CN108404408B - Information processing method, information processing apparatus, storage medium, and electronic device - Google Patents

Information processing method, information processing apparatus, storage medium, and electronic device Download PDF

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Publication number
CN108404408B
CN108404408B CN201810103812.7A CN201810103812A CN108404408B CN 108404408 B CN108404408 B CN 108404408B CN 201810103812 A CN201810103812 A CN 201810103812A CN 108404408 B CN108404408 B CN 108404408B
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Prior art keywords
virtual
rocker
control
game scene
touch operation
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CN108404408A (en
Inventor
郑继峰
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Netease Hangzhou Network Co Ltd
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Netease Hangzhou Network Co Ltd
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/822Strategy games; Role-playing games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/807Role playing or strategy games

Abstract

The present disclosure provides an information processing method and apparatus, a storage medium, and an electronic device, by providing a virtual joystick control on the graphical user interface; detecting a first touch operation acting on the virtual rocker control, and controlling the first virtual character to move in the game scene according to the first touch operation; detecting whether an interactive virtual object exists in a game scene in a preset range around the first virtual character; when an interactive virtual object exists in a game scene in a preset range around the first virtual character, generating at least one virtual operation control corresponding to the interactive virtual object in a preset area around the virtual rocker; when a second touch operation acting on the virtual operation control is detected, the virtual operation corresponding to the virtual operation control is triggered, and the experience of a player in a game is improved.

Description

Information processing method, information processing apparatus, storage medium, and electronic device
Technical Field
The present disclosure relates to the field of human-computer interaction technologies, and in particular, to an information processing method and apparatus, a storage medium, and an electronic device.
Background
In various games on the mobile side, virtual characters controlled by players can trigger various game tasks through movement in game scenes. Usually, a plurality of NPCs (No Player characters) are set in these game tasks, and functions such as game prompt, guidance, and interaction are achieved by triggering interactive options of the NPCs in the game scene, so as to improve game experience.
Currently, the mainstream ways of triggering NPC interaction options mainly include the following two ways:
1) clicking the position of the NPC directly on the screen displays the interactive options at fixed positions on the screen:
however, the manner of providing the fixed button on the screen is limited by the limited space of the screen, and the lower right corner of the screen as the operation comfort zone is occupied by other function buttons, so that it is difficult to arrange the NPC interactive option buttons. Or processed to be superposed on other operation buttons, which will affect the appearance of the interface. If a fixed button is placed at the lower left corner of the screen which is also a comfortable operation area, other operation options are usually covered by fingers for operating a rocker and are difficult to notice; if the interactive options pop up in the middle area of the screen, it is difficult to conveniently perform the selecting operation because the interactive options are far away from the operation comfortable area.
2) Interactive options are displayed beside the NPC according to the position of the NPC:
the trigger position of this method is not fixed on the actual physical screen, and it is likely that the position of the trigger operation falls outside the operation comfortable area of both hands, making it difficult to click. In addition, a specific operation can be triggered even when a virtual character corresponding to another player is clicked, and it is easy for an erroneous operation to click another player near the NPC. In addition, the options can be checked only by clicking the NPC, the left-hand moving operation is likely to be stopped when the options are clicked, otherwise, the click position is difficult to accurately select, and after the interactive options pop up, only the options can be selected, and other operations cannot be performed. Therefore, the interruption sense of the method is very serious, the options cannot be previewed in the moving process, and the situation of rapidly browsing a plurality of operation options related to the NPC is difficult to meet.
It is to be noted that the information disclosed in the above background section is only for enhancement of understanding of the background of the present disclosure, and thus may include information that does not constitute prior art known to those of ordinary skill in the art.
Disclosure of Invention
An object of the present disclosure is to provide an information processing method and apparatus, a storage medium, and an electronic device, thereby overcoming, at least to some extent, one or more problems due to limitations and disadvantages of the related art.
According to an aspect of the present disclosure, there is provided an information processing method applied to a touch terminal capable of presenting a graphical user interface, the content displayed by the graphical user interface at least partially includes a game scene and at least partially includes a first virtual character, the method including:
providing a virtual rocker control on the graphical user interface;
detecting a first touch operation acting on the virtual rocker control, and controlling the first virtual character to move in the game scene according to the first touch operation;
detecting whether an interactive virtual object exists in a game scene in a preset range around the first virtual character;
when an interactive virtual object exists in a game scene in a preset range around the first virtual character, generating at least one virtual operation control corresponding to the interactive virtual object in a preset area around the virtual rocker;
and when a second touch operation acting on the virtual operation control is detected, triggering the virtual operation corresponding to the virtual operation control.
In an exemplary embodiment of the present disclosure, the virtual joystick control includes a joystick base and a joystick handle, and the controlling the first virtual character to move in the game scene according to the first touch operation includes:
and controlling the rocker handle to move relative to the rocker base within a preset range according to the first touch operation, and controlling the first virtual character to move in the game scene according to the relative orientation of the rocker handle and the rocker base.
In an exemplary embodiment of the present disclosure, when an interactable virtual object exists in a game scene within a preset range around the first virtual character, if an ending motion of the first touch operation is detected, a relative orientation of the joystick handle and the joystick base at the time of the ending motion is maintained.
In an exemplary embodiment of the present disclosure, further comprising: and when the second touch operation is detected to be finished, controlling the rocker to return to the central position of the rocker base.
In an exemplary embodiment of the present disclosure, the generating at least one virtual operation control corresponding to the interactive virtual object in a preset area around the virtual joystick includes:
and generating at least one virtual operation control corresponding to the interactive object in the relative orientation in a preset area around the virtual rocker according to the relative orientation of the rocker handle and the rocker base.
In an exemplary embodiment of the present disclosure, the first touch operation and the second touch operation are consecutive.
According to an aspect of the present disclosure, there is provided an information processing apparatus applied to a touch terminal capable of presenting a graphical user interface, the content displayed by the graphical user interface at least partially including a game scene and at least partially including a first virtual character, the apparatus including:
the virtual rocker display module is used for providing a virtual rocker control on the graphical user interface;
the first detection module is used for detecting a first touch operation acting on the virtual rocker control and controlling the first virtual character to move in the game scene according to the first touch operation;
the second detection module is used for detecting whether an interactive virtual object exists in a game scene in a preset range around the first virtual character;
the control generating module is used for generating at least one virtual operation control corresponding to the interactive virtual object in a preset area around the virtual rocker when the interactive virtual object exists in a game scene in a preset range around the first virtual character;
and the operation triggering module is used for triggering the virtual operation corresponding to the virtual operation control when detecting a second touch operation acting on the virtual operation control.
According to an aspect of the present disclosure, there is provided a computer-readable storage medium having stored thereon a computer program which, when executed by a processor, implements the information processing method of any one of the above.
According to an aspect of the present disclosure, there is provided an electronic device including:
a processor; and
a memory for storing executable instructions of the processor;
wherein the processor is configured to perform the information processing method of any one of the above via execution of the executable instructions.
The disclosure provides an information processing method and device, a storage medium and an electronic device. Generating at least one virtual operation control corresponding to the interactive virtual object in a preset area around the virtual rocker by detecting whether the interactive virtual object exists in a game scene in a preset range around the first virtual character, and triggering the virtual operation corresponding to the virtual operation control when detecting a second touch operation acting on the virtual operation control. On one hand, a player can preview the corresponding virtual operation of the interactive object while moving the virtual rocker control; on the other hand, the operation of the player for controlling the first virtual character is more consistent with the virtual operation for triggering the interactive object, and the user experience is improved.
It is to be understood that both the foregoing general description and the following detailed description are exemplary and explanatory only and are not restrictive of the disclosure.
Drawings
The above and other features and advantages of the present disclosure will become more apparent by describing in detail exemplary embodiments thereof with reference to the attached drawings. It is to be understood that the drawings in the following description are merely exemplary of the disclosure, and that other drawings may be derived from those drawings by one of ordinary skill in the art without the exercise of inventive faculty. In the drawings:
FIG. 1 is a flow chart of an information processing method of the present disclosure;
FIG. 2 is a schematic diagram of a graphical user interface in an exemplary embodiment of the present disclosure;
FIG. 3 is a diagram illustrating a virtual operation control in an exemplary embodiment of the present disclosure;
FIG. 4 is a schematic diagram of a virtual rocker control in another exemplary embodiment of the present disclosure;
FIG. 5 is a schematic diagram illustrating a virtual operation control in another exemplary embodiment of the present disclosure;
fig. 6 is a block diagram of an information processing apparatus of the present disclosure.
Detailed Description
Example embodiments will now be described more fully with reference to the accompanying drawings. Example embodiments may, however, be embodied in many different forms and should not be construed as limited to the embodiments set forth herein; rather, these embodiments are provided so that this disclosure will be thorough and complete, and will fully convey the concept of example embodiments to those skilled in the art. The same reference numerals denote the same or similar parts in the drawings, and thus, a repetitive description thereof will be omitted.
Furthermore, the described features, structures, or characteristics may be combined in any suitable manner in one or more embodiments. In the following description, numerous specific details are provided to give a thorough understanding of embodiments of the disclosure. One skilled in the relevant art will recognize, however, that the embodiments of the disclosure can be practiced without one or more of the specific details, or with other methods, components, materials, devices, steps, and so forth. In other instances, well-known structures, methods, devices, implementations, materials, or operations are not shown or described in detail to avoid obscuring aspects of the disclosure.
The block diagrams shown in the figures are functional entities only and do not necessarily correspond to physically separate entities. That is, these functional entities may be implemented in the form of software, or in one or more software-hardened modules, or in different networks and/or processor devices and/or microcontroller devices.
The exemplary embodiment first discloses an information processing method, which is applied to a touch terminal capable of presenting a graphical user interface, wherein the content displayed by the graphical user interface at least partially includes a game scene and at least partially includes a virtual character. The touch terminal may be, for example, various electronic devices having a touch screen, such as a mobile phone, a tablet computer, a notebook computer, a game machine, and a PDA. The game application can control the touch screen of the touch terminal to present a virtual object, a virtual rocker area comprising a virtual rocker, a virtual battle scene, a virtual natural environment and the like through an application program interface of the touch terminal. The interactive interface may be the entire area of the touch screen or a partial area of the touch screen, which is not particularly limited in this exemplary embodiment. The virtual object refers to a game role controlled by a user, and is displayed in an interactive interface in a local or whole form of the game role, for example, under a first person perspective, the content of the interactive interface is presented in a main control perspective of the user, the immersive experience of the user is enhanced, and only a local part of the game role, such as a hand or a foot, can be seen in the interface; and under the third person's perspective, the game role can be presented in the interactive interface as a whole, the operation difficulty and dizziness of the user are reduced, and the action feeling of the picture is emphasized, specifically, which mode is displayed, the developer can select according to the game content, and the invention is not limited to this.
Referring to fig. 1, in the present exemplary embodiment, first, an information processing method is disclosed, which is applied to a touch terminal capable of presenting a graphical user interface, where content displayed by the graphical user interface at least partially includes a game scene and at least partially includes a first virtual character, and the method includes:
s1: providing a virtual rocker control on the graphical user interface;
s2: detecting a first touch operation acting on the virtual rocker control, and controlling the first virtual character to move in the game scene according to the first touch operation;
s3: detecting whether an interactive virtual object exists in a game scene in a preset range around the first virtual character;
s4: when an interactive virtual object exists in a game scene in a preset range around the first virtual character, generating at least one virtual operation control corresponding to the interactive virtual object in a preset area around the virtual rocker;
s5: and when a second touch operation acting on the virtual operation control is detected, triggering the virtual operation corresponding to the virtual operation control.
According to the information processing method in the present exemplary embodiment, whether an interactable virtual object exists in a game scene within a preset range around the first virtual character is detected, at least one virtual operation control corresponding to the interactable virtual object is generated in a preset area around the virtual joystick, and when a second touch operation acting on the virtual operation control is detected, a virtual operation corresponding to the virtual operation control is triggered. On one hand, a player can preview the corresponding virtual operation of the interactive object while moving the virtual rocker control; on the other hand, the operation of the player for controlling the first virtual character is more consistent with the virtual operation for triggering the interactive object, and the user experience of the player is improved.
The information processing method of the present embodiment is further described below with reference to fig. 2 to 5:
as shown in fig. 2, a graphical user interface is rendered on the mobile terminal, a virtual joystick control 10 is provided on the graphical user interface, and the virtual joystick control 10 can be resident and displayed in the graphical user interface (usually, it can be located at the left lower side of the screen), or can be displayed after a player touches a region where the virtual joystick control can be triggered (usually, it can be located at the left lower side of the screen and its area is larger than the virtual joystick control). At least one skill control 400 may be selectively provided in the lower right hand corner of the graphical user interface, depending on the game type or content. The first touch operation is to trigger the virtual joystick control 10 through a finger of a player or a touch-control medium such as a stylus pen, so as to control the first virtual character 100 to move in the game scene. The first virtual character 100 is a game character operated by a player, and is displayed in a graphical user interface in a form of a part or a whole of the game character, for example, under a first person perspective, the content of the graphical user interface is presented in a main control perspective of the player, the immersive experience of the player is enhanced, and only a part of the game character, such as a hand or a foot of the game character, can be seen in the interface; in the third person perspective, the game character can be presented in the graphic user interface as a whole, the operation difficulty and the dizziness of the player are reduced, the action feeling of the picture is emphasized, and specifically, the game character is displayed in any mode, and the developer or the player can select the game character according to the type or the content of the game.
Detecting whether an interactive virtual object exists in a game scene within a preset range around the first virtual character 100. As shown in fig. 2, the interactive virtual object 200 is generally called as an NPC (Non-Player Character) in a game, and the NPC is different from other virtual characters in the game, such as a teammate Character or an enemy Character controlled by a Player operation. The NPC is typically pre-set at a certain location in a certain level or scene at the time of game development, and interaction with the NPC may only be triggered when the player manipulates the first virtual character to travel to that location.
When an interactive virtual object 200 exists in a game scene within a preset range of the first virtual character 100, at least one virtual operation control corresponding to the interactive virtual object is generated in a preset region around the virtual joystick, such as the virtual operation control 201 which is located in the preset region and above the position of the virtual joystick control 10, shown in fig. 2. Through the display of the virtual operation control corresponding to the interactive virtual object, the player can preview the corresponding virtual operation of the interactive object while controlling the first virtual character to move. The expression form of the virtual operation control 201 may be an icon, a name, a code number, and the like of a corresponding operation skill, the position of the virtual operation control 201 is located in a preset area around the virtual joystick control 10, the distance range between the virtual operation control 201 and the virtual joystick control 10 may be set by comprehensively considering factors such as the size of a touch display screen, the game type, the operation habits of a player, and the like, the distance is too close to the virtual joystick control 10, which easily causes the player to mistakenly touch the virtual operation control 201 when using the virtual joystick, and if the distance exceeds the touch range of fingers of the player in a normal game, the operation is difficult.
Alternatively, the display distance of the edge of the virtual operation control 201 and the edge of the virtual joystick control 10 on the screen may be set within 0.1-5cm, preferably within 0.2-2 cm. As a preferred embodiment, a preset function of a player may be provided, and a preset area of a virtual operation control around a virtual joystick is set by the player according to an operation habit of the player, for example, as shown in fig. 3, as a preset area 50 around the virtual joystick, if three different virtual operations can be triggered for a certain interactive object, virtual operation controls 301, 302, and 303 corresponding to the three virtual operations are correspondingly displayed in an interface, and a plurality of the virtual operation controls may be arranged in a horizontal direction, a vertical direction, or an arc, as shown in fig. 3. By arranging the position of the virtual operation control in the preset area around the virtual rocker control, the player can feed back the interactive object and the corresponding optional operation near the player control virtual character in real time while moving and controlling, and when the player triggers the second touch operation based on the virtual operation control 301, the virtual operation corresponding to the virtual operation control 301 is triggered.
As another alternative embodiment, as shown in fig. 4, the virtual joystick control 10 includes a joystick base 101 and a joystick handle 102, and the controlling the first virtual character 100 to move in the game scene according to the first touch operation includes: controlling the rocker handle 102 to move relative to the rocker base 101 within a predetermined range according to the first touch operation, and controlling the first virtual character 100 to move in the game scene according to the relative orientation of the rocker handle 102 and the rocker base 101. In a game, the effective response range of the joystick lever 102 can be set, i.e., the relative movement of the joystick lever 102 is controlled within a predetermined range to be effective, e.g., the effective response range is limited to the joystick base. However, in a mobile Game of a partial Role-Playing Game (RPG), if a player needs to control a Game character to move in a wide range within a Game scene, it is not reasonable to limit the effective response range of the joystick lever 102 to a narrow area of the joystick base 101, and therefore the effective response range of the joystick lever 102 can be adjusted according to Game contents or player habits, and the present invention is not limited thereto. The virtual joystick controller 10 is designed into a joystick base 101 and a joystick handle 102, and a visual relative range can be provided for a player based on the joystick base, so that visual feedback is provided for the distance and the direction of touch operation of the current player more intuitively, the control habit of the player is better met, and the efficiency of game operation is improved.
As another alternative embodiment, when the interactable virtual object 200 exists in the game scene within the preset range of the first virtual character 100, if the ending motion of the first touch operation is detected, the relative orientation of the joystick handle 102 and the joystick base 101 at the time of the ending motion is maintained. At the moment, at least one virtual operation control is displayed in a preset area around the virtual rocker control, and the fingers of the player can finish triggering the virtual operation control in a short distance and quickly after leaving the screen.
As another alternative, a virtual operation control corresponding to the interactive object may be generated at the relative orientation within the preset area 50 around the virtual joystick according to the relative orientation of the joystick handle 102 and the joystick base 101 at the time of the ending action. As shown in fig. 5, the joystick handle 102 is kept at the position at the end of the first touch operation, and the finger of the player lifts off the screen, so that a virtual operation control 301 corresponding to the interactive object is generated at the relative orientation in the preset area 50 around the virtual joystick; if the interactive virtual object has a plurality of corresponding virtual operations, the corresponding virtual operation controls can be arranged at preset intervals in the relative direction. As can be seen from fig. 5, the distance between the virtual operation control 301 and the position at the end of the first touch operation is the closest, so that the time interval between two touch operations of the player can be shortened, and the corresponding virtual operation can be quickly released for the interactive object.
As another optional embodiment, the first touch operation and the second touch operation are continuous. The player can directly trigger the second touch operation based on the first touch operation, and the finger slides onto the virtual operation control 301 without leaving the mobile terminal screen, so as to consecutively complete the first touch operation and the second touch operation, that is, the movement control operation of the first virtual character and the virtual operation with the interactive object.
As another alternative embodiment, the method further comprises: and when the second touch operation is detected to be finished, controlling the rocker handle to return to the central position of the rocker base. The joystick handle 102 is returned to the center position of the joystick base 101 after the entire operation with the interactable virtual object is completed, so as not to retreat the operation. The player is fed back that the interactive operation with the interactive virtual object is finished, and the subsequent operation can be carried out.
Fig. 6 is an information processing apparatus applied to a touch terminal capable of presenting a graphical user interface, where displayed contents of the graphical user interface at least partially include a game scene and at least partially include a first virtual character, according to an embodiment of the present invention, and the apparatus 600 includes:
a virtual joystick display module 601, configured to provide a virtual joystick control on the graphical user interface;
a first detecting module 602, configured to detect a first touch operation applied to the virtual rocker control, and control the first virtual character to move in the game scene according to the first touch operation;
a second detecting module 603, configured to detect whether an interactable virtual object exists in a game scene within a preset range around the first virtual character;
a control generating module 604, configured to generate at least one virtual operation control corresponding to an interactable virtual object in a preset area around the virtual joystick when it is detected that the interactable virtual object exists in a game scene within a preset range around the first virtual character;
the operation triggering module 605 is configured to, when a second touch operation acting on the virtual operation control is detected, trigger a virtual operation corresponding to the virtual operation control.
The method implemented by the information processing apparatus corresponds to the information processing method described in the foregoing embodiment, and specific technical details are not repeated.
According to an embodiment of the present invention, there is also provided an electronic apparatus including: the processing components, which may further include one or more processors, and memory resources, represented by memory, for storing instructions, such as application programs, that are executable by the processing components. The application program stored in the memory may include one or more modules that each correspond to a set of instructions. Further, the processing component is configured to execute the instructions to perform the information processing method described above.
The electronic device may further include: a power component configured to power manage an executing electronic device; a wired or wireless network interface configured to connect the electronic device to a network; and an input-output (I/O) interface. The electronic device may operate based on an operating system stored in memory, such as Android, iOS, Windows, Mac OS X, Unix, Linux, FreeBSD, or the like.
There is further provided, according to an embodiment of the present invention, a computer-readable storage medium having stored thereon a program product capable of implementing the above-mentioned method of the present specification. In some possible embodiments, aspects of the invention may also be implemented in the form of a program product comprising program code means for causing a terminal device to carry out the steps according to various exemplary embodiments of the invention described in the above section "exemplary methods" of the present description, when said program product is run on the terminal device. Which may employ a portable compact disc read only memory (CD-ROM) and include program code and may be run on a terminal device, such as a personal computer. However, the program product of the present invention is not limited in this regard and, in the present document, a readable storage medium may be any tangible medium that can contain, or store a program for use by or in connection with an instruction execution system, apparatus, or device.
The program product may employ any combination of one or more readable media. The readable medium may be a readable signal medium or a readable storage medium. A readable storage medium may be, for example, but not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any combination of the foregoing. More specific examples (a non-exhaustive list) of the readable storage medium include: an electrical connection having one or more wires, a portable disk, a hard disk, a Random Access Memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), an optical fiber, a portable compact disc read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the foregoing.
In the above embodiments of the present invention, the descriptions of the respective embodiments have respective emphasis, and for parts that are not described in detail in a certain embodiment, reference may be made to related descriptions of other embodiments.
In the embodiments provided in the present application, it should be understood that the disclosed technology can be implemented in other ways. The above-described embodiments of the apparatus are merely illustrative, and for example, a division of a unit may be a division of a logic function, and an actual implementation may have another division, for example, a plurality of units or components may be combined or may be integrated into another system, or some features may be omitted, or may not be executed. In addition, the shown or discussed mutual coupling or direct coupling or communication connection may be an indirect coupling or communication connection through some interfaces, units or modules, and may be in an electrical or other form.
The units described as separate parts may or may not be physically separate, and parts displayed as units may or may not be physical units, may be located in one place, or may be distributed on a plurality of units. Some or all of the units can be selected according to actual needs to achieve the purpose of the solution of the embodiment.
In addition, functional units in the embodiments of the present invention may be integrated into one processing unit, or each unit may exist alone physically, or two or more units are integrated into one unit. The integrated unit can be realized in a form of hardware, and can also be realized in a form of a software functional unit.
The integrated unit, if implemented in the form of a software functional unit and sold or used as a stand-alone product, may be stored in a computer readable storage medium. Based on such understanding, the technical solution of the present invention may be embodied in the form of a software product, which is stored in a storage medium and includes instructions for causing a computer device (which may be a personal computer, a server, or a network device) to execute all or part of the steps of the method according to the embodiments of the present invention. And the aforementioned storage medium includes: a U-disk, a Read-Only Memory (ROM), a Random Access Memory (RAM), a removable hard disk, a magnetic or optical disk, and other various media capable of storing program codes.
The foregoing is only a preferred embodiment of the present invention, and it should be noted that it is obvious to those skilled in the art that various modifications and improvements can be made without departing from the principle of the present invention, and these modifications and improvements should also be considered as the protection scope of the present invention.

Claims (9)

1. An information processing method applied to a touch terminal capable of presenting a graphical user interface, wherein displayed contents of the graphical user interface at least partially include a game scene and at least partially include a first virtual character, the method comprising:
providing a virtual rocker control on the graphical user interface;
detecting a first touch operation acting on the virtual rocker control, and controlling the first virtual character to move in the game scene according to the first touch operation;
detecting whether an interactive virtual object exists in the game scene within a preset range around the first virtual character;
when the interactive virtual object exists in the game scene in a preset range around the first virtual character, generating at least one virtual operation control corresponding to the interactive virtual object in a preset area around the virtual rocker;
and when a second touch operation acting on the virtual operation control is detected, triggering the virtual operation corresponding to the virtual operation control.
2. The method of claim 1, wherein the virtual joystick control comprises a joystick base and a joystick handle, and wherein controlling the first virtual character to move in the game scene according to the first touch operation comprises:
and controlling the rocker handle to move relative to the rocker base within a preset range according to the first touch operation, and controlling the first virtual character to move in the game scene according to the relative orientation of the rocker handle and the rocker base.
3. The method of claim 2, wherein when the interactable virtual object exists in the game scene within a preset range around the first virtual character, if an ending motion of the first touch operation is detected, the relative orientation of the joystick handle and the joystick base at the ending motion is maintained.
4. The method of claim 3, further comprising: and when the second touch operation is detected to be finished, controlling the rocker handle to return to the central position of the rocker base.
5. The method of claim 3, wherein generating at least one virtual operation control corresponding to the interactable virtual object within a preset region around the virtual joystick comprises:
and generating at least one virtual operation control corresponding to the interactive object in the relative orientation in the preset area around the virtual rocker according to the relative orientation of the rocker handle and the rocker base.
6. The method of claim 1, wherein the first touch operation and the second touch operation are consecutive.
7. An information processing apparatus applied to a touch terminal capable of presenting a graphical user interface, the content displayed by the graphical user interface at least partially including a game scene and at least partially including a first virtual character, the apparatus comprising:
the virtual rocker display module is used for providing a virtual rocker control on the graphical user interface;
the first detection module is used for detecting a first touch operation acting on the virtual rocker control and controlling the first virtual character to move in the game scene according to the first touch operation;
the second detection module is used for detecting whether an interactive virtual object exists in the game scene in a preset range around the first virtual character;
the control generating module is used for generating at least one virtual operation control corresponding to the interactive virtual object in a preset area around the virtual rocker when the interactive virtual object is detected to exist in the game scene in a preset range around the first virtual character;
and the operation triggering module is used for triggering the virtual operation corresponding to the virtual operation control when detecting a second touch operation acting on the virtual operation control.
8. A computer-readable storage medium on which a computer program is stored, the computer program, when being executed by a processor, implementing the information processing method of any one of claims 1 to 6.
9. An electronic device, comprising:
a processor; and
a memory for storing executable instructions of the processor;
wherein the processor is configured to perform the information processing method of any one of claims 1 to 6 via execution of the executable instructions.
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