CN108472545A - Game device and program - Google Patents

Game device and program Download PDF

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Publication number
CN108472545A
CN108472545A CN201780007673.1A CN201780007673A CN108472545A CN 108472545 A CN108472545 A CN 108472545A CN 201780007673 A CN201780007673 A CN 201780007673A CN 108472545 A CN108472545 A CN 108472545A
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CN
China
Prior art keywords
information
game
article
card
item information
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
CN201780007673.1A
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Chinese (zh)
Other versions
CN108472545B (en
Inventor
富泽幸惠
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Bandai Co Ltd
Original Assignee
Bandai Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Bandai Co Ltd filed Critical Bandai Co Ltd
Publication of CN108472545A publication Critical patent/CN108472545A/en
Application granted granted Critical
Publication of CN108472545B publication Critical patent/CN108472545B/en
Active legal-status Critical Current
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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/75Enforcing rules, e.g. detecting foul play or generating lists of cheating players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/95Storage media specially adapted for storing game information, e.g. video game cartridges

Abstract

Provide a user good game experiencing.A kind of game device executes game based on the information got from article, has:Acquiring unit obtains Item Information from article;Execution unit executes game;Generation unit, generation and the relevant article of element in the game set in gaming;And control unit, control execution unit and generation unit, wherein control unit proceeds as follows control:In the case where getting Item Information by acquiring unit, execution unit is set to execute the game that element appears on the scene in game corresponding with the Item Information, in the case where the Item Information includes basic information, generation unit is set not generate with the relevant article of element in game corresponding with the Item Information, wherein, the basic information indicates the article for having based on being acquired in the generating process of article of the Item Information.

Description

Game device and program
Technical field
The present invention relates to game device and programs, more particularly to can make user based on the information got from article come Carry out the game device of game experiencing.
Background technology
There are following game devices:Register corresponding with card role using card, played make include the role angle After the game that colo(u)r group appears on the scene, the card (patent document for having printed the role for being selected as print object from role groups can be exported 1)。
In the game device of patent document 1, the progress for making game can be added to the role for being selected as print object Become advantageous stage property to be strengthened.Therefore, user can be beaten by the way that the role selecting that card will be used to register is repeated Print object further enhances the card of corresponding role to be obtained in each object for appreciation game.
Patent document 1:Japanese Unexamined Patent Publication 2015-116268 bulletins
Invention content
Problems to be solved by the invention
On the other hand, in the game device as patent document 1, user can generate multiple and enhance desired role State card.Therefore, the card of unwanted intensive conditions or the card than the state of original state reinforcing may pass through Online auction etc. is unlawfully circulated, the result is that, it may occur that the users that the high-order ranking of game is obtained these cards are shared According to, obtain these cards user keep battle game dominant the destruction that balances of the game such as be in progress.Such game balance is broken The bad entertaining that may cut down the user that game is played while legally generating the card enhanced.
The present invention be put in view of the above-mentioned problems and complete, and it is an object of the present invention to provide one kind providing a user good game The game device and program of experience.
The solution to the problem
To achieve the goals above, game device of the invention is to execute game based on the information got from article Game device has:Acquiring unit obtains Item Information from article;Execution unit executes game;Generation unit, life At with the relevant article of element in the game that sets in gaming;And control unit, control execution unit and generation unit, Wherein, control unit proceeds as follows control:In the case where getting Item Information by acquiring unit, make execution unit The game that element appears on the scene in game corresponding with the Item Information is executed, in the case where the Item Information includes basic information, Generation unit is set not generate with the relevant article of element in game corresponding with the Item Information, wherein the basic information table Show in the presence of article based on being acquired in the generating process of article of the Item Information.
The effect of invention
Through this structure, in accordance with the invention it is possible to provide a user good game experiencing.
Description of the drawings
Fig. 1 is the frame for the functional structure for indicating the game device 100 involved by embodiments of the present invention and variation Figure.
Fig. 2 is to be illustrated in the game device 100 involved by embodiments of the present invention and variation to use The figure of card.
Fig. 3 is to be illustrated in the game executed in the game device 100 involved by embodiments of the present invention and variation The flow chart of processing.
Fig. 4 is the figure for the data structure for illustrating the various information involved by embodiments of the present invention and variation.
Specific implementation mode
[embodiment 1]
In the following, explaining the illustrative embodiment of the present invention in detail with reference to attached drawing.In addition, illustrate below one In a embodiment, to apply the present invention to an example as game device, can based on the information got from card come The example for executing the game device of game illustrates.But can be applied to can be based on getting from article by the present invention Information executes the arbitrary equipment of game.
In the game device of present embodiment, it is set as providing a user the role that can be played and make to have dressed defined clothes The game content of the regulation game of appearance illustrates.In addition, user often plays primary game, it can be discharged attached and swim The card of the image of at least any one role in the multiple roles to appear on the scene in play.
《The structure of game device》
Fig. 1 is the block diagram for the functional structure for indicating the game device 100 involved by embodiments of the present invention.
Control unit 101 is, for example, CPU, is controlled the action of each module possessed by game device 100.It is specific and Speech, control unit 101 for example read the operation program of each module recorded in recording medium 102, are unfolded and hold in memory 103 The row operation program, thus controls the action of each module.
Recording medium 102 is, for example, the recording device that nonvolatile memory, HDD etc. can enduringly keep data.Note Recording medium 102 is other than the operation program of each module possessed by storage game device 100, in the action for also storing each module The various graph datas used in the information such as the parameter needed, the game executed by this game device 100.Memory 103 is for example It is the storage device that volatile memory etc. is used for the storage of temporary data.Memory 103 is not only used as the dynamic of each module The spreading area for making program is also act as the storage zone of data exported in the action for temporarily storing each module etc..
It this case that pay test section 104 to having carried out the payment to valence in game device 100 is detected.To valence Payment can for example put into coin or comparable token or the detection of fixing amount to the input port of coin by detecting Based on judging with completion of settlement process of communication between the relevant chip of defined electronic money etc..About this reality The game device 100 for applying mode is set as illustrating based on starting to provide a user object for appreciation game to the payment of valence, but to valence Payment is not essential features, can also start instruction based on as defined in start to provide and play game.
When playing the game of the game content provided by the game device 100 of present embodiment, acquisition unit 105 obtains the trip The information of the role or stage property that are used in play.Via with game device 100 in same housing or with removable side The reader 120 of formula and the external connection of game device 100 is obtained, and is converted to via defined data conversion treatment etc. suitable In in game processing using form after obtained.Reader 120 for example using camera and defined image at Reason, to carry out having loaded the detection of the article of game and the identification of the article at defined position or from the letter of the article Breath obtains.
In the following, for simplicity, be set as by the game device 100 of present embodiment using the object for being configured to game The card of product and carry out the acquisition for the information (card information) for being additional to the card to illustrate.The article of game is not limited to card, only If the print media that can be printed and be discharged by aftermentioned printing portion 140, can be arbitrary article.In addition, printing In the case that portion 140 is the device that so-called 3D printer etc. can generate three-dimensional contouring object, article can be relevant with role Hand does equal moulders, and printing portion 140 is configured to make moulder record and exported after the comparable data of card information.Separately Outside, for example, being configured to selectively export and defined role by the sorter with a variety of toys in printing portion 140 In the case that the device of relevant toy replaces, article can be the toy, be similarly configured to make toy record with It is exported after the comparable data of card information.
In addition, in the game device 100 of present embodiment, the card being arranged in a manner of it can use in gaming is respectively It is corresponding with some role being directed in advance in the role that Game Setting is the interior element of game.In addition, card also be directed in advance Game Setting is that some clothes in game in the clothes of element are corresponding.That is, a card and a role and a clothes This two side is corresponding, is printed with 201 He of pattern (image) of corresponding role as shown in (a) of Fig. 2 on the surface of the card The pattern (image) 202 of corresponding clothes.Here, in order to clearly distinguish which corresponding clothes are, clothes figure As 202 be the form for showing the clothes in the state of not dressed by role.
In addition, in the present embodiment, being set as the card being arranged in a manner of it can be used in game device 100 and game Role and stage property in interior element are corresponding to be illustrated, but the implementation of the present invention is not limited thereto.Card can be with game In interior element at least any one is corresponding, naturally it is also possible to only corresponding with role or only corresponding with clothes, Huo Zheyu Element is corresponding in other game.
In the present embodiment, it is set as card information and is converted into one-dimensional or multidimensional the pattern figure as shown in (a) of Fig. 2 It is affixed to card as (coding 203) and by printing to illustrate.In the present embodiment, being set as reader 120 can be from A coding 203 possessed by card obtains the information for being used for determining corresponding role and for determining corresponding stage property Information this two side illustrates.However, card information is not limited to be additional to card under such visibility status, can also lead to It crosses and is added using the printing of invisible ink, or be recorded in the recording mediums such as the included IC chip of card and come with data Form is kept.
The card information of present embodiment can also substantially have such as such data structure shown in (a) of Fig. 4.Such as figure Shown, card information is set as with the card ID 401 for uniquely determining card including corresponding with the card for determination in association The role ID 402 of role, in the decision of the progress for the game for having used the role character parameters 403 of reference, for determining The clothes of reference in the decision of the clothes ID 404 of clothes corresponding with the card and the progress in the game for having used the clothes Fill parameter 405.
Character data library 106 is to be directed to be predetermined to appear on the scene in the game content provided by game device 100 Each role in role carrys out the database of role of manager's information.Can for example have for the Role Information that a role is managed There is such data structure shown in (b) of Fig. 4.It is associated with the identification role ID 411 of role in the example of (b) of Fig. 4 It is role's title, clothes that ground, which manages intrinsic parameter 412, benchmark appearance information 413 and aural information 414, the intrinsic parameter 412, Matching etc. is directed to the parameter that the role determines in advance, which makes the role go out in gaming for determination The description data etc. used in description when field, the aural information 414 make when so that the role is appeared on the scene in gaming for determining Acoustics (SE) data etc..Benchmark appearance information 413 is for example in addition to determining the threedimensional model number for determining role According to information other than, also determine for determine to make to be worn in the state that clothes that the role dresses are not selected it is each The clothes ID of the acquiescence clothes at position.In addition, intrinsic parameter 412 is set as including the progress of the game in order to determine to make role's appearance And the various parameters of reference.The various parameters that intrinsic parameter 412 is included are, for example, to be redefined for initial value or acquiescence The basic parameter of value.
On the other hand, garment data 107 is to be directed to make to appear on the scene in the game content provided by game device 100 Role's wearing clothes in each clothes manage the database of clothing information.The clothes letter managed for a clothes Breath can for example have such data structure shown in (c) of Fig. 4.In the example of (c) of Fig. 4, the clothes with identification clothes ID 421 manages intrinsic parameter 422 and appearance information 423 in association, which is clothes title, tells on Deng the parameter for being directed to clothes decision in advance, make in description when which makes role dress the clothes for determining Description data etc..In the present embodiment, for simplicity, about being configured to be worn on the clothes of role, if It is illustrated to be constituted clothes ID421 in a manner of it can uniquely determine the clothes met with not differentiating between wearing position.So And, it is not limited to this, can also classify by stated types such as upper part of the body clothes, lower part of the body clothes, shoes, ornaments, with The mode that each classification can uniquely determine the clothes met constitutes clothes ID.In addition, in the same manner as Role Information, clothing information Including intrinsic parameter 422 be set as comprising determine in the case of in order to make role dress clothes in gaming the game into It opens up and the various parameters of reference.The various parameters that intrinsic parameter 422 is included are, for example, to be redefined for initial value or silent Recognize the basic parameter of value.
Display control unit 108 is, for example, that GPU etc. carries out drawing processing come the drawing apparatus for the relevant picture that generates and play. Display control unit 108 carries out the description with the relevant game picture of game content.Specifically, display control unit 108 is aftermentioned Game processing implementation procedure in, it is required to read according to information such as intrinsic parameters of playing corresponding with the development situation of game Description object simultaneously executes calculation process appropriate, to be described.The game picture generated is output to and playsuit Set 100 in same housing or in a manner of removable with the external connection of game device 100 as display device Display unit 130 is presented to the user by being shown in defined display area.
Print control section 109 is directed to the role for being instructed to be set as card, and it includes the coding of card information and corresponding to generate Character image and image of clothing with the relevant print data of the card to be printed out.Print control section 109 is printed when generation When data, which is transmitted to printing portion 140, the card that instruction printing meets together with print command, and card is made to be discharged. Printing portion 140 be with game device 100 in same housing or outside with game device 100 in a manner of removable connect It is connecing, be configured to the printing equipments such as the printer transmitted and received into row information between print control section 109.Printing portion 140, when being received from print control section 109 with relevant print data and print command relevant with the data is blocked, carry out The printing operation of print data.Can also be, in the case where printing portion 140 and game device 100 are built in same housing, It extremely can be from the outlet (not shown) of the outside access of game device 100 to be supplied to by the card guiding being discharged by printing User.
In the present embodiment, it is set as the card that can be used in playing in game device 100 and considers object for appreciation trip to have The mode of the appearance formed after the content of play is printed and is ejected by printing portion 140 and illustrates, but the implementation of the present invention is not It is confined to this.That is, about the card that can be used in game, the structure generated by printing in game device 100 is needed not to be, also may be used To be configured to the fixed ready-made card of appearance design being maintained in the collector in game device 100, such as often play primary trip Play discharge one.
Operation inputting part 110 is, for example, the operating member of direction input, the operating member for determining input, various sensings User interface possessed by the game devices such as device 100.Operation inputting part 110 works as the behaviour for detecting and be directed to operating member When inputting, control signal corresponding with the operation input is exported to control unit 101.In addition, in the present embodiment, being set as Game device 100 has various interfaces as the operating member of physics to illustrate, but for example can also include for detecting Touch input detection sensor of the touch input carried out on the picture of display unit 130 etc..
《The type of card》
Hereinafter, the type of the card to that can be used in playing in the game device 100 of present embodiment illustrates.As above Described, in the game device 100 of present embodiment provides the game content for playing game, user can be registered in trip using card The role to appear on the scene in play, in addition, with play and play relevant at least part of game over after, the role that can will appear on the scene In any one role creation be new card, and make the card be discharged.It appears on the scene in gaming when here, about object for appreciation game each time Role is not only the role registered based on card, in addition to this, also including being not based on card for example, by registrations such as selection processing Role.Therefore, in playing in the game device of present embodiment 100 card that can use can be categorized into " basic card " and " derivative card " both, " basic card " is generated for the role for being not based on any card registration, and " derivative card " is to be directed to base It is generated in the role of card registration.In the following, being illustrated to the detailed content for blocking and deriving card substantially.
< blocks > substantially
As described above, basic card is the card generated in a case where:By in the role to appear on the scene in gaming in addition to logical It crosses based on the object (cardization pair that the role selecting other than the role that the acquisition of information of card is registered and is appeared on the scene is card generation As).About the character parameters 403 and clothes parameter 405 for being additional to the card information blocked substantially, it is respectively allocated for corresponding Role's basic parameter that either clothes are managed in character data library 106 or garment data 107.
In addition, in the game device 100 of present embodiment, can make to meet if using card corresponding with role Role reliably appears on the scene in gaming, at this point, compared with the user for not holding card, the user to hold card provides excellent Gesture.However, by whether there is or not hold it is differential caused by card be not necessarily limited to this, can also be that will be additional to the parameter blocked substantially to become The state for more making game advantageously be in progress compared with basic parameter, or the ginseng that the role that card appears on the scene in gaming will be not based on Number is changed to the difference on the setting role capability such as state for making game adversely be in progress compared with basic parameter.
< derives card >
On the other hand, derivative card is the card generated in a case where:Base will be passed through in the role to appear on the scene in gaming In being registered from the acquisition of information of card and the role selecting that appears on the scene is cardization object.At this point, card used in registration is (basic Card) it is equivalent to " card for becoming the basis generated " for the derivative card.That is, derivative card is based upon using basic card And therefore this is blocked the card of referred to as basis and generation by the role to appear on the scene substantially come the card generated.
Derivative card is the operation by least carrying out playing with the associated relevant game of generation blocked substantially and plays use Substantially the operations of the other game blocked and the card generated, therefore, the user for holding the card is known as the persistent subscriber played (repeater).Thus, in order to improve the entertaining of such user, the character parameters in the card information of derivative card will be additional to 403 and clothes parameter 405 at least any one be set as the state that game can be made advantageously to be in progress compared with basic parameter Parameter.
However, being generated based on being recognized the card to make game advantageously be in progress as derivative card further derivative In the case of card, the circulation of the card for causing game balance to be destroyed as described above may occur as problem.Therefore, In the game device 100 of present embodiment, new derivative card cannot be generated based on deriving card by being controlled such that, Thus such case is reduced.Detailed content is described below, but is appeared on the scene by being removed from card object by using derivative block Role, to inhibit to generate further derivative card based on derivative block.
Therefore, different from the card information that blocks substantially is additional to, such as shown in (d) of Fig. 4, it is being additional to derivative card Card information in comprising indicate exist become its generation basis the basic information 431 blocked substantially.Basic information 431 can be by Such as the card ID etc. blocked substantially can determine and be constituted as the information of the card on basis, can also be expression merely and be derivative card, Or indicate the logical type information for the card for having as basis.Alternatively, it is also possible to be, in order to make user know even if in gaming Derivative card this case can not be generated by using, by characteristic visual that can be from the appearance identifies be derivative card in a manner of structure Block at derivative.About such apparent feature, such as can directly user be made to know in the form of paying attention to as bulletin Derivative card cannot be generated, can also be the appearance design by Additional provisions, or the gray scale by showing on card (grade) Etc. information so that user is known indirectly.Alternatively, can also be that can be distinguished using a part for coding 203 merely Mode is constituted.
In addition, in the present embodiment, be set as in order to the processing in basic card and derivative card in game creates a difference and The additional parameter for keeping the progress of game different illustrates, but in an embodiment of the present invention, it's not necessary.For example, logical Cross in card information include basic information, by with the parameter modification of the relevant role of the card or stage property be make game advantageously into The state of exhibition is registered, and can also realize same effect.
《Game processing》
Game using the flow chart of Fig. 3 to being executed by the game device 100 for the present embodiment having a structure in which The specific processing of processing illustrates.The corresponding place for example stored in recording medium 102 can be read by control unit 101 Program is managed, is unfolded and executes the processing routine in memory 103, be achieved in processing corresponding with the flow chart.In addition, setting For example to detect that the when of having carried out the payment to valence starts this game processing and illustrates by payment test section 104.
In S301, control unit 101 starts appearance role and determines that sequential, appearance role determine sequential for determining in base The role to appear on the scene in the primary object for appreciation game to the payment of valence.In the game content of present embodiment, primary game is often played, is used Family can make a parallactic angle color appear on the scene in gaming.About the registration of the role, can be carried out by obtaining card information from card, It can be carried out with being not based on card information in the case where such as user does not hold card.
In S302, control unit 101 judges whether to have carried out acquisition of information from card.Control unit 101 is being judged as carrying out In the case of the acquisition of card information, S303 is shifted the process to, is being judged as not carrying out registering relevant card information with role In the case of acquisition, repeat the processing of this step.As described above, the registration of appearance role can not also based on card information It carries out, the processing of this step can also for example detect the case where having carried out terminating relevant operation input with registration by user Lower end.In this case, control unit 101 for example carries out selection processing, come determine with a relevant role ID of role, from angle Color database 106 obtains and the relevant Role Information of the role ID, using the Role Information as the letter for the parallactic angle color to be appeared on the scene Breath (appearance Role Information) is stored in memory 103.In addition, the benchmark appearance letter of 101 based role information of control unit Breath 413, come determine with the relevant clothes ID of the acquiescence clothes of the role, from garment data 107 obtain it is related to clothes ID Clothing information, and the clothing information is appended in appearance Role Information.That is, appearance Role Information is by Role Information and clothes Information is constituted.
In S303, control unit 101 is preserved appearance Role Information to memory 103 based on the card information got.Tool For body, control unit 101 first from character data library 106 obtain with card information in 402 relevant Role Information of role ID, Character parameters 403 based on card information are protected to change the intrinsic parameter 412 in Role Information as registration Role Information It deposits.In addition, control unit 101 is obtained with the benchmark appearance information 413 based on the Role Information preserved really from garment data 107 Fixed clothes ID (acquiescence) relevant clothing information, which is appended in appearance Role Information.Also, control unit 101 from the acquisition of garment data 107 and the 404 relevant clothing informations of clothes ID in card information, based on clothes parameter 405 After changing the intrinsic parameter 422 in the clothing information, to replace in the clothing information being appended in appearance Role Information , the form of the clothing information at corresponding position is appended in appearance Role Information.In addition, control unit 101 will block ID 401 It is appended in appearance Role Information, so that the expression of appearance Role Information is the role registered based on card.In addition, including in card information In the case of basic information 431, which is also appended in appearance Role Information by control unit 101.
In the present embodiment, for simplicity, the card that user can carry out acquisition of information for primary object for appreciation game is set as One.Therefore, from row information acquisition is sticked into, role corresponding with the card is appeared on the scene in gaming with following state: Clothes corresponding with the card are worn on the position met, are dressed and the relevant acquiescence clothes of role at position in addition to this. However, the present invention implementation be not limited thereto, it is of course also possible to be configured in a parallactic angle color it is determined that after, can use more Card is opened to set clothes to each position of the role.
In S304, control unit 101 determines other roles to appear on the scene in gaming, preserves other appearance Role Informations. The role for example can be the battle role of the regulation game provided in sequential of playing, assist role, for the field selected The dominant role etc. that scape appears on the scene, is not particularly limited the quantity of role.In addition, the role, which is included in aftermentioned card, generates sequential In cardization object candidate in.
When appearance role determine sequential in role register complete when, control unit 101 start in S305 for execute with Play the game sequential of the relevant regulation game of game.Game sequential executes regulation for the appearance Role Information based on being preserved Game, provide a user and game that the relevant role of appearance Role Information appears on the scene caused by game experiencing.About game Progress, can be controlled based on the various parameters of the role and clothes preserved in appearance Role Information, it is also contemplated that by Operation input that other users carry out controls.
In S306, whether the sequential that judges to play of control unit 101 to Dacca generates sequential.As described above, in this embodiment party In game content involved by the game device 100 of formula, a part of game in relevant game of playing with primary object for appreciation When, user can obtain and the relevant card of object for appreciation game.Here, card acquisition can be carried out at the time of a part of game over Foundation is allowed in the possibility used being stuck in object for appreciation game got in playing game, and the non-excluded trip in whole Play can carry out card and obtain this mode at the time of end.Control unit 101 is when being judged as that game sequential reaches card generation In the case of sequence, S307 is shifted the process to, in the case where being judged as not generating sequential to Dacca, repeats this step Processing.
In S307, control unit 101 is based on the appearance Role Information preserved, by the candidate as game picture of card object Face and be presented to the user, receive cardization object selection.In the present embodiment, the candidate of cardization object includes and is preserved The corresponding role of each appearance Role Information in appearance Role Information.The standby processing in this step of control unit 101, until The selection for receiving card object shifts the process to S308 when receiving selection.
In S308, control unit 101 judges whether the cardization object selected is the role registered based on card.For example, control Portion 101 processed carries out the judgement of this step according to whether appearance Role Information corresponding with the cardization object selected includes card ID .Control unit 101 is shifted the process in the case where the cardization object for being judged as selecting is the role registered based on card S309 shifts the process to S312 in the case where the cardization object for being judged as selecting is not based on the role of card registration.
In S309, control unit 101 judges whether the registration of the role of card object is to be carried out based on derivative card.Example Such as, whether control unit 101 carries out this comprising basic information according to appearance Role Information corresponding with the card object selected The judgement of step.If control unit 101 is judged as that the registration of the role of card object is carried out based on derivative card, will place Reason is transferred to S310, if being judged as, the registration of the role of card object is carried out based on basic card, is shifted the process to S311。
In S310, display control unit 108 generates notice by being then based on derivative card under the control of control unit 101 Role and the picture of the meaning of card object cannot be selected as and be shown in display unit 130, processing is back to S307.In addition, It is configured in the present embodiment, even the role based on derivative card, also shows as the candidate of card object, It is selected as notifying the meaning that cannot be selected in the case of card object, but stick into being based on the derivative further derivative of card generation The method of row limitation is not limited thereto.For example, it is also possible to when the candidate as card object shows with cannot select The meaning display, can also be constituted in a manner of it cannot select when the candidate as card object shows.Alternatively, may be used also To be set as the structure being initially just not displayed by being removed in the candidate from card object, further derive is generated to limit Card.
On the other hand, if being judged as in S309, the registration of the role of card object is carried out based on basic card, is controlled Portion 101 processed constitutes the card information of newly-generated card in S311.The composition of card information can be based on the role with card object What corresponding appearance Role Information carried out.Since the card information constituted in this step is related with derivative card, control unit 101 by the character parameters that corresponding appearance Role Information is included and clothes parameter at least any one be changed to make game The state being advantageously in progress, is contained in card information.In the present embodiment, for simplicity, block about derivative, be set as with And only its parameter difference with the combination for blocking identical role and clothes substantially that becomes basis corresponding illustrates, but for example It may include the change that higher clothes are set to serviceability in gaming.Control unit 101 is for example being got and institute After the related card ID of card of generation, by role ID that corresponding appearance Role Information is included, clothes ID, change after angle Color parameter and clothes parameter are associated with card ID foundation, to constitute the card information of derivative card.Further, since be derivative card, because This, which includes basic information.
In addition, in the case of being judged as that card object is not based on the role of card registration in S308, control unit 101 exists The card information of newly-generated card is constituted in S312.Since the card information that constitutes in this step is related to basic card, it can be with Role ID, character parameters are determined based on appearance Role Information, but for clothes, such as need to handle by selection in this step Etc. determining.Corresponding Role Information for example after the related card ID of the card that gets with generated, included by control unit 101 Role ID, character parameters (basic parameter), by select processing determine clothes ID, clothes ID corresponding to clothes parameter with Card ID establishes association, to constitute the card information of basic card.Further, since being to block substantially, therefore, which does not include base Plinth information.
In S313, the card information of composition is sent to print control section 109 by control unit 101, is generated and is discharged and attached The card of corresponding character image and image of clothing.
In S314, control unit 101 judges whether game sequential terminates.Control unit 101 be judged as play sequential terminate In the case of, this game processing is completed, in the case where being judged as that game sequential not yet terminates, repeats the place of this step Reason.
In this way, game processing according to the present embodiment can inhibit to generate based on derivative block further Derivative card, therefore, it is possible to reduce the card circulation for destroying game balance such powerful (game progress is advantageous).
In addition, in the present embodiment, to based on the viewpoint that could generate the neocaine based on card and in basic card and The mode that restriction is arranged in the processing of derivative card is illustrated, but plays game using basic card to promote, can also be in card Processing on the following such difference of setting.For example, it is also possible to be configured to, in registration role determines sequential, using basic In the case that card is registered, with a basic card while role and clothes can be registered, be registered using derivative card In the case of, a derivative card can only register some in role and clothes.
In addition, in the present embodiment, to only using the role to appear on the scene in gaming as the candidate mode of card object It is illustrated, but the implementation of the present invention is not limited thereto.For example, it can be to instruct element when for playing etc. for the first time Based on object for appreciation game, reduce appearance role number be easily mastered game, on the other hand, about the candidate of card object, including not The role of appearance.
[variation 1]
In above-mentioned embodiment 1, to inhibiting the structure for generating further derivative card based on derivative block to carry out Explanation, but in this configuration, the use meaning of derivative card may become thin.Although that is, the basic card phase with based on Than, game can be made advantageously to be in progress using derivative card, but user be unable to get the state for making game more advantageously be in progress into The derivative card of one step, accordingly, it is possible to can not expect the positive use of derivative card.
In contrast, it is configured in this variation, in the game for evaluating the object for appreciation game carried out before card generates sequential Hold, in the case where game content meets rated condition, such as such card appearance design shown in (b) of Fig. 2 can be discharged not Same card (specific cards).As shown in Figure, specific cards can not have image of clothing, become the image 211 of main body by role It constitutes.As a result, from the height of appearance design, the discharge condition of restriction (the derivative card of specific role is generated, also, is played Content meets condition) caused by from the point of view of rareness degree, disclosure satisfy that the collection desire of user.
In addition, in order to be used in game device 100, as shown in (b) of Fig. 2, specific cards also have coding 212, But in order not to generate the destruction of game balance, corresponding character parameters, stage property parameter are set as and the derivative card as basis Parameter is identical, or is set as the parameter for the state for making game adversely be in progress compared with the derivative card.
[embodiment 2]
In above-mentioned embodiment 1, variation 1, it is set as that game can be made advantageously to be in progress, further spreads out to generation Raw card is limited to be illustrated, but based on the viewpoint of growth element, such to limit the entertaining for being likely to reduced user. In present embodiment, suitably limitation generates derivative while to generating further derivative card based on allowing by derivative block The mode of card illustrates.
For example, in the game content that the clothes based on card are dressed at the multiple positions that can be directed to role, if it is one Card only corresponds to the structure of the clothes at a position, then in order to need multiple cards in whole position garments worns.However, for Holding for several few users for the card of game just started with, cannot fully meet the condition, as a result, being difficult with The interest of the game to be provided in the state of whole position garments worns is experienced well in family.In this regard, based on user is made Understand interesting viewpoint, is preferably configured as that the card held such as friend can be borrowed.
On the other hand, the clothes about the card registration based on borrow, approve the structure that derivative card is generated after playing game Still it may cause game balance to be destroyed, need to exclude.Therefore, there is also following game devices:Keep previous fixture useful Family information (user name) is only identical as to the additional user name of the card used in the user name that the user for playing game is just using In the case of, approve and generates derivative card.
It is being the use of same name or the pet name however, in the mode by user name for the identical judgement of user information In the case of family, it becomes able to the derivative card based on the card of other users is generated, as a result, it is possible that can not inhibit possible Make game balance destruction derives card, the use for further deriving card based on derivative block.
In the game device 100 of present embodiment, the upper limit is arranged by the generation number to derivative card, to reduce by making The case where causing game balance to be destroyed with such derivative card.The limitation of generation number about derivative card, such as can be needle Block the number of the derivative card generated based on the card to each.In addition, for example, it can be for based on initial basic Card by generating derivative card (derivative number) several times, to carry out generating the limitation of number.In addition, for example, it can be For these two aspects, that is, pass through the derivative sum for blocking the card group generated in association substantially with this for based on a basic card (for example, by basic card as master card, will based on basic card by once it is derivative generate it is derivative block be used as subcard and by Whole cards in the case of being used as grandson by the derivative card of once derivative generation based on subcard to block ..., female, sub, grandson ... Sum), to carry out generating the limitation of number.
Thus, such as in the S310 of game processing in embodiment 1, by being then based on role, the clothes of derivative card, because This, is handled not as card object, for example, the other media of user's identification are spread out with used when starting to play game Life blocks the user information for including unanimously and is judged as being not at and reaches the upper limit with the relevant generation number of the derivative card and prohibit In the case of the state for only generating further derivative card, control unit 101 shifts the process to S311.Can also be to lead to It crosses and is configured to the basic information of card information and includes the information of derivative number, and can judge to generate whether number reaches the upper limit.Separately Outside, for example, it can be for initial basic card or as the card on basis, by rated condition associated with the card The information of derivative card sum is associated with the card ID foundation of the card, and is managed in external server etc., and control unit 101 is based on The card ID of the card for becoming basis for identification that basic information is included etc. obtains derivative card sum through not shown communication unit Information, to be judged.
Alternatively, it is also possible to being configured to, generate number limitation can according to for decisions such as role, clothes in gaming Serviceability change.For example, it can be the roles high for being decided to be serviceability in gaming, by what is produced The sum of derivative card is limited to three etc., and on the other hand, the role low for being decided to be serviceability in gaming produces The sum of derivative card be 30 etc..This is because thinking, if serviceability in gaming is low, even if generating derivative Card, the influence to game balance are also small.
In addition, in the present embodiment, being set as judging derivative card based on the number of the derivative card generated in association before this The limitation of generation be illustrated, but for example, it is also possible to be configured to, based on from initially generating associated derivative card By time etc., to judge that derivative card could be generated.
[other embodiment]
The invention is not limited in the above embodiments can implement without departing from the spirit and scope of the present invention Various changes and deformation.In addition, game device according to the present invention also can be by making one or more computer be used as Program that the game device functions is realized.The program can by be recorded in computer-readable recording medium or It provides or issues via electrical communication line.
Reference sign
100:Game device;101:Control unit;102:Recording medium;103:Memory;104:Pay test section;105:It obtains Take portion;106:Character data library;107:Garment data;108:Display control unit;109:Print control section;110:Operation input Portion;111:Communication unit;120:Reader;130:Display unit;140:Printing portion.

Claims (18)

1. a kind of game device executes game based on the information got from article,
The game device has:
Acquiring unit obtains Item Information from article;
Execution unit executes the game;
Generation unit, generation and the relevant article of element in the game set in the game;And
Control unit controls the execution unit and the generation unit,
Wherein, described control unit proceeds as follows control:The Item Information is being got by the acquiring unit In the case of, so that the execution unit is executed the game that element appears on the scene in game corresponding with the Item Information, in the article In the case that information includes basic information, the generation unit is made not generate with the Item Information element phase in corresponding game The article of pass, wherein the basic information indicates there is the conduct in the generating process for the article for being acquired the Item Information The article on basis.
2. game device according to claim 1, which is characterized in that
Also there is selecting unit, the selection unit to be used to select to generate element in the game of article, institute by the generation unit Element in the game that selecting unit can select is stated to be determined by described control unit,
In the case where the Item Information got by the acquiring unit includes the basic information, described control unit It is described to make by making element in game corresponding with the Item Information be not included in the game that can be selected in element Generation unit does not generate with the relevant article of element in game corresponding with the Item Information.
3. game device according to claim 2, which is characterized in that
Element in the game to appear on the scene in the game executed by the execution unit is determined as institute by described control unit State element in the game that can be selected.
4. game device according to claim 2 or 3, which is characterized in that
It is wanted in the corresponding game of the Item Information that has been selected by the selecting unit with got by the acquiring unit In the case of element, the generation unit generates the new article that attached the Item Information comprising the basic information.
5. game device according to claim 4, which is characterized in that
The Item Information is included in the reference information of reference in the decision of the progress of the game,
It is wanted in the corresponding game of the Item Information that has been selected by the selecting unit with got by the acquiring unit In the case of element, the generation unit generate attached comprising with the Item Information included with reference to information compared with make the trip The new article of the Item Information of the reference information of the advantageous state of progress of play.
6. the game device according to any one of claim 2 to 5, which is characterized in that
It is being selected by the selecting unit in game not corresponding with the Item Information got by the acquiring unit In the case of element, the generation unit generates the new article that attached the Item Information not comprising the basic information.
7. the game device according to any one of claims 1 to 6, which is characterized in that
The article have indicate be additional to the article the Item Information whether comprising the basic information being capable of vision The information of identification.
8. game device according to any one of claims 1 to 7, which is characterized in that
In the case where being judged as meeting rated condition for object for appreciation game, even if in the object got by the acquiring unit Product information include the basic information in the case of, described control unit also control the generation unit make it possible to generate with The relevant new article of element in the corresponding game of the Item Information.
9. game device according to claim 8, which is characterized in that
The Item Information includes user information,
Also there is the game device basis for obtaining and including in additional Item Information on article based on described to use The unit of family information,
The user information for including in the Item Information got by the acquiring unit and object based on described In the case of the basic user information that includes in additional Item Information on product is identical, described control unit is judged as meeting The rated condition.
10. game device according to claim 9, which is characterized in that
Also have for the article for being obtained the Item Information by the acquiring unit, acquisition carries out in association with the article The unit of information that generates of article,
Even if the user information for including in the Item Information got by the acquiring unit with based on described The basic user information for including in additional Item Information on article is identical, includes to forbid in the information that the article generates In the case of the information for generating new article, described control unit is also judged as being unsatisfactory for the rated condition.
11. game device according to claim 10, which is characterized in that
The information for forbidding generating new article includes the quantity for the article for indicating to generate based on the article based on described More than the information of pre-determined quantity.
12. game device according to claim 11, which is characterized in that
Described the quantity for generating the article of the information of new article is forbidden to be got according to by the acquiring unit for generating The corresponding game of the Item Information in element and it is different.
13. the game device according to any one of claim 8 to 12, which is characterized in that
Include the basic information in the Item Information got by the acquiring unit and is judged as meeting the regulation In the state of condition by the new article that the generation unit generates be in the state of different from the state by the generation The article of the different second category of article for the first category that unit generates.
14. game device according to claim 13, which is characterized in that
The article of the first category has not being worn in element in the image and game of the role in the interior element of game The image of the stage property of the state of role,
The article of the second category has the image of the role in element in game, the road without the state that do not dress The image of tool.
15. the game device according to claim 13 or 14, which is characterized in that
The Item Information is corresponding with the reference information of the reference in the decision of the progress of the game,
The article of the second category is corresponding with following reference information:With with it is described based on article it is relevant described It is described identical with reference to information with reference to information corresponding to Item Information, or be changed to compared to it is described based on object Corresponding to the relevant Item Information of product it is described with reference to information make game progress unfavorable state reference information.
16. the game device according to any one of claim 1 to 15, which is characterized in that
Article is attached with the role in game in element and each image of stage property,
The Item Information includes to be used to determine the role for being attached image and at least information of any one in stage property,
In the case of not including the basic information in the Item Information got by the acquiring unit, the control Unit makes the execution unit execute the game of the role and stage property appearance that make to determine based on the Item Information, by institute It states comprising in the case of the basic information in the Item Information that acquiring unit is got, described control unit makes described hold Row unit executes described game of some appearance in the role for making to determine based on the Item Information and stage property.
17. the game device according to any one of claim 1 to 16, which is characterized in that
Described control unit controls the execution unit as follows:It is got not comprising the base with by the acquiring unit The case where Item Information of plinth information, is compared, and includes the base in the Item Information got by the acquiring unit In the case of plinth information, the game is made advantageously to be in progress.
18. a kind of program, for making computer as each of the game device according to any one of claim 1 to 17 Unit functions.
CN201780007673.1A 2016-03-31 2017-01-06 Game device and program Active CN108472545B (en)

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