WO2023090631A1 - Achievement management apparatus and achievement management method - Google Patents

Achievement management apparatus and achievement management method Download PDF

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Publication number
WO2023090631A1
WO2023090631A1 PCT/KR2022/014641 KR2022014641W WO2023090631A1 WO 2023090631 A1 WO2023090631 A1 WO 2023090631A1 KR 2022014641 W KR2022014641 W KR 2022014641W WO 2023090631 A1 WO2023090631 A1 WO 2023090631A1
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WO
WIPO (PCT)
Prior art keywords
achievement
commemorative
golfer
hole
providing
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PCT/KR2022/014641
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French (fr)
Korean (ko)
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이으로
Original Assignee
주식회사 골프존
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Publication of WO2023090631A1 publication Critical patent/WO2023090631A1/en

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/04Games or sports accessories not covered in groups A63B1/00 - A63B69/00 for small-room or indoor sporting games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0622Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
    • A63B2071/06363D visualisation
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2102/00Application of clubs, bats, rackets or the like to the sporting activity ; particular sports involving the use of balls and clubs, bats, rackets, or the like
    • A63B2102/32Golf

Definitions

  • Embodiments disclosed herein relate to an achievement management apparatus and an achievement management apparatus, and more particularly, to an apparatus and method for managing an achievement event generated when an achievement event occurs.
  • screen golf courses which are cheaper than using golf courses and can be enjoyed without restrictions such as location and time, have been created within the golfer's living area, anyone can easily enjoy golf simulation games.
  • Screen golf provides a golfer with a virtual golf course image, and when a golfer hits a golf ball with a golf swing using a golf club, just like playing on a real golf field, the golf ball or golf club moves at a speed, direction, etc. is sensed to output the movement of the ball on the virtual golf course as an image.
  • a hole-in-one may occur in which a golf ball enters a hole cup with a tee shot (first shot of a corresponding hole) from a tee box.
  • a hole-in-one is very unlikely to be achieved even by professional golfers, and when amateur golfers achieve a hole-in-one, they want to commemorate it as a lifetime achievement. Therefore, a golfer who has achieved a hole-in-one celebrates the hole-in-one by paying for the rounding expenses of his companions or paying for meals.
  • Korean Patent Publication No. 10-2021-0077234 which is a prior art document, proposes a screen hole-in-one compensation insurance service system for compensating for hole-in-one when using screen golf, but conventional technologies including the above-mentioned prior art are screen golf systems. does not allow golfers to celebrate a hole-in-one.
  • Embodiments disclosed in this specification are aimed at presenting an achievement management device and an achievement management method.
  • the embodiments disclosed in this specification are aimed at presenting an apparatus and method for managing achievements so that golfers can commemorate their achievements.
  • the embodiments disclosed in this specification are aimed at presenting an apparatus and method for managing achievements by providing lively commemorative content.
  • the embodiments disclosed in this specification are aimed at presenting a device and method that allows a golfer to commemorate an achievement even after a long time has passed.
  • embodiments disclosed in this specification are aimed at suggesting an achievement management apparatus and method capable of improving concentration on a golf game by checking the achievements of other golfers.
  • the achievement management device obtains a purchase request for a commemorative item in response to a simulation processing unit simulating ball movement on a virtual golf course and an achievement event. Then, an achievement processing unit may be included to store achievement information of the achievement event and to provide commemorative content including the commemorative item based on the achievement information.
  • a method for managing achievements by an achievement management device comprising: storing achievement information of an achievement event when a purchase request for a commemorative item is obtained in response to an achievement event; and A step of providing commemorative content including the commemorative item may be included.
  • an achievement management device and an achievement management method may be presented.
  • any one of the above-described problem solving means it is possible to propose a device and method for managing achievements so that golfers can commemorate their achievements. Accordingly, golfers who have made achievements can maximize their sense of achievement, which improves the golfer's sense of immersion in screen golf.
  • any one of the above-mentioned problem solving means it is possible to propose a device and method that allows a golfer to commemorate an achievement even after a long time has passed.
  • FIG. 1 is a diagram illustrating a screen golf system for implementing an achievement management device according to an embodiment disclosed herein.
  • FIG. 2 is a block diagram illustrating an achievement management device according to an exemplary embodiment disclosed herein.
  • 3 to 9 are exemplary diagrams for explaining an achievement management device according to an embodiment disclosed in the present specification.
  • 10 to 11 are flowcharts illustrating a method for managing achievements according to an exemplary embodiment.
  • FIG. 1 is a diagram showing a screen golf system for implementing an achievement management device according to an embodiment disclosed in this specification
  • FIG. 2 is a block diagram showing the configuration of the achievement management device
  • FIGS. As an example diagram for explaining the achievement management device according to the disclosed embodiment, it shows a state displayed on a screen.
  • the screen golf system 100 includes a turn at bat 10 in which a golfer U can hit a golf ball G, a golfer U, A sensing device 20 that senses at least one of the motions of a golf ball (G) and a golf club, an image output device 40 that outputs a predetermined image to a screen 30, and storage of all data necessary for virtual golf simulation. and a virtual golf simulation device 50 in which processing and the like are performed.
  • the screen 30 may be provided on the front of the batter's table 10, but is not limited thereto and may be provided in various ways, such as being provided on the floor between the batter's table 10 and the front surface. there is.
  • the virtual golf simulation device 50 stores all data necessary for virtual golf simulation and processes all images related to virtual golf simulation, such as images of a virtual golf course and moving images of a golf ball. are provided The image processed by the virtual golf simulation device 50 is displayed on the screen 30 .
  • the sensing device 20 senses it and transfers it to the virtual golf simulation device 50, and the virtual golf simulation device ( 50) may simulate a virtual ball movement trajectory on a virtual golf course based on at least one of the motions of the golfer U, the golf ball G, and the golf club. That is, the virtual golf simulation device 50 configures golf simulation image information, such as a ball movement image on a virtual golf course, in consideration of the movement characteristics of an actual golf ball, and displays the image output device 40 implemented by a projector or the like. While being projected onto the screen 30 through a simulation, a golf game can be played.
  • the virtual golf simulation device 50 operates to handle all complicated manipulations for virtual golf simulation.
  • the virtual golf simulation device 50 obtains an operation command and allows a golfer to simulate virtual golf. can log in or manipulate the simulation environment.
  • the virtual golf simulation device 50 may receive a request for a course list including one or more virtual golf courses from a golfer, for example.
  • the virtual golf simulation device 50 may obtain a purchase request for a commemorative item, for example.
  • the virtual golf simulation device 50 may further include a 'swing image camera' that captures the golfer's swing motion when the movement of the golf ball or golf club is sensed by the golfer's swing motion.
  • the virtual golf simulation device 50 may store image data of a golfer's swing motion as a 'swing image'.
  • the sensing device 20 monitors the hitting area, that is, the area where the golf ball G is hit by the golf club as a predetermined area in the at-bat 10, and the golf ball (G) in the hitting area ( It is a device that acquires an image when G) is hit by the golf club and senses at least one of the movement of the golfer U, the movement of the golf ball G, and the movement of the golf club from the image.
  • the sensing device 20 may be provided as an imaging device such as a vision sensor that photographs the hitting area with a camera.
  • the sensing device 20 is shown as being installed on the wall of the screen golf system, but the sensing device 20 is implemented as a sensor installed on the ceiling of the screen golf system and a sensor installed on the side wall of the screen golf system.
  • it may be implemented on the virtual golf simulation device 50.
  • the sensing device 20 is implemented with two vision sensors, the two vision sensors can overlap and monitor in the hitting area.
  • the installation location of the vision sensor may include all cases where the vision sensor is installed at an arbitrary location in the booth of the screen golf system as well as on the ceiling or wall.
  • the sensing device 20 may be provided with an IR sensor or a radar sensor.
  • the sensing device 20 calculates sensing information such as movement parameters for the movement of the golf ball as it senses the movement of at least one of the golfer, the golf ball, and the golf club, transfers the sensing information to the virtual golf simulation device 50, and simulates virtual golf.
  • the device 50 may calculate shot data from sensing information.
  • the virtual golf simulation device 50 is applied to the screen golf system 100 in detail, it is not necessarily limited to the screen golf system 100 and is applied by simulating a virtual golf course. It can be applied to all types of systems or devices in which an image of a moving virtual ball is simulated.
  • the achievement management device 200 may be included in the virtual golf simulation device 50 or implemented by including the virtual golf simulation device 50, or among server-client systems communicating with the virtual golf simulation device 50. It can be implemented as a server.
  • each component of the achievement management device 200 to be described later is all implemented in the virtual golf simulation device 50, implemented including the virtual golf simulation device 50, or some components are implemented in the virtual golf simulation device 50. ) and the rest may be implemented in a server communicating with the virtual golf simulation device 50.
  • the achievement management device 200 may communicate with a golfer terminal (not shown).
  • the golfer's terminal may be implemented as a computer, portable terminal, television, wearable device, etc. capable of connecting to a remote server through the network N or connecting to other terminals and servers.
  • the computer includes, for example, a laptop, desktop, or laptop equipped with a web browser
  • the portable terminal is, for example, a wireless communication device that ensures portability and mobility.
  • a wearable device is a type of information processing device that can be worn directly on the human body, such as, for example, a watch, glasses, accessories, clothes, shoes, etc. can be connected with
  • the achievement management device 200 may receive a selection for a commemorative content providing mode. Also, through the golfer terminal, the achievement management device 200 may receive a request to purchase a commemorative item. Also, through the golfer terminal, the achievement management device 200 may select whether or not to provide a swing image.
  • This achievement management device 200 will be described later in detail with reference to FIG. 2 .
  • the achievement management device 200 includes a control unit 210, a data storage unit 220, an image output unit 230, an image processing unit 240, and a list providing unit 250.
  • a control unit 210 controls the achievement management device 200 to an embodiment.
  • a data storage unit 220 controls the data storage unit 220 and the data storage unit 220.
  • an image output unit 230 controls the image processing unit 240 and the list providing unit 250.
  • a list providing unit 250 can include
  • the controller 210 controls the overall operation of the achievement management device 200 and may include a processor such as a CPU or GPU.
  • the controller 210 may control other elements included in the achievement management device 200 to process a request corresponding to a user input received through an input/output unit (not shown).
  • the controller 210 may execute a program stored in the data storage unit 220, read a file stored in the data storage unit 220, or store a new file in the data storage unit 220. .
  • various types of data such as files, applications, and programs may be installed and stored in the data storage unit 220 .
  • a program for performing the achievement management method may be installed in the data storage unit 220, and the controller 210 may execute the program stored in the data storage unit 220 to perform the achievement management method. .
  • the data storage unit 220 stores all data necessary for realizing an image of a virtual golf simulation, and may store, for example, data related to a virtual golf course implemented by imaging a golf course.
  • the data storage unit 220 may store information about the topography of a green in a virtual golf course or information about the location of a hole cup on the green.
  • the data storage unit 220 may be configured to receive and temporarily store sensing information such as movement parameters related to the movement of the golf ball from the sensing device 20 .
  • the image output unit 230 projects the simulated image processed by the image processing unit 240 onto the screen 30 through the image output device 40 so that the user can view the image.
  • the image processing unit 240 performs information processing to implement an image related to the virtual golf course using the data related to the virtual golf course stored in the data storage unit 220, and determines the value of the golf ball G hit by the user.
  • a ball movement trajectory in a virtual golf course can be simulated and implemented as an image.
  • the image processing unit 240 may include a simulation processing unit 241 and an achievement processing unit 242 .
  • the simulation processing unit 241 may image and provide the environment of the golf course, and may also simulate and image the movement of a ball in a virtual golf course and provide the image.
  • the simulation processing unit 241 provides a virtual golf simulation image of a hole in a virtual golf course, and when the user makes a golf shot toward the hole cup, the ball moves according to the result of simulating the trajectory of the ball.
  • the moving image may be projected on the screen 40 through the image output unit 230 .
  • the achievement processing unit 242 may detect whether the golfer has generated an achievement event.
  • the achievement processing unit 242 may determine that an achievement event has occurred.
  • the achievement processing unit 242 may determine that an achievement event has occurred.
  • the achievement processing unit 242 may determine that an achievement event has occurred.
  • the achievement processing unit 242 may provide a photo image so that the golfer can take a photograph to commemorate the achievement.
  • the photo image may be projected on the screen 30 through the image output unit 230, and information that the golfer wants to commemorate may be displayed.
  • the golfer's ID may be displayed and information indicating that the golfer has achieved an eagle may be displayed.
  • 'king' 310 which is the ID of the golfer who generated the hole-in-one event
  • 'HOLE IN ONE' 320 which is information indicating that the golfer has made a hole-in-one
  • the photo image may display information 330 including a phrase allowing the golfer to enjoy photo time or a phrase suggesting purchase of a commemorative item.
  • the achievement processing unit 242 may provide the golfer with a purchasing interface through which commemorative items for commemorating the achievement can be purchased.
  • the purchase interface may be provided together with the photo image, provided before the photo image is provided, or provided after the photo image is provided.
  • the purchase interface may be projected on the screen 30 through the image output unit 230, and the achievement management unit 242 may obtain a purchase request for the commemorative item through an operation command.
  • the purchase interface may be provided through an electronic terminal (not shown) communicating with the achievement management device 200, and a purchase request for a commemorative item may be obtained through the electronic terminal (not shown). .
  • the achievement processing unit 242 may store achievement information of the achievement event.
  • a golfer may hold an achievement ticket and thus apply the achievement ticket to any one of a predetermined number of recently occurred achievement events, or by applying the achievement ticket to achievement events to which the achievement ticket is applicable. Achievement information can be saved.
  • the purchase interface may be implemented as an interface for applying an achievement ticket.
  • 'achievement information' refers to at least one of the golfer information or companion information that generated the achievement event, the hole where the achievement event occurred, the golf course information of the hole, the time information when the achievement event occurred, the simulation video related to the achievement, and the swing video when the achievement was achieved. may contain one. Accordingly, for example, when an achievement event occurs, the achievement processing unit 242 may store the name of the golfer who achieved the achievement, the date and time of the achievement, the golf course and hole number where the achievement was established, and a simulation image related to the achievement as achievement information.
  • the 'achievement-related simulation image' is a simulation image generated by the simulation processing unit 241 as a simulation image when an achievement is achieved, and may be a simulation image displaying a movement trajectory of a ball moving to a hole cup by a golfer's shot.
  • the achievement processing unit 242 may generate commemorative content based on the achievement information. At this time, commemorative content may be generated so that the commemorative item is included in the commemorative content.
  • the commemorative content is an image provided to golfers and may be generated based on achievement information.
  • the commemorative content may include an achievement-related 'swing video' and an 'achievement-related simulation video'.
  • 'achievement-related 'swing video' refers to a video of a golfer's swing of a shot at which an achievement is achieved
  • 'achievement-related simulation video' is a simulation video in which a ball flies/moves due to a golfer's shot at which an achievement is achieved.
  • commemorative content may further include a commemorative item-related video.
  • 'image related to commemorative item' refers to an image in which a commemorative item is displayed on a virtual golf course, and the commemorative item is displayed at an arbitrary location on a virtual golf course, displayed at a location designated by a golfer, or displayed near a tee box. It can be displayed in, or it can be displayed in a hole cup.
  • the commemorative item is displayed in all holes of the golf course when the golfer who has achieved the achievement re-rounds the golf course where the achievement was achieved, or displayed only in the hole where the golfer has achieved the achievement among the holes of the golf course. can
  • the commemorative item is a graphic object indicating that an achievement event has occurred in a corresponding hole, and may include information generated based on achievement information.
  • the commemorative item may be, for example, a tree-shaped item, a monument-shaped item, or a bird-shaped item.
  • the achievement event may be determined in correspondence with the type of hole in which it occurs. For example, if the hole-in-one event as an achievement event occurs is a par 3 hole, the hole score is '-2', corresponding to an 'eagle', and an 'eagle' shaped commemorative item is displayed. If the 'Albatross', which is 3', is a par 5 hole, the 'Condor', which has a hole score of '-4', can be determined as a commemorative item. Accordingly, the achievement processing unit 242 may provide commemorative content including a commemorative item corresponding to the hole type in which the achievement event occurred.
  • the commemorative item may include information such as the name (or ID, etc.) of the golfer who made the achievement, the date and time of the achievement, and also related to the hole where the achievement event occurred or the golf course of the corresponding hole based on the achievement information. information may be included.
  • commemorative content 400 including a monument-shaped commemorative item 410 may be provided, and in the commemorative item 410, for example, a golfer's name based on achievement information is written. may have been
  • the commemorative item 510 when the commemorative item 510 is shaped like a bird, the commemorative item 510 is one of 'eagle', 'albatross', and 'condor' according to the hole where the achievement occurred as described above. It may be provided, and additionally, the commemorative item 510, which is a bird, may be provided in a flying shape holding a 'monument-shaped item 520 displaying detailed achievement information'.
  • the commemorative content 500 including the commemorative items 510 and 520 may be provided to the golfer.
  • the achievement processing unit 242 may provide the commemorative content in the order of an achievement-related 'swing video', an 'achievement-related simulation video', and a 'memorial item-related video'.
  • commemorative content includes achievement-related 'swing video', 'achievement-related simulation video' and commemorative item-related video, and will be provided in the order of achievement-related 'swing video', 'achievement-related simulation video', and 'memorial item-related video'.
  • the 'video related to commemorative items' is implemented so that commemorative items are displayed on a virtual golf course.
  • the commemorative items will be provided in a way that changes according to the time-sequential flow on the virtual golf course.
  • an image related to the commemorative item may be implemented in the form of drinking water growing over time on a virtual golf course.
  • the commemorative item in the shape of drinking water is implemented in the shape of growing from the hole cup of the hole, and the grown drinking water is moved to the tee box of the corresponding hole and placed.
  • an image related to the commemorative item may be implemented in the form of a monument rising over time on a virtual golf course.
  • the commemorative item in the shape of a monument will be implemented in the shape of rising from the hole cup of the corresponding hole, and the rising monument will be moved to the tee box of the corresponding hole and placed.
  • an image related to the commemorative item may be implemented in a state in which a bird arriving on the ground from above a virtual golf course inserts a monument into the virtual golf course.
  • the bird's egg-shaped commemorative item rises from the hole cup of the hole and is realized as a bird hatching, and the hatched bird is displayed in the corresponding hole. It can be implemented as a video that moves to the tee box and flies.
  • the achievement processing unit 242 provides commemorative content, as shown in FIG. 6, while providing a swing image 610 on the virtual golf course 600, as shown in FIG. 7, according to the achievement An achievement-related simulation image 700 in which a motion of the ball 710 on a virtual golf course is simulated may be provided.
  • the swing image 610 may be displayed on one side while the achievement-related simulation image 700 may be displayed together, or the achievement-related simulation image 700 may be displayed after the swing image 610 is displayed.
  • the achievement processing unit 242 may provide commemorative item-related images 800 and 900 as shown in FIGS. 8 and 9 .
  • the achievement processor 242 immediately after the ball 710 enters the hole cup 720 in the achievement-related simulation image in FIG. 7, as shown in FIG. 8, the commemorative item 810 in the shape of drinking water, ), and may provide images related to the commemorative item 800 and 900 in which the commemorative item 910 is dynamically expressed so as to finally have the shape shown in FIG. 9 .
  • the image related to the commemorative item may also include an image in which the commemorative item 910 located in the hole cup moves to the side of the tee box.
  • the achievement processing unit 242 may generate commemorative content that additionally includes a swing image, and when configured to be played in the order of an achievement-related simulation image and a commemorative item-related image, the swing image is related to the commemorative item. It may be configured to be reproduced after video reproduction.
  • the achievement processing unit 242 may select whether or not to include the swing image in the commemorative content according to the golfer's selection, and may include the swing image in the commemorative content only when the swing image is set to be included in the commemorative content. there is.
  • the achievement processing unit 242 may provide the commemorative content generated as described above to the golfer or other golfers.
  • the achievement processing unit 242 may select activation (on)/deactivation (off) of the commemorative content providing mode for each achievement event or for all achievement events. To this end, the achievement processing unit 242 may select whether or not to set a commemorative content providing mode through, for example, an electronic terminal or the virtual golf simulation device 50 . Therefore, for example, the achievement processing unit 242 may provide an interface for selecting a commemorative content providing mode to be displayed through an electronic terminal or the like.
  • whether to activate the commemorative content providing mode can be determined for each achievement event, and when activated, the commemorative content providing mode can be implemented to provide the commemorative content.
  • the commemorative content providing mode can be implemented to provide the commemorative content.
  • Commemorative content about the event may not be provided.
  • the commemorative content providing mode can be implemented such that, for example, whether or not to receive the commemorative content is set. Therefore, only in the state in which the commemorative content providing mode is activated, the golfer can receive his/her own commemorative content or other golfer's commemorative content. there is.
  • the commemorative content providing mode can be implemented such that, for example, whether or not to provide commemorative content for other golfers is determined. Therefore, when the commemorative content providing mode is activated, the golfer can check his or her commemorative content as well as the other golfer's commemorative content. However, if the commemorative content provision mode is deactivated, the golfer can only check his or her commemorative content.
  • the achievement processing unit 242 may provide commemorative content when a golfer who has generated an achievement event enters a hole where an achievement event has occurred or a golf course including the hole.
  • the achievement processing unit 242 may provide commemorative content for the first hole or every hole.
  • the achievement processing unit 242 may provide commemorative content related to the achievement event.
  • the achievement processing unit 242 may provide commemorative content until golf play begins, or until either the golfer or one of the golfer's companions makes a tee shot.
  • the achievement processing unit 242 may provide commemorative content of other golfers in the hole when the golfer enters the hole. That is, when another golfer generates an achievement event in the corresponding hole, the achievement processing unit 242 may create and store commemorative content corresponding to the corresponding achievement event, and provide it when the golfer enters the hole.
  • the achievement processing unit 242 provides commemorative contents of another golfer, or provides commemorative contents of another golfer during a rounding with the current golfer, or provides commemorative contents of another golfer who has a history of rounding with the golfer.
  • commemorative contents of other golfers who are friends with the golfer may be provided.
  • the 'acquaintance relationship' refers to other golfers registered as friends in the achievement management device 200 or other golfers registered as friends on an electronic terminal communicating with the achievement management device 200 .
  • the achievement processing unit 242 may provide commemorative contents of other golfers according to various embodiments.
  • the achievement processing unit 242 may provide commemorative contents of the other golfers according to various embodiments.
  • the achievement processing unit 242 may sequentially provide a plurality of commemorative contents, and may continuously provide the commemorative contents until one of the golfers who is going to play a round in the corresponding hole makes a tee shot.
  • the achievement processing unit 242 may select one of a plurality of commemorative contents and provide the selected commemorative contents.
  • the achievement processing unit 242 may provide commemorative contents of other golfers who are acquaintances with the golfer in the hole.
  • one of the other golfers who are acquaintances with the golfer may be selected.
  • the other golfer selected at this time may be, for example, an acquaintance of the golfer and a golfer who most recently played a round with the golfer.
  • the selected other golfer may be, for example, an acquaintance of the golfer and a golfer with a similar golfer grade. I refer to golfer ratings.
  • the golfer grade is an index for indicating the golfer's ability, and may be classified into, for example, beginner, intermediate, and advanced golfer grades.
  • the 'golfer grade' of the golfer may be determined based on the golfer's play in at least one golf game among virtual golf games played by the golfer.
  • the golfer grade may be an average value of golfer's handicap in at least one golf game among virtual golf games played by the golfer in the past, and the golfer grade may be updated at predetermined intervals. That is, the score of each game in which the golfer most recently played is corrected based on, for example, at least one of green speed and wind strength, and a game having a relatively high score is selected from among the corrected scores, and the player in each game is selected. It can be determined as a golfer's grade by calculating the average value of the handicap.
  • the achievement processing unit 242 determines the golfer grade of golfer C and Other golfers with the same golfer grade can be selected, and if the golfer grades of other golfers A and B are different from that of golfer C, another golfer with a golfer grade that has the smallest difference from the golfer grade of golfer C can be selected. there is. As such, the achievement processing unit 242 may provide the selected golfer's commemorative content to the golfer C who has entered the hole.
  • the list providing unit 250 may provide a virtual golf course list in response to a golfer's request for a course list.
  • the list providing unit 250 may create a course list including a virtual golf course including a hole where an achievement event occurred based on the achievement information.
  • the list providing unit 250 may create and provide a course list including virtual golf courses where the golfer has achieved achievements in the past. Accordingly, the golfer can select and play the golf course on which he or she has achieved achievements. That is, the virtual golf course selected by the golfer is projected onto the screen 30 through the image output device 40, and accordingly, the golfer can play a golf game on the golf course selected by the golfer.
  • FIGS. 10 to 11 are flowcharts for describing a method for managing achievements according to an exemplary embodiment.
  • the achievement management method according to the embodiment shown in FIGS. 10 to 11 includes steps processed time-sequentially in the achievement management apparatus 200 shown in FIGS. 1 to 9 . Therefore, even if omitted below, the above description of the achievement management device 200 shown in FIGS. 1 to 9 can also be applied to the achievement management method according to the embodiment shown in FIGS. 10 to 11. .
  • the achievement management device 200 may detect whether an achievement event has occurred (S1010).
  • the achievement management device 200 records the corresponding event. occurrence can be detected.
  • the achievement management device 200 may acquire a purchase request for a commemorative item by providing a purchase interface (S1020).
  • the achievement management device 200 may store achievement information of an achievement event (S1030).
  • the achievement management device 200 may generate commemorative content.
  • the achievement management device 200 may generate commemorative content including a commemorative item corresponding to a hole type in which an achievement event has occurred.
  • the achievement management device 200 may generate commemorative content including an achievement-related simulation image and a commemorative item-related image corresponding to the achievement event, and also, a golfer who generated the achievement event may be photographed with a swing. It is possible to create commemorative content further including a video.
  • the achievement management device 200 may match and store the commemorative content with the hole where the achievement occurred, and provide the stored commemorative content to a golfer or other golfers who later visited the corresponding hole.
  • the achievement management device 200 may generate a course list including a virtual golf course in which an achievement event has occurred based on the achievement information, and thus, the virtual golf course list in which the golfer has an achievement history.
  • the created course list can be provided. Accordingly, the golfer can revisit the hole where he/she has made an achievement, recall the memory of the achievement and check the commemorative item.
  • the achievement management device 200 determines whether commemorative content corresponding to the hole exists (S1120), and the commemorative content is If present, commemorative content can be provided (S1130).
  • the commemorative content may be the golfer's commemorative content, but may also be the commemorative content of other golfers. If the golfer activates the commemorative content provision mode, the golfer's own commemorative content as well as the commemorative content of other golfers can be checked.
  • the achievement management device 200 may provide commemorative content matched to the corresponding hole.
  • the achievement management device 200 when the achievement management device 200 detects that a golfer enters a hole, it may provide commemorative content for another golfer in the corresponding hole.
  • the achievement management device 200 may select and provide commemorative contents of other golfers who have a rounding history with the golfer. In addition, the achievement management device 200 may select another golfer having a golfer grade similar to the golfer's golfer grade from among a plurality of other golfers and provide commemorative content for the selected other golfer.
  • commemorative contents of golfer M in the hole may be provided. That is, the commemorative contents of golfer M can be provided to golfer K who has a history of rounding with golfer M. In addition, commemorative contents of golfer M may be provided to golfer K having a golfer grade similar to that of golfer M.
  • the celebratory content provided as described above may be provided until playback is finished, or provided may end when it is detected that the golfer is making a tee shot (S1140).
  • a golfer can easily certify and commemorate his or her achievements in screen golf.
  • ' ⁇ unit' used in the above embodiments means software or a hardware component such as a field programmable gate array (FPGA) or ASIC, and ' ⁇ unit' performs certain roles.
  • ' ⁇ part' is not limited to software or hardware.
  • ' ⁇ bu' may be configured to be in an addressable storage medium and may be configured to reproduce one or more processors. Therefore, as an example, ' ⁇ unit' refers to components such as software components, object-oriented software components, class components, and task components, processes, functions, properties, and procedures. , subroutines, segments of program patent code, drivers, firmware, microcode, circuitry, data, databases, data structures, tables, arrays, and variables.
  • components and ' ⁇ units' may be implemented to play one or more CPUs in a device or a secure multimedia card.
  • the achievement management method according to the embodiment described with reference to FIGS. 10 to 11 may also be implemented in the form of a computer-readable medium storing instructions and data executable by a computer.
  • instructions and data may be stored in the form of program codes, and when executed by a processor, a predetermined program module may be generated to perform a predetermined operation.
  • computer-readable media can be any available media that can be accessed by a computer and includes both volatile and nonvolatile media, removable and non-removable media.
  • a computer-readable medium may be a computer recording medium, which is a volatile and non-volatile memory implemented in any method or technology for storage of information such as computer-readable instructions, data structures, program modules, or other data.
  • the computer recording medium may be a magnetic storage medium such as HDD and SSD, an optical recording medium such as CD, DVD, and Blu-ray disc, or a memory included in a server accessible through a network.
  • the achievement management method according to the embodiment described with reference to FIGS. 10 to 11 may be implemented as a computer program (or computer program product) including instructions executable by a computer.
  • a computer program includes programmable machine instructions processed by a processor and may be implemented in a high-level programming language, object-oriented programming language, assembly language, or machine language.
  • the computer program may be recorded on a tangible computer-readable recording medium (eg, a memory, a hard disk, a magnetic/optical medium, or a solid-state drive (SSD)).
  • SSD solid-state drive
  • a computing device may include at least some of a processor, a memory, a storage device, a high-speed interface connected to the memory and a high-speed expansion port, and a low-speed interface connected to a low-speed bus and a storage device.
  • a processor may include at least some of a processor, a memory, a storage device, a high-speed interface connected to the memory and a high-speed expansion port, and a low-speed interface connected to a low-speed bus and a storage device.
  • Each of these components are connected to each other using various buses and may be mounted on a common motherboard or mounted in any other suitable manner.
  • the processor may process commands within the computing device, for example, to display graphic information for providing a GUI (Graphic User Interface) on an external input/output device, such as a display connected to a high-speed interface.
  • GUI Graphic User Interface
  • Examples include instructions stored in memory or storage devices.
  • multiple processors and/or multiple buses may be used along with multiple memories and memory types as appropriate.
  • the processor may be implemented as a chipset comprising chips including a plurality of independent analog and/or digital processors.
  • Memory also stores information within the computing device.
  • the memory may consist of a volatile memory unit or a collection thereof.
  • the memory may be composed of a non-volatile memory unit or a collection thereof.
  • Memory may also be another form of computer readable medium, such as, for example, a magnetic or optical disk.
  • a storage device may provide a large amount of storage space to the computing device.
  • a storage device may be a computer-readable medium or a component that includes such a medium, and may include, for example, devices in a storage area network (SAN) or other components, such as a floppy disk device, a hard disk device, an optical disk device, or a tape device, flash memory, or other semiconductor memory device or device array of the like.
  • SAN storage area network

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Abstract

An achievement management apparatus and an achievement management method are presented, and the achievement management apparatus according to an embodiment may comprise: a simulation processing unit for simulating the movement of a ball in a virtual golf course; and an achievement processing unit that, upon receiving a purchase request for a commemorative item in response to the occurrence of an achievement event, stores achievement information for the achievement event and, on the basis of the achievement information, provides commemorative content including the commemorative item.

Description

업적 관리 장치 및 업적 관리 방법Achievement management device and achievement management method
본 명세서에서 개시되는 실시예들은 업적 관리 장치 및 업적 관리 장치에 관한 것으로, 보다 상세하게는, 업적 이벤트가 발생되었을 때 발생된 업적 이벤트를 관리하기 위한 장치 및 방법에 관한 것이다.Embodiments disclosed herein relate to an achievement management apparatus and an achievement management apparatus, and more particularly, to an apparatus and method for managing an achievement event generated when an achievement event occurs.
최근 들어 스크린 골프장에 대한 인기가 높아지고 있다. 골프장 이용보다 가격이 저렴하고, 장소, 시간 등의 제약이 없이 즐길 수 있는 스크린 골프장이 골퍼의 생활권 내에 생기면서 누구나 쉽게 골프 시뮬레이션 게임을 즐길 수 있게 되었다.Recently, the popularity of screen golf courses is increasing. As screen golf courses, which are cheaper than using golf courses and can be enjoyed without restrictions such as location and time, have been created within the golfer's living area, anyone can easily enjoy golf simulation games.
스크린 골프란, 골퍼에게 가상의 골프 코스 영상을 제공하고, 실제 골프 필드에서 플레이하는 것과 마찬가지로 골퍼가 골프 클럽을 이용하여 골프 스윙으로 골프공을 타격하면, 골프공 또는 골프 클럽의 이동 속도, 방향 등을 센싱하여 가상의 골프 코스 상에 볼이 이동하는 모습을 영상으로 출력한다. Screen golf provides a golfer with a virtual golf course image, and when a golfer hits a golf ball with a golf swing using a golf club, just like playing on a real golf field, the golf ball or golf club moves at a speed, direction, etc. is sensed to output the movement of the ball on the virtual golf course as an image.
한편 실제 필드에서 골프 경기가 치러질 때, 티박스에서의 티샷(해당 홀의 첫번째 샷)으로 골프공이 홀컵에 들어가는(홀인되는) 홀인원(hole-in-one)이 발생할 수 있다. 홀인원은 프로 골프 선수도 달성 가능성이 매우 낮으며, 아마추어 골퍼가 홀인원을 달성하면 평생의 업적으로 기념하고 싶어한다. 따라서 홀인원을 달성한 골퍼는 동반자들의 라운딩 비용를 대신 내주거나 식사비를 지불함으로써 홀인원을 기념한다.Meanwhile, when a golf game is played in an actual field, a hole-in-one may occur in which a golf ball enters a hole cup with a tee shot (first shot of a corresponding hole) from a tee box. A hole-in-one is very unlikely to be achieved even by professional golfers, and when amateur golfers achieve a hole-in-one, they want to commemorate it as a lifetime achievement. Therefore, a golfer who has achieved a hole-in-one celebrates the hole-in-one by paying for the rounding expenses of his companions or paying for meals.
이러한 홀인원은 스크린 골프에서도 발생할 수 있는데, 홀인원 골퍼는 오프라인 골프에서와 같이 스크린 골프 비용을 대신 내주거나 식사비를 지불하는 정도로 기념할 수밖에 없어, 스크린 골프에서의 발생된 홀인원을 기념할 수 있는 기술의 개발이 필요하게 되었다. Such a hole-in-one can also occur in screen golf, but a hole-in-one golfer has no choice but to commemorate it to the extent of paying for screen golf or paying for a meal, as in offline golf. this became necessary
관련하여 선행기술 문헌인 대한민국 공개특허 제10-2021-0077234 호에서는 스크린 골프 이용 시 홀인원을 보상하기 위한 스크린 홀인원 보상보험 서비스 시스템을 제안하고 있으나, 상술한 선행 기술을 비롯한 종래의 기술들은 스크린 골프 시스템에서 골퍼가 홀인원을 기념할 수 있도록 하지 못한다. In relation to this, Korean Patent Publication No. 10-2021-0077234, which is a prior art document, proposes a screen hole-in-one compensation insurance service system for compensating for hole-in-one when using screen golf, but conventional technologies including the above-mentioned prior art are screen golf systems. does not allow golfers to celebrate a hole-in-one.
홀인원 등과 같이 골퍼가 기념하고자 하는 업적을 관리할 수 있는 스크린 골프 시스템이 부재한 상황이다. 따라서 상술한 문제점을 해결하고, 가상의 골프 코스에서 골프 플레이를 진행하는 골퍼의 만족도를 보다 향상시키기 위한 새로운 차원의 기능이 필요하게 되었다.There is no screen golf system capable of managing achievements that golfers want to commemorate, such as hole-in-one. Therefore, a new level of function is needed to solve the above problems and to further improve the satisfaction of golfers who play golf on a virtual golf course.
본 명세서에서 개시되는 실시예들은, 업적 관리 장치 및 업적 관리 방법을 제시하는 데 목적이 있다. Embodiments disclosed in this specification are aimed at presenting an achievement management device and an achievement management method.
또한 본 명세서에서 개시되는 실시예들은, 골퍼가 자신의 업적을 기념할 수 있도록 업적을 관리하기 위한 장치 및 방법을 제시하는 데 목적이 있다. In addition, the embodiments disclosed in this specification are aimed at presenting an apparatus and method for managing achievements so that golfers can commemorate their achievements.
또한 본 명세서에서 개시되는 실시예들은, 생동감있는 기념콘텐츠를 제공함으로써 업적을 관리하는 장치 및 방법을 제시하는데 목적이 있다.In addition, the embodiments disclosed in this specification are aimed at presenting an apparatus and method for managing achievements by providing lively commemorative content.
또한 본 명세서에서 개시되는 실시예들은, 업적을 세운 이후 시간이 지나도 골퍼가 업적을 기념할 수 있도록 하는 장치 및 방법을 제시하는데 목적이 있다.In addition, the embodiments disclosed in this specification are aimed at presenting a device and method that allows a golfer to commemorate an achievement even after a long time has passed.
또한 본 명세서에서 개시되는 실시예들은, 타골퍼의 업적을 확인할 수 있어 골프 경기에 대한 집중도를 향상시킬 수 있는 업적 관리 장치 및 방법을 제시하는 데 목적이 있다. In addition, embodiments disclosed in this specification are aimed at suggesting an achievement management apparatus and method capable of improving concentration on a golf game by checking the achievements of other golfers.
상술한 기술적 과제를 달성하기 위한 기술적 수단으로서, 일 실시예에 따르면, 업적 관리 장치는 가상의 골프 코스 상에서의 볼 이동을 시뮬레이션하는 시뮬레이션처리부, 및 업적 이벤트 발생에 대응하여 기념아이템의 구매요청을 획득하면, 상기 업적 이벤트의 업적 정보를 저장하고, 상기 업적 정보에 기초하여 상기 기념아이템이 포함된 기념콘텐츠를 제공하는 업적처리부를 포함할 수 있다.As a technical means for achieving the above-described technical problem, according to an embodiment, the achievement management device obtains a purchase request for a commemorative item in response to a simulation processing unit simulating ball movement on a virtual golf course and an achievement event. Then, an achievement processing unit may be included to store achievement information of the achievement event and to provide commemorative content including the commemorative item based on the achievement information.
또 다른 실시예에 따르면, 업적 관리 장치가 업적을 관리하는 방법으로서, 업적 이벤트 발생에 대응하여 기념아이템의 구매요청을 획득하면 상기 업적 이벤트의 업적 정보를 저장하는 단계, 및 상기 업적 정보에 기초하여 상기 기념아이템이 포함된 기념콘텐츠를 제공하는 단계를 포함할 수 있다.According to another embodiment, a method for managing achievements by an achievement management device, comprising: storing achievement information of an achievement event when a purchase request for a commemorative item is obtained in response to an achievement event; and A step of providing commemorative content including the commemorative item may be included.
전술한 과제 해결 수단 중 어느 하나에 의하면, 업적 관리 장치 및 업적 관리 방법을 제시할 수 있다. According to any one of the above-described problem solving means, an achievement management device and an achievement management method may be presented.
전술한 과제 해결 수단 중 어느 하나에 의하면, 골퍼가 자신의 업적을 기념할 수 있도록 업적을 관리하기 위한 장치 및 방법을 제시할 수 있다. 그에 따라 업적을 세운 골퍼는 그 성취감이 극대화될 수 있고, 이는 스크린 골프에 대한 골퍼의 몰입감을 향상시킨다.According to any one of the above-described problem solving means, it is possible to propose a device and method for managing achievements so that golfers can commemorate their achievements. Accordingly, golfers who have made achievements can maximize their sense of achievement, which improves the golfer's sense of immersion in screen golf.
전술한 과제 해결 수단 중 어느 하나에 의하면, 생동감있는 기념콘텐츠를 제공함으로써 업적을 관리하는 장치 및 방법을 제시할 수 있다.According to any one of the above-mentioned problem solving means, it is possible to suggest a device and method for managing achievements by providing lively commemorative content.
전술한 과제 해결 수단 중 어느 하나에 의하면, 업적을 세운 이후 시간이 지나도 골퍼가 업적을 기념할 수 있도록 하는 장치 및 방법을 제시할 수 있다.According to any one of the above-mentioned problem solving means, it is possible to propose a device and method that allows a golfer to commemorate an achievement even after a long time has passed.
전술한 과제 해결 수단 중 어느 하나에 의하면, 타골퍼의 업적을 확인할 수 있어 골프 경기에 대한 집중도를 향상시킬 수 있는 업적 관리 장치 및 방법을 제시할 수 있다. According to any one of the above-described problem solving means, it is possible to propose an achievement management device and method capable of improving the degree of concentration on a golf game by checking the achievements of other golfers.
개시되는 실시예들에서 얻을 수 있는 효과는 이상에서 언급한 효과들로 제한되지 않으며, 언급하지 않은 또 다른 효과들은 아래의 기재로부터 개시되는 실시예들이 속하는 기술분야에서 통상의 지식을 가진 자에게 명확하게 이해될 수 있을 것이다.Effects obtainable from the disclosed embodiments are not limited to those mentioned above, and other effects not mentioned are clear to those skilled in the art from the description below to which the disclosed embodiments belong. will be understandable.
도 1은 본 명세서에 개시된 일 실시예에 따른 업적 관리 장치의 구현을 위한 스크린 골프 시스템을 나타낸 도면이다.1 is a diagram illustrating a screen golf system for implementing an achievement management device according to an embodiment disclosed herein.
도 2는 본 명세서에 개시된 일 실시예에 따른 업적 관리 장치를 설명하기 위한 블록도이다.2 is a block diagram illustrating an achievement management device according to an exemplary embodiment disclosed herein.
도 3 내지 도 9는 본 명세서에 개시된 일 실시예에 따른 업적 관리 장치를 설명하기 위한 예시도이다.3 to 9 are exemplary diagrams for explaining an achievement management device according to an embodiment disclosed in the present specification.
도 10 내지 도 11은 일 실시예에 따른 업적 관리 방법을 설명하기 위한 순서도이다.10 to 11 are flowcharts illustrating a method for managing achievements according to an exemplary embodiment.
아래에서는 첨부한 도면을 참조하여 다양한 실시예들을 상세히 설명한다. 아래에서 설명되는 실시예들은 여러 가지 상이한 형태로 변형되어 실시될 수도 있다. 실시예들의 특징을 보다 명확히 설명하기 위하여, 이하의 실시예들이 속하는 기술분야에서 통상의 지식을 가진 자에게 널리 알려져 있는 사항들에 관해서 자세한 설명은 생략하였다. 그리고, 도면에서 실시예들의 설명과 관계없는 부분은 생략하였으며, 명세서 전체를 통하여 유사한 부분에 대해서는 유사한 도면 부호를 붙였다.Hereinafter, various embodiments will be described in detail with reference to the accompanying drawings. Embodiments described below may be modified and implemented in various different forms. In order to more clearly describe the characteristics of the embodiments, detailed descriptions of matters widely known to those skilled in the art to which the following embodiments belong are omitted. And, in the drawings, parts irrelevant to the description of the embodiments are omitted, and similar reference numerals are attached to similar parts throughout the specification.
명세서 전체에서, 어떤 구성이 다른 구성과 "연결"되어 있다고 할 때, 이는 '직접적으로 연결'되어 있는 경우뿐 아니라, '그 중간에 다른 구성을 사이에 두고 연결'되어 있는 경우도 포함한다. 또한, 어떤 구성이 어떤 구성을 "포함"한다고 할 때, 이는 특별히 반대되는 기재가 없는 한, 그 외 다른 구성을 제외하는 것이 아니라 다른 구성들을 더 포함할 수도 있음을 의미한다.Throughout the specification, when a component is said to be “connected” to another component, this includes not only the case of being “directly connected” but also the case of being “connected with another component intervening therebetween”. In addition, when a certain component "includes" a certain component, this means that other components may be further included without excluding other components unless otherwise specified.
이하 첨부된 도면을 참고하여 실시예들을 상세히 설명하기로 한다.Hereinafter, embodiments will be described in detail with reference to the accompanying drawings.
도 1은 본 명세서에 개시된 일 실시예에 따른 업적 관리 장치의 구현을 위한 스크린 골프 시스템을 나타낸 도면이며, 도 2는 업적 관리 장치의 구성을 나타내는 블록도이고, 도 3 내지 도 9는 본 명세서에 개시된 일 실시예에 따른 업적 관리 장치를 설명하기 위한 예시도로서, 스크린 상에 표시되는 모습을 도시한 것이다.1 is a diagram showing a screen golf system for implementing an achievement management device according to an embodiment disclosed in this specification, FIG. 2 is a block diagram showing the configuration of the achievement management device, and FIGS. As an example diagram for explaining the achievement management device according to the disclosed embodiment, it shows a state displayed on a screen.
도 1에서 도시된 바와 같이, 본 명세서에 기재된 일 실시예에 따른 스크린 골프 시스템(100)은 골퍼(U)가 골프공(G)을 타격할 수 있는 타석(10)과, 골퍼(U), 골프공(G) 및 골프클럽의 움직임 중 적어도 하나를 센싱하는 센싱장치(20), 스크린(30)으로 소정의 영상을 출력하는 영상출력장치(40), 그리고 가상 골프 시뮬레이션에 필요한 모든 데이터의 저장 및 처리 등이 이루어지는 가상 골프 시뮬레이션 장치(50)를 포함하여 이루어진다. 여기서 도 1에 도시된 바와 같이, 스크린(30)은 타석(10)의 전면에 구비될 수 있으나, 이에 국한되지 않고 타석(10)과 전면 사이의 바닥에 구비되는 등, 다양한 방식으로 마련될 수 있다.As shown in FIG. 1, the screen golf system 100 according to an embodiment described herein includes a turn at bat 10 in which a golfer U can hit a golf ball G, a golfer U, A sensing device 20 that senses at least one of the motions of a golf ball (G) and a golf club, an image output device 40 that outputs a predetermined image to a screen 30, and storage of all data necessary for virtual golf simulation. and a virtual golf simulation device 50 in which processing and the like are performed. Here, as shown in FIG. 1, the screen 30 may be provided on the front of the batter's table 10, but is not limited thereto and may be provided in various ways, such as being provided on the floor between the batter's table 10 and the front surface. there is.
본 명세서에 기재된 실시예에 따른 가상 골프 시뮬레이션 장치(50)는 가상 골프 시뮬레이션에 필요한 모든 데이터를 저장하며, 가상의 골프 코스에 관한 영상, 골프공의 이동 영상 등 모든 가상 골프 시뮬레이션 관련 영상을 처리하도록 구비된다. 그리고 가상 골프 시뮬레이션 장치(50)가 처리한 영상은 스크린(30)을 통해 표시된다.The virtual golf simulation device 50 according to the embodiment described in this specification stores all data necessary for virtual golf simulation and processes all images related to virtual golf simulation, such as images of a virtual golf course and moving images of a golf ball. are provided The image processed by the virtual golf simulation device 50 is displayed on the screen 30 .
따라서 골퍼(U)가 타석(10)에서 골프공(G)을 스크린(30)을 향하여 타격하면 센싱장치(20)가 이를 센싱하여 가상 골프 시뮬레이션 장치(50)로 전달하며, 가상 골프 시뮬레이션 장치(50)는 골퍼(U), 골프공(G) 및 골프 클럽의 움직임 중 적어도 하나에 기초하여 가상의 골프 코스 상에서의 가상의 볼 이동 궤적을 시뮬레이션할 수 있다. 즉, 가상 골프 시뮬레이션 장치(50)가 실제 골프공의 이동 특성을 고려하여 가상골프 코스 상에서의 볼 이동 영상 등의 골프 시뮬레이션영상 정보를 구성하고, 이를 프로젝터 등으로 구현되는 영상출력장치(40)를 통해 스크린(30)으로 투사되도록 하면서 시뮬레이션을 통한 골프 경기가 진행될 수 있도록 한다.Therefore, when the golfer U hits the golf ball G toward the screen 30 at the bat 10, the sensing device 20 senses it and transfers it to the virtual golf simulation device 50, and the virtual golf simulation device ( 50) may simulate a virtual ball movement trajectory on a virtual golf course based on at least one of the motions of the golfer U, the golf ball G, and the golf club. That is, the virtual golf simulation device 50 configures golf simulation image information, such as a ball movement image on a virtual golf course, in consideration of the movement characteristics of an actual golf ball, and displays the image output device 40 implemented by a projector or the like. While being projected onto the screen 30 through a simulation, a golf game can be played.
추가로 가상 골프 시뮬레이션 장치(50)는 가상 골프 시뮬레이션을 위한 복잡한 조작을 모두 처리할 수 있도록 동작하는데, 예를 들어, 가상 골프 시뮬레이션 장치(50)는 조작 명령을 획득함에 따라 가상 골프 시뮬레이션을 위해 골퍼를 로그인시키거나, 시뮬레이션 환경을 조작할 수 있다. 또한 가상 골프 시뮬레이션 장치(50)는 예를 들어, 골퍼로부터 하나 이상의 가상의 골프 코스가 포함된 코스리스트를 요청받을 수 있다. 또한 가상 골프 시뮬레이션 장치(50)는 예를 들어, 기념아이템의 구매요청을 획득할 수 있다.In addition, the virtual golf simulation device 50 operates to handle all complicated manipulations for virtual golf simulation. For example, the virtual golf simulation device 50 obtains an operation command and allows a golfer to simulate virtual golf. can log in or manipulate the simulation environment. Also, the virtual golf simulation device 50 may receive a request for a course list including one or more virtual golf courses from a golfer, for example. Also, the virtual golf simulation device 50 may obtain a purchase request for a commemorative item, for example.
또한 추가로 가상 골프 시뮬레이션 장치(50)는, 골퍼의 스윙 동작에 의한 골프공 또는 골프 클럽의 이동을 감지하면, 골퍼의 스윙동작을 촬영하는 '스윙영상 카메라'를 더 포함할 수 있다. 이때 가상 골프 시뮬레이션 장치(50)는 골퍼의 스윙 동작을 촬영한 영상 데이터를, '스윙영상'으로 저장할 수 있다.In addition, the virtual golf simulation device 50 may further include a 'swing image camera' that captures the golfer's swing motion when the movement of the golf ball or golf club is sensed by the golfer's swing motion. In this case, the virtual golf simulation device 50 may store image data of a golfer's swing motion as a 'swing image'.
한편 일실시예에 따른 센싱장치(20)는, 타석(10)에서 골프공(G)이 놓이는 일정 영역으로서 골프 클럽에 의해 타격이 이루어지는 영역, 즉 타격 영역을 감시하면서 상기 타격 영역에서 골프공(G)이 골프 클럽에 의해 타격될 때의 이미지를 취득하고 그 이미지로부터 골퍼(U)의 움직임, 골프공(G)의 움직임 및 골프 클럽의 움직임 중 적어도 하나를 센싱하는 장치이다.On the other hand, the sensing device 20 according to an embodiment monitors the hitting area, that is, the area where the golf ball G is hit by the golf club as a predetermined area in the at-bat 10, and the golf ball (G) in the hitting area ( It is a device that acquires an image when G) is hit by the golf club and senses at least one of the movement of the golfer U, the movement of the golf ball G, and the movement of the golf club from the image.
센싱장치(20)는 타격 영역을 카메라로 촬영하는 비전센서(Vision Sensor)와 같은 이미징 장치(Imaging Device)로서 구비될 수 있다. 관련하여 도 1에서 센싱장치(20)는 스크린 골프 시스템의 벽면에 설치된 것으로 도시되어 있으나, 이외에도 센싱장치(20)는 스크린 골프 시스템의 천장에 설치된 센서와 스크린 골프 시스템의 측면 벽에 설치된 센서로 구현되거나, 가상 골프 시뮬레이션 장치(50) 상에 구현될 수 있다. 예를 들어 센싱장치(20)가 2 개의 비전센서로 구현되면 상기 두 비전센서가 타격 영역에서 오버래핑하여 감시할 수 있는데 이는 하나의 예로서 반드시 이에 한정되지 않고 둘 이상의 비전센서가 설치되는 경우도 포함하며 비전 센서의 설치 위치도 천정이나 벽면뿐만 아니라 스크린 골프 시스템의 부스(Booth) 내 임의의 위치에 설치되는 경우를 모두 포함할 수 있다. 또한, 센싱장치(20)는 IR센서나 레이더 센서 등으로 마련될 수 있음은 물론이다.The sensing device 20 may be provided as an imaging device such as a vision sensor that photographs the hitting area with a camera. In relation to FIG. 1, the sensing device 20 is shown as being installed on the wall of the screen golf system, but the sensing device 20 is implemented as a sensor installed on the ceiling of the screen golf system and a sensor installed on the side wall of the screen golf system. Alternatively, it may be implemented on the virtual golf simulation device 50. For example, if the sensing device 20 is implemented with two vision sensors, the two vision sensors can overlap and monitor in the hitting area. And the installation location of the vision sensor may include all cases where the vision sensor is installed at an arbitrary location in the booth of the screen golf system as well as on the ceiling or wall. In addition, of course, the sensing device 20 may be provided with an IR sensor or a radar sensor.
센싱장치(20)는 골퍼, 골프공 및 골프클럽 중 적어도 하나의 움직임을 센싱함에 따라 골프공의 이동에 대한 운동 파라미터 등의 센싱 정보를 산출하여 가상 골프 시뮬레이션 장치(50)로 전달하고 가상 골프 시뮬레이션 장치(50)는 센싱 정보로부터 샷데이터를 산출할 수 있다.The sensing device 20 calculates sensing information such as movement parameters for the movement of the golf ball as it senses the movement of at least one of the golfer, the golf ball, and the golf club, transfers the sensing information to the virtual golf simulation device 50, and simulates virtual golf. The device 50 may calculate shot data from sensing information.
본 명세서에 기재된 일 실시예에 따른 가상 골프 시뮬레이션 장치(50)는 스크린 골프 시스템(100)에 적용됨을 상술하고 있으나 반드시 스크린 골프 시스템(100)에 한정하여 적용되지 않고, 가상의 골프 코스를 시뮬레이션하여 영상화하고 이에 가상의 볼이 움직이는 영상이 시뮬레이션되는 모든 형태의 시스템 내지는 장치에 적용 가능하다.Although the virtual golf simulation device 50 according to an embodiment described in this specification is applied to the screen golf system 100 in detail, it is not necessarily limited to the screen golf system 100 and is applied by simulating a virtual golf course. It can be applied to all types of systems or devices in which an image of a moving virtual ball is simulated.
관련하여 업적 관리 장치(200)는 가상 골프 시뮬레이션 장치(50)에 포함되거나 가상 골프 시뮬레이션 장치(50)를 포함하여 구현될 수 있으며, 또는 가상 골프 시뮬레이션 장치(50)와 통신하는 서버-클라이언트 시스템 중 서버로 구현될 수 있다. In relation to this, the achievement management device 200 may be included in the virtual golf simulation device 50 or implemented by including the virtual golf simulation device 50, or among server-client systems communicating with the virtual golf simulation device 50. It can be implemented as a server.
따라서 실시예에 따르면 후술될 업적 관리 장치(200)의 각 구성부는 가상 골프 시뮬레이션 장치(50)에서 모두 구현되거나, 가상 골프 시뮬레이션 장치(50)를 포함하여 구현되거나, 일부는 가상 골프 시뮬레이션 장치(50)에서 구현되고 나머지는 가상 골프 시뮬레이션 장치(50)와 통신하는 서버에서 구현될 수 있다. Therefore, according to an embodiment, each component of the achievement management device 200 to be described later is all implemented in the virtual golf simulation device 50, implemented including the virtual golf simulation device 50, or some components are implemented in the virtual golf simulation device 50. ) and the rest may be implemented in a server communicating with the virtual golf simulation device 50.
추가로 업적 관리 장치(200)는 골퍼단말기(미도시)와 통신할 수 있다.Additionally, the achievement management device 200 may communicate with a golfer terminal (not shown).
이때 골퍼단말기는 네트워크(N)를 통해 원격지의 서버에 접속하거나, 타 단말 및 서버와 연결 가능한 컴퓨터나 휴대용 단말기, 텔레비전, 웨어러블 디바이스(Wearable Device) 등으로 구현될 수 있다. 여기서, 컴퓨터는 예를 들어, 웹 브라우저(WEB Browser)가 탑재된 노트북, 데스크톱(desktop), 랩톱(laptop)등을 포함하고, 휴대용 단말기는 예를 들어, 휴대성과 이동성이 보장되는 무선 통신 장치로서, PCS(Personal Communication System), PDC(Personal Digital Cellular), PHS(Personal Handyphone System), PDA(Personal Digital Assistant), GSM(Global System for Mobile communications), IMT(International Mobile Telecommunication)-2000, CDMA(Code Division Multiple Access)-2000, W-CDMA(W-Code Division Multiple Access), Wibro(Wireless Broadband Internet), 스마트폰(Smart Phone), 모바일 WiMAX(Mobile Worldwide Interoperability for Microwave Access) 등과 같은 모든 종류의 핸드헬드(Handheld) 기반의 무선 통신 장치를 포함할 수 있다. 또한, 텔레비전은 IPTV(Internet Protocol Television), 인터넷 TV(Internet Television), 지상파 TV, 케이블 TV 등을 포함할 수 있다. 나아가 웨어러블 디바이스는 예를 들어, 시계, 안경, 액세서리, 의복, 신발 등 인체에 직접 착용 가능한 타입의 정보처리장치로서, 직접 또는 다른 정보처리장치를 통해 네트워크를 경유하여 원격지의 서버에 접속하거나 타 단말과 연결될 수 있다.At this time, the golfer's terminal may be implemented as a computer, portable terminal, television, wearable device, etc. capable of connecting to a remote server through the network N or connecting to other terminals and servers. Here, the computer includes, for example, a laptop, desktop, or laptop equipped with a web browser, and the portable terminal is, for example, a wireless communication device that ensures portability and mobility. , PCS(Personal Communication System), PDC(Personal Digital Cellular), PHS(Personal Handyphone System), PDA(Personal Digital Assistant), GSM(Global System for Mobile communications), IMT(International Mobile Telecommunication)-2000, CDMA(Code Division Multiple Access)-2000, W-CDMA (W-Code Division Multiple Access), Wibro (Wireless Broadband Internet), Smart Phone, Mobile WiMAX (Mobile Worldwide Interoperability for Microwave Access), etc. (Handheld)-based wireless communication device may be included. In addition, television may include IPTV (Internet Protocol Television), Internet TV (Internet Television), terrestrial TV, cable TV, and the like. Furthermore, a wearable device is a type of information processing device that can be worn directly on the human body, such as, for example, a watch, glasses, accessories, clothes, shoes, etc. can be connected with
골퍼단말기를 통해 업적 관리 장치(200)는 기념콘텐츠 제공 모드에 대한 선택을 입력받을 수 있다. 또한 골퍼단말기를 통해 업적 관리 장치(200)는 기념아이템의 구매를 요청받을 수 있다. 또한 골퍼단말기를 통해 업적 관리 장치(200)는 스윙영상 제공 여부를 선택받을 수 있다. Through the golfer terminal, the achievement management device 200 may receive a selection for a commemorative content providing mode. Also, through the golfer terminal, the achievement management device 200 may receive a request to purchase a commemorative item. Also, through the golfer terminal, the achievement management device 200 may select whether or not to provide a swing image.
이러한 업적 관리 장치(200)는 도 2를 참조하여 보다 상세히 후술된다. This achievement management device 200 will be described later in detail with reference to FIG. 2 .
도 2를 참조하면, 일 실시예에 따른 업적 관리 장치(200)는, 제어부(210), 데이터저장부(220), 영상출력부(230), 영상처리부(240) 및 리스트제공부(250)를 포함할 수 있다.Referring to FIG. 2 , the achievement management device 200 according to an embodiment includes a control unit 210, a data storage unit 220, an image output unit 230, an image processing unit 240, and a list providing unit 250. can include
제어부(210)는 업적 관리 장치(200)의 전체적인 동작을 제어하며, CPU, GPU 등과 같은 프로세서를 포함할 수 있다. The controller 210 controls the overall operation of the achievement management device 200 and may include a processor such as a CPU or GPU.
예를 들어, 제어부(210)는 입출력부(미도시)를 통해 수신한 사용자 입력에 대응되는 요청을 처리하도록 업적 관리 장치(200)에 포함된 다른 구성들을 제어할 수 있다.For example, the controller 210 may control other elements included in the achievement management device 200 to process a request corresponding to a user input received through an input/output unit (not shown).
또한 예를 들어, 제어부(210)는 데이터저장부(220)에 저장된 프로그램을 실행시키거나, 데이터저장부(220)에 저장된 파일을 읽어오거나, 새로운 파일을 데이터저장부(220)에 저장할 수도 있다.Also, for example, the controller 210 may execute a program stored in the data storage unit 220, read a file stored in the data storage unit 220, or store a new file in the data storage unit 220. .
반면 데이터저장부(220)에는 파일, 애플리케이션 및 프로그램 등과 같은 다양한 종류의 데이터가 설치 및 저장될 수 있다. 예를 들어 데이터저장부(220)에는 업적 관리 방법을 수행하기 위한 프로그램이 설치될 수 있으며, 이에 제어부(210)는 데이터저장부(220)에 저장된 프로그램을 실행시켜 업적 관리 방법을 수행할 수 있다.On the other hand, various types of data such as files, applications, and programs may be installed and stored in the data storage unit 220 . For example, a program for performing the achievement management method may be installed in the data storage unit 220, and the controller 210 may execute the program stored in the data storage unit 220 to perform the achievement management method. .
또한 데이터저장부(220)는 가상 골프 시뮬레이션의 영상 구현 등에 필요한 모든 데이터를 저장하며, 예를 들어 골프장을 영상화하여 구현한 가상 골프 코스에 관한 데이터 등을 저장할 수 있다. In addition, the data storage unit 220 stores all data necessary for realizing an image of a virtual golf simulation, and may store, for example, data related to a virtual golf course implemented by imaging a golf course.
예를 들어 데이터저장부(220)는 가상의 골프 코스에서 그린의 지형에 관한 정보를 저장하거나, 그린에서의 홀컵의 위치에 관한 정보를 저장할 수 있다.For example, the data storage unit 220 may store information about the topography of a green in a virtual golf course or information about the location of a hole cup on the green.
또한 데이터저장부(220)는 센싱장치(20)로부터 골프공의 이동에 관한 운동 파라미터 등의 센싱 정보를 전송받아 일시 저장하도록 구성될 수 있다. In addition, the data storage unit 220 may be configured to receive and temporarily store sensing information such as movement parameters related to the movement of the golf ball from the sensing device 20 .
한편 영상출력부(230)는 영상처리부(240)에서 처리된 시뮬레이션 영상을, 영상출력장치(40)를 통해 스크린(30)에 투사하여 사용자가 영상을 볼 수 있도록 한다.Meanwhile, the image output unit 230 projects the simulated image processed by the image processing unit 240 onto the screen 30 through the image output device 40 so that the user can view the image.
이때 영상처리부(240)는 데이터저장부(220)에 저장된 가상 골프 코스에 관한 데이터를 이용하여 가상 골프 코스에 관한 영상을 구현하도록 정보 처리를 수행하며, 사용자가 타격한 골프공(G)에 대한 가상의 골프 코스에서의 볼 이동 궤적을 시뮬레이션하여 영상으로 구현할 수 있다. At this time, the image processing unit 240 performs information processing to implement an image related to the virtual golf course using the data related to the virtual golf course stored in the data storage unit 220, and determines the value of the golf ball G hit by the user. A ball movement trajectory in a virtual golf course can be simulated and implemented as an image.
이러한 영상처리부(240)는 시뮬레이션처리부(241) 및 업적처리부(242)를 포함할 수 있다.The image processing unit 240 may include a simulation processing unit 241 and an achievement processing unit 242 .
시뮬레이션처리부(241)는 골프 코스의 환경을 영상화하여 제공할 수 있으며, 또한, 가상의 골프 코스에서의 볼의 이동을 시뮬레이션하고 영상화하여 제공할 수 있다.The simulation processing unit 241 may image and provide the environment of the golf course, and may also simulate and image the movement of a ball in a virtual golf course and provide the image.
따라서 예를 들어, 시뮬레이션처리부(241)는 가상의 골프 코스에서의 홀에 관한 가상 골프 시뮬레이션 영상을 제공하고, 홀컵을 향해 사용자가 골프샷을 하면, 볼의 이동궤적을 시뮬레이션한 결과에 따라 볼이 이동하는 모습을 영상화하여 영상출력부(230)를 통해 스크린(40)에 투사할 수 있다.Therefore, for example, the simulation processing unit 241 provides a virtual golf simulation image of a hole in a virtual golf course, and when the user makes a golf shot toward the hole cup, the ball moves according to the result of simulating the trajectory of the ball. The moving image may be projected on the screen 40 through the image output unit 230 .
시뮬레이션처리부(241)의 수행결과에 따라, 실시예에 따른 업적처리부(242)는 골퍼가 업적 이벤트를 발생시켰는지를 감지할 수 있다.According to the execution result of the simulation processing unit 241, the achievement processing unit 242 according to the embodiment may detect whether the golfer has generated an achievement event.
즉 골퍼의 샷으로 인해 골퍼가 기념하고자 하는 이벤트가 발생하면, 업적처리부(242)는 업적 이벤트가 발생하였다고 판단할 수 있다. That is, when an event to be celebrated by the golfer occurs due to the golfer's shot, the achievement processing unit 242 may determine that an achievement event has occurred.
예를 들어, 파(par) 4홀에서 골퍼의 플레이로 인해 '-2'를 기록한 이글 이벤트가 발생하거나, 파 5홀에서 '-3'을 기록한 알바트로스 이벤트가 발생하면, 업적처리부(242)는 업적 이벤트가 발생하였다고 판단할 수 있다.For example, if an eagle event recording '-2' occurs due to a golfer's play in a par 4 hole or an albatross event recording '-3' occurs in a par 5 hole, the achievement processing unit 242 may determine that an achievement event has occurred.
또한, 예를 들어, 골퍼의 한 타로 인한 볼의 이동궤적이 티박스에서 홀컵으로 이동하는 홀인원이 발생하면, 업적처리부(242)는 업적 이벤트가 발생하였다고 판단할 수 있다.Also, for example, when a hole-in-one occurs in which the movement trajectory of the ball due to one stroke of the golfer moves from the tee box to the hole cup, the achievement processing unit 242 may determine that an achievement event has occurred.
업적 이벤트가 발생되면 업적처리부(242)는 골퍼가 업적을 기념할 수 있는 촬영을 할 수 있도록, 포토영상을 제공할 수 있다. When an achievement event occurs, the achievement processing unit 242 may provide a photo image so that the golfer can take a photograph to commemorate the achievement.
포토영상은 영상출력부(230)를 통해 스크린(30)에 투사될 수 있으며, 골퍼가 기념하고자 하는 정보가 표시될 수 있다.The photo image may be projected on the screen 30 through the image output unit 230, and information that the golfer wants to commemorate may be displayed.
예를 들어, 파 4홀에서 골퍼의 플레이로 인해 이글 이벤트가 발생하면 골퍼의 아이디를 표시하면서 동시에 골퍼가 이글을 달성하였음을 나타내는 정보를 표시할 수 있다.For example, when an eagle event occurs due to a golfer's play in a par 4 hole, the golfer's ID may be displayed and information indicating that the golfer has achieved an eagle may be displayed.
또한 예를 들어 도 3에서 도시된 바와 같이 홀인원 이벤트를 발생시킨 골퍼의 아이디인 'king' (310)을 표시하면서, 동시에 골퍼가 홀인원하였음을 나타내는 정보인 'HOLE IN ONE' (320)을 표시할 수 있다. In addition, for example, as shown in FIG. 3, 'king' 310, which is the ID of the golfer who generated the hole-in-one event, is displayed, and 'HOLE IN ONE' 320, which is information indicating that the golfer has made a hole-in-one, is displayed at the same time. can
이때 포토영상은 골퍼가 포토타임을 즐길 수 있도록 하는 문구, 또는, 기념아이템의 구매를 제안하는 문구가 포함된 정보(330)를 표시할 수 있다.At this time, the photo image may display information 330 including a phrase allowing the golfer to enjoy photo time or a phrase suggesting purchase of a commemorative item.
또한 업적처리부(242)는 업적 이벤트 발생을 감지하면, 업적을 기념할 수 있는 기념아이템을 구매할 수 있는 구매인터페이스를 골퍼에게 제공할 수 있다.In addition, when the achievement processing unit 242 detects the occurrence of an achievement event, it may provide the golfer with a purchasing interface through which commemorative items for commemorating the achievement can be purchased.
이때 구매인터페이스는 포토영상과 함께 제공되거나, 또는 포토영상의 제공 전에 제공되거나, 또는, 포토영상의 제공이 완료된 이후 제공될 수 있다. In this case, the purchase interface may be provided together with the photo image, provided before the photo image is provided, or provided after the photo image is provided.
실시예에 따르면 구매인터페이스는 영상출력부(230)를 통해 스크린(30)에 투사될 수 있으며, 조작명령을 통해 업적 관리부(242)는 기념아이템에 대한 구매요청을 획득할 수 있다.According to the embodiment, the purchase interface may be projected on the screen 30 through the image output unit 230, and the achievement management unit 242 may obtain a purchase request for the commemorative item through an operation command.
또 다른 실시예에 따르면 구매인터페이스는 업적 관리 장치(200)와 통신하는 전자단말기(미도시)를 통해 제공될 수 있으며, 전자단말기(미도시)를 통해 기념아이템에 대한 구매요청을 획득할 수 있다. According to another embodiment, the purchase interface may be provided through an electronic terminal (not shown) communicating with the achievement management device 200, and a purchase request for a commemorative item may be obtained through the electronic terminal (not shown). .
이처럼 업적 이벤트 발생에 대응하여 제공된 구매인터페이스를 통해 기념아이템의 구매요청을 획득하면, 업적처리부(242)는 업적 이벤트의 업적 정보를 저장할 수 있다.In this way, when a purchase request for a commemorative item is obtained through the purchase interface provided in response to the occurrence of an achievement event, the achievement processing unit 242 may store achievement information of the achievement event.
예를 들어, 골퍼는 업적 티켓을 보유할 수 있고, 따라서 최근 발생된 소정 개수의 업적 이벤트 중 어느 하나에 대해 업적 티켓을 적용시키거나, 또는 업적 티켓이 적용가능한 업적 이벤트에 대해 업적 티켓을 적용시킴으로써 업적 정보를 저장할 수 있다. 이때 구매인터페이스는 업적 티켓을 적용시키기 위한 인터페이스로 구현될 수 있다.For example, a golfer may hold an achievement ticket and thus apply the achievement ticket to any one of a predetermined number of recently occurred achievement events, or by applying the achievement ticket to achievement events to which the achievement ticket is applicable. Achievement information can be saved. At this time, the purchase interface may be implemented as an interface for applying an achievement ticket.
관련하여 '업적 정보'는 업적 이벤트를 발생시킨 골퍼정보 또는 동반자정보, 업적 이벤트가 발생한 홀, 해당 홀의 골프코스정보, 업적 이벤트가 발생한 시점정보, 업적 관련 시뮬레이션 영상, 및 업적 달성 시 스윙영상 중 적어도 하나를 포함할 수 있다. 따라서 예를 들어 업적 이벤트가 발생하면 업적처리부(242)는 업적을 세운 골퍼 이름, 업적을 세운 일시, 업적을 세운 골프코스와 해당 홀 번호, 업적 관련 시뮬레이션 영상을, 업적 정보로서 저장할 수 있다. 이때 '업적 관련 시뮬레이션 영상'은 업적 달성 시의 시뮬레이션 영상으로서 시뮬레이션처리부(241)가 생성한 영상이며, 골퍼의 샷에 의해 볼이 홀컵까지 이동하는 이동궤적을 표시하는 시뮬레이션 영상일 수 있다. In relation to this, 'achievement information' refers to at least one of the golfer information or companion information that generated the achievement event, the hole where the achievement event occurred, the golf course information of the hole, the time information when the achievement event occurred, the simulation video related to the achievement, and the swing video when the achievement was achieved. may contain one. Accordingly, for example, when an achievement event occurs, the achievement processing unit 242 may store the name of the golfer who achieved the achievement, the date and time of the achievement, the golf course and hole number where the achievement was established, and a simulation image related to the achievement as achievement information. In this case, the 'achievement-related simulation image' is a simulation image generated by the simulation processing unit 241 as a simulation image when an achievement is achieved, and may be a simulation image displaying a movement trajectory of a ball moving to a hole cup by a golfer's shot.
또한 업적처리부(242)는 업적 정보에 기초하여 기념콘텐츠를 생성할 수 있다. 이때 기념아이템이 기념콘텐츠에 포함되도록 기념콘텐츠를 생성할 수 있다.Also, the achievement processing unit 242 may generate commemorative content based on the achievement information. At this time, commemorative content may be generated so that the commemorative item is included in the commemorative content.
'기념콘텐츠'는 골퍼에게 제공되는 영상으로서 업적 정보에 기초하여 생성될 수 있으며 그에 따라 예를 들어 기념콘텐츠는 업적 관련 '스윙영상' 및 '업적 관련 시뮬레이션 영상'을 포함할 수 있다. 여기서, 업적 관련 '스윙영상'은 골퍼가 업적을 달성한 샷의 스윙을 촬영한 영상을 의미하고, '업적 관련 시뮬레이션 영상'은 골퍼가 업적을 달성한 샷에 의해 볼이 비행/이동하는 시뮬레이션 영상을 의미한다. 또한 기념콘텐츠는 기념아이템 관련 영상을 더 포함할 수 있다. 이때 '기념아이템 관련 영상'은 가상의 골프 코스 상에서 기념아이템이 표시되는 영상을 의미하며, 기념아이템은 가상의 골프 코스 상에서 임의의 위치에 표시되거나, 골퍼에 의해 지정된 위치에서 표시되거나, 티박스 인근에서 표시되거나, 홀컵에서 표시될 수 있다. 또한, 기념아이템은 업적을 달성한 골퍼가 업적을 달성한 골프 코스를 다시 라운딩 할 때, 상기 골프코스의 모든 홀에서 표시되거나, 상기 골프 코스의 홀 중에서 골퍼가 업적을 달성한 홀에서만 표시되도록 할 수 있다. 'Commemorative content' is an image provided to golfers and may be generated based on achievement information. Accordingly, for example, the commemorative content may include an achievement-related 'swing video' and an 'achievement-related simulation video'. Here, 'achievement-related 'swing video' refers to a video of a golfer's swing of a shot at which an achievement is achieved, and 'achievement-related simulation video' is a simulation video in which a ball flies/moves due to a golfer's shot at which an achievement is achieved. means In addition, commemorative content may further include a commemorative item-related video. At this time, 'image related to commemorative item' refers to an image in which a commemorative item is displayed on a virtual golf course, and the commemorative item is displayed at an arbitrary location on a virtual golf course, displayed at a location designated by a golfer, or displayed near a tee box. It can be displayed in, or it can be displayed in a hole cup. In addition, the commemorative item is displayed in all holes of the golf course when the golfer who has achieved the achievement re-rounds the golf course where the achievement was achieved, or displayed only in the hole where the golfer has achieved the achievement among the holes of the golf course. can
관련하여 기념아이템은 업적 이벤트가 해당 홀에서 발생하였음을 표시해주는 그래픽 객체로서, 업적 정보에 기초하여 생성된 정보를 포함할 수 있다. In this regard, the commemorative item is a graphic object indicating that an achievement event has occurred in a corresponding hole, and may include information generated based on achievement information.
기념아이템은 예를 들어, 식수(植樹) 형상의 아이템, 기념비 형상의 아이템, 또는 조류 형상의 아이템 등이 될 수 있다.The commemorative item may be, for example, a tree-shaped item, a monument-shaped item, or a bird-shaped item.
또한 예를 들어 기념아이템이 조류 형상의 아이템인 경우, 업적 이벤트가 발생된 홀 종류에 대응되어 결정될 수 있다. 예를 들어, 업적 이벤트로서 홀인원 이벤트가 발생된 홀이 파 3 홀이라면 홀 스코어가 '-2'인 '이글'에 해당하여 '독수리' 형상의 기념아이템이, 파 4홀이라면 홀 스코어가 '-3'인 '알바트로스'가, 파 5홀이라면 홀 스코어가 '-4'인 '콘도르'가 기념아이템으로서 결정될 수 있다. 따라서 업적처리부(242)는 업적 이벤트가 발생된 홀 종류에 대응되는 기념아이템이 포함된 기념콘텐츠를 제공할 수 있다.Also, for example, when the commemorative item is a bird-shaped item, the achievement event may be determined in correspondence with the type of hole in which it occurs. For example, if the hole-in-one event as an achievement event occurs is a par 3 hole, the hole score is '-2', corresponding to an 'eagle', and an 'eagle' shaped commemorative item is displayed. If the 'Albatross', which is 3', is a par 5 hole, the 'Condor', which has a hole score of '-4', can be determined as a commemorative item. Accordingly, the achievement processing unit 242 may provide commemorative content including a commemorative item corresponding to the hole type in which the achievement event occurred.
또한 예를 들어 기념아이템은, 업적을 세운 골퍼 이름(또는 아이디 등), 업적 일시 등의 정보를 포함할 수 있고, 또한, 업적 정보에 기초하여 업적 이벤트가 발생된 홀 또는 해당 홀의 골프 코스에 관한 정보가 포함될 수 있다.In addition, for example, the commemorative item may include information such as the name (or ID, etc.) of the golfer who made the achievement, the date and time of the achievement, and also related to the hole where the achievement event occurred or the golf course of the corresponding hole based on the achievement information. information may be included.
관련하여 도 4에서 도시된 바와 같이, 기념비 형상의 기념아이템(410)이 포함된 기념콘텐츠(400)가 제공될 수 있고, 기념아이템(410)에는 예를 들어, 업적 정보에 기초한 골퍼 이름이 기재되어 있을 수 있다. In relation to this, as shown in FIG. 4, commemorative content 400 including a monument-shaped commemorative item 410 may be provided, and in the commemorative item 410, for example, a golfer's name based on achievement information is written. may have been
또한 도 5에서 도시된 바와 같이 기념아이템(510)이 조류 형상인 경우, 기념아이템(510)은 상술한 바와 같이 업적이 발생된 홀에 따라 '독수리', '알바트로스', '콘도르' 중 하나로 마련될 수 있으며, 추가로, 조류인 기념아이템(510)이 '업적 정보가 상세히 표시된 기념비 형상의 아이템(520)'을 들고 비행하고 있는 형상으로 제공될 수 있다. 이러한 기념아이템(510, 520)이 포함된 기념콘텐츠(500)가 골퍼에게 제공될 수 있다.In addition, as shown in FIG. 5, when the commemorative item 510 is shaped like a bird, the commemorative item 510 is one of 'eagle', 'albatross', and 'condor' according to the hole where the achievement occurred as described above. It may be provided, and additionally, the commemorative item 510, which is a bird, may be provided in a flying shape holding a 'monument-shaped item 520 displaying detailed achievement information'. The commemorative content 500 including the commemorative items 510 and 520 may be provided to the golfer.
한편 실시예에 따르면 업적처리부(242)는 기념콘텐츠를 제공할 때 업적 관련 '스윙영상', '업적 관련 시뮬레이션영상' 및 '기념아이템 관련 영상' 순으로 기념콘텐츠를 제공할 수 있다. Meanwhile, according to an embodiment, when providing commemorative content, the achievement processing unit 242 may provide the commemorative content in the order of an achievement-related 'swing video', an 'achievement-related simulation video', and a 'memorial item-related video'.
즉 기념콘텐츠는 업적 관련 '스윙영상', '업적 관련 시뮬레이션영상' 및 기념아이템 관련 영상을 포함하며, 업적 관련 '스윙영상', '업적 관련 시뮬레이션영상' 및 '기념아이템 관련 영상' 순서로 제공될 수 있다.In other words, commemorative content includes achievement-related 'swing video', 'achievement-related simulation video' and commemorative item-related video, and will be provided in the order of achievement-related 'swing video', 'achievement-related simulation video', and 'memorial item-related video'. can
관련하여 '기념아이템 관련 영상'은 가상의 골프 코스 상에서 기념아이템이 표시되도록 구현되는데, 기념아이템이 보다 생동감있게 표현되기 위해 기념아이템이 가상의 골프 코스 상에서 시계열적 흐름에 따라 변화되는 모습으로 제공될 수 있다. 예를 들어, 기념아이템이 식수인 경우, 가상의 골프 코스 상에서 식수가 시간의 흐름에 따라 자라나는 모습으로 기념아이템 관련 영상이 구현될 수 있다. 또한, 기념아이템이 골퍼가 업적을 달성한 골프코스의 해당 홀에서 제공되는 경우, 식수 형상의 기념아이템이 해당 홀의 홀컵에서 자라나는 모습으로 구현되고, 자라난 식수가 해당 홀의 티박스로 이동하여 배치될 수 있다. In this regard, the 'video related to commemorative items' is implemented so that commemorative items are displayed on a virtual golf course. In order to express the commemorative items more vividly, the commemorative items will be provided in a way that changes according to the time-sequential flow on the virtual golf course. can For example, when the commemorative item is planting water, an image related to the commemorative item may be implemented in the form of drinking water growing over time on a virtual golf course. In addition, when a commemorative item is provided in a hole of a golf course where a golfer has achieved an achievement, the commemorative item in the shape of drinking water is implemented in the shape of growing from the hole cup of the hole, and the grown drinking water is moved to the tee box of the corresponding hole and placed. can
또는 기념아이템이 기념비인 경우, 가상의 골프 코스 상에서 기념비가 시간의 흐름에 따라 솟아나는 모습으로 기념아이템 관련 영상이 구현될 수 있다. 또한, 기념아이템이 골퍼가 업적을 달성한 골프코스의 해당 홀에서 제공되는 경우, 기념비 형상의 기념아이템이 해당 홀의 홀컵에서 솟아나는 모습으로 구현되고, 솟아난 기념비가 해당 홀의 티박스로 이동하여 배치될 수 있다. Alternatively, when the commemorative item is a monument, an image related to the commemorative item may be implemented in the form of a monument rising over time on a virtual golf course. In addition, if a commemorative item is provided in the corresponding hole of the golf course where the golfer achieved an achievement, the commemorative item in the shape of a monument will be implemented in the shape of rising from the hole cup of the corresponding hole, and the rising monument will be moved to the tee box of the corresponding hole and placed. can
또는 기념아이템이 조류인 경우 가상의 골프 코스 상공에서부터 지상에 도착한 조류가 기념비를 가상의 골프 코스에 꽂는 모습으로 기념아이템 관련 영상이 구현될 수 있다. 또한, 기념아이템이 골퍼가 업적을 달성한 골프코스의 해당 홀에서 제공되는 경우, 조류의 알 형상의 기념아이템이 해당 홀의 홀컵에서 솟아나서 조류로 부화하는 모습으로 구현되고, 부화한 조류가 해당 홀의 티박스로 이동하여 비행하는 영상으로 구현될 수 있다.Alternatively, when the commemorative item is a bird, an image related to the commemorative item may be implemented in a state in which a bird arriving on the ground from above a virtual golf course inserts a monument into the virtual golf course. In addition, when a commemorative item is provided in the corresponding hole of a golf course where a golfer has achieved an achievement, the bird's egg-shaped commemorative item rises from the hole cup of the hole and is realized as a bird hatching, and the hatched bird is displayed in the corresponding hole. It can be implemented as a video that moves to the tee box and flies.
따라서 업적처리부(242)는 기념콘텐츠를 제공할 때, 도 6에서 도시된 바와 같이 가상의 골프 코스(600) 상에 스윙영상(610)을 제공하면서, 도 7에서 도시된 바와 같이, 업적에 따라 볼(710)이 가상의 골프 코스 상에서 이동하는 모습이 시뮬레이션된 업적 관련 시뮬레이션영상(700)을 제공할 수 있다. 이때 스윙영상(610)은 일측에 표시되면서 업적 관련 시뮬레이션 영상(700)이 함께 표시될 수도 있고 스윙영상(610)이 표시되고 난 이후 업적 관련 시뮬레이션영상(700)이 표시될 수도 있다. 그리고 업적 관련 시뮬레이션 영상(700)을 제공하고 난 직후, 업적처리부(242)는 도 8 및 도 9에서 도시된 바에 따른 기념아이템 관련 영상(800, 900)을 제공할 수 있다. 따라서 업적처리부(242)는 도 7에서의 업적 관련 시뮬레이션영상에서 볼(710)이 홀컵(720)에 들어가고 난 직후, 도 8에서 도시된 바와 같이 식수 형상의 기념아이템(810)이, 홀컵(720)에서부터 자라나는 모습으로 표시될 수 있고, 최종적으로 도 9에서 도시된 바의 형상을 갖도록 기념아이템(910)이 동적으로 표현된 기념아이템 관련 영상(800, 900)을 제공할 수 있다. 상술한 바와 같이, 기념아이템 관련 영상은, 홀컵에 위치하던 기념아이템(910)이 티박스 옆으로 이동하는 영상도 포함될 수 있다.Therefore, when the achievement processing unit 242 provides commemorative content, as shown in FIG. 6, while providing a swing image 610 on the virtual golf course 600, as shown in FIG. 7, according to the achievement An achievement-related simulation image 700 in which a motion of the ball 710 on a virtual golf course is simulated may be provided. At this time, the swing image 610 may be displayed on one side while the achievement-related simulation image 700 may be displayed together, or the achievement-related simulation image 700 may be displayed after the swing image 610 is displayed. Immediately after providing the achievement-related simulation image 700, the achievement processing unit 242 may provide commemorative item-related images 800 and 900 as shown in FIGS. 8 and 9 . Therefore, the achievement processor 242 immediately after the ball 710 enters the hole cup 720 in the achievement-related simulation image in FIG. 7, as shown in FIG. 8, the commemorative item 810 in the shape of drinking water, ), and may provide images related to the commemorative item 800 and 900 in which the commemorative item 910 is dynamically expressed so as to finally have the shape shown in FIG. 9 . As described above, the image related to the commemorative item may also include an image in which the commemorative item 910 located in the hole cup moves to the side of the tee box.
한편 상술한 바와 같이, 업적처리부(242)는 스윙영상이 추가로 포함된 기념콘텐츠를 생성할 수 있으며, 업적 관련 시뮬레이션영상 및 기념아이템 관련 영상 순으로 재생되도록 구성될 때, 스윙영상은 기념아이템 관련 영상 재생 이후에 재생되도록 구성될 수 있다. Meanwhile, as described above, the achievement processing unit 242 may generate commemorative content that additionally includes a swing image, and when configured to be played in the order of an achievement-related simulation image and a commemorative item-related image, the swing image is related to the commemorative item. It may be configured to be reproduced after video reproduction.
관련하여 업적처리부(242)는 골퍼의 선택에 따라 스윙영상이 기념콘텐츠에 포함될지 여부를 선택받을 수 있으며, 스윙영상이 기념콘텐츠에 포함되도록 설정받은 경우에 한해 기념콘텐츠에 스윙영상을 포함시킬 수 있다. In this regard, the achievement processing unit 242 may select whether or not to include the swing image in the commemorative content according to the golfer's selection, and may include the swing image in the commemorative content only when the swing image is set to be included in the commemorative content. there is.
상술된 바에 따라 생성된 기념콘텐츠를, 업적처리부(242)는 골퍼 또는 타골퍼에게 제공할 수 있다.The achievement processing unit 242 may provide the commemorative content generated as described above to the golfer or other golfers.
이때 업적처리부(242)는 업적 이벤트 별로 또는 업적 이벤트 모두에 기념콘텐츠 제공 모드의 활성화(on)/비활성화(off)가 선택되도록 할 수 있다. 이를 위해 업적처리부(242)는 예를 들어 전자단말기 또는 가상 골프 시뮬레이션 장치(50)를 통해 기념콘텐츠 제공 모드 설정 여부를 선택받을 수 있다. 따라서 예를 들어 업적처리부(242)는 기념콘텐츠 제공 모드의 선택을 위한 인터페이스를 전자단말기 등을 통해 표시되도록 제공할 수 있다. At this time, the achievement processing unit 242 may select activation (on)/deactivation (off) of the commemorative content providing mode for each achievement event or for all achievement events. To this end, the achievement processing unit 242 may select whether or not to set a commemorative content providing mode through, for example, an electronic terminal or the virtual golf simulation device 50 . Therefore, for example, the achievement processing unit 242 may provide an interface for selecting a commemorative content providing mode to be displayed through an electronic terminal or the like.
기념콘텐츠 제공 모드는, 예를 들어 업적 이벤트별로 활성화 여부가 결정될 수 있고 활성화되면 기념콘텐츠를 제공하도록 구현될 수 있고, 소정의 업적에 관한 기념콘텐츠 제공 모드가 비활성화되면 업적처리부(242)는 해당 업적 이벤트에 관한 기념콘텐츠를 제공하지 않을 수 있다.For example, whether to activate the commemorative content providing mode can be determined for each achievement event, and when activated, the commemorative content providing mode can be implemented to provide the commemorative content. Commemorative content about the event may not be provided.
또한 기념콘텐츠 제공 모드는, 예를 들어 기념콘텐츠를 제공받을지 여부가 설정되도록 구현될 수 있고 따라서 기념콘텐츠 제공 모드가 활성화된 상태에서만 골퍼는, 자신의 기념콘텐츠 또는 타골퍼의 기념콘텐츠를 제공받을 수 있다.In addition, the commemorative content providing mode can be implemented such that, for example, whether or not to receive the commemorative content is set. Therefore, only in the state in which the commemorative content providing mode is activated, the golfer can receive his/her own commemorative content or other golfer's commemorative content. there is.
또한 기념콘텐츠 제공 모드는, 예를 들어 타골퍼의 기념콘텐츠의 제공 여부가 결정되도록 구현될 수 있고, 따라서 기념콘텐츠 제공 모드가 활성화되면 골퍼는 자신의 기념콘텐츠는 물론 타골퍼의 기념콘텐츠를 확인할 수 있으나, 기념콘텐츠 제공 모드가 비활성화되면 골퍼는 자신의 기념콘텐츠만 확인할 수 있다. In addition, the commemorative content providing mode can be implemented such that, for example, whether or not to provide commemorative content for other golfers is determined. Therefore, when the commemorative content providing mode is activated, the golfer can check his or her commemorative content as well as the other golfer's commemorative content. However, if the commemorative content provision mode is deactivated, the golfer can only check his or her commemorative content.
일 실시예에 따르면 업적처리부(242)는 업적 이벤트를 발생시킨 골퍼가, 업적 이벤트가 발생된 홀 또는 상기 홀이 포함된 골프 코스에 진입하면, 기념콘텐츠를 제공할 수 있다. According to an embodiment, the achievement processing unit 242 may provide commemorative content when a golfer who has generated an achievement event enters a hole where an achievement event has occurred or a golf course including the hole.
예를 들어 업적 이벤트를 발생시킨 골퍼가, 업적 이벤트가 발생된 홀이 포함된 골프 코스를 플레이하기 시작하면, 업적처리부(242)는 첫번째 홀 또는 매홀마다 기념콘텐츠를 제공할 수 있다.For example, when a golfer generating an achievement event starts playing a golf course including a hole where the achievement event occurred, the achievement processing unit 242 may provide commemorative content for the first hole or every hole.
또한 예를 들어 업적 이벤트를 발생시킨 골퍼가 업적 이벤트가 발생된 홀에 진입하면 업적처리부(242)는 해당 업적 이벤트 관련 기념콘텐츠를 제공할 수 있다.Also, for example, when a golfer generating an achievement event enters the hole where the achievement event occurred, the achievement processing unit 242 may provide commemorative content related to the achievement event.
업적처리부(242)는 골프 플레이가 시작될 때까지 기념콘텐츠를 제공할 수 있고, 또는 골퍼 또는 해당 골퍼와 함께 라운딩하는 동반자 중 어느 하나가 티샷을 할 때까지 기념콘텐츠를 제공할 수 있다.The achievement processing unit 242 may provide commemorative content until golf play begins, or until either the golfer or one of the golfer's companions makes a tee shot.
또 다른 실시예에 따르면 업적처리부(242)는 골퍼가 홀에 진입하였을 때 해당 홀에서의 타골퍼의 기념콘텐츠를 제공할 수 있다. 즉, 해당 홀에서 타골퍼가 업적 이벤트를 발생시킨 경우 업적처리부(242)는 해당 업적 이벤트에 대응되는 기념콘텐츠를 생성하여 저장하였다가, 골퍼의 홀 진입시 제공할 수 있다.According to another embodiment, the achievement processing unit 242 may provide commemorative content of other golfers in the hole when the golfer enters the hole. That is, when another golfer generates an achievement event in the corresponding hole, the achievement processing unit 242 may create and store commemorative content corresponding to the corresponding achievement event, and provide it when the golfer enters the hole.
이때 업적처리부(242)는 임의의 타골퍼의 기념콘텐츠를 제공하거나, 또는 현재 골퍼와 동반 라운딩 중엔 타골퍼의 기념콘텐츠를 제공하거나, 또는 골퍼와 동반 라운딩했던 이력을 갖는 타골퍼의 기념콘텐츠를 제공하거나, 또는 골퍼와 지인 관계인 타골퍼의 기념콘텐츠를 제공할 수 있다. 관련하여 '지인 관계'인 타골퍼는 업적 관리 장치(200)에서 친구로 등록된 타골퍼, 또는 업적 관리 장치(200)와 통신하는 전자단말기 상에서 친구로 등록된 타골퍼를 지칭한다. At this time, the achievement processing unit 242 provides commemorative contents of another golfer, or provides commemorative contents of another golfer during a rounding with the current golfer, or provides commemorative contents of another golfer who has a history of rounding with the golfer. Alternatively, commemorative contents of other golfers who are friends with the golfer may be provided. In relation to this, the 'acquaintance relationship' refers to other golfers registered as friends in the achievement management device 200 or other golfers registered as friends on an electronic terminal communicating with the achievement management device 200 .
타골퍼의 기념콘텐츠를 제공받은 골퍼는, 기념콘텐츠에 포함된 기념아이템에 새겨진 타골퍼의 이름 등을 확인함으로써 해당 홀에서 누가 업적을 세웠는지 확인할 수 있고, 그에 따라 해당 홀에서 보다 좋은 성적을 거두기 위해 플레이에 집중할 수 있다. Golfers who have been provided with commemorative content from other golfers can check who has made achievements in the hole by checking the name of the other golfer engraved on the commemorative item included in the commemorative content, and thereby achieve better results in the corresponding hole. so you can focus on playing.
한편 해당 홀에서 제공 가능한 기념콘텐츠가 복수 개일 수 있다. 예를 들어 해당 홀에서 업적 이벤트를 발생시킨 타골퍼가 복수명일 수 있으며, 그러한 경우 업적처리부(242)는 다양한 실시예에 따라 타골퍼의 기념콘텐츠를 제공할 수 있다. 특히 예를 들어 해당 홀에서 업적 이벤트를 발생시킨 타골퍼가 복수명이고, 이 중 골퍼와 지인 관계인 타골퍼가 복수명이면 업적처리부(242)는 다양한 실시예에 따라 타골퍼의 기념콘텐츠를 제공할 수 있다.Meanwhile, there may be a plurality of commemorative contents that can be provided in the hall. For example, there may be a plurality of other golfers who have generated an achievement event in a corresponding hole, and in such a case, the achievement processing unit 242 may provide commemorative contents of other golfers according to various embodiments. In particular, for example, if there are a plurality of other golfers who have generated an achievement event in the corresponding hole, and among them, there are a plurality of other golfers who are acquaintances with the golfer, the achievement processing unit 242 may provide commemorative contents of the other golfers according to various embodiments. can
일 실시예에 따르면 업적처리부(242)는 복수개의 기념콘텐츠를 순차적으로 제공할 수 있으며, 해당 홀에서 라운딩하려고 하는 골퍼 중 어느 한 명이 티샷을 할 때까지 계속적으로 기념콘텐츠를 제공할 수 있다.According to an embodiment, the achievement processing unit 242 may sequentially provide a plurality of commemorative contents, and may continuously provide the commemorative contents until one of the golfers who is going to play a round in the corresponding hole makes a tee shot.
또 다른 실시예에 따르면 업적처리부(242)는 복수 개의 기념콘텐츠 중 어느 하나를 선정하고 선정된 기념콘텐츠를 제공할 수 있다.According to another embodiment, the achievement processing unit 242 may select one of a plurality of commemorative contents and provide the selected commemorative contents.
예를 들어, 업적처리부(242)는 골퍼의 홀 진입을 감지하면 상기 골퍼와 지인 관계인 타골퍼의 상기 홀에서의 기념콘텐츠를 제공할 수 있는데, 골퍼와 지인 관계인 타골퍼가 복수 명임에 따라 복수 개의 기념콘텐츠 중에 하나를 제공하기 위해 골퍼와 지인 관계인 타골퍼 중 어느 하나를 선정할 수 있다. 이때 선정되는 타골퍼는, 예를 들어, 골퍼와 지인 관계이면서 가장 최근에 골퍼와 라운딩한 타골퍼일 수 있다. 또한 선정되는 타골퍼는, 예를 들어, 골퍼와 지인 관계이면서 골퍼와 골퍼등급이 유사한 타골퍼일 수 있으며, 이때 유사한 등급이란 골퍼와 동일한 골퍼등급을 갖거나, 골퍼의 골퍼등급과 차이가 가장 적게 나는 골퍼등급을 지칭한다. For example, when the achievement processing unit 242 detects that the golfer enters the hole, it may provide commemorative contents of other golfers who are acquaintances with the golfer in the hole. In order to provide one of the commemorative contents, one of the other golfers who are acquaintances with the golfer may be selected. The other golfer selected at this time may be, for example, an acquaintance of the golfer and a golfer who most recently played a round with the golfer. In addition, the selected other golfer may be, for example, an acquaintance of the golfer and a golfer with a similar golfer grade. I refer to golfer ratings.
관련하여 골퍼등급은 골퍼의 실력을 나타내기 위한 지표로서, 예를 들어 초급자, 중급자, 상급자의 골퍼등급으로 분류될 수도 있다. 이러한 골퍼의 '골퍼등급'은 골퍼가 플레이했던 가상의 골프 경기 중 적어도 하나의 골프 경기에서의 골퍼의 플레이에 기초하여 결정될 수 있다. In relation to this, the golfer grade is an index for indicating the golfer's ability, and may be classified into, for example, beginner, intermediate, and advanced golfer grades. The 'golfer grade' of the golfer may be determined based on the golfer's play in at least one golf game among virtual golf games played by the golfer.
예를 들어 골퍼등급은 골퍼가 과거 플레이했던 가상의 골프 경기 중 적어도 하나의 골프 경기에서의 골퍼의 핸디캡의 평균값일 수 있으며, 이러한 골퍼등급은 소정의 주기로 갱신될 수 있다. 즉, 골퍼가 가장 최근 플레이했던 경기 각각의 스코어를, 예를 들어 그린 스피드 및 바람 세기 중 적어도 하나에 기초하여 보정하고, 보정된 스코어 중 상대적으로 높은 스코어를 갖는 경기를 선별하여 각 경기에서의 플레이어의 핸디캡 평균값을 계산하여 골퍼등급으로 결정할 수 있다. For example, the golfer grade may be an average value of golfer's handicap in at least one golf game among virtual golf games played by the golfer in the past, and the golfer grade may be updated at predetermined intervals. That is, the score of each game in which the golfer most recently played is corrected based on, for example, at least one of green speed and wind strength, and a game having a relatively high score is selected from among the corrected scores, and the player in each game is selected. It can be determined as a golfer's grade by calculating the average value of the handicap.
따라서 예를 들어, 홀에서 업적 이벤트를 발생시킨 타골퍼 A와 B가 존재하고 타골퍼 A와 B 각각과 지인 관계인 골퍼 C가 해당 홀에 진입하였을 때, 업적처리부(242)는 골퍼 C의 골퍼등급와 동일한 골퍼등급을 갖는 타골퍼를 선택할 수 있고, 만약 타골퍼 A와 B 각각의 골퍼등급이 골퍼 C의 골퍼등급과 상이하다면 골퍼 C의 골퍼등급과 차이가 가장 근소한 골퍼등급을 갖는 타골퍼를 선택할 수 있다. 이와 같이 선택된 타골퍼의 기념콘텐츠를, 업적처리부(242)는 홀에 진입한 골퍼 C에게 제공할 수 있다.Therefore, for example, when other golfers A and B, who generated achievement events in a hole, exist and golfer C, who is an acquaintance of other golfers A and B, enters the corresponding hole, the achievement processing unit 242 determines the golfer grade of golfer C and Other golfers with the same golfer grade can be selected, and if the golfer grades of other golfers A and B are different from that of golfer C, another golfer with a golfer grade that has the smallest difference from the golfer grade of golfer C can be selected. there is. As such, the achievement processing unit 242 may provide the selected golfer's commemorative content to the golfer C who has entered the hole.
한편 실시예에 따른 리스트제공부(250)는 골퍼의 코스리스트 요청에 응답하여 가상의 골프 코스리스트를 제공할 수 있다. Meanwhile, the list providing unit 250 according to the embodiment may provide a virtual golf course list in response to a golfer's request for a course list.
리스트제공부(250)는 업적 정보에 기초하여 업적 이벤트가 발생하였던 홀이 포함된 가상의 골프 코스가 포함된 코스리스트를 생성할 수 있다.The list providing unit 250 may create a course list including a virtual golf course including a hole where an achievement event occurred based on the achievement information.
따라서 골퍼가 코스리스트를 요청할 때 리스트제공부(250)는, 골퍼가 과거에 업적을 달성했던 가상의 골프 코스가 포함된 코스리스트를 생성하여 제공할 수 있다. 그에 따라 골퍼는 자신이 업적을 달성했던 골프 코스를 선택하고 플레이할 수 있다. 즉, 골퍼에 의해 선택된 가상의 골프 코스가 영상출력장치(40)를 통해 스크린(30)으로 투사되며, 그에 따라 골퍼는 자신이 선택한 골프 코스에서 골프 경기를 진행할 수 있다. Accordingly, when a golfer requests a course list, the list providing unit 250 may create and provide a course list including virtual golf courses where the golfer has achieved achievements in the past. Accordingly, the golfer can select and play the golf course on which he or she has achieved achievements. That is, the virtual golf course selected by the golfer is projected onto the screen 30 through the image output device 40, and accordingly, the golfer can play a golf game on the golf course selected by the golfer.
한편 도 10 내지 도 11은 일 실시예에 따른 업적 관리 방법을 설명하기 위한 순서도이다. Meanwhile, FIGS. 10 to 11 are flowcharts for describing a method for managing achievements according to an exemplary embodiment.
도 10 내지 도 11에 도시된 실시예에 따른 업적 관리 방법은 도 1 내지 도 9에 도시된 업적 관리 장치(200)에서 시계열적으로 처리되는 단계들을 포함한다. 따라서, 이하에서 생략된 내용이라고 하더라도 도 1 내지 도 9에 도시된 업적 관리 장치(200)에 관하여 이상에서 기술한 내용은 도 10 내지 도 11에 도시된 실시예에 따른 업적 관리 방법에도 적용될 수 있다.The achievement management method according to the embodiment shown in FIGS. 10 to 11 includes steps processed time-sequentially in the achievement management apparatus 200 shown in FIGS. 1 to 9 . Therefore, even if omitted below, the above description of the achievement management device 200 shown in FIGS. 1 to 9 can also be applied to the achievement management method according to the embodiment shown in FIGS. 10 to 11. .
도 10에서 도시된 바와 같이, 업적 관리 장치(200)는 업적 이벤트 발생 여부를 감지할 수 있다(S1010). As shown in FIG. 10 , the achievement management device 200 may detect whether an achievement event has occurred (S1010).
예를 들어 홀인원 이벤트가 발생하거나, 또는, 파 4 홀에서 골퍼의 플레이로 인해 이글 이벤트가 발생하거나, 파 5홀에서 알바트로스를 달성한 이벤트가 발생하면, 업적 관리 장치(200)는 해당 이벤트의 발생을 감지할 수 있다.For example, when a hole-in-one event occurs, an eagle event occurs due to a golfer's play in a par 4 hole, or an event in which an albatross is achieved in a par 5 hole occurs, the achievement management device 200 records the corresponding event. occurrence can be detected.
업적 이벤트가 발생되면 업적 관리 장치(200)는 구매인터페이스를 제공함으로써 기념아이템에 관한 구매요청을 획득할 수 있다(S1020). 골퍼가 기념아이템을 구매하면, 업적 관리 장치(200)는 업적 이벤트의 업적 정보를 저장할 수 있다 (S1030).When an achievement event occurs, the achievement management device 200 may acquire a purchase request for a commemorative item by providing a purchase interface (S1020). When a golfer purchases a commemorative item, the achievement management device 200 may store achievement information of an achievement event (S1030).
이처럼 저장된 업적 정보에 기초하여 업적 관리 장치(200)는 기념콘텐츠를 생성할 수 있다.Based on the stored achievement information, the achievement management device 200 may generate commemorative content.
예를 들어 업적 관리 장치(200)는 업적 이벤트가 발생된 홀 종류에 대응되는 기념아이템이 포함된 기념콘텐츠를 생성할 수 있다.For example, the achievement management device 200 may generate commemorative content including a commemorative item corresponding to a hole type in which an achievement event has occurred.
또한 예를 들어 업적 관리 장치(200)는 업적 이벤트에 대응되는 업적 관련 시뮬레이션영상 및 기념아이템 관련 영상이 포함된 기념콘텐츠를 생성할 수 있고, 또한, 업적 이벤트를 발생시킨 골퍼의 모습을 촬영한 스윙영상이 더 포함된 기념콘텐츠를 생성할 수 있다. In addition, for example, the achievement management device 200 may generate commemorative content including an achievement-related simulation image and a commemorative item-related image corresponding to the achievement event, and also, a golfer who generated the achievement event may be photographed with a swing. It is possible to create commemorative content further including a video.
그리고 업적 관리 장치(200)는 해당 기념콘텐츠를 업적이 발생한 홀과 매칭시켜 저장해둘 수 있고 추후 해당 홀을 방문한 골퍼 또는 타골퍼에게 저장된 기념콘텐츠를 제공할 수 있다.Also, the achievement management device 200 may match and store the commemorative content with the hole where the achievement occurred, and provide the stored commemorative content to a golfer or other golfers who later visited the corresponding hole.
관련하여 예를 들어, 업적 관리 장치(200)는 업적 정보에 기초하여 업적 이벤트가 발생된 가상의 골프 코스가 포함된 코스리스트를 생성할 수 있고, 따라서 골퍼가 업적 이력이 있는 가상의 골프 코스리스트를 요청하면 생성된 코스리스트를 제공할 수 있다. 그에 따라 골퍼는 자신이 업적을 세웠던 홀을 재방문하여 업적을 세웠던 기억을 상기시키고 기념아이템 등을 확인할 수 있다.In this regard, for example, the achievement management device 200 may generate a course list including a virtual golf course in which an achievement event has occurred based on the achievement information, and thus, the virtual golf course list in which the golfer has an achievement history. When requested, the created course list can be provided. Accordingly, the golfer can revisit the hole where he/she has made an achievement, recall the memory of the achievement and check the commemorative item.
한편 도 11에서 도시된 바와 같이, 골퍼가 홀에 진입함을 감지하면(S1110), 업적 관리 장치(200)는 해당 홀에 대응되는 기념콘텐츠가 존재하는지 여부를 판단하고(S1120), 기념콘텐츠가 존재하면 기념콘텐츠를 제공할 수 있다(S1130). 이때 기념콘텐츠는 골퍼의 기념콘텐츠일 수 있으나 타골퍼의 기념콘텐츠일 수도 있다. 만약 골퍼가 기념콘텐츠 제공 모드를 활성화시켰다면 골퍼 본인의 기념콘텐츠는 물론 타골퍼의 기념콘텐츠도 확인할 수 있으나, 기념콘텐츠 제공 모드를 비활성화시켰다면 골퍼 본인의 기념콘텐츠만 확인할 수 있다.Meanwhile, as shown in FIG. 11 , when detecting that a golfer enters a hole (S1110), the achievement management device 200 determines whether commemorative content corresponding to the hole exists (S1120), and the commemorative content is If present, commemorative content can be provided (S1130). At this time, the commemorative content may be the golfer's commemorative content, but may also be the commemorative content of other golfers. If the golfer activates the commemorative content provision mode, the golfer's own commemorative content as well as the commemorative content of other golfers can be checked.
즉, 업적 이벤트를 발생시킨 골퍼가, 해당 업적 이벤트가 발생된 홀 또는 해당 이 포함된 골프 코스에 진입하면, 업적 관리 장치(200)는 해당 홀에 매칭된 기념콘텐츠를 제공할 수 있다.That is, when the golfer generating the achievement event enters the hole where the achievement event occurred or the golf course including the corresponding achievement event, the achievement management device 200 may provide commemorative content matched to the corresponding hole.
또한 업적 관리 장치(200)는 골퍼의 홀 진입을 감지하면 해당 홀에서의 타골퍼의 기념콘텐츠를 제공할 수 있다.In addition, when the achievement management device 200 detects that a golfer enters a hole, it may provide commemorative content for another golfer in the corresponding hole.
이때 해당 홀에서 업적을 달성한 타골퍼가 복수 명이면, 업적 관리 장치(200)는 골퍼와 동반 라운딩했던 이력을 갖는 타골퍼의 기념콘텐츠를 선택하여 제공할 수 있다. 또한 업적 관리 장치(200)는 복수 명의 타골퍼 중에서 골퍼의 골퍼등급과 유사한 골퍼등급을 갖는 타골퍼를 선택하여 선택된 타골퍼의 기념콘텐츠를 제공할 수 있다. In this case, if there are a plurality of other golfers who have achieved achievements in the corresponding hole, the achievement management device 200 may select and provide commemorative contents of other golfers who have a rounding history with the golfer. In addition, the achievement management device 200 may select another golfer having a golfer grade similar to the golfer's golfer grade from among a plurality of other golfers and provide commemorative content for the selected other golfer.
즉, 예를 들어 골퍼 K의 홀 진입을 감지하면 상기 홀에서의 골퍼 M의 기념콘텐츠를 제공할 수 있다. 즉 골퍼 M의 기념콘텐츠를, 골퍼 M와 동반 라운딩했던 이력을 갖는 골퍼K에게 제공할 수 있다. 또한 골퍼 M의 기념콘텐츠를, 골퍼 M의 골퍼등급과 유사한 골퍼등급을 갖는 골퍼 K에게 제공할 수 있다.That is, for example, when golfer K enters a hole, commemorative contents of golfer M in the hole may be provided. That is, the commemorative contents of golfer M can be provided to golfer K who has a history of rounding with golfer M. In addition, commemorative contents of golfer M may be provided to golfer K having a golfer grade similar to that of golfer M.
상술된 바에 따라 제공되는 기념콘텐츠는, 그 재생이 종료될 때까지 제공되거나 또는 골퍼가 티샷을 함을 감지하면 제공이 종료될 수 있다(S1140).The celebratory content provided as described above may be provided until playback is finished, or provided may end when it is detected that the golfer is making a tee shot (S1140).
상술된 실시예에 따른 업적 관리 방법에 따르면, 골퍼는 스크린 골프에서의 자신의 업적을 손쉽게 인증하면서 기념할 수 있다. According to the achievement management method according to the above-described embodiment, a golfer can easily certify and commemorate his or her achievements in screen golf.
이상의 실시예들에서 사용되는 '~부'라는 용어는 소프트웨어 또는 FPGA(field programmable gate array) 또는 ASIC 와 같은 하드웨어 구성요소를 의미하며, '~부'는 어떤 역할들을 수행한다. 그렇지만 '~부'는 소프트웨어 또는 하드웨어에 한정되는 의미는 아니다. '~부'는 어드레싱할 수 있는 저장 매체에 있도록 구성될 수도 있고 하나 또는 그 이상의 프로세서들을 재생시키도록 구성될 수도 있다. 따라서, 일 예로서 '~부'는 소프트웨어 구성요소들, 객체지향 소프트웨어 구성요소들, 클래스 구성요소들 및 태스크 구성요소들과 같은 구성요소들과, 프로세스들, 함수들, 속성들, 프로시저들, 서브루틴들, 프로그램특허 코드의 세그먼트들, 드라이버들, 펌웨어, 마이크로코드, 회로, 데이터, 데이터베이스, 데이터 구조들, 테이블들, 어레이들, 및 변수들을 포함한다.The term '~unit' used in the above embodiments means software or a hardware component such as a field programmable gate array (FPGA) or ASIC, and '~unit' performs certain roles. However, '~ part' is not limited to software or hardware. '~bu' may be configured to be in an addressable storage medium and may be configured to reproduce one or more processors. Therefore, as an example, '~unit' refers to components such as software components, object-oriented software components, class components, and task components, processes, functions, properties, and procedures. , subroutines, segments of program patent code, drivers, firmware, microcode, circuitry, data, databases, data structures, tables, arrays, and variables.
구성요소들과 '~부'들 안에서 제공되는 기능은 더 작은 수의 구성요소들 및 '~부'들로 결합되거나 추가적인 구성요소들과 '~부'들로부터 분리될 수 있다.Functions provided within components and '~units' may be combined into smaller numbers of components and '~units' or separated from additional components and '~units'.
뿐만 아니라, 구성요소들 및 '~부'들은 디바이스 또는 보안 멀티미디어카드 내의 하나 또는 그 이상의 CPU 들을 재생시키도록 구현될 수도 있다.In addition, components and '~units' may be implemented to play one or more CPUs in a device or a secure multimedia card.
도 10 내지 도 11을 통해 설명된 실시예에 따른 업적 관리 방법은 컴퓨터에 의해 실행 가능한 명령어 및 데이터를 저장하는, 컴퓨터로 판독 가능한 매체의 형태로도 구현될 수 있다. 이때, 명령어 및 데이터는 프로그램 코드의 형태로 저장될 수 있으며, 프로세서에 의해 실행되었을 때, 소정의 프로그램 모듈을 생성하여 소정의 동작을 수행할 수 있다. 또한, 컴퓨터로 판독 가능한 매체는 컴퓨터에 의해 액세스될 수 있는 임의의 가용 매체일 수 있고, 휘발성 및 비휘발성 매체, 분리형 및 비분리형 매체를 모두 포함한다. 또한, 컴퓨터로 판독 가능한 매체는 컴퓨터 기록 매체일 수 있는데, 컴퓨터 기록 매체는 컴퓨터 판독 가능 명령어, 데이터 구조, 프로그램 모듈 또는 기타 데이터와 같은 정보의 저장을 위한 임의의 방법 또는 기술로 구현된 휘발성 및 비휘발성, 분리형 및 비분리형 매체를 모두 포함할 수 있다. 예를 들어, 컴퓨터 기록 매체는 HDD 및 SSD 등과 같은 마그네틱 저장 매체, CD, DVD 및 블루레이 디스크 등과 같은 광학적 기록 매체, 또는 네트워크를 통해 접근 가능한 서버에 포함되는 메모리일 수 있다. The achievement management method according to the embodiment described with reference to FIGS. 10 to 11 may also be implemented in the form of a computer-readable medium storing instructions and data executable by a computer. In this case, instructions and data may be stored in the form of program codes, and when executed by a processor, a predetermined program module may be generated to perform a predetermined operation. Also, computer-readable media can be any available media that can be accessed by a computer and includes both volatile and nonvolatile media, removable and non-removable media. Also, a computer-readable medium may be a computer recording medium, which is a volatile and non-volatile memory implemented in any method or technology for storage of information such as computer-readable instructions, data structures, program modules, or other data. It can include both volatile, removable and non-removable media. For example, the computer recording medium may be a magnetic storage medium such as HDD and SSD, an optical recording medium such as CD, DVD, and Blu-ray disc, or a memory included in a server accessible through a network.
또한 도 10 내지 도 11을 통해 설명된 실시예에 따른 업적 관리 방법은 컴퓨터에 의해 실행 가능한 명령어를 포함하는 컴퓨터 프로그램(또는 컴퓨터 프로그램 제품)으로 구현될 수도 있다. 컴퓨터 프로그램은 프로세서에 의해 처리되는 프로그래밍 가능한 기계 명령어를 포함하고, 고레벨 프로그래밍 언어(High-level Programming Language), 객체 지향 프로그래밍 언어(Object-oriented Programming Language), 어셈블리 언어 또는 기계 언어 등으로 구현될 수 있다. 또한 컴퓨터 프로그램은 유형의 컴퓨터 판독가능 기록매체(예를 들어, 메모리, 하드디스크, 자기/광학 매체 또는 SSD(Solid-State Drive) 등)에 기록될 수 있다. Also, the achievement management method according to the embodiment described with reference to FIGS. 10 to 11 may be implemented as a computer program (or computer program product) including instructions executable by a computer. A computer program includes programmable machine instructions processed by a processor and may be implemented in a high-level programming language, object-oriented programming language, assembly language, or machine language. . Also, the computer program may be recorded on a tangible computer-readable recording medium (eg, a memory, a hard disk, a magnetic/optical medium, or a solid-state drive (SSD)).
따라서 도 10 내지 도 11을 통해 설명된 실시예에 따른 업적 관리 방법은 상술한 바와 같은 컴퓨터 프로그램이 컴퓨팅 장치에 의해 실행됨으로써 구현될 수 있다. 컴퓨팅 장치는 프로세서와, 메모리와, 저장 장치와, 메모리 및 고속 확장포트에 접속하고 있는 고속 인터페이스와, 저속 버스와 저장 장치에 접속하고 있는 저속 인터페이스 중 적어도 일부를 포함할 수 있다. 이러한 성분들 각각은 다양한 버스를 이용하여 서로 접속되어 있으며, 공통 머더보드에 탑재되거나 다른 적절한 방식으로 장착될 수 있다. Accordingly, the achievement management method according to the embodiment described with reference to FIGS. 10 to 11 may be implemented by executing the computer program as described above by a computing device. A computing device may include at least some of a processor, a memory, a storage device, a high-speed interface connected to the memory and a high-speed expansion port, and a low-speed interface connected to a low-speed bus and a storage device. Each of these components are connected to each other using various buses and may be mounted on a common motherboard or mounted in any other suitable manner.
여기서 프로세서는 컴퓨팅 장치 내에서 명령어를 처리할 수 있는데, 이런 명령어로는, 예컨대 고속 인터페이스에 접속된 디스플레이처럼 외부 입력, 출력 장치상에 GUI(Graphic User Interface)를 제공하기 위한 그래픽 정보를 표시하기 위해 메모리나 저장 장치에 저장된 명령어를 들 수 있다. 다른 실시예로서, 다수의 프로세서 및(또는) 다수의 버스가 적절히 다수의 메모리 및 메모리 형태와 함께 이용될 수 있다. 또한 프로세서는 독립적인 다수의 아날로그 및(또는) 디지털 프로세서를 포함하는 칩들이 이루는 칩셋으로 구현될 수 있다. Here, the processor may process commands within the computing device, for example, to display graphic information for providing a GUI (Graphic User Interface) on an external input/output device, such as a display connected to a high-speed interface. Examples include instructions stored in memory or storage devices. As another example, multiple processors and/or multiple buses may be used along with multiple memories and memory types as appropriate. Also, the processor may be implemented as a chipset comprising chips including a plurality of independent analog and/or digital processors.
또한 메모리는 컴퓨팅 장치 내에서 정보를 저장한다. 일례로, 메모리는 휘발성 메모리 유닛 또는 그들의 집합으로 구성될 수 있다. 다른 예로, 메모리는 비휘발성 메모리 유닛 또는 그들의 집합으로 구성될 수 있다. 또한 메모리는 예컨대, 자기 혹은 광 디스크와 같이 다른 형태의 컴퓨터 판독 가능한 매체일 수도 있다. Memory also stores information within the computing device. In one example, the memory may consist of a volatile memory unit or a collection thereof. As another example, the memory may be composed of a non-volatile memory unit or a collection thereof. Memory may also be another form of computer readable medium, such as, for example, a magnetic or optical disk.
그리고 저장장치는 컴퓨팅 장치에게 대용량의 저장공간을 제공할 수 있다. 저장 장치는 컴퓨터 판독 가능한 매체이거나 이런 매체를 포함하는 구성일 수 있으며, 예를 들어 SAN(Storage Area Network) 내의 장치들이나 다른 구성도 포함할 수 있고, 플로피 디스크 장치, 하드 디스크 장치, 광 디스크 장치, 혹은 테이프 장치, 플래시 메모리, 그와 유사한 다른 반도체 메모리 장치 혹은 장치 어레이일 수 있다. Also, the storage device may provide a large amount of storage space to the computing device. A storage device may be a computer-readable medium or a component that includes such a medium, and may include, for example, devices in a storage area network (SAN) or other components, such as a floppy disk device, a hard disk device, an optical disk device, or a tape device, flash memory, or other semiconductor memory device or device array of the like.
상술된 실시예들은 예시를 위한 것이며, 상술된 실시예들이 속하는 기술분야의 통상의 지식을 가진 자는 상술된 실시예들이 갖는 기술적 사상이나 필수적인 특징을 변경하지 않고서 다른 구체적인 형태로 쉽게 변형이 가능하다는 것을 이해할 수 있을 것이다. 그러므로 상술된 실시예들은 모든 면에서 예시적인 것이며 한정적이 아닌 것으로 이해해야만 한다. 예를 들어, 단일형으로 설명되어 있는 각 구성 요소는 분산되어 실시될 수도 있으며, 마찬가지로 분산된 것으로 설명되어 있는 구성 요소들도 결합된 형태로 실시될 수 있다.The above-described embodiments are for illustrative purposes, and those skilled in the art to which the above-described embodiments belong can easily transform into other specific forms without changing the technical spirit or essential features of the above-described embodiments. You will understand. Therefore, it should be understood that the above-described embodiments are illustrative in all respects and not restrictive. For example, each component described as a single type may be implemented in a distributed manner, and similarly, components described as distributed may be implemented in a combined form.
본 명세서를 통해 보호받고자 하는 범위는 상기 상세한 설명보다는 후술하는 특허청구범위에 의하여 나타내어지며, 특허청구범위의 의미 및 범위 그리고 그 균등 개념으로부터 도출되는 모든 변경 또는 변형된 형태를 포함하는 것으로 해석되어야 한다.The scope to be protected through this specification is indicated by the following claims rather than the detailed description above, and should be construed to include all changes or modifications derived from the meaning and scope of the claims and equivalent concepts thereof. .

Claims (22)

  1. 가상의 골프 코스 상에서의 볼 이동을 시뮬레이션하는 시뮬레이션처리부; 및a simulation processing unit simulating ball movement on a virtual golf course; and
    업적 이벤트 발생에 대응하여 기념아이템의 구매요청을 획득하면, 상기 업적 이벤트의 업적 정보를 저장하고, 상기 업적 정보에 기초하여 상기 기념아이템이 포함된 기념콘텐츠를 제공하는 업적처리부를 포함하는 업적 관리 장치.An achievement management device including an achievement processing unit that stores achievement information of the achievement event and provides commemorative contents including the commemorative item based on the achievement information when a purchase request for a commemorative item is obtained in response to an achievement event. .
  2. 제1항에 있어서,According to claim 1,
    상기 업적 이벤트는, 홀에서의 첫번째 샷으로 볼이 홀컵에 들어가는 홀인원 이벤트인, 업적 관리 장치.The achievement event is a hole-in-one event in which a ball enters a hole cup with a first shot in a hole.
  3. 제1항에 있어서,According to claim 1,
    상기 업적처리부는, The achievement processing department,
    상기 업적 이벤트가 발생된 홀 종류에 대응되는 기념아이템이 포함된 기념콘텐츠를 제공하는, 업적 관리 장치.An achievement management device that provides commemorative content including a commemorative item corresponding to the hole type in which the achievement event occurred.
  4. 제1항에 있어서,According to claim 1,
    상기 업적처리부는, The achievement processing department,
    상기 업적 이벤트를 발생시킨 골퍼가, 상기 업적 이벤트가 발생된 홀 또는 상기 홀이 포함된 골프 코스에 진입하면 상기 기념콘텐츠를 제공하는, 업적 관리 장치.and providing the commemorative content when the golfer generating the achievement event enters a hole where the achievement event occurred or a golf course including the hole.
  5. 제1항에 있어서,According to claim 1,
    상기 업적처리부는, The achievement processing department,
    상기 업적 이벤트에 대응되는 업적 관련 시뮬레이션영상 및 기념아이템 관련 영상이 포함된 기념콘텐츠를 제공하는, 업적 관리 장치.An achievement management device that provides commemorative content including an achievement-related simulation image and a commemorative item-related image corresponding to the achievement event.
  6. 제5항에 있어서,According to claim 5,
    상기 업적처리부는, The achievement processing department,
    상기 업적 이벤트를 발생시킨 골퍼의 모습을 촬영한 스윙영상이 더 포함된 기념콘텐츠를 제공하는, 업적 관리 장치.An achievement management device that provides commemorative content further including a swing image of a golfer who generated the achievement event.
  7. 제1항에 있어서,According to claim 1,
    상기 업적처리부는,The achievement processing department,
    골퍼의 홀 진입을 감지하면 상기 골퍼와 지인 관계인 타골퍼의 상기 홀에서의 기념콘텐츠를 제공하는, 업적 관리 장치.An achievement management device that detects a golfer's entry into a hole and provides commemorative content in the hole of another golfer who is an acquaintance of the golfer.
  8. 제7항에 있어서,According to claim 7,
    상기 업적처리부는,The achievement processing department,
    상기 골퍼와 동반 라운딩했던 이력을 갖는 타골퍼의 기념콘텐츠를 제공하는, 업적 관리 장치.An achievement management device that provides commemorative content of another golfer who has a history of rounding with the golfer.
  9. 제7항에 있어서,According to claim 7,
    상기 업적처리부는,The achievement processing department,
    상기 골퍼의 골퍼등급과 유사한 골퍼등급을 갖는 타골퍼의 기념콘텐츠를 제공하는, 업적 관리 장치.An achievement management device that provides commemorative content of another golfer having a golfer grade similar to that of the golfer.
  10. 제1항에 있어서,According to claim 1,
    상기 업적처리부는, The achievement processing department,
    기념콘텐츠 제공 모드가 활성화되면 상기 기념콘텐츠를 제공하는, 업적 관리 장치.An achievement management device that provides the commemorative content when the commemorative content providing mode is activated.
  11. 제1항에 있어서,According to claim 1,
    상기 업적 정보에 기초하여, 상기 업적 이벤트가 발생된 가상의 골프 코스가 포함된 코스리스트를 제공하는 리스트제공부를 더 포함하는, 업적 관리 장치.and a list providing unit providing a course list including a virtual golf course where the achievement event has occurred, based on the achievement information.
  12. 업적 관리 장치가 업적을 관리하는 방법으로서,As a method for the achievement management device to manage achievements,
    업적 이벤트 발생에 대응하여 기념아이템의 구매요청을 획득하면 상기 업적 이벤트의 업적 정보를 저장하는 단계; 및 storing achievement information of the achievement event when a purchase request for a commemorative item is acquired in response to the occurrence of the achievement event; and
    상기 업적 정보에 기초하여 상기 기념아이템이 포함된 기념콘텐츠를 제공하는 단계를 포함하는 업적 관리 방법.and providing commemorative content including the commemorative item based on the achievement information.
  13. 제12항에 있어서,According to claim 12,
    상기 업적 이벤트는, 홀에서의 첫번째 샷으로 볼이 홀컵에 들어가는 홀인원 이벤트인, 업적 관리 방법.The achievement management method, wherein the achievement event is a hole-in-one event in which a ball enters a hole cup with a first shot in a hole.
  14. 제12항에 있어서,According to claim 12,
    상기 기념콘텐츠를 제공하는 단계는, The step of providing the commemorative content,
    상기 업적 이벤트가 발생된 홀 종류에 대응되는 기념아이템이 포함된 기념콘텐츠를 제공하는 단계를 포함하는, 업적 관리 방법.and providing commemorative content including a commemorative item corresponding to the type of hole in which the achievement event occurred.
  15. 제12항에 있어서,According to claim 12,
    상기 기념콘텐츠를 제공하는 단계는, The step of providing the commemorative content,
    상기 업적 이벤트를 발생시킨 골퍼가, 상기 업적 이벤트가 발생된 홀 또는 상기 홀이 포함된 골프 코스에 진입하면 상기 기념콘텐츠를 제공하는 단계를 포함하는, 업적 관리 방법.and providing the commemorative content when the golfer generating the achievement event enters a hole where the achievement event occurred or a golf course including the hole.
  16. 제12항에 있어서,According to claim 12,
    상기 기념콘텐츠를 제공하는 단계는, The step of providing the commemorative content,
    상기 업적 이벤트에 대응되는 업적 관련 시뮬레이션영상 및 기념아이템 관련 영상이 포함된 기념콘텐츠를 제공하는 단계를 포함하는, 업적 관리 방법.An achievement management method comprising the step of providing commemorative content including an achievement-related simulation image and a commemorative item-related image corresponding to the achievement event.
  17. 제16항에 있어서,According to claim 16,
    상기 기념콘텐츠를 제공하는 단계는, The step of providing the commemorative content,
    상기 업적 이벤트를 발생시킨 골퍼의 모습을 촬영한 스윙영상이 더 포함된 기념콘텐츠를 제공하는 단계를 포함하는, 업적 관리 방법.and providing commemorative content further including a swing image of a golfer who has generated the achievement event.
  18. 제12항에 있어서,According to claim 12,
    상기 기념콘텐츠를 제공하는 단계는,The step of providing the commemorative content,
    골퍼의 홀 진입을 감지하면 상기 골퍼와 지인 관계인 타골퍼의 상기 홀에서의 기념콘텐츠를 제공하는 단계를 포함하는, 업적 관리 방법.An achievement management method comprising: providing commemorative content in the hole of another golfer who is an acquaintance of the golfer when detecting that the golfer enters the hole.
  19. 제18항에 있어서,According to claim 18,
    상기 홀에서의 기념콘텐츠를 제공하는 단계는,The step of providing commemorative content in the hall,
    상기 골퍼와 동반 라운딩했던 이력을 갖는 타골퍼의 기념콘텐츠를 제공하는 단계를 포함하는, 업적 관리 방법.An achievement management method comprising providing commemorative content of another golfer who has a history of rounding with the golfer.
  20. 제18항에 있어서,According to claim 18,
    상기 홀에서의 기념콘텐츠를 제공하는 단계는,The step of providing commemorative content in the hall,
    상기 골퍼의 골퍼등급과 유사한 골퍼등급을 갖는 타골퍼의 기념콘텐츠를 제공하는 단계를 포함하는, 업적 관리 방법.An achievement management method comprising the step of providing commemorative content of another golfer having a golfer grade similar to that of the golfer.
  21. 제12항에 있어서,According to claim 12,
    상기 기념콘텐츠를 제공하는 단계는, The step of providing the commemorative content,
    기념콘텐츠 제공 모드가 활성화되면 상기 기념콘텐츠를 제공하는 단계를 포함하는, 업적 관리 방법.An achievement management method comprising providing the commemorative content when a commemorative content providing mode is activated.
  22. 제12항에 있어서,According to claim 12,
    상기 업적 정보에 기초하여, 상기 업적 이벤트가 발생된 가상의 골프 코스가 포함된 코스리스트를 제공하는 단계를 더 포함하는, 업적 관리 방법.and providing a course list including a virtual golf course where the achievement event occurred, based on the achievement information.
PCT/KR2022/014641 2021-11-19 2022-09-29 Achievement management apparatus and achievement management method WO2023090631A1 (en)

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Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20090070857A (en) * 2007-12-27 2009-07-01 주식회사 이엑스텍 Golf simulation network system
KR20150022412A (en) * 2013-08-23 2015-03-04 (주) 알디텍 System, method for providing screen golf, and a medium having computer readble program for executing the method
KR20170006293A (en) * 2016-08-11 2017-01-17 안승균 Method for providing golf associated advertisement
KR20190007666A (en) * 2017-07-13 2019-01-23 윤용상 Purchasing system of memorial gift according to the hole-in-one record and providing method thereof
KR20200034045A (en) * 2018-09-20 2020-03-31 주식회사 에스지엠 Screen sports system showing achievement images

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20090070857A (en) * 2007-12-27 2009-07-01 주식회사 이엑스텍 Golf simulation network system
KR20150022412A (en) * 2013-08-23 2015-03-04 (주) 알디텍 System, method for providing screen golf, and a medium having computer readble program for executing the method
KR20170006293A (en) * 2016-08-11 2017-01-17 안승균 Method for providing golf associated advertisement
KR20190007666A (en) * 2017-07-13 2019-01-23 윤용상 Purchasing system of memorial gift according to the hole-in-one record and providing method thereof
KR20200034045A (en) * 2018-09-20 2020-03-31 주식회사 에스지엠 Screen sports system showing achievement images

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