CN108525293A - A kind of information processing method, device and storage medium - Google Patents

A kind of information processing method, device and storage medium Download PDF

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Publication number
CN108525293A
CN108525293A CN201810130287.8A CN201810130287A CN108525293A CN 108525293 A CN108525293 A CN 108525293A CN 201810130287 A CN201810130287 A CN 201810130287A CN 108525293 A CN108525293 A CN 108525293A
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CN
China
Prior art keywords
game
terminal
information
resource
participation
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
CN201810130287.8A
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Chinese (zh)
Other versions
CN108525293B (en
Inventor
张小龙
高晓宇
黄杨斌
孙春光
胥晓欢
王泽琛
黄胡生
郑剑秋
王泓渊
吴蓓琪
李鸣
李一鸣
龙妍
李奇
李一奇
朱帆
朱一帆
吴玉
赖荣钦
徐真真
麦智凯
梁国秋
周榕彬
牛凯
崔文龙
熊婷
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Tencent Technology Shenzhen Co Ltd
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Tencent Technology Shenzhen Co Ltd
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Priority to CN201810130287.8A priority Critical patent/CN108525293B/en
Publication of CN108525293A publication Critical patent/CN108525293A/en
Application granted granted Critical
Publication of CN108525293B publication Critical patent/CN108525293B/en
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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
    • A63F2300/534Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for network load management, e.g. bandwidth optimization, latency reduction

Abstract

The embodiment of the invention discloses a kind of information processing method, device and storage mediums;This method logins link information using game is obtained, and game is logined link information and included at least:Game identifier and game initiating terminal mark;Corresponding game data is obtained according to game identifier, and according to the corresponding games page of game data loaded and displayed, games page includes the first game element and several tactic second game elements;It when getting local game operation instruction, instructs the first game element of control to execute according to game operation and the first touching of the second game element is operated, and by game operation command synchronization to server;When getting game synchronization more new command from server, the second touching that first the second game element of game element pair is updated according to game synchronization more new command operates.The operation of the multi-person interactive under the same scene of game may be implemented in the program.

Description

A kind of information processing method, device and storage medium
Technical field
The present invention relates to fields of communication technology, and in particular to a kind of information processing method, device and storage medium.
Background technology
With popularizing for the terminals such as smart mobile phone, user can install various using realizing on an electronic device Function is played etc. for example, can game application be installed in terminal.
Currently, the game of multi-person interactive class is popular, liked by user.The game of multi-person interactive class is that multiple players are total With the same game of participation and operated.
Invention content
A kind of information processing method of offer of the embodiment of the present invention, device and storage medium, may be implemented the same sports ground Multi-person interactive operation under scape.
The embodiment of the present invention provides a kind of information processing method, including:
It obtains game and logins link information, the game is logined link information and included at least:Game identifier and game hair Play terminal iidentification;
Corresponding game data is obtained according to the game identifier, and corresponding game page is shown according to the game data Face, the games page include the first game element and several tactic second game elements;
When getting local game operation instruction, first game element is controlled according to game operation instruction It executes and the first of second game element the touching is operated, and by the game operation command synchronization to server;
When getting game synchronization more new command from server, according to the game synchronization more new command update described the One game element operates the second touching of second game element.
The embodiment of the present invention additionally provides another method based on information processing, including:
Obtain multiple game participation terminal marks, the multiple game participation terminal mark and a multi-person interactive game mark Know binding;
Determine that at least one target game of multi-person interactive game described in current operation participates according to multi-person interactive strategy Terminal iidentification;
Operation instruction information is generated according to definitive result, corresponding target game is identified to the target game participation terminal Participation terminal sends the operation instruction information;
Receive the game operation message that the target game participation terminal is sent based on the operation instruction information, the trip Play operation information based on target game participation terminal to the multi-person interactive game carry out game control result or process and It generates;
Game synchronization more new command is generated according to the game operation message, the game synchronization more new command is sent to Other corresponding game participation terminals of other game participation terminal marks so that other described game participation terminal marks are corresponding Other game participation terminals update the games page of the multi-person interactive game according to the game synchronization more new command.
Correspondingly, the embodiment of the present invention also provides a kind of information processing unit, including:
Link information acquiring unit logins link information for obtaining game, and the game is logined link information and at least wrapped It includes:Game identifier and game initiating terminal mark;
Display unit, for obtaining corresponding game data according to the game identifier, and it is aobvious according to the game data Show that corresponding games page, the games page include the first game element and several tactic second game elements;
Control unit is touched, for when getting local game operation instruction, instructing and controlling according to the game operation It makes the first game element execution to operate the first touching of second game element, and the game operation is instructed together It walks to server;
Updating unit, for when getting game synchronization more new command from server, being updated according to the game synchronization Instruction updates first game element and is operated to the second touching of second game element.
Correspondingly, the embodiment of the present invention also provides another device based on information processing, including:
Mark acquiring unit, for obtaining multiple game participation terminals mark, the multiple game participation terminal mark and One multi-person interactive game mark binding;
Operation determination unit, for determining that multi-person interactive game is at least described in current operation according to multi-person interactive strategy One target game participation terminal mark;
Information transmitting unit, for generating operation instruction information according to definitive result, to the target game participation terminal It identifies corresponding target game participation terminal and sends the operation instruction information;
Message reception units, the trip sent based on the operation instruction information for receiving the target game participation terminal Play operation information, the game operation message carry out game control based on target game participation terminal to the multi-person interactive game Result or process and generate;
Command synchronization unit, for generating game synchronization more new command according to the game operation message, by the game Synchronized update instruction is sent to other corresponding game participation terminals of other game participation terminal marks so that other described game Other corresponding game participation terminals of participation terminal mark update the multi-person interactive according to the game synchronization more new command and swim The game of play.
Correspondingly, the embodiment of the present invention also provides a kind of storage medium, the storage medium is stored with instruction, described instruction The step of method of any offer of the embodiment of the present invention is provided when being executed by processor.
The embodiment of the present invention logins link information using game is obtained, and the game is logined link information and included at least:Trip Play mark and game initiating terminal mark;Corresponding game data is obtained according to the game identifier, and according to the game Data show that corresponding games page, the games page include the first game element and several tactic second game members Element;When getting local game operation instruction, first game element is controlled according to game operation instruction and is executed To the first of second game element the touching operation, and by the game operation command synchronization to server;When from server When getting game synchronization more new command, first game element is updated to described the according to the game synchronization more new command Second touching operation of two game elements.The program can be realized by the games page of each game terminal of server sync Multi-person interactive operation under the same scene of game
Description of the drawings
To describe the technical solutions in the embodiments of the present invention more clearly, make required in being described below to embodiment Attached drawing is briefly described, it should be apparent that, drawings in the following description are only some embodiments of the invention, for For those skilled in the art, without creative efforts, it can also be obtained according to these attached drawings other attached Figure.
Fig. 1 a are the schematic diagram of a scenario of multiplayer interaction systems provided in an embodiment of the present invention;
Fig. 1 b are the flow diagrams of information processing method provided in an embodiment of the present invention;
Fig. 2 a are game initial page schematic diagrames provided in an embodiment of the present invention;
Fig. 2 b are that page schematic diagram is shared in game provided in an embodiment of the present invention;
Fig. 2 c are that message provided in an embodiment of the present invention chooses page schematic diagram;
Fig. 2 d are message sink page schematic diagrames provided in an embodiment of the present invention;
Fig. 2 e are that game provided in an embodiment of the present invention waits for page schematic diagram;
Fig. 2 f are the first games page schematic diagrames provided in an embodiment of the present invention;
Fig. 2 g are second of games page schematic diagrames provided in an embodiment of the present invention;
Fig. 2 h are the third games page schematic diagrames provided in an embodiment of the present invention;
Fig. 2 i are the 4th kind of games page schematic diagrames provided in an embodiment of the present invention;
Fig. 2 j are the 5th kind of games page schematic diagrames provided in an embodiment of the present invention;
Fig. 2 k are game result page schematic diagrames provided in an embodiment of the present invention;
Fig. 3 a are jump red packet box page schematic diagrames provided in an embodiment of the present invention;
Fig. 3 b are that red packet provided in an embodiment of the present invention gets page schematic diagram;
Fig. 4 a are the first schematic diagrames that gives bonus provided in an embodiment of the present invention;
Fig. 4 b are the second provided in an embodiment of the present invention schematic diagrames that gives bonus;
Fig. 4 c are that provided in an embodiment of the present invention the third gives bonus schematic diagram;
Fig. 4 d are the 4th kind of schematic diagrames that gives bonus provided in an embodiment of the present invention;
Fig. 5 is the flow diagram of information processing method provided in an embodiment of the present invention;
Fig. 6 a are another schematic diagram of a scenario of multiplayer interaction systems provided in an embodiment of the present invention;
Fig. 6 b are another schematic diagram of a scenario of multiplayer interaction systems provided in an embodiment of the present invention;
Fig. 6 c are the flow diagrams of multiplayer interactive operation implementation method provided in an embodiment of the present invention;Fig. 6 d are these The flow diagram for the information processing method that inventive embodiments provide;
Fig. 7 a are the first structural schematic diagrams of information processing unit provided in an embodiment of the present invention;
Fig. 7 b are second of structural schematic diagrams of information processing unit provided in an embodiment of the present invention;
Fig. 7 c are the third structural schematic diagrams of information processing unit provided in an embodiment of the present invention;
Fig. 7 d are the 4th kind of structural schematic diagrams of information processing unit provided in an embodiment of the present invention;
Fig. 8 a are the 5th kind of structural schematic diagrams of information processing unit provided in an embodiment of the present invention;
Fig. 8 b are the 6th kind of structural schematic diagrams of information processing unit provided in an embodiment of the present invention;
Fig. 8 c are the 7th kind of structural schematic diagrams of information processing unit provided in an embodiment of the present invention;
Fig. 8 d are the 8th kind of structural schematic diagrams of information processing unit provided in an embodiment of the present invention
Fig. 9 is the structural schematic diagram of terminal provided in an embodiment of the present invention;
Figure 10 is the structural schematic diagram of server provided in an embodiment of the present invention.
Specific implementation mode
Following will be combined with the drawings in the embodiments of the present invention, and technical solution in the embodiment of the present invention carries out clear, complete Site preparation describes, it is clear that described embodiments are only a part of the embodiments of the present invention, instead of all the embodiments.It is based on Embodiment in the present invention, the every other implementation that those skilled in the art are obtained without creative efforts Example, shall fall within the protection scope of the present invention.
An embodiment of the present invention provides a kind of information processing method, device and storage mediums.
An embodiment of the present invention provides a kind of multiplayer interaction systems, which may include that the embodiment of the present invention is carried Any first information processing unit suitable for terminal supplied and any the second information processing apparatus suitable for server It sets.Wherein, first information processing unit can be integrated in the terminal as game participant, and the second information processing unit can be with In integrated such as server in the server, which can be mobile phone, tablet computer, wearable device etc..
In addition, the multiplayer interaction systems can also include other equipment, the initiating terminal for example, other-end is such as played Etc..
For example, with reference to figure 1a, a kind of multiplayer interaction systems are provided, which includes:As Play initiator terminal 10 (in actual conditions, game initiator simultaneously can also be used as game participant), as game join Terminal 20 (participation terminal of playing), game server 40 with side.Pass through between terminal 10, terminal 20 and game server 40 Network connection.Wherein, network includes router, gateway etc. network entity, in figure and to illustrate.In some embodiments In, the function of game server 40 can be integrated in social interaction server device.
Game participation terminal 20 can obtain game from game initiating terminal 10 and login link information, and link letter is logined in game Breath includes at least:Game identifier and game initiating terminal mark;Corresponding game data is obtained according to game identifier, according to trip The play corresponding games page of data loaded and displayed, games page include the first game element and several tactic second game Element;
When getting local game operation instruction, the first game element of control is instructed to execute to the according to game operation First touching operation of two game elements, and by game operation command synchronization to game server;
When getting game synchronization more new command from server, according to game synchronization more new command update the first game member Second touching operation of the second game element of element pair.
Wherein, the touching between the first game element and the second game element also refers to:First game element and Two game elements are in contact or near contact.For example, the first game element is run into, suffers, colliding the second game element etc..
Wherein, the touching detection mode between the first game element and the second game element can there are many, for example, can be with Detect whether the first game element touches the second game element by the distance between the first game element and the second game element, For example, the distance can detect the geometric center distance etc. of the first game element and the second game element, it can be according to practical need Ask setting.
For example, when the distance between the first game element and the second game element are zero, show the first game element with Second game element is in contact, at this point it is possible to determine that the first game element collides the second game element.
When the distance between the first game element and the second game element are in setting range, show the first game element With the second game element near contact, at this point, equally determine the first game element collide the second game element.
Wherein, the touching form of expression between the first game element and the second game element may include:First game member Element is jumped to on the second game element, and the first game element is fallen on the second game element etc..
It will be described in detail respectively below.
The present embodiment will be described from the angle of first information processing unit, which specifically can be with It is integrated in terminal.
As shown in Figure 1 b, a kind of information processing method is provided, is suitable for terminal, this method can be by the processor of terminal It executes, detailed process can be as follows:
101, it obtains game and logins link information, which logins link information and include at least:Game identifier and game Initiating terminal identifies.
For example, can obtain game from game initiating terminal logins link information.
Wherein, it is the link information for logining game such as room of playing for terminal that link information is logined in game.The game Logining link information at least may include:Game identifier and game initiating terminal mark.
The game identifier can be the identification information of unique mark game, for example, may include game name etc..It is real one It applies in example, game identifier can also be game room identification etc..
Game initiating terminal mark can be the user identifier of game initiator, for example, instant messaging mark, game account Number etc..
Wherein, terminal obtains game and logins there are many modes of link information, for example, game initiating terminal life can be scanned At identification code (such as Quick Response Code, bar code) login link information to obtain game.Wherein, identification code includes that chain is logined in game Connect information
For another example, game can be obtained from server and logins link information, which can be game server, also may be used Message server is thought, for example, the game invitation message that game initiating terminal is sent, the game can be obtained from message server Invitation message carries game and logins the information such as link information.
In one embodiment, game initiator can also be used as game participant, and therefore, terminal can be game ginseng With terminal or game initiating terminal.At this point it is possible to login link information from local acquisition game, i.e., oneself obtain oneself Link information is logined in the game of generation.
102, corresponding game data is obtained according to game identifier, and corresponding games page is shown according to game data, Games page includes the first game element and several tactic second game elements.
Wherein, game data may include games page data etc..
Wherein, the first game element and the second game element can be depending on specifically playing, for example, the first game element can May include virtual objects etc. to include virtual role model etc., the second game element.
For example, by taking " jump " plays as an example, the first game element may include:Virtual role model such as virtual portrait mould Type etc., the second game element may include virtual objects such as box etc..
In another example by taking " Tetris " game as an example, the first game element may include:The square of whereabouts, the second trip Play element may include the square or square group that bottom is not eliminated.
Wherein, the second game element is arranged according to predetermined order, this, which puts in order, to be set according to actual demand, than Such as, it can be ranked sequentially according to the mark of the second game element as numbered;For example, by taking " jump " plays as an example, it can be by It is ranked sequentially from small to large according to the number of virtual box.
For another example, by taking " Tetris " game as an example, can display order arranges in games page n-layer do not eliminate square Group, n-layer square group can sequentially sort according to the number of square group, such as sort according to number descending order.
In one embodiment, game sign on can received (as the game of game initiating terminal transmission starts to refer to Enable) when, corresponding game data is obtained according to game identifier, and according to the corresponding games page of game data loaded and displayed.
In one embodiment, when terminal is game initiating terminal, present invention method can also include:According to trip Play mark and game participation terminal mark generate game and login link information, send game and login link information.
For example, can receive game initiates instruction, then, game identifier is obtained according to game initiation instruction and game is sent out Terminal iidentification is played, game is generated according to game identifier and game initiating terminal mark and logins link information.
Wherein, game initiate instruction triggering mode can there are many, for example, a game initial interface can be shown, and Setting multiplayer initiates interface in game initial interface, and such subsequent user can be triggered the more people of transmission by the interface and be swum Instruction is initiated in play.
Wherein, game initiate interface the form of expression can there are many, for example, can be the forms such as input frame, icon.Example Such as, with reference to figure 2a, by taking " jump " plays as an example, game initiating terminal can show that a game starts the page, which starts The page includes " building sequence " icon, and generation multiplayer initiation will be triggered when being somebody's turn to do " building sequence " icon when the user clicks and is referred to It enables.
In one embodiment, game initiating terminal can also send game and step on after generating game and logining link information Enter link information, wherein the sending method for logining link information includes a variety of, for example, link information can be logined according to game It generates corresponding identification code and shows, game participation terminal is sent in the form of barcode scanning, and/or, it sends in the form of a message Give game participation terminal.
For example, step " send game and login link information " may include:
It obtains game initiating terminal and identifies associated user identifier set, user identifier set includes association user mark And/or association user identifies group;
Target association user identifier or target association user identifier group are chosen from user identifier set;
It is sent to message server and carries game and login the game invitation message of link information, so that message server is to mesh It marks association user and identifies the corresponding terminal transmission game of member identities in corresponding terminal or target association user identifier group Invitation message.
For another example, efficiency is logined in order to promote game, link information can also be logined according to game and generates corresponding identification Code, and show identification code, login link information so that participation terminal of playing is identified to obtain to play to identification code.
For example, by taking " jump " plays as an example, with reference to figure 2a and Fig. 2 b, when the user clicks when " building sequence " icon just Can trigger generate multiplayer initiate instruction after, display one game shares the page, the game invite the page include identification code and Invitation interface (i.e. " transmission is invited to group " icon), wherein identification code includes that link information is logined in game, and other-end can With by scan the identification code obtain game login link information.
In addition, when the promoter that plays clicks " transmission is invited to group " icon, message can be triggered and send instruction, this When, terminal can according to the message send instruction show message selection interface, the interface include play promoter friend information, Group chat information.When play promoter select some group chat when, such as " XXX group chats " when, terminal can into group chat each member identities couple The terminal (being considered as game participation terminal at this time) answered sends game invitation message, which carries game and login link Information.With reference to figure 2c and Fig. 2 d, when user's selection is shared " XXX group chats ", the corresponding terminal of member identities will connect in group chat It receives and carries the game invitation message that link information is logined in game.
In one embodiment, when terminal be game initiating terminal when, can obtain game login link information after, Link information display game is logined according to game and waits for the page, when the game sign on for receiving game initiating terminal transmission When, corresponding game data is obtained according to game identifier, and according to the corresponding games page of game data loaded and displayed.
Wherein, it may include the user information that game has been added that game, which waits for the page, such as play participation terminal mark, game Participant's head image information etc., in addition, it further includes the identification code for logining link information comprising game that game, which waits for the page, so as to it His terminal, which scans identification code acquisition game, logins link information, to participate in game.
For example, by taking " jump " plays as an example, with reference to figure 2d, link letter is logined when game participation terminal receives to carry to play The game invitation message of breath simultaneously shows the game invitation message, and when receiving game and logining instruction, chain is logined according to the game Connect information loaded and displayed game wait for the page, the game wait for the page it is as shown in Figure 2 e, for example, when the user clicks the message when, Triggering generates game and logins instruction, at this point, terminal can login the game of link information loaded and displayed according to game waits for the page.Such as figure Shown in 2e, it includes the user information that game has been added which, which waits for the page, such as participates in the number (participation terminal of playing of game Quantity), game participation terminal mark, participant in game head image information etc..
Then, with reference to figure 2f, when receive game sign on (such as the game sign on that game initiating terminal is sent, Or the game sign on of game participation terminal oneself triggering) when, corresponding game data, and root are obtained according to game identifier According to the corresponding games page of game data loaded and displayed.Games page includes virtual role model and several tactic virtual Box (is such as arranged according to box number order).In addition, the games page can also include operation instruction information, the operation instruction Information is used to indicate the current terminal for taking turns to operation or user carries out game operation.For example, with reference to figure 2f, can be chosen by frame The mode of player role head portrait come indicate currently carry out game operation user or terminal.
103, when getting local game operation instruction, the first game element of control is instructed to execute according to game operation To the first of the second game element the touching operation, and by game operation command synchronization to server.
In the embodiment of the present invention, it is that the game operation of game participation terminal itself triggering instructs the trip of i.e. local that can obtain Play operational order can also obtain game synchronization more new command from server such as game server, and synchronized update games page make The games page for obtaining each terminal is consistent.Wherein, when getting local game operation instruction, can be referred to according to the game operation It enables the first game element of control execute to operate the first touching of the second game element.
For example, operation information of the detection user to terminal such as touch-sensitive screen, corresponding game operation is generated according to operation information Instruction, then, terminal instruct the first game element of control to execute the first touching to the second game element according to the game operation Operation.
Wherein, user may include to the operation of terminal:Pressing screen clicks screen, shakes terminal, rotate terminal, is upper and lower Mobile terminal etc..
Wherein, the first game element executes the touching operation to the second game element and can be set according to actual play demand It is fixed, for example, touching operation may include that the first game element jumps on the second game element, with touching the second game member Element, alternatively, the first game element is fallen on the second game element, to touch the second game element.
For example, by taking " jump " plays as an example, the first game element executes the touching operation to the second game element and includes: Virtual role mode jump is to virtual box, to touch the virtual box.For example, with reference to figure 2g, Fig. 2 h and Fig. 2 i, when getting Game operation instruction from this terminal, at this point it is possible to which it is downward from virtual box when take-off to control virtual role mode jump One virtual box jump, jump result may be success or failure, and jump failure is then eliminated, i.e. failure game.
For example, by taking " Tetris " as an example, the first game element executes the touching operation to the second game element and includes: Next top square falls to certain layer of square of bottom, to touch this layer of square.
Wherein, the touching operation of the embodiment of the present invention can be divided into single step touching operation, multistep touching operation.
Single step touching operation refers to:First game element every time touches the second game element according to a stepping execution Operation is touched, for example, in " jump " game, when a stepping is one step of jump, virtual role model jumps a step number every time The touching to virtual box is executed to operate.
Multistep touching operation refers to:First game element every time touches the second game element according to multiple steppings execution Touch operation.For example, in " jump " game, when a stepping is one step of jump, virtual role model jumps multistep execution every time Touching operation to virtual box.
Wherein, there are many realization methods of jump touching game element, for example, when user's operation is pressing for terminal such as screen When press operation, game operation instruction can carry pressing duration, which can be persistently being connect with touch-sensitive screen of detecting Tactile duration;At this point, step " instructs the first game element of control to jump to the second game element according to the game operation of acquisition On, to touch the second game element ", may include:
When receiving game operation instruction, according to the mapping relations between distance and duration, obtains pressing duration and correspond to Skip distance;
The first game element is controlled according to skip distance to jump to the second game element, to touch second game element.
For another example, when the shake operation that user's operation is terminal, game operation instruction can carry shake frequency, at this point, According to the mapping relations between distance and frequency, obtains and shake the corresponding skip distance of frequency;
The first game element is controlled according to skip distance to jump to the second game element, to touch second game element.
In the embodiment of the present invention, the first game element when take-off can also be obtained and between next second game element Distance then skip distance and the distance are compared, determine whether to jump successfully according to comparing result, that is, touch into Work(.For example, when the difference between skip distance and the distance is more than some value, it is determined that jump is unsuccessfully etc..
In one embodiment, after step 102, present invention method further includes:
Receive the operation instruction information that the server is sent;
When the operation instruction information indicates to carry out game operation, detection is directed to the pressing operation of touch-sensitive screen, according to inspection The pressing operation measured generates corresponding game operation instruction;
When operation instruction information instruction is without when carrying out game operation, executing from the server and obtaining game synchronization More new command.Wherein, operation instruction information can serve to indicate that whether terminal needs to carry out game operation, specifically, the operation Indicate that information can serve to indicate that the current terminal operated, and then whether instruction terminal needs to carry out game operation.
For example, the operation instruction information can be a variate-value, variate-value instruction currently takes turns to the game ginseng of operation With terminal.For example, when participating in game there are five game participation terminal, variate-value 1 indicates currently to take turns to the operation of terminal 1, variate-value 2 Instruction currently takes turns to the operation of terminal 2, variate-value 3 indicates currently to take turns to the operation of terminal 3, variate-value 4 indicates currently to take turns to the behaviour of terminal 4 Make, variate-value 5 indicates currently to take turns to the operation of terminal 5.
104, when getting game synchronization instruction from server, according to game synchronization more new command update the first game member Second touching operation of the second game element of element pair.
Wherein, the game synchronization more new command includes game operation instruction or game control result;Terminal can basis Game synchronization more new command updates the second touching operation of first the second game element of game element pair, to more new game page Face achievees the effect that games page synchronizes.
For example, when game synchronization more new command includes game operation instruction, it can be according to the game operation instruction simulation The touching of first the second game element of game element pair operates, to update games page.
It for another example, can be according to game control result update when game synchronization more new command includes game control result The going game page realizes the synchronization of games page for example, updating animation effect in games page.
Wherein, the second touching, which operates, may include:First game element jumps on the second game element, to touch second Game element, alternatively, the first game element is fallen on the second game element, to touch the second game element.
Method provided in an embodiment of the present invention can be directed to the different touching operation of different instruction executions, so as to reality Existing multiple players carry out game operation in turn in a scene of game, for example, playing one by one according to player Operation, i.e. building sequence formula operate.The program can greatly promote the interactivity and interest of game.
For example, by taking " jump " as an example, with reference to figure 2g, Fig. 2 h, Fig. 2 i, Fig. 2 j.When receiving from game server Game operation instructs, and game participation terminal will control virtual role model and jump to next void from virtual box when take-off Quasi- box simulates the operation of other game participation terminals.It in one embodiment, can be with when detecting game over Game outcome data is obtained, which may include the score information and ranking information of each game participation terminal Deng.For example, by taking " jump " as an example, with reference to figure 2k, obtained when detecting game over each game participation terminal mark and its Corresponding score information, ranking information, victor's information etc..
In one embodiment, the touching of the first touching operation or the second touching operation can also be synchronized to game server As a result.Game server can be according to the operation order etc. of touching result more new game participation terminal.
In one embodiment, virtual resource forwarding function can also be increased in gaming, promote the peace of virtual resource transfer Full property and the interactivity and interest for promoting game.For example, the binding of at least one of several second game elements has resource Transfer link;Present invention method can also include:
When detecting that the second game element currently touched binding has resource transfers link, triggering resource transfers link, It shows resource transfers interface, operation is got according to the resource for resource transfers interface recognized, triggers virtual resource granting Terminal iidentification receives terminal iidentification to virtual resource and carries out resource transfers.
Wherein, virtual resource provides the mark that terminal iidentification is the participant in game as virtual resource issuer, for example, When some game participation terminal provides virtual resource, at this point, it is participation terminal mark of playing that virtual resource, which provides terminal iidentification, Know.Virtual resource receives the mark that terminal iidentification is the participant in game as virtual resource recipient.For example, when some game When participation terminal receives virtual resource, at this point, it is participation terminal mark of playing that virtual resource, which receives terminal iidentification,.Actually answering In, virtual resource granting terminal iidentification, virtual resource reception terminal iidentification, game participation terminal mark may be used same User identifier, such as instant messaging mark.
It with reference to figure 3a and Fig. 3 b, is played with " jump ", and virtual resource is for red packet, it is assumed that the 135th box is tied up Surely there is resource transfers link, if the resource for triggering the box binding when on virtual role mode jump to the 135th box turns Link (such as red packet gets link) is moved, at this point, terminal can show that respective resources shift interface such as " red packet gets interface ";Work as detection To user for when the clicking operation of "ON" button, red packet namely red packet issuer mark are got in triggering in " red packet gets interface " Know and identifies payment to the red packet side of getting or shift a certain number of money.
In one embodiment, game data may include the cental element of games page data and binding resource transfers link Prime information;The games page data can also be obtained from local acquisition from game server.
At this point, step " showing corresponding games page according to game data " may include:
At least one second game element is linked into binding with resource transfers according to neutral element information;
Corresponding games page is shown according to games page data.
Wherein, neutral element information may include the component identification for needing to bind the second game element of resource transfers link (such as element number), for example, the virtual box for binding resource transfers link is needed to number in " jump " game.The neutral element Information can serve to indicate that game participation terminal needs which the second game element linking binding with resource transfers.
Wherein, neutral element information can also be obtained from local acquisition from server such as game server;Such as when Participation terminal of playing is that virtual resource can be from local acquisition, when game participation terminal is not virtual resource granting when providing terminal It can be pulled from game server when terminal.
For example, by taking " jump " plays as an example, neutral element information may include virtual box number, which is 197, 197th box will be linked binding by so game participation terminal with resource transfers.
In one embodiment, when terminal is as game participation terminal and virtual resource originating party terminal, in display game page Before face, it is also necessary to execute the operation for choosing the second game element for linking binding with resource transfers, and synchronize the selection information. That is, before showing games page, present invention method can also include:
Receive virtual resource granting request;
The second game element for linking binding with resource transfers is chosen according to virtual resource granting request, obtains binding resource Shift the neutral element information of link, wherein resource transfers link provides terminal iidentification to virtual money for triggering virtual resource Source receives terminal iidentification and carries out resource transfers.
Wherein, virtual resource granting request triggering mode can there are many, for example, can show a game play wait for boundary Face, and wait for setting resource on interface to provide interface in game, such subsequent user can be sent virtual by interface triggering Resource granting is asked.
Wherein, resource provide interface the form of expression can there are many, for example, can be the forms such as input frame, icon.Example Such as, it with reference to figure 4a, is played with " jump ", and for virtual resource is red packet, participation terminal can be played before starting game It can show that a game waits for the page, it includes " burying red packet " icon which, which waits for the page, " should be buried red when the user clicks It will be triggered when packet " icon and generate virtual resource granting request.
For another example, when terminal be virtual resource originating party terminal, and for game initiating terminal when, with reference to figure 4b, can show The page is shared in one game, and it includes that identification code, " burying red packet " icon and invitation interface (" are sent which, which invites the page, It is invited to group " icon), wherein identification code includes that link information is logined in game, and other-end can be by scanning the identification Code obtains game and logins link information.It should will trigger generation virtual resource granting when " burying red packet " icon when the user clicks Request.
Wherein, the selection of binding elements is linked with resource transfers to be executed by game participation terminal, can also be by playing Server executes.
For example, in the case where being executed by game server, can be asked according to virtual resource granting to game server It sends element and chooses request, game server chooses the second game member asked to choose and link binding with resource transfers according to element Element, and the element information such as component identification for the second game element chosen to game participation terminal return, i.e. neutral element information. Corresponding second game element can be linked binding by game participation terminal based on neutral element information with resource transfers.
In one embodiment, before the element for choosing binding link, the instruction information of resource transfers can also be set, than Such as, resource transfers total amount, resource transfers number promote the flexibility and safety of virtual resource transfer.
For example, providing acquisition request resource transfers according to virtual resource indicates information, sends and provide to virtual resource server Request is initiated in source transfer, which carries virtual resource transfer terminal iidentification, resource transfers instruction information, authentication information;When right It when authentication information is verified, chooses and asks to game server element, game server chooses request choosing according to element The second game element for linking binding with resource transfers is taken, and returns to the member for the second game element chosen to game participation terminal Prime information such as component identification, i.e. neutral element information.
In one embodiment, it can also show that resource transfers indicate information, such as red packet when being verified to authentication information Number and the amount of money etc..
Wherein, there are many modes for obtaining resource transfers instruction information, for example, can show that interface is arranged in resource transfers, Then, resource transfers are obtained according to the setting operation for the interface recognized and indicates information.
For example, with reference to figure 4a and Fig. 4 b, by taking " jump " plays as an example, the triggering of " burying red packet " icon is clicked in user When virtual resource granting is asked, it can show that interface is arranged in red packet, red packet setting interface includes:Red packet amount of money input interface with And red packet number input interface, user can be arranged by red packet amount of money input interface and red packet number input interface or input The red packet amount of money and red packet number.Then, terminal can send red packet to virtual resource server and initiate request, which initiates request Carry the red packet amount of money, number and payment cipher.It, can be to game server element when being verified to payment cipher Request is chosen, triggering game server chooses the element of resource transfers link binding.In addition, can also be with reference to figure 4a and Fig. 4 b Interface is shared in game or game waits for the red packet information that setting is shown on interface, such as red packet number, the amount of money.
In one embodiment, the selection of binding elements is linked with resource transfers to be executed by game participation terminal, for example, Before showing the page, present invention method can also include:
Receive virtual resource granting request;
The second game element for linking binding with resource transfers is chosen according to virtual resource granting request, obtains binding resource The neutral element information of link is shifted, and sends neutral element information, wherein resource transfers link is for triggering virtual resource hair It puts terminal iidentification and receives terminal iidentification progress resource transfers to virtual resource.
Wherein, game participation terminal choose element mode can there are many, for example, can choose to choose interface, so Afterwards, it is chosen for the operation at the interface based on user.That is, step " is chosen according to virtual resource granting request and is turned with resource Move the second game element of link binding " may include:
Request of loading display elements are provided according to virtual resource and choose interface, and it includes several be ranked sequentially that element, which chooses interface, The second game element;
According to the selection operation for choosing interface for element recognized, the second trip that binding is linked with resource transfers is chosen Play element.
For example, with reference to figure 4c, by taking " jump " plays as an example, the virtual money of " burying red packet " icon triggering is clicked in user Source provide request when can show box choose interface, the box choose interface include several tactic virtual boxes or Virtual box is numbered;User can carry out selection operation on the surface, as user can click the 197th, 200 virtual box Son, at this point, terminal chooses the 197th, 200 virtual box links binding with resource transfers.
In one embodiment, after the element for choosing binding link, the instruction information of resource transfers can also be set, than Such as, resource transfers total amount, resource transfers number promote the flexibility and safety of virtual resource transfer.
For example, after the second game element for choosing binding resource transfers link, obtains resource transfers and indicate information, to Virtual resource server sends resource transfers and initiates request, which carries virtual resource transfer terminal iidentification, resource transfers refer to Show information, authentication information;When being verified to authentication information, the element information such as member of element is chosen to game server Element mark, i.e. neutral element information, game server can be sent to average information to other game participation terminals, notify other Game participation terminal.
For example, with reference to figure 4c, it can show that interface is arranged in red packet after choosing completion, red packet setting interface includes: Red packet amount of money input interface and red packet number input interface, user can pass through red packet amount of money input interface and red packet number Input interface is arranged or inputs the red packet amount of money and red packet number.Then, terminal can send red packet to virtual resource server and initiate Request, the red packet initiate request and carry the red packet amount of money, number and payment cipher.When being verified to payment cipher, may be used also To share the red packet information for showing setting on interface or game waiting interface, such as red packet number, the amount of money in game.
In one embodiment, can also virtual resource be provided by the terminal of failure game, so that other-end is got. That is, present invention method can also include:
The game state of game participation terminal is determined according to the touching result of the first touching operation;
When game state is failure game state, virtual resource granting request is received;
The second game element for linking binding with resource transfers is chosen according to virtual resource granting request, obtains binding resource The neutral element information of link is shifted, and sends neutral element information, wherein resource transfers link is for triggering virtual resource hair It puts terminal iidentification and receives terminal iidentification progress resource transfers to virtual resource.
Wherein, the mode of the terminal granting virtual resource of failure game can refer to the description above, and which is not described herein again.
For example, with reference to figure 4d, by taking " jump " plays as an example, when play participation terminal failure game when, display one fails Interface is reminded, it includes resource granting interface that this, which unsuccessfully reminds interface, i.e., the button that " buries red packet " just goes out when the button when the user clicks Virtual resource granting request is sent out, terminal shows that interface is arranged in red packet according to the request, and red packet setting interface includes:The red packet amount of money Input interface and red packet number input interface, user can pass through red packet amount of money input interface and red packet number input interface Setting or the input red packet amount of money and red packet number.Then, terminal can send red packet to virtual resource server and initiate request, this is red Packet initiates request and carries the red packet amount of money, number and payment cipher.It, can be to game services when being verified to payment cipher Device sends element and chooses request, and the element that triggering game server chooses resource transfers link binding may be used also with reference to figure 4a and Fig. 4 b To share the red packet information for showing setting on interface or game waiting interface, such as red packet number, the amount of money in game.
Can also include excellent although the embodiment of the present invention, by taking red packet as an example, virtual resource can be not only red packet Favour Securities, Securities, coupons, prize are purchased by group etc..The embodiment of the present invention is suitable for the scene of various virtual resources transfer.
From the foregoing, it will be observed that the embodiment of the present invention logins link information using game is obtained, game is logined link information and is at least wrapped It includes:Game identifier and game initiating terminal mark;Corresponding game data is obtained according to game identifier, and according to game data Show that corresponding games page, games page include the first game element and several tactic second game elements;When obtaining When getting local game operation instruction, first game element is controlled according to game operation instruction and is executed to described the First touching operation of two game elements, and by the game operation command synchronization to server;When getting trip from server When synchronized update of playing instructs, first game element is updated to the second game member according to the game synchronization more new command Second touching operation of element.The program can realize that multiple terminals exist by the games page of each game terminal of server sync Operated in turn under the same scene of game can promote the interactivity and interest of game, be convenient for game promotion.
It is combined with game in addition, the program can also shift virtual resource, virtual resource is realized based on game application Transfer specifically triggers virtual resource transfer when specific game element is triggered, promotes the trigger gate of virtual resource transfer Sill, to improve the safety of virtual resource transfer.
Further, the program can also reduce unjustness caused by the delay of virtual resource Transfer Message, and be promoted Virtual resource shifts and the interactivity of game, interest, greatly promotes user experience.
The embodiment of the present invention, which provides, also provides another information processing method, is suitable for server such as game server etc., This method can be executed by the processor of server, as shown in figure 5, detailed process can be as follows:
201, multiple game participation terminal marks are obtained, the multiple game participation terminal mark is swum with a multi-person interactive Play mark binding.
Wherein, multi-person interactive game mark may include multi-person interactive game room identification etc..
Game participation terminal mark can be the user identifier of participant in game, for example, instant messaging mark etc..
202, at least one target game of multi-person interactive game described in current operation is determined according to multi-person interactive strategy Participation terminal identifies.
Wherein, multi-person interactive strategy is used to indicate the interactive sequence of game participation terminal, the operation for participation terminal of such as playing Sequence etc..
In one embodiment, multi-person interactive test can be used for identifying team according to certain tactic game participation terminal List is levied, the operation order of the arrangement position characterization game participation terminal of participation terminal mark of playing in the queue in the queue.
Wherein, there are many generating modes of multi-person interactive strategy, for example, next life time of game can be participated in based on terminal At that is, before executing step 202, present invention method can also include:
It obtains game participation terminal and identifies the corresponding game participation time;
Time generation game participation terminal, which is participated in, according to game identifies corresponding operation order;
Corresponding game interactive strategy is generated according to the corresponding operation order of terminal iidentification.
For example, obtaining the time that each game participation terminal mark is added to multi-person interactive game, the time is added according to game It generates corresponding tactic game participation terminal and identifies queue.Wherein, being added to the time of multi-person interactive game can be With the time of multi-person interactive game mark binding.
In one embodiment, the participation terminal that can also play identifies corresponding historical game play result such as historical score information and gives birth to Corresponding operation order is identified at game participation terminal, then, corresponding operation order is identified according to game participation terminal and is generated Corresponding multi-person interactive strategy.
For example, when multi-person interactive strategy includes that game participation terminal identifies queue, put in order according to mark in the queue The target game participation terminal of current operation identifies.For example, queue is { terminal 1, terminal 2, terminal 3 ... terminal n }, starting When game, it may be determined that terminal iidentification, that is, terminal 1 of head of the queue is that the target game participation terminal of current operation identifies.
203, operation instruction information is generated according to definitive result, corresponding target is identified to the target game participation terminal Participation terminal of playing sends the operation instruction information.
Wherein, operation instruction information is used to indicate the terminal operated, which can set according to actual demand It is fixed.For example, the operation instruction information can be a variate-value, the game that variate-value instruction is currently operated participates in eventually End.For example, when participating in game there are five game participation terminal, variate-value 1 indicates currently to take turns to the operation of terminal 1, and variate-value 2 indicates It is current take turns to the operation of terminal 2, variate-value 3 indicates currently to take turns to the operation of terminal 3, variate-value 4 indicates currently to take turns to the operation of terminal 4, Variate-value 5 indicates currently to take turns to the operation of terminal 5.
In one embodiment, corresponding terminal can also be identified to all game participation terminals issue operation instruction letter Breath, each terminal can decide whether to need oneself to be operated after receiving the information.
204, the game operation message that the target game participation terminal is sent based on the operation instruction information, institute are received State result or mistake that game operation message carries out the multi-person interactive game based on target game participation terminal game control Journey and generate.
In one embodiment, game operation message can be based on target game participation terminal to the multi-person interactive game into The result of row game control generates, for example, the game operation message may include that target game participation terminal is mutual to more people Dynamic game carries out the result information of game control.
In one embodiment, game operation message is also based on target game participation terminal to the multi-person interactive game The process for carrying out game control generates, for example, the game operation message may include the game operation of target game participation terminal Instruction.
205, game synchronization more new command is generated according to the game operation message, the game synchronization more new command is sent out It send to other game participation terminals and identifies corresponding game participation terminal so that other described game participation terminal marks are corresponding Game participation terminal updates the games page of the multi-person interactive game according to the game synchronization more new command.
Wherein, other game participation terminal marks can be in the game participation terminal mark bound with multi-person interactive game Terminal iidentification in addition to target game participation terminal identifies.
For example, when game operation message includes that target game participation terminal carries out game control to the multi-person interactive game Result information when, corresponding game synchronization more new command, the game synchronization more new command can be generated according to the result information The result information can be carried.Then, the game synchronization more new command is sent to other game participation terminals and identifies corresponding end End, the terminal can update the games page of multi-person interactive game according to the result information of game control.
For another example, when game operation message include target game participation terminal game operation instruction, at this point it is possible to according to Game operation instruction generates corresponding game synchronization more new command, for example, can instruct the game operation directly as trip Synchronized update of playing instructs.It is then possible to which it is corresponding that the game synchronization more new command is sent to other game participation terminal marks Terminal, the terminal can accordingly play control according to instruction simulation, to update the games page of multi-person interactive game.
In one embodiment, in order to promote the accuracy that the terminal of current operation determines, present invention method may be used also To include:
Receive the game operation result that target game participation terminal is sent;
When game operation result is that game operation fails, the multi-person interactive strategy is updated;
And return at least one target game participation terminal mark for executing and determining multi-person interactive game described in current operation The step of knowledge, terminates until multi-person interactive game.
For example, multi-person interactive strategy, which includes game participation terminal, identifies queue, if queue is { terminal 1, terminal 2, terminal 3 ... terminal ns }, determine current operation terminal be terminal 1 when, at this point, terminal 1 reported after carrying out touching operation this touch Touch operating result;When it is touching failure to touch operating result, terminal 2 is removed from queue, queue becomes { terminal 1, terminal 3 ... terminal ns };Then, determine that the terminal for currently taking turns to operation is terminal 3 according to the queue after removal.In one embodiment, To prevent player cheating, the determination accuracy of operating terminal is promoted, the touching that each terminal reports can also be compared as a result, determining behaviour Whether the touching result reported as terminal is credible.For example, before being updated to the multi-person interactive strategy, the present invention is implemented Example method can also include:
Receive the game operation result generated based on the game synchronization more new command that other game participation terminals are sent;
Determine the target game participation terminal with it is described other game participation terminals send game operation result whether It is identical;
If identical, the step of being updated to the multi-person interactive strategy is executed.
In one embodiment, when the game that the target game participation terminal is sent with other described game participation terminals is grasped Make result it is inconsistent when, force Exit Game.
For example, when taking turns to the operation of terminal 1, touching operating result and the game operation instruction that terminal 1 reports, game garment Business device can synchronize game operation instruction to other game participation terminal such as terminals 2, then, receive the touching that terminal 2 reports As a result, it is assumed that when the touching operating result that terminal 1 and terminal 2 report differs, illustrate that the result that terminal 1 reports is insincere, or Person's game logic goes wrong, and can force Exit Game at this time.When the touching operating result that terminal 1 and terminal 2 report is identical When, illustrate the credible result that terminal 1 reports.It, can be to operation order information if the touching result of terminal 1 is touching identification It is updated.For example, removing terminal 1 from operation order queue, then, work as according to updated operation order determination is updated Terminal of the front-wheel to operation.In one embodiment, the embodiment of the present invention can also include:
It obtains the game participation terminal and identifies corresponding game state;
Corresponding game state, which is identified, according to each game participation terminal determines whether Exit Game;
If Exit Game, game over instruction is sent to game participation terminal mark counterpart terminal.
For example, when such as touching operating result is touching failure to game operation result, it is determined that the game participation terminal is swum Play failure;When it is to touch successfully to touch result, determine that the game participation terminal is played successfully.
Wherein, there are many modes that Exit Game is determined whether according to the game state of each game participation terminal, Ke Yigen It is set according to actual demand.
For example, in one embodiment, when there are a game participation terminal failure game, it is determined that Exit Game, example Such as, by taking " jump " plays as an example, multiple people jump in turn in playing at one innings, when finally an also surplus people does not jump unsuccessfully, Then Exit Game
For another example, when playing successfully there is only a game participation terminal, it is determined that Exit Game.For example, " to jump one For jump " game, multiple people jump in turn in playing at one innings, when jumping failure there are one people, then game over.
In one embodiment, when needing to initiate virtual resource transfer in gaming, present invention method can be with Including:
It receives the element that game participation terminal is sent and chooses request;
Request is chosen according to element and default selection rule is chosen and links the second game element bound with resource transfers, In, resource transfers link provides terminal iidentification to virtual resource reception terminal iidentification progress resource turn for triggering virtual resource It moves;
To game participation terminal send binding resource transfers link neutral element information, so as to play participation terminal according to Corresponding second game element is linked binding by neutral element information with resource transfers.
The program can synchronize the game operation instruction of each game terminal by game server, realize in the same game More people's operated in turn under scene, can promote the synchronism of game.
Multiple game participation terminals are taken to identify from the foregoing, it will be observed that the embodiment of the present invention uses, the multiple game participation terminal Mark is bound with a multi-person interactive game mark;Multi-person interactive game described in current operation is determined according to multi-person interactive strategy At least one target game participation terminal mark;Operation instruction information is generated according to definitive result, is joined to the target game Target game participation terminal corresponding with terminal iidentification sends the operation instruction information;Receive the target game participation terminal Based on the game operation message that the operation instruction information is sent, the game operation message is based on target game participation terminal pair The multi-person interactive game carry out game control result or process and generate;It is generated and is played according to the game operation message Synchronized update instructs, and the game synchronization more new command, which is sent to other game participation terminals, identifies other corresponding game ginsengs With terminal so that other described game participation terminals identify other corresponding game participation terminals and updated according to the game synchronization Instruction updates the games page of the multi-person interactive game.The program can pass through the game page of each game terminal of server sync Face realizes more people's operated in turn under the same scene of game, can promote the interactivity and interest of game.
It is combined with game in addition, the program can also shift virtual resource, when specific game element is touched Virtual resource transfer is triggered, the triggering threshold of virtual resource transfer is promoted, to improve the safety of virtual resource transfer.
According to method described in above-described embodiment, citing is described in further detail below.
Referring to Fig. 6 a, a kind of multiplayer interaction systems are provided, which includes:It is sent out as game Play the terminal 10 (in actual conditions, game initiator can also be used as game participant simultaneously) of side, as game participant Terminal 20, virtual resource server 30, game server 40, message server 50.Each terminal and virtual resource server 30, trip Pass through network connection between play server 40, message server 50;Also lead between virtual resource server 30, game server 40 Cross network connection.Wherein, network includes router, gateway etc. network entity, in figure and to illustrate.
In one embodiment, virtual resource server 30, game server 40, message server 50 function can integrate In social interaction server device 80, for example, with reference to figure 6b.
Such as Fig. 6 c and Fig. 6 d, a kind of information processing method, detailed process can be as follows:
301, terminal 10 generates game and logins link information according to game identifier and game participation terminal mark, which steps on Enter link information to include at least:Game identifier and game initiating terminal mark.
Wherein, it is the link information for logining game such as room of playing for terminal that link information is logined in game.The game Logining link information at least may include:Game identifier and game initiating terminal mark.
The game identifier can be the identification information of unique mark game, for example, may include game name etc..It is real one It applies in example, game identifier can also be game room identification etc..
For example, terminal 10 can receive game initiate instruction, then, according to game initiate instruction obtain game identifier and Initiating terminal of playing identifies, and generates to play and logins link information according to game identifier and game initiating terminal mark.
For example, with reference to figure 2a, by taking " jump " plays as an example, game initiating terminal can show that a game starts the page, It includes " building sequence " icon that the game, which starts the page, should will trigger the more people of generation when " building sequence " icon when the user clicks Instruction is initiated in game.Then, game is generated according to the instruction and logins link information.
302, the waiting page is shared in the display of terminal 10 game, and sends game invitation message to message server 50, should Game invitation message carries game and logins link information.
In another embodiment, terminal 10 can send game invitation message to social interaction server device 80, and game invitation disappears Breath carries game and logins link information.
With reference to figure 2a and Fig. 2 b, generation multiplayer initiation will be triggered when being somebody's turn to do " building sequence " icon when the user clicks and is referred to After order, the page is shared in one game of display, and it includes that (i.e. " transmission is invited to for identification code and invitation interface which, which invites the page, Group " icon), wherein identification code includes that link information is logined in game, and other-end can be obtained by scanning the identification code Link information is logined in game.
When game promoter clicks in Fig. 2 b " transmission is invited to group " icon, message can be triggered and send instruction, at this point, Terminal can send instruction according to the message and show that message selection interface, the interface include the friend information of game promoter, group Merely information.When the promoter that plays selects some group chat, when such as " XXX group chats ", terminal each member identities can be corresponded into group chat Terminal (be considered as at this time game participation terminal) send game invitation message, which carries game and logins link letter Breath.With reference to figure 2c and Fig. 2 d, when user's selection is shared " XXX group chats ", the corresponding terminal of member identities will receive in group chat The game invitation message of link information is logined to carrying to play.
303, message server 50 forwards the game invitation message to terminal 20.
In another embodiment, social interaction server device 80 can forward the game invitation message to terminal 20.
304, terminal 20 logins link information display game according to game and waits for the page.
For example, by taking " jump " plays as an example, with reference to figure 2d, link is logined when game participation terminal 20 receives to carry to play The game invitation message of information simultaneously shows the game invitation message, when receiving game and logining instruction, is logined according to the game The game of link information loaded and displayed waits for the page, which waits for the page as shown in Figure 2 e, for example, the message when the user clicks When, triggering generates game and logins instruction, at this point, terminal 20 can login the game of link information loaded and displayed according to game waits for page Face.As shown in Figure 2 e, it includes the user information that game has been added which, which waits for the page, and the number for such as participating in game (is played Participation terminal quantity), game participation terminal mark, participant in game head image information etc..
305, terminal 10 starts to operate according to the game for sharing the waiting page for game detected, to game server 40 send game sign on, and obtain corresponding game data according to game identifier, and according to game data loaded and displayed Corresponding games page, games page include the first game element and several tactic second game elements.
In another embodiment, terminal 10 starts to operate according to the game for sharing the waiting page for game detected, Game sign on is sent to social interaction server device 80, and corresponding game data is obtained according to game identifier, and according to game The corresponding games page of data loaded and displayed, games page include the first game element and several tactic second game members Element.
When game promoter clicks in Fig. 2 b " starting to play " icon, it can trigger to send to game server 40 and play Sign on, then, loaded and displayed games page, with reference to figure 2f.
Wherein, the first game element and the second game element can be depending on specifically playing, for example, the first game element can May include virtual objects etc. to include virtual role model etc., the second game element.
For example, by taking " jump " plays as an example, the first game element may include:Virtual role model such as virtual portrait mould Type etc., the second game element may include virtual objects such as box etc..
In another example by taking " Tetris " game as an example, the first game element may include:The square of whereabouts, the second trip Play element may include the square or square group that bottom is not eliminated.
Wherein, the second game element is arranged according to predetermined order, this, which puts in order, to be set according to actual demand, than Such as, it can be ranked sequentially according to the mark of the second game element as numbered;For example, by taking " jump " plays as an example, it can be by It is ranked sequentially from small to large according to the number of virtual box.
For another example, by taking " Tetris " game as an example, can display order arranges in games page n-layer do not eliminate square Group, n-layer square group can sequentially sort according to the number of square group, such as sort according to number descending order.
306, game server 40 forwards the game sign on to terminal 20, and current behaviour is determined according to multi-person interactive strategy The target terminal of work is terminal 10, and operation instruction information is sent to terminal 10.
In another embodiment, social interaction server device 80 can forward the game sign on to terminal 20, mutual according to more people Dynamic strategy.
Wherein, multi-person interactive strategy is used to indicate the interactive sequence of game participation terminal, the operation for participation terminal of such as playing Sequence etc..
In one embodiment, multi-person interactive test can be used for identifying team according to certain tactic game participation terminal List is levied, the operation order of the arrangement position characterization game participation terminal of participation terminal mark of playing in the queue in the queue.
Wherein, game participation terminal mark can be the user identifier of participant in game, for example, can be instant messaging mark Know etc..
Wherein, there are many generating modes of multi-person interactive strategy, for example, it is corresponding to obtain game participation terminal mark Game participates in the time;Time generation game participation terminal, which is participated in, according to game identifies corresponding operation order;According to terminal iidentification Corresponding operation order generates corresponding game interactive strategy
In one embodiment, the historical game play result such as historical score information of the participation terminal that can also play mark generates trip Participation terminal of playing identifies corresponding operation order, then, it is corresponding to identify corresponding operation order generation according to game participation terminal Multi-person interactive strategy.
For example, when multi-person interactive strategy includes that game participation terminal identifies queue, put in order according to mark in the queue The target game participation terminal of current operation identifies.For example, queue is { terminal 1, terminal 2, terminal 3 ... terminal n }, starting When game, it may be determined that terminal iidentification, that is, terminal 1 of head of the queue is that the target game participation terminal of current operation identifies.
Wherein, operation instruction information is used to indicate the terminal operated, which can set according to actual demand It is fixed.For example, the operation instruction information can be a variate-value, the game that variate-value instruction is currently operated participates in eventually End.For example, when participating in game there are five game participation terminal, variate-value 1 indicates currently to take turns to the operation of terminal 1, and variate-value 2 indicates It is current take turns to the operation of terminal 2, variate-value 3 indicates currently to take turns to the operation of terminal 3, variate-value 4 indicates currently to take turns to the operation of terminal 4, Variate-value 5 indicates currently to take turns to the operation of terminal 5.
307, when receiving game sign on, terminal 20 obtains corresponding game data, and root according to game identifier According to the corresponding games page of game data loaded and displayed, games page includes the first game element and several tactic second Game element.
Specifically, games page introduction can refer to above-mentioned associated description.
308, when receiving operation instruction information, terminal 10 is according to the corresponding game behaviour of the game operation triggering detected It instructs, instructs the first game element of control to execute according to game operation and the first touching of the second game element is operated, is generated Game operation message synchronization is to game server 40.
In another embodiment, when receiving operation instruction information, terminal 10 is triggered according to the game operation detected Corresponding game operation instruction instructs the first game element of control to execute and is touched to the first of the second game element according to game operation Operation is touched, generates game operation message synchronization to social interaction server device 80.
In one embodiment, game operation message can be based on target game participation terminal to the multi-person interactive game into The result of row game control generates, for example, the game operation message may include that target game participation terminal is mutual to more people Dynamic game carries out the result information of game control.
In one embodiment, game operation message is also based on target game participation terminal to the multi-person interactive game The process for carrying out game control generates, for example, the game operation message may include the game operation of target game participation terminal Instruction.Wherein, user may include to the operation of terminal:Pressing screen clicks screen, shakes terminal, rotation terminal, moves up and down Terminal etc..
Wherein, the first game element executes the touching operation to the second game element and can be set according to actual play demand It is fixed, for example, touching operation may include that the first game element jumps on the second game element, with touching the second game member Element, alternatively, the first game element falls or be moved to the second game element, to touch the second game element.
For example, by taking " jump " plays as an example, the first game element executes the touching operation to the second game element and includes: Virtual role mode jump is to virtual box, to touch the virtual box.For example, with reference to figure 2g, Fig. 2 h and Fig. 2 i, when getting Game operation instruction from this terminal, at this point it is possible to which it is downward from virtual box when take-off to control virtual role mode jump One virtual box jump, jump result may be success or failure, and jump failure is then eliminated, i.e. failure game.
For example, by taking " Tetris " as an example, the first game element executes the touching operation to the second game element and includes: Base falls square falls to certain layer of square of bottom, to touch this layer of square.
Wherein, the touching operation of the embodiment of the present invention can be divided into single step touching operation, multistep touching operation.
Single step touching operation refers to:First game element every time touches the second game element according to a stepping execution Operation is touched, for example, in " jump " game, when a stepping is one step of jump, virtual role model jumps a step number every time The touching to virtual box is executed to operate.
Multistep touching operation refers to:First game element every time touches the second game element according to multiple steppings execution Touch operation.For example, in " jump " game, when a stepping is one step of jump, virtual role model jumps multistep execution every time Touching operation to virtual box.
Wherein, there are many realization methods of jump touching game element, for example, when user's operation is pressing for terminal such as screen When press operation, game operation instruction can carry pressing duration, which can be persistently being connect with touch-sensitive screen of detecting Tactile duration;At this point, step " instructs the first game element of control to jump to the second game element according to the game operation of acquisition On, to touch the second game element ", may include:
When receiving game operation instruction, according to the mapping relations between distance and duration, obtains pressing duration and correspond to Skip distance;
The first game element is controlled according to skip distance to jump to the second game element, to touch second game element.
For another example, when the shake operation that user's operation is terminal, game operation instruction can carry shake frequency, at this point, According to the mapping relations between distance and frequency, obtains and shake the corresponding skip distance of frequency;
The first game element is controlled according to skip distance to jump to the second game element, to touch second game element.
309, game server 40 generates corresponding game synchronization more new command according to game operation message, to 20 turns of terminal The game synchronization more new command is sent out, and determines the terminal of next round operation according to multi-person interactive strategy, sends and operates to the terminal Indicate that information carries out the games page synchronization of next round.
In another embodiment, social interaction server device 80 can generate corresponding game synchronization according to game operation message and update Instruction forwards the game synchronization more new command to terminal 20, and determines the terminal of next round operation according to multi-person interactive strategy, to The terminal sends the games page synchronization that operation instruction information carries out next round.
For example, when multiplayer strategy includes that game participation terminal identifies queue, it may be determined that target game is joined in queue Terminal iidentification corresponding with the mark mark of back or front identifies for next round operating terminal.If queue is { terminal 1, end End 2, terminal 3 ... terminal n }, if last round of operating terminal is terminal 1, at this point it is possible to determine that terminal 2 is next Take turns operating terminal.
Wherein, other game participation terminal marks can be in the game participation terminal mark bound with multi-person interactive game Terminal iidentification in addition to target game participation terminal identifies.
For example, when game operation message includes that target game participation terminal carries out game control to the multi-person interactive game Result information when, corresponding game synchronization more new command, the game synchronization more new command can be generated according to the result information The result information can be carried.Then, the game synchronization more new command is sent to other game participation terminals and identifies corresponding end End, the terminal can update the games page of multi-person interactive game according to the result information of game control.
For another example, when game operation message include target game participation terminal game operation instruction, at this point it is possible to according to Game operation instruction generates corresponding game synchronization more new command, for example, can instruct the game operation directly as trip Synchronized update of playing instructs.It is then possible to which it is corresponding that the game synchronization more new command is sent to other game participation terminal marks Terminal, the terminal can accordingly play control according to instruction simulation, to update the games page of multi-person interactive game.
In one embodiment, in order to promote the accuracy that the terminal of current operation determines, game server 40 or party clothes Business device 80 can receive terminal 10 transmission game operation as a result, when game operation result be game operation failure when, to described Multi-person interactive strategy is updated, and then, executes at least one target trip for determining multi-person interactive game described in current operation The step of play participation terminal mark, terminates until multi-person interactive game.310, terminal 20 is according to game synchronization more new command update the One game element, which executes, operates the second touching of the second game element, to update the games page of multi-person interactive game.
For example, by taking " jump " as an example, with reference to figure 2g, Fig. 2 h, Fig. 2 i, Fig. 2 j.When receiving from game server Game synchronization more new command, game participation terminal will control virtual role model from take-off according to the game synchronization more new command When virtual box jump to next virtual box, operations of other game participation terminals are simulated, more people trip is synchronized The games page of play.
In one embodiment, virtual resource forwarding function can also be increased in gaming, promote the peace of virtual resource transfer Full property and the interactivity and interest for promoting game.For example, the binding of at least one of several second game elements has resource Transfer link:
For example, when terminal 10 detects that the second game element currently touched binding has resource transfers link, triggering money Operation is got in source transfer link, display resource transfers interface according to the resource for resource transfers interface recognized, and triggering is empty Quasi- Resource Server 30 (or social interaction server device 80) from virtual resource provide terminal iidentification to virtual resource receive terminal iidentification into Row resource transfers.
Wherein, virtual resource provides the mark that terminal iidentification is the participant in game as virtual resource issuer, for example, When some game participation terminal provides virtual resource, at this point, it is participation terminal mark of playing that virtual resource, which provides terminal iidentification, Know.Virtual resource receives the mark that terminal iidentification is the participant in game as virtual resource recipient.For example, when some game When participation terminal receives virtual resource, at this point, it is participation terminal mark of playing that virtual resource, which receives terminal iidentification,.Actually answering In, virtual resource granting terminal iidentification, virtual resource reception terminal iidentification, game participation terminal mark may be used same User identifier, such as instant messaging mark.
It with reference to figure 3a and Fig. 3 b, is played with " jump ", and virtual resource is for red packet, it is assumed that the 135th box is tied up Surely there is resource transfers link, tied up if terminal 20 triggers the box when controlling on virtual role mode jump to the 135th box Fixed resource transfers link (such as red packet gets link), at this point, terminal can show respective resources transfer interface as " red packet gets boundary Face ";When detecting user for the clicking operation of "ON" button in " red packet gets interface ", red packet, Ye Jihong are got in triggering Packet issuer, which is identified, to be identified payment to the red packet side of getting or shifts a certain number of money.
From the foregoing, it will be observed that games page of the scheme provided in an embodiment of the present invention by each game terminal of server sync, real More people's operated in turn under the present same scene of game, can promote the interactivity and interest of game.
It is combined with game in addition, the program can also shift virtual resource, when specific game element is triggered Virtual resource transfer is triggered, the triggering threshold of virtual resource transfer is promoted, to improve the safety of virtual resource transfer.
In order to preferably implement above method, the embodiment of the present invention also provides a kind of information processing unit, the information processing Device can be adapted for terminal, and as shown in Figure 7a, which may include:Link information acquiring unit 401, display Unit 402, touching control unit 403 and updating unit 404, it is as follows:
Link information acquiring unit 401 logins link information for obtaining game, and the game logins link information at least Including:Game identifier and game initiating terminal mark;
Display unit 402, for obtaining corresponding game data according to the game identifier, and according to the game data Show that corresponding games page, the games page include the first game element and several tactic second game elements;
Control unit 403 is touched, for when getting local game operation instruction, being instructed according to the game operation It controls the first game element execution to operate the first touching of second game element, and the game operation is instructed It is synchronized to server;
Updating unit 404, for when getting game synchronization more new command from server, more according to the game synchronization New command updates first game element and is operated to the second touching of second game element.
In one embodiment, with reference to figure 7b, which can also include:Instruction acquisition unit 405;
Described instruction acquiring unit 405, is used for:Before display unit 402 shows games page, the game garment is received The operation instruction information that business device is sent;
When the operation instruction information indicates to carry out game operation, detection is directed to the pressing operation of touch-sensitive screen, according to inspection The pressing operation measured generates corresponding game operation instruction;
When operation instruction information instruction is executed without when carrying out game operation, triggering the updating unit from the clothes Business device obtains game synchronization more new command.
In one embodiment, game operation instruction carries pressing duration, when pressing it is a length of it is detecting with touch The duration of quick screen continuous contact;Control unit 403 is touched, is specifically used for:
When receiving game operation instruction, according to the mapping relations between distance and duration, the pressing duration is obtained Corresponding skip distance;
The first game element is controlled according to the skip distance to jump to the second game element.
In one embodiment, at least one of several second game elements binding has resource transfers link;With reference to figure 7c, Described device further includes:
Resource transfers unit 406 detects that the second game element currently touched binding has resource transfers link for working as When, trigger the resource transfers link, display resource transfers interface, according to the money for the resource transfers interface recognized Operation is got in source, is triggered the virtual resource and is provided terminal iidentification to virtual resource reception terminal iidentification progress resource transfers.
In one embodiment, the game data includes the cental element of games page data and binding resource transfers link Prime information;Wherein, display unit 402 can be specifically used for:
Corresponding game data is obtained according to the game identifier;
At least one second game element is linked into binding with resource transfers according to the neutral element information;
Corresponding games page is shown according to the games page data.
In one embodiment, with reference to figure 7d, described device can also include:Resource issuing unit 407;
The resource issuing unit 407, can be used for:
The game state of the game participation terminal is determined according to the touching result of the first touching operation;
When game state is failure game state, virtual resource granting request is received;
The second game element for linking binding with resource transfers is chosen according to virtual resource granting request, is bound The neutral element information of resource transfers link, and send the neutral element information, wherein the resource transfers link is for touching It sends out virtual resource and provides terminal iidentification to virtual resource reception terminal iidentification progress resource transfers.
In one embodiment, with reference to figure 7d, described device can also include:Resource issuing unit 407;The resource dispatch hist Member 407, can be used for:
Receive virtual resource granting request;
The second game element for linking binding with resource transfers is chosen according to virtual resource granting request, is bound The neutral element information of resource transfers link, and send the neutral element information, wherein the resource transfers link is for touching It sends out virtual resource and provides terminal iidentification to virtual resource reception terminal iidentification progress resource transfers.
Wherein, resource issuing unit 407 can be specifically used for:
Request of loading display elements are provided according to the virtual resource and choose interface, and it includes several that the element, which chooses interface, Tactic second game element;
According to the selection operation for choosing interface for the element is recognized, for linking and binding with resource transfers is chosen Two game elements.
The step of execution of the above each unit, can refer to the description of above method embodiment.
When it is implemented, above each unit can be realized as independent entity, arbitrary combination can also be carried out, is made It is realized for same or several entities, the specific implementation of above each unit can be found in the embodiment of the method for front, herein not It repeats again.
The information processing unit specifically can be in integrated terminal, which can be with mobile phone, tablet computer, wearable device Deng.
From the foregoing, it will be observed that device of the embodiment of the present invention obtains trip by link information acquiring unit 401 from game initiating terminal Link information is logined in play, and the game is logined link information and included at least:Game identifier and game initiating terminal mark;By showing Show that unit 402 obtains corresponding game data according to the game identifier, and corresponding according to the game data loaded and displayed Games page, the games page include the first game element and several tactic second game elements;It is controlled by touching Unit 403 controls first game element when getting local game operation instruction, according to game operation instruction It executes and the first of second game element the touching is operated, and by the game operation command synchronization to server;By updating Unit 404 from server when getting game synchronization more new command, according to the game synchronization more new command update described the One game element operates the second touching of second game element.The program can synchronize each game by game server The game operation of terminal instructs, and realizes the multi-person interactive operation under the same scene of game, can also promote the synchronization of game Property.
In order to preferably implement above method, the embodiment of the present invention also provides another information processing unit, at the information Reason device can be applicable in server such as game server, social interaction server device, and as shown in Figure 8 a, which can wrap It includes:Mark acquiring unit 501, operation determination unit 502, information transmitting unit 503, instruction reception unit 504 and instruction are same Unit 505 is walked, it is as follows:
Mark acquiring unit 501, for obtaining multiple game participation terminal marks, the multiple game participation terminal mark It is bound with a multi-person interactive game mark;
Operation determination unit 502, for determining multi-person interactive game described in current operation according to multi-person interactive strategy At least one target game participation terminal mark;
Information transmitting unit 503 participates in eventually for generating operation instruction information according to definitive result to the target game End identifies corresponding target game participation terminal and sends the operation instruction information;
Message reception units 504 are sent for receiving the target game participation terminal based on the operation instruction information Game operation message, the game operation message plays to the multi-person interactive game based on target game participation terminal The result or process of control and generate;
Command synchronization unit 505, for generating game synchronization more new command according to the game operation message, by the trip Play synchronized update instruction is sent to other corresponding game participation terminals of other game participation terminal marks so that other described trips Other corresponding game participation terminals of participation terminal mark of playing update the multi-person interactive according to the game synchronization more new command The game of game.
In one embodiment, with reference to figure 8b, which can also include:Policy update unit 506;
Policy update unit 506, the game operation result for receiving the transmission of target game participation terminal;
When game operation result is that game operation fails, the multi-person interactive strategy is updated;
And it triggers the operation determination unit and executes at least one mesh for determining multi-person interactive game described in current operation The step of mark game participation terminal mark, terminates until multi-person interactive game.
In one embodiment, with reference to figure 8c, which can also include:Strategy generating unit 506;
Strategy generating unit 507, is used for:
Before at least one target game participation terminal mark for determining multi-person interactive game described in current operation, obtain It takes game participation terminal to identify corresponding game and participates in the time;
Time generation game participation terminal, which is participated in, according to game identifies corresponding operation order;
Corresponding game interactive strategy is generated according to the corresponding operation order of terminal iidentification.
In one embodiment, with reference to figure 8d, which can also include:As a result determination unit 508;
The result determination unit 508, is used for:
Before being updated to the multi-person interactive strategy, receive other game participation terminals send based on the trip The game operation result that synchronized update instruction of playing generates;
Determine the target game participation terminal with it is described other game participation terminals send game operation result whether It is identical;
The policy update unit 506, in the target game participation terminal and other described game participation terminals When the game operation result of transmission is identical, the multi-person interactive strategy is updated..
The step of execution of the above each unit, can refer to the description of above method embodiment.
When it is implemented, above each unit can be realized as independent entity, arbitrary combination can also be carried out, is made It is realized for same or several entities, the specific implementation of above each unit can be found in the embodiment of the method for front, herein not It repeats again.
The information processing unit specifically can be in integrating server, such as game server.
It is identified from the foregoing, it will be observed that device of the embodiment of the present invention obtains multiple game participation terminals using mark acquiring unit 501, The multiple game participation terminal mark is bound with a multi-person interactive game mark;By operation determination unit 502 according to more people Interactive tactics determines at least one target game participation terminal mark of multi-person interactive game described in current operation;It is sent out by information It send unit 503 to generate operation instruction information according to definitive result, corresponding target trip is identified to the target game participation terminal Participation terminal of playing sends the operation instruction information;The target game participation terminal is received by message reception units 504 to be based on The game operation message that the operation instruction information is sent, the game operation message are based on target game participation terminal to described Multi-person interactive game carry out game control result or process and generate;It is grasped according to the game by command synchronization unit 505 Make message and generate game synchronization more new command, the game synchronization more new command is sent to other game participation terminal marks pair Other game participation terminals answered so that other described corresponding other of game participation terminal mark play participation terminals according to institute State the game that game synchronization more new command updates the multi-person interactive game.The program can synchronize each trip by game server The games page of play terminal realizes the multi-person interactive operation under the same scene of game, improves the interesting and mutual of game Dynamic property.
More people's operated in turn under the present same scene of game, can promote the synchronism of game.
With reference to figure 9, an embodiment of the present invention provides a kind of terminals 600, may include one or more than one process cores The processor 601 of the heart, the memory 602 of one or more computer readable storage mediums, radio frequency (Radio Frequency, RF) components such as circuit 603, power supply 604, input unit 605 and display unit 606.Those skilled in the art It is appreciated that the restriction of terminal structure not structure paired terminal shown in Fig. 9, may include than illustrating more or fewer portions Part either combines certain components or different components arrangement.Wherein:
Processor 601 is the control centre of the terminal, using the various pieces of various interfaces and the entire terminal of connection, By running or execute the software program and/or module that are stored in memory 602, and calls and be stored in memory 602 Data, execute terminal various functions and processing data, to terminal carry out integral monitoring.Optionally, processor 601 can Including one or more processing cores;Preferably, processor 601 can integrate application processor and modem processor, wherein The main processing operation system of application processor, user interface and application program etc., modem processor mainly handles channel radio Letter.It is understood that above-mentioned modem processor can not also be integrated into processor 601.
Memory 602 can be used for storing software program and module, and processor 601 is stored in memory 602 by operation Software program and module, to perform various functions application and data processing.
During RF circuits 603 can be used for receiving and sending messages, signal sends and receivees, and particularly, the downlink of base station is believed After breath receives, one or the processing of more than one processor 601 are transferred to;In addition, the data for being related to uplink are sent to base station.
Terminal further includes the power supply 604 (such as battery) powered to all parts, it is preferred that power supply can pass through power supply pipe Reason system and processor 601 are logically contiguous, to realize management charging, electric discharge and power managed by power-supply management system Etc. functions.Power supply 604 can also include one or more direct current or AC power, recharging system, power failure inspection The random components such as slowdown monitoring circuit, power supply changeover device or inverter, power supply status indicator.
The terminal may also include input unit 605, which can be used for receiving the number or character letter of input Breath, and generation keyboard related with user setting and function control, mouse, operating lever, optics or trace ball signal are defeated Enter.
The terminal may also include display unit 606, which can be used for showing information input by user or carry The information of user and the various graphical user interface of terminal are supplied, these graphical user interface can be by figure, text, figure Mark, video and its arbitrary combination are constituted.Display unit 608 may include display panel, optionally, liquid crystal display may be used (LCD, Liquid Crystal Display), Organic Light Emitting Diode (OLED, Organic Light-Emitting ) etc. Diode forms configure display panel.
Specifically in the present embodiment, the processor 601 in terminal can be according to following instruction, will be one or more The corresponding executable file of process of application program is loaded into memory 602, and is stored in storage by processor 601 to run Application program in device 602 is as follows to realize various functions:
It obtains game and logins link information, the game is logined link information and included at least:Game identifier and game hair Play terminal iidentification;
Corresponding game data is obtained according to the game identifier, and corresponding game page is shown according to the game data Face, the games page include the first game element and several tactic second game elements;
When getting local game operation instruction, first game element is controlled according to game operation instruction It executes and the first of second game element the touching is operated, and by the game operation command synchronization to server;
When getting game synchronization more new command from server, according to the game synchronization more new command update described the One game element operates the second touching of second game element.
With reference to figure 10, an embodiment of the present invention provides a kind of servers 700, may include one or more than one processing The processor 701 of core, the memory 702 of one or more computer readable storage mediums, radio frequency (Radio Frequency, RF) components such as circuit 703, power supply 704, input unit 705.It will be understood by those skilled in the art that in Figure 10 The server architecture shown does not constitute the restriction to server, may include than illustrating more or fewer components or group Close certain components or different components arrangement.Wherein:
Processor 701 is the control centre of the server, utilizes each of various interfaces and the entire server of connection Part by running or execute the software program and/or module that are stored in memory 702, and calls and is stored in memory Data in 702, the various functions and processing data of execute server, to carry out integral monitoring to server.Optionally, locate Reason device 701 may include one or more processing cores;Preferably, processor 701 can integrate application processor and modulatedemodulate is mediated Manage device, wherein the main processing operation system of application processor, user interface and application program etc., modem processor is main Processing wireless communication.It is understood that above-mentioned modem processor can not also be integrated into processor 701.
Memory 702 can be used for storing software program and module, and processor 701 is stored in memory 702 by operation Software program and module, to perform various functions application and data processing.
During RF circuits 703 can be used for receiving and sending messages, signal sends and receivees, and particularly, the downlink of base station is believed After breath receives, one or the processing of more than one processor 701 are transferred to;In addition, the data for being related to uplink are sent to base station.
Server further includes the power supply 704 (such as battery) powered to all parts, it is preferred that power supply can pass through power supply Management system and processor 701 are logically contiguous, to realize management charging, electric discharge and power consumption pipe by power-supply management system The functions such as reason.Power supply 704 can also include one or more direct current or AC power, recharging system, power failure The random components such as detection circuit, power supply changeover device or inverter, power supply status indicator.
The server may also include input unit 705, which can be used for receiving the number or character letter of input Breath.
Specifically in the present embodiment, the processor 701 in server can be according to following instruction, by one or more The corresponding executable file of process of application program be loaded into memory 702, and be stored in by processor 701 to run Application program in reservoir 702 is as follows to realize various functions:
Obtain multiple game participation terminal marks, the multiple game participation terminal mark and a multi-person interactive game mark Know binding;
Determine that at least one target game of multi-person interactive game described in current operation participates according to multi-person interactive strategy Terminal iidentification;
Operation instruction information is generated according to definitive result, corresponding target game is identified to the target game participation terminal Participation terminal sends the operation instruction information;
Receive the game operation message that the target game participation terminal is sent based on the operation instruction information, the trip Play operation information based on target game participation terminal to the multi-person interactive game carry out game control result or process and It generates;
Game synchronization more new command is generated according to the game operation message, the game synchronization more new command is sent to Other corresponding game participation terminals of other game participation terminal marks so that other described game participation terminal marks are corresponding Other game participation terminals update the games page of the multi-person interactive game according to the game synchronization more new command
One of ordinary skill in the art will appreciate that all or part of step in the various methods of above-described embodiment is can It is completed with instructing relevant hardware by program, which can be stored in a computer readable storage medium, storage Medium may include:Read-only memory (ROM, Read Only Memory), random access memory (RAM, Random Access Memory), disk or CD etc..
Be provided for the embodiments of the invention a kind of information processing method above, apparatus and system is described in detail, Principle and implementation of the present invention are described for specific case used herein, and the explanation of above example is only used In facilitating the understanding of the method and its core concept of the invention;Meanwhile for those skilled in the art, think of according to the present invention Think, there will be changes in the specific implementation manner and application range, in conclusion the content of the present specification should not be construed as pair The limitation of the present invention.

Claims (27)

1. a kind of information processing method, which is characterized in that including:
It obtains game and logins link information, the game is logined link information and included at least:Game identifier and game are initiated eventually End mark;
Corresponding game data is obtained according to the game identifier, corresponding games page, institute are shown according to the game data It includes the first game element and several tactic second game elements to state games page;
When getting local game operation instruction, first game element is controlled according to game operation instruction and is executed To the first of second game element the touching operation, and by the game operation command synchronization to server;
When getting game synchronization more new command from server, according to the game synchronization more new command update first trip Element of playing operates the second touching of second game element.
2. information processing method as described in claim 1, which is characterized in that obtaining corresponding trip according to the game identifier Play data further include after showing corresponding games page according to the game data:
Receive the operation instruction information that the server is sent;
When the operation instruction information indicates to carry out game operation, detection for touch-sensitive screen pressing operation, according to detecting Pressing operation generate the instruction of corresponding game operation;
When operation instruction information instruction obtains game synchronization update without when carrying out game operation, executing from the server Instruction.
3. information processing method as claimed in claim 1 or 2, which is characterized in that when the game operation instruction carries pressing It is long, when pressing a length of duration detecting with touch-sensitive screen continuous contact;
First touching of the first game element execution to second game element is controlled according to game operation instruction Operation, including:
When receiving game operation instruction, according to the mapping relations between distance and duration, obtains the pressing duration and correspond to Skip distance;
The first game element is controlled according to the skip distance to jump to the second game element.
4. information processing method as described in claim 1, which is characterized in that at least one of several second game elements are tied up Surely there is resource transfers link;
The method further includes:
When detecting that the second game element currently touched binding has resource transfers link, the resource transfers link is triggered, It shows resource transfers interface, operation is got according to the resource for the resource transfers interface recognized, trigger described virtual Resource provides terminal iidentification and receives terminal iidentification progress resource transfers to virtual resource.
5. information processing method as claimed in claim 4, which is characterized in that the game data include games page data with And the neutral element information of binding resource transfers link;
Corresponding games page is shown according to the game data, including:
At least one second game element is linked into binding with resource transfers according to the neutral element information;
Corresponding games page is shown according to the games page data.
6. information processing method as described in claim 1, which is characterized in that before showing games page, the method is also Including:
Receive virtual resource granting request;
The second game element for linking binding with resource transfers is chosen according to virtual resource granting request, obtains binding resource The neutral element information of link is shifted, and sends the neutral element information, wherein the resource transfers link is for triggering void Quasi- resource provides terminal iidentification and receives terminal iidentification progress resource transfers to virtual resource.
7. information processing method as claimed in claim 6, which is characterized in that according to the virtual resource granting request choose with Second game element of resource transfers link binding, including:
Request of loading display elements are provided according to the virtual resource and choose interface, and it includes several sequences that the element, which chooses interface, Second game element of arrangement;
According to the selection operation for choosing interface for the element recognized, the second trip that binding is linked with resource transfers is chosen Play element.
8. information processing method as described in claim 1, which is characterized in that further include:
It generates game according to game identifier and game participation terminal mark and logins link information;
It sends the game and logins link information.
9. information processing method as described in claim 1, which is characterized in that further include:
The game state of the game participation terminal is determined according to the touching result of the first touching operation;
When game state is failure game state, virtual resource granting request is received;
The second game element for linking binding with resource transfers is chosen according to virtual resource granting request, obtains binding resource The neutral element information of link is shifted, and sends the neutral element information, wherein the resource transfers link is for triggering void Quasi- resource provides terminal iidentification and receives terminal iidentification progress resource transfers to virtual resource.
10. a kind of information processing method, which is characterized in that including:
Multiple game participation terminal marks are obtained, the multiple game participation terminal mark is tied up with a multi-person interactive game mark It is fixed;
At least one target game participation terminal of multi-person interactive game described in current operation is determined according to multi-person interactive strategy Mark;
Operation instruction information is generated according to definitive result, identifying corresponding target game to the target game participation terminal participates in Terminal sends the operation instruction information;
Receive the game operation message that the target game participation terminal is sent based on the operation instruction information, the game behaviour Make message based on target game participation terminal to the multi-person interactive game carry out game control result or process and generate;
Game synchronization more new command is generated according to the game operation message, the game synchronization more new command is sent to other Play participation terminal mark it is corresponding other game participation terminals so that it is described other game participation terminals mark it is corresponding other Game participation terminal updates the games page of the multi-person interactive game according to the game synchronization more new command.
11. information processing method as claimed in claim 10, which is characterized in that further include:
Receive the game operation result that target game participation terminal is sent;
When game operation result is that game operation fails, the multi-person interactive strategy is updated;
And it returns and executes at least one target game participation terminal mark for determining multi-person interactive game described in current operation Step terminates until multi-person interactive game.
12. information processing method as claimed in claim 10, which is characterized in that determined currently according to multi-person interactive strategy Before at least one target game participation terminal mark for operating the multi-person interactive game, the method further includes:
It obtains game participation terminal and identifies the corresponding game participation time;
Time generation game participation terminal, which is participated in, according to game identifies corresponding operation order;
Corresponding game interactive strategy is generated according to the corresponding operation order of terminal iidentification.
13. information processing method as claimed in claim 11, which is characterized in that be updated to the multi-person interactive strategy Before, the method further includes:
Receive the game operation result generated based on the game synchronization more new command that other game participation terminals are sent;
Determine whether the target game participation terminal is identical as the game operation result of other game participation terminals transmissions;
If identical, the step of being updated to the multi-person interactive strategy is executed.
14. information processing method as claimed in claim 10, which is characterized in that further include:
It obtains the game participation terminal and identifies corresponding game state;
Corresponding game state, which is identified, according to each game participation terminal determines whether Exit Game;
If Exit Game, game over instruction is sent to game participation terminal mark counterpart terminal.
15. information processing method as claimed in claim 10, which is characterized in that further include:
It receives the element that game participation terminal is sent and chooses request;
Request is chosen according to the element and default selection rule is chosen and links the second game element bound with resource transfers, In, the resource transfers link provides terminal iidentification to virtual resource reception terminal iidentification progress resource for triggering virtual resource Transfer;
The neutral element information that binding resource transfers link is sent to game participation terminal.
16. a kind of information processing unit, which is characterized in that including:
Link information acquiring unit logins link information for obtaining game, and the game is logined link information and included at least:Trip Play mark and game initiating terminal mark;
Display unit for obtaining corresponding game data according to the game identifier, and shows phase according to the game data The games page answered, the games page include the first game element and several tactic second game elements;
Control unit is touched, for when getting local game operation instruction, control institute to be instructed according to the game operation It states the execution of the first game element to operate the first touching of second game element, and extremely by the game operation command synchronization Server;
Updating unit, for when getting game synchronization more new command from server, according to the game synchronization more new command First game element is updated to operate the second touching of second game element.
17. information processing unit as claimed in claim 16, which is characterized in that further include:Instruction acquisition unit;
Described instruction acquiring unit, is used for:Before display unit shows games page,
Receive the operation instruction information that the server is sent;
When the operation instruction information indicates to carry out game operation, detection for touch-sensitive screen pressing operation, according to detecting Pressing operation generate the instruction of corresponding game operation;
When operation instruction information instruction is executed without when carrying out game operation, triggering the updating unit from the server Obtain game synchronization more new command.
18. the information processing unit as described in claim 16 or 17, which is characterized in that the game operation instruction carries pressing Duration, when pressing a length of duration detecting with touch-sensitive screen continuous contact;
Control unit is touched, is specifically used for:
When receiving game operation instruction, according to the mapping relations between distance and duration, obtains the pressing duration and correspond to Skip distance;
The first game element is controlled according to the skip distance to jump to the second game element.
19. information processing unit as claimed in claim 16, which is characterized in that at least one of several second game elements Binding has resource transfers link;Described device further includes:
Resource transfers unit, for when detecting that the second game element currently touched binding has resource transfers link, triggering The resource transfers link, display resource transfers interface are got according to the resource for the resource transfers interface recognized Operation triggers the virtual resource and provides terminal iidentification to virtual resource reception terminal iidentification progress resource transfers.
20. information processing unit as claimed in claim 19, which is characterized in that the game data includes games page data And the neutral element information of binding resource transfers link;
The display unit, is specifically used for:
Corresponding game data is obtained according to the game identifier;
At least one second game element is linked into binding with resource transfers according to the neutral element information;
Corresponding games page is shown according to the games page data.
21. information processing unit as claimed in claim 16, which is characterized in that further include:
Resource issuing unit, for before showing games page, receiving virtual resource granting request;
The second game element for linking binding with resource transfers is chosen according to virtual resource granting request, obtains binding resource The neutral element information of link is shifted, and sends the neutral element information, wherein the resource transfers link is for triggering void Quasi- resource provides terminal iidentification and receives terminal iidentification progress resource transfers to virtual resource.
22. information processing unit as claimed in claim 16, which is characterized in that further include:
Resource issuing unit, is used for:
The game state of the game participation terminal is determined according to the touching result of the first touching operation;
When game state is failure game state, virtual resource granting request is received;
The second game element for linking binding with resource transfers is chosen according to virtual resource granting request, obtains binding resource The neutral element information of link is shifted, and sends the neutral element information, wherein the resource transfers link is for triggering void Quasi- resource provides terminal iidentification and receives terminal iidentification progress resource transfers to virtual resource.
23. a kind of information processing unit, which is characterized in that including:
Mark acquiring unit, for obtaining multiple game participation terminal marks, the multiple game participation terminal identifies and one Multi-person interactive game mark binding;
Operation determination unit, for determining at least one of multi-person interactive game described in current operation according to multi-person interactive strategy Target game participation terminal identifies;
Information transmitting unit is identified for generating operation instruction information according to definitive result to the target game participation terminal Corresponding target game participation terminal sends the operation instruction information;
Message reception units, the game behaviour sent based on the operation instruction information for receiving the target game participation terminal Make message, the game operation message carries out the multi-person interactive game based on target game participation terminal the knot of game control Fruit or process and generate;
Command synchronization unit, for generating game synchronization more new command according to the game operation message, by the game synchronization More new command is sent to other corresponding game participation terminals of other game participation terminal marks so that other described game participate in Other corresponding game participation terminals of terminal iidentification update the multi-person interactive game according to the game synchronization more new command Game.
24. information processing unit as claimed in claim 23, which is characterized in that further include:Policy update unit;
Policy update unit, the game operation result for receiving the transmission of target game participation terminal;
When game operation result is that game operation fails, the multi-person interactive strategy is updated;
And it triggers the operation determination unit and executes at least one target trip for determining multi-person interactive game described in current operation The step of play participation terminal mark, terminates until multi-person interactive game.
25. information processing unit as claimed in claim 23, which is characterized in that further include:Strategy generating unit;
The strategy generating unit, is used for:
Before at least one target game participation terminal mark for determining multi-person interactive game described in current operation, trip is obtained Participation terminal of playing identifies corresponding game and participates in the time;
Time generation game participation terminal, which is participated in, according to game identifies corresponding operation order;
Corresponding game interactive strategy is generated according to the corresponding operation order of terminal iidentification.
26. information processing unit as claimed in claim 23, which is characterized in that also inclusion fruit determination unit;
The result determination unit, is used for:Before being updated to the multi-person interactive strategy, receives other game and participate in eventually The game operation result generated based on the game synchronization more new command that end is sent;
Determine whether the target game participation terminal is identical as the game operation result of other game participation terminals transmissions;
The policy update unit, the trip for being sent with other described game participation terminals in the target game participation terminal When operating result of playing is identical, the multi-person interactive strategy is updated.
27. a kind of storage medium, which is characterized in that the storage medium is stored with instruction, when described instruction is executed by processor The step of the step of realizing any one of such as claim 1-9 the methods or any one of such as claim 10-15 the methods Suddenly.
CN201810130287.8A 2018-02-08 2018-02-08 Information processing method, device and storage medium Active CN108525293B (en)

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