CN105188862A - Dart game device, dart game method, and computer-readable medium - Google Patents

Dart game device, dart game method, and computer-readable medium Download PDF

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Publication number
CN105188862A
CN105188862A CN201480025527.8A CN201480025527A CN105188862A CN 105188862 A CN105188862 A CN 105188862A CN 201480025527 A CN201480025527 A CN 201480025527A CN 105188862 A CN105188862 A CN 105188862A
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CN
China
Prior art keywords
challenge
player
record
dart
pattern
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
CN201480025527.8A
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Chinese (zh)
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CN105188862B (en
Inventor
洪尚郁
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Phoenix dart Co., Ltd
Original Assignee
Hong International Corp
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Filing date
Publication date
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Publication of CN105188862A publication Critical patent/CN105188862A/en
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Publication of CN105188862B publication Critical patent/CN105188862B/en
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Classifications

    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F41WEAPONS
    • F41JTARGETS; TARGET RANGES; BULLET CATCHERS
    • F41J3/00Targets for arrows or darts, e.g. for sporting or amusement purposes
    • F41J3/02Indicators or score boards for arrow or dart games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/02Shooting or hurling games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/02Shooting or hurling games
    • A63F9/0204Targets therefor
    • A63F9/0208Targets therefor the projectile being connectable to the target, e.g. using hook and loop-type fastener, hooks
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F41WEAPONS
    • F41JTARGETS; TARGET RANGES; BULLET CATCHERS
    • F41J5/00Target indicating systems; Target-hit or score detecting systems
    • F41J5/14Apparatus for signalling hits or scores to the shooter, e.g. manually operated, or for communication between target and shooter; Apparatus for recording hits or scores
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F41WEAPONS
    • F41JTARGETS; TARGET RANGES; BULLET CATCHERS
    • F41J5/00Target indicating systems; Target-hit or score detecting systems
    • F41J5/24Targets producing a particular effect when hit, e.g. detonation of pyrotechnic charge, bell ring, photograph
    • FMECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
    • F42AMMUNITION; BLASTING
    • F42BEXPLOSIVE CHARGES, e.g. FOR BLASTING, FIREWORKS, AMMUNITION
    • F42B6/00Projectiles or missiles specially adapted for projection without use of explosive or combustible propellant charge, e.g. for blow guns, bows or crossbows, hand-held spring or air guns
    • F42B6/003Darts
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/02Shooting or hurling games
    • A63F9/0204Targets therefor
    • A63F9/0208Targets therefor the projectile being connectable to the target, e.g. using hook and loop-type fastener, hooks
    • A63F2009/0221Targets therefor the projectile being connectable to the target, e.g. using hook and loop-type fastener, hooks with penetrating spikes, e.g. as in darts

Abstract

To solve the above-mentioned problem, a dart game device for providing a record challenge mode to a player, according to one embodiment of the present invention, comprises: a user input unit for receiving an input for selecting a dart game-type challenge mode selected by a player; and a control unit for loading a challenge record, which is the target of the challenge mode, and for performing the challenge mode on the basis of the loaded challenge record and the selected dart game type, wherein the challenge record includes one or more dart throwing data that constitute a game play according to the selected dart game type, and the dart throwing data include data for indicating which part of the targets of the dart game device is hit by a thrown dart.

Description

Dart game device, darts method and computer-readable medium
Technical field
The present invention relates to a kind of dart game device, the player particularly related to as dart game device provides the dart game device recording challenge pattern.
Background technology
Usually, dartlike weapon refer to " little arrow " and be by by the dart thrower of arrow-like to being marked with the centrifugal target of figure and the game that makes marks.The advantage that darts has is, if there is sagittate dartlike weapon and dart target, so anyone can play darts whenever and wherever possible.
In recent years, due to the development of the setting of various method for gaming and scoring method, darts has been developed into global entertainment selection, and all adults and children play darts easily.
Usually, in order to play darts, the participant of darts needs to participate in game in identical time and identical space.But along with the development of the communication technology, each participant of darts remotely can participate in darts and remotely transmit its game result or game process by communication network.Therefore, the participant of darts can cross over Time and place restriction and participate in game.
Develop electronic dart game device, remotely to be participated in darts by communication network and to transmit its game result or game process.Electronic dart game device can electric induction dart target hit a little and automatically cumulative score and provide accumulative score to user.
Along with electronic dart game device accesses network, the game records of each player can be stored in the server, and can calculate and store rank or the score of player.
When the rank of player or score are stored on network, need to be provided for the game mode that player improves his/her score.
Summary of the invention
Technical problem
The present invention is designed to conform to above-mentioned background technology, and the object of the present invention is to provide the challenge pattern improving its record for player.
Further, the object of the invention is to, by providing various output effect when providing challenge pattern, to be provided for the motivation of the record improving player to player.
Technical scheme
For realize aforementioned object according to an embodiment of the invention for providing the method for record challenge pattern to comprise for the player of dart game device: the input receiving the challenge pattern of the darts pattern for selecting player to select; Load the challenge record becoming the target of challenge pattern, this challenge record comprises the one or more dart thrower data forming game according to the darts pattern selected, and dart thrower data comprise the data that instruction dart thrower hits which part of the dartboard of dart game device; And to throw down the gauntlet pattern based on the challenge record loaded and the darts pattern of selection.
In another embodiment of the invention, the carrying out of challenge pattern can also comprise: export the award effect corresponding with one or more throwing data that the challenge record loaded comprises, and this award effect can comprise according to the darts pattern the selected illuminating effect corresponding with dart thrower or audio.
In one more embodiment of the present invention, the challenge record of loading can comprise multi-medium data, and this multi-medium data comprises and record with challenge the game image be associated, and challenges the carrying out of pattern and can comprise output multi-medium data.
In another embodiment of the present invention, the output of multi-medium data can comprise the game image comprised by accelerating multi-medium data and play described game.
In another embodiment of the present invention, the carrying out of challenge pattern can comprise part illuminating effect being exported to the dartboard corresponding with one or more dart thrower data
In another embodiment of the present invention, the method can also comprise: after receiving the input for selecting challenge pattern, receive the input of the challenge record for selecting the target becoming challenge pattern.
In another embodiment of the present invention, the method can also comprise: after receiving the input for selecting challenge pattern, the game records information of search player, can select the challenge record that loads based on the game records information of the player searched.
In another embodiment of the present invention, the challenge record of loading can be included in the game records information in the game records information of the player searched with best result.
In another embodiment of the present invention, the challenge record of loading can comprise the game records information of the player different from this player.
In another embodiment of the present invention, the challenge record of loading can comprise the virtual game recorded information generated based on the game records information of the player searched by dart game device.
In another embodiment of the present invention, the carrying out of challenge pattern can comprise: when throwing down the gauntlet pattern, based on the remaining dart thrower number of times of darts mode computation selected; And based on the remaining dart thrower number of times calculated, reloading becomes the challenge record of the target of challenge pattern.
For realize aforementioned object according to an embodiment of the invention for providing the dart game device of record challenge pattern to comprise for player: user input unit, receives the input of the challenge pattern of the darts pattern for selecting player to select; And controller, load the challenge record becoming the target of challenge pattern, and to throw down the gauntlet pattern based on the challenge record loaded and the darts pattern of selection, challenge record comprises the one or more dart thrower data forming game according to the darts pattern selected, and dart thrower data comprise the data that instruction dart thrower hits which part of the dartboard of dart game device.
According to an embodiment of the invention for realizing in the computer-readable medium of aforementioned object, have program recorded thereon, when this program is performed by computer, allow the player that computer is dart game device to provide record challenge pattern, wherein this program comprises: for the code allowing computer to receive the input of the challenge pattern for the darts pattern selecting player to select; The code becoming the challenge record of the target of challenge pattern is loaded for allowing computer, challenge record comprises the one or more dart thrower data forming game according to the darts pattern selected, and dart thrower data comprise the data that instruction dart thrower hits which part of the dartboard of dart game device; And for allowing computer based to throw down the gauntlet in the challenge record loaded and the darts pattern of selection the code of pattern.
Beneficial effect
According to embodiments of the invention as above, because player can receive challenge record that player can challenge to improve its game records, it is expected to the arousal effect of the game records improving darts.
Further, the detailed game records according to challenge record exports various types of auditory effect and illuminating effect, and therefore, player can be interested in object for appreciation challenge pattern constantly.
Accompanying drawing explanation
Fig. 1 is the block diagram of dart game device according to an embodiment of the invention;
Fig. 2 is the concept map of the gaming network comprising dart game device according to an embodiment of the invention;
Fig. 3 is the perspective view of dart game device according to an embodiment of the invention;
Fig. 4 illustrates the schematic diagram can authorizing the grade of player and/or an example of rank according to PPD and/or MPR;
Fig. 5 illustrates according to an embodiment of the invention for providing the flow chart of the method for record challenge pattern;
Fig. 6 illustrates the flow chart of the method for providing record challenge pattern according to another embodiment of the present invention;
Fig. 7 illustrates the flow chart of the method for providing record challenge pattern according to one more embodiment of the present invention; And
Fig. 8 illustrates the flow chart of the method for providing record challenge pattern according to still another embodiment of the invention.
Best detailed description of the invention
Describe various embodiment referring now to accompanying drawing, and in the accompanying drawings, same Reference numeral is for representing same key element.In the description, propose various description to understand of the present invention to provide.But be apparent that, these embodiments can depart from specific description and perform.In other examples, the description for convenience of these embodiments proposes known construction and device in block diagram form.
" parts ", " module ", " system " etc. the term used in the description represents the combination of entity, hardware, firmware, software and software and hardware that computer is correlated with or the execution of software.Such as, parts can for but be not limited to the processing procedure, processor, object, execution thread, program and/or the computer that perform on a processor.Such as, the application performed in computing equipment and this computing equipment can be all parts.One or more parts may reside in processor and/or execution thread, and parts can be arranged in a computer or be distributed in two or multiple stage computer.Further, parts can be performed by the various computer-readable medium with various data structure, and these data structure storage are in computer-readable medium.Such as, parts can according to having the signal of one or more packet (such as, by the data (such as, by the data of internet) of other System and Network and/or from the signal with the interactional parts of other parts in local system and distributed system) carry out communication by local and/or teleprocessing.
There is provided the description of the embodiment of the present invention, so that the technical staff in the field of the invention uses or implements the present invention.To those skilled in the art, be apparent that, the various modification of these embodiments will be obvious to those skilled in the art, and without departing from the scope of the present invention, the principle limited in this application can be employed in other embodiments.Therefore, the invention is not restricted to the embodiment proposed in this application, should in the widest scope inner analysis the present invention be associated with the principle proposed in the application and new feature.
Fig. 1 is the block diagram of dart game device according to an embodiment of the invention.
Dart game device 100 can comprise dart target 110, sensing cell 120, user input unit 130, output unit 140, camera unit 150, network connection unit 160, user identification unit 170, memory 180, controller 190 etc.Parts shown in Fig. 1 are not absolutely necessary parts.Therefore, the mobile terminal having more than these parts or fewer than these parts parts can be implemented.
Hereinafter, these parts will be described successively.
Dart target 110 can comprise scoreboard, and wherein target center is positioned at center, and exists by the concentric circles centered by target center and the region from target center straight segments radially, and each region is awarded respective score respectively.Scoreboard can form multiple hole, and the tip of dartlike weapon can be inserted in multiple hole.
Dart target 110 comprises the following display 142 that will describe, and the score that display 142 changes dart target 110 changeably distributes and authorizes the shape in region of mark.In this case, dart target 110 is included in display 142 the Light Transmission touch pad being stacked as and having touch-screen form.
Sensing cell 120 senses the game that darts player carries out about dart target 110.Sensing cell 120 can assess the game of game player truly.Throw the game of dartlike weapon about game player, the dartlike weapon that sensing cell 120 can sense throwing hits the region of dart target 110.The score that sensing cell 120 is corresponding to the region that dartlike weapon hits carries out electricity conversion, so that the score of conversion is transferred to controller 190.
User input unit 130 receives the input of the user for controlling dart game device 100.User input unit 130 can comprise keyboard, thin film switch, touch pad (resistance-type/condenser type), adjusting knob, roller switch etc.User input unit 130 can also comprise video camera 151-153, microphone etc.
User input unit 130 can also comprise short range communication module (not shown).User input unit 130 can be configured to the short range communication module (not shown) comprising network connection unit 160.When user input unit 130 comprises the short range communication module of network connection unit 160, user input unit 130 can be configured to receive the user's input inputted by external control table apparatus.As short-range communication technology, bluetooth, RF identification (RFID), Infrared Data Association (IrDA), ultra broadband (UWB), purple peak agreement (ZigBee) etc. can be used.
Such as, when user input unit 130 uses infrared communication to perform short haul connection, external control table apparatus can be infrared remote controller.Alternatively, when user input unit 130 uses Bluetooth function to perform short haul connection, external control table apparatus can be the mobile device comprising bluetooth module.The mobile device comprising bluetooth module can be, such as, comprises the smart mobile phone of bluetooth module.
User can select the quantity, darts match mode etc. of darts pattern, darts player by user input unit 130.Such as, user can select quantity, darts match mode (0 1 game, cricket recreation etc.), the darts pattern (unit match, networking match etc.) of darts player by user input unit 130.
User input unit 130 is passed through the button operation of sensing user or is touched input Received signal strength, or passes through sound or the behavior of video camera 151-153 or microphones user, so that the signal of reception, sound or behavior are converted to input signal.For this reason, known voice recognition or Activity recognition technology can be used.
Output unit 140 for generating the output relevant to vision, the sense of hearing or sense of touch can comprise voice output unit 141, display 142, lighting unit 143 etc.
Voice output module 141 can by receive from network connection unit 160 or be stored in voice data in memory 180 and export with sound effect of game, form such as game Behavioral guidelines, method for gaming description etc.Voice output module 141 can also export the voice signal (as game effect sound) relevant to the function that dart game device 100 carries out.Voice output module 141 can also export the game player of another dart game device 200 (see Fig. 2) of use or the sound of the 3rd people that are received by network connection unit 160.Voice output module 141 can comprise receiver, loudspeaker, buzzer etc.
Display 142 show (output) process in dart game device 100 after information.Such as, when dart game device 100 is in competition game pattern guide mode, display 142 can export selectable competition game pattern.When dart game device 100 is played games, display 142 can show the mark that sensed by sensing cell 120 or export received by network connection unit 160 use the game player of another dart game device 200 (see Fig. 2) or the 3rd people by shooting and the image that obtains.
Display 142 can comprise at least one in liquid crystal display (LED), Thin Film Transistor-LCD (TFTLED), Organic Light Emitting Diode (OLED), flexible display and 3D display.
In the display, some display can be configured to transparent or Light Transmission to check the external world by it.This can be called as transparent display, and the typical case of transparent display comprises transparent OLED (TOLED) etc.
According to the form of implementation of dart game device 100, two or more displays 142 can be had.Such as, in dart game device 100, multiple display can ground separated from one another or dispose on a surface integratedly, and further, can be deployed on different surfaces respectively.Such as, display 142 can comprise the display 142 of the upper end being deployed in dart target 110 and be deployed in the display of lower end of dart target 110, maybe can comprise one of them display 142.But the position that aforementioned display device is disposed is only example, in order to design or visual effect demand, display can be deployed in various position.
The pressure that touch sensor may be used for the specific part by being applied to display 142 or the change of electric capacity generated at the specific part of display 142 are converted to electrical input signal.Touch sensor also can be used for detecting pressure when touching and touch location and region.
When there is touch input for touch sensor, input corresponding signal with touch and be sent to touch controller.Touch controller processing signals the and afterwards data corresponding with it are transferred to controller 190.Therefore, controller 190 can determine which region of display 142 is touched.
Lighting unit 143 exports the signal of the generation of the event for notifying dart game device 100.The example of dart game device 100 event comprises the change, game over etc. of the identification of darts player, directly the hitting of dartlike weapon, darts player.Lighting unit 143 can comprise light emitting diode (LED) and by the flicker of LED event be informed to user.
LED is deployed in the bottom of dart target 110 with the generation according to event, and the blinker pattern according to pre-stored is glimmered.Such as, one or more LED can be assigned to the various piece of dart target 110.The LED distributed is deployed in the bottom of dart target 110, and can be deployed on the direction of the outside towards dart game device 100.When LED is luminous, the light that LED sends can pass to user through the dart target 110 be made up of transparent or semitransparent material vision to be exported.Alternatively, vision output can be passed to user by the gap existed in dart target 110 by the light that LED sends.
Output unit 140 can also export the another kind of form being different from vision signal or audio signal, such as, for the signal of the generation by vibration informing event.
Camera unit 150 comprises multiple video camera 151-153, therefore, can be stored in memory 180, or be transferred to outside by network connection unit 160 by the picture frame of video camera 151-153 process.Two or more video cameras 150 can be provided according to environment for use.
At least some video camera in camera unit 150 can be deployed as the picture frame that shooting comprises dart target 110, and other video cameras can be deployed as takes the directly related picture frame of the game rule in competing with darts.Such as, video camera can be deployed as shooting dartlike weapon thereon by the lag line thrown, so that the picture frame that shooting is directly related with darts rule.Multiple video camera 151-153 that camera unit 150 comprises can be deployed as the picture frame that shooting at least some overlaps each other.
When camera unit 150 comprises a video camera, video camera can be deployed as shooting dart target 110 at least partially and the panoramic camera of the picture frame directly related with game rule (lag line as in darts).
Network connection unit 160 can be included between dart game device 100 and wire/wireless communication system or dart game device 100 and dart game device 100 network between one or more modules of radio communication are provided.
Network connection unit 160 can comprise the wire/wireless the Internet module for accesses network.As wireless Internet technologies, WLAN (WLAN) (Wi-Fi), WiMAX (Wibro), worldwide interoperability for microwave access (Wimax), high-speed downlink packet access (HSDPA) etc. can be used.As wired internet technology, Digital Subscriber Line (XDSL), fiber to the home (FTTH), power line communication (PLC) etc. can be used.
Further, network connection unit 160 comprises short range communication module to send data to electronic installation and to receive data from electronic installation, and wherein electronic installation is positioned at apart from the relatively short distance of dart game device 100 and comprises short range communication module.As short-range communication technology, bluetooth, RF identification (RFID), Infrared Data Association (IrDA), ultra broadband (UWB), purple peak agreement (ZigBee) etc. can be used.
Network connection unit 160 can the connection status of sensor network and the transmitting-receiving speed of network.
The data received by network connection unit 160 are output by output unit 140, be stored by memory 180 or be transferred to by short range communication module be positioned at short range from other electronic installations.User identification unit 170 uses the unique information of radio wave identification long-distance user by RF identification (RFID), and RFID is a kind of short-range communication technology.Such as, user can hold the card, mobile terminal or the unique dart game device that comprise RFID module, and the individual had as user darts equipment.For identify user information (as in database server (DB) (see Fig. 2) the individual ID, identification code etc. of the user of registration) can be recorded in the RFID module that user holds.Dart game device 100 can identify darts player more new database or the accumulation new data of darts player also for identifying that the RFID module that user holds is played games to identify use dart game device 100.
User identification unit 170 can comprise can be transmitted by the contact/non-contact method except RFID technique and be received the various technology (as short-range communication technology, as bluetooth etc.) of the unique information of user.Further, user identification unit 170 can comprise biological data identification module, and biological data identification module is by the biological data (sound, fingerprint and face) identifying user that interacts such as microphone, touch pad, camera unit 150 with user input unit 130.
The program being used for the operation of controller 190 can store wherein by memory 180, and is kept in wherein by input/output data (such as, telephone directory, information, static image, motion picture etc.).Memory 180 can store the data about touching various pattern vibration and the sound exported in input on the touchscreen.
Memory 180 can comprise at least one storage medium in flash memory type storage medium, hard-disc type storage medium, the miniature storage medium of multimedia card, card type reservoir (such as, SD or XD memory etc.), random access memory (RAM), static RAM (SRAM), read-only storage (ROM), Electrically Erasable Read Only Memory (EEPROM), programmable read only memory (PROM), magnetic memory, disk and CD.Dart game device 100 can with the network storage binding operation of the memory function of the enterprising line storage 180 in internet.
Controller 190 controls the everything of dart game device 100 usually.Such as, with regard to darts, for each participant in game collects the score sensed by sensing cell 120, the score of collection is transferred to another dart game device 200 connected by network, and receive the score of collecting from another dart game device 200 of being connected by network, and according to the outcome record game triumph/failure record of collecting, must grade.
Controller can carry out pattern identification process the motion carried out on touch-screen or video camera to be inputted, to write input etc. and be identified as letter or image.Further, controller can carry out speech recognition with the speech recognition will inputted by microphone into letter by using language and characters to change (STT) function.
Such as, by using software, hardware or its combination, in the recording medium that the device that maybe can be similar to computer at computer readable recording medium storing program for performing reads, implement various embodiment described herein.
According to hardware embodiment, can by use ASIC (special IC), DSP (digital signal processor), DSPD (digital signal processing device), PLD (programmable logic device), FPGA (field programmable gate array), processor, controller, microcontroller, microprocessor and for carry out other functions electronic unit at least one implement embodiment described herein.In some cases, the embodiment self can coming described in implementation book by controller 190.
According to Software Implementation, the embodiment described in implementation book can be carried out, as process and function by independently software module.Each in these software modules can be described one or more function described in book and operation.Software code can be implemented by the software application write as by appropriate program language.Software code can be stored in memory 180, and is performed by controller 190.
Hereinafter, the state connected to the network of dart game device is according to an embodiment of the invention described in detail with reference to accompanying drawing.
Fig. 2 is the concept map of the gaming network comprising dart game device according to an embodiment of the invention.
As shown in Figure 2, the dart game device 100 that the first game player P1 uses can be connected with one or more server (media server MS, Relay Server RS and darts server GS) by network.
Multiple darts player can play darts in identical space with the identical time by using the first identical dart game device 100.But, when the second darts player P2 at the long-range place being positioned at the first darts player P1 wants to participate in darts, by network, second darts player P2 to be connected that information transmission to the first dart game device 100 is received information from the first dart game device 100 by use second dart game device 100 with one or more server (media server MS, Relay Server RS and darts server GS), thus carry out darts.First dart game device 100 and the second dart game device 200 can be transmitted by one or more server (media server MS, Relay Server RS and darts server GS) and be received information, or dart game device 100 and 200 directly transmits and the information of reception betwixt.
Darts can be carried out in different places, wherein darts player P1 with P2 played games in the identical time, or can carry out darts by following method, the time that wherein darts player P1 and P2 is different in different places plays darts and determines triumph/failure or rank by game content being stored in DB server DB.
Media server MS can store the darts match motion picture of darts player P1 and P2, and the video camera be stored in dart game device 100 and 200 by use or microphone store these motion pictures.Media server MS can be included in DB server DB.
Relay Server RS connects the communication between multiple dart game device 100 and 200.Relay Server RS forms communication network to form equity (P2P) network between the multiple dart game devices 100 and 200 in long-range scope.
Game server GS can exchange information (score obtained by each game player and the information intercomed mutually in each game player) between dart game device 100 and 200, by the transmission of each dart game device 100 and 200 based on the advantage of game rule and alarm, or carry out as carrying out darts and controlling other transmission of the information needed for dart game device 100 and 200 and receive.Darts server GS adds up the triumph/failure of darts with the score of each darts player 100 and 200 so that accumulative triumph/failure and score are transferred to DB server.
DB server can store the score information of the personal information of each darts player 100 and 200, the triumph/failure of game and ranking information, each game, or the playback motion picture of each game.DB server can be stored as the information of each customer segment.DB server can authorize unique code for each user, and the information by using unique code to manage each user.Unique code can be stored in the RFID module (being stored in RFID module or the rfid card of mobile terminal) that each user holds.Therefore, game device 100 and 200 can identify each game player by the game recognition unit 170 comprised.The unique code being used for identifying even can also be authorized each dart game device 100 and 200 by DB server, and management is for granting to the darts data of each identification code of dart game device 100 and 200.
Game player can by using mobile device 300 electronic installation with mobile communication function (comprise as mobile terminal, portable phone, PDA, PDP etc.) or PC400 access web server WS.Webserver WS can be connected with mobile device 300 and 400 by internet or Intranet.Further, webserver WS even can be connected with dart game device 100 and 200.Webserver WS is connected to provide the darts data be stored in DB server to darts player with DB server DB.
Fig. 3 is the perspective view of the dart game device according to the embodiment of the present invention.
As shown in Figure 2, dart game device 100 according to an embodiment of the invention can be formed by being arranged in housing H by the parts shown in Fig. 1.Dart target 110, display 142, lighting unit 143, voice output unit 141, camera unit 150 and user identification unit 170 can be deployed on the front surface of dart game device 100.
Dart target 110 can be deployed as the position (such as, vertical direction distance 5 feet 8 inches, ground) that center is positioned at the rule of applicable darts.Lighting unit 143-1,143-2 and 143-3 can be deployed in the various parts of dart game device 100 visual effect to be passed to the player of dart game device 100.
Such as, lighting unit 143-1 is deployed in the side of dart target 110 and illumination can be used as to expose to dart target 110.Lighting unit 143-1 can export according to the event of darts the illuminating effect preset.Further, lighting unit 143-1 can export the illuminating effect with shades of colour.
Lighting unit 143-2 can be formed along housing H to front protrusion, extend in vertical direction.As lighting unit 143-1, lighting unit 143-2 can export according to the event of darts the illuminating effect preset, and exports the illuminating effect with shades of colour.
Lighting unit 143-3 can be deployed in the side of user identification unit 170.Lighting unit 143-3 can export according to the event of darts the illuminating effect preset and also export the illuminating effect with shades of colour.Especially, lighting unit 143-3 can be that the event relevant to user identification unit 170 exports illuminating effect.
Optionally, dart game device 100 can comprise the dart board P that optionally can be connected with dart game device 100 and also extend in the horizontal direction.Dart board P may further include lighting unit 143-4.Dart board P can joined integrally with dart game device 100 or optionally be connected to dart game device 100 or be separated with dart game device 100.
As dart board P and dart game device 100 is joined integrally or when being optionally connected to dart game device 100, dart board P can be electrically connected with dart game device 100.The lighting unit 143-4 of dart game device 100 can be disposed, as shown in Figure 3 along the outside of dart board P.According to game rule, one end of dart board P can extend to the position residing for lag line along the distance of lag line from dart target.Lighting unit 143-4 can be deployed in the position corresponding with lag line.
Although not shown in Fig. 3, lighting unit (not shown) is deployed in the bottom of dart target 110 upwards to send illuminating effect user side.Lighting unit (not shown) can comprise the combination of the different illumination component according to each segment assignments forming dart target.
The housing H of dart game device 100 can comprise and is deployed in user side's display 142 upwards.Display 142 can information needed for the progress of darts display user (information of the player such as, in the score of collection, match, the score needed for corresponding game clearance, not in the information etc. of the opponent player played games).Depend on the progress of darts, display 142 can show visual effect according to event.Such as, when user hits the RC target center being positioned at dart target 110 continuously in three dart thrower chances, display 142 can show the motion picture of the pre-stored corresponding with corresponding event.Motion picture can be stored in the memory 180 of dart game device 100, or receives motion picture by network connection unit 160 from server.
By connecting with lighting unit 143-1,143-2,143-3,143-4 and voice output unit 140, display 142 can provide vision and auditory effect according to the generation of event to user.That is, when the event preset occurs, display 142, lighting unit 143-1,143-2,143-3 and 143-4 and voice output unit 140 can export about the illuminating effect of corresponding event, display effect and sound effect.
In figure 3, show the lower end that display 142 is deployed in dart target 110, but various amendment can be carried out to the quantity of display 142 and deployed position.
Can with the form configure user input block 130 of keypad buttons, as shown in Figure 3.But as mentioned above, user input unit 130 can be configured to all kinds comprising touch-screen.The keyboard button of user operation user input unit 130 is to select to treat the pattern etc. of the game played by user.
To export sound on the front surface that voice output unit 141 is also deployed in the housing H of dart game device 100.Also various amendment can be carried out to the quantity of voice output unit 141 and deployed position.
Camera unit 150 can be installed on the housing H of dart game device 100, as shown in Figure 3.Camera unit 150 can comprise one or more video camera 151-153 that can take dart target 110 and lag line.The image taken by camera unit 150 can be passed to memory 180.According to embodiment, more only can be finally stored in memory 180 or by network connection unit 160 in the motion picture taken by camera unit 150 is passed to server (not shown).
The front surface that user identification unit 170 can be deployed in the housing H of dart game device 100 comprises short range communication module, as shown in Figure 3.User identifies the card of user near user identification unit 170 with completing user certification by being used for.
The aforementioned description of the appearance of the content shown in Fig. 3 and dart game device 100 is only used for the example illustrated, dart game device 100 according to the present invention is not limited to the appearance shown in Fig. 3.
Hereinafter, by the statistics of player regular and associated with it for the typical case describing darts.
01 game (zero-one game), cricket recreation, cumulative game, battle pattern etc. can be comprised by the darts that dart game device 100 performs according to an embodiment of the invention.
Liang Ge team (alternatively, two players) one by one bout land wheel flow to dart target throw dartlike weapon carry out 01 game.One bout comprises three dart thrower operations.The object of game is that the PTS of each bout reaches target score (in units of 100 or 1000 and usually using 01 as the score at end, as 301,501,701,901,1101,1501 grade).Can according to any adjustment aim score of quantity of the player of this bout of participation and round.
In cricket recreation, being similar to 01 game, carrying out bout by throwing three dartlike weapons in first leg.Can by only use be positioned at the center of dart target target center district and 20,19,18,17, the scoring area of 16 and 15 carries out the cricket recreation of standard.When corresponding cricket numeral is hit and has 3 marks, this cricket numeral is marked as the position of player.When corresponding cricket numeral is hit and had 4 or more marks, then add that the score corresponding with this numeral is to capture these scores.Herein, 2 can be used to mark and 3 mark and calculate double district and three times of districts of dart target respectively.Although corresponding cricket numeral is marked as the position of player, when the opponent of player is also to this cricket figure notation 3 times, corresponding cricket numeral is regarded as closedown, and does not add score.The object of game can be set to obtain high score until the bout of routine terminates or closeall cricket digital and the score obtained higher than opponent.
The game of won during cumulative game to be player obtain in the bout preset high score.
Except above-mentioned game, various types of game can be played by dart game device 100, and the match mode of dart game device 100 is not limited to above-mentioned game mode.
Can according to corresponding game rule, independent of the statistics of triumph/unsuccessfully the define player of cumulative game, cricket recreation and 01 game.
Such as, the PTS that can win by removing player with dart thrower number of times in 01 game calculates the score (PPD) of each dartlike weapon.
Alternatively, the mark (MPR) of each bout can be calculated by calculating the mark number of times of player in one bout.Such as, in cricket recreation, when player carries out three dart thrower operations in one bout, and in three dart thrower operations, dartlike weapon hit respectively 15 3 times of districts, 19 Dan Bei districts and 20 double district time, MPR becomes (3+1+2)/1=6.00 (MPR).
In bout subsequently, when player carries out the operation of three dart throwers and in three dart throwers operations, dartlike weapon is failed respectively to hit, hits 18 double districts, is hit 20 target centers, then MPR becomes (3+1+2+0+2+1)/2=4.5 (MPR).
PPD and MPR as the statistics of player also can be stored as the personal data of player.Alternatively, in cumulative game, the top score record etc. of the average of the player of each game, the player of each game can be stored as the statistics of player.
Dart game device 100 can be played darts according to corresponding pattern and the game records of each player be transferred to game server GS or DB server DB.Game server GS or DB server DB can be that each player calculates PPD and/or MPR according to corresponding game records, and PPD and/or MPR of calculating is stored as accumulative PPD and/or the MPR statistics of player.Further, game server GS or DB server DB can store the game records of player respectively.Such as, in 01 game of player's object for appreciation in the past, cumulative game or cricket recreation, player can record the information darting the part charge hit in each dart thrower.Game server GS or DB server DB can store accumulative (on average) PPD and/or MPR data of player and the highest PPD and/or MPR data.
Game server GS or DB server DB can be two physically separated servers.Alternatively, game server GS or DB server DB can be a physically integrated server and can according to the assessment of tasks carried out in server.Further, as mentioned above, a server can simultaneously as game server GS and DB server DB.
Game server GS or DB server DB can store the individual statistics of player, and can authorize player according to corresponding statistics by grade (alternatively, rank).Fig. 4 shows and can be awarded the grade of player and/or an example of rank (classification) according to PPD and/or MPR.
As shown in Figure 4, manage and be stored as PPD and/or MPR of the individual statistics of player, and authorizing the grade (alternatively, classification) that corresponds to be effectively provided for increasing corresponding motivation by the horizontal mipmap of player.
Fig. 5 to Fig. 8 is for according to an embodiment of the invention for providing the flow chart of the method for record challenge pattern.
But, according to an embodiment of the invention for providing the method for record challenge pattern to be not limited to the step shown in Fig. 5 to Fig. 8.That is, can be undertaken by the step more more or less than the step shown in Fig. 5 to Fig. 8 according to an embodiment of the invention for providing the method for record challenge pattern.That is, according to an embodiment of the invention for providing some steps can ignoring the step shown in Fig. 5 to Fig. 8 in the method for record challenge pattern, and unshowned step can be increased in Fig. 5 to Fig. 8 to be increased to the method for providing record challenge pattern.Further, the order of the step shown in Fig. 5 to Fig. 8 is not restricted, and if desired, the order of the step of execution can be different from the order of the step shown in Fig. 5 to Fig. 8.
As shown in Figure 5, dart game device 100 can identify the player (S110) expecting to play darts.The surrounding being placed in user identification unit 170 comprising RFID chip is identified player to allow dart game device 100 by player.Dart game device 100 can be identified player and be loaded the data be associated with the player identified based on the player identified by RFID communication module from server.
Player can determine the darts pattern of expectation thus and input the input (S120) for selecting the darts pattern expected in dart game device 100 by user input unit 130.Such as, the user interface (alternatively, by the user interface of the transfer voice of voice output unit 140) that player can be provided by display 142 verifies the game mode (cricket recreation, 01 game, cumulative game, battle mode game etc.) that dart game device 100 provides.Further, player can be used for by user input unit 130 input the input selecting a game mode wherein.
Player can also expect to play the challenge pattern about the game mode selected (one in cricket recreation, 01 game, cumulative game, battle mode game etc.).When player expects to play the challenge pattern about the game mode selected, the user interface that player can be provided by display 142 inputs the input (S130) for selecting challenge pattern by user input unit 130.
As mentioned above, receive for selecting the step of the input of darts pattern (S120) and receiving for selecting the execution sequence of the step of the input of challenge pattern (S130) to be not limited to the order shown in Fig. 5.That is, as shown in Figure 5, user can select game mode and select the challenge pattern for the game mode selected, or selects challenge pattern also to select the game mode of the pattern that throws down the gauntlet after a while.
When player selects challenge pattern, dart game device 100 can search for the game records information (S140) of the player selecting challenge pattern.Dart game device 100 can load the recorded information of player from server.Server can be game server GS as above and/or DB server DB.
Search step (S140) can be undertaken by dart game device 100, but can be undertaken by server if desired.In other words, dart game device 100 can transmit call signal with the game records information allowing server only to search for player, and the player receiving call signal can search for game records information.
When the game mode that player selects is 01 game, dart game device 100 can load the PPD data of player from server.Similarly, when the game mode that player selects is cricket recreation, dart game device 100 can load the MPR data of player from server.Similarly, when the game mode that player selects is for cumulative game, dart game device 100 can load from server the fractional data that each game obtains.
Dart game device 100 can load the mean P PD of player (alternatively in the game records loading player, the fractional data of MPR or cumulative game) and maximum PPD game data (alternatively, the fractional data of maximum MPR or cumulative game).
Dart game device 100 can be carried in challenge pattern from server the challenge record (S150) treated by challenging based on the game records information of the player searched.Challenge record comprises the one or more dart thrower data forming game according to the darts pattern selected, and dart thrower data can comprise the data that instruction dart thrower hits which part of the dartboard of dart game device.Such as, when the game selected is 01 game, the challenge record as the loading of the game records obtained of being played by clearance 01 can be included in the fractional data hit by the dartboard of each dart thrower during 01 game.Similarly, this even also can be applicable to the challenge record of cricket recreation and cumulative game.
An example of the challenge record loaded according to an embodiment of the invention shown in table 1.
Table 1
Except the data shown in table 1, the position data of the position of the dartboard that the corresponding dartlike weapon that challenge record can also comprise each dart thrower of each bout of instruction hits.
Challenge record dart game device 100 can being selected to load based on the game records information of player.That is, dart game device 100 can select challenge record to think that user provides and reach preset level or higher levels of excitation based on the game records information of player according to preset algorithm.
Such as, dart game device 100 can load the challenge record of the tidemark close to player.Such as, suppose that player plays 01 game and player's intention carries out the challenge pattern of 01 game.Dart game device 100 can search for the PPD score of player.As mentioned above, dart game device 100 can only select the signal of challenge pattern to send to server by being used for, and server can search for the PPD score of player.
Dart game device 100 (alternatively, server) can obtain the challenge record of other people (alternatively, player) of component selections for challenging in challenge pattern according to the player PPD searched.Such as, when 01 game of the highest PPD call with player is played for 30.80PPD, dart game device 100 (alternatively, server) also can select the challenge record of the PPD had higher than 30.80PPD close to 30.80PPD.Such as, the game information recording 01 game of the 32.80PPD of other people record can be chosen as challenge record.Dart game device 100 can load the challenge record of selection.
Suitably can adjust the algorithm of other people the challenge record for loading the highest PPD mark close to player, to provide the excitation of player.Such as, select randomly to have and to differ 01 game records of playing that 5 points or less PPD record with the highest PPD game records of player to be loaded as challenge record.Alternatively, select the game records with 01 game of recording higher than the highest PPD game records 10% of player or less PPD to be loaded as challenge record randomly.In aforementioned algorism, by the selection of player or the selection of darts network operator can arrange changeably for illustration of and use as 5 points and 10% numerical value.
Aforementioned algorism can also allow the mean P PD based on player to select challenge record.Such as, the game records with the outstanding PPD record within the preset fraction or preset ratio of the mean P PD of player can be loaded as challenge record.When the mean P PD based on player selects challenge record, the game records of player can be selected and is loaded as challenge record.
Be similar to 01 game, even if when cricket recreation and cumulative game, can select based on all mark records of MPR and each player and load challenge record.
Can determine randomly to challenge record, preferentially can select or determine other people record of having played games together with respective player, preferentially can select and determine in the group identical with respective player (such as, identical social club or dartlike weapon group) other people record that comprises, preferentially can select and determine geographically close to other people record of playing games in the region of respective player, or select in the game records can played in corresponding dart game device 100 and determine record.
In addition, challenge record can also comprise the multi-medium data recording the game image be associated with challenge.Such as, when playing the challenge record loaded, challenge record can also comprise the play sport picture of the other side, and this play sport picture is taken by the video camera in corresponding dart game device (not shown).
When dart game device 100 loads challenge record (S150), dart game device 100 can to throw down the gauntlet pattern (S160) based on the challenge record loaded and darts pattern.
Describe dart game device 100 in detail with reference to Fig. 6 to throw down the gauntlet the step (S160) of pattern.
The step (S120 to S250) of Fig. 6 can imply that, the step similar with the step of Fig. 5 has similar Reference numeral.
As shown in Figure 6, one or more sub-step S261 to S264 can be comprised based on the throw down the gauntlet step (S160) of pattern of the challenge record loaded and the darts pattern of selection.
Dart game device 100 can enter challenge pattern, after this plays according to corresponding game mode (in 01 game, cricket recreation and cumulative game).Such as, when 01 game, dart game device 100 can ask player to perform three dart throwers in initial first leg.Dart game device 100 can sense the position of dartboard that dartlike weapon that player throws hits and by the combination of the array output of voice output unit 141, display 142 and lighting unit 143 sound, motion picture and the illuminating effect corresponding with dartboard part.Such as, the mark of player's record can be exported by display 142, and clearance 01 can be shown to play the mark also needed.When player hit three times of districts, double district or target center time, the combination (S261) of the sound corresponding with dependent event, motion picture illuminating effect can be exported.
When player throws dartlike weapon, dart game device 100 can determine whether player completes one bout (S261).When the bout of player completes, dart game device 100 can throw down the gauntlet record bout (S263), if do not completed, dart game device 100 can proceed player's bout (S261).Such as, when 01 game, dart and then determined player's bout three times by throwing.
When player's bout completes, dart game device 100 can record dart thrower data output award effect (S263) of the bout comprised according to challenge.Such as, when the same with the challenge record loaded, when hitting 38 scores, 19 scores and 20 score in first leg, award effect can be exported according to the phase reserved portion obtained.
Such as, dart game device 100 can pass through the combination of the array output sound of voice output unit 141, display 142 and lighting unit 143, motion picture and illuminating effect, as hit 38 scores (hitting the double district of 19 scores) in the first time of first leg.That is, record corresponding player with challenge in fact not play games under identical room and time, but dart game device 100 output effect, just as respective player is played games together, therefore, the player playing challenge pattern can obtain the excitation of breaking a record, and can not lose interest.
Such as, when the same with the challenge record loaded, when hitting 20 scores, 20 scores and 20 score in first leg, illuminating effect, audio and the motion picture effect for congratulating corresponding event can be exported by the output unit 140 of dart game device 100.
Further, when being play challenge record by display 142, dart game device 100 can show the play sport picture of the player by camera record.Being similar to the remote battle pattern of dart game device 100, play sport picture can being shown by using user interface.Thus, the player of the pattern that throws down the gauntlet can experience just as player remotely fights the effect of pattern in real time.
Dart game device 100 can by accelerating game motion picture (e.g., 2 times, 3 times or 4 times) display game when exporting corresponding multi-medium data.Played games by the acceleration game motion picture when playing games and can reduce the time of implementation of challenge pattern.
When the dartboard 110 of dart game device 100 is included in the extra lighting unit 143 of bottom, dart game device 100 can open the illumination corresponding with the position that corresponding dartlike weapon hits according to each bout dart thrower data of challenge record.
After exporting at dart game device 100 all award effects (S264) being used for corresponding bout, dart game device 100 can determine whether corresponding game completes (S265).When game completes, process proceeds to next step (S270), if do not completed, can carry out player's bout (S261).
In addition, dart game device 100 can determine the challenge record (S270) of the loading of respective player whether in more new challenge pattern after having played.When the challenge record of the loading in respective player more new challenge pattern, imply that respective player record than load challenge record PPD (01 game when, MPR when cricket recreation, and the final score data under cumulative game scenario).
When have updated challenge record, dart game device 100 can record being used for notifying to challenge the player (S280) that the notification message be updated sends to the challenge record recording loading.Such as, notice challenge can be recorded the transmission of messages that be updated to server and allowed server notification message to be transferred to the player recording challenge record by dart game device 100.When the player obtaining challenge record uses dart game device, server can allow server to show corresponding message.Corresponding notification message can also be transferred to the mobile device held of player recording challenge record by server.
Fig. 7 is the flow chart of the method for providing challenge pattern according to still another embodiment of the invention.
As shown in Figure 7, the target record (S340-1) that can be able to challenge based on the game records information displaying player of the player searched of dart game device 100.Such as, dart game device 100 can allow the game records of the player of server search intention object for appreciation challenge pattern and the challenging objectives record can challenged based on corresponding game records search player.Dart game device 100 can be received from server the challenging objectives record that searches and be shown the challenging objectives record received by display 142.
The same with the challenging objectives record of display, can select randomly and determine other people record of having played games together with respective player, preferentially can select and determine the group identical with respective player (such as, identical social club or dartlike weapon group) other people record that comprises, preferentially can select and determine geographically close to other people record of playing games in the region of respective player, or selecting record in the game records can played in corresponding dart game device 100.
Dart game device 100 can by user input unit 130 from user receive for select show challenging objectives record the input (S340-2) of.Such as, player can select respective player expect the target record of challenge and input the input for select target record by user input unit 130 in the challenging objectives record of display.
The target record that player selects can be defined as challenging record by dart game device 100.In addition, dart game device 100 can load from server the challenge record (S350) selected.
Fig. 8 is the flow chart of the method for providing challenge pattern according to still another embodiment of the invention.
As shown in Figure 8, dart game device 100 (alternatively, server) can search for player game records information and based on game records information generating virtual game records information (S450) searched.In other words, one of the game records that other people can not play by dart game device 100 is loaded as challenge record, and uses the game records of virtual generation as challenge record.Dart game device 100 can based on the record of the virtual generation of the game records of the player searched close to the best result (alternatively, average mark) of corresponding game records.Alternatively, the record of virtual generation can be generated by server, and dart game device 100 can receive the record of generation and in challenge pattern, use the record received.
Dart game device 100 when throwing down the gauntlet pattern, can also become the challenge record of the target of challenge pattern based on the remaining dart thrower number of times of darts mode computation selected and based on the dart thrower number of times reloading of calculating.
Such as, the challenge record of the target of challenge pattern is become when dart game device 100 can be recorded in and throw down the gauntlet pattern according to the challenge of original upload.Such as, load based on remaining throwing number of times another challenge record that player can challenge extraly in the process that can carry out in corresponding darts of dart game device.
According to an embodiment of the invention for player provides the dart game device of record challenge pattern can be configured to comprise: user input unit 130, receives the input of the challenge pattern of the darts pattern for selecting player to select; Controller 190, load the challenge record becoming the target of challenge pattern, and to throw down the gauntlet pattern based on the challenge record loaded and the darts pattern of selection, challenge record comprises the one or more dart thrower data forming game according to the darts pattern selected, and dart thrower data comprise the data that instruction dart thrower hits which part of the dartboard of dart game device; And output unit 140, for the carrying out along with challenge pattern, export award effect.
Meanwhile, each embodiment in this paper may be implemented as the product that using method, device or standard program and/or engineering are made.Term " product made " comprises computer program, carrier or the medium that can be accessed by the computer readable device preset.Such as, computer-readable medium includes but not limited to that magnetic storage apparatus (such as, hard disk, floppy disk, magnetic stripe etc.), CD (such as, CD, DVD etc.), smart card and flash memory device (such as, EEPROM, card, bar, keying etc.).Further, various storage medium in this paper comprises one or more equipment and/or other is for storing the machine readable media of information.Term " machine readable media " includes but not limited to store, have and/or the radio channel of transfer instruction and/or data and other medium various.
The description of embodiment is provided to use to make the technical staff of the field of the invention or implement the present invention.The various amendments of embodiment will be obvious to those skilled in the art, and the General Principle limited herein can be applied to other embodiment without departing from the scope of the invention.Therefore, the invention is not restricted to the embodiment illustrated herein, but should in the widest scope inner analysis the present invention combined with principle in this paper and new feature.
Detailed description of the invention
Described with for realizing the content that optimal mode of the present invention is associated.
Industrial utilization
The present invention can be used in digital device, dartlike weapon device, dart game device, entertainment device and dartlike weapon server etc.

Claims (13)

1., for player provides a dart game device for record challenge pattern, comprising:
User input unit, receives the input of the challenge pattern for the darts pattern selecting described player to select; And
Controller, load the challenge record becoming the target of described challenge pattern, and carry out described challenge pattern based on the described challenge record loaded and the described darts pattern selected, described challenge record comprises the one or more dart thrower data forming game according to the described darts pattern selected, and described dart thrower data comprise the data that instruction dart thrower hits which part of the dartboard of described dart game device; And
Output unit, for the carrying out along with described challenge pattern, exports award effect.
2., for providing a method for record challenge pattern for the player of dart game device, comprising:
Receive the input of the challenge pattern for the darts pattern selecting described player to select;
Load the challenge record becoming the target of described challenge pattern, described challenge record comprises the one or more dart thrower data forming game according to the described darts pattern selected, and described dart thrower data comprise the data that instruction dart thrower hits which part of the dartboard of described dart game device; And
Described challenge pattern is carried out based on the described challenge record loaded and the described darts pattern selected.
3. according to claim 2 for providing the method for record challenge pattern for the player of dart game device, the carrying out of wherein said challenge pattern also comprises:
Export and record the corresponding award effect of one or more throwing data of comprising with described challenge theed load, described award effect comprises according to the described darts pattern of the selection illuminating effect corresponding with described dart thrower or audio.
4. according to claim 2 for providing the method for record challenge pattern for the player of dart game device, wherein, the described challenge record of loading comprises multi-medium data, and described multi-medium data comprises challenges with described the game image recording and be associated; And
The carrying out of described challenge pattern comprises the described multi-medium data of output.
5. according to claim 4 for providing the method for record challenge pattern for the player of dart game device, the output of wherein said multi-medium data comprises the described game image comprised by accelerating described multi-medium data and plays described game.
6. according to claim 2 for providing the method for record challenge pattern for the player of dart game device, the carrying out of wherein said challenge pattern comprises part illuminating effect being exported to the dartboard corresponding with one or more dart thrower data.
7. according to claim 2 for providing the method for record challenge pattern for the player of dart game device, also comprise:
After receiving the described input for selecting described challenge pattern, receive the input of the challenge record for selecting the target becoming described challenge pattern.
8. according to claim 2 for providing the method for record challenge pattern for the player of dart game device, also comprise:
After receiving the described input for selecting described challenge pattern, search for the game records information of described player; And
Wherein based on the described challenge record that the described game records information selection of the described player searched loads.
9. according to claim 8 for providing the method for record challenge pattern for the player of dart game device, wherein, the described challenge record of loading is included in the game records information in the described game records information of the described player searched with best result.
10. according to claim 8 for providing the method for record challenge pattern for the player of dart game device, wherein, the described challenge record of loading comprises the game records information of the player different from described player.
11. is according to claim 8 for providing the method for record challenge pattern for the player of dart game device, wherein, the described challenge record of loading comprises by the virtual game recorded information of described dart game device based on the described game records information generation of the described player searched.
12. is according to claim 2 for providing the method for record challenge pattern for the player of dart game device, and the carrying out of wherein said challenge pattern comprises:
When carrying out described challenge pattern, based on the remaining dart thrower number of times of described darts mode computation selected; And
Based on the described dart thrower number of times calculated, reloading becomes the described challenge record of the described target of described challenge pattern.
13. 1 kinds of computer-readable mediums, have the program be recorded in wherein, and when described program is performed by computer, allow the player that described computer is dart game device to provide record challenge pattern, wherein said program comprises:
For the code allowing described computer to receive the input of the challenge pattern for the darts pattern selecting described player to select;
The code becoming the challenge record of the target of described challenge pattern is loaded for allowing described computer, described challenge record comprises the one or more dart thrower data forming game according to the described darts pattern selected, and described dart thrower data comprise the data that instruction dart thrower hits which part of the dartboard of described dart game device; And
The code of described challenge pattern is carried out in the described challenge record loaded and the described darts pattern selected for allowing described computer based.
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