CN101369356B - Method for displaying a draw result of contest - Google Patents

Method for displaying a draw result of contest Download PDF

Info

Publication number
CN101369356B
CN101369356B CN2008101611435A CN200810161143A CN101369356B CN 101369356 B CN101369356 B CN 101369356B CN 2008101611435 A CN2008101611435 A CN 2008101611435A CN 200810161143 A CN200810161143 A CN 200810161143A CN 101369356 B CN101369356 B CN 101369356B
Authority
CN
China
Prior art keywords
animation
lot result
computing machine
result
lot
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
CN2008101611435A
Other languages
Chinese (zh)
Other versions
CN101369356A (en
Inventor
康斯坦丁诺斯·安东诺普洛斯
安德列亚斯·博罗尼克洛斯
扬尼斯·米纳达基斯
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from US12/036,382 external-priority patent/US20080207300A1/en
Application filed by Individual filed Critical Individual
Publication of CN101369356A publication Critical patent/CN101369356A/en
Application granted granted Critical
Publication of CN101369356B publication Critical patent/CN101369356B/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Images

Landscapes

  • Processing Or Creating Images (AREA)

Abstract

In one embodiment of the present invention, a computer-implemented method for displaying a draw result as a race is provided, comprising: generating a draw result, wherein the draw result indicates at least a first place winner; inputting a plurality of animation paths into a computer, wherein each of the plurality of animation paths is associated with a respective one of a plurality of race objects; and rendering an animation with a computer based at least in part upon the input plurality of animation paths and the generated draw result such that the race object to finish first in the animation corresponds to the first place winner of the draw result.

Description

Be used to show method as the lot result of match
Technical field
A kind of computer implemented method as the lot result (drawresult) of match that is used to show is provided in one embodiment of the present of invention; This method comprises: produce lot result; Wherein, this lot result is indicated first place victor (first place winner) at least; Import a plurality of animation paths to computing machine, wherein, the corresponding match object in each in a plurality of animation paths and a plurality of match objects is associated respectively; And come to present animation with computing machine based on a plurality of animation paths imported and the lot result that produced at least in part, make the match object in animation, at first accomplished first place victor corresponding to said lot result.
A kind of computer implemented method that is used to show lot result is provided in an alternative embodiment of the invention, and this method comprises: produce lot result, wherein, this lot result is indicated the first place victor at least; Present first video image (video presentation) that is used in the demonstration of first terminal with computing machine, wherein, first video image comprises the indication of first content and said lot result; Present second video image that is used in the demonstration of second terminal with computing machine, wherein, second video image comprises the indication of second content and said lot result, and wherein, first content is different from second content; Send first video image to first terminal; And send second video image to second terminal.
The system and method that provides a kind of pseudorandom 3D video-game that is used to use 2D hardware to distribute in an alternative embodiment of the invention.
A kind of split time algorithm (piece-wise temporal algorithm) that is used for the motion of pseudorandom real-world object is provided in an alternative embodiment of the invention.
In order to describe and require to protect the object of the invention, term " lot result " is intended to refer to result's (for example, random result) of the selection of for example drawing a lottery.Such lot result can comprise, for example, and a victory indicia (for example, triumph number) or a plurality of victory indicia (for example, a plurality of triumph numbers).Order as a plurality of victory indicia tense markers can be (for example, first, second in the match and the third) of being correlated with.
Background technology
Described in this is the one group of recreation that is called as watch-dog recreation (after this only being called " recreation " sometimes).
In an example, the watch-dog recreation can be a numbers game.The consumer goes up stake and on the local terminal, watch the virtual events that causes thus in result's (lot result) whether he wins.In an example, recreation can be to young spectators rather than usual player.For keeping these young players' interest, possibly have the complicacy recreation of interesting figure.As everyone knows, it all is unique that recreation possibly seem when each run, even lot result is identical.
In a specific example, recreation must be able to be running in the contemporary system (for example, Coronis system).When lot result occurred, this Coronis system generally can not produce the 3D content (for example, this Coronis system possibly generally only can show (pre-rendered) video content that appears in advance) of customization.
Thereby in one embodiment, the present invention provides a kind of system and method that figure of future generation is provided on the hardware in the present age.
In addition, in the computer animation field, the object that generally needs to move in the scene produces animation sequence.Scene is the particular data of one group of independent or multidimensional, maybe can be transformed into the 2D coordinate and the tone intensity that are used for display device.Display device can be an electronics, like computer screen, can be physics perhaps, like photo.Animation sequence is one group of data conversion (" conversion ") that can on equipment, produce the motion phenomenon when showing in order when it.
For a kind of presence is provided to animation sequence, conversion generally must be limited.The uniqueness of animation sequence is decided by the uniqueness of its conversion.Can the manual creation conversion, perhaps, can produce conversion according to algorithm.Thereby, if expectation produces the animation sequence of many uniquenesses, just must produce many confined conversion.
Description of drawings
Fig. 1 shows according to an embodiment of the invention and the relevant view of static state recreation.
Fig. 2 shows relevant with dynamic gaming according to an embodiment of the invention view.
Fig. 3 A-3D shows the block diagram of the one embodiment of the invention relevant with the system that is used to show lot result.
Fig. 4 A-4D shows and is used to show the block diagram as the relevant one embodiment of the invention of the system of the lot result of competing.
In these benefits that disclosed with in improving, according to the following description that combines accompanying drawing, other purpose of the present invention and advantage will become clear.Accompanying drawing constitutes the part of this instructions, and comprises illustrative examples of the present invention, and various purpose of the present invention and characteristic are described.
Embodiment
Disclosed specific embodiment of the present invention here; Yet, should be appreciated that illustrated embodiment of the present invention only is that schematically it can use different forms to be implemented.In addition, each example relevant with different embodiments of the invention that provides means to schematically, and nonrestrictive.In addition, accompanying drawing might not be drawn in proportion, and some characteristics possibly be exaggerated to show the details of specific features.Therefore, the ad hoc structure that disclose in this place and the details of function should not be construed as restriction, but use representative basis of the present invention as just instruction those skilled in the art many-sidedly.
In one embodiment, can there be two types of recreation to be shown: static recreation and dynamic gaming (in every type of recreation, the consumer can bet before game running).
At first refer to static recreation, note that the possible outcome that each static recreation can have a relatively small number amount in an example.For each result, constant sequence changes appears by offline created and be stored in one or more local terminals.For example, if recreation is the result of a die-roll, then sum is 6 as a result.The result that whole sequences changes can be arbitrarily, except that constant.Therefore can have each possible die-roll, for example, 10 sections contents that appear in advance, 60 scenes that appear in advance can therefrom be selected altogether.
In one embodiment, static recreation can once be carried out by per minute continually, although the time can be longer or shorter.When introductory content consumer when playing casts their stake (introductory content can come from centring system and/or local terminal).Make a bet and before lot result is shown by each local terminal, finish.The message (warning can come from centring system and/or local terminal) that in the meantime, can provide warning to make a bet and soon finish.Certainly, make a bet and to be finished before by the centring system distribution by local terminal reception or lot result in lot result.The content that the local terminal receives lot result and selects (for example, selecting at random) and lot result to be complementary.The local terminal shows that the permission consumer imagines the content that lot result in the type of play background.
Referring now to Fig. 1 (relevant) with the static state recreation; " A " part with lot result from centring system (for example is depicted as; Central computer) is sent to a plurality of point of sales (POS) Coronis system (just; The local terminal) each in, and " B " part is depicted as through given one in " A " partial C oronis system and comes the display video fragment.
More specifically; Can find out that from Fig. 1 (" A " part) centring system 101 can be sent to each among point of sale (POS) the Coronis 105A-105D of system (certainly, the point of sale of any desired quantity (POS) Coronis system can be utilized) with each lot result 103.Each lot result 103 can be that the network 109 (it can be wired and/or wireless) on basis transmits through for example artificial satellite 107 and/or with ground.
In addition; Can find out that from Fig. 1 (" B " part) each acquisition among the Coronis 105A-105D of system of point of sale (POS) is sent to its each lot result 103; And use CPU111 based on each lot result 103; To carry out following step: (a) from hard drives 115, select one or more video segments 113 (for example, residing in one group of content that appears in advance of each local Coronis system); Reach each video segment 113 (b) is shown on monitor 117.In an example, CPU111 obtains lot result and shows the content corresponding to a particular group of lot result randomly.Content is presented to monitor subsequently.
Refer to dynamic gaming now, the possible outcome that this recreation also can (in an example) has the relatively small number amount.Yet different with static recreation is that dynamic gaming can have the object of complicated movement.The example of dynamic gaming includes, but is not limited to racing car or horse racing.For reaching the sense of reality, one group of path that object adopts must be enough big.Presenting enough contents in advance maybe be unrealistic, therefore possibly be each rendering content individually of drawing lots.Based on this consideration, for dynamic gaming, centring system can not only produce lot result but also produce unique path for each object in the scene.
In an example, dynamic gaming can once be carried out by per minute continually, although the time can be longer or shorter.When introductory content consumer when playing casts their stake (introductory content can come from centring system and/or local terminal).Make a bet and before lot result is shown by each local terminal, finish.In the meantime, the alert message (warning can come from centring system and/or local terminal) of making a bet and soon finishing can be provided.Certainly, make a bet and to be finished before by the centring system distribution by local terminal reception or lot result in lot result.Lot result is used for appearing artistic content by centring system.In an example, content is processed animation by centring system with the form of 3D, produces resulting animation sequence as one or more video segments thus.(one or more) video segment is sent to the local terminal and shows.
Certainly, dynamic gaming can comprise the aforesaid content that appears in real time and the content that appears in advance (with static game class like).In an example, part can be transmitted (for example, with lot result) by centring system to the local terminal in real time, and the content that appears in advance (with regard to the utilization to it) can be stored in each local terminal in this locality.
Referring now to Fig. 2; " A " part with the video segment that appears from centring system (for example is depicted as; Central computer) be sent to a plurality of point of sales (POS) Coronis system, and " B " part be depicted as through in " A " partial C oronis system given one show the video segment that appears.
More specifically; Find out that from Fig. 2 (" A " part) centring system 201 can be sent to each among point of sale (POS) the Coronis 205A-205D of system (certainly, the point of sale of any desired quantity (POS) Coronis system can be utilized) with each video segment that appears 203.Each video segment that appears 203 can be that the network 209 (it can be wired and/or wireless) on basis transmits through for example artificial satellite 207 and/or with ground.
In addition; Find out that from Fig. 2 (" B " part) each acquisition among the Coronis 205A-205D of system of point of sale (POS) is sent to each video segment that appears 203 on it, and use CPU211 on monitor 217, to show each video segment that appears 203.
In other embodiments, different system and methods can be provided, can produce one or more video images uniquely for each lot through said system and method.In an example, when allowing to carry out identical lot at a plurality of terminals on (for example, a plurality of Coronis terminal), this permission system is particular terminal (like, a specific Coronis terminal) customization artistic content.
Customization can comprise the advertisement that for example is directed against active user (for example, current C oronis user).In the example, the user can discern with the unique identifier of for example RFID or smart card (as, on particular terminal).In another example, the user can be " statistics " user of its other inferred from input data of feature.In another example, advertisement can become the part of the 3D figure that is used for scene.How long advertisement can be measured by system can be seen (these data can be used to, and for example, make out the bill to the advertiser) by the user.
Customization can comprise the special object that the user bets.For example; If system is showing racing car; The vehicle color that unique user can obtain can not to obtain usually (for example, the order a car color can obtain or can obtain through reaching the relevant targets of some recreation through independent purchase, like games played hourly).Any one automobile that the user bets can be above-mentioned color.Such customization can be operated equally on the contrary.For example, can make his order a car become in the total system automobile that he bets with the maximum user that gambles of system.
A kind of computer implemented method that is used to show lot result is provided in another embodiment of the present invention, and this method comprises: produce lot result, wherein, this lot result is indicated the first place victor at least; Present first video image that is used in the demonstration of first terminal with computing machine, wherein, first video image comprises the indication of first content and lot result; Present second video image that is used in the demonstration of second terminal with computing machine, wherein, second video image comprises the indication of second content and said lot result, and wherein first content is different from second content; Send first video image to first terminal; And send second video image (in some instances to second terminal; First and/or second video image can appear and/or first and/or second video image that appeared can send to the one or more terminal 105A-105D among Fig. 1 through the central computer system among Fig. 1 101 through the central computer system among Fig. 1 101; Perhaps, first and/or second video image can appear and/or first and/or second video image that appeared can send to the one or more terminal 205A-205D among Fig. 2 through the central computer system among Fig. 2 201 through the central computer system among Fig. 2 201).
In an example, first content can comprise advertisement.
In another example, first content can comprise that advertisement and second content can comprise advertisement.
In another example, first content can be included as the advertisement of the customization at first terminal.
In another example, second content can be included as the advertisement of the customization at second terminal.
In another example, the user at first terminal can be through unique identifier identification.
In another example, the user at second terminal can be through unique identifier identification.
In another example, each unique identifier can comprise at least a in rfid card and the smart card.
In another example, the user at first terminal can discern through the inferred from input data of obeying statistical study.
In another example, the user at second terminal can discern through the inferred from input data of obeying statistical study.
In another example, this method can also comprise that the advertisement that is measured as first customization shows the time span of (for example, being shown to first user) at first terminal.
In another example, this method can also comprise that the advertisement that is measured as second customization shows the time span of (for example, being shown to second user) at second terminal.
In another example, this method can also comprise at least in part based on measured be that the advertisement of first customization shows that at first terminal time span of (for example, being shown to first user) makes out the bill to the advertiser.
In another example, this method can also comprise at least in part based on measured be that the advertisement of second customization shows that at second terminal time span of (for example, being shown to second user) makes out the bill to the advertiser.
In another example, first content can comprise and bet relevant object.
In another example, second content can comprise the object of bet.
In another example, lot result can be associated with prize drawing.
In another example, lot result can produce basically randomly.
In another example, lot result can produce basically in real time.
In another example, lot result can produce with computing machine.
In another example, lot result is manually (for example, manually to select) to produce.
In another example, the computing machine that presents first video image can be the computing machine identical with the computing machine that presents second video image.
In another example, the computing machine that presents first video image can be the computing machine different with the computing machine that presents second video image.
In another example, the computing machine that presents the computing machine of first video image and/or present second video image can be and produce the identical computing machine of computing machine of lot result.
In another example, the computing machine that presents the computing machine of first video image and/or present second video image can be and produce the different computing machine of computing machine of lot result.
In another example, first video image can be from being sent to first terminal with transmission second video image to the identical computing machine of the computing machine at second terminal.
In another example, first video image can be from being sent to first terminal with transmission second video image to the different computing machine of the computing machine at second terminal.
In another example, first video image can through artificial satellite connect be sent to first terminal and second video image with at least a during network is connected can be through artificial satellite connection and at least a second terminal that is sent to during network is connected.
In another example, lot result can comprise a plurality of triumph numbers.
In another example, step can be carried out by described order.
A kind of computer implemented method that is used to show lot result is provided in another embodiment of the present invention; This method comprises: produce lot result, wherein, lot result is indicated the first place victor at least; Wherein, Lot result is produced basically randomly, and wherein lot result is associated with prize drawing, and wherein lot result produces with computing machine; Present first video image that is used in the demonstration of first terminal with computing machine, wherein first video image comprises the indication of first content and lot result; Present second video image that is used in the demonstration of second terminal with computing machine, wherein second video image comprises the indication of second content and lot result, and wherein first content is different from second content; Send first video image to first terminal; And send second video image to second terminal; Wherein first content comprise advertisement and wherein second content comprise advertisement; Wherein first content is included as the advertisement of the customization at first terminal; And second content be included as second terminal customization advertisement (in some instances; First and/or second video image can appear through the central computer system among Fig. 1 101; And/or; First and/or second video image that is appeared can send to the one or more terminal 105A-105D among Fig. 1 through the central computer system among Fig. 1 101; Perhaps, first and/or second video image can appear through the central computer system among Fig. 2 201, and/or first and/or second video image that appeared can send to the one or more terminal 205A-205D among Fig. 2 through the central computer system among Fig. 2 201).
In an example, step can be carried out by described order.
Referring now to Fig. 3 A-3D,, is depicted as the block diagram of the embodiment of the invention relevant with the system that is used to show lot result.
At first referring to Fig. 3 A, computing machine 301 can produce lot result.(one or more) lot result can be input to computing machine 303.Computing machine 303 can present first video image that is used for showing at first terminal (at an example; First video image that is appeared can send to the one or more terminal 105A-105D among Fig. 1 through the central computer system among Fig. 1 101, and first video image that is perhaps appeared can send to the one or more terminal 205A-205D among Fig. 2 through the central computer system among Fig. 2 201).In addition, (one or more) lot result can be input to computing machine 305.Computing machine 305 can present second video image that is used for showing at second terminal (at an example; Second video image that is appeared can send to the one or more terminal 105A-105D among Fig. 1 through the central computer system among Fig. 1 101, and second video image that is perhaps appeared can send to the one or more terminal 205A-205D among Fig. 2 through the central computer system among Fig. 2 201).First and/or second video image that is appeared can use (for example, showing the prize drawing result at different terminals) as required.
Referring now to Fig. 3 B,, computing machine 311 can produce (one or more) lot result.(one or more) lot result can be input to computing machine 313.Computing machine 313 can present first video image that is used for showing at first terminal (at an example; First video image that is appeared can send to the one or more terminal 105A-105D among Fig. 1 through the central computer system among Fig. 1 101; Perhaps, first video image that is appeared can send to the one or more terminal 205A-205D among Fig. 2 through the central computer system among Fig. 2 201).Computing machine 313 also can present second video image that is used for showing at second terminal (at an example; Second video image that is appeared can send to the one or more terminal 105A-105D among Fig. 1 through the central computer system among Fig. 1 101, and second video image that is perhaps appeared can send to the one or more terminal 205A-205D among Fig. 2 through the central computer system among Fig. 2 201).First and/or second video image that is appeared can use (for example, showing the prize drawing result at different terminals) as required.
Referring now to Fig. 3 C,, with Fig. 3 category-A seemingly, but lot result can be by manual generation (for example, manually draw lots).(one or more) lot result can be input to computing machine 323.Computing machine 323 can present first video image that is used for showing at first terminal (at an example; First video image that is appeared can send to the one or more terminal 105A-105D among Fig. 1 through the central computer system among Fig. 1 101, and first video image that is perhaps appeared can send to the one or more terminal 205A-205D among Fig. 2 through the central computer system among Fig. 2 201).In addition, (one or more) lot result can be input to computing machine 325.Computing machine 325 can present second video image that is used for showing at second terminal (at an example; Second video image that is appeared can send to the one or more terminal 105A-105D among Fig. 1 through the central computer system among Fig. 1 101, and second video image that is perhaps appeared can send to the one or more terminal 205A-205D among Fig. 2 through the central computer system among Fig. 2 201).First and/or second video image that is appeared can use (for example, showing the prize drawing result at different terminals) as required.
Participate in now Fig. 3 D, with Fig. 3 category-B seemingly, but lot result can be by manual generation (for example, manually drawing lots).(one or more) lot result can be input to computing machine 333.Computing machine 333 can present first video image that is used for showing at first terminal (at an example; First video image that is appeared can send to the one or more terminal 105A-105D among Fig. 1 through the central computer system among Fig. 1 101, and first video image that is perhaps appeared can send to the one or more terminal 205A-205D among Fig. 2 through the central computer system among Fig. 2 201).Computing machine 333 also can present second video image that is used for showing at second terminal (at an example; Second video image that is appeared can send to the one or more terminal 105A-105D among Fig. 1 through the central computer system among Fig. 1 101, and second video image that is perhaps appeared can send to the one or more terminal 205A-205D among Fig. 2 through the central computer system among Fig. 2 201).First and/or second video image that is appeared can use (for example, showing the prize drawing result at different terminals) as required.
Referring now to the split time algorithm (" algorithm ") that produces one group of conversion,, said conversion will make the group objects in the scene movable.The constraint applies of this algorithm handle expectation is in the segmentation that makes the required conversion of object activity is described.
Conversion: conversion is to be the whole one group of data of essential variation of of activity or group objects definition.Each data can be any dimension.In an example, use three-dimensional point.The subclass of an animation sequence of 2 definition, in the scope of this subclass, object is first beginning and second end.The input and output direction of two vector difference appointed objects.Each vectorial size is proportional in the speed that specified point moves with object.Lump together, these data are specified a cube batten (Cubic Spline) (" batten ").Infer orientation (orientation) from the batten tangent line.This conversion also comprises one group of data from an intrafascicular approximately interpolation.These data can be used to the others of controlling object animation, such as color change or object data distortion.
Constraint: constraint is the restriction of the probable value that can get conversion.This constraint can be the time, the space or the both is.Constraint can influence object with multiple mode.It can restraint position, the variation of orientation, speed or acceleration.Each point in algorithm, for producing effective conversion, all constraints must be satisfied in order.If there is not the efficient transformation of designated constraint, the then minimum constraint of arthmetic statement, said constraint must be loosened to produce effective conversion.
Algorithm: algorithm will retrain as input as follows:
The constraint object must be along one group of position of its path of moving or track.The surface in this path is unique available position that object can adopt.
The number of moving object
The reference position of each object
The initial direction of each object
The starting velocity of each object
The end position of each object
Zone as border rectangle or spherical each object
The usable range of each object orientation conversion.The dimension of this constraint is that the dimension of position subtracts 1
The minimum of each object and peak acceleration
The average velocity of each object and maximal rate
Movable time span
Step 1: this algorithm is the average velocity of each calculation and object tacit declaration.This algorithm is divided into a constant fragment with track.To each fragment, this algorithm is upset the speed of each object when crossing this fragment, thereby on all fragments, average velocity is held and all constraints are satisfied.The orientation is also likewise calculated.Direction and orientation based on random perturbation recomputates reference position for each time phase subsequently.Along with the past of time, it produces one group of position and orientation.
Step 2: in case step 1 is accomplished, and algorithm is just with a set of segmentation curve fitting position and the synthetic set of bearing data.This sets of curves is the output of algorithm.Use curve to allow to be used for the level and smooth interpolation of moving object.
In other embodiment; Multiple systems and method can be provided; Wherein: (1) " match " be the animation path drawn of one group of prefabricated artist (for example; In 3D), this animation path is represented position and orientation (artist can provide the mapping of match path to the completion order of object) of one group of moving object; And (2) " camera " be the path (for example, in 3D) that prefabricated artist draws, and 3D camera (the 3D camera can have position and watching focus, and other parameter) is represented in this path.The match group can combine with any camera arbitrarily.
Based on said information, system can adopt any match and photograph unit, and comes (for example, in real time) to present scene with any lot result.The combined characteristic of design means that a large amount of finally appearing can accomplish through a pool match and camera.
In an example, the match path can comprise (for example, be used for each object) speed, acceleration, yaw velocity (yaw) and/or the orientation that is used for object.In another example, the match path can comprise (based on object and/or locus model) segmentation Bezier batten (Bezier spline).
Provide a kind of being used to show the computer implemented method as the lot result of match in another embodiment of the present invention, comprising: produce lot result, wherein, this lot result is indicated the first place victor at least; Import a plurality of animation paths to computing machine, the corresponding match object associated in each in wherein a plurality of animation paths and a plurality of match object; And come to present animation based on a plurality of animation paths of said input and the lot result of generation at least in part with computing machine; Make in animation the match object at first accomplished (in some instances corresponding to the first place victor of said lot result; Animation can appear and/or animation can send to the one or more terminal 105A-105D among Fig. 1 through the central computer system among Fig. 1 101 through the central computer system among Fig. 1 101, and perhaps animation can appear and/or animation can send to the one or more terminal 205A-205D among Fig. 2 through the central computer system among Fig. 2 201 through the central computer system among Fig. 2 201).
In an example, lot result can produce with computing machine.
In another example, lot result can manually (for example, manually be selected) to produce.
In another example, lot result can be associated with prize drawing.
In another example, the computing machine of importing a plurality of animation paths can be identical with the computing machine that presents animation.
In another example, the computing machine of importing a plurality of animation paths can be different with the computing machine that presents animation.
In another example, importing the computing machine of a plurality of animation paths and/or present the computing machine of animation can be identical with the computing machine that produces lot result.
In another example, importing the computing machine of a plurality of animation paths and/or present the computing machine of animation can be different with the computing machine that produces lot result.
In another example, lot result can be input in the computing machine of a plurality of animation paths of input.
In another example, lot result can be input in the computing machine that presents animation.
In another example, this method further comprises: import at least one camera path; Wherein present a plurality of animation paths, the camera path of input and the lot result of generation that animation may further include at least in part based on input and present animation, make the match object in animation, at first accomplished first place victor corresponding to lot result.
In another example, lot result can produce basically at random.
In another example, lot result can produce basically in real time.
In another example, appear basically and can be done in real time.
In another example, a plurality of animation paths of input and the camera path of input can be by prefabricated before the generation of lot result.
In another example, each in a plurality of match objects can be from including, but is not limited to: (a) ship; (b) car; (c) horse; (d) select in the group of dog.
In another example, each in a plurality of animation paths can comprise: at least one in speed, acceleration and the orientation.
In another example, each in a plurality of animation paths can comprise a plurality of segmentation Bezier battens.
In another example, each in a plurality of animation paths can differ from one another.
In another example, each camera path can differ from one another.
In another example, step can be carried out by said order.
A kind of computer implemented method as the lot result of match that is used to show is provided in another embodiment of the present invention; This method comprises: produce lot result; Wherein, the order of match is accomplished in this lot result indication, and wherein lot result produces basically at random; Wherein lot result is associated with prize drawing, and wherein lot result produces with computing machine; Import a plurality of animation paths to computing machine, a corresponding match object associated in each in wherein a plurality of animation paths and a plurality of match object; And come to present animation based on a plurality of animation paths of input and the lot result of generation at least in part with computing machine; Make the match object accomplish animation (in some instances according to completion order in proper order corresponding to the match of indicating with lot result; Animation can appear and/or animation can send to the one or more terminal 105A-105D among Fig. 1 through the central computer system among Fig. 1 101 through the central computer system among Fig. 1 101; Perhaps, animation can appear and/or animation can send to the one or more terminal 205A-205D among Fig. 2 through the central computer system among Fig. 2 201 through the central computer system among Fig. 2 201).
In another example, the computing machine of importing a plurality of animation paths can be identical with the computing machine that presents animation.
In another example, the computing machine of importing a plurality of animation paths can be different with the computing machine that presents animation.
In another example, importing the computing machine of a plurality of animation paths and/or present the computing machine of animation can be identical with the computing machine that produces lot result.
In another example, importing the computing machine of a plurality of animation paths and/or present the computing machine of animation can be different with the computing machine that produces lot result.
In another example, lot result can be input in the computing machine of a plurality of animation paths of input.
In another example, lot result can be input in the computing machine that presents animation.
In another example, this method can further comprise: import at least one camera path; Wherein present animation and comprise further that at least in part a plurality of animation paths, the camera path of input and the lot result of generation based on input present animation, make the match object according to accomplishing animation corresponding to order with the completion order of the match of lot result indication.
In another example, step can be carried out by said order.
In another example, 1-5 match object can be arranged.
In another example, 1-5 animation path can be arranged.
In another example, 1-5 camera path can be arranged.
Referring now to Fig. 4 A-4D,, is depicted as and is used to show block diagram as the relevant embodiment of the invention of the system of the lot result of match.
At first referring to Fig. 4 A, computing machine 401 can produce (one or more) lot result.(one or more) lot result can be relevant with same or a plurality of animation paths the relevant input data of data and/or same or a plurality of camera path be input to computing machine 403 together.Computing machine 403 can present one or more animations based on (one or more) lot result of input data and/or the relevant input data of same or a plurality of camera path relevant with same or a plurality of animation paths at least in part.The animation that is appeared (for example can use then as required; Show the prize drawing result at different terminals---in an example; The animation that is appeared can send to the one or more terminal 105A-105D among Fig. 1 through the central computer system among Fig. 1 101, and the animation that is perhaps appeared can send to the one or more terminal 205A-205D among Fig. 2 through the central computer system among Fig. 2 201).
Referring now to Fig. 4 B,, computing machine 411 can produce (one or more) lot result.(one or more) lot result can be relevant with same or a plurality of animation paths the relevant data of data and/or same or a plurality of camera path be input to computing machine 415 together.The input data that the data that same or a plurality of animation paths are relevant and/or same or a plurality of camera path are relevant can be from computing machine 413.Computing machine 415 can present one or more animations based on the lot result of input input data and/or the relevant input data of same or a plurality of camera path relevant with same or a plurality of animation paths at least in part.The animation that is appeared (for example can use then as required; Show the prize drawing result at different terminals---in an example; The animation that is appeared can send to the one or more terminal 105A-105D among Fig. 1 through the central computer system among Fig. 1 101, and the animation that is perhaps appeared can send to the one or more terminal 205A-205D among Fig. 2 through the central computer system among Fig. 2 201).
Referring now to Fig. 4 C,, itself and Fig. 4 category-A seemingly, but lot result can manually produce (for example, manually draw lots).(one or more) lot result can be relevant with same or a plurality of animation paths the relevant data of data and/or same or a plurality of camera path be input to computing machine 421 together.Computing machine 421 can present one or more animations based on the lot result of input input data and/or the relevant input data of same or a plurality of camera path relevant with same or a plurality of animation paths at least in part.The animation that is appeared (for example can use then as required; Show the prize drawing result at different terminals---in an example; The animation that is appeared can send to the one or more terminal 105A-105D among Fig. 1 through the central computer system among Fig. 1 101, and the animation that is perhaps appeared can send to the one or more terminal 205A-205D among Fig. 2 through the central computer system among Fig. 2 201).
Referring now to Fig. 4 D,, itself and Fig. 4 category-B seemingly, but lot result can manually produce (for example, manually draw lots).(one or more) lot result can be relevant with same or a plurality of animation paths the relevant data of data and/or same or a plurality of camera path be input to computing machine 433 together.The data that the data that same or a plurality of animation paths are relevant and/or same or a plurality of camera path are relevant can be from computing machine 431.Computing machine 433 can present one or more animations based on the lot result of input input data and/or the relevant input data of same or a plurality of camera path relevant with same or a plurality of animation paths at least in part.The animation that is appeared (for example can use then as required; Show the prize drawing result at different terminals---in an example; The animation that is appeared can send to the one or more terminal 105A-105D among Fig. 1 through the central computer system among Fig. 1 101, and the animation that is perhaps appeared can send to the one or more terminal 205A-205D among Fig. 2 through the central computer system among Fig. 2 201).
In another example, the artist can present one or more matches (drawing that for example, appears in advance is presented at the car on each position racing track).The artist can utilize model and track also (for example, to utilize computing machine) to produce the segmentation Bezier batten be used for animation path (position, the speed of overtaking other vehicles (overtaking), or the like).The path can be by such selection, the match object that makes triumph, and (one or more) car of for example winning is mapped to correct (one or more) path.The real-time animation system can present animation with the increase vehicle by load path.
In another example, can be used to any desired animation and/or modeling task (if be ready, the output of XSI text can be processed binary) from the animation of XSI SOFTIMAGE and modeling software bag.
So the place is stated, and different embodiments of the invention can provide " interesting ", " uniqueness " and/or " presence " to show match.
As everyone knows, embodiment described herein certainly, can use any suitable computer hardware and/or computer software to realize.In this, those of ordinary skill in the art is to type (for example, large scale computer that can employable computer hardware; Microcomputer, personal computer (" PC "), network is (for example; In-house network and/or the Internet)), type (for example, Object oriented programming) that can employable computer programming and type (for example, C++ that can employable computer programming language; Basic, AJAX Javascript) is proficient in.Above-mentioned example certainly, is exemplary and not restrictive.
Although described a plurality of embodiment of the present invention, it only is exemplary being interpreted as these embodiment, rather than restrictive, and for those of ordinary skill in the art, multiple modification is conspicuous.For example, although some method can be described to " computing machine is executable " or " computing machine is carried out " here, not that each step all must be carried out with computing machine.Further, method described herein can be carried out with the software of the machine-readable form on the tangible storage medium, and when carrying out, said software makes the machine of carrying out said software above that carry out these methods.Further, the lot result of any desired number can be produced and/or shown.Further; The computing machine of any number can (for example be replaced with the computing machine of any other desired number; A computing machine can be carried out task described herein and carry out equally as one or more computing machines, and/or one or more computing machine can be carried out task described herein as same computing machine is carried out).Further, the user of any desired number can utilize the present invention.Further, any desired static images can use or replace any desired video with any desired video.Further, different step can be carried out (and any desired step can be increased and/or be removed) according to the order of any desired.

Claims (14)

1. one kind is used to show the method as the lot result of match, comprising:
Produce lot result, wherein, this lot result is indicated the first place victor at least;
Import a plurality of animation paths to computing machine, wherein, the corresponding match object associated in each in a plurality of animation paths and a plurality of match object; Wherein, the activity of said match object is by following constrained:
I) constraint match object must be along one group of position of its path of moving or track,
Ii) each the match object reference position, initial direction, starting velocity and end position,
The number of iii) movable match object,
Iv) as the zone of border rectangle or spherical each match object,
The v) effective range of direction transformation of each match object,
Vi) each the match object minimum and peak acceleration,
The vii) average and maximal rate of each match object, and
Viii) movable time span;
And
Through average velocity and satisfied above constraint that keeps tacit declaration,, use said sectional curve to allow the level and smooth interpolation of said match object with resulting one group of position of a set of segmentation curve fitting and orientation along with the time produces one group of position and orientation;
Come to present animation based on the lot result of a plurality of animation paths and generation at least in part, make the match object Shi Ying that in animation, at first accomplishes in the first place victor of lot result with computing machine.
2. method as claimed in claim 1, wherein lot result produces with computing machine.
3. method as claimed in claim 2, wherein lot result is associated with prize drawing.
4. method as claimed in claim 1, the computing machine of wherein importing said a plurality of animation paths is identical with the computing machine that presents animation.
5. method as claimed in claim 1, wherein lot result is input in the computing machine of the said a plurality of animation paths of input.
6. method as claimed in claim 1, wherein lot result is input in the computing machine that presents animation.
7. method as claimed in claim 1 also comprises:
Import at least one camera path;
Wherein present animation and comprise further that at least in part said a plurality of animation paths, the camera path of input and the lot result of generation based on input present animation, make the match object in animation, at first accomplished first place victor corresponding to lot result.
8. method as claimed in claim 1, wherein lot result produces randomly.
9. method as claimed in claim 1, wherein lot result is to produce in real time.
10. method as claimed in claim 1, wherein said appearing in real time accomplishes.
11. method as claimed in claim 7, wherein the camera path of said a plurality of animation paths of input and input is by prefabricated before the generation of lot result.
12. method as claimed in claim 1, wherein said at least one match is selected from following group in object: (a) ship, (b) car, (c) horse and (d) dog.
13. method as claimed in claim 1, each in wherein said a plurality of animation paths also comprise a plurality of segmentation Bezier battens.
14. method as claimed in claim 1, each in wherein said a plurality of animation paths differs from one another.
CN2008101611435A 2007-02-26 2008-02-26 Method for displaying a draw result of contest Expired - Fee Related CN101369356B (en)

Applications Claiming Priority (6)

Application Number Priority Date Filing Date Title
US89159107P 2007-02-26 2007-02-26
US60/891,591 2007-02-26
US95691707P 2007-08-20 2007-08-20
US60/956,917 2007-08-20
US12/036,382 2008-02-25
US12/036,382 US20080207300A1 (en) 2007-02-26 2008-02-25 Method for displaying a draw result as a race

Publications (2)

Publication Number Publication Date
CN101369356A CN101369356A (en) 2009-02-18
CN101369356B true CN101369356B (en) 2012-12-05

Family

ID=40413156

Family Applications (2)

Application Number Title Priority Date Filing Date
CN2008101611435A Expired - Fee Related CN101369356B (en) 2007-02-26 2008-02-26 Method for displaying a draw result of contest
CN2008101611810A Expired - Fee Related CN101428179B (en) 2007-02-26 2008-02-26 Method for displaying draw result along with customized information

Family Applications After (1)

Application Number Title Priority Date Filing Date
CN2008101611810A Expired - Fee Related CN101428179B (en) 2007-02-26 2008-02-26 Method for displaying draw result along with customized information

Country Status (2)

Country Link
CN (2) CN101369356B (en)
ZA (2) ZA200905856B (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN107982918B (en) * 2017-12-05 2020-03-03 腾讯科技(深圳)有限公司 Game game result display method and device and terminal

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1502388A (en) * 2002-11-27 2004-06-09 ������������ʽ���� Display control method and apparatus, and game machine
CN1801223A (en) * 2005-01-04 2006-07-12 乐金电子(沈阳)有限公司 Method and apparatus for number array information management based on TV set

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6714201B1 (en) * 1999-04-14 2004-03-30 3D Open Motion, Llc Apparatuses, methods, computer programming, and propagated signals for modeling motion in computer applications
US6921331B2 (en) * 2001-04-19 2005-07-26 Cyberscan Technology, Inc. Methods and systems for electronic virtual races
US6592454B2 (en) * 2001-07-06 2003-07-15 Telecom Productions, Inc. Lottery system
US6783456B2 (en) * 2001-12-19 2004-08-31 Scientific Games Royalty Corporation Methods and systems for conducting lottery-type games with strategy elements

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1502388A (en) * 2002-11-27 2004-06-09 ������������ʽ���� Display control method and apparatus, and game machine
CN1801223A (en) * 2005-01-04 2006-07-12 乐金电子(沈阳)有限公司 Method and apparatus for number array information management based on TV set

Also Published As

Publication number Publication date
ZA200905856B (en) 2010-07-28
CN101428179A (en) 2009-05-13
ZA200905857B (en) 2010-07-28
CN101428179B (en) 2013-10-23
CN101369356A (en) 2009-02-18

Similar Documents

Publication Publication Date Title
CN110860089B (en) Seasonal rewards distribution system
US20050075167A1 (en) Game interaction in 3-D gaming environments
US8221230B2 (en) Video gaming device and method of wagering on a virtual football game
CN104798116A (en) A method for implementing a computer game
KR20040026700A (en) Real-time broadcast of interactive simulations
CN101336441A (en) Improvement of on-line game
JPH08332282A (en) Using method for game device ic card, image synthesizing method, and game device
US8860734B2 (en) Wagering game object animation
EP1907083A2 (en) Racing game and method
US11433306B2 (en) Information processing program, server, information processing system, and information processing device for changing character objects between games
KR101563751B1 (en) Method for displaying a draw result along with customized information
CN101369356B (en) Method for displaying a draw result of contest
WO2022118652A1 (en) Program, information processing method, information processing device, and system
JP2009201975A (en) Racing game apparatus
AU2013260749B2 (en) Method for displaying a draw result as a race
JP7334031B2 (en) SERVER SYSTEM, GAME SYSTEM, PROGRAM AND GAME PROVIDING METHOD
JP2004181270A (en) Game device and control method thereof
JP7327921B2 (en) SERVER SYSTEM, GAME SYSTEM, GAME PROVIDING METHOD AND PROGRAM
JP2019216962A (en) Game system, terminal-loading game program, server-loading game program
Blackman Exploring the Genre
MX2007014852A (en) Racing game and method

Legal Events

Date Code Title Description
C06 Publication
PB01 Publication
REG Reference to a national code

Ref country code: HK

Ref legal event code: DE

Ref document number: 1129479

Country of ref document: HK

C10 Entry into substantive examination
SE01 Entry into force of request for substantive examination
C14 Grant of patent or utility model
GR01 Patent grant
REG Reference to a national code

Ref country code: HK

Ref legal event code: GR

Ref document number: 1129479

Country of ref document: HK

CF01 Termination of patent right due to non-payment of annual fee

Granted publication date: 20121205

CF01 Termination of patent right due to non-payment of annual fee