CN100531836C - Gaming machine - Google Patents

Gaming machine Download PDF

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Publication number
CN100531836C
CN100531836C CN 200510073055 CN200510073055A CN100531836C CN 100531836 C CN100531836 C CN 100531836C CN 200510073055 CN200510073055 CN 200510073055 CN 200510073055 A CN200510073055 A CN 200510073055A CN 100531836 C CN100531836 C CN 100531836C
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China
Prior art keywords
game
presented
district
touch button
touch
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Expired - Fee Related
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CN 200510073055
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CN1706526A (en
Inventor
关口博文
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Global Entertainment Corporation
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Aruze Corp
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Abstract

In the gaming machine, when the game state shifts to the bonus game, the player selects at least one of the touch button areas 111~113 displayed on the lower liquid crystal display 4 by touching thereon. At that time, if the player adjusts utilization state of the rotation scroll bar 121 displayed on the lower liquid crystal display 4, the lower liquid crystal display 4 can be controlled so that the touch button areas other than the touch button areas 111~113 are displayed on the lower liquid crystal display 4 and the touch button areas 111~113 are not displayed on the lower liquid crystal display 4.

Description

Game machine
Technical field
The present invention relates to a kind of game machine, wherein the branch that selects from a plurality of branches according to the player carries out bonus game.
Background technology
In the traditional game machine of for example slot machine, set of symbols on effective pay lines is incompatible determines to obtain the win state according to being presented at after inserting coins.As obtaining the win state, as disclosed in the Japanese kokai publication hei 11-244453 communique, for example exist: payment is less than the what is called " little prize " of 1000 coins more than what is called " Grand Prix ", the payment of 1000 coins, and the what is called that can carry out as second recreation of son recreation " obtains second recreation ".
Thereby " second recreation " is called bonus game, and has various bonus games at present.Herein, show a kind of bonus game as example, as in the open No.2002-537874 of the country of translation version, following a kind of bonus game being shown, a plurality of branches wherein in video display frame, have been shown, be each finger assignments one payment in advance, the player can obtain and his the corresponding payment of own selected branch in browsing video display frame.
In this case, the player is only with the described branch of selection from the current a plurality of branches that are presented in the video display frame, so its executive mode becomes very simple.Thus, reduced interest for bonus game.
Summary of the invention
Make the present invention to overcome the above problems, the purpose of this invention is to provide a kind of game machine, wherein can improve interest by increase branch to be selected for bonus game.
In order to realize above purpose, a first aspect of the present invention provides a kind of game machine, wherein carries out basic game and bonus game, carries out this bonus game when obtaining predetermined result in basic game,
Described game machine comprises:
Be arranged on the touch panel on the display unit, described display unit is presented at a part of touch button district in the touch button district that forms on the described touch panel;
Preparation device is used for preparing a plurality of touch buttons district at described bonus game, and each in described a plurality of touch buttons district is corresponding to separately effect content;
First operating means is configured on the described touch panel, is used for described display unit is operated, so that the residue touch button district except that described a part of touch button district in described a plurality of touch buttons district is presented on the described display unit;
First selecting arrangement, be configured on the described touch panel, be used for selecting to be presented at least one touch button district in the described touch button district on the described display unit, described touch button district comprises described a part of touch button district and described residue touch button district; And
Game control device is used for basis and the corresponding effect content in the selected touch button of described first selecting arrangement district, handles bonus game.
Game machine according to the present invention, in described bonus game, a part of touch button district in described a plurality of touch buttons district is presented on the display unit, and when the player has selected at least one touch button district in described a plurality of touch buttons district by first selecting arrangement, the player can operate described display unit by described first operating means, makes that the residue touch button district in addition, described a part of touch button district of removing in described a plurality of touch buttons district is presented on the described display unit.And each touch button district in described a plurality of touch buttons district is corresponding to separately effect content.Therefore, can show that those are not presented at the residue touch button district on the described display unit by described first operating means, thereby can increase selection approach that the result can improve the interest for bonus game corresponding to described effect content.
When reading in conjunction with the accompanying drawings following detailed description, above and other purpose of the present invention and novel feature will more fully manifest.Yet, should understand clearly that accompanying drawing only is the purpose that is used for example, and is not to be limitation of the invention.
Description of drawings
The accompanying drawing of introducing herein and constituting this specification part shows embodiments of the invention, and has explained purpose of the present invention, advantage and principle with specification.
In the accompanying drawing
Fig. 1 is the stereogram of slot machine;
Fig. 2 is the cutaway view of following LCD and rotating cylinder;
Fig. 3 is the exploded perspective view of this time LCD;
The block diagram of Fig. 4 has schematically shown the control system of this slot machine;
The block diagram of Fig. 5 has schematically shown the liquid crystal display drive circuit of time LCD;
The key diagram of Fig. 6 is schematically illustrated in to be presented at down in the basic game and also is presented at the symbol rank that variable display portions is divided on the LCD changeably;
When the key diagram of Fig. 7 is schematically illustrated in game state and switches to bonus game, be stored in the demonstration page or leaf among the work RAM;
The key diagram of Fig. 8 shows the raffle table of the stop element when using three variable display portions to assign to carry out basic game;
The key diagram of Fig. 9 shows obtaining when using three variable display portions to assign to carry out basic game and wins combination and payment thereof;
The key diagram of Figure 10 shows when game state switches to bonus game, is presented at down the image on the LCD;
The key diagram of Figure 11 shows when game state switches to bonus game, is presented at down the image on the LCD;
The key diagram of Figure 12 shows the payment when carrying out bonus game;
The key diagram of Figure 13 has schematically shown when game state switches to bonus game, is stored in the indication range of last LCD in the demonstration page or leaf among the work RAM and following LCD;
Figure 14 is the flow chart of master processor program;
Figure 15 is the flow chart that begins to accept handling procedure;
Figure 16 is the flow chart of raffle handling procedure;
Figure 17 is the flow chart of basic game handling procedure;
Figure 18 is the flow chart of bonus game handling procedure;
The key diagram of Figure 19 shows when game state switches to bonus game, is presented at the image on LCD and the following LCD;
The key diagram of Figure 20 shows when game state switches to bonus game, is presented at the image on LCD and the following LCD;
The key diagram of Figure 21 shows when using three variable display portions to assign to carry out basic game, obtains the raffle table of winning combination and payment thereof;
The key diagram of Figure 22 shows when game state switches to bonus game, is presented at down the image on the LCD;
The key diagram of Figure 23 shows when game state switches to the bonus game switching, is presented at down the image on the LCD;
The key diagram of Figure 24 illustrates the rotation scroll bar; And
The key diagram of Figure 25 shows when game state switches to bonus game, is presented at the image on LCD and the following LCD.
The specific embodiment
As game machine according to the present invention, the embodiment that applies the present invention in the slot machine is described below with reference to accompanying drawings.At first contour structures according to the slot machine of this embodiment is described with reference to Fig. 1 and Fig. 4.Fig. 1 is the stereogram of this slot machine.Fig. 4 is the block diagram that schematically shows the control system in this slot machine.
Among Fig. 1, slot machine 1 has the rack 2 that framework goes out whole slot machine 1.On the upper surface of rack 2, be provided with lamp 15.And be provided with LCD 3 at the front upper part of rack 2, and be provided with LCD 4 down at the front middle part of rack 2.Herein, last LCD 3 is made of the general liquid crystal display part, and LCD 4 is made of so-called transparent liquid crystal display device down.On last LCD 3, show: the game operation method, obtain the kind and the payment thereof of winning combination, and the information relevant with this recreation, for example various effects.As shown in Figure 1, shown mainly that on following LCD 4 three variable display portions divide 22,23 and 24, and be formed on various symbols on hereinafter described each rotating cylinder 220 (referring to Fig. 4) and roll from top to bottom and be presented at variable display portions changeably simultaneously and divide on 22 to 24.The detailed structure of LCD 4 below will be described down.
Below following LCD 4, be formed with outstanding forward control panel 5, and on control panel 5, begin to be provided with and change button 6, go out coin button 7, help button 8 from the leftmost side.Be provided with coin slot 9 on the right side of help button 8 and throw paper money portion 10.In addition, on the front side of control panel 5, begin to be provided with 1 notes button 11, rotate/repeat make a bet button 12,3 notes buttons 13 and 5 notes buttons 11 from left side survey.
Changing button 6 herein, is to be used for turning on the light 15 button.Change switch 62 and link to each other, thereby can export a switching signal to CPU50 according to changing pressing of button 6 from changing switch 62 with change button 6.
Usually press out coin button 7 when recreation stops, and after pressing out coin button 7, coin pan 16 is arrived in the specie payment that will obtain in will play by specie payment chute 17.Herein, go out coin switch 63 (explanation) after a while and go out coin button 7 and link to each other, thereby can export a switching signal to CPU 50 according to going out pressing of coin button 7 from going out coin switch 63.
When the player can't understand the game operation method, press help button 8, when pressing help button 8, on last LCD 3 or following LCD 4, show various help informations.Help switch 64 (explanation after a while) to link to each other with help button 8, thus can pressing according to help button 8 from helping switch 64 to CPU 50 outputs one switching signal.
Be provided with coin sensor 65 (explanation after a while) at coin slot 9 places, when in coin slot 9, inserting coin, export a coin detection signal to CPU 50 by coin sensor 65.And be provided with banknote sensor 66 (explanation after a while) at throwing paper money portion 10 places, thereby when banknote being inserted throwing paper money portion 10, can export a banknote detection signal to CPU 50 by banknote sensor 66.
Annotate button 11 for 1, whenever by 1 annotate button 11 token (credit) of just making a bet next time, and 1 notes switch 59 and 1 is annotated button 11 and is linked to each other, thereby when pressing 1 notes button 11, can annotate pressing from 1 notes switch 59 of button 11 according to 1 and export a switching signal to CPU 50.
Thereby rotating/repeat the button 12 of making a bet is by it being pressed with the current number or the number buttons that begin to play of making a bet before of making a bet, and therefore divides the variable demonstration of begin symbol on 22 to 24 in the variable display portions of LCD 4 down.Rotary switch 58 (explanation) after a while with rotate/repeat the button 12 of making a bet and link to each other, thereby rotate when pressing/repeat when making a bet button 12, can export a switching signal to CPU 50 according to rotating/repeat the pressing of button 12 of making a bet from rotary switch 58.Can rotate/repeat make a bet the number of making a bet that button 12 makes a bet by pressing herein, can be 1,2,3 and 5 to annotate.
Thereby 3 notes buttons 13 are to annotate the button that begins to play by it being pressed with 3.3 notes switches 60 (following explanation) and 3 are annotated buttons 13 and are linked to each other, thereby when pressing 3 notes buttons 13, can annotate switches 60 to CPU 50 outputs one switching signal from 3.And thereby 5 notes buttons 14 are to annotate the button that begins to play by it being pressed with 5.5 notes switches 61 and 5 are annotated buttons 14 and are linked to each other, thereby when pressing 5 notes buttons, can annotate switches 61 to CPU 50 outputs one switching signal from 5 according to its push.
In addition, be formed with specie payment chute 17, and be provided with the coin pan 16 that is used for receiving from the coin of specie payment chute 17 payments in the bottom of rack 2.In specie payment chute 17, be provided with the coin test section 73 that constitutes by sensor etc., thereby coin test section 73 can detect from the quantity of the coin of specie payment chute 17 payments.
The structure of the rotating cylinder of the back of LCD 4 under can be rotatably set under describing in detail with reference to Fig. 2 and 3 below in LCD 4 and the rack 2.Fig. 2 is the longitudinal sectional view of following LCD 4 and rotating cylinder, and Fig. 3 is the exploded perspective view of following LCD 4.
In Fig. 2 and Fig. 3, following LCD 4 is arranged in the display window 210 of device front panel 20, the front side of this time LCD 4 (left side among Fig. 2) is provided with touch panel 30, and described device front panel 20 is positioned at the central forward portion of the rack 2 of this slot machine 1.And the rear side (right side among Fig. 2) at following LCD 4 is supported with three rotating cylinders 220 (only showing a rotating cylinder 220 among Fig. 2) with parastate, so that these three rotating cylinders 220 can independently rotate.
That is to say that as shown in Figure 2, following LCD 4 is arranged on the front of three rotating cylinders 220.On the rotating cylinder 220 that can see by following LCD 4, carry out the basic game of explanation after a while.
To describe each rotating cylinder 220 below.In three rotating cylinders 220, look from the front surface of slot machine 1, the rotating cylinder 220 in left side is in the face of being formed on down the display part 22 (referring to Fig. 1) in the LCD 4, middle rotating cylinder 220 is faced the display part 23 (referring to Fig. 1) that is formed on down similarly in the LCD 4, and the rotating cylinder 220 on right side is in the face of being formed on down the display part 24 (referring to Fig. 1) in the LCD 4 similarly.
To illustrate that below each variable display portions divides 22 to 24 structure.
The structure of LCD 4 is described down below with reference to Fig. 2 and 3A~3I.In Fig. 2 and 3A~3I, following LCD 4 is by arranging that from the front of slot machine 1 following assembly constitutes: transparent touch panel 30, rotating cylinder glass pedestal 31, metal outer frame (bezel metalframe) 32, transparent liquid crystal panel 33, liquid crystal support 34, diffusing panel 35, LGP 36, white light reflection mirror 37, after-poppet 38 and anti-static plate 39.In diffusing panel 35, be formed with three opening 35A, 35B, 35C.Similarly, in LGP 36, speculum 37 and after-poppet 38, be formed with three opening 36A, 36B, 36C, 37A, 37B, 37C, 38A, 38B, 38C respectively, so that match with opening 35A, 35B, 35C.Herein, constitute variable display portions to coincide mutually by overlapping opening 35A~38A and divide 22 (referring to Fig. 1), constitute variable display portions to coincide mutually by overlapping opening 35B~38B and divide 23 (referring to Fig. 1), and constitute variable display portions to coincide mutually by overlapping opening 35C~38C and divide 24 (referring to Fig. 1).
At this moment, the opening 35A~35C of diffusing panel 35 and the opening 36A~36C of LGP 36 have constituted transmission region, divide 22 to 24 observability with the maintenance variable display portions.
In order to descend LCD 4 to be installed in the display window 210 of device front panel 20, as shown in Figure 2, carriage 40 is screwed on the rear side of device front panel 20 with screw 410.
Arranged a pair of cathode-ray tube 420 in the top and bottom of LGP 36, as the light source of display panels 33.And the rear side of each opening 38A~38C that can be in support 38 on the top with by arranging a pair of cold cathode ray tube 430 on the upper/lower positions.
Liquid crystal panel 33 is transparent electric display floaters, is formed with the transparency electrode such as Ito on it, and support by liquid crystal support 34 liquid crystal panel 33 the display part rear side around.LGP 36 is made of the light-transmissive resin panel, and is formed with lens otch (lens cut) part in LGP 36, and the light that these lens notch portion will be sent from the cathode-ray tube 420 that is positioned at limit portion guides to the rear side of liquid crystal board 33.Light diffusing board 35 is made of the light-transmissive resin plate, and to carrying out diffusion by LGP 36 guiding light so far, and make the light that shines liquid crystal panel 33 consistent.Liquid crystal support 34, diffusing panel 35 and the LGP 36 that will be used to support liquid crystal panel 33 structure that is assembled into one, and its periphery inserted in metal outer frame 32.Thus, the front side that keeps the display part in the liquid crystal panel 33 by metal outer frame 32.
To insert in the metal outer frame 32 and the periphery of liquid crystal support 34, light diffusing board 35 and the LGP 36 of the structure that is assembled into one further is inserted in the rotating cylinder glass pedestal 31, and remain the state that the preceding display surface that makes liquid crystal panel 33 exposes by rotating cylinder glass pedestal 31.Transparent touch panel 30 is pressed on the front surface of rotating cylinder glass pedestal 31, and by rotating cylinder glass pedestal 31 being utilized screw 410 be installed on the device front panel 20, with the front surface overlaid of transparent touch panel 30 with the display part of liquid crystal panel 33.
After-poppet 38 is made of the white resin plate, and will support to metal outer frame 32 on the rotating cylinder glass pedestal 31, the liquid crystal support 34, light diffusing board 35 and the LGP 36 that support liquid crystal panel 33 remain to rotating cylinder glass pedestal 31 from their rear side.After-poppet 38 is used for and will be transmitted into the light of LGP 36 from cathode-ray tube 420 towards liquid crystal panel 33 reflections also as reflecting plate.Anti-static plate 39 is transparent, and is bonded at by two-sided tape on the rear surface of rear support stand 38, and thus, anti-static plate 39 has covered the rear surface of each opening 38A~38C that is formed in the rear support stand 38.
Be formed with various symbols shown in Figure 6 on the outer peripheral face of each rotating cylinder 220, these symbols use in basic game.The key diagram of Fig. 6 shows a plurality of symbol ranks, each symbol rank is formed on the outer peripheral face of each rotating cylinder 220, and when rolling in basic game, each the transparent variable display portions that forms that is presented at down changeably on the LCD 4 is divided on 22 to 24.Among Fig. 6, symbol rank 41 is to be presented at variable display portions changeably to divide symbol rank on 22, symbol rank 42 be to be presented at variable display portions changeably to divide symbol rank on 23, symbol rank 43 be to be presented at variable display portions changeably to divide symbol rank on 24.
Herein, symbol rank 41 and 43 is owned identical symbol together and is arranged, and this symbol arranges to go out from 11 symbol construction, wherein three BAR 91, cherry 92, two BAR 93, symbol " 7 " 94, single BAR 95 and blank (not having symbol) 96 arbitrary combination.
Although from three BAR 91, cherry 92, two BAR 93, symbol " 7 " 94, single BAR95 and blank 96 angles that make up, symbol rank 42 is identical with symbol rank 41 and 43, has also arranged a trigger symbol 97 in symbol rank 42.As mentioned below, this trigger symbol 97 is as the symbol that switches to bonus game in basic game, thereby when trigger symbol 97 stopped and being presented at variable display portions and dividing on the pay lines L in 23, game state switched to bonus game from basic game.
Usually these symbols that on the outer peripheral face of rotating cylinder 220, form as described below.At first, correspond respectively to Printing Marks and blank (ading up to 11) on the long rotating cylinder sheet of the width of rotating cylinder 220 and periphery length in width and length.Then this rotating cylinder sheet is bonded on the outer peripheral face of rotating cylinder 220.Certainly, can form these symbols with the method that is different from above method.
At this moment, when respectively when variable display portions is divided on 22 to 24 the symbol rank 41 to 43 that rolls to stop and being shown thereon, three symbols stop and being presented at each variable display portions dividing on 22 to 24.
Preestablish various obtaining according to a plurality of symbol combination and win combination, thereby, obtain according to this and to win combination and pay coins from specie payment chute 17 when when obtaining the symbol combination of winning combination and stop at pay lines L and go up.Therefore identical in above-mentioned main points and the traditional slot machine omit the description to it.
The structure of the control system in the slot machine 1 is described with reference to Fig. 4 below.The block diagram of Fig. 4 schematically shows the control system in the slot machine 1.
Among Fig. 4, the control system of slot machine 1 mainly is made of CPU 50, the ROM 51 that links to each other with CPU 50 and RAM 52.ROM 51 stores after a while with the master processor program of explanation, basic game handling procedure, bonus game handling procedure, to stopping in the basic game and symbols displayed used raffle table when raffling, slot machine 1 being controlled required various programs and various data forms etc.RAM 52 is used for storing the various memory of data that CPU 50 is calculated temporarily.
The clock pulse generator 53 and the frequency divider 54 that are used to generate the standard time clock pulse link to each other with CPU50, and CPU 50 also is connected with random number generator 55 and sampling circuit 56.The random number that random number generator 56 extracted use in obtaining the various raffles of winning combination etc.In addition, what link to each other with CPU 50 respectively also has, the rotary switch 58 that links to each other with SPIN (rotate/repeat and make a bet) button 12, with 1 annotate that button 11 links to each other 1 annotate switch 59, with 3 annotate that buttons 13 link to each other 3 annotate switches 60, with 5 annotate the 5 notes switches 61 that buttons 14 link to each other, the change switch 62 that links to each other with change button 6, with go out that coin button 7 links to each other go out coin switch 63 and the help switch 64 that links to each other with help button 8.When pressing these buttons, CPU 50 is according to the switching signal from each switch output, and control slot machine 1 is carried out the multiple operation corresponding to each button.
Three stepper motors 68 that are used for rotating by motor drive circuit 167 each rotating cylinder 220 link to each other with CPU 50, and CPU 50 has also connected rotating cylinder position detecting circuit 69.When motor drive signal outputed to motor drive circuit 167, each stepper motor was subjected to the driving of motor drive circuit 167 and rotates, so each rotating cylinder 220 rotations.
At this moment, after each rotating cylinder 220 begins rotation, calculate the number of the driving pulse that offers each stepping electrode 68, and the value that is calculated is write in the presumptive area of RAM 52.Rotating cylinder 220 whenever rotates a circle and just exports reset pulse, and by rotating cylinder position detecting circuit 69 this reset pulse is inputed to CPU 50.When this reset pulse is input to CPU 50, with the value that is calculated clear " 0 " that writes among the RAM 52, and CPU 50 bases and the position of rotation corresponding value that calculated and the symbol table of rotating cylinder 220 in week rotation, discern the symbol position of rotation in the rotating cylinder 220, in this symbol table, it is corresponding mutually with symbol on the outer peripheral face that is formed on rotating cylinder 220 to be stored in the position of rotation of the rotating cylinder 220 among the ROM 51.
In addition, be arranged in the coin sensor 65 of coin slot 9 and be arranged in the banknote sensor 66 of throwing paper money portion 10 and be connected to CPU 50 respectively.Coin sensor 65 detects the coin that inserts from coin slot 9, CPU 50 calculates the number that inserts coin according to the coin detection signal from coin sensor 65 outputs then.Banknote sensor 66 detects the kind and the sum of banknote, and CPU 50 calculates the coin number that is equivalent to this banknote sum according to the banknote detection signal from 66 outputs of banknote sensor then.
Coin hopper (hopper) 71 links to each other with CPU 50 by coin hopper drive circuit 70.When driving signal when CPU 50 outputs to coin hopper circuit 70, coin hopper 71 is from the coin of specie payment chute 17 payment predetermined quantities.
In addition, coin test section 73 is finished signal circuit 72 by payment and is linked to each other with CPU 50.Coin test section 73 is arranged in the specie payment chute 17, when coin test section 73 detects when specie payment chute 17 has been paid the coin of predetermined quantity, signal is finished in payment outputed to payment from coin test section 73 and finish signal circuit 72.In view of the above, payment is finished signal circuit 72 and signal is finished in payment is outputed to CPU 50.In addition, last LCD 3 links to each other with CPU 50 by liquid crystal display drive circuit 74 with following LCD 4.Last LCD 3 and following LCD 4 are subjected to CPU 50 controls.
From this angle, as shown in Figure 5, liquid crystal display drive circuit 74 is made of program ROM 81, image ROM 82, image control CPU 83, work RAM 84, VDP (video display processor) 85 and video-ram 86.And store in the program ROM 81, with the relevant image control program of demonstration on last LCD 3 and following LCD 4, and various option table.In addition, store among the image ROM 82, for example be used to form the point data that is presented at the image on LCD 3 and the following LCD 4.Image control CPU 83 based on the parameter that CPU 50 sets, in the point data from be stored in image ROM 82 in advance, determines to be presented at the image on LCD 3 and the following LCD 4 according to the image control program that is stored in the program ROM 81.Work RAM 84 is used as temporary storage when image control CPU 83 carries out with the epigraph control program.In addition, VDP 85 forms and the corresponding image of image control CPU 83 determined displaying contents, and these images are outputed to LCD 3 and following LCD 4.Herein, video-ram 86 is used as temporary storage when VDP 85 forms image.
In addition, LED 78 links to each other with CPU 50 by led drive circuit 77.On the front surface of slot machine 1, arranged a plurality of LED 78, these LED 78 have been controlled so that it is lighted according to driving signal from CPU 50.In addition, loudspeaker 80 links to each other with CPU 50 with sound out-put circuit 79, and when basis was carried out various effect from the output signal of sound out-put circuit 79, loudspeaker 80 produced various audios.
In addition, lamp 15 links to each other with CPU 50 by lamp drive circuit 75.Lamp 15 is positioned on the upper surface of slot machine (referring to Fig. 1), and when pressing when changing button 6, according to the driving signal from CPU50, controls so that it is lighted by 75 pairs of lamps 15 of lamp drive circuit.
In addition, transparent touch panel 30 links to each other with CPU 50 by touch panel drive circuit 67.Transparent touch panel 30 is positioned on the plane of delineation of following LCD 4, and the part that the finger that can determine the player is touched on transparent touch panel 30, and, determine that via touch pad drive circuit 67 institute touches moving directions partly according to the co-ordinate position information of player's the part that finger touched.
Therefore, with rotation scroll bar 121 on the LCD 4 under rotation scroll bar 121 (explanation after a while) on the LCD 4 under being presented at shown in Figure 10 and 11 and being presented at shown in Figure 22 and 23 and be used for amplifying relevant with the scroll bar 124 that dwindles, CPU 50 can utilize touch panel drive circuit 67 and transparent touch panel 30 to determine the direction that player's finger is advanced along scroll bar 121,124.
In addition, relevant with above-below direction scroll bar 123 with the left-right scroll bar 122 on the LCD 4 under being presented at shown in Figure 19 and 20, CPU 50 can utilize touch panel drive circuit 67 and transparent touch panel 30 to determine the direction that player's finger is advanced along scroll bar 122,123.
In addition, relevant with the touch button district 114~116 on the LCD 4 under touch button district 111~115 on the LCD 4 under being presented at shown in Figure 10,11 and being presented at shown in Figure 22,23, CPU 50 can utilize touch panel drive circuit 67 and the transparent touch panel 30 above button area of having determined player touches.
Illustrate in slot machine 1 under the situation of operation basic game with reference to Fig. 8 below, when to stopping and employed raffle table when being presented at symbol on the pay lines L and determining.The key diagram of Fig. 8 shows this raffle table, when using three variable display portions to divide 22 to 24 to carry out basic game, determines to stop and being presented at three variable display portions according to this raffle table and divides symbol on 22 to 24.
Therefore, at every turn in three rotating cylinders 220 each, determine to stop and being presented at symbol on the pay lines L.For realizing this purpose, to one of each allocation of symbols numbering " 0 "~" 10 " in the symbol rank 41 to 43 of each rotating cylinder 220 shown in Figure 6, so just provide raffle table shown in Figure 8 from top to bottom.In addition, extract each three corresponding random number with three rotating cylinders 220 by random number extraction circuit 56.
Among Fig. 8, for ease of explanation, can divide the rotating cylinder 220 of 22 symbol ranks of seeing 41 to be expressed as " tube turns left " by the left side variable display portions with being formed with on it, can divide the rotating cylinder 220 of 24 symbol ranks of seeing 43 to be expressed as " tube of turning right " by the right side variable display portions with being formed with on it, and can divide the rotating cylinder 220 of 23 symbol ranks of seeing 42 to be expressed as " central rotating cylinder " by central variable display portions being formed with on it.
As for dividing 22 symbol rank 41 corresponding " tube turns left ",, then will distribute the blank 96 of numbering " 0 " to stop and being presented on the pay lines L if the random number that random number extraction circuit 56 is extracted is in 0~15 the scope with the left side variable display portions.And if this random number is in 16~25 the scope, then will distribute three BAR 91 of numbering " 1 " to stop and being presented on the pay lines L, if and this random number is in 26~36 the scope, then will have distributed the cherry 92 of numbering " 2 " to stop and being presented on the pay lines L.If this random number is in 37~46 the scope, then will distribute two BAR 93 of numbering " 3 " to stop and being presented on the pay lines L, if and this random number is in 47~52 the scope, then will have distributed the symbol " 7 " 94 of numbering " 4 " to stop and being presented on the pay lines L.If this random number is in 53~63 the scope, then will distribute single BAR 95 of numbering " 5 " to stop and being presented on the pay lines L, if and this random number is in 64~80 the scope, then will have distributed the blank 96 of numbering " 6 " to stop and being presented on the pay lines L.If this random number is in 81~91 the scope, then will distribute three BAR of numbering " 7 " to stop and being presented on the pay lines L, if and this random number is in 92~103 the scope, then will have distributed two BAR 93 of numbering " 8 " to stop and being presented on the pay lines L.If this random number is in 104~115 the scope, then will distribute the symbol " 7 " 94 of numbering " 9 " to stop and being presented on the pay lines L, if and this random number is in 116~127 the scope, then will have distributed single BAR 95 of numbering " 10 " to stop and being presented on the pay lines L.
As for dividing 24 symbol rank 43 corresponding " tube of turning right ", exist and an identical relation of turning left with the right side variable display portions.If the random number that random number extraction circuit 56 is extracted is in 0~15 the scope, then will have distributed the blank 96 of numbering " 0 " to stop and being presented on the pay lines L.And if this random number is in 16~25 the scope, then will distribute three BAR91 of numbering " 1 " to stop and being presented on the pay lines L, if and this random number is in 26~36 the scope, then will have distributed the cherry 92 of numbering " 2 " to stop and being presented on the pay lines L.If this random number is in 37~46 the scope, then will distribute two BAR 93 of numbering " 3 " to stop and being presented on the pay lines L, if and this random number is in 47~52 the scope, then will have distributed the symbol " 7 " 94 of numbering " 4 " to stop and being presented on the pay lines L.If this random number is in 53~63 the scope, then will distribute single BAR 95 of numbering " 5 " to stop and being presented on the pay lines L, if and this random number is in 64~80 the scope, then will have distributed the blank 96 of numbering " 6 " to stop and being presented on the pay lines L.If this random number is in 81~91 the scope, then will distribute three BAR of numbering " 7 " to stop and being presented on the pay lines L, if and this random number is in 92~103 the scope, then will have distributed two BAR 93 of numbering " 8 " to stop and being presented on the pay lines L.If this random number is in 104~115 the scope, then will distribute the symbol " 7 " 94 of numbering " 9 " to stop and being presented on the pay lines L, if and this random number is in 116~127 the scope, then will have distributed single BAR 95 of numbering " 10 " to stop and being presented on the pay lines L.
On the other hand, as for dividing 23 symbol rank 42 corresponding " central rotating cylinder " with central variable display portions, if the random number that random number sampling circuit 56 is extracted is 0 (zero), then will have distributed the trigger symbol 97 of numbering " 0 " to stop and being presented on the pay lines L.And if this random number is in 1~15 the scope, then will distribute three BAR 91 of numbering " 1 " to stop and being presented on the pay lines L, if and this random number is in 16~20 the scope, then will have distributed the cherry 92 of numbering " 2 " to stop and being presented on the pay lines L.If this random number is in 21~32 the scope, then will distribute two BAR93 of numbering " 3 " to stop and being presented on the pay lines L, if and this random number is in 33~45 the scope, then will have distributed the symbol " 7 " 94 of numbering " 4 " to stop and being presented on the pay lines L.If this random number is in 46~53 the scope, then will distribute single BAR 95 of numbering " 5 " to stop and being presented on the pay lines L, if and this random number is in 54~64 the scope, then will have distributed the blank 96 of numbering " 6 " to stop and being presented on the pay lines L.If this random number is in 65~71 the scope, then will distribute three BAR 91 of numbering " 7 " to stop and being presented on the pay lines L, if and this random number is in 72~82 the scope, then will have distributed two BAR 93 of numbering " 8 " to stop and being presented on the pay lines L.If this random number is in 83~120 the scope, then will distribute the symbol " 7 " 94 of numbering " 9 " to stop and being presented on the pay lines L, if and this random number is in 121~127 the scope, then will have distributed single BAR 95 of numbering " 10 " to stop and being presented on the pay lines L.
Illustrate with reference to Fig. 9 that below three variable display portions in utilizing slot machine 1 divide 22 to 24 to carry out obtaining under the situation of basic game and win combination and payment thereof.The key diagram of Fig. 9 shows when utilizing three variable display portions to divide 22 to 24 to carry out basic game, obtains the corresponding relation of winning between combination and the payment.Among Fig. 9, central rotating cylinder be numbered " 0 " (zero) and being numbered of the turn left tube and the tube of turning right " 1 " arrived in " 10 " under any one situation, get bonus game.In this case, trigger symbol 97 stops and being presented at variable display portions dividing on the pay lines in 23, and its payment is " 500 ", and game state switches to bonus game from basic game thus.Herein, bonus game is the recreation of being carried out after having finished basic game, and bonus game is made as all favourable to the player in many cases usually.
Being numbered of tube, central rotating cylinder and the tube that turns left " 4 " or " 9 " then got to obtain and won combination " 7-7-7 " if turn right.In this case, symbol " 7 " 94 stops and being presented at each variable display portions dividing on 22,23 and 24 the pay lines L, and its payment is " 100 ".Being numbered of tube, central rotating cylinder and the tube that turns left " 1 " or " 7 " then got to obtain and won combination " 3BAR-3BAR-3BAR " if turn right.In this case, 3BAR 91 stops and being presented at each variable display portions dividing on 22,23 and 24 the pay lines L, and its payment is " 5 ".Being numbered of tube, central rotating cylinder and the tube that turns left " 3 " or " 8 " then got to obtain and won combination " 2BAR-2BAR-2BAR " if turn right.In this case, 2BAR 93 stops and being presented at each variable display portions dividing on 22,23 and 24 the pay lines L, and its payment is " 3 ".Being numbered of tube, central rotating cylinder and the tube that turns left " 5 " or " 10 " then got to obtain and won combination " 1BAR-1BAR-1BAR " if turn right.In this case, 1BAR 95 stops and being presented at each variable display portions dividing on 22,23 and 24 the pay lines L, and its payment is " 2 ".Be numbered " 2 " of tube, central rotating cylinder and the tube that turns left if turn right have then been got to obtain and have been won combination " cherry-cherry-cherry ".In this case, cherry 92 stops and being presented at each variable display portions dividing on 22,23 and 24 the pay lines L, and its payment is " 1 ".
Herein, if the combination of the numbering in the tube of turning right, central rotating cylinder and the tube that turns left is the combination beyond the above combination, has then missed to obtain and won combination.In this case, respectively with corresponding three BAR 91 of each numbering, cherry 92, two BAR 93, symbol " 7 " 94, single BAR 95 and blank 96 in any one stop and being presented at each variable display portions dividing on 22,23 and 24 the pay lines L, and its payment is zero.
Below bonus game will be described.As mentioned above, bonus game is in the basic game process, when trigger symbol 97 stops and being presented at variable display portions and dividing 23 pay lines L to go up, and the recreation that switches to from basic game.After game state switches to bonus game from basic game, showing the island 3D rendering on the LCD 4 down immediately, as shown in figure 10 herein.At this moment, show rotation scroll bar 121 on the following LCD 4, and point when prolonging this rotation scroll bar 121 and advancing when playing family expenses, the visual angle can move on the direction of being advanced.Therefore, can move and rotate being presented at down island 3D rendering on the LCD 4.Therefore, utilize rotation scroll bar 121, for example, opposition side that do not demonstrate among Figure 10, this island (can't see the opposition side of this island) can be presented at down on the LCD 4, as shown in figure 11.
Here, in order to describe this rotation scroll bar 121 in detail, as shown in figure 24, rotation scroll bar 121 and the periphery thereof that is presented at down on the LCD 4 is divided into six regional 121A, 121B, 121C, 121D, 121E and 121F.
In regional 121A, prolong under the situation that the direction of arrow advances having determined to play the family expenses finger by touch panel drive circuit 67, be presented at down island 3D rendering on the LCD 4 and can move and rotate at a high speed to the right.And if determined that by touch panel drive circuit 67 object for appreciation family expenses fingers prolongs the direction of arrow and advances in regional 121B, be presented at down then that island 3D rendering on the LCD 4 can move and with middling speed to right rotation.In addition, if determined that by touch panel drive circuit 67 object for appreciation family expenses fingers prolongs the direction of arrow and advances in regional 121C, be presented at down then that island 3D rendering on the LCD 4 can move and low speed rotation to the right.
In addition, if determined that by touch panel drive circuit 67 object for appreciation family expenses finger prolongs the direction of arrow and advances in regional 121D, the island 3D rendering that then is presented at down on the LCD 4 can move and rotation at a high speed left.And if determined that by touch panel drive circuit 67 object for appreciation family expenses fingers prolongs the direction of arrow and advances in regional 121E, be presented at down then that island 3D rendering on the LCD 4 can move and with middling speed to anticlockwise.In addition, if determined that by touch panel drive circuit 67 object for appreciation family expenses fingers prolongs the direction of arrow and advances in regional 121F, be presented at down then that island 3D rendering on the LCD 4 can move and low speed rotation left.
That is to say, by rotation scroll bar 121 be formed on six regional 121A, 121B, 121C, 121D, 121E and 121F on the periphery of this rotation scroll bar 121, the island 3D rendering that is presented at down on the LCD 4 is moved, and with at a high speed, in middling speed and the low speed any one speed to the right or to anticlockwise.
And shown in Figure 10 and 11, shown a plurality of touch buttons district 111~115 in the island 3D rendering under being shown on the LCD 4, made it corresponding to a plurality of points in this island.Therefore, after game state switches to bonus game, and then demonstrate three touch button districts 111~113 in the island 3D rendering that on following LCD 4, shows, as shown in figure 10, and do not show other touch button district 114 and 115.Therefore, in order to make the player can find touch button district 114,115, need to rotate the island 3D rendering that is presented at down on the LCD 4, thereby can show state be switched to the state of Figure 11 from the state of Figure 10 by advancing along rotation scroll bar 121 with finger.At this moment, as shown in figure 11, demonstrated two touch button districts 114 and 115 in the island 3D rendering under being presented on the LCD 4, and do not demonstrated other touch button district 111~113.
In addition, with each title of this a plurality of touch buttons district of English display 111~115, each title is corresponding to each island point.Specifically, near the dark woods in island touch button district 111 is shown as " DEEPJUNGLE ".And near the concealed cave in island touch button district 112 is shown as " SECRET CAVE ".In addition, near the passage on the rock mountain range in island touch button district 113 is shown as " ROCKY PASS ".And near the high mountain in island touch button district 114 is shown as " STEEP MOUNTAIN ".In addition, near the Golden Temple in island touch button district 115 is shown as " GOLDEN PALACE ".
In bonus game, when the object for appreciation family expenses are pointed any one of touching in a plurality of touch buttons district 111~115, arrange in the mode of similar grid and be presented at down on the LCD 4 with the corresponding also relative article of each point in the island.For example, when object for appreciation family expenses finger has touched touch button district 115, as arranging in the mode of similar grid with the storebox of Golden Temple (GOLDEN PALACE) relative article and being presented at down on the LCD 4, as shown in figure 19.
Therefore, will arrange and be presented at down storebox on the LCD 4 in the mode of similar grid be arranged in the demonstration page or leaf 101 shown in Fig. 7 in formed each grid, and this demonstration page or leaf 101 is stored among the work RAM 84.Yet after object for appreciation family expenses finger had touched touch button district 115, the storebox that is presented at down immediately on the LCD only was arranged on down the interior storebox of liquid crystal display window 4W, as shown in figure 13.At this moment, based on playing the family expenses finger, can move bottom liquid crystal display window 4W along the direction of being advanced along being presented at down advancing of left-right scroll bar 122 on the LCD 4 and up-down scroll bar 123.Therefore, utilize left-right scroll bar 122 and up-down scroll bar 123, can show any one storebox that is arranged on the demonstration page or leaf 101 on the LCD 4 down.
Any one that utilize that the raffle table will be in the payment shown in Figure 12 (" 100 ", " 50 ", " 30 ", " 20 ", " 10 " and " skull mark ") distributed to and is arranged in each storebox that shows in pages 101 the grid, and according to playing the family expenses finger to being presented at down the touch of any storebox on the LCD 4, select in the storebox shown on descending LCD 4 one via transparent touch panel 30 (with reference to Fig. 2 and 4).Thus, the payment of distributing to selected storebox is presented on the LCD 3, as shown in figure 20.
That is to say, utilize left-right scroll bar 122 and up-down scroll bar 123, the storebox that shows in the page or leaf 101 is relevant with being arranged in, can realize following function, on following LCD 4, can the storebox that does not show be shown, and the storebox that demonstrates is become do not show.
And, in this bonus game, can continuously on following LCD 4, carry out the selection of storebox, become " skull mark " (bonus game end) up to the payment of distributing to selected storebox, and the player can obtain to be presented at so far all payments on the LCD 3, as the payment of this bonus game.
Although above be illustrated to playing the situation that the family expenses finger touches touch button district 115, point under the situation of touching in the touch button district 111~114 any one playing family expenses, also can carry out same operation.Certainly, in this case, arrange in the mode of similar grid and show with the corresponding also relative article of each point in the island, thereby the player can be according to the selection to these article on the following LCD 4, obtain to be presented at all payments on the LCD 3, as the payment of bonus game.
In addition, also master processor program performed in the slot machine 1 is described with reference to Figure 14.Figure 14 is the flow chart of master processor program.Among Figure 14, at first, in step (below be abbreviated as S) 11, carry out after a while and will begin to accept processing among Figure 15 of explanation.Beginning accept to handle is a kind of like this processing, and it is according to annotating button 11,3 and annotate buttons or 5 operations of annotating buttons 14 rotating/repeat the button 12,1 of making a bet, and accepts to annotate switch 59,3 from rotary switch 58,1 and annotates switches 60 or 5 and annotate the switching signal of switches 61 outputs.Accepting from a moment of the switching signal of each switch output, recreation starts.
In S12, annotate the switching signal of switch 60 or 61 outputs of 5 notes switches according to annotate switch 59,3 from rotary switch 58,1, the raffle among Figure 16 of execution explanation is after a while handled.
At this moment,, then determine to carry out continuously the number of times of bonus game, and this number of times is selected from for example 10 recreation, 20 recreation and 30 recreation by raffle if win trigger symbol and triggered bonus game.
Carrying out basic game shown in Figure 17 in S13 handles.After this, process switches to S14 and determines whether to have obtained bonus game.Specifically, in the raffle of S12 is handled, if the random number of the central rotating cylinder that random number extraction circuit 56 is extracted is " 0 " (zero), then obtained bonus game (S14: be), therefore process switches to S15, and is stored in bonus game among the RAM 52 and obtains mark and be set to " ON ", and for example, the statement that shows " having obtained bonus game " on last LCD 3 has carried out representing to have obtained the demonstration of bonus game thus.Carry out the bonus game of Figure 18 and handle in S15, after this master processor program finishes.On the other hand, if the random number of the central rotating cylinder that random number extraction circuit 56 is extracted in the raffle of S12 is handled is in 1~127 the scope, then do not obtain bonus game (S14: not), finish master processor program thus.
Illustrate that with reference to Figure 15 handling procedure is accepted in performed beginning in the slot machine 1 below.The flow chart of Figure 15 shows and begins to accept handling procedure.In the S11 of master processor program shown in Figure 14, carry out and begin to accept processing.Particularly, at first in the S21 of Figure 15, determine whether to have passed through preset time (for example, 15 seconds).Herein, (S21: not), then process is directly switch to S23 if determine not pass through the scheduled time.On the other hand, if determine to have passed through preset time (S21: be), then demonstrate effect process on last LCD 3 or following LCD 4 in S22, after this process switches to S23.In S23, determine whether to annotate button 11,3 and annotate buttons 13 or 5 and annotate buttons 14 and operate to rotating/repeat make a bet button 12,1.Herein, if determine not to one of above-mentioned button, for example 1 notes button 11 is operated (S23: deny), and then process is returned S21 and repeated above processing.On the other hand, if be defined as one of above-mentioned button, for example 1 annotate button 11 and carried out operating (S23: be), even then when carrying out the demonstration effect process, process is also returned the master processor program of Figure 14, and the raffle that process switches to S12 is handled.
With reference to Figure 16 raffle handling procedure performed in the slot machine 1 is described below.The flow chart of Figure 16 shows the raffle handling procedure.Carrying out this raffle in the S12 of the master processor program of Figure 14 handles.Particularly, at first DO symbol is definite in the S31 of Figure 16 handles.At every turn divide 22 to 24 to determine to stop and being presented at symbol on the pay lines L herein, for each variable display portions.Particularly, as mentioned above, random number extraction circuit 56 divides 22 to 24 to extract three random numbers corresponding to each variable display portions, and utilizes numbering, determines to stop and symbols displayed according to the raffle table of Fig. 8.If determined to stop and being presented at symbol on the pay lines L, then in S32, carry out to obtain and win combination and determine to handle, after this process is returned the master processor program of Figure 14 and is switched to basic game and handles., specifically, in obtaining the definite processing of win combination, utilize the numbering that obtains among the S31 herein, determine to obtain to win according to the form of Fig. 9 and make up and payment.
With reference to Figure 17 basic game handling procedure performed in the slot machine 1 is described below.The flow chart of Figure 17 shows the basic game handling procedure.Carrying out this basic game in the S13 of the master processor program of Figure 14 handles.Specifically, at first in the S41 of Figure 17, annotate the switching signal of switch 60 or 61 outputs of 5 notes switches according to annotate switch 59,3 from rotary switch 58,1, make three rotating cylinders in the rack 2 begin rotation, this switching signal is to accept in the S11 of Figure 14.Thus, symbol divides rolling in 22 to 24 in variable display portions.At this moment, because variable display portions divides 22 to 24 to be transparent, divide 22 to 24 to see the also rolling of distinguished symbol so can see through variable display portions.
In S42, three rotating cylinders 220 in the rack 2 are stopped the rotation then, variable display portions divides the symbol in 22 to 24 to stop to roll thus.
In S43, divide obtaining on 22 to 24 to win the symbol combination that makes up then, come the corresponding coin of the predefined payment of Zhi Fuyu based on the form among Fig. 9 according to stopping and being presented at variable display portions.Herein, after the processing of S43, process is returned master processor program and is switched to S14.
With reference to Figure 18 the bonus game handling procedure that carries out in the slot machine 1 is described below.The flow chart of Figure 18 shows the bonus game handling procedure.In the S12 of the master processor program of Figure 14, if determine to have obtained bonus game (S12: be), process just switches to the S13 of Figure 14 and carries out bonus game and handle.For this reason, at first process switches to the S51 of Figure 18 and shows first branch group.Specifically, first branch group is corresponding to the touch button district 111~115 shown in Figure 10 and 11.Process switches to after the bonus game processing of Figure 18, makes down LCD 4 opaque immediately, and shows the island 3D rendering shown in Figure 10.As a result, demonstrated three touch button districts 111~113, and do not shown 114 and 115 these two touch button districts.As mentioned above,, then can on following LCD 4, demonstrate the image (can't see the opposition side of island) of the opposition side of the island that does not show among Figure 10 as shown in figure 11 herein, if use rotation scroll bar 121.Therefore, can show two touch button districts 114 and 115, and not show 111~113 these three touch button districts.,, can show five parts in the touch button district 111~115 herein, and not show its residue branch by adjusting the user mode of rotation scroll bar 121.
In S52, determine whether from first branch group, to have selected a branch then.Specifically,, carry out this and determine whether with pointing any one that has contacted in a plurality of touch buttons district 111~115 that is presented at down on the LCD 4 according to the player.At this moment, (S52: not), then process is returned S51, and shows the part in island 3D rendering and a plurality of touch buttons district 111~115 on following LCD 4 continuously if determine also to select a branch from first branch group.On the other hand, if determine to have selected a branch (S52: be) from first branch group, then process switches to S53.
Carrying out raffle then in S53 handles.Specifically, for example, if in above-mentioned S52, selected touch button district 115, then arrange in the grid that in showing page or leaf 101, forms be presented at touch button district 115 in the storebox of the relevant article of Golden Temple (GOLDEN PALACE), and utilize the performed raffle of random number generator 55 and random number extraction circuit 56, in the payment shown in Figure 12 (" 100 ", " 50 ", " 30 ", " 20 ", " 10 " and " skull mark " (termination of bonus game)) any one distributed to be formed on each grid that shows in the page or leaf 101.In this raffle, the payment of " skull mark " (termination of bonus game) is distributed to definitely at least one that is formed in a plurality of grid that show in the page or leaf 101 herein.
Herein, can after switch to bonus game shown in Figure 180, process carry out the raffle of S53 immediately and handle.In this case, utilize the performed raffle of random number generator 55 and random number extraction circuit 56, in the payment shown in Figure 12 (" 100 ", " 50 ", " 30 ", " 20 ", " 10 " and " skull mark " (termination of bonus game)) any one distributed to be formed on each grid that shows in the page or leaf 101.In addition, in the S54 of explanation after a while, the article relevant with the touch button district that selects from touch button district 111~115 are arranged in the grid that is formed in the demonstration page or leaf 101.
In S54, show second branch group then.Specifically, this second branch group corresponding to the article of the spot correlation of island, the point of described island is corresponding to the touch button district that selects from touch button district 111~115.For this reason, for example, if in above-mentioned S52, selected touch button district 115, then the storebox as the article relevant with the Golden Temple (GOLDEN PALACE) in touch button district 115 is arranged in and is formed in the grid that shows in the page or leaf 101, and on following LCD 4 with the arrange part of these storeboxes of the mode of similar grid, as shown in figure 19.Herein, if used left-right scroll bar 122 and up-down scroll bar 123, then can mobile bottom liquid crystal display window 4W, thus, the storebox that shows in the page or leaf 101 is relevant with being arranged in, the storebox that is not presented at down on the LCD 4 is shown, and the storebox that is presented at down on the LCD 4 is not shown.
Further, in S55, determine whether from second branch group, to have selected a branch.Specifically, for example, whether touched in the mode of grid according to the player and to have arranged and be presented at down any one article on the LCD 4, carried out that this is definite with finger.At this moment, (S55: not), then process is returned S54, and is continuing the display part article on the LCD 4 down if determine also not select a branch from second branch group.On the other hand, if determine to have selected a branch (S55: be) from second branch group, then process switches to S56.
For selected branch, show that this branch is selected herein.Specifically, for example, as shown in figure 19,, then as shown in figure 20,, represent that thus this storebox is selected showing the storebox of being chosen with unfolding mode on the LCD 4 down if second branch group is made of storebox.Herein, also can be by wiping selected storebox or, representing by showing such as " choosing " or utilizing the symbol/mark of " * " to cover this storebox.
In S56, carry out payment processes then.Add in the token by the payment that will distribute to the selected branch in second branch group, carry out this payment processes.Specifically, as shown in figure 19, under the situation under storebox is arranged with the form of similar grid and is presented on the LCD 4, in above-mentioned S52, the object for appreciation family expenses are pointed and are touched any one storebox that is presented at down on the LCD 4, choose a storebox that is presented at down on the LCD 4 by touch panel 30 (with reference to Fig. 2 and 4) thus, demonstrate on last LCD 3 and distribute to the payment that this chooses storebox, as shown in figure 20, and should pay and add in the token.
Determine in S57 then whether this bonus game finishes.Specifically, whether carrying out this corresponding to " skull mark " (end of bonus game) according to the payment of distributing to the branch that chooses in S55 determines.At this moment, do not finish (S57: deny) if determine this bonus game, then process is returned S54, and continues to show the part in the article, repeats the processing among S55 and the S56 then.On the other hand, if determine that this bonus game finishes (S57: be), the bonus game that then finishes among Figure 18 is handled, and process is returned the master processor program of Figure 14 then.
As mentioned above, CPU 50 when carrying out the master processor program of Figure 14 as " game control device ", and when carrying out the bonus game handling procedure of Figure 18 as " preparation device ".
That is to say, in the slot machine of present embodiment, when process switches to bonus game, according to playing the family expenses finger to the touch of LCD 4 down, this player selects any one in the touch button district 111~115, come to determine to arrange and be presented at down the kind of the article on the LCD 4 in the mode of similar grid.At this moment, be presented at down the user mode of the rotation scroll bar 121 on the LCD 4 by adjustment, the player can arbitrarily carry out following operation, promptly shows the part in these five touch button districts 111~115, and does not show remainder.Thus, increased the selection approach in five touch button districts 111~115, improved interest for bonus game.
In the payment shown in Figure 12 (" 100 ", " 50 ", " 30 ", " 20 ", " 10 " and " skull mark " (termination of bonus game)) any one distributed in the mode of similar grid arrange and be presented at down each article on the LCD 4, increased the selection approach of payment thus, thereby can improve interest bonus game.
Function by the rotation scroll bar 121 of demonstration on the LCD 4 under touch panel drive circuit 67 and transparent touch panel 30 realizations, therefore, if touch panel drive circuit 67 and touch panel 30 are set in traditional slot machine, just can be on touch panel 30, carry out the display operation in five touch button districts 111~115 by rotation scroll bar 121, and these five touch button districts 111~115 are selected, therefore no longer needed new hardware configuration.
The present invention is not limited to above embodiment, can carry out various modifications within the scope of the invention.
For example, in the S51 that the bonus game of Figure 18 is handled, if demonstrate the scroll bar 124 that is used for convergent-divergent, as shown in figure 22, can be to carry out the direction that convergent-divergent uses finger to advance along this scroll bar 124 then, the island 3D rendering that is presented at down on the LCD 4 is carried out convergent-divergent according to the player.For example when finger from right to left when this scroll bar 124 is advanced, show state switches to following state, be that part that island can't demonstrate in Figure 22 is exaggerated and shows, as shown in the following LCD 4 of Figure 23, and amplifying near the hot spring that the back occurs, showing wherein touch button district 116 with " HOT SPRING " printed words.At this moment, on following LCD 4, in the shown island 3D rendering, do not demonstrate the touch button district 114 and 115 that shows among Figure 22.On the other hand, under this state, if finger is from left to right advanced along the scroll bar 124 that is used for convergent-divergent, then show state switches to following state, be that whole island is reduced and as shown in the following LCD 4 of Figure 22 and show, and demonstrated touch button district 114 and 115.At this moment, on following LCD 4, in the shown island 3D rendering, do not demonstrate the touch button district 116 that shows among Figure 23.
At this moment, be presented at down touch button district 116 (S52: be) on the LCD 4 if played the family expenses finger touch, then relevant with hot spring (HOT SPRING) article are arranged in the mode of similar grid and are presented at down (S54) on the LCD 4, and according on following LCD 4 to these selection (S55), the player can obtain to be presented at all payments on the LCD 3, as the payment (S56) of bonus game.The situation in this point and touch button district 111~115 is identical.
In addition, in the slot machine 1 of present embodiment, although whether according to the payment of distributing to selected branch among the above-mentioned S55 is " skull mark " (end of bonus game), finish bonus game (S57), but also can finish bonus game according to the condition of in bonus game, having passed through the scheduled time.
In addition, in the slot machine 1 of present embodiment, as mentioned above, if the player has touched in a plurality of touch buttons district 111~115 any one in bonus game, then will the article relevant arrange in the mode of similar grid and be presented at down on the LCD 4 with the point (corresponding to each touch button district) of island.For example, if the touch button district 115 of having played the family expenses finger touch then will arrange in the mode of similar grid and will be presented at down on the LCD 4, as shown in figure 19 as the storebox of the article relevant with Golden Temple (GOLDEN PALACE).On last LCD 3, do not demonstrate the storebox of arranging in the mode of similar grid.Herein, as shown in figure 25, can will arrange in the mode of similar grid as the storebox of the article relevant and be presented on LCD 3 and the following LCD 4 with Golden Temple.
Therefore, although the storebox that similar grid mode is presented on LCD 3 and the following LCD 4 is arranged in the grid that is formed in the demonstration page or leaf 101 shown in Figure 7 (being stored among the work ROM 84), but the player touches the storebox that is presented at immediately behind the touch button district 115 on LCD 3 and the following LCD 4, only be the storebox that is arranged in liquid crystal display window 3W and the following liquid crystal display window 4W, as shown in figure 13.Like this, based on playing the family expenses finger, can move liquid crystal display window 3W and following liquid crystal display window 4W along direct of travel shown in Figure 25 along the advancing of left-right scroll bar 122 and up-down scroll bar 123.Therefore, utilize left-right scroll bar 122 and up-down scroll bar 123, can on last LCD 3 and following LCD 4, demonstrate and be arranged in any storebox that shows in the page or leaf 101.
As mentioned above, be adjacent to be arranged on lean on and by the upper/lower positions place on LCD 3 and the following LCD 4, if arrange and shown the item relevant with five touch button districts 111~115 in the mode of similar grid, then the indication range of these article relevant with five touch button districts 111~115 is expanded, can be obtained down the wider range of choice of the described article on the LCD 4 thus simultaneously.
Herein, owing to touch panel 30 is not arranged on the LCD 3, so the storebox that the player can select is confined to be presented at down the storebox on the LCD 4.Therefore, when the storebox of wanting to select as the player is not presented at down on the LCD 4, this player utilizes left-right scroll bar 122 and up-down scroll bar 123, and these storeboxes are presented at down on the LCD 4, after this touches them according to object for appreciation family expenses hand and selects these storeboxes.
Yet, in the slot machine 1 of present embodiment, last LCD 3 is provided with touch panel 30, and showing touch button district 111~116, rotation scroll bar 121, left-right scroll bar 122, up-down scroll bar 123 on the last LCD 3 and be used under the situation of scroll bar 124 of convergent-divergent, these touch button districts 111~115 can be selected, the article relevant can be selected thus with these touch button districts 111~115.
In the slot machine 1 of present embodiment, although in basic game, divide 22 to 24 for each variable display portions at every turn, the random number that is extracted according to random number extraction circuit 56 is determined to stop at each variable display portions and is divided symbol on the pay lines L of 22 to 24 (referring to Fig. 8), divides all symbols on 22 to 24 the pay lines L but also can determine to stop at each variable display portions according to the random number that random number extraction circuit 56 is extracted.Use raffle shown in Figure 21 to show to realize this function.The raffle table key diagram of Figure 21 shows when utilizing three variable display portions to assign to carry out basic game, obtains the corresponding relation of winning between combination and the payment.
Among Figure 21, employed random number scope is 0~16383 in obtaining the raffle table of winning combination.If the random number that random number extraction circuit 56 is extracted in 0~140 scope, has then been got bonus game, can obtain payment " 500 " thus.In this case, trigger symbol 97 stops and being presented at variable display portions dividing on 23 the pay lines L, and thus, game state can switch to bonus game.
If the random number that random number extraction circuit 56 is extracted is in 141~185 scopes, has then got to obtain and won combination " 7-7-7 " and its payment is " 100 ".In this case, symbol " 7 " 94 stops and being presented at each variable display portions dividing on 22 to 24 the pay lines L.Similarly, if the random number that is extracted is in 186~200 the scope, has then got to obtain and won combination " 3BAR-3BAR-3BAR " and its payment is " 5 ".In this case, three BAR 91 stop and being presented at each variable display portions dividing on 22 to 24 the pay lines L.Similarly, if the random number that random number extraction circuit 56 is extracted is in 201~232 the scope, has then got to obtain and won combination " 2BAR-2BAR-2BAR " and its payment is " 3 ".In this case, two BAR93 stop and being presented at each variable display portions dividing on 22 to 24 the pay lines L.Similarly, if the random number that random number extraction circuit 56 is extracted is in 233~514 the scope, has then got to obtain and won combination " BAR-BAR-BAR " and its payment is " 2 ".In this case, single BAR 95 stops and being presented at each variable display portions dividing on 22 to 24 the pay lines L.Similarly, if the random number that random number extraction circuit 56 is extracted is in 515~823 the scope, has then got to obtain and won combination " cherry-cherry-cherry " and its payment is " 1 ".In this case, cherry 92 stops and being presented at each variable display portions dividing on 22 to 24 the pay lines L.
Herein, if the random number that is extracted is in 824~16383 the scope, then misses to obtain and win combination.In this case, on pay lines L, stop and having shown symbol combination beyond the combinations thereof, and its payment is zero.
The present invention can be used for proceeding the embodiment of the recreation of encouraging pattern after basic model.
The application is based on the TOHKEMY 2004-159804 communique of submitting on May 28th, 2004 and the 2004-159805 communique of submission on the same day, and requires its priority, incorporates its full content herein by reference into.

Claims (12)

1, a kind of game machine that carries out basic game and bonus game carries out described bonus game when obtaining predetermined result in described basic game,
Described game machine comprises:
Be arranged on the touch panel on the display unit, described display unit is presented at a part of touch button district in the touch button district that forms on the described touch panel;
Preparation device is used for preparing a plurality of touch buttons district at described bonus game, and each in described a plurality of touch buttons district is corresponding to separately effect content;
First operating means is configured on the described touch panel, is used for described display unit is operated, so that the residue touch button district except that described a part of touch button district in described a plurality of touch buttons district is presented on the described display unit;
First selecting arrangement, be configured on the described touch panel, be used for selecting to be presented at least one touch button district in the described touch button district on the described display unit, described touch button district comprises described a part of touch button district and described residue touch button district; And
Game control device is used for basis and the corresponding effect content in the selected touch button of described first selecting arrangement district, handles described bonus game.
2, game machine according to claim 1, wherein, described first operating means is by being presented at first scroll bar on the described display unit and partly constituting corresponding to the touch panel of described first scroll bar.
3, game machine according to claim 2, wherein, the described residue touch button district in described a plurality of touch buttons district is shown by operating described first scroll bar.
4, game machine according to claim 3, wherein, when at least one touch button district of having selected by described first selecting arrangement in described a plurality of touch buttons district, described preparation device is prepared a plurality of game contents of showing in described touch button district, and
Wherein, a part of game content in the described a plurality of game contents that show in described touch button district is displayed on the described display unit.
5, game machine according to claim 4, wherein, described game content is corresponding to each described touch button district.
6, game machine according to claim 5 also comprises:
The raffle device is used to each game content in the described a plurality of game contents that show in described touch button district to distribute payment.
7, game machine according to claim 6 also comprises:
Second operating means, be configured on the described touch panel, be used for described display unit is operated, so that the residue game content except that described a part of game content in the described game content that will show in described touch button district is presented on the described display unit; And
Second selecting arrangement is configured on the described touch panel, is used for selecting to be presented at least one game content of the described game content on the described display unit.
8, game machine according to claim 7, wherein, described second operating means is by being presented at second scroll bar on the described display unit and partly constituting corresponding to the touch panel of described second scroll bar.
9, game machine according to claim 8, wherein, the described residue game content in the described game content that shows in described touch button district is shown by operating described second scroll bar.
10, game machine according to claim 7, wherein, described display unit comprises first monitor that carries out described basic game thereon, and with second monitor of the adjacent setting of described first monitor.
11, game machine according to claim 10, wherein, the described a plurality of game contents that comprise described a part of game content and described residue game content are displayed on described first monitor, and are displayed on described second monitor at the game content of selecting on described first monitor by described second selecting arrangement.
12, game machine according to claim 10 wherein, all shows the described a plurality of game contents that comprise described a part of game content and described residue game content on each in described first monitor and described second monitor.
CN 200510073055 2004-05-28 2005-05-27 Gaming machine Expired - Fee Related CN100531836C (en)

Applications Claiming Priority (5)

Application Number Priority Date Filing Date Title
JP2004159804 2004-05-28
JP2004159804 2004-05-28
JP2004159805 2004-05-28
JP2005137706 2005-05-10
JP2005137743 2005-05-10

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CN1706526A CN1706526A (en) 2005-12-14
CN100531836C true CN100531836C (en) 2009-08-26

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Publication number Priority date Publication date Assignee Title
JP2012100779A (en) * 2010-11-08 2012-05-31 Universal Entertainment Corp Gaming machine

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