CN101927092A - On-line fight method for portable game machine by using insert/read card - Google Patents
On-line fight method for portable game machine by using insert/read card Download PDFInfo
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- CN101927092A CN101927092A CN 200910259090 CN200910259090A CN101927092A CN 101927092 A CN101927092 A CN 101927092A CN 200910259090 CN200910259090 CN 200910259090 CN 200910259090 A CN200910259090 A CN 200910259090A CN 101927092 A CN101927092 A CN 101927092A
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- portable game
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Abstract
The invention relates to an on-line fight method for a portable game machine by using an insert/read card. The method comprises the steps of wireless search, fight invitation, fight match, insert/read card attack and defense, subsequent treatment and the like; and the portable game machine with a wireless connection unit and an insert/read card unit can be provided, other portable game machines in a predetermined area are searched, the fight invitation is sent out after the other portable game machines are searched, the two portable game machines are matched by using RF on-line technology after the other portable game machines accept the invitation to perform fight, attack and defense effects are produced by matching the required functional cards with the reading of the insert/read card unit during fight, and fight gain and score statistics and off-line treatment are performed after the fight. Therefore, the method can increase the interestingness of the portable game machine during on-line fight.
Description
Technical field
The present invention relates to a kind of online fight method of utilizing insert/credit to carry out portable game machine.
Background technology
Press, general habitual portable game machine, it is to utilize the card casket of built-in Games Software or circumscribed or the operation that cassette tape is correlated with, and reaches the purpose of single-play game, more utilize a transmission line to connect two portable game machines in addition, use the fight of carrying out two portable game machines.Though above-mentioned habitual portable game machine can carry out the recreation of unit or two-shipper fight, but owing to carry out to must connecting in the mode of transmission line wartime, therefore being subject to this transmission line makes aspect the selection adversary, be necessary for the specific people in the same environment space, and can't fight with other not specific people, cause the adversary to select the aspect to be subjected to great restriction; Moreover general fight recreation is normally fought or is shot the behavior that reaches a standard for simple, and therefore after a period of time is used in recreation, regular meeting is because game content is comparatively dry as dust, and makes the portable game machine of generally habitually practising more not have an interest.
Summary of the invention
Main purpose of the present invention is to be, can increase portable game machine in carrying out online interest to wartime.For reaching above-mentioned purpose, a kind of online fight method of utilizing insert/credit to carry out portable game machine of the present invention, described method includes the following step:
Wireless search: provide a portable game machine with wireless link unit and insert/credit unit, utilize other portable game machine in this wireless link unit searches presumptive area;
Fight to invite: to be searchedly go out after other portable game machine, selected portable game machine is sent to fight invite;
Fight is brought together: after other portable game machine is accepted the invitation, bring two portable game machines together with the RF online technology and fight;
The insert/credit attacking and defending: to wartime, each portable game machine is to utilize required function card to cooperate reading of insert/credit unit, and produces required attacking and defending effect;
And subsequent treatment: after both sides fight, carry out the statistics of military success, integration and the processing of broken string.
As improvement, wherein, this portable game machine also can be in non-cultivation action to being correlated with wartime, and this cultivation action includes the following step,
Plug memory card: memory card is inserted in the portable game machine, and is the object that the record desire is cultivated in this memory card;
Unit is cultivated: non-in this portable game machine to wartime, cultivate object in the memory card in the mode of single-set operation recreation;
Insert/credit correspondence: when operate game, be to cooperate corresponding function card in this insert/credit unit according to being different from of situation, use the relevant problem that solves;
And data store: after treating game over, all data are stored in the memory card, to finish the action of cultivation.
As improvement, wherein, this portable game machine except that can carry out online fight, also can be used as the transmission of required message, and its transmitting step is as follows,
Wireless search: be other portable game machine that utilizes in this wireless link unit searches presumptive area;
Send message language: to be searchedly go out after other portable game machine, the message language that uses built-in input method to transmit to be correlated with is in other portable game machine;
And transmission graphical message: to be searchedly go out after other portable game machine, the graphical message that uses relevant drawing to transmit to be drawn is in other portable game machine.
Description of drawings
Fig. 1 is an online fight view of the present invention;
Fig. 2 is an online fight schematic flow sheet of the present invention;
Fig. 3 is a cultivation motion flow schematic diagram of the present invention;
Fig. 4 is a message transfer process schematic diagram of the present invention.
The specific embodiment
The primary clustering symbol description:
102 insert/credit unit 103, wireless link unit, 103a
Fight and invite 11 fights to bring 12 insert/credit attacking and defendings 13 together
Unit is cultivated corresponding 32 data of 31 insert/credits and is stored 33
Seeing also Figure 1 and Figure 2, is to be respectively online fight view of the present invention and online fight schematic flow sheet of the present invention.As shown in the figure: a kind of online fight method of utilizing insert/credit to carry out portable game machine of the present invention, it comprises the following step at least: wireless search 10: provide a portable game machine 101 with wireless link unit 102 and insert/credit unit 103, utilize other portable game machine 101a in these wireless link unit 102 search presumptive areas.Fight and invite 11: after other portable game machine 101a of going out to be searched, selected portable game machine 101a is sent fight invite.Fight brings 12 together: after other portable game machine 101a accepts the invitation, with the RF online technology bring two portable game machines 101 together, 101a fights.Insert/credit attacking and defending 13: when two portable game machines 101,101a carried out wartime, each portable game machine 101,101a system utilize required function card 20,20a to cooperate reading of insert/credit unit 103,103a, and produce required attacking and defending effect.
Subsequent treatment 14: after both sides fight, carry out the statistics of military success, integration and the processing of broken string; And after fighting end, user system can utilize this portable game machine 101 to carry out the search of other portable game machine once more.In addition when the user carries out insert/credit attacking and defending 13 steps, be the use that utilizes the function card of simple function card 20 or most different-effects to arrange in pairs or groups mutually, so, can increase portable game machine in carrying out online interest to wartime.Seeing also shown in Figure 3ly, is cultivation motion flow schematic diagram of the present invention.As shown in the figure: the present invention except that can carry out online fight, this portable game machine also can be in non-cultivation action to being correlated with wartime, this cultivation action includes the following step: plug memory card 30: memory card is inserted in the portable game machine, and is the object that the record desire is cultivated in this memory card.Unit cultivates 31: non-in this portable game machine to wartime, cultivate object in the memory card in the mode of single-set operation recreation.Insert/credit correspondence 32: when operate game, be to cooperate corresponding function card in this insert/credit unit according to being different from of situation, use the relevant problem that solves.Data store 33: after treating game over, all data are stored in the memory card, to finish the action of cultivation.So, can make the settling mode and the empirical parameter of the multiple situation of record in this memory card, and allow the user when carrying out online fight or single-set operation, can obtain preferable military success.Seeing also shown in Figure 4ly, is message transfer process schematic diagram of the present invention.As shown in the figure: in addition this portable game machine except that can carry out online fight and unit cultivate action, also can be used as the transmission of required message, and its transmitting step is as follows: wireless search 40: be other portable game machine that utilizes in this wireless link unit searches presumptive area.Send message language 41: to be searchedly go out after other portable game machine, the message language that uses built-in input method to transmit to be correlated with is in other portable game machine.Send graphical message 42: to be searchedly go out after other portable game machine, the graphical message that uses relevant drawing to transmit to be drawn is in other portable game machine.By this, can make portable game machine of the present invention and other portable game machine carry out the online utilization of community.In sum, the present invention utilizes insert/credit to carry out the online fight method of portable game machine, can increase portable game machine in carrying out online interest to wartime, and then make generation of the present invention can more progressive, more practical, more meet the required of user, really met the important document of application for a patent for invention, the whence proposes patent application in accordance with the law.
Only the above person only is preferred embodiment of the present invention, when not limiting scope of the invention process with this; So all simple equivalent of being done according to the present patent application claim and description of the invention content change and modify, all should still belong in the scope that patent of the present invention contains.
Claims (3)
1. online fight method of utilizing insert/credit to carry out portable game machine, it is characterized in that: described method includes the following step
Wireless search: provide a portable game machine with wireless link unit and insert/credit unit, utilize other portable game machine in this wireless link unit searches presumptive area;
Fight to invite: to be searchedly go out after other portable game machine, selected portable game machine is sent to fight invite;
Fight is brought together: after other portable game machine is accepted the invitation, bring two portable game machines together with the RF online technology and fight;
The insert/credit attacking and defending: to wartime, each portable game machine is to utilize required function card to cooperate reading of insert/credit unit, and produces required attacking and defending effect;
And subsequent treatment: after both sides fight, carry out the statistics of military success, integration and the processing of broken string.
2. according to the described online fight method of utilizing insert/credit to carry out portable game machine of claim 1, it is characterized in that: wherein, this portable game machine also can be in non-cultivation action to being correlated with wartime, and this cultivation action includes the following step,
Plug memory card: memory card is inserted in the portable game machine, and is the object that the record desire is cultivated in this memory card;
Unit is cultivated: non-in this portable game machine to wartime, cultivate object in the memory card in the mode of single-set operation recreation;
Insert/credit correspondence: when operate game, be to cooperate corresponding function card in this insert/credit unit according to being different from of situation, use the relevant problem that solves;
And data store: after treating game over, all data are stored in the memory card, to finish the action of cultivation.
3. according to the described online fight method of utilizing insert/credit to carry out portable game machine of claim 1, it is characterized in that: wherein, this portable game machine except that can carry out online fight, also can be used as the transmission of required message, and its transmitting step is as follows,
Wireless search: be other portable game machine that utilizes in this wireless link unit searches presumptive area;
Send message language: to be searchedly go out after other portable game machine, the message language that uses built-in input method to transmit to be correlated with is in other portable game machine;
And transmission graphical message: to be searchedly go out after other portable game machine, the graphical message that uses relevant drawing to transmit to be drawn is in other portable game machine.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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CN 200910259090 CN101927092A (en) | 2009-12-04 | 2009-12-04 | On-line fight method for portable game machine by using insert/read card |
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CN 200910259090 CN101927092A (en) | 2009-12-04 | 2009-12-04 | On-line fight method for portable game machine by using insert/read card |
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Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN103310084A (en) * | 2012-03-13 | 2013-09-18 | 腾讯科技(深圳)有限公司 | Network distance-based game matching method and game server |
CN107096228A (en) * | 2017-05-23 | 2017-08-29 | 深圳市伊特利网络科技有限公司 | Player's grasping means based on positioning and system in fighting landlord |
CN107158700A (en) * | 2017-05-19 | 2017-09-15 | 深圳市伊特利网络科技有限公司 | Organizing method and system of the online game based on positioning |
WO2024050862A1 (en) * | 2022-09-07 | 2024-03-14 | 杭州超乎智能科技有限公司 | Wireless online contest method of educational toy |
-
2009
- 2009-12-04 CN CN 200910259090 patent/CN101927092A/en active Pending
Cited By (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN103310084A (en) * | 2012-03-13 | 2013-09-18 | 腾讯科技(深圳)有限公司 | Network distance-based game matching method and game server |
CN103310084B (en) * | 2012-03-13 | 2017-09-29 | 腾讯科技(深圳)有限公司 | Game matching method and game server based on network distance |
CN107158700A (en) * | 2017-05-19 | 2017-09-15 | 深圳市伊特利网络科技有限公司 | Organizing method and system of the online game based on positioning |
CN107096228A (en) * | 2017-05-23 | 2017-08-29 | 深圳市伊特利网络科技有限公司 | Player's grasping means based on positioning and system in fighting landlord |
WO2024050862A1 (en) * | 2022-09-07 | 2024-03-14 | 杭州超乎智能科技有限公司 | Wireless online contest method of educational toy |
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Application publication date: 20101229 |