BE460053A - - Google Patents
Info
- Publication number
- BE460053A BE460053A BE460053DA BE460053A BE 460053 A BE460053 A BE 460053A BE 460053D A BE460053D A BE 460053DA BE 460053 A BE460053 A BE 460053A
- Authority
- BE
- Belgium
- Prior art keywords
- elements according
- models
- pins
- model
- antagonistic
- Prior art date
Links
- 230000003042 antagnostic effect Effects 0.000 claims description 4
- 239000000463 material Substances 0.000 claims description 4
- 239000002023 wood Substances 0.000 claims description 3
- 238000004040 coloring Methods 0.000 claims description 2
- 238000004519 manufacturing process Methods 0.000 claims description 2
- 241001465754 Metazoa Species 0.000 description 3
- 230000002860 competitive effect Effects 0.000 description 2
- 230000000295 complement effect Effects 0.000 description 2
- 239000002184 metal Substances 0.000 description 2
- 239000005557 antagonist Substances 0.000 description 1
- 230000000712 assembly Effects 0.000 description 1
- 238000000429 assembly Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000007935 neutral effect Effects 0.000 description 1
- 210000000056 organ Anatomy 0.000 description 1
- 239000013589 supplement Substances 0.000 description 1
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/14—Racing games, traffic games, or obstacle games characterised by figures moved by action of the players
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63H—TOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
- A63H13/00—Toy figures with self-moving parts, with or without movement of the toy as a whole
- A63H13/02—Toy figures with self-moving parts, with or without movement of the toy as a whole imitating natural actions, e.g. catching a mouse by a cat, the kicking of an animal
- A63H13/04—Mechanical figures imitating the movement of players or workers
- A63H13/06—Mechanical figures imitating the movement of players or workers imitating boxing or fighting
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Toys (AREA)
Publications (1)
Publication Number | Publication Date |
---|---|
BE460053A true BE460053A (OSRAM) |
Family
ID=112999
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
BE460053D BE460053A (OSRAM) |
Country Status (1)
Country | Link |
---|---|
BE (1) | BE460053A (OSRAM) |
-
0
- BE BE460053D patent/BE460053A/fr unknown
Similar Documents
Publication | Publication Date | Title |
---|---|---|
BE460053A (OSRAM) | ||
CH329073A (fr) | Jeu de football de salon | |
DE2331948A1 (de) | Magnetspiel | |
US6508691B1 (en) | Built-up spinning top | |
CH177624A (fr) | Jeu de des semi-automatique. | |
JP3079303U (ja) | コマ玩具遊戯台 | |
BE658184A (OSRAM) | ||
FR2502022A1 (fr) | Nouveau jeu educatif initiant notamment aux interpretations astrologiques | |
BE506802A (OSRAM) | ||
BE400874A (OSRAM) | ||
CH545636A (OSRAM) | ||
FR2467613A1 (fr) | Assemblage d'elements geometriques a jouer en cible | |
BE406550A (OSRAM) | ||
US856690A (en) | Fan. | |
CH282113A (fr) | Jeu de salon. | |
BE497144A (OSRAM) | ||
BE645368A (OSRAM) | ||
FR2790401A1 (fr) | Materiel pour determiner le temps de jeu d'un tour, en particulier pour les jeux de societe se jouant a plusieurs joueurs ou a plusieurs equipes de joueurs | |
CH297880A (fr) | Jeu de salon. | |
CH116851A (fr) | Compteur de golf. | |
BE494016A (OSRAM) | ||
BE393346A (OSRAM) | ||
FR2901712A1 (fr) | Dispositif de support de carte de jeu de loto | |
BE493959A (OSRAM) | ||
FR2642660A1 (fr) | Barre d'ensemble rotatif et anime de jeu de baby-foot |