CN103028245B - Game machine - Google Patents

Game machine Download PDF

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Publication number
CN103028245B
CN103028245B CN201110296135.3A CN201110296135A CN103028245B CN 103028245 B CN103028245 B CN 103028245B CN 201110296135 A CN201110296135 A CN 201110296135A CN 103028245 B CN103028245 B CN 103028245B
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China
Prior art keywords
game
pattern
display
special pattern
prize
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Expired - Fee Related
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CN201110296135.3A
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Chinese (zh)
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CN103028245A (en
Inventor
渡边直幸
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Kyoraku Industrial Co Ltd
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Kyoraku Industrial Co Ltd
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Priority to CN201110296135.3A priority Critical patent/CN103028245B/en
Publication of CN103028245A publication Critical patent/CN103028245A/en
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Publication of CN103028245B publication Critical patent/CN103028245B/en
Expired - Fee Related legal-status Critical Current
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Abstract

The invention provides a kind of game machine, it can by importing movement in kind and contingency because usually improving the interest to playing.For this reason, when game ball enters starting region, determine whether that the determination information providing award stores as reservation using being used for.In addition, notification retain the number of determination information.

Description

Game machine
Technical field
The present invention relates to a kind of game machine of being played by the operation and carrying out of regulation.
Background technology
Previously, video game machine operating means having been undertaken playing by image shown on performance monitor picture is widely known by the people.The game carried out in this type of video game machine, by utilizing finger manipulation to be arranged on button on operating means or control lever etc., on instruction monitor picture object images action and carry out play (for example, referring to patent document 1).
[patent document 1] Japanese Patent Laid-Open 2002-263365 publication
Such video game machine, play, and material object does not move according to moving of monitor picture image.Therefore, game content depends on the movement of image completely, is difficult to the diversity increasing game.
In addition, the operation signal that video game machine will export according to operating means, is controlled the carrying out of game by the CPU of game ontology.That is, the carrying out of game is all electronically controlled, and seldom has the possibility affected by the factor such as accidental.Therefore, can say: be easy to according to can very expertly carry out operating produce difference, and in video game machine, beginner is difficult to obtain achievement more better than veteran.Therefore, when beginner and veteran carry out same game, reduce the interest to game sometimes.
In addition, in previous video game machine, play by operating in multiple buttons set on operating means, so be easy to make operation become complicated.Therefore, the enjoyment of game can be known from experience the self-assured player of push-botton operation by the more difficult operation of challenge, but be bad at the player of complex operations, play games sometimes and itself all will abandon.
Summary of the invention
Therefore, the object of the present invention is to provide a kind of can by importing movement in kind and contingency factor and the simple operation being used for carrying out playing being improved the game machine of the interest to game.
The game machine of the 1st invention, it is the game machine that a kind of operation by regulation is carried out playing, and it is characterized in that possessing: gameboard, is wherein formed with the game area that game ball falls; Emitter, it launches game ball towards above-mentioned game area; Operating means, it is operated by player to launch game ball from above-mentioned emitter; Start region, it is arranged at above-mentioned game area, and game ball can be made to enter; Determination information acquisition device, it enters above-mentioned starting region for condition with game ball, obtains and rewards and the determination information of use least for determining whether to provide; Retain storage device, the above-mentioned determination information obtained by above-mentioned determination information acquisition device is stored as reservation by it; Decision maker, it, based on the above-mentioned determination information be stored in above-mentioned reservation storage device, determines whether to provide award; Reward generator, it, when judging to provide award by above-mentioned decision maker, provides award to player.
The game machine of the 2nd invention, it is the game machine relevant to the 1st invention, it is characterized in that, possesses encumbrance device for informing, and it is used for reporting the number of the above-mentioned determination information that above-mentioned reservation storage device stores.
Invention effect
According to the present invention, can by importing movement in kind and contingency factor and interest simple operation improved game.
Accompanying drawing explanation
Fig. 1 is the front view of game machine.
Fig. 2 is the front view of gameboard.
Fig. 3 is the oblique view of the game machine under the state of opening instrument bezel.
Fig. 4 is the oblique view of game machine rear side.
Fig. 5 is the block diagram of game machine entirety.
Fig. 6 is that display wins the first prize in lottery decision table and the key diagram of decision table of prizing.
Fig. 7 is the key diagram of display pattern decision table.
Fig. 8-1, Fig. 8-2 are key diagrams of the changing pattern decision table of display special pattern.
Fig. 9 is the key diagram of the main process in display main control substrate.
Figure 10 is that the timer in display main control substrate inserts the key diagram processed.
Figure 11 is the key diagram of the input control process in display main control substrate.
Figure 12 is the key diagram of the 1st starting port sense switch input processing in display main control substrate.
Figure 13 is the key diagram of the determination processing in advance in display main control substrate.
Figure 14 is the key diagram of the Te Tute electric control process in display main control substrate.
Figure 15 is the key diagram of the special pattern storage determination processing in display main control substrate.
Figure 16-1, Figure 16-2 are display transmits the classification of order key diagrams from main control substrate to game display and control substrate from.
Figure 17 is the key diagram of the main process in display game display and control substrate.
Figure 18 is that the timer in display game display and control substrate inserts the key diagram processed.
Figure 19 is the key diagram of the order analysis process 1 in display game display and control substrate.
Figure 20 is the key diagram of the order analysis process 2 in display game display and control substrate.
Figure 21 is the key diagram first reading display mode decision process in display game display and control substrate.
Figure 22 is the key diagram showing first reading mode mode decision table.
Detailed description of the invention
Below, one embodiment of the invention and game machine 1 is illustrated with reference to accompanying drawing.First, utilize Fig. 1, Fig. 2, Fig. 3 and Fig. 4 that the structure of one embodiment of the invention and game machine 1 is described.Fig. 1 is the front view of game machine 1, and Fig. 2 is the front view of gameboard, and Fig. 3 is the oblique view of the game machine under the state of opening instrument bezel, and Fig. 4 is the oblique view of game machine 1 rear side.
Game machine 1 possesses the housing 60 be arranged in the stand arrangement of game shop and the instrument bezel that can be fixed on to turn in this housing 60 50 (with reference to Fig. 1, Fig. 3).In addition, in housing 60, be provided with gameboard 2, and in this gameboard 2, be formed with the game area 6 that game ball 200 falls.
Instrument bezel 50 is provided with: operating grip 3, it launches game ball by being operated by turn to game area 6; Audio output device 32, it is made up of loudspeaker; Game display lighting device 34, it has multi-lamp; And game the Show Button 35, it changes game display mode by pressing operation.
In addition, in instrument bezel 50, be provided with stockpile multiple game ball 200 connect dish 40, this connects dish 40, has the downward slope (with reference to Fig. 3) that game ball 200 can be made to fall towards the direction of operating grip 3.
In the end to downslope that this connects dish 40, being provided with the receiving port receiving game ball, by the game ball that this receiving port receives, by driving release solenoid 4b, being delivered to the release opening portion 41 being arranged on instrument bezel 50 back side one by one.
In addition, be transported to the game ball of release opening portion 41, by having the transmitting slide rail 42 to downslope in the direction of emission element 4c, be directed to the end to downslope of launching slide rail 42.
At this transmitting slide rail 42 above the end of downslope, be provided with the block 43 that game ball is stopped, the game ball 200 sent from release opening portion 41, stop 1 game ball (with reference to Fig. 3) launching the end to downslope of slide rail 42.
In addition, player is once touching operating grip 3, then the tactile sensor 3a set by the inside of operating grip 3 detects that operating grip 3 contacts with player, thus allows the energising of transmitting solenoid 4a.
In addition, player is once turn operating grip 3, then the transmitting knob 3b be made up of the variable resistance be directly connected with operating grip 3 also can turn, and launches knob 3b and can change the voltage being supplied to emission control substrate 160.
Emission control substrate 160 (with reference to Fig. 5), based on by the voltage launching knob 3b change, makes the transmitting solenoid 4a be made up of rotary solenoid be energized.Launch with solenoid 4a once energising, then the emission element 4c be directly connected with transmitting solenoid 4a will rotate, and is accumulated in and launches being launched parts 4c to the game ball 200 in downslope end and launching of slide rail 42, thus transmitting game ball.
In the present embodiment, operating grip 3 forms firing operation portion, and transmitting knob 3a and emission control substrate 160 form emissive porwer determination device.In addition, the transmitting solenoid 4a be directly connected with emission element 4c and emission control substrate 160 are formed launches drive unit.
The game ball of as above launching, once cross return of serve from transmitting slide rail 42 along rising between slide rail 5a, 5b to prevent sheet 5c, then can arrive game area 6, then falling in game area 6.Now, game ball is by by being arranged on multiple nail in game area 6 and windmill unpredictably falls.
Here, as shown in Figure 2, game area 6 is little by the rotating angle of operating grip 3, and large with the rotating angle of left side the 1st game area 6L of the game ball of launching compared with weak strength whereabouts and operating grip 3, and formed with right side the 2nd game area 6R that the game ball that stronger strength is launched falls.
In addition, the 1st game area 6L and the 2nd game area 6R, divides according to nail and following decorative element 7, but all may not divide it, and the 1st game area 6L and the 2nd game area 6R repeats some.
That is, the 1st game area 6L, formed by the 1st reserved area be only made up of the 1st game area 6L and with the common region that the 2nd game area 6R repeats; 2nd game area 6R, is also made up of the 2nd reserved area be only made up of the 2nd game area 6R and above-mentioned common region.
In addition, in above-mentioned 1st game area 6L and the 2nd game area 6R, be provided with and multiplely generally enter to appreciate mouth 12.Generally enter to appreciate in mouth 12 these each, be provided with and generally enter to appreciate mouth sense switch 12a, this generally enters to appreciate mouth sense switch 12a once detect that game ball enters, then compensate the reward ball (such as 10 game ball) of regulation.
In addition, only by the 1st reserved area that the 1st game area 6L is formed, be provided with the 1st starting port 14 forming the starting region that game ball can enter, and in the common region repeated at the 1st game area 6L and the 2nd game area 6R, be provided with the 2nd big prizes mouth 17 that the 2nd starting port 15 that forms the starting region that game ball can enter and game ball can enter.
2nd starting port 15, has a pair movable plate 15b, and is movably controlled to these a pair movable plate 15b and keeps the 1st mode of closed conditions and a pair movable plate 15b to be held open the 2nd mode of state.
In addition, when the 2nd starting port 15 is controlled so as to above-mentioned 1st mode, the parts that enter to appreciate being positioned at the 2nd big prizes mouth 17 directly over the 2nd starting port 15 become barrier, make it to receive game ball.
On the other hand, when the 2nd starting port 15 is controlled so as to above-mentioned 2nd mode, above-mentioned a pair movable plate 15b will play a role as connecing dish, and game ball is easy to enter the 2nd starting port 15.That is, when the 2nd starting port 15 is in the 1st mode, there is no the chance that game ball enters, and when being in the 2nd mode, the goal chance of game ball increases.In the present embodiment, the 2nd starting port 15 with a pair movable plate 15b forms and starts variablely to enter to appreciate device.
, in the 1st starting port 14, be provided with the 1st starting port sense switch 14a detecting game ball and enter here, in the 2nd starting port 15, be provided with the 2nd starting port sense switch 15a detecting game ball and enter.In addition, the 1st starting port sense switch 14a or the 2nd starting port sense switch 15a once detect that game ball enters, then carries out obtaining the following selection (hereinafter referred to as " selection won the first prize in lottery ") winning the first prize in lottery game right of execution.
In addition, when the 1st starting port sense switch 14a or the 2nd starting port sense switch 15a has detected that game ball enters, also can compensate the reward ball (such as 3 game ball) of regulation.In the present embodiment, the 1st starting port 14 forms the 1st by region, and the 1st starting port sense switch 14a forms the 1st and passes through regional detection device.
In addition, the 2nd big prizes mouth 17 is made up of the opening portion formed in gameboard 2.In the below of the 2nd big prizes mouth 17, have and can be movably controlled to the opening being erected on game card side and the closed condition embedding game card from game card edge-on the 2nd big prizes mouth switch gate 17b being located at glass plate 52 side, the 2nd big prizes mouth switch gate 17b.
In addition, when the 2nd big prizes mouth switch gate 17b is erected on game card, play a role as the dish that connects game ball guided in the 2nd big prizes mouth 17, and game ball can enter in the 2nd big prizes mouth 17.
In the 2nd big prizes mouth 17, be provided with the 2nd big prizes mouth sense switch 17a, the 2nd big prizes mouth sense switch 17a once detect that game ball enters, then compensates the reward ball (such as 15 game ball) preset.
In addition, in the 2nd reserved area be only made up of above-mentioned 2nd game area 6R, the 1st big prizes mouth 16 that the general pattern being provided with the normal areas that formation game ball can be passed through can be entered by mouth 13 and game ball.
For this reason, if not the game ball of launching by significantly turn operating grip 3 and with stronger strength, then game ball can not by or enter general pattern by mouth 13 and the 1st big prizes mouth 16.
Particularly, even if game state when being transferred to following contracting, if make game ball fall to the 1st game area 6L, then because game ball does not pass through mouth 13 by general pattern, the a pair movable plate 15b being positioned at the 2nd starting port 15 can not open, and game ball is difficult to enter the 2nd starting port 15.
In this general pattern by mouth 13, be provided with detect that game ball passes through by mouth sense switch 13a, by mouth sense switch 13a once detect that game ball is passed through, then will should carry out following " selection of general pattern ".In the present embodiment, general pattern forms the 2nd by region by mouth 13, forms the 2nd pass through regional detection device by mouth sense switch 13a.
1st big prizes mouth 16, usually keeps closed condition by the 1st big prizes mouth switch gate 16b, game ball cannot be entered.In contrast, once following special play, then while the 1st big prizes mouth switch gate 16b opens, the 1st big prizes mouth switch gate 16b plays a role as the dish that connects game ball guided in the 1st big prizes mouth 16, and game ball can enter the 1st big prizes mouth 16.In the 1st big prizes mouth 16, be provided with the 1st big prizes mouth sense switch 16a, the 1st big prizes mouth sense switch 16a once detect that game ball enters, then compensates the reward ball (such as 15 game ball) preset.
In the present embodiment, be provided with the 2nd game area 6R, the 1st big prizes mouth 16 with the 1st big prizes mouth switch gate 16b forms specially variablely to enter to appreciate device.In addition, in the present embodiment, specially variablely enter to appreciate device and/or person and start variablely to enter to appreciate device and form variablely to enter to appreciate device.
Particularly, in the common region that repeats of 1st game area 6L and the 2nd game area 6R, the out mouth 11 not entering the game ball generally entering to appreciate any one mouthful in mouth 12, the 1st starting port 14, the 2nd starting port 15, the 1st big prizes mouth 16 and the 2nd big prizes mouth 17 for spuing is provided with in the bottom of game area 6.
In addition, in the central authorities of game area 6, be provided with the decorative element 7 affecting game ball and fall.At the cardinal principle middle body of this decorative element 7, be provided with the game display display unit 31 be made up of liquid crystal display (LCD) etc., above this game display display unit 31, be provided with the game display drive unit 33 in belt.
In addition, in the present embodiment, although game display display unit 31 used as liquid crystal display, the reel be made up of circular works or so-called 7 sections of display unit such as LED, dot matrix can also be used.
This game display display unit 31, or the standby period display image not carrying out playing, or display with play carry out corresponding image.Wherein, showing for reporting following 3 the game display patterns 36 winning the first prize in lottery selection result, stopping the combination (such as, 777 etc.) of display specific game display pattern 36, thus winning the first prize in lottery as the selection result notification won the first prize in lottery.
More particularly, when game ball enters the 1st starting port 14 or the 2nd starting port 15, while scrolling 3 game display patterns 36 respectively, after the stipulated time, stop above-mentioned rolling, thus stop display game display pattern 36.
In addition, in the change display of this game display pattern 36, by showing various image and role etc., also bring the very high expectation sense that player perhaps can win the first prize in lottery.
In the present embodiment, game display display unit 31 forms device for informing, but also can utilize the notification mode in audio output device 32, game display drive unit 33 or game display lighting device 34, using audio output device 32, game display with drive unit 33 or game display lighting device 34 as device for informing.
Above-mentioned game display drive unit 33, brings player according to its manner of execution and expects sense.Game display drive unit 33, such as, carries out conveyer belt and moves downwards or the action such as rotary part rotation of conveyer belt central portion.By the manner of execution of these game displays with drive unit 33, bring player various expectation sense.
In addition, except above-mentioned various game display device, audio output device 32 exports BGM (background music), SE (acoustics) etc., and carry out game display according to sound, game display lighting device 34, by changing direction of illumination and the glow color of each lamp, carry out the game display depending on illumination.
In addition, game the Show Button 35, such as, effective when only showing the prompting such as operating above-mentioned game the Show Button 35 in above-mentioned game display display unit 31.In game the Show Button 35, be provided with game the Show Button sense switch 35a, this game the Show Button sense switch 35a once the operation of player be detected, then performs according to this operation display of further playing.
In the lower right of game area 6, be provided with the 1st special pattern display unit 20, the 2nd special pattern display unit 21, general pattern display unit 22, the 1st special pattern retains display 23, the 2nd special pattern retains display 24, general pattern retains display 25.
Above-mentioned 1st special pattern display unit 20 is a kind of notifications enters the 1st starting port 14 for opportunity and the device winning the first prize in lottery selection result implemented with game ball, and it is made up of 7 sections of LED.That is, be provided with the corresponding special pattern of selection result that is multiple and that win the first prize in lottery, and by showing the special pattern corresponding with the selection result won the first prize in lottery in the 1st special pattern display unit 20, report selection result to player.
Such as, when having suffered first prize in a lottery, display " 7 ", and when not prizing, display "-"." 7 " of display like this and "-" are exactly special pattern, but this special pattern and non-immediate display, and be through the stipulated time change display after, just stop show.
Here, " selection won the first prize in lottery ", refer to when game ball enters the 1st starting port 14 or the 2nd starting port 15, obtain special pattern judgement random value, and judge that the special pattern judgement random value obtained is the process of the random value corresponding with " winning the first prize in lottery " or the random value corresponding with " medium and small coloured silk ".
The selection result that this wins the first prize in lottery, and non-immediate is reported to player, but special pattern carries out the change displays such as flicker in the 1st special pattern display unit 20, and the transformation period through specifying, stop the special pattern that display is corresponding with the selection result won the first prize in lottery, then report selection result to player.
In addition, 2nd special pattern display unit 21, be a kind of for report with game ball enter the 2nd starting port 15 for opportunity and implement win the first prize in lottery selection result device, its display mode is identical with the display mode of the special pattern in above-mentioned 1st special pattern display unit 20.
In addition, in the present embodiment, " winning the first prize in lottery " refers to and wins the first prize in lottery in selection what enter with game ball that the 1st starting port 14 or the 2nd starting port 15 carry out for condition, obtains the right performing and win the first prize in lottery game.
In " winning the first prize in lottery game ", carry out one innings of game of 15 order 1 big prizes mouth 16 or the unlatching of the 2nd big prizes mouth 17 altogether.About total opening time of the 1st big prizes mouth 16 or the 2nd big prizes mouth 17 in each innings of game, be set with the prespecified time, during this period, if have the game ball of regulation number (such as 9) to enter the 1st big prizes mouth 16 or the 2nd big prizes mouth 17, then 1 one innings of game over.That is, " win the first prize in lottery game ", just because of while game ball enters the 1st big prizes mouth 16 or the 2nd big prizes mouth 17, player can obtain the reward ball corresponding with this goal, just can obtain a large amount of reward balls.
In addition, general pattern display unit 22, be a kind of be used for report with game ball by general pattern by mouth 13 for opportunity and implement general pattern selection result device.Particular content will describe below, but once be prized by the selection of this general pattern, then general pattern display unit 22 will bright light, and then, above-mentioned 2nd starting port 15 is controlled so as to the 2nd mode at the appointed time.
Here, " selection of general pattern " refer to when game ball by general pattern by mouth 13 time, obtain general pattern judgements random value, and the general pattern that judgement obtains judges random value whether as the process of the random value corresponding with " prizing ".
About the selection result of this general pattern, result can not be selected by general pattern by reporting immediately after mouth 13 equally in game ball, but general pattern change is shown as flicker etc. in general pattern display unit 22, and after the transformation period through regulation, stop the general pattern that display is corresponding with the selection result of general pattern, thus report selection result to player.
In addition, in the change display of special pattern or in following special play, the right winning the first prize in lottery selection is retained when can not carry out the selection won the first prize in lottery immediately after game ball enters the 1st starting port 14 or the 2nd starting port 15, under certain condition.
More particularly, the special pattern judgement random value obtained when entering the 1st starting port 14 in game ball is stored as the 1st reservation, the special pattern judgement random value obtained when entering the 2nd starting port 15 in game ball is stored as the 2nd reservation.
Above-mentioned two kinds of reservations, arrange 4 upper limits respectively and retain number, and it retains number and is presented at respectively on the 1st special pattern reservation display 23 and the 2nd special pattern reservation display 24.In addition, when the 1st is left 1, the 1st special pattern retains the LED bright light on the left of display 23; When the 1st is left 2, the 1st special pattern retains 2 LED bright lights of display 23.
In addition, when the 1st is left 3, retain on the left of display 23 while LED flicker at the 1st special pattern, the LED bright light on right side; When the 1st is left 4, the 1st special pattern retains 2 LED flickers of display 23.In addition, retain in display 24 at the 2nd special pattern, show the 2nd reservation number retained as described above.
In addition, the upper limit of general pattern retains number and is also set to 4, and it retains number according to retaining display 23 with above-mentioned 1st special pattern and the 2nd special pattern retains the identical mode of display 24, is presented in general pattern reservation display 25.
Instrument bezel 50, supports the glass plate 52 visually covering game area 6 in the front (player side) of gameboard 2.In addition, glass plate 52 is removably fixed in instrument bezel 50.
In addition, instrument bezel 50, left and right directions end side (such as, just to the left side of game machine 1), be connected with housing 60 by hinge mechanism part 51, and with hinge mechanism part 51 for fulcrum makes another side (such as, just to the right side of game machine 1) of left and right directions can to the direction turn of opening from housing 60.
Instrument bezel 50 and glass plate 52 together cover gameboard 2, and are fulcrum turn as door with hinge mechanism part 51, thus can be open by the inboard portion comprising the housing 60 of gameboard 2.
In addition, in another side of instrument bezel 50, be provided with the locking mechanism be fixed on another side of instrument bezel 50 on housing 60.What realized by locking mechanism is fixed, and private key can be utilized to remove.In addition, in instrument bezel 50, the door open switch 133 detecting instrument bezel 50 and whether open from housing 60 is also provided with.
At the back side of game machine 1, be provided with main control substrate 110, game display and control substrate 120, compensate control substrate 130, power supply board 170, game information output terminal board 30 etc.In addition, in power supply board 170, the attaching plug 171 for powering to game machine 1 and not shown power switch is provided with.
(internal structure of control device)
Below, use the overall block diagram of Fig. 5 gaming machine 1, illustrate and control the control device carried out of playing.
Main control substrate 110 is a kind of main control units controlling game elemental motion, it drives the 1st special pattern display unit 20 and the 1st big prizes mouth switch solenoid 16c etc. by various detection signals such as input the 1st starting port sense switch 14a, thus controls game.
This main control substrate 110, at least possesses the single chip microcontroller 110m and main control input port and output port (not shown) that are made up of host CPU 110a, main ROM 110b and main RAM 110c.
In this main control input port, be connected with to compensate and control substrate 130, detect game ball entered generally enter to appreciate mouth 12 generally enter to appreciate mouth sense switch 12a, detect game ball entered general pattern by mouth 13 by mouth sense switch 13a, detect the 1st starting port sense switch 14a that game ball has entered the 1st starting port 14, detect the 2nd starting port sense switch 15a that game ball has entered the 2nd starting port 15, detect the 1st big prizes mouth sense switch 16a that game ball has entered the 1st big prizes mouth 16, inspection side game ball has entered the 2nd big prizes mouth sense switch 17a of the 2nd big prizes mouth 17.By this main control input port, input various signal to main control substrate 110.
In addition, in main control output port, be connected with to compensate and control substrate 130, a pair movable plate 15b of the 2nd starting port 15 is made to carry out the starting port switch solenoid 15c of switch motion, make the 1st big prizes mouth switch solenoid 16c of the 1st big prizes mouth switch gate 16b action, make the 2nd big prizes mouth switch solenoid 17c of the 2nd big prizes mouth switch gate 17b action, 1st special pattern display unit 20 of display special pattern and the 2nd special pattern display unit 21, the general pattern display unit 22 of display general pattern, 1st special pattern of the reservation ball number of display special pattern retains display 23 and the 2nd special pattern retains display 24, the general pattern of the reservation ball number of display general pattern retains display 25, export the game information output terminal board 30 of external information signal.By this main control output port, export various signal.
Host CPU 110a, based on the input signal from each sense switch and timer, read the program be stored in main ROM 110b to go forward side by side row operation process, directly control each device and display simultaneously, or to transmit to other substrates according to the result of calculation process and order.
In the main ROM 110b of main control substrate 110, store game control program and data, table needed for various decision game.Such as, in main ROM 110b, the pattern decision table (with reference to Fig. 7) winning the first prize in lottery decision table (with reference to Fig. 6), determine the stopping pattern of special pattern storing institute's reference when winning the first prize in lottery selection, the changing pattern decision table etc. determining the changing pattern of special pattern.
In addition, in the table of the present embodiment, above-mentioned table is only an example of a kind of exemplified typical case table, when playing, is in addition also provided with much not shown table and program.
The main RAM 110c of main control substrate 110, plays a role datamation region when carrying out calculation process as host CPU 110a, and has multiple storage area.Such as, in main RAM 110c, be provided with general pattern encumbrance (G) storage area, general pattern reserved storage area territory, 1st special pattern encumbrance (U1) storage area, 2nd special pattern encumbrance (U2) storage area, 1st special pattern random value storage area, 2nd special pattern random value storage area, one innings of game number of times (R) storage area, opening times (K) storage area, big prizes mouth goals (C) storage area, game state storage area (when high probability game mark storage area and contracting game mark storage area), high probability game number counter, number counter during contracting, stop pattern data storage area, game display transmission data storage areas, special pattern time counter, the various timers such as special play timer conter.In addition, above-mentioned storage area is also only an example, is in addition also provided with a lot of storage area.
Game information output terminal board 30 is the substrates for exporting the external information signal generated in main control substrate 110 to the special-purpose computer etc. in game shop.Game information output terminal board 30, is connected with main control substrate 110 wiring, and is provided with the connector for external information being connected with the special-purpose computer etc. in game shop.
Power supply board 170, possess the stand-by power supply be made up of capacitor, and while game machine 1 supply line voltage, monitoring is supplied to the supply voltage of game machine 1, when supply voltage drops to below setting, export outage detection signal to main control substrate 110.
More particularly, if outage detection signal is high level, then enter can operating state for host CPU 110a; If outage detection signal is low level, then host CPU 110a enters action halted state.Stand-by power supply is not limited in capacitor, such as, also can be battery, capacitor and battery can also be used.
Game display and control substrate 120, in major control game and standby in various game show.This game display and control substrate 120, possesses secondary CPU 120a, secondary ROM 120b, secondary RAM 120c, and can be connected to communicatedly main control substrate 110 from this main control substrate 110 to the single direction of game display and control substrate 120.
Secondary CPU 120a, based on the order transmitted by main control substrate 110, or from the input signal of above-mentioned game the Show Button sense switch 35a, timer, read the program be stored in secondary ROM 120b to go forward side by side row operation process, simultaneously based on this process, the data of correspondence are sent to lamp and control substrate 140 or image control substrate 150.Secondary RAM 120c, plays a role as the datamation region of secondary CPU 120a when calculation process.
Such as, secondary CPU 120a in game display and control substrate 120, once receive the changing pattern specified command of display special pattern variation pattern from main control substrate 110, then by analyzing the content of the changing pattern specified command received, generate the data being used for making game display display unit 31, audio output device 32, display drive unit 33 of playing, game display lighting device 34 puts rules into practice game display, and related data is sent to image control substrate 150 and lamp control substrate 140.
In the secondary ROM 120b of game display and control substrate 120, store game display and control program and data, table needed for various decision game.Such as, in secondary ROM 120b, store based on the changing pattern specified command that receives from main control substrate determine game display mode game display mode decision table, with the game display pattern decision table etc. of combination deciding the game display pattern 36 stopping display.
In addition, in the table of the present embodiment, above-mentioned table is only an example of a kind of exemplified typical case table, when playing, is in addition also provided with much not shown table and program.
The secondary RAM 120c of game display and control substrate 120, has multiple storage area.In secondary RAM120c, be provided with game state storage area, game display mode storage area, game display mode storage area, game display pattern storage area, count-up counter, firing operation information storage area etc.In addition, above-mentioned storage area is also only an example, is in addition also provided with a lot of storage area.
Compensate and control substrate 130, control the transmitting of game ball and the compensation of reward ball.This compensation controls substrate 130, possesses by not shown compensation CPU, compensates ROM, compensates the single chip microcontroller that forms of RAM, and two-wayly can be connected with main control substrate 110 communicatedly.
Compensate CPU, based on the input signal carrying out Autonomous test and whether compensate the compensation ball count sense switch 132 of game ball, door open switch 133 and timer, read and be stored in the program compensated in ROM and go forward side by side row operation process, simultaneously based on this process, the data of correspondence are sent to main control substrate 110.
In addition, compensating the outlet side controlling substrate 130, the compensation motor 131 of device compensated by the reward ball being connected with the reward ball for compensating regulation number from the reservoir of game ball to player.Compensation CPU, based on the compensation number specified command transmitted by main control substrate 110, the compensation motor 131 of go forward side by side from compensation ROM reading regulated procedure row operation process, the device of control reward ball compensation simultaneously, thus the reward ball of regulation is compensated to player.Now, compensating RAM, playing a role as the compensation datamation region of CPU when carrying out calculation process.
Lamp controls substrate 140, and bright light controls the game display lighting device 34 be arranged in gameboard 2, or implements drived control to the motor for changing direction of illumination.
In addition, be energized the drive sources such as the solenoid controlling to make the action of game display drive unit 33 and motor.This lamp controls substrate 140, is connected with game display and control substrate 120, and based on the data transmitted by game display and control substrate 120, carries out above-mentioned various control.
Image control substrate 150, possesses not shown image CPU, the control ROM of the image display and control for implementing above-mentioned game display display unit 31, control RAM, VRAM, CGROM, VDP and audio frequency CPU, audio frequency ROM, audio frequency RAM.This image control substrate 150, two-wayly can be connected with above-mentioned game display and control substrate 120 communicatedly, and is connected with above-mentioned game display display unit 31 and audio output device 32 at its outlet side.
Image CPU, based on the order received from game display and control substrate 120, control VDP makes it show the image of regulation.Control RAM, plays a role as the datamation region of image CPU when carrying out calculation process, and temporarily stores the data from controls ROM reading.In addition, in control ROM, store the control treatment program of image CPU, for showing the animation mode, cartoon scene information etc. of game display mode animation.
In CGROM, store the view data such as a lot of game display pattern 36 in display in display display unit 31 of playing and background, and image CPU is while reading established procedure based on the order transmitted from game display and control substrate 120, control VDP launches the specified image data being stored in CGROM in VRAM, and the view data launched in VRAM is presented in game display display unit 31.
In addition, in above-mentioned audio frequency ROM, store the voice data much exported by audio output device 32, audio frequency CPU, while reading established procedure based on the order transmitted by game display and control substrate 120, the audio frequency controlling audio output device 32 exports.
Emission control substrate 160, controls the transmitting of game ball.This emission control substrate 160, is connected with tactile sensor 3a at input side and launches knob 3b, being connected with transmitting solenoid 4a and release solenoid 4b at outlet side.
This emission control substrate 160, while inputting the touch signal from tactile sensor 3a, based on from the voltage launching knob 3b supply, implements the control that transmitting solenoid 4a and release solenoid 4b is energized.
Tactile sensor 3a, change by utilizing the static capacity produced when player touches operating grip 3 the capacitance-type proximity switch made to form, when detecting that player touches operating grip 3, then export the touch signal allowing to be energized to transmitting with solenoid 4a to emission control substrate 160.
Launch knob 3b, be made up of variable resistance, it carries out dividing potential drop by variable resistance to putting on its constant voltage (such as 5V) of launching on knob 3b, then the voltage of institute's dividing potential drop is supplied to emission control substrate 160.
Launch and use solenoid 4a, be made up of rotary solenoid, in transmitting solenoid 4a, be directly connected with emission element 4c, and by rotating transmitting solenoid 4a, utilize emission element 4c to launch game ball 200.
, launch the rotary speed with solenoid 4a here, with reference to the frequency based on the output computation of Period of the crystal oscillator be arranged in emission control substrate 160, be set as about 99.9 (beats/min).Accordingly, launch 1 game ball because firing solenoid often rotates 1 time, so the transmitting game ball number in 1 minute is about 99.9 (individual/point).That is, within approximately every 0.6 second, 1 game ball is launched.
Release solenoid 4b, is made up of straight solenoid, and the game ball connect in dish 40 is carried towards the emission element 4c be directly connected with transmitting solenoid 4a by one by one.
Below, with reference to Fig. 6 ~ Fig. 8, the detailed content of the various tables be stored in main ROM 101b is described.
(winning the first prize in lottery decision table)
(a-1) of Fig. 6, (a-2) of Fig. 6 represent the key diagram winning the first prize in lottery decision table used in " selection won the first prize in lottery ".(a-1) of Fig. 6 be in the 1st special pattern display unit 20 institute's reference win the first prize in lottery decision table, (a-2) of Fig. 6 be in the 2nd special pattern display unit 21 institute's reference win the first prize in lottery decision table.In the table of (a-1) of Fig. 6 and (a-2) of Fig. 6, the probability difference of prizing of medium and small coloured silk, but the probability won the first prize in lottery is identical.
Specifically, win the first prize in lottery decision table, by based on probability game state and the special pattern judgement random value obtained, determine whether " winning the first prize in lottery " or " medium and small coloured silk " or " not prizing ".
Such as, the 1st special pattern display unit according to (a-1) of Fig. 6 is with winning the first prize in lottery decision table, and when low probability game state, 2 special pattern judgement random values such as " 7 ", " 8 " are judged as and win the first prize in lottery.On the other hand, when high probability game state, 20 special pattern judgement random values of " 7 " ~ " 26 " are judged as and win the first prize in lottery.
In addition, the 1st special pattern display unit according to (a-1) of Fig. 6 is with winning the first prize in lottery decision table, no matter be at low probability game state or high probability game state, when special pattern judges 4 the special pattern judgement random value of random value as " 50 ", " 100 ", " 150 ", " 200 ", be judged as " medium and small coloured silk ".In addition, when special pattern judges random value as random value other than the above, be judged as " not prizing ".
Therefore, because special pattern judges that the random number range of random value is as 0 ~ 598, so being judged as the probability won the first prize in lottery when low probability game state is 1/299.5, be judged as the probability won the first prize in lottery then to increase by 10 times be 1/29.9 when high probability game state.No matter in addition, in the 1st special pattern display unit, be judged as the probability of medium and small coloured silk, be 1/149.75 under low probability game state or under high probability game state.
(decision table of prizing)
(b) of Fig. 6 is the key diagram representing the decision table of prizing used in " selection of general pattern ".
Specifically, decision table of prizing, based on game state and the general pattern judgement random value obtained, determines whether " prizing " or " not prizing ".
Such as, the decision table of prizing according to (b) of Fig. 6, when non-contracting during game state, " 0 " this 1 general pattern judgement random value is judged as prizes.On the other hand, when contracting during game state, 65535 general pattern judgement random values of " 0 " ~ " 65534 " are judged as prizes.In addition, when general pattern judges random value as random value other than the above, be judged as " not prizing ".
Therefore, because general pattern judges that the random number range of random value is as 0 ~ 65535, so being judged as the probability of prizing during game state when non-contracting is 1/65536, being judged as the probability of prizing during game state when contracting is 65535/65536=1/1.00002.
(pattern decision table)
Fig. 7 is that display determines that special pattern stops the key diagram of the pattern decision table of pattern.(a) of Fig. 7 is with the pattern decision table deciding to stop pattern when winning the first prize in lottery, (b) of Fig. 7 is when medium and small coloured silk with the pattern decision table deciding to stop pattern, and (c) of Fig. 7 is with the pattern decision table deciding to stop pattern when not prizing.
Specifically, according to pattern decision table, based on special pattern display unit classification (classification of the starting port that game ball is prized) and game ball enters the 1st starting port 14 or the 2nd starting port 15 time obtain win the first prize in lottery pattern random value or medium and small coloured picture case random value etc., determine the kind (stopping pattern data) of special pattern.
Such as, in the 1st special pattern display unit, when winning the first prize in lottery with reference to winning the first prize in lottery pattern random value, if win the first prize in lottery pattern random value for " 55 ", then as stopping pattern data determining " 03 " (special pattern 3 (the 1st probability change short time prized 2)).
In addition, in the 1st special pattern display unit, when medium and small coloured silk with reference to medium and small coloured picture case random value, if medium and small coloured picture case random value is " 50 ", then as stopping pattern data determining " 08 " (special pattern B (medium and small color B)).In addition, when not prizing, not with reference to any random value, and as stopping pattern data determining " 00 " (special pattern 0 (not prizing)).
In addition, as described below, according to the kind (stopping pattern data) of special pattern, determine the game state after winning the first prize in lottery end, win the first prize in lottery mode, therefore can say that the kind of special pattern determines the game state after winning the first prize in lottery end and wins the first prize in lottery mode.
(the changing pattern decision table of special pattern)
Fig. 8 is the key diagram of the changing pattern decision table showing below described decision special pattern changing pattern.
Specifically, the changing pattern decision table of the special pattern according to Fig. 8, during special pattern, contracting based on the special pattern display unit operated (the starting port classification that game ball is prized), the result of determination won the first prize in lottery, stopping game state presence or absence, special pattern encumbrance, arrive at judgement random value and special figure change random value, determine the changing pattern of special pattern.
In addition, based on the changing pattern of determined special pattern, while the transformation period determining special pattern, generate the changing pattern specified command transmitting the special pattern of special pattern information to game display and control substrate 120.
Therefore, at least can say that " changing pattern of special pattern " is the pattern of the transformation period determining result of determination and the special pattern won the first prize in lottery.In addition, win the first prize in lottery or medium and small color time, be configured to arrive at, therefore win the first prize in lottery or medium and small color time be configured to not with reference to arriving at judgement random value.In addition, arrive at judgement random value and special figure change random value, its random number range is set to 100 (0 ~ 99).
In addition, as the feature of the changing pattern decision table of the special pattern shown in this Fig. 8, if game state when being in contracting when the result of determination won the first prize in lottery is and does not prize, then the transformation period being set to special pattern is shorter.
Such as, when the result of determination won the first prize in lottery for do not prize and to retain ball number be 2 time, if during contracting game state just based on arrive at judge random value with 95% probability determine the changing pattern 9 (shorten change) of transformation period as 3000ms, if but be non-contracting time game state just decision transformation period more than the changing pattern of 3000ms.As mentioned above, once be in contracting game state, then transformation period is set to shorter.
(explanation of game state)
Below, game state when playing is explained.In the present embodiment, as the state relevant to the selection won the first prize in lottery, there is " low probability game state " and " high probability game state ", and have " during non-contracting game state " and " during contracting game state " as the state relevant to a pair movable plate 15b that the 2nd starting port 15 has.
The state (low probability game state, high probability game state) relevant to the selection that this wins the first prize in lottery and the state relevant with a pair movable plate 15b (during non-contracting when game state, contracting game state), each state can be made to be associated, each state also can be made independent.Namely can be arranged to,
(1) be " low probability game state " and the situation of " during contracting game state ";
(2) be " low probability game state " and the situation of " during non-contracting game state ";
(3) be the situation of " high probability game state " and " during contracting game state ";
(4) be the situation of " high probability game state " and " during non-contracting game state ".
Not only in addition, start game state when playing, the initial game state of game machine 1 is set to be " low probability game state " but also " during non-contracting game state ", is called " usual game state " by this game state in the present embodiment.
In the present embodiment, so-called " low probability game state ", refer to and entering the 1st starting port 14 or the 2nd starting port 15 with game ball for condition and carry out win the first prize in lottery in selection, the probability of prizing won the first prize in lottery is set to the game state of 1/299.5.
In contrast, so-called " high probability game state ", refers to that the above-mentioned probability of prizing won the first prize in lottery is set to the game state of 1/29.95.Therefore, in " high probability game state ", win the first prize in lottery than easier in " low probability game state ".
In addition, when this high probability game state, be provided with high probability described later game mark, when low probability game state, high probability game mark is in OFF state.In addition, end described later win the first prize in lottery game after, change to high probability game state from low probability game state.
In the present embodiment, so-called " during non-contracting game state " refers to, with game ball by general pattern by mouth 13 for condition and carry out general pattern selection in, it is 29 seconds that the transformation period of the general pattern corresponding with its selection result is set longer, further, when prizing, the game state shortening to 0.2 second is set to the Open control time of the 2nd starting port 15.
That is, game ball is once by general pattern by mouth 13, then will carry out the selection of general pattern, and in general pattern display unit 22, carry out the change display of general pattern, but general pattern just stops display in change display beginning after 29 seconds.In addition, when selection result is for prizing, after stopping display general pattern, the 2nd starting port 15 is controlled as the 2nd state about 0.2 second.
In contrast, so-called " during contracting game state " refers to, with game ball by general pattern by mouth 13 for condition and carry out general pattern selection in, the transformation period of the general pattern corresponding with its selection result be set to 3 seconds shorter than " during non-contracting game state ", further, when prizing, 3.5 seconds game states than " during non-contracting game state " length are set to the Open control time of the 2nd starting port 15.
In addition, under " during non-contracting game state ", the probability of prizing in the selection of general pattern is set to 1/65536, and under " during contracting game state ", the probability of prizing in the selection of general pattern is set to 65535/65536.
In addition, when this contracting during game state, mark of playing when being provided with contracting described later, when non-contracting during game state, mark of playing during contracting is in OFF state.
Therefore, under " during contracting game state ", as long as game ball passes through mouth 13 by general pattern, then the 2nd starting port 15 is easier than " during non-contracting game state " is controlled so as to the 2nd mode.Accordingly, in " during contracting game state ", player just can play without the need to consuming game ball.
In addition, because general pattern is arranged at the 2nd reserved area be only made up of the 2nd game area by mouth 13, therefore when " during contracting game state ", by significantly rotating operating handle 3, and launch game ball with stronger emissive porwer and play.
In addition, in the selection of general pattern, even if be in any one game state in " during non-contracting game state " and " during contracting game state ", also can the probability of prizing be set as constant.
(winning the first prize in lottery the explanation of kind)
In the present embodiment, " short time prizes " 2 kinds " winning the first prize in lottery " and a kind " the medium and small coloured silk " the 1st big prizes mouth 16 being opened " prizing for a long time " for a long time and the 2nd big prizes mouth 17 is opened very short time is provided with.In addition, in the present embodiment, will " to win the first prize in lottery " and above-mentioned " medium and small coloured silk " is generically and collectively referred to as " special play ".
In the present embodiment, so-called " prizing for a long time " refers to, the 1st starting port 14 or the 2nd starting port 15 is being entered for condition and carry out win the first prize in lottery in selection, winning the first prize in lottery and determine and the game performed when winning the first prize in lottery corresponding special pattern for a long time with game ball.
In " prizing for a long time ", carry out one innings of game that 15 order 1 big prizes mouth 16 are opened altogether.In the game of each office, the longest opening time of the 1st big prizes mouth 16 is set to 29.5 seconds, during this period, if there is the game ball of regulation number (9) to enter the 1st big prizes mouth 16, then terminates 1 time one innings game.
That is, " prizing for a long time " is while game ball enters the 1st big prizes mouth 16, because player can obtain the reward ball corresponding to this goal, so can obtain the special play of a large amount of reward ball.
In addition, because the 1st big prizes mouth 16 is arranged on the 2nd reserved area be only made up of the 2nd game area 6R, therefore when " prizing for a long time ", launch game ball with stronger emissive porwer by significantly rotating operating handle 3 and play.
In the present embodiment, so-called " short time prizes " refers to, wins the first prize in lottery in selection, the game performed when winning the first prize in lottery and determine the special pattern of prizing corresponding with the short time what enter with game ball that the 1st starting port 14 or the 2nd starting port 15 carry out for condition.
In " short time prizes ", carry out one innings of game that 15 order 2 big prizes mouth 17 are opened altogether.In the game of each office, the longest opening time of the 2nd big prizes mouth 17 is set to 0.052 second, shorter than the launch time (about 0.6 second) of transmitting 1 game ball, during this period, if there is the game ball of regulation number (9) to enter the 2nd big prizes mouth 17, then terminate 1 time one innings game, but due to the opening time of the 2nd big prizes mouth 17 as described above very short, therefore substantially do not have game ball and enter.That is, " short time prizes " is different from " prizing for a long time ", and it is a kind of very difficult special play obtaining reward ball.
In the present embodiment, so-called " medium and small coloured silk " refers to, wins the first prize in lottery in selection what enter with game ball that the 1st starting port 14 or the 2nd starting port 15 carry out for condition, obtain perform medium and small color play right time performed game.
Also identical with above-mentioned " short time prizes " in " medium and small coloured silk ", the 2nd big prizes mouth 17 opens 15 times.Now, opening time of the 2nd big prizes mouth 17, switch opportunity, on-off mode are all configured to identical with above-mentioned " short time prizes ", or, be configured to player and the degree being difficult to distinguish " medium and small coloured silk " and " short time prizes " or cannot be similar to.
In the present embodiment, " during non-contracting game state " or " prizing for a long time " is in and is formed the 1st game state by during state of a control, and " during non-contracting game state " or " prizing for a long time " is in and is not formed the 2nd game state by during state of a control.
Below, use flow chart that the carrying out of game in game machine 1 is described.
(the main process of main control substrate)
First, use Fig. 9 that the main process of main control substrate 110 is described.
Once be powered by power supply board 170, then in host CPU 110a, generation systems resets, and host CPU 110a carries out following main process.
First, in step slo, host CPU 110a carries out initialization process.In this process, host CPU 110a, according to the connection of power supply, reads start-up routine from main ROM 110b, carries out initialization process simultaneously to the mark etc. be stored in main RAM 110c.
In step S20, host CPU 110a, implements game display random value update process, arrives at judgement random value and special figure change random value to upgrade for what determine special pattern variation pattern (transformation period).
In step s 30, host CPU 110a, upgrades special pattern judgement initial random value, wins the first prize in lottery pattern initial random value, medium and small coloured picture case initial random value, general pattern judgement initial random value.Then, until carry out the insertion process specified, the process of step S20 and step S30 is repeatedly carried out.
(timer of main control substrate inserts process)
The timer of main control substrate 110 inserts process to use Figure 10 to illustrate.
By being arranged on the replacement timing pulse generation circuit in main control substrate 110, in each specified period (4 milliseconds), produce a commutator pulse, thus the timer performing the following stated inserts process.
First, in the step s 100, host CPU 110a, makes the information be stored in the register of host CPU 110a be withdrawn into stack area.
In step s 110, host CPU 110a carries out the time controling process of the various timer conter of the renewal such as update process, the update process of general pattern time counter, the update process of general electric-opening time counter of the special play timer conter such as the update process of special pattern time counter, the opening time of special electronic ornament.Specifically, the process deducting 1 from special pattern time counter, special play timer conter, general pattern time counter, general electric-opening time counter is carried out.
In the step s 120, host CPU 110a carry out special pattern judgement random value, win the first prize in lottery pattern random value, the random number update process of medium and small coloured picture case random value, general pattern judgement random value.
Specifically, each random value and random number counter add " 1 " to upgrade.In addition, when random number counter has after adding exceeded the maximum of random number range (random number counter cycle 1 week time), random number counter has been reduced to 0, and has again upgraded each random value from initial random value at that time.
In step s 130, which, host CPU 1a is identical with step S30, carry out initial random value update process, upgrading special pattern judgement initial random value, win the first prize in lottery pattern initial random value, medium and small coloured picture case initial random value, general pattern judgement initial random value.
In step s 200, host CPU 110a carries out input control process.
In this process, host CPU 110a determine whether generally enter to appreciate mouth sense switch 12a, the 1st big prizes mouth sense switch 16a, the 2nd big prizes mouth sense switch 17a, the 1st starting port sense switch 14a, the 2nd starting port sense switch 15a, by various switches such as mouth sense switch 13a in whether have input, and when there being input, carry out the input control process that specified data is set.Detailed content will use Figure 11 to be described below.
In step S300, host CPU 110a carries out the Te Tute electric control process for controlling the selection won the first prize in lottery, special electronic ornament, game state.Detailed content will use Figure 12 to be described below.
In step S400, host CPU 110a carries out the Pu Tupu electric control process of selection for controlling general pattern, common electric ornament.
Specifically, first judge whether be provided with the data being greater than 1 in general pattern encumbrance (G) storage area, if be not provided with the data being greater than 1 in general pattern encumbrance (G) storage area, then terminate this Pu Tupu electric control process.
If be provided with the data being greater than 1 in general pattern encumbrance (G) storage area, then deducting after 1 from the value being stored in general pattern encumbrance (G) storage area, the general pattern judgement random value being stored in the 1st storage part ~ the 4th storage part being positioned at general pattern reserved storage area territory is moved to front 1 storage part.Now, the general pattern judgement random value having write the 0th storage part will be capped rear deletion.
In addition, with reference to the decision table of prizing shown in Fig. 6 (b), the general pattern of carrying out the 0th storage part being stored in general pattern reserved storage area territory judges random value whether as the determination processing of the random value corresponding with " prizing ".
Then, in general pattern display unit 22, carry out the change display of general pattern, and once through the transformation period of general pattern, then stop the general pattern that display is corresponding with the selection result of general pattern.
In addition, if the general pattern of institute's reference judges the value of random value as " prizing ", then by driving starting port switch solenoid 15c, and control in the 2nd mode the opening time that the 2nd starting port 15 is regulation.
, if game state when being non-contracting, then the transformation period of general pattern is set as 29 seconds here, if " prizing ", then will controls 0.2 second in the 2nd mode to the 2nd starting port 15.In contrast, if game state during contracting, then the transformation period of general pattern is set as 0.2 second, if " prizing ", then will controls 3.5 seconds in the 2nd mode to the 2nd starting port 15.
In step S500, host CPU 110a carries out compensation control treatment.In this compensation control treatment, host CPU 110a, with reference to each reward ball count device, generates and enters to appreciate the corresponding compensation number specified command of mouth with various, is then sent to by generated compensation number specified command to compensate to control substrate 130.
In step S600, host CPU 110a carries out the data genaration process of external information data, starting port switch solenoid data, the 1st big prizes mouth switch solenoid data, the 2nd big prizes mouth switch solenoid data, special pattern display unit data, general pattern display unit data, storage number specified command.
In step S700, host CPU 110a carries out output control treatment.In this process, carry out port output processing, the signal of the external information data that its output generates in above-mentioned S600, starting port switch solenoid data, the 1st big prizes mouth switch solenoid data, the 2nd big prizes mouth switch solenoid data.
In addition, in order to make each LED bright light of the 1st special pattern display unit 20, the 2nd special pattern display unit 21 and general pattern display unit 22, and carry out the display unit output processing exporting special pattern display unit data and the general pattern display unit data generated in above-mentioned S600.
In addition, also carry out order and transmit process, the order be arranged in the game display transmission data storage areas of main RAM 110c is sent to game display and control substrate 120 by it.In addition, about the classification of various orders being sent to game display and control substrate 120, will Figure 16 be used below to be described.
In step S800, host CPU 110a, by the Information recovering that exits in the step s 100 in the register of host CPU 110a.
(the input control process of main control substrate)
Use Figure 11 that the input control process of main control substrate 110 is described.
In step S210, host CPU 110a generally enters to appreciate mouth sense switch input processing.Generally entering to appreciate in mouth sense switch input processing at this, determining whether to have come in and gone out detection signal from generally entering to appreciate mouth sense switch 12a.If not do not input detection signal from generally entering to appreciate mouth sense switch 12a, then direct process is transferred to next step.
From generally enter to appreciate mouth sense switch 12a have input detection signal time, on the reward ball count device generally entering to appreciate mouth by regulation data be added and upgrade after, process is transferred to next step.
In step S220, host CPU 110a carries out big prizes mouth sense switch input processing.In this big prizes mouth sense switch input processing, determine whether to have input detection signal from the 1st big prizes mouth sense switch 16a or the 2nd big prizes mouth sense switch 17a.If not have input detection signal from the 1st big prizes mouth sense switch 16a or the 2nd big prizes mouth sense switch 17a, then direct process is transferred to next step.
When have input the detection signal from the 1st big prizes mouth sense switch 16a or the 2nd big prizes mouth sense switch 17a, on the reward ball count device of big prizes mouth by regulation data be added and upgrade while, in big prizes mouth goals (C) storage area for counting the game ball entering the 1st big prizes mouth 16 or the 2nd big prizes mouth 17, add 1 and upgrade, then process being transferred to next step.
In step S230, host CPU 110a carries out the 1st starting port sense switch input processing.1st starting port sense switch input processing, determines whether to have input detection signal from the 1st starting port sense switch 14a.If not do not input detection signal from the 1st starting port sense switch 14a, then direct process is transferred to next step.
When have input detection signal from the 1st starting port sense switch 14a, on the reward ball count device of the 1st starting port, be first added the data of regulation.In addition, generate the 1st starting port and enter to appreciate specified command, and enter to appreciate the game display that specified command is set in main RAM 110c by the 1st generated starting port and transmit in data storage areas.
Secondly, if the data be set in the 1st special pattern encumbrance (U1) storage area are less than 4, then in the 1st special pattern encumbrance (U1) storage area, add 1, obtain special pattern judgement random value, win the first prize in lottery pattern random value, medium and small coloured picture case random value, arrive at judgement random value and special figure change random value, and obtained various random values are stored into the storage part (the 0th storage part ~ the 4th storage part) specified in the 1st special pattern random value storage area, then, process is transferred to next step.
In the present embodiment, when game ball enters the 1st starting port 14, the process that reward ball count device is added by the reward ball specified to make compensation and carrying out and/or carry out obtains special pattern judgement random value etc. and obtained random value is stored into the host CPU 110a of the process in the 1st special pattern random value storage area, forms and rewards generator.
In step S240, host CPU 110a carries out the 2nd starting port sense switch input processing.2nd starting port sense switch input processing, determines whether to have input detection signal from the 2nd starting port sense switch 15a.If not do not input detection signal from the 2nd starting port sense switch 15a, then direct process is transferred to next step.
When have input detection signal from the 2nd starting port sense switch 15a, on the reward ball count device of the 2nd starting port, be first added the data of regulation.In addition, generate the 2nd starting port and enter to appreciate specified command, and enter to appreciate the game display that specified command is set in main RAM 110c by the 2nd generated starting port and transmit in data storage areas.
Secondly, if the data be set in the 2nd special pattern encumbrance (U2) storage area are less than 4, then in the 2nd special pattern encumbrance (U2) storage area, add 1, obtain special pattern judgement random value, win the first prize in lottery pattern random value, medium and small coloured picture case random value, arrive at judgement random value and special figure change random value, and obtained various random values are stored into the storage part (the 0th storage part ~ the 4th storage part) specified in the 2nd special pattern random value storage area, then process is transferred to next step.
In step s 250, host CPU 110a carries out by mouth sense switch input processing.Should, by mouth sense switch input processing, determine whether to have input detection signal from by mouth sense switch 13a.If not do not input detection signal from by mouth sense switch 13a, then direct process is transferred to next step.
From when have input detection signal by mouth sense switch 13a, generate by mouth by specified command, and generated is set in the game display transmission data storage areas of main RAM 110c by specified command by mouth.
Secondly, if the data be set in general pattern encumbrance (G) storage area are less than 4, then in general pattern encumbrance (G) storage area, add 1, obtain general pattern judgement random value, and obtained general pattern judgement random value is stored into the storage part (the 0th storage part ~ the 4th storage part) specified in general pattern reserved storage area territory, then terminate input control process.
Use Figure 12 that the input processing of the 1st starting port sense switch 14a of main control substrate 110 is described.
First, in step S231, host CPU 110a determines whether to have input the detection signal from the 1st starting port sense switch 14a.In this process, process, when have input the detection signal from the 1st starting port sense switch 14a, is transferred to step S232 by host CPU 110a.
On the other hand, in this process, host CPU 110a, when not having to input the detection signal from the 1st starting port sense switch 14a, terminates the 1st starting port sense switch input processing.
In step S232, host CPU 110a carries out the process upgraded after carrying out being added the data of regulation on the starting port reward ball count device for appreciating ball.
In step S233, host CPU 110a judges whether the reservation number be set in the 1st special pattern encumbrance (U1) storage area is less than 4.In this process, host CPU 110a, when being set in the reservation number in the 1st special pattern encumbrance (U1) storage area and being less than 4, is transferred to step S234 by process.
On the other hand, in this process, host CPU 110a, when being set in the reservation number in the 1st special pattern encumbrance (U1) storage area and being not less than 4, terminates the 1st starting port sense switch input processing.
In step S234, host CPU 110a adds " 1 " and stores in the 1st special pattern encumbrance (U1) storage area.
In step S235, host CPU 110a obtains special pattern judgement random value, then from the 1st storage part in the 1st special pattern storage area, search for idle storage part successively, and obtained special pattern judgement random value is stored in idle storage part.
In step S236, host CPU 110a obtains and wins the first prize in lottery pattern pattern random value, then from the 1st storage part in the 1st special pattern storage area, search for idle storage part successively, and the obtained pattern random value that wins the first prize in lottery is stored in idle storage part.
In step S237, host CPU 110a obtains medium and small coloured picture case random value, then from the 1st storage part in the 1st special pattern storage area, searches for idle storage part successively, and is stored in idle storage part by obtained medium and small coloured silk random value.
In step S238, host CPU 110a obtains game display random value (changing pattern random value and arrive at judgement random value), then from the 1st storage part in the 1st special pattern storage area, search for idle storage part successively, and obtained game display random value is stored in idle storage part.
In step S239, host CPU 110a, carries out the determination processing in advance of each random value obtained in from above-mentioned steps S235 to step S238 based on list deciding corresponding with current game state respectively.
Use Figure 13 that the determination processing in advance of main control substrate 110 is described.
First, in step S239-1, host CPU 110a determines whether to win the first prize in lottery.
In step S239-2, host CPU 110a, when the result of determination of above-mentioned steps S239-1 is for " winning the first prize in lottery ", is transferred to step S239-6 by process.On the other hand, in this process, host CPU 110a, when " not prizing ", is transferred to step S239-3 by process.
In step S239-3, host CPU 110a, when the result of determination in above-mentioned steps S239-2 is not for " prizing ", judges to arrive to use random value.
In step S239-4, host CPU 110a, according to arriving at random value of judging in above-mentioned steps S239-3, judges whether it arrives at.In this process, host CPU 110a be determined with arrive at time, process is transferred to step S239-6.
On the other hand, in this process, host CPU 110a determined do not arrive at time, process is transferred to step S239-5.
In step S239-5, host CPU 110a is when judging not arrive in above-mentioned steps S239-4, and setting is started usually into reward specified command.
In step S239-6, when host CPU 110a judges in above-mentioned steps S239-2 " winning the first prize in lottery " and be determined with when arriving in above-mentioned steps S239-4, change random value will be schemed based on spy and judge changing pattern.
In step S239-7, host CPU 110a schemes change random value based on spy and sets specific starting into reward specified command.That is, in this process, when host CPU 110a is judged to be in above-mentioned steps S239-2 " winning the first prize in lottery " and be determined with when arriving in above-mentioned steps S239-4, specific starting into reward specified command is set.
Here, as scheming the specific mode of starting into reward specified command of change random value setting based on spy,
When scheming change random value based on spy and being judged to be changing pattern 1, specific starting is defined as " specific 1 " into reward specified command;
When being judged to be changing pattern 2, specific starting is defined as " specific 2 " into reward specified command;
When being judged to be changing pattern 3, specific starting is defined as " specific 3 " into reward specified command;
When being judged to be changing pattern 4, specific starting is defined as " specific 4 " into reward specified command;
When being judged to be changing pattern 5, specific starting is defined as " specific 5 " into reward specified command.
In addition, host CPU 110a, can transmit specific classification of starting into reward specified command to secondary CPU 120a.Accordingly, as described below, secondary CPU 120a specifies the classification into reward specified command can determine display mode of playing by according to specific.Therefore, as described below, the classification that basis is prized by secondary CPU 120a, the classification arrived at can determine the start mode of game display mode.
In addition, this is determination processing in advance, describes and retains and the execution process of enforcement based on the 1st, but being not limited to the 1st retains, and retains equally perform based on the 2nd.
(the Te Tute electric control process of main control substrate)
Use Figure 14 that the Te Tute electric control process of main control substrate 110 is described.
First, in step S301, be loaded into the value of Te Tute electric treatment data, and in step s 302, reference branch address from loaded Te Tute electric treatment data, when Te Tute electric treatment data=0, is transferred to special pattern and stores determination processing (step S310) by process; When Te Tute electric treatment data=1, process is transferred to special pattern change process (step S320); When Te Tute electric treatment data=2, process is transferred to special pattern and stops process (step S330); When Te Tute electric treatment data=3, process is transferred to and wins the first prize in lottery game processing (step S340); When Te Tute electric treatment data=4, process is transferred to and wins the first prize in lottery game over process (step S350); When Te Tute electric treatment data=5, process is transferred to medium and small color game over process (step S360).
As described below, should " Te Tute electric treatment data " arrange in each subprogram of Te Tute electric control process as required, so by subprogram required in this game of dealing with on the merits of each case.
Store in determination processing in the special pattern of step S310, host CPU 110a carries out the process judging to win the first prize in lottery, determine to stop the special pattern showing., utilize explanation and Figure 15 of Figure 14 for the time being here, illustrate that special pattern stores the detailed content of determination processing.
(special pattern of main control substrate stores determination processing)
Figure 15 is the key diagram of the special pattern storage determination processing of display main control substrate 110.
First, in step S311, host CPU 110a determines whether to be provided with the data being greater than 1 on the 1st special pattern encumbrance (U1) storage area or the 2nd special pattern encumbrance (U2) storage area.
In addition, if all do not set the data being greater than 1 in any one storage area in the 1st special pattern encumbrance (U1) storage area or the 2nd special pattern encumbrance (U2) storage area, then under the state keeping Te Tute electric treatment data=0, terminate this special pattern change process.
On the other hand, if be set with the data being greater than 1 in the 1st special pattern encumbrance (U1) storage area or the 2nd special pattern encumbrance (U2) storage area, then process is transferred to step S312.
In step S312, host CPU 110a carries out winning the first prize in lottery determination processing.Specifically, when being set with the data being greater than 1 in the 2nd special pattern encumbrance (U2) storage area, deducting after 1 from the value be stored in the 2nd special pattern encumbrance (U2) storage area, the various random values of the 1st storage part ~ the 4th storage part being stored in the 2nd special pattern random value storage area are being moved to front 1 storage part.
Now, the various random values having write the 0th storage part will be capped rear deletion.In addition, with reference to winning the first prize in lottery decision table shown in Fig. 6 (a-2), whether the special pattern judgement random value of determining storage in the 0th storage part of the 2nd special pattern random value storage area is the random value corresponding with " winning the first prize in lottery " or the random value corresponding with " medium and small coloured silk ".
In addition, the data being greater than 1 are not set in the 2nd special pattern encumbrance (U2) storage area, and when being set with the data being greater than 1 in the 1st special pattern encumbrance (U1) storage area, deducting after 1 from the value be stored in the 1st special pattern encumbrance (U1) storage area, the various random values be stored in the 1st storage part ~ the 4th storage part of the 1st special pattern random value storage area are being moved to front 1 storage part.
Now, the capped equally rear deletion of various random values of the 0th storage part has been write.In addition, with reference to winning the first prize in lottery decision table shown in Fig. 6 (a-1), whether the special pattern judgement random value of determining storage in the 0th storage part of the 1st special pattern random value storage area is the random value corresponding with " winning the first prize in lottery " or the random value corresponding with " medium and small coloured silk ".
In step S313, host CPU 110a carries out for determining that the special pattern that will stop the special pattern kind shown determines process.Determine in process at this special pattern, when above-mentioned win the first prize in lottery be judged as " winning the first prize in lottery " in determination processing (step S312) time, with reference to the pattern decision table shown in Fig. 7 (a), and win the first prize in lottery pattern random value based on being stored in the 0th storage part of the 1st special pattern random value storage area, determine to win the first prize in lottery pattern (special pattern 1 ~ special pattern 6).
In addition, above-mentioned win the first prize in lottery in determination processing (step S312) be judged to be " medium and small coloured silk " time, with reference to the pattern decision table shown in Fig. 7 (b), and based on the medium and small coloured picture case random value be stored in the 0th storage part of the 1st special pattern random value storage area, determine medium and small coloured picture case (special pattern A, special pattern B).
In addition, above-mentioned win the first prize in lottery be judged to be " not prizing " in determination processing (step S312) time, with reference to the pattern decision table shown in Fig. 7 (c), determine not prize pattern (special pattern 0).In addition, the stopping pattern data corresponding with determined special pattern is stored in stops pattern data storage area.
In step S314, the transformation period that host CPU 110a carries out special pattern determines process.
Specifically, with reference to the changing pattern decision table shown in Fig. 8, and arriving at judgement random value and special figure change random value based on being stored in the 0th storage part of the 1st special pattern random value storage area, determining the changing pattern of special pattern.
Then, the transformation period of the special pattern corresponding with the changing pattern of determined special pattern is determined.In addition, the process be arranged on by the counter corresponding with the transformation period of determined special pattern in special pattern time counter is carried out.
In step S315, the change display data being used for change display (flicker of LED) carrying out special pattern in the 1st special pattern display unit 20 or the 2nd special pattern display unit 21 are set in the processing region of regulation by host CPU 110a.
Accordingly, if be set with change display data in the processing region of regulation, then take the circumstances into consideration to generate the bright light of LED or the data of light-off in above-mentioned steps S600, and by exporting generated data in step S700, carry out the change display of the 1st special pattern display unit 20 or the 2nd special pattern display unit 21.
In step S316, host CPU 110a, is set as Te Tute electric treatment data=1 from Te Tute electric treatment data=0, then carries out preparation special pattern change process being transferred to subprogram, terminates special pattern and stores determination processing.
Again, the explanation about the Te Tute electric control process shown in Figure 14 is turned back to.
In the special pattern change process of step S320, whether host CPU 110a have passed through the determination processing of the transformation period of special pattern.
Specifically, determine whether the transformation period (special pattern time counter=0) that have passed through the special pattern determined in step S314, when being judged to be without transformation period, under the state maintaining Te Tute electric treatment data=1, terminate this special pattern change process.In addition, the transformation period counter of special pattern set in above-mentioned steps S314, by subtraction process in above-mentioned steps S110.
Once judge to have passed through transformation period, then the special pattern determined in above-mentioned steps S313 is stopped being presented in the 1st special pattern display unit 20 or the 2nd special pattern display unit 21.Accordingly, in the 1st special pattern display unit 20 or the 2nd special pattern display unit 21, stop display special pattern, report the result of determination won the first prize in lottery to player.
In addition, when contracting during number of times > 0, upgrade deduct 1 from number counter during contracting after, if number of times=0 during contracting, play when then removing contracting and indicate, as high probability game number of times > 0, upgrade deduct 1 from high probability game number counter after, if high probability game number of times=0, then remove high probability game mark.
Finally, be set as Te Tute electric treatment data=2 from Te Tute electric treatment data=1, then carry out being transferred to the preparation that special pattern stops the subprogram of process, terminate special pattern change process.
Stop in process in the special pattern of step S330, host CPU 110a carry out judging stop display special pattern whether as the process of " winning the first prize in lottery pattern " or " medium and small coloured picture case " or " pattern of not prizing ".
In addition, be judged as win the first prize in lottery pattern time, remove the data stored in game state storage area, be simultaneously set as Te Tute electric treatment data=3 from Te Tute electric treatment data=2, then carry out the preparation being transferred to the subprogram winning the first prize in lottery game processing, terminate special pattern and stop process.
In addition, when being judged as medium and small coloured picture case, not removing the data being stored in game state storage area, and being set as Te Tute electric treatment data=5 from Te Tute electric treatment data=2, then carry out the preparation of the subprogram being transferred to medium and small color game processing, terminate special pattern and stop process.
On the other hand, be judged as do not prize pattern time, be set as Te Tute electric treatment data=0 from Te Tute electric treatment data=2, then carry out being transferred to the preparation that special pattern stores the subprogram of determination processing, terminate special pattern and stop process.
Win the first prize in lottery in game processing in step S340, host CPU 110a determines whether to perform above-mentioned prizing for a long time or the short time prizes any one win the first prize in lottery, then carry out controlling determine the process that wins the first prize in lottery.
Specifically, based in above-mentioned steps S313 determine the kind (stopping pattern data) winning the first prize in lottery pattern, determine the opening ways that wins the first prize in lottery.
Below, in order to perform determine the opening ways that wins the first prize in lottery, the opening time being applicable to winning the first prize in lottery kind is set in special play timer conter, opens the 1st big prizes mouth switch gate 16b (or the 2nd big prizes mouth switch gate 17b) by the driving data of output the 1st big prizes mouth switch solenoid 16c (or the 2nd big prizes mouth switch solenoid 17c) simultaneously.Now, in one innings of game number of times (R) storage area, 1 is added.
If have the game ball of regulation number to enter at this open period, or through the opening time (big prizes mouth goals (C)=9 or special play timer conter=0) of big prizes mouth, then stop the driving data of output the 1st big prizes mouth switch solenoid 16c (or the 2nd big prizes mouth switch solenoid 17c), then close the 1st big prizes mouth switch gate 16b (or the 2nd big prizes mouth switch gate 17b).Accordingly, 1 time one innings game is terminated.Then, 15 control to this innings game is repeatedly carried out.
Once terminate one innings of game (one innings of game number of times (R)=15) of 15 times, then remove the data be stored in one innings of game number of times (R) storage area and big prizes mouth goals (C) storage area, be set as Te Tute electric treatment data=4 from Te Tute electric treatment data=3 simultaneously, then carry out the preparation being transferred to the subprogram winning the first prize in lottery game over process, terminate to win the first prize in lottery game processing.
In the present embodiment, carry out the host CPU 110a winning the first prize in lottery game processing shown in step S340, form special play control device.
Win the first prize in lottery in game over process in step S350, host CPU 110a determines any one probability game state of high probability game state or low probability game state, the process of any one game state of game state when game state or non-contracting when simultaneously carrying out determining contracting.
Specifically, based on the kind (stopping pattern data) winning the first prize in lottery pattern determined in above-mentioned steps S313, carry out high probability game mark setting, high probability game number of times setting, contracting time game indicate setting, contracting time number of times setting.
Then, be set as Te Tute electric treatment data=0 from Te Tute electric treatment data=4, then carry out being transferred to the preparation that special pattern stores the subprogram of determination processing, terminate to win the first prize in lottery game over process.
In the present embodiment, carrying out the host CPU 110a winning the first prize in lottery game over process shown in the step S350 for determining game state, forming game state determination device.
In the medium and small color game processing of step S360, host CPU 110a, based on the kind (stopping pattern data) of the medium and small coloured picture case determined in above-mentioned steps S313, determines the opening ways of medium and small coloured silk.
Below, in order to perform the opening ways of determined medium and small coloured silk, be set in the opening time of medium and small coloured silk in special play timer conter, the driving data simultaneously by exporting the 2nd big prizes mouth switch solenoid 17c opens the 2nd big prizes mouth switch gate 17b.Now, in opening times (K) storage area, 1 is added.
Once through the opening time (special play timer conter=0) of medium and small coloured silk, then stop the driving data of output the 2nd big prizes mouth switch solenoid 17c, then close the 2nd big prizes mouth switch gate 17b.Repeatedly carry out 15 switch control rule to the 2nd big prizes mouth switch gate 17b.
In addition, once carry out 15 switch control rule to the 2nd big prizes mouth switch gate 17b, or the game ball of regulation number enters (opening times (K)=15 or big prizes mouth goals (C)=9) in the 2nd big prizes mouth 17, then in order to terminate medium and small coloured silk game, stop the driving data of output the 2nd big prizes mouth switch solenoid 17c, removing is stored in the data in opening times (K) storage area and big prizes mouth goals (C) storage area, be set as Te Tute electric treatment data=0 from Te Tute electric treatment data=5 simultaneously, then carry out being transferred to the preparation that special pattern stores the subprogram of determination processing, terminate medium and small color game processing.
In the present embodiment, carry out the host CPU 110a of Te Tute electric control process, form game state control device.In addition, carry out the host CPU 110a winning the first prize in lottery the Pu Tupu electric control process of game processing or step S400 of step S340, form and variablely enter to appreciate device control device.
(explanation of order)
In the flow chart of above-mentioned main control substrate 110, use Figure 16 that the classification of the order being sent to game display and control substrate 120 from the main control substrate 110 omitted the description is described.
The order of game display and control substrate 120 is sent to from main control substrate 110, its 1 order is made up of the data of 2 bytes, in order to identify the classification of control command, be made up of the DATA information of the MODE information of 1 byte and 1 byte of the performed control command content of display.
" game display pattern specified command " display stops the classification of the special pattern of display, and " MODE " is set as " EOH ", and according to the classification of special pattern, setting DATA information.In addition, from the results of view, determine the classification that wins the first prize in lottery and high probability game state by the classification of special pattern, therefore can also say that game display pattern specified command is the order showing classification and the game state won the first prize in lottery.
This game display pattern specified command, when determining various special pattern and start change display special pattern, the game display pattern specified command corresponding with determined special pattern will be transferred into display and control substrate 120 of playing.
Specifically, various special pattern is determined in above-mentioned steps S313, when starting change display special pattern in above-mentioned steps S315, the game display being set at main RAM 110c is transmitted in data storage areas by the game display pattern specified command corresponding with determined special pattern.Then, the game display pattern specified command being set in game display transmission data storage areas in above-mentioned steps S700 will be immediately sent to game display and control substrate 120.
" the 1st special pattern stores specified command " is the order that display is stored in the reservation storage number of the 1st special pattern encumbrance (U1) storage area, and " MODE " is set as " E1H ", and stores number setting DATA information according to reservation.
1st special pattern stores specified command, when the reservation that switching is stored in the 1st special pattern encumbrance (U1) storage area stores number, store the 1st corresponding special pattern of number with reservation and store specified command and will be transferred into and play in display and control substrate 120.
Specifically, when deducting 1 from the value being stored in the 1st special pattern encumbrance (U1) storage area in above-mentioned steps S312, store the 1st corresponding special pattern of number and store specified command with the reservation after deducting the game display being set at main RAM 110c is transmitted in data storage areas.Then, the 1st special pattern being set in game display transmission data storage areas in above-mentioned steps S700 stores specified command and will be immediately sent in game display and control substrate 120.
" the 2nd special pattern stores specified command " is the order that display is stored in the reservation storage number of the 2nd special pattern encumbrance (U2) storage area, and " MODE " is set as " E2H ", and stores number setting DATA information according to reservation.
2nd special pattern stores specified command, when the reservation that switching is stored in the 2nd special pattern encumbrance (U2) storage area stores number, store the 2nd corresponding special pattern of number with reservation and store specified command and will be transferred into and play in display and control substrate 120.
Specifically, when deducting 1 from the value being stored in the 2nd special pattern encumbrance (U2) storage area in above-mentioned steps S312, store the 2nd corresponding special pattern of number and store specified command with the reservation after deducting data storage areas is transmitted in the game display being set at main RAM 110c.
Then, the 2nd special pattern being set in game display transmission data storage areas in above-mentioned steps S700 stores specified command and will be immediately sent in game display and control substrate 120.
In addition, in the present embodiment, " the 1st special pattern stores specified command " and " the 2nd special pattern stores specified command " is referred to as " special pattern storage specified command ".
" order determined by pattern " represents that special pattern is stopped the order of display, and " MODE " is set as " E3H ", and " DATA " is set to " 00H ".Order determined by this pattern, when stopping display special pattern, is transferred in game display and control substrate 120.
Specifically, when being stopped being presented in the 1st special pattern display unit 20 or the 2nd special pattern display unit 21 by special pattern in above-mentioned steps S320, pattern determines that order will be set in the game display transmission data storage areas of main RAM 110c.
Then, the pattern be set in above-mentioned steps S700 in game display transmission data storage areas determines that order will be immediately sent in game display and control substrate 120.
" when power supply is connected specified command " is the order that the power supply of display game machine 1 has been switched on, and " MODE " is set as " E4H ", and " DATA " is set to " 00H ".Specified command when this power supply is connected, when the power supply of game machine 1 is switched on, will be transferred in game display and control substrate 120.
Specifically, when the power supply of above-mentioned steps S10 gaming machine is switched on, when power supply is connected, specified command will be set in the game display transmission data storage areas of main RAM 110c.
Then, when being set in the power supply connection of game display transmission data storage areas in above-mentioned steps S700, specified command will be immediately sent to and play in display and control substrate 120.
" RAM removes specified command " shows the order that has been eliminated of information being stored in main RAM 110c, and " MODE " is set as " E4H ", and " DATA " is set to " 01H ".
, the back side of game machine 1 is provided with not shown RAM reset button here, if connect the power supply of game machine 1 while pressing RAM reset button, then the information being stored in main RAM 110c in above-mentioned steps S10 will be eliminated.
In addition, RAM removes specified command, once connect the power supply of game machine 1 while pressing RAM reset button, then will be transferred in game display and control substrate 120.Specifically, in above-mentioned steps S10, when connecting the power supply of game machine while pressing RAM reset button, RAM removes specified command will be set at the game display transmission data storage areas of main RAM 110c.
Then, the RAM being set in game display transmission data storage areas in above-mentioned steps S700 removes specified command and will be immediately sent in game display and control substrate 120.
" demonstration specified command " is the order that display the 1st special pattern display unit 20 or the 2nd special pattern display unit 21 do not operate, and " MODE " is set as " E5H ", and " DATA " is set to " 00H ".
This demonstration specified command, when not having the special pattern of the 1st special pattern display unit 20 or the 2nd special pattern display unit 21 to retain storage, will be transferred in game display and control substrate 120.Specifically, in above-mentioned steps S311, in any one storage area of 1st special pattern encumbrance (U1) storage area or the 2nd special pattern encumbrance (U2) storage area, when all not setting the data being greater than 1, demonstration specified command will be set at the game display transmission data storage areas of main RAM 110c.
Then, the demonstration specified command being set in game display transmission data storage areas in above-mentioned steps S700 will be immediately sent in game display and control substrate 120.
" the 1st special pattern changing pattern specified command " is the order of the transformation period (variation pattern) of special pattern in display the 1st special pattern display unit 20, " MODE " is set as " E6H ", and according to various changing pattern setting DATA information.
1st special pattern changing pattern specified command, when starting the special pattern changing display the 1st special pattern display unit 20, the 1st special pattern changing pattern specified command corresponding with the changing pattern of determined special pattern will be transferred into plays in display and control substrate 120.
Specifically, the changing pattern of special pattern is determined in above-mentioned steps S314, and when starting change display special pattern in above-mentioned steps S315, the game display being set at main RAM 110c is transmitted data storage areas by the 1st special pattern changing pattern specified command corresponding with the changing pattern of determined special pattern.
Then, the 1st special pattern changing pattern specified command being set in game display transmission data storage areas in above-mentioned steps S700 will be immediately sent in game display and control substrate 120.
" the 2nd special pattern changing pattern specified command " is the order of the special pattern transformation period (variation pattern) in display the 2nd special pattern display unit 21, " MODE " is set as " E7H ", and is set with DATA information according to various changing pattern.
2nd special pattern changing pattern specified command, when starting the special pattern changing display the 2nd special pattern display unit 21, the 2nd special pattern changing pattern specified command corresponding with the changing pattern of determined special pattern will be transferred into plays in display and control substrate 120.
Specifically, the changing pattern of special pattern is determined in above-mentioned steps S314, and when starting change display special pattern in above-mentioned steps S315, the game display being set at main RAM 110c is transmitted data storage areas by the 2nd special pattern changing pattern specified command corresponding with the changing pattern of determined special pattern.Then, the 2nd special pattern changing pattern specified command being set in game display transmission data storage areas in above-mentioned steps S700 will be transferred in game display and control substrate 120.
In addition, in the present embodiment, " the 1st special pattern changing pattern specified command " and " the 2nd special pattern changing pattern specified command " is referred to as " changing pattern specified command ".
" big prizes mouth unlatching specified command " is display and the various order winning the first prize in lottery the consistent inning won the first prize in lottery of classification, and " MODE " is set as " EAH ", and according to the inning setting DATA information won the first prize in lottery.
This big prizes mouth opens specified command, when beginning wins the first prize in lottery game one innings, with start the corresponding big prizes mouth of an inning and open specified command and will be transferred into and play in display and control substrate 120.
Specifically, when opening the 1st big prizes mouth switch gate 16b (or the 2nd big prizes mouth switch gate 17b) in above-mentioned steps S340, the game display being set at main RAM 110c is transmitted in data storage areas by the open specified command of the big prizes mouth corresponding with inning when opening.
Then, the open specified command of big prizes mouth being set in game display transmission data storage areas in above-mentioned steps S700 will be immediately sent in game display and control substrate 120.
" beginning specified command " is the various order winning the first prize in lottery beginning of display, and " MODE " is set as " EBH ", and according to the category setting DATA information won the first prize in lottery.
This starts specified command, when starting various winning the first prize in lottery, the beginning specified command corresponding with the classification won the first prize in lottery is sent to display and control substrate 120 of playing.
Specifically, start above-mentioned steps S340 win the first prize in lottery game processing time, the game display being set at main RAM 110c is transmitted data storage areas by the beginning specified command corresponding with the classification won the first prize in lottery.
Then, the beginning specified command being stored in game display transmission data storage areas in above-mentioned steps S700 will be immediately sent in game display and control substrate 120.
" end specified command " is the various order winning the first prize in lottery end of display, and " MODE " is set as " ECH ", and according to the category setting DATA information won the first prize in lottery.
This terminates specified command, when terminating various winning the first prize in lottery, the end specified command corresponding with the classification won the first prize in lottery is sent to display and control substrate 120 of playing.
Specifically, start above-mentioned steps S350 win the first prize in lottery game over process time, the game display being set at main RAM 110c is transmitted data storage areas by the end specified command corresponding with the classification won the first prize in lottery.
Then, the end specified command being set in game display transmission data storage areas in above-mentioned steps S700 will be immediately sent in game display and control substrate 120.
" game state specified command " is the order of game state when to show game state when being actually contracting be also non-contracting, " MODE " is set as " EEH ", if game state when being non-contracting, then " DATA " is set to " 00H ", if game state during contracting, then " DATA " is configured to " 01H ".
This game state specified command, when starting change display special pattern and stop display special pattern, is sent to game display and control substrate 120 by the game state specified command corresponding with game state.
Specifically, when starting to change display special pattern in above-mentioned steps S315 and when being stopped being presented in the 1st special pattern display unit 20 or the 2nd special pattern display unit 21 by special pattern in above-mentioned steps S320, the game display being set at main RAM 110c is transmitted data storage areas by the game state specified command corresponding with current game state.
Then, the game state specified command being set in game display transmission data storage areas in above-mentioned steps S700 will be immediately sent in game display and control substrate 120.
" starting port enters to appreciate specified command " is the order that display game ball enters the 1st starting port 14 or the 2nd starting port 15, " MODE " is set as " E8H ", if game ball enters the 1st starting port 14, then " DATA " is set to " 00H ", if game ball enters the 2nd starting port 15, then " DATA " is set to " 00H ".
This starting port enters to appreciate specified command, when game ball enters the 1st starting port 14 or the 2nd starting port 15, store number with the reservation being stored in the 1st special pattern encumbrance (U1) storage area or the 2nd special pattern encumbrance (U2) storage area to have nothing to do, be sent in game display and control substrate 120.
Specifically, in above-mentioned steps S230 and step S240, when have input detection signal from the 1st starting port sense switch 14a or the 2nd starting port sense switch 15a, starting port enters to appreciate specified command will be set at the game display transmission data storage areas of main RAM 110c.
Then, the starting port being stored in game display transmission data storage areas in above-mentioned steps S700 enters to appreciate specified command and will be immediately sent in game display and control substrate 120.
" passing through specified command by mouth " is show game ball by the order of general pattern by mouth 13, and " MODE " is set as " E9H ", and " DATA " is set to " 00H ".
By mouth by specified command, when game ball passes through mouth 13 by general pattern, number should be stored with the reservation being stored in general pattern encumbrance (G) storage area and have nothing to do, will be transferred in game display and control substrate 120.
Specifically, in above-mentioned steps S250, from when have input detection signal by mouth sense switch 13a, the game display transmission data storage areas of main RAM 110c will be set at by mouth by specified command.
Then, in above-mentioned steps S700, be set in being immediately sent in game display and control substrate 120 by specified command by mouth of game display transmission data storage areas.
Below, the process implemented by secondary CPU 120a in game display and control substrate 120 is described.
(the main process of game display and control substrate)
Use Figure 17 that the main process of game display and control substrate 120 is described.
In step S1000, secondary CPU 120a carries out initialization process.In this process, secondary CPU120a, according to the connection of power supply, reads in master processor program from secondary ROM120b, simultaneously to the process that the program etc. be stored in secondary RAM 120c initializes and sets.After this process terminates, process is transferred to step S1400.
In step S1100, secondary CPU 120a carries out game display random number update process.In this process, secondary CPU 120a carries out the process of the random number (game display random value, game display pattern decision random value, game display mode decision random value) updated stored in secondary RAM 120c.Then, until carry out the insertion process specified, the process of above-mentioned steps S1100 is repeatedly carried out.
(timer of game display and control substrate inserts process)
Use Figure 18, illustrate that the timer of game display and control substrate 120 inserts process.
Although not shown, but by being arranged on the replacement timing pulse generation circuit in game display and control substrate 120, a commutator pulse is there is according to each specified period (2 milliseconds), and read in timer insertion handling procedure, thus the timer performing game display and control substrate inserts process.
First, in step S1400, secondary CPU 120a makes the information be stored in the register of secondary CPU 120a be withdrawn into stack area.
In step S1500, secondary CPU 120a carries out the update process of the various timer conters being used in game display and control substrate 120.
In step S1600, secondary CPU 120a carries out order analysis process.In this process, secondary CPU 120a carries out analyzing and processing to the order be stored in the reception buffer of secondary RAM 120c.Illustrating of this order analysis process, will use Figure 19 and Figure 20 to be described below.
In addition, game display and control substrate 120, once receive the order transmitted from main control substrate 110, then the order producing not shown game display and control substrate 120 receives inserts process, and by received demanded storage in reception buffer.Then, analyzing and processing is carried out to the order received in this step S1600.
In step S1700, secondary CPU 120a checks the signal of game the Show Button sense switch 35a, and carries out the game display mode input control process relevant to game the Show Button 35.
In step S1800, the various data be set in the transmission buffer of secondary RAM 120c are sent to lamp and control substrate 140 or image control substrate 150 by secondary CPU 120a.
In step S1900, secondary CPU 120a by the Information recovering that exits in step S1810 in the register of secondary CPU 120a.
(the order analysis process of sub-control substrate)
Use Figure 19 and Figure 20, the order analysis process of game display and control substrate 120 is described.In addition, the order analysis process of Figure 20, and then Figure 19 order analysis process and carry out.
In step S1601, secondary CPU 120a confirms whether have order in reception buffer, is then confirmed whether to have received order.Secondary CPU 120a, when not ordering in reception buffer, the finish command analyzing and processing, when having order in reception buffer, is transferred to step S1610 by process.
In step S1610, secondary CPU 120a confirms whether the order be stored in reception buffer is demonstration specified command.Secondary CPU 120a, when the order stored is for demonstration specified command, being transferred to step S1611, when not being demonstration specified command, process being transferred to step S1620 in reception buffer by process.
In step S1611, secondary CPU 120a carries out determining that the demonstration game display mode of demonstration game display mode determines process.Specifically, determine demonstration game display mode, and by determine that demonstration game display mode is set in game display mode storage area, simultaneously in order to by determines to demonstrate game display mode information be sent to image control substrate 150 and lamp controls in substrate 140, by based on determines that demonstration plays the data setting of display mode in the transmission buffer of secondary RAM 120c.
In step S1620, secondary CPU 120a confirms that whether the order be stored in reception buffer is for starting into reward specified command.Secondary CPU 120a, when the order stored is for starting into reward specified command, is transferred to step S1621 by process in reception buffer, be not start into reward specified command time, process is transferred to step S1630.
In step S1621, secondary CPU 120a split-phase starting enters to appreciate specified command, what determine first to read in game display display unit 31 to show first reads display mode, carry out simultaneously by with determine first to read display mode corresponding display of first reading reportedly deliver to the display mode of first reading that image control substrate 150 and lamp control substrate 140 and determine to process.This is first read display mode and determines illustrating of process, will Figure 21 and Figure 22 be used below to be described.
In step S1630, secondary CPU 120a confirms whether the order be stored in reception buffer is game display pattern specified command.Secondary CPU 120a, when the order stored is for game display pattern specified command, is transferred to step S1631 in reception buffer by process, if not game display pattern specified command, then process is transferred to step S1640.
In step S1631, secondary CPU 120a, based on the content of received game display pattern specified command, carries out determining to stop the game display pattern of the game display pattern 36 shown to determine process in game display display unit 31.
Specifically, after analysis game display pattern specified command, the game display pattern data of the combination forming game display pattern 36 are decided according to the presence or absence won the first prize in lottery, the classification won the first prize in lottery, and by determine that game display pattern data setting is in game display pattern storage area, simultaneously in order to game display pattern data be sent in image control substrate 150 and lamp control substrate 140, the information setting of game display pattern data will be shown in the transmission buffer of secondary RAM 120c.
In step S1640, secondary CPU 120a confirms whether the order be stored in reception buffer is changing pattern specified command.Secondary CPU 120a, when the order stored is changing pattern specified command, is transferred to step S1641 by process in reception buffer, if not changing pattern specified command, then process is transferred to step S1650.
In step S1641, secondary CPU 120a obtains 1 random value from the game display random value upgraded among above-mentioned steps S1100, and based on obtained game display random value and the changing pattern specified command that receives, carry out from multiple change game display mode, determine that the change game display mode of 1 change game display mode determines process.
In addition, in this process, secondary CPU 120a by determine that change game display mode is arranged in game display mode storage area, simultaneously in order to by determines to change game display mode information be sent to image control substrate 150 and lamp controls substrate 140, by based on determines that change plays the data setting of display mode in the transmission buffer of secondary RAM 120c.
Then, based on dependent game display mode, control game display display unit 31, audio output device 32, game display drive unit 33, game display lighting device 34.In addition, based on the change game display mode determined at this, the variation pattern of game display pattern 36 is determined.
In step S1650, secondary CPU 120a confirms whether the order be stored in reception buffer is that order determined by pattern.Secondary CPU 120a, the order stored in reception buffer is pattern when determining order, process is transferred to step S1651, determines order if not pattern, then process is transferred to step S1660.
In step S1651, secondary CPU 120a is in order to stop display game display pattern 36, and the game display pattern carrying out the data and being used for based on the game display pattern data determined in above-mentioned steps S1641 being stopped the stopping designation data showing game display pattern to be set in the transmission buffer of secondary RAM 120c stops Graphics Processing.
In step S1660, whether the order of secondary CPU 120a determining storage in reception buffer is game state specified command.In this process, secondary CPU 120a, when the order stored is game state specified command, is transferred to step S1661 by process in reception buffer, if not game state specified command, then process is transferred to step S1670.
In step S1661, secondary CPU 120a, by the game state storage area of the data setting of the display game state based on received game state specified command in secondary RAM 120c.
In step S1670, secondary CPU 120a confirms whether the order be stored in reception buffer is initiation command.In this process, secondary CPU 120a, when the order stored is initiation command, is transferred to step S1671 by process in reception buffer, if not initiation command, then process is transferred to step S1680.
In step S1671, secondary CPU 120a carry out determining to prize start the to play display mode that starts to play of prizing of display mode determines process.
Specifically, determine to prize to start display mode of playing based on initiation command, then by the display mode that starts to play of determining to prize be set in game display mode storage area, simultaneously in order to the information of the display mode that determined prizing started to play is sent to image control substrate 150 and lamp controls in substrate 140, by based on determine to prize and start to play the data setting of display mode in the transmission buffer of secondary RAM 120c.
In step S1680, secondary CPU 120a confirms whether the order be stored in reception buffer is the open specified command of big prizes mouth.In this process, secondary CPU 120a, when the order stored is big prizes mouth opening specified command, is transferred to step S1681 by process in reception buffer, if not the open specified command of big prizes mouth, then process is transferred to step S1690.
In step S1681, secondary CPU 120a carries out determining that the game display mode that wins the first prize in lottery winning the first prize in lottery game display mode determines process.
Specifically, determine to win the first prize in lottery game display mode based on the open specified command of big prizes mouth, the determined game display mode that wins the first prize in lottery is set in game display mode storage area, simultaneously in order to by determines to win the first prize in lottery game display mode information be sent to image control substrate 150 and lamp controls in substrate 140, by based on determine to win the first prize in lottery and play the data setting of display mode in the transmission buffer of secondary RAM 120c.
In step S1690, secondary CPU 120a confirms whether the order be stored in reception buffer is the finish command.In this process, secondary CPU 120a, when the order stored is the finish command, is transferred to step S1691 by process in reception buffer, if not the finish command, then process is transferred to step S2000.
In step S1691, the Exit Game display mode of prizing that secondary CPU 120a carries out determining to prize Exit Game display mode determines process.
Specifically, determine to prize Exit Game display mode based on the finish command, then determined Exit Game display mode of prizing is set in game display mode storage area, simultaneously in order to by the information of the Exit Game display mode that determines to prize be sent in image control substrate 150 and lamp control substrate 140, by based on the data setting of the Exit Game display mode that determines to prize in the transmission buffer of secondary RAM 120c.
Below, use Figure 21 to illustrate and first read display mode decision process.This is first read display mode and determines process, enters to appreciate specified command carry out based on set starting in the step S329 (with reference to Figure 12 and Figure 13) in the starting port sense switch input processing of main control substrate 101.
First, in step S1621-1, secondary CPU 120a determines whether specific starting into reward specified command.In this process, process, when being judged to be specific starting into reward specified command, is transferred to step S1621-2 by secondary CPU 120a.
On the other hand, in this process, secondary CPU 120a when being judged to be nonspecific starting into reward specified command, that is, when being judged to usually to start into reward specified command, in following step S1621-11, carries out Graphics Processing based on usually starting into reward specified command.
Below, in step S1621-2, secondary CPU 120a, is judged to be specific when entering to appreciate specified command, judges the specific classification entering to appreciate specified command in above-mentioned steps S1621-1.
In this process, secondary CPU 120a, judge specific enter to appreciate the classification of specified command time, based on the changing pattern judged in determination processing in advance, judge the specific classification entering to appreciate specified command.
Specifically, as shown in figure 22, secondary CPU 120a, when changing pattern 1, is defined as " specific 1 "; When changing pattern 2, be defined as " specific 2 "; When changing pattern 3, be defined as " specific 3 "; When changing pattern 4, be defined as " specific 4 "; When changing pattern 5, be defined as " specific 5 ".
In addition, in this process, secondary CPU 120a, when " specific 1 ", the pattern random value based on " specific 1 " determines mode contents; When " specific 2 ", the pattern random value based on " specific 2 " determines mode contents; When " specific 3 ", " specific 4 " and " specific 5 ", determine mode contents based on each pattern random value too.
In addition, in this process, secondary CPU 120a, compared with the starting ratio of " first the reading strong mode " time " not prizing ", is more set as height by the starting ratio of " first reading strong mode " time " winning the first prize in lottery ".
In step S1621-3, secondary CPU 120a, whether what judge to judge in above-mentioned steps S1621-2 first reads display mode as first reading weak pattern.
In this process, secondary CPU 120a, when being judged to first to read weak pattern, is transferred to step S1621-4 by process.On the other hand, in this process, secondary CPU 120a, being judged to be it is not (such as, first read strong mode etc.) when first reading weak pattern, being transferred to step S1621-12 by process, going forward side by side and be about to be set as based on the mark of institute's determination information the process of ON.
In step S1621-4, secondary CPU 120a, based on being judged to be the information first reading weak pattern in above-mentioned steps S1621-3, carries out first reading the process that weak mode flag set is ON.
In step S1621-5, secondary CPU 120a determines whether to have received new specificly to start into reward specified command.In this process, secondary CPU 120a, be judged to have received new specific start into reward specified command time, process is transferred to step S1621-6.
On the other hand, in this process, secondary CPU 120a, judge not receive new specific start into reward specified command time, process is transferred to step S1621-11, and first reads weak pattern Graphics Processing.
In step S1621-6, secondary CPU 120a, is judged to have received new specific when starting into reward specified command, judges the specific classification entering to appreciate specified command in above-mentioned steps S1621-5.
In this process, secondary CPU 120a is identical with above-mentioned steps S1621-2, based on the changing pattern judged in decision maker in advance, judges specific classification of starting into reward specified command.
In step S1621-7, whether what secondary CPU 120a judgement judged in above-mentioned steps S1621-6 first reads display mode as first reading strong mode.
In this process, secondary CPU 120a, when being judged to first to read strong mode in above-mentioned steps S1621-6, is transferred to step S1621-8 by process.
On the other hand, in this process, secondary CPU 120a, is judged to be it is not, when first reading strong mode (such as, first reading weak pattern etc.), process is transferred to step S1621-11, and first reads weak pattern Graphics Processing in above-mentioned steps S1621-6.
In addition, in this process, secondary CPU 120a, is judged to be it is not when first reading strong mode in above-mentioned steps S1621-6,
In step S1621-8, secondary CPU 120a, when being judged to first to read strong mode in above-mentioned steps S1621-7, determine whether terminate determine in step S1621-2 ~ step S1621-4 first read arriving at of weak pattern.
In this process, secondary CPU 120a, when being judged to finish first to read the arriving at of weak pattern, is transferred to step S1621-9 by process.On the other hand, in this process, secondary CPU 120a, before being judged to arrive at game display and terminating time (or prestart), is transferred to step S1621-11 by process, and first reads weak pattern Graphics Processing (continuation).
In step S1621-9, secondary CPU 120a, be judged to first to read in above-mentioned steps S1621-8 weak pattern arrive at game display at the end of, carry out first reading the process that weak mode flag set is OFF.
In step S1621-10, secondary CPU 120a, carries out first reading the process that weak mode flag set is ON.That is, in the present embodiment, secondary CPU 120a, weak pattern is first read, when what then Predicated execution was new first reads strong mode, until show based on the game of arriving at of first reading weak pattern at Predicated execution, perform and first read weak pattern, and perform and first read strong mode after this arrives at game display.
In step S1621-11, secondary CPU 120a, carries out the Graphics Processing based on above-mentioned steps S1621-1 ~ step S1621-10.
Like this, the game machine 1 of the present embodiment, by also arriving at display of play with other be associated first reading game display, can improve and arrive to other game display effect that game shows.
In addition, the display mode of first reading of the present embodiment determines process, and the example as its display mode depends on game display mode, but is not limited in this, such as, also can be retain display.
Specifically, secondary CPU 120a, first reads weak pattern in decision, then, before digestion determines to perform and first reads the reservation of weak pattern, have received new specific when starting into reward specified command, until terminate based on the game display of arriving at of first reading weak pattern, reservation display is arranged to blue display.
In addition, after first reading the arriving at game display terminates of weak pattern, by from blueness display conversion be arranged to red display, can by below first read play display relate to above first read game display in, can also improve below first read play display game display effect.
As mentioned above, the game machine of the present embodiment, can by below first read play display relate to above first read game display in, can also improve below first read play display game display effect.
In addition, in the present embodiment, operating grip 3 is equivalent to emitter, and the 1st starting port and the 2nd starting port are equivalent to start region, and the 1st big prizes mouth and the 2nd big prizes mouth are equivalent to specially variablely enter to appreciate device.
In addition, in the present embodiment, based on the various tables be stored in the main ROM 110b of main control substrate 110, the various storage information be stored in main RAM 110c, the process performed by host CPU 110a is equivalent to game interests determination device.
In addition, in the present embodiment, based on the game display mode, the various storage information be stored in secondary RAM 120c that are stored in the secondary ROM120b of game display and control substrate 120, the process performed by secondary CPU 120a is equivalent to display control unit of playing.
In addition, according to the present embodiment, when detecting that game ball enters the 1st starting port 14 or the 2nd starting port 15, carrying out the selection won the first prize in lottery by obtaining special pattern judgement random value etc., compensating the reward ball (such as 3 game ball) of regulation simultaneously.But, being not limited in this, when detecting that game ball enters the 1st starting port 14 or the 2nd starting port 15, also only can carrying out the selection won the first prize in lottery, and do not carry out the compensation of appreciating ball.In addition, equally, even if having game ball to enter generally entering to appreciate in mouth 12 or the 1st big prizes mouth 16, the 2nd big prizes mouth 17, also can be arranged to not compensate reward ball.In addition, game ball by general pattern by mouth 13 time, do not carry out appreciating the compensation of ball, but detect game ball by general pattern by mouth 13 time, also can be set as the reward ball (such as 1 game ball) compensating regulation.
In addition, in the present embodiment, be configured to: detect game ball enter the 1st starting port 14, the 2nd starting port 15, generally enter to appreciate mouth 12, the 1st big prizes mouth 16 and the 2nd big prizes mouth 17 time, compensate the game ball of regulation number.But, also can be configured to: when game ball enters any one generally entering to appreciate in mouth 12, the 1st starting port 14, the 2nd starting port 15, the 1st big prizes mouth 16 and the 2nd big prizes mouth 17, compensate the compensation medium of the regulation such as lottery ticket or game money.
In addition, in the present embodiment, when the elected selection won the first prize in lottery (win the first prize in lottery in judgement be judged to be " winning the first prize in lottery " time), until through the stipulated time, or until open stipulated number, or until the game ball of regulation number enters the 1st big prizes mouth 16 or the 2nd big prizes mouth 17, carry out the 1st big prizes mouth 16 or the 2nd big prizes mouth 17 open win the first prize in lottery game.But, be not limited in this, also can be configured to: with the elected selection won the first prize in lottery for opportunity, the compensation medium of the reward ball (such as 1000 game ball) compensating regulation or the regulation such as the lottery ticket compensating regulation number and game money.
In addition, in the present embodiment, be configured to: elected with (when being judged as " prizing ") during the game ball selection that is opportunity and the general pattern of carrying out by general pattern by mouth 13, the 2nd starting port 15 was controlled so as to for the 2nd mode stipulated time.But, be not limited in this, such as, also can be configured to: once the game ball of regulation number passes through mouth 13 by general pattern, then the 2nd starting port 15 was controlled so as to for the 2nd mode stipulated time, can also be configured to: the 2nd starting port 15 is controlled so as to the modes such as the 2nd mode stipulated time (such as, 0.2 second) every the stipulated time (such as, every 30 seconds) to be changed automatically.In this case, in " during contracting game state " and " during non-contracting game state ", 2nd starting port 15 is controlled so as to the interval of the 2nd mode and the control time can be different, and being controlled so as to " during contracting game state " period, the 2nd starting port 15 also can be controlled so as to the 2nd mode.
Symbol description
1 game machine 2 gameboard
3 operating grip 3a tactile sensors
3b launches knob 4a transmitting solenoid
4b release solenoid 4c emission element
5a slide rail 5b slide rail
5c return of serve prevents sheet 6 game area
6L the 1st game area 6R the 2nd game area
The out mouth of 7 decorative element 11
12 generally enter to appreciate mouth 12a generally enters to appreciate mouth sense switch
13 general pattern pass through mouth sense switch by mouth 13a
14 the 1st starting port 14a the 1st starting port sense switches
15 the 2nd starting port 15a the 2nd starting port sense switches
15b movable plate 15c starting port switch solenoid
16 the 1st big prizes mouth 16a the 1st big prizes mouth sense switches
16b the 1st big prizes mouth switch gate 16c the 1st big prizes mouth switch solenoid
17 the 2nd big prizes mouth 17a the 2nd big prizes mouth sense switches
17b the 2nd big prizes mouth switch gate 17c the 2nd big prizes mouth switch solenoid
20 the 1st special pattern display unit 21 the 2nd special pattern display unit
22 general pattern display unit 23 the 1st special patterns retain display
24 the 2nd special patterns retain display 25 general pattern and retain display
30 game information output terminal boards 31 are played and are shown display unit
32 audio output devices 33 are played display drive unit
34 game display lighting devices 35 are played the Show Button
35a the Show Button sense switch 40 of playing connects dish
Slide rail is launched in 41 release opening portions 42
43 block 50 instrument bezels
51 hinge mechanism part 52 glass plates
60 housing 110 main control substrates
The main ROM of 110a host CPU 110b
The main RAM 120 of 110c plays display and control substrate
120a secondary CPU 120b secondary ROM
120c secondary RAM 130 compensates and controls substrate
131 compensate motor 132 compensates ball count sense switch
133 door open switch 140 lamps control substrate
150 patterns control substrate 160 emission control substrate
170 power supply board 171 attaching plugs
200 game ball

Claims (2)

1. carried out a game machine of playing by the operation of regulation, it is characterized in that possessing:
Gameboard, is wherein formed with the game area that game ball falls;
Emitter, it launches game ball towards described game area;
Operating means, it is operated by player to launch game ball from described emitter;
Start region, it is arranged at described game area, and game ball can be made to enter;
Determination information acquisition device, it enters described starting region for condition with game ball, at least obtains and rewards and the determination information of use to determine whether to provide to player;
Retain storage device, the described determination information obtained by described determination information acquisition device is stored as reservation by it;
Decision maker, if the described determination information be stored in described reservation storage device is the determination information of specifying, then judge to provide award, if the described determination information be stored in described reservation storage device is not the determination information of specifying, then judge not provide award;
Pattern display device, its judgement having carried out described determination information by described decision maker is opportunity, starts the change display of pattern, after the stipulated time, stops the pattern that display is corresponding with the result of determination of described decision maker;
Reward generator, it, when being judged to provide award by described decision maker, stopping showing the pattern of specifying in described pattern display device, provides award to player;
Decision maker in advance, judged before being judged by described decision maker whether the determination information stored by described reservation storage device is described determination information of specifying; And
First read to show actuating unit, determined by described decision maker the determination information that judged by described decision maker in advance as the pattern of opportunity change display before for beginning, make display unit perform based on described decision maker in advance result of determination first read show.
2. game machine according to claim 1, is characterized in that, possesses:
Encumbrance device for informing, it is used for reporting the number of the described determination information that described reservation storage device stores.
CN201110296135.3A 2011-10-08 2011-10-08 Game machine Expired - Fee Related CN103028245B (en)

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Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN102049133A (en) * 2009-10-30 2011-05-11 京乐产业.株式会社 Game machine

Family Cites Families (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CA2264341A1 (en) * 1998-04-14 1999-10-14 Mikohn Gaming Corporation Pachinko stand-alone and bonusing game

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN102049133A (en) * 2009-10-30 2011-05-11 京乐产业.株式会社 Game machine

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