CN106139589A - A kind of device of dot matrix interactive game - Google Patents
A kind of device of dot matrix interactive game Download PDFInfo
- Publication number
- CN106139589A CN106139589A CN201610587237.3A CN201610587237A CN106139589A CN 106139589 A CN106139589 A CN 106139589A CN 201610587237 A CN201610587237 A CN 201610587237A CN 106139589 A CN106139589 A CN 106139589A
- Authority
- CN
- China
- Prior art keywords
- vibration
- dot matrix
- control module
- main control
- vibrating sensor
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/26—Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
- A63B71/0619—Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
- A63B71/0669—Score-keepers or score display devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/27—Output arrangements for video game devices characterised by a large display in a public venue, e.g. in a movie theatre, stadium or game arena
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G3/00—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes
- G09G3/04—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of a single character by selection from a plurality of characters, or by composing the character by combination of individual elements, e.g. segments using a combination of such display devices for composing words, rows or the like, in a frame with fixed character positions
- G09G3/06—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of a single character by selection from a plurality of characters, or by composing the character by combination of individual elements, e.g. segments using a combination of such display devices for composing words, rows or the like, in a frame with fixed character positions using controlled light sources
- G09G3/12—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of a single character by selection from a plurality of characters, or by composing the character by combination of individual elements, e.g. segments using a combination of such display devices for composing words, rows or the like, in a frame with fixed character positions using controlled light sources using electroluminescent elements
- G09G3/14—Semiconductor devices, e.g. diodes
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G3/00—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes
- G09G3/20—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of an assembly of a number of characters, e.g. a page, by composing the assembly by combination of individual elements arranged in a matrix no fixed position being assigned to or needed to be assigned to the individual characters or partial characters
- G09G3/22—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of an assembly of a number of characters, e.g. a page, by composing the assembly by combination of individual elements arranged in a matrix no fixed position being assigned to or needed to be assigned to the individual characters or partial characters using controlled light sources
- G09G3/30—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of an assembly of a number of characters, e.g. a page, by composing the assembly by combination of individual elements arranged in a matrix no fixed position being assigned to or needed to be assigned to the individual characters or partial characters using controlled light sources using electroluminescent panels
- G09G3/32—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of an assembly of a number of characters, e.g. a page, by composing the assembly by combination of individual elements arranged in a matrix no fixed position being assigned to or needed to be assigned to the individual characters or partial characters using controlled light sources using electroluminescent panels semiconductive, e.g. using light-emitting diodes [LED]
Abstract
The present invention relates to the device of a kind of dot matrix interactive game, it is characterised in that include vibrating applying unit, vibrating sensor, main control module.Compared with existing best technique, it is an advantage of the current invention that: present invention achieves the interactive game of induction vibration, and algorithm is not limited to realize single game;Interior arrangement of the present invention is simple, and stability is high, and execution efficiency is high;Low cost, single-chip microcomputer, LED dot matrix screen, charactron, vibrating sensor all right and wrong are usually shown in and cheap.
Description
Technical field
The present invention relates to a kind of human-computer interaction device based on Vibration identification.
Background technology
At present, flourish, from coin operated electronic game machine to handheld game device, institute along with electronic game
The device having is of a great variety, and various electronic game is full of invariably in our actual life.But the control of existing game
Mode processed there the most all is not generation essence change, moving of modal control device such as game paddle, remote controller and various principle
Make seizure equipment etc mostly to be difficult to meet renewal and the more preferable interactive requirements that user constantly proposes.
In recent years, popular along with body-sensing interactive game, also occur in that the wireless game of some band acceleration transducers
Handle, such as the Wii game paddle of Nintendo Co..The game paddle of these band acceleration transducers can go out game player with perception
Hand motion, game player can by wave the game paddle in hands participate in game.But, although these equipment functions
Many, but generally price is high, operates relative complex, is unfavorable for actual Interactive Experience.
Current domestic popular device technique based on Vibration identification mainly has based on vibrations exchange method, base
In kind of game foot mat device, based on vibrating sensing interactive mode furniture.The such as invention of Patent No. 201210146541.6
Patent discloses a kind of vibrations exchange method.The method is a kind of to utilize the every by coupling of Shock inductor and time out timer
The intensity of secondary vibrations and time realize the method that vibrations are mutual.The utility model patent of Patent No. 201420755816.0 is open
A kind of game foot mat device, this device is to be realized controllable game by multiple vibrational feedback device sensor keys and received game
The foot mat device of feedback.The utility model patent of Patent No. 201420849799.7 discloses a kind of vibrating sensing interactive mode man
Tool, it is a kind of interactive furniture based on vibrating sensor, transmits signals to electrolyte by vibration induction components and parts
Light modulation film.
Summary of the invention
It is an object of the invention to provide a kind of being suitable for use in public places, and the interactive game device of features simple structure,
Can be used for interactive advertisement platform simultaneously.
In order to achieve the above object, the technical scheme is that the device providing a kind of dot matrix interactive game, it is special
Levy and be, including:
Vibration applying unit, user applies power repeatedly in vibration applying unit so that vibration applying unit produces vibration;
Vibrating sensor, for catching effective vibration that vibration applying unit produces, vibrating sensor often captures once to be had
Effect vibration produces an output signal;
Main control module, for receiving the output signal that vibrating sensor produces, sets a timing in main control module and returns
The time span closed, after main control module receives the output signal of vibrating sensor, if currently without the meter of well afoot
Shi Huihe, then start a timing bout, updating vibration number according to the number of times of the output signal received, carrying out if having
In timing bout, the vibration number of present timing bout pair is added one, in main control module, is also set with vibration number threshold value,
After timing bout terminates, it is judged that whether vibration number reaches vibration number threshold value, according to the result judged, by main control module control
Display module processed shows different patterns.
Preferably, also include counting module, described main control module by described vibration number real-time update to counting module, by
Counting module shows in real time.
Preferably, described counting module uses charactron.
Preferably, described display module uses LED dot matrix screen.
Compared with existing best technique, it is an advantage of the current invention that:
1, present invention achieves the interactive game of induction vibration, and algorithm is not limited to realize single game;
2, interior arrangement of the present invention is simple, and stability is high, and execution efficiency is high;
4, low cost, single-chip microcomputer, LED dot matrix screen, charactron, vibrating sensor all right and wrong are usually shown in and cheap.
Accompanying drawing explanation
The internal circuit block diagram of the device of a kind of dot matrix interactive game that Fig. 1 provides for the present invention;
Fig. 2 is the system flow chart of the present invention;
Fig. 3 is the application schematic diagram of the present invention.
Detailed description of the invention
Below in conjunction with specific embodiment, the present invention is expanded on further.Should be understood that these embodiments are merely to illustrate the present invention
Rather than restriction the scope of the present invention.In addition, it is to be understood that after having read the content that the present invention lectures, people in the art
The present invention can be made various changes or modifications by member, and these equivalent form of values fall within the application appended claims equally and limited
Scope.
The present invention is directed to sense the vibration trampling, patting platform generation, it is provided that a kind of dot matrix based on vibrating sensor
Interactive game device, is that a kind of electronics, sensor, computer installation equipment and technology of having merged is in the device of one.
As it is shown in figure 1, the present invention is mainly by vibrating sensor module, single-chip microcomputer main control module, LED display module sum
Code pipe display module composition.
Wherein, vibrating sensor module place under floor or metope etc. to be prone to the position of contact (hereinafter referred to as " flat
Platform "), closed type vibrating sensor can be used.In the present embodiment, vibrating sensor module uses Dongguan City Feng Chuan electronics limited
The SW-420 vibrating sensor of company.By the Vibration Condition of vibrating sensor module induction monitoring platform, once produce vibration
After, sensor assembly will be vibrated and sense.Here vibration refers to that user has a mind to trample platform or bat as shown in Figure 3
The effective vibration produced after tying platform.
Single-chip microcomputer main control module uses Arduino Uno panel.LED display module is driven by single-chip microcomputer main control module
By vibrating sensor module, single-chip microcomputer main control module is sensed that vibration information is converted to control information and controls LED display mould
Block, it is achieved user is interactive with display screen game picture.
LED display module use MAX7219 9 unify lattice module, can be selectively mounted on the wall of public territory or
On pillar.
Numeral method module then shows the information such as vibration number, game point in real time, in the present embodiment, digital
Pipe display module uses TM1637 LED to drive control circuit.
In conjunction with Fig. 2, the system flow of the present invention comprises the following steps:
Step 1, LED display module and charactron display module being carried out Initialize installation, LED display module shows
Initial picture, by vibration number, pats the clearing of bout timer, sets vibration number threshold value.At LED lattice display initial picture
While, the state of vibrating sensor module is detected, it is judged that whether vibrating sensor module captures effectively vibration, if
There is then entrance step 3, otherwise enter step 2;
Step 2, wait vibrating sensor module catch effectively vibration, if capturing, enter step 3;
Whether step 3, judgement currently have unclosed beating bout, if nothing, then start to pat the timing of bout timer,
Start once to pat bout, entering step 4, if having, being directly entered step 4;
Step 4, vibration number is added 1, by the value of numeral method module display vibration number, enter step 5;
Step 5, judge pat bout timer whether reach 2s, if reaching, the most currently pat bout terminate, enter step
6, if not up to, the most directly return step 2;
Step 6, judge whether vibration number reaches vibration number threshold value, if reaching, then single-chip microcomputer master control module controls LED
Display panel module display respective image, meanwhile, by vibration number, pats return step 2 after bout timer resets, if not reaching
Arrive, by vibration number, pat return step 2 after bout timer resets.
The present invention can also be by increasing vibrating sensor number, to realize large range of game operation.Also can use
This block combiner more becomes the games system of multi-person interactive.The present invention can also expanded function, by detection Vibration Condition, real
Existing interactive advertisement;Make wearable device and can realize step function by frequency of vibration.
Claims (4)
1. the device of a dot matrix interactive game, it is characterised in that including:
Vibration applying unit, user applies power repeatedly in vibration applying unit so that vibration applying unit produces vibration;
Vibrating sensor, for catching effective vibration that vibration applying unit produces, vibrating sensor often captures and the most effectively shakes
The raw output signal of movable property;
Main control module, for receiving the output signal that vibrating sensor produces, sets a timing bout in main control module
Time span, after main control module receives the output signal of vibrating sensor, if the timing currently without well afoot is returned
Closing, then start a timing bout, updating vibration number, if there being well afoot according to the number of times of the output signal received
Timing bout, adds one by the vibration number of present timing bout pair, is also set with vibration number threshold value, works as meter in main control module
After Shi Huihe terminates, it is judged that whether vibration number reaches vibration number threshold value, according to the result judged, master control module controls show
Show that module shows different patterns.
The device of a kind of dot matrix interactive game the most as claimed in claim 1, it is characterised in that also include counting module, described
Described vibration number real-time update to counting module, is shown in real time by main control module by counting module.
The device of a kind of dot matrix interactive game the most as claimed in claim 1, it is characterised in that described counting module uses number
Pipe.
The device of a kind of dot matrix interactive game the most as claimed in claim 1, it is characterised in that described display module uses LED
Dot matrix screen.
Priority Applications (1)
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CN201610587237.3A CN106139589A (en) | 2016-07-25 | 2016-07-25 | A kind of device of dot matrix interactive game |
Applications Claiming Priority (1)
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CN201610587237.3A CN106139589A (en) | 2016-07-25 | 2016-07-25 | A kind of device of dot matrix interactive game |
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CN106139589A true CN106139589A (en) | 2016-11-23 |
Family
ID=58060765
Family Applications (1)
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CN201610587237.3A Pending CN106139589A (en) | 2016-07-25 | 2016-07-25 | A kind of device of dot matrix interactive game |
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Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN111223412A (en) * | 2019-12-20 | 2020-06-02 | 慧明光电(深圳)有限公司 | LED floor screen |
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CN202490450U (en) * | 2012-03-06 | 2012-10-17 | 广州梦龙动漫科技有限公司 | Electronic toy based on helve hammer sensor |
CN202590297U (en) * | 2012-05-15 | 2012-12-12 | 上海体育学院中国武术博物馆 | Boxing fighting interactive experience system |
WO2012112711A3 (en) * | 2011-02-15 | 2013-01-03 | Wisys Technology Foundation, Inc. | Vibration unit for musculoskeletal vibration system for jointed limbs |
CN103604439A (en) * | 2013-11-19 | 2014-02-26 | 江门市得实计算机外部设备有限公司 | Pedometer capable of realizing function switching by clicking, colliding or vibrating |
CN104826278A (en) * | 2015-05-28 | 2015-08-12 | 重庆大学 | Household dancing machine |
CN105194856A (en) * | 2015-10-19 | 2015-12-30 | 管毅 | Electronic shuttlecock |
CN205108945U (en) * | 2015-11-25 | 2016-03-30 | 蔡妮霓 | Energy -conserving DDR |
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Patent Citations (9)
Publication number | Priority date | Publication date | Assignee | Title |
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CN1963828A (en) * | 2005-11-11 | 2007-05-16 | 有限会社网上棋院 | Counting device of start time of internet game |
CN101091828A (en) * | 2007-06-15 | 2007-12-26 | 北京工业大学 | Synthetical training system for boxing, method for measuring boxing force power, and training method |
WO2012112711A3 (en) * | 2011-02-15 | 2013-01-03 | Wisys Technology Foundation, Inc. | Vibration unit for musculoskeletal vibration system for jointed limbs |
CN202490450U (en) * | 2012-03-06 | 2012-10-17 | 广州梦龙动漫科技有限公司 | Electronic toy based on helve hammer sensor |
CN202590297U (en) * | 2012-05-15 | 2012-12-12 | 上海体育学院中国武术博物馆 | Boxing fighting interactive experience system |
CN103604439A (en) * | 2013-11-19 | 2014-02-26 | 江门市得实计算机外部设备有限公司 | Pedometer capable of realizing function switching by clicking, colliding or vibrating |
CN104826278A (en) * | 2015-05-28 | 2015-08-12 | 重庆大学 | Household dancing machine |
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Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
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CN111223412A (en) * | 2019-12-20 | 2020-06-02 | 慧明光电(深圳)有限公司 | LED floor screen |
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PB01 | Publication | ||
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Application publication date: 20161123 |