CN108014493A - Information storage medium and games system - Google Patents
Information storage medium and games system Download PDFInfo
- Publication number
- CN108014493A CN108014493A CN201710949159.1A CN201710949159A CN108014493A CN 108014493 A CN108014493 A CN 108014493A CN 201710949159 A CN201710949159 A CN 201710949159A CN 108014493 A CN108014493 A CN 108014493A
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- Prior art keywords
- game
- game medium
- role
- player
- medium
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/822—Strategy games; Role-playing games
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Processing Or Creating Images (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
Even if the present invention provides a kind of identical game medium of player's reuse that can be achieved and plays the games system that game will not be fed up with game.Games system includes the input for receiving the game medium that specified quantity is selected from the game medium that player possesses, and the game medium of selected specified quantity is set as to the configuration part of the game medium group of player and the game Solid rocket engine portion of the propulsion of control game;Make multiple roles associated with least a portion game medium in the game medium, game Solid rocket engine portion determines the role to appear on the scene in gaming from the associated role of each game medium with forming the game medium group, and control uses the propulsion of the game of determined role.
Description
Technical field
The present invention relates to information storage medium and games system.
Background technology
All the time, it is known that the card group that structure is made of multiple cards (game medium) is fought with enemy role
Game (such as patent document 1).
Prior art literature
Patent document
【Patent document 1】Patent discloses 2012-61060 publications
The content of the invention
Technical problems to be solved by the inivention
In above-mentioned a kind of game, when player, which reuses identical card (card group), plays game, deposit and appear on the scene in gaming
Role the problem of becoming not change, allow player to be fed up with.
The present invention is in view of problem above, even if the purpose is to provide a kind of player can be achieved to reuse identical game Jie
Matter plays the information storage medium and games system that game will not be fed up with game.
Solve the means of technical problem
(1) the present invention relates to a kind of information storage medium, it is computer-readable information storage medium, its feature exists
In:Have program stored therein, which is used to make computer play a role as configuration part and game Solid rocket engine portion, which connects
The input for the game medium that specified quantity is selected from the game medium that player possesses is received, and by the selected stated number
The game medium of amount is set as the game medium group of the player, and the propulsion of game Solid rocket engine portion control game, makes multiple angles
Color is associated with least a portion game medium in the game medium, and the game Solid rocket engine portion is characterized in that:From
The role to appear on the scene in gaming is determined in the role associated with each game medium of the composition game medium group, control makes
With the propulsion of the game of the role determined.Further more, the present invention relates to the games system for including above-mentioned each portion.
Using the present invention, multiple roles are associated with least a portion of game medium, due to from forming game medium
The role to appear on the scene in gaming is determined in the role that each game medium of group's (card group) is associated, even if so can realize player
Reuse identical game medium (game medium group) and play the game that game will not be fed up with.
(2) further more, in information storage medium of the present invention and games system, the multiple role can also be distinguished
Probability is extracted in setting, and the game Solid rocket engine portion is by the extraction based on the extraction probability from forming the game medium
The role to appear on the scene in gaming is determined in the role that each game medium of group is associated.
Using the present invention, by the multiple roles associated with a game medium, presetting and going out in gaming
The high role of field probability and the in gaming low role of appearance probability are, it can be achieved that promote player to repeat to play the game of game.
(3) further more, in information storage medium of the present invention and games system, can also be stored with for making computer
It is further used as when synthesizing the game medium, changes the extraction of the extraction probability of role associated with the game medium
The program (also can be also comprising extraction probability changing unit) that probability changing unit plays a role.
Using the present invention, due to changing the pumping of the multiple roles associated with the game medium by the synthesis of game medium
Probability is taken, so the game that player can be promoted to synthesize game medium can be realized.
(4) further more, in information storage medium of the present invention and games system, can also be stored with for making computer
The stage property for being further used as possessing based on player changes the extraction of the extraction probability of role associated with the game medium
The program (also can be also comprising extraction probability changing unit) that probability changing unit plays a role.
Using the present invention, due to changing the extraction probability of the multiple roles associated with game medium by possessing stage property,
So it can realize the game that player can be promoted to obtain stage property.
(5) further more, in information storage medium of the present invention and games system, can also be stored with for making computer
The combination based on the game medium for forming the game medium group is further used as, is changed with forming appointing for the game medium group
The program that the extraction probability changing unit of the extraction probability for the role that one game medium of meaning is associated plays a role.
Using the present invention, since the combination change according to the game medium for forming game medium group is associated with game medium
Multiple roles extraction probability, so can realize can promote player obtain game medium game.
Brief description of the drawings
Fig. 1 is the figure for the games system for showing present embodiment.
Fig. 2 is the figure of an example of the functional block diagram for the terminal for showing present embodiment.
Fig. 3 is the figure for an example for showing the game picture that the games system of present embodiment is generated.
Fig. 4 is the figure for an example for showing the game picture that the games system of present embodiment is generated.
Fig. 5 is the figure for an example for showing to be related to the information of the role associated with game medium.
Fig. 6 is the figure for an example for showing the game picture that the games system of present embodiment is generated.
Fig. 7 is the figure for an example for showing the game picture that the games system of present embodiment is generated.
Fig. 8 is the figure for an example for showing the game picture that the games system of present embodiment is generated.
Fig. 9 is the figure for an example for showing the game picture that the games system of present embodiment is generated.
Figure 10 is the flow chart for the process flow for showing present embodiment.
Embodiment
Present embodiment is illustrated below.In addition, present embodiment described below is not in claims
The present disclosure of record carries out improper restriction.Further more, the structure illustrated by present embodiment might not all be the present invention
Necessary constitutive requirements.
1. form
Fig. 1 shows the network system (games system) of present embodiment.In the present embodiment, by multiple 10 kimonos of terminal
Business device 20 (server system) is formed.I.e. as shown in Figure 1, the network system of present embodiment is configured to provide the server of service
20 and 10 network-connectable of terminal.
Server 20 is to provide the information processor that communication service can be provided between multiple users (player), be by
It is known as the server of the community-type service of SNS (social networking service) in present embodiment.I.e. server 20 is not only to logging in use
Family, also to be with the user friends other users send user information (user name, daily record, release news, sports ground
Situation etc.), realize and communicate between user.Server 20 also only can provide service to the user for carrying out Member Entrance.Clothes
Being engaged in device 20 can be by one or more servers (certificate server, game processing server, the communication server, charging server, number
According to storehouse server etc.) form.
Further more, the server 20 of present embodiment provides game on line service (social activity trip according to the requirement for carrying out self terminal 10
Play).In the present embodiment, games are performed in terminal 10, manage the account information of player on server 20, at end
End 10 on perform game game result, can be used in the game game element (game medium, role, stage property etc.),
Relevant information in the outpost of the tax office of the information of currency etc. and the composition game etc. in the game that can be used in the game.
Terminal 10 is mobile terminal (smart mobile phone, mobile phone, portable game machine etc.), PC (PC), game
The information processor such as device or video generation device, is that can be connected by the network such as internet (WAN), LAN with server 20
Device.In addition, the communication line of terminal 10 and server 20 can be it is wired can also be wireless.
One example of the functional block diagram of the game device (terminal 10) of present embodiment is shown in Fig. 2.In addition, this implementation
The game device of mode also may be configured as omitting a part for the inscape (each portion) of Fig. 2.
Input unit 150 is the machine for being used to input the input information of (detection) from player, by the input information (behaviour of player
Input) export to processing unit 100.The function of input unit 150 by touch panel, touch pad, mouse, directionkeys or can press
The input machine of button, keyboard etc. is realized.
Storage part 170 can store the program or various for making computer play a role as each portion of processing unit 100
While data, it can play a role as the workspace of processing unit 100, its function can be realized by hard disk, RAM etc..Storage part
The information (species, various parameters, attribute, rare degree etc.) of (workable) game medium that 170 storages possess on player, close
Information (species, various parameters, attribute, extraction probability etc.), player in the one or more roles associated with game medium
The set information of game medium group (card group), the information of the stage property possessed on player, the information on enemy role, on
Form information at the outpost of the tax office of game etc..
Display unit 190 exports the game image generated by processing unit 100, its function can be played by being used as input unit 150
The displays such as touch panel, LCD or the HMD (head-mounted display) of effect are realized.
Audio output unit 192 exports the sound generated by processing unit 100, its function can pass through loudspeaker or headphone
Deng realization.
Communication unit 196 carries out the various controls for communicating between server 20, its function can pass through various places
Manage device or communication is realized with the hardware such as ASIC or program etc..
In addition, can also receive to be stored in information storage medium or storage part that server 20 has by network makes meter
The program or various data that calculation machine plays a role as each portion of processing unit 100, the program received or data are stored in
In storage portion 170.Make terminal play a role like this to receive the situations of program or various data and be also contained in the scope of the present invention
It is interior.
Processing unit 100 (processor) based on the input information (operation input) from input unit 150, program, pass through communication
Data that portion 196 receives etc. carry out game processing, image generation processing, sound generation processing, etc. processing.Processing unit 100
Function can be realized by the hardware such as various processors (CPU, DSP etc.), ASIC (gate array etc.) or program.Processing unit 100 includes
Configuration part 110, game Solid rocket engine portion 112, image production part 120, sound generating unit 130.
Configuration part 110 receives the input (input for the game medium that specified quantity is selected from the game medium that player possesses
To input unit 150), the game medium of the selected specified quantity is set as to the game medium group (card group) of the player.
Propulsion of the game Solid rocket engine portion 112 based on the input information control game from input unit 150.Game promotes control
The extraction for the extraction probability that portion 112 processed is set by being randomly or based in each role is from forming each of the game medium group
The role to appear on the scene in gaming is determined in the role that game medium is associated, control uses determined role (to use and be set in
The various parameters on role determined) game propulsion.
Processing unit 100 also can be also containing the extraction probability changing unit 114 for changing the extraction probability set on role.Extract general
Rate changing unit 114 (can also be synthesized when synthesizing the game medium when synthesizing multiple game mediums, relative to a game medium
During one or more stage properties) change the extraction probability of the role associated with the game medium.Further more, extract probability change
Portion 114 may be based on stage property that player possesses while having used stage property (when player achieves stage property) and change and the game medium
The extraction probability of associated role.It may be based on forming the game medium group's further more, extracting probability changing unit 114
The combination (when game medium group includes the game medium of defined combination) of game medium, changes with forming the game medium group
The associated role of any one game medium (each game medium of combination as defined in forming) the extraction probability.
Result of the image production part 120 based on the various processing carried out by processing unit 100 carries out drawing modification, thus generates
Game image (game picture, the setting screen for setting game medium group that include the role to appear on the scene in gaming), output
To display unit 190.Image production part 120 also can from Softcam, (given regards for generation in the object space (gamespace)
Angle) image (so-called 3-D view) seen.
Result progress acoustic processing of the sound generating unit 130 based on the various processing carried out by processing unit 100, generation BGM,
The game sound of effect sound or voice etc., exports to audio output unit 192.
Further more, processing unit 100 when having started game, will be sent to server for the information for notifying game to start
20, when finishing game, game result or game result information on various game parameters and set information are sent to
Server 20.The game result information that server 20 is based on sending from game device (terminal 10) carries out corresponding with each player each
The renewal processing of kind data.
Further more, the games system of present embodiment can be also configured to server system (games system).Server system
Can be by one or more servers (certificate server, game processing server, the communication server, charging server, database clothes
Business device etc.) form.At this time, server system based on from by network connection one or more terminals (such as, smart mobile phone,
Mobile phone, portable game machine etc.) operation input (data for being input to the input unit of terminal) that sends, carry out processing unit
The processing in 100 each portion, generation are used for the image generation data for generating image, the image generation data sending that will be generated
To each terminal.Herein, so-called image generation data, refer to for showing the method generation with present embodiment in each terminal
Image data, either view data is in itself or each terminal is used to generate the various data (number of objects of image
According to, game processing result data etc.).Further more, games system also may be configured as server and terminal disperses to perform processing unit 100
The processing in each portion.
2. the method for present embodiment
Then the method for present embodiment is illustrated using attached drawing.
The games system of present embodiment is configured to pair for performing player role by developmental game and enemy role fights
War game (example of the game that player role appears on the scene).
Fig. 3, Fig. 4, Fig. 6~Fig. 9 are to show the game picture (game image) that the games system of present embodiment is generated
An example figure.Game picture GI shows that player can use by into enforcement by the display unit 190 (touch panel) of terminal 10
Between finger or the operation (touch operation) of the contact touch panel such as stylus carries out operation input.
Game picture GI shown in Fig. 3 is an example of the game picture that player sets card group (game medium group).
The game medium GM for the specified quantity for forming the card group of present player is shown in the game picture GI shown in Fig. 3.Fig. 3 institutes
4 game medium " A "~" D " in the game medium that the example shown shows to possess player are set as the card group of player.In Fig. 3
In shown game picture GI, once player makes choice the operation for the game medium GM to be changed, then display player is moved to
The picture of the list of the multiple game medium GM possessed, once selected in the picture operation of game medium GM, then
Selected game medium GM is just newly registered in card group.Such as game medium " A " is chosen, pass through the list from game medium
The game medium of the Do, can be registered in card group by the game medium substitution game medium " A " of middle Xuan Ze Do.Player once carries out
The operation input of decision button BD is selected in the game picture GI shown in Fig. 3, it is determined that set card group.
Game picture GI shown in Fig. 4 is for carrying out the game picture of battle game example.As shown in figure 4,
First area AR on the upside of game picture GI1Enemy role EC of the middle display as the battle opponent of player role (role).Again
Have, the second area AR in game picture GI centers2In be shown in the object for appreciation of the specified quantity (being 4 herein) to appear on the scene in battle game
The icon IC of family role PC.
In the games system of present embodiment, as shown in figure 5, the player role PC of multiple (being 3 herein) and each trip
Play medium GM is associated.Such as 3 player role " a1 "~" a3 " are associated with game medium " A ", 3 player roles " b1 "~
" b3 " is associated with game medium " B ".Further more, the extraction probability used in following extractions is set with each player role PC
(in select probability).The extraction probability is set as the extraction probability of the multiple player role PCs associated with a game medium GM
Total is 100%.Such as the extraction probability set on player role " a1 "~" a3 " associated with game medium " A " as
" 70% ", " 20% ", " 10% ".The extraction probability set on player role " b1 "~" b3 " associated with game medium " B "
For " 65% ", " 20% ", " 15% ".Further more, set the various parameters such as attack, phylactic power defensive power, attribute on each player role PC
Deng (not shown).
In the games system of present embodiment, when battle game starts, by based on being set on each player role PC
The extraction of extraction probability determined from the associated multiple player role PC of each game medium GM of the card group with forming player
The player role PC to appear on the scene in battle game.Such as, when game medium " A "~" D " to be set as to the card group of player,
A player role PC is determined from player role " a1 "~" a3 " by extracting to game medium " A ", it is logical to game medium " B "
Cross extraction and a player role PC is determined from player role " b1 "~" b3 ", to game medium " C " by extracting from player angle
A player role PC is determined in color " c1 "~" c3 ", to game medium " D " by extracting from player role " d1 "~" d3 "
Determine a player role PC.In the example as shown in fig. 5, player role " a1 ", " b1 ", " c1 ", " d1 " are to go out in gaming
The highest role of probability of field, player role " a3 ", " b3 ", " c3 ", " d3 " are that the probability to appear on the scene in gaming is minimum (rare
) role.In addition, in the example shown in Figure 4, in the associated objects for appreciation of game medium " A "~" D " of the card group with forming player
In family role PC, player role " a1 ", " b2 ", " c1 ", " d3 " are determined as the player role PC to appear on the scene in battle game, respectively
From icon IC be shown in second area AR2It is interior.
The 3rd region AR on the downside of game picture GI shown in Fig. 43Interior, arrangement display is used for multiple pieces of developmental game
BL (piece).Any one of multiple (being three herein) attributes is set in multiple pieces of BL.Herein, in the block BL of the first attribute
Marked with circle, carry triangular marker in the block BL of the second attribute, spider lable is carried in the block BL of the 3rd attribute.Again
Have, three attributes any one is also set on player role PC, with representing set attribute on each icon IC
Mark.Attribute shown here as player role " c1 " is the first attribute, and the attribute of player role " b2 " is the second attribute, player angle
Color " a1 ", the attribute of " d3 " are the 3rd attributes.In addition, also can be without set by expression on each piece of BL and player role PC (icon IC)
The mark of fixed attribute, but each piece of BL and icon IC is shown by the color for representing set attribute come a point color.
Player is once carried out in the 3rd region AR3Specified quantity (the example of same attribute adjacent to each other is inside selected in order
Such as three) more than block BL (describing in the method for unicursal) operation, then selected whole block BL is from the 3rd region AR3It is interior
Eliminate.In the example shown in Fig. 6, along the finger tip that touch panel is contacted with the track TR mobile subscribers shown in dotted line in scheming, knot
Fruit is six block BL for selecting the first attribute, as shown in fig. 7, six block BL are from the 3rd region AR3Interior cancellation.
Once block BL more than specified quantity is eliminated, then the block with being eliminated in the player role PC that appears on the scene in battle game
The player role PC of the same attributes of BL is shown in first area AR1It is interior, carry out the trip of player role PC attack enemy roles EC
Play is handled.In the example shown in Fig. 7, due to selecting, having eliminated the block BL of the first attribute, so the player role of the first attribute
" c1 " is shown in first area AR1It is interior, carry out the processing of the player role " c1 " attack enemy role EC.At this time, enemy role
The ginseng set in the parameter (attack) that is set on the player role PC of main body of the vital values of EC based on attack, enemy role EC
Count the number of (phylactic power defensive power) and the block BL for selecting and eliminating and reduce.The attack that is set on player role PC is bigger, enemy
The phylactic power defensive power set on role EC is smaller and the vital values of the more enemy role EC of number of block BL that select and eliminate subtract
It is a small amount of bigger.In addition, when having multiple with the player role PC of the same attributes of block BL of cancellation, carry out the plurality of player role PC and show
Show in first area AR1The game processing of interior attack enemy role EC.
Further more, once in the 3rd region AR3Interior cancellation block BL, then as shown in figure 8, by the cancellation and the region that produces because
Block BL in the top of the block BL of cancellation is moved to lower section and is filled, as shown in figure 9, new block BL (being 6 block BL herein)
Add and configure by the movement and in the region that produces.The attribute for each piece of BL for adding and configuring determines at random.
Player is selected the operation of block the BL more than specified quantity of same attribute adjacent to each other successively, is repeated
The arbitrary player role PC to appear on the scene in battle game is set to attack enemy role EC.In addition, enemy role EC is according to given
Algorithm carries out the attack of any one player role PC to appearing on the scene in battle game.At this time, the vital values of player role PC
Aggregate value based on the parameter (attack) set on enemy role EC and the parameter (phylactic power defensive power) set on player role PC and
Reduce.The attack set on enemy role EC is bigger and player role PC on the phylactic power defensive power that sets it is smaller, player role PC
Vital values aggregate value decrement it is bigger.When the vital values of enemy role EC reach below setting, judge that player obtains
Win (game clearance), when the aggregate value of the vital values of player role PC reaches below setting, judge player's failure.Work as player
During triumph, player's remuneration is issued.In reward, the new game medium GM of player, stage property, empirical value, goods in game are issued such as
Point of play such as coin etc..
Using present embodiment, due to associating multiple player role PC to a game medium GM, by extract from structure
The player role PC to appear on the scene in gaming, institute are determined in the multiple player role PC being associated into each game medium GM of card group
Even if reusing identical game medium GM (card group) with player plays game, the combination of the player role PC to appear on the scene in gaming
Also it is difficult to always identical, it can be achieved that not allowing the game that people is weary of.Especially, the species of the game medium GM possessed in player is few
When or the obtainable game medium GM of player species it is few when it is effective.For example, as in this embodiment, swum by four
Play medium GM is set as the card group of player, when associating three player role PC to a game medium GM, even if with identical game
The combination of medium GM forms card group, the combination of the player role PC to appear on the scene in gaming also up to 34 powers (81) it is a.
Further more, using present embodiment, due to by based on being set in the multiple objects for appreciation associated with game medium GM respectively
The extraction of extraction probability on family role PC determines the player role PC to appear on the scene in gaming, so by being situated between with a game
The high player role PC of the pre-set probability that appears on the scene in gaming and swum in multiple player role PC that matter GM is associated
Low (rare degree is high) the player role PC of the probability that appears on the scene in play is, it can be achieved that promote player to repeat to play until the high player of rare degree
The game that role PC appears on the scene.
Herein, in the present embodiment, player can synthesize owned game medium GM.At this time, player makes choice
The game medium GM of the game medium GM basic as synthesis and the material as synthesis (or can be as the regulation of the material of synthesis
Stage property), the operation synthesized to them.Once being synthesized to game medium GM, the game with electing synthesis basis as is situated between
The extraction probability for the player role PC that matter GM is associated changes.More specifically, it is changed into associated with game medium GM more
The extraction probability rise that the minimum player role PC of probability is extracted in a player role PC (improves the high player role PC of rare degree
The probability to appear on the scene in gaming).Such as in the example as shown in fig. 5, when based on game medium " A ", it is situated between with other game
When matter or stage property are synthesized for material, player role " a1 ", " a2 ", " a3 " extraction probability from " 70% ", " 20% ",
" 10% " is changed into such as " 55% ", " 25% ", " 20% " (i.e. the extraction probability rise of player role " a3 ").In addition, from player
The game medium GM or stage property for the material for electing synthesis as are deleted in the game medium GM or stage property that possess.Like this, game is passed through
The synthesis of medium GM changes the extraction probability of the player role PC associated with game medium GM, and can be realized with this can promote to play
The game of family's synthesis (and acquirement) game medium GM.
Further more, in the present embodiment, it may be based on the defined stage property that player possesses and (be used to change the road for extracting probability
Tool), change in the game medium GM that possesses of player (such as has same genus with specific game medium GM with the defined stage property
Property game medium GM or form player card group game medium GM) associated player role PC extraction probability.More
For body, it is changed into extracting the minimum player role of probability in multiple player role PC associated with the specific game medium GM
The extraction probability rise of PC.Further more, can be changed to is not the high player angle of the rare degree associated with specific game medium GM yet
The extraction probability of color PC is based on defined stage property and raises, but the specific player role PC determined based on defined stage property
Extract probability rise.In addition, the change of the extraction probability based on defined stage property both can achieve the defined road in player
The opportunity of tool carries out, and the opportunity that the operation of (use) the defined stage property can also be consumed in player carries out.Further more,
Probability can be extracted changing from stage property as defined in player's acquirement or consumption after the stipulated time (such as a few houres), have passed through
Stipulated time makes the extraction probability of change reduce and (be used as the time limit stage property of lasts stipulated time using defined stage property).As this
Sample, changes the extraction probability of player role PC, it can be achieved that player can be promoted to obtain stage property by the stage property possessed based on player
Game.
Further more, in the present embodiment, it may be based on forming the combination of the game medium GM of the card group of player, change and structure
The extraction probability for the player role PC being associated into the game medium GM of card group.More specifically, included when in the card group of player
It is set in advance specifically combine game medium GM when, be changed into what is be associated with being related to the game medium GM specifically combined
The extraction probability rise of the minimum player role PC of probability is extracted in multiple player role PC.Such as in the example as shown in fig. 5,
Specific combination is game medium " A ", " B ", " C ", when being formed the card group of player with game medium " A ", " B ", " C ", " D ",
Player role " a3 ", " b3 ", the extraction probability of " c3 " raise respectively.Like this, pass through the game medium GM's with forming card group
Extraction probability that is corresponding and changing the multiple player role PCs associated with game medium GM is combined, it can be achieved that player can be promoted
Game medium GM is obtained in a manner of collecting the game medium GM specifically combined.
Further more, in the present embodiment, be not yet all game medium GM all respectively with multiple player role PC phases
Association, is also situated between in the game medium GM that player can possess and (can start with) containing the game for being only associated with a player role PC
Matter GM.When including such game medium GM in the card group of player, game medium GM is not carried out to determine player role PC's
Extract, the player role PC associated with game medium GM appears on the scene in gaming.
Further more, in the above example, to the player role PC identical with block BL attributes is included when block BL is eliminated
First area AR1Interior situation is illustrated, but can not also include player role PC in the firstth area when block BL is eliminated
Domain AR1It is interior, but in first area AR1It is interior to carry out due to being caused damage to be acted be subject to enemy role EC attacks.Further more, also may be used
In first area AR since the game1The interior player role PC for showing the specified quantity to appear on the scene in gaming, when block BL is eliminated
When, in first area AR1The control of the interior action for carrying out the player role PC attack enemy role EC identical with block BL attributes.
3. processing
Then, an example of the processing of the games system of present embodiment is illustrated using the flow chart of Figure 10.
First, configuration part 110 determines whether the operation input (step S10) of the game medium GM of selection specified quantity,
When there is the operation input (Y of step S10), the game medium GM of selected specified quantity is set as to the card group of player
(step S12).
Then, game Solid rocket engine portion 112 judges whether to be useful for the operation input (step S14) for starting battle game,
When there is the operation input (Y of step S14), by based on set on each player role PC extraction probability extraction, from
The player role that game appears on the scene is determined in multiple player role PC associated with each game medium of the card group of composition player
PC (step S16).
Then, game Solid rocket engine portion 112 determines whether to select specified quantity adjacent to each other and identical attribute successively
The operation input (step S18) of block BL above is when there is the operation input (Y of step S18), from the 3rd region AR3Interior cancellation
Selected piece of BL, to the 3rd region AR3Interior addition and the block BL (step S20) for configuring identical quantity.Then, game promotes control
The player role PC identical with the block BL attributes eliminated in the player role PC that portion 112 processed determines in step s 16 into enforcement
Attack the game processing (step S22) of enemy role EC.
Then, play Solid rocket engine portion 112 judge whether be enemy role EC attack opportunity (step S24), when being to attack
When hitting opportunity (Y of step S24), into the game processing (step S26) for exercising enemy role EC attack player roles PC.
Then, game Solid rocket engine portion 112 judges whether to continue with (step S28), when the vital values of player role PC
Aggregate value and enemy role EC vital values not below setting when (Y of step S28), be judged as continuing with, move
Row arrives step S18, processing later repeat step S18, until the aggregate value and enemy role EC of the vital values of player role PC
Vital values in any one below setting.
The explanation that present invention is not limited to the embodiments described above, can there is various modifications embodiment.Such as in specification
Or the term quoted in the record of attached drawing as broad sense or synonymous term also can be replaced in the record of specification or attached drawing
Broad sense or synonymous term.
Description of reference numerals
Probability change is extracted in 10 terminals, 20 servers, 100 processing units, 110 configuration parts, 112 game Solid rocket engine portions, 114
Portion, 120 image production parts, 130 sound generating units, 150 input units, 170 storage parts, 190 display units, 192 audio output units,
196 communication units.
Claims (6)
1. a kind of information storage medium, it is computer-readable information storage medium, it is characterised in that:
Have program stored therein, which is used to make computer play a role as configuration part and game Solid rocket engine portion, the configuration part
The input for the game medium that specified quantity is selected from the game medium that player possesses is received, and by the selected regulation
The game medium of quantity is set as the game medium group of the player, the propulsion of game Solid rocket engine portion control game,
Make multiple roles associated with least a portion game medium in the game medium,
The game Solid rocket engine portion is determined from the associated role of each game medium with forming the game medium group
The role to appear on the scene in gaming, control use the propulsion of the game of determined role.
2. information storage medium according to claim 1, it is characterised in that:
Extraction probability is set respectively to the multiple role,
The game Solid rocket engine portion is by the extraction based on the extraction probability from forming each of the game medium group
The role to appear on the scene in gaming is determined in the role that game medium is associated.
3. information storage medium according to claim 2, it is characterised in that:
It is stored with for making computer be further used as when synthesizing the game medium, changes associated with the game medium
The program that the extraction probability changing unit of the extraction probability of role plays a role.
4. the information storage medium according to Claims 2 or 3, it is characterised in that:
Be stored with the stage property possessed for being further used as computer based on player change it is associated with the game medium
The program that the extraction probability changing unit of the extraction probability of role plays a role.
5. the information storage medium according to Claims 2 or 3, it is characterised in that:
Be stored with for making computer be further used as the combination based on the game medium for forming the game medium group, change with
Form the extraction probability change of the extraction probability for the role that any one game medium of the game medium group is associated
The program that portion plays a role.
6. a kind of games system, it is the games system for performing game, it is characterised in that:The games system includes:Receive from object for appreciation
The input of the game medium of specified quantity is selected in the game medium that family possesses, the game of the selected specified quantity is situated between
Matter is set as the configuration part of the game medium group of the player, and
The game Solid rocket engine portion of the propulsion of game is controlled,
Make multiple roles associated with least a portion game medium in the game medium,
The game Solid rocket engine portion is determined from the associated role of each game medium with forming the game medium group
The role to appear on the scene in gaming, control use the propulsion of the game of determined role.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
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JP2016216457A JP6375351B2 (en) | 2016-11-04 | 2016-11-04 | Program and game system |
JP2016-216457 | 2016-11-04 |
Publications (2)
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CN108014493A true CN108014493A (en) | 2018-05-11 |
CN108014493B CN108014493B (en) | 2023-06-06 |
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CN201710949159.1A Active CN108014493B (en) | 2016-11-04 | 2017-10-12 | Information storage medium and game system |
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JP (1) | JP6375351B2 (en) |
CN (1) | CN108014493B (en) |
HK (1) | HK1249071A1 (en) |
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CN110870977A (en) * | 2018-08-31 | 2020-03-10 | 夏普株式会社 | Game device, game control method, and recording medium |
WO2020181867A1 (en) * | 2019-03-11 | 2020-09-17 | 网易(杭州)网络有限公司 | Selection method and apparatus for game object |
CN115315296A (en) * | 2020-03-06 | 2022-11-08 | Cy游戏公司 | Program, server, method, and system for improving predictability of next action of enemy |
Families Citing this family (1)
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JP6928276B2 (en) * | 2019-08-13 | 2021-09-01 | 株式会社ミクシィ | Information processing equipment and programs |
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Also Published As
Publication number | Publication date |
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JP2018068959A (en) | 2018-05-10 |
HK1249071A1 (en) | 2018-10-26 |
CN108014493B (en) | 2023-06-06 |
JP6375351B2 (en) | 2018-08-15 |
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