BR0006059A - Sistema de rede de comunicação de dados, método de comunicação para sistema de rede de comunicação de dados e sistema de entretenimento - Google Patents

Sistema de rede de comunicação de dados, método de comunicação para sistema de rede de comunicação de dados e sistema de entretenimento

Info

Publication number
BR0006059A
BR0006059A BR0006059-3A BR0006059A BR0006059A BR 0006059 A BR0006059 A BR 0006059A BR 0006059 A BR0006059 A BR 0006059A BR 0006059 A BR0006059 A BR 0006059A
Authority
BR
Brazil
Prior art keywords
communication network
data
message
entertainment
data communication
Prior art date
Application number
BR0006059-3A
Other languages
English (en)
Inventor
Masayuki Chatani
Original Assignee
Sony Computer Entertainment Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sony Computer Entertainment Inc filed Critical Sony Computer Entertainment Inc
Publication of BR0006059A publication Critical patent/BR0006059A/pt

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • A63F13/323Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections between game devices with different hardware characteristics, e.g. hand-held game devices connectable to game consoles or arcade machines
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M11/00Telephonic communication systems specially adapted for combination with other electrical systems
    • H04M11/08Telephonic communication systems specially adapted for combination with other electrical systems specially adapted for optional reception of entertainment or informative matter
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • A63F13/327Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections using wireless networks, e.g. Wi-Fi® or piconet
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F13/00Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
    • G06F13/38Information transfer, e.g. on bus
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F15/00Digital computers in general; Data processing equipment in general
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L12/00Data switching networks
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M11/00Telephonic communication systems specially adapted for combination with other electrical systems
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M3/00Automatic or semi-automatic exchanges
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W4/00Services specially adapted for wireless communication networks; Facilities therefor
    • H04W4/12Messaging; Mailboxes; Announcements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/552Details of game data or player data management for downloading to client devices, e.g. using OS version, hardware or software profile of the client device

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Computer Hardware Design (AREA)
  • Mobile Radio Communication Systems (AREA)
  • Information Transfer Between Computers (AREA)
  • Telephonic Communication Services (AREA)
  • Computer And Data Communications (AREA)
  • Small-Scale Networks (AREA)
  • Data Exchanges In Wide-Area Networks (AREA)
  • Pinball Game Machines (AREA)
  • Communication Control (AREA)

Abstract

<B>"SISTEMA DE REDE DE COMUNICAçãO DE DADOS, MéTODO DE COMUNICAçãO PARA SISTEMA DE REDE DE COMUNICAçãO DE DADOS E SISTEMA DE ENTRETENIMENTO"<D>, que consiste na construção de um sistema de rede de comunicação de dados que possui como um componente um sistema de entretenimento que inclui um aparelho de entretenimento ao qual um terminal de comunicação de informações portátil é fixado de maneira removível. No sistema de rede de comunicações de dados de acordo com a presente invenção, o sistema de entretenimento transmite um número de identificação atribuído ao terminal de comunicação de informações portátil e dados de entrada ou uma mensagem a um sistema computadorizado que age como um servidor através de uma rede de comunicação bidirecional. O sistema computadorizado transmite um comando, o qual é responsivo ao número de identificação e aos dados de entrada ou à mensagem, a um sistema computadorizado que tem um banco de dados em uma ligação que é obtida com uma LAN. O sistema computadorizado recupera as informações, as quais são associadas com os dados de entrada ou a mensagem, do banco de dados, e transmite (emite) as informações conjuntamente com o número de identificação para o terminal de comunicação de informação portátil através da ligação obtida com a comunicação via rádio através de uma rede de comunicação unidirecional. Um sistema de processamento de dados em rede que serve como um sistema de troca de mensagens assíncrono ou um sistema de soma de dados e de distribuição de resultados assíncrono pode ser construído.
BR0006059-3A 1999-04-14 2000-04-13 Sistema de rede de comunicação de dados, método de comunicação para sistema de rede de comunicação de dados e sistema de entretenimento BR0006059A (pt)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP10665899 1999-04-14
PCT/JP2000/002408 WO2000061253A1 (en) 1999-04-14 2000-04-13 Entertainment system and data communication network system

Publications (1)

Publication Number Publication Date
BR0006059A true BR0006059A (pt) 2001-03-20

Family

ID=14439206

Family Applications (1)

Application Number Title Priority Date Filing Date
BR0006059-3A BR0006059A (pt) 1999-04-14 2000-04-13 Sistema de rede de comunicação de dados, método de comunicação para sistema de rede de comunicação de dados e sistema de entretenimento

Country Status (12)

Country Link
EP (1) EP1087826B1 (pt)
JP (1) JP3873626B2 (pt)
KR (1) KR20010071475A (pt)
CN (1) CN1144608C (pt)
AT (1) ATE395957T1 (pt)
AU (1) AU3677800A (pt)
BR (1) BR0006059A (pt)
CA (1) CA2335203A1 (pt)
DE (1) DE60038932D1 (pt)
RU (1) RU2001101523A (pt)
TW (1) TW560138B (pt)
WO (1) WO2000061253A1 (pt)

Families Citing this family (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN100356333C (zh) * 2002-12-27 2007-12-19 清华大学 基于网络的应用程序协同工作、决策系统及其实现方法
CN100356332C (zh) * 2002-12-27 2007-12-19 清华大学 一种辐射图像网络化协同检查系统及其实现方法
KR101031448B1 (ko) * 2005-06-25 2011-04-26 인텔 코오퍼레이션 레거시와 입출력 모듈의 원격 제어 센서들을 이용하여서비스 호출들을 지원하는 장치, 시스템 및 방법
EP1896971A4 (en) 2005-06-25 2010-09-22 Intel Corp DEVICES, SYSTEMS AND METHOD FOR SUPPORTING SERVICE CALLS
US8588750B2 (en) * 2007-03-31 2013-11-19 Alcatel Lucent Method and apparatus for providing interactive services to users using unicast and broadcast wireless networks
US8494439B2 (en) * 2010-05-04 2013-07-23 Robert Bosch Gmbh Application state and activity transfer between devices

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH01119337A (ja) * 1987-11-02 1989-05-11 Mitsubishi Heavy Ind Ltd 三相流動反応装置
JPH07271697A (ja) * 1994-03-30 1995-10-20 Sony Corp 情報端末装置およびその情報伝送方法
US5795228A (en) * 1996-07-03 1998-08-18 Ridefilm Corporation Interactive computer-based entertainment system
JPH10271562A (ja) * 1997-03-25 1998-10-09 Taito Corp ゲーム動作が可能な移動体通信端末

Also Published As

Publication number Publication date
EP1087826A1 (en) 2001-04-04
RU2001101523A (ru) 2002-12-20
DE60038932D1 (de) 2008-07-03
JP2002541750A (ja) 2002-12-03
JP3873626B2 (ja) 2007-01-24
CN1144608C (zh) 2004-04-07
TW560138B (en) 2003-11-01
ATE395957T1 (de) 2008-06-15
EP1087826B1 (en) 2008-05-21
CN1300230A (zh) 2001-06-20
AU3677800A (en) 2000-11-14
KR20010071475A (ko) 2001-07-28
WO2000061253A1 (en) 2000-10-19
CA2335203A1 (en) 2000-10-19

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Legal Events

Date Code Title Description
FA10 Dismissal: dismissal - article 33 of industrial property law
B11Y Definitive dismissal - extension of time limit for request of examination expired [chapter 11.1.1 patent gazette]
B15K Others concerning applications: alteration of classification

Ipc: A63F 13/92 (2014.01), A63F 13/327 (2014.01), G06F