CN103706114A - System and method for operating touch games - Google Patents

System and method for operating touch games Download PDF

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Publication number
CN103706114A
CN103706114A CN201310613832.6A CN201310613832A CN103706114A CN 103706114 A CN103706114 A CN 103706114A CN 201310613832 A CN201310613832 A CN 201310613832A CN 103706114 A CN103706114 A CN 103706114A
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npc
module
game
mode
identification
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CN201310613832.6A
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CN103706114B (en
Inventor
谢贤林
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Beijing ELEX Technology Co Ltd
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Beijing ELEX Technology Co Ltd
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Priority to CN201310613832.6A priority Critical patent/CN103706114B/en
Priority to PCT/CN2014/070334 priority patent/WO2015078102A1/en
Publication of CN103706114A publication Critical patent/CN103706114A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/426Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens

Abstract

The invention relates to the field of game systems, in particular to a system and a method for operating touch games. The system comprises a game mode recognition module, a touch recognition module, a record buffer module, a data analysis module, an NPC (non-player character) data processing module and a play behavior generation module. By the system and the method, instant strategy games only adaptable to desktop computers and laptops can be converted and applied to touch tablet personal computers perfectly. With the system for operating the touch games, by simple operations, operations of mice and keyboards can be realized, various games can be applied to IPADs or phones carried by people, and common fun games are diversified.

Description

A kind of system and method that operates touch screen game
Technical field
The invention belongs to games system field, be specifically related to a kind of system and method that operates touch screen game.
 
Background technology
Real time strategy is the most fiery in the world type of play at present, wherein masterpiece has war3, red alert, the game that real time strategy is simultaneously derived is equally very powerful and exceedingly arrogant, the fashionable whole world of dota and heroic alliance for example, have more than one hundred million players, yet most real time strategy can only realize game on desktop computer and notebook, cannot on panel computer, realize game, because there is no all the time well to replace the game operation method of mouse and keyboard.
 
Summary of the invention
For addressing the above problem, the invention provides a kind of system and method that operates touch screen game.
System of the present invention, comprises game mode identification module, touch screen identification module, record buffer memory module, data resolution module, NPC data processing module and game behavior generation module;
Further, game mode identification module identification game mode, game mode comprises general mode and fight pattern, and after identification game mode, game mode identification module is adjusted touch screen identification module, record buffer memory module, data resolution module, NPC data processing module and game behavior generation module under current game mode and worked;
Further, described touch screen identification module identification player mode of operation;
Further, described record buffer memory module, under general mode, records NPC selected state, and in player operation, identify the selected state of NPC, under fight pattern, record the selected state of NPC and throw soldier's state, and in player's operation, identify the selected state of NPC and throw soldier's state.
A method that operates touch screen game, comprises the following steps:
1) identification game mode: adopt game mode identification module, identify current game mode, and touch screen identification module, record buffer memory module, data resolution module, NPC data processing module and game behavior generation module are adjusted under current game mode and worked;
2) identification player operates touch screen: adopt touch screen identification module, identification player's mode of operation, player's mode of operation comprise single give directions hit, singly refer to double-click, Dan Zhichang by, singly slide immediately after referring to press, two finger is clicked, two finger length is slided after pressing immediately by, two finger;
3) identification NPC chooses and throws soldier: under general mode, record buffer memory module records NPC selected state, and in player operation, identify the selected state of NPC, under fight pattern, the selected state of record buffer memory module records NPC and throwing soldier state, and in player's operation, identify the selected state of NPC and throw soldier's state;
4) composite signal bag: after step 2 and step 3 complete, touch screen identification module and record buffer memory module by the selected state of the mode of operation of identification and NPC, throw soldier's state composite signal bag and be sent to data resolution module;
5) information analysis restructuring: step 4) data resolution module is received after packets of information, packets of information is resolved to player's operation information and NPC recorded information, the mode of operation of simultaneously player's operation information being crossed according to system registry is resolved, and is reassembled into command information and is sent to NPC data processing module with NPC recorded information;
6) generate behavioral data: the command information that NPC data processing module produces step 5) is processed and changed into game behavioral data, behavioral data is stored and is sent to simultaneously game behavior generation module;
7) generation behavior: game behavior generation module receives game behavioral data and makes corresponding behavior according to game behavioral data.
Further, the mode of operation that the system registry described in step 4) is crossed comprise single give directions hit, singly refer to double-click, Dan Zhichang by, singly refer to press slide, two indication is hit, two finger length is by hitting and slide with two indications.
The invention has the beneficial effects as follows: by can only be useful at present real time strategy on desktop computer and notebook computer ideally transformation applications on touch screen panel computer, by operating system of the present invention, by shirtsleeve operation, can realize the operation of mouse and keyboard, make multiple game practical on the IPAD carrying and mobile phone, allow the diversification more of usual amusement game.
 
Accompanying drawing explanation
Fig. 1 is system architecture diagram of the present invention;
Fig. 2 is the inventive method schematic flow sheet.
 
The specific embodiment
Below in conjunction with the specific embodiment, the present invention is specifically described.
Referring to accompanying drawing 1, be the system of a kind of touch screen operate game in the present invention, described system comprises game mode identification module, touch screen identification module, record buffer memory module, data resolution module, NPC data processing module and game behavior generation module.
Wherein game mode identification module is identified game mode, and touch screen identification module, record buffer memory module, data resolution module, NPC data processing module and game behavior generation module are adjusted under current game mode and worked.Game mode divides general mode and fight pattern, under general mode, and the selected state of record buffer memory module records NPC, the while is identified the selected state of NPC in player's operation; Under fight pattern, record buffer memory module records the selected state of NPC simultaneously and throws soldier's state, helps player in operation, identify the selected state of NPC and throw soldier's state simultaneously.
Touch screen identification module has the function of identification player mode of operation, player's mode of operation comprise single give directions hit, singly refer to double-click, Dan Zhichang by, singly slide immediately after referring to press, two finger only hits, two finger length is by sliding immediately after pressing with two fingers; While touch screen identification module and record buffer memory module are by the selected state of player's mode of operation of identification and NPC, throwing soldier's state composite signal bag and be sent to data resolution module.
Data resolution module can resolve to packets of information player's operation information and NPC recorded information, the mode of operation of crossing according to system registry is resolved player's operation information, and the mode of operation after resolving and NPC recorded information are reassembled into command information send to NPC data processing module;
NPC data processing module can be processed synthetic command information to change into game behavioral data, game behavioral data is stored simultaneously and sent to game behavior generation module; Game behavior generation module is made corresponding behavior according to game behavioral data.
[specific embodiment 1]
First to identify current game mode be general mode to game mode identification module, then game operation system is adjusted under general mode, game operation system is by data resolution module, NPC data processing module, record buffer memory module and game behavior generation module are adjusted under general mode and are worked, player's function screen is played, touch screen identification module identification player's mode of operation, the selected state of NPC under while record buffer memory Module recognition player current operation mode, touch screen identification module and record buffer memory module are by the mode of operation of identification and the selected state of NPC, throw soldier's state composite signal bag and be sent to data resolution module, data resolution module is received after packets of information, packets of information is resolved to player's operation information and NPC recorded information, the mode of operation of simultaneously player's operation information being crossed according to system registry is resolved, and be reassembled into command information and be sent to NPC data processing module with NPC recorded information, NPC data processing module is processed synthetic command information to change into game behavioral data, game behavioral data is stored and is sent to simultaneously game behavior generation module, game behavior generation module receives game behavioral data and makes corresponding behavior according to game behavioral data.
Described game behavioral data is for producing game action or the data coding method of game behavior.
The mode of operation that system registry is crossed comprise single give directions hit, singly refer to double-click, Dan Zhichang by, singly refer to press slide, two indication is hit, two finger length is by hitting and slide with two indications.
Single indication hit: click NPC, according to said procedure, generate and choose NPC or cancellation to choose NPC behavior; Click non-NPC position, according to said procedure, whether single the indication under the mode of operation of hitting of record buffer memory Module recognition Module recognition player has NPC to choose, when there being NPC to choose in situation, generate the behavior that guiding NPC moves to assigned address, when there not being NPC to choose, will be considered as not operating.Singly refer to double-click: click personage NPC, according to said procedure, generate and choose whole NPC of the same type on map; Click can not oneself action fix N PC, according to said procedure, generate and choose or cancel the NPC behavior of choosing.Dan Zhichang presses: click personage NPC, according to said procedure, generate and choose whole NPC of the same type on map; Click can not oneself action fix N PC, according to said procedure, produce and choose NPC and drag, moveable finger can drag to other positions NPC.Singly refer to slide immediately after pressing: generate along with whole scene is moved in the action of finger.
Two fingers click and two refer to long by: the personage NPC generating in the rectangle frame forming between two fingers is all selected, and the NPC of other types cancels and choosing; Two fingers slide after pressing immediately: generate to have and twoly refer to click function and along with finger movement mobile context, the personage NPC in the rectangle frame that in moving process, two fingers produce is all selected, other types NPC cancels and choosing.
[specific embodiment 2] first game mode identification module to identify current game mode be fight pattern, then game operation system is adjusted under fight pattern, game operation system is by data resolution module, NPC data processing module, record buffer memory module and NPC behavior generation module are adjusted under fight pattern and are worked, player's function screen is played, touch screen identification module identification player's mode of operation, selected state and the throwing soldier state of NPC under while record buffer memory Module recognition player current operation mode, touch screen identification module and record buffer memory module are by the mode of operation of identification and the selected state of NPC, throw soldier's state composite signal bag and be sent to data resolution module, data resolution module is received after packets of information, packets of information is resolved to player's operation information and NPC recorded information, the mode of operation of simultaneously player's operation information being crossed according to system registry is resolved, and be reassembled into command information and be sent to NPC data processing module with NPC recorded information, NPC data processing module is processed synthetic command information to change into game behavioral data, game behavioral data is stored and is sent to simultaneously game behavior generation module, game behavior generation module receives game behavioral data and makes corresponding behavior according to game behavioral data.
Described game behavioral data is for producing game action or the data coding method of game behavior.
The mode of operation that system registry is crossed comprise single give directions hit, singly refer to double-click, Dan Zhichang by, singly refer to press slide, two indication is hit, two finger length is by hitting and slide with two indications.
Single indication hit: click one's own side NPC, generate and choose or cancel and choose NPC; Click enemy NPC, record buffer memory Module recognition list is given directions and is hit under mode of operation, and when there being one's own side personage NPC to choose, guiding one's own side NPC attacks local NPC, when not choosing one's own side NPC, is considered as operation; Click non-NPC, according to said procedure, when there being one's own side personage NPC to choose, guiding NPC moves to and formulates position, and when there not being one's own side NPC personage to choose, record buffer memory module check is thrown soldier's state and thrown soldier.Singly refer to double-click: click one's own side NPC, generate and choose one's own side whole NPC of the same type on map; Click enemy NPC, the one's own side NPC that guiding has been chosen attacks enemy NPC, when not choosing one's own side NPC, is considered as not operating; Dan Zhichang presses: by record buffer memory module check, throw soldier's state and carry out single-point throwing soldier; Singly refer to slide immediately after pressing: along with whole scene is moved in the action of finger;
Two fingers are clicked: the personage NPC in the rectangle frame forming between two fingers is all selected, and other types NPC cancellation is chosen; Two finger length is pressed: by record buffer memory module check, throw soldier's state and carry out multiple spot throwing soldier; Two fingers slide after pressing immediately: generate and have the function clicked and can be along with the action mobile context of finger, in moving process, between two fingers, the personage NPC in the rectangle frame of row is all selected, and other types NPC cancels and choosing.
Referring to accompanying drawing 2, be a kind of method that operates touch screen game provided by the invention, said method comprising the steps of:
1) identification game mode: adopt game mode identification module, identify current game mode, and touch screen identification module, record buffer memory module, data resolution module, NPC data processing module and game behavior generation module are adjusted under current game mode and worked, game mode comprises general mode and fight pattern;
2) identification player operates touch screen: adopt touch screen identification module, identification player's mode of operation, player's mode of operation comprise single give directions hit, singly refer to double-click, Dan Zhichang by, singly slide immediately after referring to press, two finger is clicked, two finger length is slided after pressing immediately by, two finger;
3) identification NPC chooses and throws soldier: under general mode, record buffer memory module records NPC selected state, and in player operation, identify the selected state of NPC, under fight pattern, the selected state of record buffer memory module records NPC and throwing soldier state, and in player's operation, identify the selected state of NPC and throw soldier's state;
4) composite signal bag: after step 2 and step 3 complete, touch screen identification module and record buffer memory module by the selected state of the mode of operation of identification and NPC, throw soldier's state composite signal bag and be sent to data resolution module;
5) information analysis restructuring: step 4) data resolution module is received after packets of information, packets of information is resolved to player's operation information and NPC recorded information, the mode of operation of simultaneously player's operation information being crossed according to system registry is resolved, and is reassembled into command information and is sent to NPC data processing module with NPC recorded information;
6) generate behavioral data: the command information that NPC data processing module produces step 5) is processed and changed into game behavioral data, behavioral data is stored and is sent to simultaneously game behavior generation module;
7) generation behavior: game behavior generation module receives game behavioral data and makes corresponding behavior according to game behavioral data.
Described game behavioral data is for producing game action or the data coding method of game behavior.
The invention has the beneficial effects as follows: by can only be useful at present real time strategy on desktop computer and notebook computer ideally transformation applications on touch screen panel computer, by operating system of the present invention, by shirtsleeve operation, can realize the operation of mouse and keyboard, make multiple game practical on the IPAD carrying and mobile phone, allow the diversification more of usual amusement game.

Claims (6)

1. a system that operates touch screen game, is characterized in that: described system comprises game mode identification module, touch screen identification module, record buffer memory module, data resolution module, NPC data processing module and game behavior generation module.
2. system according to claim 1, it is characterized in that: game mode identification module identification game mode, described game mode comprises general mode and fight pattern, and after identification game mode, game mode identification module is adjusted touch screen identification module, record buffer memory module, data resolution module, NPC data processing module and game behavior generation module under current game mode and worked.
3. system according to claim 1, is characterized in that: described touch screen identification module identification player mode of operation.
4. system according to claim 2, it is characterized in that: described record buffer memory module is under general mode, record NPC selected state, and in player operation, identify the selected state of NPC, under fight pattern, record the selected state of NPC and throw soldier's state, and in player's operation, identify the selected state of NPC and throw soldier's state.
5. a method that operates touch screen game, is characterized in that: said method comprising the steps of:
1) identification game mode: adopt game mode identification module, identify current game mode, and touch screen identification module, record buffer memory module, data resolution module, NPC data processing module and game behavior generation module are adjusted under current game mode and worked, game mode comprises general mode and fight pattern;
2) identification player operates touch screen: adopt touch screen identification module, identification player's mode of operation, player's mode of operation comprise single give directions hit, singly refer to double-click, Dan Zhichang by, singly slide immediately after referring to press, two finger is clicked, two finger length is slided after pressing immediately by, two finger;
3) identification NPC chooses and throws soldier: under general mode, record buffer memory module records NPC selected state, and in player operation, identify the selected state of NPC, under fight pattern, the selected state of record buffer memory module records NPC and throwing soldier state, and in player's operation, identify the selected state of NPC and throw soldier's state;
4) composite signal bag: in step 2) and after step 3) completes, touch screen identification module and record buffer memory module by the selected state of the mode of operation of identification and NPC, throw soldier's state composite signal bag and be sent to data resolution module;
5) information analysis restructuring: step 4) data resolution module is received after packets of information, packets of information is resolved to player's operation information and NPC recorded information, the mode of operation of simultaneously player's operation information being crossed according to system registry is resolved, and is reassembled into command information and is sent to NPC data processing module with NPC recorded information;
6) generate behavioral data: the command information that NPC data processing module produces step 5) is processed and changed into game behavioral data, behavioral data is stored and is sent to simultaneously game behavior generation module;
7) generation behavior: game behavior generation module receives game behavioral data and makes corresponding behavior according to game behavioral data.
6. method according to claim 5, is characterized in that: the mode of operation that the system registry described in step 4) is crossed comprise single give directions hit, singly refer to double-click, Dan Zhichang by, singly refer to press slide, two indication is hit, two finger length is by hitting slip with two indications.
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