CN107038735A - It is a kind of to realize the method and system that entity opens animation - Google Patents

It is a kind of to realize the method and system that entity opens animation Download PDF

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Publication number
CN107038735A
CN107038735A CN201710209891.5A CN201710209891A CN107038735A CN 107038735 A CN107038735 A CN 107038735A CN 201710209891 A CN201710209891 A CN 201710209891A CN 107038735 A CN107038735 A CN 107038735A
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picture
animation
entity
layer
upset
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CN107038735B (en
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赵侃
陈少杰
张文明
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Wuhan Douyu Network Technology Co Ltd
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Wuhan Douyu Network Technology Co Ltd
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/203D [Three Dimensional] animation

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  • General Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Processing Or Creating Images (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The method and system that entity opens animation are realized the invention discloses a kind of, it is adaptable to iOS and OS X platforms, be related to network technique field.This method comprises the following steps:The picture of entity and multiple figure layers for Loading Image are created, each Zhang Suoshu pictures show the outer surface of entity or at least one side of inner surface;The loading sequence and animation effect of picture in each figure layer picture loaded and the figure layer specified are set;All Layers are overlapped, and the animation execution sequence for the figure layer specified is set, so that showing the 3-D graphic for showing entity open mode in the 3-D graphic of entity closed mode, and the figure layer specified after the completion of all picture loadings when All Layers start to Load Image.The present invention is realized simply, dramatically reduces the workload of designer, it is adaptable to the scene that a variety of entities are opened, and meets the customization demand of user.

Description

It is a kind of to realize the method and system that entity opens animation
The present invention relates to network technique field, a kind of method and system for realizing entity opening animation are specifically related to.
Background technology
In order to lift the experience that user uses application software, appropriate animated show can be added in Product Visual design To lift the fluency at interface, lofty sense is reduced, or prompting user performs a certain operation, builds great-hearted Consumer's Experience.It is special It is not the entity for " having opening/closing motion " such as the envelope in application software, gift box or precious casees, for example, user is answering Received mail with interior, obtain gift bag or obtained stage property etc. in gaming, a kind of animation extremely dazzled open effect can strengthen with The interaction effect of user and the Consumer's Experience for lifting products & services.Therefore, developer usually needs to design various animations Special efficacy, so as to be injected vigour into for application.The entity shown in the market in the application software of most mobile terminals opens effect Really, mainly realized by following two modes:1st, gif modes, exploitation is simple but EMS memory occupation is high, can influence to use to a certain extent The fluency that family is used;2nd, plurality of pictures rotation is shown, brings a kind of visual animation carousel effect to user, but add The workload of designer is, it is necessary to draw a variety of transitional effect figures, and customization degree is low.
The content of the invention
For defect present in prior art, it is a primary object of the present invention to provide one kind to realize that entity opens animation Method, another object of the present invention is to provide it is a kind of realize entity open animation system, only need to according to entity close shape The 3-D graphic of state and open mode, creates the picture of entity, is Loaded Image in order with default animation effect in figure layer Entity can be achieved and opens animation, realizes simply, dramatically reduces the workload of designer.
The present invention provides a kind of method for realizing entity opening animation, it is adaptable to which iOS and OS X platforms, methods described includes Following steps:
The picture of entity and at least two figure layers for loading the picture are created, each Zhang Suoshu pictures display is real The outer surface of body or at least one side of inner surface;
The loading sequence of picture described in each figure layer picture loaded and the figure layer specified is set and dynamic Draw effect;
All Layers are overlapped, and the animation execution sequence for the figure layer specified is set so that All Layers start to add The 3-D graphic of entity closed mode is shown when carrying the picture, and in the figure layer specified after the completion of all picture loadings Show the 3-D graphic of entity open mode.
On the basis of above-mentioned technical proposal, the animation effect of the picture includes picture upset and picture is slided.
On the basis of above-mentioned technical proposal, when the animation effect of the picture overturns for picture, the figure layer specified adds The picture carried includes the picture before upset and after upset;
Setting the loading sequence and animation effect of picture described in the figure layer specified includes:
The total angle scope that picture is overturn is divided into two sections, and the figure layer specified loads upset in first paragraph angular range Preceding picture, the picture in second segment angular range after loading upset;
The key-frame animation display parameters of the picture loaded in each section of angular range are set, and the key frame is moved Drawing display parameters includes upset duration.
On the basis of above-mentioned technical proposal, when the animation effect of the picture overturns for picture, the figure layer specified adds The picture carried also includes the picture in upset;
Setting the loading sequence and animation effect of picture described in the figure layer specified includes:
The total angle scope that picture is overturn is divided into the n section corresponding with the total quantity n of all pictures, n>1, figure Layer i-th picture of loading in i-th section of angular range, 1≤i≤n, wherein, the 1st picture is the figure before upset Piece, n-th picture is the picture after upset;
The key-frame animation display parameters of the picture loaded in each section of angular range are set, and the key frame is moved Drawing display parameters includes upset duration.
On the basis of above-mentioned technical proposal, the key-frame animation of the picture loaded in each section of angular range is set to show Show that parameter includes:Either segment angular range is divided into m subrange, m>1, set what is loaded in each described subrange The key-frame animation display parameters of the picture, the key-frame animation display parameters include upset duration.
On the basis of above-mentioned technical proposal, the figure layer specified moves operation after being carried out after the completion of upset.
On the basis of above-mentioned technical proposal, when the animation effect of the picture is slided for picture, the figure specified is set The loading sequence and animation effect of picture described in layer include:
The loading sequence of the picture is set and animation display parameters are slided, the slip animation display parameters include sliding Position coordinates and slip duration afterwards.
On the basis of above-mentioned technical proposal, All Layers are overlapped so that All Layers start to load the figure The 3-D graphic of entity closed mode is shown during piece to be included:
According to the 3-D graphic of entity closed mode, determine that All Layers start the side shown by the picture of loading Correlation, be sequentially overlapped All Layers so that figure layer above covers figure layer below, and figure layer above is loaded Picture it is corresponding with the position for the picture that figure layer below is loaded.
The present invention also provides a kind of system for realizing entity opening animation, it is adaptable to iOS and OS X platforms, the system bag Include:
Creation module, its picture for being used to create entity and multiple figure layers for loading the picture, each institute State picture and show the outer surface of entity or at least one side of inner surface;
Picture setup module, it is used in all pictures for setting each figure layer to be loaded and the figure layer specified The loading sequence and animation effect of the picture;
Figure layer setup module, it is used to be overlapped All Layers, and sets the animation execution sequence of figure layer specified, So that All Layers show the 3-D graphic of entity closed mode when starting to load the picture, and own in the figure layer specified The 3-D graphic of entity open mode is shown after the completion of the picture loading.
On the basis of above-mentioned technical proposal, the animation effect of the picture includes picture upset and picture is slided.
Compared with prior art, advantages of the present invention is as follows:
(1) picture of entity according to entity closed mode and the 3-D graphic of open mode, need to be only created, is pressed in figure layer Order and default animation effect, which Load Image, can be achieved entity opening animation, and realization is simple, dramatically reduces designer The workload of member.
(2) it need to only change the picture of loading and adjust the relative position of picture, you can the field opened suitable for a variety of entities Scape, it is easy to use, drastically increase development efficiency.
(3) animation display parameters can be configured as needed, and interaction is friendly, meets the customization demand of user.
Brief description of the drawings
Fig. 1 is that the embodiment of the present invention realizes that entity opens the method flow diagram of animation;
Fig. 2 is that the embodiment of the present invention realizes that entity opens the system schematic of animation.
Embodiment
Below in conjunction with the accompanying drawings and specific embodiment the present invention is described in further detail.
The present invention is a kind of scheme for the method for realizing entity opening animation, and its thinking is:Core animation based on iOS (Core Animation), i.e. core animation can change figure layer CALayer attribute when creating, and allow it to change glibly. Figure layer is the place that animation occurs, and base animation CABasicAnimation is simply to set and changed to the attribute of figure layer To realize basic animation effect, CAKeyframAnimation provides key-frame animation support, designated key path and every The array of individual stage respective value, time.After animation display parameters are provided with and started, core animation just can be with complete independently phase The animation frame answered.Animation is realized easy to use, realizes that memory consumption is small using iOS cores animation.
Shown in Figure 1 based on above-mentioned thinking, the embodiment of the present invention provides a kind of method for realizing entity opening animation, Suitable for iOS and OS X platforms, comprise the following steps:
S1. the picture of entity and at least two figure layers for Loading Image are created, each pictures show entity At least one side of outer surface or inner surface.
S2., the loading sequence of picture and animation effect in each figure layer picture loaded and the figure layer specified are set Really.
S3. All Layers are overlapped, and the animation execution sequence for the figure layer specified is set so that All Layers start The 3-D graphic of entity closed mode is shown when Loading Image, and shows real after the completion of all picture loadings in the figure layer specified The 3-D graphic of body open mode.
Wherein, entity is usually three-dimensional, and 3-D graphic is three that entity is shown on the computer screen of planar Tie up effect.The outer surface of display entity before entity is opened, entity shows outer surface and/or the inner surface of entity after opening, for example The outer surface of the whole envelope of display before envelope is opened, envelope can show the inner surface and mail therein of envelope after opening, A part of inner surface (such as envelope capping) and mail for the envelope opened can be only shown, the front side of envelope and rear side still retain The picture of outer surface, can flexibly be determined when creating picture according to actual conditions.
The picture of entity according to entity closed mode and the 3-D graphic of open mode, need to be only created, by suitable in figure layer Sequence and default animation effect, which Load Image, can be achieved entity opening animation, realizes simply, dramatically reduces designer Workload.
The animation effect of picture include picture upset and picture slide, can also include transition effect, such as fade effect, Effect etc. is left into coverage effect, release effect and exposure.At least two figure layers include the figure layer specified, when moving for picture When drawing effect for picture upset, the picture for the figure layer loading specified includes the preceding picture with after upset of upset.For example, before upset Picture shows a side of the outer surface of entity, and the picture after upset shows the side phase with outer surface on the inner surface of entity Corresponding side.
Setting the loading sequence and animation effect of picture in the figure layer specified includes:
The total angle scope that picture is overturn is divided into two sections, and the figure layer specified loads upset in first paragraph angular range Preceding picture, the picture in second segment angular range after loading upset.
The key-frame animation display parameters of the picture loaded in each section of angular range, key-frame animation display ginseng are set Number includes overturning duration.Specifically, either segment angular range is divided into m subrange, m>1, set in each subrange The key-frame animation display parameters of the picture loaded, key-frame animation display parameters include upset duration.
The picture for the figure layer loading specified also includes the picture in upset, sets the loading sequence of picture in the figure layer specified Include with animation effect:
The total angle scope that picture is overturn is divided into the n section corresponding with the total quantity n of all pictures, n>1, figure layer exists The i-th pictures of loading in i-th section of angular range, 1≤i≤n, wherein, the 1st pictures are the picture before upset, and the n-th pictures are Picture after upset.
The key-frame animation display parameters of the picture loaded in each section of angular range, key-frame animation display ginseng are set Number includes overturning duration.Specifically, either segment angular range is divided into m subrange, m>1, set in each subrange The key-frame animation display parameters of the picture loaded, key-frame animation display parameters include upset duration.
On opportunity by setting key-frame animation display parameters, duration and switching picture etc., user is allowed visually will not Feel lofty, and be detectable the change of picture.It is identical with gif effects, but because using system function, internal memory is accounted for With very small.The implementation played relative to picture rotation, reusability is stronger.
The figure layer specified moves operation after being carried out after the completion of upset, it is to avoid block other figure layers in subsequent step.
When the animation effect of picture is slided for picture, the loading sequence and animation effect of picture in the figure layer specified are set Including:The loading sequence of picture is set and animation display parameters are slided, the position after sliding animation display parameters including sliding is sat Mark and slip duration.
Position coordinates and slip duration before and after need to be only set, and animation just can be according to setting after starting Slide animation display parameters to show, code is very succinct efficient.Animation display parameters can be configured as needed, and interaction is friendly, full The customization demand of sufficient user.
All Layers are overlapped so that the graphics of entity closed mode is shown when All Layers start to Load Image Shape includes:According to the 3-D graphic of entity closed mode, determine that All Layers start the phase of the side shown by the picture of loading Mutual relation, is sequentially overlapped All Layers so that figure layer above covers figure layer below, and the figure that figure layer above is loaded Piece is corresponding with the position for the picture that figure layer below is loaded.
In step S2 and S3, in order to show the 3-D graphic of entity closed mode, each figure layer institute can be first set The picture of loading, relative position of the picture loaded in the 3-D graphic of entity closed mode, which is determined, loads the picture Superposition order of the figure layer when All Layers are overlapped.Alternatively, it is also possible to be first overlapped to All Layers, then each Figure layer loads corresponding picture, for example, figure layer above loads the picture of the leading flank of entity, figure layer below loads entity The picture of trailing flank.When the 3-D graphic of entity is shown on the computer screen of planar, figure layer above is close to observation Person (such as user), figure layer below is away from observer.After the completion of all picture loadings, the picture loaded is in entity open shape Relative position in the 3-D graphic of state determines superposition order of the figure layer for loading the picture when All Layers are overlapped, To show the 3-D graphic of entity open mode.
It is laid out successively according to this order, blocking for visual effect can be realized, the 3D effect of entity, i.e. animation is presented Start before display entity closed mode 3-D graphic, animation terminate after entity closed mode 3-D graphic.
The picture of loading need to only be changed and the relative position of picture is adjusted, you can the scene opened suitable for a variety of entities, It is easy to use, drastically increase development efficiency.
Below by taking envelope as an example, the process that implements to the present invention is further described.
To realize the animation of envelope unlatching, mail ejection, the picture of envelope is created first, and each pictures show envelope Outer surface or a side of inner surface, specifically, the picture of envelope include envelope front cover, envelope renovate, mail and envelope Bottom.Needs establishment letter is renovated because the picture that envelope renovates when envelope is closed and is opened is different, therefore for envelope Seal the outer surface renovated and the pictures of inner surface two.Creating four figure layers is used to load these pictures:Rear side figure layer (envelope bottom Portion), front side figure layer (envelope front cover), top figure layer (envelope is renovated) and internal figure layer (mail).
Secondly, the loading sequence of picture and animation effect in each figure layer picture loaded and the figure layer specified are set Really,
Finally, All Layers are overlapped, and the animation execution sequence for the figure layer specified is set so that All Layers are opened Beginning shows the 3-D graphic of entity closed mode when Loading Image, and is shown in the figure layer specified after the completion of all picture loadings The 3-D graphic of entity open mode.
Specifically, rear side figure layer, front side figure layer, top figure layer and internal figure layer load respectively envelope bottom, envelope front cover, Outer surface that envelope is renovated and mail simultaneously shows envelope closing after being superimposed.The picture loaded in other figure layers is constant, top figure layer During the inner surface that loading envelope is renovated, show that envelope is opened after All Layers superposition.
Using four figure layers, fixed rear side figure layer and front side figure layer set animation effect to top figure layer and internal figure layer, The envelope opening animation realized is consistent with the opening form of envelope in reality, meets operating habit and the cognition of most of users Experience, improves the usage experience of user.
, it is necessary to be laid out successively in order to four figure layers when All Layers are overlapped, rear side figure layer is located at most bottom In layer, internal one layer disposed thereon of figure layer, the internally positioned figure layer of front side figure layer, top figure layer is located at top.And interior view The top edge for the mail that layer is loaded is less than the bottom of the top edge for the envelope bottom that rear side figure layer is loaded, mail and envelope bottom Edge and left and right edges are alignd respectively.Similarly, the added envelope carried of envelope front cover and top figure layer that front side figure layer is loaded The respective edges for renovating the envelope bottom loaded respectively with rear side figure layer are alignd.
It is laid out successively according to this order, blocking for visual effect can be realized, the 3D effect of entity, i.e. animation is presented Start before display entity closed mode 3-D graphic, animation terminate after entity closed mode 3-D graphic.
When setting the loading sequence and animation effect that envelope is renovated in the figure layer of top, envelope renovates the total angle scope of upset For 180 degree, the total angle scope that envelope can be renovated to upset is divided into two sections:0 degree to 90 degree and 90 degree to 180 degree.Top Portion's figure layer loads the outer surface that envelope is renovated at 0 degree to 90 degree, the inner surface that envelope is renovated is loaded at 90 degree to 180 degree, in figure Piece switches picture when being 90 degree in the case of user's vision, to realize to the seamless connection in user's visual effect.To make Obtain rollover effect more to link up, realized using key-frame animation so that rotation attributes are changed between multiple values, can To regard several base animations continuously performed as, just as a frame frame makes broadcasting.
In envelope renovates 0 degree to 90 degree of upset, 0 degree to 45 degree and 45 degree to 90 degree two sub- models can also be divided into Enclose, seamlessly transitted to realize, each subrange duration respectively accounts for the 50% of upset duration, for example, overturn duration according to animation 0.7s is usually arranged as to the duration for visually producing image of people.For different entities, such as opening of precious case, due to renovating Itself have weight, overturn 0 to 30 degree, 30 degree to 60 degree, 60 to 90 spend speed be typically different, so that it may by setting Different execution durations is put to meet user's visual custom.
Specific code is realized as follows:
CATransform3D rotationTransform=
CATransform3DMakeRotation(M_PI_2,1.0,0.0,0.0);
CAKeyframeAnimation*animation=
[CAKeyframeAnimationanimationWithKeyPath:@"transform"];
Animation.keyTimes=@[@0 ,@0.5 ,@1];
Animation.values=@[[NSValue
valueWithCATransform3D:CATransform3DIdentity],[NSValue
valueWithCATransform3D:CATransform3DMakeRotation(M_PI_4,1,0,0)], [NSValue
valueWithCATransform3D:CATransform3DMakeRotation(M_PI_2,1,0,0)]];
Animation.duration=0.7;
Animation.repeatCount=1;
Animation.delegate=self;
Animation.fillMode=kCAFillModeForwards;
[animation setValue:@"animation1"forKey:ANIMATIONKEY];
Top.layer.transform=rotationTransform;
[top.layeraddAnimation:animationforKey:@"animation1"];
After animation has performed or be removed, the automatic calling system method of meeting (is to be adjusted after animation is performed when flag is YES With),
(void)animationDidStop:(CAAnimation*)animfinished:(BOOL)flag;
Specifically, realizing that top figure layer switches picture using the function.
On opportunity by setting key-frame animation parameter, duration and switching picture etc., user will not visually feel It is lofty, and it is detectable the change of picture.It is identical with gif effects, but because using system function, EMS memory occupation is non- It is often small.The implementation played relative to picture rotation, reusability is stronger.
Renovate and turn 90 degrees into 180 degree in envelope, using with 0 degree to 90 degree identical method, change key-frame animation Angle subrange, duration parameters etc..After animation terminates, it will move to and be in rear side figure layer in same level after figure layer, Avoid blocking the inside figure layer ejected in subsequent step.
When setting the loading sequence of mail and animation effect in internal figure layer, mail is moved up from bottom, and x-axis coordinate is kept not Become, modification y-coordinate value realizes that substantially code is realized as follows to correct position using base animation:
CABasicAnimation*animation=
[CABasicAnimationanimationWithKeyPath:@"position.y"];
CGFloatoriginPositionX=self.letter.layer.position.x;
CGFloatoriginPositionY=self.letter.layer.position.y;
CGFloatendPositionX=originPositionX;
CGFloatendPositionY=originPositionY-backDownHeight-
backTopHeight-20;
Animation.fromValue=@(originPositionY);
Animation.toValue=@(endPositionY);
Animation.duration=1;
Animation.repeatCount=1;
Animation.delegate=self;
[animation setRemovedOnCompletion:YES];
[animation setValue:@"animation3"forKey:ANIMATIONKEY];
[self.letter.layersetPosition:CGPointMake(endPositionX,
endPositionY)];
[self.letter.layeraddAnimation:animationforKey:@"animation3"];
After envelope is opened, mail is ejected to correct position, is now controlled without using key-frame animation, and is changed to adopt Realized with base animation.Position coordinates and slip duration before and after need to be only set, and animation just can be pressed after starting Show according to the slip animation display parameters of setting, code is very succinct efficient.
It is shown in Figure 2, the embodiment of the present invention also provide it is a kind of realize entity open animation system, it is adaptable to iOS and OS X platforms, the system includes:
Creation module is used to create the picture of entity and multiple figure layers for Loading Image, and each pictures display is real The outer surface of body or at least one side of inner surface.
Picture setup module is used to set picture in each figure layer all pictures loaded and the figure layer specified Loading sequence and animation effect.
Figure layer setup module is used to be overlapped All Layers, and sets the animation execution sequence for the figure layer specified, and makes Obtain when All Layers start to Load Image and show the 3-D graphic of entity closed mode, and all pictures add in the figure layer specified The 3-D graphic of entity open mode is shown after the completion of load.
The animation effect of picture includes picture upset and picture is slided.
The picture of entity according to entity closed mode and the 3-D graphic of open mode, need to be only created, core animation is utilized The figure layer carried Loads Image, and after setting animation display parameters are completed and started, core animation just can be corresponding with complete independently Animation frame.Animation is realized easy to use, and memory consumption is small, dramatically reduces the workload of designer, animation display parameters It can configure as needed, interaction is friendly, meets the customization demand of user.
The present invention is not limited to the above-described embodiments, for those skilled in the art, is not departing from On the premise of the principle of the invention, some improvements and modifications can also be made, these improvements and modifications are also considered as the protection of the present invention Within the scope of.The content not being described in detail in this specification belongs to prior art known to professional and technical personnel in the field.

Claims (10)

1. a kind of realize the method that entity opens animation, it is adaptable to iOS and OS X platforms, it is characterised in that methods described includes Following steps:
The picture of entity and at least two figure layers for loading the picture are created, each Zhang Suoshu pictures show entity At least one side of outer surface or inner surface;
The loading sequence of picture described in each figure layer picture loaded and the figure layer specified and animation is set to imitate Really;
All Layers are overlapped, and the animation execution sequence for the figure layer specified is set so that All Layers start to load institute The 3-D graphic of entity closed mode is shown when stating picture, and is shown in the figure layer specified after the completion of all picture loadings The 3-D graphic of entity open mode.
2. as claimed in claim 1 realize the method that entity opens animation, it is characterised in that:The animation effect bag of the picture Include picture upset and picture is slided.
3. as claimed in claim 2 realize the method that entity opens animation, it is characterised in that when the animation effect of the picture When being overturn for picture, the picture for the figure layer loading specified includes the picture before upset and after upset;
Setting the loading sequence and animation effect of picture described in the figure layer specified includes:
The total angle scope that picture is overturn is divided into two sections, and the figure layer specified is loaded in first paragraph angular range before upset Picture, the picture in second segment angular range after loading upset;
The key-frame animation display parameters of the picture loaded in each section of angular range are set, and the key-frame animation shows Show that parameter includes upset duration.
4. as claimed in claim 2 realize the method that entity opens animation, it is characterised in that:When the animation effect of the picture When being overturn for picture, the picture for the figure layer loading specified also includes the picture in upset;
Setting the loading sequence and animation effect of picture described in the figure layer specified includes:
The total angle scope that picture is overturn is divided into the n section corresponding with the total quantity n of all pictures, n>1, figure layer exists I-th picture of loading in i-th section of angular range, 1≤i≤n, wherein, the 1st picture is the picture before upset, n-th Zhang Suoshu pictures are the picture after upset;
The key-frame animation display parameters of the picture loaded in each section of angular range are set, and the key-frame animation shows Show that parameter includes upset duration.
5. realize the method that entity opens animation, it is characterised in that each section of angle model is set as described in claim 3 or 4 Enclosing the key-frame animation display parameters of interior loaded picture includes:Either segment angular range is divided into m subrange, m>1, The key-frame animation display parameters of the picture loaded in each described subrange are set, and the key-frame animation is shown Parameter includes upset duration.
6. as claimed in claim 5 realize the method that entity opens animation, it is characterised in that:The figure layer specified is completed in upset Operation is moved after carrying out afterwards.
7. as claimed in claim 2 realize the method that entity opens animation, it is characterised in that when the animation effect of the picture When being slided for picture, setting the loading sequence and animation effect of picture described in the figure layer specified includes:
The loading sequence of the picture is set and animation display parameters are slided, the slip animation display parameters are included after sliding Position coordinates and slip duration.
8. as claimed in claim 1 realize the method that entity opens animation, it is characterised in that All Layers are overlapped, So that All Layers show that the 3-D graphic of entity closed mode includes when starting to load the picture:
According to the 3-D graphic of entity closed mode, determine that All Layers start the phase of the side shown by the picture of loading Mutual relation, is sequentially overlapped All Layers so that figure layer above covers figure layer below, and the figure that figure layer above is loaded Piece is corresponding with the position for the picture that figure layer below is loaded.
9. a kind of realize the system that entity opens animation, it is adaptable to iOS and OS X platforms, it is characterised in that the system includes:
Creation module, its picture for being used to create entity and multiple figure layers for loading the picture, each Zhang Suoshu figures Piece shows the outer surface of entity or at least one side of inner surface;
Picture setup module, it is used for picture described in the picture for setting each figure layer to be loaded and the figure layer specified Loading sequence and animation effect;
Figure layer setup module, it is used to be overlapped All Layers, and sets the animation execution sequence for the figure layer specified so that All Layers show the 3-D graphic of entity closed mode when starting to load the picture, and in the figure layer specified it is all described The 3-D graphic of entity open mode is shown after the completion of picture loading.
10. as claimed in claim 9 realize the system that entity opens animation, it is characterised in that the animation effect of the picture Slided including picture upset and picture.
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CN110300047A (en) * 2018-03-23 2019-10-01 腾讯科技(深圳)有限公司 A kind of animation playing method, device and storage medium
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