CN104288993B - A kind of chess/card game interaction servicing unit and method - Google Patents

A kind of chess/card game interaction servicing unit and method Download PDF

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CN104288993B
CN104288993B CN201310747254.5A CN201310747254A CN104288993B CN 104288993 B CN104288993 B CN 104288993B CN 201310747254 A CN201310747254 A CN 201310747254A CN 104288993 B CN104288993 B CN 104288993B
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chess
card
servicing unit
game
touch
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CN104288993A (en
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孟濬
张燃
黄晨
刘琼
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Zhejiang University ZJU
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Zhejiang University ZJU
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Abstract

The present invention provides a kind of chess/card game interaction servicing unit, player can interact servicing unit using the chess/card game of the present invention and carry out game interaction with various game stations, during game interaction, chess/card game interaction servicing unit of the invention can provide the touch feeling of true chess and card for player.In addition, the chess/card game interaction servicing unit of the player exercises present invention can just manipulate game, this allows player to have a kind of gaming experience in progress substantial game.In addition, the present invention's has good universality and portability, different chess/card games can use the chess/card game interaction servicing unit of the present invention to carry out game interaction, and people can together carry with mobile intelligent terminal, convenient to use at any time.

Description

A kind of chess/card game interaction servicing unit and method
Technical field
The present invention relates to a kind of amusement equipment, more particularly to a kind of chess/card game interaction servicing unit and method.
Background technology
As the technologies such as electronics, network develop, all kinds of chess/card games and game hardware and software platform emerge in an endless stream, and people are no longer It is confined to traditional PC equipment platforms, the portable mobile equipment such as smart mobile phone, tablet personal computer turns into by its outstanding portability The selection that people are more keen to, however, whether traditional PC platforms or portable mobile equipment, player plays chess on devices When board is played, the sense of touch of true chess and card can not be all obtained, the interaction of game is exactly simple " seeing "(Game station screen shows Show), " point "(Clicked on by mouse or finger etc.), the interactive experience of the chess/card game without entity(Including sense of touch, take domino/go out Board action, voice etc.).
The content of the invention
The problem of present invention can not be supplied to player's chess/card game real interactive experience for existing game station there is provided A kind of game servicing unit for allowing player to produce true interactive experience, described interaction includes player and touches touching for true chess and card Feel, player actions manipulate game etc.;Described game station refers to communication function, can carry out data calculating, analysis and locate Chess/card game software, described game can be run on reason, the smart machine with signal generating function, described game station Equipment includes but is not limited to various smart mobile phones, PDA, desktop computer, notebook computer, net book, tablet personal computer (such as IPAD Deng), palm PC, intelligent handheld device etc.., can be with for example, as shown in figure 1, when player carries out Random Factor Mahjong on computers Experienced by the chess/card game interaction servicing unit of the present invention and truly touch the sensation of entity mahjong, so as to obtain more preferable trip Play experience.
The present invention is adopted the following technical scheme that:
A kind of chess/card game interacts servicing unit, including module, communication module, signal transacting occur for power module, sense of touch Module;
Described power module is used to power to described chess/card game interaction servicing unit;
Module, which occurs, for described sense of touch is used to generate the corresponding chess and card entity of virtual chess and card that player manipulates in game station Shape, allows player to produce the sensation for touching chess and card entity;Described player refers to the people for operating game station to be played, described Virtual chess and card refer to the chess and card shown on game station screen, described chess and card physical form refers to the bumps of pattern on chess and card Distribution, such as produces the concavo-convex distribution of mah-jong pieces pattern, concavo-convex distribution of Chinese chess Chinese character etc.;
Described communication module is used for the data for realizing that described chess/card game is interacted between servicing unit and game station Interaction;
Described signal processing module is used to store and handle in the described chess/card game interaction servicing unit course of work Various types of data(As chess/card game interacts the information that servicing unit receives the virtual chess and card that game station is sended over, chess and card The operational motion data for the user that game interaction servicing unit is detected, the chess/card game interaction servicing unit action to be sent refers to Order etc.), and control sense of touch to occur the corresponding chess and card physical form of module generation;
Described communication module receives the information for the virtual chess and card that game station is sended over, described virtual chess and card Information can be the pattern of virtual chess and card or chess and card are numbered with numbering of rear virtual chess and card etc., described signal transacting mould The information of virtual chess and card of the block to receiving is handled, and then controls sense of touch to occur module generation and the virtual chess and card received The corresponding chess and card physical form of information, allow player to produce and touch the sensation of chess and card entity.
Preferably, module, which occurs, for described sense of touch includes displacement generator array and array regulation and control unit, described battle array The work of row regulation and control unit command displacement generator array, forms concavo-convex distribution of different shapes;Described displacement generator battle array Row are made up of multiple displacement generators, and described displacement generator can convert the electrical signal to mechanical displacement;
Each displacement generator of described array regulation and control unit into displacement generator array sends different displacement controls Signal processed, makes each displacement generator produce different mechanical displacements, displacement transducer array is formed of different shapes Bumps, which rise and fall, to be distributed.
Further, described chess/card game interaction servicing unit also includes player actions detection module and/or touch-control list Member.
Described player actions detection module obtains operational motion number of the player to chess/card game interactive game servicing unit According to, and described operational motion data are sent to described signal processing module, described signal processing module is according to described The generation of operational motion data action command and it is sent to game station by described communication module, described action refers to Make for indicating that game station shows corresponding figure, acts or sends corresponding sound, game station is according to the action received Corresponding response is made in instruction(Corresponding figure is shown on game station, act or sends corresponding sound).For example, in trip Play equipment screen on show upset chess and card action or display play a card act etc.;Described operational motion data refer to player The data that chess/card game interactive game servicing unit is produced are manipulated, described operational motion data are selected from, but not limited to, player's movement The data of chess/card game servicing unit(Such as speed, acceleration, displacement), player upset game servicing unit data(Such as turn over Tarnsition velocity, flip angle etc.), player presses chess/card game servicing unit data(Such as pressing position, pressing dynamics, pressing Time, stir)In any one or it is any a variety of.When overturning game station such as player, described player actions detection Module obtains the flip angle data of game servicing unit, and flip angle data are sent to described signal processing module, Described signal processing module is instructed according to the corresponding upset of flip angle data generation and will turned over by described communication module Turn instruction to send to game station, game station is instructed according to the upset received, the virtual chess and card on game station occurs Corresponding rotary movement;And for example some button on player presses game servicing unit, described signal processing module obtains player The information for the button pressed, and the corresponding action command of the button is generated, such as take domino, play a card, then sent out by communication module Deliver to game station, game station receives after action command and to make corresponding response according to the action command(Such as game station It is upper display take domino during board switching process, play a card during process of the board in the middle part of throwing in face of player to bidge table send out simultaneously Play a card the sound etc. collided with bidge table).
Preferably, described player actions detection module includes function button and/or motion sensor.
Described function button corresponds to corresponding action command, when player's manipulation(Press, touch, stir)Function is pressed During key, the manipulation information of player(Such as the numbering of the button of player's manipulation, manipulation time, manipulation can be pressed, stir) Obtained by described signal processing module, described signal processing module generates corresponding according to the manipulation information of the player of acquisition Action command, then sent the action command of generation to game station by communication module, and game station is according to receiving Action command makes corresponding response;Described motion sensor obtains the posture of game servicing unit(Such as flip angle) And/or movable information(Such as translational speed, acceleration)And described signal processing module is given by these information transmissions, it is described The posture and/or movable information for the game servicing unit that signal processing module is passed over according to motion sensor generate corresponding Action command, then sent the action command of generation to game station by communication module, and game station is according to receiving Action command makes corresponding response.
Described function button can be physical button(Need to press the button of just triggering)It can also be touch key-press(Touch Touch i.e. triggerable button);The corresponding action command of described function button can be preset, for example, pre-set some button pair Ying Yu is taken domino action command, and the corresponding action command of described function button can also be set by player oneself, and player is according to oneself Operating habit or the corresponding action command of hobby custom feature button.
Described motion sensor is selected from, but not limited to, acceleration transducer, velocity sensor, gyro sensor, angle speed Spend sensor, in electronic compass any one or it is any a variety of.
The touch screen that described touch control unit is used on touch-control game station, when the touch-control list of described game servicing unit When member touches the touch screen of game station, game station can know the specific position that touch control unit described on touch screen is touched Put.
Described chess and card can be various chess or various board classes, and described chess includes but is not limited to Chinese chess, enclosed Chess, military chess, quintet game, black and white chess, Chinese checkers, flight chess, chess, see repeatedly;Described board class include but is not limited to mahjong, Chinese dominoes, playing card.
Communication mode between described chess/card game interaction servicing unit and game station can be wired mode or nothing Line mode, described wired communication mode can be USB line communication, Serial Port Line communication etc., and described communication can be with It is Bluetooth communication, wifi communications, 27M wireless technologys, 2.4G wireless technologys, Zigbee communication, 2G, 3G, 4G etc..
Further, for occurring module, communication module, signal processing module and player actions by power module, sense of touch The chess/card game interaction servicing unit of detection module composition, the present invention provides the side of interaction between a kind of player and game station Method, comprises the following steps:
(1)Object acquisition:Described communication module receives the information for the virtual chess and card that game station is sended over;
(2)Sense of touch is generated:Described communication module is by the information transmission of the virtual chess and card received to described signal Module is managed, described signal processing module controls described sense of touch to occur module and generates corresponding chess according to the information of virtual chess and card Board physical form;
(3)Motion detection:Described player actions detection module obtains operation of the player to chess/card game servicing unit and moved Make data, and described operational motion data be sent to described signal processing module, described signal processing module according to The operational motion data generation action command received, and game station is sent to by described communication module;
(4)Action response:Described game station makes corresponding response according to the action command received.
For the chess and card being made up of power module, sense of touch generation module, communication module, signal processing module and touch control unit Game interaction servicing unit, the present invention provides the exchange method between another player and game station, comprises the following steps:
(1)Object acquisition:Described communication module receives the information for the virtual chess and card that game station is sended over;
(2)Sense of touch is generated:Described communication module is by the information transmission of the virtual chess and card received to described signal Module is managed, described signal processing module controls sense of touch generation module generation corresponding according to the information of the virtual chess and card received Chess and card physical form;
(3)Motion detection:Game station obtains operational motion of the described touch control unit to touch screen(As clicked on, sliding Deng);
(4)Action response:Game station makes corresponding sound according to the touch control unit of acquisition to the operational motion of touch screen Should.
The beneficial effects of the invention are as follows:
The chess/card game interaction servicing unit of the present invention will provide brand-new game experiencing to chess/card game player:
1st, player can have real chess and card sense of touch;
2nd, the chess/card game interaction servicing unit of the player exercises present invention can just manipulate game, and this allows player to have one kind The experience of application entity chess and card;
Meanwhile, chess/card game interaction servicing unit of the invention has good universality and portability:
1st, different chess/card games can use the chess/card game interaction servicing unit of the present invention to carry out game interaction;
The size of the chess/card game interaction servicing unit of the present invention can with actual chess and card sizableness, good portability, People can and mobile intelligent terminal(Such as tablet personal computer, mobile phone)Carry with together, it is convenient to use at any time.
Brief description of the drawings
Fig. 1 is the schematic diagram that player plays Random Factor Mahjong using the chess/card game interaction servicing unit of the present invention on computers;
Graph of a relation between chess/card game interaction each module of servicing unit of Fig. 2 present invention;
Fig. 3(a)It is the virtual chess and card of correspondence display in game station when player touches board;
Fig. 3(b)It is that what is shown in roll data and game station is virtual in chess/card game interaction servicing unit switching process The corresponding situation of chess and card posture;
Fig. 4 is the schematic diagram of chess/card game interaction servicing unit generation mahjong pattern bumps distribution;
Fig. 5 is the mechanical mechanism schematic diagram of displacement generator;
Fig. 6 is the fundamental diagram of displacement generator;
Fig. 7 is that the chess/card game of embodiment 1 interacts the schematic diagram of servicing unit(With the bumps point of mah-jong pieces four in left figure Exemplified by cloth, dark color represents depression);
When Fig. 8 is the chess/card game interaction servicing unit contact game station touch screen of embodiment 1, generation correspondence chess and card are real The schematic diagram of shape;
Fig. 9 is that the chess/card game interaction servicing unit of embodiment 1 makes the schematic diagram for action of playing card on touch screen;
Figure 10 is that the chess/card game of embodiment 2 interacts the structural representation of servicing unit(f)And touched using the device Control the schematic diagram that Chinese chess game is carried out on game station(a-e).
Label declaration in accompanying drawing:
1:Chess/card game interacts servicing unit, 2:Displacement generator, 3:Sense of touch array, 4:Moving cell, 5:Moving cell Guide rail, 6:Soft magnetism rod, 7:Base, 8:Main spring, 9:Main electromagnet, 10:Permanent magnet, 11:Base rail, 12:Base spring, 13:Base electromagnet, 14:Touch control unit, 15:Request key.
Embodiment
In order that the object, technical solutions and advantages of the present invention are clearer, below according to illustrating the present invention's Operation principle and the effect reached.
As shown in Fig. 2 the present invention provides a kind of chess/card game interaction servicing unit, described chess/card game interaction auxiliary dress Put and occur module, communication module, signal processing module including power module, sense of touch;
Described power module is used to power to described chess/card game interaction servicing unit;
Module, which occurs, for described sense of touch is used to generate the corresponding chess and card entity of virtual chess and card that player manipulates in game station Shape, allows player to produce the sensation for touching chess and card entity;
Described communication module is used for the data for realizing that described chess/card game is interacted between servicing unit and game station Interaction;
Described signal processing module is used to store and handle in the described chess/card game interaction servicing unit course of work Various types of data, and control sense of touch to occur module to generate corresponding chess and card physical form;
Described communication module receives the information for the virtual chess and card that game station is sended over, described signal transacting mould The information of virtual chess and card of the block to receiving is handled, and then controls sense of touch to occur module generation and the virtual chess and card received The corresponding chess and card physical form of information, allow player to produce and touch the sensation of chess and card entity.
Wherein, module, which occurs, for described sense of touch includes displacement generator array and array regulation and control unit, and described array is adjusted The work of unit command displacement generator array is controlled, concavo-convex distribution of different shapes is formed;Described displacement generator array by Multiple displacement generator compositions, described displacement generator is used to convert the electrical signal to mechanical displacement.
Described chess/card game interaction servicing unit further comprises player actions detection module, described player actions Detection module obtains operational motion data of the player to chess/card game servicing unit, and described operational motion data are sent to Described signal processing module, described signal processing module according to described operational motion data generate action command and by its Game station is sent to by described communication module, game station makes corresponding response according to the action command received.
Described operational motion data are selected from player and move the data of chess/card game servicing unit, player's upset game auxiliary In the angle-data of device, the data of player presses chess/card game servicing unit any one or it is any a variety of.
Described player actions detection module includes function button and/or motion sensor.
Described function button is physical button and/or touch key-press.
Described motion sensor is selected from acceleration transducer, velocity sensor, gyro sensor, angular speed sensing In device, electronic compass any one or it is any a variety of.
Described chess/card game interaction servicing unit further comprises touch control unit, and described touch control unit is used for touch-control Touch screen on game station.
Module, communication module, signal processing module, player actions detection module and touch-control list occur for power module, sense of touch Graph of a relation between member is referring to Fig. 2;In the course of work, described player actions detection module obtains player and chess/card game is interacted Play the operational motion data of servicing unit, and described operational motion data are sent to described signal processing module, institute The signal processing module stated generates action command according to described operational motion data and sends out it by described communication module Game station is sent to, described action command is used to indicate that game station shows corresponding figure, action or sound, game station Action command according to receiving makes corresponding response(Corresponding figure, action or sound are shown on game station);In addition, Player can also using the touch screen on described touch control unit touch-control game station, game station obtain touch control unit to touching The operational motion of control screen makes corresponding response.
Embodiment 1 --- include power module, communication module, signal processing module, player actions for Random Factor Mahjong The chess/card game interaction servicing unit of detection module and touch control unit:
Described game station selects tablet personal computer(Touch screen is capacitance plate);
Described power module selects button cell;
Described communication module selects bluetooth module, while being equipped with a request key to bluetooth module(Here thing is used Manage button), when player presses request key every time, the dsp chip module that can be triggered on chess/card game interaction servicing unit is produced One request instruction, and request instruction is sent to by tablet personal computer by bluetooth, request tablet personal computer interacts auxiliary to chess/card game Device is helped to send data, request key is placed in the back side that chess/card game interacts servicing unit, as shown in right in Figure 7;
Described signal processing module selects dsp chip module;
Described player actions detection module selects three-axis gyroscope;
Described touch control unit makes convex using conductive sponge, and it is auxiliary that touch control unit is located at described chess/card game interaction The bottom of device is helped, as shown in left in Figure 7;
Described sense of touch occurs in module, and displacement generator can select mechanical structure as shown in Figure 5(This machinery knot Structure has two depression grades, i.e., two kinds of different size of depressions can occur for each displacement generator), including moving cell, Moving cell guide rail, soft magnetism rod, main spring, main electromagnet, base, permanent magnet, base electromagnet, base rail and base bullet Spring;Wherein moving cell can be moved up and down in the middle of moving cell guide rail, each displacement generator motion in displacement generator array Unit it is different move up and down the concavo-convex distribution that distance is formed whole array.Moving cell bottom is fixed with a soft magnetism Rod, soft magnetism rod is made with soft magnetic material, after main electromagnet is powered, and soft magnetism rod can be downward under the attraction of main electromagnet It is mobile, drive moving cell to move down;Main spring is connected between main electromagnet and moving cell, and main spring is to moving cell Active force upwards, the attraction with electromagnet is in opposite direction;Base is used for supporting movement unit, and base can be in base rail Upper to slide, base bottom disposes one piece of permanent magnet;Base spring is connected between base electromagnet and base, and base spring is the bottom of to The active force of permanent magnet is pulling force inwards in seat, and base electromagnet produces outside push away to the permanent magnet in base after being powered The magnetic pole that power, i.e. base electromagnet are produced after being powered is identical with the permanent magnet polarity of the same side.
Under default conditions(Main electromagnet and base electromagnet are not powered on), as in Fig. 6(a)Shown normality, base bullet Spring is in equilbrium position, and two bases are nearer from base electromagnet, and now, under the supporting role of main spring, moving cell exists Upper position, two bases live moving cell from supported on both sides respectively;Lead to simultaneously when to main electromagnet and base electromagnet When electric, the magnetic field that base electromagnet is produced produces repulsion to permanent magnet, and permanent magnet is outside along base rail together with base Motion, now, moving cell lose the support of base, and to moving down under attraction effect of the main electromagnet to soft magnetism rod It is dynamic;When base electromagnet is smaller to the active force of permanent magnet, base spring only needs less stretching just to balance base Repulsion between electromagnet and permanent magnet, now base only move less distance outward, although moving cell loses base The support of upper mounting plate, but when moving cell moves down under the attraction effect of main electromagnet, can be by flat in the middle part of base Platform(Lower platform)Block and can not move down again, now the state of displacement generator is designated as one-level etat lacunaire;When base electricity When magnet is larger to the active force of permanent magnet, base spring needs larger stretching to balance base electromagnet and permanent magnet Between repulsion, now base be displaced outwardly larger distance, lower platform can not block moving down for moving cell, motion Unit is moved to bottommost in the attraction of main electromagnet, and now the state of displacement generator is designated as two grades of etat lacunaires.
The requirement of the key parameter of displacement generator is as shown in fig. 6, the coefficient of elasticity of note main spring is k1, due to both sides bottom Seat is symmetrical, so we need to only analyze the base spring and base of side, the coefficient of elasticity of note base spring is k2, base and bottom Ball contact can be utilized between seat guide rail, so the frictional force between base and base rail is ignored;Under original state, Base spring is located at equilbrium position, and now the length of base spring is l0, under one-level etat lacunaire, the length of base spring is l1, now, base electromagnet is F to the repulsion of permanent magnet1, it is l in the length of two grades of etat lacunaire lower bottom base springs2, now, Base electromagnet is F to the repulsion of permanent magnet2, it is ensured that lower platform can support moving cell and two during one-level etat lacunaire Level etat lacunaire lower bottom base is not in supporting movement unit, then F1And F2Following condition should be met:
F1 = k2*(l1-l0)
F2 = k2*(l2-l0)
Wherein, l1、l2With the width d of base platform1、d2Between need to meet following relation:
d1 < l1-l0< d1+d2 < l2-l0
For main spring, moving cell is enabled to realize one-level depression and two grades of depressions, then main electromagnet is to soft magnetism The gravitation F of rod0Following condition should be met:
F0 > k1*h
And the magnetic force size of electromagnet to its be powered after the magnetic induction intensity that produces be directly proportional, the magnetic induction that electromagnet is produced Intensity is directly proportional to its coil turn, coil current again, so we can be by controlling each magnet spool number of turn or line Loop current controls the size of its magnetic force, and here we select control coil electric current to control magnetic force size.According to F above1、F2、 F0The condition selection correspondence magnet spool electric current of satisfaction, remembers F1Corresponding base electromagnet coil current is I1, F2It is corresponding Base electromagnet coil electricity electric current is I2, F0Corresponding main electromagnet coil current is I0, then in the switching of command displacement sensor During to one-level etat lacunaire, intensity need to be only passed through to the coil of main electromagnet for I0Electric current, while the line to base electromagnet Circle is passed through intensity for I1Electric current, note magnetic pole and homonymy that the energization direction of base electromagnet coil will produce electromagnet The pole polarity of permanent magnet is identical;Similarly, only need to be to main electromagnet when command displacement sensor is switched to two grades of etat lacunaires Coil be passed through intensity for I0Electric current, while being passed through intensity to base magnet spool for I2Electric current, direction and I above1 Direction it is identical;When displacement generator to be made returns to normality, main electromagnet and base electromagnet need to only be powered off, in master In the presence of spring and base spring, moving cell and base return to initial position.(Note:Main electromagnet and base electromagnet Iron core all use soft magnetic material, iron loses magnetism at once after power-off;When base electromagnet is not powered on, base bottom Permanent magnet is ignored to the attraction very little of base electromagnet core)
Above-mentioned displacement generator is made into micro element, then square battle array is built using this miniature displacement generator Row, are uniformly distributed several displacement generators on one piece of panel in distribution, such as in a block size on 40mm*30mm panel 40*30 this miniature displacement generators are distributed, then a microprocessor module work are mixed to this displacement generator array Regulate and control unit for array, microprocessor controls each displacement by sending different control signals to each displacement generator, that is, The size of electric current in the electromagnet coil of generator, makes each displacement generator occur different depressions, finally makes whole battle array Row form different concavo-convex distributions.Some displacement generator is such as set to occur one-level depression, then microprocessor is sent out to the displacement Raw device sends corresponding control signal, and it is I to make to produce intensity in its base electromagnet coil1Electric current, and sense of current makes Obtain base electromagnet and repulsion is produced to permanent magnet;Meanwhile, microprocessor also causes to the control signal that the displacement generator is sent It is I that intensity is produced in main electromagnet0Electric current.If some displacement generator need not be recessed, then microprocessor is not Control signal is sent to the displacement generator.Microprocessor is by sending different control signals to each displacement generator(Or Do not send control signal)So that different depressions occur for each displacement generator(What is had need not be recessed), final whole displacement Generator array is formed concavo-convex distribution.The moving cell that array occurs for displacement is distributed in chess/card game interaction servicing unit Surface, i.e., the sense of touch array shown in Fig. 7(Marked as 3).As shown in figure 4, under default conditions each displacement generator all in normality, Dispaly state(When i.e. displacement generator receives the control signal of microprocessor)Under each displacement generator occur different depressions, most Whole sense of touch array is formd in the concavo-convex distribution of entity chess and card, Fig. 4 by taking mahjong " four " as an example eventually, and depression points are dark, its Middle Grey Point represents that the displacement generator at this is one-level etat lacunaire, and black color dots represent that the displacement generator at this is recessed for two grades The state of falling into.
Every one card of one secondary mah-jong pieces is numbered(Four board numberings of identical are identical), such as " one " arrives " nine " Be corresponding in turn in " b1 ", " b2 " ..., " b9 ", " one " to " nine " be corresponding in turn in " c1 ", " c2 " ..., " c9 ", " one Wan " to " Jiu Wan " be corresponding in turn in " w1 ", " w2 " ..., " w9 ", " east " corresponds to " ew ", " west " to correspond to " ww ", " south " right Ying Yu " sw ", " north " correspond to " nw " etc.;According to the bumps distribution of the corresponding pattern of every board, the life of displacement generator array is set Microprocessor during concavo-convex distribution corresponding into every board(Array regulates and controls unit)Control instruction(Control instruction corresponds to microprocessor The device control signal that each displacement generator is sent into displacement generator, control each displacement generator depression whether and it is recessed Fall into grade);Meanwhile, the numbering and corresponding microprocessor control instruction of every board are mapped, also to every in tablet personal computer Open virtual chess and card(Here it is virtual mah-jong pieces)Carry out like numbering, so, each tablet personal computer by player manipulate it is virtual The numbering of mah-jong pieces is sent to chess/card game by bluetooth and interacts servicing unit, and chess/card game interacts the bluetooth module of servicing unit The numbering for the virtual mah-jong pieces that tablet personal computer is sended over is received, and numbering is sent to dsp chip module(That is signal transacting Module), dsp chip module occurs the microprocessor in module according to the numbering control sense of touch of the virtual mahjong received and sends pair The control instruction answered, makes displacement generator array generate the concavo-convex distribution of corresponding mahjong pattern.
When taking turns to player in game and taking domino, the exchange method between player and tablet personal computer is as follows:
(1)Object acquisition:Player presses the request key on chess/card game interaction servicing unit, and request key is pressed The dsp chip module on triggering chess/card game interaction servicing unit produces a request instruction afterwards, and is referred to request by bluetooth Order is sent to tablet personal computer, and request tablet personal computer sends data;Tablet personal computer is received after request instruction, and player to be captured The numbering of mahjong is sent to chess/card game by bluetooth and interacts servicing unit;
(2)Sense of touch is generated:The bluetooth module of chess/card game interaction servicing unit, which is received, numbers and passes to dsp chip Module, the microprocessor that dsp chip module occurs in module according to the numbering control sense of touch received sends corresponding control and referred to Order, makes displacement generator array generate the concavo-convex distribution of corresponding mahjong pattern, and such player can just obtain touching for true mahjong Sense;
(3)Motion detection:Then player carries out board turning operation, such as Fig. 3(a)It is shown, when player's upset chess/card game interaction During servicing unit, the output of three-axis gyroscope in the real-time acquisition device of dsp chip module in chess/card game interaction servicing unit Tri-axis angular rate data, such as Fig. 3(b)It is shown, the angle around x, y, z axle that three-axis gyroscope is exported under coordinate system shown in the figure Speed is designated as ω respectivelyx、ωy、ωz, dsp chip module is by bluetooth by ωx、ωy、ωzIt is sent to tablet personal computer;
(4)Action response:The ω that tablet personal computer is arrived to each receptionx、ωy、ωzIt is integrated(I.e. to it is current when Quarter and the before ω at all momentx、ωy、ωzAdded up respectively)Obtain interacting with chess/card game in flip angle, Fig. 3 (b) Servicing unit is only exemplified by y-axis upset, and the flip angle at note current time is α, and tablet personal computer is shown not in real time according to α size With the virtual mahjong of posture(Can be such as Fig. 3(b)It is shown, when in the effective range that α reaches 45 ° for the first time(That is α=45 ° ± th, th For effective angle scope, such as th=5 °)When, the posture that mahjong is partly turned over is shown on tablet personal computer screen, when α reaches 90 ° for the first time When in effective range, tablet personal computer shows the posture that mahjong is dug completely).
When player is interacted using touch control unit and tablet personal computer, the exchange method between player and tablet personal computer is such as Under:
(1)Object acquisition:Player touches tablet personal computer screen using touch control unit, while pressing request key, request is flat Plate computer sends data, now, if there are the hands of player corresponding contact on screen(The board that i.e. player oneself has caught), As shown in Figure 8, then the numbering that tablet personal computer obtains virtual mahjong at contact is sent to chess/card game interaction servicing unit;
(2)Sense of touch is generated:Chess/card game interacts servicing unit and occurs module generation according to the numbering control sense of touch received Corresponding concavo-convex distribution, such player can obtain the true sense of touch of the corresponding entity mahjong of the virtual mahjong currently touched;When Player removes chess/card game interaction servicing unit, i.e. touch control unit when leaving tablet personal computer screen, and tablet personal computer is signaled to Chess/card game interaction servicing unit returns to normal by it, that is, discharges each displacement generator in displacement generator array, make its extensive Multiple normality;
(3)Motion detection:Player pins request key and touches certain hand of oneself on tablet personal computer by touch control unit Board, and the action skidded off is made on screen using touch control unit, as shown in figure 9, tablet personal computer recognizes touch control unit in screen The track of upper contact;
(4)Action response:Tablet personal computer is performed " playing a card " according to the touch control unit of identification in the track of screen upper contact Operation(Board is such as shifted to the centre of mahjong table on screen, the sound that mahjong is collided with desk is simultaneously emitted by).
In addition, player can horizontally slip to choose several adjacent boards using touch control unit, when player choose it is adjacent Several bridge queens press request key, now tablet personal computer receives the request that chess/card game servicing unit sends over and referred to Order, makes corresponding response, such as player chooses adjacent two boards, and this two boards are identical then in conjunction with the board that player chooses, that The operation of " touching " is performed, and for example player chooses adjacent two boards, and this two boards are a series of two adjacent with middle numberings Board(Such as " two " and " three "), then the operation of " eating " is performed, player have selected all hands for another example, then perform " recklessly The operation of board ".
Embodiment 2 --- include power module, communication module, signal processing module and touch-control for what Chinese chess was played The chess/card game interaction servicing unit of unit:
Described game station selects tablet personal computer(Touch screen is capacitance plate);
Described power module selects button cell;
Described communication module selects bluetooth module, while being equipped with a request key to bluetooth module(Here using tactile Touch button), when player pins request key every time, the dsp chip module that can be triggered on chess/card game interaction servicing unit is produced One request instruction, and request instruction is sent to by tablet personal computer by bluetooth, request tablet personal computer interacts auxiliary to chess/card game Device is helped to send data, request key is placed in the side that chess/card game interacts servicing unit, such as Figure 10 shown in (f);
Described signal processing module selects dsp chip module;
Described touch control unit makes convex shape using conductive sponge, and it is auxiliary that touch control unit is located at described chess/card game interaction Help in the bottom of device, such as Figure 10 shown in (f);
Described sense of touch occurs module and uses displacement generator forming array in the same manner as in Example 1, and array configuration is Circle, also using microprocessor(Array regulates and controls unit)Carry out command displacement generator array, control principle is same as Example 1;
As in Example 1, each chess piece in a secondary Chinese chess is numbered, such as " Trucks " corresponding volume of red Number be " rju ", " Trucks " corresponding numbering of black is " bju " etc.;According to the concavo-convex distribution of corresponding Chinese character on each chess piece, if Set shift generator array generates microprocessor when the corresponding bumps of each chess piece are distributed(Array regulates and controls unit)Control instruction (Control instruction corresponds to the microprocessor control signal that each displacement generator is sent into displacement generator, controls each position The depression of shift generator whether and depression grade);Meanwhile, by the numbering of each chess piece and corresponding microprocessor control instruction pair It should get up, also to every virtual chess and card in tablet personal computer(Here it is virtual chess piece)Carry out like numbering, so, each flat board The numbering for the virtual chess piece that computer manipulates player is sent to chess/card game by bluetooth and interacts servicing unit, chess/card game interaction The bluetooth module of servicing unit receives the numbering for the virtual chess piece that tablet personal computer is sended over, and numbering is passed into DSP cores Piece module(That is signal processing module), dsp chip module is according to the numbering of the virtual chess piece received control sense of touch generation module In microprocessor send corresponding control instruction, displacement generator array is generated the bumps point of Chinese character on corresponding chess piece Cloth.
Player carries out Chinese chess game using chess/card game interaction servicing unit and tablet personal computer, and make a move chess(It is mobile Some chess piece)Exchange method it is as follows:
(1)Object acquisition:Player pins the dsp chip module on request key, triggering chess/card game interaction servicing unit A request instruction is produced, and request instruction is sent to by tablet personal computer by bluetooth, request tablet personal computer is handed over to chess/card game Mutual servicing unit sends data;The touch control unit that player is interacted on servicing unit using chess/card game simultaneously, which is touched, oneself to be wanted to move The chess piece shown on dynamic tablet personal computer screen, the chess piece that tablet personal computer identification touch control unit is touched, then records the chess piece(Note For " choosing chess piece ")Numbering and send it to chess/card game interaction servicing unit, meanwhile, tablet personal computer is by going game shape State is labeled as " choosing chess piece " state(Game state when player does not carry out any operation before is labeled as " normality ");
(2)Sense of touch is generated:Module generation occurs for the numbering control sense of touch that chess/card game interaction servicing unit receives chess piece Corresponding concavo-convex distribution, such player can obtain the true sense of touch of the chess piece currently touched;Handed over when player removes chess/card game When mutual servicing unit, i.e. touch control unit leave tablet personal computer screen, chess/card game interacts the displacement generator array of servicing unit Current state is kept, i.e., still shows the concavo-convex distribution of the Chinese character of current chess piece;
(3)Motion detection:Whether tablet personal computer detection touch control unit frames out and whether touches screen again;
(4)Action response:Work as step(3)In detect touch control unit and have left after screen, touch control unit on tablet personal computer The virtual chess piece of the screen location touched before disappears, and allows player to feel that oneself walks chess piece " taking ";Work as step(3)Middle inspection When measuring touch control unit and touching tablet personal computer screen again, tablet personal computer obtains the screen position that touch control unit is touched, if touched And screen position be legal position(" chess piece can will be chosen according to game rule player " be moved to this position), then Tablet personal computer " will choose chess piece " and be shown to the position that touch control unit on screen is touched, while tablet personal computer is by current game state Be changed to " normality ", and send control signal give chess/card game interaction servicing unit, allow it to return to normal(I.e. no longer display " is chosen The concavo-convex distribution of the corresponding man of chess piece ")If the screen position that touch control unit is touched is not legal position, then prompting is played Family's positional fault please be reapposed, while keeping tablet personal computer to be " choosing chess piece " state by current game state.
As shown in Figure 10, (a) to (e) illustrates player and made a move the whole process of chess in figure, and (a) is initial time flat board The chess game shown on computer, the touch control unit that player interacts servicing unit using chess/card game in (b) touches tablet personal computer screen The upper player chess piece to be moved(" choose chess piece ", be " scholar " in schematic diagram), player fills chess/card game interaction auxiliary in (c) Put and take original " scholar " on off screen curtain, tablet personal computer to disappear, when player is then touched with chess/card game interaction servicing unit in (d) Target location(In figure for " general " the right " soldier " position), " soldier " in figure disappears, and this position display " scholar " represents that " scholar " eats up The chess game shown on " soldier ", last screen is as shown in (e).
Above-described embodiment is only illustrative of the invention and is not intended to limit the scope of the invention.In addition, it is to be understood that reading After the content of the invention lectured, those skilled in the art can make various changes or modifications to the present invention, these shapes of equal value Formula equally falls within the application appended claims limited range.

Claims (15)

1. a kind of chess/card game interacts servicing unit, it is characterised in that:Described chess/card game interaction servicing unit includes power supply Module, communication module, signal processing module occur for module, sense of touch;
Described power module is used to power to described chess/card game interaction servicing unit;
Module, which occurs, for described sense of touch is used to generate the corresponding chess and card physical form of virtual chess and card that player manipulates in game station, Player is allowed to produce the sensation for touching chess and card entity;
Described communication module is used for the data interaction for realizing that described chess/card game is interacted between servicing unit and game station;
Described signal processing module is used to storing and handling each in the described chess/card game interaction servicing unit course of work Class data, and control sense of touch to occur the corresponding chess and card physical form of module generation;
Described communication module receives the information for the virtual chess and card that game station is sended over, described signal processing module pair The information of the virtual chess and card received is handled, and then controls sense of touch to occur module generation and the letter of the virtual chess and card received Corresponding chess and card physical form is ceased, allows player to produce the sensation for touching chess and card entity.
2. chess/card game according to claim 1 interacts servicing unit, it is characterised in that:Module bag occurs for described sense of touch Displacement generator array and array regulation and control unit are included, described array regulates and controls the work of unit command displacement generator array, shape Into concavo-convex distribution of different shapes;Described displacement generator array is made up of multiple displacement generators, and described displacement occurs Device is used to convert the electrical signal to mechanical displacement.
3. chess/card game according to claim 1 or 2 interacts servicing unit, it is characterised in that:
Described chess/card game interaction servicing unit further comprises player actions detection module, described player actions detection Module obtains player to the operational motion data of chess/card game servicing unit, and described operational motion data is sent to described Signal processing module, described signal processing module generates action command according to described operational motion data and passed through Described communication module is sent to game station, and game station makes corresponding response according to the action command received.
4. chess/card game according to claim 3 interacts servicing unit, it is characterised in that:
Described operational motion data are selected from player and move the data of chess/card game servicing unit, player's upset game servicing unit Angle-data, in the data of player presses chess/card game servicing unit any one or it is any a variety of.
5. chess/card game according to claim 3 interacts servicing unit, it is characterised in that:Described player actions detection mould Block includes function button and/or motion sensor.
6. chess/card game according to claim 5 interacts servicing unit, it is characterised in that:
Described function button is physical button and/or touch key-press.
7. chess/card game according to claim 5 interacts servicing unit, it is characterised in that:
Described motion sensor is selected from acceleration transducer, velocity sensor, gyro sensor, angular-rate sensor, electricity In sub- compass any one or it is any a variety of.
8. chess/card game according to claim 1 or 2 interacts servicing unit, it is characterised in that:
Described chess/card game interaction servicing unit further comprises touch control unit, and described touch control unit is played for touch-control Touch screen in equipment.
9. chess/card game according to claim 1 or 2 interacts servicing unit, it is characterised in that:Described chess and card are various Chess or various board classes.
10. chess/card game according to claim 9 interacts servicing unit, it is characterised in that:
Described chess is selected from Chinese chess, go, military chess, quintet game, black and white chess, Chinese checkers, flight chess, chess, repeatedly See;Described board class is selected from mahjong, Chinese dominoes, playing card.
11. chess/card game according to claim 1 or 2 interacts servicing unit, it is characterised in that:
Communication mode between described chess/card game interaction servicing unit and game station is wired mode or wireless mode.
12. chess/card game according to claim 11 interacts servicing unit, it is characterised in that:
Described wired communication mode is USB line communication, Serial Port Line communication, described communication is Bluetooth communication, Wifi communications, 27M wireless technologys, 2.4G wireless technologys, Zigbee communication, 2G, 3G, 4G.
13. chess/card game according to claim 3 interacts the exchange method of servicing unit, comprise the following steps:
(1) object acquisition:Described communication module receives the information for the virtual chess and card that game station is sended over;
(2) sense of touch is generated:Described communication module is by the information transmission of the virtual chess and card received to described signal transacting mould Block, described signal processing module controls described sense of touch to occur module and generates corresponding chess and card reality according to the information of virtual chess and card Shape;
(3) motion detection:Described player actions detection module obtains operational motion number of the player to chess/card game servicing unit According to, and described operational motion data are sent to described signal processing module, described signal processing module is according to reception The operational motion data generation action command arrived, and game station is sent to by described communication module;
(4) action response:Described game station makes corresponding response according to the action command received.
14. the chess/card game according to claim any one of 4-7 interacts the exchange method of servicing unit, including following step Suddenly:
(5) object acquisition:Described communication module receives the information for the virtual chess and card that game station is sended over;
(6) sense of touch is generated:Described communication module is by the information transmission of the virtual chess and card received to described signal transacting mould Block, described signal processing module controls described sense of touch to occur module and generates corresponding chess and card reality according to the information of virtual chess and card Shape;
(7) motion detection:Described player actions detection module obtains operational motion number of the player to chess/card game servicing unit According to, and described operational motion data are sent to described signal processing module, described signal processing module is according to reception The operational motion data generation action command arrived, and game station is sent to by described communication module;
(8) action response:Described game station makes corresponding response according to the action command received.
15. chess/card game according to claim 8 interacts the exchange method of servicing unit, comprise the following steps:
(1) object acquisition:Described communication module receives the information for the virtual chess and card that game station is sended over;
(2) sense of touch is generated:Described communication module is by the information transmission of the virtual chess and card received to described signal transacting mould Block, described signal processing module controls sense of touch to occur module and generates corresponding chess and card according to the information of the virtual chess and card received Physical form;
(3) motion detection:Game station obtains operational motion of the described touch control unit to touch screen;
(4) action response:Game station makes corresponding response according to the touch control unit of acquisition to the operational motion of touch screen.
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CN106669141A (en) * 2016-11-15 2017-05-17 广东省智能制造研究所 Mahjong system with combination of network and reality and playing method thereof
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CN109499057A (en) * 2018-12-29 2019-03-22 张晏培 A kind of online mahjong touches board tactile display system and its control method

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