CN105617651A - Multifunctional digital poker - Google Patents

Multifunctional digital poker Download PDF

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Publication number
CN105617651A
CN105617651A CN201610132665.7A CN201610132665A CN105617651A CN 105617651 A CN105617651 A CN 105617651A CN 201610132665 A CN201610132665 A CN 201610132665A CN 105617651 A CN105617651 A CN 105617651A
Authority
CN
China
Prior art keywords
playing card
digital
machine
network
network center
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201610132665.7A
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Chinese (zh)
Inventor
杨顺
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to CN201610132665.7A priority Critical patent/CN105617651A/en
Publication of CN105617651A publication Critical patent/CN105617651A/en
Pending legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • A63F13/327Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections using wireless networks, e.g. Wi-Fi® or piconet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2250/00Miscellaneous game characteristics
    • A63F2250/48Miscellaneous game characteristics with special provisions for gripping by hand
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1043Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/404Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network characterized by a local network connection
    • A63F2300/405Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network characterized by a local network connection being a wireless ad hoc network, e.g. Bluetooth, Wi-Fi, Pico net

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The invention belongs to the technical field of electronic recreation equipment and entertainment products, and particularly relates to multifunctional digital poker which comprises no more than 54 digital poker cards and a network center machine. ZigBee network chips are arranged inside the network center machine and each digital poker card, and wireless networking communication can be implemented; each digital poker card comprises a shell, a display screen, a battery, a circuit board, an antenna and a sensor; the display screens are mounted on the outer surfaces of the shells, and the other portions of the digital poker cards are mounted inside the shells; the network center machine comprises a dial switch for setting functions and is used for setting different functional statuses of a system; the network center machine can complete virtual shuffling by the aid of software, can complete initial dealing by the aid of a wireless network and can monitor, analyze and process data information in game procedures. The multifunctional digital poker has the advantages that various card games, including poker and mahjong, and chess games can be carried out by the aid of the multifunctional digital poker, and accordingly a multifunctional entity digital game card design scheme suitable for site games for more than two persons can be provided.

Description

Multifunctional digital code playing card
Technical field
The invention belongs to electronics recreation equipment and amusement article technical field, it is specifically related to a kind of multifunctional digital code playing card.
Background technology
Substantial game board is the game board that on-the-spot game player uses, use entity board to carry out on-the-spot game and it is beneficial to the Interact and Exchange at people scene, having the feature being superior to traditional virtual world game (PC network game, hand trip), therefore there is numerous player in playing card, mahjong and chess game always; Tradition playing card game is a kind of playing cards game, tradition playing card often secondary board have spade, red heart, the showy flowers of herbaceous plants and square four kinds of patterns, the board flower of often kind of pattern be respectively A, 2,3,4,5,6,7,8,9,10, J, Q, K and big ghost, little devil's totally 54 boards, playing card have multiple playing method; Except tradition playing card, in life, people also invented many different types of cards and card game, comprise traditional mahjong, all belong to card cards game, these tradition cards have a common operating characteristics in game process, need to shuffle exactly and deal out the cards (or taking domino).
There is trouble, randomness difference and the easy drawback such as cheating owing to manually shuffling, so people have invented the machine shuffled/deal out the cards, this kind of machine has plenty of for playing cards, as bridge is shuffled/dealing out card device, has plenty of for mah-jong pieces, such as automatic mahjong machine; Playing card card shuffling machine and automatic mahjong-playing machine all belong to the equipment of shuffling/deal out the cards of dynamo-electric formula, and the equipment of dynamo-electric formula generally all exists the game type list adapted to, the deficiency such as not portable, noise is big; In addition, in the family, play different types of card cards game to need to prepare different types of game board, such as playing card or mah-jong pieces, if requirement energy automatic card shuffling/deal out the cards, also to be prepared different types of automatic card shuffling/equipment of dealing out the cards, create inconvenience and waste.
Chinese patent " electronic mahjongs of 54 standards " (CN201410044153.6) provides the technical scheme of a set of digital mahjong, but there are two deficiencies in the program, one is this patent is only play for mah-jong pieces and mahjong, the kind being suitable for game board is single, two is that the quantity of electronics board (digit plate) hardware is more, not only add the cost of whole plant, and the inadaptable card cards game using less card again, such as " Dezhou playing card ", " Suo Ha " and the mahjong game that everyone grabs 7 boards, therefore there is limitation in the patented product.
At present on the market and document does not also find the digital playing card of entity class of a kind of multi-functional scene game.
Summary of the invention:
It is an object of the invention to solve the problem that on-the-spot substantial game board game classification is single, card quantity is many, it is provided that a kind of multifunctional entity digital game board design being applicable to the on-the-spot game of more than 2 people.
It is an object of the invention to be achieved through the following technical solutions.
Multifunctional digital code playing card, are made up of multiple digital playing card, network center's machine, it is characterised in that: digital playing card board body number is less than 54; The central processing element of band radio network functions is all contained in every number code playing card inside, and network center's machine contains the central processing element of band radio network functions, and the central processing element of this kind of band radio network functions can use zigbee chip or wifi chip; Network center's machine can carry out wireless networking communications with digital playing card, and network center's machine completes virtual shuffling by software, then completes initially to deal out the cards by wireless network.
Digital playing card also comprise housing, display screen, battery, circuit card, antenna and sensor; Display screen is arranged on housing outer surface, is connected with central processing element by circuit card by signal cable; Other parts are arranged on enclosure interior; The signal wire of antenna is connected to central processing element; Sensor designs in order to the attitude or position detecting digit plate, and the data line of sensor is connected to the interface of the central processing element of digital playing card; Battery is by supply lead connecting circuit board.
Network center's machine can be a member in multiple digital playing card, can also be independent equipment, when system group network works, the center of network center's machine not still cordless communication network, also it is simultaneously the treatment and analysis equipment of digital playing card system general data, it is responsible for the shuffling of digit plate, the information monitoring in process of initially dealing out the cards and play card, process and control work; Network center's facility have game function set mechanism, and this mechanism can be button, dial code switch or touch-screen, and this function set mechanism is used for arranging the different functional statuses of game board, and the pin of function set mechanism is connected to central processing element; Also comprising a button on network center's machine, the pin of button is connected to central processing element, and network center's machine uses this button to realize " game starts/play to terminate " control.
Also comprising sensor in every number code playing card, sensor is used for digital self attitude of playing card perception or state, the standing, lodge and whether got of such as card.
The working process of multifunctional digital code playing card is: first user arranges group code switch on network center's machine according to game type, after system electrification, automatic setting up wireless networks also determines the classification of game according to group code switch state, player obtains the digital playing card of game definition number according to different game types, then the control button of network center's machine is clicked, network center's machine testing then completes the randomly ordered of whole pair game board board flower coding to the action of this button, namely complete to shuffle, then according to the quantity of playing card digital in system, encoded to the board flower in these digital playing card transmit queues by the wireless network set up, digital playing card receive after network center's machine issues oneself random board flower coding, find corresponding board floral pattern data, then on the display screen of oneself, demonstrate the board flower of this board, difference according to game type, network center's machine carries out the management of game process, the information that in receiving system, digital playing card are sent, and carries out the process of corresponding game information, multifunctional digital code playing card are except showing the board floral pattern of tradition playing card, mahjong, chess, it is also possible to show other pattern or word,
Useful effect
Compared with prior art, the present invention has following innovative point:
1. provide a kind of multi-functional digital substantial game board;
2. the board that digit plate quantity is less than digital playing card spends several 54;
3. wireless sensor network technology is applied in playing card game;
The present invention contrasts prior art and has the following advantages:
1. multi-functional, the many objects for appreciation of board;
2. eliminate and manually shuffle, it is to increase game efficiency;
3. card quantity is few, and whole plant cost is low;
4. mechanical abrasion and mechanical noise;
5. volume is little, is convenient to carry;
Accompanying drawing explanation
Fig. 1 multifunctional digital code playing card system schematic;
The network topology figure of Fig. 2 multifunctional digital code playing card system;
Fig. 3 multifunctional digital code playing card body composition diagram;
Fig. 4 is embodiment 1-number " bridge " system composition and uses schematic diagram;
Fig. 5 is the system composition of embodiment 2-number " Dezhou playing card " and uses schematic diagram;
Fig. 6 is the system composition of embodiment 3-number " mahjong " and uses schematic diagram;
Embodiment
Below in conjunction with drawings and Examples, the invention will be further described.
Embodiment 1
Adopt the system composition shown in Fig. 1, Fig. 2, Fig. 3 and Fig. 4, network topology, board body composition and use schematic diagram.
Digital bridge in multifunctional digital code playing card, is made up of multiple digital playing card (1), network center's machine (2), respectively has 13 boards according in the player's hand of four, east, south, west, north, a complete set of digital playing card totally 52; Network chip is all contained in every number code playing card (1) inside, the i.e. central processing element (3) of a kind of band radio network functions, the inner central processing element (12) also containing this kind of band radio network functions of network center's machine (2), it may be achieved the wireless networking communications of network center's machine (2) and digital playing card (1); Central processing element (3) and central processing element (12) all select the ZigBee network chip CC2530 with micro-processor kernel, by these CC2530 chips composition ZigBee wireless network during system works, this wireless network is responsible for establishment by network center's machine (2).
Digital playing card (1) board body is made up of housing (5), display screen (6), battery (7), circuit card (8) and antenna (9); Antenna (9) adopts PCB antenna, is directly produced on circuit card (8), and the signal wire of antenna (9) is connected to central processing element (3); Housing (5) is the carrier of all electronic units, display screen (6) is color LCD liquid crystal display, it is arranged on housing (5) outside surface, being connected with central processing element (3) by circuit card (8) by signal cable (10), other parts are arranged on enclosure interior; Battery (7), by supply lead connecting circuit board (8), is this digit plate offer electric energy.
Network center's machine (2) is the center of cordless communication network, is also simultaneously digital bridge system general data processing enter, is responsible for the shuffling of digital bridge, deals out the cards; Network center's machine (2) also comprises one and dials code switch (4), is used for arranging the not congenerous of game board, and the pin dialling code switch (4) is connected to central processing element (12); Network center's machine (2) also comprises a button (13), the pin of button (13) is connected to central processing element (12), and network center's machine (2) uses this button (13) to realize shuffling and dealing out the cards control.
Digital bridge working process in embodiment 1 is: taking network center's machine (2) as core setting up wireless networks after system electrification, network center's machine (2) is bridge game state according to dialling code switch State determined system, 4 players respectively get 13 numbers code playing card (1), then the control button (13) of network center's machine (2) is clicked, network center's machine (2) detects that the action of this button (13) then performs to shuffle and cards dealing procedure, namely the randomly ordered of whole pair game board board flower coding is first completed, then by cordless communication network, the flower queue of this board is sent to 52 digit plates (1), every number code playing card (1) receives after network center's machine (2) issues oneself random board flower coding, finds corresponding board floral pattern data, then demonstrates the board flower of this board on the display screen (6) of oneself, for digital bridge, process of below playing card, without the need to the participation of network center's machine (2), when again pressing button (13), carries out shuffling and dealing out the cards of new round game.
Embodiment 2
Embodiment 2 is " Dezhou playing card " in multifunctional digital code playing card, adopt the composition of the system shown in Fig. 5 and use schematic diagram, each player uses 2 numbers code playing card (1), n player needs 2n to open board, Fig. 5 is for 4 players, in the middle of desktop, 5 numbers code playing card (1) are community card, system is total 2n+5=13 number code playing card (1) and network center's machine (2) always, except the quantity of digital playing card (1) and embodiment 1 different except, system forms and shuffles, the process initially dealt out the cards is identical with embodiment 1, " board flower " quantity that wherein network center's machine (2) is sent by wireless network equals the quantity of the digit plate in player's hand, the board flower of 5 numbers code playing card (1) of desktop central by network center's machine (2) according to the rule control granting of Dezhou playing card, namely after the first round initially deals out the cards, instruction according to network center's machine (2) carries out the 2nd respectively and takes turns, three-wheel and fourth round dealing out the cards for 5 public digital playing card (1), wherein the 2nd take turns send out three, rear two take turns and send out 1 respectively, game terminates or presses button (13) during game, then system carries out shuffling and dealing out the cards of new round game.
Embodiment 3
Embodiment 3 is the digital mahjong function in multifunctional digital code playing card, can there be 2 to 4 players, 4 are had in face of each player, 7 or 10 digit plates (1), adopt Fig. 1, Fig. 3, structure shown in Fig. 6, system composition and use schematic diagram, the structure composition of network center's machine (2) is same with embodiment 1, except the digit plate (1) in face of network center's machine (2) and player, desktop central has 2 digit plates (1) as the instrument board switched, a complete set of system can have 8��40 digit plates (1), often open digit plate and also comprise sensor (11), sensor (11) adopts magnetic measurement sensor, attitude or position in order to detect digit plate (1) self design, the data line of sensor (11) is connected with central processing element (3) port, game process is divided into starting stage and trip to carry out the stage, starting stage, network center's machine (2) is after button (13) action being detected, complete the random alignment process of a complete set of mah-jong pieces flower coding, namely shuffle, then send board flower data by wireless network to the digit plate (1) in player's hand, digit plate (1) completes the process of corresponding mahjong pattern displaying after receiving mah-jong pieces flower data, carrying out the stage in game, network center's machine (2) can receive the information getting digit plate (1), also whether to be provided analysis and the judgement of next card flower simultaneously, the digit plate (1) determining desktop central when network center's machine is the board just got, then extinguish the other digit plate (1) on desktop, provide next card flower data to this digit plate extinguished simultaneously, and this board is when being picked up by player, this board flower is shown: in the middle of using these two, board carries out switching of board flower display so that the game of whole mahjong can complete with this kind of digit plate.

Claims (8)

1. multifunctional digital code playing card, are made up of multiple digital playing card (1), network center's machine (2), it is characterised in that: digital playing card (1) board body number is less than 54; The central processing element (3) of band radio network functions is all contained in every number code playing card (1) inside; The central processing element (12) of network center's machine (2) containing band radio network functions and function set mechanism (4), the pin of function set mechanism (4) is connected to central processing element (12), in order to arrange the different functional statuses of system; Network center's machine (2) can carry out wireless networking communications with digital playing card (1), and network center's machine (2) completes virtual shuffling by software, then completes initially to deal out the cards by wireless network.
2. multifunctional digital code playing card according to claim 1, it is characterized in that, digital playing card (1) also comprise housing (5), display screen (6), battery (7), circuit card (8), antenna (9); Display screen (6) is arranged on housing (5) outside surface, is connected with central processing element (3) by circuit card (8) by signal cable (10); Other parts are arranged on enclosure interior; The signal wire of antenna (9) is connected to central processing element (3); Battery (7) is by supply lead connecting circuit board (8).
3. multifunctional digital code playing card according to claim 1, it is characterised in that, network center's machine (2) can be a member in multiple digital playing card (1), it is also possible to be independent equipment.
4. function set mechanism (4) according to claim 1, it is characterised in that, function set mechanism (4) dials code switch.
5. multifunctional digital code playing card according to claim 1, it is characterized in that, network center's machine (2) comprises a button (13), the pin of button (13) is connected to central processing element (12), it is achieved " game starts/play to terminate " controls.
6. according to multifunctional digital code playing card according to claim 1, it is characterised in that, digital playing card (1) also include sensor (11).
7. multifunctional digital code playing card according to claim 1, it is characterised in that, the central processing element (3) of described band radio network functions is ZigBee network chip CC2530.
8. sensor according to claim 6 (11), it is characterised in that, sensor (11) is magnetic measurement sensor.
CN201610132665.7A 2016-03-04 2016-03-04 Multifunctional digital poker Pending CN105617651A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201610132665.7A CN105617651A (en) 2016-03-04 2016-03-04 Multifunctional digital poker

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201610132665.7A CN105617651A (en) 2016-03-04 2016-03-04 Multifunctional digital poker

Publications (1)

Publication Number Publication Date
CN105617651A true CN105617651A (en) 2016-06-01

Family

ID=56033232

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201610132665.7A Pending CN105617651A (en) 2016-03-04 2016-03-04 Multifunctional digital poker

Country Status (1)

Country Link
CN (1) CN105617651A (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2022091052A1 (en) * 2020-11-02 2022-05-05 Las Vegas Sands Corp. Gaming system

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2022091052A1 (en) * 2020-11-02 2022-05-05 Las Vegas Sands Corp. Gaming system

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Application publication date: 20160601

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