CN106030663B - 具有共享数据信道的着色器管线 - Google Patents

具有共享数据信道的着色器管线 Download PDF

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Publication number
CN106030663B
CN106030663B CN201580008868.9A CN201580008868A CN106030663B CN 106030663 B CN106030663 B CN 106030663B CN 201580008868 A CN201580008868 A CN 201580008868A CN 106030663 B CN106030663 B CN 106030663B
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data channel
shared data
graphics processing
processing pipeline
shared
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CN201580008868.9A
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Chinese (zh)
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CN106030663A (zh
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梅春惠
维尼特·戈尔
金东炫
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Qualcomm Inc
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Qualcomm Inc
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    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T1/00General purpose image data processing
    • G06T1/60Memory management
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/005General purpose rendering architectures
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T1/00General purpose image data processing
    • G06T1/20Processor architectures; Processor configuration, e.g. pipelining
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/50Lighting effects
    • G06T15/80Shading

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  • Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Computer Graphics (AREA)
  • Image Processing (AREA)
  • Image Generation (AREA)
CN201580008868.9A 2014-02-18 2015-01-26 具有共享数据信道的着色器管线 Active CN106030663B (zh)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US14/182,976 2014-02-18
US14/182,976 US9679347B2 (en) 2014-02-18 2014-02-18 Shader pipeline with shared data channels
PCT/US2015/012917 WO2015126574A1 (en) 2014-02-18 2015-01-26 Shader pipeline with shared data channels

Publications (2)

Publication Number Publication Date
CN106030663A CN106030663A (zh) 2016-10-12
CN106030663B true CN106030663B (zh) 2018-10-30

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CN201580008868.9A Active CN106030663B (zh) 2014-02-18 2015-01-26 具有共享数据信道的着色器管线

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US (1) US9679347B2 (enExample)
EP (1) EP3108452B1 (enExample)
JP (1) JP6271768B2 (enExample)
KR (1) KR101813429B1 (enExample)
CN (1) CN106030663B (enExample)
ES (1) ES2820716T3 (enExample)
WO (1) WO2015126574A1 (enExample)

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US10460513B2 (en) * 2016-09-22 2019-10-29 Advanced Micro Devices, Inc. Combined world-space pipeline shader stages
US20180173560A1 (en) * 2016-12-21 2018-06-21 Apple Inc. Processing circuit hardware resource allocation system
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CN107613046B (zh) * 2017-08-22 2020-12-18 创新先进技术有限公司 滤镜管道系统、图像数据处理方法、装置以及电子设备
US11120603B2 (en) 2019-06-18 2021-09-14 Samsung Electronics Co., Ltd. Heavy-weight/light-weight GPU shader core pair architecture
US11508110B2 (en) 2020-02-03 2022-11-22 Sony Interactive Entertainment Inc. System and method for efficient multi-GPU rendering of geometry by performing geometry analysis before rendering
US11263718B2 (en) * 2020-02-03 2022-03-01 Sony Interactive Entertainment Inc. System and method for efficient multi-GPU rendering of geometry by pretesting against in interleaved screen regions before rendering
US12112394B2 (en) 2020-02-03 2024-10-08 Sony Interactive Entertainment Inc. System and method for efficient multi-GPU rendering of geometry by pretesting against screen regions using configurable shaders
US11514549B2 (en) 2020-02-03 2022-11-29 Sony Interactive Entertainment Inc. System and method for efficient multi-GPU rendering of geometry by generating information in one rendering phase for use in another rendering phase
US11416961B2 (en) 2020-05-29 2022-08-16 Samsung Electronics Co., Ltd. Variable entry transitional ring storage for efficiently accessing graphics states
US12175300B2 (en) 2021-08-11 2024-12-24 Apple Inc. Software control techniques for graphics hardware that supports logical slots and reservation of graphics hardware based on a priority threshold
US12190164B2 (en) 2021-08-11 2025-01-07 Apple Inc. Kickslot manager circuitry for graphics processors
US12333339B2 (en) * 2021-08-11 2025-06-17 Apple Inc. Affinity-based graphics scheduling
US12062126B2 (en) 2021-09-29 2024-08-13 Advanced Micro Devices, Inc. Load multiple primitives per thread in a graphics pipeline
US12169896B2 (en) * 2021-09-29 2024-12-17 Advanced Micro Devices, Inc. Graphics primitives and positions through memory buffers
US11941723B2 (en) * 2021-12-29 2024-03-26 Advanced Micro Devices, Inc. Dynamic dispatch for workgroup distribution

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US20060070079A1 (en) * 2004-09-08 2006-03-30 Franchuk Brian A Discarding a partially received message from a data queue
CN101438319A (zh) * 2006-05-08 2009-05-20 Ati技术无限责任公司 使用多图形处理单元的改进的图形去阶梯
US7973804B2 (en) * 2008-03-11 2011-07-05 International Business Machines Corporation Image processing with highly threaded texture fragment generation
US20110285711A1 (en) * 2010-05-21 2011-11-24 Kilgard Mark J Path rendering by covering the path based on a generated stencil buffer
US8184120B2 (en) * 2008-05-19 2012-05-22 Siemens Aktiengesellschaft Framework for processing and rendering large volume data
CN103460618A (zh) * 2011-02-07 2013-12-18 英特尔公司 开环多输入多输出(mimo)的大延迟循环延迟分集(cdd)预编码器
US20140043341A1 (en) * 2012-08-09 2014-02-13 Qualcomm Incorporated Gpu-accelerated path rendering

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US20080074429A1 (en) 2003-11-19 2008-03-27 Reuven Bakalash Multi-mode parallel graphics rendering system (MMPGRS) supporting real-time transition between multiple states of parallel rendering operation in response to the automatic detection of predetermined operating conditions
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US6911985B1 (en) * 2003-12-10 2005-06-28 Lsi Logic Corporation Method and apparatus for reducing frame buffer size in graphics systems
US20060070079A1 (en) * 2004-09-08 2006-03-30 Franchuk Brian A Discarding a partially received message from a data queue
CN101438319A (zh) * 2006-05-08 2009-05-20 Ati技术无限责任公司 使用多图形处理单元的改进的图形去阶梯
US7973804B2 (en) * 2008-03-11 2011-07-05 International Business Machines Corporation Image processing with highly threaded texture fragment generation
US8184120B2 (en) * 2008-05-19 2012-05-22 Siemens Aktiengesellschaft Framework for processing and rendering large volume data
US20110285711A1 (en) * 2010-05-21 2011-11-24 Kilgard Mark J Path rendering by covering the path based on a generated stencil buffer
CN103460618A (zh) * 2011-02-07 2013-12-18 英特尔公司 开环多输入多输出(mimo)的大延迟循环延迟分集(cdd)预编码器
US20140043341A1 (en) * 2012-08-09 2014-02-13 Qualcomm Incorporated Gpu-accelerated path rendering

Also Published As

Publication number Publication date
EP3108452B1 (en) 2020-06-24
US9679347B2 (en) 2017-06-13
WO2015126574A1 (en) 2015-08-27
US20150235341A1 (en) 2015-08-20
JP6271768B2 (ja) 2018-01-31
JP2017509092A (ja) 2017-03-30
ES2820716T3 (es) 2021-04-22
CN106030663A (zh) 2016-10-12
KR20160123311A (ko) 2016-10-25
EP3108452A1 (en) 2016-12-28
KR101813429B1 (ko) 2017-12-28

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