CN101308562A - Method and apparatus for providing game experience service in network games - Google Patents

Method and apparatus for providing game experience service in network games Download PDF

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Publication number
CN101308562A
CN101308562A CNA2008101159626A CN200810115962A CN101308562A CN 101308562 A CN101308562 A CN 101308562A CN A2008101159626 A CNA2008101159626 A CN A2008101159626A CN 200810115962 A CN200810115962 A CN 200810115962A CN 101308562 A CN101308562 A CN 101308562A
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China
Prior art keywords
house account
credit line
game
player
credit
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CNA2008101159626A
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Chinese (zh)
Inventor
邹涛
樊万松
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Beijing Kingsoft Software Co Ltd
Beijing Jinshan Digital Entertainment Technology Co Ltd
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Beijing Kingsoft Software Co Ltd
Beijing Jinshan Digital Entertainment Technology Co Ltd
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Priority to CNA2008101159626A priority Critical patent/CN101308562A/en
Publication of CN101308562A publication Critical patent/CN101308562A/en
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Abstract

The invention provides a method of providing game experience services in an online game, comprising the following steps: when the player reaches a preset grade threshold in an online game, a credit account with a credit approval is assigned to the player; the credit approval is used to purchase game props in the online game experience process; when the request that the player uses the credit account to purchase a game prop is received, after the confirmation that the credit balance of the credit account can afford the game prop, the game prop is assigned to the player for use; wherein, the credit balance refers to the credit balance excluding the spent sum in the credit approval. The invention also provides a device of providing game experience services in an online game.

Description

Game experiencing service method and device are provided in the online game
Technical field
The present invention relates to the online game technology, relate in particular to the technology that the game experiencing service is provided in the online game.
Background technology
Along with the development of network software and hardware technology, the bandwidth of network and popularity rate obtain lifting at full speed, increasing family and tissue beginning accessing to wide band network, and network has become an important ingredient in people's daily life.People exchange by e-learning, work, amusement and with other people.Network was more prone to people's current ratio in the past and is quick, thereby had promoted developing by leaps and bounds of yield-power.
Online game integrates amusement and the product that exchanges as one, becomes an important selectable ingredient of people's network life.Online game is from the earliest literal multi-user aspect (MUD, Multiple User Dimension) recreation beginning, the epoch of MMOPRG (MMORPG, Massively Multiplayer Online Role Playing Game) have progressively been entered.And MMOROG from the moon card charging mode, some card charging mode develop into present stage property charging mode.The player pays and buys the interior stage property of recreation, uses stage property to experience recreation, and manufacturer has also obtained income thus.
The player needed paying to buy stage property before using stage property experience recreation.This that is to say, the player was the concrete effect that can't know stage property before paying.If the player is dissatisfied to the effect of stage property, then because the player has paid the expense of buying stage property, so player's loss is irremediable.
Summary of the invention
The invention provides game experiencing service method and device are provided in the online game, in order to avoid the player because of before paying, knowing that the concrete effect of stage property incurs loss.
The invention provides the game experiencing service method is provided in a kind of online game, comprise: when the grade of player in online game reaches the grade thresholding that sets in advance, for described player distributes the house account with credit line, described credit line is used for experiencing the online game process described player and buys game item; When the described player of acquisition uses described house account to buy the request of game item, after the credit balance of determining described house account can be paid the price of described game item, described game item is distributed to described player to be used, wherein, described credit balance is to remove remaining credit line after the amount of having consumed in the described credit line.
The invention provides the device that the game experiencing service is provided in a kind of online game, comprise: the house account allocation units, be used for when the player when the grade of online game reaches the grade thresholding that sets in advance, for described player distributes the house account with credit line, described credit line is used for experiencing the online game process described player and buys game item; Request obtains the unit, and being used at described house account allocation units is after described player's distribution has the house account of credit line, to obtain described player and use described house account to buy the request of game item; Judging unit is used for judging whether the credit balance of described house account can pay the price of described game item when described request obtains the unit and obtains described player and use described house account to buy the request of game item; The game item allocation units, be used for after described judging unit determines that the credit balance of described house account can be paid the price of described game item, described game item is distributed to described player to be used, wherein, described credit balance is to remove remaining credit line after the amount of having consumed in the described credit line.
In the present invention, when the grade of player in online game reached certain grade, freely for the player distributes the house account with credit line, the player can use house account to buy game item and experience online game.Like this, the player can experience online game earlier, and whether decision is paid and continued to experience online game again, thereby has avoided the player because of can't know that the concrete effect of stage property incurred loss before paying.
Description of drawings
Fig. 1 is for providing game experiencing service method process flow diagram in the online game of the present invention;
Fig. 2 is the structural representation of device that game experiencing service is provided in the online game of the present invention.
Embodiment
At first to providing the game experiencing service method to describe in the online game of the present invention.As shown in Figure 1, comprising:
Step S101: when the grade of player in online game reached the grade thresholding that sets in advance, for described player distributes the house account with credit line, described credit line was used for experiencing the online game process described player and buys game item;
Step S102: when the described player of acquisition uses described house account to buy the request of game item, after the credit balance of determining described house account can be paid the price of described game item, described game item is distributed to described player to be used, wherein, described credit balance is to remove remaining credit line after the amount of having consumed in the described credit line.
In general, online game is a lot of grades for the player is provided with, and, can also a grade thresholding be set for the player here, when the player reaches this thresholding, just can distribute the house account with credit line for the player.Especially, the grade thresholding also can be 0 grade.
House account can have credit line, and the credit line of distributing for the player can be decided according to the actual requirements, and the player can buy game item by credit line, certainly, game item can be a dress on probation, and during specific implementation, game item can have the label of dress on probation.
When the described player of acquisition uses described house account to buy the request of game item, can distribute with a game item in a kind of game item for described player.That is, the player can only buy a game item in a kind of game item, and can not buy a plurality of game items in a kind of game item.
When the described player of acquisition uses described house account to buy the request of game item,, can forbid that then described game item is distributed to described player to be used if described player uses all credit lines of described house account to buy described game item.That is, the player can not buy a kind of game item or a game item with whole credit lines.
If the player has used credit line to buy game item, but is not that described house account is fully supplemented with money in the official hour scope, then can freeze described house account.That is, forbid that the player continues to use described house account to buy game item.
If the player has used credit line to buy game item, and in the official hour scope is that described house account is fully supplemented with money, then can continue as described house account and distribute described credit line, perhaps be the high credit line of the described credit line of described house account distribution ratio.That is, allow the player to continue to use described house account to buy game item, perhaps as a kind of award, for the player distributes more credit line.
When specific implementation, from network side, the player is that described house account is fully supplemented with money according to being equal to described house account and fully supplemented with money in the official hour scope in the official hour scope.Specifically can there be multiple mode to realize, for example: obtain charging request to described house account; Judge whether described house account is available; If described house account can with and supplement the credit line that amount is described house account with money, then accept the described amount of supplementing with money.Promptly, other user's requests of player or described house account are supplemented with money for described house account, network side judges whether described house account is available, supplement the credit line that amount is described house account with money if other users of available and player or described house account provide, then accept the described amount of supplementing with money.
Optionally, when the number of times of fully being supplemented with money in the official hour scope when described house account reaches the number of times of regulation, when perhaps the amount of being supplemented with money in the official hour scope when described house account reaches the amount of regulation, can be the high credit line of the described credit line of described house account distribution ratio.
The credit line high for the described credit line of described house account distribution ratio can realize by multiple mode, for example: be used in the integration of exchanging credit line for described house account branch; When obtaining to use the request of described accumulated point exchanging credit line, be used in the credit line expanding packet that increases credit line for described house account branch; When obtaining to use described credit line expanding packet to be the request of described house account increase credit line, be that described house account increases credit line.Promptly, other users of player or use house account can obtain the integration of some, use credit line expanding packet of accumulated point exchanging (also can be considered as a kind of game item) then, in online game, use the credit line expanding packet afterwards, obtain the credit line of increase at last, certainly, credit line is added in the house account.
House account can have multiple information, for example allows credit line, the amount of having consumed, financial status and the time limit that should supplement with money or actual the supplementing with money the time of use in the official hour scope.Certainly, house account can also have other information, and the information in the house account can be provided with fully according to actual needs, enumerates no longer one by one here.
Said method can be realized by the device of various ways, the device that game experiencing service is provided in a kind of online game wherein as shown in Figure 2, comprise: house account allocation units 201, be used for when the player when the grade of online game reaches the grade thresholding that sets in advance, for described player distributes the house account with credit line, described credit line is used for experiencing the online game process described player and buys game item; Request obtains unit 202, is used for obtaining described player and using described house account to buy the request of game item after house account allocation units 201 have the house account of credit line for described player distributes; Judging unit 203 is used for judging whether the credit balance of described house account can pay the price of described game item when 202 acquisitions described player in request acquisition unit uses described house account to buy the request of game item; Game item allocation units 204, be used for after judging unit 203 determines that the credit balance of described house account can be paid the price of described game item, described game item is distributed to described player to be used, wherein, described credit balance is to remove remaining credit line after the amount of having consumed in the described credit line.
In general, online game is a lot of grades for the player is provided with, and, can also a grade thresholding be set for the player here, when the player reaches this thresholding, just can distribute the house account with credit line for the player.Especially, the grade thresholding also can be 0 grade.
House account can have credit line, and the credit line of distributing for the player can be decided according to the actual requirements, and the player can buy game item by credit line, certainly, game item can be a dress on probation, and during specific implementation, game item can have the label of dress on probation.
When 202 acquisitions described player in request acquisition unit used described house account to buy the request of game item, game item allocation units 204 can only distribute with a game item in a kind of game item for described player.That is, the player can only buy a game item in a kind of game item, and can not buy a plurality of game items in a kind of game item.
When 202 acquisitions described player in request acquisition unit uses described house account to buy the request of game item, if described player uses all credit lines of described house account to buy described game item, then game item allocation units 204 forbid that described game item is distributed to described player to be used.That is, the player can not buy a kind of game item or a game item with whole credit lines.
Said apparatus can also comprise: house account maintenance unit 205, after house account allocation units 201 have the house account of credit line for described player distributes, when described house account not when the official hour scope is fully supplemented with money, freeze described house account.That is, forbid that the player continues to use described house account to buy game item.
Said apparatus can also comprise: supplement processing unit 206 with money, be used for handling the recharge affair to described house account after house account allocation units 201 have the house account of credit line for described player distributes; House account maintenance unit 205, after house account allocation units 201 have the house account of credit line for described player distributes, receive in the official hour scope and during to fully the supplementing with money of described house account, continue as described house account and distribute described credit line or the credit line higher when supplementing processing unit 206 with money than described credit line.That is, allow the player to continue to use described house account to buy game item, perhaps as a kind of award, for the player distributes more credit line.
Supplementing processing unit with money can be realized by various ways, and a kind of form wherein comprises: charging request obtains the unit, is used to obtain the charging request to described house account; House account status poll unit is used for judging whether described house account is available after charging request obtains the charging request of unit acquisition to described house account; Supplement the amount processing unit with money, if be used for described house account status poll unit determine described house account can with and supplement the credit line that amount is described house account with money, then accept the described amount of supplementing with money.Promptly, other user's requests of player or described house account are supplemented with money for described house account, network side judges whether described house account is available, supplement the credit line that amount is described house account with money if other users of available and player or described house account provide, then accept the described amount of supplementing with money.
Optionally, receive the number of times that described house account is fully supplemented with money when reaching the number of times of regulation when supplementing processing unit 206 with money in the official hour scope, perhaps supplement processing unit 206 with money and receive the amount that described house account is supplemented with money when reaching the amount of regulation in the official hour scope, house account maintenance unit 205 can be the high credit line of the described credit line of described house account distribution ratio.
House account maintenance unit 205 can be realized that a kind of form wherein comprises by various ways: the integration allocation units are used to described house account branch to be used in the integration of exchanging credit line; Credit line expanding packet allocation units, being used at the integration allocation units is after described house account branch is used in the integration of exchanging credit line, when request obtains the request of the described accumulated point exchanging credit line of unit 202 acquisition uses, be used in the credit line expanding packet that increases credit line for described house account branch; The credit line processing unit, being used at credit line expanding packet allocation units is after described house account branch is used in the credit line expanding packet that increases credit line, when request acquisition unit 202 obtains to use described credit line expanding packet to be the request of described house account increase credit line, for described house account increases credit line.Promptly, other users of player or use house account can obtain the integration of some, use credit line expanding packet of accumulated point exchanging (also can be considered as a kind of game item) then, in online game, use the credit line expanding packet afterwards, obtain the credit line of increase at last, certainly, credit line is added in the house account.
For making those skilled in the art more clearly understand the present invention, the mechanism that provides with the formal specification online game of giving an example again below.
A core of the present invention is, uses game item to experience online game earlier, and whether decision pays again afterwards, this method of service is called the TP pattern here.
One, the TP credit system is formed:
1) mechanism on probation
2) credit mechanism
Wherein, be core in the credit card mode of credit mechanism, really accomplish to use afterwards earlier and pay the bill, make the game item of purchase oneself needs that the player can feel at ease, relieved paying.In other words, when wanting to attempt, provide a chance to attempt using game item for outstanding player.
Two, system describes in detail:
1) mechanism on probation
A) mechanism general introduction on probation
The essence of mechanism on probation is that the player can have an opportunity to obtain 10 on probation counting per two weeks, can use on probation counting to remove to obtain the dress on probation of IB stage property from IB stage property store then.Wherein, the IB stage property is meant, needs to consume the stage property that special-effect is arranged that the currency in the reality could be bought.
On probation counting is the core of mechanism on probation.The player can be by the dress on probation of the IB stage property that obtains IB stage property shop of counting on probation, but every kind of commodity can only obtain a dress on probation, cannot all be used to buy dress on probation with a kind of commodity on probation counting.
The dress on probation of IB stage property is a special facture, and it is the reduction dress of unified title commodity.On probation the counting of each IB stage property dress on probation can be different, also can be identical, and for example unification is 1 point.Simultaneously, also can dress on probation all be arranged not every IB stage property, only some article can provide dress on probation.
B) acquisition of counting on probation
When all players enter gaming world with a role one, can obtain 10 on probation counting.This is counted and is not accumulated, and per two weeks empty once, for example, empties in 1 day every month and 15 days.Distributing new counting to the player again when emptying, for example still is 10 points.That is, the counting of last two weeks no matter whether use up and no matter remaining what, can empty, provide 10 new credit number simultaneously again.
2) credit mechanism
A) mechanism general introduction
Credit mechanism is similar to the credit card that present people use, and, consumes post-pay form earlier that is.
B) acquisition of house account
Each player will open house account, and can obtain initial credit line after reaching certain grade (for example being 40 grades).The most initial credit line for example is 1000 points.
C) effect of house account
When specific implementation, per 100 credit number can be equivalent to 100 ideal moneys (for example Kingsoft coin), are equivalent to 1 yuan.When buying game item, can count by consumed credits and buy the stage property of single-candidate in the credit card shop.
D) repayment of credit accounts
The player from consume first credit accounts consumption is non-zero after, need within 30 days, repay, otherwise, force to freeze its credit accounts, the player can not re-use credit accounts, repays the corresponding amount of money until it, makes its credit number recover normal.
When the player need supplement with money the account, the player can refund by " refunding immediately " button in IB stage property shop or inside the credit card shop click homepage.
E) modes of payments of credit accounts
The player need pay in specific credit card shop by Credit Card Payments.
F) setting of credit accounts
Player's credit mechanism is by following four controls, i.e. credit balance (also can be the credit line of having consumed sometimes), the credit upper limit (also can be called credit line), refund date and financial status.
The credit upper limit: the maximal value amount that the player can overdraw.Represent with the positive number form.At present, per 300 integrations can be bought special stage property in the credit card shop.This stage property can increase by 1000 credit lines after using.
Credit balance: the credit upper limit deducts the accumulating sum that current player uses credit accounts consumption, and the maximal value of credit balance is the value of credit line.
The amount information of house account can be expressed as follows: 500/2000, that is, represent that this player has consumed 500 credit, and he can consume 2000 credit number at most before next checkout day.
Player's account might be the expression of the amount of money of its repayment greater than its amount of money of overdrawing for negative.
Refund the date: all players' the refund date can unify to be point in 10 day every month evenings 23, and the date that the consumed credits first of player's consumption is counted need not refund by first 10 days, and it was only the date of refunding down in next 10 days.
Financial status: financial status has " well " and " freezing " two states.The general situation of player all is " well ", is normal condition.If the house account of player when the name day is greater than zero, this player's financial status will be set to freeze so.Financial status is forced to freeze its credit accounts when freezing, and it can not re-use credit accounts, until its house account is repaid to zero or below, just it can be made its financial status revert to " well ".
G) the enjoyable service of credit accounts
Commodity are bought in the credit shop that the player can use credit accounts to arrive appointment.The article of buying all are marked with the label of " credit article ".After this player refunded credit accounts extremely smaller or equal to zero, the label of " the credit article " of player's article was disengaged.
For ease of the convenient enforcement the present invention of those skilled in the art, the credit store with online game " list 2 apotheosizes " is an example below, and the present invention is described in detail again.
One, enter " credit store ":
1. player levels: 〉=40 grades
2.NPC position: towards song " credit store " (1687,1738)
Two, house account operation instruction:
1. when 40 grades of player levels arrival, can have a house account, to locating to carry out the consumption of game item towards " the credit store " of song.
2. use this house account first, the player can be given 10 credit, and these 10 credit can be used for buying and experience the recreation paying stage property in the eight treasures (choice ingredients of certain special dishes) pavilion.Under the situation of not using house account, need buy these paying stage properties by supplement logical Bora with money for the eight treasures (choice ingredients of certain special dishes) pavilion, that is, need to buy game item with actual currency.
3. after successfully buying the paying stage property, can view the operating position that overdrawed the amount of money and credit line are recognized credit line.Credit line is high more, illustrates that the credit amount of money that the player can overdraw is just many more, also can use the more play stage property in advance.
4. under following situation, the player need refund earlier and just can continue to use house account:
When player's the amount of money of overdraw reaches on the current credit amount in limited time, wherein, every month 23:00 point evening on the 10th is the deadline date of refund.
Do not refund if the player exceeds the time limit, then it can't use house account to consume again, but can use this house account to experience other functions of recreation.After the player supplemented refund with money to house account, house account can normally use.
Three, at the shopping process in " credit store ":
1) with towards " credit store " NPC that sings talks with.
2) click " strolling the credit store " option.
3) select the article that need, click " credit card purchase ", after determining, the credit in the deduction house account.Prescribe a time limit when the amount of money of overdrawing reaches on the current credit line, can't buy recreation consumption stage property.
Four, the expansion of credit line:
The player can come credit line is expanded by the credit line extension packets that the integration that obtains is bought.
1. total mark of consumption obtains mode:
1) credit store: to " credit store " supplement 1 logical treasured when refunding at every turn, can obtain 1 total mark of consumption.
2) eight treasures (choice ingredients of certain special dishes) pavilion: every consumption 1 logical precious game item of buying can obtain 1 total mark of consumption.
2. long-pending full " the integration page " that can arrive " credit store " in 299 minutes bought the credit line extension packets, so that be 10 credit lines of house account increase.
3. if credit line is high more, the value of the stage property of then can overdraw purchase and experience also can be high more, and the kind of purchase is also just many more.
Five, mode of repayment:
1. game account is supplemented with money:
Land " list 2 apotheosizes " and supplement webpage (http://pay.kingsoft.com/index.php with money? s=fs2), the mode of supplementing with money that select to be fit to is supplemented with money, supplement with money finish after, can land recreation, enter the number that " eight treasures (choice ingredients of certain special dishes) pavilion " views logical precious account.
2. refund:
By " the credit store " or " " page is clicked " refunding immediately " to the eight treasures (choice ingredients of certain special dishes) pavilion, and promptly the number that deduction need be refunded from logical precious account is refunded successfully.
3. after refunding, can obtain the total mark of consumption of single-candidate.
In the present invention, the player can experience recreation earlier, and whether decision is paid and continued to experience recreation again, thereby has avoided the player because of can't know that the concrete effect of stage property incurred loss before paying.
The above only is a preferred implementation of the present invention; should be pointed out that for those skilled in the art, under the prerequisite that does not break away from the principle of the invention; can also make some improvements and modifications, these improvements and modifications also should be considered as protection scope of the present invention.

Claims (17)

1. provide the game experiencing service method in an online game, it is characterized in that, comprising:
When the grade of player in online game reached the grade thresholding that sets in advance, for described player distributes the house account with credit line, described credit line was used for experiencing the online game process described player and buys game item;
When the described player of acquisition uses described house account to buy the request of game item, after the credit balance of determining described house account can be paid the price of described game item, described game item is distributed to described player to be used, wherein, described credit balance is to remove remaining credit line after the amount of having consumed in the described credit line.
2. provide the game experiencing service method in the online game as claimed in claim 1, it is characterized in that, when the described player of acquisition uses described house account to buy the request of game item, can only distribute with a game item in a kind of game item for described player.
3. provide the game experiencing service method in the online game as claimed in claim 1, it is characterized in that, when the described player of acquisition uses described house account to buy the request of game item, if described player uses all credit lines of described house account to buy described game item, forbid that then described game item is distributed to described player to be used.
4. provide the game experiencing service method in the online game as claimed in claim 1, it is characterized in that, when described house account not when the official hour scope is fully supplemented with money, freeze described house account.
5. provide the game experiencing service method in the online game as claimed in claim 1, it is characterized in that, when described house account when the official hour scope is fully supplemented with money, continue as described house account and distribute described credit line or the credit line higher than described credit line.
6. provide the game experiencing service method in the online game as claimed in claim 5, it is characterized in that, realize that in the following manner described house account is fully supplemented with money in the official hour scope:
Acquisition is to the charging request of described house account;
Judge whether described house account is available;
If described house account can with and supplement the credit line that amount is described house account with money, then accept the described amount of supplementing with money.
7. provide the game experiencing service method in the online game as claimed in claim 5, it is characterized in that, when the number of times of fully being supplemented with money in the official hour scope when described house account reaches the number of times of regulation, when perhaps the amount of being supplemented with money in the official hour scope when described house account reaches the amount of regulation, be the high credit line of the described credit line of described house account distribution ratio.
8. as providing the game experiencing service method in claim 5 or the 7 described online games, it is characterized in that, is the high credit line of the described credit line of described house account distribution ratio in the following manner:
Be used in the integration of exchanging credit line for described house account branch;
When obtaining to use the request of described accumulated point exchanging credit line, be used in the credit line expanding packet that increases credit line for described house account branch;
When obtaining to use described credit line expanding packet to be the request of described house account increase credit line, be that described house account increases credit line.
9. provide the game experiencing service method in the online game as claimed in claim 1, it is characterized in that, described house account has following information at least:
Allow the credit line of use in the official hour scope;
The amount of having consumed;
Financial status;
The time limit that should supplement with money or actual supplementing with money the time.
10. the device of game experiencing service is provided in the online game, it is characterized in that, comprising:
The house account allocation units, be used for when the player when the grade of online game reaches the grade thresholding that sets in advance, for described player distributes the house account with credit line, described credit line is used for experiencing the online game process described player and buys game item;
Request obtains the unit, and being used at described house account allocation units is after described player's distribution has the house account of credit line, to obtain described player and use described house account to buy the request of game item;
Judging unit is used for judging whether the credit balance of described house account can pay the price of described game item when described request obtains the unit and obtains described player and use described house account to buy the request of game item;
The game item allocation units, be used for after described judging unit determines that the credit balance of described house account can be paid the price of described game item, described game item is distributed to described player to be used, wherein, described credit balance is to remove remaining credit line after the amount of having consumed in the described credit line.
11. the device of game experiencing service is provided in the online game as claimed in claim 10, it is characterized in that, when described request obtained the unit and obtains described player and use described house account to buy the request of game item, described game item allocation units can only distribute with a game item in a kind of game item for described player.
12. the device of game experiencing service is provided in the online game as claimed in claim 10, it is characterized in that, when described request obtains the unit and obtains described player and use described house account to buy the request of game item, if described player uses all credit lines of described house account to buy described game item, then described game item allocation units forbid that described game item is distributed to described player to be used.
13. the device of game experiencing service is provided in the online game as claimed in claim 10, it is characterized in that, also comprise: the house account maintenance unit, at described house account allocation units is after described player's distribution has the house account of credit line, when described house account not when the official hour scope is fully supplemented with money, freeze described house account.
14. the device of game experiencing service is provided in the online game as claimed in claim 10, it is characterized in that, also comprise: supplement processing unit with money, being used at described house account allocation units is after described player's distribution has the house account of credit line, to handle the recharge affair to described house account; The house account maintenance unit, at described house account allocation units is after described player's distribution has the house account of credit line, when the described processing unit of supplementing with money receives in the official hour scope and during to fully the supplementing with money of described house account, continues as described house account and distribute described credit line or the credit line higher than described credit line.
15. the device of game experiencing service is provided in the online game as claimed in claim 14, it is characterized in that the described processing unit of supplementing with money comprises:
Charging request obtains the unit, is used to obtain the charging request to described house account;
House account status poll unit is used for judging whether described house account is available after described charging request obtains the charging request of unit acquisition to described house account;
Supplement the amount processing unit with money, if be used for described house account status poll unit determine described house account can with and supplement the credit line that amount is described house account with money, then accept the described amount of supplementing with money.
16. the device of game experiencing service is provided in the online game as claimed in claim 14, it is characterized in that, when the described processing unit of supplementing with money receives the number of times that described house account is fully supplemented with money when reaching the number of times of regulation in the official hour scope, the perhaps described processing unit of supplementing with money receives the amount that described house account is supplemented with money when reaching the amount of regulation in the official hour scope, and described house account maintenance unit is the high credit line of the described credit line of described house account distribution ratio.
17., it is characterized in that described house account maintenance unit comprises as the device of game experiencing service is provided in claim 14 or the 16 described online games:
The integration allocation units are used to described house account branch to be used in the integration of exchanging credit line;
Credit line expanding packet allocation units, being used at described integration allocation units is after described house account branch is used in the integration of exchanging credit line, when described request obtains the request of the described accumulated point exchanging credit line of unit acquisition use, be used in the credit line expanding packet that increases credit line for described house account branch;
The credit line processing unit, being used at described credit line expanding packet allocation units is after described house account branch is used in the credit line expanding packet that increases credit line, when described request acquisition unit obtains to use described credit line expanding packet to be the request of described house account increase credit line, be that described house account increases credit line.
CNA2008101159626A 2008-06-30 2008-06-30 Method and apparatus for providing game experience service in network games Pending CN101308562A (en)

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CN102340609A (en) * 2011-07-15 2012-02-01 杭州斯凯网络科技有限公司 Method for reminding payment result in console game
CN105939360A (en) * 2016-06-24 2016-09-14 北京奇虎科技有限公司 Equipping method and device of game equipment
CN106512405A (en) * 2016-12-06 2017-03-22 腾讯科技(深圳)有限公司 Method and device for acquiring plug-in resource of virtual object
CN107798553A (en) * 2017-08-17 2018-03-13 国网河南省电力公司电力科学研究院 Application process of the credit score in shared power service
CN108074084A (en) * 2016-11-18 2018-05-25 腾讯科技(深圳)有限公司 A kind of method, apparatus and server of delay disposal request
CN108764980A (en) * 2018-05-16 2018-11-06 北京奇虎科技有限公司 The load value data processing method and processing device of gaming platform
CN109034823A (en) * 2018-07-18 2018-12-18 阿里巴巴集团控股有限公司 risk identification method, device and server
CN109529331A (en) * 2018-11-28 2019-03-29 珠海金山网络游戏科技有限公司 A kind of Random Factor Mahjong display methods, device
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Publication number Priority date Publication date Assignee Title
CN102340609B (en) * 2011-07-15 2013-08-28 杭州斯凯网络科技有限公司 Method for reminding payment result in console game
CN102340609A (en) * 2011-07-15 2012-02-01 杭州斯凯网络科技有限公司 Method for reminding payment result in console game
CN105939360B (en) * 2016-06-24 2019-07-09 北京奇虎科技有限公司 The outfit method and device of game article
CN105939360A (en) * 2016-06-24 2016-09-14 北京奇虎科技有限公司 Equipping method and device of game equipment
CN108074084A (en) * 2016-11-18 2018-05-25 腾讯科技(深圳)有限公司 A kind of method, apparatus and server of delay disposal request
CN106512405A (en) * 2016-12-06 2017-03-22 腾讯科技(深圳)有限公司 Method and device for acquiring plug-in resource of virtual object
US11020664B2 (en) 2016-12-06 2021-06-01 Tencent Technology (Shenzhen) Company Limited Method and apparatus for obtaining virtual resource of virtual object
CN106512405B (en) * 2016-12-06 2019-02-19 腾讯科技(深圳)有限公司 A kind of method and device of the plug-in resource acquisition of virtual objects
CN107798553A (en) * 2017-08-17 2018-03-13 国网河南省电力公司电力科学研究院 Application process of the credit score in shared power service
CN108764980A (en) * 2018-05-16 2018-11-06 北京奇虎科技有限公司 The load value data processing method and processing device of gaming platform
CN109034823A (en) * 2018-07-18 2018-12-18 阿里巴巴集团控股有限公司 risk identification method, device and server
TWI759596B (en) * 2018-07-18 2022-04-01 開曼群島商創新先進技術有限公司 Risk identification method, device and server
CN109529331A (en) * 2018-11-28 2019-03-29 珠海金山网络游戏科技有限公司 A kind of Random Factor Mahjong display methods, device
CN111353861A (en) * 2020-03-30 2020-06-30 北京思特奇信息技术股份有限公司 Tourism commodity settlement processing method, device and storage medium
CN111353861B (en) * 2020-03-30 2024-01-02 北京思特奇信息技术股份有限公司 Tourist commodity settlement processing method, device and storage medium

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