WO2022134684A1 - 基于直播应用程序的互动方法、装置、设备及存储介质 - Google Patents

基于直播应用程序的互动方法、装置、设备及存储介质 Download PDF

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Publication number
WO2022134684A1
WO2022134684A1 PCT/CN2021/119614 CN2021119614W WO2022134684A1 WO 2022134684 A1 WO2022134684 A1 WO 2022134684A1 CN 2021119614 W CN2021119614 W CN 2021119614W WO 2022134684 A1 WO2022134684 A1 WO 2022134684A1
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WO
WIPO (PCT)
Prior art keywords
social
video
account
live broadcast
live
Prior art date
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PCT/CN2021/119614
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English (en)
French (fr)
Inventor
张艳军
武斌
Original Assignee
腾讯科技(深圳)有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Publication of WO2022134684A1 publication Critical patent/WO2022134684A1/zh
Priority to US17/965,136 priority Critical patent/US20230035243A1/en

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Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/21Server components or server architectures
    • H04N21/218Source of audio or video content, e.g. local disk arrays
    • H04N21/2187Live feed
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/414Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance
    • H04N21/41407Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance embedded in a portable device, e.g. video client on a mobile phone, PDA, laptop
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/442Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed, the storage space available from the internal hard disk
    • H04N21/44213Monitoring of end-user related data
    • H04N21/44222Analytics of user selections, e.g. selection of programs or purchase activity
    • H04N21/44224Monitoring of user activity on external systems, e.g. Internet browsing
    • H04N21/44226Monitoring of user activity on external systems, e.g. Internet browsing on social networks
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/472End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
    • H04N21/47205End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content for manipulating displayed content, e.g. interacting with MPEG-4 objects, editing locally
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/472End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
    • H04N21/4722End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content for requesting additional data associated with the content
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4788Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/488Data services, e.g. news ticker
    • H04N21/4882Data services, e.g. news ticker for displaying messages, e.g. warnings, reminders

Definitions

  • the embodiments of the present application relate to the field of live broadcast programs, and in particular, to an interactive method, apparatus, device, and storage medium based on live broadcast applications.
  • the live broadcast application is an application project that provides a live broadcast platform to the anchor account, and provides a live broadcast platform to the viewer account, that is, the user can log in to the account in the live broadcast application, and initiate a live broadcast through the logged-in account to provide the live video to the viewing account, or as a Watch account Watch the video that the host account is live streaming.
  • the user in the live broadcast application, can interact with the host account by watching the live broadcast, and can send a private message to the host account in the chat dialog box, and the host account can view the private message in the chat dialog box, and select. Reply to chat messages sexually to the user account.
  • both the host account and the audience account can only interact through private messages or live broadcasts, the interaction method is relatively simple, and the diversity of interaction modes is poor.
  • an interactive method, apparatus, device and storage medium based on a live broadcast application are provided.
  • the video interaction interface includes a video display area of at least one live broadcast account, and the video display area includes a social video uploaded by the at least one live broadcast account;
  • a social selection operation received on the video interaction interface based on the social video is used to establish a one-way social relationship between a target account and a live account corresponding to the social video, and the target account is the account currently logged in in the live broadcast application;
  • a social interaction interface for social interaction with the live account corresponding to the social video is displayed, and the social interaction interface includes a corresponding interface for starting the social video.
  • An interactive device based on a live broadcast application comprising:
  • a display module configured to display a video interaction interface in the live broadcast application, the video interaction interface includes a video display area of at least one live broadcast account, and the video display area includes social media uploaded by the at least one live broadcast account video;
  • a receiving module configured to receive a social selection operation on the video interaction interface based on the social video, where the social selection operation is used to establish a one-way social relationship between the target account and the live account corresponding to the social video, the target account is the account currently logged in in the live broadcast application;
  • the display module is further configured to, in response to the social relationship confirmation signal of the live account corresponding to the social video, display a social interaction interface for social interaction with the live account corresponding to the social video, the social interaction interface including The live room channel of the live room of the live account corresponding to the social video is activated.
  • a computer device the computer device includes a processor and a memory, the memory stores computer-readable instructions, and when the processor executes the computer-readable instructions, any one of the foregoing embodiments of the present application is implemented The interactive method based on the live broadcast application.
  • a computer-readable storage medium where computer-readable instructions are stored in the storage medium, and when the computer-readable instructions are executed by a processor, the interaction based on a live broadcast application as described in any of the foregoing embodiments of the present application is realized method.
  • a computer program product or computer program comprising computer instructions stored in a computer-readable storage medium.
  • the processor of the computer device reads the computer instructions from the computer-readable storage medium, and the processor executes the computer instructions, so that the computer device executes the interactive method based on the live application in any of the foregoing embodiments.
  • FIG. 1 is a schematic diagram of an implementation environment provided by an exemplary embodiment of the present application
  • FIG. 2 is a schematic interface diagram of a video matching function provided by an exemplary embodiment of the present application.
  • FIG. 3 is a flowchart of an interactive method based on a live broadcast application provided by an exemplary embodiment of the present application
  • FIG. 4 is a schematic interface diagram of a social selection control provided based on the embodiment shown in FIG. 3;
  • FIG. 5 is a schematic diagram of displaying a dialog interface when establishing a social relationship based on the embodiment shown in FIG. 3;
  • FIG. 6 is a schematic diagram of the main process of video chat provided based on the embodiment shown in FIG. 3;
  • FIG. 7 is an interactive method based on a live broadcast application provided by another exemplary embodiment of the present application.
  • FIG. 8 is a schematic diagram of a process of resource exchange provided based on the embodiment shown in FIG. 7;
  • FIG. 9 is a flowchart of an interaction method based on a live broadcast application provided by another exemplary embodiment of the present application.
  • FIG. 10 is a schematic diagram of an uploading process of a social video provided based on the embodiment shown in FIG. 9;
  • FIG. 11 is a schematic diagram of a clip preview process provided based on the embodiment shown in FIG. 9;
  • FIG. 12 is a flowchart of a video editing process provided based on the embodiment shown in FIG. 9;
  • FIG. 13 is a schematic diagram of the overall process of the interactive method based on a live broadcast application provided by an exemplary embodiment of the present application;
  • FIG. 14 is a structural block diagram of an interactive device based on a live broadcast application provided by an exemplary embodiment of the present application
  • 15 is a structural block diagram of an interactive device based on a live broadcast application provided by another exemplary embodiment of the present application.
  • FIG. 16 is a structural block diagram of a terminal provided by an exemplary embodiment of the present application.
  • Live broadcast refers to the technology of collecting the data of the host through the device, and converting it into a video stream that can be transmitted through a series of processing, such as encoding and compressing the video, converting it into a video stream, and outputting it to the viewing terminal for playback.
  • the live broadcast application provided in the embodiment of the present application refers to an application provided by a self-media platform, that is, after a user registers an account in the live broadcast application, he can initiate a live broadcast room with himself as the host. The initiation of the live broadcast room includes or does not include conditional restrictions.
  • the user account opens the live broadcast room for live broadcast by applying for qualifications.
  • the user account is directly in the user interface of the live broadcast application. After choosing to start live broadcast and filling in the information of the live broadcast room, the live broadcast room can be opened for live broadcast.
  • Social video refers to the video uploaded by the live broadcast account in the live broadcast application in the embodiment of this application and used for interacting with other live broadcast accounts.
  • the social video is the video uploaded by the live account in the video matching function in the live application, that is, the social video is used to match other live accounts in the video matching function, and the matching process is also the live broadcast
  • the social relationship selection process between accounts For example, after live account A uploads a social video, live account B first chooses to establish or not to establish a one-way social relationship with live account A based on the social video uploaded by live account A.
  • live account B chooses to establish a one-way social relationship with live account A social relationship
  • live broadcast account A can choose whether to establish a two-way social relationship with the live broadcast account B.
  • the social video may be a video cropped by the live broadcast account from the live video, or a video selected by the live broadcast account from locally stored videos, or captured by the live broadcast account before uploading.
  • the name of the social video is only a schematic example, and the social video can also be an interactive video, a matching video, a friendship video, etc., which is not limited in this embodiment of the present application.
  • FIG. 1 is a schematic diagram of an implementation environment provided by an exemplary embodiment of the present application. As shown in FIG. 1 , the implementation environment includes a terminal 110 110 and a server 120 , wherein the terminal 110 and the server 120 are connected through a communication network 130 .
  • the terminal 110 is installed with the live broadcast application provided in the embodiment of the present application, and the live broadcast application may provide a video-based social interaction function, and the social interaction function may also be referred to as a video speed-matching function or a video matching function.
  • the matching function refers to the function of matching friends by uploading social videos. Users can actively filter videos in the video matching function for friend matching, or passively perform friend matching by uploading videos, that is, other users can match the videos uploaded by the user. After watching, establish a friendship with the user.
  • the video matching function is combined with the live broadcast, which enriches the social diversity of the live broadcast application.
  • the user can watch the live video in the live broadcast application based on the user account, or publish the live video, and can also use the video matching function. Watch videos to establish social relationships with other user accounts; or, based on the user account, you can publish social videos in the video matching function, so that other users can view the videos published by the user account, and choose the current user account. Build social relationships.
  • FIG. 2 a schematic interface diagram of the video matching function provided by an exemplary embodiment of the present application is shown. The interface is a video matching interface 200.
  • the video matching interface 200 displays a selection video option 210 and a video release option 220, wherein , the filter video option 210 is used for instructing to view and select videos posted by other user accounts, and the post video option 220 is used for instructing to post videos in the video matching function, so that other user accounts can view and select videos posted by the current user. choose.
  • the terminal 110 may display a video interaction interface 230, and the video interaction interface 230 displays a social video 231 published by at least one host account, a like control 232, and a cancel control 233,
  • the like control 232 is used to instruct to establish a one-way social relationship between the current user account and the host account
  • the cancel control 233 is used to instruct to refuse to establish a one-way social relationship between the current user account and the host account.
  • the server 120 can provide the terminal 110 with the functions of acquiring and storing video data, that is, the terminal 110 can send the video published by the user to the server 120 for storage.
  • the terminal 110 applies the video matching function, it needs to
  • the terminal can obtain the video from the server 120 and play it, and the server 120 can also provide information exchange functions between multiple terminals, such as a message sent by the first terminal to the second terminal , which can be forwarded by the server 120 .
  • the above server can be an independent physical server, a server cluster or a distributed system composed of multiple physical servers, or a cloud service, cloud database, cloud computing, cloud function, cloud storage, network Cloud servers for basic cloud computing services such as services, cloud communications, middleware services, domain name services, security services, Content Delivery Network (CDN), and big data and artificial intelligence platforms.
  • cloud service such as services, cloud communications, middleware services, domain name services, security services, Content Delivery Network (CDN), and big data and artificial intelligence platforms.
  • CDN Content Delivery Network
  • the terminal may be a smart phone, a tablet computer, a notebook computer, a desktop computer, a smart speaker, a smart watch, etc., but is not limited thereto.
  • the terminal and the server may be directly or indirectly connected through wired or wireless communication, which is not limited in this application.
  • the interactive method based on a live broadcast application provided by the embodiment of the present application will be described in conjunction with the above-mentioned nomenclature introduction and implementation environment.
  • the method is applied to the terminal shown in FIG. 2 as an example for description.
  • the method include:
  • Step 301 Display a video interaction interface in the live broadcast application, and the video interaction interface includes a video display area of at least one live broadcast account.
  • the video display area includes social videos uploaded by at least one live broadcast account.
  • the user account may include various types, for example, may include at least one of a host account, a viewer account, a guest account or a general account.
  • the viewer account can watch the live video of the host account in the live broadcast application, that is, enter the live broadcast room of the host account, and watch the live broadcast content of the host account, or enter the live broadcast room of the host account, and watch the live broadcast content of the host account. playback.
  • the host account can broadcast live in the live broadcast application, and the terminal of the live broadcast account can collect video or audio, and send the collected video or audio to the server, and the server can send the received video or audio to the terminal corresponding to the viewer account.
  • the guest account is neither the account that initiates the live broadcast in the live broadcast application, nor the account that watches the live broadcast in the live broadcast application, and the guest account can apply other functions in the live broadcast application.
  • a general account is an account that can not only initiate a live broadcast in the live broadcast application, but also watch the live broadcast in the live broadcast application, and can also apply other functions in the live broadcast application.
  • the live broadcast account can be either a broadcaster account or a general account.
  • the account logged in on the live broadcast application in the terminal is the target account
  • the target account can be any type of account, for example, any one of a live broadcast account, a viewer account, a tourist account or a general account.
  • the target account is a general account
  • the live broadcast account is an account registered in the live broadcast application
  • the live broadcast account can be any one of the host account or the general account
  • the live broadcast account has the function of initiating live broadcast.
  • the terminal may display social videos uploaded by at least one live broadcast account in the form of cards in the video display area, and the social videos uploaded by multiple live broadcast accounts may be displayed in the form of overlapping cards.
  • the cards corresponding to the social videos It can be called a social video card, and the display method of the social video card includes at least one of the following methods:
  • the terminal displays the superimposed social video cards in the video display area.
  • the superimposed card at the top is the card that the current target account is watching and making social choices. Other cards are hidden under the top card and can only be Some areas are seen, or, in the video display area, the cards that are stacked below cannot be perceived; wherein, the terminal can display social selection controls in the video interaction interface, and the selection operation for the social selection control is used to indicate that the overlapping In the selection result of the top card, when the terminal receives the triggering operation on the social selection control, the terminal can select the card stacked on the top to select the social video card stacked on the top.
  • the terminal displays multiple (ie at least two) social video cards side by side in the video display area, wherein the user can select a social video from the multiple social video cards to play.
  • there is an independent social selection control corresponding to each social video card in the video interaction interface that is, the social selection control corresponding to each social video card can be displayed in the video interaction interface, and the user can select the social selection corresponding to one of the social video cards.
  • the control is selected to indicate the selection result of the selected social video card.
  • the terminal receives a trigger operation on the social selection control, such as a click operation on the social selection control, the terminal can determine the social video card corresponding to the social selection control. , and select the video social card to select the corresponding social video card.
  • the terminal first displays account information cards of at least two live accounts in the video display area, and the user can select at least one of the account information cards to play the social video of the selected live account.
  • a group of social selection controls are displayed on the interface, and the selection operation on the social selection controls is used to indicate the selection result of the live account corresponding to the currently playing social video.
  • the account information card refers to a card including account information, and one account information card can identify one user account.
  • the terminal receives a trigger operation on the account information card, such as clicking on the account information card, the terminal can acquire the social video of the user account corresponding to the account information card, and play the acquired social video.
  • the social selection control is a control used to select account information cards.
  • the terminal can set a corresponding social selection control for each account information card. When the terminal receives a trigger operation on the social selection control, it determines the account information card corresponding to the social selection control. to play the social video of the live account identified by the account information card.
  • At least a piece of social voice uploaded by the live account is also displayed in the video display area, and the user can choose to play the social video or the social voice, where the social video and the social voice match each other; or, social video and social voice are independent of each other.
  • the social video and social voice match each other it means that the social voice is the corresponding audio during the playback of the social video.
  • the live account will record the social video separately, and record the social voice separately.
  • one of the social voices may correspond to the social video, and the other social voice may be independent of the social video; or, both social voices may be independent of the social video; or , the two social voices correspond to different segments of the social video respectively.
  • comment content of other user accounts commenting on the social video is also displayed in the video display area.
  • the video interaction interface 400 includes a video display area 410, which is displayed in the form of a card.
  • the social video 411 published by the live broadcast account wherein the video display area 410 further includes the social voice 412 published by the live broadcast account, and the number of likes of the current social video 411 .
  • the video interaction interface 400 also includes a social selection control 420. The user can select on the social selection control 420 to choose whether to establish a social relationship with the live account.
  • the social selection control 420 includes a like control and a cancel control.
  • the terminal can establish a social relationship between the target account and the live account.
  • the terminal can send a request for establishing a social relationship to the terminal corresponding to the live account, and the terminal of the live account can respond.
  • a response result is obtained, and the response result is returned to the terminal of the target account.
  • the response result agrees to establish a social relationship
  • the social relationship between the target account and the live account is successfully established.
  • the terminal receives
  • a triggering operation such as a click operation, of the cancel control in the social selection control 420 is reached, it is possible to refuse to establish a social relationship between the target account and the live broadcast account.
  • the selection operation of the target account on the social selection control can only determine whether a one-way social relationship is established between the target account and the live account, that is, the social relationship initiated by the target account to apply to the live account.
  • Step 302 receiving a social selection operation on the video interaction interface based on the social video, where the social selection operation is used to establish a one-way social relationship between the target account and the live account corresponding to the social video.
  • the target account is the account currently logged in in the live broadcast application, that is, the account logged in the live broadcast application in the terminal at the current time.
  • One-way social relationship means that the target account chooses to establish a social relationship with the live account, and the live account has not yet determined a semi-social relationship to establish a social relationship.
  • the live account does not confirm the one-way social relationship, the live account and the target account are established.
  • the social relationship fails, or the target account maintains a one-way social relationship with the live broadcast account until the preset duration is reached.
  • the live account refers to the user account corresponding to the social video.
  • the social video is displayed in the form of a social video card as an example for description, that is, the first mode in the display mode of the social video card in the above step 301, the mode of receiving the social selection operation includes the following modes. at least one of:
  • a social selection control is displayed in the video interaction interface.
  • the social selection control can include a like control and a cancel control.
  • the like control can also be called a social intention control
  • the cancel control can also be called a social cancel control.
  • the received selection operation determines whether a social selection operation was received.
  • a social intention control and a social cancellation control are displayed in the video interaction interface.
  • the social intention control is used to indicate that the target account has the intention to establish a social relationship with the live account
  • the cancel control is used to indicate that the target account does not exist to establish a social relationship with the live account.
  • the terminal when the terminal receives the selection operation on the social intention control, it is determined to receive the social selection operation, indicating that the current target account has the intention to establish a social relationship with the live account, so as to establish the target account and apply to the live account One-way social relationships that build social relationships.
  • the social video card is in the form of a swipeable card.
  • the terminal receives the operation of swiping in the first direction on the social video card, it means that the target account has the intention to establish a social relationship with the live account.
  • the video card is swiped in the second direction, it means that the target account has no intention to establish a social relationship with the live account.
  • the first direction and the second direction are different.
  • the first direction and the second direction can be preset or set as needed.
  • the first direction can be, for example, a leftward direction
  • the second direction can be, for example, a rightward direction. .
  • the social video card responds with a corresponding animation in the video interaction interface along with the user's sliding operation. For example, when the terminal receives a left sliding operation on the social video card, the terminal can display the social video card to Animation of flying out of the video interactive interface in the left direction.
  • the social video card corresponds to a social intention control, and the video social card is in the form of a swipeable card.
  • the terminal receives a swipe operation on the social video card in any direction, it means that the target account does not exist and the live account is established. Intention of social relationship.
  • the selection operation on the social intention control is received, it means that the target account has the intention to establish a social relationship with the live account.
  • the embodiment of the present application does not limit the specific form of the social selection operation.
  • live broadcast account is used to indicate the live broadcast account corresponding to the social video.
  • Step 303 In response to the social relationship confirmation signal of the live account corresponding to the social video, display a social interaction interface for social interaction with the live account corresponding to the social video.
  • the social relationship confirmation signal is a signal sent by the live broadcast account to confirm the establishment of a social relationship with the target account when it receives a social prompt corresponding to the one-way social relationship.
  • the social interaction interface includes a live room channel for starting the live room of the live account corresponding to the social video, that is, the live room uses the live account corresponding to the social video as the host account.
  • the two-way social relationship is established between the live account and the target account, and the two-way social relationship includes a friend relationship, a two-way follow relationship, and a relationship of participating in the live broadcast as an interactive anchor etc., which are not limited in the embodiments of the present application.
  • the interactive method of the live broadcast application provides the target account with a video matching function in the live broadcast application, and the target account can choose whether to establish a one-way social relationship with other accounts by checking the videos published by other accounts. Establish a two-way social relationship between accounts, so that the target account can watch live broadcasts through social relations, thereby increasing the channels for live viewing, as well as increasing the social mode between accounts in the live broadcast application, improving social diversity and increasing Interaction patterns between accounts.
  • the social interaction interface may include a chat dialog box between the live broadcast account and the target account, a video interface for video call interaction between the live broadcast account and the target account, a live broadcast interface in which the live broadcast account and the target account are interactive hosts, and the target account
  • the display of the social interaction interface includes any one of the following situations:
  • a dialog interface for chatting interaction between the live account corresponding to the social video and the target account is displayed.
  • a video interface for interacting with the target account in a video call between the live account corresponding to the social video and the target account is displayed.
  • a friend relationship is established between the live account and the target account, and an interface for video call interaction between the two accounts is directly displayed.
  • a dialog interface between the live account and the target account is first displayed, the dialog interface includes a video activation control, and when a selection operation on the video activation control is received, the live account and the target account are initiated. video interaction.
  • a dialog interface 500 is displayed, and the dialog interface 500 includes a video activation control 510.
  • the video activation control 510 When receiving a selection operation on the video activation control 510 to initiate a video interaction between the two parties.
  • the video activation control 510 is only displayed in the dialog interface of the live account, or the video activation control 510 is only displayed in the dialog interface of the target account, or the video activation control 510 is displayed in the dialog of the target account and the live account. displayed in the interface.
  • the main process of video chat includes six parts: audio and video collection 610 , noise reduction 620 , encoding 630 , network transmission 640 , decoding 650 and playback 660 .
  • the acquisition is to acquire the user's voice and image information through a microphone and a camera.
  • Voice signal acquisition is to convert the analog signal of the sound wave into a digital signal that can be transmitted on the network through a microphone.
  • the size of the collected data and the clarity of the voice are determined by the sampling frequency, sampling depth and number of channels.
  • the acquisition module needs to perform an offset operation, which is achieved by filtering the sound just played from the acquired signal.
  • the speech signal is extracted from the signal after the cancellation operation, the remaining signal is removed, the noise reduction process is realized, and the signal-to-noise ratio is improved.
  • Encoding is to encode the collected original voice and image signals to reduce the data volume. Coding is a way of compression. Image coding can take advantage of the redundancy in space and time, remove duplicate or similar content, and retain important information without affecting the user's viewing. Speech coding can take advantage of temporal redundancy to compress the original signal.
  • the encoded data can greatly reduce the data size, reduce the data transmission time, improve the real-time chatting, save network bandwidth, and reduce traffic charges.
  • Transmission is to transmit the encoded data to another user, for example, from the target account to the live account.
  • this paper uses the audio and video streaming protocol to transmit the data.
  • the transmission module needs to monitor the network status in real time. When the network speed decreases, the transmission module needs to notify the encoding module to reduce the bit rate, reduce bandwidth requirements, and improve real-time performance.
  • Decoding is the inverse process of encoding, restoring the received encoded data to the original data.
  • the playback module sends the original data to the sound card and graphics card for playback, and needs to synchronize the time stamp to maintain the consistency of the image and sound.
  • a live broadcast interface in which the live account corresponding to the social video and the target account are displayed as the interactive host.
  • a live interface for interactive video live broadcast between the live account and the target account is displayed, wherein the live interface corresponds to the live room of the live account; or, the live interface corresponds to The live broadcast room of the target account; or, the live broadcast interface corresponds to the interactive live broadcast room shared by both parties.
  • a live broadcast portal interface for viewing the live broadcast room with the target account as the audience account is displayed.
  • the live broadcast portal interface is displayed, and the live broadcast portal interface includes the live broadcast portal controls. That is, when the target account selects the live broadcast portal controls, the target account enters the live broadcast. Watch live in the live room of your account.
  • a live broadcast portal interface is displayed, the live broadcast portal interface includes live broadcast portal controls, and the live broadcast portal interface is used to provide a live broadcast room channel for entering the live broadcast room, and the live broadcast room uses the live broadcast account corresponding to the social video as the host account;
  • the trigger operation on the entry control displays the live broadcast room interface based on the trigger operation, and the live broadcast room interface includes the live broadcast screen of the live broadcast account corresponding to the social video.
  • the interactive method based on the live broadcast application provides the target account with a video matching function in the live broadcast application, and the target account can choose whether to establish a single with other accounts by checking the videos published by other accounts.
  • To social relations so as to establish a two-way social relationship between accounts after confirmation, so that the target account can watch live broadcasts through social relations, thereby increasing the channels for live broadcast viewing, and increasing the social mode between accounts in the live broadcast application, Improved social diversity and increased interaction patterns between accounts.
  • FIG. 7 is an interactive method based on a live application provided by another exemplary embodiment of the present application. Taking the terminal as an example, as shown in Figure 7, the method includes:
  • Step 701 Display a video interaction interface in the live broadcast application, and the video interaction interface includes a video display area of at least one live broadcast account.
  • the video display area includes social videos uploaded through at least one live broadcast account.
  • Step 702 Display the cover image of the social video in the video display area.
  • the cover image is an image obtained by blurring the initial image.
  • the initial image is the image corresponding to the social video set by the target account.
  • the terminal may acquire an initial image, and determine a blurring window in the initial image, where the blurring window is a processing window for performing blurring processing on the initial image, and the pixel points in the blurring window are determined by taking the central pixel point as a reference to determine the weight value , and adjust the pixel value based on the weight value to obtain the cover image, and display the cover image of the social video in the video display area.
  • the blurring window is a processing window for performing blurring processing on the initial image
  • the pixel points in the blurring window are determined by taking the central pixel point as a reference to determine the weight value , and adjust the pixel value based on the weight value to obtain the cover image, and display the cover image of the social video in the video display area.
  • the terminal may display an initial image or a blurred image.
  • the initial image needs to be blurred, the weights of the pixels around the central pixel in the blurring window are calculated, and the calculated pixel values are used to replace the center. Pixel values.
  • Commonly used blurring methods are median blur, mean blur and Gaussian blur.
  • Median blur is to sort the surrounding pixel values in the window, take the median value of the sequence, and replace the central pixel value with the median value.
  • Mean Blur calculates the average of the data around the window and replaces the central value with that value.
  • Gaussian blur is to calculate the weight of the pixels around the blur window. The weight value is distributed according to the Gaussian normal.
  • the size of the blur window affects the blur effect.
  • the blurred cover image is displayed first, and the social video is played after the resource exchange operation is received, which improves the attractiveness of the social video and improves the diversity of social interaction. sex.
  • Step 703 Receive a selection operation on the cover image, and pay a corresponding amount of exchange resources to the social video based on the selection operation.
  • the exchange resources refer to the resources that need to be paid for the target account to obtain the social video corresponding to the cover image.
  • the exchange resources can be virtual resources, such as social videos published by the target account, and of course other resources.
  • Exchange resources For example, the number of exchange resources can be the resource size of the exchange resources, and the number of exchange resources can also be the number of social videos. For example, when the social video corresponding to the cover image needs to be obtained, the target account needs to share 3 videos with the account corresponding to the social video. Only then can the social video corresponding to the cover image be obtained.
  • the number of exchange resources is set when the live account is publishing the social video; or, the number of exchange resources is preset by the platform; or, the number of exchange resources is randomly determined; or, the number of exchange resources is based on the social video
  • the number of likes is determined.
  • the embodiments of the present application do not limit the manner of determining the quantity of exchange resources.
  • Step 704 Play the social video in the video display area based on the exchange resource.
  • Step 705 receiving a social selection operation on the video interaction interface based on the social video, where the social selection operation is used to establish a one-way social relationship between the target account and the live account corresponding to the social video.
  • the video interaction interface 800 includes a video display area 810 .
  • the video display area 810 displays a blurred cover 811 of a social video.
  • a resource exchange control 820 is also displayed below the video display area 810 .
  • the resource exchange control The required quantity of exchange resources is displayed on 820 , so that the user can watch the social video after paying the corresponding amount of exchange resources through the resource exchange control 820 .
  • Step 706 Determine the number of social selections of the target account within the historical time period.
  • the number of social selections is used to indicate the number of live accounts selected by the target account to like and establish a one-way social relationship, or the number of social selections may be used to indicate the number of social videos of the live account watched by the target account.
  • the terminal may determine the number of social selections of the target account within the current date, where the number of social selections is used to indicate the number of live accounts selected by the target account to like and establish a one-way social relationship; or, the number of social selections is used to indicate the target account.
  • Step 707 When the number of social selections is within the limit of the number of times, receive a social selection operation on the video interaction interface based on the social video.
  • the terminal may determine the target account authority corresponding to the target account, and determine the time limit range corresponding to the target account according to the target account authority.
  • the target account authority may be any one of the first account authority or the second account authority. An account authority is higher than the second account authority, the first account authority corresponds to a first scope, the second account authority corresponds to a second scope, and the first scope is greater than the second scope, when the account authority of the target account is the first account authority , the frequency limit range is the first scope, when the account authority of the target account is the second account authority, the frequency limit scope is the first scope, the first account authority can be, for example, the account authority corresponding to the member account, and the second account authority can be, for example It is the account permission corresponding to the ordinary account.
  • the account permission of the target account is the first account permission. If the first scope of the first account permission is 100 times, the limit of the number of times is 100 times.
  • the account authority of the target account is the second account authority, and if the second range of the second account authority is 20 times, the limit range of the times is 20 times.
  • the number of social selections is first determined, and when the number of social selections is within the range of the number of times, it is determined that the social selection operation is valid, so as to avoid target users to many in a short time.
  • the social video of a live account is selected for social selection, which reduces the effectiveness of social selection.
  • Step 708 In response to the social relationship confirmation signal of the live broadcast account, a social interaction interface for social interaction with the live broadcast account is displayed.
  • the social relationship confirmation signal is a signal sent by confirming the establishment of a social relationship with the target account when the live account corresponding to the social video receives a social prompt corresponding to the one-way social relationship.
  • the social interaction interface includes a live room channel for activating the live room of the live broadcast account corresponding to the social video.
  • the terminal can respond to the social relationship confirmation signal of the live broadcast account, which means that a two-way social relationship is established between the live broadcast account and the target account. This embodiment of the present application does not limit this.
  • the interactive method based on the live broadcast application provides the target account with a video matching function in the live broadcast application, and the target account can choose whether to establish a single with other accounts by checking the videos published by other accounts.
  • To social relations so as to establish a two-way social relationship between accounts after confirmation, so that the target account can watch live broadcasts through social relations, thereby increasing the channels for live broadcast viewing, and increasing the social mode between accounts in the live broadcast application, Improved social diversity and increased interaction patterns between accounts.
  • FIG. 9 is an interactive method based on a live broadcast application provided by another exemplary embodiment of the present application. The method is applied to a terminal as an example for description. As shown in FIG. 9 , the method includes:
  • Step 901 displaying a video upload interface.
  • the video uploading interface refers to an interface for uploading social videos, and the video uploading interface includes uploading controls.
  • the target account can only upload one video as a social video, and the target account can also upload multiple videos as social videos, and multiple refers to at least two.
  • the terminal displays an upload control 1011 on the video upload interface 1010.
  • the terminal receives a selection operation on the upload control 1011, the terminal corresponding to the target account can upload the social video.
  • Step 902 in response to the trigger operation on the upload control, display a video selection interface or a video capture interface.
  • the target account determines the social video
  • at least one of the following methods is included:
  • the video selection interface select the video data that needs to be uploaded as a social video
  • the video data is captured in the video capture interface, and the social video is obtained and uploaded.
  • Step 903 Obtain video data in the video selection interface or the video shooting interface as the social video of the target account and upload it.
  • the acquisition of video data is described in conjunction with the above two interfaces.
  • the acquisition of video data mainly includes at least one of the following methods:
  • the interface displayed is the video selection interface, and the video selected by the target account is the live video in the historical live broadcast process.
  • the target account edits the video clips in the historical live broadcast process to obtain social videos, such as intercepting the highlight moments in the historical live broadcast process.
  • the displayed interface is the video selection interface
  • the video selected by the target account is the video stored locally by the terminal.
  • the local album is called in the video selection interface
  • the video stored in the terminal is selected from the local album as the social video.
  • the displayed interface is the video shooting interface, and the target account directly shoots video in the video shooting interface, that is, collects video data and audio data through the terminal, and obtains social video for uploading.
  • the target account may choose to upload the social video in a paid mode, that is, other accounts need to pay for corresponding exchange resources to view the social video. Then, when the social video is displayed, blurring will be added, and the blurred cover image will be displayed.
  • the target account can also edit the selected video clips, wherein the editing functions include functions such as time editing, region editing, and tone selection.
  • the editing function can provide users with a preview function.
  • the preview function can display key frames and extract some non-key frames.
  • the terminal can select 1 non-key frame every 5 frames to display.
  • the user selects the start and end points of the part to be cut by sliding the start and end controls.
  • the content area to be cut out can be determined through the selection box 1120 .
  • users can choose tones preset by the software, such as warm tones, cool tones, black and white, and so on.
  • the software When the user clicks the Convert button, the software will first acquire and save the time range parameters, the area range parameters and the selected hue. If the user does not modify it, the default parameters will be saved. To generate a clip video, a new file needs to be generated, and the data of the original video cannot be directly intercepted and used. Therefore, it is necessary to decode all the original video, obtain each frame of image, and then intercept the corresponding image according to the time range and the selected content range. operation to save the processed images to the image sequence in chronological order. If the user chooses to use the pre-selected hue, an additional step of hue processing can be achieved by changing the image's properties such as saturation and contrast. Finally, the pictures in the image sequence are re-encoded to generate a new video file.
  • the process includes: previewing video 1210 , clipping area 1220 , extracting image sequence 1230 , encoding 1240 , and generating new video 1250 .
  • the duration of the social video uploaded by the target account needs to be greater than the required duration, where the required duration may be preset or set as required, for example, it may be 15 seconds. For example, social videos need to be longer than 15 seconds.
  • the terminal of the target account receives a social selection message for the social video published by the target account, where the social selection message is a social video posted by the social account in the live broadcast application for the target account.
  • the account type of the social account may be the same as or different from the target account.
  • the social account is used as an example for description, that is, the social account can not only watch the live broadcast, but also can initiate the live broadcast. Ability to apply other features in the live streaming app.
  • the target account receives a social response operation based on the social selection message.
  • the social response operation is used to indicate the social relationship between the target account and the social account.
  • the social response operation includes a social consent operation and a social rejection operation.
  • the social consent operation is It means that the target account agrees to establish a two-way social relationship with the social account, and the social rejection operation means that the target account refuses to establish a social relationship with the social account.
  • the target account sends a social response message to the social account based on the social response operation.
  • the social account can communicate to watch the live broadcast of the target account through the live broadcast link.
  • the social account is capable of conversational chat with the target account in a chat dialog, and video chat with the target account.
  • the interactive method based on the live broadcast application provides the target account with a video matching function in the live broadcast application, and the target account can choose whether to establish a single with other accounts by checking the videos published by other accounts.
  • To social relations so as to establish a two-way social relationship between accounts after confirmation, so that the target account can watch live broadcasts through social relations, thereby increasing the channels for live broadcast viewing, and increasing the social mode between accounts in the live broadcast application, Improved social diversity and increased interaction patterns between accounts.
  • FIG. 13 is a schematic diagram of the overall process of the interactive method based on a live broadcast application provided by an exemplary embodiment of the present application. As shown in FIG. 13 , the process mainly includes screening videos (that is, watching social videos uploaded by other users) and publishing. The video has two branches.
  • the branch of screening videos includes the following processes:
  • Step 1311 screening videos.
  • the terminal may display the social video in the video interaction interface corresponding to the target account.
  • Step 1312 click like.
  • the terminal may obtain the video selection operation on the displayed social video, determine the target social video selected by the video selection operation, and when obtaining the click operation on the like control, establish a single link between the target account and the user account corresponding to the target social video. to social relationships.
  • the target social video refers to the social video selected by the video selection operation.
  • Step 1313 the other party responds.
  • the terminal When the terminal receives a response from the user account corresponding to the target social video, it means that the user account corresponding to the target social video agrees to establish a two-way social relationship with the target account.
  • Step 1314 start chatting.
  • a chat interaction interface is displayed, and the two parties can conduct chat interaction in the chat interaction interface.
  • the establishment of the two-way social relationship may be performed by the server, and the terminal of the target account or the terminal corresponding to the target social video may display the chat interaction interface, and receive the content of the chat interaction through the chat interaction interface.
  • the branches that publish videos mainly include the following processes:
  • Step 1321 publish the video.
  • the terminal of the target account can display a video uploading interface, and receive the social video to be uploaded through the video uploading interface.
  • the social video to be uploaded may be a video obtained by shooting or a video stored in the terminal of the target account.
  • Step 1322 shoot video/select video to upload.
  • the acquisition of social videos is mainly through acquisition and shooting, and the acquisition methods also include two methods: local acquisition from the terminal and interception from the historical live broadcast process.
  • Step 1323 edit/shoot video.
  • the terminal of the target account can display the video clip control corresponding to the social video.
  • a trigger operation on the video clip control such as a click operation
  • it can display the video clip interface corresponding to the social video, and receive the video clip operation through the video clip interface. Edit social videos.
  • Step 1324 receiving a like message.
  • the current user receives a message that other users like the social video and establish a one-way social relationship with the current user.
  • the terminal of the target account can receive messages that other terminals like the published videos, and can also receive messages that other terminals have established a one-way social relationship with the terminal of the target account.
  • Step 1325 the user responds and starts chatting.
  • the terminal of the target account can receive a response message to the like message, and open a chat interface with the account that sent the like message.
  • Step 1326 the host responds and enters the live room.
  • the terminal of the target account can receive the response message to the like message, display the live room, and send an invitation message to the user account that sent the like message, and invite the user account who sent the like message as a guest Anchor or as a viewer.
  • the interactive method based on the live broadcast application provides the target account with a video matching function in the live broadcast application, and the target account can choose whether to establish a single with other accounts by checking the videos published by other accounts.
  • To social relations so as to establish a two-way social relationship between accounts after confirmation, so that the target account can watch live broadcasts through social relations, thereby increasing the channels for live broadcast viewing, and increasing the social mode between accounts in the live broadcast application, Improved social diversity and increased interaction patterns between accounts.
  • FIG. 14 is a structural block diagram of an interactive device based on a live broadcast application provided by an exemplary embodiment of the present application. As shown in FIG. 14 , the device includes:
  • the display module 1410 is configured to display a video interactive interface in the live broadcast application, the video interactive interface includes a video display area of at least one live broadcast account, and the video display area includes the video uploaded by the at least one live broadcast account. social video;
  • a receiving module 1420 configured to receive a social selection operation on the video interaction interface based on the social video, where the social selection operation is used to establish a one-way social relationship between the target account and the live account corresponding to the social video , the target account is the account currently logged in in the live broadcast application;
  • the display module 1410 is further configured to, in response to the social relationship confirmation signal of the live account corresponding to the social video, display a social interaction interface for social interaction with the live account corresponding to the social video, where the social interaction interface includes: A live room channel used to start the live room of the live account corresponding to the social video.
  • the display module 1410 is further configured to display a dialog interface for chatting interaction between the live account corresponding to the social video and the target account;
  • the display module 1410 is further configured to display a video interface for the interaction between the live account corresponding to the social video and the target account in a video call;
  • the display module 1410 is further configured to display the live interface of the live broadcast account corresponding to the social video and the target account as the interactive host;
  • the display module 1410 is further configured to display a live broadcast entrance interface for viewing the live broadcast room by the target account as a viewer account.
  • the display module 1410 is further configured to display the live streaming portal interface, where the live streaming portal interface includes live streaming portal controls, and the live streaming portal interface is used to provide access to the live streaming room.
  • a live broadcast room channel where the live broadcast room uses the live broadcast account corresponding to the social video as the broadcast account;
  • the receiving module 1420 is further configured to receive a trigger operation on the live broadcast entry control
  • the display module 1410 is further configured to display a live broadcast room interface based on the trigger operation, where the live broadcast room interface includes a live broadcast image of the live broadcast account corresponding to the social video.
  • the device further includes:
  • a determination module 1430 configured to determine the number of social selections of the target account within a historical time period
  • the receiving module 1420 is further configured to receive the social selection operation on the video interaction interface based on the social video when the number of social selections is within the limit of the number of times.
  • the determining module 1430 is further configured to, when the target account has the first account authority, determine that the limit range of times corresponding to the target account is the first range;
  • the determining module 1430 is further configured to, when the target account has the second account authority, determine that the limit range of times corresponding to the target account is the second scope, and the first account authority is higher than the second account authority , the first range is greater than the second range.
  • the display module 1410 is further configured to display a cover image of the social video in the video display area, where the cover image is an image obtained by blurring the initial image;
  • the receiving module 1420 is further configured to receive a selection operation on the cover image, and pay a corresponding amount of exchange resources to the social video based on the selection operation;
  • the display module 1410 is further configured to play the social video in the video display area based on the exchange resource.
  • the device further includes:
  • an acquisition module 1440 configured to acquire an initial image, where the initial image is an image corresponding to the social video set by the target account;
  • the device also includes:
  • a determination module 1430 configured to determine a blur window in the initial image, where the blur window is a processing window when blurring the initial image; determine the pixel points in the blur window based on the center pixel point Weights;
  • the adjustment module 1450 is configured to adjust the pixel value of the pixel point based on the weight value to obtain the cover image.
  • the display module 1410 is further configured to display a video upload interface, and the video upload interface includes an upload control; in response to a trigger operation on the upload control, display a video selection interface or Display the video shooting interface;
  • the device also includes:
  • the acquiring module 1440 is configured to acquire video data in the video selection interface or the video shooting interface as a social video of the target account to upload.
  • the receiving module 1420 is further configured to receive a social selection message for the social video of the target account, where the social selection message is that the social account in the live broadcast application targets the social video of the target account.
  • the receiving module 1420 is further configured to receive a social response operation based on the social selection message, where the social response operation is used to indicate the social relationship between the target account and the social account selected;
  • the device also includes:
  • the sending module 1460 is configured to send a social response message to the social account based on the social response operation.
  • the sending module 1460 is further configured to indicate that the target account agrees to establish a social relationship with the social account in response to the social response operation, and send the social account to the social account. Sending an consent social message; establishing a social relationship with the social account, and sending a live broadcast link to the social account, where the live broadcast link is used to link to the target account's live broadcast.
  • the interactive device based on the live broadcast application provides the target account with a video matching function in the live broadcast application, and the target account can choose whether to establish a single with other accounts by checking the videos published by other accounts.
  • To social relations so as to establish a two-way social relationship between accounts after confirmation, so that the target account can watch live broadcasts through social relations, thereby increasing the channels for live broadcast viewing, and increasing the social mode between accounts in the live broadcast application, Improved social diversity and increased interaction patterns between accounts.
  • FIG. 16 shows a structural block diagram of an electronic device 1600 provided by an exemplary embodiment of the present application.
  • the electronic device 1600 may be a portable mobile terminal, such as: a smart phone, a tablet computer, an MP3 player (Moving Picture Experts Group Audio Layer III, moving picture expert compression standard audio layer 3), MP4 (Moving Picture Experts Group Audio Layer IV, Motion Picture Expert Compresses Standard Audio Layer 4) Player, Laptop or Desktop.
  • Electronic device 1600 may also be called user equipment, portable terminal, laptop terminal, desktop terminal, and the like by other names.
  • the electronic device 1600 includes: a processor 1601 and a memory 1602 .
  • the processor 1601 may include one or more processing cores, such as a 4-core processor, an 8-core processor, and the like.
  • the processor 1601 can use at least one hardware form among DSP (Digital Signal Processing, digital signal processing), FPGA (Field-Programmable Gate Array, field programmable gate array), PLA (Programmable Logic Array, programmable logic array) accomplish.
  • the processor 1601 may also include a main processor and a coprocessor.
  • the main processor is a processor used to process data in the wake-up state, also called CPU (Central Processing Unit, central processing unit); the coprocessor is A low-power processor for processing data in a standby state.
  • the processor 1601 may be integrated with a GPU (Graphics Processing Unit, image processor), and the GPU is used for rendering and drawing the content that needs to be displayed on the display screen.
  • the processor 1601 may further include an AI (Artificial Intelligence, artificial intelligence) processor, where the AI processor is used to process computing operations related to machine learning.
  • AI Artificial Intelligence, artificial intelligence
  • Memory 1602 may include one or more computer-readable storage media, which may be non-transitory. Memory 1602 may also include high-speed random access memory, as well as non-volatile memory, such as one or more disk storage devices, flash storage devices. In some embodiments, the non-transitory computer-readable storage medium in the memory 1602 is used to store at least one instruction, and the at least one instruction is used to be executed by the processor 1601 to implement the live broadcast-based method provided by the method embodiments in this application. The interactive method of the application.
  • the electronic device 1600 may also optionally include: a peripheral device interface 1603 and at least one peripheral device.
  • the processor 1601, the memory 1602 and the peripheral device interface 1603 can be connected through a bus or a signal line.
  • Each peripheral device can be connected to the peripheral device interface 1603 through a bus, a signal line or a circuit board.
  • the peripheral devices include: at least one of a radio frequency circuit 1604 , a display screen 1605 , a camera assembly 1606 , an audio circuit 1607 , a positioning assembly 1608 and a power supply 1609 .
  • the peripheral device interface 1603 may be used to connect at least one peripheral device related to I/O (Input/Output) to the processor 1601 and the memory 1602 .
  • processor 1601, memory 1602, and peripherals interface 1603 are integrated on the same chip or circuit board; in some other embodiments, any one of processor 1601, memory 1602, and peripherals interface 1603 or The two can be implemented on a separate chip or circuit board, which is not limited in this embodiment.
  • the radio frequency circuit 1604 is used for receiving and transmitting RF (Radio Frequency, radio frequency) signals, also called electromagnetic signals.
  • Radio frequency circuitry 1604 communicates with communication networks and other communication devices via electromagnetic signals.
  • the radio frequency circuit 1604 converts electrical signals into electromagnetic signals for transmission, or converts received electromagnetic signals into electrical signals.
  • radio frequency circuitry 1604 includes an antenna system, an RF transceiver, one or more amplifiers, tuners, oscillators, digital signal processors, codec chipsets, subscriber identity module cards, and the like.
  • the radio frequency circuit 1604 may communicate with other terminals through at least one wireless communication protocol.
  • the wireless communication protocol includes but is not limited to: World Wide Web, Metropolitan Area Network, Intranet, various generations of mobile communication networks (2G, 3G, 4G and 5G), wireless local area network and/or WiFi (Wireless Fidelity, Wireless Fidelity) network.
  • the radio frequency circuit 1604 may further include a circuit related to NFC (Near Field Communication, short-range wireless communication), which is not limited in this application.
  • the display screen 1605 is used for displaying UI (User Interface, user interface).
  • the UI can include graphics, text, icons, video, and any combination thereof.
  • the display screen 1605 also has the ability to acquire touch signals on or above the surface of the display screen 1605 .
  • the touch signal can be input to the processor 1601 as a control signal for processing.
  • the display screen 1605 may also be used to provide virtual buttons and/or virtual keyboards, also referred to as soft buttons and/or soft keyboards.
  • the display screen 1605 there may be one display screen 1605, which is arranged on the front panel of the electronic device 1600; in other embodiments, there may be at least two display screens 1605, which are respectively arranged on different surfaces of the electronic device 1600 or folded. Design; In other embodiments, the display screen 1605 may be a flexible display screen disposed on a curved or folded surface of the electronic device 1600 . Even, the display screen 1605 can also be set as a non-rectangular irregular figure, that is, a special-shaped screen.
  • the display screen 1605 can be made of materials such as LCD (Liquid Crystal Display, liquid crystal display), OLED (Organic Light-Emitting Diode, organic light-emitting diode).
  • the camera assembly 1606 is used to capture images or video.
  • the camera assembly 1606 includes a front camera and a rear camera.
  • the front camera is arranged on the front panel of the terminal, and the rear camera is arranged on the back of the terminal.
  • there are at least two rear cameras which are any one of a main camera, a depth-of-field camera, a wide-angle camera, and a telephoto camera, so as to realize the fusion of the main camera and the depth-of-field camera to realize the background blur function, the main camera It is integrated with the wide-angle camera to achieve panoramic shooting and VR (Virtual Reality, virtual reality) shooting functions or other integrated shooting functions.
  • the camera assembly 1606 may also include a flash.
  • the flash can be a single color temperature flash or a dual color temperature flash. Dual color temperature flash refers to the combination of warm light flash and cold light flash, which can be used for light compensation under different color temperatures.
  • Audio circuitry 1607 may include a microphone and speakers.
  • the microphone is used to collect the sound waves of the user and the environment, convert the sound waves into electrical signals and input them to the processor 1601 for processing, or to the radio frequency circuit 1604 to realize voice communication.
  • the microphone may also be an array microphone or an omnidirectional collection microphone.
  • the speaker is used to convert the electrical signal from the processor 1601 or the radio frequency circuit 1604 into sound waves.
  • the loudspeaker can be a traditional thin-film loudspeaker or a piezoelectric ceramic loudspeaker.
  • audio circuitry 1607 may also include a headphone jack.
  • the positioning component 1608 is used to locate the current geographic location of the electronic device 1600 to implement navigation or LBS (Location Based Service).
  • the positioning component 1608 may be a positioning component based on the GPS (Global Positioning System, global positioning system) of the United States, the Beidou system of China, or the Galileo system of Russia.
  • Power supply 1609 is used to power various components in electronic device 1600 .
  • the power source 1609 may be alternating current, direct current, primary batteries, or rechargeable batteries.
  • the rechargeable battery may be a wired rechargeable battery or a wireless rechargeable battery. Wired rechargeable batteries are batteries that are charged through wired lines, and wireless rechargeable batteries are batteries that are charged through wireless coils.
  • the rechargeable battery can also be used to support fast charging technology.
  • electronic device 1600 also includes one or more sensors 1610 .
  • the one or more sensors 1610 include, but are not limited to, an acceleration sensor 1611 , a gyro sensor 1612 , a pressure sensor 1613 , a fingerprint sensor 1614 , an optical sensor 1615 , and a proximity sensor 1616 .
  • the acceleration sensor 1611 can detect the magnitude of acceleration on the three coordinate axes of the coordinate system established by the electronic device 1600 .
  • the acceleration sensor 1611 can be used to detect the components of the gravitational acceleration on the three coordinate axes.
  • the processor 1601 can control the display screen 1605 to display the user interface in a landscape view or a portrait view according to the gravitational acceleration signal collected by the acceleration sensor 1611 .
  • the acceleration sensor 1611 can also be used for game or user movement data collection.
  • the gyroscope sensor 1612 can detect the body direction and rotation angle of the electronic device 1600 , and the gyroscope sensor 1612 can cooperate with the acceleration sensor 1611 to collect the 3D actions of the user on the electronic device 1600 .
  • the processor 1601 can implement the following functions according to the data collected by the gyro sensor 1612: motion sensing (such as changing the UI according to the user's tilt operation), image stabilization during shooting, game control, and inertial navigation.
  • the pressure sensor 1613 may be disposed on the side frame of the electronic device 1600 and/or the lower layer of the display screen 1605 .
  • the processor 1601 can perform left and right hand identification or quick operation according to the holding signal collected by the pressure sensor 1613.
  • the processor 1601 controls the operability controls on the UI interface according to the user's pressure operation on the display screen 1605.
  • the operability controls include at least one of button controls, scroll bar controls, icon controls, and menu controls.
  • the fingerprint sensor 1614 is used to collect the user's fingerprint, and the processor 1601 identifies the user's identity according to the fingerprint collected by the fingerprint sensor 1614, or the fingerprint sensor 1614 identifies the user's identity according to the collected fingerprint. When the user's identity is identified as a trusted identity, the processor 1601 authorizes the user to perform relevant sensitive operations, including unlocking the screen, viewing encrypted information, downloading software, making payments, and changing settings.
  • the fingerprint sensor 1614 may be disposed on the front, back, or side of the electronic device 1600 . When the electronic device 1600 is provided with physical buttons or a manufacturer's logo, the fingerprint sensor 1614 can be integrated with the physical buttons or the manufacturer's logo.
  • Optical sensor 1615 is used to collect ambient light intensity.
  • the processor 1601 may control the display brightness of the display screen 1605 according to the ambient light intensity collected by the optical sensor 1615 . Specifically, when the ambient light intensity is high, the display brightness of the display screen 1605 is increased; when the ambient light intensity is low, the display brightness of the display screen 1605 is decreased.
  • the processor 1601 can also dynamically adjust the shooting parameters of the camera assembly 1606 according to the ambient light intensity collected by the optical sensor 1615 .
  • Proximity sensor 1616 also called a distance sensor, is typically provided on the front panel of electronic device 1600. Proximity sensor 1616 is used to collect the distance between the user and the front of electronic device 1600 . In one embodiment, when the proximity sensor 1616 detects that the distance between the user and the front of the electronic device 1600 is gradually decreasing, the processor 1601 controls the display screen 1605 to switch from the bright screen state to the off screen state; when the proximity sensor 1616 detects When the distance between the user and the front of the electronic device 1600 gradually increases, the processor 1601 controls the display screen 1605 to switch from the off-screen state to the bright-screen state.
  • FIG. 16 does not constitute a limitation on the electronic device 1600, and may include more or less components than the one shown, or combine some components, or adopt different component arrangements.
  • the interactive device based on the live broadcast application provided by the above-mentioned embodiment is only illustrated by the division of the above-mentioned functional modules.
  • the internal structure of the device is divided into different functional modules to complete all or part of the functions described above.
  • the interactive device based on a live broadcast application provided by the above embodiment and the embodiment of the interactive method based on a live broadcast application belong to the same concept, and the specific implementation process is detailed in the method embodiment.
  • Embodiments of the present application also provide a computer device, the computer device includes a processor and a memory, and the memory stores at least one instruction, at least one piece of program, code set or instruction set, at least one instruction, at least one piece of program, code
  • the set or instruction set is loaded and executed by the processor to implement the interactive method based on the live broadcast application provided by the above method embodiments.
  • Embodiments of the present application further provide a computer-readable storage medium, on which is stored at least one instruction, at least one piece of program, code set or instruction set, at least one instruction, at least one piece of program, code set or The instruction set is loaded and executed by the processor, so as to realize the interactive method based on the live broadcast application provided by the above method embodiments.
  • Embodiments of the present application also provide a computer program product or computer program, where the computer program product or computer program includes computer instructions, and the computer instructions are stored in a computer-readable storage medium.
  • the processor of the computer device reads the computer instructions from the computer-readable storage medium, and the processor executes the computer instructions, so that the computer device executes the interactive method based on the live application in any of the foregoing embodiments.
  • the computer-readable storage medium may include: Read Only Memory (ROM, Read Only Memory), Random Access Memory (RAM, Random Access Memory), Solid State Drive (SSD, Solid State Drives), or an optical disc.
  • the random access memory may include a resistive random access memory (ReRAM, Resistance Random Access Memory) and a dynamic random access memory (DRAM, Dynamic Random Access Memory).
  • ReRAM resistive random access memory
  • DRAM Dynamic Random Access Memory

Abstract

本申请公开了一种基于直播应用程序的互动方法、装置、设备及存储介质,涉及直播程序领域。该方法包括:在直播应用程序中显示视频互动界面,视频显示区域中包括直播帐号上传的社交视频;基于社交视频接收在视频互动界面上的社交选择操作;响应于直播帐号的社交关系确认信号,显示与直播帐号进行社交互动的互动界面。在直播应用程序中向目标帐号提供了视频匹配功能,目标帐号能通过查看其它帐号发布的视频选择是否与其它帐号建立单向社交关系,从而经确认后建立帐号之间的双向社交关系,从而目标帐号能够通过社交关系进行直播观看,从而增加了直播观看的渠道,以及增加了直播应用程序中帐号之间的社交方式。

Description

基于直播应用程序的互动方法、装置、设备及存储介质
本申请要求于2020年12月21日提交中国专利局,申请号为202011519384.X,申请名称为“基于直播应用程序的互动方法、装置、设备及存储介质”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。
技术领域
本申请实施例涉及直播程序领域,特别涉及一种基于直播应用程序的互动方法、装置、设备及存储介质。
背景技术
直播应用程序是指向主播帐号提供直播平台,向观众帐号提供观看直播平台的应用工程,即用户可以在直播应用程序中登录帐号,并通过登录的帐号发起直播向观看帐号提供直播视频,也可以作为观看帐号观看主播帐号正在直播的视频。
相关技术中,在直播应用程序中用户能够通过观看直播的方式与主播帐号进行互动,且能够在聊天对话框中向主播帐号发送私信,主播帐号能够在聊天对话框中对私信进行查看,并选择性向用户帐号回复聊天消息。
然而上述方式中,无论是主播帐号还是观众帐号,都仅能够通过私信或者直播间的方式进行互动,互动方式较为单一,互动模式的多样性较差。
发明内容
根据本申请提供的各种实施例,提供了一种基于直播应用程序的互动方法、装置、设备及存储介质。一种基于直播应用程序的互动方法,由计算机设备执行,所述方法包括:
在所述直播应用程序中显示视频互动界面,所述视频互动界面中包括至少一个直播帐号的视频显示区域,所述视频显示区域中包括通过所述至少一个直播帐号上传的社交视频;
基于所述社交视频接收在所述视频互动界面上的社交选择操作,所述社交选择操作用于建立目标帐号与所述社交视频对应的直播帐号之间的单向社交关系,所述目标帐号为所述直播应用程序中当前登录的帐号;及
响应于所述社交视频对应的直播帐号的社交关系确认信号,显示与所述社交视频对应的直播帐号进行社交互动的社交互动界面,所述社交互动界面中包括用于启动所述社交视频对应的直播帐号的直播间的直播间通道。
一种基于直播应用程序的互动装置,所述装置包括:
显示模块,用于在所述直播应用程序中显示视频互动界面,所述视频互动界面中包括至少一个直播帐号的视频显示区域,所述视频显示区域中包括通过所述至少一个直播帐号上传的社交视频;
接收模块,用于基于所述社交视频接收在所述视频互动界面上的社交选择操作,所述社交选择操作用于建立目标帐号与所述社交视频对应的直播帐号之间的单向社交关系,所述目标帐号为所述直播应用程序中当前登录的帐号;及
所述显示模块,还用于响应于所述社交视频对应的直播帐号的社交关系确认信号,显示与所述社交视频对应的直播帐号进行社交互动的社交互动界面,所述社交互动界面中包括用 于启动所述社交视频对应的直播帐号的直播间的直播间通道。
一种计算机设备,所述计算机设备包括处理器和存储器,所述存储器中存储有计算机可读指令,所述处理器执行所述计算机可读指令时实现如上述本申请实施例中任一所述的基于直播应用程序的互动方法。
一种计算机可读存储介质,所述存储介质中存储有计算机可读指令,所述计算机可读指令被处理器执行时实现如上述本申请实施例中任一所述的基于直播应用程序的互动方法。
一种计算机程序产品或计算机程序,该计算机程序产品或计算机程序包括计算机指令,该计算机指令存储在计算机可读存储介质中。计算机设备的处理器从计算机可读存储介质读取该计算机指令,处理器执行该计算机指令,使得该计算机设备执行上述实施例中任一所述的基于直播应用程序的互动方法。
本申请的一个或多个实施例的细节在下面的附图和描述中提出。本申请的其他特征、目的和优点将从说明书、附图以及权利要求书变得明显。
附图说明
为了更清楚地说明本申请实施例中的技术方案,下面将对实施例描述中所需要使用的附图作简单地介绍,显而易见地,下面描述中的附图仅仅是本申请的一些实施例,对于本领域普通技术人员来讲,在不付出创造性劳动的前提下,还可以根据这些附图获得其他的附图。
图1是本申请一个示例性实施例提供的实施环境示意图;
图2是本申请一个示例性实施例提供的视频匹配功能的界面示意图;
图3是本申请一个示例性实施例提供的基于直播应用程序的互动方法的流程图;
图4是基于图3示出的实施例提供的社交选择控件的界面示意图;
图5是基于图3示出的实施例提供的建立社交关系时显示对话框界面的示意图;
图6是基于图3示出的实施例提供的视频聊天的主要过程示意图;
图7是本申请另一个示例性实施例提供的基于直播应用程序的互动方法;
图8是基于图7示出的实施例提供的资源交换的过程示意图;
图9是本申请另一个示例性实施例提供的基于直播应用程序的互动方法的流程图;
图10是基于图9示出的实施例提供的社交视频的上传过程示意图;
图11是基于图9示出的实施例提供的剪辑预览过程示意图;
图12是基于图9示出的实施例提供的视频编辑过程流程图;
图13是本申请一个示例性实施例提供的基于直播应用程序的互动方法的整体过程示意图;
图14是本申请一个示例性实施例提供的基于直播应用程序的互动装置的结构框图;
图15是本申请另一个示例性实施例提供的基于直播应用程序的互动装置的结构框图;
图16是本申请一个示例性实施例提供的终端的结构框图。
具体实施方式
为使本申请的目的、技术方案和优点更加清楚,下面将结合附图对本申请实施方式作进一步地详细描述。
首先,针对本申请实施例中涉及的名词进行简单介绍:
直播:是指通过设备采集主播方的数据,经过一系列处理转换为能够传输的视频流,如:对视频进行编码压缩处理,转换为视频流,输出至观看终端进行播放的技术。本申请实施例中提供的直播应用程序是指提供自媒体平台的应用程序,也即用户在直播应用程序中注册帐号后,能够发起由自己作为主播的直播间。其中,直播间的发起包括或者不包括条件限制,在一些实施例中,用户帐号通过申请资质的方式开通直播间进行直播,在另一些实施例中,用户帐号直接在直播应用程序的用户界面中选择开始直播,并填写直播间信息后,即可开通直播间进行直播。
社交视频:是指本申请实施例中由直播帐号在直播应用程序中上传的用于与其他直播帐号进行互动的视频。在一些实施例中,社交视频为直播帐号在直播应用程序中的视频匹配功能中上传的视频,也即,社交视频用于在视频匹配功能中与其他直播帐号进行匹配,该匹配过程也即直播帐号之间的社交关系选择过程。例如,直播帐号A上传社交视频后,直播帐号B基于直播帐号A上传的社交视频首先选择建立或者不建立与直播帐号A的单向社交关系,当直播帐号B选择建立与直播帐号A的单向社交关系,则直播帐号A能够选择是否建立与直播帐号B的双向社交关系。其中,社交视频可以是直播帐号从直播视频中裁剪得到的视频,也可以是直播帐号从本地存储的视频中选择的视频,还可以是直播帐号在上传之前拍摄得到的。
值得注意的是,社交视频的名称仅为示意性的举例,该社交视频还可以成为互动视频、匹配视频、交友视频等,本申请实施例对此不加以限定。
图1是本申请一个示例性实施例提供的实施环境示意图,如图1所示,该实施环境中包括终端110110和服务器120,其中,终端110和服务器120之间通过通信网络130连接。
其中,终端110中安装有本申请实施例中所提供的直播应用程序,直播应用程序中可以提供了基于视频的社交互动功能,社交互动功能也可以称为视频速配功能或者视频匹配功能,该视频匹配功能是指通过上传社交视频进行好友匹配的功能,用户可以主动在视频匹配功能中筛选视频进行好友匹配,也可以通过上传视频被动进行好友匹配,也即,其他用户对该用户上传的视频进行观看后,与该用户建立好友关系。本申请实施例中,将视频匹配功能与直播相结合,丰富了直播应用程序的社交多样性。
当用户在终端110中的直播应用程序中登录用户帐号后,能够基于用户帐号在直播应用程序中进行直播视频的观看,或者直播视频的发布,还可以在视频匹配功能中对其他用户发布的社交视频进行观看,从而建立与其他用户帐号之间的社交关系;或者,能够基于用户帐号在视频匹配功能中发布社交视频,从而其他用户能够对用户帐号发布的视频进行查看,并选择与当前用户帐号建立社交关系。如图2所示,展示了本申请一个示例性实施例提供的视频匹配功能的界面示意图,该界面为视频匹配界面200,视频匹配界面200中显示有筛选视频选项210和发布视频选项220,其中,筛选视频选项210用于指示对其他用户帐号发布的视频进行查看以及选择,而发布视频选项220用于指示在视频匹配功能中发布视频,从而其他用户帐号能够对当前用户发布的视频进行查看以及选择。当终端110接收到在筛选双视频选项210上的选择操作时,终端可以显示视频互动界面230,视频互动界面230中显示有至少一个主播帐号发布的社交视频231、喜欢控件232以及取消控件233,其中,喜欢控件232用于指示将当前用户帐号与该主播帐号之间建立单向社交关系,取消控件233用于指示拒绝将当前用户帐号与该主播帐号之间建立单向社交关系。
服务器120可以向终端110提供视频数据获取和视频数据存储的功能,也即,终端110可以将用户发布的视频发送至服务器120中进行存储,当终端110在对视频匹配功能进行应用时,需要对某个用户帐号发布的社交视频进行查看时,终端可以从服务器120中获取该视频进行播放,服务器120还可以提供多个终端之间的信息交互功能,例如第一终端向第二终端发送的消息,可以通过服务器120进行转发。
值得注意的是,上述服务器可以是独立的物理服务器,也可以是多个物理服务器构成的服务器集群或者分布式系统,还可以是提供云服务、云数据库、云计算、云函数、云存储、网络服务、云通信、中间件服务、域名服务、安全服务、内容分发网络(Content Delivery Network,CDN)、以及大数据和人工智能平台等基础云计算服务的云服务器。
终端可以是智能手机、平板电脑、笔记本电脑、台式计算机、智能音箱、智能手表等,但并不局限于此。终端以及服务器可以通过有线或无线通信方式进行直接或间接地连接,本申请在此不做限制。
结合上述名词简介和实施环境,对本申请实施例提供的基于直播应用程序的互动方法进行说明,以该方法应用于如图2所示的终端中为例进行说明,如图3所示,该方法包括:
步骤301,在直播应用程序中显示视频互动界面,视频互动界面中包括至少一个直播帐号的视频显示区域。
其中,视频显示区域中包括至少一个直播帐号上传的社交视频。用户帐号可以包括多种类型,例如可以包括主播帐号、观众帐号、游客帐号或通用帐号中的至少一种。观众帐号可以在直播应用程序中对主播帐号的直播视频进行观看,即进入主播帐号的直播间,对主播帐号的直播内容进行直播观看,或进入主播帐号的直播间,对主播帐号的直播内容进行回放。主播帐号可以在直播应用程序中进行直播,直播帐号的终端可以进行视频或音频的采集,将采集的视频或音频发送至服务器,服务器可以将接收到的视频或音频发送至观众帐号对应的终端。游客帐号既不是在直播应用程序中发起直播的帐号,也不是在直播应用程序中观看直播的帐号,游客帐号能够对直播应用程序中的其他功能进行应用。通用帐号是既可以在直播应用程序中发起直播,又可以在直播应用程序中观看直播,还可以对直播应用程序中的其他功能进行应用的帐号。直播帐号可以为主播帐号或通用帐号中的任意一种。
当前时间,在终端中的直播应用程序上登陆的帐号为目标帐号,目标帐号可以是任意一种类型的帐号,例如可以是直播帐号、观众帐号、游客帐号或通用帐号中的任意一种。
在一些实施例中,目标帐号为通用帐号,直播帐号为注册在直播应用程序中的帐号,直播帐号可以为主播帐号或通用帐号中的任意一种,直播帐号具备发起直播的功能。
在一些实施例中,终端可以在视频显示区域中可以采用卡片的形式显示至少一个直播帐号上传的社交视频,且多个直播帐号上传的社交视频可以采用卡片重叠的形式显示,社交视频对应的卡片可以称为社交视频卡片,社交视频卡片的显示方式包括如下方式中的至少一种:
1、终端在视频显示区域中显示叠置的社交视频卡片,其中,叠置在最上方的卡片为当前目标帐号观看并进行社交选择的卡片,其他卡片被遮挡在最上方卡片之下,仅能够看到部分区域,或,在视频显示区域中无法感知到被叠放在下方的卡片;其中,终端可以在视频互动界面中显示社交选择控件,针对社交选择控件的选择操作用于指示对叠置在最上方的卡片的选择结果,当终端接收到对社交选择控件的触发操作时,终端可以对叠置在最上方的卡片进行选择操作,从而选中叠置在最上方的社交视频卡片。
2、终端在视频显示区域中并列排布显示多个(即至少两个)社交视频卡片,其中,用户能够在多个社交视频卡片中选择社交视频进行播放。其中,视频互动界面中针对每个社交视频卡片对应有独立的社交选择控件,即视频互动界面中可以展示各个社交视频卡片分别对应的社交选择控件,用户能够对其中一个社交视频卡片对应的社交选择控件进行选择,从而指示对被选择的社交视频卡片的选择结果,当终端接收到对社交选择控件的触发操作例如对社交选择控件的点击操作时,终端可以确定该社交选择控件对应的社交视频卡片,并对该视频社交卡片进行选择操作,以选中对应的社交视频卡片。
3、终端在视频显示区域中首先显示至少两个直播帐号的帐号信息卡片,用户能够对其中至少一个帐号信息卡片进行选择,从而播放被选择的直播帐号的社交视频。界面中显示有一组社交选择控件,针对社交选择控件的选择操作用于指示对当前正在播放的社交视频对应直播帐号的选择结果。其中,帐号信息卡片是指包括帐号信息的卡片,一个帐号信息卡片可以标识一个用户帐号。当终端接收到对帐号信息卡片的触发操作例如点击帐号信息卡片时,终端可以获取该帐号信息卡片对应的用户帐号的社交视频,播放获取的社交视频。社交选择控件用于对帐号信息卡片进行选择的控件,终端可以为各个帐号信息卡片设置对应的社交选择控件,当终端接收到对社交选择控件的触发操作时,确定社交选择控件对应的帐号信息卡片,播放该帐号信息卡片所标识的直播帐号的社交视频。
值得注意的是,上述视频显示区域中的显示方式仅为示意性的举例,本申请实施例对视频显示区域中的社交视频的显示方式不加以限定。
在一个可选的实施例中,视频显示区域中还显示有直播帐号上传的至少一段社交语音,用户可以选择对社交视频进行播放,也可以选择对社交语音进行播放,其中,社交视频和社交语音相互匹配;或,社交视频和社交语音相互独立。当社交视频和社交语音相互匹配时,则表示该社交语音为社交视频播放过程中对应的音频,当社交视频和社交语音相互独立时,则直播帐号单独录制得到社交视频,并单独录制得到社交语音。在一些实施例中,视频显示区域中包括至少两段社交语音时,可以其中一段社交语音与社交视频对应,另一段社交语音与社交视频独立;或,两段社交语音皆与社交视频独立;或,两段社交语音分别对应社交视频的不同片段。
在一些实施例中,视频显示区域中还显示有其他用户帐号向该社交视频进行评论的评论内容。
本实施例中,以在视频互动界面中显示一组社交选择控件为例进行说明,如图4所示,在视频互动界面400中包括视频显示区域410,视频显示区域410中以卡片的形式显示直播帐号发布的社交视频411,其中,视频显示区域410中还包括直播帐号发布的社交语音412,以及当前社交视频411的被喜欢次数。视频互动界面400中还包括社交选择控件420,用户可以在社交选择控件420上进行选择,从而选择是否与直播帐号建立社交关系,社交选择控件420中包括喜欢控件以及取消控件,当终端接收到对社交选择控件420中的喜欢控件的触发操作例如点击操作时,终端可以将目标帐号与直播帐号建立社交关系,例如,终端可以向直播帐号对应的终端发送社交关系建立请求,直播帐号的终端可以响应于该社交关系建立请求,得到响应结果,将响应结果返回至目标帐号的终端,当响应结果为同意建立社交关系时,则成功的建立了目标帐号与直播帐号之间的社交关系,当终端接收到对社交选择控件420中的取消控件的触发操作例如点击操作时,可以拒绝将目标帐号与直播帐号建立社交关系。
其中,目标帐号在社交选择控件上的选择操作仅能确定在目标帐号和直播帐号之间是否 建立单向社交关系,也即由目标帐号发起的向直播帐号申请的社交关系。
步骤302,基于社交视频接收在视频互动界面上的社交选择操作,社交选择操作用于建立目标帐号与社交视频对应的直播帐号之间的单向社交关系。
其中,目标帐号为直播应用程序中当前登录的帐号,也即当前时间,终端中登录直播应用程序的帐号。单向社交关系是指目标帐号选择与直播帐号建立社交关系,而直播帐号尚未确定建立社交关系的半社交关系,当直播帐号不对该单向社交关系进行确认,则直播帐号与目标帐号之间建立社交关系失败,或者目标帐号保持与直播帐号之间的单向社交关系直至达到预设时长。直播帐号是指与社交视频对应的用户帐号。
本申请实施例中,以社交视频卡片的形式显示社交视频为例进行说明,也即上述步骤301中社交视频卡片的显示方式中的第一种方式,则接收社交选择操作的方式包括如下方式中的至少一种:
第一,视频互动界面中显示有社交选择控件,社交选择控件可以包括喜欢控件以及取消控件,喜欢控件也可以称为社交意向控件,取消控件也可以称为社交取消控件,根据在社交选择控件上接收到的选择操作确定是否接收到社交选择操作。示意性的,视频互动界面中显示有社交意向控件和社交取消控件,社交意向控件用于表示目标帐号存在与直播帐号建立社交关系的意向,取消控件用于表示目标帐号不存在与直播帐号建立社交关系的意向,从而,当终端接收到在社交意向控件上的选择操作时,即确定接收到社交选择操作,表示当前目标帐号存在与直播帐号建立社交关系的意向,从而建立目标帐号向直播帐号申请建立社交关系的单向社交关系。
第二,社交视频卡片为可滑动的卡片形式,当终端接收到在社交视频卡片上向第一方向滑动的操作时,则表示目标帐号存在与直播帐号建立社交关系的意向,当接收到在社交视频卡片上向第二方向滑动的操作时,则表示目标帐号不存在与直播帐号建立社交关系的意向。其中,第一方向以及第二方向不同,第一方向以及第二方向可以是预设的或者根据需要设置额,第一方向例如可以是向左的方向,第二方向例如可以是向右的方向。
在一些实施例中,社交视频卡片随着用户的滑动操作而在视频互动界面中进行对应的动画响应,例如,当终端接收到对社交视频卡片的左滑操作时,终端可以展示社交视频卡片向左方向飞出视频互动界面的动画。
第三,社交视频卡片对应有社交意向控件,且视频社交卡片为可滑动的卡片形式,当终端接收到对社交视频卡片的任意方向上的滑动操作时,则表示目标帐号不存在与直播帐号建立社交关系的意向,当接收到对社交意向控件的选择操作时,则表示目标帐号存在与直播帐号建立社交关系的意向。
本申请实施例对社交选择操作的具体形式不加以限定。
值得注意的是,上述直播帐号用于指示与社交视频对应的直播帐号。
步骤303,响应于社交视频对应的直播帐号的社交关系确认信号,显示与社交视频对应的直播帐号进行社交互动的社交互动界面。
其中,社交关系确认信号为直播帐号接收到单向社交关系对应的社交提示时,确认与目标帐号建立社交关系而发送的信号。在一些实施例中,社交互动界面中包括用于启动社交视频对应的直播帐号的直播间的直播间通道,也即,该直播间以社交视频对应的直播帐号作为主播帐号。
响应于社交视频对应的直播帐号的社交关系确认信号,即表示直播帐号与目标帐号之间 建立有双向的社交关系,该双向的社交关系包括好友关系、双向关注关系、作为互动主播参与直播的关系等,本申请实施例对此不加以限定。
本申请提供的直播应用程序的互动方法,在直播应用程序中向目标帐号提供了视频匹配功能,目标帐号能通过查看其它帐号发布的视频选择是否与其它帐号建立单向社交关系,从而经确认后建立帐号之间的双向社交关系,从而目标帐号能够通过社交关系进行直播观看,从而增加了直播观看的渠道,以及增加了直播应用程序中帐号之间的社交方式,提高了社交多样性以及增加了帐号之间的互动模式。
在一些实施例中,社交互动界面可以包括直播帐号与目标帐号之间的聊天对话框、直播帐号与目标帐号进行视频通话互动的视频界面、直播帐号与目标帐号作为互动主播的直播界面、目标帐号作为观众帐号对直播帐号的直播间进行观看的直播入口界面中的任意一个,显示社交互动界面包括如下情况中的任意一种:
第一,显示社交视频对应的直播帐号与目标帐号进行聊天互动的对话框界面。
也即,直播帐号与目标帐号之间建立有好友关系,从而显示直播帐号与目标帐号之间的聊天对话框。
第二,显示社交视频对应的直播帐号与目标帐号进行视频通话互动的视频界面。
也即,直播帐号与目标帐号之间建立有好友关系,并直接显示两个帐号之间视频通话互动的界面。在一些实施例中,首先显示直播帐号与目标帐号之间的对话框界面,在对话框界面中包括视频启动控件,当接收到在视频启动控件上的选择操作时,发起在直播帐号和目标帐号之间的视频互动。
如图5所示,当直播帐号确定与目标帐号之间建立社交关系时,显示对话框界面500,对话框界面500中包括视频启动控件510,当接收到在视频启动控件510上的选择操作时,发起双方之间的视频互动。其中,该视频启动控件510仅显示在直播帐号的对话框界面中,或,视频启动控件510仅显示在目标帐号的对话框界面中,或,视频启动控件510在目标帐号和直播帐号的对话框界面中都显示。
在一些实施例中,如图6所示,视频聊天的主要过程包括:音视频采集610、降噪620、编码630、网络传输640、解码650和播放660该6个部分。
其中,采集是通过麦克风和摄像头获取用户的语音和图像信息。语音信号采集是将声波的模拟信号通过麦克风转换成可以在网络传输的数字信号,其采集数据大小和语音清晰程度由采样频率、采样深度和声道数决定。在视频通话的过程中,用户通常会外放声音,麦克风同时会将播放的声音无差别收集并发送给下一个模块,此时便会产生回音和自激现象。因此,采集模块需要进行一次抵消运算,通过将刚播放的声音从采集到的信号中滤除来实现。根据语音信号的特点,从抵消运算后的信号中提取语音信号,去除剩余的信号,实现降噪处理,提高信噪比。
编码是对采集得到的原始语音和图像信号进行编码,减小数据体积。编码是压缩的一种方式,图像编码可以利用空间和时间上的冗余性,去除重复或者相似内容,保留重要信息且不影响用户的观看。语音编码可以利用时间上的冗余性,对原始信号进行压缩。编码后的数据可以很大程度减小数据大小,减少数据传输时间,提高聊天实时性,节省网络带宽,降低流量资费。
传输是将编码后的数据传输给另一个用户,如:由目标帐号传输至直播帐号,为了提高聊天的实时性,本文采用音视频流传输协议对数据进行传输。同时为了保证功能的可用性, 传输模块需要对网络状态进行实时监测,当网络速度降低,传输模块需要通知编码模块减小码率,降低带宽要求,提高实时性。
解码是编码的逆过程,将接收到的编码数据还原成原始数据。
播放模块是将原始数据发送给声卡和显卡进行播放,同时需要同步时间戳,保持图像和声音的一致性。
第三,显示社交视频对应的直播帐号与目标帐号作为互动主播的直播界面。
也即,当目标帐号与直播帐号之间建立双向社交关系时,显示直播帐号与目标帐号之间进行互动视频直播的直播界面,其中,该直播界面对应直播帐号的直播间;或,直播界面对应目标帐号的直播间;或,直播界面对应双方共同的互动直播间。
第四,显示目标帐号作为观众帐号对直播间进行观看的直播入口界面。
也即,当直播帐号接受与目标帐号之间建立社交关系时,显示直播入口界面,该直播入口界面中包括直播入口控件,也即,当目标帐号对直播入口控件进行选择时,目标帐号进入直播帐号的直播间进行直播观看。
可选地,显示直播入口界面,该直播入口界面中包括直播入口控件,直播入口界面用于提供进入直播间的直播间通道,该直播间以社交视频对应的直播帐号为主播帐号;接收在直播入口控件上的触发操作,基于触发操作显示直播间界面,直播间界面中包括社交视频对应的直播帐号进行直播的画面。
综上所述,本申请实施例提供的基于直播应用程序的互动方法,在直播应用程序中向目标帐号提供了视频匹配功能,目标帐号能通过查看其它帐号发布的视频选择是否与其它帐号建立单向社交关系,从而经确认后建立帐号之间的双向社交关系,从而目标帐号能够通过社交关系进行直播观看,从而增加了直播观看的渠道,以及增加了直播应用程序中帐号之间的社交方式,提高了社交多样性以及增加了帐号之间的互动模式。
在一个可选的实施例中,目标帐号对直播帐号的单向社交关系建立存在数量限制,图7是本申请另一个示例性实施例提供的基于直播应用程序的互动方法,以该方法应用于终端中为例进行说明,如图7所示,该方法包括:
步骤701,在直播应用程序中显示视频互动界面,视频互动界面中包括至少一个直播帐号的视频显示区域。
其中,视频显示区域中包括通过至少一个直播帐号上传的社交视频。
步骤702,在视频显示区域中显示社交视频的封面图像。
其中,封面图像为对初始图像进行模糊处理得到的图像。初始图像为目标帐号设置的与社交视频对应的图像。
在一些实施例中,终端可以获取初始图像,在初始图像中确定模糊窗口,该模糊窗口为对初始图像进行模糊处理的处理窗口,将模糊窗口内的像素点以中心像素点为基准确定权重值,并基于权重值对像素点进行像素值调整,得到封面图像,在视频显示区域中显示社交视频的封面图像。
在一些实施例中,终端可以展示初始图像或模糊图像,展示模糊图像需要对初始图像进行模糊处理,将模糊窗口内中心像素点四周的像素点进行权重计算,并将计算得到的像素值代替中心像素值。常用的模糊处理方法有中值模糊,均值模糊和高斯模糊。中值模糊是将窗口内的四周像素值排序,取序列的中值,并用中值取代中心像素值。均值模糊是计算窗口内 四周数据的平均值,并用该值取代中心值。高斯模糊是对模糊窗口内四周的像素点进行权重计算,权重值根据高斯正态分布,距离中心像素点的距离越小,权重越大;距离越远,权重越小。模糊窗口的大小影响模糊的效果,窗口半径越大,模糊程度越高。综合实际效果,本申请实施例中采用高斯模糊,且模糊半径为10。
本实施例提供的方法,在显示社交视频之前,首先显示模糊处理后的封面图像,并在接收到资源交换操作之后播放该社交视频,提高了社交视频的吸引力,以及提高了社交互动的多样性。
步骤703,接收对封面图像的选择操作,并基于选择操作向社交视频支付对应数量的交换资源。
其中,交换资源是指将目标帐号获取封面图像对应的社交视频所需要支付的资源,交换资源可以是虚拟的资源,例如可以是目标帐号发布的社交视频,当然也可以是其他的资源,交换资源的数量例如可以是交换资源的资源大小,交换资源的数量也可以是社交视频的数量,例如,当需要获取封面图像对应的社交视频时,目标帐号需要向该社交视频对应的帐号分享3个视频才可以获取封面图像对应的社交视频。交换资源的数量为直播帐号在发布社交视频时设定的;或,交换资源的数量为平台预先设置的;或,交换资源的数量为随机确定得到的;或,交换资源的数量是根据社交视频的被喜欢次数确定得到的。本申请实施例对交换资源的数量确定方式不加以限定。
步骤704,基于交换资源在视频显示区域中播放社交视频。
步骤705,基于社交视频接收在视频互动界面上的社交选择操作,社交选择操作用于建立目标帐号与社交视频对应的直播帐号之间的单向社交关系。
如图8所示,在视频互动界面800中包括视频显示区域810,视频显示区域810中显示的是社交视频的模糊封面811,该视频显示区域810下方还显示有资源交换控件820,资源交换控件820上显示有交换资源的要求数量,从而用户通过该资源交换控件820支付对应数量的交换资源后,对社交视频进行观看。
步骤706,确定目标帐号在历史时长内的社交选择次数。
其中,社交选择次数用于指示目标帐号所选择喜欢并建立单向社交关系的直播帐号的数量,或者,社交选择次数可以用于指示目标帐号观看的直播帐号的社交视频的数量。
例如,终端可以确定目标帐号在当前日期内的社交选择次数,该社交选择次数用于指示目标帐号所选择喜欢并建立单向社交关系的直播帐号的数量;或,社交选择次数用于指示目标帐号观看的直播帐号的社交视频的数量。
步骤707,当社交选择次数在次数限制范围内时,基于社交视频接收在视频互动界面上的社交选择操作。
在一些实施例中,终端可以确定目标帐号对应的目标帐号权限,根据目标帐号权限确定目标帐号对应的次数限制范围,目标帐号权限可以为第一帐号权限或者第二帐号权限中的任意一个,第一帐号权限高于第二帐号权限,第一帐号权限对应有第一范围,第二帐号权限对应有第二范围,第一范围大于第二范围,当目标帐号的帐号权限为第一帐号权限时,次数限制范围为第一范围,当目标帐号的帐号权限为第二帐号权限时,次数限制范围为第一范围,第一帐号权限例如可以是会员帐号对应的帐号权限,第二帐号权限例如可以是普通帐号对应的帐号权限,例如,当目标帐号为会员帐号时,则目标帐号的帐号权限为第一帐号权限,若第一帐号权限的第一范围为100次,则次数限制范围为100次,当目标帐号为普通帐号时, 则目标帐号的帐号权限为第二帐号权限,若第二帐号权限的第二范围为20次,则次数限制范围为20次。
本实施例提供的方法,在接收社交选择操作时,首先对社交选择次数进行确定,并当社交选择次数在次数限制范围内时,确定该社交选择操作有效,避免目标用户在短时间内对多个直播帐号的社交视频进行社交选择,降低了社交选择的有效性。
步骤708,响应于直播帐号的社交关系确认信号,显示与直播帐号进行社交互动的社交互动界面。
可选地,社交关系确认信号为社交视频对应的直播帐号接收到单向社交关系对应的社交提示时,确认与目标帐号建立社交关系而发送的信号。在一些实施例中,社交互动界面中包括用于启动社交视频对应的直播帐号的直播间的直播间通道。
终端可以响应于直播帐号的社交关系确认信号,即表示直播帐号与目标帐号之间建立有双向的社交关系,该双向的社交关系包括好友关系、双向关注关系、作为互动主播参与直播的关系等,本申请实施例对此不加以限定。
综上所述,本申请实施例提供的基于直播应用程序的互动方法,在直播应用程序中向目标帐号提供了视频匹配功能,目标帐号能通过查看其它帐号发布的视频选择是否与其它帐号建立单向社交关系,从而经确认后建立帐号之间的双向社交关系,从而目标帐号能够通过社交关系进行直播观看,从而增加了直播观看的渠道,以及增加了直播应用程序中帐号之间的社交方式,提高了社交多样性以及增加了帐号之间的互动模式。
在一个可选的实施例中,目标帐号不仅能够在直播应用程序中对社交视频进行观看选择,还可以上传自身对应的社交视频。图9是本申请另一个示例性实施例提供的基于直播应用程序的互动方法,以该方法应用于终端中为例进行说明,如图9所示,该方法包括:
步骤901,显示视频上传界面。
其中,视频上传界面是指用于上传社交视频的界面,视频上传界面中包括上传控件。在一些实施例中,目标帐号仅能上传一个视频作为社交视频,目标帐号也可以上传多个视频作为社交视频,多个是指至少两个。
如图10所示,终端在视频上传界面1010展示上传控件1011,当终端接收到对该上传控件1011的选择操作时,目标帐号对应的终端可以对社交视频进行上传。
步骤902,响应于在上传控件上的触发操作,显示视频选择界面或视频拍摄界面。
在一些实施例中,目标帐号在确定社交视频时,包括如下方式中的至少一种:
第一,在视频选择界面中选择需要作为社交视频进行上传的视频数据;
第二,在视频拍摄界面中拍摄视频数据,得到社交视频进行上传。
步骤903,在视频选择界面或视频拍摄界面中获取视频数据作为目标帐号的社交视频进行上传。
针对视频数据的获取,结合上述两种界面进行说明,视频数据的获取主要包括如下方式中的至少一种:
1.1显示的界面为视频选择界面,目标帐号所选择的视频为历史直播过程中的直播视频。
也即,目标帐号对历史直播过程中的视频片段进行剪辑,得到社交视频,如:截取历史直播过程中的高光时刻。
1.2显示的界面为视频选择界面,目标帐号所选择的视频为终端本地存储的视频。如: 在视频选择界面中调用本地相册,并从本地相册中选择终端中存储的视频作为社交视频。
2.1显示的界面为视频拍摄界面,则目标帐号直接在视频拍摄界面中进行视频拍摄,即通过终端进行视频数据和音频数据的采集,得到社交视频进行上传。
可选地,目标帐号在上传社交视频时,可以选择以付费模式上传该社交视频,也即,其他帐号需要支付对应的交换资源以查看该社交视频。则社交视频在显示时,会增加模糊处理,以显示模糊处理后的封面图像的方式进行展示。
在一些实施例中,目标帐号还能够对被选中的视频片段进行剪辑,其中,剪辑功能中包括时间剪辑、区域剪辑和色调选择等功能。
如图11所示,剪辑功能可以向用户提供预览功能,在一些实施例中,预览功能可以展示关键帧和抽取部分非关键帧,例如终端可以每隔5帧选取1帧非关键帧进行展示。如图11所示的预览区域1110,用户通过滑动起始和终止控件,选择需要截取部分的起点和终点。同时可以通过选择框1120确定需要截取出的内容区域。最后,用户可以选择软件预先设置的色调,比如暖色调、冷色调、黑白色调等。
用户点击转换按钮,软件首先会获取并保存时间范围参数,区域范围参数和所选择色调,如果用户没有修改,则保存默认参数。生成剪辑视频需要生成一个新文件,并且原始视频的数据不可以直接截取和使用,因此需要对原始视频进行全部解码,获取每一帧图像,然后根据时间范围和所选内容范围对相应图像进行截取操作,将处理后的图像按照时间顺序保存到图像序列。若用户选择使用预选色调,则多一步色调处理,可以通过改变图片的饱和度、对比度等属性实现。最后将图像序列中的图片进行重新编码,生成新的视频文件。
如图12所示,该过程中包括:预览视频1210、截取区域1220、提取图像序列1230、编码1240和生成新视频1250等过程。
在一些实施例中,目标帐号所上传的社交视频的时长需要大于要求时长,其中,要求时长可以预设或者根据需要设置,例如可以是15秒。例如,社交视频的时长需要大于15秒。
在一些实施例中,目标帐号发布社交视频后,目标帐号的终端接收针对目标帐号发布的社交视频的社交选择消息,该社交选择消息为直播应用程序中的社交帐号针对目标帐号发布的社交视频向目标帐号发送的消息。其中,社交帐号的帐号类型可以与目标帐号相同或者不同,本申请实施例中,以社交帐号为通用帐号为例进行说明,也即,社交帐号既能够对直播进行观看,也能够发起直播,还能够应用直播应用程序中的其他功能。
目标帐号基于社交选择消息,接收社交回应操作,社交回应操作用于指示目标帐号所选择的与社交帐号之间的社交关系,如:社交回应操作包括社交同意操作和社交拒绝操作,社交同意操作即表示目标帐号同意与社交帐号建立双向社交关系,而社交拒绝操作表示目标帐号拒绝与社交帐号之间建立社交关系。
目标帐号基于社交回应操作向社交帐号发送社交回应消息。
响应于社交回应操作用于指示目标帐号同意建立与社交帐号之间的社交关系,向社交帐号发送同意社交消息;建立与社交帐号之间的社交关系,并向社交帐号发送直播链接,该直播连接用于链接至目标帐号的直播间。
也即,社交帐号能沟通通过直播链接对目标帐号的直播进行观看。
在一些实施例中,社交帐号能够在聊天的对话框中与目标帐号进行对话聊天,以及与目标帐号进行视频聊天。
综上所述,本申请实施例提供的基于直播应用程序的互动方法,在直播应用程序中向目 标帐号提供了视频匹配功能,目标帐号能通过查看其它帐号发布的视频选择是否与其它帐号建立单向社交关系,从而经确认后建立帐号之间的双向社交关系,从而目标帐号能够通过社交关系进行直播观看,从而增加了直播观看的渠道,以及增加了直播应用程序中帐号之间的社交方式,提高了社交多样性以及增加了帐号之间的互动模式。
图13是本申请一个示例性实施例提供的基于直播应用程序的互动方法的整体过程示意图,如图13所示,该过程中主要包括筛选视频(也即观看其他用户上传的社交视频)和发布视频两个分支。
其中,在筛选视频的分支中包括如下过程:
步骤1311,筛选视频。
也即,用户对其他用户上传的社交视频进行查看,并从中筛选出喜欢的社交视频。终端可以在目标帐号对应的视频互动界面中展示社交视频。
步骤1312,点击喜欢。
当对社交视频进行选择,并点击喜欢后,即建立了当前用户与该社交视频对应的用户之间的单向社交关系。终端可以获取对展示的社交视频的视频选择操作,确定视频选择操作所选择的目标社交视频,当获取到对喜欢控件的点击操作时,建立目标帐号与目标社交视频对应的用户帐号之间的单向社交关系。目标社交视频是指视频选择操作所选择的社交视频。
步骤1313,对方回应。
当终端接收到目标社交视频对应的用户帐号的回应时,即表示目标社交视频对应的用户帐号同意建立与目标帐号之间的双向社交关系。
步骤1314,开启聊天。
根据两个用户之间建立的双向社交关系,显示聊天互动界面,双方可以在该聊天互动界面中进行聊天互动。建立双向社交关系可以是由服务器执行的,目标帐号的终端或者目标社交视频对应的终端可以展示聊天互动界面,通过聊天互动界面接收聊天互动的内容。
在发布视频的分支中主要包括如下过程:
步骤1321,发布视频。
也即,用户拍摄或选择社交视频并上传至社交平台中。目标帐号的终端可以展示视频上传界面,通过视频上传界面接收待上传的社交视频,待上传的社交视频可以是拍摄得到的视频也可以是目标帐号的终端中存储的视频。
步骤1322,拍摄视频/选择视频上传。
其中,社交视频的获取主要通过获取和拍摄两个方式,而获取方式还包括从终端本地获取和从历史直播过程中截取两种方式。
步骤1323,剪辑/拍摄视频。
针对社交视频,用户还可以进行视频剪辑,增加一些视频编辑效果等。目标帐号的终端可以展示社交视频对应的视频剪辑控件,当接收到对视频剪辑控件的触发操作例如点击操作时,可以展示该社交视频对应的视频剪辑界面,通过视频剪辑界面接收视频剪辑操作,对社交视频进行剪辑。
步骤1324,收到喜欢消息。
也即,当前用户接收到其他用户对该社交视频喜欢,并与当前用户建立单向社交关系的消息。目标帐号的终端可以接收其他终端对发布的视频的喜欢消息,还可以接收其他终端与 目标帐号的终端建立单向社交关系的消息。
步骤1325,用户回应并开启聊天。
若当前用户为普通用户,则回应该喜欢消息,并开启与对方用户的聊天。当目标帐号为普通帐号时,目标帐号的终端可以接收对该喜欢消息的回应消息,并开启与发送喜欢消息的帐号之间的聊天界面。
步骤1326,主播回应并进入直播间。
若当前用户为主播用户,则回应该喜欢消息,并进入直播间进行直播,邀请对方用户作为嘉宾主播,或邀请对方用户作为观众。当目标帐号为主播帐号时,目标帐号的终端可以接收对该喜欢消息的回应消息,并展示直播间,并可以向发送喜欢消息的用户帐号发送邀请消息,以邀请发送喜欢消息的用户帐号作为嘉宾主播或者作为观众。
综上所述,本申请实施例提供的基于直播应用程序的互动方法,在直播应用程序中向目标帐号提供了视频匹配功能,目标帐号能通过查看其它帐号发布的视频选择是否与其它帐号建立单向社交关系,从而经确认后建立帐号之间的双向社交关系,从而目标帐号能够通过社交关系进行直播观看,从而增加了直播观看的渠道,以及增加了直播应用程序中帐号之间的社交方式,提高了社交多样性以及增加了帐号之间的互动模式。
图14是本申请一个示例性实施例提供的基于直播应用程序的互动装置的结构框图,如图14所示,该装置包括:
显示模块1410,用于在所述直播应用程序中显示视频互动界面,所述视频互动界面中包括至少一个直播帐号的视频显示区域,所述视频显示区域中包括通过所述至少一个直播帐号上传的社交视频;
接收模块1420,用于基于所述社交视频接收在所述视频互动界面上的社交选择操作,所述社交选择操作用于建立目标帐号与所述社交视频对应的直播帐号之间的单向社交关系,所述目标帐号为所述直播应用程序中当前登录的帐号;
所述显示模块1410,还用于响应于所述社交视频对应的直播帐号的社交关系确认信号,显示与所述社交视频对应的直播帐号进行社交互动的社交互动界面,所述社交互动界面中包括用于启动所述社交视频对应的直播帐号的直播间的直播间通道。
在一个可选的实施例中,所述显示模块1410,还用于显示所述社交视频对应的直播帐号与所述目标帐号进行聊天互动的对话框界面;
或,
所述显示模块1410,还用于显示所述社交视频对应的直播帐号与所述目标帐号进行视频通话互动的视频界面;
或,
所述显示模块1410,还用于显示所述社交视频对应的直播帐号与所述目标帐号作为互动主播的直播界面;
或,
所述显示模块1410,还用于显示所述目标帐号作为观众帐号对所述直播间进行观看的直播入口界面。
在一个可选的实施例中,所述显示模块1410,还用于显示所述直播入口界面,所述直播入口界面中包括直播入口控件,所述直播入口界面用于提供进入所述直播间的直播间通道, 所述直播间以所述社交视频对应的直播帐号为主播帐号;
所述接收模块1420,还用于接收在所述直播入口控件上的触发操作;
所述显示模块1410,还用于基于所述触发操作显示直播间界面,所述直播间界面中包括所述社交视频对应的直播帐号进行直播的画面。
在一个可选的实施例中,如图15所示,该装置还包括:
确定模块1430,用于确定所述目标帐号在历史时长内的社交选择次数;
所述接收模块1420,还用于当所述社交选择次数在次数限制范围内时,基于所述社交视频接收在所述视频互动界面上的所述社交选择操作。
在一个可选的实施例中,所述确定模块1430,还用于当所述目标帐号具备第一帐号权限时,确定所述目标帐号对应的次数限制范围为第一范围;
所述确定模块1430,还用于当所述目标帐号具备第二帐号权限时,确定所述目标帐号对应的次数限制范围为第二范围,所述第一帐号权限高于所述第二帐号权限,所述第一范围大于所述第二范围。
在一个可选的实施例中,所述显示模块1410,还用于在所述视频显示区域中显示所述社交视频的封面图像,所述封面图像为对初始图像进行模糊处理得到的图像;
所述接收模块1420,还用于接收对所述封面图像的选择操作,并基于所述选择操作向所述社交视频支付对应数量的交换资源;
所述显示模块1410,还用于基于所述交换资源在所述视频显示区域中播放所述社交视频。
在一个可选的实施例中,所述装置,还包括:
获取模块1440,用于获取初始图像,所述初始图像为所述目标帐号设置的与所述社交视频对应的图像;
所述装置,还包括:
确定模块1430,用于在所述初始图像中确定模糊窗口,所述模糊窗口为对所述初始图像进行模糊处理时的处理窗口;将所述模糊窗口内的像素点以中心像素点为基准确定权重值;
调整模块1450,用于基于所述权重值对所述像素点进行像素值调整,得到所述封面图像。
在一个可选的实施例中,所述显示模块1410,还用于显示视频上传界面,所述视频上传界面中包括上传控件;响应于在所述上传控件上的触发操作,显示视频选择界面或显示视频拍摄界面;
所述装置,还包括:
获取模块1440,用于在所述视频选择界面或所述视频拍摄界面中获取视频数据作为所述目标帐号的社交视频进行上传。
在一个可选的实施例中,所述接收模块1420,还用于接收针对所述目标帐号的社交视频的社交选择消息,所述社交选择消息为所述直播应用程序中的社交帐号针对所述目标帐号的社交视频向所述目标帐号发送的消息;
所述接收模块1420,还用于基于所述社交选择消息,接收社交回应操作,所述社交回应操作用于指示所述目标帐号所选择的与所述社交帐号之间的社交关系;
所述装置,还包括:
发送模块1460,用于基于所述社交回应操作向所述社交帐号发送社交回应消息。
在一个可选的实施例中,所述发送模块1460,还用于响应于所述社交回应操作用于指示所述目标帐号同意建立与所述社交帐号之间的社交关系,向所述社交帐号发送同意社交消息; 建立与所述社交帐号之间的社交关系,并向所述社交帐号发送直播间链接,所述直播间链接用于链接至所述目标帐号的直播间。
综上所述,本申请实施例提供的基于直播应用程序的互动装置,在直播应用程序中向目标帐号提供了视频匹配功能,目标帐号能通过查看其它帐号发布的视频选择是否与其它帐号建立单向社交关系,从而经确认后建立帐号之间的双向社交关系,从而目标帐号能够通过社交关系进行直播观看,从而增加了直播观看的渠道,以及增加了直播应用程序中帐号之间的社交方式,提高了社交多样性以及增加了帐号之间的互动模式。
图16示出了本申请一个示例性实施例提供的电子设备1600的结构框图。该电子设备1600可以是便携式移动终端,比如:智能手机、平板电脑、MP3播放器(Moving Picture Experts Group Audio Layer III,动态影像专家压缩标准音频层面3)、MP4(Moving Picture Experts Group Audio Layer IV,动态影像专家压缩标准音频层面4)播放器、笔记本电脑或台式电脑。电子设备1600还可能被称为用户设备、便携式终端、膝上型终端、台式终端等其他名称。
通常,电子设备1600包括有:处理器1601和存储器1602。
处理器1601可以包括一个或多个处理核心,比如4核心处理器、8核心处理器等。处理器1601可以采用DSP(Digital Signal Processing,数字信号处理)、FPGA(Field-Programmable Gate Array,现场可编程门阵列)、PLA(Programmable Logic Array,可编程逻辑阵列)中的至少一种硬件形式来实现。处理器1601也可以包括主处理器和协处理器,主处理器是用于对在唤醒状态下的数据进行处理的处理器,也称CPU(Central Processing Unit,中央处理器);协处理器是用于对在待机状态下的数据进行处理的低功耗处理器。在一些实施例中,处理器1601可以集成有GPU(Graphics Processing Unit,图像处理器),GPU用于负责显示屏所需要显示的内容的渲染和绘制。一些实施例中,处理器1601还可以包括AI(Artificial Intelligence,人工智能)处理器,该AI处理器用于处理有关机器学习的计算操作。
存储器1602可以包括一个或多个计算机可读存储介质,该计算机可读存储介质可以是非暂态的。存储器1602还可包括高速随机存取存储器,以及非易失性存储器,比如一个或多个磁盘存储设备、闪存存储设备。在一些实施例中,存储器1602中的非暂态的计算机可读存储介质用于存储至少一个指令,该至少一个指令用于被处理器1601所执行以实现本申请中方法实施例提供的基于直播应用程序的互动方法。
在一些实施例中,电子设备1600还可选包括有:外围设备接口1603和至少一个外围设备。处理器1601、存储器1602和外围设备接口1603之间可以通过总线或信号线相连。各个外围设备可以通过总线、信号线或电路板与外围设备接口1603相连。具体地,外围设备包括:射频电路1604、显示屏1605、摄像头组件1606、音频电路1607、定位组件1608和电源1609中的至少一种。
外围设备接口1603可被用于将I/O(Input/Output,输入/输出)相关的至少一个外围设备连接到处理器1601和存储器1602。在一些实施例中,处理器1601、存储器1602和外围设备接口1603被集成在同一芯片或电路板上;在一些其他实施例中,处理器1601、存储器1602和外围设备接口1603中的任意一个或两个可以在单独的芯片或电路板上实现,本实施例对此不加以限定。
射频电路1604用于接收和发射RF(Radio Frequency,射频)信号,也称电磁信号。射 频电路1604通过电磁信号与通信网络以及其他通信设备进行通信。射频电路1604将电信号转换为电磁信号进行发送,或者,将接收到的电磁信号转换为电信号。可选地,射频电路1604包括:天线系统、RF收发器、一个或多个放大器、调谐器、振荡器、数字信号处理器、编解码芯片组、用户身份模块卡等等。射频电路1604可以通过至少一种无线通信协议来与其它终端进行通信。该无线通信协议包括但不限于:万维网、城域网、内联网、各代移动通信网络(2G、3G、4G及5G)、无线局域网和/或WiFi(Wireless Fidelity,无线保真)网络。在一些实施例中,射频电路1604还可以包括NFC(Near Field Communication,近距离无线通信)有关的电路,本申请对此不加以限定。
显示屏1605用于显示UI(User Interface,用户界面)。该UI可以包括图形、文本、图标、视频及其它们的任意组合。当显示屏1605是触摸显示屏时,显示屏1605还具有采集在显示屏1605的表面或表面上方的触摸信号的能力。该触摸信号可以作为控制信号输入至处理器1601进行处理。此时,显示屏1605还可以用于提供虚拟按钮和/或虚拟键盘,也称软按钮和/或软键盘。在一些实施例中,显示屏1605可以为一个,设置在电子设备1600的前面板;在另一些实施例中,显示屏1605可以为至少两个,分别设置在电子设备1600的不同表面或呈折叠设计;在另一些实施例中,显示屏1605可以是柔性显示屏,设置在电子设备1600的弯曲表面上或折叠面上。甚至,显示屏1605还可以设置成非矩形的不规则图形,也即异形屏。显示屏1605可以采用LCD(Liquid Crystal Display,液晶显示屏)、OLED(Organic Light-Emitting Diode,有机发光二极管)等材质制备。
摄像头组件1606用于采集图像或视频。可选地,摄像头组件1606包括前置摄像头和后置摄像头。通常,前置摄像头设置在终端的前面板,后置摄像头设置在终端的背面。在一些实施例中,后置摄像头为至少两个,分别为主摄像头、景深摄像头、广角摄像头、长焦摄像头中的任意一种,以实现主摄像头和景深摄像头融合实现背景虚化功能、主摄像头和广角摄像头融合实现全景拍摄以及VR(Virtual Reality,虚拟现实)拍摄功能或者其它融合拍摄功能。在一些实施例中,摄像头组件1606还可以包括闪光灯。闪光灯可以是单色温闪光灯,也可以是双色温闪光灯。双色温闪光灯是指暖光闪光灯和冷光闪光灯的组合,可以用于不同色温下的光线补偿。
音频电路1607可以包括麦克风和扬声器。麦克风用于采集用户及环境的声波,并将声波转换为电信号输入至处理器1601进行处理,或者输入至射频电路1604以实现语音通信。出于立体声采集或降噪的目的,麦克风可以为多个,分别设置在电子设备1600的不同部位。麦克风还可以是阵列麦克风或全向采集型麦克风。扬声器则用于将来自处理器1601或射频电路1604的电信号转换为声波。扬声器可以是传统的薄膜扬声器,也可以是压电陶瓷扬声器。当扬声器是压电陶瓷扬声器时,不仅可以将电信号转换为人类可听见的声波,也可以将电信号转换为人类听不见的声波以进行测距等用途。在一些实施例中,音频电路1607还可以包括耳机插孔。
定位组件1608用于定位电子设备1600的当前地理位置,以实现导航或LBS(Location Based Service,基于位置的服务)。定位组件1608可以是基于美国的GPS(Global Positioning System,全球定位系统)、中国的北斗系统或俄罗斯的伽利略系统的定位组件。
电源1609用于为电子设备1600中的各个组件进行供电。电源1609可以是交流电、直流电、一次性电池或可充电电池。当电源1609包括可充电电池时,该可充电电池可以是有线充电电池或无线充电电池。有线充电电池是通过有线线路充电的电池,无线充电电池是通过无 线线圈充电的电池。该可充电电池还可以用于支持快充技术。
在一些实施例中,电子设备1600还包括有一个或多个传感器1610。该一个或多个传感器1610包括但不限于:加速度传感器1611、陀螺仪传感器1612、压力传感器1613、指纹传感器1614、光学传感器1615以及接近传感器1616。
加速度传感器1611可以检测以电子设备1600建立的坐标系的三个坐标轴上的加速度大小。比如,加速度传感器1611可以用于检测重力加速度在三个坐标轴上的分量。处理器1601可以根据加速度传感器1611采集的重力加速度信号,控制显示屏1605以横向视图或纵向视图进行用户界面的显示。加速度传感器1611还可以用于游戏或者用户的运动数据的采集。
陀螺仪传感器1612可以检测电子设备1600的机体方向及转动角度,陀螺仪传感器1612可以与加速度传感器1611协同采集用户对电子设备1600的3D动作。处理器1601根据陀螺仪传感器1612采集的数据,可以实现如下功能:动作感应(比如根据用户的倾斜操作来改变UI)、拍摄时的图像稳定、游戏控制以及惯性导航。
压力传感器1613可以设置在电子设备1600的侧边框和/或显示屏1605的下层。当压力传感器1613设置在电子设备1600的侧边框时,可以检测用户对电子设备1600的握持信号,由处理器1601根据压力传感器1613采集的握持信号进行左右手识别或快捷操作。当压力传感器1613设置在显示屏1605的下层时,由处理器1601根据用户对显示屏1605的压力操作,实现对UI界面上的可操作性控件进行控制。可操作性控件包括按钮控件、滚动条控件、图标控件、菜单控件中的至少一种。
指纹传感器1614用于采集用户的指纹,由处理器1601根据指纹传感器1614采集到的指纹识别用户的身份,或者,由指纹传感器1614根据采集到的指纹识别用户的身份。在识别出用户的身份为可信身份时,由处理器1601授权该用户执行相关的敏感操作,该敏感操作包括解锁屏幕、查看加密信息、下载软件、支付及更改设置等。指纹传感器1614可以被设置在电子设备1600的正面、背面或侧面。当电子设备1600上设置有物理按键或厂商Logo时,指纹传感器1614可以与物理按键或厂商Logo集成在一起。
光学传感器1615用于采集环境光强度。在一个实施例中,处理器1601可以根据光学传感器1615采集的环境光强度,控制显示屏1605的显示亮度。具体地,当环境光强度较高时,调高显示屏1605的显示亮度;当环境光强度较低时,调低显示屏1605的显示亮度。在另一个实施例中,处理器1601还可以根据光学传感器1615采集的环境光强度,动态调整摄像头组件1606的拍摄参数。
接近传感器1616,也称距离传感器,通常设置在电子设备1600的前面板。接近传感器1616用于采集用户与电子设备1600的正面之间的距离。在一个实施例中,当接近传感器1616检测到用户与电子设备1600的正面之间的距离逐渐变小时,由处理器1601控制显示屏1605从亮屏状态切换为息屏状态;当接近传感器1616检测到用户与电子设备1600的正面之间的距离逐渐变大时,由处理器1601控制显示屏1605从息屏状态切换为亮屏状态。
本领域技术人员可以理解,图16中示出的结构并不构成对电子设备1600的限定,可以包括比图示更多或更少的组件,或者组合某些组件,或者采用不同的组件布置。
需要说明的是:上述实施例提供的基于直播应用程序的互动装置,仅以上述各功能模块的划分进行举例说明,实际应用中,可以根据需要而将上述功能分配由不同的功能模块完成,即将设备的内部结构划分成不同的功能模块,以完成以上描述的全部或者部分功能。另外, 上述实施例提供的基于直播应用程序的互动装置与基于直播应用程序的互动方法实施例属于同一构思,其具体实现过程详见方法实施例。
本申请的实施例还提供了一种计算机设备,该计算机设备包括处理器和存储器,该存储器中存储有至少一条指令、至少一段程序、代码集或指令集,至少一条指令、至少一段程序、代码集或指令集由处理器加载并执行以实现上述各方法实施例提供的基于直播应用程序的互动方法。
本申请的实施例还提供了一种计算机可读存储介质,该计算机可读存储介质上存储有至少一条指令、至少一段程序、代码集或指令集,至少一条指令、至少一段程序、代码集或指令集由处理器加载并执行,以实现上述各方法实施例提供的基于直播应用程序的互动方法。
本申请的实施例还提供了一种计算机程序产品或计算机程序,该计算机程序产品或计算机程序包括计算机指令,该计算机指令存储在计算机可读存储介质中。计算机设备的处理器从计算机可读存储介质读取该计算机指令,处理器执行该计算机指令,使得该计算机设备执行上述实施例中任一所述的基于直播应用程序的互动方法。
可选地,该计算机可读存储介质可以包括:只读存储器(ROM,Read Only Memory)、随机存取记忆体(RAM,Random Access Memory)、固态硬盘(SSD,Solid State Drives)或光盘等。其中,随机存取记忆体可以包括电阻式随机存取记忆体(ReRAM,Resistance Random Access Memory)和动态随机存取存储器(DRAM,Dynamic Random Access Memory)。上述本申请实施例序号仅仅为了描述,不代表实施例的优劣。
本领域普通技术人员可以理解实现上述实施例的全部或部分步骤可以通过硬件来完成,也可以通过程序来指令相关的硬件完成,所述的程序可以存储于一种计算机可读存储介质中,上述提到的存储介质可以是只读存储器,磁盘或光盘等。
以上所述仅为本申请的可选实施例,并不用以限制本申请,凡在本申请的精神和原则之内,所作的任何修改、等同替换、改进等,均应包含在本申请的保护范围之内。

Claims (20)

  1. 一种基于直播应用程序的互动方法,其特征在于,由计算机设备执行,所述方法包括:
    在所述直播应用程序中显示视频互动界面,所述视频互动界面中包括至少一个直播帐号的视频显示区域,所述视频显示区域中包括通过所述至少一个直播帐号上传的社交视频;
    基于所述社交视频接收在所述视频互动界面上的社交选择操作,所述社交选择操作用于建立目标帐号与所述社交视频对应的直播帐号之间的单向社交关系,所述目标帐号为所述直播应用程序中当前登录的帐号;及
    响应于所述社交视频对应的直播帐号的社交关系确认信号,显示与所述社交视频对应的直播帐号进行社交互动的社交互动界面,所述社交互动界面中包括用于启动所述社交视频对应的直播帐号的直播间的直播间通道。
  2. 根据权利要求1所述的方法,其特征在于,显示与所述社交视频对应的直播帐号进行社交互动的社交互动界面,包括:
    显示所述社交视频对应的直播帐号与所述目标帐号进行聊天互动的对话框界面。
  3. 根据权利要求1所述的方法,其特征在于,显示与所述社交视频对应的直播帐号进行社交互动的社交互动界面,包括:
    显示所述社交视频对应的直播帐号与所述目标帐号进行视频通话互动的视频界面。
  4. 根据权利要求1所述的方法,其特征在于,显示与所述社交视频对应的直播帐号进行社交互动的社交互动界面,包括:显示所述社交视频对应的直播帐号与所述目标帐号作为互动主播的直播界面。
  5. 根据权利要求1所述的方法,其特征在于,显示与所述社交视频对应的直播帐号进行社交互动的社交互动界面,包括:
    显示所述目标帐号作为观众帐号对所述直播间进行观看的直播入口界面。
  6. 根据权利要求5所述的方法,其特征在于,所述显示所述目标帐号作为观众帐号对所述直播间进行观看的直播入口界面,包括:
    显示所述直播入口界面,所述直播入口界面中包括直播入口控件,所述直播入口界面用于提供进入所述直播间的直播间通道,所述直播间以所述社交视频对应的直播帐号为主播帐号;
    接收在所述直播入口控件上的触发操作;及
    基于所述触发操作显示直播间界面,所述直播间界面中包括所述社交视频对应的直播帐号进行直播的画面。
  7. 根据权利要求1所述的方法,其特征在于,所述基于所述社交视频接收在所述视频互动界面上的社交选择操作,包括:
    确定所述目标帐号在历史时长内的社交选择次数;及
    当所述社交选择次数在次数限制范围内时,基于所述社交视频接收在所述视频互动界面 上的所述社交选择操作。
  8. 根据权利要求7所述的方法,其特征在于,所述方法还包括:
    当所述目标帐号具备第一帐号权限时,确定所述目标帐号对应的次数限制范围为第一范围;及
    当所述目标帐号具备第二帐号权限,确定所述目标帐号对应的次数限制范围为第二范围,所述第一帐号权限高于所述第二帐号权限,所述第一范围大于所述第二范围。
  9. 根据权利要求1至6任一所述的方法,其特征在于,所述在所述直播应用程序中显示视频互动界面之后,还包括:
    在所述视频显示区域中显示所述社交视频的封面图像,所述封面图像为对初始图像进行模糊处理得到的图像;
    接收对所述封面图像的选择操作,并基于所述选择操作向所述社交视频支付对应数量的交换资源;及
    基于所述交换资源在所述视频显示区域中播放所述社交视频。
  10. 根据权利要求9所述的方法,其特征在于,所述在所述视频显示区域中显示所述社交视频的封面图像,包括:
    获取初始图像,所述初始图像为所述目标帐号设置的与所述社交视频对应的图像;
    在所述初始图像中确定模糊窗口,所述模糊窗口为对所述初始图像进行模糊处理时的处理窗口;
    将所述模糊窗口内的像素点以中心像素点为基准确定权重值;及
    基于所述权重值对所述像素点进行像素值调整,得到所述封面图像。
  11. 根据权利要求1至6任一所述的方法,其特征在于,所述方法还包括:
    显示视频上传界面,所述视频上传界面中包括上传控件;
    响应于在所述上传控件上的触发操作,显示视频选择界面或显示视频拍摄界面;及
    在所述视频选择界面或所述视频拍摄界面中获取视频数据作为所述目标帐号的社交视频进行上传。
  12. 根据权利要求11所述的方法,其特征在于,所述方法还包括:
    接收针对所述目标帐号的社交视频的社交选择消息,所述社交选择消息为所述直播应用程序中的社交帐号针对所述目标帐号的社交视频向所述目标帐号发送的消息;
    基于所述社交选择消息,接收社交回应操作,所述社交回应操作用于指示所述目标帐号所选择的与所述社交帐号之间的社交关系;及
    基于所述社交回应操作向所述社交帐号发送社交回应消息。
  13. 根据权利要求12所述的方法,其特征在于,所述基于所述社交回应操作向所述社交帐号发送社交回应消息,包括:
    响应于所述社交回应操作用于指示所述目标帐号同意建立与所述社交帐号之间的社交关系,向所述社交帐号发送同意社交消息;及
    建立与所述社交帐号之间的社交关系,并向所述社交帐号发送直播间链接,所述直播间链接用于链接至所述目标帐号的直播间。
  14. 一种基于直播应用程序的互动装置,其特征在于,所述装置包括:
    显示模块,用于在所述直播应用程序中显示视频互动界面,所述视频互动界面中包括至少一个直播帐号的视频显示区域,所述视频显示区域中包括通过所述至少一个直播帐号上传的社交视频;
    接收模块,用于基于所述社交视频接收在所述视频互动界面上的社交选择操作,所述社交选择操作用于建立目标帐号与所述社交视频对应的直播帐号之间的单向社交关系,所述目标帐号为所述直播应用程序中当前登录的帐号;及
    所述显示模块,还用于响应于所述社交视频对应的直播帐号的社交关系确认信号,显示与所述社交视频对应的直播帐号进行社交互动的社交互动界面,所述社交互动界面中包括用于启动所述社交视频对应的直播帐号的直播间的直播间通道。
  15. 根据权利要求14所述的装置,其特征在于,所述显示模块,还用于显示所述社交视频对应的直播帐号与所述目标帐号进行聊天互动的对话框界面。
  16. 根据权利要求14所述的装置,其特征在于,所述显示模块,还用于显示所述社交视频对应的直播帐号与所述目标帐号进行视频通话互动的视频界面。
  17. 根据权利要求14所述的装置,其特征在于,所述显示模块,还用于显示所述目标帐号作为观众帐号对所述直播间进行观看的直播入口界面。
  18. 根据权利要求17所述的装置,其特征在于,所述直播入口界面中包括直播入口控件,所述直播入口界面用于提供进入所述直播间的直播间通道,所述直播间以所述社交视频对应的直播帐号为主播帐号;
    所述接收模块,还用于接收在所述直播入口控件上的触发操作;及
    所述显示模块,还用于基于所述触发操作显示直播间界面,所述直播间界面中包括所述社交视频对应的直播帐号进行直播的画面。
  19. 一种计算机设备,其特征在于,所述计算机设备包括处理器和存储器,所述存储器中存储有计算机可读指令,所述处理器执行所述计算机可读指令时实现如权利要求1至13任一所述的基于直播应用程序的互动方法。
  20. 一种计算机可读存储介质,其特征在于,所述存储介质中存储有计算机可读指令,所述计算机可读指令被处理器执行时实现如权利要求1至13任一所述的基于直播应用程序的互动方法。
PCT/CN2021/119614 2020-12-21 2021-09-22 基于直播应用程序的互动方法、装置、设备及存储介质 WO2022134684A1 (zh)

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