WO2022096017A1 - Content display method and apparatus - Google Patents

Content display method and apparatus Download PDF

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Publication number
WO2022096017A1
WO2022096017A1 PCT/CN2021/129635 CN2021129635W WO2022096017A1 WO 2022096017 A1 WO2022096017 A1 WO 2022096017A1 CN 2021129635 W CN2021129635 W CN 2021129635W WO 2022096017 A1 WO2022096017 A1 WO 2022096017A1
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WO
WIPO (PCT)
Prior art keywords
game
live broadcast
terminal
associated information
request
Prior art date
Application number
PCT/CN2021/129635
Other languages
French (fr)
Chinese (zh)
Inventor
汤晓
Original Assignee
北京达佳互联信息技术有限公司
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Publication date
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Publication of WO2022096017A1 publication Critical patent/WO2022096017A1/en

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Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/21Server components or server architectures
    • H04N21/218Source of audio or video content, e.g. local disk arrays
    • H04N21/2187Live feed
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/86Watching games played by other players
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/422Input-only peripherals, i.e. input devices connected to specially adapted client devices, e.g. global positioning system [GPS]
    • H04N21/42204User interfaces specially adapted for controlling a client device through a remote control device; Remote control devices therefor
    • H04N21/42206User interfaces specially adapted for controlling a client device through a remote control device; Remote control devices therefor characterized by hardware details
    • H04N21/42224Touch pad or touch panel provided on the remote control
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • H04N21/4318Generation of visual interfaces for content selection or interaction; Content or additional data rendering by altering the content in the rendering process, e.g. blanking, blurring or masking an image region
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/472End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
    • H04N21/4728End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content for selecting a Region Of Interest [ROI], e.g. for requesting a higher resolution version of a selected region
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4781Games
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4788Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
    • A63F2300/577Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player for watching a game played by other players

Definitions

  • the present disclosure relates to the field of content community applications, and in particular, to a content display method, device, system, and storage medium.
  • the present disclosure provides a content display method, apparatus, system, and storage medium.
  • the present disclosure provides a content display method, which can be applied to a terminal.
  • the method may include: during the game live broadcast process, in response to a trigger display operation performed on the game live broadcast interface, the terminal determines an object corresponding to the trigger display operation, and obtains associated information of the object. Subsequently, the terminal displays the associated information of the object in the game live broadcast interface.
  • the above-mentioned method of "obtaining the relevant information of the object” includes: taking the picture as the relevant information of the object.
  • the above-mentioned method for "displaying the associated information of an object in a live game interface” includes: according to a preset display ratio, zooming in to display the associated information of an object in the game live interface.
  • the above-mentioned method for "obtaining the associated information of the object" includes:
  • the content display method further includes: receiving an instructional video sent by the server, where the instructional video corresponds to the object; the instructional video is used to explain the associated information of the object; and the instructional video is displayed in the game live broadcast interface.
  • the above-mentioned method for "displaying the associated information of the object in the live game interface” includes: popping up a display panel in the live game interface, and displaying the associated information of the object in the display panel.
  • the content display method further includes: acquiring an instructional video corresponding to the request; the instructional video corresponds to the object; the instructional video is used to explain the associated information of the object; and the instructional video is sent to the terminal.
  • the present disclosure also provides a content display apparatus, which can be applied to a terminal.
  • the device may include: a determining unit for determining an object corresponding to the triggering display operation in response to a triggering display operation performed on the game live streaming interface during the live game broadcast process; an acquiring unit for acquiring the association of the object determined by the determining unit information; a display unit configured to display the associated information of the object acquired by the acquisition unit in the game live broadcast interface.
  • the determining unit is used to: determine the area position in the game live broadcast interface that triggers the display operation; obtain the picture corresponding to the area position in the video frame at the current moment from the obtained live video;
  • the object corresponding to the screen is identified, and based on the identified object, the object corresponding to the trigger display operation is determined.
  • the acquiring unit is configured to: take the picture as the associated information of the object.
  • the display unit is configured to: according to a preset display ratio, zoom in and display the associated information of the object in the game live broadcast interface.
  • the obtaining unit is configured to: send a request for obtaining the associated information of the object to the server, where the request includes: an image of the object The game identifier corresponding to the game live broadcast; the associated information of the object is received from the server, and the associated information of the object includes: at least one of game equipment, game character or game skill.
  • the content display device further includes: a receiving unit; a receiving unit, configured to receive a teaching video sent by the server, where the teaching video corresponds to the object; the teaching video is used to explain the associated information of the object; The teaching video received by the receiving unit is displayed in the game live broadcast interface.
  • the display unit is configured to: pop up a display panel in the game live broadcast interface, and display the associated information of the object in the display panel.
  • the present disclosure also provides a content display apparatus, which can be applied to a server.
  • the device may include: a receiving unit for receiving a request sent by the terminal; the request is sent when the terminal satisfies a preset condition; the preset condition is: the terminal responds to a trigger display operation performed on the game live broadcast interface during the game live broadcast process , determine that the object corresponding to the trigger display operation is a game element, or the trigger display operation is an operation of the second type; the request includes the image of the object and the game identifier corresponding to the game live broadcast; the request is used for requesting to obtain the associated information of the object; the obtaining unit, Used to obtain the association information of the object corresponding to the request received by the receiving unit; the association information of the object includes: at least one of game equipment, game characters or game skills; the sending unit is used to send the information of the object obtained by the obtaining unit to the terminal. associated information.
  • the acquiring unit is further configured to acquire the instructional video corresponding to the request; the instructional video corresponds to the object; the instructional video is used to explain the associated information of the object; the sending unit is further configured to send the instruction acquired by the acquiring unit to the terminal video.
  • the present disclosure also provides a terminal, which may include: a processor and a memory for storing instructions executable by the processor; wherein the processor is configured to execute the instructions, so as to implement the instructions in any of the foregoing embodiments. How to display the content described above.
  • the present disclosure also provides a content display system, including the terminal described in any of the above embodiments, and the server described in any of the above embodiments; the terminal and the server are connected in communication.
  • the terminal includes: a determining unit for determining an object corresponding to the triggering display operation in response to the triggering display operation performed on the game live streaming interface during the game live broadcast process; a first acquiring unit for acquiring all the associated information of the object determined by the determining unit; and a display unit, configured to display the associated information of the object acquired by the acquiring unit in the game live broadcast interface.
  • a game identifier the request is used to request to obtain the associated information of the object; a second acquisition unit is used to obtain the associated information of the object corresponding to the request received by the receiving unit; the associated information of the object It includes: at least one of game equipment, game characters or game skills; and a sending unit, configured to send the associated information of the object obtained by the obtaining unit to the terminal.
  • the present disclosure further provides a computer-readable storage medium on which instructions are stored, and when the instructions in the computer-readable storage medium are executed by a processor of a terminal, the computer-readable storage medium causes the The terminal can execute the content display method described in any of the above embodiments.
  • the present disclosure also provides a computer-readable storage medium, on which instructions are stored, and when the instructions in the computer-readable storage medium are executed by a processor of a server, cause the The server can execute the content display method described in any of the above embodiments.
  • the present disclosure also provides a computer program product comprising instructions that, when executed on a computer, cause the computer to perform the content display method described in any of the above embodiments.
  • the terminal may, during the game live broadcast process, in response to the trigger display operation performed on the game live broadcast interface, determine the object corresponding to the trigger display operation, and obtain the associated information of the object. Subsequently, the terminal displays the associated information of the object in the game live broadcast interface. In this case, the user can view the associated information of the object corresponding to the trigger display operation through the associated information of the object displayed in the game live broadcast interface, thereby enhancing the interactivity of the terminal with low computational complexity and improving the terminal At the same time, users can watch every detail of the game live broadcast more clearly, which improves the user experience.
  • FIG. 1a is a schematic diagram of a communication system provided by an embodiment of the present disclosure
  • Fig. 1b shows a terminal interface display diagram of a content display method provided by an embodiment of the present disclosure
  • FIG. 2 shows a schematic flowchart of a content display method provided by an embodiment of the present disclosure
  • FIG. 3 shows a schematic flowchart of still another content display method provided by an embodiment of the present disclosure
  • FIG. 4 shows a schematic flowchart of still another content display method provided by an embodiment of the present disclosure
  • FIG. 5a shows a terminal interface display diagram of still another content display method provided by an embodiment of the present disclosure
  • FIG. 5b shows a terminal interface display diagram of still another content display method provided by an embodiment of the present disclosure
  • FIG. 7 shows a schematic flowchart of still another content display method provided by an embodiment of the present disclosure.
  • FIG. 8 shows a schematic flowchart of still another content display method provided by an embodiment of the present disclosure.
  • FIG. 9 shows a schematic flowchart of still another content display method provided by an embodiment of the present disclosure.
  • FIG. 10 shows a schematic flowchart of still another content display method provided by an embodiment of the present disclosure.
  • FIG. 11 shows a schematic flowchart of still another content display method provided by an embodiment of the present disclosure.
  • FIG. 12 shows a schematic structural diagram of a content display device provided by an embodiment of the present disclosure
  • FIG. 13 shows a schematic structural diagram of still another content display apparatus provided by an embodiment of the present disclosure.
  • FIG. 14 shows a schematic structural diagram of a terminal provided by an embodiment of the present disclosure
  • FIG. 15 shows a schematic structural diagram of a server provided by an embodiment of the present disclosure.
  • an embodiment of the present disclosure provides a content display method, in which a terminal can determine an object corresponding to the trigger display operation in response to a trigger display operation performed on a game live broadcast interface during a game live broadcast process, and obtain associated information of the object. Subsequently, the terminal displays the associated information of the object in the game live broadcast interface. In this case, the user can view the associated information of the object corresponding to the trigger display operation through the associated information of the object displayed in the game live broadcast interface, thereby enhancing the interactivity of the terminal with low computational complexity and improving the terminal At the same time, users can watch every detail of the game live broadcast more clearly, which improves the user experience.
  • FIG. 1a is a schematic diagram of a communication system provided by an embodiment of the present disclosure.
  • the communication system may include: a server 110 and a terminal 120, and the server 110 may establish a connection with the terminal 120 through a wired network or a wireless network .
  • the server 110 may be a data server of some multimedia resource service platforms, and may be used for storing and processing multimedia resources.
  • the multimedia resource service platform may be a short video application service platform, a news service platform, a live broadcast service platform, a shopping service platform, a takeaway service platform, a sharing service platform, a functional website, and the like.
  • the multimedia resources provided by the short video application service platform can be some short video works
  • the multimedia resources provided by the news service platform can be some news information
  • the multimedia resources provided by the live broadcast service platform can be live broadcast works, etc. The rest will not be repeated one by one.
  • the present disclosure does not limit the specific type of the multimedia resource service platform.
  • the server 110 may include multiple game live broadcast service platforms, and each game live broadcast service platform uniquely corresponds to one application.
  • the application is installed on the terminal, and the game live broadcast is displayed on the game live broadcast interface of the terminal.
  • the server 110 is mainly used for storing relevant data of the application programs installed on the terminal 120 , and may send the corresponding data to the terminal when receiving a data acquisition request sent by the terminal 120 .
  • the server 110 may be a single server, or may also be a server cluster composed of multiple servers. In some embodiments, the server cluster may also be a distributed cluster. The present disclosure also does not limit the specific implementation of the server 110 .
  • the server 110 may further include or be connected to a database, and the multimedia resources of the multimedia resource service platform may be stored in the database.
  • the terminal 120 can access the multimedia resources in the database through the server 110 .
  • Terminal 120 may be a cell phone, tablet computer, desktop, laptop, handheld computer, notebook computer, ultra-mobile personal computer (UMPC), netbook, and cellular phone, personal digital assistant (personal digital assistant, Devices that can install and use content community applications (such as Kuaishou), such as PDA), augmented reality (AR) ⁇ virtual reality (VR) devices, etc., the specific form of the terminal is not particularly limited in this disclosure. It can interact with the user in one or more ways, such as a keyboard, a touchpad, a touchscreen, a remote control, a voice interaction or a handwriting device.
  • the server 110 may be connected with at least one terminal 120 .
  • the present disclosure does not limit the number and type of the terminals 120 .
  • the game live broadcast interface is an interface of the game live broadcast room.
  • a live broadcast room refers to a virtual space constructed by using the software and hardware resources in the host equipment, audience equipment and live broadcast platform equipment during online live broadcast.
  • the host account can create or log in to the game live broadcast room through the host device, and publish the game live broadcast content to the game live broadcast room.
  • the viewer account can watch the live game content published by the host account through the viewer device that has logged in to the game live broadcast room.
  • the game live broadcast interface includes a game live broadcast screen 130 and a comment area 140 .
  • the game live broadcast screen 130 is the game live broadcast content (for example, the game battle screen, the host real-time screen, etc.) published by the host account.
  • the comment area 140 is an area where the broadcaster and the audience or the audience and the audience interact with the content in the live broadcast room. For example: “Zhang San: The operation is great”, “Li Si: This is stable" and so on.
  • the communication system shown in FIG. 1a includes the following application scenarios:
  • the mobile phone can obtain the game live broadcast data from the game live broadcast service platform, and play the game live broadcast data obtained from the game live broadcast service platform on the game live broadcast page of the mobile phone through the corresponding application of the game live broadcast service platform.
  • the embodiments of the present disclosure provide a content display method, which facilitates the user to clearly watch every detail in the game live broadcast and improves the user experience.
  • the content display method provided by the embodiment of the present disclosure can be applied to the terminal in the application scenario shown in FIG. 1a.
  • the content display method when the content display method is applied to a terminal, the content display method may include:
  • a trigger display operation may be implemented on the game live broadcast interface.
  • the terminal detects a user's trigger display operation, it determines an object corresponding to the trigger display operation in response to the trigger display operation performed on the game live broadcast interface.
  • the above-mentioned triggering display operation may be a single click operation, a continuous multiple click operation, a sliding operation, a continuous touch operation within a preset time period, etc. on a certain area of the game live broadcast interface by the user. .
  • the terminal after determining the object corresponding to the trigger display operation in response to the trigger display operation performed on the game live broadcast interface, the terminal obtains the associated information of the object.
  • the associated information of the object may be a picture corresponding to the region position of the object in the video frame at the current moment.
  • the associated information of the object may be a picture corresponding to the region position of the game data in the video frame at the current moment.
  • the user when the user is watching the game live broadcast, if the user cannot clearly see the game battle information on the game live broadcast interface, the user can perform a trigger display operation on the area of the game live broadcast interface where the game battle information is displayed during the game live broadcast process. .
  • the terminal After detecting the user's trigger display operation, the terminal determines the object corresponding to the trigger display operation as the game battle information in response to the trigger display operation of the area location of the game battle information performed on the game live broadcast interface, and obtains the game battle information.
  • the associated information of an object may also be related information of the object.
  • the associated information of the object may be the relevant introduction of the game character displayed through a textual description.
  • the terminal determines the object corresponding to the trigger display operation as the game battle information in response to the trigger display operation of the area position of the game character implemented on the game live broadcast interface, and obtains the relevant information of the game character .
  • the terminal displays the associated information of the object in the game live broadcast interface.
  • the terminal when the terminal displays the game live broadcast on the game live broadcast interface in a vertical screen display mode, the game live broadcast usually only occupies half of the terminal screen. In this case, the terminal can display the associated information of the object on the other half of the screen.
  • the terminal when the terminal displays the game live broadcast on the game live broadcast interface in a horizontal screen display mode, the game live broadcast usually occupies the entire screen of the terminal.
  • the terminal can display the associated information of the object at any position on the game live broadcast interface.
  • the terminal can close the relevant information of the object within a preset time period, or in response to the user's closing operation, close the relevant information of the object, Prevent the related information of the object from being displayed for a long time, which affects the user's experience of watching the game live broadcast.
  • the terminal may determine the object corresponding to the trigger display operation in response to the trigger display operation performed on the game live broadcast interface during the game live broadcast process, and obtain the associated information of the object. Subsequently, the terminal displays the associated information of the object in the game live broadcast interface. In this case, the user can view the associated information of the object corresponding to the trigger display operation through the associated information of the object displayed in the game live broadcast interface, thereby enhancing the interactivity of the terminal with low computational complexity and improving the terminal At the same time, users can watch every detail of the game live broadcast more clearly, which improves the user experience.
  • a trigger display operation may be implemented on the game live broadcast interface.
  • the terminal detects a user's triggering display operation, it determines the area location of the triggering display operation in the game live broadcast interface.
  • the user may perform a trigger display operation on the game live broadcast interface at the location of the area where the game broadcast information is displayed. After detecting the user's trigger display operation, the terminal determines that the area location of the trigger display operation in the game live broadcast interface is the area location of the battle information.
  • the terminal after determining the area position in the game live broadcast interface that triggers the display operation, the terminal obtains the picture corresponding to the area position in the video frame at the current moment from the obtained live video.
  • the current moment is the moment when the user performs the triggering display operation.
  • the terminal after obtaining the picture corresponding to the area position in the video frame at the current moment from the obtained live video, the terminal identifies the object corresponding to the picture, and determines the object corresponding to the trigger display operation based on the identified object.
  • the terminal when the terminal determines the object corresponding to the trigger display operation, it can determine the area position of the trigger display operation in the game live broadcast interface, and then obtains the corresponding area position in the video frame at the current moment from the obtained live video. and identify the object corresponding to the picture, and determine the object corresponding to the trigger display operation based on the identified object, and implement a specific method for determining the object corresponding to the trigger display operation.
  • the terminal obtains the associated information of the object,
  • the method for displaying the associated information of the object in the game live broadcast interface specifically includes S401-S402.
  • the above game data may be game battle information, game time, game record, etc. between game players in a live game broadcast.
  • the terminal can obtain the picture corresponding to the position of the area in the video frame at the current moment from the obtained live video, and determine it as the associated information of the object.
  • the terminal may also determine the associated information of the object according to the operation type of the user's triggering the display operation.
  • the terminal takes the screen as the associated information of the object.
  • the operation type of the user's triggering display operation may include a click type, a swipe type, a touch type, and the like.
  • the terminal may obtain the associated information of the object according to the operation type of the user's triggering display operation.
  • the trigger display operation is an operation of the first type
  • the terminal takes the screen as the associated information of the object.
  • the terminal when the above-mentioned game data is data such as game battle information, game time, game record, etc. between game players in the game live broadcast, because the game data is usually displayed on the game live broadcast interface is small, therefore, the terminal The related information of the displayed object can be enlarged in the game live broadcast interface according to the preset display ratio.
  • a display panel can be popped up in the game live broadcast interface, and the related information of the display object can be enlarged in the display panel.
  • the terminal displays the game live broadcast on the game live broadcast interface in a vertical screen display mode.
  • the content of the game match information 51 in the game live broadcast interface is particularly small, so that the user cannot clearly view the content of the game match information 51 .
  • the user can perform a trigger display operation on the area position of the game battle information 51 .
  • the terminal detects the user's triggering display operation, since the terminal has determined that the picture of the game battle information 51 is the related information of the game battle information 51, the terminal enlarges and displays the game battle information on the display panel 52 according to the preset display ratio. .
  • the terminal may also determine the associated information of the object according to the operation type of the user's triggering the display operation.
  • the user can perform the first type of trigger display operation on the game live broadcast display interface of the terminal to obtain the information of the object corresponding to the trigger display operation. screen.
  • the terminal will use the screen as the associated information of the object, and according to the preset display scale, zoom in to display the associated information of the object in the game live broadcast interface. .
  • the terminal when the object is game data, or the triggering display operation is the first type of operation, the terminal will use the determined picture as the associated information of the object, and according to the preset display ratio, display it on the game live broadcast interface.
  • the related information of the object is displayed in a magnified manner in the middle, so that the user can clearly view the related information of the object, thereby enhancing the interactivity of the terminal with low computational complexity, improving the processing efficiency of the terminal, and improving the user experience at the same time.
  • the method for the terminal to obtain the associated information of the object is specifically Including: S601-S602.
  • the terminal when the object is a game element, in order to facilitate the user to view related information of the game element, the terminal sends a request for acquiring the related information of the object to the server.
  • the request includes: the image of the object and the game identifier corresponding to the game live broadcast.
  • the server After receiving the image of the object and the game identifier corresponding to the live game, the server can determine the game of the live game according to the game identifier corresponding to the live game, and determine the associated information of the object corresponding to the image of the object in the game database.
  • the terminal may also send a request for acquiring the associated information of the object to the server according to the operation type of the user triggering the display operation.
  • S602. Receive the associated information of the object from the server.
  • the terminal After sending a request for acquiring the associated information of the object to the server, the terminal receives the associated information of the object from the server.
  • the associated information of the object includes: at least one of game equipment, game character or game skill.
  • the terminal when the object is a game element, or the trigger display operation is the second type of operation, the terminal sends a request for acquiring the associated information of the object to the server, and receives the associated information of the object from the server. In this way, the terminal can obtain the related information of the game elements, so that the user can view the specific introduction of the game elements on the game live broadcast interface, thereby enhancing the interactivity of the terminal with lower computational complexity and improving the processing efficiency of the terminal ; while improving the user experience.
  • the content display method further includes: S701-S702.
  • the terminal after sending a request for acquiring the associated information of the object to the server, the terminal receives the instructional video sent by the server.
  • the teaching video corresponds to the object, and the teaching video is used to explain the associated information of the object.
  • the instructional video corresponds to the game character, and by way of video playback, the gameplay of the game character and the like are explained.
  • the terminal After receiving the teaching video sent by the server, the terminal displays the teaching video on the game live broadcast interface, so that the user can watch and learn the content in the teaching video.
  • the terminal can also receive the teaching video sent by the server, and display the teaching video in the game live interface, so that the user can watch and learn the content in the teaching video, thereby enhancing the terminal's performance with low computational complexity.
  • the interactivity improves the processing efficiency of the terminal and improves the user experience at the same time.
  • the method for the terminal to display the associated information of the object in the game live broadcast interface specifically includes S801 .
  • the terminal pops up a display panel in the game live broadcast interface, and displays the associated information of the object in the display panel.
  • the terminal when the terminal displays the game live broadcast on the game live broadcast interface in a vertical screen display mode, the game live broadcast usually only occupies half of the terminal screen. In this case, the terminal can pop up a display panel on the other half of the screen to display the associated information of the object.
  • the game live broadcast when the terminal displays the game live broadcast on the game live broadcast interface in a horizontal screen display mode, the game live broadcast usually occupies the entire screen of the terminal.
  • the terminal can pop up a display panel at any position on the game live broadcast interface to display the associated information of the object.
  • the terminal can close the display panel within a preset time period after popping up the display panel, or close the display panel in response to the user's closing operation to prevent the display panel from popping up for too long. Affect the user's experience of watching the game live broadcast.
  • the terminal can pop up a display panel in the game live broadcast interface, and display the related information of the object in the display panel, so that the user can view the related information of the object, thereby enhancing the interactivity of the terminal with low computational complexity, The processing efficiency of the terminal is improved; meanwhile, the user experience is improved.
  • the content display method provided by the embodiment of the present disclosure may also be applied to the server in the application scenario shown in FIG. 1a.
  • the content display method when the content display method is applied to the server, the content display method may include S901-S903.
  • the request is sent when the terminal satisfies the preset condition.
  • the preset condition is: during the game live broadcast, the terminal determines that the object corresponding to the trigger display operation is a game element in response to the trigger display operation performed on the game live broadcast interface, or the trigger display operation is the second type of operation.
  • the terminal when the terminal determines that the object corresponding to the trigger display operation is a game element in response to the trigger display operation performed on the game live broadcast interface during the game live broadcast process, in order to facilitate the user to view the relevant information of the game element, Therefore, the terminal sends a request for acquiring the associated information of the object to the server.
  • the request includes: the image of the object and the game identifier corresponding to the game live broadcast.
  • the operation type of the user's triggering display operation may include a click type, a slide type, a touch type, and the like.
  • the terminal may obtain the associated information of the object according to the operation type of the user's triggering display operation.
  • the trigger display operation is an operation of the first type
  • the terminal directly takes the picture as the associated information of the object.
  • the triggering display operation is an operation of the second type
  • the terminal sends a request for acquiring the associated information of the object to the server.
  • the server After receiving the image of the object and the game identifier corresponding to the live game, the server can determine the game of the live game according to the game identifier corresponding to the live game, and determine the associated information corresponding to the image of the object in the game database.
  • the associated information of the object includes: at least one of game equipment, game character or game skill.
  • the server After acquiring the associated information of the object corresponding to the request, the server sends the associated information of the object to the terminal.
  • the terminal in response to the trigger display operation implemented on the game live broadcast interface, determines that the object corresponding to the trigger display operation is a game element, or the trigger display operation is the second type of operation.
  • the server receives the request sent by the terminal, then obtains the associated information of the object corresponding to the request, and sends the associated information of the object to the terminal, so that the terminal can display the associated information of the object in the game live broadcast interface.
  • the user can view the associated information of the object corresponding to the trigger display operation through the associated information of the object displayed in the game live broadcast interface, thereby enhancing the interactivity of the terminal with low computational complexity and improving the terminal
  • users can watch every detail of the game live broadcast more clearly, which improves the user experience.
  • the content display method further includes: S1001-S1002.
  • the teaching video corresponds to the object, and the teaching video is used to explain the associated information of the object.
  • the server can also obtain the teaching video corresponding to the request, and send the teaching video to the terminal, so that the terminal displays the teaching video in the game live interface, so that the user can watch and learn the content in the teaching video, so as to use
  • the lower computational complexity enhances the interactivity of the terminal, improves the processing efficiency of the terminal, and at the same time improves the user experience.
  • FIG. 11 shows another schematic flowchart of a content display method provided by an embodiment of the present disclosure.
  • the content display method may include: S1101-S1105.
  • the terminal determines an object corresponding to the trigger display operation in response to the trigger display operation performed on the game live broadcast interface.
  • the terminal sends a request for acquiring associated information of the object to the server.
  • the request includes: the image of the object and the game identifier corresponding to the game live broadcast.
  • the server obtains the association information of the object corresponding to the request.
  • the associated information of the object includes: at least one of game equipment, game character or game skill.
  • the server sends the associated information of the object to the terminal.
  • the terminal displays the associated information of the object in the game live broadcast interface.
  • the terminal/server described in the embodiments of the present disclosure may include one or more hardware structures and/or software modules for implementing the foregoing corresponding content display method, and these execute hardware structures and/or software modules. Modules can constitute an electronic device.
  • the present disclosure can be implemented in hardware or a combination of hardware and computer software in conjunction with the algorithm steps of the examples described in the embodiments disclosed herein. Whether a function is performed by hardware or computer software driving hardware depends on the specific application and design constraints of the technical solution. Skilled artisans may implement the described functionality using different methods for each particular application, but such implementations should not be considered beyond the scope of this disclosure.
  • FIG. 12 shows a schematic structural diagram of a content display device provided by an embodiment of the present disclosure.
  • the content display device may include: a determination unit 1201, an acquisition unit 1202, and a display unit 1203; the determination unit 1201 is used to determine, in response to a trigger display operation performed on the game live broadcast interface, during the game live broadcast process The object corresponding to the trigger display operation; the obtaining unit 1202 is used to obtain the associated information of the object determined by the determining unit 1201; the display unit 1203 is used to display the associated information of the object obtained by the obtaining unit 1202 in the game live interface.
  • the determining unit 1201 is used to: determine the area position in the game live broadcast interface that triggers the display operation; obtain the picture corresponding to the area position in the video frame at the current moment from the obtained live video;
  • the object corresponding to the screen is identified, and based on the identified object, the object corresponding to the trigger display operation is determined.
  • the acquiring unit 1202 is configured to: take the picture as the associated information of the object.
  • the display unit 1203 is configured to: according to a preset display ratio, zoom in and display the associated information of the object in the game live broadcast interface.
  • the obtaining unit 1202 is configured to: send a request for obtaining the associated information of the object to the server, where the request includes: The game identifier corresponding to the image and the game live broadcast; the association information of the object is received from the server, and the association information of the object includes: at least one of game equipment, game character or game skill.
  • the content display apparatus further includes: a receiving unit 1204; the receiving unit 1204 is configured to receive a teaching video sent by the server, where the teaching video corresponds to the object; the teaching video is used to explain the associated information of the object; the display unit 1203, further It is used to display the teaching video received by the receiving unit 1204 in the game live broadcast interface.
  • the display unit 1203 is specifically configured to: pop up a display panel in the game live broadcast interface, and display the associated information of the object in the display panel.
  • FIG. 13 shows another schematic structural diagram of a content display device provided by an embodiment of the present disclosure.
  • the content display device may include: a receiving unit 1301, an obtaining unit 1302, and a sending unit 1303; the receiving unit 1301 is used to receive a request sent by a terminal; the request is sent when the terminal meets a preset condition; preset The conditions are: during the game live broadcast process, the terminal, in response to the trigger display operation implemented on the game live broadcast interface, determines that the object corresponding to the trigger display operation is a game element, or the trigger display operation is an operation of the second type; the request includes an image of the object The game identifier corresponding to the game live broadcast; the request is used to request to obtain the associated information of the object; the obtaining unit 1302 is used to obtain the associated information of the object corresponding to the request received by the receiving unit 1301; the associated information of the object includes: game equipment, game
  • the obtaining unit 1302 is further configured to obtain a teaching video corresponding to the request; the teaching video corresponds to an object; the teaching video is used to explain the associated information of the object; the sending unit 1303 is further configured to send the obtaining unit 1302 to the terminal Get instructional videos.
  • the server/terminal can be divided into functional modules according to the above method examples.
  • the above-mentioned integrated modules may be implemented in the form of hardware, or may be implemented in the form of software function modules.
  • the division of modules in the embodiments of the present disclosure is schematic, and is only a logical function division, and there may be other division manners in actual implementation.
  • each function module may be divided corresponding to each function, or two or more functions may be integrated into one processing module.
  • An embodiment of the present disclosure further provides a terminal, where the terminal may be a user terminal such as a mobile phone and a computer.
  • FIG. 14 shows a schematic structural diagram of a terminal provided by an embodiment of the present disclosure.
  • the terminal may be a content display device and may include at least one processor 61 , a communication bus 62 , a memory 63 and at least one communication interface 64 .
  • the processor 61 may be a central processing unit (CPU), a microprocessor unit, an ASIC, or one or more integrated circuits for controlling the execution of the programs of the present disclosure.
  • CPU central processing unit
  • ASIC application specific integrated circuit
  • Communication bus 62 may include a path to communicate information between the above-described components.
  • Communication interface 64 using any transceiver-like device, for communicating with other devices or communication networks, such as servers, Ethernet, radio access networks (RAN), wireless local area networks (WLAN) )Wait.
  • devices or communication networks such as servers, Ethernet, radio access networks (RAN), wireless local area networks (WLAN) )Wait.
  • RAN radio access networks
  • WLAN wireless local area networks
  • Memory 63 may be read-only memory (ROM) or other types of static storage devices that can store static information and instructions, random access memory (RAM) or other types of information and instructions It can also be an electrically erasable programmable read-only memory (EEPROM), a compact disc read-only memory (CD-ROM) or other optical disk storage, CD-ROM storage (including compact discs, laser discs, optical discs, digital versatile discs, Blu-ray discs, etc.), magnetic disk storage media or other magnetic storage devices, or capable of carrying or storing desired program code in the form of instructions or data structures and capable of being executed by a computer Access any other medium without limitation.
  • the memory may exist independently and be connected to the processing unit through a bus. The memory can also be integrated with the processing unit.
  • the memory 63 is used for storing the application program code for executing the solution of the present disclosure, and the execution is controlled by the processor 61 .
  • the processor 61 is used to execute the application program code stored in the memory 63, so as to realize the functions in the method of the present disclosure.
  • FIG. 14 does not constitute a limitation on the terminal, and may include more or less components than the one shown, or combine some components, or adopt different component arrangements.
  • FIG. 15 shows a schematic structural diagram of a server provided by an embodiment of the present disclosure.
  • the server may be a content display device.
  • the server may vary greatly due to different configurations or performances, and may include one or more processors 71 and one or more memories 72 . Wherein, at least one instruction is stored in the memory 72, and at least one instruction is loaded and executed by the processor 71 to implement the content display method provided by the above method embodiments.
  • the server may also have components such as a wired or wireless network interface, a keyboard, and an input/output interface for input and output, and the server may also include other components for implementing device functions, which will not be described here.
  • the present disclosure also provides a content display system, which includes a terminal and a server;
  • the terminal is configured to execute the content display method shown in FIG. 2 to FIG. 8 above.
  • the server is configured to execute the content display method shown in FIG. 9 or FIG. 10 .
  • the computer-readable storage medium may be a non-transitory computer-readable storage medium, for example, the non-transitory computer-readable storage medium may be ROM, RAM, CD-ROM, magnetic tape, floppy disk, and optical data storage devices Wait.

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Abstract

The present disclosure relates to the field of content community application, and relates to a content display method, apparatus, and system, and a storage medium. The method comprises: in response to a trigger display operation that is implemented on a game live broadcast interface, a terminal can determine an object corresponding to the trigger display operation in a game live broadcast process, and obtains the association information of the object; and then, the terminal displays the association information of the object in the game live broadcast interface.

Description

内容显示方法及装置Content display method and device
本申请要求于2020年11月9日提交至中国专利局、申请号为202011241753.3的中国专利申请的优先权,其全部内容通过引用结合在本申请中。This application claims the priority of the Chinese Patent Application No. 202011241753.3 filed with the China Patent Office on November 9, 2020, the entire contents of which are incorporated herein by reference.
技术领域technical field
本公开涉及内容社区应用领域,尤其涉及一种内容显示方法、装置、系统及存储介质。The present disclosure relates to the field of content community applications, and in particular, to a content display method, device, system, and storage medium.
背景技术Background technique
随着电子设备的快速发展,越来越多的用户喜欢使用手机等便携式电子设备观看游戏直播。With the rapid development of electronic devices, more and more users like to use portable electronic devices such as mobile phones to watch live games.
但是,相比平板电脑或者主机电脑等大屏幕电子设备,手机等便携式电子设备的屏幕尺寸相对较小。用户在观看游戏直播的过程中,可能无法清楚的观看到游戏直播中每个画面(例如游戏直播中的对战信息)的细节,进而降低了用户体验。However, the screen size of portable electronic devices such as mobile phones is relatively small compared to large-screen electronic devices such as tablet computers or mainframe computers. In the process of watching the game live broadcast, the user may not be able to clearly watch the details of each screen in the game live broadcast (for example, the battle information in the game live broadcast), thereby reducing the user experience.
发明内容SUMMARY OF THE INVENTION
本公开提供一种内容显示方法、装置、系统及存储介质。The present disclosure provides a content display method, apparatus, system, and storage medium.
在一些实施例中,本公开提供一种内容显示方法,该方法可以应用于终端。该方法可以包括:终端在游戏直播过程中,响应于实施在游戏直播界面的触发显示操作,确定与触发显示操作对应的对象,并获取对象的关联信息。后续,终端在游戏直播界面中显示对象的关联信息。In some embodiments, the present disclosure provides a content display method, which can be applied to a terminal. The method may include: during the game live broadcast process, in response to a trigger display operation performed on the game live broadcast interface, the terminal determines an object corresponding to the trigger display operation, and obtains associated information of the object. Subsequently, the terminal displays the associated information of the object in the game live broadcast interface.
在一些实施例中,上述“确定与触发显示操作对应的对象”的方法包括:确定触发显示操作在游戏直播界面中的区域位置;从已获得的直播视频中,获取当前时刻视频帧中区域位置对应的画面;识别画面对应的对象,并基于识别到的对象,确定与触发显示操作对应的对象。In some embodiments, the above-mentioned method for "determining an object corresponding to a trigger display operation" includes: determining an area position of the trigger display operation in the game live broadcast interface; obtaining the area position in the video frame at the current moment from the obtained live video The corresponding picture; the object corresponding to the picture is identified, and based on the identified object, the object corresponding to the trigger display operation is determined.
在一些实施例中,在上述对象为游戏数据,或者上述触发显示操作为第一类型的操作的情况下,上述“获取对象的关联信息”的方法包括:将画面作为对象的关联信息。In some embodiments, when the above-mentioned object is game data, or the above-mentioned triggering display operation is an operation of the first type, the above-mentioned method of "obtaining the relevant information of the object" includes: taking the picture as the relevant information of the object.
在一些实施例中,上述“在游戏直播界面中显示对象的关联信息”的方法包括:根据预设的显示比例,在游戏直播界面中放大显示对象的关联信息。In some embodiments, the above-mentioned method for "displaying the associated information of an object in a live game interface" includes: according to a preset display ratio, zooming in to display the associated information of an object in the game live interface.
在一些实施例中,在上述对象为游戏元素,或者上述触发显示操作为第二类型的操作的情况下,上述“获取对象的关联信息”的方法包括:In some embodiments, when the above-mentioned object is a game element, or the above-mentioned triggering display operation is an operation of the second type, the above-mentioned method for "obtaining the associated information of the object" includes:
向服务器发送用于获取对象的关联信息的请求,请求包括:对象的图像和游戏直播对应的游戏标识;接收来自服务器的对象的关联信息,对象的关联信息包括:游戏装备、游戏角色或游戏技能中的至少一个。Send a request for obtaining the associated information of the object to the server, the request includes: the image of the object and the game identifier corresponding to the game live broadcast; receive the associated information of the object from the server, the associated information of the object includes: game equipment, game character or game skill at least one of the.
在一些实施例中,该内容显示方法还包括:接收服务器发送的教学视频,教学视频与 对象对应;教学视频用于讲解对象的关联信息;在游戏直播界面中显示教学视频。In some embodiments, the content display method further includes: receiving an instructional video sent by the server, where the instructional video corresponds to the object; the instructional video is used to explain the associated information of the object; and the instructional video is displayed in the game live broadcast interface.
在一些实施例中,上述“在游戏直播界面中显示对象的关联信息”的方法包括:在游戏直播界面中弹出显示面板,并在显示面板中显示对象的关联信息。In some embodiments, the above-mentioned method for "displaying the associated information of the object in the live game interface" includes: popping up a display panel in the live game interface, and displaying the associated information of the object in the display panel.
在一些实施例中,本公开还提供一种内容显示方法,可以应用于服务器。该方法可以包括:服务器接收终端发送的请求,并获取与请求对应的对象的关联信息,然后向终端发送该对象的关联信息。In some embodiments, the present disclosure also provides a content display method, which can be applied to a server. The method may include: the server receives the request sent by the terminal, obtains the associated information of the object corresponding to the request, and then sends the associated information of the object to the terminal.
其中,上述请求为终端满足预设条件时发送的;上述预设条件为:终端在游戏直播过程中,响应于实施在游戏直播界面的触发显示操作,确定与触发显示操作对应的对象为游戏元素,或者触发显示操作为第二类型的操作。上述请求包括对象的图像和游戏直播对应的游戏标识。上述对象的关联信息包括:游戏装备、游戏角色或游戏技能中的至少一个。The above request is sent when the terminal satisfies a preset condition; the above preset condition is: during the game live broadcast, the terminal determines that the object corresponding to the trigger display operation is a game element in response to the trigger display operation performed on the game live broadcast interface. , or trigger the display operation to be an operation of the second type. The above request includes the image of the object and the game identifier corresponding to the game live broadcast. The associated information of the above-mentioned objects includes at least one of game equipment, game characters or game skills.
在一些实施例中,该内容显示方法还包括:获取与请求对应的教学视频;教学视频与对象对应;教学视频用于讲解对象的关联信息;向终端发送教学视频。In some embodiments, the content display method further includes: acquiring an instructional video corresponding to the request; the instructional video corresponds to the object; the instructional video is used to explain the associated information of the object; and the instructional video is sent to the terminal.
在一些实施例中,本公开还提供一种内容显示装置,可以应用于终端。该装置可以包括:确定单元,用于在游戏直播过程中,响应于实施在游戏直播界面的触发显示操作,确定与触发显示操作对应的对象;获取单元,用于获取确定单元确定的对象的关联信息;显示单元,用于在游戏直播界面中显示获取单元获取的对象的关联信息。In some embodiments, the present disclosure also provides a content display apparatus, which can be applied to a terminal. The device may include: a determining unit for determining an object corresponding to the triggering display operation in response to a triggering display operation performed on the game live streaming interface during the live game broadcast process; an acquiring unit for acquiring the association of the object determined by the determining unit information; a display unit configured to display the associated information of the object acquired by the acquisition unit in the game live broadcast interface.
在一些实施例中,确定单元用于:确定触发显示操作在游戏直播界面中的区域位置;从已获得的直播视频中,获取当前时刻视频帧中区域位置对应的画面;In some embodiments, the determining unit is used to: determine the area position in the game live broadcast interface that triggers the display operation; obtain the picture corresponding to the area position in the video frame at the current moment from the obtained live video;
识别画面对应的对象,并基于识别到的对象,确定与触发显示操作对应的对象。The object corresponding to the screen is identified, and based on the identified object, the object corresponding to the trigger display operation is determined.
在一些实施例中,在对象为游戏数据,或者触发显示操作为第一类型的操作的情况下,获取单元用于:将画面作为对象的关联信息。In some embodiments, when the object is game data, or the triggering display operation is an operation of the first type, the acquiring unit is configured to: take the picture as the associated information of the object.
在一些实施例中,显示单元用于:根据预设的显示比例,在游戏直播界面中放大显示对象的关联信息。In some embodiments, the display unit is configured to: according to a preset display ratio, zoom in and display the associated information of the object in the game live broadcast interface.
在一些实施例中,在对象为游戏元素,或者触发显示操作为第二类型的操作的情况下,获取单元用于:向服务器发送用于获取对象的关联信息的请求,请求包括:对象的图像和游戏直播对应的游戏标识;接收来自服务器的对象的关联信息,对象的关联信息包括:游戏装备、游戏角色或游戏技能中的至少一个。In some embodiments, when the object is a game element, or the triggering display operation is an operation of the second type, the obtaining unit is configured to: send a request for obtaining the associated information of the object to the server, where the request includes: an image of the object The game identifier corresponding to the game live broadcast; the associated information of the object is received from the server, and the associated information of the object includes: at least one of game equipment, game character or game skill.
在一些实施例中,内容显示装置还包括:接收单元;接收单元,用于接收服务器发送的教学视频,教学视频与对象对应;教学视频用于讲解对象的关联信息;显示单元,还用于在游戏直播界面中显示接收单元接收的教学视频。In some embodiments, the content display device further includes: a receiving unit; a receiving unit, configured to receive a teaching video sent by the server, where the teaching video corresponds to the object; the teaching video is used to explain the associated information of the object; The teaching video received by the receiving unit is displayed in the game live broadcast interface.
在一些实施例中,显示单元用于:在游戏直播界面中弹出显示面板,并在显示面板中显示对象的关联信息。In some embodiments, the display unit is configured to: pop up a display panel in the game live broadcast interface, and display the associated information of the object in the display panel.
在一些实施例中,本公开还提供一种内容显示装置,可以应用于服务器。该装置可以包括:接收单元,用于接收终端发送的请求;请求为终端满足预设条件时发送的;预设条件为:终端在游戏直播过程中,响应于实施在游戏直播界面的触发显示操作,确定与触发 显示操作对应的对象为游戏元素,或者触发显示操作为第二类型的操作;请求包括对象的图像和游戏直播对应的游戏标识;请求用于请求获取对象的关联信息;获取单元,用于获取与接收单元接收的请求对应的对象的关联信息;对象的关联信息包括:游戏装备、游戏角色或游戏技能中的至少一个;发送单元,用于向终端发送获取单元获取到的对象的关联信息。In some embodiments, the present disclosure also provides a content display apparatus, which can be applied to a server. The device may include: a receiving unit for receiving a request sent by the terminal; the request is sent when the terminal satisfies a preset condition; the preset condition is: the terminal responds to a trigger display operation performed on the game live broadcast interface during the game live broadcast process , determine that the object corresponding to the trigger display operation is a game element, or the trigger display operation is an operation of the second type; the request includes the image of the object and the game identifier corresponding to the game live broadcast; the request is used for requesting to obtain the associated information of the object; the obtaining unit, Used to obtain the association information of the object corresponding to the request received by the receiving unit; the association information of the object includes: at least one of game equipment, game characters or game skills; the sending unit is used to send the information of the object obtained by the obtaining unit to the terminal. associated information.
在一些实施例中,获取单元,还用于获取与请求对应的教学视频;教学视频与对象对应;教学视频用于讲解对象的关联信息;发送单元,还用于向终端发送获取单元获取的教学视频。In some embodiments, the acquiring unit is further configured to acquire the instructional video corresponding to the request; the instructional video corresponds to the object; the instructional video is used to explain the associated information of the object; the sending unit is further configured to send the instruction acquired by the acquiring unit to the terminal video.
在一些实施例中,本公开还提供一种终端,可以包括:处理器和用于存储处理器可执行指令的存储器;其中,处理器被配置为执行所述指令,以实现上述任意实施例所述的内容显示方法。In some embodiments, the present disclosure also provides a terminal, which may include: a processor and a memory for storing instructions executable by the processor; wherein the processor is configured to execute the instructions, so as to implement the instructions in any of the foregoing embodiments. How to display the content described above.
在一些实施例中,本公开还提供一种内容显示系统,包括如上任意实施例所述的终端、以及如上任意实施例所述的服务器;终端和服务器通信连接。其中,所述终端包括:确定单元,用于在游戏直播过程中,响应于实施在游戏直播界面的触发显示操作,确定与所述触发显示操作对应的对象;第一获取单元,用于获取所述确定单元确定的所述对象的关联信息;显示单元,用于在所述游戏直播界面中显示所述获取单元获取的所述对象的关联信息。其中,所述服务器包括:接收单元,用于接收终端发送的请求;所述请求为所述终端满足预设条件时发送的;所述预设条件为:所述终端在游戏直播过程中,响应于实施在游戏直播界面的触发显示操作,确定与所述触发显示操作对应的对象为游戏元素,或者所述触发显示操作为第二类型的操作;所述请求包括对象的图像和游戏直播对应的游戏标识;所述请求用于请求获取所述对象的关联信息;第二获取单元,用于获取与所述接收单元接收的所述请求对应的所述对象的关联信息;所述对象的关联信息包括:游戏装备、游戏角色或游戏技能中的至少一个;发送单元,用于向所述终端发送所述获取单元获取到的所述对象的关联信息。In some embodiments, the present disclosure also provides a content display system, including the terminal described in any of the above embodiments, and the server described in any of the above embodiments; the terminal and the server are connected in communication. Wherein, the terminal includes: a determining unit for determining an object corresponding to the triggering display operation in response to the triggering display operation performed on the game live streaming interface during the game live broadcast process; a first acquiring unit for acquiring all the associated information of the object determined by the determining unit; and a display unit, configured to display the associated information of the object acquired by the acquiring unit in the game live broadcast interface. Wherein, the server includes: a receiving unit, configured to receive a request sent by a terminal; the request is sent when the terminal meets a preset condition; the preset condition is: the terminal responds to the game live broadcast process In implementing the trigger display operation on the game live broadcast interface, it is determined that the object corresponding to the trigger display operation is a game element, or the trigger display operation is a second type of operation; the request includes the image of the object and the corresponding image of the game live broadcast. a game identifier; the request is used to request to obtain the associated information of the object; a second acquisition unit is used to obtain the associated information of the object corresponding to the request received by the receiving unit; the associated information of the object It includes: at least one of game equipment, game characters or game skills; and a sending unit, configured to send the associated information of the object obtained by the obtaining unit to the terminal.
在一些实施例中,本公开还提供一种计算机可读存储介质,计算机可读存储介质上存储有指令,当所述计算机可读存储介质中的指令由终端的处理器执行时,使得所述终端能够执行上述任意实施例所述的内容显示方法。In some embodiments, the present disclosure further provides a computer-readable storage medium on which instructions are stored, and when the instructions in the computer-readable storage medium are executed by a processor of a terminal, the computer-readable storage medium causes the The terminal can execute the content display method described in any of the above embodiments.
在一些实施例中,本公开还提供一种计算机可读存储介质,计算机可读存储介质上存储有指令,当所述计算机可读存储介质中的指令由服务器的处理器执行时,使得所述服务器能够执行上述任意实施例所述的内容显示方法。In some embodiments, the present disclosure also provides a computer-readable storage medium, on which instructions are stored, and when the instructions in the computer-readable storage medium are executed by a processor of a server, cause the The server can execute the content display method described in any of the above embodiments.
在一些实施例中,本公开还提供一种计算机程序产品,包含指令,当其在计算机上运行时,使得计算机执行上述任意实施例所述的内容显示方法。In some embodiments, the present disclosure also provides a computer program product comprising instructions that, when executed on a computer, cause the computer to perform the content display method described in any of the above embodiments.
根据上述至少一些实施例,终端可以在游戏直播过程中,响应于实施在游戏直播界面的触发显示操作,确定与触发显示操作对应的对象,并获取对象的关联信息。后续,终端在游戏直播界面中显示对象的关联信息。在这种情况下,用户可以通过游戏直播界面中显 示的对象的关联信息,查看与触发显示操作对应的对象的关联信息,从而以较低的计算复杂度增强了终端的交互性,提升了终端的处理效率;同时用户可以更加清楚的观看到游戏直播中的每个细节,提升了用户体验。According to at least some of the above embodiments, the terminal may, during the game live broadcast process, in response to the trigger display operation performed on the game live broadcast interface, determine the object corresponding to the trigger display operation, and obtain the associated information of the object. Subsequently, the terminal displays the associated information of the object in the game live broadcast interface. In this case, the user can view the associated information of the object corresponding to the trigger display operation through the associated information of the object displayed in the game live broadcast interface, thereby enhancing the interactivity of the terminal with low computational complexity and improving the terminal At the same time, users can watch every detail of the game live broadcast more clearly, which improves the user experience.
应当理解的是,以上的一般描述和后文的细节描述仅是示例性和解释性的,并不能限制本公开。It is to be understood that the foregoing general description and the following detailed description are exemplary and explanatory only and are not restrictive of the present disclosure.
附图说明Description of drawings
此处的附图被并入说明书中并构成本说明书的一部分,示出了符合本公开的实施例,并与说明书一起用于解释本公开的原理,并不构成对本公开的不当限定。The accompanying drawings, which are incorporated into and constitute a part of this specification, illustrate embodiments consistent with the present disclosure, and together with the description, serve to explain the principles of the present disclosure and do not unduly limit the present disclosure.
图1a为本公开实施例提供的一种通信系统示意图;FIG. 1a is a schematic diagram of a communication system provided by an embodiment of the present disclosure;
图1b示出了本公开实施例提供的一种内容显示方法的终端界面显示图;Fig. 1b shows a terminal interface display diagram of a content display method provided by an embodiment of the present disclosure;
图2示出了本公开实施例提供的一种内容显示方法的流程示意图;FIG. 2 shows a schematic flowchart of a content display method provided by an embodiment of the present disclosure;
图3示出了本公开实施例提供的又一种内容显示方法的流程示意图;FIG. 3 shows a schematic flowchart of still another content display method provided by an embodiment of the present disclosure;
图4示出了本公开实施例提供的又一种内容显示方法的流程示意图;FIG. 4 shows a schematic flowchart of still another content display method provided by an embodiment of the present disclosure;
图5a示出了本公开实施例提供的又一种内容显示方法的终端界面显示图;FIG. 5a shows a terminal interface display diagram of still another content display method provided by an embodiment of the present disclosure;
图5b示出了本公开实施例提供的又一种内容显示方法的终端界面显示图;FIG. 5b shows a terminal interface display diagram of still another content display method provided by an embodiment of the present disclosure;
图6示出了本公开实施例提供的又一种内容显示方法的流程示意图;FIG. 6 shows a schematic flowchart of still another content display method provided by an embodiment of the present disclosure;
图7示出了本公开实施例提供的又一种内容显示方法的流程示意图;FIG. 7 shows a schematic flowchart of still another content display method provided by an embodiment of the present disclosure;
图8示出了本公开实施例提供的又一种内容显示方法的流程示意图;FIG. 8 shows a schematic flowchart of still another content display method provided by an embodiment of the present disclosure;
图9示出了本公开实施例提供的又一种内容显示方法的流程示意图;FIG. 9 shows a schematic flowchart of still another content display method provided by an embodiment of the present disclosure;
图10示出了本公开实施例提供的又一种内容显示方法的流程示意图;FIG. 10 shows a schematic flowchart of still another content display method provided by an embodiment of the present disclosure;
图11示出了本公开实施例提供的又一种内容显示方法的流程示意图;FIG. 11 shows a schematic flowchart of still another content display method provided by an embodiment of the present disclosure;
图12示出了本公开实施例提供的一种内容显示装置的结构示意图;FIG. 12 shows a schematic structural diagram of a content display device provided by an embodiment of the present disclosure;
图13示出了本公开实施例提供的又一种内容显示装置的结构示意图;FIG. 13 shows a schematic structural diagram of still another content display apparatus provided by an embodiment of the present disclosure;
图14示出了本公开实施例提供的一种终端的结构示意图;FIG. 14 shows a schematic structural diagram of a terminal provided by an embodiment of the present disclosure;
图15示出了本公开实施例提供的一种服务器的结构示意图。FIG. 15 shows a schematic structural diagram of a server provided by an embodiment of the present disclosure.
具体实施方式Detailed ways
为了使本领域普通人员更好地理解本公开的技术方案,下面将结合附图,对本公开实施例中的技术方案进行清楚、完整地描述。In order to make those skilled in the art better understand the technical solutions of the present disclosure, the technical solutions in the embodiments of the present disclosure will be clearly and completely described below with reference to the accompanying drawings.
需要说明的是,本公开的说明书和权利要求书及上述附图中的术语“第一”、“第二”等是用于区别类似的对象,而不必用于描述特定的顺序或先后次序。应该理解这样使用的数据在适当情况下可以互换,以便这里描述的本公开的实施例能够以除了在这里图示或描述的那些以外的顺序实施。以下示例性实施例中所描述的实施方式并不代表与本公开相一致的所有实施方式。相反,它们仅是与如所附权利要求书中所详述的、本公开的一些方面相 一致的装置和方法的例子。It should be noted that the terms "first", "second" and the like in the description and claims of the present disclosure and the above drawings are used to distinguish similar objects, and are not necessarily used to describe a specific sequence or sequence. It is to be understood that the data so used may be interchanged under appropriate circumstances such that the embodiments of the disclosure described herein can be practiced in sequences other than those illustrated or described herein. The implementations described in the illustrative examples below are not intended to represent all implementations consistent with this disclosure. Rather, they are merely examples of apparatus and methods consistent with some aspects of the present disclosure as recited in the appended claims.
还应当理解的是,术语“包括”指示所描述特征、整体、步骤、操作、元素和/或组件的存在,但并不排除一个或多个其他特征、整体、步骤、操作、元素和/或组件的存在或添加。It should also be understood that the term "comprising" indicates the presence of the described features, integers, steps, operations, elements and/or components, but does not exclude one or more other features, integers, steps, operations, elements and/or The presence or addition of components.
如背景技术中所描述,用户在使用屏幕尺寸较小的电子设备观看游戏直播的过程中,可能无法清楚的观看到游戏直播中每个画面(例如游戏直播中的对战信息)的细节,进而降低了用户体验。As described in the Background Art, when a user uses an electronic device with a smaller screen size to watch the game live broadcast, the user may not be able to clearly view the details of each screen in the game live broadcast (for example, the battle information in the game live broadcast), thereby reducing the user experience.
基于此,本公开实施例提供一种内容显示方法,终端可以在游戏直播过程中,响应于实施在游戏直播界面的触发显示操作,确定与触发显示操作对应的对象,并获取对象的关联信息。后续,终端在游戏直播界面中显示对象的关联信息。在这种情况下,用户可以通过游戏直播界面中显示的对象的关联信息,查看与触发显示操作对应的对象的关联信息,从而以较低的计算复杂度增强了终端的交互性,提升了终端的处理效率;同时用户可以更加清楚的观看到游戏直播中的每个细节,提升了用户体验。Based on this, an embodiment of the present disclosure provides a content display method, in which a terminal can determine an object corresponding to the trigger display operation in response to a trigger display operation performed on a game live broadcast interface during a game live broadcast process, and obtain associated information of the object. Subsequently, the terminal displays the associated information of the object in the game live broadcast interface. In this case, the user can view the associated information of the object corresponding to the trigger display operation through the associated information of the object displayed in the game live broadcast interface, thereby enhancing the interactivity of the terminal with low computational complexity and improving the terminal At the same time, users can watch every detail of the game live broadcast more clearly, which improves the user experience.
以下结合附图对本公开实施例提供的内容显示方法进行示例性说明:The content display method provided by the embodiments of the present disclosure will be exemplarily described below with reference to the accompanying drawings:
图1a为本公开实施例提供的一种通信系统示意图,如图1a所示,该通信系统中可以包括:服务器110和终端120,服务器110可以通过有线网络或无线网络与终端120之间建立连接。FIG. 1a is a schematic diagram of a communication system provided by an embodiment of the present disclosure. As shown in FIG. 1a, the communication system may include: a server 110 and a terminal 120, and the server 110 may establish a connection with the terminal 120 through a wired network or a wireless network .
其中,服务器110可以是一些多媒体资源服务平台的数据服务器,可以用于存储和处理多媒体资源。例如,多媒体资源服务平台可以是短视频应用服务平台、新闻服务平台、直播服务平台、购物服务平台、外卖服务平台、共享服务平台、功能性网站等。其中,短视频应用服务平台提供的多媒体资源可以为一些短视频作品,新闻服务平台提供的多媒体资源可以为一些新闻信息,直播服务平台提供的多媒体资源可以为直播作品等,其余不再一一赘述。本公开对多媒体资源服务平台的具体类型并不作限制。The server 110 may be a data server of some multimedia resource service platforms, and may be used for storing and processing multimedia resources. For example, the multimedia resource service platform may be a short video application service platform, a news service platform, a live broadcast service platform, a shopping service platform, a takeaway service platform, a sharing service platform, a functional website, and the like. Among them, the multimedia resources provided by the short video application service platform can be some short video works, the multimedia resources provided by the news service platform can be some news information, and the multimedia resources provided by the live broadcast service platform can be live broadcast works, etc. The rest will not be repeated one by one. . The present disclosure does not limit the specific type of the multimedia resource service platform.
本公开中,服务器110可以包括多个游戏直播服务平台,每个游戏直播服务平台唯一对应一个应用程序。该应用程序安装于终端上,并通过终端的游戏直播界面上显示游戏直播。服务器110主要用于存储终端120上安装的应用程序的相关数据,可以在接收到终端120发送的数据获取请求时,将相应的数据发送给终端。In the present disclosure, the server 110 may include multiple game live broadcast service platforms, and each game live broadcast service platform uniquely corresponds to one application. The application is installed on the terminal, and the game live broadcast is displayed on the game live broadcast interface of the terminal. The server 110 is mainly used for storing relevant data of the application programs installed on the terminal 120 , and may send the corresponding data to the terminal when receiving a data acquisition request sent by the terminal 120 .
一些实施例中,服务器110可以是单独的一个服务器,或者,也可以是由多个服务器构成的服务器集群。部分实施方式中,服务器集群还可以是分布式集群。本公开对服务器110的具体实现方式也不作限制。In some embodiments, the server 110 may be a single server, or may also be a server cluster composed of multiple servers. In some embodiments, the server cluster may also be a distributed cluster. The present disclosure also does not limit the specific implementation of the server 110 .
还有一些实施例中,服务器110还可以包含有数据库或与数据库连接,多媒体资源服务平台的多媒体资源可以存储于数据库中。终端120可以通过服务器110实现对数据库中多媒体资源的访问操作。In still other embodiments, the server 110 may further include or be connected to a database, and the multimedia resources of the multimedia resource service platform may be stored in the database. The terminal 120 can access the multimedia resources in the database through the server 110 .
终端120可以是手机、平板电脑、桌面型、膝上型、手持计算机、笔记本电脑、超级移动个人计算机(ultra-mobile personal computer,UMPC)、上网本,以及蜂窝电话、个 人数字助理(personal digital assistant,PDA)、增强现实(augmented reality,AR)\虚拟现实(virtual reality,VR)设备等可以安装并使用内容社区应用(如快手)的设备,本公开对该终端的具体形态不作特殊限制。其可以与用户通过键盘、触摸板、触摸屏、遥控器、语音交互或手写设备等一种或多种方式进行人机交互。 Terminal 120 may be a cell phone, tablet computer, desktop, laptop, handheld computer, notebook computer, ultra-mobile personal computer (UMPC), netbook, and cellular phone, personal digital assistant (personal digital assistant, Devices that can install and use content community applications (such as Kuaishou), such as PDA), augmented reality (AR)\virtual reality (VR) devices, etc., the specific form of the terminal is not particularly limited in this disclosure. It can interact with the user in one or more ways, such as a keyboard, a touchpad, a touchscreen, a remote control, a voice interaction or a handwriting device.
在一些实施例中,上述图1a所示的通信系统中,服务器110可以与至少一个终端120连接。本公开对终端120的数量及类型均不作限制。In some embodiments, in the communication system shown in FIG. 1a above, the server 110 may be connected with at least one terminal 120 . The present disclosure does not limit the number and type of the terminals 120 .
一些实施例中,游戏直播界面为游戏直播间的界面。直播间是指在网络直播时,利用主播设备、观众设备以及直播平台设备中的软硬件资源,所构建的一种虚拟空间。在游戏直播间中,主播账户可通过主播设备创建或登录游戏直播间,并将游戏直播内容发布至游戏直播间中。观众账户,可通过已经登录游戏直播间的观众设备,观看到主播账户发布的游戏直播内容。In some embodiments, the game live broadcast interface is an interface of the game live broadcast room. A live broadcast room refers to a virtual space constructed by using the software and hardware resources in the host equipment, audience equipment and live broadcast platform equipment during online live broadcast. In the game live broadcast room, the host account can create or log in to the game live broadcast room through the host device, and publish the game live broadcast content to the game live broadcast room. The viewer account can watch the live game content published by the host account through the viewer device that has logged in to the game live broadcast room.
示例性的,如图1b所示,游戏直播界面包括游戏直播画面130和评论区140。游戏直播画面130为主播账户发布的游戏直播内容(例如游戏对战画面、主播实时画面等)。评论区140为主播与观众或者观众与观众之间,对于该直播间中的内容进行互动的区域。例如:“张三:操作太棒了”、“李四:这把稳了”等。Exemplarily, as shown in FIG. 1 b , the game live broadcast interface includes a game live broadcast screen 130 and a comment area 140 . The game live broadcast screen 130 is the game live broadcast content (for example, the game battle screen, the host real-time screen, etc.) published by the host account. The comment area 140 is an area where the broadcaster and the audience or the audience and the audience interact with the content in the live broadcast room. For example: "Zhang San: The operation is great", "Li Si: This is stable" and so on.
以终端120为手机、服务器110为游戏直播服务平台为例,上述图1a所示的通信系统中包括下述应用场景:Taking the terminal 120 as a mobile phone and the server 110 as a game live broadcast service platform as an example, the communication system shown in FIG. 1a includes the following application scenarios:
手机可以从游戏直播服务平台获取游戏直播数据,并通过游戏直播服务平台对应的应用程序,在手机的游戏直播页面播放从游戏直播服务平台获取的游戏直播数据。但是,用户在使用屏幕尺寸较小的电子设备观看游戏直播的过程中,可能无法清楚的观看到游戏直播中每个画面(例如游戏直播中的对战信息)的细节,进而降低了用户体验。基于此,本公开实施例提供一种内容显示方法,便于用户清楚的观看到游戏直播中的每个细节,提升用户体验。The mobile phone can obtain the game live broadcast data from the game live broadcast service platform, and play the game live broadcast data obtained from the game live broadcast service platform on the game live broadcast page of the mobile phone through the corresponding application of the game live broadcast service platform. However, when a user uses an electronic device with a smaller screen size to watch the game live broadcast, the user may not be able to clearly watch the details of each screen in the game live broadcast (for example, the battle information in the game live broadcast), thereby reducing the user experience. Based on this, the embodiments of the present disclosure provide a content display method, which facilitates the user to clearly watch every detail in the game live broadcast and improves the user experience.
本公开实施例提供的内容显示方法可以应用于前述图1a所示的应用场景中的终端。The content display method provided by the embodiment of the present disclosure can be applied to the terminal in the application scenario shown in FIG. 1a.
如图2所示,当内容显示方法应用于终端时,该内容显示方法可以包括:As shown in FIG. 2, when the content display method is applied to a terminal, the content display method may include:
S201、在游戏直播过程中,响应于实施在游戏直播界面的触发显示操作,确定与触发显示操作对应的对象。S201. During the game live broadcast process, in response to the trigger display operation performed on the game live broadcast interface, determine an object corresponding to the trigger display operation.
在一些实施例中,用户在观看游戏直播过程中,若无法清楚的观看到游戏直播中每个画面(例如游戏直播中的对战信息)的细节,则可以在游戏直播界面上实施触发显示操作。终端在游戏直播过程中,若检测到用户的触发显示操作,则响应于实施在游戏直播界面的触发显示操作,确定与触发显示操作对应的对象。In some embodiments, if the user cannot clearly view the details of each screen in the game live broadcast (for example, the battle information in the game live broadcast) during the game live broadcast, a trigger display operation may be implemented on the game live broadcast interface. During the game live broadcast process, if the terminal detects a user's trigger display operation, it determines an object corresponding to the trigger display operation in response to the trigger display operation performed on the game live broadcast interface.
在一些实施例中,上述触发显示操作可以是用户在游戏直播界面中的某个区域位置的单次点击操作、连续的多次点击操作、滑动操作、在预设时间段内的连续触摸操作等。In some embodiments, the above-mentioned triggering display operation may be a single click operation, a continuous multiple click operation, a sliding operation, a continuous touch operation within a preset time period, etc. on a certain area of the game live broadcast interface by the user. .
在一些实施例中,上述对象可以是游戏直播界面中的游戏数据(例如游戏对战信息、游戏时间、游戏战绩等)、游戏装备、游戏角色或游戏技能中的至少一个。这里所述游戏 数据、游戏装备、游戏角色或游戏技能中的至少一个,包括四者中的任意一个或者任意多个组合的各种情况,在此不一一赘述。In some embodiments, the above-mentioned object may be at least one of game data (eg game battle information, game time, game record, etc.), game equipment, game character or game skill in the game live broadcast interface. At least one of the game data, game equipment, game character or game skill described here includes any one or any combination of the four, and will not be repeated here.
S202、获取对象的关联信息。S202. Acquire the associated information of the object.
在一些实施例中,在响应于实施在游戏直播界面的触发显示操作,确定与触发显示操作对应的对象后,终端获取对象的关联信息。In some embodiments, after determining the object corresponding to the trigger display operation in response to the trigger display operation performed on the game live broadcast interface, the terminal obtains the associated information of the object.
在一些实施例中,对象的关联信息可以是对象在当前时刻视频帧中的区域位置对应的画面。例如:当对象为游戏数据时,对象的关联信息可以是游戏数据在当前时刻视频帧中的区域位置对应的画面。In some embodiments, the associated information of the object may be a picture corresponding to the region position of the object in the video frame at the current moment. For example, when the object is game data, the associated information of the object may be a picture corresponding to the region position of the game data in the video frame at the current moment.
示例性的,用户在观看游戏直播时,若用户无法看清楚游戏直播界面的游戏对战信息,用户可以在观看游戏直播过程中,在游戏直播界面上的显示游戏对战信息的区域位置实施触发显示操作。终端检测到用户的触发显示操作后,响应于实施在游戏直播界面上,游戏对战信息的区域位置的触发显示操作,确定与触发显示操作对应的对象为游戏对战信息,并获取该游戏对战信息。Exemplarily, when the user is watching the game live broadcast, if the user cannot clearly see the game battle information on the game live broadcast interface, the user can perform a trigger display operation on the area of the game live broadcast interface where the game battle information is displayed during the game live broadcast process. . After detecting the user's trigger display operation, the terminal determines the object corresponding to the trigger display operation as the game battle information in response to the trigger display operation of the area location of the game battle information performed on the game live broadcast interface, and obtains the game battle information.
在一些实施例中,对象的关联信息也可以是该对象的相关信息。例如:当对象为游戏角色时,对象的关联信息可以是通过文字性的描述所显示的该游戏角色的相关介绍。In some embodiments, the associated information of an object may also be related information of the object. For example, when the object is a game character, the associated information of the object may be the relevant introduction of the game character displayed through a textual description.
示例性的,用户在观看游戏直播时,当游戏新增游戏角色后,用户无法及时连接该新增的游戏角色的具体信息。在这种情况下,用户可以在游戏直播界面上的游戏角色的区域位置实施触发显示操作。终端检测到用户的触发显示操作后,响应于实施在游戏直播界面上,游戏角色的区域位置的触发显示操作,确定与触发显示操作对应的对象为游戏对战信息,并获取该游戏角色的相关信息。Exemplarily, when a user is watching a live game, after a game character is added to the game, the user cannot connect to the specific information of the newly added game character in time. In this case, the user can perform a trigger display operation on the area position of the game character on the game live broadcast interface. After detecting the user's trigger display operation, the terminal determines the object corresponding to the trigger display operation as the game battle information in response to the trigger display operation of the area position of the game character implemented on the game live broadcast interface, and obtains the relevant information of the game character .
S203、在游戏直播界面中显示对象的关联信息。S203. Display the associated information of the object in the game live broadcast interface.
在一些实施例中,在获取对象的关联信息后,终端在游戏直播界面中显示对象的关联信息。In some embodiments, after acquiring the associated information of the object, the terminal displays the associated information of the object in the game live broadcast interface.
在一些实施例中,当终端通过竖屏的显示方式,在游戏直播界面显示游戏直播时,游戏直播通常只占据终端屏幕的一半。在这种情况下,终端可以在屏幕的另一半显示对象的关联信息。In some embodiments, when the terminal displays the game live broadcast on the game live broadcast interface in a vertical screen display mode, the game live broadcast usually only occupies half of the terminal screen. In this case, the terminal can display the associated information of the object on the other half of the screen.
在一些实施例中,当终端通过横屏的显示方式,在游戏直播界面显示游戏直播时,游戏直播通常占据终端的全部屏幕。在这种情况下,终端可以在游戏直播界面的任意位置显示对象的关联信息。为了提高用户观看游戏直播的体验,终端在游戏直播界面显示对象的关联信息后,可以在预设时间段内关闭该对象的关联信息,或者响应于用户的关闭操作,关闭该对象的关联信息,防止对象的关联信息显示时间过长,影响用户观看游戏直播的体验。In some embodiments, when the terminal displays the game live broadcast on the game live broadcast interface in a horizontal screen display mode, the game live broadcast usually occupies the entire screen of the terminal. In this case, the terminal can display the associated information of the object at any position on the game live broadcast interface. In order to improve the user's experience of watching the game live broadcast, after displaying the relevant information of the object on the game live broadcast interface, the terminal can close the relevant information of the object within a preset time period, or in response to the user's closing operation, close the relevant information of the object, Prevent the related information of the object from being displayed for a long time, which affects the user's experience of watching the game live broadcast.
由S201-S203可知,终端可以在游戏直播过程中,响应于实施在游戏直播界面的触发显示操作,确定与触发显示操作对应的对象,并获取对象的关联信息。后续,终端在游戏直播界面中显示对象的关联信息。在这种情况下,用户可以通过游戏直播界面中显示的对 象的关联信息,查看与触发显示操作对应的对象的关联信息,从而以较低的计算复杂度增强了终端的交互性,提升了终端的处理效率;同时用户可以更加清楚的观看到游戏直播中的每个细节,提升了用户体验。It can be known from S201-S203 that the terminal may determine the object corresponding to the trigger display operation in response to the trigger display operation performed on the game live broadcast interface during the game live broadcast process, and obtain the associated information of the object. Subsequently, the terminal displays the associated information of the object in the game live broadcast interface. In this case, the user can view the associated information of the object corresponding to the trigger display operation through the associated information of the object displayed in the game live broadcast interface, thereby enhancing the interactivity of the terminal with low computational complexity and improving the terminal At the same time, users can watch every detail of the game live broadcast more clearly, which improves the user experience.
在一些实施例中,结合图2,如图3所示,上述S201中,终端确定与触发显示操作对应的对象的方法具体包括S301-S303。In some embodiments, with reference to FIG. 2 , as shown in FIG. 3 , in the above S201 , the method for the terminal to determine the object corresponding to the triggering display operation specifically includes S301 - S303 .
S301、确定触发显示操作在游戏直播界面中的区域位置。S301. Determine the area location of the trigger display operation in the game live broadcast interface.
在一些实施例中,用户在观看游戏直播过程中,若无法清楚的观看到游戏直播中每个画面(例如游戏直播中的对战信息)的细节,则可以在游戏直播界面上实施触发显示操作。终端在游戏直播过程中,若检测到用户的触发显示操作,则确定触发显示操作在游戏直播界面中的区域位置。In some embodiments, if the user cannot clearly view the details of each screen in the game live broadcast (for example, the battle information in the game live broadcast) during the game live broadcast, a trigger display operation may be implemented on the game live broadcast interface. During the game live broadcast process, if the terminal detects a user's triggering display operation, it determines the area location of the triggering display operation in the game live broadcast interface.
示例性的,用户在观看游戏直播过程中,若无法清楚的观看到游戏直播中的对战信息,则可以在游戏直播界面上,显示对战信息的区域位置实施触发显示操作。终端检测到用户的触发显示操作后,则确定触发显示操作在游戏直播界面中的区域位置为对战信息的区域位置。Exemplarily, if the user cannot clearly watch the game live broadcast information during the game live broadcast, the user may perform a trigger display operation on the game live broadcast interface at the location of the area where the game broadcast information is displayed. After detecting the user's trigger display operation, the terminal determines that the area location of the trigger display operation in the game live broadcast interface is the area location of the battle information.
S302、从已获得的直播视频中,获取当前时刻视频帧中区域位置对应的画面。S302 , from the obtained live video, obtain a picture corresponding to an area position in a video frame at the current moment.
在一些实施例中,在确定触发显示操作在游戏直播界面中的区域位置后,终端从已获得的直播视频中,获取当前时刻视频帧中区域位置对应的画面。In some embodiments, after determining the area position in the game live broadcast interface that triggers the display operation, the terminal obtains the picture corresponding to the area position in the video frame at the current moment from the obtained live video.
其中,当前时刻即为用户实施触发显示操作的时刻。The current moment is the moment when the user performs the triggering display operation.
S303、识别画面对应的对象,并将识别到的对象确定为与触发显示操作对应的对象。S303. Identify the object corresponding to the screen, and determine the identified object as the object corresponding to the trigger display operation.
在一些实施例中,从已获得的直播视频中,获取当前时刻视频帧中区域位置对应的画面后,终端识别画面对应的对象,并基于识别到的对象,确定与触发显示操作对应的对象。In some embodiments, after obtaining the picture corresponding to the area position in the video frame at the current moment from the obtained live video, the terminal identifies the object corresponding to the picture, and determines the object corresponding to the trigger display operation based on the identified object.
示例性的,用户在观看游戏直播过程中,若无法清楚的观看到游戏直播中的对战信息,则可以在游戏直播界面上,显示对战信息的区域位置实施触发显示操作。终端检测到用户的触发显示操作后,则确定触发显示操作在游戏直播界面中的区域位置为对战信息的区域位置。接着,终端从已获得的直播视频中,获取当前时刻视频帧中,对战信息的区域位置对应的画面,即对战信息的全部画面。在这种情况下,终端识别对战信息的全部画面对应的对象为游戏对战信息,并将识别到的游戏对战信息确定为与触发显示操作对应的对象。Exemplarily, if the user cannot clearly watch the game live broadcast information during the game live broadcast, the user may perform a trigger display operation on the game live broadcast interface at the location of the area where the game broadcast information is displayed. After detecting the user's trigger display operation, the terminal determines that the area location of the trigger display operation in the game live broadcast interface is the area location of the battle information. Next, the terminal obtains, from the obtained live video, the picture corresponding to the area position of the battle information in the video frame at the current moment, that is, all the pictures of the battle information. In this case, the terminal identifies the object corresponding to all the screens of the competition information as the game competition information, and determines the recognized game competition information as the object corresponding to the trigger display operation.
由S301-S303可知,终端在确定与触发显示操作对应的对象时,可以确定触发显示操作在游戏直播界面中的区域位置,然后从已获得的直播视频中,获取当前时刻视频帧中区域位置对应的画面,并识别画面对应的对象,并基于识别到的对象,确定与触发显示操作对应的对象,实现了确定与触发显示操作对应的对象的具体方法。It can be known from S301-S303 that when the terminal determines the object corresponding to the trigger display operation, it can determine the area position of the trigger display operation in the game live broadcast interface, and then obtains the corresponding area position in the video frame at the current moment from the obtained live video. and identify the object corresponding to the picture, and determine the object corresponding to the trigger display operation based on the identified object, and implement a specific method for determining the object corresponding to the trigger display operation.
在一种实施例中,结合图3,如图4所示,在对象为游戏数据,或者触发显示操作为第一类型的操作的情况下,上述S202-S203中,终端获取对象的关联信息,并在游戏直播界面中显示对象的关联信息的方法具体包括S401-S402。In one embodiment, with reference to FIG. 3 and as shown in FIG. 4 , in the case where the object is game data or the triggering display operation is an operation of the first type, in the above S202-S203, the terminal obtains the associated information of the object, The method for displaying the associated information of the object in the game live broadcast interface specifically includes S401-S402.
S401、将画面作为对象的关联信息。S401. Take the screen as the related information of the object.
在一些实施例中,上述游戏数据可以是游戏直播中,游戏玩家之间的游戏对战信息、游戏时间、游戏战绩等。当对象为游戏数据时,终端可以从已获得的直播视频中,获取当前时刻视频帧中区域位置对应的画面,确定为对象的关联信息。In some embodiments, the above game data may be game battle information, game time, game record, etc. between game players in a live game broadcast. When the object is game data, the terminal can obtain the picture corresponding to the position of the area in the video frame at the current moment from the obtained live video, and determine it as the associated information of the object.
在一些实施例中,终端还可以根据用户的触发显示操作的操作类型,确定对象的关联信息。在用户的触发显示操作为第一类型的操作的情况下,终端将画面作为对象的关联信息。In some embodiments, the terminal may also determine the associated information of the object according to the operation type of the user's triggering the display operation. When the user's triggering display operation is the first type of operation, the terminal takes the screen as the associated information of the object.
在一些实施例中,用户的触发显示操作的操作类型可以包括点击类型、滑动类型、触摸类型等。终端可以根据用户的触发显示操作的操作类型获取对象的关联信息。在触发显示操作为第一类型的操作的情况下,终端将画面作为对象的关联信息。In some embodiments, the operation type of the user's triggering display operation may include a click type, a swipe type, a touch type, and the like. The terminal may obtain the associated information of the object according to the operation type of the user's triggering display operation. When the trigger display operation is an operation of the first type, the terminal takes the screen as the associated information of the object.
S402、根据预设的显示比例,在游戏直播界面中放大显示对象的关联信息。S402 , according to a preset display ratio, zoom in on the related information of the display object in the game live broadcast interface.
在一些实施例中,当上述游戏数据为游戏直播中,游戏玩家之间的游戏对战信息、游戏时间、游戏战绩等数据时,由于游戏数据通常在游戏直播界面的显示内容较小,因此,终端可以根据预设的显示比例,在游戏直播界面中放大显示对象的关联信息。In some embodiments, when the above-mentioned game data is data such as game battle information, game time, game record, etc. between game players in the game live broadcast, because the game data is usually displayed on the game live broadcast interface is small, therefore, the terminal The related information of the displayed object can be enlarged in the game live broadcast interface according to the preset display ratio.
可选的,终端在游戏直播界面中放大显示对象的关联信息时,可以在游戏直播界面中弹出显示面板,并在显示面板中放大显示对象的关联信息。Optionally, when the terminal zooms in on the related information of the display object in the game live broadcast interface, a display panel can be popped up in the game live broadcast interface, and the related information of the display object can be enlarged in the display panel.
示例性的,如图5a所示,终端通过竖屏的显示方式,在游戏直播界面显示游戏直播。但是,由于终端屏幕尺寸的原因,游戏直播界面中的游戏对战信息51的内容特别小,从而导致用户无法清楚的观看到游戏对战信息51的内容。在这种情况下,如图5b所示,用户可以在游戏对战信息51的区域位置上实施触发显示操作。终端检测到用户的触发显示操作后,由于终端已经确定游戏对战信息51的画面即为游戏对战信息51的关联信息,因此,终端根据预设的显示比例,在显示面板52中放大显示游戏对战信息。Exemplarily, as shown in FIG. 5a , the terminal displays the game live broadcast on the game live broadcast interface in a vertical screen display mode. However, due to the size of the terminal screen, the content of the game match information 51 in the game live broadcast interface is particularly small, so that the user cannot clearly view the content of the game match information 51 . In this case, as shown in FIG. 5 b , the user can perform a trigger display operation on the area position of the game battle information 51 . After the terminal detects the user's triggering display operation, since the terminal has determined that the picture of the game battle information 51 is the related information of the game battle information 51, the terminal enlarges and displays the game battle information on the display panel 52 according to the preset display ratio. .
在一些实施例中,终端还可以根据用户的触发显示操作的操作类型,确定对象的关联信息。In some embodiments, the terminal may also determine the associated information of the object according to the operation type of the user's triggering the display operation.
在一些实施例中,若用户无法清楚的观看到游戏直播中的每个细节,则用户可以在终端的游戏直播显示界面实施第一类型的触发显示操作,以获取与触发显示操作对应的对象的画面。在这种情况下,无论与触发显示操作对应的对象是游戏数据还是游戏元素,终端都将画面作为对象的关联信息,并根据预设的显示比例,在游戏直播界面中放大显示对象的关联信息。In some embodiments, if the user cannot clearly watch every detail in the game live broadcast, the user can perform the first type of trigger display operation on the game live broadcast display interface of the terminal to obtain the information of the object corresponding to the trigger display operation. screen. In this case, regardless of whether the object corresponding to the trigger display operation is game data or game elements, the terminal will use the screen as the associated information of the object, and according to the preset display scale, zoom in to display the associated information of the object in the game live broadcast interface. .
由S401-S402可知,在对象为游戏数据,或者触发显示操作为第一类型的操作的情况下,终端将确定好的画面作为对象的关联信息,并根据预设的显示比例,在游戏直播界面中放大显示对象的关联信息,以便于用户可以清楚的查看到对象的关联信息,从而以较低的计算复杂度增强了终端的交互性,提升了终端的处理效率;同时提高了用户体验。It can be seen from S401-S402 that when the object is game data, or the triggering display operation is the first type of operation, the terminal will use the determined picture as the associated information of the object, and according to the preset display ratio, display it on the game live broadcast interface. The related information of the object is displayed in a magnified manner in the middle, so that the user can clearly view the related information of the object, thereby enhancing the interactivity of the terminal with low computational complexity, improving the processing efficiency of the terminal, and improving the user experience at the same time.
在一种实施例中,结合图2,如图6所示,在对象为游戏元素,或者触发显示操作为第二类型的操作的情况下,上述S202中,终端获取对象的关联信息的方法具体包括:S601-S602。In an embodiment, referring to FIG. 2 and as shown in FIG. 6 , in the case where the object is a game element or the triggering display operation is an operation of the second type, in the above S202 , the method for the terminal to obtain the associated information of the object is specifically Including: S601-S602.
S601、向服务器发送用于获取对象的关联信息的请求。S601. Send a request for acquiring associated information of an object to a server.
在一些实施例中,当对象为游戏元素时,为了便于用户查看到游戏元素的相关信息,因此,终端向服务器发送用于获取对象的关联信息的请求。其中,请求包括:对象的图像和游戏直播对应的游戏标识。服务器接收对象的图像和游戏直播对应的游戏标识后,可以根据游戏直播对应的游戏标识,确定游戏直播的游戏,并在该游戏的数据库中,确定与对象的图像对应的对象的关联信息。In some embodiments, when the object is a game element, in order to facilitate the user to view related information of the game element, the terminal sends a request for acquiring the related information of the object to the server. The request includes: the image of the object and the game identifier corresponding to the game live broadcast. After receiving the image of the object and the game identifier corresponding to the live game, the server can determine the game of the live game according to the game identifier corresponding to the live game, and determine the associated information of the object corresponding to the image of the object in the game database.
在一些实施例中,终端还可以根据用户的触发显示操作的操作类型,向服务器发送用于获取对象的关联信息的请求。In some embodiments, the terminal may also send a request for acquiring the associated information of the object to the server according to the operation type of the user triggering the display operation.
在一些实施例中,用户在观看游戏直播时,当游戏新增游戏元素后,用户无法及时连接该新增的该游戏元素的关联信息。在这种情况下,用户可以在终端的游戏直播显示界面实施第二类型的触发显示操作,以获取该游戏元素的关联信息。In some embodiments, when a user is watching a live game, after a game element is added to the game, the user cannot connect to the associated information of the newly added game element in time. In this case, the user can perform the second type of trigger display operation on the game live display interface of the terminal to obtain the associated information of the game element.
S602、接收来自服务器的对象的关联信息。S602. Receive the associated information of the object from the server.
在向服务器发送用于获取对象的关联信息的请求后,终端接收来自服务器的对象的关联信息。其中,对象的关联信息包括:游戏装备、游戏角色或游戏技能中的至少一个。After sending a request for acquiring the associated information of the object to the server, the terminal receives the associated information of the object from the server. Wherein, the associated information of the object includes: at least one of game equipment, game character or game skill.
由S601-S602可知,在对象为游戏元素,或者触发显示操作为第二类型的操作的情况下,终端向服务器发送用于获取对象的关联信息的请求,并接收来自服务器的对象的关联信息。这样一来,终端可以获取到游戏元素的关联信息,以便于用户可以在游戏直播界面查看到游戏元素具体介绍,从而以较低的计算复杂度增强了终端的交互性,提升了终端的处理效率;同时提高了用户体验。It can be known from S601-S602 that when the object is a game element, or the trigger display operation is the second type of operation, the terminal sends a request for acquiring the associated information of the object to the server, and receives the associated information of the object from the server. In this way, the terminal can obtain the related information of the game elements, so that the user can view the specific introduction of the game elements on the game live broadcast interface, thereby enhancing the interactivity of the terminal with lower computational complexity and improving the processing efficiency of the terminal ; while improving the user experience.
在一种实施例中,如图7所示,该内容显示方法还包括:S701-S702。In an embodiment, as shown in FIG. 7 , the content display method further includes: S701-S702.
S701、接收服务器发送的教学视频。S701. Receive a teaching video sent by a server.
在一些实施例中,在向服务器发送用于获取对象的关联信息的请求后,终端接收服务器发送的教学视频。其中,教学视频与对象对应,教学视频用于讲解对象的关联信息。In some embodiments, after sending a request for acquiring the associated information of the object to the server, the terminal receives the instructional video sent by the server. The teaching video corresponds to the object, and the teaching video is used to explain the associated information of the object.
示例性的,当对象为游戏角色时,该教学视频与该游戏角色对应,并且通过视频播放的方式,讲解该游戏角色的玩法等。Exemplarily, when the object is a game character, the instructional video corresponds to the game character, and by way of video playback, the gameplay of the game character and the like are explained.
S702、在游戏直播界面中显示教学视频。S702. Display a teaching video in the game live broadcast interface.
在接收服务器发送的教学视频后,终端在游戏直播界面中显示教学视频,以便于用户观看并学习教学视频中的内容。After receiving the teaching video sent by the server, the terminal displays the teaching video on the game live broadcast interface, so that the user can watch and learn the content in the teaching video.
由S701-S702可知,终端还可以接收服务器发送的教学视频,并在游戏直播界面中显示教学视频,以便于用户观看并学习教学视频中的内容,从而以较低的计算复杂度增强了终端的交互性,提升了终端的处理效率;同时提高了用户体验。It can be seen from S701-S702 that the terminal can also receive the teaching video sent by the server, and display the teaching video in the game live interface, so that the user can watch and learn the content in the teaching video, thereby enhancing the terminal's performance with low computational complexity. The interactivity improves the processing efficiency of the terminal and improves the user experience at the same time.
在一种实施例中,结合图2,如图8所示,上述S203中,终端确在游戏直播界面中显示对象的关联信息的方法具体包括S801。In an embodiment, referring to FIG. 2 and as shown in FIG. 8 , in the above S203 , the method for the terminal to display the associated information of the object in the game live broadcast interface specifically includes S801 .
S801、在游戏直播界面中弹出显示面板,并在显示面板中显示对象的关联信息。S801. Pop up a display panel in the game live broadcast interface, and display the associated information of the object in the display panel.
在一些实施例中,在获取用于对象的关联信息后,终端在游戏直播界面中弹出显示面 板,并在显示面板中显示对象的关联信息。In some embodiments, after acquiring the associated information for the object, the terminal pops up a display panel in the game live broadcast interface, and displays the associated information of the object in the display panel.
在一些实施例中,当终端通过竖屏的显示方式,在游戏直播界面显示游戏直播时,游戏直播通常只占据终端屏幕的一半。在这种情况下,终端可以在屏幕的另一半弹出显示面板,以显示对象的关联信息。In some embodiments, when the terminal displays the game live broadcast on the game live broadcast interface in a vertical screen display mode, the game live broadcast usually only occupies half of the terminal screen. In this case, the terminal can pop up a display panel on the other half of the screen to display the associated information of the object.
在一些实施例中,当终端通过横屏的显示方式,在游戏直播界面显示游戏直播时,游戏直播通常占据终端的全部屏幕。在这种情况下,终端可以在游戏直播界面的任意位置弹出显示面板,以显示对象的关联信息。为了提高用户观看游戏直播的体验,终端在弹出显示面板后,可以在预设时间段内关闭该显示面板,或者响应于用户的关闭操作,关闭该显示面板,防止显示面板弹出的时间过长,影响用户观看游戏直播的体验。In some embodiments, when the terminal displays the game live broadcast on the game live broadcast interface in a horizontal screen display mode, the game live broadcast usually occupies the entire screen of the terminal. In this case, the terminal can pop up a display panel at any position on the game live broadcast interface to display the associated information of the object. In order to improve the user's experience of watching live games, the terminal can close the display panel within a preset time period after popping up the display panel, or close the display panel in response to the user's closing operation to prevent the display panel from popping up for too long. Affect the user's experience of watching the game live broadcast.
由S801可知,终端可以在游戏直播界面中弹出显示面板,并在显示面板中显示对象的关联信息,以便于用户观看对象的关联信息,从而以较低的计算复杂度增强了终端的交互性,提升了终端的处理效率;同时提高了用户体验。It can be known from S801 that the terminal can pop up a display panel in the game live broadcast interface, and display the related information of the object in the display panel, so that the user can view the related information of the object, thereby enhancing the interactivity of the terminal with low computational complexity, The processing efficiency of the terminal is improved; meanwhile, the user experience is improved.
本公开实施例提供的内容显示方法还可以应用于前述图1a所示的应用场景中的服务器。The content display method provided by the embodiment of the present disclosure may also be applied to the server in the application scenario shown in FIG. 1a.
如图9所示,当内容显示方法应用于服务器时,该内容显示方法可以包括S901-S903。As shown in FIG. 9, when the content display method is applied to the server, the content display method may include S901-S903.
S901、接收终端发送的请求。S901. Receive a request sent by a terminal.
其中,该请求为终端满足预设条件时发送的。预设条件为:终端在游戏直播过程中,响应于实施在游戏直播界面的触发显示操作,确定与触发显示操作对应的对象为游戏元素,或者触发显示操作为第二类型的操作。Wherein, the request is sent when the terminal satisfies the preset condition. The preset condition is: during the game live broadcast, the terminal determines that the object corresponding to the trigger display operation is a game element in response to the trigger display operation performed on the game live broadcast interface, or the trigger display operation is the second type of operation.
在一些实施例中,当终端在游戏直播过程中,响应于实施在游戏直播界面的触发显示操作,确定与触发显示操作对应的对象为游戏元素时,为了便于用户查看到游戏元素的相关信息,因此,终端向服务器发送用于获取对象的关联信息的请求。其中,请求包括:对象的图像和游戏直播对应的游戏标识。In some embodiments, when the terminal determines that the object corresponding to the trigger display operation is a game element in response to the trigger display operation performed on the game live broadcast interface during the game live broadcast process, in order to facilitate the user to view the relevant information of the game element, Therefore, the terminal sends a request for acquiring the associated information of the object to the server. The request includes: the image of the object and the game identifier corresponding to the game live broadcast.
在一些实施例中,当终端在游戏直播过程中,响应于实施在游戏直播界面的触发显示操作,确定触发显示操作为第二类型的操作,该请求也用于请求获取对象的关联信息。In some embodiments, when the terminal is in the game live broadcast process, in response to the trigger display operation performed on the game live broadcast interface, it is determined that the trigger display operation is an operation of the second type, and the request is also used to request to obtain the associated information of the object.
其中,用户的触发显示操作的操作类型可以包括点击类型、滑动类型、触摸类型等。终端可以根据用户的触发显示操作的操作类型获取对象的关联信息。在触发显示操作为第一类型的操作的情况下,终端直接将画面作为对象的关联信息。在触发显示操作为第二类型的操作的情况下,终端向服务器发送用于获取对象的关联信息的请求。The operation type of the user's triggering display operation may include a click type, a slide type, a touch type, and the like. The terminal may obtain the associated information of the object according to the operation type of the user's triggering display operation. In the case where the trigger display operation is an operation of the first type, the terminal directly takes the picture as the associated information of the object. In the case where the triggering display operation is an operation of the second type, the terminal sends a request for acquiring the associated information of the object to the server.
S902、获取与请求对应的对象的关联信息。S902. Acquire association information of an object corresponding to the request.
服务器接收对象的图像和游戏直播对应的游戏标识后,可以根据游戏直播对应的游戏标识,确定游戏直播的游戏,并在该游戏的数据库中,确定与对象的图像对应的关联信息。其中,对象的关联信息包括:游戏装备、游戏角色或游戏技能中的至少一个。After receiving the image of the object and the game identifier corresponding to the live game, the server can determine the game of the live game according to the game identifier corresponding to the live game, and determine the associated information corresponding to the image of the object in the game database. Wherein, the associated information of the object includes: at least one of game equipment, game character or game skill.
S903、向终端发送对象的关联信息。S903. Send the associated information of the object to the terminal.
在获取与请求对应的对象的关联信息后,服务器向终端发送该对象的关联信息。After acquiring the associated information of the object corresponding to the request, the server sends the associated information of the object to the terminal.
由S901-S903可知,终端在游戏直播过程中,响应于实施在游戏直播界面的触发显示操作,在确定与触发显示操作对应的对象为游戏元素,或者触发显示操作为第二类型的操作的情况下,服务器接收终端发送的请求,然后获取与请求对应的对象的关联信息,并向终端发送对象的关联信息,以使得终端可以在游戏直播界面中显示对象的关联信息。在这种情况下,用户可以通过游戏直播界面中显示的对象的关联信息,查看与触发显示操作对应的对象的关联信息,从而以较低的计算复杂度增强了终端的交互性,提升了终端的处理效率;同时用户可以更加清楚的观看到游戏直播中的每个细节,提升了用户体验。It can be seen from S901-S903 that during the game live broadcast process, the terminal, in response to the trigger display operation implemented on the game live broadcast interface, determines that the object corresponding to the trigger display operation is a game element, or the trigger display operation is the second type of operation. Next, the server receives the request sent by the terminal, then obtains the associated information of the object corresponding to the request, and sends the associated information of the object to the terminal, so that the terminal can display the associated information of the object in the game live broadcast interface. In this case, the user can view the associated information of the object corresponding to the trigger display operation through the associated information of the object displayed in the game live broadcast interface, thereby enhancing the interactivity of the terminal with low computational complexity and improving the terminal At the same time, users can watch every detail of the game live broadcast more clearly, which improves the user experience.
在一种实施例中,如图10所示,该内容显示方法还包括:S1001-S1002。In an embodiment, as shown in FIG. 10 , the content display method further includes: S1001-S1002.
S1001、获取与请求对应的教学视频。S1001. Acquire a teaching video corresponding to the request.
其中,教学视频与对象对应,教学视频用于讲解对象的关联信息。The teaching video corresponds to the object, and the teaching video is used to explain the associated information of the object.
S1002、向终端发送教学视频。S1002. Send a teaching video to a terminal.
由S1001-S1002可知,服务器还可以获取与请求对应的教学视频,并向终端发送教学视频,以使得终端在游戏直播界面中显示教学视频,以便于用户观看并学习教学视频中的内容,从而以较低的计算复杂度增强了终端的交互性,提升了终端的处理效率;同时提高了用户体验。It can be known from S1001-S1002 that the server can also obtain the teaching video corresponding to the request, and send the teaching video to the terminal, so that the terminal displays the teaching video in the game live interface, so that the user can watch and learn the content in the teaching video, so as to use The lower computational complexity enhances the interactivity of the terminal, improves the processing efficiency of the terminal, and at the same time improves the user experience.
下面结合图11,以服务器和终端之间进行交互的具体过程,对本实施例进行说明。The present embodiment will be described below with reference to FIG. 11 with a specific process of interaction between the server and the terminal.
图11示出了本公开实施例提供的内容显示方法的又一流程示意图。如图11所示,该内容显示方法可以包括:S1101-S1105。FIG. 11 shows another schematic flowchart of a content display method provided by an embodiment of the present disclosure. As shown in FIG. 11 , the content display method may include: S1101-S1105.
S1101、终端在游戏直播过程中,响应于实施在游戏直播界面的触发显示操作,确定与触发显示操作对应的对象。S1101. During the game live broadcast process, the terminal determines an object corresponding to the trigger display operation in response to the trigger display operation performed on the game live broadcast interface.
S1102、在对象为游戏元素,或者触发显示操作为第二类型的操作的情况下,终端向服务器发送用于获取对象的关联信息的请求。S1102. In the case that the object is a game element, or the triggering display operation is an operation of the second type, the terminal sends a request for acquiring associated information of the object to the server.
其中,请求包括:对象的图像和游戏直播对应的游戏标识。The request includes: the image of the object and the game identifier corresponding to the game live broadcast.
S1103、服务器获取与请求对应的对象的关联信息。S1103. The server obtains the association information of the object corresponding to the request.
其中,对象的关联信息包括:游戏装备、游戏角色或游戏技能中的至少一个。Wherein, the associated information of the object includes: at least one of game equipment, game character or game skill.
S1104、服务器向终端发送对象的关联信息。S1104. The server sends the associated information of the object to the terminal.
S1105、终端在游戏直播界面中显示对象的关联信息。S1105. The terminal displays the associated information of the object in the game live broadcast interface.
可以理解的,在实际实施时,本公开实施例所述的终端/服务器可以包含有用于实现前述对应内容显示方法的一个或多个硬件结构和/或软件模块,这些执行硬件结构和/或软件模块可以构成一个电子设备。本领域技术人员应该很容易意识到,结合本文中所公开的实施例描述的各示例的算法步骤,本公开能够以硬件或硬件和计算机软件的结合形式来实现。某个功能究竟以硬件还是计算机软件驱动硬件的方式来执行,取决于技术方案的特定应用和设计约束条件。专业技术人员可以对每个特定的应用来使用不同方法来实现所描述的功能,但是这种实现不应认为超出本公开的范围。It can be understood that, in actual implementation, the terminal/server described in the embodiments of the present disclosure may include one or more hardware structures and/or software modules for implementing the foregoing corresponding content display method, and these execute hardware structures and/or software modules. Modules can constitute an electronic device. Those skilled in the art should readily appreciate that the present disclosure can be implemented in hardware or a combination of hardware and computer software in conjunction with the algorithm steps of the examples described in the embodiments disclosed herein. Whether a function is performed by hardware or computer software driving hardware depends on the specific application and design constraints of the technical solution. Skilled artisans may implement the described functionality using different methods for each particular application, but such implementations should not be considered beyond the scope of this disclosure.
基于这样的理解,本公开实施例还对应提供一种内容显示装置,可以应用于终端。图 12示出了本公开实施例提供的内容显示装置的结构示意图。如图12所示,该内容显示装置可以包括:确定单元1201、获取单元1202和显示单元1203;确定单元1201,用于在游戏直播过程中,响应于实施在游戏直播界面的触发显示操作,确定与触发显示操作对应的对象;获取单元1202,用于获取确定单元1201确定的对象的关联信息;显示单元1203,用于在游戏直播界面中显示获取单元1202获取的对象的关联信息。Based on this understanding, the embodiments of the present disclosure also provide a content display apparatus correspondingly, which can be applied to a terminal. FIG. 12 shows a schematic structural diagram of a content display device provided by an embodiment of the present disclosure. As shown in FIG. 12 , the content display device may include: a determination unit 1201, an acquisition unit 1202, and a display unit 1203; the determination unit 1201 is used to determine, in response to a trigger display operation performed on the game live broadcast interface, during the game live broadcast process The object corresponding to the trigger display operation; the obtaining unit 1202 is used to obtain the associated information of the object determined by the determining unit 1201; the display unit 1203 is used to display the associated information of the object obtained by the obtaining unit 1202 in the game live interface.
在一些实施例中,确定单元1201用于:确定触发显示操作在游戏直播界面中的区域位置;从已获得的直播视频中,获取当前时刻视频帧中区域位置对应的画面;In some embodiments, the determining unit 1201 is used to: determine the area position in the game live broadcast interface that triggers the display operation; obtain the picture corresponding to the area position in the video frame at the current moment from the obtained live video;
识别画面对应的对象,并基于识别到的对象,确定与触发显示操作对应的对象。The object corresponding to the screen is identified, and based on the identified object, the object corresponding to the trigger display operation is determined.
在一些实施例中,在对象为游戏数据,或者触发显示操作为第一类型的操作的情况下,获取单元1202用于:将画面作为对象的关联信息。In some embodiments, when the object is game data, or the triggering display operation is an operation of the first type, the acquiring unit 1202 is configured to: take the picture as the associated information of the object.
在一些实施例中,显示单元1203用于:根据预设的显示比例,在游戏直播界面中放大显示对象的关联信息。In some embodiments, the display unit 1203 is configured to: according to a preset display ratio, zoom in and display the associated information of the object in the game live broadcast interface.
在一些实施例中,在对象为游戏元素,或者触发显示操作为第二类型的操作的情况下,获取单元1202用于:向服务器发送用于获取对象的关联信息的请求,请求包括:对象的图像和游戏直播对应的游戏标识;接收来自服务器的对象的关联信息,对象的关联信息包括:游戏装备、游戏角色或游戏技能中的至少一个。In some embodiments, when the object is a game element, or the trigger display operation is an operation of the second type, the obtaining unit 1202 is configured to: send a request for obtaining the associated information of the object to the server, where the request includes: The game identifier corresponding to the image and the game live broadcast; the association information of the object is received from the server, and the association information of the object includes: at least one of game equipment, game character or game skill.
在一些实施例中,内容显示装置还包括:接收单元1204;接收单元1204,用于接收服务器发送的教学视频,教学视频与对象对应;教学视频用于讲解对象的关联信息;显示单元1203,还用于在游戏直播界面中显示接收单元1204接收的教学视频。In some embodiments, the content display apparatus further includes: a receiving unit 1204; the receiving unit 1204 is configured to receive a teaching video sent by the server, where the teaching video corresponds to the object; the teaching video is used to explain the associated information of the object; the display unit 1203, further It is used to display the teaching video received by the receiving unit 1204 in the game live broadcast interface.
在一些实施例中,显示单元1203具体用于:在游戏直播界面中弹出显示面板,并在显示面板中显示对象的关联信息。In some embodiments, the display unit 1203 is specifically configured to: pop up a display panel in the game live broadcast interface, and display the associated information of the object in the display panel.
另外,本公开实施例还提供一种内容显示装置,可以应用于服务器。图13示出了本公开实施例提供的内容显示装置的又一结构示意图。如图13所示,该内容显示装置可以包括:接收单元1301、获取单元1302和发送单元1303;接收单元1301,用于接收终端发送的请求;请求为终端满足预设条件时发送的;预设条件为:终端在游戏直播过程中,响应于实施在游戏直播界面的触发显示操作,确定与触发显示操作对应的对象为游戏元素,或者触发显示操作为第二类型的操作;请求包括对象的图像和游戏直播对应的游戏标识;请求用于请求获取对象的关联信息;获取单元1302,用于获取与接收单元1301接收的请求对应的对象的关联信息;对象的关联信息包括:游戏装备、游戏角色或游戏技能中的至少一个;发送单元1303,用于向终端发送获取单元1302获取到的对象的关联信息。In addition, an embodiment of the present disclosure further provides a content display apparatus, which can be applied to a server. FIG. 13 shows another schematic structural diagram of a content display device provided by an embodiment of the present disclosure. As shown in FIG. 13 , the content display device may include: a receiving unit 1301, an obtaining unit 1302, and a sending unit 1303; the receiving unit 1301 is used to receive a request sent by a terminal; the request is sent when the terminal meets a preset condition; preset The conditions are: during the game live broadcast process, the terminal, in response to the trigger display operation implemented on the game live broadcast interface, determines that the object corresponding to the trigger display operation is a game element, or the trigger display operation is an operation of the second type; the request includes an image of the object The game identifier corresponding to the game live broadcast; the request is used to request to obtain the associated information of the object; the obtaining unit 1302 is used to obtain the associated information of the object corresponding to the request received by the receiving unit 1301; the associated information of the object includes: game equipment, game characters or at least one of game skills; the sending unit 1303 is configured to send the associated information of the object obtained by the obtaining unit 1302 to the terminal.
在一些实施例中,获取单元1302,还用于获取与请求对应的教学视频;教学视频与对象对应;教学视频用于讲解对象的关联信息;发送单元1303,还用于向终端发送获取单元1302获取的教学视频。In some embodiments, the obtaining unit 1302 is further configured to obtain a teaching video corresponding to the request; the teaching video corresponds to an object; the teaching video is used to explain the associated information of the object; the sending unit 1303 is further configured to send the obtaining unit 1302 to the terminal Get instructional videos.
如上所述,本公开实施例可以根据上述方法示例对服务器/终端进行功能模块的划分。其中,上述集成的模块既可以采用硬件的形式实现,也可以采用软件功能模块的形式实现。 另外,还需要说明的是,本公开实施例中对模块的划分是示意性的,仅仅为一种逻辑功能划分,实际实现时可以有另外的划分方式。例如,可以对应各个功能划分各个功能模块,也可以将两个或两个以上的功能集成在一个处理模块中。As described above, in this embodiment of the present disclosure, the server/terminal can be divided into functional modules according to the above method examples. Wherein, the above-mentioned integrated modules may be implemented in the form of hardware, or may be implemented in the form of software function modules. In addition, it should also be noted that the division of modules in the embodiments of the present disclosure is schematic, and is only a logical function division, and there may be other division manners in actual implementation. For example, each function module may be divided corresponding to each function, or two or more functions may be integrated into one processing module.
关于上述实施例中的内容显示装置,其中各个模块执行操作的具体方式、以及具备的有益效果,均已经在前述方法实施例中进行了详细描述,此处不再赘述。Regarding the content display device in the above-mentioned embodiments, the specific manner in which each module performs operations and the beneficial effects it possesses have been described in detail in the above-mentioned method embodiments, and will not be repeated here.
本公开实施例还提供一种终端,终端可以是手机、电脑等用户终端。图14示出了本公开实施例提供的终端的结构示意图。该终端可以是内容显示装置可以包括至少一个处理器61,通信总线62,存储器63以及至少一个通信接口64。An embodiment of the present disclosure further provides a terminal, where the terminal may be a user terminal such as a mobile phone and a computer. FIG. 14 shows a schematic structural diagram of a terminal provided by an embodiment of the present disclosure. The terminal may be a content display device and may include at least one processor 61 , a communication bus 62 , a memory 63 and at least one communication interface 64 .
处理器61可以是一个处理器(central processing units,CPU),微处理单元,ASIC,或一个或多个用于控制本公开方案程序执行的集成电路。The processor 61 may be a central processing unit (CPU), a microprocessor unit, an ASIC, or one or more integrated circuits for controlling the execution of the programs of the present disclosure.
通信总线62可包括一通路,在上述组件之间传送信息。Communication bus 62 may include a path to communicate information between the above-described components.
通信接口64,使用任何收发器一类的装置,用于与其他设备或通信网络通信,如服务器、以太网,无线接入网(radio access network,RAN),无线局域网(wireless local area networks,WLAN)等。 Communication interface 64, using any transceiver-like device, for communicating with other devices or communication networks, such as servers, Ethernet, radio access networks (RAN), wireless local area networks (WLAN) )Wait.
存储器63可以是只读存储器(read-only memory,ROM)或可存储静态信息和指令的其他类型的静态存储设备,随机存取存储器(random access memory,RAM)或者可存储信息和指令的其他类型的动态存储设备,也可以是电可擦可编程只读存储器(electrically erasable programmable read-only memory,EEPROM)、只读光盘(compact disc read-only memory,CD-ROM)或其他光盘存储、光碟存储(包括压缩光碟、激光碟、光碟、数字通用光碟、蓝光光碟等)、磁盘存储介质或者其他磁存储设备、或者能够用于携带或存储具有指令或数据结构形式的期望的程序代码并能够由计算机存取的任何其他介质,但不限于此。存储器可以是独立存在,通过总线与处理单元相连接。存储器也可以和处理单元集成在一起。 Memory 63 may be read-only memory (ROM) or other types of static storage devices that can store static information and instructions, random access memory (RAM) or other types of information and instructions It can also be an electrically erasable programmable read-only memory (EEPROM), a compact disc read-only memory (CD-ROM) or other optical disk storage, CD-ROM storage (including compact discs, laser discs, optical discs, digital versatile discs, Blu-ray discs, etc.), magnetic disk storage media or other magnetic storage devices, or capable of carrying or storing desired program code in the form of instructions or data structures and capable of being executed by a computer Access any other medium without limitation. The memory may exist independently and be connected to the processing unit through a bus. The memory can also be integrated with the processing unit.
其中,存储器63用于存储执行本公开方案的应用程序代码,并由处理器61来控制执行。处理器61用于执行存储器63中存储的应用程序代码,从而实现本公开方法中的功能。Among them, the memory 63 is used for storing the application program code for executing the solution of the present disclosure, and the execution is controlled by the processor 61 . The processor 61 is used to execute the application program code stored in the memory 63, so as to realize the functions in the method of the present disclosure.
在具体实现中,作为一种实施例,处理器61可以包括一个或多个CPU,例如图14中的CPU0和CPU1。In a specific implementation, as an embodiment, the processor 61 may include one or more CPUs, such as CPU0 and CPU1 in FIG. 14 .
在具体实现中,作为一种实施例,内容显示装置可以包括多个处理器,例如图14中的处理器61和处理器65。这些处理器中的每一个可以是一个单核(single-CPU)处理器,也可以是一个多核(multi-CPU)处理器。这里的处理器可以指一个或多个设备、电路、和/或用于处理数据(例如计算机程序指令)的处理核。In a specific implementation, as an embodiment, the content display apparatus may include multiple processors, such as the processor 61 and the processor 65 in FIG. 14 . Each of these processors can be a single-core (single-CPU) processor or a multi-core (multi-CPU) processor. A processor herein may refer to one or more devices, circuits, and/or processing cores for processing data (eg, computer program instructions).
在具体实现中,作为一种实施例,内容显示装置还可以包括输入设备66和输出设备67。输入设备66和处理器67通信,可以以多种方式接受用户的输入。例如,输入设备66可以是鼠标、键盘、触摸屏设备或传感设备等。输出设备67和处理器61通信,可以以多种方式来显示信息。例如,输出设备61可以是液晶显示器(liquid crystal display,LCD), 发光二级管(light emitting diode,LED)显示设备等。In a specific implementation, as an embodiment, the content display apparatus may further include an input device 66 and an output device 67 . Input device 66 is in communication with processor 67 and can accept user input in a variety of ways. For example, the input device 66 may be a mouse, a keyboard, a touch screen device, a sensor device, or the like. The output device 67 is in communication with the processor 61 and can display information in a variety of ways. For example, the output device 61 may be a liquid crystal display (LCD), a light emitting diode (LED) display device, or the like.
本领域技术人员可以理解,图14中示出的结构并不构成对终端的限定,可以包括比图示更多或更少的组件,或者组合某些组件,或者采用不同的组件布置。Those skilled in the art can understand that the structure shown in FIG. 14 does not constitute a limitation on the terminal, and may include more or less components than the one shown, or combine some components, or adopt different component arrangements.
本公开实施例还提供一种服务器。图15示出了本公开实施例提供的服务器的结构示意图。该服务器可以是内容显示装置。该服务器可因配置或性能不同而产生比较大的差异,可以包括一个或一个以上处理器71和一个或一个以上的存储器72。其中,存储器72中存储有至少一条指令,至少一条指令由处理器71加载并执行以实现上述各个方法实施例提供的内容显示方法。当然,该服务器还可以具有有线或无线网络接口、键盘以及输入输出接口等部件,以便进行输入输出,该服务器还可以包括其他用于实现设备功能的部件,在此不做赘述。Embodiments of the present disclosure also provide a server. FIG. 15 shows a schematic structural diagram of a server provided by an embodiment of the present disclosure. The server may be a content display device. The server may vary greatly due to different configurations or performances, and may include one or more processors 71 and one or more memories 72 . Wherein, at least one instruction is stored in the memory 72, and at least one instruction is loaded and executed by the processor 71 to implement the content display method provided by the above method embodiments. Of course, the server may also have components such as a wired or wireless network interface, a keyboard, and an input/output interface for input and output, and the server may also include other components for implementing device functions, which will not be described here.
本公开还提供了一种内容显示系统,该内容显示系统包括终端和服务器;The present disclosure also provides a content display system, which includes a terminal and a server;
所述终端,用于执行上述图2-图8所示的内容显示方法。The terminal is configured to execute the content display method shown in FIG. 2 to FIG. 8 above.
所述服务器,用于执行上述图9或图10所示的内容显示方法。The server is configured to execute the content display method shown in FIG. 9 or FIG. 10 .
本公开还提供了一种包括指令的计算机可读存储介质,所述计算机可读存储介质上存储有指令,当所述计算机可读存储介质中的指令由计算机设备的处理器执行时,使得计算机能够执行上述所示实施例提供的内容显示方法。例如,计算机可读存储介质可以为包括指令的存储器63,上述指令可由终端的处理器61执行以完成上述方法。又例如,计算机可读存储介质可以为包括指令的存储器72,上述指令可由服务器的处理器71执行以完成上述方法。在一些实施例中,计算机可读存储介质可以是非临时性计算机可读存储介质,例如,所述非临时性计算机可读存储介质可以是ROM、RAM、CD-ROM、磁带、软盘和光数据存储设备等。The present disclosure also provides a computer-readable storage medium including instructions, the computer-readable storage medium having instructions stored thereon, and when the instructions in the computer-readable storage medium are executed by a processor of a computer device, cause a computer The content display method provided by the embodiments shown above can be executed. For example, the computer-readable storage medium may be the memory 63 including instructions that can be executed by the processor 61 of the terminal to accomplish the above-mentioned method. For another example, the computer-readable storage medium may be the memory 72 including instructions, and the instructions may be executed by the processor 71 of the server to accomplish the above method. In some embodiments, the computer-readable storage medium may be a non-transitory computer-readable storage medium, for example, the non-transitory computer-readable storage medium may be ROM, RAM, CD-ROM, magnetic tape, floppy disk, and optical data storage devices Wait.
本公开还提供了一种包含指令的计算机程序产品,当其在计算机上运行时,使得计算机设备执行上述所示实施例提供的内容显示方法。The present disclosure also provides a computer program product containing instructions, which, when executed on a computer, cause the computer device to execute the content display method provided by the above-described embodiments.
本公开所有实施例均可以单独被执行,也可以与其他实施例相结合被执行,均视为本公开要求的保护范围。All the embodiments of the present disclosure can be implemented independently or in combination with other embodiments, which are all regarded as the protection scope required by the present disclosure.
本领域技术人员在考虑说明书及实践这里公开的发明后,将容易想到本公开的其它实施方案。本公开旨在涵盖本公开的任何变型、用途或者适应性变化,这些变型、用途或者适应性变化遵循本公开的一般性原理并包括本公开未公开的本技术领域中的公知常识或惯用技术手段。说明书和实施例仅被视为示例性的,本公开的真正范围和精神由下面的权利要求指出。Other embodiments of the present disclosure will readily occur to those skilled in the art upon consideration of the specification and practice of the invention disclosed herein. This disclosure is intended to cover any variations, uses, or adaptations of this disclosure that follow the general principles of this disclosure and include common general knowledge or techniques in the technical field not disclosed by this disclosure . The specification and examples are to be regarded as exemplary only, with the true scope and spirit of the disclosure being indicated by the following claims.
应当理解的是,本公开并不局限于上面已经描述并在附图中示出的精确结构,并且可以在不脱离其范围进行各种修改和改变。本公开的范围仅由所附的权利要求来限制。It is to be understood that the present disclosure is not limited to the precise structures described above and illustrated in the accompanying drawings, and that various modifications and changes may be made without departing from the scope thereof. The scope of the present disclosure is limited only by the appended claims.

Claims (23)

  1. 一种内容显示方法,应用于终端,其特征在于,包括:A content display method, applied to a terminal, is characterized in that, comprising:
    在游戏直播过程中,响应于实施在游戏直播界面的触发显示操作,确定与所述触发显示操作对应的对象;During the game live broadcast, in response to the trigger display operation implemented on the game live broadcast interface, determine the object corresponding to the trigger display operation;
    获取所述对象的关联信息;Obtain the associated information of the object;
    在所述游戏直播界面中显示所述对象的关联信息。The associated information of the object is displayed in the game live broadcast interface.
  2. 根据权利要求1所述的内容显示方法,其特征在于,所述确定与所述触发显示操作对应的对象,包括:The content display method according to claim 1, wherein the determining the object corresponding to the triggering display operation comprises:
    确定所述触发显示操作在所述游戏直播界面中的区域位置;determining the area position of the trigger display operation in the game live broadcast interface;
    从已获得的直播视频中,获取当前时刻视频帧中所述区域位置对应的画面;From the obtained live video, obtain the picture corresponding to the position of the area in the video frame at the current moment;
    识别所述画面对应的对象,并基于识别到的对象,确定与所述触发显示操作对应的对象。An object corresponding to the screen is identified, and based on the identified object, an object corresponding to the trigger display operation is determined.
  3. 根据权利要求2所述的内容显示方法,其特征在于,在所述对象为游戏数据,或者所述触发显示操作为第一类型的操作的情况下,所述获取所述对象的关联信息,包括:The content display method according to claim 2, wherein when the object is game data, or the triggering display operation is an operation of the first type, the acquiring the associated information of the object includes: :
    将所述画面作为所述对象的关联信息。The screen is used as the related information of the object.
  4. 根据权利要求3所述的内容显示方法,其特征在于,所述在所述游戏直播界面中显示所述对象的关联信息,包括:The content display method according to claim 3, wherein the displaying the related information of the object in the game live broadcast interface comprises:
    根据预设的显示比例,在所述游戏直播界面中放大显示所述对象的关联信息。According to a preset display ratio, the related information of the object is displayed enlarged in the game live broadcast interface.
  5. 根据权利要求1所述的内容显示方法,其特征在于,在所述对象为游戏元素,或者所述触发显示操作为第二类型的操作的情况下,所述获取所述对象的关联信息,包括:The content display method according to claim 1, wherein, when the object is a game element, or the triggering display operation is an operation of the second type, the acquiring the associated information of the object includes: :
    向服务器发送用于获取所述对象的关联信息的请求,所述请求包括:所述对象的图像和所述游戏直播对应的游戏标识;Send a request for obtaining the associated information of the object to the server, the request including: the image of the object and the game identifier corresponding to the live game;
    接收来自所述服务器的所述对象的关联信息,所述对象的关联信息包括:游戏装备、游戏角色或游戏技能中的至少一个。Relevant information of the object is received from the server, where the related information of the object includes at least one of game equipment, game character or game skill.
  6. 根据权利要求5所述的内容显示方法,其特征在于,还包括:The content display method according to claim 5, further comprising:
    接收所述服务器发送的教学视频,所述教学视频与所述对象对应;所述教学视频用于讲解所述对象的关联信息;receiving a teaching video sent by the server, where the teaching video corresponds to the object; the teaching video is used to explain the associated information of the object;
    在所述游戏直播界面中显示所述教学视频。The teaching video is displayed in the game live broadcast interface.
  7. 根据权利要求1-6任一项所述的内容显示方法,其特征在于,所述在所述游戏直播界面中显示所述对象的关联信息,包括:The content display method according to any one of claims 1-6, wherein the displaying the related information of the object in the game live broadcast interface comprises:
    在所述游戏直播界面中弹出显示面板,并在所述显示面板中显示所述对象的关联信息。A display panel is popped up in the game live broadcast interface, and the associated information of the object is displayed in the display panel.
  8. 一种内容显示方法,应用于服务器,其特征在于,包括:A content display method, applied to a server, is characterized in that, comprising:
    接收终端发送的请求;所述请求为所述终端满足预设条件时发送的;所述预设条件为:所述终端在游戏直播过程中,响应于实施在游戏直播界面的触发显示操作,确定与所述触 发显示操作对应的对象为游戏元素,或者所述触发显示操作为第二类型的操作;所述请求包括对象的图像和游戏直播对应的游戏标识;所述请求用于请求获取所述对象的关联信息;Receive a request sent by the terminal; the request is sent when the terminal satisfies a preset condition; the preset condition is: the terminal, during the game live broadcast process, in response to the trigger display operation performed on the game live broadcast interface, determines The object corresponding to the trigger display operation is a game element, or the trigger display operation is an operation of the second type; the request includes an image of the object and a game identifier corresponding to the live game; the request is used to request to obtain the the associated information of the object;
    获取与所述请求对应的所述对象的关联信息;所述对象的关联信息包括:游戏装备、游戏角色或游戏技能中的至少一个;Acquire association information of the object corresponding to the request; the association information of the object includes: at least one of game equipment, game characters or game skills;
    向所述终端发送所述对象的关联信息。Send the associated information of the object to the terminal.
  9. 根据权利要求8所述的内容显示方法,其特征在于,还包括:The content display method according to claim 8, further comprising:
    获取与所述请求对应的教学视频;所述教学视频与所述对象对应;所述教学视频用于讲解所述对象的关联信息;Obtain a teaching video corresponding to the request; the teaching video corresponds to the object; the teaching video is used to explain the associated information of the object;
    向所述终端发送所述教学视频。Send the teaching video to the terminal.
  10. 一种内容显示装置,应用于终端,其特征在于,包括:A content display device, applied to a terminal, is characterized in that, comprising:
    确定单元,用于在游戏直播过程中,响应于实施在游戏直播界面的触发显示操作,确定与所述触发显示操作对应的对象;a determining unit, configured to determine an object corresponding to the triggering display operation in response to the triggering display operation implemented on the game live broadcast interface during the game live broadcast;
    获取单元,用于获取所述确定单元确定的所述对象的关联信息;an acquiring unit, configured to acquire the associated information of the object determined by the determining unit;
    显示单元,用于在所述游戏直播界面中显示所述获取单元获取的所述对象的关联信息。A display unit, configured to display the associated information of the object acquired by the acquisition unit in the game live broadcast interface.
  11. 根据权利要求10所述的内容显示装置,其特征在于,所述确定单元用于:The content display device according to claim 10, wherein the determining unit is configured to:
    确定所述触发显示操作在所述游戏直播界面中的区域位置;determining the area position of the trigger display operation in the game live broadcast interface;
    从已获得的直播视频中,获取当前时刻视频帧中所述区域位置对应的画面;From the obtained live video, obtain the picture corresponding to the position of the area in the video frame at the current moment;
    识别所述画面对应的对象,并基于识别到的对象,确定与所述触发显示操作对应的对象。An object corresponding to the screen is identified, and based on the identified object, an object corresponding to the trigger display operation is determined.
  12. 根据权利要求11所述的内容显示装置,其特征在于,在所述对象为游戏数据,或者所述触发显示操作为第一类型的操作的情况下,所述获取单元用于:The content display device according to claim 11, wherein when the object is game data or the triggering display operation is an operation of the first type, the acquiring unit is configured to:
    将所述画面作为所述对象的关联信息。The screen is used as the related information of the object.
  13. 根据权利要求12所述的内容显示装置,其特征在于,所述显示单元用于:The content display device according to claim 12, wherein the display unit is used for:
    根据预设的显示比例,在所述游戏直播界面中放大显示所述对象的关联信息。According to a preset display ratio, the related information of the object is displayed enlarged in the game live broadcast interface.
  14. 根据权利要求10所述的内容显示装置,其特征在于,在所述对象为游戏元素,或者所述触发显示操作为第二类型的操作的情况下,所述获取单元用于:The content display device according to claim 10, wherein when the object is a game element, or the triggering display operation is an operation of the second type, the acquiring unit is configured to:
    向服务器发送用于获取所述对象的关联信息的请求,所述请求包括:所述对象的图像和所述游戏直播对应的游戏标识;Send a request for obtaining the associated information of the object to the server, the request including: the image of the object and the game identifier corresponding to the live game;
    接收来自所述服务器的所述对象的关联信息,所述对象的关联信息包括:游戏装备、游戏角色或游戏技能中的至少一个。Relevant information of the object is received from the server, where the related information of the object includes at least one of game equipment, game character or game skill.
  15. 根据权利要求14所述的内容显示装置,其特征在于,所述内容显示装置还包括:接收单元;The content display device according to claim 14, wherein the content display device further comprises: a receiving unit;
    所述接收单元,用于接收所述服务器发送的教学视频,所述教学视频与所述对象对应; 所述教学视频用于讲解所述对象的关联信息;The receiving unit is configured to receive a teaching video sent by the server, where the teaching video corresponds to the object; the teaching video is used to explain the associated information of the object;
    所述显示单元,还用于在所述游戏直播界面中显示所述接收单元接收的所述教学视频。The display unit is further configured to display the teaching video received by the receiving unit in the game live broadcast interface.
  16. 根据权利要求9-15任一项所述的内容显示装置,其特征在于,所述显示单元用于:The content display device according to any one of claims 9-15, wherein the display unit is used for:
    在所述游戏直播界面中弹出显示面板,并在所述显示面板中显示所述对象的关联信息。A display panel is popped up in the game live broadcast interface, and the associated information of the object is displayed in the display panel.
  17. 一种内容显示装置,应用于服务器,其特征在于,包括:A content display device, applied to a server, is characterized in that, comprising:
    接收单元,用于接收终端发送的请求;所述请求为所述终端满足预设条件时发送的;所述预设条件为:所述终端在游戏直播过程中,响应于实施在游戏直播界面的触发显示操作,确定与所述触发显示操作对应的对象为游戏元素,或者所述触发显示操作为第二类型的操作;所述请求包括对象的图像和游戏直播对应的游戏标识;所述请求用于请求获取所述对象的关联信息;a receiving unit, configured to receive a request sent by the terminal; the request is sent when the terminal satisfies a preset condition; the preset condition is: the terminal responds to a request implemented on the game live broadcast interface during the game live broadcast process Trigger a display operation, determine that the object corresponding to the trigger display operation is a game element, or the trigger display operation is an operation of the second type; the request includes an image of the object and a game identifier corresponding to the game live broadcast; the request uses for requesting to obtain the associated information of the object;
    获取单元,用于获取与所述接收单元接收的所述请求对应的所述对象的关联信息;所述对象的关联信息包括:游戏装备、游戏角色或游戏技能中的至少一个;an obtaining unit, configured to obtain the associated information of the object corresponding to the request received by the receiving unit; the associated information of the object includes: at least one of game equipment, game characters or game skills;
    发送单元,用于向所述终端发送所述获取单元获取到的所述对象的关联信息。A sending unit, configured to send the associated information of the object obtained by the obtaining unit to the terminal.
  18. 根据权利要求17所述的内容显示装置,其特征在于,The content display device according to claim 17, wherein:
    所述获取单元,还用于获取与所述请求对应的教学视频;所述教学视频与所述对象对应;所述教学视频用于讲解所述对象的关联信息;The obtaining unit is further configured to obtain a teaching video corresponding to the request; the teaching video corresponds to the object; the teaching video is used to explain the associated information of the object;
    所述发送单元,还用于向所述终端发送所述获取单元获取的所述教学视频。The sending unit is further configured to send the teaching video obtained by the obtaining unit to the terminal.
  19. 一种内容显示系统,其特征在于,包括:A content display system, comprising:
    终端和服务器;Terminals and servers;
    其中所述终端包括:Wherein the terminal includes:
    确定单元,用于在游戏直播过程中,响应于实施在游戏直播界面的触发显示操作,确定与所述触发显示操作对应的对象;a determining unit, configured to determine an object corresponding to the triggering display operation in response to the triggering display operation implemented on the game live broadcast interface during the game live broadcast;
    第一获取单元,用于获取所述确定单元确定的所述对象的关联信息;a first acquiring unit, configured to acquire the associated information of the object determined by the determining unit;
    显示单元,用于在所述游戏直播界面中显示所述获取单元获取的所述对象的关联信息;a display unit, configured to display the associated information of the object acquired by the acquisition unit in the game live interface;
    其中所述服务器包括:Wherein the server includes:
    接收单元,用于接收终端发送的请求;所述请求为所述终端满足预设条件时发送的;所述预设条件为:所述终端在游戏直播过程中,响应于实施在游戏直播界面的触发显示操作,确定与所述触发显示操作对应的对象为游戏元素,或者所述触发显示操作为第二类型的操作;所述请求包括对象的图像和游戏直播对应的游戏标识;所述请求用于请求获取所述对象的关联信息;a receiving unit, configured to receive a request sent by a terminal; the request is sent when the terminal satisfies a preset condition; the preset condition is: the terminal responds to a request implemented on the game live broadcast interface during the game live broadcast process Trigger the display operation, determine that the object corresponding to the trigger display operation is a game element, or the trigger display operation is the second type of operation; the request includes the image of the object and the game identifier corresponding to the game live broadcast; the request uses for requesting to obtain the associated information of the object;
    第二获取单元,用于获取与所述接收单元接收的所述请求对应的所述对象的关联信 息;所述对象的关联信息包括:游戏装备、游戏角色或游戏技能中的至少一个;The second obtaining unit is used to obtain the associated information of the object corresponding to the request received by the receiving unit; the associated information of the object includes: at least one of game equipment, game characters or game skills;
    发送单元,用于向所述终端发送所述获取单元获取到的所述对象的关联信息。A sending unit, configured to send the associated information of the object obtained by the obtaining unit to the terminal.
  20. 一种终端,其特征在于,所述终端包括:A terminal, characterized in that the terminal comprises:
    处理器;processor;
    用于存储所述处理器可执行指令的存储器;a memory for storing the processor-executable instructions;
    其中,所述处理器被配置为执行所述指令,以实现以下步骤:wherein the processor is configured to execute the instructions to implement the following steps:
    在游戏直播过程中,响应于实施在游戏直播界面的触发显示操作,确定与所述触发显示操作对应的对象;In the game live broadcast process, in response to the trigger display operation implemented on the game live broadcast interface, determine the object corresponding to the trigger display operation;
    获取所述对象的关联信息;Obtain the associated information of the object;
    在所述游戏直播界面中显示所述对象的关联信息。The associated information of the object is displayed in the game live broadcast interface.
  21. 一种服务器,其特征在于,所述服务器包括:A server, characterized in that the server comprises:
    处理器;processor;
    用于存储所述处理器可执行指令的存储器;a memory for storing the processor-executable instructions;
    其中,所述处理器被配置为执行所述指令,以实现以下步骤:wherein the processor is configured to execute the instructions to implement the following steps:
    接收终端发送的请求;所述请求为所述终端满足预设条件时发送的;所述预设条件为:所述终端在游戏直播过程中,响应于实施在游戏直播界面的触发显示操作,确定与所述触发显示操作对应的对象为游戏元素,或者所述触发显示操作为第二类型的操作;所述请求包括对象的图像和游戏直播对应的游戏标识;所述请求用于请求获取所述对象的关联信息;Receive a request sent by the terminal; the request is sent when the terminal satisfies a preset condition; the preset condition is: during the game live broadcast process, the terminal, in response to a trigger display operation performed on the game live broadcast interface, determines The object corresponding to the trigger display operation is a game element, or the trigger display operation is a second type of operation; the request includes an image of the object and a game identifier corresponding to the game live broadcast; the request is used to request to obtain the the associated information of the object;
    获取与所述请求对应的所述对象的关联信息;所述对象的关联信息包括:游戏装备、游戏角色或游戏技能中的至少一个;Acquire association information of the object corresponding to the request; the association information of the object includes: at least one of game equipment, game characters or game skills;
    向所述终端发送所述对象的关联信息。Send the associated information of the object to the terminal.
  22. 一种计算机可读存储介质,所述计算机可读存储介质上存储有指令,其特征在于,当所述计算机可读存储介质中的指令由计算机的处理器执行时,使得所述计算机能够执行以下步骤:A computer-readable storage medium storing instructions on the computer-readable storage medium, characterized in that, when the instructions in the computer-readable storage medium are executed by a processor of a computer, the computer can execute the following: step:
    在游戏直播过程中,响应于实施在游戏直播界面的触发显示操作,确定与所述触发显示操作对应的对象;In the game live broadcast process, in response to the trigger display operation implemented on the game live broadcast interface, determine the object corresponding to the trigger display operation;
    获取所述对象的关联信息;Obtain the associated information of the object;
    在所述游戏直播界面中显示所述对象的关联信息。The associated information of the object is displayed in the game live broadcast interface.
  23. 一种计算机可读存储介质,所述计算机可读存储介质上存储有指令,其特征在于,当所述计算机可读存储介质中的指令由计算机的处理器执行时,使得所述计算机能够执行以下步骤:A computer-readable storage medium storing instructions on the computer-readable storage medium, characterized in that, when the instructions in the computer-readable storage medium are executed by a processor of a computer, the computer can execute the following: step:
    接收终端发送的请求;所述请求为所述终端满足预设条件时发送的;所述预设条件为:所述终端在游戏直播过程中,响应于实施在游戏直播界面的触发显示操作,确定与所述触发显示操作对应的对象为游戏元素,或者所述触发显示操作为第二类型的操作;所述请求 包括对象的图像和游戏直播对应的游戏标识;所述请求用于请求获取所述对象的关联信息;Receive a request sent by the terminal; the request is sent when the terminal satisfies a preset condition; the preset condition is: during the game live broadcast process, the terminal, in response to a trigger display operation performed on the game live broadcast interface, determines The object corresponding to the trigger display operation is a game element, or the trigger display operation is a second type of operation; the request includes an image of the object and a game identifier corresponding to the game live broadcast; the request is used to request to obtain the the associated information of the object;
    获取与所述请求对应的所述对象的关联信息;所述对象的关联信息包括:游戏装备、游戏角色或游戏技能中的至少一个;Acquire association information of the object corresponding to the request; the association information of the object includes: at least one of game equipment, game characters or game skills;
    向所述终端发送所述对象的关联信息。Send the associated information of the object to the terminal.
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