CN112138381A - Game data processing method and device, storage medium and electronic device - Google Patents

Game data processing method and device, storage medium and electronic device Download PDF

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Publication number
CN112138381A
CN112138381A CN202011079516.1A CN202011079516A CN112138381A CN 112138381 A CN112138381 A CN 112138381A CN 202011079516 A CN202011079516 A CN 202011079516A CN 112138381 A CN112138381 A CN 112138381A
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China
Prior art keywords
game
content
data
interaction
terminal
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Pending
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CN202011079516.1A
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Chinese (zh)
Inventor
何重龙
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Netease Hangzhou Network Co Ltd
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Netease Hangzhou Network Co Ltd
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Priority to CN202011079516.1A priority Critical patent/CN112138381A/en
Publication of CN112138381A publication Critical patent/CN112138381A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/426Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/308Details of the user interface

Abstract

The invention discloses a game data processing method, a game data processing device, a storage medium and an electronic device. The method comprises the following steps: responding to a game content sharing instruction of a first terminal, and sending game picture content to be shared and game interaction indicating data to a content sharing platform, wherein the game interaction indicating data is associated with the game picture content; displaying game picture content in the content sharing platform on a graphical user interface of the second terminal; responding to an interaction triggering instruction corresponding to the game picture content on the second terminal, and starting a game corresponding to the game picture content; and displaying a game interface corresponding to the game picture content on the graphical user interface of the second terminal according to the game interaction indication data. According to the method and the device, the technical effect that after the shared content is displayed at the terminal, the related scene in the game is quickly positioned is achieved.

Description

Game data processing method and device, storage medium and electronic device
Technical Field
The invention relates to the field of data processing, in particular to a game data processing method, a game data processing device, a game data storage medium and an electronic device.
Background
Currently, in the process of running a game application on a mobile terminal, a player can share content in a game scene on a game client, and the game client of a sharee displays corresponding shared content. However, sharing content is limited to only sharing text or video, which causes the following problems:
(1) the sharees who see the shared content only need to contact with the image-text carrier or the video carrier, and need to position the relevant scenes in the game through other channels, so that the operation complexity is increased, and the relevant scenes in the game cannot be quickly positioned;
(2) content sharing lacks interactivity, and the sharee cannot further operate on the shared content.
Aiming at the technical problem that related scenes in a game cannot be quickly positioned after a terminal displays shared content in the prior art, an effective solution is not provided at present.
Disclosure of Invention
The invention mainly aims to provide a game data processing method, a game data processing device, a storage medium and an electronic device, and at least solves the technical problem of high limitation of content sharing in a game scene.
In order to achieve the above object, according to an aspect of the present invention, there is provided a game data processing method. The method can comprise the following steps: responding to a game content sharing instruction of a first terminal, and sending game picture content to be shared and game interaction indicating data to a content sharing platform, wherein the game interaction indicating data is associated with the game picture content; displaying game picture content in the content sharing platform on a graphical user interface of the second terminal; responding to an interaction triggering instruction corresponding to the game picture content on the second terminal, and starting a game corresponding to the game picture content; and displaying a game interface corresponding to the game picture content on the graphical user interface of the second terminal according to the game interaction indication data.
Optionally, responding to a game content sharing instruction of the first terminal, sending game screen content to be shared and game interaction instruction data to the content sharing platform, including: responding to a game content sharing instruction, and displaying a selection function control, wherein the selection function control is used for selecting whether game interaction indication data is sent or not; and responding to a selection operation instruction acting on the selection function control, and sending the game picture content to be shared and the game interaction instruction data to the content sharing platform.
Optionally, the game interaction indication data is game data associated with a current game state.
Optionally, the current game state comprises a first game state; the game interaction data comprises position data corresponding to the first game state; displaying a game interface corresponding to the game picture content on a graphical user interface of the second terminal according to the game interaction indicating data, and the method comprises the following steps: determining a target game position in the game scene according to the position data; and displaying a game interface corresponding to the target game position on the graphical user interface of the second terminal.
Optionally, the current game state comprises a second game state; the game interaction data comprises item transaction data corresponding to the second game state; displaying a game interface corresponding to the game picture content on a graphical user interface of the second terminal according to the game interaction indicating data, and the method comprises the following steps: and displaying a game interface corresponding to the item transaction data on a graphical user interface of the second terminal.
Optionally, the current game state comprises a third game state; the game interaction data includes tactical data corresponding to the third game state; displaying a game interface corresponding to the game picture content on a graphical user interface of the second terminal according to the game interaction indicating data, and the method comprises the following steps: and displaying a game interface corresponding to the tactical data on a graphical user interface of the second terminal.
Optionally, the starting, in response to an interaction triggering instruction corresponding to the game screen content on the second terminal, a game corresponding to the game screen content includes: responding to an interaction triggering instruction corresponding to the game picture content on the second terminal, and acquiring a data packet corresponding to the game interaction indicating data sent by the cloud server; and starting the game corresponding to the game picture content based on the data packet.
Optionally, the game screen content includes game images and/or game videos.
In order to achieve the above object, according to another aspect of the present invention, there is also provided a data processing method based on a cloud game. The method can comprise the following steps: determining game picture content to be shared and game interaction indicating data corresponding to the game picture content; sending the game picture content and game interaction indicating data to a content sharing platform, wherein the game interaction indicating data is associated with the game picture content; receiving a game triggering instruction which contains game interaction indication data and is sent by a content sharing platform; responding to a game trigger instruction, and starting a game corresponding to the game picture content; and loading a game interface corresponding to the game picture content according to the game interaction indication data.
In order to achieve the above object, according to another aspect of the present invention, a data processing method of a content sharing platform is also provided. The method can comprise the following steps: receiving game picture content and game interaction indicating data corresponding to the game picture content, wherein the game interaction indicating data is associated with the game picture content; displaying game picture content in a client of a content sharing platform; and responding to an interaction triggering instruction corresponding to the game picture content on the client, and sending a game triggering instruction containing game interaction indication data, wherein the game triggering instruction is used for indicating the game server to start the game corresponding to the game picture content and loading a game interface corresponding to the game picture content according to the game interaction indication data.
In order to achieve the above object, according to another aspect of the present invention, there is also provided a game data processing apparatus. The apparatus may include: the game content sharing system comprises a first sending unit, a content sharing platform and a second sending unit, wherein the first sending unit is used for responding to a game content sharing instruction of a first terminal and sending game picture content to be shared and game interaction indicating data to the content sharing platform, and the game interaction indicating data is associated with the game picture content; the first display unit is used for displaying the game picture content in the content sharing platform on a graphical user interface of the second terminal; the first starting unit is used for responding to an interaction triggering instruction corresponding to the game picture content on the second terminal and starting a game corresponding to the game picture content; and the second display unit is used for displaying a game interface corresponding to the game picture content on the graphical user interface of the second terminal according to the game interaction indication data.
In order to achieve the above object, according to another aspect of the present invention, there is also provided a data processing apparatus based on a cloud game. The apparatus may include: the game sharing device comprises a determining unit, a sharing unit and a processing unit, wherein the determining unit is used for determining game picture content to be shared and game interaction indicating data corresponding to the game picture content; the second sending unit is used for sending the game picture content and the game interaction indicating data to the content sharing platform, wherein the game interaction indicating data is associated with the game picture content; the first receiving unit is used for receiving a game triggering instruction which contains game interaction indicating data and is sent by the content sharing platform; the second starting unit is used for responding to the game triggering instruction and starting the game corresponding to the game picture content; and the loading unit is used for loading the game interface corresponding to the game picture content according to the game interaction instruction data.
In order to achieve the above object, according to another aspect of the present invention, a data processing apparatus of a content sharing platform is also provided. The apparatus may include: the second receiving unit is used for receiving game picture content and game interaction indicating data corresponding to the game picture content, wherein the game interaction indicating data is associated with the game picture content; the display unit is used for displaying game picture content in the client of the content sharing platform; and the third sending unit is used for responding to an interaction triggering instruction corresponding to the game picture content on the client and sending a game triggering instruction containing game interaction indication data, wherein the game triggering instruction is used for indicating the game server to start the game corresponding to the game picture content and loading a game interface corresponding to the game picture content according to the game interaction indication data.
To achieve the above object, according to another aspect of the present invention, there is provided a computer-readable storage medium. The computer readable storage medium stores a computer program, wherein when the computer program is executed by a processor, the apparatus where the computer readable storage medium is located is controlled to execute the game data processing method according to the embodiment of the present invention.
In order to achieve the above object, according to another aspect of the present invention, an electronic device is provided. The electronic device comprises a memory and a processor, and is characterized in that the memory stores a computer program, and the processor is configured to run the computer program to execute the game data processing method of the embodiment of the invention.
In the embodiment of the invention, a game content sharing instruction of a first terminal is responded, and game picture content to be shared and game interaction indicating data are sent to a content sharing platform, wherein the game interaction indicating data are associated with the game picture content; displaying game picture content in the content sharing platform on a graphical user interface of the second terminal; responding to an interaction triggering instruction corresponding to the game picture content on the second terminal, and starting a game corresponding to the game picture content; and displaying a game interface corresponding to the game picture content on the graphical user interface of the second terminal according to the game interaction indication data. That is to say, the application can not only share the game picture content, but also share the game interaction indicating data, so that the graphical user interface of the second terminal can start the game through the interaction triggering instruction corresponding to the game picture content while displaying the shared game picture content, and further display the game interface corresponding to the game picture content through the game interaction indicating data, thereby improving the interactivity between the user and the terminal, avoiding that the user can only share the image-text content in the game application, but can not perform related operations on the shared content, and can not quickly locate the related scenes in the game, thereby solving the technical problem that the related scenes in the game can not be quickly located after the terminal displays the shared content, and further achieving the purpose that after the terminal displays the shared content, the technical effect of quickly locating the relevant scene in the game can be achieved.
Drawings
The accompanying drawings, which are incorporated in and constitute a part of this application, illustrate embodiments of the invention and, together with the description, serve to explain the invention and not to limit the invention. In the drawings:
fig. 1 is a block diagram of a hardware configuration of a mobile terminal of a game data processing method according to an embodiment of the present invention;
FIG. 2 is a flow chart of a method of processing game data according to an embodiment of the present invention;
FIG. 3 is a flow chart of another method of processing game data according to an embodiment of the present invention;
fig. 4 is a flowchart of a data processing method of a content sharing platform according to an embodiment of the present invention;
FIG. 5 is a diagram illustrating an interface for content sharing according to the related art;
fig. 6 is a schematic diagram of an interface for content sharing according to another related art;
FIG. 7 is a schematic diagram of an interface for content sharing according to an embodiment of the present invention;
FIG. 8 is a schematic diagram of another content sharing interface according to an embodiment of the invention;
FIG. 9 is a schematic diagram of another content sharing interface according to an embodiment of the invention;
FIG. 10 is a schematic diagram of a game data processing apparatus according to an embodiment of the present invention;
FIG. 11 is a schematic diagram of a data processing apparatus based on a cloud game according to an embodiment of the present invention; and
fig. 12 is a schematic diagram of a data processing apparatus of a content sharing platform according to an embodiment of the present invention.
Detailed Description
It should be noted that the embodiments and features of the embodiments in the present application may be combined with each other without conflict. The present invention will be described in detail below with reference to the embodiments with reference to the attached drawings.
In order to make the technical solutions better understood by those skilled in the art, the technical solutions in the embodiments of the present application will be clearly and completely described below with reference to the drawings in the embodiments of the present application, and it is obvious that the described embodiments are only partial embodiments of the present application, but not all embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present application.
It should be noted that the terms "first," "second," and the like in the description and claims of this application and in the drawings described above are used for distinguishing between similar elements and not necessarily for describing a particular sequential or chronological order. It should be understood that the data so used may be interchanged under appropriate circumstances such that embodiments of the application described herein may be used. Furthermore, the terms "comprises," "comprising," and "having," and any variations thereof, are intended to cover a non-exclusive inclusion, such that a process, method, system, article, or apparatus that comprises a list of steps or elements is not necessarily limited to those steps or elements expressly listed, but may include other steps or elements not expressly listed or inherent to such process, method, article, or apparatus.
The method provided by the embodiment of the application can be executed in a mobile terminal, a computer terminal or a similar operation device. Taking the example of being operated on a mobile terminal, fig. 1 is a hardware structure block diagram of the mobile terminal of a game data processing method according to an embodiment of the present invention. As shown in fig. 1, the mobile terminal may include one or more (only one shown in fig. 1) processors 102 (the processor 102 may include, but is not limited to, a processing device such as a microprocessor MCU or a programmable logic device FPGA) and a memory 104 for storing data, and optionally may also include a transmission device 106 for communication functions and an input-output device 108. It will be understood by those skilled in the art that the structure shown in fig. 1 is only an illustration, and does not limit the structure of the mobile terminal. For example, the mobile terminal may also include more or fewer components than shown in FIG. 1, or have a different configuration than shown in FIG. 1.
The memory 104 can be used for storing computer programs, for example, software programs and modules of application software, such as a computer program corresponding to a data processing method in the embodiment of the present invention, and the processor 102 executes various functional applications and data processing by running the computer programs stored in the memory 104, so as to implement the above-mentioned method. The memory 104 may include high speed random access memory, and may also include non-volatile memory, such as one or more magnetic storage devices, flash memory, or other non-volatile solid-state memory. In some examples, the memory 104 may further include memory located remotely from the processor 102, which may be connected to the mobile terminal over a network. Examples of such networks include, but are not limited to, the internet, intranets, local area networks, mobile communication networks, and combinations thereof.
The transmission device 106 is used to receive or transmit data via a network. Specific examples of the network described above may include a wireless network provided by a communication provider of the mobile terminal. In one example, the transmission device 106 includes a Network adapter (NIC) that can be connected to other Network devices through a base station to communicate with the internet. In one example, the transmission device 106 may be a Radio Frequency (RF) module, which is used to communicate with the internet in a wireless manner.
The following describes a method for processing game data according to an embodiment of the present invention from a side of a first mobile terminal used by a sharer.
In the embodiment, a method for processing game data running on the mobile terminal is provided.
The method for processing game data according to the embodiment of the present invention is described below from a game system side, where the game system may include a terminal, a game server (a cloud game server or a general game server), and a content sharing platform.
Fig. 2 is a flowchart of a game data processing method according to an embodiment of the present invention. As shown in fig. 2, the method may include the steps of:
step S202, responding to a game content sharing instruction of the first terminal, and sending game picture content to be shared and game interaction indicating data to a content sharing platform, wherein the game interaction indicating data is associated with the game picture content.
In the technical solution provided in step S202 of the present invention, the game content sharing instruction of the first terminal may be an instruction triggered by the sharer on the graphical user interface of the first terminal to obtain the game screen content to be shared and the game interaction indication data in the process of running the game application on the first mobile terminal, and may be a touch operation instruction, for example, a single-click touch operation instruction, a double-click touch operation instruction, a long-press touch operation instruction, and the like, which is not limited specifically here. The first terminal responds to the game content sharing instruction, game picture content to be shared and game interaction indicating data can be sent to a content sharing platform, the content sharing platform is a platform for bearing player sharing content and can be player community Application (APP), and a user can see information shared by other players through the platform.
The game screen content of the embodiment may include content that the first terminal needs to share and can be directly displayed in the content sharing platform, that is, the content includes shared content that needs to be directly seen by a sharee, for example, the content includes a game image and/or a game video that needs to be shared, where the game image may be game picture data.
The game interaction indicating data of the embodiment is associated with the game screen content, and may include game data of a game application, where the game data is specific data in a specific game application, and may be used to indicate a sharing intention of a sharer in a sharing scene and a game state of the game application, and may be applicable to situations of sharing game position data, sharing articles, sharing tactics, and the like, where no specific limitation is made here, and may be used in a related link of a second terminal entering the game scene of the game application. Optionally, the game interaction indication data of this embodiment may include, in a prop trial scenario, data such as a store Identifier (ID), a prop ID, a prop trial permission, and a prop quantity required for implementing a prop trial; the method can also include a role ID, a role trial permission, a skill ID, a skill type, a Uniform Resource Locator (URL) and the like required for realizing role trial under a role trial scene; the scene may also include, in a scene shared by scene arts, a position, type data, environment data, arrival permission, and the like corresponding to the scene arts, which is not limited specifically here.
Step S204, displaying the game screen content in the content sharing platform on the graphical user interface of the second terminal.
In the technical solution provided in step S204 of the present invention, after the first terminal sends the game screen content to be shared and the game interaction instruction data to the content sharing platform, the content sharing platform may send the game screen content to the second terminal, and then display the game screen content in the content sharing platform on the graphical user interface of the second terminal. The second terminal is a terminal corresponding to the sharee, and can run a content sharing application, and the content sharing application can bear the content sharing platform.
Step S206, responding to the interaction triggering instruction corresponding to the game picture content on the second terminal, and starting the game corresponding to the game picture content.
In the technical solution provided in step S206 of the present invention, after the game screen content in the content sharing platform is displayed on the graphical user interface of the second terminal, a game corresponding to the game screen content is started in response to an interaction trigger instruction corresponding to the game screen content on the second terminal.
In this embodiment, the game screen content may be displayed on the gui of the second terminal, but the embodiment may not only display the game screen content on the gui, but also start a game (game application) corresponding to the game screen content in response to an interaction trigger instruction corresponding to the game screen content on the second terminal, that is, may run the game corresponding to the game screen content on the second terminal, where the interaction trigger instruction may be generated by an interaction trigger operation, which may be a touch operation performed on a function control other than the game screen content on the gui (e.g., a touch operation performed on a control E in fig. 8) or a touch operation performed on the game screen content (e.g., a touch operation performed in a specified area of the game screen content) so as to start the game corresponding to the game screen content, and is not particularly limited herein.
And step S208, displaying a game interface corresponding to the game picture content on the graphical user interface of the second terminal according to the game interaction instruction data.
In the technical solution provided by step S208 of the present invention, after the game corresponding to the game screen content is started on the second terminal, the game interface corresponding to the game screen content may be displayed on the graphical user interface of the second terminal according to the game interaction instruction data received by the second terminal.
In this embodiment, the game interface corresponding to the game screen content may be obtained through a server, and the server may be a cloud game server or a general game server. Optionally, when the server is a cloud game server, the cloud game server may run the game interaction index data, generate image data of a game interface, send the image data of the game interface to the second terminal, run the image data of the game interface by the second terminal, and further display a game interface corresponding to the game screen content on the graphical user interface. Optionally, when the server is a common server, the common server may send the game interaction instruction data to the second terminal, and the second terminal runs the received game interaction instruction data, and then displays a game interface corresponding to the game screen content on a graphical user interface of the second terminal, so that the sharee participates in the game, and meanwhile, the sharing effect in the player community and the effect of converting the shared game screen content into the game user are also improved, and the game advertisement conversion method can also be applied to conversion and improvement of game advertisements.
It should be noted that the execution subject of each step in the above steps S202 to S208 may be the same or different, and the execution subject includes a server, a client, or a content sharing platform.
Through the application from the step S202 to the step S208, responding to a game content sharing instruction of the first terminal, and sending game picture content to be shared and game interaction instruction data to the content sharing platform, wherein the game interaction instruction data is associated with the game picture content; displaying game picture content in the content sharing platform on a graphical user interface of the second terminal; responding to an interaction triggering instruction corresponding to the game picture content on the second terminal, and starting a game corresponding to the game picture content; and displaying a game interface corresponding to the game picture content on the graphical user interface of the second terminal according to the game interaction indication data. That is to say, the embodiment can not only share the game screen content, but also share the game interaction indicating data, so that the graphical user interface of the second terminal can start the game through the interaction triggering instruction corresponding to the game screen content while displaying the shared game screen content, and further display the game interface corresponding to the game screen content through the game interaction indicating data, thereby improving the interactivity between the user and the terminal, avoiding that the user can only share the image-text content or the video data in the game application, but cannot perform the related operation on the shared content, and cannot quickly locate the related scene in the game, and thus the embodiment solves the technical problem that the related scene in the game cannot be quickly located after the terminal displays the shared content, and further achieves that after the terminal displays the shared content, the technical effect of quickly locating the relevant scene in the game can be achieved.
The above-described method of this embodiment is further described below.
As an optional implementation manner, in step S202, in response to a game content sharing instruction of the first terminal, sending game screen content to be shared and game interaction instruction data to the content sharing platform, including: responding to a game content sharing instruction, and displaying a selection function control, wherein the selection function control is used for selecting whether game interaction indication data is sent or not; and responding to a selection operation instruction acting on the selection function control, and sending the game picture content to be shared and the game interaction instruction data to the content sharing platform.
In this embodiment, the graphical user interface of the first terminal may include a selection function control, where the selection function control is used for the first terminal to select whether the game interaction indication data needs to be sent, and may include a prompt message on the selection function control, for example, may include "share" text message. In the case where the selection function control responds to the selection operation instruction applied thereto, for example, in the case where it receives the checkup operation instruction, it may be determined that the game interaction instruction data described above needs to be transmitted, so as to display a game interface corresponding to the game screen content on the graphical user interface of the second terminal according to the game interaction instruction data.
Alternatively, if the first terminal does not respond to the selection operation instruction acted on the selection function control, and the game interaction indicating data does not need to be sent, only the game picture content is displayed on the second graphical user interface of the second terminal. For example, in the case that the checking instruction is not received, the content data to be shared is a conventional image-text or video carrier. With this example embodiment, the player can selectively determine whether to send game interaction indicating data, and thus share the game screen content in an appropriate manner.
Optionally, the first terminal in this embodiment responds to a game content sharing instruction acting on the graphical user interface, and displays the selection function control on the graphical user interface, where the game content sharing instruction is used to indicate a sharing requirement of a sharer, and may be a touch operation instruction, for example, a single-click touch operation instruction, a double-click touch operation instruction, a long-press touch operation instruction, and the like, which is not limited specifically here. After the game content sharing instruction is responded, a specific selection function control can be displayed on a graphical user interface of the first terminal so as to guide a user to select whether game interaction indicating data are sent or not, and further, the selection operation instruction acting on the selection function control can be responded, and the game picture content to be shared and the game interaction indicating data are sent to the content sharing platform.
As an alternative embodiment, the game interaction indicating data is game data associated with the current game state.
In this embodiment, the game interaction indicating data is associated with game screen content associated with a current state of the game, which may be a state to which the game application is currently running, so that the game interaction indicating data of this embodiment may be game data associated with the current game state. Optionally, when the game interaction indicating data is obtained in this embodiment, the current game state may be obtained first, and the game interaction indicating data may be generated based on an association relationship between the current game state and the game interaction indicating data, that is, the game interaction indicating data in this embodiment is distinguished according to a difference of the current game state, where the association relationship may be preset.
Optionally, the above-mentioned selection function control for determining whether to send the game interaction indication data of this embodiment may include a text message "share the current game state".
As an alternative embodiment, the current game state comprises a first game state; the game interaction data comprises position data corresponding to the first game state; step S208, displaying a game interface corresponding to the game picture content on the graphical user interface of the second terminal according to the game interaction instruction data, and the step S includes: determining a target game position in the game scene according to the position data; and displaying a game interface corresponding to the target game position on the graphical user interface of the second terminal.
In this embodiment, it may be determined that the current game state is a first game state, for example, a state in which a scene in a game scene is viewed, or a state in which a photographing mode is applied, position data associated therewith may be acquired, the position data, i.e. the data of the game location and the geographic position data of the game, can be used to indicate the specific game position in the game scene, for example, the position of the scene in the game or the position to which the photographing mode is applied, and further according to the game interaction indication data, when a game interface corresponding to the game screen content is displayed on the graphic user interface of the second terminal, and determining a target game position in the game scene according to the position data, and displaying a game interface corresponding to the target game position on a graphical user interface of the second terminal, so that the aim of sharing the position data by the first mobile terminal is fulfilled.
Optionally, after the game interface corresponding to the target game position is displayed on the graphical user interface of the second terminal, the embodiment may control the virtual character to seek to the target game position in response to a trigger operation, which is performed on the graphical user interface of the second terminal and is directed to the target game position, so as to achieve the purpose of controlling the virtual character.
As an alternative embodiment, the current game state comprises a second game state; the game interaction data comprises item transaction data corresponding to the second game state; step S208, displaying a game interface corresponding to the game picture content on the graphical user interface of the second terminal according to the game interaction instruction data, and the step S includes: and displaying a game interface corresponding to the item transaction data on a graphical user interface of the second terminal.
In this embodiment, it may be determined that the current game state is the second game state, for example, the second game state is a state in which a property (article) transaction is performed at a shop in a game scene, and then, the property transaction data associated with the second game state may be obtained, where the property transaction data may be used to indicate a property that needs to be transacted in the game scene, and then, when a game interface corresponding to the game screen content is displayed on a graphical user interface of the second terminal according to the game interaction indication data, a game interface corresponding to the property transaction data may be displayed on the graphical user interface of the second terminal, so that the purpose of sharing the property transaction data by the first mobile terminal is achieved by the above method.
Optionally, after the game interface corresponding to the item transaction data is displayed on the graphical user interface of the second terminal, the target item may be transacted in response to a trigger operation applied to the target item in the game interface, so as to implement the purpose of item transaction.
As an alternative embodiment, the current game state includes a third game state; the game interaction data includes tactical data corresponding to the third game state; step S208, displaying a game interface corresponding to the game picture content on the graphical user interface of the second terminal according to the game interaction instruction data, and the step S includes: and displaying a game interface corresponding to the tactical data on a graphical user interface of the second terminal.
In this embodiment, it may be determined that the current game state is a third game state, for example, if the third game state is a state in which a certain tactic is used in a game scene, tactical data associated with the third game state may be obtained, where the tactical data may be used to indicate the tactic used in the game scene, and when a game interface corresponding to the game screen content is displayed on the graphical user interface of the second terminal, the game interface corresponding to the tactical data is displayed on the graphical user interface of the second terminal, so that the goal of sharing tactical use data by the first mobile terminal is achieved.
After the game interface corresponding to the tactical data is displayed on the graphical user interface of the second terminal, the triggering operation aiming at the target tactics and acting on the game interface can be responded, and the virtual character is further controlled to execute the target tactics, so that the aim of controlling the virtual character is fulfilled.
It should be noted that the current game state of this embodiment including the three game states described above is only one preferred implementation of the embodiment of the present invention, and the game interaction data is not limited to the position data corresponding to the first game state, the item transaction data corresponding to the second game state, and the tactical data corresponding to the third game state. The embodiment can be applied to more scenes, and can artificially make rules for determining corresponding game data according to different attributes of the game application, which is not limited herein.
As an optional implementation manner, in step S206, in response to the interaction triggering instruction corresponding to the game screen content on the second terminal, starting a game corresponding to the game screen content, including: responding to an interaction triggering instruction corresponding to the game picture content on the second terminal, and acquiring a data packet corresponding to the game interaction indicating data sent by the cloud server; and starting the game corresponding to the game picture content based on the data packet.
In this embodiment, the first terminal may first send a data packet corresponding to the game interaction data to a cloud server (cloud game server), where the data packet may be a Software Development Kit (SDK) related to the cloud game, and may send the data packet to a second terminal in a case where the cloud server receives and responds to an obtaining operation instruction sent by the second terminal, and the second terminal may start a game corresponding to the game screen content based on the data packet, where the obtaining operation instruction may be triggered by an interaction trigger instruction corresponding to the game screen content on the second terminal.
In this embodiment, the game scene of the game is generated on the second terminal through the data packet, for example, if the content data to be shared includes the in-game geographic position data, after the interactive operation instruction is triggered on the second terminal by other players, the SDK corresponding to the in-game geographic position data may be directly pulled up, and the second terminal may directly go to the target game scene for display.
As an optional implementation, the method further comprises: the game interaction data is used for enabling the second terminal to switch from the display of the shared content to the display of the target game scene.
In this embodiment, after receiving the game screen content and the game interaction instruction data, the second terminal may first display the game screen content on the second graphical user interface, and after receiving the switching operation instruction on the second graphical user interface, may respond to the switching operation instruction to directly switch the game screen content displayed on the current second graphical user interface to the display of the target game scene, that is, the second terminal only displays the target game scene, so that the sharee participates in the target game scene, and further, the user experience is improved.
It should be noted that the first terminal and the second terminal in this embodiment may be terminal Devices such as a smart phone (e.g., an Android phone, an iOS phone, etc.), a tablet computer, a palmtop computer, and a Mobile Internet Device (MID), a PAD, and the like, which is not limited herein.
The embodiment of the invention also provides a data processing method based on the cloud game from one side of the cloud game server.
Fig. 3 is a flowchart of a data processing method based on a cloud game according to an embodiment of the present invention. As shown in fig. 3, the method may include the steps of:
step S302, determining game screen content to be shared and game interaction instruction data corresponding to the game screen content.
In the technical solution provided by step S302 of the present invention, the cloud game server may determine the game screen content to be shared and the game interaction instruction data corresponding to the game screen content.
The game screen content of the embodiment may include content to be shared, which may be directly displayed in the content sharing platform, that is, content that needs to be directly seen by a sharee, for example, a game image and/or a game video that needs to be shared, where the game image may be game picture data.
The game interaction indicating data of the embodiment is associated with the game screen content, and may include game data of a game application, where the game data is specific data in a specific game application, and may be used to indicate a sharing intention of a sharer in a sharing scene and a game state of the game application, may be used in a related link state in which the second terminal enters the game scene of the game application, and may be applicable to situations of sharing game position data, sharing articles, sharing tactics, and the like, where no specific limitation is made here. Optionally, the game interaction indication data of this embodiment may include, in a prop trial scene, data such as a store ID, a prop trial permission, and a prop quantity required for implementing a prop trial; the method can also be used for realizing the role ID, the role trial permission, the skill ID, the skill type, the URL and the like required by the role trial under the role trial scene; the scene may also include, in a scene shared by scene arts, a position, type data, environment data, arrival permission, and the like corresponding to the scene arts, which is not limited specifically here.
Step S304, sending the game screen content and the game interaction instruction data to the content sharing platform, where the game interaction instruction data is associated with the game screen content.
In the technical solution provided in step S304 of the present invention, after the cloud game server determines the game screen content to be shared and the game interaction instruction data corresponding to the game screen content, the game screen content and the game interaction instruction data may be sent to a content sharing platform, and the content sharing platform may store the game screen content and the game interaction index data after receiving the game screen content and the game interaction index data.
Optionally, the content sharing platform of this embodiment is borne on the second terminal, and the game screen content in the content sharing platform may be displayed on a graphical user interface of the second terminal. The second terminal is a terminal corresponding to the sharee, and the content sharing application can be run on the second terminal.
Step S306, receiving a game trigger instruction including game interaction instruction data sent by the content sharing platform.
In the technical solution provided in step S306 of the present invention, after the cloud game server sends the game screen content and the game interaction instruction data to the content sharing platform, the cloud game server may receive a game trigger instruction containing the game interaction instruction data sent by the content sharing platform, and the content sharing platform may generate the game trigger instruction containing the game interaction instruction data through the second terminal according to the needs of the sharee, where the game trigger instruction is used to start a game.
Step S308, responding to the game triggering instruction, and starting the game corresponding to the game picture content.
In the technical solution provided in step S308 of the present invention, after the cloud game server receives the game trigger instruction containing the game interaction instruction data sent by the content sharing platform, the cloud game server may respond to the game trigger instruction to start the game corresponding to the game screen content, that is, start to run the game corresponding to the game screen content.
Step S310, loading a game interface corresponding to the game picture content according to the game interaction instruction data.
In the technical solution provided in step S310 of the present invention, after the cloud game server responds to the game trigger instruction and starts the game corresponding to the game screen content, the game interface corresponding to the game screen content may be loaded according to the game interaction instruction data. Optionally, the cloud game server may run the game interaction index data, generate image data of a game interface, send the image data of the game interface to the second terminal, run the image data of the game interface by the second terminal, and further display the game interface corresponding to the game screen content on the graphical user interface.
The embodiment of the invention also provides a data processing method of the content sharing platform from one side of the content sharing platform.
Fig. 4 is a flowchart of a data processing method of a content sharing platform according to an embodiment of the present invention. As shown in fig. 4, the method may include the steps of:
step S402, receiving game picture content and game interaction indicating data corresponding to the game picture content, wherein the game interaction indicating data is associated with the game picture content.
In the technical solution provided in step S402 of the present invention, the content sharing platform is a platform for bearing the content shared by the players, and may be a player community APP, through which the user can see information shared by other players, and the user can receive the game screen content sent by the first terminal or the cloud server and the game interaction instruction data corresponding to the game screen content.
The game screen content of the embodiment may include content that the first terminal needs to share and can be directly displayed in the content sharing platform, that is, content that needs to be directly seen by a sharee, for example, content that includes a game image and/or a game video that needs to be shared, where the game image may be game picture data.
The game interaction indicating data of the embodiment is associated with the game screen content, and may include game data of a game application, where the game data is specific data in a specific game application, and may be used to indicate a sharing intention of a sharer in a sharing scene and a game state of the game application, and may be applicable to situations of sharing game position data, sharing articles, sharing tactics, and the like, where no specific limitation is made here, and may be used in a related link of a second terminal entering the game scene of the game application. Optionally, the game interaction indication data of this embodiment may include, in a prop trial scene, data such as a store ID, a prop trial permission, and a prop quantity required for implementing a prop trial; the method can also be used for realizing the role ID, the role trial permission, the skill ID, the skill type, the URL and the like required by the role trial under the role trial scene; the scene may also include, in a scene shared by scene arts, a position, type data, environment data, arrival permission, and the like corresponding to the scene arts, which is not limited specifically here.
Step S404, displaying the game screen content in the client of the content sharing platform.
In the technical solution provided in step S404 of the present invention, after the content sharing platform receives the game screen content and the game interaction instruction data corresponding to the game screen content, the game screen content may be displayed in a client of the content sharing platform, and the client of the content sharing platform may run on a second terminal corresponding to the sharee, so as to display the game screen content in the content sharing platform on a graphical user interface of the second terminal.
Step S406 is to respond to the interaction triggering command corresponding to the game screen content on the client, and to transmit a game triggering command including game interaction instruction data.
In the technical solution provided in step S406 of the present invention, after the game screen content is displayed in the client of the content sharing platform, a game trigger instruction including game interaction instruction data may be sent in response to an interaction trigger instruction corresponding to the game screen content on the client, where the game trigger instruction is used to instruct the game server to start a game corresponding to the game screen content and load a game interface corresponding to the game screen content according to the game interaction instruction data.
In this embodiment, the game interface corresponding to the game screen content may be obtained by a game server, and the server may be a cloud game server or a general game server. Optionally, when the server is a cloud game server, the game trigger instruction triggers the cloud game server to start a game corresponding to the game screen content, run the game interaction index data, generate image data of a game interface, send the image data of the game interface to the second terminal, run the image data of the game interface by the second terminal, and then display the game interface corresponding to the game screen content on the graphical user interface. Optionally, when the server is a common server, the game trigger instruction triggers the common game server to start a game corresponding to the game screen content, the common server may send the game interaction instruction data to the second terminal, and the second terminal runs the received game interaction instruction data, so that a game interface corresponding to the game screen content is displayed on a graphical user interface of the second terminal, thereby enabling a sharee to participate in the game, and simultaneously, improving the sharing effect in the player community and the effect of converting the shared game into a game user, and also being applicable to conversion and improvement of game advertisements.
In the method of the embodiment, when the sharer has a demand for sharing the game content, the content data shared by the sharer is not only the current image-text data or video data, but also can be real game data, and the sharee can directly enter the game through the game data to experience the game related content, so that the shared content and the real game progress are communicated, and the data intercommunication pressure is greatly reduced. For the sharer, other sharees can participate in a playing method corresponding to the shared content shared by the sharer while seeing the shared content; for the sharee, the sharee can directly join the game application to play the corresponding content after seeing the interesting shared content, so that the problem that the user can only share the image-text content in the game application, cannot perform related operation on the shared content, and cannot quickly locate the related scene in the game is avoided.
The preferred embodiments of this example are further illustrated below.
When a player plays a game application, a lot of sharing demands are generated, such as sharing equipment falling scenes, game aesthetic shots and the like. However, the person who sees the shared content is only exposed to the information carrier, which is a picture and text or video carrier.
Fig. 5 is a diagram illustrating an interface for content sharing according to the related art. As shown in FIG. 5, the player A generates a sharing requirement of the game scenery screenshot during the game play, and the sharing content shows that "a scenery-is found during the shopping at the village," and the corresponding scenery picture and other related information in the graphical user interface.
Fig. 6 is a diagram illustrating an interface for content sharing according to another related art. As shown in fig. 6, on the basis of fig. 5, the sharee B who sees the shared content touches only the image and text, so that the user cannot directly enter the game to experience the game-related content.
In the embodiment, the game data of the game application and the content sharing application are communicated with each other. When a player shares content data of pictures or videos in a game application to the content sharing application, the content data carries real game data; other users can directly touch the corresponding functional control on the content sharing application to enter a target game scene corresponding to the game data, so that the other users can play related content in the target game scene, for example, players share the position content, and the other users can directly go to the position by triggering a touch operation instruction; or the player can share the article, and other users can trigger the touch operation instruction to purchase the article; or the players can share the tactics, and other users can trigger the touch operation instruction to enter the game application.
In the game application in the related art, a content sharing channel (e.g., a world channel) may be built in the game application, a player may share content based on the content sharing channel, and other users may participate in a specific play method after seeing the content sharing channel (e.g., sending a team invitation in the world channel), but the content sharing channel is only directed in the game application. The embodiment can enable the content sharing channel similar to the world channel originally in the game application to be in the content sharing application outside the game (for example, a player community APP). Then, the contents shared by the user in the content sharing application are all connected to the specific game data of the specific game application.
The game application of the embodiment needs to judge the sharing intention of the player and the game data required by the shared content according to the established rule under different sharing scenes. For example, a player views a scene in the game application, clicks the sharing function control, the shared content data carries the game location data, and after seeing the shared content corresponding to the content data, the shared user can directly perform touch operation on the shared content data so as to enter the game location corresponding to the game application. For another example, the player shares a certain prop picture in the content sharing application at a shop in the game application, and after being seen, the sharee can directly perform touch operation on the picture so as to enter a corresponding shop in the game application to see the corresponding prop.
It should be noted that the above-mentioned predetermined rule of this embodiment is to be distinguished according to the current state of the player in the game. For example, if the player triggers the sharing operation in a famous game scene in the game application or in a process using the photographing mode, the content data to be shared has the game location data, because the embodiment has more applicable scenes and can manually make rules according to different game attributes, which is not limited herein.
Fig. 7 is a schematic diagram of an interface for content sharing according to an embodiment of the present invention. As shown in fig. 7, after the player triggers a sharing operation on the "share to content sharing application" feature control C in the game application, the player may select whether to share the current game state "feature control D. If the function control D is not selected, the content data to be shared is a traditional image-text or video carrier, for example, under the condition that the function control D does not receive a checking instruction, the content data to be shared is the traditional image-text or video carrier; if the functionality control D is selected, other users may enter relevant links within the gaming application through the game data in the content data. With this example embodiment, the player can selectively determine whether to send game interaction indicating data, and thus share the game screen content in an appropriate manner
When a player triggers a sharing operation in a game application, if the player selects to share the current game state, the shared content seen in the content sharing application needs to display a function control of 'go to this place', which can directly enter a relevant link of the game, in an interface as shown in fig. 8. Fig. 8 is another interface diagram for content sharing according to the embodiment of the present invention, where a sharee B enters a link corresponding to a game application through a "go to this place" function control E, for example, if content data to be shared has in-game geographic position data, other sharees can go to a game location corresponding to the in-game geographic position data directly in the game application after performing touch operation on the "go to this place" function control.
Fig. 9 is a schematic diagram of another content sharing interface according to an embodiment of the present invention. As shown in fig. 9, after the sharee performs a touch operation on the "go to this place" function control E, the cloud game related SDK is directly pulled up, and the prompt information F, the "go to" function control G, the "cancel" function control H, and the map information may be displayed on the graphical user interface, where the prompt information may be "the place shared by the sharee is here, whether to go to quickly", and the map information includes the place shared by the sharee. The sharee can determine whether to go to the site shared by the sharer according to the requirement of the sharee, the site shared by the sharer can be determined through the 'go to' function control, and the site shared by the sharer is determined not to go to through the 'cancel' function control. It should be noted that the other information in fig. 9 is only an illustration and is not intended to limit the technical solution of the present application.
In the method of the embodiment, the sharing intention of the player and the required game data can be judged according to the sharing scene, the game data in the game application and the content sharing application are communicated, and the user can directly convert the content sharing application into the corresponding link in the game application after performing touch operation. By the method, the player experience and the content sharing efficiency can be improved, and for the sharer, other sharees can participate in the shared playing contents of the sharer while seeing the shared contents; for the sharees, the sharees can directly join in the game to play corresponding contents after seeing the interested shared contents; the method of the embodiment can improve the sharing display effect in the player community and the effect of converting the shared content into the game user, and can also be applied to the conversion improvement of the game advertisement, so that the technical problem that the related scene in the game cannot be quickly positioned after the shared content is displayed at the terminal is solved, and the technical effect of quickly positioning the related scene in the game after the shared content is displayed at the terminal is further achieved.
The embodiment of the invention also provides a game data processing device. It should be noted that the game data processing device of this embodiment can be used to execute the game data processing method shown in fig. 2 of the embodiment of the present invention.
Fig. 10 is a schematic diagram of a game data processing device according to an embodiment of the present invention. As shown in fig. 10, the game data processing device 10 may include: a first transmitting unit 11, a first display unit 12, a first activating unit 13 and a second display unit 14.
The first sending unit 11 is configured to send, in response to a game content sharing instruction of the first terminal, game screen content to be shared and game interaction instruction data to the content sharing platform, where the game interaction instruction data is associated with the game screen content.
The first display unit 12 is configured to display the game screen content in the content sharing platform on the graphical user interface of the second terminal.
And the first starting unit 13 is used for responding to an interaction triggering instruction corresponding to the game picture content on the second terminal and starting the game corresponding to the game picture content.
And the second display unit 14 is used for displaying a game interface corresponding to the game picture content on the graphical user interface of the second terminal according to the game interaction indication data.
The embodiment of the invention also provides a data processing device based on the cloud game. It should be noted that the cloud-game-based data processing apparatus of this embodiment may be used to execute the cloud-game-based data processing method of the embodiment shown in fig. 3 of the present invention.
Fig. 11 is a schematic diagram of a data processing apparatus based on a cloud game according to an embodiment of the present invention. As shown in fig. 11, the cloud game-based data processing apparatus 110 may include: a determining unit 111, a second transmitting unit 112, a first receiving unit 113, a second starting unit 114 and a loading unit 115.
The determining unit 111 is configured to determine game screen content to be shared and game interaction instruction data corresponding to the game screen content.
A second sending unit 112, configured to send the game screen content and the game interaction instruction data to the content sharing platform, where the game interaction instruction data is associated with the game screen content.
The first receiving unit 113 is configured to receive a game trigger instruction including game interaction instruction data sent by the content sharing platform.
And a second starting unit 114, configured to start a game corresponding to the game screen content in response to the game trigger instruction.
And a loading unit 115, configured to load a game interface corresponding to the game screen content according to the game interaction instruction data.
The embodiment of the invention also provides a data processing device of the content sharing platform. It should be noted that the data processing apparatus of the content sharing platform according to the embodiment may be used to execute the data processing method of the content sharing platform shown in fig. 4 of the present invention.
Fig. 12 is a schematic diagram of a data processing apparatus of a content sharing platform according to an embodiment of the present invention. As shown in fig. 12, the data processing device 120 of the content sharing platform may include: a second receiving unit 121, a display unit 122, and a third transmitting unit 123.
A second receiving unit 121, configured to receive the game screen content and game interaction indication data corresponding to the game screen content, where the game interaction indication data is associated with the game screen content.
The display unit 122 is configured to display the game screen content in the client of the content sharing platform.
A third sending unit 123, configured to send, in response to an interaction trigger instruction corresponding to the game screen content on the client, a game trigger instruction including game interaction instruction data, where the game trigger instruction is used to instruct the game server to start a game corresponding to the game screen content and load a game interface corresponding to the game screen content according to the game interaction instruction data.
In the embodiment, not only the game picture content but also the game interaction indicating data can be shared, so that the game can be started through the interaction triggering instruction corresponding to the game picture content while the graphical user interface of the second terminal displays the shared game picture content, and the game interface corresponding to the game picture content is displayed through the game interaction indicating data, thereby improving the interactivity between the user and the terminal, avoiding the problem that the user can only share the image-text content or the video data in the game application, but can not perform related operations on the shared content and can not quickly locate the related scenes in the game, and further solving the technical problem that the related scenes in the game can not be quickly located after the terminal displays the shared content through the method, and further achieving the purpose that after the terminal displays the shared content, the technical effect of quickly locating the relevant scene in the game can be achieved.
Embodiments of the present invention further provide a computer-readable storage medium having a computer program stored therein, where the computer program, when executed by a processor, controls an apparatus in which the computer-readable storage medium is located to perform the steps of any of the above method embodiments.
Optionally, in this embodiment, the storage medium may include, but is not limited to: various media capable of storing computer programs, such as a usb disk, a Read-Only Memory (ROM), a Random Access Memory (RAM), a removable hard disk, a magnetic disk, or an optical disk.
Embodiments of the present invention also provide an electronic device comprising a memory having a computer program stored therein and a processor arranged to run the computer program to perform the steps of any of the above method embodiments.
Optionally, the electronic apparatus may further include a transmission device and an input/output device, wherein the transmission device is connected to the processor, and the input/output device is connected to the processor.
It will be apparent to those skilled in the art that the modules or steps of the present invention described above may be implemented by a general purpose computing device, they may be centralized on a single computing device or distributed across a network of multiple computing devices, and alternatively, they may be implemented by program code executable by a computing device, such that they may be stored in a storage device and executed by a computing device, and in some cases, the steps shown or described may be performed in an order different than that described herein, or they may be separately fabricated into individual integrated circuit modules, or multiple ones of them may be fabricated into a single integrated circuit module. Thus, the present invention is not limited to any specific combination of hardware and software.
The above description is only a preferred embodiment of the present invention and is not intended to limit the present invention, and various modifications and changes may be made by those skilled in the art. Any modification, equivalent replacement, or improvement made within the principle of the present invention should be included in the protection scope of the present invention.

Claims (15)

1. A method for processing game data, comprising:
responding to a game content sharing instruction of a first terminal, and sending game picture content to be shared and game interaction indicating data to a content sharing platform, wherein the game interaction indicating data is associated with the game picture content;
displaying the game picture content in the content sharing platform on a graphical user interface of a second terminal;
responding to an interaction triggering instruction corresponding to the game picture content on the second terminal, and starting a game corresponding to the game picture content;
and displaying a game interface corresponding to the game picture content on a graphical user interface of the second terminal according to the game interaction indication data.
2. The method according to claim 1, wherein the step of sending the game screen content to be shared and the game interaction instruction data to the content sharing platform in response to the game content sharing instruction of the first terminal comprises:
responding to the game content sharing instruction, and displaying a selection function control, wherein the selection function control is used for selecting whether to send the game interaction indicating data;
and responding to a selection operation instruction acting on the selection function control, and sending the game picture content to be shared and the game interaction indicating data to the content sharing platform.
3. The method of claim 1,
the game interaction indicating data is game data associated with a current game state.
4. The method of claim 3, wherein the current game state comprises a first game state; the game interaction data comprises position data corresponding to the first game state; the displaying a game interface corresponding to the game picture content on a graphical user interface of a second terminal according to the game interaction indication data comprises:
determining a target game position in a game scene according to the position data;
and displaying a game interface corresponding to the target game position on a graphical user interface of the second terminal.
5. The method of claim 4, wherein the current game state comprises a second game state; the game interaction data comprises item transaction data corresponding to the second game state; the displaying a game interface corresponding to the game picture content on a graphical user interface of a second terminal according to the game interaction indication data comprises:
and displaying a game interface corresponding to the item transaction data on a graphical user interface of the second terminal.
6. The method of claim 4, wherein the current game state comprises a third game state; the game interaction data comprises tactical data corresponding to the third game state; the displaying a game interface corresponding to the game picture content on a graphical user interface of a second terminal according to the game interaction indication data comprises:
and displaying a game interface corresponding to the tactical data on a graphical user interface of the second terminal.
7. The method of claim 1, wherein the starting of the game corresponding to the game screen content in response to the interaction triggering instruction corresponding to the game screen content on the second terminal comprises:
responding to an interaction triggering instruction corresponding to the game picture content on the second terminal, and acquiring a data packet corresponding to the game interaction indicating data sent by a cloud server;
and starting the game corresponding to the game picture content based on the data packet.
8. The method according to any one of claims 1 to 7, wherein the game screen content comprises game images and/or game videos.
9. A data processing method based on a cloud game is characterized by comprising the following steps:
determining game picture content to be shared and game interaction indicating data corresponding to the game picture content;
sending the game screen content and the game interaction indicating data to a content sharing platform, wherein the game interaction indicating data is associated with the game screen content;
receiving a game triggering instruction which is sent by the content sharing platform and contains the game interaction indicating data;
responding to the game trigger instruction, and starting a game corresponding to the game picture content;
and loading a game interface corresponding to the game picture content according to the game interaction indication data.
10. A data processing method of a content sharing platform is characterized by comprising the following steps:
receiving game screen content and game interaction indicating data corresponding to the game screen content, wherein the game interaction indicating data is associated with the game screen content;
displaying the game picture content in a client of the content sharing platform;
and responding to an interaction triggering instruction corresponding to the game picture content on the client, and sending a game triggering instruction containing the game interaction indicating data, wherein the game triggering instruction is used for indicating a game server to start a game corresponding to the game picture content and loading a game interface corresponding to the game picture content according to the game interaction indicating data.
11. A game data processing apparatus, comprising:
the game content sharing system comprises a first sending unit, a content sharing platform and a second sending unit, wherein the first sending unit is used for responding to a game content sharing instruction of a first terminal and sending game picture content to be shared and game interaction indicating data to the content sharing platform, and the game interaction indicating data is associated with the game picture content;
the first display unit is used for displaying the game picture content in the content sharing platform on a graphical user interface of a second terminal;
the first starting unit is used for responding to an interaction triggering instruction corresponding to the game picture content on the second terminal and starting a game corresponding to the game picture content;
and the second display unit is used for displaying a game interface corresponding to the game picture content on a graphical user interface of the second terminal according to the game interaction indication data.
12. A data processing apparatus based on a cloud game, comprising:
the game sharing device comprises a determining unit, a sharing unit and a processing unit, wherein the determining unit is used for determining game picture content to be shared and game interaction indicating data corresponding to the game picture content;
a second sending unit, configured to send the game screen content and the game interaction instruction data to a content sharing platform, where the game interaction instruction data is associated with the game screen content;
the first receiving unit is used for receiving a game triggering instruction which is sent by the content sharing platform and contains the game interaction indicating data;
the second starting unit is used for responding to the game triggering instruction and starting the game corresponding to the game picture content;
and the loading unit is used for loading a game interface corresponding to the game picture content according to the game interaction indication data.
13. A data processing apparatus of a content sharing platform, comprising:
a second receiving unit, configured to receive game screen content and game interaction indication data corresponding to the game screen content, where the game interaction indication data is associated with the game screen content;
the display unit is used for displaying the game picture content in a client of the content sharing platform;
and a third sending unit, configured to send, in response to an interaction trigger instruction corresponding to the game screen content on the client, a game trigger instruction including the game interaction indication data, where the game trigger instruction is used to instruct a game server to start a game corresponding to the game screen content and load a game interface corresponding to the game screen content according to the game interaction indication data.
14. A computer-readable storage medium, in which a computer program is stored, which, when being executed by a processor, controls an apparatus in which the computer-readable storage medium is located to carry out the method of any one of claims 1 to 10.
15. An electronic device comprising a memory and a processor, wherein the memory has stored therein a computer program, and wherein the processor is arranged to execute the computer program to perform the method of any of claims 1 to 10.
CN202011079516.1A 2020-10-10 2020-10-10 Game data processing method and device, storage medium and electronic device Pending CN112138381A (en)

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CN202011079516.1A CN112138381A (en) 2020-10-10 2020-10-10 Game data processing method and device, storage medium and electronic device

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CN113268214A (en) * 2021-06-08 2021-08-17 广州酷狗计算机科技有限公司 Picture display method and device, computer equipment and storage medium
CN113398587A (en) * 2021-06-10 2021-09-17 网易(杭州)网络有限公司 Information processing method and device in game, electronic equipment and storage medium
CN114584599A (en) * 2022-03-18 2022-06-03 北京字跳网络技术有限公司 Game data processing method and device, electronic equipment and storage medium
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