CN107008008A - Server - Google Patents

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Publication number
CN107008008A
CN107008008A CN201611182208.5A CN201611182208A CN107008008A CN 107008008 A CN107008008 A CN 107008008A CN 201611182208 A CN201611182208 A CN 201611182208A CN 107008008 A CN107008008 A CN 107008008A
Authority
CN
China
Prior art keywords
player
game
players
terminal
information
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201611182208.5A
Other languages
Chinese (zh)
Inventor
田中义也
加藤美优子
森田泰弘
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Bandai Namco Entertainment Inc
Original Assignee
Bandai Namco Entertainment Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Bandai Namco Entertainment Inc filed Critical Bandai Namco Entertainment Inc
Publication of CN107008008A publication Critical patent/CN107008008A/en
Pending legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/814Musical performances, e.g. by evaluating the player's ability to follow a notation
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The present invention provides a kind of player that can be bad at object for appreciation game by other players replacement or can simultaneously obtain the server rewarded without the players game play that good opportunity plays game.Server from the terminal of player receive by other players replace player promote player game entrusted information when, to other players terminal send promote player game configured information.

Description

Server
Technical field
The present invention relates to a kind of server.
Background technology
There is a kind of game (music game) on the opportunity that player coordinates the rhythm of music to determine input icon all the time. In the game device of this music game, coordinate music rhythm and set decision benchmark opportunity in advance and by its digitization.And And, the extent of deviation determined between benchmark opportunity and the input opportunity of player set in advance according to this carries out evaluation player defeated The processing entered.
Further, in this game, inputting the evaluation of icon to calculate score based on player, player is for the purpose of securing satisfactory grades And enjoy the enjoyment for playing game (with reference to patent document 1).
Prior art literature
Patent document
【Patent document 1】Patent discloses 2010-88684 publications
The content of the invention
The invention technical problem to be solved
However, in this music game, exist the manager of game when the result that player is played is successfully to Give the situation of the specific integration (example of reward) of player.For example, carrying out issuing the people that accumulating points are near the front rare degree (rare valency Value) control such as high role.
But, exist when player is bad at music game, failure game can not be integrated and lose and continue play under game Wish the problem of.
Further, due to being music game, also having because being afraid of have an impact to periphery and can not attentively play game etc. and lose object for appreciation trip The player of the chance of play.
In view of the above problems, present invention offer is a kind of can be replaced being bad to play the player played or do not had by other players Chance plays the players game play of game and obtains the server of reward.
Solve the means of technical problem
(1) present invention is a kind of server being connected by network with the terminal of player, and the server includes:
State modulator portion, it is carried out
Recovery is handled, and it is carried out according to the time by increasing the processing of the regulation parameter of player and being possessed by using player Recovery stage property and increase at least one of processing of regulation parameter of the player;And
Consumption is handled, and it from the terminal of the player when receiving the information for promoting the game of the player, from the player's Cut in regulation parameter and exchange the consumption figures that promoting game is consumed for;
Promoting game control unit, the operation input of its terminal based on the player promotes the game of the player;
Granting portion is rewarded, reward is issued to institute by it when the game result of the game of the player is defined result State player;And
Control unit is indicated, it is received by other players instead of the player propulsion object for appreciation from the terminal of the player During the entrusted information of the game of family, the configured information of the game by its propulsion player is sent to the terminal of other players;
The state modulator portion from the terminal of the player when receiving the entrusted information, from described in the player Regulation parameter cuts the consumption figures;
The promoting game control unit is sending described indicate from the instruction control unit to the terminal of other players During information, the operation input of the terminal based on other players promotes the trip of the player indicated by the configured information Play;
The game for the player that the reward granting portion is promoted in the operation input of the terminal based on other players Game result when being defined result, provide and reward to the player and other described players.
Using the present invention, it is bad to play the player of game or without the player that good opportunity plays game other players can be allowed to push away Enter the game of the player.
Further, other players can obtain the machine for not cutting consumption figures from the regulation parameter of other players oneself and playing game Meeting.
Further, because the game result of the game of the player after other players promote is defined result (such as succeeding) When, provide and reward to player and other players, so can provide a kind of player and other players can be rewarded, be met Game.
(2) in the server of the present invention, the reward granting portion also can be by the terminal based on other players The game result of game for the player that operation input is promoted be issued to when being defined result the player and it is described other The game result of the reward of player and the game of the player promoted in the operation input based on the player is defined knot The reward that the player is issued to during fruit is set to same reward.
Using the present invention, due to setting when reward during player oneself promoting game and other player's promoting game for object for appreciation Reward it is identical, it is possible to provide a kind of player is regardless of whether entrust other players to obtain identical reward, the trip that can be met Play.
(3) in the server of the present invention, it can also include:
Management department, the identification information of the information correspondence player of player is stored in storage part and managed by it by each player Reason;And
Control unit is entrusted, it is receiving the game of the replacement player propulsion player from the terminal of the player During the candidate request of other players, based on the parameter for the technical merit for showing the player, from the storage part is stored in Other players of candidate are extracted in the information of multiple players, using the information of player extracted out is sent as other players of candidate Terminal to the player;
The instruction control unit is received comprising from other players of candidate have selected one from the terminal of the player Name player as the information of other players the entrusted information when, the configured information hair of the game of the player will be promoted It is sent to the terminal of other players.
Using the present invention, player can select according to the meaning of player from other players of candidate to be played instead of player A player.Further, using the present invention, due to can based on display player technical merit parameter extraction candidate other object for appreciation Family, so other players of the candidate of most suitable player can be convened.
(4) in the server of the present invention, the state modulator portion also can received from the terminal of the player it is described During entrusted information, the parameter of the technical merit of parameter and display other players based on the technical merit for showing the player In at least one determine described consumption figures, the consumption figures of decision is cut from the regulation parameter of the player.
Using the present invention, due to parameter and the technical merit for showing other players of the technical merit based on display player At least one in parameter determines the consumption figures, so can be according to the technical merit to player and the technical merit of other players Measurement appropriate consumption figures is cut from the regulation parameter of player.
(5) the present invention server in, the promoting game control unit also can be controlled in from it is described instruction control unit to When the terminal of other players have sent the configured information of the game to the several players of same game propulsion, based on described The operation input of the terminal of other players is uniformly pushed away by playing once to play to same game so as to the several players of replacement respectively Enter game.
Using the present invention, several player's unified propulsions can be replaced respectively because other players play once game to same game Game, so other players can efficiently play game.
(6) in the server of the present invention, the reward granting portion also can the terminal based on other players behaviour Input and the game result of the game of unified propulsion when being defined result, provide and several played with described to other described players The corresponding reward of number of family, and the reward of single volume is provided to the several players respectively.
Using the present invention, it is to accept the motivation for playing game other players for playing game consignee that can bring more.
(7) in the server of the present invention, when have sent the configured information based on the terminal to other players Opportunity and in the special time that sets, the operation input of the terminal based on other players, indicated by the configured information The game of player when not promoting, the state modulator portion can be after the special time, in the regulation of the player The consumption figures is added in parameter.
Using the present invention, due to when other players promote the game of player not in special time, in the regulation of player Consumption figures is added in parameter, regulation parameter will not be consumed in vain, so player can securely entrust other players game plays.
(8) in the server of the present invention, the instruction control unit is may be alternatively provided as in the terminal reception from the player When cancelling information to the commission for cancelling the entrusted information that the game of the player propulsion player is replaced by other players, to institute The terminal for stating other players sends the instruction cancellation information for cancelling the configured information for promoting the game of the player;The parameter control Portion processed from the terminal of the player when receiving the commission cancellation information, plus described in the regulation parameter of the player Consumption figures.
Using the present invention, the commission that other players are promoted with the game of player can be cancelled according to the wish of player, further, by When eliminating, consumption figures is added in the regulation parameter of player, regulation parameter will not be consumed in vain, so player can be securely Entrust other players game plays.
Brief description of the drawings
Fig. 1 is the figure for the games system for showing present embodiment.
Fig. 2 is the functional block diagram of an example of the terminal for showing present embodiment.
Fig. 3 is the functional block diagram of an example of the server for showing present embodiment.
Fig. 4 is the figure of an example of the game image shown on the display part for the terminal for showing present embodiment.
Fig. 5 is the explanation figure of the input evaluation of present embodiment.
Fig. 6 is the explanation figure of the information of the role of present embodiment.
Fig. 7 is the explanation figure of the information of the team of present embodiment.
Fig. 8 is the explanation figure of the information of the player of present embodiment.
Fig. 9 is the explanation figure of the information of the music of present embodiment.
Figure 10 is the figure of an example of the game image shown on the display part for the terminal for showing present embodiment.
Figure 11 is the figure of an example of the game image shown on the display part for the terminal for showing present embodiment.
Figure 12 is the figure of an example of the game image shown on the display part for the terminal for showing present embodiment.
Figure 13 is the figure of an example of the game image shown on the display part for the terminal for showing present embodiment.
Figure 14 is the explanation figure for the game play information for showing present embodiment.
Figure 15 is the figure of an example of the game image shown on the display part for the terminal for showing present embodiment.
Figure 16 is the figure of an example of the game image shown on the display part for the terminal for showing present embodiment.
Figure 17 is the figure of an example of the game image shown on the display part for the terminal for showing present embodiment.
Figure 18 is the explanation figure of the special time of present embodiment.
Figure 19 is the figure of an example of the game image shown on the display part for the terminal for showing present embodiment.
Figure 20 is the figure of an example of the game image shown on the display part for the terminal for showing present embodiment.
Figure 21 A are the flow charts for the handling process for showing present embodiment.
Figure 21 B are the flow charts for the handling process for showing present embodiment.
Figure 21 C are the flow charts for the handling process for showing present embodiment.
Figure 21 D are the flow charts for the handling process for showing present embodiment.
Figure 22 is the figure of an example of the game image shown on the display part for the terminal for showing present embodiment
Figure 23 is the figure of an example of the game image shown on the display part for the terminal for showing present embodiment.
Embodiment
Present embodiment is illustrated below.In addition, the present embodiment illustrated below is not in claims The present disclosure of record does improper restriction.There are the whole composition not necessarily present invention illustrated in present embodiment must again The constitutive requirements of palpus.
1. games system
Fig. 1 shows the games system (network system, social networking system) of present embodiment.In the present embodiment, by Multiple terminals 10 and server 20 (server system) are constituted.I.e. as shown in figure 1, the games system of present embodiment is configured to carry It can be connected for the server 20 and terminal 10 of service with network (such as internet).
Server 20 is to provide the information processor (server for the service that communication can be provided between multiple users (player) Device), it is to provide the server for the community-type service for being called SNS (social networking service) in the present embodiment.That is server 20 also can not just provide information (user name, diary, notice information, the Game Zone for sending user to the user that has logged in Situation etc.), information also is sent for the other users of friends to the user, to set up communication between user.Server 20 also can be by one or more servers (authentication server, game processing server, the communication server, accounting server, data Storehouse server etc.) constitute.
Further, the server 20 of present embodiment provides game on line service according to the requirement for carrying out self terminal 10, (social activity is swum Play).In the present embodiment, games are performed in terminal 10, account information, the terminal of player are managed on server 20 It is workable in workable game medium (card, object etc.), game in the game result of the game performed on 10, the game The information such as currency in workable game in stage property, the game, constitute information involved by the outpost of the tax office of the game etc..
Terminal 10 is portable terminal device (smart phone, mobile phone, portable game machine etc.), PC (PC), game The information processor of device, video generation device etc., is that can be connected by the network such as internet (WAN), LAN with server 20 The device connect.Further, the communication line of terminal 10 and server 20 can be it is wired can also be wireless.
2. constitute
The composition of 2.1 terminals
The functional block diagram of one example of the terminal 10 (game device) of present embodiment is shown in Fig. 2.In addition, this implementation The terminal of mode also may be configured as omitting a part for Fig. 2 constitutive requirements (each portion).
Input unit 160 is the equipment for inputting the input information from user, and the input information of player is exported to place Reason portion.The input unit 160 of present embodiment has the test section 162 of the input information (input signal) of detection user.Input unit 160 such as having control stick, button, steering wheel, microphone, touch-screen type display, keyboard, mouse.
The terminal 10 of present embodiment is that touch-screen is carried out touch operation to play the product of game, but in terminal 10 There can be the manipulation part (button, steering wheel etc.) of button, steering wheel etc.
Further, input unit 160 can also be the acceleration induction device with 3 axle accelerations of detection, the top for detecting angular speed Spiral shell instrument inductor, the input equipment of image pickup part.Such as input equipment both can be user grip so that its action product, Can be with user is worn on so that the product of its action.Further, in input equipment, the knife-edge also gripped comprising user Controller or gun shaped controller or user be worn on the gloves-shaped controller etc. of (user assembled on hand) imitate actual Stage property make controller.Further, also including the game device integrated with input equipment, portable game in input equipment Theatrical costume is put, mobile phone etc..The terminal 10 of present embodiment can also have multiple input units 160.
Storage part 170 can have both been stored for making the program or various numbers that computer plays a role as each portion of processing unit 100 According to can also be played a role as the storage region of processing unit 100 or communication unit 196.
Storage part 170 includes temporary storage area or the so-called memory of memory, is hard disk, CD, flash memory, tape etc., Refer to the device of permanent storage data.Further, storage part 170 can also store the program being accommodated in information storage medium 180 or number According to.
Also, the storage part 170 of present embodiment includes main storage portion 171 and storage display image as workspace etc. Image buffer 172, music data storage part 173, player information storage part 174, other player information storage parts 175.This Outside, it also may be configured as omitting a part therein.
Main storage portion 171 is realized by RAM etc..Main storage portion 171 is the storage used in the processing of present embodiment Region.Such as stored in main storage portion 171 parameter of each role, player information (currency in parameter etc. resistance to force value, game, Possess stage property etc.).
Image buffer 172 can be realized by VRAM etc..
The music (music data) played during game or the music score number of the music are played in storage in music data storage part 173 According to.
For example, identification information (music ID, the song of each music data correspondence music data of 173 pairs of music data storage part Name), store music data, BPM (beat number Beats Per Minute per minute), beat, the music data for broadcasting.
Music data is the data for the icon for coordinating the broadcasting of the music data and showing in a music game.In this reality Apply in mode, make the decision benchmark opportunity of each icon (each Icon ID) and the length for the sound played when determining benchmark opportunity (note species) correspondence, is stored as music data.
Player information storage part 174 stores the information corresponding with player ID received from server, for example, play game letter Breath, the team information of player, Role Information, possess stage property, various parameters etc..
Further, other player information storage parts 175 store other player informations 176.
Other so-called player informations 176 are the information for the auxiliary player for increasing the parameter of player, and such as storage auxiliary is played The information (infection force value or special-effect) of the dominant role of family.
Information storage medium 180 (medium that can be read by computer) is the equipment of storage program or data, and its function can Realized by CD (CD, DVD), magneto-optic disk (MO), disk, hard disk, tape or memory (ROM) etc..In addition, information is stored Medium 180 is memory.
Further, in information storage medium 180, can store and make for making computer be played as each portion of present embodiment Program (is used for the program of processing for making computer perform each portion).
Further, the program that is stored in the information storage medium or storage part that can also have by network the reception server 20 or Various data, by the program received or data storage in storage part 170 or information storage medium 180.Journey is received like this The situation that sequence or various data make computer be played a role as each portion of the processing unit 100 of terminal 10 is also contained in the present invention's In the range of.In addition, processing unit 100 as described later based on the program being accommodated in storage part 170 or information storage medium 180 or Data carry out the various processing of present embodiment.
Display part 190 be output using present embodiment generate image equipment, its function can by CRT, LCD, touch Touch the realization such as screen formula display or HMD (head mounted display).
In addition, display part 190 can also carry out the input of game operation by using touch-screen type display as player Portion 160 plays a role.Such as resistive film mode (4 wire types, 5 wire types), electrostatic capacitance side for example can be used as touch-screen herein The touch-screen of formula, way of electromagnetic induction, ultrasonic surface elastic wave mode, noctovisor scan mode etc..
Audio output unit 192 is the equipment for the sound that output is generated by processing unit 100, and its function can pass through loudspeaker or head Headset etc. is realized.
Communication unit 196 is the equipment of various controls for being used to communicate between server 20, and its function can be by each Plant processor or communicate and realized with the hardware such as ASIC or program etc..
Processing unit 100 (processor) based on the input information (operation input) from input unit 160, be accommodated in storage part 170 or program and data in information storage medium 180, the data that are received by communication unit 196 etc., carry out game processing, The processing such as image generation processing, sound generation processing.Processing unit 100 is used as workspace using the main storage portion 171 in storage part 170 Carry out various processing.The function of processing unit 100 can pass through the hardware such as various processors (CPU, DSP etc.), ASIC (gate array etc.) Or program is realized.
Processing unit 100 includes music setup portion 110, broadcasting control unit 111, selector 112, evaluation section 113, parameter computing Portion 114, assist control 115, promoting game control unit 116, display control unit 117, communication control unit 120, image production part 130th, sound generating unit 140.
Music setup portion 110 carries out the processing of the music for next being played according to operation input setting.In addition, music is set Determine the processing that portion 110 carries out the difficulty of the game for next being played according to operation input setting.
Broadcasting control unit 111 carries out the processing for playing the music data set by music setup portion 110.For example, broadcasting Control unit 111 is put to carry out showing related display control to the music score of the synchronous music of broadcasting.
Selector 112 receives the selection of " normal to play " of player oneself promoting game or promoted by other players instead of player The selection of " commission " of the game of player.
Further, selector 112 receives other players in candidate when other players promote the game of player from server In make a player as the selection of other players (commission to play player before the player of game, commission).
Evaluation section 113 carries out the processing that the input to icon is evaluated.For example, evaluation section 113 once detects touch Operation, just using the opportunity of the touch operation as operation input opportunity, based on the immediate icon with having carried out touch operation The time difference on corresponding decision benchmark opportunity judges operation input.In the present embodiment, time difference smaller evaluation is higher.
Parameter operational part 114 evaluates the parameter for calculating player based on the input to icon.For example, the base of parameter operational part 114 Score calculating, muscle power value are carried out in the input evaluation of player to calculate.
Further, Lengths of runs (the double hit time of the continuous successfully number of times of the input of 114 couples of expression players of parameter operational part Number) counted.
Assist control 115 carries out receiving from the auxiliary player of candidate one player of selection as auxiliary player During selection input, the control of the parameter of the information increase player based on auxiliary player.
Operation input promoting game of the promoting game control unit 116 based on player.For example, the base of promoting game control unit 116 In the input of player, when receiving the selection of " normal to play ", the operation input promoting game based on player.
Further, configured information of the promoting game control unit 116 in the game that propulsion consigner player is received from server When, i.e., when oneself turns into trustee in itself, it is not based on consigner player and the operation input based on player promotes and indicates letter The game of the consigner indicated in breath.
Further, operation input of the promoting game control unit 116 based on player sends and replaces player to promote object for appreciation by other players The entrusted information of the game of family.For example, the input based on player, when receiving the selection of " commission ", sends by other players The entrusted information of the game of player is promoted instead of player
Further, game start information, game result (game over information) are sent to service by promoting game control unit 116 Device, promoting game.
Display control unit 117 carries out the control of display game image (game picture).For example, display control unit 117 is based on Music data shows icon on game picture.Further, the display of display control unit 117 represents that the evaluation that the input of player is evaluated shows Show body.
Communication control unit 120 establishes the connection (session or connection) with server 20, and transceiving data is carried out by network Processing.
The result for the various processing that image production part 130 is carried out based on processing unit 100 carries out drawing modification, thus generation trip Play image is simultaneously exported to display part 190.Image production part 130 also can generation can be from virtually taking the photograph in the object space (gamespace) The image (so-called 3-D view) seen as head (given visual angle).
Such as image production part 130 generate three-dimensional game images when, first carry out Coordinate Conversion (world coordinates conversion, Camera Coordinate Conversion), pruning modes or perspective conversion etc. geometric manipulations, based on its result make drawing data (pel Position coordinates, texture coordinate, color data, normal line vector or the α values on the summit in face etc.).Also, based on the drawing data (figure First face data) in image buffer 172 (with the buffering area of the pixel unit storage image information such as frame buffer zone, job buffer. VRAM the object (one or more pel faces) (after geometric manipulations) after perspective conversion is drawn in).Thus, can be in object space Generate the image seen from Softcam (given viewpoint).
The result for the various processing that sound generating unit 140 is carried out based on processing unit 100 carries out acoustic processing, generation BGM, effect The game sound such as fruit sound or voice, is exported to audio output unit 192.
In addition, the terminal 10 of present embodiment can both be handled under the single player's pattern that only can be played by a player, Also it can be handled under the multiplayer's pattern that can be played by several players.Further, when several players play, there is provided several to these The game image or game sound of player both server 20 or a terminal 10 can be used to generate, it is possible to use pass through network connection Server 20 or multiple terminals 10 generated by decentralized processing.
The composition of 2.2 servers
The functional block diagram of one example of the server 20 of present embodiment is shown in Fig. 3.In addition, the clothes of present embodiment Business device also may be configured as omitting a part for Fig. 3 constitutive requirements (each portion).
Storage part 270 is in storage for making the program or various numbers that computer plays a role as each portion of processing unit 200 According to while, can also be played a role as the storage region of processing unit 200 or communication unit 296.
Storage part 270 includes temporary storage area or memory.So-called memory, is hard disk, CD, flash memory, tape etc., Refer to the device of lasting data storage.Further, storage part 270 can also store the program sum being accommodated in information storage medium 280 According to.
Also, the storage part 270 of present embodiment includes the main storage portion 271 used as working region and incorporating section 260.In addition, also may be configured as omitting a part therein.
Main storage portion 271 can be realized by RAM etc..Main storage portion 271 is depositing of being used in the processing of present embodiment Storage area domain.
The player information of each player of management server 20 is accommodated with incorporating section 260.
The player ID (player identification information) for being used for object for appreciation game comprising present embodiment, login are close in player information Code, the related data of user-association.The related data of user-association include with the relevances of other users (for example, if Belong to same group, whether be friend in game, whether be partner in specific war (battle) etc.) data of correlation.
Further, player information comprising currency in the parameter such as resistance to force value, game, possess stage property, the dominant role ID of player, with The corresponding infection force value of dominant role ID or special-effect, game play information of player.
Further, in incorporating section 260 also can accommodation server 20 manage each player game progress data.For example, The game result of the game success or failure at each outpost of the tax office is accommodated in incorporating section 260.
Information storage medium 280 (medium that can be read by computer) is the equipment of storage program or data etc., its function It can be realized by CD (CD, DVD), magneto-optic disk (MO), disk, hard disk, tape or memory (ROM) etc..Processing unit 200 is based on The program (data) stored in information storage medium 280 carries out the various processing of present embodiment.I.e. in information storage medium 280 The middle program stored for making computer be played a role as each portion of present embodiment (is used for the place for making computer perform each portion The program of reason).
Communication unit 296 is to be used for and outside (such as terminal, other game servers or other games systems) Between the equipment of various controls that is communicated, its function can pass through the hardware or program etc. such as various processors or communication ASIC Realize.
Processing unit 200 (processor) is based on the program and data stored in storage part 270 or information storage medium 280, logical Data that communication unit 296 is received etc. are crossed to be handled.Specifically, processing unit 200 is carried out according to the requirement for carrying out self terminal 10 The processing of service is provided.
Further, processing unit 200 carries out various processing using the main storage portion 271 in storage part 270 as working region.Processing The function in portion 200 can be realized by the hardware such as various processors (CPU, DSP etc.), ASIC (gate array etc.) or program.
Especially, the processing unit 200 of the server 20 of present embodiment includes management department 210, assist control 211, ginseng Number control unit 212, promoting game control unit 213, reward granting portion 214, commission control unit 215, instruction control unit 216, communication Control unit 220.In addition, also may be configured as omitting a part therein.
The information that each player of 210 pairs of management department accordingly stores player in storage part with the identification information of player (is played Game play information, various parameters of family etc.) and be managed.
Candidate request of the assist control 211 in the auxiliary player for the parameter that increase player is received from the terminal 10 of player When, the auxiliary player of candidate is extracted in the information of the multiple players stored from storage part 270, the auxiliary player of candidate will be used as And the information of the player extracted is sent to the terminal 10 of player.
State modulator portion 212 carries out recovery processing, and it carries out increasing the regulation parameter of player (for example according to elapsed time Resistance to force value) processing and the regulation parameter that the player is increased by using the recovery stage property that player possesses processing at least One.In addition, terminal is also controllable to handle by charging and make player possess recovery stage property.
Further, state modulator portion 212 is carried out when receiving the information for promoting the game of the player from the terminal of player, from The regulation parameter of the player cuts the consumption processing for exchanging the consumption figures that promoting game is consumed for.
Further, state modulator portion 212 " promotes the player's being received from the terminal of player by other players instead of player During the entrusted information of game ", consumption figures is cut from the regulation parameter of the player.
Further, state modulator portion 212 also " can promote the object for appreciation by other players being received from the terminal of player instead of player During the entrusted information of the game of family ", parameter and the technical merit for representing other players based on the technical merit for representing player At least one in parameter determines consumption figures, and determined consumption figures is cut from the regulation parameter of player.
Further, working as in the special time set based on the opportunity that configured information is have sent to the terminal of other players, base Inputted in the operation of the terminal from other players, during the game of the player indicated by propulsion configured information, state modulator Portion 212 also can add consumption figures after the special time in the regulation parameter of player.
Further, state modulator portion 212 also " can cancel and be promoted by other players instead of player being received from the terminal of player Information is cancelled in the commission of the entrusted information of the game of the player " when, consumption figures is added in the regulation parameter of player.
The control of promoting game control unit 213 promotes the game of player for the operation input of the terminal based on player.For example, institute Meaning " promoting game " refers to start the meaning played and be advanced to game over.Promoting game control unit 213 connects from terminal Receive game start information, game result (game over information), promoting game.
Further, the configured information has been dealt into the end of other players in instruction control unit 216 by promoting game control unit 213 During end, the operation input of the terminal based on other players promotes the game of the player indicated by configured information.In addition, promoting game Only the operation input of the terminal based on other players promotes the player's indicated by configured information to control unit 213 in special time Game.
Further, promoting game control unit 213 is also controllable to indicating that control unit 216 will be to the same multiple objects for appreciation of game propulsion When the configured information of the game of family has been dealt into the terminal of other players, the operation of the terminal based on other players is inputted by same One game, which is played, once plays to replace several player's unified propulsions to play respectively.
Reward granting portion 214 auxiliary is have selected from the auxiliary player of candidate play being received from the terminal 10 of player During information (player is have selected from the auxiliary player of candidate as the information of auxiliary player) of family, sent out to auxiliary player Put the processing of reward (such as friendship integration).
Further, reward granting portion 214 is when the game result of the game of player is defined result (such as succeeding), to object for appreciation Family provides reward (such as specific integration).
Further, the trip of the game for the player that reward granting portion 214 is promoted in the operation input of the terminal based on other players When result of playing is defined result, reward (such as specific integration) is provided to player and other described players.
Further, reward granting portion 214 can will also input the trip of the player promoted in the operation of the terminal based on other players The reward of player and other players are issued to when the game result of play is defined result and is pushed away in the operation input based on player The game result of the game of the player entered is issued to player reward when being defined result is set to same reward.
For example, the game result of the game for the player that reward granting portion 214 is advanced in the operation input based on player is During defined result, if the reward if issuing player is specific integrated value " 200 ", then in the terminal based on other players When the game result of the game for the player that operation input is advanced is defined result, the reward for issuing player and other players is set It is set to specific integrated value " 200 ".
Further, reward granting portion 214 can also pass through to same game object for appreciation in the operation input of the terminal based on other players When the game result of game once played so as to replace several player's unified propulsions respectively is defined result, played to other Family provides reward corresponding with the number of several players, provides the reward of single volume respectively to several players.
For example, reward granting portion 214 can also be inputted in the operation of the terminal based on player P12, by being played to same game When once game is defined result so as to replace the game result of the game of 3 player's P1, P2, P3 unified propulsions respectively, to The reward that player P12 provides 3 people amount is specific integrated value " 600 ", and the reward of single volume is provided respectively i.e. to player P1, P2, P3 Specific integrated value " 200 ".
Commission control unit 215 is being received from the terminal of player " instead of other objects for appreciation of the game of player's propulsion player During the candidate request of family ", from storage part 270 (incorporating section 260) in the information of multiple players of storage, based on expression player's Other players of the parameter extraction candidate of technical merit, the information of the player extracted as other players of candidate is sent to The terminal of player.
Indicate that control unit 216 is receiving the committee for the game for replacing player to promote player by other players from the terminal of player When holding in the palm information, the configured information for promoting the game of player is sent to the terminal of other players.
Further, indicating that control unit 216 " can also be selected receiving to include from the terminal of player from other players of candidate One player as other players information " entrusted information when, to other players terminal send promote player game Configured information.
Further, indicating that control unit 216 can also be promoted receiving cancellation from the terminal of player by other players instead of player When information is cancelled in the commission of the entrusted information of the game of player, sent to the terminal of other players and cancel the game for promoting player Information is cancelled in the instruction of configured information.
Communication control unit 220 carries out establishing the connection (session or connection) with terminal 10, by being sent out between network and terminal 10 Send the processing for receiving data.I.e. requirement of the communication control unit 220 based on the terminal 10 from player will information corresponding with requiring It is sent to the terminal 10.
3. summary of playing
The explanation of 3.1 icons
Present embodiment is to performing server and the game of terminal of the social gaming of music game by network connection The example of system is illustrated.
Fig. 4 is the figure of the example for the game picture W4 for showing present embodiment.Game picture W4 is shown in touch-screen On.In the music game of present embodiment, while the music for playing game is played, its rhythm is coordinated to be drawn along datum line 4 The icon 6 of circle is shown on face one by one.The icon 6 that player's estimation coordinates the rhythm for the music played and shown is with examining The opportunity that region 7 is overlapped is surveyed, the detection zone is carried out touch operation to play game.
In the present embodiment, team, base that 5 roles PA, PB, PC, PD, the PE set by player are constituted are constituted in advance Evaluated in the parameter of each role and input and calculate score (fraction) or muscle power value, promoting game.
Detection zone 7 and datum line 4 are set to each role respectively.Datum line 4 defines the motion track of icon 6.Datum line 4 It is the line not shown that player can't see.Such as the definition as straight line or curve.Icon 6 is shown as along datum line 4 one and connects one Occur individually, disappear.
The control of icon 6 is shown as passing through before the stipulated time in the top of datum line 4 from default decision benchmark opportunity T0 Occur.Also, it is shown as overlapping with detection zone 7 in decision benchmark opportunity T0 animations, moves downwards afterwards, from game picture Disappeared on W4.
It is that player should carry out the target opportunity of touch operation to touch-screen to determine benchmark opportunity T0, is icon 6 and detection zone The opportunity that domain 7 is overlapped just.
The music for the melody of being played as object for appreciation played for audio output unit, is determining benchmark opportunity T0 broadcasting melody just Or the beat of baseline etc..Thus, if player coordinates the opportunity that the rhythm corresponding icon 6 of music is overlapped with detection zone 7 just And if carrying out operation input, then can obtain the happy sensation as carrying out performance operation to music.
Further, as shown in figure 4, the evaluation display body 3 that can both evaluate the input for representing player is included in game picture W4 Central lower, also can by evaluate display body 3 include around icon 6.
The explanation that 3.2 inputs are evaluated
The terminal of present embodiment carries out the input evaluation of player as described below.For example in the present embodiment, such as Fig. 4 Shown, when detecting the operation input position of player in circular detection zone 7, based on music data, retrieval is based on behaviour Make the icon of detection time distance game elapsed time start time of input position, judge the decision base based on the icon Success, the failure of the input of time difference (temporal deviation) between punctual machine and the input opportunity of player.For example in this reality Apply the smaller evaluation of time difference in mode higher.
Further, in the present embodiment, when evaluating the time difference for determining benchmark opportunity and input opportunity, in the decision base Multiple time difference amplitudes are set before and after punctual machine, is evaluated to each time difference amplitude distribution, reads the evaluation of the time difference amplitude.
If being illustrated with Fig. 5, be exactly set on benchmark opportunity is determined the stipulated time.Also, the stipulated time enters One step is divided into time t1~t4 corresponding with 4 evaluation phases, judge player input opportunity whether belong to time t1~t4 or It is some time therein, the input evaluation of player is carried out based on result of determination.
If being described in more detail, as shown in figure 5, time t1 is with determining that benchmark opportunity T0 is identical and basically identical Time, for example, it is set as the longitudinal separation t1 times on the basis of determining benchmark opportunity T0.Further, time t2 is set as determining base Not longitudinal separation (t1+t2) time (but not including the t1 times) on the basis of punctual machine T0.Further, time t3 is for example set as determining Not longitudinal separation (t1+t2+t3) time (but not including t1, t2 time) on the basis of benchmark opportunity T0.Further, time t4 is for example set For longitudinal separation (t1+t2+t3+t4) time (but not including t1, t2, t3 time) on the basis of determining benchmark opportunity T0.
When for example for determining that benchmark opportunity T0 gets input opportunity of player in time t1, benchmark opportunity will be determined The input of T0 player is evaluated as " perfection ".Further, when input opportunity of player is got in time t2, during by determining benchmark The input of machine T0 player is evaluated as " very good ".Further, when input opportunity of player is got in time t3, benchmark will be determined The input of opportunity T0 player is evaluated as " fine ".Further, when input opportunity of player is got in time t4, base will be determined The input of punctual machine T0 player is evaluated as " bad luck ".
Further, not getting player when getting input opportunity of player beyond the stipulated time, or in the stipulated time Input when, the input of player that will determine benchmark opportunity T0 is evaluated as " slipping up ".
In the present embodiment, when the input opportunity of player is " perfection ", " very good " or " fine ", it is determined as player's The success of input opportunity, is determined as the input opportunity failure of player when the input opportunity of player is " bad luck " or " error ".
Further, in the present embodiment, it is possible to use a variety of icons 6.Although the icon of any one is all to represent to sentence Determine reference position or determine benchmark opportunity icon, but exist need long-press icon, indicate impact (フリック) direction figure Mark.
For example by needing the icon of long-press, display represents to start the decision benchmark opportunity of contact and terminates the decision of contact The icon on benchmark opportunity (decontroling opportunity), judges the operation input opportunity based on player and starts the decision benchmark opportunity of contact Evaluate whether it is success, the decision benchmark opportunity on opportunity (decontroling opportunity) and end contact based on the touching that can't detect player Evaluate whether it is success.
Further, the icon by indicating impact direction, display represents the icon in determinating reference direction, impact direction is judged Whether (operation input direction) is determinating reference direction, when it is determinating reference direction to impact direction (operation input direction), is sentenced It is set to and inputs successfully.
The explanation of 3.3 Lengths of runs (double hit value)
Next the double hit to present embodiment is illustrated.In the present embodiment, to each player's personal set player Lengths of runs K (double hit value).In the present embodiment, player's object for appreciation is improved by setting personal Lengths of runs K The wish of game, makes player have motivation continuously to succeed.
In the present embodiment, when playing beginning, Lengths of runs K initial value is set as 0.Further, at this In embodiment, enter the trade and be judged to that Lengths of runs K is counted as Jia 1 when input of the player to icon is successful, work as judgement When failing for the input of player, Lengths of runs K is reset to the processing (return processing) of initial value (0).
Also, in the present embodiment, carry out increasing the control of the score of player based on Lengths of runs.
The explanation of the information of 3.4 roles and the information of team
In the present embodiment, before the start of the game, the input based on player carries out the role's used in setting game Processing.The team being made up of multiple roles (such as 5 roles) is constituted, is played in units of team.
Fig. 6 shows an example of the information for the role that player possesses.In the present embodiment, each role ID (angle of correspondence The identification information of color) by the physical value (live performance value) of role, infect force value, attribute (type), do dominant role when spy Special effect fruit is stored in the storage part of terminal.
" physical value " is the parameter of the reduction when the input evaluation to icon is unsuccessfully.
Further, " infection force value " is to influence the parameter of increased score when the input on icon is evaluated and is successfully.
Further, " attribute " represents the characteristic of role, set any in " lovely ", " cool and haughty ", " passion " on each role One.
Further, " special-effect " represents the technical ability of role.Such as " special-effect " has increase parameter (infection force value or body Force value) effect.
In addition, the information of the role stored in terminal is sent into server on given opportunity.That is server and terminal Store the information of the role of identical content and be managed.
Fig. 7 shows an example of the information of team.In the present embodiment, each team ID of correspondence (identification letters of team Breath) grade of team, the role ID for constituting team, dominant role ID are stored in the storage part of terminal.Multiple groups can be set Team.In the present embodiment, each player determines a main team.
Further, in the present embodiment, before the start of the game, main team is pointed out as the team used in game, Team can be changed by the input control of player, the input for being based ultimately upon player determines the team used in game.
In addition, the information of the team stored in terminal is sent into server on given opportunity.That is server and terminal Store the information of the team of identical content and be managed.
The information of 3.5 players
The server of present embodiment manages each player the information of player.
For example, server is as shown in figure 8, correspondence player ID stores resistance to force value, game interior currency, friendship integration, grade etc. Parameter is used as player information.
So-called " resistance to force value " refers to increasing each player according to elapsed time in the limit of default higher limit Plus parameter.Such as server often spends 5 minutes and adds " 1 " in the resistance to force value of each player.
In the present embodiment, when starting the game game of melody (1 first), cut from the resistance to force value of player with The corresponding resistance to force value of consumption of music ID.If such as player P1 resistance to force value is 40, plays consumption endurance required during melody " ABC " If being " 11 ", then when starting game with music " ABC ", the resistance to force value of player is updated to " 39 ".
In addition, the muscle power of the player can be also worth by server by player using the recovery stage property for recovering (increase) muscle power Increase to higher limit.Even if for example, not waiting until the time untill physical value recovery, player also can be by using stage property be recovered, very The game of next music is played soon.In addition, the recovery stage property is issued to this by server when charging processing can be also performed in player Player.
So-called " the interior currency of game " refers to the currency in game, is handled by reward or charging, provides defined to player Currency.For example player can cut (consumption) regulation volume from currency in game and obtain stage property.
So-called " friendship integration ", refers to perform the prize drawing processing (Slot Machine) (ガ シ ャ) for being used to issue the new role of player Required parameter.For example to cut (consumption) " 100 " integration from the friendship of player integration for condition, player is executable once to be used To obtain the prize drawing processing of new role.
In the present embodiment, during player's selection auxiliary players game play, in the friendship integration of the player and auxiliary player It is upper to be integrated (such as 20 integration) plus regulation.
So-called " grade " is the parameter for the degree for representing player's promoting game.
In addition, the packet of player is containing the information beyond resistance to force value etc..That is the information of player includes the master of such as player Want (such as information (the sense corresponding with dominant role ID of the related information of role ID (the dominant role ID of the main team of player) Contaminate force value, physical value, attribute, special-effect).
Further, so-called " specific integration " refers to the accumulation corresponding with game result in event time (such as the time of 1 week) Each player parameter, when event starts set initial value 0.
Such as server player in event time has played a music game and when game result is successfully, in the player Specific integration on plus 200 integration.
3.6 music, difficulty, the selection of team
The server of present embodiment is as shown in figure 9, correspondence music ID (identification information of song name or music) is in storage part Middle music data (such as MP3 data), music data, consumption endurance, the attribute of storing is as the information of music.Also, server The terminal is sent to according to the requirement of self terminal is carried out by the information of music.
Music data be corresponding icon ID define the benchmark opportunity that determines (time when distance game starts), sound length Spend the data of (species of note).In the present embodiment, the difficulty in 5 stages is set for 1 music, and correspondence music ID is accurate The music data of standby each difficulty.
Further, " the consumption endurance " of music represents the resistance to force value required in one music ID of player's object for appreciation game, represent The value for starting to cut from the resistance to force value of player with game." consumption endurance " both only can correspond to music ID and determine, also may be used Determined with correspondence music ID and difficulty.
Further, " attribute " of music is set as any one in " Almightiness type ", " lovely ", " cool and haughty ", " passion ".It is so-called " Almightiness type " refer to " lovely ", " cool and haughty ", " passion " whole attributes it is corresponding the meaning.
In the present embodiment, control, in " attribute " of music and consistent " attribute " of the role of team, to increase Point.In addition, when " attribute " of music is " Almightiness type ", being determined as consistent with the whole " attribute " of role.
Further, difficulty is 1~5 5 stages, it is meant that numerical value is lower, and difficulty is lower, and numerical value is more highly difficult higher.
In the present embodiment, the selection input based on player receives the choosing of the music next to be played before the start of the game Select.
Figure 10 shows an example of the selection picture of the music shown on the display part of terminal.
The music of the information of music in the present embodiment, being shown alternatively in picture center and picture bottom, Attribute.Further, showing the consumption endurance of the music in selection in picture bottom.
Further, in the present embodiment, the selection input based on player before the start of the game receives the difficulty for the music selected The selection of degree.
For example in Figure 10 example, show to select a piece of music (such as " ABC ") from many songs, selection music Attribute is " Almightiness type ", and consumption endurance is " 11 ", and difficulty is " 1 ".
Also, the operation input (touch input) of player's " decision " is once received, just the music selected and difficulty is determined For the music and difficulty of the game next started.
Further, in the present embodiment, according to the team (role) used in music, difficulty the selection game selected.
If player is without especially selection, the role based on main team starts game.
3.7 game processing
In the present embodiment, once receiving game starts input (such as touching the key area that game starts), then Game starts, calculating parameter (score, muscle power value).
(1) score explanation
First, the score calculating to present embodiment is illustrated.
In the present embodiment, added in the score of player based on score value of the player to the evaluation of the input of icon.
When playing beginning, the score of player is set as initial value (0 point), after game starts, each icon added Above with the corresponding score value of evaluation.
For example, to an icon, if evaluation is " perfection ", 500 points are just added in the score of player, if commented If valency is " very good ", 100 points are just added in the score of player, if evaluation is " fine ", just in the score of player It is upper to add 50 points, if evaluation is " bad luck " or " error ", 0 point is just added in the score of player.
In the present embodiment, the infection force value increase score of the role of correspondence team.
For example when the aggregate value of the infection force value of each role of team is from 0 to 10000 codomain, score is multiplied by 1.0 Times.Further, when the aggregate value of the infection force value of each role of team is from 10001 to 20000 codomain, score is multiplied by 1.1 Times.Further, when the aggregate value of the infection force value of each role of team is from 20001 to 30000 codomain, score is multiplied by 1.2 Times.
Further, in the present embodiment, being based on maximum Lengths of runs in being played at one further increases object for appreciation The control of the score of family.The value for for example setting the Lengths of runs is more high, and coefficient (coefficient is more than 1) is higher, and use must be taken separately With the coefficient.
Further, in the present embodiment, carrying out the attribute of the attribute based on music and each role of team increases score Control.For example also it is controllable to, when there is the role consistent with the attribute of music, increase the infection force value of the role.
Further, in the present embodiment, carrying out the special-effect of based role increases the control of score.For example due to role PA special-effect is the infection force value increase by 30% of lovely attribute role, so belonging to the sense of the role of the lovely attribute of team Dye force value is further added by 30%.
(2) explanation of muscle power value
In the present embodiment, the aggregate value for constituting the physical value of each role for the team that player selects is set to the body of team Force value.
Also, it is corresponding to the evaluation of the input of icon with based on player after game starts, cut from the physical value of team Evaluate corresponding value.For example, when player is failure (such as " bad luck " or " error ") to the input evaluation of icon, making muscle power Value reduces " 10 ".In other words, input evaluation be successfully (such as " perfection " or " very good " or " fine ") when, do not make muscle power value subtract It is small.
Also, once physical value is changed into defined value (such as 0), even if game is still also being forced Exit Game.This Outside, player can also use defined stage property to be condition, and physical value is set as into higher limit, game is started again at.
3.8 game result
In the present embodiment, before the physical value of team is changed into setting (such as 0), if player can arrive game object for appreciation Ultimatum, that is, if the input evaluation for all icons for having carried out music ID music data, be then determined as " playing successfully ". In addition, will can also play successfully is said to be game clearance.On the other hand, if game still reaches regulation in the physical value of progress Value, player is then determined as " failure game " if being exited without using defined stage property.
Further, the terminal-pair of present embodiment answers player ID, music ID, difficulty, game result, score are sent to service Device.Server from terminal when have received game result etc., correspondence player ID, music ID, difficulty, by game result, score Stored as a part for player information, update object for appreciation game number of times, the probability of success (each object for appreciation game of music of the music Number of success).
Further, the terminal of present embodiment is when game result is successfully, by the historical information of the music (to each icon Input is evaluated) it is sent to server.During the historical information of the music received from terminal is stored in storage part by server.
3.9 reward
Also, when being judged to playing successfully, provide and reward to player.So-called reward refers to successful reward of playing, for example, Physical value (can be set as higher limit and starts again at game by new role or new stage property when muscle power value reaches setting Stage property or the stage property of resistance to force value can be increased) etc..In addition, recovering the control of resistance to force value or the control of the higher limit of the resistance to force value of increase It is also an example of reward.
4. aid in the explanation of player
4.1 summary
Followed by the explanation of auxiliary player.In the present embodiment, carry out in order to more favourable to player, based on other The parameter (infection force value, the special-effect of the role that for example other players possess) of player further increases the parameter (example of player Such as score) processing.
Below, with player P1 play play when, using the player beyond player P1 as auxiliary player in case of said It is bright.
First, the candidate request for aiding in player is sent to service by terminal before the start of the game after music, difficulty is determined Device.In addition, player P1 information (player's P1 identification informations etc.) and candidate request are together sent to server by terminal.
Afterwards, server extracts the auxiliary player of candidate from the several players of server admin.For example, server is from object for appreciation The player that defined amount (such as 20) is randomly selected in several players beyond family P1 is used as the auxiliary player of candidate.
In addition, server also can at least extract 1 from the player for player P1 being prescribed relationship (such as friends) Player as candidate auxiliary player.
Afterwards, the information of the player of the auxiliary player as candidate of extraction is sent to player P1 terminal by server. So-called " information of the player of the auxiliary player of candidate " refers to such as player ID (player's name), dominant role ID, attribute, muscle power Whether value, infection force value, dominant role ID special-effect and player P1 are information of friends etc..
Afterwards, terminal is as shown in figure 11, once the information of the player of the auxiliary player as candidate is received from server, The auxiliary player of candidate is just shown on game picture W.
For example for mending each auxiliary player occurred display player ID (such as player P2), dominant role ID as rear (such as QA), attribute (such as lovely), muscle power value (such as 50), infection force value (such as 15300), the special-effect of dominant role Whether (such as the infection force value increase by 30% of lovely attribute role) and player P1 are that friends (is, for example, friends Words show " friend "), obtain friendship integration (such as 20).In addition, so-called " obtaining friendship integration " refers to that the player makees when selection During for auxiliary players game play, player P1 and the auxiliary obtainable friendship principal value of integral of player.
Afterwards, player P2 is for example selected to be inputted (for example as the selection of auxiliary player once terminal is received from player P1 Once receive the touch input in player P2 character image region), the player P2 is just set to auxiliary player.
Afterwards, as shown in figure 12, display is represented on the team UA of player each role PA, PB, PC, PD, PE plus auxiliary Help player P2 role QA information.For example show that the role QA of each role PA, PB, PC, PD, PE with aiding in player P2 is total Muscle power value, total infection force value.
Further, terminal also can be after auxiliary player be determined, the operation input based on player receives the change of team.
Afterwards, terminal on receipt to player P1 game start input (for example once receive to game start by The touch input of key range), begin to game, calculating parameter.
That is player P1 can by total infection force value of each role in team UA plus role QA infection force value and Increase score.Further, body can be increased by plus role QA physical value in total physical value of each role in team UA Force value.
In this way, player P1 can improve last possibility of the object for appreciation to music that will can play by improving the level of physical value Property, the bonus point of the infection force value of the role QA by aiding in player can secure satisfactory grades.
4.2 reward
The server of present embodiment have selected auxiliary being received from player P1 terminal from the auxiliary player of candidate During player P2 information, provide and reward to auxiliary player P2.For example when player P1 and player P2 are friends, reward is used as It is issued to auxiliary player P2 " 20 " friendship integration.When player P1 and player P2 are not friends, it is issued to as reward auxiliary Player P2 " 10 " friendship is helped to integrate.In addition, server is also provided with aiding in player's P2 numerical value identicals friendship to integrate to player P1.
Further, no matter game result is success or failure server, all friendship product is provided to player P1, auxiliary player P2 Point.Server is in the information inputted player P1 have received game since terminal, or when have received game result, to Player P1, auxiliary player P2 provide friendship integration.
5. entrust the processing of other players game plays
In the present embodiment, entitled specific is set to each player in the event time (such as 1 time-of-week) of game Integrate the parameter of (event integration).The initial value of the specific integration of each player is set to 0, object for appreciation by server when event time starts Family plays to play every time successfully just provides specific integration as reward to player.That is the specific integration of player be and game number of success The increased parameter of correspondence.Afterwards, server integrates person's granting in the top in common trip to specific at the end of event time It is difficult to rare costly role or the stage property or special music etc. obtained in play.
Therefore, each player is more specific integrations of acquisition in event time, can both think increase game number of times, increase is thought again The number of success of game.
But, the game of present embodiment needs player to be slapped on the decision benchmark opportunity with the icon of the rhythm of music cooperation Hold inning to input, also there is player to be bad at this music game.Further, also having player not have chance to sit down plays trip Play.
Therefore, in the present embodiment, in order to be bad at the player for playing the player of game or not having chance to play game, control Be made as so that do not cut consumption endurance from the resistance to force value of the side of player one, but allow other players to play game, player and other Player can together obtain the reward of specific integration.I.e. because player can enjoy specific by carrying out endurance investment to other players Integration, so the player for being even bad at the player of music game or not having chance to play game also can easily obtain specific product Point, the enthusiasm for continuing play under game can be improved.
Hereinafter, for music ID be " ABC ", difficulty be " 1 " game, played and played with player P1 commission players P12, player P12 replaces player P1 to be illustrated exemplified by playing game.
5.1 play the commission of game
In the present embodiment, control to be to be based on operation input by player P1 to push away based on player P1 operation input selections Enter " normal to play " of game or " commission " of player's P1 promoting game is replaced by other players.
Figure 13 shows the selection picture W13 shown on the display part of terminal a example.
For example when it is " 1 " that a piece of music (such as " ABC "), difficulty selection are selected from many songs, once based on object for appreciation Family P1 operation input receives the selection (such as touch input in " normal to play " button a1 regions) of " normal to play ", just as described above Like that, as shown in figure 11, the selection picture of auxiliary player is moved to, the operation input based on player P1 oneself passes through player P1's Input carrys out promoting game.
On the other hand, when a piece of music (such as " ABC "), difficulty selection are selected from many songs for " 1 ", once it is based on Player P1 operation input receives the selection (touch input for for example " entrusting " button a2 regions) of " commission ", moves to generation For the selection picture of other players of player's P1 promoting game, the operation input based on other players promotes player P1 game.
The management of 5.2 game play informations
However, the server of present embodiment is as shown in figure 14, the object for appreciation game letter of management player corresponding with the ID of each player Breath.Herein, " management " of so-called game play information refers to storage, renewal, deletion of game play information etc..Further, so-called reality Apply mode " game play information " refer to it is corresponding with each music ID and each difficulty play game number of times, number of success, the frequency of failure, The probability of success, completion rate, score.In addition, completion rate and score represent newest completion rate and score.
" playing game number of times " is the number of times that player plays game with music ID, difficulty.
So-called " number of success " refers to play the number of success (game clearance number of times) in game number of times.So-called " frequency of failure " Refer to play the frequency of failure in game number of times.
So-called " probability of success " represents number of success with playing the ratio of game number of times.If for example player P12 is to music ID " ABC " difficulty " 1 " plays 10 game, and if 9 failures of success 1 time, the probability of success is 90%.
So-called " completion rate " is whole icon numbers when representing to play the game corresponding to music ID and difficulty relative to player Input be evaluated as the ratio of the successfully number of (" perfection ", " very good ", " fine ").For example in music ID " ABC " difficulty " 1 " Whole icon numbers are 100, and when input evaluations of the player P12 to 80 icons is successfully, completion rate is 80%.
So-called " score " refers to that player plays the score (score during game over) of music ID and the game corresponding to difficulty.
Further, once music ID game over, the terminal of present embodiment just with player ID, music ID, difficulty Correspondence, server is sent to by game result, completion rate, score.
Afterwards, server once receives game result, completion rate, score from terminal, then with player ID, music ID, difficulty Degree correspondence, which updates, plays game number of times, number of success or the frequency of failure, the probability of success.Further, server correspondence player ID, music ID, difficulty are updated to have received completion rate, the content of score.
5.3 extract other players of candidate
First, player P1 terminal replaces player to server requirement before the start of the game after music, difficulty is determined P1 promotes music ID " ABC ", other players of the candidate of the game of difficulty " 1 ".For example player P1 terminal will include player P1 Information (such as player P1 identification informations), music ID " ABC ", the candidate request of other players of difficulty " 1 " be sent to service Device.
Afterwards, server once receives the candidate request from player P1 terminal, just to music ID " ABC ", difficulty Other objects for appreciation for the candidate for replacing player's P1 promoting game are extracted in several players of the number of success of the game of " 1 " more than 1 time Family.
Such as server is from several players of the number of success more than 1 time to music ID " ABC ", the game of difficulty " 1 " In randomly select defined amount (such as 20).In this way, game can be convened to play the different various players of fine or not degree as candidate.
Further, server also can be several more than 1 time from the number of success to music ID " ABC ", the game of difficulty " 1 " In player, the information (parameter (grade) of such as player) based on player extracts other players.For example it can also extract close to player The player of grade be used as candidate.For example server can be also selected when player P1 grade is " 4 " in the codomain of class 4~6 Other players.
In addition, server also can be several more than 1 time to music ID " ABC ", the game of difficulty " 1 " number of success When in player in the presence of being the player of prescribed relationship (such as friends) with player P1, other players of the candidate of extraction include It is at least 1 player of prescribed relationship with player P1.
The change of the 5.4 resistance to force value of consumption
In the present embodiment, although correspondence music ID (such as " ABC ") sets consumption endurance, but may be based on expression The parameter of the technical merit of player and represent other players technical merit parameter at least one, change consumption it is resistance to The value of power.The parameter of so-called presentation technology level refers to such as grade, the probability of success, completion rate.
For example also can be when other players be higher than player levels, increase consumption endurance.I.e. also can be right with music ID " ABC " When the consumption endurance answered is redefined for " 11 ", when the grade of other players is than the higher grade of player, consumption endurance is become More " 12 ", when the grade of other players is than the lower grade of player, consumption endurance is changed to " 10 ".
Generally, it is the situation of player's commission players game play than oneself higher grade mostly.So as to also be controllable at other When the grade of player is higher than player levels, rank difference is bigger, and consumption endurance is higher.For example can be by corresponding to music ID " ABC " Consumption endurance is when being preset as " 11 ", if the grade of player be " 1 ", other players grade be " 11 " if, then will consume resistance to Power is changed to " 12 ", if it is " 100 " words that the grade of player, which is " 1 ", the grade of other players, consumption endurance is changed to “30”。
Further, can also be increased consumption resistance in the probability of success (such as more than 80%) more than setting of other players Power.I.e. when the consumption endurance corresponding to music ID " ABC " is predetermined to be " 11 ", if music ID " ABC ", difficulty " 1 " institute are right If the probability of success of other players answered is 90%, then consumption endurance is changed to " 12 ".
Further, the endurance that can also be increased consumption in completion rate (such as more than 80%) more than setting of other players. I.e. when the consumption endurance corresponding to music ID " ABC " is predetermined to be " 11 ", if corresponding to music ID " ABC ", difficulty " 1 " If the completion rate of other players is 90%, then consumption endurance is changed to " 12 ".
In this way, using present embodiment, player can be when commission has other players game plays of technical merit, while it is desirable to Many consumption endurance, but can successfully obtain by play the probability raising of specific integration.
The display of other players of 5.5 candidates
Afterwards, the information of other players of selection is sent to player P1 terminal by server.So-called " the letter of other players Breath " refer to such as player ID (player name), the dominant role ID (the dominant role ID of the main team of player) of the player, Level, game play information (play game number of times, number of success, the frequency of failure, the probability of success, completion rate, must grade), whether with player P1 is the information of friends, consumption endurance etc..
Player P1 terminal just as shown in figure 15, is being played once receiving the information of other players from server afterwards The information of other players is shown on picture W15.Such as display player ID (such as player P12), dominant role ID (such as RA), Level, game number of times, number of success are played, the frequency of failure, the probability of success, completion rate, score, endurance is consumed, whether there is friends (example " friend " is shown if friends) in this way.
The selection of 5.6 other players and the explanation of entrusted information
Also, as shown in figure 15, player P1 terminal receives selection player once the operation based on player P1 is inputted P12 instead plays other players's (once such as receiving the touch input in player P12 character image region) of game, just As shown in figure 16, display confirmation screen W16.
Such as player P1 terminal shows music ID, the information b1 of difficulty, confirms that player P12 replaces playing the information of game B2, represent that consumption endurance " 11 " is cut from resistance to force value " 40 " present player P1 makes player P1 resistance to force value be changed into the letter of " 39 " Cease b3, player P1 and player P2 can obtain specific principal value of integral " 200 " (content of reward) when player P12 plays successfully b4。
Afterwards, player P1 terminal receives the input for determining commission (such as once receiving once being inputted based on operation The touch input in " commission is determined " button b5 region), the player P12 is just set to promotes music ID " ABC ", hardly possible instead of player P1 Other players for spending the game for " 1 ".Afterwards, player P1 terminal-pair answers player P1 information (such as player P1 ID), will Comprising music ID " ABC ", difficulty " 1 ", from other players of candidate select player P12 as other players information (for example Player P12 ID) entrusted information be sent to server.
Server is carried out when receiving the entrusted information from player P1 terminal, from player P1 resistance to force value (for example " 40 ") in cut the processing of the resistance to force value of consumption corresponding with music " ABC " (such as " 11 ").
In addition, server is in the parameter based on the technical merit for representing player and represents the technical merit of other players Parameter at least one change consumption endurance value when, from player P1 resistance to force value cut change after consumption endurance Value.
Further, server is controlled such that the control of the resistance to force value without cutting the consignee player P12 for playing game. In this way, the motivation that player P12 receives player P1 commission object for appreciation game can be improved.
5.7 give the instruction of other players
Further, server from player P1 terminal when receiving the entrusted information, generation is sent to player P12 terminal For player P1 to music " ABC " and the configured information of difficulty " 1 " promoting game.
The configured information includes the player ID (such as player P1) of consigner, music ID, difficulty, related to special time Information.The so-called information related to special time refers to carve (such as during the transmission of configured information at the beginning of including special time Carve), the length of special time, in the finish time of special time at least one of.
Also, player P12 terminal on receipt just shows the configured information to the configured information on display part.Example As shown in figure 17, display expression is the commission and the instruction of game must be played with which music, which kind of difficulty who sends Information c1.Further, obtainable specific principal value of integral when player P12 terminal shows the game success shown in configured information c1 The information c2 of (such as 200), the remaining time c3 for the game that display player P12 can play configured information c1 (terminates to special time When untill remaining time).
Also, once the operation input based on player P12 receives the input for playing the game being commissioned to player P12 terminal When (such as the touch input for playing game keys c4), the music " ABC " indicated in configured information, the game of difficulty " 1 " can be played.
In addition, player P12 can not cut its resistance to force value and play the music " ABC " indicated in configured information, the trip of difficulty " 1 " Play.
Further, in the present embodiment, as shown in figure 18, server have sent instruction in distance to player P12 terminal At the time of information within T10 special time (such as 24 hours), player P12 does not play the music indicated in configured information When " ABC ", the game of difficulty " 1 ", after special time, make the instruction invalid (failure).
I.e. when given opportunitys (such as opportunity T11) of the player P12 in special time, carry out the sound that is indicated in configured information When happy " ABC ", the game of difficulty " 1 " and game result are successfully, player P1, player P12 can obtain specific integration " 200 ".And And player P12 terminal or server controls be can not be played after special time indicated in configured information music " ABC ", The game of difficulty " 1 ".That is player P12 obtains specific integration losing the endurance for not consuming player P12 after special time The chance of " 200 ".
Further, server operation input based on player P12 in special time is not promoted and indicated in the object for appreciation configured information Game when, after special time, the consumption endurance of the amount cut is added in player P1 resistance to force value, player P1's is resistance to Force value is reduced.For example when cutting consumption endurance " 11 " from player P1 resistance to force value " 40 ", the game of the object for appreciation to player P12 is had been carried out Commission when, after special time, in player P1 resistance to force value add " 11 ".In this way, even if player P12 does not play game, Player P1 is also not damaged mistake, so game is played in the commission that can feel at ease.
The promoting game control of 5.8 other players
As shown in figure 17, player P12 terminal have received the game played and be commissioned in the operation input based on player P12 Input (touch input for for example playing game keys c4) when, as shown in figure 11, to the music " ABC " indicated by configured information, Difficulty " 1 " receives the auxiliary player of selection, as shown in figure 12, receiving the player P12 of selection team, being opened have received game Start game during the input of beginning.That is player P12 selects the game being commissioned the team of oneself, and then sets auxiliary player and perform Game.
The player P12 of present embodiment terminal-pair is played by player's P1 commissions, the operation based on player P12 input into Row input is evaluated, and carries out the calculating of parameter (for example the calculating of muscle power value or score are calculated).
5.9 game results and the explanation for providing reward
Player P12 terminal once terminates to be played by player's P1 commissions, the music " ABC " i.e. indicated by configured information, The game of difficulty " 1 ", then be sent to server by the game result (success or failure).In addition, player P12 terminal will be sent Game result be that the information of content involved by the game indicated by configured information is sent.That is the terminal of player P12 will Represent that the game result sent is not that player P12 is normally played in itself, but (configured information meaning of being played by player's P1 commissions The game shown) the information of game result be sent to server.
Server once receives the game result of the game indicated by configured information from player P12 terminal, with regard to base Judge whether reward (specific integration 200) issuing player P1, P12 in game result.I.e. server is played in player P12 and indicates letter When the indicated music " ABC " of breath, the game success of difficulty " 1 ", specific integration " 200 " is provided to player P1 and player P12.
The server of present embodiment will be inputted with the operation of player oneself by player P1 for example in event time and played The game of music " ABC ", difficulty " 1 ", player P1 obtainable specific principal value of integral g1 and player P1 entrust other player P12 with Music " ABC ", the game of difficulty " 1 ", spy obtained by player P1 and other player P12 are played in other player P12 operation input The value g2 of definite integral is set to identical value.
In this way, because player is when oneself plays game and when entrusting other players game plays, obtainable reward content phase Together, so other players game plays can be entrusted securely.
In addition, server can not only receive the game result (success or failure of game) from player P12 terminal, also The completion rate of game can be received, must be graded.Game result of the server based on player P12 updates play corresponding with player P12 Game information.For example Jia 1 on player P12 object for appreciation game number of times, during game result success, Jia 1 in number of success, game knot Fruit Jia 1 when being unsuccessfully in the frequency of failure, is updated successfully probability.Further, server is with the content update player P12's that receives Score, completion rate.
In addition, server controls are make it that no matter player P12 game result is success or failure, and commission is not updated Square player P1 game play information (play game number of times, number of success, the frequency of failure, the probability of success, completion rate, must grade).
The ranking of 5.10 specific integrations
The server of present embodiment counts the specific integration of each player, forward 100 in the finish time of event time Provide Te Do reward.
Each terminal receives the list of first 100, such as after event time terminates by sending ranking request to server Shown in Figure 19, ranking is shown on game picture W19.The wish of specific integration is obtained in this way, it can be increased each player and be on the list.
Such as terminal shows each player ID, specific integration since player in the top.Further, terminal can also show spy The operation with player oneself in definite integral input and obtain " player obtains specific integration x " and player entrusts other players to play Game, " the specific integration y " of other players acquisition for inputting and obtaining by the operation of other players.
When 5.11 other players are played game by several players commission
In the present embodiment, player P12 can also be removed to same game (such as the game of music " ABC ", difficulty " 1 ") When also being played game by player P2 commissions outside player P1, game is played in the unified commission for receiving each player P1, P2.
Such as server, which is sent to player P12 terminal, replaces player P1 to promote music " ABC ", the game of difficulty " 1 " Configured information, and then, server sends the game for replacing player P2 to promote music " ABC ", difficulty " 1 " to player P12 terminal Configured information.
Player P12 terminal as shown in figure 20, can show the content c1, d1, specific principal value of integral of each configured information (for example 200) information c2, d2, display can play remaining time c3, d3 of the game indicated by configured information c1, d1, and each committee is received respectively Object for appreciation game keys c4, d4 of support touch input perform game, but can also show the instruction letter for the commission for summarizing player P1, P2 Cease e1, unified play obtain reward points e2 when playing, can unify to play the remaining time e3 of game, reception is unified to play game keys e4 Touch input and game of seeking unity of action.
I.e. player P12 terminal also can uniformly be held instead of several player P1, P2 respectively by playing 1 game to same game Row game.
In this way, player P12 can be effectively carried out entrusted game, specific integration can be effectively obtained.
Further, player P12 is when having sought unity of action game, the game result (success or failure) is sent to server. In addition, player P12 terminal will represent it is the game knot of (game indicated by configured information) of being played by player's P1, P2 commission The information of fruit is sent to server.
5.12 cancel
In the present embodiment, operation input of the player P1 terminal based on player P1 receives the cancellation to entrusted information. Such as player P1 terminal sends to server and played comprising consigner when receiving the entrusted information for cancelling commission player P12 Family ID (player P1), consignee player ID (player P12), expression cancel player P12 and replace the commission of player's P1 promoting game to believe Information is cancelled in the commission of the information of breath.
Afterwards, the server of present embodiment once receives commission cancellation information, is just sent to player P12 terminal Information is cancelled in the instruction for cancelling the configured information for the game for promoting player P1.In addition, indicating to cancel packet player containing consigner ID (player P1), the information for representing cancellation configured information.
Afterwards, server controls from player P1 terminal when receiving commission cancellation information, by the consumption of the amount cut Value is added in player P1 resistance to force value and reduced.
In this way, due to the game for entrusting other players to promote player can be cancelled by player P1 wish, not consuming in vain Resistance to force value, so player can feel at ease to entrust other players game plays.
Further, player P12 terminal on receipt indicates that cancelling information just deletes player corresponding with indicating cancellation information ID (player P1) configured information.
6. flow chart
Next, in the present embodiment, illustrate to provide in event time using Figure 21 A~Figure 21 D and be used as event The handling process of the specific integration of reward.
First, operation inputs of the terminal A based on player determines that music (step S101), the operation input based on player are determined Difficulty (step S102), the operation input based on player determine team (step S103).
Afterwards, operation inputs of the terminal A based on player judges whether to receive the selection (step S106) normally played.
When receiving the selection normally played, (step S106 Y) enters Figure 21 B step S110.
Afterwards, as illustrated in fig. 21b, once game (step S110), game start information is just sent to clothes by terminal A Parameter calculating parameter (the step of the role of business device (step S111), the parameter based on the role for constituting team and auxiliary player S112).For example carry out score calculating or muscle power value is calculated.
Afterwards, judge whether game has finished (step S113), if game not yet terminates (step S113 N), after The continuous control for carrying out step S112.If game has finished (step S113 Y), game result (step is sent to server S114)。
Server receives game start information (step S210) from terminal A, once receive game result (step S211) It is judged as whether game succeeds (step S212).Play when successfully (step S212 Y) specific integration is issued to player's (step Rapid S213).During failure game (step S212 N) not to player provide it is specific integration and end handle.
On the other hand, Figure 21 A are returned to, when not receiving the selection normally played (step S106 N), into Figure 21 C's Step S121.
Afterwards, as shown in fig. 21 c, terminal A will replace the candidate request of other players of the game of player propulsion player to send out Give server (step S121).
Server extracts other players once the candidate request (step S221) that other players are received from terminal A and (waited Choosing) information be sent to terminal A (step S222).
Terminal A once receives the information (step S122) of other players (candidate), and the operation input for being based on player connects The selection (step S123) of other players is received, other players will be entrusted to promote the entrusted information of the game of player to be sent to server (step S124), terminates terminal A processing.
Server once receives entrusted information (step S223) from terminal A, and consumption is just cut from the resistance to force value of player Resistance to force value (step S224).Enter Figure 21 D step S230 afterwards.
Afterwards, as shown in figure 21d, server sends the configured information for promoting the game of player to the terminal B of other players (step S230).
Terminal B once receives configured information (step S300), determines whether to have started to the trip indicated by configured information Play (step S301), (step S301 Y) is just signified by configured information if having started to the game indicated by configured information The game start information for the game shown is sent to server (step S302).
The parameter of roles of the terminal B based on the team for constituting other players and the parameter calculating parameter of the role of auxiliary player Calculate (step S303).For example carry out score calculating or muscle power value is calculated.
Afterwards, terminal B judges whether game has terminated (step S304), if game not yet terminates (step S304 N) If, proceed step S303 control.(step S304 Y) is just sent to server if game has terminated plays As a result (step S305).
Server receives game start information (step S231) from terminal B, afterwards, once receive game result (step S232), it is judged as whether game succeeds (step S233).If successfully (step S233 Y) is played, just to player and other Player provides specific integration (step S234).Do not provided if failure game (step S233 N) to player and other players Reward and end processing.
In addition, server is carried out when distance sends and do not receive game start information in special time after configured information Cancel the control of the configured information, returned in the resistance to force value of player plus consumption endurance the control of initial value.As above, End is handled.
7. application examples
During 7.1 other players of selection, music ID, the example of difficulty are determined
The terminal-pair of present embodiment example for the player that selection receives commission after music ID and difficulty is determined is carried out Explanation, but it is also possible to music ID and the difficulty for entrusting other players to play are determined when selecting other players.
Such as player P1 terminal asks other objects for appreciation for the candidate for replacing player P1 to promote to server before the start of the game Family.Such as player P1 terminal is by the candidate request of other players of the information (such as player P1 identification informations) comprising player P1 It is sent to server.
Afterwards, server once receives the candidate request from player P1 terminal, just from the several objects for appreciation of server admin Selection replaces other players of the candidate of player's P1 promoting game in family, determines the music ID and difficulty of each candidate.
For example in the game that server has played other players of extraction the music ID and its difficulty of highest scoring or into Work(probability highest music ID and its difficulty are set to the player P1 music ID shown and difficulty.Or, server is by extraction Difficulty highest music ID is determined as to the player P1 music ID shown and its difficulty in the game that other players have played.In addition, When difficulty highest music ID has multiple, the music ID of wherein highest scoring or probability of success highest music ID are set to The music ID shown to player P1.
Afterwards, the information of other players of extraction is sent to player P1 terminal by server." information of other players " Such as not only include player ID (player name), the dominant role ID (the dominant role ID of the main team of player) of the player, Level, game play information (play game number of times, number of success, the frequency of failure, the probability of success, completion rate, must grade), consumption endurance, Whether with player P1 be friends information, also comprising fixed music ID, difficulty.
Afterwards, player P1 terminal is just being shown as shown in figure 22 once receiving the information of other players from server The player information received from server is shown in portion.In addition, when being shown on display part, terminal also shows sound in addition to player ID Happy name and difficulty.Afterwards, once the operation input based on player P1 receives player P12 selection (for example to player P1 terminal Once receive the touch input in player P12 character image region), just as shown in figure 23, display confirmation screen W23.
Afterwards, as shown in figure 23, player P1 terminal just will once being received the input for determining commission based on operation input The player P12 is set to promotes music ID " ABC ", other players of the game of difficulty " 3 " instead of player P1.
7.2 application in other game
In the present embodiment, be not limited to music game, it can also be used to action game, question-and-answer game, RPG, In the various game such as battle game, competition game, FTG, shooting game, flight shooting game.
For example if action game, also can when there is game that player P1 is bad at (explore, fight, make a breakthrough), control be The resistance to force value of consumption is cut from player P1 resistance to force value, the operation input based on other players promotes the player P1 game.
The evaluation of 7.3 other players
In the present embodiment, other players (such as player P12) can be also entrusted to play game at player (such as player P1) When, other players are carried out with game performance and is evaluated.So-called game performance is evaluated, for example, represented with 5 stages of " 1 "~" 5 ", table It is shown as numerical value more high praise higher.Server receives the evaluation information related to the game performance of each player from each terminal and tired out Product.
For example in case of receiving the evaluation information related to player P12 game performance by server illustrate Words, first, player terminal of the server beyond player P12 receive the evaluation information related to player P12 game performance.
Moreover, server calculates the average ratings value that player P12 game performance is evaluated, changed based on the average ratings value Consume endurance.For example can also be that player will consume endurance consumption more in commission average ratings value high players game play.
For example if consumption endurance corresponding with music ID " ABC " is preset as " 11 ", in player P1 to music ID When the game of " ABC " by the configured information of player's P12 promoting game by server is sent to, server also can be player P12's Consumption endurance is set to be further added by 1 (being for example changed into " 12 ") when average ratings value is more than 4.
The application examples of 7.4 pairs of instructions to other players
In the present embodiment, player P1 is selected from other players of candidate instead of player's P1 promoting game other The example of player is illustrated, but other players instead of player's P1 promoting game can be also automatically selected in server side.
I.e. in the present embodiment, as shown in figure 13, once the operation input based on player P1 receives the choosing of " commission " (touch input for for example " entrusting " button a2 regions) is selected, is just sent to server and replaces player P1 to promote music by other players ID " ABC ", the entrusted information of the game of difficulty " 1 ".
Also, server once receives entrusted information, just to music ID " ABC ", difficulty " 1 " game from number of success A player of replacement player's P1 promoting game outside player P1 is selected in several players more than 1 time.
Such as server sends to player P12 terminal when selecting player P12 and replaces player P1 to promote music " ABC " With the configured information of the game of difficulty " 1 ".
In this way, player P1 can save the time for selecting other players, other players game plays can be easily entrusted.
7.5 other
The present invention is not limited by the explanation in above-mentioned embodiment, can carry out various modifications implementation.For example in specification Or the term quoted in the record of accompanying drawing as broad sense or synonymous term, it is also replaceable in other records of specification or accompanying drawing For broad sense or synonymous term.
The present invention includes the composition with illustrating in embodiment substantially identical composition (such as function, method and result phase Same composition or purpose and effect identical are constituted).Further, the present invention includes the non-reality for replacing the composition illustrated in embodiment The composition of matter part.Further, the present invention include with illustrate in embodiment composition with identical action effect composition or It can reach the composition of identical purpose.Further, the present invention includes the structure of additional known technology in the composition illustrated in embodiments Into.
Description of reference numerals
10 terminals, 20 servers, 100 processing units, 110 music setup portions, 111 broadcasting control units, 112 selectors, 113 are commented Valency portion, 114 parameter operational parts, 115 assist controls, 116 promoting game control units, 117 display control units, 120 Control on Communication Portion, 130 image production parts, 140 sound generating units, 160 input units, 162 test sections, 170 storage parts, 171 main storage portions, 172 Image buffer, 173 music data storage parts, 174 player information storage parts, 175 other player information storage parts, 176 other Player information, 180 information storage mediums, 190 display parts, 192 audio output units, 196 communication units, 200 processing units, 210 management Portion, 211 assist controls, 212 state modulator portions, 213 promoting game control units, 214 reward granting portions, 215 commission control units, 216 indicate control unit, 220 communication control units, 260 incorporating sections, 261 player informations, 270 storage parts, 272 main storage portions, 280 letters Cease storage medium, 296 communication units.

Claims (8)

1. a kind of server, it is connected by network with the terminal of player, and the server is characterised by including:
State modulator portion, it is carried out
Recovery is handled, and it carries out what is possessed according to the processing of the regulation parameter of elapsed time increase player and by using player Recover stage property and increase at least one of processing of regulation parameter of the player;And
Consumption is handled, and it from the terminal of the player when receiving the information for promoting the game of the player, from the regulation of the player Cut in parameter and exchange the consumption figures that promoting game is consumed for;
Promoting game control unit, the operation input of its terminal based on the player promotes the game of the player;
Granting portion is rewarded, reward is issued to the object for appreciation by it when the game result of the game of the player is defined result Family;And
Control unit is indicated, it is received by other players instead of the player propulsion player's from the terminal of the player During the entrusted information of game, the configured information of the game by its propulsion player is sent to the terminal of other players;
The state modulator portion from the terminal of the player when receiving the entrusted information, from the regulation of the player Parameter cuts the consumption figures;
The promoting game control unit is sending the configured information from the instruction control unit to the terminal of other players When, the operation input of the terminal based on other players promotes the game of the player indicated by the configured information;
The game for the player that the reward granting portion is promoted in the operation input of the terminal based on other players When game result is defined result, provides and reward to the player and other described players.
2. server according to claim 1, it is characterised in that:
The reward granting portion, will input the game of the player promoted in the operation of the terminal based on other players The reward of the player and other players are issued to when game result is defined result, and in the behaviour based on the player The game result for making the game for the player that input is promoted is issued to player reward when being defined result is set to Same reward.
3. server according to claim 1 or 2, it is characterised in that including:
Management department, the identification information of the information correspondence player of player is stored in storage part and is managed by it by each player; And
Entrust control unit, its from the terminal of the player receive instead of the player promote the player game other It is multiple from the storage part is stored in based on the parameter for the technical merit for showing the player during candidate request of player Other players of candidate are extracted in the information of player, using the information of player extracted out is sent to institute as other players of candidate State the terminal of player;
The instruction control unit is received comprising have selected an object for appreciation from other players of candidate from the terminal of the player Family during the entrusted information of the information of other players, will promote the configured information of the game of the player to be sent to described in The terminal of other players.
4. the server according to any one in claims 1 to 3, it is characterised in that:
The state modulator portion from the terminal of the player when receiving the entrusted information, based on the skill for showing the player At least one in the parameter of the parameter of art level and the technical merit of display other players determines the consumption figures, from institute The consumption figures of decision is cut in the regulation parameter for stating player.
5. the server according to any one in Claims 1 to 4, it is characterised in that:
The promoting game control unit control have sent to same from the instruction control unit to the terminal of other players When game promotes the configured information of the game of several players, the operation input of the terminal based on other players by pair Same game, which is played, once plays to replace several player's unified propulsions to play respectively.
6. the server according to any one in claim 5, it is characterised in that:
The reward granting portion can also be inputted and the trip of the game of unified propulsion in the operation of the terminal based on other players Result of playing is when being defined result, to other described players provide it is corresponding with the number of the several players reward, and to institute State the reward that several players provide single volume respectively.
7. the server according to any one in claim 1~6, it is characterised in that:
When in the special time that the opportunity of the configured information is have sent based on the terminal to other players and is set, base In the operation input of the terminal of other players, when the game of the player indicated by the configured information is not promoted, institute The consumption figures can be added after the special time in the regulation parameter of the player by stating state modulator portion.
8. the server according to any one in claim 1~7, it is characterised in that:
The instruction control unit is receiving cancellation by other players instead of described in player propulsion from the terminal of the player When information is cancelled in the commission of the entrusted information of the game of player, sent to the terminal of other players and cancel the propulsion player Game configured information instruction cancel information;
The state modulator portion from the terminal of the player when receiving the commission cancellation information, in the regulation of the player The consumption figures is added in parameter.
CN201611182208.5A 2015-12-25 2016-12-20 Server Pending CN107008008A (en)

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* Cited by examiner, † Cited by third party
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CN111214825A (en) * 2020-01-15 2020-06-02 腾讯科技(深圳)有限公司 Game control method, device and storage medium
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