CN105939360B - The outfit method and device of game article - Google Patents
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Abstract
Description
技术领域technical field
本发明涉及网络通信技术领域,具体涉及一种游戏装备的配备方法及装置。The present invention relates to the technical field of network communication, in particular to a method and device for equipping game equipment.
背景技术Background technique
在网络游戏中,为了提升游戏角色的战斗力,游戏用户往往需要为特定的游戏角色配备各种游戏装备,例如,道具、服装、武器以及头盔等。在现有技术中,游戏用户通常利用下述两种渠道配备游戏装备:In online games, in order to improve the combat effectiveness of game characters, game users often need to equip specific game characters with various game equipment, such as props, clothing, weapons, and helmets. In the prior art, game users usually use the following two channels to equip game equipment:
在第一种渠道中,游戏用户登录游戏之后,在游戏界面上充值并购买所需的游戏装备。但是,发明人在实现本发明的过程中发现,该种方式要求用户必须登录游戏才能获得游戏装备,然而,由于大型网络游戏的游戏客户端庞大,导致用户登录游戏时往往会出现下述问题:首先,登录过程中耗费的时间过长,用户需耐心等待才能登录以进入游戏;其次,游戏数据量过大、占用内存过多,导致登录游戏后机器的响应速度容易变慢。In the first channel, after the game user logs in to the game, they recharge and purchase the required game equipment on the game interface. However, the inventor found in the process of realizing the present invention that this method requires the user to log in the game to obtain game equipment. However, due to the huge game client of large-scale online games, the following problems often occur when the user logs in to the game: First, the login process takes too long, and users need to wait patiently to log in to enter the game; secondly, the game data volume is too large and takes up too much memory, which makes the response speed of the machine easy to slow down after logging in to the game.
在第二种渠道中,游戏用户能够通过预设的活动页面进行抽奖,并根据抽奖结果获取兑换码,该兑换码需要在用户登录进入游戏后手动兑换为相应的游戏装备。由此可见,该种方式不仅增加了复制兑换码并手动兑换的操作步骤,而且仍然必须在登录游戏后才能领取游戏装备,因此势必存在着登录过程耗时过长、登录游戏后影响机器响应速度等诸多缺陷。In the second channel, game users can draw a lottery through a preset event page, and obtain a redemption code according to the result of the draw. The redemption code needs to be manually redeemed for the corresponding game equipment after the user logs in to the game. It can be seen that this method not only increases the operation steps of copying the redemption code and manually redeeming it, but also can only receive game equipment after logging in to the game. Therefore, there is bound to be a time-consuming login process, which affects the response speed of the machine after logging in to the game. and many other defects.
综上可知,现有的游戏装备的配备方法必须在用户登录游戏后才能进行,因而操作方式繁琐、耗费时间过长。To sum up, it can be seen that the existing method for equipping game equipment can only be performed after the user logs in the game, so the operation method is cumbersome and time-consuming.
发明内容SUMMARY OF THE INVENTION
鉴于上述问题,提出了本发明以便提供一种克服上述问题或者至少部分地解决上述问题的游戏装备的配备方法及装置。In view of the above problems, the present invention is proposed in order to provide a method and device for equipping game equipment that overcome the above problems or at least partially solve the above problems.
依据本发明的一个方面,提供了一种游戏装备的配备方法,包括:通过预设页面上的充值接口接收充值请求;确定与所述充值请求中包含的用户标识信息对应的游戏角色,以及与所述充值请求对应的游戏装备;通过所述游戏角色对应的游戏端接口将所述游戏装备配备给所述游戏角色。According to one aspect of the present invention, a method for equipping game equipment is provided, including: receiving a recharge request through a recharge interface on a preset page; determining a game character corresponding to the user identification information included in the recharge request, and The game equipment corresponding to the recharge request; the game equipment is equipped to the game character through the game terminal interface corresponding to the game character.
依据本发明的另一方面,提供了一种游戏装备的配备装置,包括:接收模块,适于通过预设页面上的充值接口接收充值请求;第一确定模块,适于确定与所述充值请求中包含的用户标识信息对应的游戏角色;第二确定模块,适于确定与所述充值请求对应的游戏装备;配备模块,适于通过所述游戏角色对应的游戏端接口将所述游戏装备配备给所述游戏角色。According to another aspect of the present invention, there is provided a device for equipping game equipment, comprising: a receiving module adapted to receive a recharge request through a recharge interface on a preset page; a first determining module adapted to determine the relationship between the recharge request and the recharge request. The game character corresponding to the user identification information contained in the game character; the second determination module is adapted to determine the game equipment corresponding to the recharge request; the equipping module is adapted to equip the game equipment with the game terminal interface corresponding to the game character to the game character.
在本发明提供的游戏装备的配备方法及装置中,一方面,能够通过预设页面进行充值,因此,用户无需登录游戏,只需打开预设页面即可完成充值操作,避免了登录游戏所导致的耗费时间且影响机器响应速度的问题;另一方面,能够根据充值请求确定对应的游戏角色,进而自动地将游戏装备配备给该游戏角色,避免了用户复制兑换码并手动兑换的繁琐操作。由此可见,本发明提供的方式大幅简化了用户的操作过程,提升了操作效率、节约了用户时间。In the method and device for equipping game equipment provided by the present invention, on the one hand, recharge can be performed through a preset page, so the user does not need to log in to the game, but only needs to open the preset page to complete the recharge operation, avoiding the problem of logging in to the game. On the other hand, the corresponding game character can be determined according to the recharge request, and the game equipment can be automatically equipped with the game character, avoiding the tedious operation of copying the redemption code and manually redeeming it. It can be seen that the method provided by the present invention greatly simplifies the user's operation process, improves the operation efficiency, and saves the user's time.
上述说明仅是本发明技术方案的概述,为了能够更清楚了解本发明的技术手段,而可依照说明书的内容予以实施,并且为了让本发明的上述和其它目的、特征和优点能够更明显易懂,以下特举本发明的具体实施方式。The above description is only an overview of the technical solutions of the present invention, in order to be able to understand the technical means of the present invention more clearly, it can be implemented according to the content of the description, and in order to make the above and other purposes, features and advantages of the present invention more obvious and easy to understand , the following specific embodiments of the present invention are given.
附图说明Description of drawings
通过阅读下文优选实施方式的详细描述,各种其他的优点和益处对于本领域普通技术人员将变得清楚明了。附图仅用于示出优选实施方式的目的,而并不认为是对本发明的限制。而且在整个附图中,用相同的参考符号表示相同的部件。在附图中:Various other advantages and benefits will become apparent to those of ordinary skill in the art upon reading the following detailed description of the preferred embodiments. The drawings are for the purpose of illustrating preferred embodiments only and are not to be considered limiting of the invention. Also, the same components are denoted by the same reference numerals throughout the drawings. In the attached image:
图1示出了本发明一个实施例提供的游戏装备的配备方法的流程图;1 shows a flowchart of a method for equipping game equipment provided by an embodiment of the present invention;
图2示出了本发明另一实施例提供的游戏装备的配备方法的流程图;FIG. 2 shows a flowchart of a method for equipping game equipment provided by another embodiment of the present invention;
图3示出了本发明又一实施例提供的游戏装备的配备装置的结构图。FIG. 3 shows a structural diagram of a device for equipping game equipment according to another embodiment of the present invention.
具体实施方式Detailed ways
下面将参照附图更详细地描述本公开的示例性实施例。虽然附图中显示了本公开的示例性实施例,然而应当理解,可以以各种形式实现本公开而不应被这里阐述的实施例所限制。相反,提供这些实施例是为了能够更透彻地理解本公开,并且能够将本公开的范围完整的传达给本领域的技术人员。Exemplary embodiments of the present disclosure will be described in more detail below with reference to the accompanying drawings. While exemplary embodiments of the present disclosure are shown in the drawings, it should be understood that the present disclosure may be embodied in various forms and should not be limited by the embodiments set forth herein. Rather, these embodiments are provided so that the present disclosure will be more thoroughly understood, and will fully convey the scope of the present disclosure to those skilled in the art.
本发明实施例提供了一种游戏装备的配备方法及装置,至少能够解决传统的游戏装备配备方法必须在用户登录游戏后才能进行,因而导致的操作方式繁琐、耗费时间过长的技术问题。Embodiments of the present invention provide a method and device for equipping game equipment, which can at least solve the technical problems that the traditional method for equipping game equipment can only be performed after the user logs in the game, resulting in cumbersome operation and long time consuming.
图1示出了本发明一个实施例提供的游戏装备的配备方法的流程图。如图1所示,该方法具体包括以下步骤:FIG. 1 shows a flowchart of a method for equipping game equipment provided by an embodiment of the present invention. As shown in Figure 1, the method specifically includes the following steps:
步骤S110:通过预设页面上的充值接口接收充值请求。Step S110: Receive a recharge request through the recharge interface on the preset page.
通常情况下,该预设页面不同于用户登录游戏后所显示的游戏界面,因此,用户无需登录游戏即可直接根据页面链接获取到该预设页面。例如,预设页面可以是游戏方为了进行游戏推广而举办的特惠活动所对应的活动页面,用户能够通过游戏内的公告信息、广告链接等各种途径获取到该活动页面。当然,除活动页面外,其他的各种页面也都可以应用于本发明。Usually, the preset page is different from the game interface displayed after the user logs in to the game. Therefore, the user can directly obtain the preset page according to the page link without logging into the game. For example, the preset page may be an event page corresponding to a special offer organized by the game party for game promotion, and the user can obtain the event page through various channels such as announcement information and advertisement links in the game. Of course, in addition to the active page, other various pages can also be applied to the present invention.
步骤S120:确定与充值请求中包含的用户标识信息对应的游戏角色,以及与充值请求对应的游戏装备。Step S120: Determine the game character corresponding to the user identification information included in the recharge request, and the game equipment corresponding to the recharge request.
在本步骤中,一方面,需要根据充值请求获取其中包含的用户标识信息,例如用户ID,然后根据该用户标识信息确定相应的游戏角色,以便于在后续步骤中根据该游戏角色自动配备游戏装备。In this step, on the one hand, the user identification information contained therein, such as a user ID, needs to be obtained according to the recharge request, and then a corresponding game character is determined according to the user identification information, so as to be automatically equipped with game equipment according to the game character in the subsequent steps .
另一方面,需要确定与该充值请求对应的游戏装备。具体地,可以灵活采用各种方式确定游戏装备。在第一种确定方式中,直接根据充值请求中包含的充值金额确定与该充值金额对应的游戏装备,相应地,在该种方式中,需要预先设置各种充值金额与游戏装备之间的对应关系,并且,在该种方式中,优选地,预设页面上的充值接口仅支持与上述对应关系中设置的充值金额相匹配的充值请求。在第二种确定方式中,根据充值请求的金额确定相应的领取次数,每次随机确定游戏装备,例如,首先根据充值请求中包含的充值金额确定剩余领取次数的初始值;然后,每当通过预设页面上的领取接口接收到领取请求后,判断剩余领取次数的当前值是否小于一,并在判断结果为否时,将剩余领取次数的当前值减一,并根据预设的配备规则确定本次领取的游戏装备。除上述方式外,本领域技术人员还可以灵活设定各种方式确定与充值请求对应的游戏装备,本发明对具体的确定方式不做限定。On the other hand, the game equipment corresponding to the top-up request needs to be determined. Specifically, the game equipment can be determined flexibly in various ways. In the first determination method, the game equipment corresponding to the recharge amount is directly determined according to the recharge amount included in the recharge request. Accordingly, in this method, the correspondence between various recharge amounts and game equipment needs to be preset. and, in this manner, preferably, the recharge interface on the preset page only supports recharge requests that match the recharge amount set in the above-mentioned corresponding relationship. In the second determination method, the corresponding number of times of collection is determined according to the amount of the recharge request, and the game equipment is randomly determined each time. After receiving the claim request, the claiming interface on the preset page determines whether the current value of the remaining claim times is less than one, and when the judgment result is no, the current value of the remaining claim counts is decremented by one, and is determined according to the preset allocation rules. The game equipment received this time. In addition to the above methods, those skilled in the art can flexibly set various methods to determine the game equipment corresponding to the recharge request, and the present invention does not limit the specific determination method.
步骤S130:通过游戏角色对应的游戏端接口将游戏装备配备给该游戏角色。Step S130: Equip game equipment to the game character through the game terminal interface corresponding to the game character.
通过本步骤能够自动地将游戏装备配备给相应的游戏角色。具体实现时,不同的游戏角色可能对应于不同的游戏端接口,因此,可以预先设置游戏角色与游戏端接口之间的对应关系,并根据该对应关系确定相应的游戏端接口。这里,游戏端接口是用于与游戏服务端或游戏客户端交互的接口,由于预设页面通常是独立于游戏界面的第三方页面,因此,需要调用该游戏端接口实现与游戏角色所在的游戏交互的目的,进而在游戏的装备列表中新增相应的游戏装备,以实现自动配备游戏装备的效果。Through this step, game equipment can be automatically equipped with corresponding game characters. During specific implementation, different game characters may correspond to different game-end interfaces. Therefore, a corresponding relationship between game characters and game-end interfaces may be preset, and a corresponding game-end interface may be determined according to the corresponding relationship. Here, the game-end interface is an interface used to interact with the game server or game client. Since the preset page is usually a third-party page independent of the game interface, it is necessary to call the game-end interface to implement the game with the game character. For the purpose of interaction, the corresponding game equipment is added to the equipment list of the game, so as to realize the effect of automatically equipping the game equipment.
由此可见,在本发明中,一方面,能够通过预设页面进行充值,因此,用户无需登录游戏,只需打开预设页面即可完成充值操作,避免了登录游戏所导致的耗费时间且影响机器响应速度的问题;另一方面,能够根据充值请求确定对应的游戏角色,进而自动地将游戏装备配备给该游戏角色,避免了用户复制兑换码并手动兑换的繁琐操作。由此可见,本发明提供的方式大幅简化了用户的操作过程,提升了操作效率、节约了用户时间。It can be seen that, in the present invention, on the one hand, the recharge can be performed through the preset page. Therefore, the user does not need to log in to the game, but only needs to open the preset page to complete the recharge operation, which avoids the time-consuming and impact caused by logging in to the game. The problem of machine response speed; on the other hand, the corresponding game character can be determined according to the recharge request, and then the game equipment is automatically equipped with the game character, avoiding the cumbersome operation of the user copying the redemption code and manually redeeming it. It can be seen that the method provided by the present invention greatly simplifies the user's operation process, improves the operation efficiency, and saves the user's time.
图2示出了本发明另一具体实施例提供的游戏装备的配备方法的流程图。如图2所示,该方法具体包括以下步骤:FIG. 2 shows a flowchart of a method for equipping game equipment provided by another specific embodiment of the present invention. As shown in Figure 2, the method specifically includes the following steps:
步骤S210:通过预设页面上的充值接口接收充值请求。Step S210: Receive a recharge request through the recharge interface on the preset page.
在本实施例中,预设页面可以是针对大主宰游戏推出的活动页面,用户能够通过游戏界面旁显示的游戏公告、广告信息等各种方式获取到该活动页面。当然,除活动页面外,该预设页面还可以是其他形式的页面,例如,该预设页面还可以是专用于配备游戏装备的导航页面,通过该导航页面能够链接到各个游戏所对应的装备配备页面,以满足用户分别为多个游戏配备游戏装备的需求。另外,无论该预设页面通常何种形式呈现,通常情况下,该预设页面是完全独立于特定游戏的第三方页面,用户无需登录特定游戏即可访问该预设页面。In this embodiment, the preset page may be an event page launched for the Dazhu game, and the user can obtain the event page through various methods such as game announcements and advertisement information displayed beside the game interface. Of course, in addition to the activity page, the preset page can also be a page in other forms. For example, the preset page can also be a navigation page dedicated to equipping game equipment, and the equipment corresponding to each game can be linked through the navigation page. Equipping pages to meet the needs of users to equip game equipment for multiple games respectively. In addition, no matter what form the preset page is usually presented in, usually, the preset page is a third-party page that is completely independent of the specific game, and the user can access the preset page without logging in to the specific game.
另外,该预设页面上进一步设置有用于接收充值请求的充值接口,该充值接口可以通过充值按钮、充值输入框等多种形式实现。而且,在一种实现方式中,充值接口支持输入任意充值金额的充值请求;在另一种实现方式中,充值接口仅支持输入特定的一种或几种充值金额的充值请求。具体采取何种方式,可根据实际需求灵活设定。In addition, the preset page is further provided with a recharge interface for receiving a recharge request, and the recharge interface can be implemented in various forms such as a recharge button and a recharge input box. Moreover, in one implementation, the recharge interface supports a recharge request for inputting any recharge amount; in another implementation, the recharge interface only supports a recharge request for inputting one or several specific recharge amounts. The specific method to be adopted can be flexibly set according to actual needs.
步骤S220:确定与充值请求对应的游戏装备。Step S220: Determine the game equipment corresponding to the recharge request.
具体地,本步骤可以灵活通过多种方式实现,下面分别加以介绍:Specifically, this step can be flexibly implemented in a variety of ways, which will be introduced separately below:
在第一种实现方式中,直接根据充值请求中包含的充值金额确定与该充值金额对应的游戏装备,相应地,在该种方式中,需要预先设置各种充值金额与游戏装备之间的对应关系,并且,当采取该种方式时,为了防止用户输入的充值金额与上述对应关系不匹配的情况发生,优选地,在步骤S210中,预设页面上的充值接口仅支持与上述对应关系中设置的充值金额相匹配的充值请求。例如,假设上述对应关系中规定了如下内容:当充值金额为100元时对应于装备一、当充值金额为50元时对应于装备二、当充值金额为30元时对应于装备三。相应地,在步骤S210中,预设页面上的充值接口可以通过下拉框形式实现,且该下拉框形式的充值接口仅支持充值金额为30、50或100的充值请求。由此可见,通过该种方式能够根据充值金额快速确定对应的游戏装备,实现方式简便快捷。In the first implementation, the game equipment corresponding to the recharge amount is directly determined according to the recharge amount included in the recharge request. Accordingly, in this method, the correspondence between various recharge amounts and game equipment needs to be preset. In addition, when this method is adopted, in order to prevent the occurrence of the situation that the recharge amount input by the user does not match the above-mentioned corresponding relationship, preferably, in step S210, the recharge interface on the preset page only supports the above-mentioned corresponding relationship. The set recharge amount matches the recharge request. For example, assume that the above correspondence specifies the following: when the recharge amount is 100 yuan, it corresponds to equipment 1, when the recharge amount is 50 yuan, it corresponds to equipment 2, and when the recharge amount is 30 yuan, it corresponds to equipment 3. Correspondingly, in step S210, the recharge interface on the preset page can be implemented in the form of a drop-down box, and the recharge interface in the form of a drop-down box only supports recharge requests with a recharge amount of 30, 50 or 100. It can be seen that, in this way, the corresponding game equipment can be quickly determined according to the recharge amount, and the implementation is simple and fast.
在第二种实现方式中,为了提升趣味性,可以根据充值金额反馈相应数额的抽奖币,通过消耗抽奖币进行抽奖的方式确定对应的游戏装备,该种方式由于增加了不确定性,因而能够提升用户的参与感,调动用户的积极性。具体实现时,首先,根据充值请求中包含的充值金额确定剩余领取次数的初始值(该初始值通常为大于或等于1的自然数),例如,根据预设的领取规则,当充值请求中包含的充值金额为10时,剩余领取次数的初始值为1,即用户仅能参与一次抽奖;当充值请求中包含的充值金额为100时,剩余领取次数的初始值为10,即用户能参与十次抽奖。然后,每当通过预设页面上的领取接口接收到领取请求后,判断剩余领取次数的当前值是否小于一,并在判断结果为否时,将剩余领取次数的当前值减一,并根据预设的配备规则确定本次领取的游戏装备;当判断结果为是时,说明用户充值后享有的抽奖次数已耗尽,因而给予相应的提示信息,例如提示用户“请先充值”。其中,领取接口可以通过预设页面上的“抽奖”按键实现。另外,在每次抽奖过程中,可以根据下述配备规则中的一种或多种确定抽奖结果:随机抽取本次领取的游戏装备,或者,按照预设顺序抽取本次领取的游戏装备。In the second implementation mode, in order to improve the fun, the corresponding amount of lottery coins can be fed back according to the recharge amount, and the corresponding game equipment can be determined by consuming the lottery coins for lottery. Improve the user's sense of participation and mobilize the enthusiasm of users. In the specific implementation, first, the initial value of the remaining number of claims is determined according to the recharge amount included in the recharge request (the initial value is usually a natural number greater than or equal to 1). For example, according to the preset claim rules, when the recharge request contains When the recharge amount is 10, the initial value of the remaining number of claims is 1, that is, the user can only participate in the lottery once; when the recharge amount included in the recharge request is 100, the initial value of the remaining number of claims is 10, that is, the user can participate ten times lottery. Then, every time a claim request is received through the claim interface on the preset page, it is determined whether the current value of the remaining claim times is less than one, and when the judgment result is no, the current value of the remaining claim times is decremented by one, and according to the predetermined value The set equipment rules determine the game equipment to receive this time; when the judgment result is yes, it means that the number of lottery draws enjoyed by the user after recharging has been exhausted, so corresponding prompt information is given, such as prompting the user "please recharge first". Among them, the receiving interface can be realized through the "lottery draw" button on the preset page. In addition, in each lottery drawing process, the lottery result may be determined according to one or more of the following equipment rules: randomly draw the game equipment received this time, or draw the game equipment received this time in a preset order.
另外,除上述两种实现方式外,本领域技术人员还可以灵活通过各种方式实现本步骤,本发明对本步骤的具体实现方式不做限定。In addition, in addition to the above two implementation manners, those skilled in the art can flexibly implement this step in various manners, and the present invention does not limit the specific implementation manner of this step.
可选地,为了便于用户查看,在本步骤中,当确定与充值请求对应的游戏装备之后,还可以进一步将已确定的游戏装备展现在预设页面上。展现游戏装备的方式尤其适用于第二种实现方式中,由于第二种实现方式中领取到何种游戏装备是不确定的,因此,通过展现游戏装备的方式能够便于用户在后续步骤中确认是否最终领取该游戏装备,若用户对本次领取的游戏装备不满意,可以在后续步骤中放弃领取该游戏装备。Optionally, in order to facilitate viewing by the user, in this step, after the game equipment corresponding to the recharge request is determined, the determined game equipment may be further displayed on a preset page. The method of displaying game equipment is especially suitable for the second implementation method. Since it is uncertain what kind of game equipment is received in the second implementation method, it is convenient for the user to confirm whether the game equipment is displayed in the subsequent steps. The game equipment is finally received. If the user is not satisfied with the game equipment received this time, he can give up receiving the game equipment in the subsequent steps.
步骤S230:确定与充值请求中包含的用户标识信息对应的游戏角色。Step S230: Determine the game character corresponding to the user identification information included in the recharge request.
其中,本步骤与上一步骤的执行顺序可以互换。本步骤的执行目的在于自动确定游戏装备的领取者身份,进而在后续步骤中自动将上一步骤中确定的游戏装备配备给对应的领取者。Wherein, the execution order of this step and the previous step can be interchanged. The purpose of executing this step is to automatically determine the identity of the recipient of the game equipment, and then automatically equip the game equipment determined in the previous step to the corresponding recipient in the subsequent steps.
具体实现时,首先,对充值请求进行解析,以获取其中包含的用户标识信息(例如用户ID),然后,根据该用户标识信息确定对应的游戏角色。其中,当某一用户ID仅对应于一个游戏角色时,直接根据该用户ID即可确定对应的游戏角色。当某一用户ID对应于多个游戏角色时,可以进一步结合多种方式来确定其对应的游戏角色。例如,在第一种确定方式中,从该用户ID所对应的多个游戏角色中,选择当前处于在线状态的游戏角色作为该用户ID对应的游戏角色。其中,可以通过游戏平台定时上报的用户状态信息确定当前处于在线状态的游戏角色。在第二种确定方式中,进一步通过预设页面上的游戏标识设置接口接收游戏标识信息,并结合游戏标识信息确定对应的游戏角色。其中,游戏标识设置接口可以是设置在预设页面上的一个或多个输入接口,具体可以采用输入框、下拉框等各种形式实现。通过游戏标识设置接口输入的游戏标识信息可以包括以下信息中的一项或多项:游戏区服信息、游戏平台信息、游戏名称信息、和游戏角色信息。例如,对于同一个用户ID而言,其在不同的游戏区服内可能对应于不同的游戏角色,在不同的游戏平台内也可能对应于不同的游戏角色,因此,通过游戏标识设置接口可以直接设定具体的平台信息、区服信息、游戏信息以及游戏角色,从而便于准确快捷地确定唯一的游戏角色。另外,通过游戏标识设置接口还可以满足用户为其他好友赠送游戏装备的需求,用户可以通过游戏标识设置接口将游戏角色设定为其好友的游戏角色。During specific implementation, first, the recharge request is parsed to obtain user identification information (eg, user ID) contained therein, and then the corresponding game character is determined according to the user identification information. Wherein, when a certain user ID corresponds to only one game character, the corresponding game character can be determined directly according to the user ID. When a certain user ID corresponds to multiple game characters, the corresponding game characters may be determined by further combining multiple methods. For example, in the first determination method, from the plurality of game characters corresponding to the user ID, the game character currently in the online state is selected as the game character corresponding to the user ID. The game character currently in the online state can be determined through the user state information regularly reported by the game platform. In the second determination method, the game identification information is further received through the game identification setting interface on the preset page, and the corresponding game character is determined in combination with the game identification information. The game logo setting interface may be one or more input interfaces set on a preset page, and may be implemented in various forms such as an input box and a drop-down box. The game identification information input through the game identification setting interface may include one or more of the following information: game area server information, game platform information, game name information, and game character information. For example, for the same user ID, it may correspond to different game characters in different game area servers, and may also correspond to different game characters in different game platforms. Therefore, through the game ID setting interface, you can directly Set specific platform information, regional server information, game information and game characters, so as to determine the unique game character accurately and quickly. In addition, the game ID setting interface can also meet the user's requirement of presenting game equipment to other friends, and the user can set the game character as his friend's game character through the game ID setting interface.
另外,当上述的步骤S220采用第二种方式实现时,如果在步骤S220中接收到多次领取请求,可以分别针对每次领取请求执行步骤S230中的通过游戏标识设置接口确定游戏角色的步骤,以满足用户分别为各次领取到的游戏装备设定不同的游戏角色的需求,即:当步骤S220中接收到N次领取请求时,步骤S230相应地执行N次,N为大于1的自然数。或者,也可以默认每次通过领取请求领取到的游戏装备都配备给相同的游戏角色,即:无论步骤S220中接收到多少次领取请求,步骤S230均只执行一次。In addition, when the above-mentioned step S220 is implemented in the second manner, if multiple claim requests are received in step S220, the step of determining the game character through the game identifier setting interface in step S230 may be performed for each claim request, respectively, In order to meet the user's requirement of setting different game characters for the game equipment obtained each time, that is, when N times of receiving requests are received in step S220, step S230 is performed N times accordingly, and N is a natural number greater than 1. Alternatively, the game equipment obtained through the claim request may be assigned to the same game character by default, that is, no matter how many claim requests are received in step S220, step S230 is executed only once.
优选地,为了便于后续步骤的执行,在本实施例中,还可以进一步设置装备领取列表,在该装备领取列表中记录步骤S220中已确定的游戏装备的标识和数量信息以及与各个游戏装备相对应的游戏角色信息。并且,在该装备领取列表中还可以进一步设置领取状态,在步骤S240执行之前,相应的游戏装备的领取状态为未领取,在步骤S240成功执行之后,相应的游戏装备的领取状态为已领取。Preferably, in order to facilitate the execution of subsequent steps, in this embodiment, an equipment claim list may be further set, and the identification and quantity information of the game equipment determined in step S220 and information related to each game equipment are recorded in the equipment claim list. Corresponding game character information. In addition, a claim status may be further set in the equipment claim list. Before step S240 is executed, the claim status of the corresponding game equipment is not claimed, and after step S240 is successfully executed, the claim status of the corresponding game gear is claimed.
步骤S240:通过游戏角色所对应的游戏端接口将步骤S220中确定的游戏装备配备给步骤S230中确定的游戏角色。Step S240: Equip the game equipment determined in step S220 to the game character determined in step S230 through the game terminal interface corresponding to the game character.
其中,当步骤S220中未包含将已确定的游戏装备展现在预设页面上的操作过程时,例如当步骤S220通过第一种方式实现时,可以在步骤S230执行完毕后自动转入步骤S240。当步骤S220中包含将已确定的游戏装备展现在预设页面上的操作过程时,例如当步骤S220通过第二种方式实现时,步骤S240可以在通过预设页面上的确认接口接收到确认请求后进行触发,若未接收到确认请求则不触发本步骤的执行。其中,预设页面上的确认接口可以通过“确认领取”按键实现。另外,预设页面上还可以进一步设置通过“放弃领取”的按键来实现的取消接口,当通过取消接口接收到取消请求后,直接将步骤S220中已确定的游戏装备从上述的装备领取列表中删除。Wherein, when step S220 does not include the operation process of displaying the determined game equipment on the preset page, for example, when step S220 is implemented by the first method, step S240 may be automatically transferred to step S230 after the execution of step S230 is completed. When step S220 includes the operation process of displaying the determined game equipment on the preset page, for example, when step S220 is implemented in the second way, step S240 may receive a confirmation request through the confirmation interface on the preset page and then triggering, if no confirmation request is received, the execution of this step is not triggered. Among them, the confirmation interface on the preset page can be realized by the "Confirm Receipt" button. In addition, on the preset page, a cancellation interface can be further set up through the button of "give up". When a cancellation request is received through the cancellation interface, the game equipment determined in step S220 is directly removed from the above-mentioned equipment collection list. delete.
具体实现时,由于上述的各个步骤均是通过独立于特定游戏的第三方页面实现的,因此,为了将游戏装备配备给特定游戏中的游戏角色,需要调用游戏角色所在游戏的游戏端接口。其中,游戏端接口是用于与游戏服务端或游戏客户端交互的接口,具体可以通过接口函数、接口地址等各种方式实现,通过调用该接口能够实现与游戏角色所在的游戏进行交互的目的,例如,通过该接口能够在相应游戏的用户装备列表中新增相应的游戏装备,以实现自动配备游戏装备的效果。During specific implementation, since the above steps are all implemented through third-party pages independent of the specific game, in order to equip the game equipment to the game character in the specific game, the game interface of the game where the game character is located needs to be called. Among them, the game-end interface is an interface used to interact with the game server or game client. Specifically, it can be realized through various methods such as interface functions and interface addresses. By calling this interface, the purpose of interacting with the game where the game character is located can be realized. For example, through this interface, the corresponding game equipment can be added to the user equipment list of the corresponding game, so as to realize the effect of automatically equipping the game equipment.
具体地,如果预设页面上仅针对一款特定游戏进行推广,即:领取的游戏装备都是应用于同一款特定游戏的,此时,各个游戏角色所对应的游戏端接口通常是相同的,直接调用该游戏端接口即可实现本步骤。如果预设页面上同时支持为多款游戏配备装备,由于各个游戏角色可能分属于不同的游戏,且对应于不同的游戏平台、游戏区服等,因此,不同的游戏角色所对应的游戏端接口可能是不同的,此时,为了便于查询,可以预先保存各个游戏角色所对应的游戏端接口,例如,对于“魏华”这一游戏角色而言,当其属于第一区服时,其对应的游戏端接口为接口一;当其属于第二区服时,其对应的游戏端接口为接口二。Specifically, if only one specific game is promoted on the preset page, that is: the game equipment received is all applicable to the same specific game, at this time, the game terminal interface corresponding to each game character is usually the same, This step can be implemented by directly calling the game terminal interface. If the preset page supports equipping multiple games at the same time, since each game character may belong to different games and correspond to different game platforms, game area servers, etc., the game interface corresponding to different game characters It may be different. At this time, in order to facilitate the query, the game terminal interface corresponding to each game character can be saved in advance. For example, for the game character "Wei Hua", when it belongs to the first zone server, its corresponding The game-end interface of the server is interface 1; when it belongs to the second zone server, its corresponding game-end interface is interface 2.
步骤S250:生成并发送用于提示游戏装备已成功领取的通知消息。Step S250: Generate and send a notification message for prompting that the game equipment has been successfully claimed.
本步骤为一个可选的步骤,在本发明其他的实施例中,也可以省略本步骤。具体地,该通知消息可以通过邮件、短消息、图标等多种方式实现,只要能够起到提醒用户的目的即可。This step is an optional step, and in other embodiments of the present invention, this step may also be omitted. Specifically, the notification message can be implemented in various ways such as email, short message, icon, etc., as long as it can serve the purpose of reminding the user.
综上可知,通过本发明实施例提供的游戏装备的配备方法,至少能够实现下述技术效果:第一,用户无需登录游戏界面,只需通过独立于特定游戏的预设页面即可实现充值并领取装备的目的,从而既节省了登录游戏的时间耗费,又避免了登录游戏后影响机器响应速度的缺陷。第二,用户无需通过复制兑换码的方式手动兑换游戏装备,省去了兑换环节,能够通过调用游戏端接口的方式自动地将游戏装备配备给指定的游戏角色,大幅简化了用户操作过程。To sum up, the method for equipping game equipment provided by the embodiments of the present invention can at least achieve the following technical effects: first, the user does not need to log in to the game interface, and only needs to use a preset page independent of a specific game to recharge and complete the game. The purpose of receiving the equipment not only saves the time consumption of logging in the game, but also avoids the defect that affects the response speed of the machine after logging in the game. Second, the user does not need to manually exchange game equipment by copying the redemption code, which saves the exchange link, and can automatically equip the game equipment to the designated game character by calling the game terminal interface, which greatly simplifies the user operation process.
图3示出了本发明另一实施例提供的一种游戏装备的配备装置的结构图,如图3所示,该装置包括:FIG. 3 shows a structural diagram of a device for equipping game equipment provided by another embodiment of the present invention. As shown in FIG. 3 , the device includes:
接收模块31,适于通过预设页面上的充值接口接收充值请求;The receiving module 31 is adapted to receive a recharge request through a recharge interface on a preset page;
第一确定模块32,适于确定与所述充值请求中包含的用户标识信息对应的游戏角色;The first determination module 32 is adapted to determine the game character corresponding to the user identification information included in the recharge request;
第二确定模块33,适于确定与所述充值请求对应的游戏装备;The second determination module 33 is adapted to determine the game equipment corresponding to the recharge request;
配备模块34,适于通过所述游戏角色对应的游戏端接口将所述游戏装备配备给所述游戏角色。The equipping module 34 is adapted to equip the game character with the game equipment through the game terminal interface corresponding to the game character.
可选地,所述第二确定模块33具体用于:根据所述充值请求中包含的充值金额确定剩余领取次数的初始值;当通过所述预设页面上的领取接口接收到领取请求后,判断所述剩余领取次数的当前值是否小于一;若判断结果为否,将所述剩余领取次数的当前值减一,并根据预设的配备规则确定本次领取的游戏装备。Optionally, the second determining module 33 is specifically configured to: determine the initial value of the remaining number of claims according to the recharge amount included in the recharge request; after receiving the claim request through the claim interface on the preset page, It is judged whether the current value of the remaining times of claiming is less than one; if the judgment result is no, the current value of the remaining times of claiming is decremented by one, and the game equipment to be collected this time is determined according to the preset equipment rules.
可选地,所述预设的配备规则包括:随机抽取本次领取的游戏装备,或者,按照预设顺序抽取本次领取的游戏装备。Optionally, the preset equipment rules include: randomly extracting the game equipment received this time, or extracting the game equipment received this time according to a preset order.
可选地,所述第一确定模块32具体用于:通过所述预设页面上的游戏标识设置接口接收游戏标识信息,结合所述游戏标识信息确定对应的游戏角色;其中,所述游戏标识信息包括以下信息中的一项或多项:游戏区服信息、游戏平台信息、游戏名称信息、和游戏角色信息。Optionally, the first determining module 32 is specifically configured to: receive game identification information through a game identification setting interface on the preset page, and determine a corresponding game character in combination with the game identification information; wherein the game identification The information includes one or more of the following information: game area server information, game platform information, game name information, and game character information.
可选地,该装置进一步包括:展现模块,适于将已确定的游戏装备展现在所述预设页面上;并且,所述接收模块进一步用于在通过所述预设页面上的确认接口接收到确认请求后,通知所述配备模块通过所述游戏角色对应的游戏端接口将所述游戏装备配备给所述游戏角色。Optionally, the apparatus further includes: a presentation module, adapted to present the determined game equipment on the preset page; and the receiving module is further configured to receive through a confirmation interface on the preset page After confirming the request, the equipping module is notified to equip the game character with the game equipment through the game terminal interface corresponding to the game character.
可选地,该装置进一步包括:通知模块,适于生成并发送用于提示游戏装备已成功领取的通知消息。Optionally, the apparatus further includes: a notification module, adapted to generate and send a notification message for prompting that the game equipment has been successfully claimed.
上述各个模块的具体结构和工作原理可参照方法实施例中相应步骤的描述,此处不再赘述。For the specific structures and working principles of the foregoing modules, reference may be made to the descriptions of the corresponding steps in the method embodiments, which are not repeated here.
在本发明提供的游戏装备的配备方法及装置中,一方面,能够通过预设页面进行充值,因此,用户无需登录游戏,只需打开预设页面即可完成充值操作,避免了登录游戏所导致的耗费时间且影响机器响应速度的问题;另一方面,能够根据充值请求确定对应的游戏角色,进而自动地将游戏装备配备给该游戏角色,避免了用户复制兑换码并手动兑换的繁琐操作。由此可见,本发明提供的方式大幅简化了用户的操作过程,提升了操作效率、节约了用户时间。In the method and device for equipping game equipment provided by the present invention, on the one hand, recharge can be performed through a preset page, so the user does not need to log in to the game, but only needs to open the preset page to complete the recharge operation, avoiding the problem of logging in to the game. On the other hand, the corresponding game character can be determined according to the recharge request, and the game equipment can be automatically equipped with the game character, avoiding the tedious operation of copying the redemption code and manually redeeming it. It can be seen that the method provided by the present invention greatly simplifies the user's operation process, improves the operation efficiency, and saves the user's time.
在此提供的算法和显示不与任何特定计算机、虚拟系统或者其它设备固有相关。各种通用系统也可以与基于在此的示教一起使用。根据上面的描述,构造这类系统所要求的结构是显而易见的。此外,本发明也不针对任何特定编程语言。应当明白,可以利用各种编程语言实现在此描述的本发明的内容,并且上面对特定语言所做的描述是为了披露本发明的最佳实施方式。The algorithms and displays provided herein are not inherently related to any particular computer, virtual system, or other device. Various general-purpose systems can also be used with teaching based on this. The structure required to construct such a system is apparent from the above description. Furthermore, the present invention is not directed to any particular programming language. It is to be understood that various programming languages may be used to implement the inventions described herein, and that the descriptions of specific languages above are intended to disclose the best mode for carrying out the invention.
在此处所提供的说明书中,说明了大量具体细节。然而,能够理解,本发明的实施例可以在没有这些具体细节的情况下实践。在一些实例中,并未详细示出公知的方法、结构和技术,以便不模糊对本说明书的理解。In the description provided herein, numerous specific details are set forth. It will be understood, however, that embodiments of the invention may be practiced without these specific details. In some instances, well-known methods, structures and techniques have not been shown in detail in order not to obscure an understanding of this description.
类似地,应当理解,为了精简本公开并帮助理解各个发明方面中的一个或多个,在上面对本发明的示例性实施例的描述中,本发明的各个特征有时被一起分组到单个实施例、图、或者对其的描述中。然而,并不应将该公开的方法解释成反映如下意图:即所要求保护的本发明要求比在每个权利要求中所明确记载的特征更多的特征。更确切地说,如下面的权利要求书所反映的那样,发明方面在于少于前面公开的单个实施例的所有特征。因此,遵循具体实施方式的权利要求书由此明确地并入该具体实施方式,其中每个权利要求本身都作为本发明的单独实施例。Similarly, it is to be understood that in the above description of exemplary embodiments of the invention, various features of the invention are sometimes grouped together into a single embodiment, figure, or its description. This disclosure, however, should not be construed as reflecting an intention that the invention as claimed requires more features than are expressly recited in each claim. Rather, as the following claims reflect, inventive aspects lie in less than all features of a single foregoing disclosed embodiment. Thus, the claims following the Detailed Description are hereby expressly incorporated into this Detailed Description, with each claim standing on its own as a separate embodiment of this invention.
本领域那些技术人员可以理解,可以对实施例中的设备中的模块进行自适应性地改变并且把它们设置在与该实施例不同的一个或多个设备中。可以把实施例中的模块或单元或组件组合成一个模块或单元或组件,以及此外可以把它们分成多个子模块或子单元或子组件。除了这样的特征和/或过程或者单元中的至少一些是相互排斥之外,可以采用任何组合对本说明书(包括伴随的权利要求、摘要和附图)中公开的所有特征以及如此公开的任何方法或者设备的所有过程或单元进行组合。除非另外明确陈述,本说明书(包括伴随的权利要求、摘要和附图)中公开的每个特征可以由提供相同、等同或相似目的的替代特征来代替。Those skilled in the art will understand that the modules in the device in the embodiment can be adaptively changed and arranged in one or more devices different from the embodiment. The modules or units or components in the embodiments may be combined into one module or unit or component, and further they may be divided into multiple sub-modules or sub-units or sub-assemblies. All features disclosed in this specification (including accompanying claims, abstract and drawings) and any method so disclosed may be employed in any combination, unless at least some of such features and/or procedures or elements are mutually exclusive. All processes or units of equipment are combined. Each feature disclosed in this specification (including accompanying claims, abstract and drawings) may be replaced by alternative features serving the same, equivalent or similar purpose, unless expressly stated otherwise.
此外,本领域的技术人员能够理解,尽管在此的一些实施例包括其它实施例中所包括的某些特征而不是其它特征,但是不同实施例的特征的组合意味着处于本发明的范围之内并且形成不同的实施例。例如,在下面的权利要求书中,所要求保护的实施例的任意之一都可以以任意的组合方式来使用。Furthermore, it will be understood by those skilled in the art that although some of the embodiments herein include certain features, but not others, included in other embodiments, that combinations of features of the different embodiments are intended to be within the scope of the present invention And form different embodiments. For example, in the following claims, any of the claimed embodiments may be used in any combination.
本发明的各个部件实施例可以以硬件实现,或者以在一个或者多个处理器上运行的软件模块实现,或者以它们的组合实现。本领域的技术人员应当理解,可以在实践中使用微处理器或者数字信号处理器(DSP)来实现根据本发明实施例的装置中的一些或者全部部件的一些或者全部功能。本发明还可以实现为用于执行这里所描述的方法的一部分或者全部的设备或者装置程序(例如,计算机程序和计算机程序产品)。这样的实现本发明的程序可以存储在计算机可读介质上,或者可以具有一个或者多个信号的形式。这样的信号可以从因特网网站上下载得到,或者在载体信号上提供,或者以任何其他形式提供。Various component embodiments of the present invention may be implemented in hardware, or in software modules running on one or more processors, or in a combination thereof. Those skilled in the art should understand that a microprocessor or a digital signal processor (DSP) may be used in practice to implement some or all of the functions of some or all of the components in the apparatus according to the embodiments of the present invention. The present invention can also be implemented as apparatus or apparatus programs (eg, computer programs and computer program products) for performing part or all of the methods described herein. Such a program implementing the present invention may be stored on a computer-readable medium, or may be in the form of one or more signals. Such signals may be downloaded from Internet sites, or provided on carrier signals, or in any other form.
应该注意的是上述实施例对本发明进行说明而不是对本发明进行限制,并且本领域技术人员在不脱离所附权利要求的范围的情况下可设计出替换实施例。在权利要求中,不应将位于括号之间的任何参考符号构造成对权利要求的限制。单词“包含”不排除存在未列在权利要求中的元件或步骤。位于元件之前的单词“一”或“一个”不排除存在多个这样的元件。本发明可以借助于包括有若干不同元件的硬件以及借助于适当编程的计算机来实现。在列举了若干装置的单元权利要求中,这些装置中的若干个可以是通过同一个硬件项来具体体现。单词第一、第二、以及第三等的使用不表示任何顺序。可将这些单词解释为名称。It should be noted that the above-described embodiments illustrate rather than limit the invention, and that alternative embodiments may be devised by those skilled in the art without departing from the scope of the appended claims. In the claims, any reference signs placed between parentheses shall not be construed as limiting the claim. The word "comprising" does not exclude the presence of elements or steps not listed in a claim. The word "a" or "an" preceding an element does not exclude the presence of a plurality of such elements. The invention can be implemented by means of hardware comprising several different elements and by means of a suitably programmed computer. In a unit claim enumerating several means, several of these means may be embodied by one and the same item of hardware. The use of the words first, second, and third, etc. do not denote any order. These words can be interpreted as names.
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CN107115674B (en) * | 2017-03-22 | 2019-09-13 | 腾讯科技(深圳)有限公司 | The distribution method and device of virtual resource |
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