WO2022124163A1 - Awakening device, and awakening stimulus control method - Google Patents

Awakening device, and awakening stimulus control method Download PDF

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Publication number
WO2022124163A1
WO2022124163A1 PCT/JP2021/044132 JP2021044132W WO2022124163A1 WO 2022124163 A1 WO2022124163 A1 WO 2022124163A1 JP 2021044132 W JP2021044132 W JP 2021044132W WO 2022124163 A1 WO2022124163 A1 WO 2022124163A1
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WIPO (PCT)
Prior art keywords
pattern
driver
stimulus
drowsiness level
awakening
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PCT/JP2021/044132
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French (fr)
Japanese (ja)
Inventor
有華里 伊藤
真紀子 杉浦
彩子 小谷
政治 河合
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株式会社デンソー
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Publication of WO2022124163A1 publication Critical patent/WO2022124163A1/en

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    • BPERFORMING OPERATIONS; TRANSPORTING
    • B60VEHICLES IN GENERAL
    • B60WCONJOINT CONTROL OF VEHICLE SUB-UNITS OF DIFFERENT TYPE OR DIFFERENT FUNCTION; CONTROL SYSTEMS SPECIALLY ADAPTED FOR HYBRID VEHICLES; ROAD VEHICLE DRIVE CONTROL SYSTEMS FOR PURPOSES NOT RELATED TO THE CONTROL OF A PARTICULAR SUB-UNIT
    • B60W50/00Details of control systems for road vehicle drive control not related to the control of a particular sub-unit, e.g. process diagnostic or vehicle driver interfaces
    • B60W50/08Interaction between the driver and the control system
    • B60W50/14Means for informing the driver, warning the driver or prompting a driver intervention
    • GPHYSICS
    • G08SIGNALLING
    • G08GTRAFFIC CONTROL SYSTEMS
    • G08G1/00Traffic control systems for road vehicles
    • G08G1/16Anti-collision systems

Definitions

  • This disclosure relates to an awakening device for awakening a person sitting in the driver's seat and an awakening stimulus control method.
  • Patent Document 1 discloses an awakening device that generates a predetermined pattern of vibration when a driver's drowsiness is detected. Vibration is an awakening stimulus to awaken the driver.
  • the driver's drowsiness level may drop when the awakening device generates an arousal stimulus.
  • the drowsiness level may not be improved even if a predetermined pattern of arousal stimulus is given. Based on such circumstances, it is conceivable to measure the drowsiness level of the driver at regular intervals and give a pattern stimulus according to the measured drowsiness level.
  • the cycle of switching the stimulation pattern is too long, it may cause annoyance. For example, even when the drowsiness level is lowered, the previous pattern is continued until a predetermined time elapses. Further, even if the switching cycle of the stimulation pattern is made too short, the stimulation pattern is frequently changed, which may cause trouble for the driver.
  • the present disclosure has been made based on this circumstance, and an object thereof is to provide an awakening device capable of reducing the risk of causing trouble to the driver.
  • the awakening device for achieving the purpose includes a driver status acquisition unit that acquires information indicating the driver status from at least one of a sensor mounted on the vehicle and a sensor mounted on the driver's body.
  • a stimulus control unit that generates an arousal stimulus with a stimulus pattern corresponding to the drowsiness level determined by the drowsiness level determination unit is provided, and the stimulus control unit sequentially switches and executes a plurality of types of stimulus patterns. It is configured to adjust the timing of switching the stimulus pattern from the current pattern to another stimulus pattern based on the state of the driver after switching to the current pattern, which is the currently executing stimulus pattern. ing.
  • the timing for changing the stimulus pattern is changed based on the state of the driver after the stimulus pattern currently being executed is started. According to such a configuration, it is possible to accelerate or delay the timing of strengthening or weakening the arousal stimulus or changing the type of the arousal stimulus according to the state of the driver. As a result, it is possible to reduce the risk of causing trouble to the driver.
  • the awakening stimulus control method for achieving the above object is to acquire information indicating the driver's state from at least one of a sensor mounted on the vehicle and a sensor mounted on the driver's body. , Judgment among a plurality of pre-prepared stimulus patterns in which at least one of the characteristics and intensity of the arousal stimulus to be generated is different from the determination of the drowsiness level of the driver based on the acquired information indicating the state of the driver.
  • Awakening stimulus is generated by a stimulus pattern according to the drowsiness level, multiple types of stimulus patterns are sequentially switched and executed, and the state of the driver after switching to the current pattern, which is the stimulus pattern currently being executed. Includes changing the timing of switching the stimulus pattern from the current pattern to another stimulus pattern based on.
  • the above method corresponds to the control method of the arousal stimulus carried out by the above-mentioned awakening device. That is, according to the above method, the same effect is obtained by the same action as the above-mentioned awakening device.
  • FIG. 1 is a diagram showing an example of a schematic configuration of the awakening device 1 according to the present disclosure.
  • the awakening device 1 of the present disclosure is a device for guiding a driver to an awakening state, and is mounted on, for example, a vehicle Hv and used.
  • the driver in the present disclosure refers to, for example, a person sitting in the driver's seat.
  • the expression "driver" is not limited to a person who actually performs a part or all of the driving operation.
  • the description of a driver refers to a person who should receive the authority of driving operation from the automatic driving system during automatic driving.
  • the vehicle Hv may be a remote-controlled vehicle that is remotely controlled by an operator existing outside the vehicle.
  • the operator here refers to a person who has the authority to control the vehicle by remote control from the outside of the vehicle.
  • the awakening device 1 of the present disclosure is used as a part of a cockpit system that accepts an operation of the operator.
  • the level indicated by "automatic driving” in the present disclosure may be, for example, equivalent to level 3 defined by the American Society of Automotive Engineers of Japan (SAE International), or may be level 4 or higher.
  • Level 3 refers to the level at which the system executes all operation tasks within the operational design domain (ODD), while the operation authority is transferred from the system to the user in an emergency.
  • ODD operational design domain
  • the ODD defines conditions under which automatic driving can be executed, such as the traveling position being in a highway.
  • the user is required to be able to respond promptly when there is a request for a change of operation from the system.
  • the person who takes over the driving operation may be an operator.
  • Level 3 corresponds to so-called conditional automated driving.
  • Level 4 is a level at which the system can perform all driving tasks except under specific circumstances such as unresponsive roads and extreme environments.
  • Level 5 is the level at which the system can perform all driving tasks in any environment.
  • Level 4 or higher automated driving refers to the level at which the automated driving device performs all driving tasks, that is, the automated level at which the driver's seat occupants are allowed to sleep.
  • the awakening device 1 is used by being connected to various in-vehicle devices such as a driver status monitor (hereinafter, DSM: Driver Status Monitor) 21.
  • DSM Driver Status Monitor
  • the awakening device 1 is connected to a DSM 21, an input device 22, a display 23, a light emitting device 31, an aroma shooter 32, a dialogue device 33, an air conditioner 34, and a vibration generator 35.
  • the awakening device 1 can be used by being directly or indirectly connected to a head-up display (HUD) 36, a speaker 37, a window motor 38, and the like.
  • HUD head-up display
  • the awakening device 1 is also connected to various sensors / devices (not shown in FIG. 1) via the in-vehicle network Nw, which is a communication network constructed in the vehicle.
  • the awakening device 1 is input with the detection results of various in-vehicle sensors via the in-vehicle network Nw.
  • the in-vehicle sensor include sensors that detect vehicle speed, acceleration, steering angle, shift position, accelerator depression amount, brake depression amount, and the like.
  • In-vehicle sensors also include sensors / switches that detect the operating state of the parking brake and the power state of the vehicle Hv.
  • the awakening device 1 and the in-vehicle device may be connected by a dedicated line or may be connected via the in-vehicle network Nw. Further, an ECU (Electronic Control Unit) may be interposed between the awakening device 1 and the in-vehicle device.
  • ECU Electronic Control Unit
  • the DSM21 is a device that sequentially detects the user's state based on the user's face image.
  • the DSM 21 includes, for example, a near-infrared light source, a near-infrared camera, and a control module for controlling them.
  • the DSM 21 is installed in a posture in which the near-infrared camera faces the direction in which the headrest of the driver's seat is present, for example, on the upper surface of the steering column portion, the upper surface of the instrument panel, or the like.
  • the DSM 21 uses a near-infrared camera to photograph the head of the driver irradiated with near-infrared light by a near-infrared light source.
  • the image captured by the near-infrared camera is image-analyzed by the control module.
  • the control module extracts driver state information, which is information indicating the driver's state, such as the opening of the driver's eyes, from the captured image input from the near-infrared camera.
  • the DSM 21 outputs the driver state information extracted from the driver's face image to the awakening device 1.
  • the driver status information includes, for example, the direction of the driver's face, the direction of the line of sight, the opening of the eyes, the opening of the mouth, and the like.
  • the opening of the eyes can be rephrased as the degree of opening of the eyelids.
  • the information indicating the opening degree of the eyes corresponds to the eye opening degree information.
  • the DSM 21 may be configured to detect swelling, inattentiveness, outbreak of illness, etc. based on the time course of the opening degree of the eyes, the facial expression, the orientation of the face, and the like.
  • the driver status information can include sleepiness, inattentiveness, poor physical condition, and the like.
  • the DSM21 can detect yawning based on the pattern of mouth opening over time.
  • the awakening device 1 may have a function of detecting the state of the driver based on the image analysis.
  • the DSM 21 may be configured to be able to output the driver's face image to the awakening device 1.
  • the functional arrangement between the DSM 21 and the awakening device 1 can be changed as appropriate.
  • the input device 22 is an operating member for receiving a driver's instruction to the awakening device 1.
  • the input device 22 may be a mechanical switch (so-called steer switch) provided on the spoke portion of the steering wheel, or may be a voice input device that recognizes the utterance content of the driver.
  • the input device 22 may be a touch panel laminated on the display panel of the display 23 provided on the instrument panel.
  • the display 23 for example, a center display provided in the central region of the instrument panel in the vehicle width direction can be adopted.
  • the display 23 may be a meter display.
  • the input device 22 may be a driver's smartphone.
  • the touch panel and display of the smartphone possessed by the driver can be used as the input device 22 and the display 23.
  • the light emitting device 31 is a device that generates light that can be visually recognized by the driver.
  • the light emitting device 31 includes, for example, an LED as a light source.
  • the light emitting device 31 is provided at a position within the driver's field of view, such as a spoke portion of the steering wheel, an upper surface portion of the instrument panel, and a ceiling portion in front of the driver's seat.
  • the light generated by the light emitting device 31 corresponds to an arousal stimulus for vision.
  • the awakening stimulus is a stimulus that the driver can feel with all five senses, and is a stimulus that awakens the driver.
  • the light emitting device 31 can change the brightness, the color of light, and the like.
  • the light emitting device 31 can periodically change the brightness. When the brightness changes periodically, the light emitting device 31 can adjust the length of the cycle, the waveform, the amount of change in the brightness per unit time, and the like.
  • the aroma shooter 32 injects the fragrance into the passenger compartment of the vehicle Hv.
  • the driver perceives the scent of the sprayed fragrance.
  • the scent generated by the aroma shooter 32 corresponds to the arousal stimulus for the sense of smell.
  • the aroma shooter 32 can change the type of scent, the intensity of the scent, and the like.
  • the aroma shooter 32 may be integrated with the air conditioner 34.
  • the dialogue device 33 interacts with the driver. That is, the dialogue device 33 recognizes the voice produced by the driver, creates an answer to the driver's voice, and pronounces the answer.
  • the dialogue device 33 for example, uses artificial intelligence to perform a dialogue.
  • the dialogue provided by the dialogue device 33 corresponds to the arousal stimulus corresponding to the auditory sense.
  • the air conditioner 34 generates cold air as air conditioning air in the vehicle interior of the vehicle Hv.
  • Cold wind corresponds to arousal stimuli for cold and tactile sensations.
  • the air conditioner 34 can change the temperature, air volume, and mode of the cold air.
  • the auto mode is a mode in which the blowing direction of cold air is changed by a preset algorithm.
  • the driver face mode is a mode in which cold air is always blown toward the driver's face.
  • the vibration generator 35 generates vibration based on the control signal from the awakening device 1.
  • the vibration generator 35 is embedded in the seating surface and the backrest portion of the driver seat. Vibration corresponds to arousal stimuli.
  • the HUD 36 is a device that projects a virtual image that can be perceived by the user by projecting image light onto a predetermined area of the windshield based on control signals and video data input from the awakening device 1 and the navigation device.
  • the HUD 36 displays an image superimposed on the landscape in front of the vehicle Hv.
  • Such a HUD 36 can generate a light stimulus by displaying a predetermined image.
  • the light stimulus corresponds to the arousal stimulus for vision.
  • the device that outputs the optical stimulus based on the image does not have to be HUD36.
  • An image-based optical stimulus may be generated from a meter display or a center display.
  • the HUD 36 can play a role as an information presenting device that presents various information such as the operating state of the awakening device 1, the break proposal, and the state of the driver recognized by the system.
  • Information on the operating state of the awakening device 1 includes, for example, activation information and continuation information of the awakening device 1.
  • the activation information is information for notifying the driver that the awakening stimulus will be activated from now on, and is expressed by, for example, a text or an icon image.
  • the activation information is displayed before the arousal stimulus occurs.
  • the continuation information is displayed when the arousal stimulus is ongoing.
  • the continuation information informs the driver that the arousal stimulus is continuing.
  • the continuation information may include an icon image or text outlining the stimulus currently being output.
  • the outline of the stimulus includes the types of stimuli such as light, sound, vibration, odor, and air conditioning.
  • the continuation information may include advance notice information indicating the type and intensity of the stimulus output in the next term.
  • the break proposal is a display of the content that proposes to the driver to take a break.
  • the break proposal is displayed on any one or more of a plurality of display devices such as the HUD 36 and the display 23.
  • the HUD 36 displays, for example, an icon image imitating a coffee cup or an icon image for urging a nap when parked, as a break proposal.
  • the driver state is, for example, information indicating the drowsiness level of the driver recognized by the awakening device 1 described later.
  • the HUD 36 displays an icon image or text indicating the drowsiness level under the control of the awakening device 1.
  • the driver state may include the degree of fatigue and the degree of indiscriminateness.
  • the presentation of various information is not limited to the HUD 36, and may be performed using a meter display, a center information display, or the like.
  • the speaker 37 generates sound in the vehicle interior of the vehicle Hv. Speech corresponds to arousal stimuli for hearing. There are two types of voice: music voice and alarm voice. The expression with voice includes mere sound.
  • the window motor 38 is a motor for changing the opening degree of the window glass (so-called door window) of the door.
  • the window motor 38 can be, for example, a motor for opening and closing a door window for a driver's seat.
  • the window motor 38 opens and closes the driver's seat door window based on the control signal input from the awakening device 1.
  • another ECU such as a body ECU may be interposed between the awakening device 1 and the window motor 38.
  • a light emitting device 31 an aroma shooter 32, a dialogue device 33, an air conditioner 34, a vibration generator 35, a HUD 36, a speaker 37, and a window motor 38.
  • a stimulus generator Is also referred to as a stimulus generator.
  • the in-vehicle device that communicates with the awakening device 1 is not limited to the above.
  • a biosensor that senses the biometric information of the driver may be connected to the awakening device 1.
  • the biosensor is, for example, a heart rate sensor that measures a heart rate.
  • Biological sensors also include sensors that detect blood pressure, electrocardiogram, pulse wave, sweating amount, body temperature, heat dissipation from the human body, respiratory rhythm, and respiratory depth.
  • the biosensor may be built in the driver's seat or may be provided in the steering.
  • millimeter wave radars that detect the driver's heart rate, body movement, and posture can also be included in the biosensor.
  • the biosensor may be a wearable device 40 that is used by being attached to, for example, a wrist of a driver.
  • various shapes such as a wristband type, a wristwatch type, a ring type, a glasses type, and an earphone type can be adopted.
  • the wearable device 40 is configured to be able to communicate with the awakening device 1 via a communication device 39 mounted on the vehicle Hv.
  • the connection mode between the wearable device 40 and the communication device 39 may be a wired connection or a wireless connection.
  • the communication device 39 and the wearable device 40 are configured to carry out wireless communication conforming to short-range wireless communication standards such as Bluetooth (registered trademark) and Wi-Fi (registered trademark).
  • a smartphone paired with each of the communication device 39 and the wearable device 40 may be interposed between the communication device 39 and the wearable device 40.
  • the awakening device 1 is a device that operates various stimulus generators based on an input signal from the DSM 21 in order to maintain the awake state of the driver or guide the driver to the awake state.
  • the awakening device 1 is configured as a computer including a processor 11, a RAM (Random Access Memory) 12, a storage 13, a communication interface 14 (I / O in the figure), a bus line connecting these configurations, and the like.
  • the processor 11 is an arithmetic core such as a CPU (Central Processing Unit).
  • the processor 11 executes various processes by accessing the RAM 12.
  • the RAM 12 is a volatile memory.
  • the storage 13 has a configuration including a non-volatile storage medium such as a flash memory.
  • the storage 13 stores an awakening stimulus control program, which is a program for making the computer function as the awakening device 1. Executing the awakening stimulus control program by the processor 11 corresponds to executing the awakening stimulus control method corresponding to the awakening stimulus control program.
  • the communication interface 14 is a circuit for the awakening device 1 to communicate with another device.
  • the communication interface 14 may be realized by using an analog circuit element, an IC, or the like.
  • the awakening device 1 provides each functional unit shown in FIG. 2 by the processor 11 executing the awakening stimulus control program stored in the storage 13. That is, the awakening device 1 includes a sensor information acquisition unit F1, a drowsiness level determination unit F2, a stimulus control unit F3, a display processing unit F4, an end determination unit F5, an operation reception unit F6, and a pattern management unit F7.
  • the stimulus control unit F3 includes a change determination unit F31 and a pattern selection unit F32 as finer functional units.
  • the sensor information acquisition unit F1 is configured to acquire information (that is, determination material) for determining the drowsiness level of the driver from the DSM21, a wearable device as a biological sensor, and the like.
  • the drowsiness level is a parameter indicating the degree of drowsiness.
  • Information that can be used to determine the drowsiness level includes, for example, the opening of the eyes, the frequency of blinking, the degree of variation in the blinking interval, the direction of the driver's face, the direction of the line of sight, the posture, and the frequency of yawning. There is a degree of wobbling of the handle angle.
  • the sensor information acquisition unit F1 sequentially acquires various information for the drowsiness level determination unit F2 to determine the drowsiness level from a predetermined sensor group including the DSM 21.
  • the material for determining drowsiness level can also be called a driver feature that can be used to evaluate drowsiness level.
  • the sensor information acquisition unit F1 corresponds to the driver status acquisition unit.
  • the sensor information acquisition unit F1 can also acquire the state (on / off) of the driving power source, vehicle speed, acceleration, steering angle, accelerator depression amount, brake depression amount, and the like.
  • the traveling power source is a power source for traveling the vehicle Hv, and refers to an ignition power source when the vehicle Hv is a gasoline-powered vehicle.
  • the driving power source refers to the system main relay.
  • the drowsiness level determination unit F2 determines the drowsiness level of the driver based on various information acquired by the sensor information acquisition unit F1.
  • a case where the drowsiness level is determined by dividing it into 6 stages from 0 to 5 will be described as an example.
  • level 1 corresponds to a state in which the driver is not sleepy at all
  • level 1 corresponds to a state in which the driver is slightly sleepy, in other words, the driver himself / herself is not aware of drowsiness.
  • Level 2 is a state in which the driver is a little sleepy and can be aware of drowsiness.
  • Level 3 corresponds to a sleepy state
  • level 4 corresponds to a fairly sleepy state.
  • Level 5 corresponds to almost / completely sleeping.
  • the awakening device 1 shall perform the same control as in the case of drowsiness level 3 in the case of drowsiness level 4 to 5. Therefore, in the following, the description in the case of level 4 to level 5 will be omitted.
  • a control signal for executing MRM is output to the ECU that controls the running of the vehicle Hv. Is also good.
  • the MRM is, for example, a control in which the vehicle is decelerated at a predetermined deceleration while issuing an alarm to the surroundings, and the vehicle is stopped in the traveling lane or near the shoulder of the road.
  • the control signal for executing the MRM may be a signal indicating that the driver is sleeping.
  • the drowsiness level determination unit F2 has the degree of eye opening, the degree of fluctuation of the degree of eye opening over time, the difference in the degree of opening of the left and right eyes, the speed of movement of the line of sight, the cycle and speed of blinking (blinking), the frequency of yawning, and the like. Is used in combination to determine the drowsiness level. In general, the stronger the drowsiness, the smaller the amount of eye opening tends to be. Therefore, the drowsiness level determination unit F2 may determine that the smaller the eye opening amount, the higher the drowsiness level.
  • the drowsiness level determination unit F2 may determine the drowsiness level higher as the moving speed of the line of sight and the speed of blinking are smaller.
  • the blink cycle tends to be unstable. Therefore, the drowsiness level determination unit F2 may evaluate the drowsiness level based on the degree of stability of the blink cycle, for example, the dispersion value of the blink cycle within a certain time.
  • the drowsiness level determination unit F2 determines the amount of heat released from the driver's body, the tendency and distribution of changes in body surface temperature, the presence or absence of deep breathing, the presence or absence of vertical movement of the shoulders, and whether or not the face is facing downward or upward.
  • the drowsiness level may be determined based on the condition. Further, the drowsiness level may be determined higher as the change in the speed of the vehicle Hv and the change in the steering angle are smaller.
  • the awakening device 1 has a timer function for measuring a predetermined time.
  • the awakening device 1 uses the timer function to calculate the elapsed time from the start of each operation pattern, the duration of the closed eye state in which the driver is closed, and the like.
  • the closed eye state here means, for example, a state in which the degree of eye opening is equal to or less than a predetermined threshold value.
  • the closed eye state can include a state in which the eyes are completely closed and a state in which the eyes are slightly open, such as a state in which the eyes are almost closed.
  • the awakening device 1 is provided with operation pattern groups G0 (A), G0 (B), G1 (A), G1 (B), G2, and G3 as shown in FIG. There is.
  • the operation pattern group G0 (A) is an operation pattern group corresponding to a state in which no awakening stimulus is output.
  • the operation pattern group G0 (A) can be set when the drowsiness level is 0. For example, it is applied immediately after the start of operation of the operation pattern group G0 (A). Further, the operation pattern group G0 (A) is applied, for example, when the drowsiness level is maintained at 0 for a predetermined release time after the drowsiness level drops from 1 to 0.
  • the release time can be, for example, 45 seconds or 1 minute.
  • the actuated pattern group G0 (A) can be referred to as a non-actuated group. Further, the state in which the operation pattern group G0 (A) is set can also be called a stimulation stop mode.
  • the operation pattern groups other than the operation pattern group G0 (A), that is, the groups G1 (A), G1 (B), G2, and G3 each include a plurality of operation patterns having different types and combinations of arousal stimuli to be generated. That is, the groups G1 (A), G1 (B), G2, and G3 are operation pattern groups that intermittently or continuously generate some kind of stimulus. Therefore, the groups G1 (A), G1 (B), G2, and G3 can be referred to as a stimulus generation group.
  • the state in which the stimulus generation group is selected can be referred to as a stimulus generation mode. In the stimulus generation group, as shown in FIG. 3, the type of arousal stimulus to be generated is determined.
  • the operation pattern corresponds to the stimulation pattern.
  • Types of arousal stimuli include light emission, scent, dialogue, cold air, vibration, and voice.
  • the light emission is an arousal stimulus of light generated by the light emitting device 31 and the HUD 36.
  • the scent is an arousal stimulus generated by the aroma shooter 32.
  • Dialogue is an arousal stimulus generated by the dialogue device 33.
  • the cold air is, for example, an arousal stimulus generated by the air conditioner 34. Cold air may be given to the driver by opening the driver's door window using the window motor 38.
  • Vibration is an arousal stimulus generated by the vibration generator 35.
  • the voice is an arousal stimulus generated by the speaker 37.
  • the characteristics of the arousal stimulus are determined for each type of arousal stimulus.
  • the light arousal stimuli generated by the light emitting device 31 are classified into light emitting devices 1 to 4.
  • Emissions 1 to 4 have different characteristics from each other.
  • Features include, for example, the color of light, the brightness, the operation pattern of light emission, the place where light is generated, a device that generates light, and the like.
  • the intensity of the stimulus in other words, the effect of awakening the driver, is higher in light emission 2 than in light emission 1, higher in light emission 3 than in light emission 2, and higher in light emission 4 than in light emission 3.
  • the scent awakening stimulus is divided into scents 1 to 4.
  • the scents 1 to 4 have different characteristics from each other.
  • Features include, for example, the type of scent, the intensity of the scent, and the like.
  • the effect of awakening the driver that is, the intensity of the stimulus is higher in scent 2 than in scent 1, higher in scent 3 than in scent 2, and higher in scent 4 than in scent 3.
  • the cold air awakening stimulus consists of three elements: cold air temperature, air volume, and mode.
  • the temperature of the cold air is auto or low temperature. Auto is to set the temperature by a preset algorithm.
  • the air volume is auto or strong. Auto is to set the air volume by a preset algorithm.
  • the mode is the above-mentioned auto mode or the driver face mode. When the temperature, air volume, and mode of the cold air are all automatic, it means that the awakening stimulus of the cold air is not generated.
  • the effect of awakening the driver is higher when the temperature of the cold air is low than when the temperature of the cold air is auto.
  • the effect of awakening the driver is higher when the air volume of the cold air is strong than when the air volume of the cold air is automatic.
  • the effect of awakening the driver is higher in the driver face mode than in the auto mode.
  • a plurality of types of alarms such as alarms 1, 2, and 3 may be prepared according to the loudness and frequency of the sound.
  • the intensity of the arousal stimulus is set to increase in the order of alarms 1, 2, and 3.
  • Group G0 (B) corresponding to the stimulus generation group includes operation patterns P00 and P01.
  • group G0 (B) When the group G0 (B) is applied, the time zone of the operation pattern P00 and the time zone of the operation pattern P01 are alternately repeated. Awakening stimulus does not occur in the time zone of the operation pattern P00.
  • an arousal stimulus associated with the operation pattern P01 in FIG. 3 is generated, for example, light emission 1 and scent 1.
  • Group G0 (B) is applied, for example, when the drowsiness level drops from 1 or 2 to 0, as shown in FIG. It should be noted that generating a certain awakening stimulus corresponds to operating a device capable of outputting the awakening stimulus.
  • the operation pattern group G1 (A) includes operation patterns P10, P11, P12, P13, and P14 in which at least one of the characteristics and the intensity of the arousal stimulus to be generated is different.
  • the time of the operation pattern P14 is sequentially passed from the time zone of the operation pattern P10, the time zone of the operation pattern P11, the time zone of the operation pattern P12, and the time zone of the operation pattern P13. It shifts to the band one by one.
  • the time zone of the operation pattern P14 ends, the time zone of the operation pattern P10 is restored again. That is, while the group G1 (A) is applied, the operation patterns P11 to 14 are repeated in order.
  • the awakening stimulus does not occur in the time zone of the operation pattern P10.
  • the awakening stimulus associated with each operation pattern is generated in FIG.
  • Such group G1 (A) is applied, for example, when the drowsiness level rises from 0 to 1 as shown in FIG.
  • the operation pattern group G1 (B) includes operation patterns P15 and P16.
  • the group G0 (B) is applied, the time zone of the operation pattern P15 and the time zone of the operation pattern P16 are alternately repeated. No arousal stimulus occurs during the time zone of the operation pattern P15.
  • an arousal stimulus associated with the operation pattern P16 in FIG. 3 is generated, for example, an image display on the HUD 36.
  • Such group G1 (B) is applied, for example, when the drowsiness level drops from 2 to 1.
  • the operation pattern group G2 includes operation patterns P20, P21, P22, and P23.
  • the time zone of the operation pattern P20 is sequentially passed through the time zone of the operation pattern P21 and the time zone of the operation pattern P22, and then sequentially shifts to the time zone of the operation pattern P23.
  • the time zone of the operation pattern P23 ends, the time zone of the operation pattern P20 is restored again. No arousal stimulus occurs during the time zone of the operation pattern P20.
  • the awakening stimulus associated with each operation pattern is generated in FIG.
  • Such group G2 is applied, for example, when the drowsiness level is determined to be 2.
  • the operation pattern group G3 includes operation patterns P30, P31, P32, and P33.
  • the time zone of the operation pattern P30, the time zone of the operation pattern P31, and the time zone of the operation pattern P32 are sequentially passed, and then the time zone of the operation pattern P33 is sequentially shifted.
  • the time zone of the operation pattern P33 ends, the time zone of the operation pattern P30 is restored again. No arousal stimulus occurs during the time zone of the operation pattern P30.
  • the awakening stimulus associated with each operation pattern is generated in FIG.
  • Such an operation pattern group G3 is applied, for example, when the drowsiness level is determined to be 3.
  • the group G3 does not automatically transition to another group.
  • the driver's break operation it is possible to adopt that the shift position of the vehicle is set to the parking position, the parking brake is set to on, the driving power of the vehicle Hv is set to off, and the like. can.
  • the standard duration T1 which is the duration of each operation pattern, is, for example, 45 seconds.
  • the standard duration T1 may be, for example, 30 seconds, 50 seconds, 60 seconds, 90 seconds, or the like. If the standard duration T1 is too long, the driver becomes accustomed to the stimulus output in the operation pattern, and it is difficult to obtain the awakening effect. Further, if the standard duration T1 is too short, the output mode of the stimulus is frequently changed, which may cause trouble for the driver. It is preferable that the standard duration T1 is set to 40 seconds or more and 60 seconds or less in order to secure the awakening effect and reduce the annoyance at the same time.
  • the standard duration T1 corresponds to the first hour.
  • the stimulus control unit F3 executes, as a basic operation, changing the operation pattern at a cycle corresponding to the standard duration T1.
  • the operation patterns P00, P10, P15, P20, and P30 located at the head of the stimulus generation operation pattern are all set to rest patterns that do not output awakening stimuli, but the present invention is not limited to this.
  • the head pattern of each group may be set to output some kind of arousal stimulus.
  • the pause duration which is the standard duration T1 of the pause pattern, may be set shorter than the stimulation duration, which is the standard duration T1 of the operation pattern that generates the stimulus.
  • the pause duration can be set to a length such as 15 seconds, 20 seconds, and 30 seconds that the driver can recognize that it is a pause period and that the increase in drowsiness can be suppressed during the pause period.
  • the rest duration is set to about half of the stimulation duration.
  • the stimulus generation control process is a process of controlling the operation of various stimulus generators so as to maintain the driver's awake state or lead the driver to the awake state.
  • the stimulus generation control process includes steps S100 to S113.
  • the stimulus generation control process shown in FIG. 6 is started when a predetermined start event occurs.
  • the start event for example, the ignition of the vehicle Hv is turned on, the vehicle starts running, the start instruction is input by the driver, and the like can be adopted.
  • the remaining time from the automatic driving mode of level 4 or higher to the timing of switching to the manual driving mode is less than a predetermined threshold, which is also a start event. Can be adopted as.
  • the remaining time until the timing of switching to the manual operation mode can be calculated based on the control plan of the remaining distance and the traveling speed until leaving the ODD such as a highway.
  • the stimulus generation control process may be started when the drowsiness level of the driver changes from a state of 0 to a state of 1 or more by the drowsiness level determination unit F2. In that case, steps S100 to S101 can be omitted.
  • the operation reception unit F6 gives an instruction of the driver to the generation mode of the awakening stimulus, as will be described separately.
  • the process of accepting operations is also executed at any time.
  • the flowchart shown in FIG. 6 can be understood as a flowchart showing an outline of the operation of the awakening device 1.
  • step S100 the sensor information acquisition unit F1 acquires sensor values of various state quantities as a material for determining the drowsiness level and moves to S101. It should be noted that the process of sequentially acquiring the drowsiness level determination material by the sensor information acquisition unit F1 is sequentially executed in parallel with the processing flow described later. Since step S100 is a step in which the sensor information acquisition unit F1 acquires information indicating the driver status, it can be called a driver status acquisition step.
  • step S101 the drowsiness level determination unit F2 determines the drowsiness level of the driver based on various information acquired by the sensor information acquisition unit F1. Then, the display processing unit F4 displays the determined drowsiness level on at least one of the HUD 36 and the display 23, and proceeds to step S102.
  • step S101 can be called a drowsiness level determination step.
  • the drowsiness level determination unit F2 sequentially determines the drowsiness level of the driver in a predetermined determination cycle such as 5 seconds, 10 seconds, and 15 seconds even after step S101.
  • the determination result of the drowsiness level determination unit F2 is stored in, for example, the RAM 12 for a certain period of time.
  • the determination results of a plurality of drowsiness levels having different determination times can be sorted and saved in the order of the determination time so that the latest data of the determination time is at the beginning.
  • the storage period of the drowsiness level determination result can be, for example, 2 minutes or 5 minutes.
  • step S102 the pattern selection unit F32 selects an operation pattern group according to the drowsiness level determined in step S101 from the operation pattern groups prepared in advance exemplified in FIGS. 3 and 4. For example, when the drowsiness level determined in step S101 is 0, the pattern selection unit F32 sets the operation pattern group G0 (A). When the drowsiness level determined in step S101 is level 1, the pattern selection unit F32 sets the operation pattern group G1 (A). When the drowsiness level determined in step S101 is level 2, the pattern selection unit F32 sets the operation pattern group G2. When the drowsiness level determined in step S101 is level 3 or higher, the pattern selection unit F32 sets the operation pattern group G3. In addition, when the drowsiness level is level 0, the pattern selection unit F32 selects the operation pattern group G0 (A).
  • Such step S102 can be called a stimulation pattern selection step or an operation pattern selection step.
  • step S104 the stimulus control unit F3 starts the generation of arousal stimuli according to the operation pattern group set in step S103.
  • the operation pattern group G1 (A) is selected, the output of the awakening stimulus corresponding to the operation pattern P10 located at the head of the list of a plurality of operation patterns constituting the operation pattern group G1 (A) is started. do.
  • the operation pattern P10 is used as a pause pattern here, if the operation pattern P10 includes, for example, the generation of light emission 2, a control signal is output to the light emitting device 31 to start generating light emission of a predetermined operation pattern.
  • the arousal stimulus is not output.
  • the generation of the arousal stimulus corresponding to the selected group is caused by the group G0 (A) being selected in the subsequent processing or at the end timing in steps S112 and S113.
  • the stimulus control unit F3 activates a timer and starts measuring the elapsed time from the start of the current pattern, which is the currently executing operation pattern.
  • the display processing unit F4 uses the HUD 36 to present information regarding the operating state of the awakening device 1 or the break proposal. The information type to be presented is determined for each operation pattern as shown in the rightmost column of FIG.
  • step S105 the count value of the timer is referred to, and it is determined whether or not the predetermined intermediate confirmation time T2 has elapsed since the start of the current pattern.
  • the intermediate confirmation time T2 may be a value shorter than the standard duration T1 and is set to, for example, 30 seconds. Of course, the intermediate confirmation time T2 may be 25 seconds, 40 seconds, or the like.
  • the intermediate confirmation time T2 is preferably set longer than half of the standard duration T1.
  • the intermediate confirmation time T2 corresponds to the second time.
  • step S105 If the elapsed time from the start of the current pattern is equal to or longer than the intermediate confirmation time T2, affirmative determination is made in step S105 and the process proceeds to step S106. On the other hand, if the intermediate confirmation time T2 has not yet elapsed since the start of the current pattern, step S105 is repeated while sequentially determining whether or not the end condition is satisfied in step S112.
  • the termination conditions include, for example, that the driving power of the vehicle Hv has been turned off, that the vehicle has arrived at the destination, that the driver has given an termination instruction, and the like. If the end condition is satisfied, this process ends.
  • step S106 it is determined whether or not the driver's state satisfies the predetermined temporary switching condition when the elapsed time reaches the intermediate confirmation time T2 after starting the current pattern, which is the operation pattern currently being executed. do.
  • the elapsed time since the start of the current pattern can be measured by the timer function described above.
  • the time point at which the elapsed time from the start of the current pattern becomes the intermediate confirmation time T2 is also described as the intermediate confirmation time point.
  • the temporary switching condition is a condition for temporarily changing the output mode of the arousal stimulus according to the state of the driver.
  • the group switching condition is a condition for suddenly switching to an operation pattern group corresponding to a higher drowsiness level.
  • the group switching condition can be understood as an intensity changing condition for strengthening the arousal stimulus to be generated from one viewpoint.
  • the group switching condition may be, for example, a case where the total value of the time during which the driver is in the closed eye state in the period from the start of the current pattern to the intermediate confirmation time T2 is equal to or greater than the predetermined emergency switching threshold value. can.
  • the emergency switching threshold value can be 5 seconds, 10 seconds, or the like. Further, the emergency switching threshold value can be set to 15% to 30% of the intermediate confirmation time T2.
  • the emergency switching threshold value may be set to a different value depending on the determination value of the current drowsiness level. For example, when the drowsiness level is 1, the emergency switching threshold value may be 3 seconds, while when the drowsiness level is 2, the emergency switching threshold value may be 5 seconds. It can be said that the group switching condition corresponds to the case where the current pattern does not work for the driver and the drowsiness level deteriorates.
  • the intra-group switching condition is a condition for switching to the next operation pattern in the currently selected group.
  • the intra-group switching condition can be understood as a type change condition for immediately changing the type of awakening stimulus without changing the intensity of the awakening stimulus to be generated.
  • the intra-group switching condition can be said to correspond to the case where the current pattern does not change the drowsiness level, that is, the drowsiness level has not deteriorated but has not been improved.
  • the posture, eye opening degree, eye movement speed, blink (blink) cycle stability, blink speed, etc. at the time of intermediate confirmation are improved compared to the start of the current pattern. If not, it is determined that the intra-group switching condition is satisfied.
  • the case where the degree of eye opening is improved corresponds to the case where the degree of eye opening is increased
  • the case where the posture is improved means the case where the direction of the face approaches from the downward direction or the upward direction to the front direction. This event is a sign of improved drowsiness.
  • step S106 if at least one of the group switching condition and the intra-group switching condition is satisfied, the process proceeds to step S107. On the other hand, if neither the group switching condition nor the intra-group switching condition is satisfied, step S106 is negatively determined and the process proceeds to step S108. If neither the group switching condition nor the intra-group switching condition is satisfied, for example, when the drowsiness level is lowered, or when the drowsiness level is improving but the level value is lowered, a significant change occurs. Refers to the case where it is not.
  • step S107 the process according to the satisfied temporary switching condition is executed.
  • the pattern selection unit F32 selects an operation pattern group one step higher than the currently selected operation pattern group.
  • the operation pattern group one step higher is an operation pattern group whose associated drowsiness level is one step higher.
  • G1 (A) or G1 (B) G2 is selected. If the currently selected operation pattern group is G2, G3 is selected. If the currently selected operation pattern group is G0 (A) or G0 (B), G1 (A) is selected.
  • the pattern selection unit F32 selects the next operation pattern in the currently selected operation pattern group. For example, when the currently selected operation pattern is P11, P12 is selected. If the currently selected operation pattern is P21, P22 is selected. The same applies to other cases.
  • step S107 When the selection process in step S107 is completed, the process returns to step S103, and the output of the arousal stimulus corresponding to the operation pattern group and operation pattern selected in step S107 is started. Then, the processes after step S104 are sequentially executed. That is, when the temporary switching condition is satisfied, the operation pattern is changed in a hurry without waiting for the expiration of the standard duration T1.
  • step S108 the count value of the timer is referred to, and it is determined whether or not the standard duration T1 has elapsed since the start of the current pattern. If the elapsed time from the start of the current pattern is equal to or longer than the standard duration T1, affirmative determination is made in step S108, and the process proceeds to step S109. On the other hand, if the standard duration T1 has not yet elapsed since the start of the current pattern (step S108 NO), step S108 is repeated while sequentially determining whether or not the end condition is satisfied in step S113. Step S113 is the same process as step S112.
  • step S109 the change determination unit F31 determines the change in the drowsiness level based on the latest determination value of the drowsiness level stored in the RAM 12.
  • the change in drowsiness level is the change in the latest drowsiness level, which is the most recently determined drowsiness level, with respect to the start drowsiness level, which is the drowsiness level measured at the start of the current pattern.
  • the start drowsiness level corresponds to the drowsiness level determined immediately after step S103.
  • the drowsiness level used in each determination step such as step S109 may be the average value of the determination results (so-called moving average value) or the mode value within the latest predetermined time.
  • the drowsiness level can be the average value or the mode value of the drowsiness level within the last 20 seconds.
  • the drowsiness level statistically determined by the drowsiness level at each time point within the latest predetermined time as a population is also referred to as a movement statistical value of the drowsiness level. According to the configuration in which the movement statistics are used to determine whether or not the drowsiness level has changed, the risk of weakening or strengthening the arousal stimulus due to the instantaneous change can be reduced.
  • Elevated means that the latest drowsiness level is higher than the starting drowsiness level.
  • Decline means that the latest drowsiness level is lower than the start drowsiness level.
  • Identical means that the latest drowsiness level is the same as the starting drowsiness level.
  • step S109 is negatively determined and the process proceeds to step S110.
  • step S111 the pattern selection unit F32 selects the next operation pattern of the current operation pattern group and returns to step S103.
  • the pattern selection unit F32 selects the mode of arousal stimulation, that is, the operation pattern group, based on the latest drowsiness level and the change direction of the drowsiness level. If the drowsiness level is elevated, select an operation pattern group according to the latest drowsiness level. Specifically, when the latest drowsiness level after the increase in drowsiness level is 1, the pattern selection unit F32 sets the operation pattern group G1 (A). Further, when the latest drowsiness level after the increase in drowsiness level is 2, the pattern selection unit F32 sets the operation pattern group G2. When the latest drowsiness level is level 3 or higher, the pattern selection unit F32 sets the operation pattern group G3.
  • the pattern selection unit F32 sets the operation pattern group G1 (B). Further, when the latest drowsiness level after the drowsiness level is lowered is 0, the pattern selection unit F32 sets the operation pattern group G0 (B). As described above, here, as an example, once the drowsiness level rises to level 3, the drowsiness level is maintained at level 3 regardless of the determination result of the drowsiness level. Therefore, the drowsiness level does not drop from level 3 to level 2.
  • the group selection process in step S111 is completed, the process returns to step S103.
  • the awakening device 1 of the present embodiment includes an operation reception unit F6 for acquiring the driver's opinion on the current pattern based on the driver's operation signal detected and output by the input device 22.
  • the operation reception unit F6 cooperates with the display processing unit F4 to acquire the driver's opinion or instruction operation for the current pattern. For example, as shown in FIG. 7, the display processing unit F4 displays various button images (B1 to B5) for acquiring the driver's opinion on the current pattern on the display 23. Then, the operation reception unit F6 acquires the driver's opinion and instruction based on the selection operation for the button image.
  • the button image selection operation can be detected based on the correspondence between the display position information of various button images and the user's touch position information with respect to the display 23.
  • Button B1 shown in FIG. 7 is a skip button, which corresponds to a button for the driver to instruct to switch to the next operation pattern.
  • the pattern management unit F7 registers the operation pattern in which the skip operation has been performed in the RAM 12 or the storage 13 as a skip pattern.
  • the operation of selecting the skip button B1 is also referred to as a skip operation.
  • the awakening device 1 of the present embodiment is configured to omit the execution from the next time with respect to the operation pattern registered in the skip pattern. For example, when the skip operation is performed on the operation pattern P12, the operation patterns other than the operation pattern P12 in the group G1 (A) are cyclically executed. Specifically, the operation patterns P10, P11, P13, and P14 are executed in this order, and when the time zone of the operation pattern P14 ends, the operation pattern P10 returns to the time zone again.
  • a plurality of operation patterns belonging to one group may be registered as skip patterns. However, if all the operation patterns belonging to one group are allowed to be registered in the skip pattern, the group will not function. Further, when there is only one operation pattern belonging to one group that is not registered in the skip pattern, a single operation pattern will continue to be executed. If one operation pattern is continued endlessly, the driver becomes accustomed to the arousal stimulus provided by the operation pattern, and there is a concern that it becomes difficult to obtain the awakening effect.
  • the pattern management unit F7 of the present disclosure refuses to register a new skip pattern when the number of operation patterns not registered in the skip pattern is two or less in the same group. do.
  • the pattern management unit F7 discards the registration of the skip pattern having the oldest registration time and then creates a new skip pattern. May be registered.
  • the pattern management unit F7 controls the registration state of the skip pattern so that at least two or more operation patterns are cyclically executed.
  • the temporary skip operation itself may be configured to be acceptable. By performing the skip operation, the effect of stimulating the user can be expected.
  • the temporary skip operation corresponds to an operation of transitioning to the next operation pattern without setting the skip pattern.
  • Button B2 is a good button for registering the current pattern as a favorite operation pattern.
  • the pattern management unit F7 registers the operation pattern being executed at that time in the favorite pattern.
  • the favorite pattern can also be called a highly evaluated operation pattern.
  • Whether or not it is registered in the favorite pattern can be used as a parameter for increasing the appearance rate when the operation pattern is randomly executed, for example.
  • the operation pattern registered in the favorite pattern may have a set value of the standard duration T1 for the operation pattern longer than a normal value by a predetermined amount.
  • the extension time can be, for example, 5 seconds or 10 seconds.
  • Button B3 is a low evaluation button for inputting that the current pattern is not the driver's preference.
  • the pattern management unit F7 registers the operation pattern being executed at that time in the low evaluation pattern.
  • the low rating button B3 can be selected, for example, if you don't like it very much or feel annoyed, although it is not enough to skip it.
  • the pattern management unit F7 may register the operation pattern in which the skip operation is performed as a low evaluation pattern.
  • the skip button B1 may also serve as the low evaluation button B3.
  • the set value of the standard duration T1 for the operation pattern may be shorter than the normal value by a predetermined amount.
  • the shortening amount can be, for example, 5 seconds or 10 seconds.
  • the operation pattern registered in the low evaluation pattern may reduce the intensity of the stimulus by a predetermined amount.
  • buttons B4 and B5 are buttons for adjusting the intensity of stimulation.
  • the button B4 is a down button B4 for weakening a predetermined amount of stimulation. Reducing the stimulus is equivalent to reducing the volume and frequency of voice. Further, in the case of light, it corresponds to reducing the brightness or darkening the hue. In the case of vibration, it corresponds to reducing the amplitude of vibration or lengthening the vibration interval.
  • the button B5 is an up button B5 for strengthening a predetermined amount of stimulation.
  • some instruction operations may be configured to be acceptable based on the output signal of the steering switch.
  • the skip operation and the up operation may be detected based on the fact that a predetermined steering switch is pressed.
  • a switch corresponding to some button images may be provided on the steering wheel.
  • the mode of registering to the skip pattern, favorite pattern, low evaluation pattern, etc. based on the user operation is disclosed, but the present invention is not limited to this.
  • comfort / discomfort may be determined, and various operation patterns may be automatically / semi-automatically registered based on the determination result of the emotion. The same can be applied to adjusting the intensity of the stimulus.
  • the operation pattern judged to be pleasant is automatically registered in the favorite pattern.
  • the operation pattern determined to be unpleasant may be automatically registered in the skip pattern and the low evaluation pattern.
  • automatic registration here refers to registration without asking for driver permission.
  • Semi-automatic registration refers to inquiring whether to register with the driver and registering if the driver approves.
  • the information used as a material for acquiring the driver's emotions for arousal stimuli such as comfort / discomfort is not limited to the driver's facial expression. It may be determined whether or not the driver feels uncomfortable based on the driver's gesture, speech, and degree of improvement in drowsiness level. In addition, based on the degree of improvement in the drowsiness level, an effective pattern that is an effective operation pattern for improving the drowsiness level and a weak effect pattern that is an operation pattern that is not so effective may be specified.
  • the awakening device 1 determines the driver's emotions (pleasant / unpleasant) for each operation pattern based on the driver operation signal input from the input device 22 and the analysis result of the driver's face image, and determines the frequency of occurrence of the operation pattern and the frequency of occurrence of the operation pattern. Execution conditions, duration, and stimulus intensity may be adjusted.
  • the DSM 21 may be provided or the awakening device 1 may be provided with a function of analyzing the face image and determining whether or not the driver feels uncomfortable.
  • the setting information for each operation pattern is stored separately for each driver, in other words, for each user.
  • the user as a driver may be identified based on the identification information of the key used for unlocking the vehicle Hv, the face image, the voiceprint, the fingerprint, and the like.
  • Various methods can be used to identify the driver.
  • the vehicle Hv is a vehicle provided for the car sharing service
  • the driver can be specified based on the usage reservation information of the vehicle Hv.
  • the pattern setting information for each user may be stored in the storage 13 or may be stored in a server on the cloud.
  • the stimulus control unit F3 having the above configuration can change the timing of switching the stimulus pattern from the current pattern to another pattern from the originally planned time based on the state of the driver after switching to the current pattern. That is, whether or not to switch the operation pattern is changed according to the state of the driver at a predetermined timing during execution of one operation pattern. Specifically, as shown in FIG. 8, when a certain operation pattern A is being executed and the driver's state satisfies a predetermined temporary switching condition when the intermediate confirmation time T2 elapses, the pattern A To a predetermined pattern B.
  • the driver's eye closure time is equal to or greater than the predetermined emergency switching threshold during the period from the start of the current pattern to the elapse of the intermediate confirmation time T2
  • the continuation of the current pattern is interrupted and the driver is drowsy one step higher.
  • Switch to the group corresponding to the level. Switching the operation pattern when the intermediate confirmation time T2 has elapsed corresponds to accelerating the end timing of the current pattern.
  • the sleepiness level is not observed in the same group.
  • This configuration corresponds to a configuration in which if the current pattern does not produce an effect, it is interrupted in the middle and an awakening stimulus of another operation pattern within the same group is output. According to this configuration, it is possible to shorten the duration of the operation pattern that does not contribute to arousal. As a result, it is possible to shorten the time required to reach the operation pattern that contributes to the driver's awakening, and it becomes easier to lead the driver to the awake state.
  • the cycle in which each operation pattern is switched is basically the standard duration T1. Since the standard duration T1 is set to be relatively longer than the intermediate confirmation time T2, it is possible to reduce the risk of causing trouble to the driver due to frequent switching of the operation pattern.
  • the working pattern group G2 includes arousal stimuli of cold air not included in the previous group.
  • the previous group is an operation pattern group before the transition, and here refers to the group G1 (A).
  • the cold wind arousal stimulus corresponds to an additional awakening stimulus.
  • the driver will experience additional arousal stimuli and will be more likely to notice that the arousal stimuli change as the drowsiness level rises.
  • the operation pattern group G2 is set to generate an awakening stimulus of cold air in some time zones. According to the setting mode in which the cold air is temporarily generated, the driver is less likely to feel the awakening stimulus annoyingly as compared with the case where the awakening stimulus of the cold air is generated during all the periods constituting the operation pattern group.
  • the awakening device 1 when the drowsiness level rises from level 2 to level 3 while the operation pattern group G2 is set, the awakening device 1 newly sets the operation pattern group G3.
  • the working pattern group G3 includes a vibrating arousal stimulus as an additional arousal stimulus.
  • the working pattern group G2 corresponds to the aspect before the drowsiness level rises. By experiencing the vibration as an additional wakefulness stimulus, the driver can easily notice that the wakefulness stimulus changes as the drowsiness level rises.
  • the awakening device 1 newly sets the operation pattern group G1 (B).
  • the working pattern group G1 (B) includes a light stimulus by HUD36 instead of the arousal stimulus included in the working pattern group G2.
  • Photostimulation by HUD36 corresponds to new arousal stimuli not included in the previous group.
  • the operation pattern group G2 includes a light stimulus by the light emitting device 31.
  • the light stimulus by the HUD 36 is the same type of awakening stimulus as the light stimulus by the light emitting device 31, but can be said to be an awakening stimulus having different characteristics such as appearance and generation position. Due to the different characteristics, the driver can experience changes in the arousal stimulus.
  • the operation pattern groups G0 (A), G0 (B), G1 (A), G1 (B), G2, and G3 include a resting operation pattern in which arousal stimulation does not occur.
  • the rest pattern By including the rest pattern, the arousal stimulus provided by other operation patterns stands out, and a further awakening effect can be expected while reducing the risk of causing annoyance.
  • the mode of switching the operation pattern at the time of intermediate confirmation based on the condition that the temporary switching condition is satisfied has been disclosed, but the present invention is not limited to this.
  • the duration of the current pattern may be extended by a predetermined time from the standard duration T1 based on the improvement in the drowsiness level of the driver at the time of the interim confirmation or the observation of a sign thereof.
  • the pattern management unit F7 is currently in the case where the drowsiness level of the driver is improved or a sign thereof is observed based on the history information of the driver state from the start of the current pattern to the intermediate confirmation time. Register the pattern as a valid pattern. Then, when the current pattern is registered in the effective pattern, the stimulus control unit F3 initially determines the end timing of the current pattern based on the standard duration T1 on condition that the user does not feel uncomfortable with the current pattern. It will be later than planned.
  • the effective pattern corresponds to the operation pattern determined to be effective for the awakening of the driver. Whether or not it is an effective pattern can be determined, for example, by comparing the drowsiness level and the driver state at the start and end of the operation pattern.
  • the stimulus control unit F3 may determine whether or not the current pattern is effective for the driver's awakening, instead of the pattern management unit F7.
  • the functional arrangement in the awakening device 1 can be changed as appropriate.
  • the duration of the current pattern is set from the standard duration T1. May be extended for a predetermined time.
  • the extension time can be, for example, 10 seconds.
  • the group switching condition and the intra-group switching condition are not limited to the above-mentioned examples.
  • the group switching condition can be a case where the number of times the driver yawns in the period from the start of the current pattern to the intermediate confirmation time T2 is, for example, three times or more, which is equal to or greater than a predetermined threshold value. .. That is, when the number of yawning executions in the period from the start of the current pattern to the intermediate confirmation time T2 is equal to or greater than a predetermined value, it is determined that the group switching condition is satisfied.
  • the switching condition within the group can be a case where the judgment value of the drowsiness level is constant in the period from the start of the current pattern to the intermediate confirmation time T2. That is, when the determination value of the drowsiness level is constant in the period from the start of the current pattern to the intermediate confirmation time T2, it is determined that the intra-group switching condition is satisfied.
  • the above assumed scene corresponds to a state in which the drowsiness level is increasing or decreasing.
  • the rising and falling drowsiness levels suggest that the driver's drowsiness is located near the boundaries of those levels.
  • the effect of lowering the drowsiness level of the driver can be expected by outputting the arousal stimulus corresponding to the relatively higher drowsiness level.
  • the above configuration has an air-conditioning stimulus pattern that outputs air-conditioned air from the air-conditioning device mounted on the vehicle as a stimulus pattern, and a window portion that applies outside air as an awakening stimulus to the driver by opening the door window for the driver's seat. It corresponds to the configuration that can adopt the open pattern. Based on the determination that the drowsiness level has not improved at the timing when the intermediate confirmation time T2 has elapsed while the stimulus control unit F3 is executing the air conditioning stimulus pattern, the window opening pattern is used instead of the air conditioning stimulus pattern from the next time. May be configured to perform. The driver's feelings can be different between the air-conditioned air and the external wind, which is the wind from the door window.
  • a window opening pattern may be adopted instead of the air conditioning stimulating pattern. According to this configuration, it becomes easy to accept even a driver who is not good at air-conditioned air.
  • the window opening pattern is controlled so as not to be automatically adopted in rainy weather.
  • the window opening pattern is automatically excluded from the options. Is preferable. If the weather conditions satisfy the above conditions, the driver may be configured to present a confirmation screen as to whether or not the window opening pattern may be executed. Whether or not the window opening pattern may be automatically executed may be registered by the driver via a predetermined setting screen.
  • cold air may be output from the air conditioner 34 as an awakening stimulus
  • the driver may be given a tactile stimulus having different characteristics by opening the door window of the driver's seat. If the door window opens suddenly, the driver may be confused. Therefore, when adopting the opening of the door window as an arousal stimulus, it is preferable to notify the driver in advance.
  • the pattern selection unit F32 may skip each group. For example, when the operation pattern group is set to G1 (A) and the skip operation is performed, the operation pattern group may be switched from G1 (A) to G2. Further, the operation receiving unit F6 may be configured to be able to receive a group skip operation for changing the operation pattern group itself and an individual skip operation for changing the operation pattern within the same operation pattern. For example, a button image corresponding to a group skip operation and a button image for accepting an individual skip operation may be displayed on the display 23, respectively, and configured to detect those instruction operations based on the user's touch position. .. The group skip operation and the individual skip operation may be configured to be detected by voice input.
  • control different from the pleasantly determined operation pattern may be applied to the operation pattern determined to be unpleasant.
  • the stimulus control unit F3 may not execute the operation pattern determined to be unpleasant until the driver gives permission.
  • the stimulus of the operation pattern determined to be unpleasant may be output in a mode in which the intensity is suppressed.
  • the operation pattern determined to be unpleasant may be configured not to be executed when the drowsiness level is less than the predetermined value, but to be executed when the drowsiness level is equal to or higher than the predetermined value.
  • the predetermined value here can be 3 or 2.
  • the operation pattern determined to be unpleasant may not be executed, and the operation pattern determined to be unpleasant may be executed when the drowsiness level is 2 or more. Execution / non-execution of a certain operation pattern can be realized by automatically / manually editing the operation pattern group.
  • the above-mentioned control does not include the operation pattern determined to be unpleasant in the operation pattern group corresponding to the drowsiness level of 0 to 1, while the operation pattern group having the drowsiness level of 2 or more includes the operation pattern determined to be unpleasant.
  • Each actuation pattern group may be configured such that the higher the drowsiness level, the higher the proportion of actuation patterns determined to be unpleasant.
  • the operation pattern group G3 corresponding to the drowsiness level 3 or higher may be composed of only the operation patterns judged to be unpleasant. According to the configuration in which the appearance ratio of the operation pattern judged to be unpleasant is increased as the drowsiness level is increased, the effect of further lowering the drowsiness level of the driver can be expected.
  • the awakening device 1 may be configured to temporarily stop the output of the awakening stimulus based on a predetermined operation by the driver. In that case, the awakening device 1 accepts the restart operation of the driver, or restarts the output of the awakening stimulus based on the elapse of the predetermined pause release time.
  • the awakening device 1 may be configured so that the intensity of the awakening stimulus can be temporarily weakened based on the driver operation. In that case, the awakening device 1 may accept the driver's restoration operation, or the awakening device 1 may restore the intensity of the arousal stimulus based on the fact that the drowsiness level is not improved.
  • the driver operation for stopping the output of the arousal stimulus or weakening the intensity is canceled.
  • the skip operation may be canceled.
  • the operation invalid threshold value can be, for example, 3 or 4. Even when the drowsiness level is equal to or higher than the predetermined operation invalid threshold value, the driver operation in the direction of increasing the stimulus intensity, the favorite registration operation, and the like may be configured to be acceptable.
  • the pattern management unit F7 may specify a weak effect pattern, which is an operation pattern in which the arousal effect is weak, by comparing the drowsiness level and the driver state at the start and end of the current pattern. For example, the driver state at the start and the driver state at the end can be compared, and an operation pattern in which no significant change in the improvement direction is observed can be registered as a weak effect pattern.
  • the driver state here is not limited to the determination value of the drowsiness level, but can also include the posture, the degree of eye opening, the movement speed of the line of sight, the stability of the blink (blink) cycle, the speed of the blink, and the like.
  • the stimulus control unit F3 may increase the intensity of the stimulus or combine another type of arousal stimulus with respect to such a weak effect pattern. Further, the stimulus control unit F3 may change the execution frequency, the execution condition, and the standard duration T1 for the weak effect pattern. For example, the stimulus control unit F3 may shorten the standard duration T1 by a predetermined amount for the operation pattern determined to be a weak effect pattern, as compared with other operation patterns. Further, the stimulus control unit F3 may adopt the operation pattern determined to be a weak effect pattern less frequently than other operation patterns. For example, it may be controlled to be executed once every two laps.
  • the execution condition may include that the elapsed time from the selection of the current operation pattern group is within a predetermined time.
  • the weak effect pattern is also executed in the initial stage after the group is selected.
  • a predetermined time has elapsed from the group selection, only the operation pattern other than the weak effect pattern is executed. According to such a configuration, only the operation pattern having a relatively strong effect is executed as time goes by, and the effect of lowering the drowsiness level of the driver can be expected.
  • the awakening device 1 may randomly arrange a completely different operation pattern at a position (time zone) recognized as a weak effect operation pattern.
  • a position time zone
  • the awakening device 1 may randomly arrange a completely different operation pattern at a position (time zone) recognized as a weak effect operation pattern.
  • the display processing unit F4 may present an option for the driver to input the reason.
  • the pattern management unit F7 saves the skip reason in association with the operation pattern.
  • the stimulus control unit F3 may execute the operation pattern in a mode in which the stimulation intensity is increased by a predetermined amount for the operation pattern for which the stimulus is too weak as the reason for skipping. Further, the stimulus control unit F3 may execute the operation pattern in a mode in which the stimulus intensity is weakened by a predetermined amount for the operation pattern for which the stimulus is too strong as the reason for skipping.
  • ⁇ About the configuration of the operation pattern for each group> The combination of operation patterns and the execution order of each group can be changed as appropriate.
  • the pause pattern is arranged at the head of each group, but the present invention is not limited to this.
  • the pause pattern may be placed at the end of the group instead of at the beginning. According to the configuration in which the rest pattern is placed at the beginning, the driver can notice that the drowsiness level and the mode have changed by experiencing the time when the arousal stimulus does not occur.
  • adjacent operation pattern groups include non-overlapping types of arousal stimuli.
  • the actuation pattern group G1 (B) may include a type of arousal stimulus not included in the actuation pattern group G2.
  • Examples of different types of arousal stimuli include dialogue awakening stimuli, vibration awakening stimuli, voice awakening stimuli, and the like.
  • the driver can experience the change in the arousal stimuli. As a result, it is possible to reduce the risk that the driver will become accustomed to the arousal stimulus. As a result, the risk that the drowsiness level that is about to fall will rise again can be reduced.
  • the awakening device 1 and its method described in the present disclosure may be realized by a dedicated computer constituting a processor programmed to perform one or more functions embodied by a computer program. Further, the apparatus and the method thereof described in the present disclosure may be realized by using a dedicated hardware logic circuit. Further, the apparatus and method thereof described in the present disclosure may be realized by one or more dedicated computers configured by a combination of a processor for executing a computer program and one or more hardware logic circuits. Further, the computer program may be stored in a computer-readable non-transitional tangible recording medium as an instruction executed by the computer.
  • the means and / or functions provided by the awakening device 1 and the like can be provided by the software recorded in the actual memory device and the computer, software only, hardware only, or a combination thereof that execute the software.
  • some or all of the functions included in the awakening device 1 may be realized as hardware.
  • a mode in which a certain function is realized as hardware includes a mode in which one or more ICs are used.
  • the awakening device 1 may be realized by using an MPU, a GPU, or a DFP (Data Flow Processor) instead of the CPU.
  • the awakening device 1 may be realized by combining a plurality of types of arithmetic processing devices such as a CPU, an MPU, and a GPU.
  • the awakening device 1 may be realized as a system-on-chip (SoC).
  • SoC system-on-chip
  • various processing units may be realized by using FPGA (Field-Programmable Gate Array) or ASIC (Application Specific Integrated Circuit).
  • Various programs may be stored in a non-transitionary tangible storage medium.
  • various storage media such as HDD (Hard-disk Drive), SSD (Solid State Drive), flash memory, and SD (Secure Digital) card can be adopted.
  • the non-transitional substantive recording medium also includes a ROM such as EPROM (Erasable Programmable Read Only Memory).
  • the plurality of functions possessed by one component in the above embodiment may be realized by a plurality of components, or one function possessed by one component may be realized by a plurality of components. Further, a plurality of functions possessed by the plurality of components may be realized by one component, or one function realized by the plurality of components may be realized by one component. In addition, a part of the configuration of the above embodiment may be omitted. Further, at least a part of the configuration of the above embodiment may be added or replaced with the configuration of the other above embodiment.
  • various forms such as a system having the awakening device 1 as a component are also included in the scope of the present disclosure.
  • a program for making a computer function as an awakening device 1 a non-transitional actual recording medium such as a semiconductor memory in which this program is recorded, and the like are also included in the scope of the present disclosure.

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Abstract

An awakening device (1) comprises a plurality of operation patterns for each drowsiness level. The awakening device (1) is configured so that if the drowsiness level is constant, the operation pattern corresponding to the current drowsiness level is switched and executed at each prescribed standard time duration (T1). If the state of a driver at a timing at which a prescribed intermediate confirmation time (T2) from the start of the operation pattern currently being executed has elapsed satisfies a prescribed special switching condition, the awakening device (1) switches the operation pattern to a prescribed pattern without waiting for the standard time duration (T1) to elapse.

Description

覚醒装置、覚醒刺激制御方法Awakening device, awakening stimulus control method 関連出願の相互参照Cross-reference of related applications
 この出願は、2020年12月11日に日本に出願された特許出願第2020-206063号を基礎としており、基礎の出願の内容を、全体的に、参照により援用している。 This application is based on Patent Application No. 2020-206063 filed in Japan on December 11, 2020, and the contents of the basic application are incorporated by reference as a whole.
 本開示は、運転席に着座している人物を覚醒させるための覚醒装置、覚醒刺激制御方法に関する。 This disclosure relates to an awakening device for awakening a person sitting in the driver's seat and an awakening stimulus control method.
 特許文献1には、ドライバの眠気を検出した場合に、所定のパターンの振動を発生させる覚醒装置が開示されている。振動は、ドライバを覚醒するための覚醒刺激である。 Patent Document 1 discloses an awakening device that generates a predetermined pattern of vibration when a driver's drowsiness is detected. Vibration is an awakening stimulus to awaken the driver.
特開2018-55527号公報Japanese Unexamined Patent Publication No. 2018-55527
 覚醒装置が覚醒刺激を発生させることによりドライバの眠気レベルが下降することがある。また、所定パターンの覚醒刺激を与えても、眠気レベルが改善しない場合もあり得る。そのような事情を踏まえ、一定時間おきにドライバの眠気レベルを測定し、その測定された眠気レベルに応じたパターンの刺激を与える構成も考えられる。 The driver's drowsiness level may drop when the awakening device generates an arousal stimulus. In addition, the drowsiness level may not be improved even if a predetermined pattern of arousal stimulus is given. Based on such circumstances, it is conceivable to measure the drowsiness level of the driver at regular intervals and give a pattern stimulus according to the measured drowsiness level.
 ここで、刺激のパターンを切り替える周期が長すぎると、煩わしさを与える恐れがある。例えば眠気レベルが下降している場合であっても、所定時間経過するまでは従前のパターンが継続されるためである。また、刺激パターンの切替周期を短くしすぎても、頻繁に刺激のパターンが変更されることとなり、ドライバに煩わしさを与える恐れがある。 Here, if the cycle of switching the stimulation pattern is too long, it may cause annoyance. For example, even when the drowsiness level is lowered, the previous pattern is continued until a predetermined time elapses. Further, even if the switching cycle of the stimulation pattern is made too short, the stimulation pattern is frequently changed, which may cause trouble for the driver.
 本開示は、この事情に基づいて成されたものであり、その目的とするところは、ドライバに煩わしさを与えるおそれを低減可能な覚醒装置を提供することにある。 The present disclosure has been made based on this circumstance, and an object thereof is to provide an awakening device capable of reducing the risk of causing trouble to the driver.
 その目的を達成するための覚醒装置は、車両に搭載されているセンサ及びドライバの身体に装着されているセンサの少なくとも何れか一方から、ドライバの状態を示す情報を取得するドライバ状態取得部と、ドライバ状態取得部が取得したドライバの状態を示す情報に基づき、ドライバの眠気レベルを判定する眠気レベル判定部と、発生させる覚醒刺激の特徴及び強度の少なくとも何れか一方が異なる、予め用意された複数の刺激パターンのうち、眠気レベル判定部が判定した眠気レベルに応じた刺激パターンで、覚醒刺激を発生させる刺激制御部と、を備え、刺激制御部は、複数種類の刺激パターンを順次切り替えて実行するように構成されており、現在実行中の刺激パターンである現行パターンに切り替えてからのドライバの状態に基づいて、刺激パターンを現行パターンから別の刺激パターンに切り替えるタイミングを調整するように構成されている。 The awakening device for achieving the purpose includes a driver status acquisition unit that acquires information indicating the driver status from at least one of a sensor mounted on the vehicle and a sensor mounted on the driver's body. A plurality of prepared devices in which at least one of the characteristics and the intensity of the arousal stimulus to be generated is different from the sleepiness level determination unit that determines the sleepiness level of the driver based on the information indicating the driver status acquired by the driver status acquisition unit. Among the stimulus patterns of the above, a stimulus control unit that generates an arousal stimulus with a stimulus pattern corresponding to the drowsiness level determined by the drowsiness level determination unit is provided, and the stimulus control unit sequentially switches and executes a plurality of types of stimulus patterns. It is configured to adjust the timing of switching the stimulus pattern from the current pattern to another stimulus pattern based on the state of the driver after switching to the current pattern, which is the currently executing stimulus pattern. ing.
 上記の構成によれば、現在実行中の刺激パターンを開始してからのドライバの状態に基づいて刺激パターンを変更するタイミングを変更する。そのような構成によれば、覚醒刺激を強めたり弱めたり、或いは覚醒刺激の種類を変更したりするタイミングを、ドライバの状態に応じて早めたり遅くしたりすることが可能となる。その結果、ドライバに煩わしさを与える恐れを低減できる。 According to the above configuration, the timing for changing the stimulus pattern is changed based on the state of the driver after the stimulus pattern currently being executed is started. According to such a configuration, it is possible to accelerate or delay the timing of strengthening or weakening the arousal stimulus or changing the type of the arousal stimulus according to the state of the driver. As a result, it is possible to reduce the risk of causing trouble to the driver.
 また、上記目的を達成するための覚醒刺激制御方法は、車両に搭載されているセンサ及びドライバの身体に装着されているセンサの少なくとも何れか一方から、ドライバの状態を示す情報を取得することと、取得したドライバの状態を示す情報に基づき、ドライバの眠気レベルを判定することと、発生させる覚醒刺激の特徴及び強度の少なくとも何れか一方が異なる、予め用意された複数の刺激パターンのうち、判定された眠気レベルに応じた刺激パターンで覚醒刺激を発生させることと、複数種類の刺激パターンを順次切り替えて実行することと、現在実行中の刺激パターンである現行パターンに切り替えてからのドライバの状態に基づいて、刺激パターンを現行パターンから別の刺激パターンに切り替えるタイミングを変更することと、を含む。 Further, the awakening stimulus control method for achieving the above object is to acquire information indicating the driver's state from at least one of a sensor mounted on the vehicle and a sensor mounted on the driver's body. , Judgment among a plurality of pre-prepared stimulus patterns in which at least one of the characteristics and intensity of the arousal stimulus to be generated is different from the determination of the drowsiness level of the driver based on the acquired information indicating the state of the driver. Awakening stimulus is generated by a stimulus pattern according to the drowsiness level, multiple types of stimulus patterns are sequentially switched and executed, and the state of the driver after switching to the current pattern, which is the stimulus pattern currently being executed. Includes changing the timing of switching the stimulus pattern from the current pattern to another stimulus pattern based on.
 上記の方法は、上述した覚醒装置が実施する覚醒刺激の制御方法に対応するものである。つまり上記方法によれば、上述した覚醒装置と同様の作用により、同様の効果を奏する。 The above method corresponds to the control method of the arousal stimulus carried out by the above-mentioned awakening device. That is, according to the above method, the same effect is obtained by the same action as the above-mentioned awakening device.
 なお、請求の範囲に記載した括弧内の符号は、一つの態様として後述する実施形態に記載の具体的手段との対応関係を示すものであって、本開示の技術的範囲を限定するものではない。 The reference numerals in parentheses described in the claims indicate the correspondence with the specific means described in the embodiment described later as one embodiment, and do not limit the technical scope of the present disclosure. do not have.
覚醒装置1の構成を示すブロック図である。It is a block diagram which shows the structure of awakening apparatus 1. 覚醒装置1の機能ブロック図である。It is a functional block diagram of the awakening device 1. 作動パターンの設定例を示す図である。It is a figure which shows the setting example of the operation pattern. 作動パターングループの遷移元と遷移先の設定例を示す図である。It is a figure which shows the setting example of the transition source and the transition destination of the operation pattern group. 作動パターンの他の設定例を示す図である。It is a figure which shows the other setting example of the operation pattern. 覚醒装置1の作動を説明するためのフローチャートである。It is a flowchart for demonstrating the operation of the awakening apparatus 1. ドライバ操作を受け付けるための表示画面例を示す図である。It is a figure which shows the display screen example for accepting a driver operation. 覚醒装置1が作動パターンを切り替えるタイミングを説明するための図である。It is a figure for demonstrating the timing when the awakening apparatus 1 switches an operation pattern.
 以下、本開示の実施形態について図を用いて説明する。図1は、本開示に係る覚醒装置1の概略的な構成の一例を示す図である。 Hereinafter, embodiments of the present disclosure will be described with reference to the drawings. FIG. 1 is a diagram showing an example of a schematic configuration of the awakening device 1 according to the present disclosure.
 <前置き>
 本開示の覚醒装置1は、ドライバを覚醒状態に導くための装置であって、例えば車両Hvに搭載されて使用される。なお、本開示におけるドライバとは、例えば運転席に着座している人物を指す。ドライバとの表現には、実際に運転操作の一部又は全部を実施している人物に限らない。ドライバとの記載は、自動運転中においては、自動運転システムから運転操作の権限を受け取るべき人物を指す。また、車両Hvは車両外部に存在するオペレータによって遠隔操作される遠隔操作車両であってもよい。ここでのオペレータとは、車両の外部から遠隔操作によって車両を制御する権限を有する人物を指す。ドライバとしてオペレータを想定する場合、本開示の覚醒装置1は、オペレータの操作を受け付けるコックピットシステムの一部として使用される。
<Introduction>
The awakening device 1 of the present disclosure is a device for guiding a driver to an awakening state, and is mounted on, for example, a vehicle Hv and used. The driver in the present disclosure refers to, for example, a person sitting in the driver's seat. The expression "driver" is not limited to a person who actually performs a part or all of the driving operation. The description of a driver refers to a person who should receive the authority of driving operation from the automatic driving system during automatic driving. Further, the vehicle Hv may be a remote-controlled vehicle that is remotely controlled by an operator existing outside the vehicle. The operator here refers to a person who has the authority to control the vehicle by remote control from the outside of the vehicle. When an operator is assumed as a driver, the awakening device 1 of the present disclosure is used as a part of a cockpit system that accepts an operation of the operator.
 なお、本開示の「自動運転」が指すレベルは、例えば米国自動車技術会(SAE International)が定義するレベル3相当であってもよいし、レベル4以上であってもよい。レベル3は、運行設計領域(ODD:Operational Design Domain)内においてシステムが全ての運転タスクを実行する一方、緊急時にはシステムからユーザに操作権限が移譲されるレベルを指す。ODDは、例えば走行位置が高速道路内であること等の、自動運転を実行可能な条件を規定するものである。レベル3では、システムから運転交代の要求があった場合に、ユーザが迅速に対応可能であることが求められる。運転操作を引き継ぐ人物は、オペレータであってもよい。レベル3は、いわゆる条件付き自動運転に相当する。レベル4は、対応不可能な道路、極限環境等の特定状況下を除き、システムが全ての運転タスクを実施可能なレベルである。レベル5は、あらゆる環境下でシステムが全ての運転タスクを実施可能なレベルである。レベル4以上の自動運転とは、自動運転装置がすべての運転タスクを行うレベル、すなわち、運転席乗員の睡眠が許容される自動化レベルを指す。 The level indicated by "automatic driving" in the present disclosure may be, for example, equivalent to level 3 defined by the American Society of Automotive Engineers of Japan (SAE International), or may be level 4 or higher. Level 3 refers to the level at which the system executes all operation tasks within the operational design domain (ODD), while the operation authority is transferred from the system to the user in an emergency. The ODD defines conditions under which automatic driving can be executed, such as the traveling position being in a highway. At level 3, the user is required to be able to respond promptly when there is a request for a change of operation from the system. The person who takes over the driving operation may be an operator. Level 3 corresponds to so-called conditional automated driving. Level 4 is a level at which the system can perform all driving tasks except under specific circumstances such as unresponsive roads and extreme environments. Level 5 is the level at which the system can perform all driving tasks in any environment. Level 4 or higher automated driving refers to the level at which the automated driving device performs all driving tasks, that is, the automated level at which the driver's seat occupants are allowed to sleep.
 <覚醒装置1を含むシステム構成について>
 図1に示すように覚醒装置1は、ドライバステータスモニタ(以降、DSM:Driver Status Monitor)21などの多様な車載デバイスと接続されて使用される。例えば覚醒装置1は、DSM21、入力装置22、ディスプレイ23、発光装置31、アロマシューター32、対話装置33、空調装置34、及び振動発生器35と接続されている。また、覚醒装置1は、ヘッドアップディスプレイ(HUD)36、スピーカー37、及びウインドウモータ38などとも直接的又は間接的に接続されて使用されうる。
<About the system configuration including the awakening device 1>
As shown in FIG. 1, the awakening device 1 is used by being connected to various in-vehicle devices such as a driver status monitor (hereinafter, DSM: Driver Status Monitor) 21. For example, the awakening device 1 is connected to a DSM 21, an input device 22, a display 23, a light emitting device 31, an aroma shooter 32, a dialogue device 33, an air conditioner 34, and a vibration generator 35. Further, the awakening device 1 can be used by being directly or indirectly connected to a head-up display (HUD) 36, a speaker 37, a window motor 38, and the like.
 加えて、覚醒装置1は、車両内に構築されている通信ネットワークである車両内ネットワークNwを介して、図1での図示を省略している多様なセンサ/デバイスとも接続されている。例えば覚醒装置1には、車両内ネットワークNwを介して、多様な車載センサの検出結果等が入力される。車載センサとしては、例えば、車速、加速度、操舵角、シフトポジション、アクセルの踏み込み量、ブレーキの踏み込み量等を検出するセンサが挙げられる。また、車載センサにはパーキングブレーキの作動状態や、車両Hvの電源状態を検出するセンサ/スイッチなども含まれる。 In addition, the awakening device 1 is also connected to various sensors / devices (not shown in FIG. 1) via the in-vehicle network Nw, which is a communication network constructed in the vehicle. For example, the awakening device 1 is input with the detection results of various in-vehicle sensors via the in-vehicle network Nw. Examples of the in-vehicle sensor include sensors that detect vehicle speed, acceleration, steering angle, shift position, accelerator depression amount, brake depression amount, and the like. In-vehicle sensors also include sensors / switches that detect the operating state of the parking brake and the power state of the vehicle Hv.
 なお、覚醒装置1と車載デバイスとは専用線で接続されていても良いし、車両内ネットワークNwを介して接続されていてもよい。また、覚醒装置1と車載デバイスとの間にはECU(Electronic Control Unit)が介在していてもよい。 The awakening device 1 and the in-vehicle device may be connected by a dedicated line or may be connected via the in-vehicle network Nw. Further, an ECU (Electronic Control Unit) may be interposed between the awakening device 1 and the in-vehicle device.
 DSM21は、ユーザの顔画像に基づいてユーザの状態を逐次検出する装置である。DSM21は、例えば近赤外光源と、近赤外カメラと、これらを制御する制御モジュールと、を含む。DSM21は、近赤外カメラが運転席のヘッドレストが存在する方向に向いた姿勢にて、例えばステアリングコラム部の上面、又はインストゥルメントパネルの上面等に設置されている。DSM21は、近赤外光源によって近赤外光を照射されたドライバの頭部を、近赤外カメラによって撮影する。近赤外カメラによる撮像画像は、制御モジュールによって画像解析される。制御モジュールは、近赤外カメラから入力される撮像画像から、例えばドライバの目の開度など、ドライバの状態を示す情報であるドライバ状態情報を抽出する。DSM21は、ドライバの顔画像から抽出したドライバ状態情報を覚醒装置1に出力する。 The DSM21 is a device that sequentially detects the user's state based on the user's face image. The DSM 21 includes, for example, a near-infrared light source, a near-infrared camera, and a control module for controlling them. The DSM 21 is installed in a posture in which the near-infrared camera faces the direction in which the headrest of the driver's seat is present, for example, on the upper surface of the steering column portion, the upper surface of the instrument panel, or the like. The DSM 21 uses a near-infrared camera to photograph the head of the driver irradiated with near-infrared light by a near-infrared light source. The image captured by the near-infrared camera is image-analyzed by the control module. The control module extracts driver state information, which is information indicating the driver's state, such as the opening of the driver's eyes, from the captured image input from the near-infrared camera. The DSM 21 outputs the driver state information extracted from the driver's face image to the awakening device 1.
 ドライバ状態情報には、例えばドライバの顔の向きや、視線方向、目の開度、口の開度などを含む。目の開度は、瞼の開き度合いと言い換えることができる。目の開度を示す情報が開眼度情報に相当する。また、DSM21は、目の開度の経時変化や、表情、顔の向きなどに基づいて、DSM21は、いねむり、脇見、病気発生等を検出するように構成されていてもよい。ドライバの状態情報には、いねむり、脇見、体調不良などを含めることができる。加えて、DSM21は、口の開度の経時変化パターンに基づいてあくびを検出しうる。なお、画像解析に基づいてドライバの状態を検出する機能は、覚醒装置1が備えていても良い。その場合、DSM21はドライバの顔部画像を覚醒装置1に出力可能に構成されていればよい。DSM21と覚醒装置1の間における機能配置は適宜変更可能である。 The driver status information includes, for example, the direction of the driver's face, the direction of the line of sight, the opening of the eyes, the opening of the mouth, and the like. The opening of the eyes can be rephrased as the degree of opening of the eyelids. The information indicating the opening degree of the eyes corresponds to the eye opening degree information. Further, the DSM 21 may be configured to detect swelling, inattentiveness, outbreak of illness, etc. based on the time course of the opening degree of the eyes, the facial expression, the orientation of the face, and the like. The driver status information can include sleepiness, inattentiveness, poor physical condition, and the like. In addition, the DSM21 can detect yawning based on the pattern of mouth opening over time. The awakening device 1 may have a function of detecting the state of the driver based on the image analysis. In that case, the DSM 21 may be configured to be able to output the driver's face image to the awakening device 1. The functional arrangement between the DSM 21 and the awakening device 1 can be changed as appropriate.
 入力装置22は、覚醒装置1に対するドライバの指示を受け付けるための操作部材である。入力装置22は、ステアリングホイールのスポーク部に設けられたメカニカルスイッチ(いわゆるステアスイッチ)であってもよいし、ドライバの発話内容を認識する音声入力装置であってもよい。また、入力装置22は、インストゥルメントパネルに設けられたディスプレイ23の表示パネル上に積層されたタッチパネルであってもよい。ディスプレイ23としては、例えばインストゥルメントパネルの車幅方向の中央領域に設けられた、センターディスプレイを採用する事ができる。なお、ディスプレイ23はメータディスプレイであってもよい。さらに、入力装置22はドライバのスマートフォンであっても良い。例えばドライバが所持するスマートフォンのタッチパネル及びディスプレイを入力装置22及びディスプレイ23として援用する事ができる。 The input device 22 is an operating member for receiving a driver's instruction to the awakening device 1. The input device 22 may be a mechanical switch (so-called steer switch) provided on the spoke portion of the steering wheel, or may be a voice input device that recognizes the utterance content of the driver. Further, the input device 22 may be a touch panel laminated on the display panel of the display 23 provided on the instrument panel. As the display 23, for example, a center display provided in the central region of the instrument panel in the vehicle width direction can be adopted. The display 23 may be a meter display. Further, the input device 22 may be a driver's smartphone. For example, the touch panel and display of the smartphone possessed by the driver can be used as the input device 22 and the display 23.
 発光装置31は、ドライバが視認可能な光を発生させるデバイスである。発光装置31は、例えば、光源としてLEDを備える。発光装置31は、例えばステアリングのスポーク部や、インストゥルメントパネルの上面部、運転席前方の天井部など、ドライバの視界に入る位置に設けられている。発光装置31が発生させる光は、視覚に対する覚醒刺激に対応する。 The light emitting device 31 is a device that generates light that can be visually recognized by the driver. The light emitting device 31 includes, for example, an LED as a light source. The light emitting device 31 is provided at a position within the driver's field of view, such as a spoke portion of the steering wheel, an upper surface portion of the instrument panel, and a ceiling portion in front of the driver's seat. The light generated by the light emitting device 31 corresponds to an arousal stimulus for vision.
 覚醒刺激は、ドライバが五感で感じ取れる刺激であって、ドライバを覚醒させる刺激である。発光装置31は、輝度、光の色等を変化させることができる。発光装置31は、輝度を周期的に変化させることができる。発光装置31は、輝度が周期的に変化するとき、周期の長さ、波形、単位時間当たりの輝度の変化量等を調整することができる。 The awakening stimulus is a stimulus that the driver can feel with all five senses, and is a stimulus that awakens the driver. The light emitting device 31 can change the brightness, the color of light, and the like. The light emitting device 31 can periodically change the brightness. When the brightness changes periodically, the light emitting device 31 can adjust the length of the cycle, the waveform, the amount of change in the brightness per unit time, and the like.
 アロマシューター32は、香料を車両Hvの車室内に噴射する。ドライバは、噴射された香料の香りを知覚する。アロマシューター32が発生させる香りは、嗅覚に対する覚醒刺激に対応する。アロマシューター32は、香りの種類、香りの強さ等を変化させることができる。なお、アロマシューター32は空調装置34と一体化されていても良い。 The aroma shooter 32 injects the fragrance into the passenger compartment of the vehicle Hv. The driver perceives the scent of the sprayed fragrance. The scent generated by the aroma shooter 32 corresponds to the arousal stimulus for the sense of smell. The aroma shooter 32 can change the type of scent, the intensity of the scent, and the like. The aroma shooter 32 may be integrated with the air conditioner 34.
 対話装置33は、ドライバと対話を行う。すなわち、対話装置33は、ドライバが発音する音声を認識すること、ドライバの音声に対する回答を作成すること、及び回答を発音することを行う。対話装置33は、例えば、人工知能を用いて対話を行う。対話装置33が提供する対話は、聴覚に対応する覚醒刺激に対応する。 The dialogue device 33 interacts with the driver. That is, the dialogue device 33 recognizes the voice produced by the driver, creates an answer to the driver's voice, and pronounces the answer. The dialogue device 33, for example, uses artificial intelligence to perform a dialogue. The dialogue provided by the dialogue device 33 corresponds to the arousal stimulus corresponding to the auditory sense.
 空調装置34は、車両Hvの車室内に空調空気としての冷風を発生させる。冷風は、冷覚や触覚に対する覚醒刺激に対応する。空調装置34は、冷風の温度、風量、及びモードを変化させることができる。モードとして、オートモードと、ドライバ顔モードとがある。オートモードは、冷風の噴き出し方向を、予め設定されたアルゴリズムにより変化させるモードである。ドライバ顔モードは、常にドライバの顔に向けて冷風を吹き出すモードである。 The air conditioner 34 generates cold air as air conditioning air in the vehicle interior of the vehicle Hv. Cold wind corresponds to arousal stimuli for cold and tactile sensations. The air conditioner 34 can change the temperature, air volume, and mode of the cold air. There are two modes, an auto mode and a driver face mode. The auto mode is a mode in which the blowing direction of cold air is changed by a preset algorithm. The driver face mode is a mode in which cold air is always blown toward the driver's face.
 振動発生器35は、覚醒装置1からの制御信号に基づき振動を発生させる。振動発生器35は、ドライバシートの着座面や背もたれ部に埋め込まれている。振動は覚醒刺激に対応する。 The vibration generator 35 generates vibration based on the control signal from the awakening device 1. The vibration generator 35 is embedded in the seating surface and the backrest portion of the driver seat. Vibration corresponds to arousal stimuli.
 HUD36は、覚醒装置1やナビゲーション装置などから入力される制御信号及び映像データに基づき、フロントガラスの所定領域に画像光を投影することにより、ユーザによって知覚されうる虚像を映し出すデバイスである。HUD36は、車両Hvの前方の風景と重畳した画像を表示する。このようなHUD36は、所定の画像を表示することによって、光刺激を発生させることができる。光刺激は、視覚に対する覚醒刺激に対応する。なお、画像に基づく光刺激を出力する装置はHUD36でなくともよい。メータディスプレイやセンターディスプレイから画像による光刺激を発生させてもよい。 The HUD 36 is a device that projects a virtual image that can be perceived by the user by projecting image light onto a predetermined area of the windshield based on control signals and video data input from the awakening device 1 and the navigation device. The HUD 36 displays an image superimposed on the landscape in front of the vehicle Hv. Such a HUD 36 can generate a light stimulus by displaying a predetermined image. The light stimulus corresponds to the arousal stimulus for vision. The device that outputs the optical stimulus based on the image does not have to be HUD36. An image-based optical stimulus may be generated from a meter display or a center display.
 また、HUD36は、覚醒装置1の動作状態や、休憩提案、システムが認識しているドライバの状態など、多様な情報を提示する、情報提示装置としての役割を担いうる。覚醒装置1の動作状態に関する情報としては、例えば、覚醒装置1の起動情報、継続情報がある。 Further, the HUD 36 can play a role as an information presenting device that presents various information such as the operating state of the awakening device 1, the break proposal, and the state of the driver recognized by the system. Information on the operating state of the awakening device 1 includes, for example, activation information and continuation information of the awakening device 1.
 起動情報は、これから覚醒刺激が起動することをドライバに知らせるための情報であって、例えばテキスト又はアイコン画像によって表現される。起動情報は、覚醒刺激が発生する前に表示される。継続情報は、覚醒刺激が継続しているときに表示される。継続情報は、覚醒刺激が継続していることをドライバに知らせる。継続情報は現在出力中の刺激の概要を示すアイコン画像又はテキストを含んでいても良い。刺激の概要とは、光や音、振動、匂い、空調などといった刺激の種類を含む。その他、継続情報は次のタームで出力される刺激の種類や強度を示す予告情報を含んでいても良い。 The activation information is information for notifying the driver that the awakening stimulus will be activated from now on, and is expressed by, for example, a text or an icon image. The activation information is displayed before the arousal stimulus occurs. The continuation information is displayed when the arousal stimulus is ongoing. The continuation information informs the driver that the arousal stimulus is continuing. The continuation information may include an icon image or text outlining the stimulus currently being output. The outline of the stimulus includes the types of stimuli such as light, sound, vibration, odor, and air conditioning. In addition, the continuation information may include advance notice information indicating the type and intensity of the stimulus output in the next term.
 休憩提案は、ドライバに対し休憩することを提案する内容の表示である。休憩提案は、例えば、HUD36及びディスプレイ23など、複数の表示装置のうちの何れか1つ以上に表示される。HUD36は覚醒装置1の制御のもと、休憩提案として、例えばコーヒーカップを模したアイコン画像や、駐車しての仮眠を促すアイコン画像を表示する。 The break proposal is a display of the content that proposes to the driver to take a break. The break proposal is displayed on any one or more of a plurality of display devices such as the HUD 36 and the display 23. Under the control of the awakening device 1, the HUD 36 displays, for example, an icon image imitating a coffee cup or an icon image for urging a nap when parked, as a break proposal.
 ドライバ状態は、例えば後述する覚醒装置1が認識しているドライバの眠気レベルを示す情報である。例えばHUD36は覚醒装置1の制御のもと、眠気レベルを示すアイコン画像又はテキストを表示する。その他、ドライバ状態には、疲労度や漫然度合いなどを含んでいても良い。各種情報の提示は、HUD36に限らず、メータディスプレイ、又はセンターインフォーメーションディスプレイなどを用いて実施されても良い。 The driver state is, for example, information indicating the drowsiness level of the driver recognized by the awakening device 1 described later. For example, the HUD 36 displays an icon image or text indicating the drowsiness level under the control of the awakening device 1. In addition, the driver state may include the degree of fatigue and the degree of indiscriminateness. The presentation of various information is not limited to the HUD 36, and may be performed using a meter display, a center information display, or the like.
 スピーカー37は、車両Hvの車室内で音声を発生させる。音声は聴覚に対する覚醒刺激に対応する。音声として、音楽の音声と、アラームの音声とがある。音声との表現には、単なる音も含まれる。 The speaker 37 generates sound in the vehicle interior of the vehicle Hv. Speech corresponds to arousal stimuli for hearing. There are two types of voice: music voice and alarm voice. The expression with voice includes mere sound.
 ウインドウモータ38は、ドアの窓ガラス(いわゆるドアウインドウ)の開度を変更するためのモータである。ウインドウモータ38は、例えば、運転席用のドアウインドウを開閉するためのモータとすることができる。ウインドウモータ38は、覚醒装置1から入力される制御信号に基づいて運転席用のドアウインドウを開閉する。なお、覚醒装置1とウインドウモータ38との間にはボディECUなどの他のECUが介在していても良い。ウインドウモータ38が運転席用のドアウインドウを開けることで車室外からの風がドライバの顔部に当たる。そのような外部からの風は、ドライバにとっての覚醒刺激となりうる。 The window motor 38 is a motor for changing the opening degree of the window glass (so-called door window) of the door. The window motor 38 can be, for example, a motor for opening and closing a door window for a driver's seat. The window motor 38 opens and closes the driver's seat door window based on the control signal input from the awakening device 1. In addition, another ECU such as a body ECU may be interposed between the awakening device 1 and the window motor 38. When the window motor 38 opens the door window for the driver's seat, the wind from outside the vehicle interior hits the driver's face. Such external winds can be an arousal stimulus for the driver.
 以降では便宜上、発光装置31やアロマシューター32、対話装置33、空調装置34、振動発生器35、HUD36、スピーカー37、ウインドウモータ38など、直接的に又は間接的にドライバに刺激を与えるデバイスのことを刺激発生装置とも称する。 Hereinafter, for convenience, devices that directly or indirectly stimulate the driver, such as a light emitting device 31, an aroma shooter 32, a dialogue device 33, an air conditioner 34, a vibration generator 35, a HUD 36, a speaker 37, and a window motor 38. Is also referred to as a stimulus generator.
 覚醒装置1と通信接続する車載デバイスは以上で例示したものに限定されない。例えばドライバの生体情報をセンシングする生体センサが、覚醒装置1と接続されていてもよい。生体センサは、例えば心拍数を計測する心拍数センサである。血圧、心電位、脈波、発汗量、体温、人体からの放熱量、呼吸のリズム、呼吸の深さを検出対象とするセンサも生体センサに含まれる。生体センサは、ドライバ用のシートに内蔵されていても良いし、ステアリングに設けられていても良い。また、探査波としてのミリ波を運転席に向けて送受信することで、ドライバの心拍数や体動、姿勢を検出するミリ波レーダも生体センサに含めることができる。 The in-vehicle device that communicates with the awakening device 1 is not limited to the above. For example, a biosensor that senses the biometric information of the driver may be connected to the awakening device 1. The biosensor is, for example, a heart rate sensor that measures a heart rate. Biological sensors also include sensors that detect blood pressure, electrocardiogram, pulse wave, sweating amount, body temperature, heat dissipation from the human body, respiratory rhythm, and respiratory depth. The biosensor may be built in the driver's seat or may be provided in the steering. In addition, by transmitting and receiving millimeter waves as exploration waves toward the driver's seat, millimeter wave radars that detect the driver's heart rate, body movement, and posture can also be included in the biosensor.
 また、生体センサは、ドライバの例えば手首等に装着されて使用されるウェアラブルデバイス40であっていてもよい。ウェアラブルデバイス40は、リストバンド型、腕時計型、指輪型、メガネ型、イヤホン型など、多様な形状のものを採用可能である。ウェアラブルデバイス40は、車両Hvに搭載されている通信機39を介して覚醒装置1と相互通信可能に構成されている。ウェアラブルデバイス40と通信機39との接続態様は有線接続であっても良いし、無線接続であっても良い。例えば通信機39とウェアラブルデバイス40とはBluetooth(登録商標)や、Wi-Fi(登録商標)などの近距離無線通信規格に準拠した無線通信を実施するように構成されている。なお、通信機39とウェアラブルデバイス40との間には、それぞれとペアリングされているスマートフォンが介在していても良い。 Further, the biosensor may be a wearable device 40 that is used by being attached to, for example, a wrist of a driver. As the wearable device 40, various shapes such as a wristband type, a wristwatch type, a ring type, a glasses type, and an earphone type can be adopted. The wearable device 40 is configured to be able to communicate with the awakening device 1 via a communication device 39 mounted on the vehicle Hv. The connection mode between the wearable device 40 and the communication device 39 may be a wired connection or a wireless connection. For example, the communication device 39 and the wearable device 40 are configured to carry out wireless communication conforming to short-range wireless communication standards such as Bluetooth (registered trademark) and Wi-Fi (registered trademark). A smartphone paired with each of the communication device 39 and the wearable device 40 may be interposed between the communication device 39 and the wearable device 40.
 <覚醒装置1の構成について>
 覚醒装置1は、ドライバの覚醒状態を維持又はドライバを覚醒状態へ導くために、DSM21からの入力信号に基づいて各種刺激発生装置を作動させる装置である。覚醒装置1は、プロセッサ11、RAM(Random Access Memory)12、ストレージ13、通信インターフェース14(図中のI/O)、及びこれらの構成を接続するバスラインなどを備えた、コンピュータとして構成されている。プロセッサ11は、例えばCPU(Central Processing Unit)等の演算コアである。プロセッサ11は、RAM12へのアクセスにより、種々の処理を実行する。RAM12は揮発性のメモリである。
<About the configuration of the awakening device 1>
The awakening device 1 is a device that operates various stimulus generators based on an input signal from the DSM 21 in order to maintain the awake state of the driver or guide the driver to the awake state. The awakening device 1 is configured as a computer including a processor 11, a RAM (Random Access Memory) 12, a storage 13, a communication interface 14 (I / O in the figure), a bus line connecting these configurations, and the like. There is. The processor 11 is an arithmetic core such as a CPU (Central Processing Unit). The processor 11 executes various processes by accessing the RAM 12. The RAM 12 is a volatile memory.
 ストレージ13は、フラッシュメモリ等の不揮発性の記憶媒体を含む構成である。ストレージ13には、コンピュータを覚醒装置1として機能させるためのプログラムである覚醒刺激制御プログラムが格納されている。プロセッサ11が覚醒刺激制御プログラムを実行することは、覚醒刺激制御プログラムに対応する覚醒刺激制御方法が実行されることに相当する。 The storage 13 has a configuration including a non-volatile storage medium such as a flash memory. The storage 13 stores an awakening stimulus control program, which is a program for making the computer function as the awakening device 1. Executing the awakening stimulus control program by the processor 11 corresponds to executing the awakening stimulus control method corresponding to the awakening stimulus control program.
 また、ストレージ13には、覚醒刺激の発生パターンを眠気レベル毎にグループ化した作動パターングループが複数登録されている。複数の作動パターングループのそれぞれは、後述する眠気レベルに応じた覚醒刺激を提供するように設定されている。作動パターングループの詳細については別途後述する。通信インターフェース14は、覚醒装置1が他の装置と通信するための回路である。通信インターフェース14は、アナログ回路素子やICなどを用いて実現されればよい。 Further, in the storage 13, a plurality of operation pattern groups in which the generation patterns of arousal stimuli are grouped for each drowsiness level are registered. Each of the plurality of action pattern groups is set to provide arousal stimuli according to the drowsiness level described later. The details of the operation pattern group will be described later. The communication interface 14 is a circuit for the awakening device 1 to communicate with another device. The communication interface 14 may be realized by using an analog circuit element, an IC, or the like.
 覚醒装置1は、プロセッサ11がストレージ13に保存されている覚醒刺激制御プログラムを実行することにより図2に示す各機能部を提供する。すなわち、覚醒装置1は、センサ情報取得部F1、眠気レベル判定部F2、刺激制御部F3、表示処理部F4、終了判断部F5、操作受付部F6、及びパターン管理部F7を備える。刺激制御部F3はより細かい機能部として、変化判断部F31及びパターン選択部F32を備える。 The awakening device 1 provides each functional unit shown in FIG. 2 by the processor 11 executing the awakening stimulus control program stored in the storage 13. That is, the awakening device 1 includes a sensor information acquisition unit F1, a drowsiness level determination unit F2, a stimulus control unit F3, a display processing unit F4, an end determination unit F5, an operation reception unit F6, and a pattern management unit F7. The stimulus control unit F3 includes a change determination unit F31 and a pattern selection unit F32 as finer functional units.
 センサ情報取得部F1は、DSM21や生体センサとしてのウェアラブルデバイスなどから、ドライバの眠気レベルを判断するための情報(つまり判断材料)を取得する構成である。眠気レベルは、眠気の度合いを表すパラメータである。眠気レベルの判断材料として利用可能な情報としては、例えば、目の開度や、瞬きの実行頻度、瞬きの実施間隔のばらつき度合い、ドライバの顔の向きや、視線方向、姿勢、あくびの頻度、ハンドル角のふらつき度合いなどがある。センサ情報取得部F1は、眠気レベル判定部F2が眠気レベルを判定するための各種情報を、DSM21を含む所定のセンサ群から逐次取得する。眠気レベルの判断材料は、眠気レベルの評価に使用可能なドライバ特徴と呼ぶこともできる。センサ情報取得部F1がドライバ状態取得部に相当する。 The sensor information acquisition unit F1 is configured to acquire information (that is, determination material) for determining the drowsiness level of the driver from the DSM21, a wearable device as a biological sensor, and the like. The drowsiness level is a parameter indicating the degree of drowsiness. Information that can be used to determine the drowsiness level includes, for example, the opening of the eyes, the frequency of blinking, the degree of variation in the blinking interval, the direction of the driver's face, the direction of the line of sight, the posture, and the frequency of yawning. There is a degree of wobbling of the handle angle. The sensor information acquisition unit F1 sequentially acquires various information for the drowsiness level determination unit F2 to determine the drowsiness level from a predetermined sensor group including the DSM 21. The material for determining drowsiness level can also be called a driver feature that can be used to evaluate drowsiness level. The sensor information acquisition unit F1 corresponds to the driver status acquisition unit.
 センサ情報取得部F1は、その他、走行用電源の状態(オン/オフ)や、車速、加速度、操舵角、アクセルの踏み込み量、ブレーキの踏み込み量なども取得しうる。走行用電源は、車両Hvが走行するための電源であって、車両Hvがガソリン車である場合にはイグニッション電源を指す。車両Hvが電気自動車やハイブリッド車である場合、走行用電源とはシステムメインリレーを指す。 The sensor information acquisition unit F1 can also acquire the state (on / off) of the driving power source, vehicle speed, acceleration, steering angle, accelerator depression amount, brake depression amount, and the like. The traveling power source is a power source for traveling the vehicle Hv, and refers to an ignition power source when the vehicle Hv is a gasoline-powered vehicle. When the vehicle Hv is an electric vehicle or a hybrid vehicle, the driving power source refers to the system main relay.
 眠気レベル判定部F2は、センサ情報取得部F1が取得している種々の情報に基づいて、ドライバの眠気レベルを判定する。本実施形態では一例として、眠気レベルを0~5の6段階に区分して判定する場合を例に挙げて説明を行う。眠気レベルは、値が小さいほど覚醒度合いが高い状態に対応する。例えばレベル1は全く眠くない状態に相当し、レベル1は、わずかに眠そうな状態、換言すればドライバ本人は眠気を自覚していないような状態に相当する。レベル2は、やや眠そうであって、ドライバ本人も眠気を自覚しうる状態に相当する。レベル3は眠そうな状態に相当し、レベル4はかなり眠そうな状態に相当する。レベル5は、ほとんど/完全に眠っている状態に相当する。 The drowsiness level determination unit F2 determines the drowsiness level of the driver based on various information acquired by the sensor information acquisition unit F1. In the present embodiment, as an example, a case where the drowsiness level is determined by dividing it into 6 stages from 0 to 5 will be described as an example. The smaller the value of drowsiness level, the higher the degree of arousal. For example, level 1 corresponds to a state in which the driver is not sleepy at all, and level 1 corresponds to a state in which the driver is slightly sleepy, in other words, the driver himself / herself is not aware of drowsiness. Level 2 is a state in which the driver is a little sleepy and can be aware of drowsiness. Level 3 corresponds to a sleepy state, and level 4 corresponds to a fairly sleepy state. Level 5 corresponds to almost / completely sleeping.
 なお、本実施形態では一例として覚醒装置1は、眠気レベル4~5の場合は、眠気レベル3の場合と同様の制御を行うものとする。故に以下では、レベル4~レベル5の場合の記載は省略する。ただし、眠気レベル4~5の場合はレベル3と同様の制御に加えて、例えば車両Hvの走行を制御するECUに対して、MRM(Minimum Risk Maneuver)を実行させるための制御信号を出力しても良い。MRMは、例えば、周囲に警報を発しながら所定の減速度で減速しつつ、走行レーン内または路肩に寄せて停車させる制御である。MRMを実行させるための制御信号は、ドライバが眠っていることを示す信号であっても良い。 In the present embodiment, as an example, the awakening device 1 shall perform the same control as in the case of drowsiness level 3 in the case of drowsiness level 4 to 5. Therefore, in the following, the description in the case of level 4 to level 5 will be omitted. However, in the case of drowsiness levels 4 to 5, in addition to the same control as level 3, for example, a control signal for executing MRM (Minimum Risk Maneuver) is output to the ECU that controls the running of the vehicle Hv. Is also good. The MRM is, for example, a control in which the vehicle is decelerated at a predetermined deceleration while issuing an alarm to the surroundings, and the vehicle is stopped in the traveling lane or near the shoulder of the road. The control signal for executing the MRM may be a signal indicating that the driver is sleeping.
 眠気レベルの判定方法としては、多様な方法を用いることができる。例えば、眠気レベル判定部F2は、開眼度や、開眼度の経時的なゆらぎ度合い、左右の目の開眼度合いの差、視線の移動速度、瞬き(瞬目)の周期や速度、あくびの頻度などを複合的に用いて眠気レベルを判定する。なお、一般的に眠気が強いほど開眼量は小さくなる傾向が有る。そのため眠気レベル判定部F2は開眼量が小さいほど眠気レベルが高いと判定してもよい。また、眠気が強いほど視線の移動速度や、瞬目の速度は低下しうる。故に、眠気レベル判定部F2は、視線の移動速度や瞬目の速度が小さいほど眠気レベルを高く判定しても良い。加えて瞬目の周期は不安定となる傾向がある。故に眠気レベル判定部F2は瞬目の周期の安定度合い、例えば一定時間以内の瞬目周期の分散値に基づいて、眠気レベルを評価しても良い。その他、眠気レベル判定部F2は、ドライバの体からの放熱量や、体表面温度の変化傾向や分布、深呼吸の有無、肩の上下動の有無、顔部が下又は上方向を向いているか否かなどに基づいて眠気レベルを判定しても良い。また、車両Hvの速度変化や操舵角の変化が少ないほど、眠気レベルを高く判定してもよい。 A variety of methods can be used to determine the drowsiness level. For example, the drowsiness level determination unit F2 has the degree of eye opening, the degree of fluctuation of the degree of eye opening over time, the difference in the degree of opening of the left and right eyes, the speed of movement of the line of sight, the cycle and speed of blinking (blinking), the frequency of yawning, and the like. Is used in combination to determine the drowsiness level. In general, the stronger the drowsiness, the smaller the amount of eye opening tends to be. Therefore, the drowsiness level determination unit F2 may determine that the smaller the eye opening amount, the higher the drowsiness level. In addition, the stronger the drowsiness, the lower the moving speed of the line of sight and the speed of blinking. Therefore, the drowsiness level determination unit F2 may determine the drowsiness level higher as the moving speed of the line of sight and the speed of blinking are smaller. In addition, the blink cycle tends to be unstable. Therefore, the drowsiness level determination unit F2 may evaluate the drowsiness level based on the degree of stability of the blink cycle, for example, the dispersion value of the blink cycle within a certain time. In addition, the drowsiness level determination unit F2 determines the amount of heat released from the driver's body, the tendency and distribution of changes in body surface temperature, the presence or absence of deep breathing, the presence or absence of vertical movement of the shoulders, and whether or not the face is facing downward or upward. The drowsiness level may be determined based on the condition. Further, the drowsiness level may be determined higher as the change in the speed of the vehicle Hv and the change in the steering angle are smaller.
 刺激制御部F3、変化判断部F31、パターン選択部F32、表示処理部F4、終了判断部F5、操作受付部F6、およびパターン管理部F7の詳細については以降で説明する。その他、覚醒装置1は、所定の時間を計測するタイマー機能を有する。覚醒装置1は、当該タイマー機能を用いて、各作動パターンを開始してからの経過時間や、ドライバが閉眼している状態である閉眼状態の継続時間などを算出する。なお、ここでの閉眼状態とは、例えば開眼度が所定の閾値以下となっている状態を指す。閉眼状態には、完全に目が閉じている状態のほか、目がほとんど閉じている状態など、目が微小量開いている状態を含めることができる。 The details of the stimulus control unit F3, the change determination unit F31, the pattern selection unit F32, the display processing unit F4, the end determination unit F5, the operation reception unit F6, and the pattern management unit F7 will be described below. In addition, the awakening device 1 has a timer function for measuring a predetermined time. The awakening device 1 uses the timer function to calculate the elapsed time from the start of each operation pattern, the duration of the closed eye state in which the driver is closed, and the like. The closed eye state here means, for example, a state in which the degree of eye opening is equal to or less than a predetermined threshold value. The closed eye state can include a state in which the eyes are completely closed and a state in which the eyes are slightly open, such as a state in which the eyes are almost closed.
 <作動パターングループについて>
 本実施形態では一例として、覚醒装置1には、図3に示すように、作動パターングループG0(A)、G0(B)、G1(A)、G1(B)、G2、G3が用意されている。作動パターングループG0(A)は、何れの覚醒刺激も出力しない状態に対応する作動パターングループである。作動パターングループG0(A)は、眠気レベルが0の場合に設定されうる。例えば作動パターングループG0(A)運転開始直後などに適用される。また、作動パターングループG0(A)は、例えば眠気レベルが1から0に下がってから所定の解除時間、眠気レベルが0の状態が維持された場合に適用される。解除時間は例えば45秒や1分などとすることができる。作動パターングループG0(A)は、不作動グループと呼ぶことができる。また、作動パターングループG0(A)が設定されている状態は、刺激停止モードと呼ぶこともできる。
<About the operation pattern group>
As an example in the present embodiment, the awakening device 1 is provided with operation pattern groups G0 (A), G0 (B), G1 (A), G1 (B), G2, and G3 as shown in FIG. There is. The operation pattern group G0 (A) is an operation pattern group corresponding to a state in which no awakening stimulus is output. The operation pattern group G0 (A) can be set when the drowsiness level is 0. For example, it is applied immediately after the start of operation of the operation pattern group G0 (A). Further, the operation pattern group G0 (A) is applied, for example, when the drowsiness level is maintained at 0 for a predetermined release time after the drowsiness level drops from 1 to 0. The release time can be, for example, 45 seconds or 1 minute. The actuated pattern group G0 (A) can be referred to as a non-actuated group. Further, the state in which the operation pattern group G0 (A) is set can also be called a stimulation stop mode.
 作動パターングループG0(A)以外の作動パターングループ、すなわち、グループG1(A)、G1(B)、G2、G3はそれぞれ、発生させる覚醒刺激の種類や組み合わせが異なる作動パターンを複数含む。すなわち、グループG1(A)、G1(B)、G2、G3は、間欠的に又は連続的に何らかの刺激を発生させる作動パターングループである。故に、グループG1(A)、G1(B)、G2、G3のこと、刺激発生グループと呼ぶことができる。刺激発生グループが選択されている状態は、刺激発生モードと呼ぶことができる。刺激発生グループでは、図3に示すように、発生させる覚醒刺激の種類が決められている。作動パターンが刺激パターンに相当する。 The operation pattern groups other than the operation pattern group G0 (A), that is, the groups G1 (A), G1 (B), G2, and G3 each include a plurality of operation patterns having different types and combinations of arousal stimuli to be generated. That is, the groups G1 (A), G1 (B), G2, and G3 are operation pattern groups that intermittently or continuously generate some kind of stimulus. Therefore, the groups G1 (A), G1 (B), G2, and G3 can be referred to as a stimulus generation group. The state in which the stimulus generation group is selected can be referred to as a stimulus generation mode. In the stimulus generation group, as shown in FIG. 3, the type of arousal stimulus to be generated is determined. The operation pattern corresponds to the stimulation pattern.
 覚醒刺激の種類としては、発光、香り、対話、冷風、振動、及び音声がある。発光は、発光装置31及びHUD36が発生させる光の覚醒刺激である。香りは、アロマシューター32が発生させる覚醒刺激である。対話は、対話装置33が発生させる覚醒刺激である。冷風は、例えば空調装置34が発生させる覚醒刺激である。冷風は、ウインドウモータ38を用いて運転席用のドアウインドウを開けることでドライバに与えてもよい。振動は、振動発生器35が発生させる覚醒刺激である。音声は、スピーカー37が発生させる覚醒刺激である。 Types of arousal stimuli include light emission, scent, dialogue, cold air, vibration, and voice. The light emission is an arousal stimulus of light generated by the light emitting device 31 and the HUD 36. The scent is an arousal stimulus generated by the aroma shooter 32. Dialogue is an arousal stimulus generated by the dialogue device 33. The cold air is, for example, an arousal stimulus generated by the air conditioner 34. Cold air may be given to the driver by opening the driver's door window using the window motor 38. Vibration is an arousal stimulus generated by the vibration generator 35. The voice is an arousal stimulus generated by the speaker 37.
 また、それぞれの作動パターングループでは、覚醒刺激の種類ごとに、覚醒刺激の特徴が決められている。図3に示すように、発光装置31が発生させる光の覚醒刺激は、発光1~4に区別されている。発光1~4は、互いに異なる特徴を有する。特徴として、例えば、光の色、輝度、発光の作動パターン、光が発生する場所、光を発生させる装置等が挙げられる。刺激の強度、換言すればドライバを覚醒させる効果は、発光1よりも発光2が高く、発光2よりも発光3が高く、発光3よりも発光4が高い。 In addition, in each operation pattern group, the characteristics of the arousal stimulus are determined for each type of arousal stimulus. As shown in FIG. 3, the light arousal stimuli generated by the light emitting device 31 are classified into light emitting devices 1 to 4. Emissions 1 to 4 have different characteristics from each other. Features include, for example, the color of light, the brightness, the operation pattern of light emission, the place where light is generated, a device that generates light, and the like. The intensity of the stimulus, in other words, the effect of awakening the driver, is higher in light emission 2 than in light emission 1, higher in light emission 3 than in light emission 2, and higher in light emission 4 than in light emission 3.
 香りの覚醒刺激は、香り1~4に区別されている。香り1~4は、互いに異なる特徴を有する。特徴として、例えば、香りの種類、香りの強さ等が挙げられる。ドライバを覚醒させる効果、すなわち刺激の強度は、香り1よりも香り2が高く、香り2よりも香り3が高く、香り3よりも香り4が高い。 The scent awakening stimulus is divided into scents 1 to 4. The scents 1 to 4 have different characteristics from each other. Features include, for example, the type of scent, the intensity of the scent, and the like. The effect of awakening the driver, that is, the intensity of the stimulus is higher in scent 2 than in scent 1, higher in scent 3 than in scent 2, and higher in scent 4 than in scent 3.
 冷風の覚醒刺激は、冷風の温度、風量、及びモードの3要素から成る。冷風の温度は、オート又は低温である。オートとは、予め設定されたアルゴリズムにより、温度を設定することである。風量は、オート又は強である。オートとは、予め設定されたアルゴリズムにより、風量を設定することである。モードは、上述したオートモード、又はドライバ顔モードである。なお、冷風の温度、風量、及びモードが全てオートである場合は、冷風の覚醒刺激が発生していない場合である。ドライバを覚醒させる効果は、冷風の温度が低温である場合の方が、冷風の温度がオートである場合よりも高い。ドライバを覚醒させる効果は、冷風の風量が強である場合の方が、冷風の風量がオートである場合よりも高い。ドライバを覚醒させる効果は、ドライバ顔モードである場合の方が、オートモードである場合よりも高い。 The cold air awakening stimulus consists of three elements: cold air temperature, air volume, and mode. The temperature of the cold air is auto or low temperature. Auto is to set the temperature by a preset algorithm. The air volume is auto or strong. Auto is to set the air volume by a preset algorithm. The mode is the above-mentioned auto mode or the driver face mode. When the temperature, air volume, and mode of the cold air are all automatic, it means that the awakening stimulus of the cold air is not generated. The effect of awakening the driver is higher when the temperature of the cold air is low than when the temperature of the cold air is auto. The effect of awakening the driver is higher when the air volume of the cold air is strong than when the air volume of the cold air is automatic. The effect of awakening the driver is higher in the driver face mode than in the auto mode.
 音声の覚醒刺激は、一例として「オン」と「アラーム」の2種類が用意されている。オンは、覚醒刺激として音楽を出力する状態に相当する。アラームは、覚醒刺激としてアラームを出力する。ドライバを覚醒させる効果は、アラームの方がオンよりも高い。なお、アラームは、その音の大きや周波数に応じてアラーム1、2、3など複数種類用意されていても良い。覚醒刺激としての強度は、アラーム1、2、3の順に高くなるように設定されている。 There are two types of voice awakening stimuli, "on" and "alarm" as an example. On corresponds to the state of outputting music as an arousal stimulus. The alarm outputs an alarm as an awakening stimulus. The effect of awakening the driver is higher with the alarm than with the on. A plurality of types of alarms such as alarms 1, 2, and 3 may be prepared according to the loudness and frequency of the sound. The intensity of the arousal stimulus is set to increase in the order of alarms 1, 2, and 3.
 刺激発生グループに相当するグループG0(B)は、作動パターンP00とP01を含む。グループG0(B)が適用されているとき、作動パターンP00の時間帯と、作動パターンP01の時間帯とが、交互に繰り返される。作動パターンP00の時間帯では、覚醒刺激は発生しない。作動パターンP01の時間帯では、例えば発光1と香り1など、図3において作動パターンP01に関連付けられた覚醒刺激を発生させる。グループG0(B)は、例えば図4に示すように眠気レベルが1又は2から0に下がった場合に適用される。なお、或る覚醒刺激を発生させるということは、当該覚醒刺激を出力可能な装置を作動させることに相当する。 Group G0 (B) corresponding to the stimulus generation group includes operation patterns P00 and P01. When the group G0 (B) is applied, the time zone of the operation pattern P00 and the time zone of the operation pattern P01 are alternately repeated. Awakening stimulus does not occur in the time zone of the operation pattern P00. In the time zone of the operation pattern P01, an arousal stimulus associated with the operation pattern P01 in FIG. 3 is generated, for example, light emission 1 and scent 1. Group G0 (B) is applied, for example, when the drowsiness level drops from 1 or 2 to 0, as shown in FIG. It should be noted that generating a certain awakening stimulus corresponds to operating a device capable of outputting the awakening stimulus.
 作動パターングループG1(A)は、発生させる覚醒刺激の特徴及び強度の少なくとも何れか一方が異なる作動パターンP10、P11、P12、P13、P14を含む。グループG1(A)が設定されているとき、作動パターンP10の時間帯から、作動パターンP11の時間帯、作動パターンP12の時間帯、及び作動パターンP13の時間帯を順次経て、作動パターンP14の時間帯に順次移行する。作動パターンP14の時間帯が終了すると、再び作動パターンP10の時間帯に戻る。すなわち、グループG1(A)が適用されている間は、作動パターンP11~14が順番に繰り返される。なお、作動パターンP10の時間帯では、覚醒刺激は発生しない。作動パターンP11~P14の時間帯では、図3においてそれぞれの作動パターンに対応付けられた覚醒刺激が発生する。このようなグループG1(A)は、例えば図4に示すように眠気レベルが0から1に上がった場合に適用される。 The operation pattern group G1 (A) includes operation patterns P10, P11, P12, P13, and P14 in which at least one of the characteristics and the intensity of the arousal stimulus to be generated is different. When the group G1 (A) is set, the time of the operation pattern P14 is sequentially passed from the time zone of the operation pattern P10, the time zone of the operation pattern P11, the time zone of the operation pattern P12, and the time zone of the operation pattern P13. It shifts to the band one by one. When the time zone of the operation pattern P14 ends, the time zone of the operation pattern P10 is restored again. That is, while the group G1 (A) is applied, the operation patterns P11 to 14 are repeated in order. It should be noted that the awakening stimulus does not occur in the time zone of the operation pattern P10. In the time zone of the operation patterns P11 to P14, the awakening stimulus associated with each operation pattern is generated in FIG. Such group G1 (A) is applied, for example, when the drowsiness level rises from 0 to 1 as shown in FIG.
 作動パターングループG1(B)は、作動パターンP15、P16を含む。グループG0(B)が適用されているとき、作動パターンP15の時間帯と、作動パターンP16の時間帯とが、交互に繰り返される。作動パターンP15の時間帯では、覚醒刺激は発生しない。作動パターンP16の時間帯では、例えばHUD36での画像表示など、図3において作動パターンP16に関連付けられた覚醒刺激を発生させる。このようなグループG1(B)は、例えば眠気レベルが2から1に下がった場合に適用される。 The operation pattern group G1 (B) includes operation patterns P15 and P16. When the group G0 (B) is applied, the time zone of the operation pattern P15 and the time zone of the operation pattern P16 are alternately repeated. No arousal stimulus occurs during the time zone of the operation pattern P15. In the time zone of the operation pattern P16, an arousal stimulus associated with the operation pattern P16 in FIG. 3 is generated, for example, an image display on the HUD 36. Such group G1 (B) is applied, for example, when the drowsiness level drops from 2 to 1.
 作動パターングループG2は、作動パターンP20、P21、P22、P23を含む。作動パターングループG2が設定されているとき、作動パターンP20の時間帯から、作動パターンP21の時間帯、及び作動パターンP22の時間帯を順次経て、作動パターンP23の時間帯に順次移行する。作動パターンP23の時間帯が終了すると、再び作動パターンP20の時間帯に戻る。作動パターンP20の時間帯では、覚醒刺激は発生しない。作動パターンP21~P23の時間帯では、図3においてそれぞれの作動パターンに対応付けられた覚醒刺激が発生する。このようなグループG2は、例えば眠気レベルが2と判定された場合に適用される。 The operation pattern group G2 includes operation patterns P20, P21, P22, and P23. When the operation pattern group G2 is set, the time zone of the operation pattern P20 is sequentially passed through the time zone of the operation pattern P21 and the time zone of the operation pattern P22, and then sequentially shifts to the time zone of the operation pattern P23. When the time zone of the operation pattern P23 ends, the time zone of the operation pattern P20 is restored again. No arousal stimulus occurs during the time zone of the operation pattern P20. In the time zone of the operation patterns P21 to P23, the awakening stimulus associated with each operation pattern is generated in FIG. Such group G2 is applied, for example, when the drowsiness level is determined to be 2.
 作動パターングループG3は、作動パターンP30、P31、P32、P33を含む。グループG2が設定されているとき、作動パターンP30の時間帯から、作動パターンP31の時間帯、及び作動パターンP32の時間帯を順次経て、作動パターンP33の時間帯に順次移行する。作動パターンP33の時間帯が終了すると、再び作動パターンP30の時間帯に戻る。作動パターンP30の時間帯では、覚醒刺激は発生しない。作動パターンP31~P33の時間帯では、図3においてそれぞれの作動パターンに対応付けられた覚醒刺激が発生する。このような作動パターングループG3は、例えば眠気レベルが3と判定された場合に適用される。 The operation pattern group G3 includes operation patterns P30, P31, P32, and P33. When the group G2 is set, the time zone of the operation pattern P30, the time zone of the operation pattern P31, and the time zone of the operation pattern P32 are sequentially passed, and then the time zone of the operation pattern P33 is sequentially shifted. When the time zone of the operation pattern P33 ends, the time zone of the operation pattern P30 is restored again. No arousal stimulus occurs during the time zone of the operation pattern P30. In the time zone of the operation patterns P31 to P33, the awakening stimulus associated with each operation pattern is generated in FIG. Such an operation pattern group G3 is applied, for example, when the drowsiness level is determined to be 3.
 なお、眠気レベルが一旦レベル3に上昇すると、ドライバの休憩動作を検出するまでは、眠気レベルは3のままとなる。そのため、グループG3から自動的に他のグループに遷移することはない。ドライバの休憩動作としては、車両のシフトポジションがパーキングポジションに設定されたことや、パーキングブレーキがオンに設定されたこと、車両Hvの走行用電源がオフに設定されたことなどを採用することができる。 Once the drowsiness level rises to level 3, the drowsiness level remains at 3 until the driver's resting motion is detected. Therefore, the group G3 does not automatically transition to another group. As the driver's break operation, it is possible to adopt that the shift position of the vehicle is set to the parking position, the parking brake is set to on, the driving power of the vehicle Hv is set to off, and the like. can.
 各作動パターンの継続時間である標準継続時間T1は、例えば45秒である。標準継続時間T1は例えば30秒や50秒、60秒、90秒などであっても良い。標準継続時間T1が長すぎると、当該作動パターンで出力される刺激にドライバが慣れてしまい、覚醒効果が得られにくい。また、標準継続時間T1が短すぎると頻繁に刺激の出力態様が変更されることとなり、ドライバに煩わしさを与えかねない。覚醒効果の確保と煩わしさの低減を両立させるため、標準継続時間T1は40秒以上、60秒以下に設定されていることが好ましい。標準継続時間T1が第1時間に相当する。刺激制御部F3は標準継続時間T1に相当する周期で作動パターンを変更することを基本動作として実行する。 The standard duration T1, which is the duration of each operation pattern, is, for example, 45 seconds. The standard duration T1 may be, for example, 30 seconds, 50 seconds, 60 seconds, 90 seconds, or the like. If the standard duration T1 is too long, the driver becomes accustomed to the stimulus output in the operation pattern, and it is difficult to obtain the awakening effect. Further, if the standard duration T1 is too short, the output mode of the stimulus is frequently changed, which may cause trouble for the driver. It is preferable that the standard duration T1 is set to 40 seconds or more and 60 seconds or less in order to secure the awakening effect and reduce the annoyance at the same time. The standard duration T1 corresponds to the first hour. The stimulus control unit F3 executes, as a basic operation, changing the operation pattern at a cycle corresponding to the standard duration T1.
 なお、図3に示す例では、刺激発生作動パターンの先頭に位置する作動パターンP00、P10、P15、P20、P30を何れも、覚醒刺激を出力しない休止パターンとしているが、これに限らない。図5に例示するように、各グループの先頭パターンは、何らかの覚醒刺激を出力するように設定されていても良い。なお、休止パターンの標準継続時間T1である休止継続時間は、刺激を発生させる作動パターンの標準継続時間T1である刺激継続時間よりも短く設定されていてもよい。例えば休止継続時間は15秒や20秒、30秒など、休止期間であることをドライバが認識可能であって、かつ、当該期間に眠気が上昇することを抑制可能な長さに設定されうる。例えば休止継続時間は刺激継続時間の半分程度に設定されている。 In the example shown in FIG. 3, the operation patterns P00, P10, P15, P20, and P30 located at the head of the stimulus generation operation pattern are all set to rest patterns that do not output awakening stimuli, but the present invention is not limited to this. As illustrated in FIG. 5, the head pattern of each group may be set to output some kind of arousal stimulus. The pause duration, which is the standard duration T1 of the pause pattern, may be set shorter than the stimulation duration, which is the standard duration T1 of the operation pattern that generates the stimulus. For example, the pause duration can be set to a length such as 15 seconds, 20 seconds, and 30 seconds that the driver can recognize that it is a pause period and that the increase in drowsiness can be suppressed during the pause period. For example, the rest duration is set to about half of the stimulation duration.
 <覚醒装置1の作動について>
 ここでは図6を用いて覚醒装置1が実行する刺激発生制御処理について説明する。刺激発生制御処理は、ドライバの覚醒状態を維持又はドライバを覚醒状態へと導くように各種刺激発生装置の作動を制御する処理である。ここでは一例として刺激発生制御処理は、ステップS100~S113を備えるものとする。もちろん、刺激発生制御処理を構成するステップの数や、処理順序は適宜変更可能である。図6に示す刺激発生制御処理は、所定の開始イベントが発生したときに開始される。
<About the operation of the awakening device 1>
Here, the stimulus generation control process executed by the awakening device 1 will be described with reference to FIG. The stimulus generation control process is a process of controlling the operation of various stimulus generators so as to maintain the driver's awake state or lead the driver to the awake state. Here, as an example, it is assumed that the stimulus generation control process includes steps S100 to S113. Of course, the number of steps constituting the stimulus generation control process and the process order can be changed as appropriate. The stimulus generation control process shown in FIG. 6 is started when a predetermined start event occurs.
 開始イベントとしては、例えば、車両Hvのイグニッションがオンになること、車両の走行が開始されること、ドライバによる開始指示が入力されたこと等が採用することができる。また、車両Hvがレベル4以上の自動運転機能を備える場合には、レベル4以上の自動運転モードから、手動運転モードへと切り替わるタイミングまでの残り時間が所定の閾値未満となったことも開始イベントとして採用可能である。手動運転モードへと切り替わるタイミングまでの残り時間は、例えば高速道路などのODDを退出するまでの残り距離と走行速度の制御計画に基づいて算出されうる。 As the start event, for example, the ignition of the vehicle Hv is turned on, the vehicle starts running, the start instruction is input by the driver, and the like can be adopted. In addition, when the vehicle Hv is equipped with an automatic driving function of level 4 or higher, the remaining time from the automatic driving mode of level 4 or higher to the timing of switching to the manual driving mode is less than a predetermined threshold, which is also a start event. Can be adopted as. The remaining time until the timing of switching to the manual operation mode can be calculated based on the control plan of the remaining distance and the traveling speed until leaving the ODD such as a highway.
 その他、例えば刺激発生制御処理は、眠気レベル判定部F2によってドライバの眠気レベルが0の状態から1以上の状態に遷移した場合に開始されても良い。その場合、ステップS100~S101は省略可能となる。 In addition, for example, the stimulus generation control process may be started when the drowsiness level of the driver changes from a state of 0 to a state of 1 or more by the drowsiness level determination unit F2. In that case, steps S100 to S101 can be omitted.
 また、刺激装置1が所定の作動パターンを実行している間においては図6に示す処理フローとは並行して、別途後述の通り、操作受付部F6が、覚醒刺激の発生態様に対するドライバの指示操作を受け付ける処理も随時実行する。図6に示すフローチャートは、覚醒装置1の作動の概要を示すフローチャートと解することができる。 Further, while the stimulator 1 is executing the predetermined operation pattern, in parallel with the processing flow shown in FIG. 6, the operation reception unit F6 gives an instruction of the driver to the generation mode of the awakening stimulus, as will be described separately. The process of accepting operations is also executed at any time. The flowchart shown in FIG. 6 can be understood as a flowchart showing an outline of the operation of the awakening device 1.
 まずステップS100ではセンサ情報取得部F1が、眠気レベルの判断材料としての各種状態量のセンサ値を取得してS101に移る。なお、センサ情報取得部F1は眠気レベルの判断材料を逐次取得する処理は、以降で説明する処理フローとは並行して逐次実行される。ステップS100は、センサ情報取得部F1がドライバの状態を示す情報を取得するステップであるためドライバ状態取得ステップと呼ぶことができる。 First, in step S100, the sensor information acquisition unit F1 acquires sensor values of various state quantities as a material for determining the drowsiness level and moves to S101. It should be noted that the process of sequentially acquiring the drowsiness level determination material by the sensor information acquisition unit F1 is sequentially executed in parallel with the processing flow described later. Since step S100 is a step in which the sensor information acquisition unit F1 acquires information indicating the driver status, it can be called a driver status acquisition step.
 ステップS101では、眠気レベル判定部F2が、センサ情報取得部F1が取得している種々の情報に基づいて、ドライバの眠気レベルを判定する。そして、表示処理部F4が、その判定した眠気レベルを、HUD36及びディスプレイ23の少なくとも何れか一方に表示してステップS102に移る。このようなステップS101は眠気レベル判定ステップと呼ぶ事ができる。 In step S101, the drowsiness level determination unit F2 determines the drowsiness level of the driver based on various information acquired by the sensor information acquisition unit F1. Then, the display processing unit F4 displays the determined drowsiness level on at least one of the HUD 36 and the display 23, and proceeds to step S102. Such step S101 can be called a drowsiness level determination step.
 なお、眠気レベル判定部F2は、ステップS101以降においても、例えば5秒や10秒、15秒など、所定の判定周期でドライバの眠気レベルを逐次判定する。眠気レベル判定部F2の判定結果は、例えばRAM12に一定時間保存される。判定時刻が異なる複数の眠気レベルの判定結果は、判定時刻が最新のデータが先頭となるように判定時刻順にソートされて保存されうる。眠気レベルの判定結果の保存期間は例えば2分や5分などとすることができる。 The drowsiness level determination unit F2 sequentially determines the drowsiness level of the driver in a predetermined determination cycle such as 5 seconds, 10 seconds, and 15 seconds even after step S101. The determination result of the drowsiness level determination unit F2 is stored in, for example, the RAM 12 for a certain period of time. The determination results of a plurality of drowsiness levels having different determination times can be sorted and saved in the order of the determination time so that the latest data of the determination time is at the beginning. The storage period of the drowsiness level determination result can be, for example, 2 minutes or 5 minutes.
 ステップS102ではパターン選択部F32が、図3及び図4に例示する予め用意された作動パターングループの中から、ステップS101で判定した眠気レベルに応じた作動パターングループを選択する。例えばステップS101で判定した眠気レベルが0であった場合には、パターン選択部F32は、作動パターングループG0(A)を設定する。ステップS101で判定した眠気レベルがレベル1であった場合、パターン選択部F32は、作動パターングループG1(A)を設定する。ステップS101で判定した眠気レベルがレベル2であった場合、パターン選択部F32は、作動パターングループG2を設定する。ステップS101で判定した眠気レベルがレベル3以上であった場合、パターン選択部F32は、作動パターングループG3を設定する。その他、眠気レベルがレベル0であった場合にはパターン選択部F32は作動パターングループG0(A)を選択する。このようなステップS102は刺激パターン選択ステップ或いは作動パターン選択ステップと呼ぶことができる。 In step S102, the pattern selection unit F32 selects an operation pattern group according to the drowsiness level determined in step S101 from the operation pattern groups prepared in advance exemplified in FIGS. 3 and 4. For example, when the drowsiness level determined in step S101 is 0, the pattern selection unit F32 sets the operation pattern group G0 (A). When the drowsiness level determined in step S101 is level 1, the pattern selection unit F32 sets the operation pattern group G1 (A). When the drowsiness level determined in step S101 is level 2, the pattern selection unit F32 sets the operation pattern group G2. When the drowsiness level determined in step S101 is level 3 or higher, the pattern selection unit F32 sets the operation pattern group G3. In addition, when the drowsiness level is level 0, the pattern selection unit F32 selects the operation pattern group G0 (A). Such step S102 can be called a stimulation pattern selection step or an operation pattern selection step.
 ステップS104では、刺激制御部F3が、ステップS103で設定された作動パターングループに応じた覚醒刺激の発生を開始する。例えば作動パターングループG1(A)が選択されている場合には、作動パターングループG1(A)を構成する複数の作動パターンのリストの先頭に位置する作動パターンP10に応じた覚醒刺激の出力を開始する。なお、ここでは作動パターンP10を休止パターンとしているが、仮に作動パターンP10が例えば発光2の発生を含む場合には発光装置31に制御信号を出力し、所定作動パターンの発光を発生させ始める。 In step S104, the stimulus control unit F3 starts the generation of arousal stimuli according to the operation pattern group set in step S103. For example, when the operation pattern group G1 (A) is selected, the output of the awakening stimulus corresponding to the operation pattern P10 located at the head of the list of a plurality of operation patterns constituting the operation pattern group G1 (A) is started. do. Although the operation pattern P10 is used as a pause pattern here, if the operation pattern P10 includes, for example, the generation of light emission 2, a control signal is output to the light emitting device 31 to start generating light emission of a predetermined operation pattern.
 なお、グループG0(A)が選択されている場合は、覚醒刺激の出力は行われない。グループG0(A)以外が選択されている場合、当該選択グループに応じた覚醒刺激の発生は、以降の処理でグループG0(A)が選択されるか、又は、ステップS112、S113で終了タイミングであると判断されるまで継続する。また、ステップS104では刺激制御部F3が、タイマーを起動させて、現在実行中の作動パターンである現行パターンが開始してからの経過時間を計測し始める。さらに、表示処理部F4は、HUD36を用いて、覚醒装置1の作動状態又は休憩提案に関する情報を提示する。提示する情報種別は、図3の右端欄に示す通り、作動パターンごとに決められている。 If group G0 (A) is selected, the arousal stimulus is not output. When a group other than the group G0 (A) is selected, the generation of the arousal stimulus corresponding to the selected group is caused by the group G0 (A) being selected in the subsequent processing or at the end timing in steps S112 and S113. Continue until it is determined to be present. Further, in step S104, the stimulus control unit F3 activates a timer and starts measuring the elapsed time from the start of the current pattern, which is the currently executing operation pattern. Further, the display processing unit F4 uses the HUD 36 to present information regarding the operating state of the awakening device 1 or the break proposal. The information type to be presented is determined for each operation pattern as shown in the rightmost column of FIG.
 ステップS105ではタイマーのカウント値を参照し、現行パターンを開始してから所定の中間確認時間T2が経過したか否かを判定する。中間確認時間T2は、標準継続時間T1よりも短い値であればよく、例えば30秒に設定されている。もちろん、中間確認時間T2は、25秒や40秒などであって良い。中間確認時間T2は標準継続時間T1の半分よりも長く設定されていることが好ましい。中間確認時間T2が第2時間に相当する。 In step S105, the count value of the timer is referred to, and it is determined whether or not the predetermined intermediate confirmation time T2 has elapsed since the start of the current pattern. The intermediate confirmation time T2 may be a value shorter than the standard duration T1 and is set to, for example, 30 seconds. Of course, the intermediate confirmation time T2 may be 25 seconds, 40 seconds, or the like. The intermediate confirmation time T2 is preferably set longer than half of the standard duration T1. The intermediate confirmation time T2 corresponds to the second time.
 現行パターンを開始してからの経過時間が中間確認時間T2以上となっている場合には、ステップS105を肯定判定してステップS106に移る。一方、現行パターンを開始してからまだ中間確認時間T2が経過していない場合には、ステップS112で終了条件が充足したかどうかを逐次判定しながらステップS105を繰り返す。 If the elapsed time from the start of the current pattern is equal to or longer than the intermediate confirmation time T2, affirmative determination is made in step S105 and the process proceeds to step S106. On the other hand, if the intermediate confirmation time T2 has not yet elapsed since the start of the current pattern, step S105 is repeated while sequentially determining whether or not the end condition is satisfied in step S112.
 終了条件としては例えば、車両Hvの走行用電源がオフになったこと、目的地に到着したこと、ドライバによる終了指示がなされたこと等が挙げられる。終了条件が充足された場合には、本処理は終了する。 The termination conditions include, for example, that the driving power of the vehicle Hv has been turned off, that the vehicle has arrived at the destination, that the driver has given an termination instruction, and the like. If the end condition is satisfied, this process ends.
 ステップS106では、現在実施中の作動パターンである現行パターンを開始してから経過時間が中間確認時間T2となった時点において、ドライバの状態が所定の臨時切替条件が充足しているか否かを判定する。現行パターンを開始してからの経過時間は前述のタイマー機能によって測定されうる。以降では、現行パターンを開始してから経過時間が中間確認時間T2となる時点のことを中間確認時点とも記載する。臨時切替条件は、ドライバの状態に応じて臨時的に覚醒刺激の出力態様を変更するための条件である。 In step S106, it is determined whether or not the driver's state satisfies the predetermined temporary switching condition when the elapsed time reaches the intermediate confirmation time T2 after starting the current pattern, which is the operation pattern currently being executed. do. The elapsed time since the start of the current pattern can be measured by the timer function described above. Hereinafter, the time point at which the elapsed time from the start of the current pattern becomes the intermediate confirmation time T2 is also described as the intermediate confirmation time point. The temporary switching condition is a condition for temporarily changing the output mode of the arousal stimulus according to the state of the driver.
 本実施形態では一例として、臨時切替条件として、グループ切替条件と、グループ内切替条件とが設定されているものとする。グループ切替条件は、より高い眠気レベルに対応する作動パターングループへ急遽切り替える条件である。グループ切り替え条件は、1つの観点において、発生させる覚醒刺激を強める強度変更条件と解することができる。グループ切替条件は、例えば、現行パターンを開始してから中間確認時間T2となるまでの期間における、ドライバが閉眼状態となっている時間の合計値が所定の緊急切替閾値以上の場合とすることができる。つまり、現行パターンを開始してから中間確認時間T2となるまでの期間における閉眼状態の合計時間が緊急切替閾値以上である場合に、グループ切替条件が充足されていると判定される。なお、緊急切替閾値は、5秒や10秒などとすることができる。また、緊急切替閾値は中間確認時間T2の15%~30%などに設定されうる。緊急切替閾値は現在の眠気レベルの判定値に応じて異なる値に設定されても良い。例えば眠気レベルが1の場合の緊急切替閾値は3秒とする一方、眠気レベルが2の場合の緊急切替閾値は5秒などとすることができる。グループ切替条件は、現行パターンがドライバに効いておらず、かつ、眠気レベルが悪化している場合に対応する条件と言える。 In this embodiment, as an example, it is assumed that a group switching condition and an intra-group switching condition are set as temporary switching conditions. The group switching condition is a condition for suddenly switching to an operation pattern group corresponding to a higher drowsiness level. The group switching condition can be understood as an intensity changing condition for strengthening the arousal stimulus to be generated from one viewpoint. The group switching condition may be, for example, a case where the total value of the time during which the driver is in the closed eye state in the period from the start of the current pattern to the intermediate confirmation time T2 is equal to or greater than the predetermined emergency switching threshold value. can. That is, when the total time of the closed eyes state in the period from the start of the current pattern to the intermediate confirmation time T2 is equal to or longer than the emergency switching threshold value, it is determined that the group switching condition is satisfied. The emergency switching threshold value can be 5 seconds, 10 seconds, or the like. Further, the emergency switching threshold value can be set to 15% to 30% of the intermediate confirmation time T2. The emergency switching threshold value may be set to a different value depending on the determination value of the current drowsiness level. For example, when the drowsiness level is 1, the emergency switching threshold value may be 3 seconds, while when the drowsiness level is 2, the emergency switching threshold value may be 5 seconds. It can be said that the group switching condition corresponds to the case where the current pattern does not work for the driver and the drowsiness level deteriorates.
 また、グループ内切替条件は、現在選択されているグループ内において次の作動パターンに切り替えるための条件である。グループ内切替条件は、1つの観点においては、発生させる覚醒刺激の強度は変えずに、覚醒刺激の種類を即座に変更するための種類変更条件と解することができる。グループ内切替条件は、現行パターンが眠気レベルに変化が見られない場合、すなわち、眠気レベルは悪化していないものの、改善もされていない場合に対応する条件と言える。 The intra-group switching condition is a condition for switching to the next operation pattern in the currently selected group. From one viewpoint, the intra-group switching condition can be understood as a type change condition for immediately changing the type of awakening stimulus without changing the intensity of the awakening stimulus to be generated. The intra-group switching condition can be said to correspond to the case where the current pattern does not change the drowsiness level, that is, the drowsiness level has not deteriorated but has not been improved.
 例えば眠気レベルに変化がなく、かつ、中間確認時点における姿勢や開眼度、視線の移動速度、瞬き(瞬目)の周期の安定性、瞬目の速度などが、現行パターン開始時と比べて改善していない場合、グループ内切替条件が充足されていると判定される。なお、開眼度が改善した場合とは開眼度が増加した場合に相当し、姿勢が改善した場合とは、顔の向きが下方向や上方向から正面方向に近づいた場合を指す。これの事象は眠気レベルが改善する予兆を示す。中間確認時点で眠気レベルに変化がなく、かつ、眠気レベルが改善する予兆が検出されていない場合に、グループ内切替条件が充足していると判定することができる。 For example, there is no change in drowsiness level, and the posture, eye opening degree, eye movement speed, blink (blink) cycle stability, blink speed, etc. at the time of intermediate confirmation are improved compared to the start of the current pattern. If not, it is determined that the intra-group switching condition is satisfied. It should be noted that the case where the degree of eye opening is improved corresponds to the case where the degree of eye opening is increased, and the case where the posture is improved means the case where the direction of the face approaches from the downward direction or the upward direction to the front direction. This event is a sign of improved drowsiness. When there is no change in the drowsiness level at the time of the intermediate confirmation and no sign of improvement in the drowsiness level is detected, it can be determined that the intra-group switching condition is satisfied.
 ステップS106において、グループ切替条件及びグループ内切替条件の少なくとも何れか一方が充足されている場合にはステップS107に移る。一方、グループ切替条件及びグループ内切替条件の何れも充足していない場合には、ステップS106を否定判定してステップS108に移る。なお、グループ切替条件及びグループ内切替条件の何れも充足していない場合には、例えば眠気レベルが下がっている場合や、眠気レベルが改善傾向にあるもののレベル値が下がるほどの有意な変化は生じていない場合を指す。 In step S106, if at least one of the group switching condition and the intra-group switching condition is satisfied, the process proceeds to step S107. On the other hand, if neither the group switching condition nor the intra-group switching condition is satisfied, step S106 is negatively determined and the process proceeds to step S108. If neither the group switching condition nor the intra-group switching condition is satisfied, for example, when the drowsiness level is lowered, or when the drowsiness level is improving but the level value is lowered, a significant change occurs. Refers to the case where it is not.
 ステップS107では充足された臨時切替条件に応じた処理を実行する。例えば、グループ切替条件が充足されている場合には、パターン選択部F32は、現在選択している作動パターングループよりも1段階上の作動パターングループを選択する。1段階上の作動パターングループとは、対応付けられている眠気レベルが1段階上の作動パターングループである。例えば現在選択中の作動パターングループがG1(A)又はG1(B)である場合には、G2を選択する。また、現在選択中の作動パターングループがG2である場合にはG3を選択する。現在選択中の作動パターングループがG0(A)又はG0(B)である場合には、G1(A)を選択する。 In step S107, the process according to the satisfied temporary switching condition is executed. For example, when the group switching condition is satisfied, the pattern selection unit F32 selects an operation pattern group one step higher than the currently selected operation pattern group. The operation pattern group one step higher is an operation pattern group whose associated drowsiness level is one step higher. For example, when the currently selected operation pattern group is G1 (A) or G1 (B), G2 is selected. If the currently selected operation pattern group is G2, G3 is selected. If the currently selected operation pattern group is G0 (A) or G0 (B), G1 (A) is selected.
 また、グループ内切替条件が充足されている場合には、パターン選択部F32は、現在選択している作動パターングループ内において、次の作動パターンを選択する。例えば現在選択中の作動パターンがP11である場合には、P12を選択する。また、現在選択中の作動パターンがP21である場合にはP22を選択する。その他の場合も同様である。 Further, when the in-group switching condition is satisfied, the pattern selection unit F32 selects the next operation pattern in the currently selected operation pattern group. For example, when the currently selected operation pattern is P11, P12 is selected. If the currently selected operation pattern is P21, P22 is selected. The same applies to other cases.
 ステップS107での選択処理が完了するとステップS103に戻り、ステップS107で選択した作動パターングループ及び作動パターンに対応する覚醒刺激の出力を開始する。そしてステップS104以降の処理を順次実行する。つまり、臨時切替条件が充足されている場合には、標準継続時間T1の満了を待たずに、急遽作動パターンを変更する事となる。 When the selection process in step S107 is completed, the process returns to step S103, and the output of the arousal stimulus corresponding to the operation pattern group and operation pattern selected in step S107 is started. Then, the processes after step S104 are sequentially executed. That is, when the temporary switching condition is satisfied, the operation pattern is changed in a hurry without waiting for the expiration of the standard duration T1.
 ステップS108では、タイマーのカウント値を参照し、現行パターンを開始してから標準継続時間T1が経過したか否かを判定する。現行パターンを開始してからの経過時間が標準継続時間T1以上である場合には、ステップS108を肯定判定してステップS109に移る。一方、現行パターンを開始してからまだ標準継続時間T1が経過していない場合には(ステップS108 NO)、ステップS113で終了条件が充足したかどうかを逐次判定しながらステップS108を繰り返す。ステップS113はステップS112と同様の処理である。 In step S108, the count value of the timer is referred to, and it is determined whether or not the standard duration T1 has elapsed since the start of the current pattern. If the elapsed time from the start of the current pattern is equal to or longer than the standard duration T1, affirmative determination is made in step S108, and the process proceeds to step S109. On the other hand, if the standard duration T1 has not yet elapsed since the start of the current pattern (step S108 NO), step S108 is repeated while sequentially determining whether or not the end condition is satisfied in step S113. Step S113 is the same process as step S112.
 ステップS109では変化判断部F31が、RAM12に保存されている最新の眠気レベルの判定値に基づいて、眠気レベルの変化を判断する。眠気レベルの変化とは、現行パターン開始時に測定された眠気レベルである開始時眠気レベルに対する、最も新しく判定された眠気レベルである最新眠気レベルの変化である。開始時眠気レベルはステップS103の直後に判定された眠気レベルに相当する。なお、ステップS109等、各判定ステップで使用する眠気レベルは、直近所定時間以内における判定結果の平均値(いわゆる移動平均値)、又は最頻値であってもよい。例えば直近20秒以内の眠気レベルの平均値又は最頻値とすることができる。そのような直近所定時間以内の各時点における眠気レベルを母集団として統計的に定まる眠気レベルを眠気レベルの移動統計値とも称する。眠気レベルに変化が生じたか否かの判定に移動統計値を用いる構成によれば、瞬時的な変化に起因して覚醒刺激を弱めたり、強めたりする恐れを低減できる。 In step S109, the change determination unit F31 determines the change in the drowsiness level based on the latest determination value of the drowsiness level stored in the RAM 12. The change in drowsiness level is the change in the latest drowsiness level, which is the most recently determined drowsiness level, with respect to the start drowsiness level, which is the drowsiness level measured at the start of the current pattern. The start drowsiness level corresponds to the drowsiness level determined immediately after step S103. The drowsiness level used in each determination step such as step S109 may be the average value of the determination results (so-called moving average value) or the mode value within the latest predetermined time. For example, it can be the average value or the mode value of the drowsiness level within the last 20 seconds. The drowsiness level statistically determined by the drowsiness level at each time point within the latest predetermined time as a population is also referred to as a movement statistical value of the drowsiness level. According to the configuration in which the movement statistics are used to determine whether or not the drowsiness level has changed, the risk of weakening or strengthening the arousal stimulus due to the instantaneous change can be reduced.
 眠気レベルの変化の判定作動パターンとしては、上昇、下降、維持がある。上昇とは、最新の眠気レベルが開始時眠気レベルよりも上昇していることを意味する。下降とは、最新の眠気レベルが開始時眠気レベルよりも下降していることを意味する。同一とは、最新の眠気レベルが開始時眠気レベルと同一であることを意味する。 As the judgment operation pattern of the change in drowsiness level, there are ascending, descending, and maintaining. Elevated means that the latest drowsiness level is higher than the starting drowsiness level. Decline means that the latest drowsiness level is lower than the start drowsiness level. Identical means that the latest drowsiness level is the same as the starting drowsiness level.
 最新眠気レベルと開始時眠気レベルとが同一である場合には、ステップS109を否定判定してステップS110に移る。一方、眠気レベルが上昇又は下降している場合には、ステップS111に進む。ステップS110ではパターン選択部F32が、現状の作動パターングループの次の作動パターンを選択してステップS103に戻る。 If the latest drowsiness level and the drowsiness level at the start are the same, the step S109 is negatively determined and the process proceeds to step S110. On the other hand, if the drowsiness level is rising or falling, the process proceeds to step S111. In step S110, the pattern selection unit F32 selects the next operation pattern of the current operation pattern group and returns to step S103.
 ステップS111ではパターン選択部F32が、最新眠気レベルと眠気レベルの変化方向に基づいて、覚醒刺激の態様、すなわち作動パターングループを選択する。仮に眠気レベルが上昇している場合には、最新眠気レベルに応じた作動パターングループを選択する。具体的には、眠気レベル上昇後の最新の眠気レベルが1である場合には、パターン選択部F32は、作動パターングループG1(A)を設定する。また、眠気レベル上昇後の最新眠気レベルが2である場合、パターン選択部F32は、作動パターングループG2を設定する。最新の眠気レベルがレベル3以上である場合、パターン選択部F32は、作動パターングループG3を設定する。 In step S111, the pattern selection unit F32 selects the mode of arousal stimulation, that is, the operation pattern group, based on the latest drowsiness level and the change direction of the drowsiness level. If the drowsiness level is elevated, select an operation pattern group according to the latest drowsiness level. Specifically, when the latest drowsiness level after the increase in drowsiness level is 1, the pattern selection unit F32 sets the operation pattern group G1 (A). Further, when the latest drowsiness level after the increase in drowsiness level is 2, the pattern selection unit F32 sets the operation pattern group G2. When the latest drowsiness level is level 3 or higher, the pattern selection unit F32 sets the operation pattern group G3.
 また、仮に眠気レベルが下降している場合には、最新眠気レベルに応じた作動パターングループを選択する。具体的には、眠気レベル下降後の最新の眠気レベルが1である場合には、パターン選択部F32は、作動パターングループG1(B)を設定する。また、眠気レベル下降後の最新の眠気レベルが0である場合には、パターン選択部F32は、作動パターングループG0(B)を設定する。なお、前述の通り、ここでは一例として、眠気レベルが一旦レベル3に上昇すると、その後、眠気レベルの判定結果によらず、眠気レベルはレベル3を維持する。そのため、眠気レベルがレベル3からレベル2に下降することはない。ステップS111でのグループ選択処理が完了するとステップS103に戻る。 If the drowsiness level is decreasing, select the operation pattern group according to the latest drowsiness level. Specifically, when the latest drowsiness level after the drowsiness level drops is 1, the pattern selection unit F32 sets the operation pattern group G1 (B). Further, when the latest drowsiness level after the drowsiness level is lowered is 0, the pattern selection unit F32 sets the operation pattern group G0 (B). As described above, here, as an example, once the drowsiness level rises to level 3, the drowsiness level is maintained at level 3 regardless of the determination result of the drowsiness level. Therefore, the drowsiness level does not drop from level 3 to level 2. When the group selection process in step S111 is completed, the process returns to step S103.
 <ドライバ操作に基づくパターン登録処理について>
 本実施形態の覚醒装置1は、入力装置22が検出及び出力するドライバの操作信号に基づいて、現行パターンに対するドライバの意見を取得する操作受付部F6を備える。
<About pattern registration processing based on driver operation>
The awakening device 1 of the present embodiment includes an operation reception unit F6 for acquiring the driver's opinion on the current pattern based on the driver's operation signal detected and output by the input device 22.
 操作受付部F6は、表示処理部F4と協働して、現行パターンに対するドライバの意見または指示操作を取得する。例えば表示処理部F4がディスプレイ23に図7に示すように、現行パターンに対するドライバの意見を取得するための種々のボタン画像(B1~B5)を表示する。そして、操作受付部F6が当該ボタン画像に対する選択操作に基づいて、ドライバの意見及び指示を取得する。ボタン画像の選択操作は、各種ボタン画像の表示位置情報と、ディスプレイ23に対するユーザのタッチ位置情報との対応関係に基づき検出可能である。 The operation reception unit F6 cooperates with the display processing unit F4 to acquire the driver's opinion or instruction operation for the current pattern. For example, as shown in FIG. 7, the display processing unit F4 displays various button images (B1 to B5) for acquiring the driver's opinion on the current pattern on the display 23. Then, the operation reception unit F6 acquires the driver's opinion and instruction based on the selection operation for the button image. The button image selection operation can be detected based on the correspondence between the display position information of various button images and the user's touch position information with respect to the display 23.
 図7に示すボタンB1はスキップボタンであり、次の作動パターンへ切り替えることをドライバが指示するためのボタンに相当する。操作受付部F6がドライバによってスキップボタンB1がタッチ操作されたことを検出した場合、パターン管理部F7が、スキップ操作が行われた作動パターンをスキップパターンとしてRAM12又はストレージ13に登録する。便宜上、スキップボタンB1を選択する操作のことをスキップ操作とも称する。 Button B1 shown in FIG. 7 is a skip button, which corresponds to a button for the driver to instruct to switch to the next operation pattern. When the operation reception unit F6 detects that the skip button B1 has been touch-operated by the driver, the pattern management unit F7 registers the operation pattern in which the skip operation has been performed in the RAM 12 or the storage 13 as a skip pattern. For convenience, the operation of selecting the skip button B1 is also referred to as a skip operation.
 本実施形態の覚醒装置1は、スキップパターンに登録されている作動パターンに関しては、次回からの実行を省略するように構成されている。例えば、作動パターンP12に対してスキップ操作が行われた場合には、グループG1(A)のうち、作動パターンP12以外の作動パターンを巡回的に実行する。具体的には、作動パターンP10、P11、P13、P14の順に順次実行し、作動パターンP14の時間帯が終了すると、再び作動パターンP10の時間帯に戻る。 The awakening device 1 of the present embodiment is configured to omit the execution from the next time with respect to the operation pattern registered in the skip pattern. For example, when the skip operation is performed on the operation pattern P12, the operation patterns other than the operation pattern P12 in the group G1 (A) are cyclically executed. Specifically, the operation patterns P10, P11, P13, and P14 are executed in this order, and when the time zone of the operation pattern P14 ends, the operation pattern P10 returns to the time zone again.
 なお、1つのグループに属する複数の作動パターンがスキップパターンとして登録されてもよい。ただし、1つのグループに属する全ての作動パターンをスキップパターンに登録することを許容すると、当該グループは機能しなくなる。また、1つのグループに属する作動パターンのうち、スキップパターンに登録されていないものが1つしか無い状態では、単一の作動パターンが実行され続けることとなる。1つの作動パターンが延々と継続されると、ドライバは当該作動パターンが提供する覚醒刺激に慣れてしまい、覚醒効果が得られにくくなることが懸念される。 Note that a plurality of operation patterns belonging to one group may be registered as skip patterns. However, if all the operation patterns belonging to one group are allowed to be registered in the skip pattern, the group will not function. Further, when there is only one operation pattern belonging to one group that is not registered in the skip pattern, a single operation pattern will continue to be executed. If one operation pattern is continued endlessly, the driver becomes accustomed to the arousal stimulus provided by the operation pattern, and there is a concern that it becomes difficult to obtain the awakening effect.
 そのような事情を踏まえ、本開示のパターン管理部F7は、同一グループにおいてスキップパターンに登録されていない作動パターンが2個以下となった場合には、新たなスキップパターンの登録を拒否するものとする。或いは、パターン管理部F7は、同一グループにおいてスキップパターンに登録されていない作動パターンが2個以下となった場合には、最も登録時刻が古いスキップパターンの登録を破棄した上で、新たなスキップパターンを登録しても良い。何れにしてもパターン管理部F7は、少なくとも2つ以上の作動パターンが巡回的に実施されるようにスキップパターンの登録状態を制御する。 Based on such circumstances, the pattern management unit F7 of the present disclosure refuses to register a new skip pattern when the number of operation patterns not registered in the skip pattern is two or less in the same group. do. Alternatively, when the number of operation patterns not registered in the skip pattern in the same group is two or less, the pattern management unit F7 discards the registration of the skip pattern having the oldest registration time and then creates a new skip pattern. May be registered. In any case, the pattern management unit F7 controls the registration state of the skip pattern so that at least two or more operation patterns are cyclically executed.
 なお、スキップパターンの登録自体は却下する場合であっても、一時的なスキップ操作自体は受付可能に構成されていても良い。スキップ操作を行わせることにより、ユーザに刺激を与える効果が期待できる。一時的なスキップ操作とは、スキップパターンへの設定はせずに、次の作動パターンに遷移させる操作に相当する。 Even if the registration of the skip pattern itself is rejected, the temporary skip operation itself may be configured to be acceptable. By performing the skip operation, the effect of stimulating the user can be expected. The temporary skip operation corresponds to an operation of transitioning to the next operation pattern without setting the skip pattern.
 ボタンB2は、現行パターンをお気に入りの作動パターンに登録するためのグッドボタンである。操作受付部F6がドライバによってグッドボタンB2が選択されたことを検出した場合には、パターン管理部F7がその時点で実行されている作動パターンをお気に入りパターンに登録する。お気に入りパターンは高評価作動パターンと呼ぶこともできる。 Button B2 is a good button for registering the current pattern as a favorite operation pattern. When the operation reception unit F6 detects that the good button B2 is selected by the driver, the pattern management unit F7 registers the operation pattern being executed at that time in the favorite pattern. The favorite pattern can also be called a highly evaluated operation pattern.
 お気に入りパターンに登録されているか否かは、例えば、作動パターンをランダムに実行する場合の出現率を高めるためのパラメータとして使用することができる。また、お気に入りパターンに登録されている作動パターンは、当該作動パターンに対する標準継続時間T1の設定値を通常の値よりも所定量長くしてもよい。延長時間は例えば5秒や10秒などとすることができる。 Whether or not it is registered in the favorite pattern can be used as a parameter for increasing the appearance rate when the operation pattern is randomly executed, for example. Further, the operation pattern registered in the favorite pattern may have a set value of the standard duration T1 for the operation pattern longer than a normal value by a predetermined amount. The extension time can be, for example, 5 seconds or 10 seconds.
 ボタンB3は、現行パターンはドライバの好みではないことを入力するための低評価ボタンである。操作受付部F6がドライバによって低評価ボタンB3が選択されたことを検出した場合には、パターン管理部F7がその時点で実行されている作動パターンを低評価パターンに登録する。低評価ボタンB3は、例えばスキップさせるほどではないが、あまり好きではない、或いは煩わしさを感じる場合に選択されうる。なお、パターン管理部F7は、スキップ操作が行われた作動パターンを低評価パターンとして登録しても良い。スキップボタンB1が低評価ボタンB3としての役割を兼ねていても良い。 Button B3 is a low evaluation button for inputting that the current pattern is not the driver's preference. When the operation reception unit F6 detects that the low evaluation button B3 is selected by the driver, the pattern management unit F7 registers the operation pattern being executed at that time in the low evaluation pattern. The low rating button B3 can be selected, for example, if you don't like it very much or feel annoyed, although it is not enough to skip it. The pattern management unit F7 may register the operation pattern in which the skip operation is performed as a low evaluation pattern. The skip button B1 may also serve as the low evaluation button B3.
 低評価パターンに登録されているか否かは、例えば、作動パターンをランダムに実行する場合の出現率を下げるためのパラメータとして使用することができる。また、低評価パターンに登録されている作動パターンは、当該作動パターンに対する標準継続時間T1の設定値を通常の値よりも所定量短くしてもよい。短縮量は例えば5秒や10秒などとすることができる。その他、低評価パターンに登録されている作動パターンは、刺激の強度を所定量弱めてもよい。 Whether or not it is registered in the low evaluation pattern can be used as a parameter for lowering the appearance rate when the operation pattern is randomly executed, for example. Further, for the operation pattern registered in the low evaluation pattern, the set value of the standard duration T1 for the operation pattern may be shorter than the normal value by a predetermined amount. The shortening amount can be, for example, 5 seconds or 10 seconds. In addition, the operation pattern registered in the low evaluation pattern may reduce the intensity of the stimulus by a predetermined amount.
 ボタンB4、B5は刺激の強度を調整するためのボタンである。例えばボタンB4は刺激を所定量弱めるためのダウンボタンB4である。刺激を弱めることは、音声であれば音量や周波数を小さくすることに相当する。また、光であれば明るさを小さくしたり、色合いを暗くしたりすることに相当する。振動であれば振動の振幅を小さくしたり、振動間隔を長くしたりすることなどに相当する。また、ボタンB5は刺激を所定量強めるためのアップボタンB5である。 Buttons B4 and B5 are buttons for adjusting the intensity of stimulation. For example, the button B4 is a down button B4 for weakening a predetermined amount of stimulation. Reducing the stimulus is equivalent to reducing the volume and frequency of voice. Further, in the case of light, it corresponds to reducing the brightness or darkening the hue. In the case of vibration, it corresponds to reducing the amplitude of vibration or lengthening the vibration interval. Further, the button B5 is an up button B5 for strengthening a predetermined amount of stimulation.
 なお、一部の指示操作はステアリングスイッチの出力信号に基づいて受付可能に構成されていても良い。例えばスキップ操作やアップ操作は、所定のステアリングスイッチが押下されたことに基づいて検出しても良い。換言ずれば一部のボタン画像に対応するスイッチがステアリングホイールに設けられていてもよい。そのような構成によればドライバの利便性を高めることができる。 Note that some instruction operations may be configured to be acceptable based on the output signal of the steering switch. For example, the skip operation and the up operation may be detected based on the fact that a predetermined steering switch is pressed. In other words, a switch corresponding to some button images may be provided on the steering wheel. With such a configuration, the convenience of the driver can be enhanced.
 また、以上ではユーザ操作に基づいて、スキップパターンや、お気に入りパターン、低評価パターンなどへの登録を行う態様を開示したがこれに限らない。ドライバの顔画像を解析することで、快/不快を判定し、当該感情の判定結果に基づいて自動的/半自動的に各種作動パターン登録を行っても良い。刺激の強度調整についても同様とすることができる。例えば快判定された作動パターンを自動的にお気に入りパターンに登録する。また、不快判定された作動パターンを自動的にスキップパターン及び低評価パターンに登録してもよい。なお、ここでの自動的な登録はドライバの許可を問い合わせることなく登録することを指す。半自動的な登録とはドライバに登録するか否かを問い合わせ、ドライバが承諾した場合に登録することを指す。 Further, in the above, the mode of registering to the skip pattern, favorite pattern, low evaluation pattern, etc. based on the user operation is disclosed, but the present invention is not limited to this. By analyzing the driver's face image, comfort / discomfort may be determined, and various operation patterns may be automatically / semi-automatically registered based on the determination result of the emotion. The same can be applied to adjusting the intensity of the stimulus. For example, the operation pattern judged to be pleasant is automatically registered in the favorite pattern. Further, the operation pattern determined to be unpleasant may be automatically registered in the skip pattern and the low evaluation pattern. Note that automatic registration here refers to registration without asking for driver permission. Semi-automatic registration refers to inquiring whether to register with the driver and registering if the driver approves.
 また、快/不快といった覚醒刺激に対するドライバの感情を取得するための材料となる情報は、ドライバの表情に限定されない。ドライバのジェスチャや、発話、眠気レベルの改善度合いに基づいて不快に感じているかどうかを判定してもよい。加えて、眠気レベルの改善度合いに基づいて、眠気レベルの改善に効果的な作動パターンである有効パターンと、あまり効かない作動パターンである弱効果パターンとを特定しても良い。覚醒装置1は、入力装置22から入力されるドライバ操作信号やドライバの顔画像の解析結果に基づいて、各作動パターンに対するドライバの感情(快/不快)を判定し、作動パターンの発現頻度や、実行条件、継続時間、刺激の強度を調整してもよい。なお、顔画像を解析してドライバが不快に感じているか否かを判定する機能は、DSM21が備えていてもよいし、覚醒装置1が備えていても良い。 In addition, the information used as a material for acquiring the driver's emotions for arousal stimuli such as comfort / discomfort is not limited to the driver's facial expression. It may be determined whether or not the driver feels uncomfortable based on the driver's gesture, speech, and degree of improvement in drowsiness level. In addition, based on the degree of improvement in the drowsiness level, an effective pattern that is an effective operation pattern for improving the drowsiness level and a weak effect pattern that is an operation pattern that is not so effective may be specified. The awakening device 1 determines the driver's emotions (pleasant / unpleasant) for each operation pattern based on the driver operation signal input from the input device 22 and the analysis result of the driver's face image, and determines the frequency of occurrence of the operation pattern and the frequency of occurrence of the operation pattern. Execution conditions, duration, and stimulus intensity may be adjusted. The DSM 21 may be provided or the awakening device 1 may be provided with a function of analyzing the face image and determining whether or not the driver feels uncomfortable.
 各作動パターンに対する設定情報は、ドライバごと、換言すればユーザごとに区別して保存されることが好ましい。ドライバとしてのユーザは、車両Hvの開錠に使用されたキーの識別情報や、顔画像や、声紋、指紋などに基づいて識別されれば良い。ドライバを特定する方法としては多様な方法を援用可能である。また、車両Hvがカーシェアリングサービスに供される車両である場合には、車両Hvの利用予約情報に基づいてドライバを特定可能である。ユーザ毎のパターン設定情報は、ストレージ13に保存されても良いし、クラウド上のサーバに保存されても良い。 It is preferable that the setting information for each operation pattern is stored separately for each driver, in other words, for each user. The user as a driver may be identified based on the identification information of the key used for unlocking the vehicle Hv, the face image, the voiceprint, the fingerprint, and the like. Various methods can be used to identify the driver. Further, when the vehicle Hv is a vehicle provided for the car sharing service, the driver can be specified based on the usage reservation information of the vehicle Hv. The pattern setting information for each user may be stored in the storage 13 or may be stored in a server on the cloud.
 <実施形態が奏する効果>
 以上の構成の刺激制御部F3は、現行パターンに切り替えてからのドライバの状態に基づいて、刺激パターンを現行パターンから別パターンに切り替えるタイミングを本来予定していた時点から変更しうる。つまり、1つの作動パターンを実行中の所定のタイミングにおけるドライバの状態に応じて、作動パターンを切り替えるかどうかを変更する。具体的には図8に示すように、或る作動パターンAを実施中において、中間確認時間T2が経過した時点においてドライバの状態が所定の臨時切替条件を充足している場合には、パターンAから所定のパターンBに切り替える。
<Effects of the embodiment>
The stimulus control unit F3 having the above configuration can change the timing of switching the stimulus pattern from the current pattern to another pattern from the originally planned time based on the state of the driver after switching to the current pattern. That is, whether or not to switch the operation pattern is changed according to the state of the driver at a predetermined timing during execution of one operation pattern. Specifically, as shown in FIG. 8, when a certain operation pattern A is being executed and the driver's state satisfies a predetermined temporary switching condition when the intermediate confirmation time T2 elapses, the pattern A To a predetermined pattern B.
 例えば現行パターンを開始してから中間確認時間T2経過するまでの期間における、ドライバの閉眼時間が所定の緊急切替閾値以上である場合には、現行パターンの継続を中断して、1段階上の眠気レベルに対応するグループに切り替える。なお、中間確認時間T2が経過した時点で作動パターンを切り替えることは、現行パターンの終了タイミングを早めることに相当する。 For example, if the driver's eye closure time is equal to or greater than the predetermined emergency switching threshold during the period from the start of the current pattern to the elapse of the intermediate confirmation time T2, the continuation of the current pattern is interrupted and the driver is drowsy one step higher. Switch to the group corresponding to the level. Switching the operation pattern when the intermediate confirmation time T2 has elapsed corresponds to accelerating the end timing of the current pattern.
 このような構成によれば、ドライバの眠気が進行している場合には、速やかにドライバに付与する覚醒刺激の強度を高めることができる。その結果、ドライバの眠気レベルが高まることを抑制することができる。 According to such a configuration, when the driver's drowsiness is progressing, the intensity of the arousal stimulus given to the driver can be promptly increased. As a result, it is possible to suppress an increase in the drowsiness level of the driver.
 また、上記構成では、グループ内切替条件が充足された場合、つまり、現行パターンを開始してから中間確認時間T2経過したタイミングで、眠気レベルの改善が観測さない場合には、同一グループ内の別の作動パターンに切り替える。当該構成は、現行パターンで効果が得られない場合には途中で中断し、同一グループ内の別の作動パターンの覚醒刺激を出力する構成に相当する。当該構成によれば、覚醒に寄与しない作動パターンが継続する時間を短縮する事ができる。またその結果、ドライバの覚醒に寄与する作動パターンにたどり着くまでの時間を短縮可能となり、ドライバを覚醒状態に導きやすくなる。 Further, in the above configuration, when the switching condition in the group is satisfied, that is, when the improvement of the drowsiness level is not observed at the timing when the intermediate confirmation time T2 has elapsed from the start of the current pattern, the sleepiness level is not observed in the same group. Switch to another operation pattern. This configuration corresponds to a configuration in which if the current pattern does not produce an effect, it is interrupted in the middle and an awakening stimulus of another operation pattern within the same group is output. According to this configuration, it is possible to shorten the duration of the operation pattern that does not contribute to arousal. As a result, it is possible to shorten the time required to reach the operation pattern that contributes to the driver's awakening, and it becomes easier to lead the driver to the awake state.
 加えて、中間確認時点において臨時切替条件が充足されていない場合には、標準継続時間T1が経過したタイミングで別の作動パターンに切り替える。故に、各作動パターンが切り替わる周期は、基本的には標準継続時間T1となる。標準継続時間T1は中間確認時間T2よりも相対的に長く設定されているため、作動パターンが頻繁に切り替わることによってドライバに煩わしさを与える恐れを低減できる。 In addition, if the temporary switching condition is not satisfied at the time of the intermediate confirmation, the operation pattern is switched to another operation pattern when the standard duration T1 has elapsed. Therefore, the cycle in which each operation pattern is switched is basically the standard duration T1. Since the standard duration T1 is set to be relatively longer than the intermediate confirmation time T2, it is possible to reduce the risk of causing trouble to the driver due to frequent switching of the operation pattern.
 その他、作動パターングループG1(A)が設定されているときに、眠気レベルがレベル1からレベル2に上昇すると、覚醒装置1は、作動パターングループG2を新たに設定する。作動パターングループG2は、前グループに含まれない冷風の覚醒刺激を含む。前グループとは遷移前の作動パターングループであって、ここではグループG1(A)を指す。冷風の覚醒刺激は、追加の覚醒刺激に相当する。ドライバは、追加の覚醒刺激を体感し、眠気レベルの上昇に応じて覚醒刺激が変化していることに気付きやすくなる。また、作動パターングループG2は、一部の時間帯において冷風の覚醒刺激を発生させるように設定されている。一時的に冷風を発生させる設定態様によれば、作動パターングループを構成する全ての期間において冷風の覚醒刺激を発生させる場合に比べて、ドライバは、覚醒刺激を煩わしく感じ難い。 In addition, when the drowsiness level rises from level 1 to level 2 while the operation pattern group G1 (A) is set, the awakening device 1 newly sets the operation pattern group G2. The working pattern group G2 includes arousal stimuli of cold air not included in the previous group. The previous group is an operation pattern group before the transition, and here refers to the group G1 (A). The cold wind arousal stimulus corresponds to an additional awakening stimulus. The driver will experience additional arousal stimuli and will be more likely to notice that the arousal stimuli change as the drowsiness level rises. Further, the operation pattern group G2 is set to generate an awakening stimulus of cold air in some time zones. According to the setting mode in which the cold air is temporarily generated, the driver is less likely to feel the awakening stimulus annoyingly as compared with the case where the awakening stimulus of the cold air is generated during all the periods constituting the operation pattern group.
 また、作動パターングループG2が設定されているときに、眠気レベルがレベル2からレベル3に上昇すると、覚醒装置1は、作動パターングループG3を新たに設定する。作動パターングループG3は、追加の覚醒刺激として振動の覚醒刺激を含む。作動パターングループG2は、眠気レベルが上昇する前の態様に対応する。ドライバは、追加の覚醒刺激としての振動を体感することで、眠気レベルの上昇に応じて覚醒刺激が変化していることに気付きやすくなる。 Further, when the drowsiness level rises from level 2 to level 3 while the operation pattern group G2 is set, the awakening device 1 newly sets the operation pattern group G3. The working pattern group G3 includes a vibrating arousal stimulus as an additional arousal stimulus. The working pattern group G2 corresponds to the aspect before the drowsiness level rises. By experiencing the vibration as an additional wakefulness stimulus, the driver can easily notice that the wakefulness stimulus changes as the drowsiness level rises.
 また、作動パターングループG2が設定されているときに、眠気レベルがレベル2からレベル1に下降すると、覚醒装置1は、作動パターングループG1(B)を新たに設定する。作動パターングループG1(B)は、作動パターングループG2に含まれる覚醒刺激に代えて、HUD36による光刺激を含む。HUD36による光刺激は、前グループに含まれていない新たな覚醒刺激に対応する。ドライバは、作動パターングループG1(B)が設定されると、覚醒刺激が大きく変化したことを体感し、眠気レベルの下降に応じて覚醒刺激が変化していることに気付く。つまり、システムがドライバの状態変化にある程度追従していることを認識しうる。その結果、眠気レベルが下降した後に覚醒刺激が継続しても、ドライバが煩わしさを感じる恐れを低減できる。 Further, when the drowsiness level drops from level 2 to level 1 while the operation pattern group G2 is set, the awakening device 1 newly sets the operation pattern group G1 (B). The working pattern group G1 (B) includes a light stimulus by HUD36 instead of the arousal stimulus included in the working pattern group G2. Photostimulation by HUD36 corresponds to new arousal stimuli not included in the previous group. When the operation pattern group G1 (B) is set, the driver feels that the arousal stimulus has changed significantly, and notices that the arousal stimulus changes as the drowsiness level decreases. That is, it can be recognized that the system follows the driver's state change to some extent. As a result, even if the arousal stimulus continues after the drowsiness level drops, the risk of the driver feeling annoyed can be reduced.
 ところで、作動パターングループG2は、発光装置31による光刺激を含む。HUD36による光刺激は、発光装置31による光刺激と同じ種類の覚醒刺激ではあるが、見え方や発生位置などといった特徴が異なる覚醒刺激といえる。特徴が異なるため、ドライバは、覚醒刺激の変化を体感することができる。 By the way, the operation pattern group G2 includes a light stimulus by the light emitting device 31. The light stimulus by the HUD 36 is the same type of awakening stimulus as the light stimulus by the light emitting device 31, but can be said to be an awakening stimulus having different characteristics such as appearance and generation position. Due to the different characteristics, the driver can experience changes in the arousal stimulus.
 その他、図3に示す設定例では、作動パターングループG0(A)、G0(B)、G1(A)、G1(B)、G2、G3は、覚醒刺激が発生しない休止作動パターンを含む。休止パターンを含むことにより、他の作動パターンが提供する覚醒刺激が際立ち、煩わしさを与える恐れを低減しつつ、より一層の覚醒効果が期待できる。 In addition, in the setting example shown in FIG. 3, the operation pattern groups G0 (A), G0 (B), G1 (A), G1 (B), G2, and G3 include a resting operation pattern in which arousal stimulation does not occur. By including the rest pattern, the arousal stimulus provided by other operation patterns stands out, and a further awakening effect can be expected while reducing the risk of causing annoyance.
 以上、本開示の実施形態について説明したが、本開示は上述の実施形態に限定されることなく、種々変形して実施することができる。例えば以下の補足としての記載する構成も上述した実施形態と組み合わせて実施することができる。 Although the embodiments of the present disclosure have been described above, the present disclosure is not limited to the above-described embodiments, and can be variously modified and implemented. For example, the configuration described as a supplement below can also be implemented in combination with the above-described embodiment.
 <中間確認時点でのドライバ状態に応じたシステム応答の補足>
 上述した実施例では、臨時切替条件が充足していることに基づいて中間確認時点で作動パターンを切り替える態様について開示したがこれに限らない。中間確認時点でドライバの眠気レベルが改善している、又は、その予兆が観測されていることに基づいて、現行パターンの継続時間を標準継続時間T1よりも所定時間伸ばしても良い。
<Supplement of system response according to the driver status at the time of intermediate confirmation>
In the above-described embodiment, the mode of switching the operation pattern at the time of intermediate confirmation based on the condition that the temporary switching condition is satisfied has been disclosed, but the present invention is not limited to this. The duration of the current pattern may be extended by a predetermined time from the standard duration T1 based on the improvement in the drowsiness level of the driver at the time of the interim confirmation or the observation of a sign thereof.
 例えば、パターン管理部F7は、現行パターン開始から中間確認時点までのドライバ状態の履歴情報に基づいて、ドライバの眠気レベルが改善している、又は、その予兆が観測されている場合には、現行パターンを有効パターンとして登録する。そして、刺激制御部F3は、現行パターンが有効パターンに登録された場合、現行パターンをユーザが不快に感じていないことを条件として、現行パターンの終了タイミングを、標準継続時間T1に基づいて定まる当初予定していたタイミングよりも遅くする。 For example, the pattern management unit F7 is currently in the case where the drowsiness level of the driver is improved or a sign thereof is observed based on the history information of the driver state from the start of the current pattern to the intermediate confirmation time. Register the pattern as a valid pattern. Then, when the current pattern is registered in the effective pattern, the stimulus control unit F3 initially determines the end timing of the current pattern based on the standard duration T1 on condition that the user does not feel uncomfortable with the current pattern. It will be later than planned.
 有効パターンは、ドライバの覚醒に有効であると判断された作動パターンに相当する。有効パターンか否かは、例えば作動パターンの開始時と終了時の眠気レベルやドライバ状態を比較することで判断されうる。現行パターンがドライバの覚醒に有効であるか否かの判断は、パターン管理部F7の代わりに、刺激制御部F3が実施しても良い。覚醒装置1内の機能配置は適宜変更可能である。 The effective pattern corresponds to the operation pattern determined to be effective for the awakening of the driver. Whether or not it is an effective pattern can be determined, for example, by comparing the drowsiness level and the driver state at the start and end of the operation pattern. The stimulus control unit F3 may determine whether or not the current pattern is effective for the driver's awakening, instead of the pattern management unit F7. The functional arrangement in the awakening device 1 can be changed as appropriate.
 また、入力装置22から入力されるドライバ操作信号やドライバの顔画像に基づいて、中間確認時点までに現行パターンがお気に入りパターンに登録された場合にも、現行パターンの継続時間を標準継続時間T1よりも所定時間伸ばしても良い。延長時間は例えば10秒などとすることができる。 Further, even if the current pattern is registered in the favorite pattern by the intermediate confirmation time based on the driver operation signal input from the input device 22 and the driver's face image, the duration of the current pattern is set from the standard duration T1. May be extended for a predetermined time. The extension time can be, for example, 10 seconds.
 <臨時切替条件の具体例の補足>
 グループ切替条件、及びグループ内切替条件は上述した例示に限定されない。例えば、グループ切替条件は、現行パターンを開始してから中間確認時間T2となるまでの期間における、ドライバがあくびを実行した回数が、例えば3回など、所定の閾値以上の場合とすることができる。つまり、現行パターンを開始してから中間確認時間T2となるまでの期間におけるあくびの実行回数が所定値以上である場合に、グループ切替条件が充足されていると判定される。
<Supplement to specific examples of temporary switching conditions>
The group switching condition and the intra-group switching condition are not limited to the above-mentioned examples. For example, the group switching condition can be a case where the number of times the driver yawns in the period from the start of the current pattern to the intermediate confirmation time T2 is, for example, three times or more, which is equal to or greater than a predetermined threshold value. .. That is, when the number of yawning executions in the period from the start of the current pattern to the intermediate confirmation time T2 is equal to or greater than a predetermined value, it is determined that the group switching condition is satisfied.
 グループ内切替条件は、現行パターンを開始してから中間確認時間T2となるまでの期間における、眠気レベルの判定値が一定である場合とすることができる。つまり、現行パターンを開始してから中間確認時間T2となるまでの期間における、眠気レベルの判定値が一定である場合に、グループ内切替条件が充足されたと判定される。 The switching condition within the group can be a case where the judgment value of the drowsiness level is constant in the period from the start of the current pattern to the intermediate confirmation time T2. That is, when the determination value of the drowsiness level is constant in the period from the start of the current pattern to the intermediate confirmation time T2, it is determined that the intra-group switching condition is satisfied.
 <作動パターングループの切替タイミングの補足>
 現行パターンを開始してから中間確認時間T2経過したタイミングにおいて、ドライバの眠気レベルが上昇していたとしても、標準継続時間T1が経過するまでは現行パターンを維持してもよい。ただし、その場合、標準継続時間T1が経過したタイミングで眠気レベルが当初レベルに戻っていたとしても、途中で観測された最も高い眠気レベルに対応する作動パターングループに切り替える。そのような構成によれば、標準継続時間T1が経過したタイミングで一時的に眠気レベルが低下していたとしても、相対的に強い覚醒刺激を出力することができる。なお、上記の想定シーンは、眠気レベルが上がったり下がったりしている状態に相当する。眠気レベルが上がったり下がったりしている状態は、ドライバの眠気がそれらのレベルの境界付近に位置することを示唆する。そのような境界付近で眠気レベルが推移している場合には相対的に高い方の眠気レベルに対応する覚醒刺激を出力することで、ドライバの眠気レベルを下降させる効果が期待できる。
<Supplement to the switching timing of the operation pattern group>
Even if the drowsiness level of the driver rises at the timing when the intermediate confirmation time T2 has elapsed from the start of the current pattern, the current pattern may be maintained until the standard duration T1 elapses. However, in that case, even if the drowsiness level returns to the initial level at the timing when the standard duration T1 has elapsed, the operation pattern group corresponding to the highest drowsiness level observed on the way is switched. According to such a configuration, even if the drowsiness level is temporarily lowered at the timing when the standard duration T1 has elapsed, a relatively strong arousal stimulus can be output. The above assumed scene corresponds to a state in which the drowsiness level is increasing or decreasing. The rising and falling drowsiness levels suggest that the driver's drowsiness is located near the boundaries of those levels. When the drowsiness level changes near such a boundary, the effect of lowering the drowsiness level of the driver can be expected by outputting the arousal stimulus corresponding to the relatively higher drowsiness level.
 <冷風刺激の変更について>
 また、上記の構成は、刺激パターンとして、車両に搭載された空調装置から空調空気を出力させる空調刺激パターンと、運転席用のドアウインドウを開けることで覚醒刺激としての外気をドライバに当てる窓部開放パターンとを採用可能な構成に相当する。刺激制御部F3は、空調刺激パターンを実行中において中間確認時間T2が経過したタイミングで眠気レベルが改善していないと判定されたことに基づいて、次回から空調刺激パターンの代わりに窓部開放パターンを実行するように構成されていてもよい。空調空気とドアウインドウからの風である外部風とでは、ドライバの感じ方は異なりうる。故に、空調空気の刺激が効かない場合には、覚醒刺激として外部風を採用することで、ドライバの眠気レベルが改善することが期待できる。また、ドライバの表情等により空調刺激が苦手と推定される場合には、空調刺激パターンに代えて、窓部開放パターンを採用しても良い。当該構成によれば、空調空気が苦手なドライバにも受け入れやすくなる。
<Change of cold air stimulation>
In addition, the above configuration has an air-conditioning stimulus pattern that outputs air-conditioned air from the air-conditioning device mounted on the vehicle as a stimulus pattern, and a window portion that applies outside air as an awakening stimulus to the driver by opening the door window for the driver's seat. It corresponds to the configuration that can adopt the open pattern. Based on the determination that the drowsiness level has not improved at the timing when the intermediate confirmation time T2 has elapsed while the stimulus control unit F3 is executing the air conditioning stimulus pattern, the window opening pattern is used instead of the air conditioning stimulus pattern from the next time. May be configured to perform. The driver's feelings can be different between the air-conditioned air and the external wind, which is the wind from the door window. Therefore, when the stimulation of the air-conditioned air does not work, it can be expected that the drowsiness level of the driver is improved by adopting the external wind as the stimulation of awakening. If it is presumed that the driver is not good at stimulating the air conditioning due to the facial expression of the driver or the like, a window opening pattern may be adopted instead of the air conditioning stimulating pattern. According to this configuration, it becomes easy to accept even a driver who is not good at air-conditioned air.
 なお、窓部開放パターンは、雨天時には自動的に採用されないように制御されることが好ましい。また、花粉や、黄砂、PM2.5などの微粒子が空気中に含まれる量(いわゆる飛散量)が、所定の閾値以上となる季節においては、窓部開放パターンは自動的に選択肢から除外されることが好ましい。なお、気象条件が上記の条件が充足している場合には、窓部開放パターンに関しては、ドライバに実行してもよいか否かの確認画面を提示するように構成されていても良い。窓部開放パターンを自動的に実行してもよいか否かは所定の設定画面を介してドライバによって登録されていても良い。 It is preferable that the window opening pattern is controlled so as not to be automatically adopted in rainy weather. In addition, in the season when the amount of fine particles such as pollen, yellow sand, and PM2.5 contained in the air (so-called scattering amount) exceeds a predetermined threshold, the window opening pattern is automatically excluded from the options. Is preferable. If the weather conditions satisfy the above conditions, the driver may be configured to present a confirmation screen as to whether or not the window opening pattern may be executed. Whether or not the window opening pattern may be automatically executed may be registered by the driver via a predetermined setting screen.
 その他、眠気レベル2では空調装置34から覚醒刺激として冷風を出力する一方、眠気レベル3では運転席のドアウインドウを開けることで、ドライバに異なる特徴を有する触覚刺激を付与しても良い。なお、急にドアウインドウが開くとドライバを困惑させる恐れがある。故に、覚醒刺激としてドアウインドウの開放を採用する場合には事前にドライバに通知することが好ましい。 In addition, at drowsiness level 2, cold air may be output from the air conditioner 34 as an awakening stimulus, while at drowsiness level 3, the driver may be given a tactile stimulus having different characteristics by opening the door window of the driver's seat. If the door window opens suddenly, the driver may be confused. Therefore, when adopting the opening of the door window as an arousal stimulus, it is preferable to notify the driver in advance.
 <スキップ操作の影響範囲について>
 スキップ操作が入力された場合、パターン選択部F32は、グループごとスキップさせてもよい。例えば作動パターングループがG1(A)に設定されている場合に、スキップ操作が行われた場合には、作動パターングループをG1(A)からG2に切り替えても良い。また、操作受付部F6は、作動パターングループそのもの変更するグループスキップ操作と、同一作動パターン内で作動パターンを変更する個別スキップ操作とをそれぞれ受付可能に構成されていても良い。例えばグループスキップ操作に対応するボタン画像と、個別スキップ操作を受け付けるためのボタン画像をそれぞれディスプレイ23に表示し、ユーザのタッチ位置に基づいてそれらの指示操作を検出するように構成されていても良い。なお、グループスキップ操作と個別スキップ操作は音声入力によって検出するように構成されていても良い。
<Regarding the range of influence of skip operation>
When a skip operation is input, the pattern selection unit F32 may skip each group. For example, when the operation pattern group is set to G1 (A) and the skip operation is performed, the operation pattern group may be switched from G1 (A) to G2. Further, the operation receiving unit F6 may be configured to be able to receive a group skip operation for changing the operation pattern group itself and an individual skip operation for changing the operation pattern within the same operation pattern. For example, a button image corresponding to a group skip operation and a button image for accepting an individual skip operation may be displayed on the display 23, respectively, and configured to detect those instruction operations based on the user's touch position. .. The group skip operation and the individual skip operation may be configured to be detected by voice input.
 <不快判定された覚醒刺激(作動パターン)について>
 入力装置22から入力されるドライバ操作信号やドライバの顔画像に基づいて、不快判定された作動パターンに対しては、快判定されている作動パターンとは異なる制御を適用しても良い。例えば刺激制御部F3は、不快判定された作動パターンはドライバが許可を出すまでは実行しないようにしてもよい。また、不快判定された作動パターンの刺激は、強度を抑制した態様で出力させても良い。
<Awakening stimulus (operation pattern) judged to be unpleasant>
Based on the driver operation signal input from the input device 22 and the driver's face image, control different from the pleasantly determined operation pattern may be applied to the operation pattern determined to be unpleasant. For example, the stimulus control unit F3 may not execute the operation pattern determined to be unpleasant until the driver gives permission. Further, the stimulus of the operation pattern determined to be unpleasant may be output in a mode in which the intensity is suppressed.
 その他、不快判定された作動パターンについては、眠気レベルが所定値未満である場合には実行せずに、眠気レベルが所定値以上である場合に実行するように構成されていてもよい。ここでの所定値は3や2などとすることができる。例えば、眠気レベルが0~1の場合は、不快判定された作動パターンは実行せずに、眠気レベルが2以上の場合に不快判定された作動パターンを実行しても良い。或る作動パターンの実行/不実行は、作動パターングループを自動/手動編集することで実現されうる。例えば上述した制御は、眠気レベルが0~1に対応する作動パターングループには不快判定された作動パターンは含めない一方、眠気レベルが2以上の作動パターングループには不快判定された作動パターンを含めることに相当する。眠気レベルが高いほど、不快判定された作動パターンの比率が高まるように各作動パターングループは構成されていても良い。 In addition, the operation pattern determined to be unpleasant may be configured not to be executed when the drowsiness level is less than the predetermined value, but to be executed when the drowsiness level is equal to or higher than the predetermined value. The predetermined value here can be 3 or 2. For example, when the drowsiness level is 0 to 1, the operation pattern determined to be unpleasant may not be executed, and the operation pattern determined to be unpleasant may be executed when the drowsiness level is 2 or more. Execution / non-execution of a certain operation pattern can be realized by automatically / manually editing the operation pattern group. For example, the above-mentioned control does not include the operation pattern determined to be unpleasant in the operation pattern group corresponding to the drowsiness level of 0 to 1, while the operation pattern group having the drowsiness level of 2 or more includes the operation pattern determined to be unpleasant. Corresponds to that. Each actuation pattern group may be configured such that the higher the drowsiness level, the higher the proportion of actuation patterns determined to be unpleasant.
 眠気レベル3以上に対応する作動パターングループG3は、不快判定された作動パターンだけで構成されていてもよい。そのように眠気レベルが高いほど、不快判定された作動パターンの出現比率を高める構成によれば、ドライバの眠気レベルをより一層下降させる効果が期待できる。 The operation pattern group G3 corresponding to the drowsiness level 3 or higher may be composed of only the operation patterns judged to be unpleasant. According to the configuration in which the appearance ratio of the operation pattern judged to be unpleasant is increased as the drowsiness level is increased, the effect of further lowering the drowsiness level of the driver can be expected.
 <ドライバ操作に対する応答処理について>
 覚醒装置1は、覚醒刺激の出力をドライバによる所定操作に基づいて一時的に停止するように構成されていても良い。その場合、覚醒装置1は、ドライバの再開操作を受け付けるか、所定の一時停止解除時間が経過したことに基づいて覚醒刺激の出力を再開する。
<About response processing to driver operations>
The awakening device 1 may be configured to temporarily stop the output of the awakening stimulus based on a predetermined operation by the driver. In that case, the awakening device 1 accepts the restart operation of the driver, or restarts the output of the awakening stimulus based on the elapse of the predetermined pause release time.
 また、覚醒装置1は、ドライバ操作に基づいて覚醒刺激の強度を一時的に弱めることが可能に構成されていても良い。その場合、覚醒装置1はドライバの復元操作を受け付けるか、眠気レベルの改善が見られないことに基づいて覚醒装置1は覚醒刺激の強度を復元しうる。 Further, the awakening device 1 may be configured so that the intensity of the awakening stimulus can be temporarily weakened based on the driver operation. In that case, the awakening device 1 may accept the driver's restoration operation, or the awakening device 1 may restore the intensity of the arousal stimulus based on the fact that the drowsiness level is not improved.
 なお、ドライバの眠気レベルが所定の操作無効閾値以上である場合には、覚醒刺激の出力の停止や強度を弱めるためのドライバ操作はキャンセルするように構成されていることが好ましい。また、ドライバの眠気レベルが操作無効閾値以上である場合には、スキップ操作はキャンセルするように構成されていてもよい。操作無効閾値は例えば3や4などとすることができる。なお、眠気レベルが所定の操作無効閾値以上である場合であっても、刺激強度を強める方向のドライバ操作や、お気に入り登録操作などは受付可能に構成されていても良い。 When the drowsiness level of the driver is equal to or higher than the predetermined operation invalid threshold value, it is preferable that the driver operation for stopping the output of the arousal stimulus or weakening the intensity is canceled. Further, when the drowsiness level of the driver is equal to or higher than the operation invalidity threshold value, the skip operation may be canceled. The operation invalid threshold value can be, for example, 3 or 4. Even when the drowsiness level is equal to or higher than the predetermined operation invalid threshold value, the driver operation in the direction of increasing the stimulus intensity, the favorite registration operation, and the like may be configured to be acceptable.
 <覚醒刺激の自動変更処理について>
 パターン管理部F7は、現行パターンの開始時と終了時の眠気レベルやドライバ状態を比較することにより、覚醒効果が薄い作動パターンである弱効果パターンを特定してもよい。例えば開始時のドライバ状態と終了時のドライバ状態とを比較して、改善方向の有意な変化が観測されない作動パターンを弱効果パターンに登録しうる。ここでのドライバ状態は、眠気レベルの判定値に限らず、姿勢や開眼度、視線の移動速度、瞬き(瞬目)の周期の安定性、瞬目の速度なども含めることができる。
<About automatic change processing of arousal stimulus>
The pattern management unit F7 may specify a weak effect pattern, which is an operation pattern in which the arousal effect is weak, by comparing the drowsiness level and the driver state at the start and end of the current pattern. For example, the driver state at the start and the driver state at the end can be compared, and an operation pattern in which no significant change in the improvement direction is observed can be registered as a weak effect pattern. The driver state here is not limited to the determination value of the drowsiness level, but can also include the posture, the degree of eye opening, the movement speed of the line of sight, the stability of the blink (blink) cycle, the speed of the blink, and the like.
 刺激制御部F3は、そのような弱効果パターンについては、刺激の強度を上げたり、別の種類の覚醒刺激を組み合わせたりしてもよい。また、刺激制御部F3は弱効果パターンについては、その実行頻度や、実行条件、標準継続時間T1を変更しても良い。例えば刺激制御部F3は、弱効果パターンと判定されている作動パターンについては、他の作動パターンよりも標準継続時間T1を所定量短くしてもよい。また、刺激制御部F3は、弱効果パターンと判定されている作動パターンについては、他の作動パターンよりも採用頻度を少なくしても良い。例えば2周に1回の間隔で実行するように制御しても良い。 The stimulus control unit F3 may increase the intensity of the stimulus or combine another type of arousal stimulus with respect to such a weak effect pattern. Further, the stimulus control unit F3 may change the execution frequency, the execution condition, and the standard duration T1 for the weak effect pattern. For example, the stimulus control unit F3 may shorten the standard duration T1 by a predetermined amount for the operation pattern determined to be a weak effect pattern, as compared with other operation patterns. Further, the stimulus control unit F3 may adopt the operation pattern determined to be a weak effect pattern less frequently than other operation patterns. For example, it may be controlled to be executed once every two laps.
 加えて、実行条件として、現状の作動パターングループが選択されてからの経過時間が所定時間以内であることなどを含めても良い。そのように実行条件として、作動パターングループが選択されてからの経過時間が所定時間以内であることを含めた構成によれば、当該グループ選択後の初期においては弱効果パターンも実行される。一方、当該グループ選択から所定時間が経過した場合には、弱効果パターン以外の作動パターンだけが実行されることとなる。そのような構成によれば、時間が立つにつれて相対的に効果が強い作動パターンだけが実行されることとなり、ドライバの眠気レベルを下降させる効果が期待できる。 In addition, the execution condition may include that the elapsed time from the selection of the current operation pattern group is within a predetermined time. As such, according to the configuration including the elapsed time from the selection of the operation pattern group within a predetermined time as the execution condition, the weak effect pattern is also executed in the initial stage after the group is selected. On the other hand, when a predetermined time has elapsed from the group selection, only the operation pattern other than the weak effect pattern is executed. According to such a configuration, only the operation pattern having a relatively strong effect is executed as time goes by, and the effect of lowering the drowsiness level of the driver can be expected.
 また、覚醒装置1は、弱効果作動パターンに認定された位置(時間帯)に、ランダムで全く別の作動パターンを配置しても良い。そのように普段使用されない覚醒刺激をランダムに採用することにより、ドライバが覚醒刺激に慣れる恐れを低減できる。また、普段使用されない(つまりイレギュラーな)覚醒刺激をランダムに採用することにより、ドライバの意表をつくことができ、より高い覚醒効果を期待することができる。 Further, the awakening device 1 may randomly arrange a completely different operation pattern at a position (time zone) recognized as a weak effect operation pattern. By randomly adopting such an awakening stimulus that is not normally used, the fear that the driver gets used to the awakening stimulus can be reduced. In addition, by randomly adopting an awakening stimulus that is not normally used (that is, irregular), the driver can be surprised and a higher awakening effect can be expected.
 <刺激の強度調整について>
 表示処理部F4は、スキップ操作が行われた場合にはその理由をドライバが入力するための選択肢を提示してもよい。スキップ理由の選択肢としては、刺激種類が嫌い、刺激が弱すぎる、刺激が強すぎるなどが想定される。パターン管理部F7は、ユーザ操作に基づきスキップ理由を取得できた場合には、当該スキップ理由を作動パターンと対応付けて保存する。刺激制御部F3は、スキップ理由として刺激が弱すぎると回答された作動パターンについては、刺激強度を所定量高めた態様で当該作動パターンを実行してもよい。また、刺激制御部F3は、スキップ理由として刺激が強すぎると回答された作動パターンについては、刺激強度を所定量弱めた態様で当該作動パターンを実行してもよい。
<Regarding the intensity adjustment of the stimulus>
When the skip operation is performed, the display processing unit F4 may present an option for the driver to input the reason. As options for skipping reasons, it is assumed that the stimulus type is disliked, the stimulus is too weak, and the stimulus is too strong. When the skip reason can be acquired based on the user operation, the pattern management unit F7 saves the skip reason in association with the operation pattern. The stimulus control unit F3 may execute the operation pattern in a mode in which the stimulation intensity is increased by a predetermined amount for the operation pattern for which the stimulus is too weak as the reason for skipping. Further, the stimulus control unit F3 may execute the operation pattern in a mode in which the stimulus intensity is weakened by a predetermined amount for the operation pattern for which the stimulus is too strong as the reason for skipping.
 <グループ毎の作動パターンの構成について>
 各グループが備える作動パターンの組み合わせや実行順序は適宜変更することができる。例えば、図3に示す例では、各グループの先頭に休止パターンを配置しているがこれに限らない。休止パターンはグループの先頭ではなく末尾に配置されていてもよい。なお、休止パターンを先頭に配置した構成によれば、ドライバは、覚醒刺激が発生しない時間を体感することにより、眠気レベル及び態様が変化したことに気付く事が可能となる。
<About the configuration of the operation pattern for each group>
The combination of operation patterns and the execution order of each group can be changed as appropriate. For example, in the example shown in FIG. 3, the pause pattern is arranged at the head of each group, but the present invention is not limited to this. The pause pattern may be placed at the end of the group instead of at the beginning. According to the configuration in which the rest pattern is placed at the beginning, the driver can notice that the drowsiness level and the mode have changed by experiencing the time when the arousal stimulus does not occur.
 隣接する作動パターングループ同士は、重複しない種類の覚醒刺激を含んでいることが好ましい。作動パターングループG1(B)は、作動パターングループG2に含まれない種類の覚醒刺激を含んでいてもよい。異なる種類の覚醒刺激として、例えば、対話の覚醒刺激、振動の覚醒刺激、音声の覚醒刺激等が挙げられる。上記の場合、作動パターングループG1(B)は異なる種類の覚醒刺激を含むため、ドライバは、覚醒刺激の変化を体感することができる。その結果、覚醒刺激に対してドライバが慣れてしまう恐れを低減できる。その結果、下がりかけた眠気レベルが再度上昇する恐れも低減できる。 It is preferable that adjacent operation pattern groups include non-overlapping types of arousal stimuli. The actuation pattern group G1 (B) may include a type of arousal stimulus not included in the actuation pattern group G2. Examples of different types of arousal stimuli include dialogue awakening stimuli, vibration awakening stimuli, voice awakening stimuli, and the like. In the above case, since the operation pattern group G1 (B) includes different types of arousal stimuli, the driver can experience the change in the arousal stimuli. As a result, it is possible to reduce the risk that the driver will become accustomed to the arousal stimulus. As a result, the risk that the drowsiness level that is about to fall will rise again can be reduced.
 <付言(1)>
 本開示に記載の覚醒装置1及びその手法は、コンピュータプログラムにより具体化された一つ乃至は複数の機能を実行するようにプログラムされたプロセッサを構成する専用コンピュータにより、実現されてもよい。また、本開示に記載の装置及びその手法は、専用ハードウェア論理回路を用いて実現されてもよい。さらに、本開示に記載の装置及びその手法は、コンピュータプログラムを実行するプロセッサと一つ以上のハードウェア論理回路との組み合わせにより構成された一つ以上の専用コンピュータにより、実現されてもよい。また、コンピュータプログラムは、コンピュータにより実行されるインストラクションとして、コンピュータ読み取り可能な非遷移有形記録媒体に記憶されていてもよい。つまり、覚醒装置1等が提供する手段および/又は機能は、実体的なメモリ装置に記録されたソフトウェアおよびそれを実行するコンピュータ、ソフトウェアのみ、ハードウェアのみ、あるいはそれらの組合せによって提供できる。例えば覚醒装置1が備える機能の一部又は全部はハードウェアとして実現されても良い。或る機能をハードウェアとして実現する態様には、1つ又は複数のICなどを用いて実現する態様が含まれる。覚醒装置1は、CPUの代わりに、MPUやGPU、DFP(Data Flow Processor)を用いて実現されていてもよい。覚醒装置1は、CPUや、MPU、GPUなど、複数種類の演算処理装置を組み合せて実現されていてもよい。覚醒装置1は、システムオンチップ(SoC:System-on-Chip)として実現されていても良い。さらに、各種処理部は、FPGA(Field-Programmable Gate Array)や、ASIC(Application Specific Integrated Circuit)を用いて実現されていても良い。各種プログラムは、非遷移的実体的記録媒体(non- transitory tangible storage medium)に格納されていればよい。プログラムの保存媒体としては、HDD(Hard-disk Drive)やSSD(Solid State Drive)、フラッシュメモリ、SD(Secure Digital)カード等、多様な記憶媒体を採用可能である。非遷移的実体的記録媒体には、EPROM(Erasable Programmable Read Only Memory)などのROMも含まれる。
<Addition (1)>
The awakening device 1 and its method described in the present disclosure may be realized by a dedicated computer constituting a processor programmed to perform one or more functions embodied by a computer program. Further, the apparatus and the method thereof described in the present disclosure may be realized by using a dedicated hardware logic circuit. Further, the apparatus and method thereof described in the present disclosure may be realized by one or more dedicated computers configured by a combination of a processor for executing a computer program and one or more hardware logic circuits. Further, the computer program may be stored in a computer-readable non-transitional tangible recording medium as an instruction executed by the computer. That is, the means and / or functions provided by the awakening device 1 and the like can be provided by the software recorded in the actual memory device and the computer, software only, hardware only, or a combination thereof that execute the software. For example, some or all of the functions included in the awakening device 1 may be realized as hardware. A mode in which a certain function is realized as hardware includes a mode in which one or more ICs are used. The awakening device 1 may be realized by using an MPU, a GPU, or a DFP (Data Flow Processor) instead of the CPU. The awakening device 1 may be realized by combining a plurality of types of arithmetic processing devices such as a CPU, an MPU, and a GPU. The awakening device 1 may be realized as a system-on-chip (SoC). Further, various processing units may be realized by using FPGA (Field-Programmable Gate Array) or ASIC (Application Specific Integrated Circuit). Various programs may be stored in a non-transitionary tangible storage medium. As a program storage medium, various storage media such as HDD (Hard-disk Drive), SSD (Solid State Drive), flash memory, and SD (Secure Digital) card can be adopted. The non-transitional substantive recording medium also includes a ROM such as EPROM (Erasable Programmable Read Only Memory).
 上記実施形態における1つの構成要素が有する複数の機能は、複数の構成要素によって実現したり、1つの構成要素が有する1つの機能を、複数の構成要素によって実現したりしてもよい。また、複数の構成要素が有する複数の機能を、1つの構成要素によって実現したり、複数の構成要素によって実現される1つの機能を、1つの構成要素によって実現したりしてもよい。加えて、上記実施形態の構成の一部を省略してもよい。また、上記実施形態の構成の少なくとも一部を、他の上記実施形態の構成に対して付加又は置換してもよい。 The plurality of functions possessed by one component in the above embodiment may be realized by a plurality of components, or one function possessed by one component may be realized by a plurality of components. Further, a plurality of functions possessed by the plurality of components may be realized by one component, or one function realized by the plurality of components may be realized by one component. In addition, a part of the configuration of the above embodiment may be omitted. Further, at least a part of the configuration of the above embodiment may be added or replaced with the configuration of the other above embodiment.
 上述した覚醒装置1の他、当該覚醒装置1を構成要素とするシステムなど、種々の形態も本開示の範囲に含まれる。例えば、コンピュータを覚醒装置1として機能させるためのプログラム、このプログラムを記録した半導体メモリ等の非遷移的実態的記録媒体等の形態も本開示の範囲に含まれる。 In addition to the above-mentioned awakening device 1, various forms such as a system having the awakening device 1 as a component are also included in the scope of the present disclosure. For example, a program for making a computer function as an awakening device 1, a non-transitional actual recording medium such as a semiconductor memory in which this program is recorded, and the like are also included in the scope of the present disclosure.

Claims (13)

  1.  車両に搭載されているセンサ及びドライバの身体に装着されているセンサの少なくとも何れか一方から、前記ドライバの状態を示す情報を取得するドライバ状態取得部(F1)と、
     前記ドライバ状態取得部が取得した前記ドライバの状態を示す情報に基づき、前記ドライバの眠気レベルを判定する眠気レベル判定部(F2)と、
     発生させる覚醒刺激の特徴及び強度の少なくとも何れか一方が異なる、予め用意された複数の刺激パターンのうち、前記眠気レベル判定部が判定した前記眠気レベルに応じた前記刺激パターンで、覚醒刺激を発生させる刺激制御部(F3)と、を備え、
     前記刺激制御部は、
     複数種類の前記刺激パターンを順次切り替えて実行するように構成されており、
     現在実行中の前記刺激パターンである現行パターンに切り替えてからの前記ドライバの状態に基づいて、前記刺激パターンを前記現行パターンから別の前記刺激パターンに切り替えるタイミングを調整するように構成されている覚醒装置。
    A driver status acquisition unit (F1) that acquires information indicating the driver status from at least one of a sensor mounted on the vehicle and a sensor mounted on the driver's body, and a driver status acquisition unit (F1).
    Based on the information indicating the state of the driver acquired by the driver state acquisition unit, the drowsiness level determination unit (F2) for determining the drowsiness level of the driver and the drowsiness level determination unit (F2)
    Awakening stimulus is generated by the stimulus pattern corresponding to the drowsiness level determined by the drowsiness level determination unit among a plurality of prepared stimulus patterns in which at least one of the characteristics and the intensity of the awakening stimulus to be generated is different. It is equipped with a stimulus control unit (F3) to make it
    The stimulus control unit
    It is configured to sequentially switch and execute a plurality of types of the stimulation patterns.
    Awakening configured to adjust the timing of switching the stimulus pattern from the current pattern to another stimulus pattern based on the state of the driver after switching to the current pattern which is the stimulus pattern currently being executed. Device.
  2.  請求項1に記載の覚醒装置であって、
     前記刺激制御部は、
     所定の第1時間の長さを有する周期毎に前記刺激パターンを変更することを基本動作として実行する一方、
     現在実行中の前記刺激パターンである現行パターンを開始してから、前記第1時間よりも短い第2時間が経過したタイミングにおける前記ドライバの状態に基づいて、前記刺激パターンを変更するタイミングを調整するように構成されている覚醒装置。
    The awakening device according to claim 1.
    The stimulus control unit
    While the basic operation is to change the stimulation pattern every cycle having a predetermined first hour length, while performing the operation.
    The timing for changing the stimulus pattern is adjusted based on the state of the driver at the timing when the second time shorter than the first time has elapsed since the current pattern, which is the stimulus pattern currently being executed, has started. Awakening device configured to.
  3.  請求項2に記載の覚醒装置であって、
     前記ドライバ状態取得部は、車室内に設置されたカメラの撮像画像に基づいて定まる、前記ドライバの目の開き度合いを示す開眼度情報を取得するように構成されており、
     前記刺激制御部は、
     前記ドライバ状態取得部が取得した前記開眼度情報に基づいて、前記現行パターンを開始してから前記第2時間が経過するまでの期間内における、前記ドライバが目を閉じている状態である閉眼状態の合計時間を算出し、
     前記閉眼状態の合計時間が所定の閾値以上である場合には、前記第1時間の経過を待たずに、前記刺激パターンを変更するように構成されている覚醒装置。
    The awakening device according to claim 2.
    The driver state acquisition unit is configured to acquire eye opening degree information indicating the degree of eye opening of the driver, which is determined based on an image captured by a camera installed in the vehicle interior.
    The stimulus control unit
    Based on the eye opening degree information acquired by the driver state acquisition unit, the eye closed state in which the driver closes his eyes within the period from the start of the current pattern to the elapse of the second time. Calculate the total time of
    An awakening device configured to change the stimulation pattern without waiting for the lapse of the first time when the total time of the closed eyes is equal to or greater than a predetermined threshold value.
  4.  請求項3に記載の覚醒装置であって、
     前記眠気レベル毎に、複数の前記刺激パターンが用意されており、
     前記刺激制御部は、前記閉眼状態の合計時間が所定の閾値以上である場合には、より上位の前記眠気レベルに対応付けられている前記刺激パターンに切り替えるように構成されている覚醒装置。
    The awakening device according to claim 3.
    A plurality of the stimulation patterns are prepared for each of the drowsiness levels.
    The stimulus control unit is an arousal device configured to switch to the stimulus pattern associated with the higher drowsiness level when the total time of the closed eye state is equal to or longer than a predetermined threshold value.
  5.  請求項2から4の何れか1項に記載の覚醒装置であって、
     前記眠気レベル毎に複数の前記刺激パターンが用意されており、
     前記刺激制御部は、
     前記ドライバ状態取得部が取得した前記ドライバの状態を示す情報に基づいて、前記現行パターンを開始してから前記第2時間が経過したタイミングにおいて、前記ドライバの前記眠気レベルが改善しているか否かを判定し、
     前記眠気レベルが改善していない場合には、前記第1時間の経過を待たずに、前記現行パターンと同じ前記眠気レベルと対応付けられている別の前記刺激パターンに切り替えるように構成されている覚醒装置。
    The awakening device according to any one of claims 2 to 4.
    A plurality of the stimulation patterns are prepared for each drowsiness level.
    The stimulus control unit
    Whether or not the drowsiness level of the driver is improved at the timing when the second time has elapsed from the start of the current pattern based on the information indicating the state of the driver acquired by the driver state acquisition unit. Judging,
    If the drowsiness level is not improved, it is configured to switch to another stimulus pattern associated with the same drowsiness level as the current pattern without waiting for the passage of the first time. Awakening device.
  6.  請求項2から5の何れか1項に記載の覚醒装置であって、
     前記刺激制御部は、
     前記ドライバ状態取得部が取得した前記ドライバの状態を示す情報に基づいて、前記現行パターンを開始してから前記第2時間が経過するまでに、前記ドライバの前記眠気レベルがより上位の前記眠気レベルに上がっていたとしても、前記第1時間が経過するまでは前記現行パターンを維持し、前記第1時間が経過したタイミングで、前記第2時間が経過するまでに観測された前記眠気レベルと対応付けられている別の前記刺激パターンに切り替えるように構成されている覚醒装置。
    The awakening device according to any one of claims 2 to 5.
    The stimulus control unit
    Based on the information indicating the state of the driver acquired by the driver state acquisition unit, the drowsiness level of the driver is higher than the drowsiness level by the time when the second time elapses from the start of the current pattern. Even if it rises to, the current pattern is maintained until the first time elapses, and at the timing when the first time elapses, it corresponds to the drowsiness level observed until the second time elapses. An arousal device configured to switch to another attached stimulus pattern.
  7.  請求項2から6の何れか1項に記載の覚醒装置であって、
     前記眠気レベル毎に複数の前記刺激パターンが用意されており、
     所定の入力装置から入力される前記ドライバの操作信号、及び、前記ドライバの顔画像の解析結果の少なくとも何れか一方に基づいて、複数の前記刺激パターンのうち、前記ドライバの嗜好に合った前記刺激パターンであるお気に入りパターンを特定するパターン管理部(F7)を備え、
     前記刺激制御部は、前記パターン管理部によって前記お気に入りパターンと判定されているか否かに応じて、当該刺激パターンの実行頻度、実行条件、及び前記第1時間としての標準継続時間の少なくとも何れか1つを変更するように構成されている覚醒装置。
    The awakening device according to any one of claims 2 to 6.
    A plurality of the stimulation patterns are prepared for each drowsiness level.
    The stimulus that suits the driver's taste among the plurality of stimulus patterns based on at least one of the driver's operation signal input from a predetermined input device and the analysis result of the driver's face image. It is equipped with a pattern management unit (F7) that identifies favorite patterns that are patterns.
    The stimulus control unit is at least one of the execution frequency of the stimulus pattern, the execution conditions, and the standard duration as the first time, depending on whether or not the pattern management unit determines that the favorite pattern is used. An awakening device that is configured to change one.
  8.  請求項2から6の何れか1項に記載の覚醒装置であって、
     前記眠気レベル毎に複数の前記刺激パターンが用意されており、
     前記ドライバ状態取得部が取得した前記ドライバの状態の履歴に基づいて、複数の前記刺激パターンの中から、前記ドライバの前記眠気レベルの改善に効果的な前記刺激パターンである有効パターンを特定するパターン管理部(F7)を備え、
     前記刺激制御部は、前記パターン管理部によって前記有効パターンと判定されているか否かに応じて、当該刺激パターンの実行頻度、実行条件、及び前記第1時間としての標準継続時間の少なくとも何れか1つを変更するように構成されている覚醒装置。
    The awakening device according to any one of claims 2 to 6.
    A plurality of the stimulation patterns are prepared for each drowsiness level.
    Based on the history of the driver's state acquired by the driver state acquisition unit, a pattern for specifying an effective pattern, which is the stimulus pattern effective for improving the drowsiness level of the driver, from among a plurality of the stimulus patterns. Equipped with a management department (F7)
    The stimulus control unit is at least one of the execution frequency of the stimulus pattern, the execution conditions, and the standard duration as the first time, depending on whether or not the pattern management unit determines that the effective pattern is used. An awakening device that is configured to change one.
  9.  請求項2から8の何れか1項に記載の覚醒装置であって、
     前記眠気レベル毎に複数の前記刺激パターンが用意されており、
     前記ドライバ状態取得部が取得した前記ドライバの状態の履歴情報に基づいて、複数の前記刺激パターンの中から、前記ドライバの前記眠気レベルの改善に寄与しない前記刺激パターンである弱効果パターンを判定するパターン管理部(F7)を備え、
     前記刺激制御部は、前記パターン管理部によって前記弱効果パターンと判定されているか否かに応じて、当該刺激パターンの実行頻度、実行条件、及び前記第1時間としての標準継続時間の少なくとも何れか1つを変更するように構成されている覚醒装置。
    The awakening device according to any one of claims 2 to 8.
    A plurality of the stimulation patterns are prepared for each drowsiness level.
    Based on the history information of the driver's state acquired by the driver state acquisition unit, a weak effect pattern, which is the stimulus pattern that does not contribute to the improvement of the drowsiness level of the driver, is determined from the plurality of stimulus patterns. Equipped with a pattern management unit (F7)
    The stimulus control unit is at least one of the execution frequency of the stimulus pattern, the execution conditions, and the standard duration as the first time, depending on whether or not the pattern management unit determines the weak effect pattern. An awakening device configured to change one.
  10.  請求項1から9の何れか1項に記載の覚醒装置であって、
     前記眠気レベル毎に複数の前記刺激パターンが用意されており、
     前記現行パターンに対するユーザ操作を受け付ける操作受付部(F6)を備え、
     前記操作受付部は、前記ユーザ操作として、前記現行パターンを終了して別の前記刺激パターンに切り替えるためのスキップ操作を受付可能に構成されており、
     前記刺激制御部は、
     前記眠気レベル判定部によって判定されている前記眠気レベルに対応する複数の前記刺激パターンを巡回的に実行するように構成されており、
     前記スキップ操作を受け付けた場合には前記現行パターンを終了して、現在の前記眠気レベルに対応する別の前記刺激パターンに切り替えるとともに、
     次回からは、複数の前記刺激パターンのうち、前記スキップ操作が行われた前記刺激パターン以外の前記刺激パターンを巡回的に実行するように構成されている覚醒装置。
    The awakening device according to any one of claims 1 to 9.
    A plurality of the stimulation patterns are prepared for each drowsiness level.
    It is equipped with an operation reception unit (F6) that accepts user operations for the current pattern.
    The operation reception unit is configured to be able to receive a skip operation for terminating the current pattern and switching to another stimulus pattern as the user operation.
    The stimulus control unit
    It is configured to cyclically execute a plurality of the stimulation patterns corresponding to the drowsiness level determined by the drowsiness level determination unit.
    When the skip operation is accepted, the current pattern is terminated, the current pattern is switched to another stimulation pattern corresponding to the current drowsiness level, and the stimulus pattern is switched to.
    From the next time, the awakening device configured to cyclically execute the stimulus pattern other than the stimulus pattern on which the skip operation is performed among the plurality of the stimulus patterns.
  11.  請求項10に記載の覚醒装置であって、
     前記スキップ操作が行われた前記刺激パターンをスキップパターンとして登録するパターン管理部(F7)を備え、
     前記パターン管理部は、前記眠気レベル毎に、前記スキップパターンに登録されていない前記刺激パターンの数が2以上となるように前記スキップパターンの登録状態を管理するように構成されている覚醒装置。
    The awakening device according to claim 10.
    A pattern management unit (F7) for registering the stimulus pattern for which the skip operation has been performed as a skip pattern is provided.
    The pattern management unit is an awakening device configured to manage the registration state of the skip pattern so that the number of the stimulation patterns not registered in the skip pattern is 2 or more for each drowsiness level.
  12.  請求項1から11の何れか1項に記載の覚醒装置であって、
     前記眠気レベル毎に複数の前記刺激パターンが用意されており、
     複数の前記刺激パターンの中には、車両に搭載された空調装置から空調空気を出力させる空調刺激パターンと、運転席用のドアウインドウを所定量開けることで前記覚醒刺激としての外気を前記ドライバに当てる窓部開放パターンと、が含まれており、
     前記現行パターンとして前記空調刺激パターンを実行中に前記ドライバ状態取得部が取得した前記ドライバの状態を示す情報に基づいて、前記空調刺激パターンで前記眠気レベルが改善しているか否かを判定するパターン管理部(F7)を備え、
     前記パターン管理部が前記空調刺激パターンでは前記眠気レベルが改善していないと判定したことに基づいて、前記空調刺激パターンの代わりに前記窓部開放パターンを実行するように構成されている覚醒装置。
    The awakening device according to any one of claims 1 to 11.
    A plurality of the stimulation patterns are prepared for each drowsiness level.
    Among the plurality of stimulation patterns, the air conditioning stimulation pattern that outputs air conditioning air from the air conditioning device mounted on the vehicle and the outside air as the awakening stimulation by opening a predetermined amount of the door window for the driver's seat are given to the driver. The window opening pattern to hit is included,
    As the current pattern, a pattern for determining whether or not the drowsiness level is improved by the air conditioning stimulation pattern based on the information indicating the state of the driver acquired by the driver state acquisition unit while executing the air conditioning stimulation pattern. Equipped with a management department (F7)
    An awakening device configured to execute the window opening pattern instead of the air conditioning stimulation pattern based on the determination by the pattern management unit that the drowsiness level is not improved by the air conditioning stimulation pattern.
  13.  車両に搭載されているセンサ及びドライバの身体に装着されているセンサの少なくとも何れか一方から、前記ドライバの状態を示す情報を取得すること(S100)と、
     取得した前記ドライバの状態を示す情報に基づき、前記ドライバの眠気レベルを判定すること(S101、S104)と、
     発生させる覚醒刺激の特徴及び強度の少なくとも何れか一方が異なる、予め用意された複数の刺激パターンのうち、判定された前記眠気レベルに応じた前記刺激パターンで覚醒刺激を発生させること(S103)と、
     複数種類の前記刺激パターンを順次切り替えて実行すること(S108~S111)と、
     現在実行中の前記刺激パターンである現行パターンに切り替えてからの前記ドライバの状態に基づいて、前記刺激パターンを前記現行パターンから別の前記刺激パターンに切り替えるタイミングを変更すること(S105~S107)と、を含む覚醒刺激制御方法。
    Obtaining information indicating the state of the driver from at least one of the sensor mounted on the vehicle and the sensor mounted on the driver's body (S100), and
    Determining the drowsiness level of the driver based on the acquired information indicating the state of the driver (S101, S104) and
    Among a plurality of prepared stimulus patterns in which at least one of the characteristics and the intensity of the wakefulness stimulus to be generated is different, the wakefulness stimulus is generated by the stimulus pattern according to the determined drowsiness level (S103). ,
    To sequentially switch and execute a plurality of types of the stimulation patterns (S108 to S111), and
    To change the timing of switching the stimulus pattern from the current pattern to another stimulus pattern based on the state of the driver after switching to the current pattern which is the stimulus pattern currently being executed (S105 to S107). Arousal stimulus control methods, including.
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