown in these figures, can be in local drawing device 330 for a ball of selection or two or more balls Rotation.When watching in plan view, local drawing device 330 includes: region 332, which has ring-shaped;And rotation Plate 334, the swivel plate are arranged on the inside in region 332, and can rotate around axis C.Local drawing device 330 further includes solid Determine ball bag wheel 336, which includes multiple cutting part 336A, the space on multiple cutting part segmentation swivel plate 334, Spatially to form ball bag 338.Fixed ball bag wheel 336 by it is following it is this in a manner of be arranged: it does not interfere the rotation of swivel plate 334 Turn.The tip portion of cutting part 336A extends beyond the inner peripheral of swivel plate 334 when watching in plan view, and along rotation The direction of the outer peripheral edge of rotating plate 334 is prominent, to be superimposed with swivel plate 336.Thus, the base of cutting part 336A has divided towards swivel plate The effect of the ball bag 338 of chamber guidance ball B inside 334.The quantity that attached drawing shows ball bag 338 is arranged to the example of " 16 ", Wherein, ball bag 338 is centered in the Shangdi axis C and is angularly arranged.
Each of ball bag 338 is provided with sensor (attached to be not shown in the figure), so that sensor detection ball B drops into ball bag In 338, and the result detected is mentioned investment game machine controller 360.As shown in figure 9, region 332 and swivel plate 334 is upper Surface is tilted close to axis C along the direction of gravity while approximation flushes each other with upper surface.In the outer peripheral edge in region 332 On, it is formed and is used to prevent ball B from dropping into external wall portion 332A.
The local drawing device 330 being configured so that is controlled by game machine controller 360.That is, game machine controller 360 makes The rotation of swivel plate 334 simultaneously puts into a ball or two or more balls B along the periphery in region 332.The edge ball B being put into Wall portion 332A rotated on region 332, but its velocity of rotation gradually decreases, and ball B is finally contacted with swivel plate 334.It connects The ball B for touching swivel plate 334 gives speed by the swivel plate 334 in rotation again, and rotates on region 332.
Game machine controller 360 gradually decreases the revolving speed of swivel plate 334 after putting into ball B.In the revolving speed of swivel plate 334 When being reduced to specified point, even if ball B contacts swivel plate, the speed for being given ball B is also smaller.Therefore, ball B is along towards the side of axis C To movement, and drop into one in multiple ball bags 338.
When ball B is dropped into a ball bag 338, sensor, which detects this and falls and fall this, is output to game machine control Device 360.
Therefore, game machine controller 360 knows which ball bag input ball B drops into.
This selection situation at local drawing device 330 is (that is, from time of one or more ball B is put into each The movement for the time that a ball B is dropped into ball bag 338) it is shot by camera 321, and the action video of the movement is provided To game machine controller 360.
In some cases, action video can not individually be enough to determine which ball bag 338 ball B drops into.Game machine control Device 360 processed uses the testing result described above of sensor due to this reason.
The above is the description of the local drawing device 330 in game station 30.Then, general lottery game data will be described General drawing device 231 to 233 in center 20.
Figure 10 is to show the figure of the configuration of the general drawing device 231 when watching in plan view.General selection Device 231 is with the roughly the same place of the local drawing device 330 in game station 30: swivel plate 234 is arranged and has thrown The 16 ball bags 238 fallen into for the ball B of selection entered, and be: ball bag 238 is arranged radially.
Figure 11 is to show the figure of the configuration of the general drawing device 232 when watching in plan view.With general pumping Screening device 231 is different, in general drawing device 232, is arranged radially the 25 ball bags fallen into for the ball B of selection put into 238。
Figure 12 is to show the figure of the configuration of the general drawing device 233 when watching in plan view.With general pumping Any of screening device 231 or 232 is different, in general drawing device 233, is arranged radially the ball for selection put into 12 ball bags 238 that B is fallen into.
Selection situation at general drawing device 231 is (that is, from the time of one or more ball B of investment to each ball B The selection situation of the time dropped into ball bag 238) it is shot by camera 221, and the action video quilt of the selection situation It is supplied to general drawing device controller 244.
Similarly, the selection situation of general drawing device 232 is shot by camera 222, and general drawing device 233 Selection situation shot by camera 223, and respectively by camera 222 and 223 shoot selection situation action video It is provided to general drawing device controller 244.
General drawing device 231 to 233 is only example, and they can of course have it is different from configuration shown in the drawings Configuration.For example, general drawing device 231 can have the configuration different from the local configuration of drawing device 330.Ball bag 238 Quantity can be different from example shown in the drawings.Furthermore, it is possible to using the configuration other than rotating disc type.For example, can adopt Number etc. is assigned with rotating circular disk and according to the drawing device or throwing surface of the position output decimation result of disk stopping Dice and according to when dice is stopped in the drawing device of the output decimation result such as number on dice top surface.
Figure 13 is to show the figure of the overall procedure of the game executed in game system 1.
As shown, repeating following circulation: when in the middle execution of each of multiple game stations 30 in game system 1 After solitary play S1, current game S3 is executed.In current game S3, the result of game is complete in multiple game stations 30 Portion or it is some in it is associated with each other.The battle game S5 executed between game station 30 is also the example of current game.When in list Battle game S5 is executed when setting up predetermined condition in only game S1.Solitary play S1, current game S3 and in game station 30 Between execute battle game S5 progress for example by generic game server 10 current game controller 110 control.
In this example, solitary play S1 is existed using local drawing device 330 in each of multiple game stations 30 The game independently executed at each game station 30, and in this example, (S11 is to S20's) by repeating ten times by solitary play S1 Local game is constituted.In the accompanying drawings, (1) to (10) is assigned to corresponding ten local games, to promote the area between them Point.
On the other hand, current game S3 is to use general drawing device 231 to 233 to execute, make the result of game to exist Game associated with each other between all or some in multiple game stations 30.In this example, current game S3 is by continuously holding Three capable game are constituted: general purpose paper card game S31, the first general reel game S32, followed by the second general reel game S33。
In the local game S11 in solitary play S1 in any one local game into S20, in local drawing device Eight ball B are put into 330, and are paid the bill according to the result of the position of the ball bag 338 fallen into dependent on eight ball B to player's branch Item (that is, giving credit).
In this example, as described further later in a local game, player can participate in simultaneously from " No. 1 " arrives three kinds of game of " No. 3 ".In order to make player participate in any one of three kinds of game, for example, five credits of consumption are Condition.
All three local games all use the decimation result of local drawing device 330.One local trip will be described first General movement in play, then will describe the autonomous behavior of three kinds of game.
Figure 14 is to show the figure of the process of local game.
Because the process of local game S11 to S20 is identical, local game S11 will be described by here as representing.
As shown in figure 14, in step S11A, two balls are put into local drawing device 330 by game machine controller 360 In.Two ball B are eventually fallen into some ball bags 338.Thereafter, in step S11B, game machine controller 360 puts into two again A ball B.Two ball B are dropped into some ball bags 338.At this point, determining the position for the ball bag 338 that a total of four ball B is fallen into.
Game machine controller 360 provides the operation of license mortgage and the content for selection condition to be arranged before step S11A (mortgage) time period of the operation of (explained in detail below), and in step S11C, game machine controller gives player The considerations of in addition license is for being arranged the operation of selection condition time (think time).As the think time in step S11C, Such as it provides 60 seconds.During think time, player passes through operation touching in view of the position of four ball B ball bag 338 fallen into Template display 380 inputs the content of selection condition.
At the end of think time, in step S11D, game machine controller 360 puts into local drawing device 330 Two ball B, and after allowing two ball B to drop into some ball bags 338, in step S11E, game machine controller 360 Two ball B are put into again, and two ball B is allowed to drop into some ball bags 338.At this point, determining what a total of eight ball B was fallen into The position of ball bag 338.
Game machine controller 360 obtains the game result of each player in step S11F from each site controller 370.This In, the position of ball bag 338 that site controller 370 is fallen into according to eight ball B, the content of mortgage and select the content of condition come Generate game result.The example of game result for example including with fund to be used as come the related information of the quantity of the credit paid, Related information of the type and quantity for the article given with reward to be used as etc..Mortgage the reception of operation, the pipe of mortgage information Reason is mainly executed by site controller 370 according to the giving for reward that game result and mortgage carry out;However, in processing At least one can all be executed by game machine controller 360, or can pass through site controller 370 and game machine control Device 360 processed is worked coordinated with each otherly to execute.
Figure 15 is the game of " local game, one " (the first) in the three kinds of game shown in local game The figure of content, and show the picture shown on contact panel display 380.In this screen, ball B, swivel plate 334, ball Bag wheel action video of 336 and 16 ball bags 338 based on the local drawing device 330 shot by camera 321.Action video Site controller 370 is sent to via game machine controller 360.
The image for the goods train M that site controller 370 generates belt railroad R and annular travels on railway R, and make Contact panel display 380 is obtained to show the image with the action video sent via game machine controller 360 with being superimposed.
The example of the image generated by this superposition is shown in Figure 15.
There is the goods train M shown on contact panel display 380 locomotive to pull one or two or more cargo transports This composition in compartment.The game content of " local game, one " is such that in the cargo transport of the ball bag 338 that ball B is fallen into and traveling The position in compartment orthochronous and it is consistent with each other when, i.e., when seeming ball B and entering any one in freight car to Player's payment.
Player can optionally change fortune by operating touchpad display 380 during mortgage time and think time The quantity of wagon box.If player changes the quantity of freight car, the fund given when ball B enters freight car also becomes Change.Specifically, it is got over hour in the quantity of freight car, the probability (rate of winning prize) that ball B enters any of freight car is lower, Thus, fund is higher.On the contrary, rate of winning prize is higher when the quantity of freight car is bigger, thus, fund is lower.As described above, By changing the quantity of freight car, player can carry out the low return mortgage of low-risk or high risk high repayment mortgage.With money The related information of item can associatedly be shown with the image of goods train M;For example, fund information superposition is in each freight car On, thus show fund information.Fund information can be different for each freight car, and in addition to fund, in freight car It is some can also and item associations.
It, can be for each trip although being executed at eight websites of " local game, one " in single game station 30 The quantity of play person's (each website) change freight car.It therefore, can be with for each of the player of the game at eight websites According to the intention of player, rate of winning prize and fund are set.
The quantity of freight car as mentioned here is the example for the attribute being arranged by the operation input of player.Later will The attribute is described.Whether ball bag is when ball B is dropped into ball bag by the position effectively based on goods train M.How many money will be obtained Whether item or what kind of article will obtain both fund and article also based on the position of goods train M.Therefore, it is possible to It says, the attribute of ball bag changes with the time.Attribute and ball B of the site controller 370 based on the ball bag changed with the time The position of the ball bag of entrance generates the game result of player.
At multiple game stations 30, " local game, one " may be performed simultaneously.When executing this local game, Any one or more websites of the current game controller 110 into game station 30 in generic game server 10 are assigned Article for current game.At the website that article is assigned to, it is shown in the situation that article is loaded on freight car.It is worth It is noted that generic game server 10 can choose any one or more in game station 30, and selected trip The game machine controller 360 of play equipment 30 can choose the website being assigned to for the article of current game.
The example of the not particularly shown article for current game in attached drawing, but the example of article may include serving as to be used for It participates in the participation article of the condition of current game or specifies battle game of the game station 30 of oneself between game station 30 The middle parent substance product etc. for playing banker role (female role).Enter the freight car for having been loaded into this article via ball bag 338 in ball B When, player obtains article.
When player obtains article, at least information, related with the website that player is playing of the type of instruction article Information and information related with the game station 30 with website current game control is sent to by game machine controller 360 Device 110.
Therefore, current game controller 110 can grasp each website for each game station 30, in solitary play S1 Obtain the quantity of which article and article obtained.
Figure 16 is the game of " local game, secondly " (second) in the three kinds of game shown in local game The figure of content, and show the picture shown on contact panel display 380.In this screen, ball B, swivel plate 334, ball Bag 336 and 16 ball bags 338 of wheel are to be based on local drawing device with the mode roughly the same for " local game, one " 330 action video.Action video is sent to site controller 370 via game machine controller 360.Site controller 370 exists The approximate center of ball bag wheel 336 generates the image for being for example arranged in five color lumps of six rows six column, and touch tablet is shown Device 380 shows the image with the action video sent via game machine controller 360 with being superimposed.When game starts, website Block is arranged so that in the arrangement of block that three or more blocks of same color are not in above-below direction or left by controller 370 It is adjacent to each other in right direction.
The example of the image generated by this superposition is shown in Figure 16.
In " local game, secondly ", in the block for being arranged in six rows six column, with the ball bag 338 for connecting two ball B and falling into Line L overlapping block disappear, and positioned at line L upside on block fall.After falling, at three of same color or more Multiple pieces along the vertical direction or when left and right directions is aligned, these blocks disappear, and the block on upside is further fallen.
Figure 17 is that block that is that the block Chong Die with line L is shown with black and showing immediately than line L far positioned at upside falls it The figure of preceding situation.It is this to fall continuation, until three or more blocks of same color are in above-below direction or on left and right directions Until no longer adjacent to each other.
The quantity of the block to disappear to the time point that a total of eight ball B has been put into means that more greatly fund is higher, and Maximum fund is obtained when all 36 blocks disappear.
Although being executed at eight websites of " local game, secondly " in a game station 30, the block of six rows six column Arrangement can be for each difference in eight websites, or can be identical for all websites.
The article for current game can be generated in current game controller 110 in generic game server 10, such as Article as described above.The article in game station 30 any one or more websites, in 36 blocks Specific piece generate.If eliminating the block for generating this article, player obtains article.
Figure 18 is the game of " local game, thirdly " (the third) in the three kinds of game shown in local game The figure of content, and show the picture shown on contact panel display 380.In this screen, ball B, swivel plate 334, ball Bag 336 and 16 ball bags 338 of wheel with the mode roughly the same for " local game, one " and " local game, secondly " Action video based on local drawing device 330.
Site controller 370 generates the card that square arrangement is arranged at four rows four in the approximate center of ball bag wheel 336 Image, and contact panel display 380 is made to be superimposed ground with the action video sent via game machine controller 360 for the image Display.
In the ball bag 338 in local drawing device 330, for example, in the accompanying drawings since 12 points clockwise by The number (attribute) of from " 1 " to " 16 " is arranged in sequence.Number corresponding with the ball bag that input ball B is fallen into will become in card At effective (hit).In the accompanying drawings, the number for becoming effective square is shown with black background wrongly written or mispronounced character.In the accompanying drawings, appropriate In the case where omit number that ball bag 338 is arranged.
In the accompanying drawings, the square for being designated as " freedom " space is effective when putting into ball B.Item is selected as setting The example of part, player can optionally be changed by operating touchpad display 380 during mortgage time and think time For the number (attribute) of ball bag setting.
In card generated, although not particularly shown in the accompanying drawings, assigned in some cases in card game The middle article for generating predetermined games effect.As the example of setting selection condition, player passes through operating touchpad display 380, can mortgage the time and think time during by the item placement in the square of unrestricted choice.In cloth placing articles When square is with becoming effective in ball B is fallen into corresponding ball bag, which generates the pros in the square up and down Shape also becomes effective game effect.
The quantity for the guest's dagger-axe line completed to the time point of investment a total of eight ball B means that more greatly fund is higher.
Although being executed at eight websites of " local game, thirdly " in a game station 30, the arrangement in card Mode can be for each difference in eight websites, or can be identical for all websites.
Current game controller 110 in generic game server 10 can for any of game station 30 or more Multiple websites generates the article for being used for current game, all articles as described above, wherein article is generated as and guests Particular number association in card.When the number for generating this article becomes effective as the result of ball B fallen, player is obtained Obtain article.
In a local game, local drawing device 330 be used to be performed simultaneously three it is different " local game, its One ", " local game, secondly " and " local game, thirdly ".Player optionally selects one in three kinds of game and participates in The game.
This local game is in middle ten times executed from S11 to S20 of each of multiple game stations 30.
In ten local games, contact panel display 380 operated by player shows the content of each player, and The display surface 410 of movable display unit 400 shows the selection situation etc. of local drawing device 330.
Then, current game S3 will be described.(local game S11 to S20) uses pair of each game station to solitary play S1 Local drawing device 330 is answered to execute at multiple game stations 30.Current game S3 is successively used in general lottery game data General drawing device 231 to 233 in the heart 20 executes.
It is assumed that being allowed to the player for the general purpose paper card game S31 that participation executes in current game S3 first for example It is that seven or more the players for participating in article have been obtained in solitary play S1 described above.As described above, logical Each website for each game station 30, the quantity of the participation article of acquisition are grasped with game console 110.Therefore, it is terminating After solitary play S1, current game controller 110 identifies the website for having obtained seven or more participation articles, and is permitted Can identify website site controller 370 show general purpose paper card game S31.Indicate the information of license via game station 30 Game machine controller 360 is sent to site controller 370 from current game controller 110.
In general purpose paper card game S31, the action video of general drawing device 231 is used.Current game controller 110 closes It is one or more (that is, general purpose paper card game S31 will be executed in game station 30 related with general purpose paper card game S31 Game station 30 in it is one or more) check it is being stored in video database 246, general drawing device 231 dynamic Make the acquisition situation (download) of video.Then, the acquisition situation of the action video based on general drawing device 231 is general Game console 110 identifies the action video to show in general purpose paper card game S31, and to general purpose paper card game S31 Related game station 30 sends the information of specified identified action video.At game station 30, in movable display unit 400 Display surface on the action video specified by current game controller 110 of display, and use movement related with action video Historical information carrys out promoting game.Movement historical information and each action video are associatedly stored in video database 246, and are swum Play equipment 30 will act historical information in advance and obtain (downloading) together with each action video.Movement historical information is instruction dynamic Make the information of the position for the ball bag 238 that the time of investment ball B, ball B enter in video, time that ball B enters etc..Game station 30 Promoting game can consistently be come by using movement historical information and action video.For example, by using in action video The time related information of middle investment ball B, countdown can be consistently executed with action video and shown.It is worth noting that, Game station 30 can analyze the time of investment ball bag 238, position of ball bag 238 that ball B enters etc. based on action video;So And by using movement historical information, the processing load at game station 30 can be reduced.
The site controller 370 for being licensed the website of participation general purpose paper card game S31 generates on contact panel display 380 And show picture shown in Figure 19.
In general purpose paper card game S31, as shown, from the square of six cards generated, and in general pumping The corresponding number of ball bag that the ball B put at screening device 231 is fallen into becomes effective in card.
360 slave station base site controller 370 of game machine controller obtain with participate in card game website (for example, Site ID, with Related information of quantity of guest's dagger-axe line etc.), and by acquired information together with one starting of information related with game station 30 It is sent to current game controller 110.Thus, current game controller 110 can be held in general purpose paper card game S31 for each trip The quantity of play person (for each website of game station 30 related with general purpose paper card game S31) guest's dagger-axe line.
In general purpose paper card game S31, next can be participated in based on the quantity determination of guest's dagger-axe line in card game etc. Player's (website of game station 30) of one general reel game S32.Specifically, current game controller 110 determines in total 25 players are as the player for participating in the first general reel game S32, and 25 players are by before in guest's dagger-axe line number amount 20 players and 21 or below other five players with predetermined ranking are come (for example, with ranking 30,40,50 And 60 player adds the player with minimum ranking) it constitutes.
In general purpose paper card game S31, when ball B is put into general drawing device 231 (in selection), movable display unit 400 display surface deforms at game station 30 as will be described below, and dimensionally shows at general drawing device 231 Select situation.
Moreover, in general purpose paper card game S31, general drawing device controller 244 and current game controller 110 can be with Work with coordinated with each other, multiple ball B are put into general drawing device 231 in the predetermined time, and to general purpose paper card Distribution action video, the action video show the general pumping shot by camera 221 to the related game station 30 of game S31 in real time The selection situation of screening device 231.However, dependent on Network status etc., the action video time inconsistent between game station It is assigned to each game station 30, and there are some cases that can not show action video at each game station 30 simultaneously.Cause And, it is desirable to obtain action video and movement historical information in advance at each game station 30.
In the first general reel game S32, the action video of general drawing device 232 is used.Current game controller 110 for one or more (that is, execution first is led in game station 30 related with the first general reel game S32 With one or more in the game station 30 of reel game S32) check pumping store in video database 246, general The acquisition situation (download) of the action video of screening device 232.Then, action video based on general drawing device 232 Acquisition situation, the action video that the identification of current game controller 110 will be shown in the first general reel game S32, and to Game station 30 related with the first general reel game S32 sends the information of specified identified action video.Current game Controller 110 makes 25 ball bags and identified 25 players (station in game station 30 in general drawing device 232 Point) it corresponds, and the letter of instruction corresponding relationship is sent to game station 30 related with the first general reel game S32 Breath.
In game station 30, game machine controller 360 is filled using the general selection specified by current game controller 110 Set 232 action video, it is related with action video movement historical information and from current game controller 110 send, refer to Show the information of the corresponding relationship between player and ball bag, Lai Shengcheng picture (picture shown in such as Figure 20), and making can Each display picture in dynamic display unit 400 and contact panel display 380.
It is worth noting that, the image shown in action video to be superimposed upon can be generated in current game controller 110, and And image generated is sent to dependent game equipment 30.
In the first general reel game S32, general drawing device 232 such as continuously 40 ball B of investment.In Figure 20 In picture, first five biggish player of the quantity of the ball fallen in ball bag 238 shows together with the quantity of ranking and ball Show in dialog box, as progress report.In the first general reel game S32, and it is put into the 40 of general drawing device 232 Two or more associated players of ball bag fallen into 238 in a ball B are victors, and these players are determined as Participate in the player of the next second general reel game S33.Such as the player participated in can be determined as follows.Current game control Device 110 is based on movement historical information related with general drawing device 232 and indicates player and the corresponding relationship of ball bag 238 Information, for the associated each player of each ball bag 238 (game station 30 related with the first general reel game S32 it is each Website) quantity of the ball B fallen into each ball bag 238 is counted, and identify that with the quantity of the ball B fallen into be two or more The associated player of ball bag 238.
In the first general reel game S32, when ball B is put into general drawing device 232 (in selection), display surface 410 deform in game station 30 as will be described below, and dimensionally show the selection feelings at general drawing device 232 Condition.Moreover, in the first general reel game S32, general drawing device controller 244 and current game controller 110 can be with Work with coordinated with each other, multiple ball B are put into general drawing device 232 in the predetermined time, and to it is first general The related game station 30 of reel game S32 distributes action video in real time, which shows is led to by what camera 222 was shot With the selection situation of drawing device 232.However, action video is inconsistent between game station dependent on Network status etc. Time is assigned to each game station 30, and there are some feelings that can not show action video at each game station 30 simultaneously Condition.Accordingly it is desirable to obtain action video and movement historical information in advance at each game station 30.
In the next second general reel game S33, the action video of general drawing device 233 is used.Current game control Device 110 processed is for one or more (that is, will be executed in game station 30 related with the second general reel game S33 It is one or more in the game station 30 of two general reel game S32) check it is being stored in video database 246, logical With the acquisition situation (download) of the action video of drawing device 233.Then, the movement view based on general drawing device 233 The acquisition situation of frequency, current game controller 110 identify the action video to show in the second general reel game S33, and And the information of specified identified action video is sent to game station 30 related with the second general reel game S33.It is general Game console 110 makes 12 ball bags 238 in general drawing device 233 and has been identified as to be to participate in the second general turntable Player's (website in game station 30) of the player of game S33 is corresponding, and has to the second general reel game S33 The game station 30 of pass sends the information for indicating the corresponding relationship of associated ball bag and player.
In game station 30, game machine controller 360 is filled using the general selection specified by current game controller 110 Set 233 action video, it is related with action video movement historical information and from current game controller 110 send, refer to Show the information of the corresponding relationship between player and ball bag 238, Lai Shengcheng picture (picture shown in such as Figure 21), and makes Each display picture in movable display unit 400 and contact panel display 380.It is worth noting that, current game controller 110 The image shown in action video to be superimposed upon can be generated, and send image generated to dependent game equipment 30.
In the second general reel game S33, general drawing device 233 for example only puts into a ball B.In one be put into When a ball B is dropped into any of ball bag 238, player corresponding with ball bag 238 is victor, and player obtains height Fund (first prize).
In the second general reel game S33, when ball B is put into general drawing device 233 (in selection), display surface 410 deform in game station 30 as will be described below, and dimensionally show the selection feelings at general drawing device 233 Condition.In addition, display surface 410 is deformed into another form when player wins the first prize, and executes and congratulate showing for player Show.
Moreover, in the second general reel game S33, general drawing device controller 244 and current game controller 110 Can work with coordinated with each other, ball B is put into general drawing device 233 in the predetermined time, and to it is second general Distribution action video, action video instruction are shot logical the related game station 30 of reel game S33 by camera 223 in real time With the selection situation of drawing device 233.However, action video is inconsistent between game station dependent on Network status etc. Time is assigned to each game station 30, and there are some feelings that can not show action video at each game station 30 simultaneously Condition.Accordingly it is desirable to obtain action video and movement historical information in advance at each game station 30.
At the end of the second general reel game S33 is in current game S3, local is executed in solitary play S1 again Game S11 to S20, thereafter, alternately repeatedly solitary play S1 and current game S3.
However, when (S11 is extremely in the local game of solitary play S1 by player's (website) of any of game station 30 When obtaining the parent substance product for being used for current game during S20), after the termination of local game or before current game S3 in Disconnected mode executes the battle game S5 between game station 30.
Battle game S5 between game station 30 is to obtain game station belonging to player's (website) of parent substance product 30 play the part of female role (banker role) and other one or more game stations 30 play the part of pair of sub- role (non-banker role) War game.
As mentioned here mother role and sub- role between battle be from the viewpoint for the game station 30 for playing the part of sub- role Battle between female role and the game station of oneself 30 (sub- role).It is right from the viewpoint for the game station 30 for playing the part of female role Fight oneself game station 30 (female role) with for example by current game controller 110 from excluding oneself game station 30 Unrestricted choice is between one or more game stations 30 of sub- role in multiple game stations 30.
Battle game S5 be finally reach higher point player be victor so-called battle game of climbing tree.Battle of climbing tree is swum Play is in progress according to the decimation result for playing the part of the general drawing device 231 at the game station 30 of female role, and is playing the part of son At game station 30, game is in progress according to the decimation result of the local drawing device 330 of same game station 30.For female angle The selection content that color executes also is shown at one or more game stations 30 for playing the part of son by video.Therefore, general trip Play controller 110 is stored in video data about one or more inspections in game station 30 related with battle game S5 The acquisition situation (download) of the action video of general drawing device 231 in library 246.Then, it is based on general drawing device The acquisition situation of 231 action video, current game controller 110 identify the action video to show in battle game S5, And the information of specified identified action video is sent to game station 30 related with battle game S5.It can use following Configuration: in the configuration, in the case where not using the action video of general drawing device 231, the game for playing the part of female role is set The action video of standby 30 local drawing device 330 is assigned to other game stations 30 for playing the part of son;However, in the configuration In, the processing for distributing video is needed in the game station for playing the part of female role, and play the part of the game station 30 of female role Processing load will be higher.Additionally, there are following possibilities: according to Network status, showing the time of video in game station 30 Between not with it is consistent with each other.At this point, by using the action video of general drawing device 231, it can be to avoid the above institute The problem of referring to.
Figure 23 is to show the figure of the game content of battle game S5, and show and show on contact panel display 380 A part of the picture shown.As shown in the drawing, a personage corresponding with female role and with play the part of son multiple players in The corresponding multiple personages of each player are located on stair shape tree.
In executing the general drawing device 231 for the selection of female role, exemplary, limit is such as shown as in Figure 24 Surely the project for playing the part of the lifting of the personage of female role and multiple sons is assigned to each ball bag 238.Ball bag 238 is dropped into ball B In any one when, the personage of female role or son goes up and down corresponding with the project for being assigned to ball bag grade.Blank means " to stop It stays ".
Similarly, in executing the local drawing device 330 for the selection of each son, as shown in figure 25, the people of son is limited The project of the lifting of object is assigned to each ball bag 338.When ball B drops into any one in ball bag 338, sub personage's lifting Grade corresponding with the project for being assigned to ball bag 338.
Each game station 30 of female role and son uses the general drawing device as specified by generic game server 10 231 action video, movement historical information related with action video and with the ball bag that is assigned to general drawing device 231 The related information of project of the lifting of 238 restriction personage generates picture, all pictures as of fig. 24, and each game Equipment 30 makes movable display unit 400 show picture.The game station 30 of each son is regarded using the movement of local drawing device 330 Frequently, the position for the ball bag 338 that ball B is fallen into local drawing device 330 and with each ball that local drawing device 330 is set The related information of project of the lifting of the personage of each son of restriction in bag 338 generates picture, picture shown in such as Figure 25, and And game station 30 shows picture generated on the circular portion of contact panel display 380.In the game station 30 of each son In, the position of the personage of each son changes according to the decimation result of local drawing device 330, and information quilt related with the position It is sent to generic game server 10.Generic game server 10 is believed from the position that the game station 30 of each son receives corresponding personage Breath, and to play the part of female role and son game station 30 send all sons personage location information.Play the part of female role and son Personage of each game station 30 based on female role location information and from generic game server 10 it is received it is all son The location information of personage generates picture, and the location information of picture shown in such as Figure 23, the personage of female role is based on general pumping The decimation result of screening device 231 determines, and each game station 30 shows on the rectangle part of contact panel display 380 Picture generated.
In the decimation process, for example, " pitching → son three times of female role three times pitching → think time " circulation After in triplicate, execute " pitching → son pitching three times three times of female role ", then step terminates.Finally, if for example The personage of son is located above the personage of female role, then son wins and obtains fund.On the other hand, as the personage of female role is higher than Son personage quantity it is bigger, the fund that female role can obtain is higher.
It is worth noting that, following rule can be set: in the rule, during think time, female role can make The rising of the personage of son is interfered with predetermined article, and son can avoid the obstruction from female role.
Moreover, general drawing device controller 244 and current game controller 110 can be with those in battle game S5 This cooperates in harmony, and multiple ball B are put into general drawing device 231 in the predetermined time, and has to battle game S5 Distribution action video, the action video show the general drawing device 231 shot by camera 222 to the game station 30 of pass in real time Selection situation.However, the action video time inconsistent between game station is assigned to each trip dependent on Network status etc. Play equipment 30, and there are some cases that can not show action video at each game station 30 simultaneously.Accordingly it is desirable to each Action video and movement historical information are obtained at game station 30 in advance.
Above content is the overall procedure of the game executed in game system 1.
Then, by each characteristic part in this game system 1 of independent description.The game system of present embodiment has Three characteristic parts below.First characteristic is configuration related with the deformation of display surface 410 in movable display unit 400;Second Characteristic is to control related configuration with the video distribution in current game S3 etc.;And third characteristic be on game station 30 Related configuration is arranged in the attribute of each player.
Firstly, will be described as the first characteristic part, it is related with the deformation of display surface 410 in movable display unit 400 Configuration.
Figure 26 is shown in the case where game machine controller 360 controls movable display unit 400 by game station 30 The block diagram for the function that game machine controller 360 configures.
As shown, by game machine controller 360 configure video acquisition portion 361, gaming-related information acquisition unit 362 and Form determining section 363 and storage unit 364.That is, executing the computer journey for deforming display surface by game machine controller 360 Sequence is simultaneously worked according to computer program to realize video acquisition portion 361, gaming-related information acquisition unit 362, form determining section 363 and storage unit 364.
Video acquisition portion 361 obtains the action video to show on movable display unit 400.For example, in solitary play S1 In local game S11 to S20 selection during the video that is shown on movable display unit 400 be local drawing device 330 Action video.The action video be include from investment ball B time play the time that ball B is fallen into ball bag 338 until period Video.If during the selection of the local game S11 to S20 in solitary play S1, video acquisition portion 361 is from camera 321 obtain the action video of local drawing device 330.Meanwhile video acquisition portion 361 can be swum via network N from general selection The video distribution portion 242 of play data center 20 obtains the action video of general drawing device 231 to 233 in advance, and will movement Video is stored in storage unit 364.If game is set during the selection of the general purpose paper card game S31 in current game S3 The action video of the general drawing device 231 of standby 30 display.If during the selection of the first general reel game S32, game Equipment 30 shows the action video of general drawing device 232.If swum during the selection of the second general reel game S33 Play equipment 30 shows the action video of general drawing device 233.
Gaming-related information acquisition unit 362 obtains gaming-related information.
In this example, gaming-related information include indicate game type and development situation game information and with movement As a result the related information of generating means.The type and movement shape of information instruction drawing device related with the result of the action generating means Condition etc..The result of the action generating means generate the result of the action used in gaming.In this example, movement used in gaming The result is that the position of ball bag 238 or ball bag 338 that ball B is fallen into, and the result of the action is generated by one in drawing device.
The type instruction game of game in game information be in this example solitary play S1 or current game (including Current game S3 and battle game S5).For current game, the type instruction game of game is general purpose paper card game S31, first General reel game S32, the second general reel game S33 or battle game S5.The development situation of game indicates: in each game In, current point in time is before selection or during selection, if with generated (the win of the first prize of particular game result ) situation it is corresponding, current point in time is during mortgaging the time or during think time etc..This game information is for example It is generated by the processing of the game machine controller 360 of each game station 30 or (current game controls from generic game server 10 Device 110) it obtains.
The type instruction drawing device of drawing device in information related with the result of the action generating means is in this example It is general drawing device 231,232,233 or local drawing device 330.Running-active status for example indicates: corresponding drawing device Situation before being the investment in ball B is in the situation after investment, and how many a ball B have fallen into ball bag 238 or ball In bag 338, whether which is that the swivel plate 234 of drawing device or swivel plate 334 start the situation rotated, swivel plate 234 or 334 have rotated how many times etc..Movement historical information related with above-mentioned action video is also to generate to fill with the result of the action The example of related information is set, and the running-active status of each drawing device is also based on movement historical information to determine.
Form determining section 363 identifies game based on the gaming-related information obtained by gaming-related information acquisition unit 362 Type and development situation, the type of drawing device and running-active status etc. (hereinafter, be referred to as " situation, class in some cases Type etc. "), and by the form of the display surface 410 in movable display unit 400 be determined as with identified " situation, type etc. " ( Under some cases, the situation such as " before game starts " can be only identified) corresponding form.In order to carry out the determination, form Determining section 363 for example determines information with reference to the form stored in storage unit 364.
Storage unit 364 stores for example for determining each " situation, the type etc. " that can be identified by form determining section 363 The information of each piece of shift position in display surface 410, determines information as form.Specifically, for each " situation, type Deng ", the table of each piece of amount of movement in 364 area definition display surface 410 of storage unit.For convenience's sake, it will now be described aobvious Show each piece in face 410.
Figure 27 is to show the figure of the display surface 410 in movable display unit 400.As described above, display surface 410 has above Show the square surface of image project from projector 450, and as shown in the figure be divided into four blocks.
That is, in this example, display surface 410 is divided into four blocks, which is in the circle of approximate center Center portion 412, the internal ring portion 416 adjacent with central part 412, the on the outside upper outer portion 416 adjacent with internal ring portion 414, Yi Jishi The side 418 of remaining area.
Central part 412, internal ring portion 414, outer portion 416 and side 418 can independently be moved along the projecting direction of projector 450 It is dynamic, that is, can be independently moved to front side and the rear side along vertical with the plane of paper direction in Figure 27.Each autonomous block is somebody's turn to do Mobile for example to be realized by following configuration: in the configuration, stepper motor (not shown) is arranged to corresponding with each piece, and each The rotation amount of stepper motor is converted into the amount of movement of corresponding blocks in the direction of movement.
Figure 28 is to show the exemplary figure of the table stored in storage unit 364.
As shown, limiting each piece of amount of movement for each " situation, type etc. " in table." shape as mentioned here Condition, type etc. " means based in the game information and information related with the result of the action generating means in gaming-related information Situation, the type etc. of at least one identification.In Figure 28, seven examples are shown.
Amount of movement is limited using the number with positive sign or negative sign.Amount of movement is defined so as to be positive in symbol When, block edge is mobile close to the direction of projector 450 (player), and when symbol is negative, block is moved along far from projector 450 Direction it is mobile.For digital " 1 " stop block by by the amount of movement of mobile 100mm, digital " 2 " stop block will be by the shifting of mobile 200mm Momentum.For example, "+1 " stop block will move 100mm along close to the direction of projector 450.
Under " situation, type etc. ", " (instructing the time) before starting " means that the selection of local game or current game is opened Situation before beginning.The information of " situation, type etc. " is indicating it before the selection of local game or current game starts When can be identified by game information and information related with the result of the action generating means.In " before the starting ", central part 412, internal ring portion 414, outer portion 416 and side 418 are defined as reference zero.Because the situation is not related to any piece of shifting It is dynamic, so display surface is flat.
Under " situation, type etc. ", " local game (in selection) " means local drawing device 330 in local game S11 Situation into S20 in selection.The information " situation, type etc. " can be solitary play by for example indicating the type of game (game information of local game S11 to S20) and the local drawing device 330 of instruction are in selection and the result of the action life to S1 It is identified at the related information of device.In " local game (in the selection) ", the amount of movement of central part 412 be defined as "- 1 ", and internal ring portion 414, outer portion 416 and each amount of movement of side 418 are defined as zero.
Under " situation, type etc. ", " general purpose paper card game (in selection) " means that general purpose paper card game S31 is in selection Situation.The information of " situation, type etc. " can be the game letter of general purpose paper card game S31 by for example indicating the type of game The general drawing device 231 that breath and instruction are shown as action video is in selection, has with the result of the action generating means The information of pass identifies.In " general purpose paper card game (in the selection) ", the amount of movement of central part 412 is defined as " -1 ", and And internal ring portion 414, outer portion 416 and each amount of movement of side 418 are defined as zero.
Under " situation, type etc. ", " the first general reel game (in selection) " means at the first general reel game S32 Situation in selection.The information of " situation, type etc. " can be that the first general turntable is swum by for example indicating the type of game The game information of play S32 and instruction are displayed on the general drawing device 232 in action video and are in selection and movement knot Fruit generating means related information identifies.In " the first general reel game (in selection) ", the amount of movement of central part 412 It is defined as "+1 ", and internal ring portion 414, outer portion 416 and each amount of movement of side 418 are defined as zero." battle game (in selection) " is roughly the same with " the first general reel game (in selection) " other than the amount of movement of central part 412 is different, because And by the descriptions thereof are omitted.
Under " situation, type etc. ", " the second general reel game (in selection) " means at the second general reel game S33 Situation in selection.The information of " situation, type etc. " can be that the second general turntable is swum by for example indicating the type of game The general drawing device 233 that the game information of play S33 and instruction are shown as action video is in selection and the result of the action Generating means related information identifies.In " the second general reel game (in selection) ", the amount of movement quilt of central part 412 It is limited to "+1 ", the amount of movement of internal ring portion 414 is defined as zero, and the amount of movement of outer portion 416 is defined as "+1 " and side 418 amount of movement is defined as zero.
Under " situation, type etc. ", " the second general reel game (first prize gains time) " means following situation: second In general reel game S33, the player of game has won the first prize at a game station 30.Information " situation, type Deng " can be by for example indicating its game in the situation for having won the first prize in the player of 30 game of game station Information identifies.In " the second general reel game (first prize gains time) ", the amount of movement of central part 412 be defined as "+ 2 ", the amount of movement of internal ring portion 414 is defined as zero, and the amount of movement of outer portion 416 is defined as the movement of "+2 " and side 418 Amount is defined " -1 ".
" shape of the form determining section 363 from the gaming-related information identification game obtained by gaming-related information acquisition unit 362 Condition, type etc. ", and movement corresponding with identified game state is obtained by referring to the table stored in storage unit 364 Amount.Accordingly, it is determined that the form of movable display unit 400.
Figure 29 to Figure 32 is to show the display surface of the movable display unit 400 in different distortion situation described above 410 figure specifically indicated.It is different with Figure 27, those figures show such as by be sitting in obliquely player (in Fig. 5 for trip Play person P) viewing display surface 410.Situation " the first general reel game (in selection) " will not be shown.
In different expressions, Figure 29 is to show the display surface 410 in situation " (instructing the time) before starting " The figure of form.Because amount of movement is zero " before starting ", display surface 410 as stated to be flat earlier.
Figure 30 is shown in situation " local game (in selection) ", " general purpose paper card game (in selection) " or " battle The figure of the form of the display surface 410 of game (in selection) ".In " local game (in selection) ", " general purpose paper card game (selection In) " or " battle game (in selection) " block amount of movement as described above, and the mobile step of central part 412, that is, edge 100mm is moved far from the mobile direction of projector 450, with the shape with local drawing device 330 or general drawing device 231 Unanimously.Thus, central part 412, which is pressed a step, to be seemed to player.In Figure 30, the movement because of block is shown with grey And the shade generated (this is equally applicable to Figure 31 and Figure 32).
Figure 31 is to show the figure of the form of the display surface 410 in situation " the second general reel game (in selection) ". The amount of movement of block in " the second general reel game (in selection) " is as described above, and according to general drawing device 233 Shape, each of central part 412 and outer portion 416 move a step along the direction close to projector 450.Thus, it is right Player seems central part 412 and the prominent step of outer portion 416.
Figure 32 is to show the form of the display surface 410 in situation " the second general reel game (first prize gains time) " Figure.The amount of movement of block in " the second general reel game (first prize gains time) " is as described above, and 412 He of central part Each of outer portion 416 moves two steps along the direction close to projector 450, and side 418 is along far from projector 450 mobile directions move a step.Thus, seem central part 412 and outer portion 416 relative to serving as player Prominent three steps in the side 418 of benchmark.
Figure 33 to Figure 36 is to show projector 450 video is projected to showing in deformation condition as described above Show the exemplary figure on face 410.Situation " the first general reel game (in selection) " will not be shown in figure.
According to figure, Figure 33 is to show the display example of the display surface 410 in situation " (instructing the time) before starting " Figure.In " (instructing the time) before starting ", display surface 410 is flat, therefore can be shown to avoid reading in player The various guidances shown or while illustrating, reduce readable.
Figure 34 is shown in situation " local game (in selection) ", " general purpose paper card game (in selection) " or " battle The figure of the display example of the display surface 410 of game (in selection) ".In " local game (in selection) ", " general purpose paper card game (is taken out Choose) " or " battle game (in selection) " in, the central part 412 of display surface 410 is depressed a step, with local selection The shape of device 330 or general drawing device 231 is consistent.It therefore, can be opposite with flat outward with three-dimensional appearance The view of the selection of local drawing device 330 or general drawing device 231 is presented in video to player.Specifically, relative to The central part 412 that internal ring portion 414 is depressed a step can be considered as the region of ball B rotation, and internal ring portion 414 can be by It is considered as preventing ball B from dropping into external wall portion.
Figure 35 is to show the display example of the display surface 410 in situation " the second general reel game (in selection) " Figure.In " the second general reel game (in selection) ", the prominent platform of the central part 412 and outer portion 416 of display surface 410 Rank, with consistent with the shape of general drawing device 233.It therefore, can be with three-dimensional appearance rather than with flat outward The view of the selection acted at general drawing device 233 is presented in video to player.Specifically, it is inserted in 412 He of central part Internal ring portion 414 between outer portion 416 can be considered as the mobile channel ball B (a part in the channel has ball bag 338).
Figure 36 is to show the display of the display surface 410 in situation " the second general reel game (first prize gains time) " Exemplary figure.In " the second general reel game (first prize gains time) ", the central part 412 and outer portion 416 of display surface 410 Relative to prominent three steps in side 418, therefore, can be presented more boldly to player with flat situation compared with being used for Congratulate the video for having obtained the stage effect of player of the first prize.
As described above, video is from the display surface that projector 450 projects to that form changes according to game state.Thus, with Video is projected to the configuration being always flat on display surface 410 and compares, and can give the case where player is according to the moment Bigger telepresenc.
Moreover, in this example, the physical lottery device being included in single game station 30 is only local selection dress 330 are set, but shows the action video of other multiple general drawing device 231 to 233 on display surface 410, and is dynamic using it Make result.Therefore, using physical mechanism the result of the action while, alleviate such as structure is complicated change and shell dimension increase The problem of.In addition, display surface 410 is divided into multiple pieces, and passes through at least one of movable block block in game station 30 Or whole blocks (at least one block), the form of display surface can become meeting the shape of drawing device, game development situation with And the running-active status of drawing device, and meet the type of game and drawing device.There is also can be easily to drawing device The advantages of variation with game is responded.
It is worth noting that, the quantity for the block that display surface 410 is divided into can of course be different from " four ".Preferably, it shows Show the number and shape of the block that face 410 is divided into according to the shape for the drawing device that for example show on display surface 410 come really It is fixed.In the example shown in Figure 28, the amount of movement of internal ring portion 414 is zero under any one game state;However, amount of movement can be with For the value other than zero.In other words, all pieces that display surface 410 is divided into can be moved, or can only move some pieces.
The moving direction of the block of display surface 410 can be different from the direction mobile close to or away from projector 450.For example, Side 418 can be moved along each of the direction for connecing paracentral direction or moving far from center.It can make outer portion 416 Upside it is irremovable, and the downside of outer portion can be moved to the front side of the plane relative to paper, or can make The downside of outer portion 416 is irremovable, and the upside of outer portion can be moved to compared with nearside.
In this way, above being less likely to generate when the moving direction of block is preferably incorporated in from 450 projection video of projector not The direction of the part (shade) of projection video.In other words, the moving direction of block is preferably included moves close to or away from projector 450 Dynamic direction ingredient.On the contrary, this shade quite can energetically be generated, so that more dimensionally showing video.
Then, it will describe to be the related configuration of video distribution control in the second characteristic part and current game S3 etc.. As described above, during the selection of current game S3 or battle game S5, the action video being projected on display surface 410 be by The selection video that any of general drawing device 231 to 233 generates, and multiple game stations are shown in common time At 30.
Because the data of action video are usually a large amount of, in the pumping for attempting to distribute general drawing device 231 to 233 in real time In the case where selecting video, the progress for the current game that the player of multiple game stations 30 participates in is not enough in such as network N It will be difficult when bandwidth.
In this example, roughly, game station 30 is before executing current game S3 and battle game S5 from general The action video and movement related with action video of lottery game data center 20 (video database 246) downloading predetermined unit The multiple groups of historical information, and when executing current game S3,10 determination of generic game server will be set in multiple dependent games The action video reproduced at standby 30, and indicate that each game station 30 reproduces identified video in common time.
Therefore, because the action video downloaded simply is reproduced in multiple game stations 30 in the indicated time Place, it is possible to so that current game is less likely by network in the game progress of player's participation of multiple game stations 30 Situation influences.
Figure 37 be show execute it is related with the action video of current game (current game S3 or battle game S5) By the block diagram of the function of each element configuration of game system 1 when control.
As shown, configuring 161 He of acquisition situation receiving unit by the current game controller 110 of generic game server 10 Video specify information transmission unit 162.That is, executing predefined computer program by current game controller 110 and according to computer Program works to realize acquisition situation receiving unit 161 and video specify information transmission unit 162.
Acquisition situation receiving unit 161 receives the acquisition situation of action video from multiple dependent game situations 30.Video is specified From the execution in the case where receiving the acquisition situation of action video from multiple game stations 30 of information department 162 is three following Reason.First, the selection of video specify information transmission unit 162 regards the movement for the predetermined unit that multiple game stations 30 obtain jointly One in frequency;Second, selected action video is determined as by video specify information transmission unit 162 will be in multiple dependent games The action video shown jointly between equipment 30;And third, video specify information transmission unit 162 is to multiple dependent game equipment The video specify information of each transmission required movement video in 30.Video specify information at game station 30 for example including broadcasting Put the condition (sart point in time, reproduction speed etc.) when specified action video.
Video acquisition portion 361, storage unit 365, video specify information are configured by the game machine controller 360 of game station 30 Transmission unit 366, current game enforcement division 367 and acquisition situation transmission unit 368.That is, being executed by game machine controller 360 pre- Determine computer program and worked according to computer program to realize video acquisition portion 361, storage unit 365, video specify information Acquisition unit 366, current game enforcement division 367 and acquisition situation transmission unit 368.
Video acquisition portion 361 will be shown in predetermined unit acquisition multiple dynamic on movable display unit 400 as described above Make video, and specifically, action video from the general lottery game data center 20 for serving as video storaging equipment by downloading To obtain.The action video of predetermined unit means and to serve as in gaming the result of the action generating means of a unit (one section) A series of corresponding video of processes of shooting action.In general purpose paper card game S31 described above, in a game In, eight ball B are put into general drawing device 231, and determine guest's dagger-axe based on the position for the ball bag 238 that ball has been fallen into.? In this case, the action video of predetermined unit be, for example, be put into general drawing device 231 from immediately the first ball B before when Between fallen into ball bag 238 to immediately the 8th ball B after time video.In the first general reel game S32,40 balls B is put into general drawing device 232 in a game, and based on two or more balls B ball bag 238 fallen into Position determines game.In this case, the action video of predetermined unit is, for example, to be put into general selection from immediately the first ball B Time before device 232 fallen into ball bag to immediately the 40th ball B after time video.In the second general reel game In S33, a ball B is put into general drawing device 232 in a game, and based on an input ball B into The position definitive result of the ball bag 238 entered.In this case, the action video of predetermined unit is, for example, from an immediately ball B Time before being put into general drawing device 233 fallen into ball bag 238 to an immediately ball B after time video.? In battle game S5, three ball B put into general drawing device 231 in the circle of female role, and son is dropped into three ball B It turn-takes after in ball bag 238.In this case, the action video of predetermined unit is e.g. put into from immediately the first ball B logical The video of time after being fallen into ball bag 238 with the time before drawing device 231 to immediately third ball B.Predetermined unit Each action video be assigned unique identifier.
Storage unit 365 stores action video obtained by video acquisition portion 361, predetermined unit.
Video specify information acquisition unit 366 receives the video specify information sent from video specify information transmission unit 162.
Current game enforcement division 367 executes current game, to meet the action video specified in video specify information Display.For example, current game enforcement division 367 makes the position of the ball bag 238 fallen into ball B in general purpose paper card game S31 Corresponding square is set to become effectively, to count the quantity of guest's dagger-axe line, and control to current game in card generated The quantity of the report guest's dagger-axe line of device 110.It is worth noting that, current game enforcement division 367 can actually be by work coordinated with each other Game machine controller 360 and site controller 370 configure.
Acquisition situation transmission unit 368 (is obtained in the form of the list of the identifier of action video to current game controller 110 Take situation receiving unit 161) it is sent in the acquisition situation of the action video stored in storage unit 365.
Figure 38 is to show executing the dynamic of each equipment in the case where showing related control with the video of current game The flow chart of the process of work.As described above, current game includes current game S3 and battle game S5.Hereinafter, as showing Example description current game S3.
In the figure, in each of multiple game stations 30, video acquisition portion 361 is for example set to serving as video storage Standby general lottery game data center 20 requests video (step S301).Serve as the general lottery game number of video storaging equipment Each game station 30 is permitted to download action video (step S202) when receiving and requesting (step S201) according to center 20.
According to the license, the video acquisition portion 361 of game station 30 downloads and obtains the action video of predetermined unit, and Action video is stored in storage unit 365 (step S302).The action video downloaded at this time can be corresponding with predetermined unit Respectively divided video video file or the video file including multiple action videos of predetermined unit.Predetermined unit Each action video be associated with movement historical information, and act historical information and also downloaded together when downloading action video.It is excellent Selection of land, the sequence for the action video downloaded are arranged to be common to each game station 30, but can also be in game station It is different between 30.
Repeat this acquisition movement of action video.Each execution in multiple game stations 30 is obtained dynamic Make.Therefore, in each of multiple game stations 30, multiple (for example, thousands of) action videos are stored in storage unit 365.
Under background before executing current game S3, such as when executing solitary play S1, the acquisition of game station 30 Situation transmission unit 368 is sent to the list of the action video stored in storage unit 365 as the acquisition situation of action video Serve as the generic game server 10 (step S303) of game progress control equipment.This transmission of acquisition situation is by multiple game Each of equipment 30 executes.
Every time from game station 30 send acquisition situation when, the acquisition situation receiving unit 161 of generic game server 10 with Game station 30 associatedly receives acquisition situation (step S101).Therefore, generic game server 10 grasps multiple game stations Each acquisition which action video in 30.
Then, video specify information transmission unit 162 selects before executing current game S3 by current game S3 or multiple One in the action video that game station 30 obtains jointly, and selected action video is determined as will be in multiple game The action video shown jointly between equipment 30.Then, video specify information transmission unit 162 refers to the video of required movement video Determine information and sends jointly to each of multiple game stations 30 related with current game S3 (step together with reproducing condition S102)。
At game station 30, video specify information acquisition unit 366 receives (acquisition) video specify information (step S304).
When obtaining video specify information at game station 30, reads from storage unit 365 and refer in video specify information Fixed action video, and the control of projector 450 is regarded at according to the condition for including in video specify information come reproducing movement Frequently (step S305).Therefore, approximate same on each display surface 410 at multiple game stations 30 related with current game S3 When be shown in video specify information specify action video.
The current game S3 carried out by current game enforcement division 367 in the website of multiple game stations 30, participate in it is logical It is executed at the website of the player of game S3.
The movement that game station 30 is downloaded from multiple groups from general lottery game data center 20 and is stored in storage unit 365 The action video that rabbit is specified in video specify information.Therefore, the player in multiple game stations 30 can be made Current game is less likely to be influenced by Network status when the game progress of participation.
The player that current game S3 can be participated in only be set up predetermined condition (in the example of general purpose paper card game S31, Obtained in solitary play S1 seven or more participation articles) player.It thus, can be with according to game station 30 The case where participating in current game S3 there are no player.In order to handle the situation, the general of game progress control equipment is served as Game server 10 obtains information related with the game station 30 of current game S3 is needed to be implemented.Specifically, current game takes Business device 10 obtains information related with one or more game stations 30 present in the player for participating in current game S3, and And only one or more game stations 30 being related to are permitted with the participation of current game S3.Game station 30 (obtains shape Condition transmission unit 368) only when permitting the participation of current game S3 to the acquisition shape for obtaining 161 sending action video of situation receiving unit Condition.As described above, the transmission (step S303) of the acquisition situation based on action video and the reception (step of video specify information S304) reproducing movement video.Therefore, at the game station 30 for not executing step S303, the reproduction of action video will be omitted.
Above, control related with the action video of current game is described using current game S3 as example.Greatly The case where causing identical control to be suitable for battle game S5.
Then, will to provide be third characteristic part, related with the setting of the attribute of each player in game station 30 The description of configuration.In general, the attribute that the ball bag about the drawing device shared by multiple players is arranged.It is set in the presence of about ball bag The drawing device for the attribute change set does not change, but changes different with the intention for the player for participating in selection in some cases It causes.
In this example, one in multiple ball bags (generates the result of the action of physical action result used in gaming The example of the partial region of the action video of generating means) number (example of attribute) can be separately provided by each player.? In this configuration, the intention of player can reflect in the setting of attribute that may influence game result, and can use letter Single configuration executes different types of selection.The configuration explained below.
Figure 39 is to show to be set in the case where setting at each game station 30 in the attribute for each player by game Standby 30 (specially by each of game machine controller 360, site controller 370 and contact panel display 380) configuration The block diagram of function.
As shown, configuring video acquisition portion 361 by the game machine controller 360 of game station 30.Pass through game machine control Device 360 processed executes predefined computer program and is worked according to computer program to realize video acquisition portion 361.
Video acquisition portion 361 obtains the action video to present via contact panel display 380 to player herein.Example Such as, in solitary play S1, the acquisition of video acquisition portion 361 is carried out by the local drawing device 330 of the game station 30 of oneself The action video of selection.In general purpose paper card game S31, video acquisition portion 361 obtains the pumping carried out by general drawing device 231 The action video of choosing.
By 370 configuration attribute setting unit 371 of site controller, result information acquisition unit 372 and game result generating unit 373.By site controller 370 and the configuration of contact panel display 380 input receiving unit 381 and video display unit 382.Pass through website Controller 370 executes predefined computer program and is worked according to computer program to realize attribute setting unit 371, result information Acquisition unit 372 and game result generating unit 373.
Predefined computer program is executed by site controller 370 and contact panel display is controlled according to computer program 380 input receiving unit 381 and video display unit 382 to realize.
The reception of receiving unit 381 is inputted by the touch operation of the execution such as the finger of player.Touch operation is for example including selection The tapping operation for the tapping of the object shown on picture carried out with finger, flicked with finger object flick operation, with While finger touches the drag operation of mobile object and make while contacting picture with two fingers between them away from From the nip operation for broadening or narrowing.
Video display unit 382 shows the video based on the action video obtained by video acquisition portion 361.By video display unit The video of 382 display displays includes the pumping for showing any of local drawing device 330 and general drawing device 231 to 233 The action video of choosing and by carrying out figure to action video (for example, action video that laminated thereto shows the video of attribute) The image of picture processing acquisition, etc..
Attribute setting unit 371 is in the case where local drawing device 330 based on by the input received game of receiving unit 381 Person's operation sets a property to each of 16 ball bags 338.It is worth noting that, in each of 16 ball bags 338, in advance Default property is set, and if attribute setting unit 371 is inputting at receiving unit 381 not during mortgage time or think time Receive dependent game person's operation, then it will be same as before using being arranged to default property.
Result information acquisition unit 372 obtains the information of the physical action result of instruction the result of the action generating means.Indicant The information for managing the result of the action be in this example indicate local drawing device 330 decimation result or general drawing device 231 to The information of one decimation result in 233, and one or more balls for the drawing device that specifically instruction ball B is fallen into The information of bag 238.Result information acquisition unit 372 for example can be based on the setting at each ball bag 338 of local drawing device 330 The output of sensor obtain the information of the decimation result for indicating local drawing device 330.Result information acquisition unit 372 is for example It can be referred to based on corresponding one in the general drawing device 231 to 233 of output decimation result movement historical information to obtain Show the information of the decimation result of any of general drawing device 231 to 233.It can also conceivable be by analysis selection view Frequency indicates the information of decimation result to obtain.
Game result generating unit 373 using obtained by result information acquisition unit 372, instruction the result of the action information and by The attribute that attribute setting unit 371 is arranged generates the game result of player.As the game result of player, for example, generate with Whether win a prize, the related information such as the reward that give player.The example of reward includes fund, article, executes predetermined selection Right etc..
In this example, because eight websites are arranged in a game station 30, eight pairs of site controllers are set 370 and contact panel display 380.In other words, the category in game station 30 can be executed for each website (for each player) Property setting.
Hereinafter, the exemplary description using local drawing device 330 will be provided.Roughly the same explanation is suitable for logical With drawing device 231 to 233.Figure 40 to Figure 43 is to show the exemplary figure of the attribute setting in " local game, thirdly ".
In the various figures, the action video obtained by the camera 321 for shooting local drawing device 330 is shown in top, Image is shown in middle part, the image show the attributes that the ball bag 338 in action video is arranged, and show in lower part Video (video obtained by the image procossing of action video), in the video, the image at middle part is placed (superposition) upper On the top of the action video in portion.The video being superimposed, image shown in such as lower part are shown on video display unit 382.
The image being superimposed upon in action video changes according to the type of game.In the case where " local game, thirdly ", It is superimposed image as image shown in such as Figure 40.In the case where " local game, one ", as shown in figure 15, it is superimposed goods Transport the image of train M.In the case where " local game, secondly ", as shown in figure 16, it is arranged under the overlay into five kinds of face of six rows six column The image of the block of color.The type of the game shown on the circular portion of contact panel display 380 by player selection operation To switch.The selection operation of game for example by select shown on the rectangle part of contact panel display 380 and with each trip Play in corresponding small image one executes.
As described above, being positioned clockwise the ball bag from 12 points in the ball bag 338 in local drawing device 330 Number " 1 " to " 16 " be arranged to default.
The case where number that middle part in Figure 40 shows setting to each 16 ball bags 338 is used as default property same as before. In this case, it shows the video being superimposed on video display unit 382 as shown in lower part, and is presented number to player The situation to 16 ball bags 338 is arranged in code " 1 " to " 16 " one by one.
In " local game, thirdly ", for example, in the ball bag for falling into setting number " 3 " from the result of the action INFORMATION DISCOVERY ball B In the case where in 338, square " 3 " will become effective in card.
During mortgage time and think time, player can be by executing switching ball bag 338 to input receiving unit 381 The operation of number change the setting of the number for ball bag 338.For example, in Figure 40, between execution " 1 " and " 11 " In the case where the operation of switching, position set and " 11 " will switch (attached to be not shown in the figure).
Moreover, executing contact number " 13 " to input receiving unit 381 during mortgage time and think time in player In the case where setting to the operation of " 16 " to change number shown in Figure 40, as shown in the middle part in Figure 41, from " 13 " to The ball bag of " 16 " will be taken as the same ball bag.Thus, for example, any in the ball bag 338 that ball B falls into from " 13 " to " 16 " When a middle, the square (referring to Figure 18) for arriving any of " 16 " with number " 13 " will be in card effectively.
Thus, because it is four times big that ball bag, which becomes effective probability, in the ball bag that number " 13 " arrives that " 16 " are arranged, institute To cause the effect like the area (here for the area of ball bag) for expanding the region that these numbers are arranged in gaming.And And the face visually shown like expanding ball bag can be given in the overlay video being displayed on video display unit 382 Long-pending display.
Contact number is not limited to adjacent ball bag.
For example, merging number by executing to input receiving unit 381 during mortgage time and think time in player In the case where setting of the operation of " 8 " and the number diagonally positioned " 16 " to change number, as shown in the middle part in Figure 42, ball Bag " 8 " and " 16 " will be taken as the same ball bag.Thus, for example, having if ball B is fallen into the ball bag 338 of " 8 " and " 16 " There is the square of " 8 " or " 16 " will be in guests block effectively.
Thus, because it is big twice that ball bag becomes effective probability in the ball bag that number " 8 " and " 16 " are arranged, Similar to the abovely, cause the effect of the area like expanding ball bag in gaming.
Moreover, for example, when player mortgage the time and think time during by input receiving unit 381 execute will number The area of code " 1 " expands as operation corresponding with four ball bags along clockwise direction to change the setting of number shown in Figure 40 When, as shown in the middle part in Figure 43, number " 2 " to " 4 " will be taken as number " 1 ".
Therefore, in card, square " 1 ", which becomes effective probability, will surge four times, and square " 2 " arrive " 4 " for nothing Effect.Moreover, can give and visually show like expanding ball in the overlay video being displayed on video display unit 382 The display of the area of bag.
Consumption, consumption of article of credit etc. may be used as changing the condition for the number to be arranged in ball bag 338.
Here, " local game, thirdly " is used as the example by attribute setting to the partial region of selection video." local Roughly the same setting can be carried out in game, one " (referring to Figure 15), " local game, secondly " (referring to Figure 16) etc..Example Such as, in " local game, one ", as attribute, such as it can change the quantity of the freight car of goods train M, thus will The number of ball bag 338 is set as effectively (whether being located at ball bag based on goods train M when in the ball bag that ball B falls into unrestricted choice Determine whether the ball bag will be effectively before 338).In " local game, secondly ", as attribute, thus it is possible to vary six rows six of block Column arrangement, with 338 associated pieces of setting and each ball bag.The example of the structure of block includes between the integrally-built angle of block, block Positional relationship etc..
In this example, in the case where the decimation result of general drawing device is used to execute game between player, The attribute in the region of drawing device each player can be arranged.Therefore, each player can while considering intention Game is played in drawing device.
In the above description, rotating disc type drawing device is used as illustratively to describe the result of the action generating means.Dynamic Make be enough when result generating means physically generate the result of the action and when the result of the action can be used for game.Example Such as, make the disc rotary device of disc rotary, the position stopped after rotation with disk if the result of the action generating means are Setting related information can be used in game.If the result of the action generating means are to throw surface to be assigned with number etc. The dice device of the dice of symbol, then information related with the symbol on the surface face-up when dice stops can be used In game.In addition, detection means for example can be (all for physical detection means when using detection means detection operation result Such as switch), optical detection means (such as camera) or Magnetic testi means (such as Magnetic Sensor).
The action video of the result of the action generating means is the process that shooting action result generating means execute predetermined action The video of all or some.Action video needs not be the image being continuously shot, and it can be the image of discontinuous shooting. The example of action video includes the video of shooting for the process that the ball in ball drawing device is fallen into ball bag, in disk rotary What the disk in the case of rotary device stopped at the process of specific position has shot video and in dice device The shooting video for the process that dice is stopped in the case where one is face-up.The predetermined unit of the result of the action generating means moves Mean that referring initially to time point to shooting end reference time point, the execution of the result of the action generating means is predetermined from shooting as video The shooting video of the process of movement.Shooting terminates reference time point referring initially to time point and shooting and is generated according to the result of the action Type, type of game of device etc. are taken the circumstances into consideration to be arranged.
As described above, including: video acquisition portion 361 according to the game station 30 of embodiment, which is obtained The action video of the result of the action generating means (for example, general drawing device 231 to 233 and local drawing device 330), the movement As a result generating means generate the result of the action used in gaming;Movable display unit 400, the movable display unit have deformable aobvious Show face 410;Gaming-related information acquisition unit 362, the gaming-related information acquisition unit obtain gaming-related information, and the game is related Information includes at least one of the information of the result of the action generating means and the information of game;And form determining section 363, the shape State determining section determines the form of display surface 410 based on gaming-related information, and movable display unit 400 is according to form determining section 363 forms determined show the action video obtained by video acquisition portion 361.
In the game station 30, the action video in the form changed based on gaming-related information is shown in display surface On 410.Therefore, while using the result of the action of physical mechanism, mitigate asking for such as structural complexity and big shell dimension Topic.
Display surface 410 can be divided into multiple pieces (for example, central part 412, internal ring portion 414, outer portion 416 and side 418), and at least one of multiple pieces blocks or whole blocks are removable.Movable display unit 400 may include throwing action video Shadow to display surface 410 projector 450, and the moving direction of block may include projection direction ingredient.The moving direction of block In this way on projecting direction, whereby, it is possible to reduce with the generation of the shade of the movement of block.
Gaming-related information may include the instruction type of game, the type of the result of the action generating means, the progress of game More than one of information in the running-active status of situation and the result of the action generating means, and form determining section 363 can root According to the instruction type of game, the type of the result of the action generating means, the development situation of game and the result of the action generating means More than one of information in running-active status determines the form of display surface.
Gaming-related information may include the instruction type of game, the type of the result of the action generating means, the progress of game More than one of information in the running-active status of situation and the result of the action generating means, and form determining section 363 can root According to the instruction type of game, the type of the result of the action generating means, the development situation of game and the result of the action generating means More than one of information in running-active status determines each piece of form at least one of multiple pieces blocks or whole blocks.
The game station 30 of another mode according to the present invention includes: video acquisition portion 361, which obtains The predetermined unit of the result of the action generating means (for example, general drawing device 231 to 233 or local drawing device 330) it is multiple Action video, the result of the action generating means generate the result of the action;Video specify information acquisition unit 366, the video specify information Acquisition unit obtains video specify information, and the video specify information is specified will be related with the current game of the result of the action is used more The action video shown jointly between a game station 30;Video display unit (for example, movable display unit 400), which shows Portion is shown in the movement specified in video specify information from multiple action videos of the predetermined unit obtained by video acquisition portion Video;And current game enforcement division 367, the display of the current game enforcement division and action video consistently execute general trip Play.
In the game station 30, multiple from predetermined unit have been downloaded in action video, are reproduced in video specify information In specify action video.Therefore, the general trip in the game progress that the player of multiple game stations 30 participates in can be made Play is less likely to be influenced by Network status.
Video display unit can be that common time showing is specified in video specify information to multiple game stations 30 Action video.It may include acquisition situation transmission unit 368, trip of the acquisition situation transmission unit to the progress for controlling current game The acquisition situation of play progress control equipment (for example, generic game server 10) sending action video, and in the specified letter of video In breath specify action video can be the acquisition situation based on the action video collected from multiple game stations 30 by game into The action video of exhibition control equipment selection.Acquisition situation transmission unit 368 can permit general trip by game progress control equipment To the acquisition situation of game progress control equipment sending action video in the case where the participation of play.
The game progress of another mode according to the present invention controls equipment (for example, generic game server 10) Acquisition situation receiving unit 161, the acquisition situation receiving unit are set from multiple game related with the current game of the result of the action is used Each reception the result of the action generating means (for example, general drawing device 231 to 233 or local drawing device 330) in standby 30 Predetermined unit action video acquisition situation, the result of the action generating means generate the result of the action;With video specify information Transmission unit 162, the video specify information transmission unit is based on obtaining from the received action video of each of multiple game stations 30 Situation is taken to identify the action video to show jointly between multiple game stations 30, and send to multiple game stations 30 The video specify information of specified identified action video.
The game system 1 of another mode according to the present invention includes video storaging equipment (for example, general lottery game number According to center 20), game progress control equipment (for example, generic game server 10) and multiple game stations 30, video storage Equipment, game progress control equipment and multiple game stations 30 are connected to each other via network, and video storaging equipment stores The predetermined unit of the result of the action generating means (for example, general drawing device 231 to 233 or local drawing device 330) it is multiple Action video, the result of the action generating means generate the result of the action, and each of multiple game stations 30 are from video storaging equipment Multiple action videos of predetermined unit are obtained, game progress control equipment identification will be shown jointly between multiple game stations 30 Action video, and send to multiple game stations 30 the video specify information of specified identified action video, and more Specified action video of each display in acquired multiple action videos of predetermined unit in a game station 30, And the display with action video consistently executes current game.
The game station 30 of another mode according to the present invention includes: video acquisition portion 361, which obtains The action video of the result of the action generating means (for example, general drawing device 231 to 233 or local drawing device 330), the movement As a result generating means generate the result of the action;Video display unit 382, which, which shows, is based on being obtained by video acquisition portion 361 The video of the action video taken;Receiving unit 381 is inputted, input receiving unit reception is operated by the input that player carries out;Attribute Setting unit 371, the attribute setting unit is at least in the partial region of the action video obtained by video acquisition portion 361 (for example, selection The region of one or more ball bags 238 or 338 of video) it is middle according to the input operation setting attribute (example carried out by player Such as, number);Result information acquisition unit 372, the result information acquisition unit 372 obtain the information of instruction physics the result of the action;And Game result generating unit 373, the game result generating unit are set based on the information obtained by result information acquisition unit 372 and by attribute The attribute for setting the setting of portion 371 generates the game result for being directed to player.
In this game station 30, the case where executing game using the result generated by the result of the action generating means Under, it can at least be set a property in the partial region of action video according to the input operation carried out by player.Therefore, make In game with the result of the action of the result of the action generating means, player can be according to intention come game.
Video display unit 382 with can showing the related information association of attribute of the movement setting with and according to player by The action video that video acquisition portion 361 obtains.Attribute setting unit 371 can exist according to the input operation change carried out by player The attribute being arranged in the partial region of action video is (for example, change the number in the region of ball bag 238 or 338, or switching is more Number in the region of a ball bag 238 or 338).Attribute setting unit 371 can be operated according to the input carried out from player to dynamic Make the partial region addition attribute (for example, adding number to the region of ball bag 238 or 338) of video.Attribute setting unit 371 can be with Change the area in the region to be set a property in action video (for example, goods train M shown in figure 15 according to the movement of player Goods transport vehicle quantity).Attribute setting unit 371 is in the case where setting up predetermined games condition (for example, arriving in think time In the case where and in the case where consuming predetermined credit and/or article) can be according to the input operation setting carried out by player Attribute.
In the above description, the hardware and software for constituting game station 30 realizes video acquisition portion 361, movable display unit 400, each function of gaming-related information acquisition unit 362 and form determining section 363;However, separated with game station 30 one At least one of function described above or whole may be implemented in the hardware and software of a or more device.In this feelings Under condition, it may be said that function is not implemented as " game station ", and is implemented as " display system ".That is, display system includes: view Frequency acquisition unit, the video acquisition portion obtain the result of the action generating means (for example, general drawing device 231 to 233 or local selection Device 330) action video, which generates the result of the action used in gaming;Movable display unit, should Movable display unit has deformable display surface;Gaming-related information acquisition unit, the gaming-related information acquisition unit obtain game phase Information is closed, which includes at least one of the information of the result of the action generating means and the information of game;And Form determining section, which determines the form of display surface based on gaming-related information, and movable display unit is according to shape The form that state determining section determines shows the action video obtained by video acquisition portion.
The present invention can also be construed as one or more meters so that in game station 30 described above Calculation machine (game machine controller 360, site controller 370 etc.) plays each element of game station 30 described above Computer program, or it is understood to that internal record has the computer readable recording medium of computer program.In addition, the present invention is also It is construed as described above for serving as one or more computers in display system described above Display system each element computer program, or be understood to that internal record has the computer-readable note of computer program Recording medium.Recording medium is, for example, nonvolatile recording medium, and other than the optical recording medium of such as CD-ROM, can be with Known recording medium comprising semiconductor recording medium or unrestricted choice, such as magnetic recording media.Moreover, the present invention can also quilt It is appointed as the method for operating (video display control method) of the game station of mode described above, or is designated as above The method of operating (video display control method) of the display system of described mode.
Description of symbols
1: game system 10: generic game server 20: general lottery game data center 30: game station 161: Acquisition situation receiving unit 162: video specify information transmission unit 361: video acquisition portion 362: gaming-related information acquisition unit 363: form determining section 366: video specify information acquisition unit 367: current game enforcement division 368: obtaining situation transmission unit 371: attribute setting unit 372: result information acquisition unit 373: game result generating unit 381: input receiving unit 382: video Display unit.

Claims (7)

1. a kind of game station, the game station include:
Video acquisition portion, the video acquisition portion are configured as obtaining the action video of the result of the action generating means, the result of the action Generating means generate the physical action result that one or more physical regions are selected from multiple physical regions;
Video display unit, the video display unit are configured as showing the action video based on being obtained by the video acquisition portion Video;
Input receiving unit, which is configured as receiving one in the multiple physical region or more from player The input of one or more symbols is assigned to operate on multiple physical regions;
Attribute setting unit, the attribute setting unit are configured as showing in the action video obtained by the video acquisition portion Physical region in one or more physical regions according to the input operation setting symbol carried out by the player;
Result information acquisition unit, the result information acquisition unit are configured as obtaining the movement that instruction selects the physical region As a result information;And
Game result generating unit, the game result generating unit are configured as based on as described in result information acquisition unit acquisition The set content of information and the attribute setting unit generates the game result for being directed to the player.
2. game station according to claim 1, wherein
What the video display unit was carried out by the action video obtained by the video acquisition portion and according to the player Input operation and be arranged the symbol information association show, as the video based on the action video.
3. game station according to claim 1 or 2, wherein
The institute that the attribute setting unit is shown in the action video according to the input operation change carried out by the player State the symbol being arranged in one or more physical regions in physical region.
4. game station according to claim 1 or 2, wherein
The attribute setting unit operates described in showing in the action video according to the input carried out from the player One or more physical regions in physical region add symbol.
5. game station according to claim 1 or 2, wherein
Identical symbol is arranged according to the input operation change that the player carries out in the attribute setting unit in the action video Number physical region range.
6. game station according to claim 1 or 2, wherein
The attribute setting unit is operated according to the input carried out by the player in the case where predetermined games condition is set up and is set Set the symbol.
7. a kind of computer readable recording medium, which stores computer program, when the computer journey The function of all parts of game station according to any one of claim 1 to 6 is realized when sequence is executed by processor.
CN201680058713.0A 2015-10-08 2016-10-03 Game station and recording medium Active CN108601979B (en)

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