ATE395957T1 - Unterhaltungssystem und datenkommunikationnetzwerksystem - Google Patents

Unterhaltungssystem und datenkommunikationnetzwerksystem

Info

Publication number
ATE395957T1
ATE395957T1 AT00915508T AT00915508T ATE395957T1 AT E395957 T1 ATE395957 T1 AT E395957T1 AT 00915508 T AT00915508 T AT 00915508T AT 00915508 T AT00915508 T AT 00915508T AT E395957 T1 ATE395957 T1 AT E395957T1
Authority
AT
Austria
Prior art keywords
communication network
message
data
computer system
entertainment
Prior art date
Application number
AT00915508T
Other languages
English (en)
Inventor
Masayuki Chatani
Original Assignee
Sony Computer Entertainment Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sony Computer Entertainment Inc filed Critical Sony Computer Entertainment Inc
Application granted granted Critical
Publication of ATE395957T1 publication Critical patent/ATE395957T1/de

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M11/00Telephonic communication systems specially adapted for combination with other electrical systems
    • H04M11/08Telephonic communication systems specially adapted for combination with other electrical systems specially adapted for optional reception of entertainment or informative matter
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • A63F13/323Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections between game devices with different hardware characteristics, e.g. hand-held game devices connectable to game consoles or arcade machines
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • A63F13/327Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections using wireless networks, e.g. Wi-Fi® or piconet
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F13/00Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
    • G06F13/38Information transfer, e.g. on bus
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F15/00Digital computers in general; Data processing equipment in general
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L12/00Data switching networks
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M11/00Telephonic communication systems specially adapted for combination with other electrical systems
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M3/00Automatic or semi-automatic exchanges
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W4/00Services specially adapted for wireless communication networks; Facilities therefor
    • H04W4/12Messaging; Mailboxes; Announcements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/552Details of game data or player data management for downloading to client devices, e.g. using OS version, hardware or software profile of the client device

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Computer Hardware Design (AREA)
  • Mobile Radio Communication Systems (AREA)
  • Information Transfer Between Computers (AREA)
  • Telephonic Communication Services (AREA)
  • Computer And Data Communications (AREA)
  • Small-Scale Networks (AREA)
  • Data Exchanges In Wide-Area Networks (AREA)
  • Pinball Game Machines (AREA)
  • Communication Control (AREA)
AT00915508T 1999-04-14 2000-04-13 Unterhaltungssystem und datenkommunikationnetzwerksystem ATE395957T1 (de)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP10665899 1999-04-14

Publications (1)

Publication Number Publication Date
ATE395957T1 true ATE395957T1 (de) 2008-06-15

Family

ID=14439206

Family Applications (1)

Application Number Title Priority Date Filing Date
AT00915508T ATE395957T1 (de) 1999-04-14 2000-04-13 Unterhaltungssystem und datenkommunikationnetzwerksystem

Country Status (12)

Country Link
EP (1) EP1087826B1 (de)
JP (1) JP3873626B2 (de)
KR (1) KR20010071475A (de)
CN (1) CN1144608C (de)
AT (1) ATE395957T1 (de)
AU (1) AU3677800A (de)
BR (1) BR0006059A (de)
CA (1) CA2335203A1 (de)
DE (1) DE60038932D1 (de)
RU (1) RU2001101523A (de)
TW (1) TW560138B (de)
WO (1) WO2000061253A1 (de)

Families Citing this family (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN100356333C (zh) * 2002-12-27 2007-12-19 清华大学 基于网络的应用程序协同工作、决策系统及其实现方法
CN100356332C (zh) * 2002-12-27 2007-12-19 清华大学 一种辐射图像网络化协同检查系统及其实现方法
KR101031448B1 (ko) * 2005-06-25 2011-04-26 인텔 코오퍼레이션 레거시와 입출력 모듈의 원격 제어 센서들을 이용하여서비스 호출들을 지원하는 장치, 시스템 및 방법
EP1896971A4 (de) 2005-06-25 2010-09-22 Intel Corp Vorrichtungen, systeme und verfahren zur unterstützung von service-anrufen
US8588750B2 (en) * 2007-03-31 2013-11-19 Alcatel Lucent Method and apparatus for providing interactive services to users using unicast and broadcast wireless networks
US8494439B2 (en) * 2010-05-04 2013-07-23 Robert Bosch Gmbh Application state and activity transfer between devices

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH01119337A (ja) * 1987-11-02 1989-05-11 Mitsubishi Heavy Ind Ltd 三相流動反応装置
JPH07271697A (ja) * 1994-03-30 1995-10-20 Sony Corp 情報端末装置およびその情報伝送方法
US5795228A (en) * 1996-07-03 1998-08-18 Ridefilm Corporation Interactive computer-based entertainment system
JPH10271562A (ja) * 1997-03-25 1998-10-09 Taito Corp ゲーム動作が可能な移動体通信端末

Also Published As

Publication number Publication date
BR0006059A (pt) 2001-03-20
EP1087826A1 (de) 2001-04-04
RU2001101523A (ru) 2002-12-20
DE60038932D1 (de) 2008-07-03
JP2002541750A (ja) 2002-12-03
JP3873626B2 (ja) 2007-01-24
CN1144608C (zh) 2004-04-07
TW560138B (en) 2003-11-01
EP1087826B1 (de) 2008-05-21
CN1300230A (zh) 2001-06-20
AU3677800A (en) 2000-11-14
KR20010071475A (ko) 2001-07-28
WO2000061253A1 (en) 2000-10-19
CA2335203A1 (en) 2000-10-19

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Legal Events

Date Code Title Description
RER Ceased as to paragraph 5 lit. 3 law introducing patent treaties