CN105879390A - Method and device for processing virtual reality game - Google Patents
Method and device for processing virtual reality game Download PDFInfo
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- CN105879390A CN105879390A CN201610266030.6A CN201610266030A CN105879390A CN 105879390 A CN105879390 A CN 105879390A CN 201610266030 A CN201610266030 A CN 201610266030A CN 105879390 A CN105879390 A CN 105879390A
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- sounding body
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- visual image
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/54—Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6063—Methods for processing data by generating or executing the game program for sound processing
- A63F2300/6081—Methods for processing data by generating or executing the game program for sound processing generating an output signal, e.g. under timing constraints, for spatialization
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- Acoustics & Sound (AREA)
- Processing Or Creating Images (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
The embodiment of the invention provides a method and a device for processing a virtual reality game and relates to the technical field of information. The invention aims to overcome the defect of low virtual reality immersion feeling of the prior art. The method comprises the following steps: acquiring visual image information corresponding to the virtual reality game; detecting if a sounding object exists within a preset scope of a present game player in the visual image information; if the sounding object exists, acquiring the sound information corresponding to the sounding object; outputting the sound information corresponding to the sounding object and the visual image information. The method provided by the invention is fit for processing the virtual reality game.
Description
Technical field
The present embodiments relate to areas of information technology, particularly relate to a kind of reality-virtualizing game processing method
And equipment.
Background technology
Along with the development of information technology, virtual reality device occurs therewith, and in military training, empty
Intend driving, the project such as virtual city, virtual game has a wide range of applications, such as head mounted display.
Wherein, utilize virtual reality device people's vision to external world, the sense of hearing to be closed, guide user to produce
A kind of sensation in virtual environment.The displaying principle of virtual reality device is to be divided by right and left eyes screen
Not showing the image of right and left eyes, human eye produces third dimension after obtaining the discrepant information of this band in brain.
At present, when virtual reality device is applied in reality-virtualizing game, only output virtual reality trip
The visual image information that play is corresponding.But, if only exporting visual image information, it is only capable of realizing user's root
Observe game situation according to visual image information, game situation can be caused to there is a lot of offices during observing
Limit and virtual game are experienced poor, cause virtual reality immersion sense relatively low.
Summary of the invention
The embodiment of the present invention provides a kind of reality-virtualizing game processing method and equipment, in order to solve existing skill
In art, virtual reality is for the relatively low defect of feeling of immersion.
The embodiment of the present invention provides a kind of reality-virtualizing game processing method, including:
Obtain the visual image information that reality-virtualizing game is corresponding;
Detect in described visual image information and whether there is sounding body in going game player preset range;
If there is sounding body, then obtain the acoustic information that described sounding body is corresponding;
Export acoustic information corresponding to described sounding body and described visual image information.
The embodiment of the present invention provides a kind of virtual reality device, including:
Acquiring unit, for obtaining the visual image information that reality-virtualizing game is corresponding;
Detector unit, for detecting going game in the described visual image information that described acquiring unit obtains
Whether sounding body is there is in player's preset range;
Described acquiring unit, if being additionally operable in the described detector unit described visual image information of detection currently swim
There is sounding body in play player's preset range, then obtain the acoustic information that described sounding body is corresponding;
Output unit, for export acoustic information corresponding to described sounding body that described acquiring unit obtains and
Described visual image information.
A kind of reality-virtualizing game processing method of embodiment of the present invention offer and equipment, first obtain virtual
The visual image information that reality game is corresponding;Detect going game player in described visual image information to make a reservation for
In the range of whether there is sounding body;If existing, then obtain the sound that described sounding body is corresponding;Output is described
Sound that sounding body is corresponding and described visual image information.Corresponding with the most only output reality-virtualizing game
Visual image information is compared, and the present invention is corresponding by sounding body in output going game player's preset range
Sound and described visual image information, it is possible to realize user according to visual image information observe and according to
Acoustic information judges game situation such that it is able to promotes virtual game and experiences, and then can promote virtual existing
Real feeling of immersion.
Accompanying drawing explanation
In order to be illustrated more clearly that the embodiment of the present invention or technical scheme of the prior art, below will be to reality
Execute the required accompanying drawing used in example or description of the prior art to be briefly described, it should be apparent that under,
Accompanying drawing during face describes is some embodiments of the present invention, for those of ordinary skill in the art,
On the premise of not paying creative work, it is also possible to obtain other accompanying drawing according to these accompanying drawings.
A kind of reality-virtualizing game process flow figure that Fig. 1 provides for the embodiment of the present invention;
The another kind of reality-virtualizing game process flow figure that Fig. 2 provides for the embodiment of the present invention;
A kind of virtual reality device structural representation that Fig. 3 provides for the embodiment of the present invention;
The another kind of virtual reality device structural representation that Fig. 4 provides for the embodiment of the present invention.
Detailed description of the invention
For making the purpose of the embodiment of the present invention, technical scheme and advantage clearer, below in conjunction with this
Accompanying drawing in bright embodiment, is clearly and completely described the technical scheme in the embodiment of the present invention,
Obviously, described embodiment is a part of embodiment of the present invention rather than whole embodiments.Based on
Embodiment in the present invention, those of ordinary skill in the art are obtained under not making creative work premise
The every other embodiment obtained, broadly falls into the scope of protection of the invention.
Embodiments provide a kind of reality-virtualizing game processing method, as it is shown in figure 1, described side
Method includes:
101, the visual image information that reality-virtualizing game is corresponding is obtained.
Wherein, user can observe game situation, then according to game play by viewing visual image information
Gesture makes corresponding action.
For the embodiment of the present invention, open command can be received and according to reception at virtual reality device
The reality-virtualizing game experience instruction arrived, when entering into reality-virtualizing game, obtains reality-virtualizing game pair
The visual image information answered.
102, whether detection visual image information exists sounding body in going game player's preset range.
Wherein, going game player can be first person game player, and such as, user A wears virtual
Real world devices B carries out the experience of reality-virtualizing game, in virtual reality trip corresponding for virtual reality device B
In play, user A is first person game player, i.e. going game player.
It should be noted that described preset range can be configured according to the demand of user, it is also possible to for
Game rule according to reality-virtualizing game is configured, and the embodiment of the present invention does not limits.Such as, in advance
Surely may range from 0.5 meter centered by going game player, it is also possible to for going game player
Centered by 1 meter in.
Described sounding body can be any object that can send sound in reality-virtualizing game, such as sounding thing
Body, animal or people.
If there is sounding body in 103 going game player's preset ranges, then obtain the sound that sounding body is corresponding
Message ceases.
Wherein, the sound that different sounding bodies is corresponding is different.Such as, the sound of flowing water is " rustlingly
", the sound dripped is " clatter, clatter, clatter ... ".
Additionally, acoustic information corresponding to described sounding body can be prestore, the sound prestored
Information can be that sounding body gathers when sending sound in reality, it is also possible to for the feature according to sounding body
Analog synthesis, the embodiment of the present invention does not limits.
Such as, if sounding body is wolf, if the sound that sound corresponding to sounding body is wolf to be gathered when roaring is sent out
Sound body is dog, and the sound gathered when the sound that sounding body is corresponding is to bark, if sounding body is according to sports ground
The strange beast that scape simulates out, the sound of sounding body can according to gather different animals cry analog synthesis
's.
104, the sound letter that visual image information corresponding to reality-virtualizing game is corresponding with sounding body is exported
Breath.
For the embodiment of the present invention, by the sound that sounding body in output going game player's preset range is corresponding
Sound and described visual image information, it is possible to realize user and observe and according to sound according to visual image information
Message breath judges game situation, the limitation during overcoming game situation to observe such that it is able to promote virtual
Game experiencing, and then virtual reality immersion sense can be promoted.
A kind of reality-virtualizing game processing method that the embodiment of the present invention provides, first obtains virtual reality trip
The visual image information that play is corresponding;Detect in described visual image information in going game player preset range
Whether there is sounding body;If existing, then obtain the sound that described sounding body is corresponding;Export described sounding body
Corresponding sound and described visual image information.The vision figure corresponding with the most only output reality-virtualizing game
As information is compared, the present invention by sound corresponding to sounding body in output going game player's preset range with
And described visual image information, it is possible to realize user and observe according to visual image information and believe according to sound
Breath judges game situation such that it is able to promotes virtual game and experiences, and then can promote virtual reality immersion
Sense.
Embodiments provide another kind of reality-virtualizing game processing method, as in figure 2 it is shown, described
Method includes:
201, the visual image information that reality-virtualizing game is corresponding is obtained.
202, detect in described visual image information and whether there is sounding in going game player preset range
Body.If there is sounding body in going game player's preset range, then perform step 203 and 204;If working as
There is not sounding body in front game player's preset range, then perform step 205 and 206.
203, the acoustic information that sounding body is corresponding is obtained.
For the embodiment of the present invention, step 203 is specifically as follows: obtains described sounding body and works as apart from described
The azimuth information of front game player;According to described azimuth information, determine the sound letter that described sounding body is corresponding
Breath.
Wherein, acoustic information corresponding to different described azimuth informations is different, as being flowing water when sounding body
Time, flowing water at a distance is different from the sound of flowing water nearby.When the sound that sounding body is corresponding is footsteps
Time, footsteps at a distance is different from the sound of footsteps nearby.
It should be noted that going game player's preset range can be pre-saved in virtual reality device
Different sounding body that may be present, different azimuth information that described sounding body is corresponding and described azimuth information
The most corresponding sound.When getting the described sounding body azimuth information apart from described going game player
Time, directly according to azimuth information, inquire about the acoustic information that described sounding body is corresponding.
For the embodiment of the present invention, step 203 is also specifically as follows: obtain the fortune that described sounding body is current
Dynamic status information;According to described movement state information, determine the acoustic information that described sounding body is corresponding.
Wherein, acoustic information corresponding to different described movement state information is different, as being car when sounding body
Time, the fast automobile opened is different from the slow automobile sound opened.When the sound that sounding body is corresponding is step
During sound, the footsteps exerted oneself away is different from the footsteps gently walked.
It should be noted that going game player's preset range can be pre-saved in virtual reality device
Different sounding body that may be present, different motion status information that described sounding body is corresponding and described motion
The sound that status information is the most corresponding.When getting the current movement state information of described sounding body, directly
Connect according to movement state information, inquire about the acoustic information that described sounding body is corresponding.
204, the sound letter that visual image information corresponding to reality-virtualizing game is corresponding with sounding body is exported
Breath.
For the embodiment of the present invention, by the sound that sounding body in output going game player's preset range is corresponding
Sound and described visual image information, it is possible to realize user and observe and according to sound according to visual image information
Message breath judges game situation, the limitation during overcoming game situation to observe such that it is able to promote virtual
Game experiencing, and then virtual reality can be promoted for feeling of immersion.
For the embodiment of the present invention, the sound that the described sounding body of described output is corresponding is specifically as follows: pass through
Panorama sound mode, exports the sound that described sounding body is corresponding.
Wherein, panorama sound mode is the OO audio mixing of a kind of employing, by sound based on sound channel
Hold the audio frequency way of output that independent audio element is layered, using the teaching of the invention it is possible to provide player is complete to going game
The sensation that orientation is surrounded by sound.For the embodiment of the present invention, by panorama sound mode, output is described to be sent out
The sound that sound body is corresponding, it is possible to promote virtual game further and experience, and then promote virtual further
The standby feeling of immersion of reality.
205, the acoustic information that going game player is corresponding is obtained.
Wherein, the acoustic information that described going game player is corresponding can be corresponding the breathing heavily of going game player
Gas sound, it is also possible to for the ho-hum that game player is corresponding, the embodiment of the present invention does not limits.
206, the sound that visual image information corresponding to reality-virtualizing game is corresponding with going game player is exported
Message ceases.
For the embodiment of the present invention, by the acoustic information that output going game player is corresponding, it is possible to allow use
Family sensation is truer, promotes virtual game and experiences, and then promotes virtual reality for feeling of immersion.
A kind of reality-virtualizing game processing method that the embodiment of the present invention provides, first obtains virtual reality trip
The visual image information that play is corresponding;Detect in described visual image information in going game player preset range
Whether there is sounding body;If existing, then obtain the sound that described sounding body is corresponding;Export described sounding body
Corresponding sound and described visual image information.The vision figure corresponding with the most only output reality-virtualizing game
As information is compared, the present invention by sound corresponding to sounding body in output going game player's preset range with
And described visual image information, it is possible to realize user and observe according to visual image information and believe according to sound
Breath judges game situation such that it is able to promotes virtual game and experiences, and then can promote virtual reality immersion
Sense.
Further, implementing as Fig. 1, the embodiment of the present invention additionally provides a kind of virtual reality
Equipment, as it is shown on figure 3, described equipment includes: acquiring unit 31, detector unit 32, output unit
33。
Described acquiring unit 31, for obtaining the visual image information that reality-virtualizing game is corresponding.Obtain single
Unit 31 is the function mould obtaining visual image information corresponding to reality-virtualizing game in this virtual reality device
Block.
Described detector unit 32, for detecting the described visual image information that described acquiring unit 31 obtains
Whether sounding body is there is in middle going game player's preset range.Detector unit 32 is that this virtual reality sets
The functional module of sounding body whether is there is in standby middle detection going game player's preset range.
Described acquiring unit 31, detects in described visual image information if being additionally operable to described detector unit 32
There is sounding body in going game player's preset range, then obtain the acoustic information that described sounding body is corresponding.
Described acquiring unit 31 or this virtual reality device obtain acoustic information corresponding to described sounding body
Functional module.
Described output unit 33, for exporting the sound that the described sounding body of described acquiring unit acquisition is corresponding
Information and described visual image information.Described output unit 33 is that in this virtual reality device, output is described
Acoustic information that sounding body is corresponding and the functional module of described visual image information.
It should be noted that each function list involved by a kind of virtual reality device of embodiment of the present invention offer
Other of unit describe accordingly, are referred to the corresponding description of method shown in Fig. 1, do not repeat them here.Pin
To above-mentioned virtual reality device, the function of the unit module used in every embodiment of the present invention is all
Hardware processor (hardware processor) can be passed through realize.
A kind of virtual reality device that the embodiment of the present invention provides, first obtains reality-virtualizing game corresponding
Visual image information;Detect in described visual image information and whether exist in going game player preset range
Sounding body;If existing, then obtain the sound that described sounding body is corresponding;Export the sound that described sounding body is corresponding
Sound and described visual image information.The visual image information phase corresponding with the most only output reality-virtualizing game
Ratio, the present invention is by sound corresponding to sounding body in output going game player's preset range and described regards
Feel image information, it is possible to realize user and observe according to visual image information and judge trip according to acoustic information
Play situation such that it is able to promote virtual game and experience, and then virtual reality immersion sense can be promoted.
Further, implementing as Fig. 2, the embodiment of the present invention additionally provides a kind of virtual reality
Equipment, as shown in Figure 4, described equipment includes: acquiring unit 41, detector unit 42, output unit
43。
Described acquiring unit 41, for obtaining the visual image information that reality-virtualizing game is corresponding.Obtain single
Unit 41 is the function mould obtaining visual image information corresponding to reality-virtualizing game in this virtual reality device
Block.
Described detector unit 42, for detecting the described visual image information that described acquiring unit 41 obtains
Whether sounding body is there is in middle going game player's preset range.Detector unit 42 is that this virtual reality sets
The functional module of sounding body whether is there is in standby middle detection going game player's preset range.
Described acquiring unit 41, detects in described visual image information if being additionally operable to described detector unit 42
There is sounding body in going game player's preset range, then obtain the acoustic information that described sounding body is corresponding.
Described acquiring unit 41 or this virtual reality device obtain acoustic information corresponding to described sounding body
Functional module.
Described output unit 43, for exporting the sound that the described sounding body of described acquiring unit acquisition is corresponding
Information and described visual image information.Described output unit 43 is that in this virtual reality device, output is described
Acoustic information that sounding body is corresponding and the functional module of described visual image information.
Further, described acquiring unit 41 includes: acquisition module 4101 and determine module 4102.
Described acquisition module 4101, for obtaining the described sounding body orientation apart from described going game player
Information.Acquisition module 4101 is to obtain described sounding body in this virtual reality device apart from described current trip
The functional module of the azimuth information of play player.
Described determine module 4102, for the described orientation letter obtained according to described acquisition module 4101
Breath, determines the acoustic information that described sounding body is corresponding.Determine that module 4102 is in this virtual reality device
The described azimuth information obtained according to described acquisition module 4101, determines the sound that described sounding body is corresponding
The functional module of information.
Described acquisition module 4101, is additionally operable to obtain the movement state information that described sounding body is current.Obtain
Module 4101 or this virtual reality device obtain the merit of the current movement state information of described sounding body
Can module.
Described determine module 4102, be additionally operable to the described motion state letter obtained according to described acquisition module
Breath, determines the acoustic information that described sounding body is corresponding.Determine module 4102 or this virtual reality device
The middle described movement state information obtained according to described acquisition module 4101, determines that described sounding body is corresponding
The functional module of acoustic information.
Described acquiring unit 41, detects in described visual image information if being additionally operable to described detector unit 42
There is not sounding body in going game player's preset range, then obtain the sound that described going game player is corresponding
Sound.Described acquiring unit 41 or this virtual reality device obtain described going game player corresponding
The functional module of sound.
Described output unit 43, specifically for by panorama sound mode, exports described acquiring unit 41 and obtains
The sound that the described sounding body that takes is corresponding.Described output unit 43 is concrete still by panorama sound mode,
Export the functional module of sound corresponding to described sounding body that described acquiring unit 41 obtains.
It should be noted that each function involved by the another kind of virtual reality device of embodiment of the present invention offer
Other of unit describe accordingly, are referred to the corresponding description of method shown in Fig. 2, do not repeat them here.
For above-mentioned virtual reality device, the function of the unit module used in every embodiment of the present invention
Can be realized by hardware processor.
The another kind of virtual reality device that the embodiment of the present invention provides, first obtains reality-virtualizing game corresponding
Visual image information;Detect in described visual image information and whether deposit in going game player preset range
At sounding body;If existing, then obtain the sound that described sounding body is corresponding;Export described sounding body corresponding
Sound and described visual image information.The visual image information corresponding with the most only output reality-virtualizing game
Comparing, the present invention is by sound corresponding to sounding body in output going game player's preset range and described
Visual image information, it is possible to realize user and observe according to visual image information and judge according to acoustic information
Game situation such that it is able to promote virtual game and experience, and then virtual reality immersion sense can be promoted.
Device embodiment described above is only schematically, wherein said illustrates as separating component
Unit can be or may not be physically separate, the parts shown as unit can be or
Person may not be physical location, i.e. may be located at a place, or can also be distributed to multiple network
On unit.Some or all of module therein can be selected according to the actual needs to realize the present embodiment
The purpose of scheme.Those of ordinary skill in the art are not in the case of paying performing creative labour, the most permissible
Understand and implement.
Through the above description of the embodiments, those skilled in the art is it can be understood that arrive each reality
The mode of executing can add the mode of required general hardware platform by software and realize, naturally it is also possible to by firmly
Part.Based on such understanding, the portion that prior art is contributed by technique scheme the most in other words
Dividing and can embody with the form of software product, this computer software product can be stored in computer can
Read in storage medium, such as ROM/RAM, magnetic disc, CD etc., including some instructions with so that one
Computer equipment (can be personal computer, server, or the network equipment etc.) performs each to be implemented
The method described in some part of example or embodiment.
Last it is noted that above example is only in order to illustrate technical scheme, rather than to it
Limit;Although the present invention being described in detail with reference to previous embodiment, the ordinary skill of this area
Personnel it is understood that the technical scheme described in foregoing embodiments still can be modified by it, or
Person carries out equivalent to wherein portion of techniques feature;And these amendments or replacement, do not make corresponding skill
The essence of art scheme departs from the spirit and scope of various embodiments of the present invention technical scheme.
Claims (10)
1. a reality-virtualizing game processing method, it is characterised in that including:
Obtain the visual image information that reality-virtualizing game is corresponding;
Detect in described visual image information and whether there is sounding body in going game player preset range;
If there is sounding body, then obtain the acoustic information that described sounding body is corresponding;
Export the acoustic information that described visual image information is corresponding with described sounding body.
Method the most according to claim 1, it is characterised in that the described sounding body pair of described acquisition
The acoustic information answered includes:
Obtain the described sounding body azimuth information apart from described going game player;
According to described azimuth information, determine the acoustic information that described sounding body is corresponding.
Method the most according to claim 1, it is characterised in that the described sounding body pair of described acquisition
The acoustic information answered includes:
Obtain the movement state information that described sounding body is current;
According to described movement state information, determine the acoustic information that described sounding body is corresponding.
Method the most according to claim 1, it is characterised in that the described visual pattern of described detection
After whether there is sounding body in going game player preset range in information, described method also includes:
If there is not sounding body, then obtain the sound that described going game player is corresponding;
Export the sound that described visual image information is corresponding with described going game player.
5. according to the method described in any one of claim 1-4, it is characterised in that send out described in described output
The acoustic information that sound body is corresponding includes:
By panorama sound mode, export the sound that described sounding body is corresponding.
6. a virtual reality device, it is characterised in that including:
Acquiring unit, for obtaining the visual image information that reality-virtualizing game is corresponding;
Detector unit, for detecting going game in the described visual image information that described acquiring unit obtains
Whether sounding body is there is in player's preset range;
Described acquiring unit, if being additionally operable in the described detector unit described visual image information of detection currently swim
There is sounding body in play player's preset range, then obtain the acoustic information that described sounding body is corresponding;
Output unit, for export acoustic information corresponding to described sounding body that described acquiring unit obtains and
Described visual image information.
Virtual reality device the most according to claim 6, it is characterised in that described acquiring unit
Including:
Acquisition module, for obtaining the described sounding body azimuth information apart from described going game player;
Determine module, for the described azimuth information obtained according to described acquisition module, determine described sounding
The acoustic information that body is corresponding.
Virtual reality device the most according to claim 6, it is characterised in that
Described acquisition module, is additionally operable to obtain the movement state information that described sounding body is current;
Described determine module, be additionally operable to the described movement state information obtained according to described acquisition module, really
The acoustic information that fixed described sounding body is corresponding.
Virtual reality device the most according to claim 6, it is characterised in that
Described acquiring unit, if being additionally operable in the described detector unit described visual image information of detection currently swim
There is not sounding body in play player's preset range, then obtain the sound that described going game player is corresponding.
10. according to the virtual reality device described in any one of claim 6-9, it is characterised in that
Described output unit, specifically for by panorama sound mode, exporting the institute that described acquiring unit obtains
State the sound that sounding body is corresponding.
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CN201610266030.6A CN105879390A (en) | 2016-04-26 | 2016-04-26 | Method and device for processing virtual reality game |
PCT/CN2016/109554 WO2017185762A1 (en) | 2016-04-26 | 2016-12-13 | Processing method and device for virtual reality games |
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