WO2023080378A1 - Online pet sitter system for monitoring and caring companion animal in real time on basis of metaverse platform networking - Google Patents

Online pet sitter system for monitoring and caring companion animal in real time on basis of metaverse platform networking Download PDF

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Publication number
WO2023080378A1
WO2023080378A1 PCT/KR2022/008857 KR2022008857W WO2023080378A1 WO 2023080378 A1 WO2023080378 A1 WO 2023080378A1 KR 2022008857 W KR2022008857 W KR 2022008857W WO 2023080378 A1 WO2023080378 A1 WO 2023080378A1
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Prior art keywords
companion animal
metaverse
information
monitoring
pet
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PCT/KR2022/008857
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French (fr)
Korean (ko)
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이경연
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주식회사 펫픽
이경연
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Publication of WO2023080378A1 publication Critical patent/WO2023080378A1/en

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    • AHUMAN NECESSITIES
    • A01AGRICULTURE; FORESTRY; ANIMAL HUSBANDRY; HUNTING; TRAPPING; FISHING
    • A01KANIMAL HUSBANDRY; CARE OF BIRDS, FISHES, INSECTS; FISHING; REARING OR BREEDING ANIMALS, NOT OTHERWISE PROVIDED FOR; NEW BREEDS OF ANIMALS
    • A01K11/00Marking of animals
    • AHUMAN NECESSITIES
    • A01AGRICULTURE; FORESTRY; ANIMAL HUSBANDRY; HUNTING; TRAPPING; FISHING
    • A01KANIMAL HUSBANDRY; CARE OF BIRDS, FISHES, INSECTS; FISHING; REARING OR BREEDING ANIMALS, NOT OTHERWISE PROVIDED FOR; NEW BREEDS OF ANIMALS
    • A01K29/00Other apparatus for animal husbandry
    • GPHYSICS
    • G01MEASURING; TESTING
    • G01PMEASURING LINEAR OR ANGULAR SPEED, ACCELERATION, DECELERATION, OR SHOCK; INDICATING PRESENCE, ABSENCE, OR DIRECTION, OF MOVEMENT
    • G01P15/00Measuring acceleration; Measuring deceleration; Measuring shock, i.e. sudden change of acceleration
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/16Sound input; Sound output
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • G06Q50/22Social work
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/203D [Three Dimensional] animation
    • G06T13/403D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/20Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts
    • GPHYSICS
    • G16INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
    • G16YINFORMATION AND COMMUNICATION TECHNOLOGY SPECIALLY ADAPTED FOR THE INTERNET OF THINGS [IoT]
    • G16Y40/00IoT characterised by the purpose of the information processing
    • G16Y40/10Detection; Monitoring
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W4/00Services specially adapted for wireless communication networks; Facilities therefor
    • H04W4/02Services making use of location information
    • H04W4/029Location-based management or tracking services
    • YGENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
    • Y02TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
    • Y02ATECHNOLOGIES FOR ADAPTATION TO CLIMATE CHANGE
    • Y02A40/00Adaptation technologies in agriculture, forestry, livestock or agroalimentary production
    • Y02A40/70Adaptation technologies in agriculture, forestry, livestock or agroalimentary production in livestock or poultry

Definitions

  • the present invention relates to an online pet sitter system for monitoring and caring for companion animals in real time based on metabus platform networking, and more particularly, to an online pet sitter system mounted on a companion animal and providing information including behavior, location, and voice of the companion animal in real time.
  • a pet wearable device classified by companion animal type to measure Receives information from the pet wearable device to create an avatar in the form of a companion animal character, information including the state, behavior, position, movement, and emotion of the companion animal and a reality-linked 3D virtual reality including the appearance of the avatar accordingly a metaverse platform server that generates environmental content;
  • a network client that downloads the reality-linked 3D virtual environment content delivered from the metaverse platform server through a dedicated web (WEP) or mobile app (APP) and displays the downloaded reality-linked 3D virtual environment content.
  • WEP dedicated web
  • APP mobile app
  • This phenomenon is believed to be due to the increasing number of people raising pets due to the increase in single-person households, low birth rate and aging trend, and the actual pet-related industry is also showing a steep growth trend.
  • 'Petpem' one out of five households in Korea is called 'Petpem', which lives with a companion animal. I mean people who don't just think of them as animals, but who take care of them and provide for them as if they were members of the family.
  • Korea Patent Publication No. 10-2015-0101760 (published on September 4, 2015) includes a sound sensor for detecting a companion animal's cry and generating a companion animal sound signal; a determination unit that determines whether the companion animal is in an abnormal state from the companion animal sound signal generated through the sound signal; a camera for capturing the companion animal and generating a companion animal image signal when the companion animal is determined to be in an abnormal state by the determination unit; a wireless communication unit that transmits the companion animal sound signal and the companion animal image signal to a portable communication device of the owner of the companion animal using wireless communication, and receives the sound signal transmitted from the portable communication device; And, a speaker that converts the sound signal received from the wireless communication unit into sound and emits it; so that the owner accurately grasps the situation of the companion animal left alone and relieves anxiety or stress faced by the companion animal
  • a companion animal abnormal state notification device capable of taking more appropriate measures is known.
  • Korea Patent Publication No. 10-2015-0113731 discloses a companion animal management device that can be attached to and detached from a companion animal, including a power module for supplying power; a sensor for measuring biometric information and environmental information of the companion animal; A communication module for performing communication by a wireless communication method; a speaker module for outputting voice; And a control unit for transmitting the monitoring information (biological information and surrounding environment information) measured by each sensor through the communication module and outputting the user's voice received through the communication module through the speaker module.
  • a companion animal management device capable of easily monitoring the state of a companion animal even in a remote place and stabilizing the companion animal by voice is known.
  • Korea Patent Publication No. 10-2019-0079178 (published on July 5, 2019) is a system configured to check the condition of a companion animal, which is worn by the companion animal and can check the body temperature or location of the companion animal.
  • a companion animal sensor unit receiving the cry of the companion animal as voice data, receiving voice data transmitted from the relay station device, and analyzing the received voice data to obtain state information of the companion animal
  • a companion animal monitoring system includes a management server that checks and analyzes , and a smart device capable of checking status information of the companion animal transmitted from the management server.
  • Korean Patent Publication No. 10-2020-0035695 discloses a biometric information monitoring system for monitoring biometric information, which includes dynamic activity biometric information and the above A monitoring device that collects static activity biometric information in a state in which the monitoring target stays; and a biological state determining device for determining the biological state of the object to be monitored based on the biometric information for dynamic activity and the biometric information for static activity collected by the monitoring device.
  • Korean Patent Publication No. 10-2020-0063637 (published on June 5, 2020) includes a user terminal for measuring and recording heart rate for companion animals; a veterinary hospital device in which medical data is stored; And obtaining and synchronizing the medical data of the veterinary hospital apparatus, extracting companion animal information that matches the user identification information of the user terminal from the synchronized medical data, and providing it to the user terminal, using the medical data and the received heart rate data
  • Companion animal management service device that analyzes the health status of the companion animal and provides heart rate-related health information including the analysis result to the user terminal;
  • a companion animal heart rate monitoring database-based health care network service system comprising a is known.
  • Korean Registered Patent No. 10-2238322 discloses a control method performed by a companion animal monitoring device that monitors using a photographed image of a companion animal, (a) being photographed by a photographing camera designating a part of the area as an observation area; (b) setting sensitivity rates for each observation area designated in step (a); (c) transmitting the information on the observation area designated in step (a) and the sensitivity rate set in step (b) to the photographing camera, and controlling the motion detection operation for each observation area based on the corresponding sensitivity rate step; (d) When a motion occurrence event including a captured image and location information corresponding to a corresponding detected position is received from the photographing camera according to motion detection in a predetermined observation area, at least a part of the received photographed image is included in the detected position.
  • a control method of a companion animal monitoring device characterized in that for transmitting a push message including a push message to the manager terminal, and transmitting a corresponding thumbnail image when there is a request using a network address corresponding to the thumbnail image from the manager terminal is known. there is.
  • Korea Patent Publication No. 10-2021-0080226 (published on June 30, 2021) includes an image acquisition unit for obtaining an image of a companion animal; an image learning unit that learns an image obtained through an image acquisition unit; An image extraction unit for identifying the psychological state of the companion animal based on the learning result of the learning processing unit and extracting image information related to the abnormal psychological state; When the real-time image of the companion animal is acquired, an image determination unit that compares the image of the abnormal psychological state extracted through learning to determine the abnormal psychological state from the real-time image of the companion animal; and an action processing unit that determines and processes an action corresponding to the determined psychological state.
  • a companion animal monitoring device characterized in that it includes is known.
  • the prior art described above has a problem in that real-time monitoring is impossible because the owner cannot continuously check only the voice or video while working or moving because the life of the companion animal is checked through the companion animal's voice or the companion animal's video taken through the camera. there was.
  • Korean Patent Registration 10-2139922 (registration date July 27, 2020) is worn on a companion animal to provide real-time acceleration, angular velocity, and location information according to movement.
  • a care main server that transmits/receives information data corresponding to the pet device and analyzes the behavior of the companion animal while comparing and analyzing measurement data of the pet device based on basic information data of the companion animal; It is provided to be downloadable on the storage medium of the portable terminal, generates an avatar emoticon in the form of a character from the basic input information of the companion animal, and transmits and receives a signal with the care main server to display the actual behavior of the companion animal on the display of the portable terminal.
  • the emotional expression of avatar emoticons is expanded to enable real-time expression
  • the care main server configures a shopping service module that provides a shopping mall and payment service so that companion animal products can be purchased
  • the present invention includes a pet wearable device mounted on a companion animal and classified by companion animal type to measure information including behavior, location, and voice of the companion animal in real time; Receives information from the pet wearable device to create an avatar in the form of a companion animal character, and information including the state, behavior, location, and voice of the companion animal, and reality-linked 3D virtual environment content including the appearance of the corresponding avatar accordingly
  • a metaverse platform server that creates a;
  • a dedicated web (WEP) or mobile that is logged in to the metaverse platform server to download the reality-linked 3D virtual environment content transmitted from the metaverse platform server and display and output the downloaded reality-linked 3D virtual environment content.
  • the present invention has been made to solve the above technical problems, and includes a pet wearable device mounted on a companion animal and classified according to companion animal type to measure information including behavior, location, and voice of the companion animal in real time; Receives information from the pet wearable device to create an avatar in the form of a companion animal character, and information including the state, behavior, location, and voice of the companion animal, and reality-linked 3D virtual environment content including the appearance of the corresponding avatar accordingly
  • a metaverse platform server that creates a;
  • a dedicated web (WEP) or mobile that is logged in to the metaverse platform server to download the reality-linked 3D virtual environment content transmitted from the metaverse platform server and display and output the downloaded reality-linked 3D virtual environment content.
  • An online pet sitter system for real-time companion animal monitoring and care based on metaverse platform networking, which is composed of an APP network client, is a technical solution.
  • the pet wearable device may include a body portion showing an overall appearance; a sensor unit that is formed inside the body and detects information including action information, location information, and voice information based on acceleration and angular velocity; And a communication unit for transmitting information detected by the sensor unit to the metaverse platform server or receiving a voice signal from the metaverse platform server, wherein the body part is in the form of a necklace or band so as to be worn on the body of a companion animal.
  • it is formed or configured to be detachable from accessories including companion animal clothes, leashes, and harnesses.
  • condition information of the companion animal includes the companion animal's health condition, medical history, name, age, birthday, breed, residential address, neutered status, and vaccination information.
  • the behavioral information of the companion animal includes the number of steps, moving distance, moving time, and calorie consumption.
  • the location information of the companion animal is measured based on proximity communication between the pet wearable device and the IoT device attached to the interior including indoor appliances and furniture, companion animal feeders, water purifiers, and beds. do.
  • the metaverse platform server includes a client database in which login information of the network client is stored; and a client management unit that checks the validity of login information of the client by inquiring the client database.
  • the dedicated web (WEP) or mobile app (APP) network clients are logged into the metaverse platform server in plurality, and a plurality of reality-linked 3D virtual environment contents are displayed in a grid-type gallery screen method or a staircase-type individual screen method. as a technical solution.
  • the avatar in the form of a character of the companion animal is created using a function of photographing the companion animal and converting the photographed picture into a character.
  • the avatar in the form of a companion animal character is created by advertising or displaying, selling or purchasing an avatar and accessories created by a character designer on an online shopping mall on a dedicated web (WEP) or mobile application (APP). do.
  • WEP dedicated web
  • APP mobile application
  • the metaverse platform server operator obtains commissions, including advertising commissions and sales commissions, for advertising or selling online shopping malls of avatars and accessories created by the character designers.
  • a technical solution is to select the avatar in the form of a character of the companion animal by touch sensing or menu selection and execute a chat function to communicate with the owner or transmit a voice signal to the pet wearable device of the companion animal to output a voice to the companion animal to be
  • the reality-linked 3D virtual environment content constitutes a background space, and includes furniture including a sofa and a table; home appliances including TVs, washing machines and refrigerators; daily life items including picture frames and potted plants;
  • a technical solution is to configure by applying an item including a companion animal product.
  • the online pet sitter system for monitoring and caring for companion animals in real time based on metabus platform networking of the present invention is mounted on companion animals to measure information including behavior, location, and voice of companion animals in real time.
  • pet wearable devices Receives information from the pet wearable device to create an avatar in the form of a companion animal character, and information including the state, behavior, location, and voice of the companion animal, and reality-linked 3D virtual environment content including the appearance of the corresponding avatar accordingly
  • a dedicated web (WEP) or mobile that is logged in to the metaverse platform server to download the reality-linked 3D virtual environment content transmitted from the metaverse platform server and display and output the downloaded reality-linked 3D virtual environment content.
  • App network client; real-time monitoring of companion animals left alone at home by monitoring and caring for multiple companion animals on behalf of the owner or together on a dedicated web (WEP) or mobile application (APP) This is possible, and there is an excellent effect of obtaining necessary information without missing it.
  • WEP dedicated web
  • APP mobile application
  • FIG. 1 is an overall configuration diagram of one embodiment of an online pet sitter system for real-time companion animal monitoring and care based on metaverse platform networking of the present invention
  • FIG. 2 is a schematic diagram of the configuration of the pet wearable device of the present invention
  • Figure 3 is a conceptual diagram of position measurement by communication between the IoT device and the pet wearable device of the present invention
  • Figure 4 is a schematic diagram of the metaverse platform server configuration of the present invention
  • FIG. 5 is a diagram of a plurality of logged-in network client display embodiments of the present invention
  • FIG. 6 is a diagram of an embodiment of an avatar online shopping mall in the form of a companion animal character of the present invention
  • Pet Wearable Device 20 Metaverse Platform Server
  • the online pet sitter system for real-time companion animal monitoring and care based on metaverse platform networking of the present invention is mounted on a companion animal and includes the behavior, location, and voice of the companion animal.
  • Information is received from the pet wearable device 10 to create an avatar in the form of a companion animal character, and information including the state, behavior, location, and voice of the companion animal and a 3D reality linkage including the appearance of the corresponding avatar accordingly
  • a metaverse platform server 20 that creates virtual environment content;
  • a web (WEP) or mobile app (APP) network client 30 is configured to include.
  • the pet wearable device 10 includes a body portion 11 showing an overall appearance; A sensor unit 12 formed inside the body and detecting information including action information, location information, and voice information based on acceleration and angular velocity; And a communication unit 13 for transmitting the information detected by the sensor unit to the metaverse platform server or receiving a voice signal from the metaverse platform server; It is preferably formed in the form of a necklace or band to be worn, or configured to be detachable from accessories including companion animal clothes, leashes, and harnesses.
  • condition information of the companion animal generated in the reality-linked 3D virtual environment content generated by the metaverse platform server 20 includes the companion animal's health condition, medical history, name, age, birthday, breed, residence address, and whether or not it has been neutered. , It may include vaccination information, and the status information of the companion animal is input or modified by a dedicated web (WEP) or mobile app (APP) network client 30 logged into the metaverse platform server 20. It can be.
  • WEP dedicated web
  • APP mobile app
  • the companion animal's behavioral information may include the number of steps, moving distance, moving time, and calorie consumption, and the companion animal's behavioral information is stored in the metaverse platform server 20 by the pet wearable device 10. is entered into
  • the location information of the companion animal is measured based on proximity communication between the IoT device 50 attached to the interior including indoor appliances and furniture, companion animal feeders, water purifiers, and beds and the pet wearable device 10 It can be.
  • location information may be input to the metaverse platform server 20 through communication between the IoT device 50 attached to the interior and the pet wearable device 10, Position measurement based on the closest proximity communication is widely known, so a detailed description thereof will be omitted.
  • the metaverse platform server 20 is a client database in which login information of the network client 30 is stored; And a client management unit for querying the client database and checking the validity of the login information of the client, so that each of the network clients 30 accesses the metaverse platform server 20 to display content. pendulum.
  • a plurality of the dedicated web (WEP) or mobile app (APP) network clients 30 are logged into the metaverse platform server 20 in plurality, and a plurality of reality-linked 3D virtual environment contents are displayed in a lattice-type gallery screen method or a staircase type. It can be implemented to be displayed in an individual screen method.
  • WEP dedicated web
  • APP mobile app
  • a plurality of the dedicated web (WEP) or mobile app (APP) network clients 30 are logged into the metaverse platform server 20, and a plurality of three-dimensional virtual environments linked to reality. Simultaneous multiple access is possible so that the contents are displayed in a grid-type gallery screen method or a staircase-type individual screen method. It may be configured to output a voice to a companion animal by transmitting a voice signal to the pet wearable device of the animal.
  • the character-shaped avatar of the companion animal advertises or displays and sells the avatar and accessories created by the character designer on an online shopping mall on a dedicated web (WEP) or mobile application (APP). Or you can buy and create them.
  • WEP dedicated web
  • APP mobile application
  • the reality-linked 3D virtual environment content constitutes a background space, and includes furniture including a sofa and a table; home appliances including TVs, washing machines and refrigerators; daily life items including picture frames and potted plants; Companion animal products; can be configured by applying an item including, and these items can be created by selling or purchasing by advertising or displaying on an online shopping mall on a dedicated web (WEP) or mobile application (APP).
  • WEP dedicated web
  • APP mobile application
  • the metaverse platform server operator can commercially use the avatars and accessories created by the character designer or items in the background space to obtain commissions including advertising commissions and sales commissions for advertising or selling online shopping malls.
  • the avatar in the form of a character of the companion animal self-creates the avatar in the form of a character of the companion animal by using a function of photographing the companion animal and converting the photographed picture into a character. It is also possible to do
  • the online pet sitter system for monitoring and caring for companion animals in real time based on metabus platform networking of the present invention is mounted on companion animals to measure information including behavior, location, and voice of companion animals in real time.
  • pet wearable devices Receives information from the pet wearable device to create an avatar in the form of a companion animal character, and information including the state, behavior, location, and voice of the companion animal, and reality-linked 3D virtual environment content including the appearance of the corresponding avatar accordingly
  • a dedicated web (WEP) or mobile that is logged in to the metaverse platform server to download the reality-linked 3D virtual environment content transmitted from the metaverse platform server and display and output the downloaded reality-linked 3D virtual environment content.
  • App network client; real-time monitoring of companion animals left alone at home by monitoring and caring for multiple companion animals on behalf of the owner or together on a dedicated web (WEP) or mobile application (APP) This is possible, and it has an excellent effect that can be obtained without missing necessary information, so there is industrial applicability in the companion animal care industry.
  • WEP dedicated web
  • APP mobile application

Abstract

The present invention relates to an online pet sitter system for monitoring and caring a companion animal in real time on the basis of metaverse platform networking and, more specifically, to an online pet sitter system for monitoring and caring a companion animal in real time on the basis of metaverse platform networking, the system comprising: a pet wearable device distinguished according to the companion animal type such that same is mounted on a companion animal so as to measure information including the behavior, position, and sound of the companion animal in real time; a metaverse platform server for receiving information from the pet wearable device, generating an avatar corresponding to the character type of the companion animal, and generating reality-interworking three-dimensional virtual environment contents including information including the condition, behavior, position, movement, and emotion of the companion animal and an avatar shape corresponding thereto; and a network client terminal for downloading reality-interworking three-dimensional virtual environment contents transferred from the metaverse platform server through a dedicated WEP or a mobile app, and outputting the downloaded reality-interworking three-dimensional virtual environment contents through a display. Multiple companion animals can be monitored and cared instead of or together with owners through a dedicated WEP or a mobile app.

Description

메타버스 플랫폼 네트워킹 기반 실시간 반려동물 모니터링 및 케어를 위한 온라인 펫시터 시스템Online pet sitter system for real-time companion animal monitoring and care based on Metaverse platform networking
본 발명은, 메타버스 플랫폼 네트워킹 기반 실시간 반려동물 모니터링 및 케어를 위한 온라인 펫시터 시스템에 관한 것으로, 보다 상세하게는, 반려동물에 장착되어 반려동물의 행동, 위치, 음성을 포함하는 정보를 실시간으로 측정하도록 반려동물 종류별로 구분되는 펫웨어러블디바이스와; 상기 펫웨어러블디바이스로부터 정보를 전달받아 반려동물의 캐릭터 형태의 아바타를 생성하고, 반려동물의 상태, 행동, 위치, 움직임, 감정을 포함하는 정보 및 그에 따른 해당 아바타 모습을 포함하는 현실 연동 3차원 가상환경 콘텐츠를 생성하는 메타버스 플랫폼 서버와; 상기 메타버스 플랫폼 서버로부터 전달 받은 현실 연동 3차원 가상환경 콘텐츠를 전용 웹(WEP) 또는 모바일 앱(APP)을 통해 다운로딩하고, 다운로딩된 상기 현실 연동 3차원 가상환경 콘텐츠를 디스플레이 출력하는 네트워크 클라이언트 단말기;를 포함하여 구성되어 전용 웹(WEP) 또는 모바일 앱(APP)에서 여러 반려동물을 주인을 대신하거나 함께 모니터링 및 케어해 줄 수 있는 메타버스 플랫폼 네트워킹 기반 실시간 반려동물 모니터링 및 케어를 위한 온라인 펫시터 시스템에 관한 것이다.The present invention relates to an online pet sitter system for monitoring and caring for companion animals in real time based on metabus platform networking, and more particularly, to an online pet sitter system mounted on a companion animal and providing information including behavior, location, and voice of the companion animal in real time. A pet wearable device classified by companion animal type to measure; Receives information from the pet wearable device to create an avatar in the form of a companion animal character, information including the state, behavior, position, movement, and emotion of the companion animal and a reality-linked 3D virtual reality including the appearance of the avatar accordingly a metaverse platform server that generates environmental content; A network client that downloads the reality-linked 3D virtual environment content delivered from the metaverse platform server through a dedicated web (WEP) or mobile app (APP) and displays the downloaded reality-linked 3D virtual environment content. online pet for real-time companion animal monitoring and care based on metabus platform networking that can monitor and care for multiple companion animals on behalf of the owner or together on a dedicated web (WEP) or mobile app (APP). It's about the sitter system.
최근 소득 수준의 향상 및 인구 고령화에 따른 독신 가구수의 증가 등의 이유로 애완동물을 기르는 인구가 기하급수적으로 늘어나고 있는 가운데 애완동물을 키우는 연령대도 다양한 것으로 나타나고 있다. While the population raising pets is increasing exponentially due to the recent improvement in income level and the increase in the number of single-person households due to population aging, the age group raising pets is also appearing to be diverse.
이러한 현상은 1인 가구의 증가, 저출산과 고령화 추세로 인해 애완동물을 키우는 사람들이 늘어나고 있기 때문인 것으로 파악되며, 실제 애완동물 관련 산업도 가파른 성장세로를 보이고 있다.This phenomenon is believed to be due to the increasing number of people raising pets due to the increase in single-person households, low birth rate and aging trend, and the actual pet-related industry is also showing a steep growth trend.
특히, 우리나라의 다섯 가구 중 한 가구는 반려동물과 함께 살아가는 '펫펨족'이라고 하는데, 이러한 펫펨족은 반려동물을 뜻하는 'pet'과 가족을 뜻하는 'family'가 합쳐진 신조어로, 반려동물을 단순한 동물로 생각하는 것이 아니라 마치 가족의 한 사람인 것처럼 보살피고 필요한 것을 공급해 주는 사람들을 뜻하는 것이다.In particular, one out of five households in Korea is called 'Petpem', which lives with a companion animal. I mean people who don't just think of them as animals, but who take care of them and provide for them as if they were members of the family.
이렇듯, 사람에게 즐거움과 행복을 가져다주는 반려동물을 가족처럼 여기며 생활한다 하더라도 반려동물과 온전히 하루를 함께 보내는 것은 사실상 쉽지 않은 일이며, 사람이 집을 비우게 되면 집에 홀로 남은 반려동물은 실제로 많은 외로움을 느끼는 것으로 나타났고, 이러한 부분이 염려되어 많은 사람들이 실제로 집에 반려동물 전용 cctv를 설치하여 반려동물의 상태를 모니터링 하기도 한다.In this way, even if a companion animal that brings joy and happiness to people is regarded as a family member, it is actually not easy to spend a whole day with a companion animal, and when a person leaves the house, a companion animal left alone at home actually causes a lot of loneliness. It has been shown that they feel it, and many people are concerned about this part, so many people actually install cctv for companion animals at home to monitor the condition of companion animals.
그러나, 이는 단순히 시각적으로 관찰하는 것이고, 카메라 영상을 계속 지켜 보기 어렵기 때문에 놓치는 부분들이 존재할 수 밖에 없다는 문제점이 있으며, 영상을 전달 받는 경우에는 데이터 전송량이 증가하는 문제도 발생한다.However, this is a simple visual observation, and since it is difficult to keep watching the camera image, there is a problem that there are inevitably missed parts, and a problem of increasing the amount of data transmission occurs when the image is received.
따라서, 집에 홀로 남은 반려동물을 관리해주고, 필요에 따라 반려동물의 상태를 측정하여 원격에 위치한 주인에게 알려주며, 특이한 상황이 발생했을 때는 그에 대응할 수 있게 하는 기술이 개발되고 있다.Therefore, a technology is being developed that manages a companion animal left alone at home, measures the state of the companion animal as necessary, informs the owner located remotely, and responds to it when a peculiar situation occurs.
종래 개발된 기술들을 살펴 보면, 한국공개특허 10-2015-0101760(공개일자 2015년09월04일)에는 반려동물의 울음 소리를 감지하여 반려동물 소리 신호를 생성하는 소리 센서; 상기 소리 신호를 통해 생성된 반려동물 소리 신호로부터 상기 반려동물이 비정상 상태인지 여부를 판단하는 판단부; 상기 판단부의 판단에 의해 상기 반려동물이 비정상 상태로 판정되면 상기 반려동물을 촬영하여 반려동물 영상신호를 생성하는 카메라; 무선 통신을 이용하여 상기 반려동물 소리 신호 및 상기 반려동물 영상 신호를 상기 반려동물의 주인의 휴대용 통신 기기로 송신하고, 상기 휴대용 통신 기기로부터 송신된 소리 신호를 수신하는 무선 통신부; 및, 상기 무선 통신부에서 수신된 소리 신호를 소리로 전환하여 내보내는 스피커(speaker);를 구비하여 구성됨에 따라 주인은 혼자 남겨진 반려동물의 상황을 정확히 파악하고, 반려동물에게 닥친 불안 또는 스트레스를 해소하기 위한 보다 적절한 조치를 취할 수 있는 반려동물 비정상 상태 알림 장치가 공지되어 있다.Looking at conventionally developed technologies, Korea Patent Publication No. 10-2015-0101760 (published on September 4, 2015) includes a sound sensor for detecting a companion animal's cry and generating a companion animal sound signal; a determination unit that determines whether the companion animal is in an abnormal state from the companion animal sound signal generated through the sound signal; a camera for capturing the companion animal and generating a companion animal image signal when the companion animal is determined to be in an abnormal state by the determination unit; a wireless communication unit that transmits the companion animal sound signal and the companion animal image signal to a portable communication device of the owner of the companion animal using wireless communication, and receives the sound signal transmitted from the portable communication device; And, a speaker that converts the sound signal received from the wireless communication unit into sound and emits it; so that the owner accurately grasps the situation of the companion animal left alone and relieves anxiety or stress faced by the companion animal A companion animal abnormal state notification device capable of taking more appropriate measures is known.
또한, 한국공개특허 10-2015-0113731(공개일자 2015년10월08일)에는 반려동물에 탈부착될 수 있는 반려동물 관리 장치로서, 전원을 공급하는 전원모듈; 상기 반려동물의 생체정보와 주변환경정보를 측정하는 센서; 무선 통신방식에 의해 통신을 수행하는 통신모듈; 음성을 출력하기 위한 스피커 모듈; 및 상기 각 센서에서 측정된 감시정보(생체정보와 주변환경정보)를 상기 통신모듈을 통해 전송하고, 상기 통신모듈을 통해 수신되는 유저의 음성을 상기 스피커 모듈을 통해 출력하는 제어부를 포함하여 구성됨에 따라 원격지에서도 반려동물의 상태를 손쉽게 모니터링하며 음성으로 반려동물을 안정시킬 수 있는 반려동물 관리 장치가 공지되어 있다.In addition, Korea Patent Publication No. 10-2015-0113731 (published on October 8, 2015) discloses a companion animal management device that can be attached to and detached from a companion animal, including a power module for supplying power; a sensor for measuring biometric information and environmental information of the companion animal; A communication module for performing communication by a wireless communication method; a speaker module for outputting voice; And a control unit for transmitting the monitoring information (biological information and surrounding environment information) measured by each sensor through the communication module and outputting the user's voice received through the communication module through the speaker module. Accordingly, a companion animal management device capable of easily monitoring the state of a companion animal even in a remote place and stabilizing the companion animal by voice is known.
또한, 한국공개특허 10-2019-0079178(공개일자 2019년07월05일)에는 반려동물의 상태를 확인할 수 있도록 구성된 시스템으로서, 상기 반려동물이 착용하고, 상기 반려동물의 체온 또는 위치를 확인할 수 있는 반려동물 센서부와, 상기 반려동물의 울음 소리를 음성 데이터로 수신하는 중계 스테이션 장치와, 상기 중계 스테이션 장치로부터 전달되는 음성 데이터를 수신하고, 수신된 음성 데이터를 분석하여 상기 반려동물의 상태 정보를 확인 및 분석하는 관리 서버와, 상기 관리 서버로부터 전달되는 상기 반려동물의 상태 정보를 확인할 수 있는 스마트 기기를 포함하는 반려동물 모니터링 시스템이 공지되어 있다.In addition, Korea Patent Publication No. 10-2019-0079178 (published on July 5, 2019) is a system configured to check the condition of a companion animal, which is worn by the companion animal and can check the body temperature or location of the companion animal. a companion animal sensor unit, a relay station device receiving the cry of the companion animal as voice data, receiving voice data transmitted from the relay station device, and analyzing the received voice data to obtain state information of the companion animal A companion animal monitoring system is known that includes a management server that checks and analyzes , and a smart device capable of checking status information of the companion animal transmitted from the management server.
또한, 한국공개특허 10-2020-0035695(공개일자 2020년04월06일)에는 생체 정보를 모니터링 하기 위한 생체 정보 모니터링 시스템에 있어서, 모니터링 대상 객체가 움직이면서 발생되는 동적(Dynamic) 활동 생체 정보 및 상기 모니터링 대상이 머물러 있는 상태에서의 정적(Static) 활동 생체 정보를 수집하는 모니터링 디바이스; 및 상기 모니터링 디바이스에서 수집된 상기 동적 활동 생체 정보 및 상기 정적 활동 생체 정보에 기반하여, 상기 모니터링 대상 객체의 생체 상태를 판단하는 생체 상태 판단 디바이스가 공지되어 있다.In addition, Korean Patent Publication No. 10-2020-0035695 (published on April 6, 2020) discloses a biometric information monitoring system for monitoring biometric information, which includes dynamic activity biometric information and the above A monitoring device that collects static activity biometric information in a state in which the monitoring target stays; and a biological state determining device for determining the biological state of the object to be monitored based on the biometric information for dynamic activity and the biometric information for static activity collected by the monitoring device.
또한, 한국공개특허 10-2020-0063637(공개일자 2020년06월05일)에는 반려동물을 대상으로 심박수를 측정, 기록하는 사용자 단말; 의료 데이터가 저장되는 동물병원 장치; 및 상기 동물병원 장치의 의료 데이터를 획득하여 동기화하고 동기화된 의료 데이터로부터 상기 사용자 단말의 사용자 식별정보와 매칭되는 반려동물 정보를 추출하여 사용자 단말에 제공하되, 의료 데이터와 수신된 심박수 데이터를 이용하여 반려동물의 건강상태를 분석하고 분석결과를 포함한 심박수 관련 건강정보를 사용자 단말에 제공하는 반려동물 관리 서비스 장치; 를 포함하는 것을 특징으로 하는 반려동물 심박수 모니터링 데이터베이스 기반 건강케어 네트워크 서비스 시스템이 공지되어 있다.In addition, Korean Patent Publication No. 10-2020-0063637 (published on June 5, 2020) includes a user terminal for measuring and recording heart rate for companion animals; a veterinary hospital device in which medical data is stored; And obtaining and synchronizing the medical data of the veterinary hospital apparatus, extracting companion animal information that matches the user identification information of the user terminal from the synchronized medical data, and providing it to the user terminal, using the medical data and the received heart rate data Companion animal management service device that analyzes the health status of the companion animal and provides heart rate-related health information including the analysis result to the user terminal; A companion animal heart rate monitoring database-based health care network service system comprising a is known.
또한, 한국등록특허 10-2238322(등록일자 2021년04월05일)에는 반려 동물의 촬영 영상을 이용하여 모니터링하는 반려 동물 모니터링 장치가 수행하는 제어방법에 있어서, (a) 촬영 카메라에 의해 촬영되는 영역 중 일부를 관찰 영역으로 지정하는 단계와; (b) 상기 (a) 단계에서 지정된 관찰 영역에 대해 각각의 감도율을 설정하는 단계와; (c) 상기 (a) 단계에서 지정된 관찰 영역에 대한 정보 및 상기 (b) 단계에서 설정된 감도율을 상기 촬영 카메라에 전송하여 해당 감도율에 근거하여 각 관찰 영역 별 움직임 감지 동작을 수행하도록 제어하는 단계와; (d) 상기 촬영 카메라로부터 소정 관찰 영역에서의 움직임 감지에 따라 촬영 영상과 해당 감지 위치에 대응되는 위치 정보를 포함하는 움직임 발생 이벤트가 수신되면, 상기 수신된 촬영 영상 중 적어도 일부에 상기 감지 위치에 해당하는 영역을 표시한 후 관리자 단말기에 전송하는 단계를 포함하고, 상기 (d) 단계에서는 상기 촬영 카메라로부터 수신된 촬영 영상을 기초로 정지 영상에 해당하는 썸네일 이미지를 생성한 후, 해당 썸네일 이미지에 상기 감지 위치에 해당하는 영역을 표시한 후 상기 관리자 단말기에 전송하되, 상기 감지 위치에 해당하는 영역이 표시된 썸네일 이미지를 저장한 후 그 저장된 네트워크 주소를 확인하고, 상기 썸네일 이미지에 대응되는 네트워크 주소를 포함하는 푸시 메시지를 상기 관리자 단말기에 전송하고, 상기 관리자 단말기로부터 상기 썸네일 이미지에 대응되는 네트워크 주소를 이용한 요청이 있는 경우 해당 썸네일 이미지를 전송하는 것을 특징으로 하는 반려 동물 모니터링 장치의 제어방법이 공지되어 있다.In addition, Korean Registered Patent No. 10-2238322 (registered on April 5, 2021) discloses a control method performed by a companion animal monitoring device that monitors using a photographed image of a companion animal, (a) being photographed by a photographing camera designating a part of the area as an observation area; (b) setting sensitivity rates for each observation area designated in step (a); (c) transmitting the information on the observation area designated in step (a) and the sensitivity rate set in step (b) to the photographing camera, and controlling the motion detection operation for each observation area based on the corresponding sensitivity rate step; (d) When a motion occurrence event including a captured image and location information corresponding to a corresponding detected position is received from the photographing camera according to motion detection in a predetermined observation area, at least a part of the received photographed image is included in the detected position. and displaying the corresponding area and transmitting it to the administrator terminal, wherein in the step (d), a thumbnail image corresponding to the still image is generated based on the captured image received from the photographing camera, and then the corresponding thumbnail image is displayed. After displaying the area corresponding to the detected location, transmitting the image to the manager terminal, storing a thumbnail image displaying the area corresponding to the detected location, checking the stored network address, and selecting the network address corresponding to the thumbnail image. A control method of a companion animal monitoring device, characterized in that for transmitting a push message including a push message to the manager terminal, and transmitting a corresponding thumbnail image when there is a request using a network address corresponding to the thumbnail image from the manager terminal is known. there is.
또한, 한국공개특허 10-2021-0080226(공개일자 2021년06월30일)에는 반려동물의 영상을 획득하는 영상 획득부; 영상 획득부를 통해 획득되는 영상을 학습하는 영상 학습부; 학습 처리부의 학습결과를 기초로 하여 반려동물의 심리 상태를 파악하고 이상심리 상태와 관련된 영상정보를 추출하는 영상 추출부; 반려동물의 실시간 영상을 획득하면, 학습을 통해 추출된 이상심리 상태의 영상과 비교하여 반려동물의 실시간 영상으로부터 이상심리 상태를 판단하는 영상 판단부; 및 판단된 이상심리 상태와 대응되는 액션을 결정하여 처리하는 액션 처리부; 를 포함하는 것을 특징으로 하는 반려동물 모니터링 장치가 공지되어 있다.In addition, Korea Patent Publication No. 10-2021-0080226 (published on June 30, 2021) includes an image acquisition unit for obtaining an image of a companion animal; an image learning unit that learns an image obtained through an image acquisition unit; An image extraction unit for identifying the psychological state of the companion animal based on the learning result of the learning processing unit and extracting image information related to the abnormal psychological state; When the real-time image of the companion animal is acquired, an image determination unit that compares the image of the abnormal psychological state extracted through learning to determine the abnormal psychological state from the real-time image of the companion animal; and an action processing unit that determines and processes an action corresponding to the determined psychological state. A companion animal monitoring device characterized in that it includes is known.
그러나, 상기한 종래기술들은 반려동물들의 음성 또는 카메라를 통해 촬영되는 반려동물의 영상을 통해 생활 모습을 확인하기 때문에 주인이 일하면서 또는 이동하면서 계속 음성 또는 영상만을 확인할 수 없으므로 실시간 모니터링이 불가능하다는 문제점이 있었다.However, the prior art described above has a problem in that real-time monitoring is impossible because the owner cannot continuously check only the voice or video while working or moving because the life of the companion animal is checked through the companion animal's voice or the companion animal's video taken through the camera. there was.
상기한 문제점들을 해결하기 위하여, 본 발명자들이 개발하여 특허받은 것으로, 한국등록특허 10-2139922(등록일자 2020년07월27일)에는 반려동물에 착용하여 움직임에 따른 가속도 및 각속도, 위치 정보를 실시간으로 측정하는 펫디바이스와; 상기 펫디바이스에 대응하여 정보 데이터를 송/수신하되, 반려동물의 기본 정보데이터를 기초로 상기 펫디바이스의 측정 데이터를 비교 분석하면서 반려동물의 행동을 분석하는 케어메인서버와; 휴대단말기의 저장매체에 다운로드 가능하게 구비하고, 반려동물의 기본 입력정보로부터 캐릭터 형태의 아바타 이모티콘을 생성하며, 상기 케어 메인서버와 신호를 송수신하면서 휴대단말기의 디스플레이에 반려동물의 실제 행동을 아바타 이모티콘으로 표현하는 펫아바타앱;을 포함하여 이루어지고, 상기 펫디바이스 및 상기 케어메인서버 간에 무선통신신호를 증폭하여 중계하는 통신중계기를 포함하며, 상기 펫아바타앱 상에 상기 펫디바이스와 함께 연동하여 추가 등록 가능하되 상기 펫아바타앱 상에 아바타 이모티콘과 함께 표현 가능하게 구성하는 복수의 IoT디바이스를 포함하고, 상기 IoT디바이스는 급식기, 정수기, 하우스/베드, 헬스기기, 의료기기, 장난감기기, 드라이룸, 목욕기기 중 적어도 어느 하나로 이루어지며, 상기 펫아바타앱에서는 상기 펫디바이스의 측정신호를 기초로 아바타 이모티콘의 기본적인 감정표현을 실시간으로 표현 가능하고, 상기 펫아바타앱에서는 상기 펫디바이스 및 상기 IoT디바이스와의 연동 구조에서 아바타 이모티콘의 감정표현을 확장하여 실시간으로 표현 가능하게 구성하고, 상기 케어메인서버에는 반려동물의 용품을 구입할 수 있게 쇼핑몰 및 결제 서비스를 제공하는 쇼핑서비스모듈을 구성하고, 상기 펫아바타앱에는 상기 케어메인서버의 쇼핑서비스모듈에 접속하여 쇼핑 및 결제 가능한 정보데이터를 획득하는 쇼핑인터페이스를 포함하며, 상기 펫아바타앱에서는 상기 쇼핑인터페이스로부터 구매한 사용자의 구매정보와 아바타 이모티콘을 연계하여 표현하게 구성하고, 상기 펫아바타앱에는 상기 펫디바이스의 가속도 또는 각속도의 측정정보로부터 반려동물의 운동 데이터를 수집하는 운동DB모듈과, 상기 운동DB모듈에서 수집한 반려동물의 활동량에 따라 포인트를 적립하는 포인트관리모듈을 포함하여 이루어지는 반려동물 행동 감시 케어시스템을 개발하여 특허받은 바 있다.In order to solve the above problems, the present inventors developed and patented it, and Korean Patent Registration 10-2139922 (registration date July 27, 2020) is worn on a companion animal to provide real-time acceleration, angular velocity, and location information according to movement. With a pet device to measure with; a care main server that transmits/receives information data corresponding to the pet device and analyzes the behavior of the companion animal while comparing and analyzing measurement data of the pet device based on basic information data of the companion animal; It is provided to be downloadable on the storage medium of the portable terminal, generates an avatar emoticon in the form of a character from the basic input information of the companion animal, and transmits and receives a signal with the care main server to display the actual behavior of the companion animal on the display of the portable terminal. A pet avatar app expressed as ; and a communication relay that amplifies and relays a wireless communication signal between the pet device and the care main server, and is added by interlocking with the pet device on the pet avatar app It includes a plurality of IoT devices that can be registered but configured to be expressible with avatar emoticons on the Pet Avatar App, and the IoT devices include feeders, water purifiers, house/beds, fitness equipment, medical devices, toy devices, dry rooms, It is composed of at least one of bath devices, and in the pet avatar app, based on the measurement signal of the pet device, it is possible to express basic emotional expressions of avatar emoticons in real time, and in the pet avatar app, communication with the pet device and the IoT device In an interlocking structure, the emotional expression of avatar emoticons is expanded to enable real-time expression, and the care main server configures a shopping service module that provides a shopping mall and payment service so that companion animal products can be purchased, and the pet avatar app includes a shopping interface that accesses the shopping service module of the care main server to obtain shopping and payment information data, and in the pet avatar app, the purchase information of the user purchased from the shopping interface and the avatar emoticon are linked to express And, in the pet avatar app, an exercise DB module for collecting exercise data of companion animals from measurement information of acceleration or angular velocity of the pet device, and points for accumulating points according to the amount of activity of companion animals collected in the exercise DB module A companion animal behavior monitoring care system including a management module was developed and patented.
그러나, 상기 한국등록특허 10-2139922의 경우에도, 펫디바이스와 펫아바타앱을 통하여 모니터링한다 하더라도 주인이 일하면서 또는 이동하면서 계속 실시간 모니터링이 불가능하다는 문제점이 있었으므로 이에 따라 집에 홀로 남은 반려동물의 실시간 모니터링이 가능하고, 필요 정보를 놓치지 않고 얻을 수 있도록 제3자인 펫시터를 통한 실시간 모니터링 시스템 개발이 필요하였다.However, even in the case of the Korean Registered Patent No. 10-2139922, there was a problem that real-time monitoring was impossible while the owner was working or moving, even if monitored through the pet device and pet avatar app. Accordingly, real-time monitoring of companion animals left alone at home It was necessary to develop a real-time monitoring system through a third party pet sitter so that monitoring is possible and necessary information can be obtained without missing.
본 발명은, 상기 문제점들을 해결하기 위하여, 반려동물에 장착되어 반려동물의 행동, 위치, 음성을 포함하는 정보를 실시간으로 측정하도록 반려동물 종류별로 구분되는 펫웨어러블디바이스와; 상기 펫웨어러블디바이스로부터 정보를 전달받아 반려동물의 캐릭터 형태의 아바타를 생성하고, 반려동물의 상태, 행동, 위치, 음성을 포함하는 정보 및 그에 따른 해당 아바타 모습을 포함하는 현실 연동 3차원 가상환경 콘텐츠를 생성하는 메타버스 플랫폼 서버와; 상기 메타버스 플랫폼 서버로부터 전달 받은 현실 연동 3차원 가상환경 콘텐츠를 다운로딩하고, 다운로딩된 상기 현실 연동 3차원 가상환경 콘텐츠를 디스플레이 출력하도록 상기 메타버스 플랫폼 서버에 로그인 되는 전용 웹(WEP) 또는 모바일 앱(APP) 네트워크 클라이언트;를 포함하여 구성되어 전용 웹(WEP) 또는 모바일 앱(APP)에서 여러 반려동물을 주인을 대신하거나 함께 모니터링 및 케어해 줄 수 있는 메타버스 플랫폼 네트워킹 기반 실시간 반려동물 모니터링 및 케어를 위한 온라인 펫시터 시스템을 제공하는 것을 기술적 과제로 한다.In order to solve the above problems, the present invention includes a pet wearable device mounted on a companion animal and classified by companion animal type to measure information including behavior, location, and voice of the companion animal in real time; Receives information from the pet wearable device to create an avatar in the form of a companion animal character, and information including the state, behavior, location, and voice of the companion animal, and reality-linked 3D virtual environment content including the appearance of the corresponding avatar accordingly A metaverse platform server that creates a; A dedicated web (WEP) or mobile that is logged in to the metaverse platform server to download the reality-linked 3D virtual environment content transmitted from the metaverse platform server and display and output the downloaded reality-linked 3D virtual environment content. App (APP) network client; real-time companion animal monitoring and It is a technical challenge to provide an online pet sitter system for care.
본 발명은 상기 기술적 과제를 해결하기 위한 것으로, 반려동물에 장착되어 반려동물의 행동, 위치, 음성을 포함하는 정보를 실시간으로 측정하도록 반려동물 종류별로 구분되는 펫웨어러블디바이스와; 상기 펫웨어러블디바이스로부터 정보를 전달받아 반려동물의 캐릭터 형태의 아바타를 생성하고, 반려동물의 상태, 행동, 위치, 음성을 포함하는 정보 및 그에 따른 해당 아바타 모습을 포함하는 현실 연동 3차원 가상환경 콘텐츠를 생성하는 메타버스 플랫폼 서버와; 상기 메타버스 플랫폼 서버로부터 전달 받은 현실 연동 3차원 가상환경 콘텐츠를 다운로딩하고, 다운로딩된 상기 현실 연동 3차원 가상환경 콘텐츠를 디스플레이 출력하도록 상기 메타버스 플랫폼 서버에 로그인 되는 전용 웹(WEP) 또는 모바일 앱(APP) 네트워크 클라이언트;를 포함하여 구성되는 메타버스 플랫폼 네트워킹 기반 실시간 반려동물 모니터링 및 케어를 위한 온라인 펫시터 시스템을 기술적 해결방법으로 한다.The present invention has been made to solve the above technical problems, and includes a pet wearable device mounted on a companion animal and classified according to companion animal type to measure information including behavior, location, and voice of the companion animal in real time; Receives information from the pet wearable device to create an avatar in the form of a companion animal character, and information including the state, behavior, location, and voice of the companion animal, and reality-linked 3D virtual environment content including the appearance of the corresponding avatar accordingly A metaverse platform server that creates a; A dedicated web (WEP) or mobile that is logged in to the metaverse platform server to download the reality-linked 3D virtual environment content transmitted from the metaverse platform server and display and output the downloaded reality-linked 3D virtual environment content. An online pet sitter system for real-time companion animal monitoring and care based on metaverse platform networking, which is composed of an APP network client, is a technical solution.
또한, 상기 펫웨어러블디바이스는 전체적인 외형을 나타내는 몸체부; 상기 몸체부의 내부에 형성되어, 가속도 및 각속도에 의한 행동정보, 위치정보, 음성정보를 포함하는 정보를 감지하는 센서부; 및 상기 센서부에서 감지한 정보를 상기 메타버스 플랫폼 서버로 송신하거나 상기 메타버스 플랫폼 서버로부터 음성신호를 수신하는 통신부를 포함하되, 상기 몸체부는, 반려동물의 몸에 착용 가능하도록 목걸이 또는 밴드형태로 형성되거나, 반려동물 옷, 목줄, 하네스를 포함하는 액세서리에 탈부착이 가능하도록 구성되는 것을 기술적 해결방법으로 한다.In addition, the pet wearable device may include a body portion showing an overall appearance; a sensor unit that is formed inside the body and detects information including action information, location information, and voice information based on acceleration and angular velocity; And a communication unit for transmitting information detected by the sensor unit to the metaverse platform server or receiving a voice signal from the metaverse platform server, wherein the body part is in the form of a necklace or band so as to be worn on the body of a companion animal. As a technical solution, it is formed or configured to be detachable from accessories including companion animal clothes, leashes, and harnesses.
또한, 상기 반려동물의 상태 정보는 반려동물의 건강상태, 병력, 이름, 나이, 생일, 품종, 거주지 주소, 중성화 여부, 예방주사 정보를 포함하는 것을 기술적 해결방법으로 한다.In addition, as a technical solution, the condition information of the companion animal includes the companion animal's health condition, medical history, name, age, birthday, breed, residential address, neutered status, and vaccination information.
또한, 상기 반려동물의 행동 정보는 걸음수, 이동거리, 이동시간, 칼로리 소모량을 포함하는 것을 기술적 해결방법으로 한다.In addition, as a technical solution, the behavioral information of the companion animal includes the number of steps, moving distance, moving time, and calorie consumption.
또한, 상기 반려동물의 위치 정보는 실내 가전제품 및 가구, 반려동물의 급식기, 급수기, 침대를 포함하는 인테리어에 부착된 IoT 디바이스와 상기 펫웨어러블디바이스간의 최근접통신기반으로 측정되는 것을 기술적 해결방법으로 한다.In addition, as a technical solution, the location information of the companion animal is measured based on proximity communication between the pet wearable device and the IoT device attached to the interior including indoor appliances and furniture, companion animal feeders, water purifiers, and beds. do.
또한, 상기 메타버스 플랫폼 서버는 상기 네트워크 클라이언트의 로그인 정보가 저장된 클라이언트 데이터베이스; 및 상기 클라이언트 데이터베이스를 조회하여, 상기 클라이언트의 로그인 정보의 유효성을 확인하는 클라이언트 관리부를 포함하는 것을 기술적 해결방법으로 한다.In addition, the metaverse platform server includes a client database in which login information of the network client is stored; and a client management unit that checks the validity of login information of the client by inquiring the client database.
또한, 상기 전용 웹(WEP) 또는 모바일 앱(APP) 네트워크 클라이언트는 상기 메타버스 플랫폼 서버에 복수개 로그인되어 복수개의 현실 연동 3차원 가상환경 콘텐츠가 격자형 갤러리 화면방식 또는 계단형 개별화면방식으로 디스플레이되는 것을 기술적 해결방법으로 한다.In addition, the dedicated web (WEP) or mobile app (APP) network clients are logged into the metaverse platform server in plurality, and a plurality of reality-linked 3D virtual environment contents are displayed in a grid-type gallery screen method or a staircase-type individual screen method. as a technical solution.
또한, 상기 반려동물의 캐릭터 형태의 아바타는 반려동물을 촬영하고 촬영된 사진을 캐릭터로 변환시키는 기능을 사용하여 생성하는 것을 기술적 해결방법으로 한다.In addition, as a technical solution, the avatar in the form of a character of the companion animal is created using a function of photographing the companion animal and converting the photographed picture into a character.
또한, 상기 반려동물의 캐릭터 형태의 아바타는 캐릭터 디자이너가 창작한 아바타 및 액세서리를 전용 웹(WEP) 또는 모바일 앱(APP) 상의 온라인 쇼핑몰에 광고 또는 전시하여 판매 또는 구매하여 생성하는 것을 기술적 해결방법으로 한다.In addition, as a technical solution, the avatar in the form of a companion animal character is created by advertising or displaying, selling or purchasing an avatar and accessories created by a character designer on an online shopping mall on a dedicated web (WEP) or mobile application (APP). do.
또한 상기 메타버스 플랫폼 서버 운영자는 상기 캐릭터 디자이너가 창작한 아바타 및 액세서리의 온라인 쇼핑몰 광고 또는 판매에 대하여 광고수수료, 판매수수료를 포함하는 수수료를 얻는 것을 기술적 해결방법으로 한다.In addition, as a technical solution, the metaverse platform server operator obtains commissions, including advertising commissions and sales commissions, for advertising or selling online shopping malls of avatars and accessories created by the character designers.
또한, 상기 반려동물의 캐릭터 형태의 아바타를 터치센싱 또는 메뉴선정하고 채팅기능을 실행하여 주인과 대화하거나 해당 반려동물의 펫웨어러블디바이스로 음성신호를 송신하여 반려동물에게 음성을 출력하는 것을 기술적 해결방법으로 한다.In addition, a technical solution is to select the avatar in the form of a character of the companion animal by touch sensing or menu selection and execute a chat function to communicate with the owner or transmit a voice signal to the pet wearable device of the companion animal to output a voice to the companion animal to be
또한, 상기 현실 연동 3차원 가상환경 콘텐츠는 배경공간을 구성하되, 소파, 탁자를 포함하는 가구와; TV, 세탁기 및 냉장고를 포함하는 가전제품과; 액자, 화분을 포함하는 일상생활소품들과; 반려동물 용품;을 포함하는 아이템을 적용하여 구성하는 것을 기술적 해결방법으로 한다.In addition, the reality-linked 3D virtual environment content constitutes a background space, and includes furniture including a sofa and a table; home appliances including TVs, washing machines and refrigerators; daily life items including picture frames and potted plants; A technical solution is to configure by applying an item including a companion animal product.
본 발명의 메타버스 플랫폼 네트워킹 기반 실시간 반려동물 모니터링 및 케어를 위한 온라인 펫시터 시스템은, 반려동물에 장착되어 반려동물의 행동, 위치, 음성을 포함하는 정보를 실시간으로 측정하도록 반려동물 종류별로 구분되는 펫웨어러블디바이스와; 상기 펫웨어러블디바이스로부터 정보를 전달받아 반려동물의 캐릭터 형태의 아바타를 생성하고, 반려동물의 상태, 행동, 위치, 음성을 포함하는 정보 및 그에 따른 해당 아바타 모습을 포함하는 현실 연동 3차원 가상환경 콘텐츠를 생성하는 메타버스 플랫폼 서버와; 상기 메타버스 플랫폼 서버로부터 전달 받은 현실 연동 3차원 가상환경 콘텐츠를 다운로딩하고, 다운로딩된 상기 현실 연동 3차원 가상환경 콘텐츠를 디스플레이 출력하도록 상기 메타버스 플랫폼 서버에 로그인 되는 전용 웹(WEP) 또는 모바일 앱(APP) 네트워크 클라이언트;를 포함하여 구성되어, 전용 웹(WEP) 또는 모바일 앱(APP)에서 여러 반려동물을 주인을 대신하거나 함께 모니터링 및 케어해 줄 수 있어 집에 홀로 남은 반려동물의 실시간 모니터링이 가능하고, 필요 정보를 놓치지 않고 얻을 수 있는 우수한 효과가 있다.The online pet sitter system for monitoring and caring for companion animals in real time based on metabus platform networking of the present invention is mounted on companion animals to measure information including behavior, location, and voice of companion animals in real time. pet wearable devices; Receives information from the pet wearable device to create an avatar in the form of a companion animal character, and information including the state, behavior, location, and voice of the companion animal, and reality-linked 3D virtual environment content including the appearance of the corresponding avatar accordingly A metaverse platform server that creates a; A dedicated web (WEP) or mobile that is logged in to the metaverse platform server to download the reality-linked 3D virtual environment content transmitted from the metaverse platform server and display and output the downloaded reality-linked 3D virtual environment content. App (APP) network client; real-time monitoring of companion animals left alone at home by monitoring and caring for multiple companion animals on behalf of the owner or together on a dedicated web (WEP) or mobile application (APP) This is possible, and there is an excellent effect of obtaining necessary information without missing it.
도 1은 본 발명의 메타버스 플랫폼 네트워킹 기반 실시간 반려동물 모니터링 및 케어를 위한 온라인 펫시터 시스템의 일실시예 전체 구성도1 is an overall configuration diagram of one embodiment of an online pet sitter system for real-time companion animal monitoring and care based on metaverse platform networking of the present invention
도 2는 본 발명의 펫웨어러블디바이스의 구성 모식도Figure 2 is a schematic diagram of the configuration of the pet wearable device of the present invention
도 3은 본 발명의 IoT 디바이스와 펫웨어러블디바이스간 통신에 의한 위치 측정개념도Figure 3 is a conceptual diagram of position measurement by communication between the IoT device and the pet wearable device of the present invention
도 4는 본 발명의 메타버스 플랫폼 서버 구성 모식도Figure 4 is a schematic diagram of the metaverse platform server configuration of the present invention
도 5는 본 발명의 복수개 로그인 된 네트워크 클라이언트 디스플레이 실시예 도면 5 is a diagram of a plurality of logged-in network client display embodiments of the present invention
도 6은 본 발명의 반려동물의 캐릭터 형태의 아바타 온라인 쇼핑몰 실시예 도면6 is a diagram of an embodiment of an avatar online shopping mall in the form of a companion animal character of the present invention
도 7은 본 발명의 배경공간 온라인 쇼핑몰 실시예 도면7 is a diagram of an embodiment of the background space online shopping mall of the present invention
도 8은 본 발명의 반려동물을 촬영 사진에 대한 캐릭터 변환 생성 개념도8 is a conceptual diagram of character conversion generation for a photograph of a companion animal of the present invention
** 부호의 설명 **** Explanation of codes **
10 : 펫웨어러블디바이스 20 : 메타버스 플랫폼 서버10: Pet Wearable Device 20: Metaverse Platform Server
30 : 네트워크 클라이언트30: network client
이하에서는 본 발명이 속하는 기술분야에서 통상의 지식을 가진 자가 용이하게 실시할 수 있도록 본 발명의 실시예 및/또는 도면을 통하여 발명의 실시를 위한 형태를 상세히 설명한다. 그러나 본 발명은 여러 가지 상이한 형태로 구현될 수 있으며, 여기에서 설명하는 실시예 및/또는 도면에 한정되지 않는다.Hereinafter, modes for carrying out the present invention will be described in detail through examples and/or drawings of the present invention so that those skilled in the art can easily practice the present invention. However, the present invention may be embodied in many different forms and is not limited to the embodiments and/or drawings described herein.
먼저, [도 1]을 참조하여 설명하면, 본 발명의 메타버스 플랫폼 네트워킹 기반 실시간 반려동물 모니터링 및 케어를 위한 온라인 펫시터 시스템은, 반려동물에 장착되어 반려동물의 행동, 위치, 음성을 포함하는 정보를 실시간으로 측정하도록 반려동물 종류별로 구분되는 펫웨어러블디바이스(10)와; 상기 펫웨어러블디바이스(10)로부터 정보를 전달받아 반려동물의 캐릭터 형태의 아바타를 생성하고, 반려동물의 상태, 행동, 위치, 음성을 포함하는 정보 및 그에 따른 해당 아바타 모습을 포함하는 현실 연동 3차원 가상환경 콘텐츠를 생성하는 메타버스 플랫폼 서버(20)와; 상기 메타버스 플랫폼 서버(20)로부터 전달 받은 현실 연동 3차원 가상환경 콘텐츠를 다운로딩하고, 다운로딩된 상기 현실 연동 3차원 가상환경 콘텐츠를 디스플레이 출력하도록 상기 메타버스 플랫폼 서버(20)에 로그인 되는 전용 웹(WEP) 또는 모바일 앱(APP) 네트워크 클라이언트(30);를 포함하여 구성된다.First, referring to [Fig. 1], the online pet sitter system for real-time companion animal monitoring and care based on metaverse platform networking of the present invention is mounted on a companion animal and includes the behavior, location, and voice of the companion animal. a pet wearable device 10 classified according to the type of companion animal to measure information in real time; Information is received from the pet wearable device 10 to create an avatar in the form of a companion animal character, and information including the state, behavior, location, and voice of the companion animal and a 3D reality linkage including the appearance of the corresponding avatar accordingly A metaverse platform server 20 that creates virtual environment content; Exclusively logged in to the metaverse platform server 20 to download the reality-linked 3D virtual environment content transmitted from the metaverse platform server 20 and display and output the downloaded reality-linked 3D virtual environment content. A web (WEP) or mobile app (APP) network client 30; is configured to include.
이때, 상기 펫웨어러블디바이스(10)는 [도 2]에 도시한 바와 같이, 전체적인 외형을 나타내는 몸체부(11); 상기 몸체부의 내부에 형성되어, 가속도 및 각속도에 의한 행동정보, 위치정보, 음성정보를 포함하는 정보를 감지하는 센서부(12); 및 상기 센서부에서 감지한 정보를 상기 메타버스 플랫폼 서버로 송신하거나 상기 메타버스 플랫폼 서버로부터 음성신호를 수신하는 통신부(13);를 포함하되, 상기 몸체부(11)는, 반려동물의 몸에 착용 가능하도록 목걸이 또는 밴드형태로 형성되거나, 반려동물 옷, 목줄, 하네스를 포함하는 액세서리에 탈부착이 가능하도록 구성되는 것이 바람직하다.At this time, as shown in [FIG. 2], the pet wearable device 10 includes a body portion 11 showing an overall appearance; A sensor unit 12 formed inside the body and detecting information including action information, location information, and voice information based on acceleration and angular velocity; And a communication unit 13 for transmitting the information detected by the sensor unit to the metaverse platform server or receiving a voice signal from the metaverse platform server; It is preferably formed in the form of a necklace or band to be worn, or configured to be detachable from accessories including companion animal clothes, leashes, and harnesses.
여기서, 메타버스 플랫폼 서버(20)에서 생성되는 현실 연동 3차원 가상환경 콘텐츠에 생성되는 상기 반려동물의 상태 정보는 반려동물의 건강상태, 병력, 이름, 나이, 생일, 품종, 거주지 주소, 중성화 여부, 예방주사 정보를 포함할 수 있고, 이러한 상기 반려동물의 상태 정보는 상기 메타버스 플랫폼 서버(20)에 로그인 되는 전용 웹(WEP) 또는 모바일 앱(APP) 네트워크 클라이언트(30)에 의하여 입력 또는 수정될 수 있다.Here, the condition information of the companion animal generated in the reality-linked 3D virtual environment content generated by the metaverse platform server 20 includes the companion animal's health condition, medical history, name, age, birthday, breed, residence address, and whether or not it has been neutered. , It may include vaccination information, and the status information of the companion animal is input or modified by a dedicated web (WEP) or mobile app (APP) network client 30 logged into the metaverse platform server 20. It can be.
또한, 상기 반려동물의 행동 정보는 걸음수, 이동거리, 이동시간, 칼로리 소모량을 포함할 수 있으며, 이러한 상기 반려동물의 행동 정보는 펫웨어러블디바이스(10)에 의하여 상기 메타버스 플랫폼 서버(20)에 입력된다.In addition, the companion animal's behavioral information may include the number of steps, moving distance, moving time, and calorie consumption, and the companion animal's behavioral information is stored in the metaverse platform server 20 by the pet wearable device 10. is entered into
또한, 상기 반려동물의 위치 정보는 실내 가전제품 및 가구, 반려동물의 급식기, 급수기, 침대를 포함하는 인테리어에 부착된 IoT 디바이스(50)와 상기 펫웨어러블디바이스(10)간의 최근접통신기반으로 측정될 수 있다.In addition, the location information of the companion animal is measured based on proximity communication between the IoT device 50 attached to the interior including indoor appliances and furniture, companion animal feeders, water purifiers, and beds and the pet wearable device 10 It can be.
즉, [도 3]에 도시한 바와 같이, 인테리어에 부착된 IoT 디바이스(50)와 상기 펫웨어러블디바이스(10)간 통신에 의하여 위치 정보가 상기 메타버스 플랫폼 서버(20)에 입력될 수 있으며, 이러한 최근접통신기반에 의한 위치측정은 널리 알려진 것이므로 상세한 설명은 생략한다.That is, as shown in [FIG. 3], location information may be input to the metaverse platform server 20 through communication between the IoT device 50 attached to the interior and the pet wearable device 10, Position measurement based on the closest proximity communication is widely known, so a detailed description thereof will be omitted.
한편, [도 4]에 도시한 바와 같이, 상기 메타버스 플랫폼 서버(20)는 상기 네트워크 클라이언트(30)의 로그인 정보가 저장된 클라이언트 데이터베이스; 및 상기 클라이언트 데이터베이스를 조회하여, 상기 클라이언트의 로그인 정보의 유효성을 확인하는 클라이언트 관리부를 포함하여 구성되어 각각의 상기 네트워크 클라이언트(30)가 상기 메타버스 플랫폼 서버(20)에 점속하여 콘텐츠를 디스플레이 하도록 이루어 진자.On the other hand, as shown in [Fig. 4], the metaverse platform server 20 is a client database in which login information of the network client 30 is stored; And a client management unit for querying the client database and checking the validity of the login information of the client, so that each of the network clients 30 accesses the metaverse platform server 20 to display content. pendulum.
여기서, 상기 전용 웹(WEP) 또는 모바일 앱(APP) 네트워크 클라이언트(30)는 상기 메타버스 플랫폼 서버(20)에 복수개 로그인되어 복수개의 현실 연동 3차원 가상환경 콘텐츠가 격자형 갤러리 화면방식 또는 계단형 개별화면방식으로 디스플레이되도록 구현할 수 있다.Here, a plurality of the dedicated web (WEP) or mobile app (APP) network clients 30 are logged into the metaverse platform server 20 in plurality, and a plurality of reality-linked 3D virtual environment contents are displayed in a lattice-type gallery screen method or a staircase type. It can be implemented to be displayed in an individual screen method.
즉, [도 5]에 도시한 바와 같이, 상기 전용 웹(WEP) 또는 모바일 앱(APP) 네트워크 클라이언트(30)는 상기 메타버스 플랫폼 서버(20)에 복수개 로그인되어 복수개의 현실 연동 3차원 가상환경 콘텐츠가 격자형 갤러리 화면방식 또는 계단형 개별화면방식으로 디스플레이되도록 동시 다중 접속할 수 있으며, 특히, 상기 반려동물의 캐릭터 형태의 아바타를 터치센싱 또는 메뉴선정하고 채팅기능을 실행하여 주인과 대화하거나 해당 반려동물의 펫웨어러블디바이스로 음성신호를 송신하여 반려동물에게 음성을 출력할 수 있도록 구성할 수 있다.That is, as shown in [Fig. 5], a plurality of the dedicated web (WEP) or mobile app (APP) network clients 30 are logged into the metaverse platform server 20, and a plurality of three-dimensional virtual environments linked to reality. Simultaneous multiple access is possible so that the contents are displayed in a grid-type gallery screen method or a staircase-type individual screen method. It may be configured to output a voice to a companion animal by transmitting a voice signal to the pet wearable device of the animal.
아울러, [도 6]에 도시한 바와 같이, 상기 반려동물의 캐릭터 형태의 아바타는 캐릭터 디자이너가 창작한 아바타 및 액세서리를 전용 웹(WEP) 또는 모바일 앱(APP) 상의 온라인 쇼핑몰에 광고 또는 전시하여 판매 또는 구매하여 생성할 수 있다.In addition, as shown in [Fig. 6], the character-shaped avatar of the companion animal advertises or displays and sells the avatar and accessories created by the character designer on an online shopping mall on a dedicated web (WEP) or mobile application (APP). Or you can buy and create them.
뿐만 아니라, [도 7]에 도시한 바와 같이, 상기 현실 연동 3차원 가상환경 콘텐츠는 배경공간을 구성하되, 소파, 탁자를 포함하는 가구와; TV, 세탁기 및 냉장고를 포함하는 가전제품과; 액자, 화분을 포함하는 일살생활소품들과; 반려동물 용품;을 포함하는 아이템을 적용하여 구성할 수 있으며, 이러한 아이템들은 전용 웹(WEP) 또는 모바일 앱(APP) 상의 온라인 쇼핑몰에 광고 또는 전시하여 판매 또는 구매하여 생성할 수 있다. In addition, as shown in [Fig. 7], the reality-linked 3D virtual environment content constitutes a background space, and includes furniture including a sofa and a table; home appliances including TVs, washing machines and refrigerators; daily life items including picture frames and potted plants; Companion animal products; can be configured by applying an item including, and these items can be created by selling or purchasing by advertising or displaying on an online shopping mall on a dedicated web (WEP) or mobile application (APP).
이때, 상기 메타버스 플랫폼 서버 운영자는 상기 캐릭터 디자이너가 창작한 아바타 및 액세서리 또는 배경공간의 아이템을 온라인 쇼핑몰 광고 또는 판매에 대하여 광고수수료, 판매수수료를 포함하는 수수료를 얻을 수 있는 상업적 이용이 가능하다.At this time, the metaverse platform server operator can commercially use the avatars and accessories created by the character designer or items in the background space to obtain commissions including advertising commissions and sales commissions for advertising or selling online shopping malls.
더나아가, [도 8]에 도시한 바와 같이, 상기 반려동물의 캐릭터 형태의 아바타는 반려동물을 촬영하고 촬영된 사진을 캐릭터로 변환시키는 기능을 사용하여 상기 반려동물의 캐릭터 형태의 아바타를 자가 생성하는 것도 가능하다.Furthermore, as shown in [FIG. 8], the avatar in the form of a character of the companion animal self-creates the avatar in the form of a character of the companion animal by using a function of photographing the companion animal and converting the photographed picture into a character. It is also possible to do
이상의 설명은 본 발명의 기술사상을 예시적으로 설명한 것에 불과한 것으로서, 본 발명이 속하는 기술 분야에서 통상의 지식을 가진 자라면 본 발명의 본질적인 특성에서 벗어나지 않는 범위에서 다양한 수정 및 변형이 가능할 것이다. 따라서, 본 발명에 개시된 실시예 및/또는 도면들은 본 발명의 기술 사상을 한정하기 위한 것이 아니라 설명하기 위한 것이고, 이러한 실시예 및/또는 도면에 의하여 본 발명의 기술 사상의 범위가 한정되는 것은 아니다. 본 발명의 보호 범위는 아래의 청구범위에 의하여 해석되어야 하며, 그와 동등한 범위 내에 있는 모든 기술 사상은 본 발명의 권리범위에 포함되는 것으로 해석되어야 할 것이다.The above description is only illustrative of the technical idea of the present invention, and various modifications and variations can be made to those skilled in the art without departing from the essential characteristics of the present invention. Therefore, the embodiments and / or drawings disclosed in the present invention are not intended to limit the technical idea of the present invention, but to explain, and the scope of the technical idea of the present invention is not limited by these embodiments and / or drawings. . The protection scope of the present invention should be construed according to the claims below, and all technical ideas within the equivalent range should be construed as being included in the scope of the present invention.
본 발명의 메타버스 플랫폼 네트워킹 기반 실시간 반려동물 모니터링 및 케어를 위한 온라인 펫시터 시스템은, 반려동물에 장착되어 반려동물의 행동, 위치, 음성을 포함하는 정보를 실시간으로 측정하도록 반려동물 종류별로 구분되는 펫웨어러블디바이스와; 상기 펫웨어러블디바이스로부터 정보를 전달받아 반려동물의 캐릭터 형태의 아바타를 생성하고, 반려동물의 상태, 행동, 위치, 음성을 포함하는 정보 및 그에 따른 해당 아바타 모습을 포함하는 현실 연동 3차원 가상환경 콘텐츠를 생성하는 메타버스 플랫폼 서버와; 상기 메타버스 플랫폼 서버로부터 전달 받은 현실 연동 3차원 가상환경 콘텐츠를 다운로딩하고, 다운로딩된 상기 현실 연동 3차원 가상환경 콘텐츠를 디스플레이 출력하도록 상기 메타버스 플랫폼 서버에 로그인 되는 전용 웹(WEP) 또는 모바일 앱(APP) 네트워크 클라이언트;를 포함하여 구성되어, 전용 웹(WEP) 또는 모바일 앱(APP)에서 여러 반려동물을 주인을 대신하거나 함께 모니터링 및 케어해 줄 수 있어 집에 홀로 남은 반려동물의 실시간 모니터링이 가능하고, 필요 정보를 놓치지 않고 얻을 수 있는 우수한 효과가 있으므로 반려동물케어 산업에 산업상 이용가능성이 있다.The online pet sitter system for monitoring and caring for companion animals in real time based on metabus platform networking of the present invention is mounted on companion animals to measure information including behavior, location, and voice of companion animals in real time. pet wearable devices; Receives information from the pet wearable device to create an avatar in the form of a companion animal character, and information including the state, behavior, location, and voice of the companion animal, and reality-linked 3D virtual environment content including the appearance of the corresponding avatar accordingly A metaverse platform server that creates a; A dedicated web (WEP) or mobile that is logged in to the metaverse platform server to download the reality-linked 3D virtual environment content transmitted from the metaverse platform server and display and output the downloaded reality-linked 3D virtual environment content. App (APP) network client; real-time monitoring of companion animals left alone at home by monitoring and caring for multiple companion animals on behalf of the owner or together on a dedicated web (WEP) or mobile application (APP) This is possible, and it has an excellent effect that can be obtained without missing necessary information, so there is industrial applicability in the companion animal care industry.

Claims (12)

  1. 반려동물에 장착되어 반려동물의 행동, 위치, 음성을 포함하는 정보를 실시간으로 측정하도록 반려동물 종류별로 구분되는 펫웨어러블디바이스와; 상기 펫웨어러블디바이스로부터 정보를 전달받아 반려동물의 캐릭터 형태의 아바타를 생성하고, 반려동물의 상태, 행동, 위치, 음성을 포함하는 정보 및 그에 따른 해당 아바타 모습을 포함하는 현실 연동 3차원 가상환경 콘텐츠를 생성하는 메타버스 플랫폼 서버와; 상기 메타버스 플랫폼 서버로부터 전달 받은 현실 연동 3차원 가상환경 콘텐츠를 다운로딩하고, 다운로딩된 상기 현실 연동 3차원 가상환경 콘텐츠를 디스플레이 출력하도록 상기 메타버스 플랫폼 서버에 로그인 되는 전용 웹(WEP) 또는 모바일 앱(APP) 네트워크 클라이언트;를 포함하여 구성되어 전용 웹(WEP) 또는 모바일 앱(APP)에서 여러 반려동물을 주인을 대신하거나 함께 모니터링 및 케어해 줄 수 있는 것을 특징으로 하는 메타버스 플랫폼 네트워킹 기반 실시간 반려동물 모니터링 및 케어를 위한 온라인 펫시터 시스템A pet wearable device installed on a companion animal and classified by companion animal type to measure information including behavior, location, and voice of the companion animal in real time; Receives information from the pet wearable device to create an avatar in the form of a companion animal character, and information including the state, behavior, location, and voice of the companion animal, and reality-linked 3D virtual environment content including the appearance of the corresponding avatar accordingly A metaverse platform server that creates a; A dedicated web (WEP) or mobile that is logged in to the metaverse platform server to download the reality-linked 3D virtual environment content transmitted from the metaverse platform server and display and output the downloaded reality-linked 3D virtual environment content. App (APP) network client; real-time based on metabus platform networking, characterized in that it can monitor and care for multiple companion animals on behalf of the owner or together in a dedicated web (WEP) or mobile app (APP) Online pet sitter system for companion animal monitoring and care
  2. 제1항에 있어서,According to claim 1,
    상기 펫웨어러블디바이스는 전체적인 외형을 나타내는 몸체부; 상기 몸체부의 내부에 형성되어, 가속도 및 각속도에 의한 행동정보, 위치정보, 음성정보를 포함하는 정보를 감지하는 센서부; 및 상기 센서부에서 감지한 정보를 상기 메타버스 플랫폼 서버로 송신하거나 상기 메타버스 플랫폼 서버로부터 음성신호를 수신하는 통신부를 포함하되, 상기 몸체부는, 반려동물의 몸에 착용 가능하도록 목걸이 또는 밴드형태로 형성되거나, 반려동물 옷, 목줄, 하네스를 포함하는 액세서리에 탈부착이 가능하도록 구성되는 것을 특징으로 하는 메타버스 플랫폼 네트워킹 기반 실시간 반려동물 모니터링 및 케어를 위한 온라인 펫시터 시스템The pet wearable device may include a body portion showing an overall appearance; a sensor unit that is formed inside the body and detects information including action information, location information, and voice information based on acceleration and angular velocity; And a communication unit for transmitting information detected by the sensor unit to the metaverse platform server or receiving a voice signal from the metaverse platform server, wherein the body part is in the form of a necklace or band so as to be worn on the body of a companion animal. An online pet sitter system for real-time companion animal monitoring and care based on metabus platform networking, characterized in that it is formed or configured to be detachable from accessories including companion animal clothes, collars, and harnesses.
  3. 제1항에 있어서,According to claim 1,
    상기 반려동물의 상태 정보는 반려동물의 건강상태, 병력, 이름, 나이, 생일, 품종, 거주지 주소, 중성화 여부, 예방주사 정보를 포함하는 것을 특징으로 하는 메타버스 플랫폼 네트워킹 기반 실시간 반려동물 모니터링 및 케어를 위한 온라인 펫시터 시스템The companion animal's condition information includes the companion animal's health status, medical history, name, age, birthday, breed, residential address, neutered status, and vaccination information, based on metaverse platform networking, real-time companion animal monitoring and care online pet sitter system for
  4. 제1항에 있어서,According to claim 1,
    상기 반려동물의 행동 정보는 걸음수, 이동거리, 이동시간, 칼로리 소모량을 포함하는 것을 특징으로 하는 메타버스 플랫폼 네트워킹 기반 실시간 반려동물 모니터링 및 케어를 위한 온라인 펫시터 시스템The companion animal's behavioral information includes the number of steps, moving distance, moving time, and calorie consumption.
  5. 제1항에 있어서,According to claim 1,
    상기 반려동물의 위치 정보는 실내 가전제품 및 가구, 반려동물의 급식기, 급수기, 침대를 포함하는 인테리어에 부착된 IoT 디바이스와 상기 펫웨어러블디바이스간의 최근접통신기반으로 측정되는 것을 특징으로 하는 메타버스 플랫폼 네트워킹 기반 실시간 반려동물 모니터링 및 케어를 위한 온라인 펫시터 시스템The location information of the companion animal is measured based on the proximity communication between the pet wearable device and the IoT device attached to the interior including indoor appliances and furniture, companion animal feeders, water purifiers, and beds Metaverse platform, characterized in that Online pet sitter system for real-time companion animal monitoring and care based on networking
  6. 제1항에 있어서,According to claim 1,
    상기 메타버스 플랫폼 서버는 상기 네트워크 클라이언트의 로그인 정보가 저장된 클라이언트 데이터베이스; 및 상기 클라이언트 데이터베이스를 조회하여, 상기 클라이언트의 로그인 정보의 유효성을 확인하는 클라이언트 관리부를 포함하는 것을 특징으로 하는 메타버스 플랫폼 네트워킹 기반 실시간 반려동물 모니터링 및 케어를 위한 온라인 펫시터 시스템The metaverse platform server includes a client database in which login information of the network client is stored; And an online pet sitter system for monitoring and caring for companion animals in real time based on metaverse platform networking, comprising a client management unit for checking the validity of login information of the client by querying the client database.
  7. 제1항에 있어서,According to claim 1,
    상기 전용 웹(WEP) 또는 모바일 앱(APP) 네트워크 클라이언트는 상기 메타버스 플랫폼 서버에 복수개 로그인되어 복수개의 현실 연동 3차원 가상환경 콘텐츠가 격자형 갤러리 화면방식 또는 계단형 개별화면방식으로 디스플레이되는 것을 특징으로 하는 메타버스 플랫폼 네트워킹 기반 실시간 반려동물 모니터링 및 케어를 위한 온라인 펫시터 시스템The dedicated web (WEP) or mobile app (APP) network client is logged into the metaverse platform server in plurality, and a plurality of reality-linked 3D virtual environment contents are displayed in a grid-type gallery screen method or a staircase-type individual screen method. Online pet sitter system for real-time companion animal monitoring and care based on metabus platform networking
  8. 제1항에 있어서,According to claim 1,
    상기 반려동물의 캐릭터 형태의 아바타는 반려동물을 촬영하고 촬영된 사진을 캐릭터로 변환시키는 기능을 사용하여 생성하는 것을 특징으로 하는 메타버스 플랫폼 네트워킹 기반 실시간 반려동물 모니터링 및 케어를 위한 온라인 펫시터 시스템The avatar in the form of a character of the companion animal is created using a function of photographing the companion animal and converting the photographed picture into a character An online pet sitter system for real-time monitoring and care of companion animals based on metabus platform networking
  9. 제1항에 있어서,According to claim 1,
    상기 반려동물의 캐릭터 형태의 아바타는 캐릭터 디자이너가 창작한 아바타 및 액세서리를 전용 웹(WEP) 또는 모바일 앱(APP) 상의 온라인 쇼핑몰에 광고 또는 전시하여 판매 또는 구매하여 생성하는 것을 특징으로 하는 메타버스 플랫폼 네트워킹 기반 실시간 반려동물 모니터링 및 케어를 위한 온라인 펫시터 시스템The character-shaped avatar of the companion animal is created by selling or purchasing avatars and accessories created by character designers by advertising or displaying them on an online shopping mall on a dedicated web (WEP) or mobile application (APP). Online pet sitter system for real-time companion animal monitoring and care based on networking
  10. 제9항에 있어서,According to claim 9,
    상기 메타버스 플랫폼 서버 운영자는 상기 캐릭터 디자이너가 창작한 아바타 및 액세서리의 온라인 쇼핑몰 광고 또는 판매에 대하여 광고수수료, 판매수수료를 포함하는 수수료를 얻는 것을 특징으로 하는 메타버스 플랫폼 네트워킹 기반 실시간 반려동물 모니터링 및 케어를 위한 온라인 펫시터 시스템The metaverse platform server operator obtains fees, including advertising commissions and sales commissions, for online shopping mall advertisements or sales of avatars and accessories created by the character designers. online pet sitter system for
  11. 제1항에 있어서,According to claim 1,
    상기 반려동물의 캐릭터 형태의 아바타를 터치센싱 또는 메뉴선정하고 채팅기능을 실행하여 주인과 대화하거나 해당 반려동물의 펫웨어러블디바이스로 음성신호를 송신하여 반려동물에게 음성을 출력하는 것을 특징으로 하는 메타버스 플랫폼 네트워킹 기반 실시간 반려동물 모니터링 및 케어를 위한 온라인 펫시터 시스템A metaverse characterized by touch sensing or menu selection of the character-shaped avatar of the companion animal and executing a chat function to communicate with the owner or outputting a voice to the companion animal by transmitting a voice signal to the pet wearable device of the companion animal Online pet sitter system for real-time companion animal monitoring and care based on platform networking
  12. 제1항에 있어서,According to claim 1,
    상기 현실 연동 3차원 가상환경 콘텐츠는 배경공간을 구성하되, 소파, 탁자를 포함하는 가구와; TV, 세탁기 및 냉장고를 포함하는 가전제품과; 액자, 화분을 포함하는 일상생활소품들과; 반려동물 용품;을 포함하는 아이템을 적용하여 구성하는 것을 특징으로 하는 메타버스 플랫폼 네트워킹 기반 실시간 반려동물 모니터링 및 케어를 위한 온라인 펫시터 시스템The reality-linked 3D virtual environment content constitutes a background space, and includes furniture including a sofa and a table; home appliances including TVs, washing machines and refrigerators; daily life items including picture frames and potted plants; Online pet sitter system for real-time companion animal monitoring and care based on metaverse platform networking, characterized in that it is configured by applying items including companion animal products;
PCT/KR2022/008857 2021-11-05 2022-06-22 Online pet sitter system for monitoring and caring companion animal in real time on basis of metaverse platform networking WO2023080378A1 (en)

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