AU2001211781A1 - Methods and systems for game broadcasting on the internet - Google Patents

Methods and systems for game broadcasting on the internet

Info

Publication number
AU2001211781A1
AU2001211781A1 AU2001211781A AU1178101A AU2001211781A1 AU 2001211781 A1 AU2001211781 A1 AU 2001211781A1 AU 2001211781 A AU2001211781 A AU 2001211781A AU 1178101 A AU1178101 A AU 1178101A AU 2001211781 A1 AU2001211781 A1 AU 2001211781A1
Authority
AU
Australia
Prior art keywords
internet
systems
methods
game broadcasting
broadcasting
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
AU2001211781A
Other languages
English (en)
Inventor
Dong-Gweon Oh
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
GAMEWIZ Corp
Original Assignee
GAMEWIZ CORP
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by GAMEWIZ CORP filed Critical GAMEWIZ CORP
Publication of AU2001211781A1 publication Critical patent/AU2001211781A1/en
Abandoned legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3225Data transfer within a gaming system, e.g. data sent between gaming machines and users
    • G07F17/3232Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/407Data transfer via internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
    • A63F2300/577Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player for watching a game played by other players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/634Methods for processing data by generating or executing the game program for controlling the execution of the game in time for replaying partially or entirely the game actions since the beginning of the game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/636Methods for processing data by generating or executing the game program for controlling the execution of the game in time involving process of starting or resuming a game

Landscapes

  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Business, Economics & Management (AREA)
  • Tourism & Hospitality (AREA)
  • Marketing (AREA)
  • Economics (AREA)
  • General Health & Medical Sciences (AREA)
  • Human Resources & Organizations (AREA)
  • Health & Medical Sciences (AREA)
  • Primary Health Care (AREA)
  • Strategic Management (AREA)
  • General Business, Economics & Management (AREA)
  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Information Transfer Between Computers (AREA)
AU2001211781A 2000-04-04 2000-11-09 Methods and systems for game broadcasting on the internet Abandoned AU2001211781A1 (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
KR2000/17732 2000-04-04
KR1020000017732A KR100372899B1 (ko) 2000-04-04 2000-04-04 인터넷을 통한 게임방송방법 및 그 장치
PCT/KR2000/001285 WO2001075545A2 (fr) 2000-04-04 2000-11-09 Procedes et systemes de diffusion de jeux sur internet

Publications (1)

Publication Number Publication Date
AU2001211781A1 true AU2001211781A1 (en) 2001-10-15

Family

ID=19661880

Family Applications (1)

Application Number Title Priority Date Filing Date
AU2001211781A Abandoned AU2001211781A1 (en) 2000-04-04 2000-11-09 Methods and systems for game broadcasting on the internet

Country Status (4)

Country Link
US (1) US20020032056A1 (fr)
KR (1) KR100372899B1 (fr)
AU (1) AU2001211781A1 (fr)
WO (1) WO2001075545A2 (fr)

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US8893207B2 (en) 2002-12-10 2014-11-18 Ol2, Inc. System and method for compressing streaming interactive video
US8549574B2 (en) * 2002-12-10 2013-10-01 Ol2, Inc. Method of combining linear content and interactive content compressed together as streaming interactive video
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US8495678B2 (en) * 2002-12-10 2013-07-23 Ol2, Inc. System for reporting recorded video preceding system failures
US10201760B2 (en) 2002-12-10 2019-02-12 Sony Interactive Entertainment America Llc System and method for compressing video based on detected intraframe motion
US8832772B2 (en) * 2002-12-10 2014-09-09 Ol2, Inc. System for combining recorded application state with application streaming interactive video output
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US9077991B2 (en) 2002-12-10 2015-07-07 Sony Computer Entertainment America Llc System and method for utilizing forward error correction with video compression
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US8468575B2 (en) * 2002-12-10 2013-06-18 Ol2, Inc. System for recursive recombination of streaming interactive video
US9138644B2 (en) 2002-12-10 2015-09-22 Sony Computer Entertainment America Llc System and method for accelerated machine switching
US7458894B2 (en) * 2004-09-15 2008-12-02 Microsoft Corporation Online gaming spectator system
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Also Published As

Publication number Publication date
KR20010094222A (ko) 2001-10-31
WO2001075545A2 (fr) 2001-10-11
US20020032056A1 (en) 2002-03-14
WO2001075545A3 (fr) 2002-09-26
KR100372899B1 (ko) 2003-02-25

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