WO2021152665A1 - Screen output program, screen output method, information processing apparatus, and monitoring system - Google Patents

Screen output program, screen output method, information processing apparatus, and monitoring system Download PDF

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Publication number
WO2021152665A1
WO2021152665A1 PCT/JP2020/002788 JP2020002788W WO2021152665A1 WO 2021152665 A1 WO2021152665 A1 WO 2021152665A1 JP 2020002788 W JP2020002788 W JP 2020002788W WO 2021152665 A1 WO2021152665 A1 WO 2021152665A1
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Prior art keywords
referee
input
screen
result
referees
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PCT/JP2020/002788
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French (fr)
Japanese (ja)
Inventor
中村 公治
友寛 高田
浩之 住田
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富士通株式会社
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Priority to JP2021573640A priority Critical patent/JP7338707B2/en
Priority to PCT/JP2020/002788 priority patent/WO2021152665A1/en
Publication of WO2021152665A1 publication Critical patent/WO2021152665A1/en

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities

Definitions

  • the present invention relates to a screen output program, a screen output method, an information processing device, and a monitoring system.
  • the victory or defeat of a match in a competitive competition is often determined by counting the effective points such as effective attacks and defenses by multiple referees and using the counting results of each referee. For example, in boxing, the referee counts the final number of effective hits for each player at the end of each round by pushing the counter when each player A and B is hit effectively during the match. The aggregation system is used. Also, in boxing in recent years, each referee uses the input device at hand to give 10 points to the dominant player and 10 points to the other player at the end of the round according to the 10-point mast rule. A scoring system that scores less than is used.
  • the score of each player is determined by the subjective evaluation of the referee, but it is difficult for the referee to grasp the grounds for giving such a score, and the judgment result is incorrect or unfair.
  • the feeling may remain.
  • the superiority of any player is judged for each round, and 10 points are given to the superior player.
  • the grounds for awarding points for example, in the offense and defense between players, an effective hit was decided, a defense to prevent an effective hit occurred, and which player advanced the match at each point in time.
  • these valid judgments are determined by the subjectivity of each referee, and only the score (10-9, 10-8, etc.), which is the final judgment result of each referee, is input to the scoring system. It is difficult to confirm the biased judgment of a certain referee for a certain player after the match.
  • the transparency of judgments and scoring can be improved by aggregating and displaying the timing at which each referee added points as a valid judgment during the round, during the match, after the end of the round, or after the end of the match.
  • a monitoring technology to be secured has been proposed. For example, the monitoring technology generates a screen in which an area is assigned to each referee for each second of each round for each opponent, and the area of the referee who presses the button after judging that it is a valid hit is lit in real time.
  • the referee know which referee judged the effective hit at what timing, the senior referee is presented in real time.
  • the senior referee is a referee who supervises and supervises multiple referees.
  • Monitoring techniques can help senior referees monitor the legitimacy of each referee and the bias of the referee's judgment.
  • each referee is required to instantly judge an effective hit during a match while there is a high degree of tension that the judgment timing etc. is being viewed by a senior referee or the like. It is possible to make a mistake.
  • each referee may count many effective hits to the player opposite to the player who mistakenly judges the effective hit in an attempt to match the book during the match. , I can't concentrate on the game, and I get a "psychological bias". Then, as a result, there is a risk that an accurate judge cannot be made.
  • One aspect is to provide a screen output program, screen output method, information processing device and monitoring system that can reduce the psychological bias of the referee when monitoring the judgment status of the referee in real time. And.
  • the screen output program inputs the first input or the second input to the computer each time the first input or the second input is received from each of the plurality of referees during the match of the competitive competition.
  • the process of acquiring identifiable information is executed for each of the first input, the second input, and the plurality of players in the match.
  • the screen output program was provided on the computer in a state in which the small areas assigned to each referee were arranged in a specific order and along the timeline showing the progress of the match for each medium area assigned to each player.
  • the distinction between the first input and the second input can be seen at the position determined by the athlete and the referee specified according to the acquisition and the timing according to the acquisition.
  • the first screen to which the index is added is generated in response to the acquisition, and the process of outputting the generated first screen is executed.
  • the screen output program causes the computer to execute a process of generating the first aggregation result for each of the plurality of referees based on the information regarding the input by each of the plurality of referees.
  • the screen output program displays on the computer the first tabulation result relating to the first referee among the plurality of referees, and displays the second screen for accepting the correction of the first tabulation result.
  • the process of outputting to the referee terminal associated with the first referee is executed.
  • the screen output program receives the correction of the first aggregation result from the referee terminal to the computer, in addition to the first aggregation result relating to the first referee, the modified second The process of associating the tabulation result with the first referee and storing it is executed.
  • FIG. 1 is a diagram illustrating an overall configuration example of the judge monitoring system according to the first embodiment.
  • FIG. 2 is a functional block diagram showing a functional configuration of the judge monitoring system according to the first embodiment.
  • FIG. 3 is a diagram illustrating an example of conversion information.
  • FIG. 4 is a diagram illustrating an example of output conversion information.
  • FIG. 5 is a diagram illustrating an example of collected information.
  • FIG. 6 is a diagram illustrating an example of terminal information.
  • FIG. 7 is a diagram illustrating an example of a judge monitoring screen.
  • FIG. 8 is a diagram illustrating a memo screen.
  • FIG. 9 is a diagram illustrating a display example of the judge monitoring screen.
  • FIG. 10 is a diagram illustrating an example of count correction.
  • FIG. 10 is a diagram illustrating an example of count correction.
  • FIG. 11 is a diagram illustrating an example of reflecting the count correction.
  • FIG. 12 is a diagram illustrating an example of updating the memo screen.
  • FIG. 13 is a diagram illustrating an example of a result screen.
  • FIG. 14 is a diagram illustrating a destination for using the collected information.
  • FIG. 15 is a flowchart showing the flow of real-time display processing.
  • FIG. 16 is a sequence diagram showing the flow of the correction process.
  • FIG. 17 is a flowchart showing the flow of the result display processing.
  • FIG. 18 is a diagram illustrating another example of the memo screen.
  • FIG. 19 is a diagram illustrating another example of the memo screen.
  • FIG. 20 is a diagram illustrating a hardware configuration example.
  • FIG. 1 is a diagram illustrating an overall configuration example of the judge monitoring system according to the first embodiment.
  • Example 1 the process of refereeing by five referees (hereinafter, may be simply referred to as “referee”) is described by taking boxing, which is an example of competitive competition, as an example.
  • boxing which is an example of competitive competition, as an example.
  • An example of a senior referee monitoring five referees using a monitoring screen will be described.
  • the judge monitoring system includes an input device 1, an input device 5, a relay device 10, a video camera 100, a tablet terminal 200 corresponding to a referee terminal, and a monitor device 20.
  • Each device is connected via a network, and various networks can be adopted as the network regardless of whether it is wired or wireless.
  • each of the input devices 1, 2, 3, 4, and 5 there is an input pad installed in each of the seats of the referees A, B, C, D, and E.
  • the relay device 10 is a switch or the like that connects each input device and the monitor device 20.
  • the video camera 100 captures the entire ring from the start of the boxing match to the end of the match, and captures a moving image or a still image of the match.
  • the tablet terminal 200 is an example of a computer device used by each referee.
  • the monitoring device 20 is an example of a computer device used by a senior referee who monitors the judgment result of each referee.
  • boxing is scored by a scoring system (ten point mast system) in which each referee gives the dominant player 10 points and the other player less than 10 points at the end of the round. Is being used. Further, in recent years, a monitoring technique has been used that visualizes the timing at which the referee adds points as a valid judgment and ensures the transparency of the judgment and scoring by the referee.
  • scoring system ten point mast system
  • each referee is required to instantly judge the effective hit during the match with a high degree of tension that the judgment timing etc. is being viewed by the spectators, senior referees, etc., so the effective hit It is possible that the judgment of is wrong. Then, each referee is subject to "psychological bias" if the state in which the judgment cannot be corrected is maintained.
  • the judge monitoring system provides a judge monitoring screen for senior referees and the like that displays the judgment timing of each referee in real time, and also for the tablet terminal 200 used by each referee. Therefore, the referee himself provides a memo screen for making a memo of the count number of effective hits. The referee himself can refer to the memo screen when making the final scoring (points such as 10-9 and 10-8 in the Ten Point mast rule). By referring to the memo screen, the referee can score more accurately than the scoring based on the sense or the effective hit count manually.
  • each referee presses the corresponding button on the input device at hand when an effective hit occurs.
  • the input device 1 has a red button 1A, a yellow button 1B, a blue button 1C, and a yellow button 1D.
  • the red button 1A and the yellow button 1B are buttons associated with the player in the red corner, and the button 1A is associated with a normal hit (normal hit) which is an effective attack such as a jab, and the button 1B is associated with a normal hit (normal hit).
  • Strong hits strong hits
  • strong hits which are powerful and effective hits that lead to the down of the opponent player, are associated.
  • the blue button 1C and the yellow button 1D are buttons associated with the players in the blue corner, the button 1C is associated with a normal batting, and the button 1D is associated with a strong batting.
  • an example of a combination of an input indicating a normal impact as the first input and an input indicating a strong impact as the second input will be described.
  • a combination of an input indicating a blow as the first input, an input indicating a defense as the second input, and the like may be used.
  • the first and second inputs are multiple elemental inputs that can be the basis for the final scoring result by the referee. For example, the first element is a strong blow and the second element is a normal blow.
  • the referee A presses button 1A when counting the normal hits of player X in the red corner, and presses button 1D when counting the strong hits of player Y in the blue corner.
  • the referee A presses button 1B when counting the strong hits of player X in the red corner, and presses button 1C when counting the normal hits of player Y in the blue corner.
  • the monitor device 20 used by the senior referee acquires the button pressing result from each input device via the relay device 10, and displays the button pressing status of each referee, that is, the status of the validity judgment in real time.
  • the monitoring device 20 arranges a small area assigned to each referee for each medium area assigned to each player, and a judge having a small area divided along the timeline for each referee.
  • a monitoring screen 40 (exemplified in FIG. 6 described later) is generated. Then, when the referee A presses the red button 1A at the time t, the monitor device 20 has a small area of the referee A in the middle area assigned to the player X in the red corner, which corresponds to the time t. Is displayed in red.
  • the referee C presses the yellow button 1D at the time t + 1, the area corresponding to the time t + 1 among the small areas of the referee C in the middle area assigned to the player Y in the blue corner. Is displayed in yellow.
  • the arrangement order of the small areas assigned to each referee is the same. That is, when the small areas of each referee are arranged in the order of referees A, B, C, D, E in the middle area for the player X, the referees A, B are placed in the middle area for the player Y. , C, D, E are arranged in the order of each referee's small area.
  • the monitoring device 20 collects the timings determined to be effective by each referee in real time and displays them in real time, so that the senior referee can compare and examine the judgment status of each referee. Provides an interface.
  • the monitor device 20 displays the count status of effective hits only for the referee himself on the tablet terminal 200 used by each referee during the match, and provides a memo screen which is an interface for correcting each count number.
  • the monitoring device 20 generates the first aggregation result for each of the plurality of referees based on the information regarding the input by each of the plurality of referees. Then, the monitoring device 20 displays the first tabulation result of the referee A among the plurality of referees, and displays a memo screen for accepting the correction of the first tabulation result on the tablet associated with the referee A. Output to the terminal 200. After that, when the monitoring device 20 receives the correction of the first tabulation result from the tablet terminal 200, the referee A receives the revised second tabulation result in addition to the first tabulation result related to the referee A.
  • the referee A receives the revised second tabulation result in addition to the first tabulation result related to the referee A.
  • the monitoring device 20 provides each referee with a memo screen for correcting the count number, in addition to the judge monitoring screen 40 for senior referees.
  • each referee can recognize that the count number can be corrected even after the round by using this memo screen.
  • the referee in the round mistakenly counts the effective hits for player A, there is a sense of security that he can finally correct it. You can proceed.
  • the monitoring device 20 visualizes to the senior referee the timing when each referee determines that each player is an effective hit by generating the judge monitoring screen 40, and the display is displayed by pressing a button. Since the situation should be shown as the fact that the button was pressed, the display of the judge monitoring screen 40 once displayed is not changed even if the count number is corrected by the referee. In this way, from the viewpoint of monitoring by senior referees, a mechanism for managing corrections on individual screens is provided separately from the input results in real time.
  • FIG. 2 is a functional block diagram showing a functional configuration of the judge monitoring system according to the first embodiment. Since the tablet terminal used by each referee has the same configuration, the tablet terminal 200 will be described here.
  • the relay device 10 includes an input unit 11, a communication unit 12, a storage unit 13, an acquisition unit 15, and a notification unit 16.
  • the relay device 10 is an example of a computer device that notifies the monitor device 20 of the process of the referee performed by each referee using each input device.
  • the acquisition unit 15 and the notification unit 16 can be realized by a hardware circuit or an electronic circuit included in the processor, or can be realized as a process executed by the processor.
  • the input unit 11 is a processing unit connected to each of the input devices 1 to 5 used by each referee, and is, for example, an input device having a plurality of input / output ports (PINs).
  • PINs input / output ports
  • the input unit 11 connects to the input device 1 using PIN1 to PIN4, connects to the input device 2 using PIN5 to PIN8, connects to the input device 3 using PIN9 to PIN12, and connects PIN13 to PIN16. It is used to connect to the input device 4, and PIN17 to PIN20 are used to connect to the input device 5.
  • PIN is connected to each button of each input device.
  • Each input device has four buttons in which a display color to be displayed by the monitor device 20 is set. For example, each input device has a red button A pressed during a normal hit by a player in the red corner, a yellow button B pressed during a strong hit, and a blue button C pressed during a normal hit by a player in the blue corner. And a yellow button D that is pressed when a strong hit is made. Further, since each button is connected to the input / output port of the input unit 11 of the relay device 10, the relay device can specify which button of which input device is pressed.
  • the communication unit 12 is a processing unit that controls communication with other devices such as the monitor device 20, and is, for example, a communication interface.
  • the communication unit 12 transmits a signal corresponding to the input from each input device to the monitor device 20.
  • the storage unit 13 stores programs, data, etc., and is realized by, for example, a memory or a hard disk.
  • the storage unit 13 stores the conversion information 14.
  • the conversion information 14 is information used when converting the input from each input device into a signal to be transmitted to the monitoring device 20.
  • the output signal obtained by converting the input from the input device is either the referee who made the input, the first input indicating a normal hit or the second input indicating a strong hit, or multiple players in the match. Is identifiable information.
  • FIG. 3 is a diagram illustrating an example of conversion information 14.
  • the conversion information 14 is information in which a “PIN number” and a “signal” are associated with each other.
  • the “PIN number” stored here indicates an input / output port
  • the “signal” is information for specifying a signal to be transmitted to the monitoring device 20.
  • the input signal when the input signal is received via the PIN1 connected to the button 1A of the input device 1, it is converted into the signal "a” and is converted into the signal "a” via the PIN2 connected to the button 1B of the input device 1.
  • the input signal is received, it indicates that it is converted into the signal "b”.
  • the acquisition unit 15 is a processing unit that acquires an input signal from the input device via the input unit 11. For example, when the acquisition unit 15 receives an input signal via each PIN, the acquisition unit 15 outputs the PIN number for which the input signal is received to the notification unit 16.
  • the notification unit 16 is a processing unit that transmits an output signal corresponding to the input input signal to the monitoring device 20. Specifically, the notification unit 16 converts the input signal input to the input unit 11 into an output signal and transmits it according to the conversion information 14. For example, when the acquisition unit 15 notifies PIN1, the notification unit 16 identifies the signal a according to the conversion information 14, and transmits the signal a to the monitoring device 20.
  • the monitoring device 20 includes a communication unit 21, a display unit 22, a storage unit 23, and a control unit 30.
  • the monitoring device 20 generates a judge monitoring screen 40, and displays and outputs in real time the results of each referee determining that each of player X (red corner) and player Y (blue corner) is a normal hit or a strong hit. This is an example of a computer device.
  • the communication unit 21 is a processing unit connected to a device such as a relay device 10, and is, for example, a communication interface.
  • the communication unit 21 receives a signal a or the like from the relay device 10.
  • the communication unit 21 may receive the moving image information captured by the video camera 100.
  • the communication unit 21 can also transmit various information such as a screen generated by the control unit 30 to an external device.
  • the display unit 22 is a processing unit that displays various information, and is realized by, for example, a display, a monitor, a touch panel, or the like.
  • the display unit 22 displays various information such as a screen generated by the control unit 30.
  • the storage unit 23 stores data, a program executed by the control unit 30, and the like, and is realized by, for example, a memory or a hard disk.
  • the storage unit 23 stores output conversion information 24, collection information 25, moving image information 26, association list 27, and terminal information 28.
  • the output conversion information 24 is information that converts the information relayed from the relay device 10 in order to output it to the judge monitoring screen 40.
  • FIG. 4 is a diagram illustrating an example of the output conversion information 24.
  • the output conversion information 24 stores the “item number”, “signal”, “output position”, and “display color” in association with each other.
  • one of the referee who made the input and a plurality of players in the match is specified by the output position.
  • the display color specifies whether the first input indicates a normal impact or the second input indicates a strong impact.
  • the "item number” stored here is an identifier that identifies each piece of information, and the "signal” indicates a signal input from the relay device 10.
  • the “output position” indicates a position on the judge monitoring screen 40, and the “display color” indicates a color to be displayed on the judge monitoring screen 40.
  • Item 1 of FIG. 4 indicates that the signal a input from the relay device 10 is displayed in red on the display line 1 of the judge monitoring screen 40.
  • Item No. 2 indicates that the signal b input from the relay device 10 is displayed in yellow on the display line 1 of the judge monitoring screen 40. The details of the output position will be described later. Further, the output conversion information 24 is information defined in advance by the user.
  • the collected information 25 is information input from the relay device 10. That is, the collected information 25 is a list of judgment results of each referee.
  • the information stored here is generated by the control unit 30.
  • FIG. 5 is a diagram illustrating an example of the collected information 25. As shown in FIG. 5, the collected information 25 is information in which real-time information and correction information are associated with each round.
  • Real-time information is information that is updated in real time during the match, indicates the number of button presses (effective hits) by the referee, and is not corrected once it is recorded. Specifically, the real-time information is for each round timeline (each second), the number of times each referee judges a normal hit, the number of times a strong hit is judged, and each count for each of the red corner and the blue corner. Record the total value. The total value corresponds to the first aggregation result.
  • the correction information is information for correcting the information aggregated in real time, and is information that is updated at any time by the memo screen of each referee, which will be described later.
  • the correction information records a value for correcting the total value of the real-time information (correction value) and a final value (final value) for which the total value is corrected by the correction value. Further, the final value is appropriately updated by using the corrected value each time the total value is updated by the real-time count.
  • the final value corresponds to the second aggregation result and the third aggregation result.
  • the count number received in real time and the input timing of each referee are recorded, and the newly corrected count number is also recorded.
  • the judge monitoring screen 40 for senior referees created from the real-time information of the collected information 25 the count number before the correction is maintained, while the memo screen 50 for each referee is generated in the corrected state.
  • the referee A is regarded as a normal hit in the red corner. Indicates that 0 times, referee B counted 0 times, referee C counted 0 times, referee D counted 0 times, and referee E counted 2 times.
  • the timeline 1 (1 second) immediately after the start of round 1 it is shown that only referee C counted once as a strong blow in the red corner. It also indicates that no amendments have been made by any of the referees.
  • the timeline is set slightly longer than the match time in order to allow an error. For example, if one round is 3 minutes, the timeline is set to 190 seconds (180 seconds + ⁇ ), which is longer than 3 minutes (180 seconds). ⁇ is an arbitrary numerical value.
  • the moving image information 26 is a game image captured by the video camera 100.
  • the moving image information 26 is managed by a time stamp similar to the time stamp of the collected information 25.
  • the correspondence list 27 is information that can identify which hit of which player was counted by which referee from the signal.
  • the association list 27 is information in which the signal, the hit type, and the referee are associated with each other. More specifically, the correspondence list 27 shows "Signal a, red corner, normal hit, referee A", “signal b, red corner, strong hit, referee” as “signal, corner, hit type, referee”. "A”, “Signal c, blue corner, normal hit, referee A”, “traffic light d, blue corner, strong hit, referee A” and the like.
  • the terminal information 28 is information that defines the correspondence between each referee and the computer used by each referee.
  • FIG. 6 is a diagram illustrating an example of terminal information 28.
  • the terminal information 28 is information in which the “referee”, the “input device”, and the “tablet terminal” are associated with each other.
  • the "referee” is information for identifying each referee
  • the "input device” indicates an input device used by each referee
  • the "tablet terminal” is a tablet terminal used by each referee. Shows 200.
  • FIG. 6 is a diagram illustrating an example of terminal information 28.
  • the control unit 30 is a processing unit that controls the entire monitoring device 20, and is realized by, for example, a processor.
  • the control unit 30 includes an acquisition unit 31, a counting unit 32, a real-time processing unit 33, a memo processing unit 34, and a result display unit 35.
  • the acquisition unit 31, the counting unit 32, the real-time processing unit 33, the memo processing unit 34, and the result display unit 35 can also be realized as an electronic circuit included in the processor or a process executed by the processor.
  • the acquisition unit 31 is a processing unit that receives a signal from the relay device 10 via the communication unit 21. For example, the acquisition unit 31 receives a signal corresponding to the pressed button via the relay device 10 each time the button of each input device is pressed. Then, the acquisition unit 31 outputs the received signal to the count unit 32, the real-time processing unit 33, the memo processing unit 34, and the result display unit 35.
  • the signal is information that can identify any of the referee who made the input, the first input indicating the normal hit or the second input indicating the strong hit, and a plurality of players in the match. ..
  • a signal indicating the referee who made the input a signal indicating another of the first input indicating a normal hit or a second input indicating a strong hit, and a signal indicating one of a plurality of players in the match are individually displayed. You may get it in.
  • the counting unit 32 is a processing unit that counts each signal based on the acquisition result acquired by the acquisition unit 31. That is, the counting unit 32 collects the judgment results of each referee, records them in the collected information 25, and generates the collected results.
  • the count unit 32 refers to the correspondence list 27 and the referee A is in the red corner. Identify that the player's normal hits have been counted. Then, the counting unit 32 increments the count number of the referee A for the red corner of the normal hit on the timeline 1 (1 second) of the round 1 of the collected information 25.
  • the counting unit 32 calculates and registers the total value of the normal hits and the strong hits of each referee each time the hits are counted. Further, when the modified value of the collected information 25 is registered, the counting unit 32 registers the result of modifying the total value based on the modified value as the final value.
  • the real-time processing unit 33 has a screen generation unit 33a and an output control unit 33b, and is a processing unit that generates a judgment result of each referee as a judge monitoring screen 40 and outputs it to the display unit 22 in real time.
  • the screen generation unit 33a is a processing unit that generates the judge monitoring screen 40.
  • the screen generation unit 33a displays the determination result for the player in the blue corner, the area 41 for displaying the information for identifying the current round, the middle area 42 for displaying the determination result for the player in the red corner, and the determination result for the player in the blue corner.
  • a judge monitoring screen 40 having a medium area 43 to be displayed is generated.
  • the screen generation unit 33a generates a small area 44 assigned to each of the referees A to the referee E in each of the middle area 42 and the middle area 43. Further, the screen generation unit 33a generates a scale 45 (timeline) representing the time width from the start timing to the end timing of the match in the small area 44 of each referee.
  • the scale 45 is divided into 190 seconds, which is 180 seconds (3 minutes), which is the time of one round, plus, for example, 10 seconds as a predetermined time length, every second.
  • each interval divided every second on the timeline is referred to as a time cell.
  • the judgment result for the first second after the start of round 1 corresponds to the first line (timeline 1) of the scale 45
  • the judgment result for the second second of the round 1 corresponds to the second line (timeline 2) of the scale 45.
  • the system designer may appropriately change how much a predetermined time length is added to the time length of one round.
  • the screen generation unit 33a generates a screen in which the arrangement order of the small areas 44 to be displayed in each of the middle area 42 and the middle area 43 is the same. For example, if the five small areas provided in the middle area 42 are arranged in the order of referees A to E, the small areas provided in the middle area 43 are also arranged in the order of the referees A to E.
  • the display areas for each player is grouping the display areas for each player as the middle area instead of grouping the areas to be displayed for each referee, it is possible to make the display easy to grasp the difference in the judgment of each referee for the same player.
  • the output control unit 33b is a processing unit that displays the judgment results of each referee in real time on the judge monitoring screen 40 generated by the screen generation unit 33a. Specifically, each time the output control unit 33b receives the signal input from the acquisition unit 31, the output control unit 33b specifies the output position and the display color according to the output conversion information 24, and the scale 45 (timeline) on the corresponding screen. ), The output corresponding to the signal is displayed.
  • the output control unit 33b receives the signal a 11 seconds after the start of round 1.
  • the output control unit 33b refers to the output conversion information 24 and specifies the output position (display line 1) and the display color (red) associated with the signal a. Then, the output control unit 33b outputs red to the 11th scale (timeline 11) of the scale 45 of the small area 44 of the corresponding referee A.
  • the output control unit 33b executes only the display for the first signal a even when the signal a is received 11 seconds after the start of the game and then the signal a is further received during the same 11 seconds. , Only the display for the last signal a is executed, or the display is overwritten each time the signal is received, so that only one display is output.
  • the output control unit 33b outputs a red color corresponding to the signal a when the signal a is received 8 seconds after the start of the game, but when the signal b is further received within the same 8 seconds, the signal b is output.
  • the yellow output corresponding to b is preferentially output.
  • the output destination of the output control unit 33b is not limited to the display unit 22, and the settings can be arbitrarily changed to a large monitor (not shown) installed at the match venue, a tablet terminal 200 of each referee, a television, an internet broadcast, or the like. be able to.
  • the memo processing unit 34 has a memo display unit 34a and a correction reflection unit 34b, generates a memo screen 50 for counting correction for the tablet terminal 200 of each referee, and is displayed on the memo screen 50. It is a processing unit that reflects the correction operation by.
  • the memo display unit 34a is a processing unit that generates and outputs a memo screen 50 for the referee himself to make a memo of the count number of effective hits.
  • FIG. 8 is a diagram illustrating the memo screen 50.
  • the memo display unit 34a generates a memo screen 50 having an update button 51, a send button 52, and an area 53 for displaying the count number in response to a request from each referee, and generates a memo screen 50 of the request source. It is transmitted to the referee's tablet terminal 200.
  • the destination can be specified by using the terminal information 28.
  • the memo display unit 34a generates and transmits an updated memo screen 50 in the area 53 when the update button 51 is selected, and receives the correction content when the send button 52 is selected.
  • the memo display unit 54a also displays radio buttons for selecting the dominance, competitiveness, and violation of the game on the memo screen 50. Not limited to radio buttons, other formats such as check buttons can also be adopted.
  • the count number of strong hits and the count number of normal hits in each round, and the total number of strong hits and the total number of normal hits in the entire game are displayed for each of the red corner and the blue corner.
  • the memo display unit 34a refers to the collected information 25, reads out the normal hit and the final value “14” to the red corner of the referee A, and makes a referee.
  • a strong hit to the red corner of member A and the final value of "3" are read out, and a memo screen 50 is generated in which each is set as the number of rounds 1.
  • the memo display unit 34a displays an increase / decrease button 53a for increasing / decreasing the count number in the vicinity of the count number displayed in the area 53 in the memo screen 50.
  • the increase / decrease button 53a is selected, the count number is increased / decreased by one. That is, the judge can correct the count number by operating the increase / decrease button 53a.
  • the memo screen 50 corresponds to the second screen.
  • the correction reflection unit 34b is a processing unit that receives the correction operation on the memo screen 50 displayed to each referee by the memo display unit 34a and reflects it in the collected information 25. Specifically, when the referee selects the transmission button 52 on the memo screen 50, the correction reflection unit 34b receives the count number displayed in the area 53 and the selection result of each radio button. Then, the correction reflection unit 34b compares each count number acquired from the memo screen 50 with the total value of the collected information 25, registers the difference in the correction value, and registers each count number acquired from the memo screen 50. Register to the final value. At this time, the correction information of the collected information 25 is reflected, but the correction is not reflected in the real-time information, and the information counted in real time remains. The correction reflection unit 34b also registers the selection result of the radio button in the storage unit 23.
  • the result display unit 35 is a processing unit that generates and displays the determination result determined by each referee for each selection. Although the details will be described later, the result display unit 35 determines the number of strong hits, the number of normal hits, the dominance, etc. after the correction is completed for each of the red corner and the blue corner of each round of each referee. A result screen 60 (see FIG. 13) including the result and the like and the total result for each round is generated. Then, the result display unit 35 outputs the result screen 60 to the monitor device 20 of the senior referee, the tablet terminal 200 of each referee, and the like.
  • the tablet terminal 200 has a communication unit 201, a display unit 202, a storage unit 203, and a control unit 204.
  • This tablet terminal 200 is used to display a memo screen 50 for each referee and make a memo when counting effective hits such as strong hits and normal hits, and for each referee to check his / her own count.
  • the communication unit 201 is a processing unit connected to a device such as a monitor device 20, and is, for example, a communication interface.
  • the communication unit 201 receives the memo screen 50 and the result screen 60 from the monitor device 20 using a Web browser, a dedicated screen tool, or the like, and transmits the correction contents to the monitor device 20.
  • the display unit 202 is a processing unit that displays various types of information, and is realized by, for example, a display, a monitor, a touch panel, or the like.
  • the display unit 202 displays various information such as the memo screen 50 and the result screen 60 received from the monitor device 20.
  • the storage unit 203 stores data, a program executed by the control unit 204, and the like, and is realized by, for example, a memory or a hard disk.
  • the storage unit 203 temporarily stores various information transmitted from the monitoring device 20.
  • the control unit 204 is a processing unit that controls the entire tablet terminal 200, and is realized by, for example, a processor.
  • the control unit 204 has a screen display unit 204a and a correction unit 204b.
  • the screen display unit 204a and the correction unit 204b can also be realized as an electronic circuit included in the processor or a process executed by the processor.
  • the screen display unit 204a is a processing unit that receives and displays the memo screen 50 and the result screen 60 from the monitor device 20. For example, when the screen display unit 204a receives the request for the memo screen from the referee, the screen display unit 204a transmits the request for the memo screen 50 and the ID of the referee to the monitor device 20. Then, the screen display unit 204a displays the memo screen 50 for the referee on the display unit 202. Further, the screen display unit 204a displays the result screen 60 received from the monitoring device 20 on the display unit 202 in response to a request from the referee or a request from the senior referee.
  • the correction unit 204b is a processing unit that accepts correction of the count on the memo screen 50. For example, when the correction unit 204b receives the operation of the increase / decrease button 53a of the memo screen 50 shown in FIG. 8, the correction unit 204b increases / decreases the count according to the operation. Then, when the transmission button 52 of the memo screen 50 is selected, the correction unit 204b transmits information regarding each count of each round displayed in the area 53 at the time of selection to the monitoring device 20 to request the reflection of the correction. ..
  • the correction unit 204b requests the monitor device 20 to update the screen in order to display the latest count information. Further, the correction unit 204b can also transmit the state when the transmission button 52 is selected to the monitoring device 20 for each check button such as domination, and transmits only once for each round. , It can be updated every time it is transmitted, and the transmission conditions and transmission timing can be set arbitrarily.
  • FIG. 9 is a diagram illustrating a display example of the judge monitoring screen 40.
  • the referee A presses the red button 1A of the input device 1 eight seconds after the start of the round 1, the real-time processing unit 33 is in the red corner in the judge monitoring screen 40.
  • the scale 45 corresponding to the timeline 8 of the small area 44 of the referee A in the area 42 is updated to red (S1).
  • the real-time processing unit 33 is the referee in the middle region 43 of the blue corner in the judge monitoring screen 40.
  • the scale 45 corresponding to the timeline 8 in the small area 44 of C is updated to blue (S2).
  • the real-time processing unit 33 judges the middle region 43 of the blue corner in the judge monitoring screen 40.
  • the scale 45 corresponding to the timeline 8 of the small area 44 of the member E is updated to blue (S3).
  • the real-time processing unit 33 preferentially displays yellow over red. For example, when the referee A presses the red button 1A of the input device 1, the real-time processing unit 33 updates the scale corresponding to the corresponding timeline to red, but at the same time, the referee A updates the scale. When the yellow button 1B is pressed, the scale is updated from red to yellow. On the contrary, when the yellow button 1B of the input device 1 is pressed by the referee A, the real-time processing unit 33 updates the scale corresponding to the corresponding timeline to yellow, and at the same time, the referee A updates the scale. The scale remains yellow even when the red button 1A is pressed. Further, when a certain scale (timeline) on the judge monitoring screen 40 is selected, the real-time processing unit 33 can also display a moving image captured at the same time as the timeline.
  • FIG. 10 is a diagram for explaining an example of count correction
  • FIG. 11 is a diagram for explaining a reflection example of count correction
  • FIG. 12 is a diagram illustrating an example of updating the memo screen 50.
  • referee A will be described as an example.
  • the memo processing unit 34 of the monitor device 20 receives the request for the memo screen 50 from the tablet terminal 200 of the referee A
  • the memo processing unit 34 generates the memo screen 50 by the method described with reference to FIG. It is transmitted to the tablet terminal 200 of the member A.
  • the strong hit "3" and the normal hit "14" in the red corner are displayed, and the strong hit "3" and the normal hit “6” in the blue corner are displayed for round 1.
  • the strong hit "5" and the normal hit "10" in the red corner are displayed, and the strong hit "8” and the normal hit "20" in the blue corner are displayed for the round 2. Round 3 is not displayed.
  • the screen display unit 204a of the tablet terminal 200 displays the received memo screen 50, and the correction unit 204b of the increase / decrease button 53a with respect to the count number “14” of the normal hits in the red corner of the memo screen 50. Accepts the operation and updates to "13".
  • the tablet terminal 200 transmits a correction request including the displayed count number to the monitoring device 20.
  • the correction unit 204b of the tablet terminal 200 has a strong hit "3" and a normal hit "13" in the red corner of round 1, a strong hit "3” and a normal hit “6” in the blue corner of round 1, Round 2 red corner strong hit “5" and normal hit “10”, round 2 blue corner strong hit “8” and normal hit “20”, round 3 all counts "0" monitored It is transmitted to the device 20.
  • the correction reflection unit 34b of the monitoring device 20 receives the correction request including the corrected counts from the tablet terminal 200, each of the counts and the collected information 25 included in the correction request is received.
  • the correction reflection unit 34b determines that the normal hit of the red corner in round 1 has been corrected by "-1", and registers "-1" as the correction value of the normal hit of the red corner of round 1 in the collected information 25. do.
  • the correction reflection unit 34b registers "13” calculated by "total value (14) + correction value (-1)" as the final value of the normal hit in the red corner of the round 1 in the collected information 25.
  • the monitoring device 20 receives the correction content and updates only the correction information of the collected information 25 by the correction operation using the memo screen 50 on the tablet terminal 200, but corrects the real-time information of the collected information 25. do not. That is, the real-time information of the collected information 25 is recorded and maintained as the number itself counted by each referee during the match, and the correction information is information that each referee judges as a judgment error and is individually corrected at any time. Recorded.
  • the monitor device 20 updates the memo screen 50 based on the latest collected information 25, and the updated memo.
  • the screen 50 is transmitted to the tablet terminal 200.
  • the memo processing unit 34 of the monitor device 20 refers to the collected information 25 and hits the red corner of the referee A normally and is the final value “13”. Is read, the referee A's strong hit to the red corner and the final value "3" is read, and a memo screen 50 is generated in which each is set as the number of rounds 1.
  • the memo screen 50 updated in this way is transmitted only to the tablet terminal 200 requesting the update from the monitoring device 20, and the updated memo screen 50 is displayed on the tablet terminal 200.
  • the above-mentioned process is executed for each tablet terminal 200, and the correction operation and correction history of a certain referee are not displayed on the tablet terminal 200 of another judge.
  • FIG. 13 is a diagram illustrating an example of the result screen 60.
  • the result display unit 35 of the monitor device 20 uses each final value of the collected information 25 and a selection result such as dominance transmitted from each tablet terminal 200 to display a result screen. 60 is generated and displayed. Specifically, the result display unit 35 has "judgment information" composed of "strong, normal, DOM., COM., VIO.”, "Round 1 result”, and “round 1 result” for each round and each referee. A result screen 60 including “Round 2 result", “Round 3 result", and "Total" is generated.
  • “Round 1 result” is the total of the count values of each referee in Round 1, and is the result counted for each of the strong hit and the normal hit.
  • the “Round 2 result” is the total of the count values of each referee in Round 2, and is the result counted for each of the strong hit and the normal hit.
  • the “Round 3 result” is the total of the count values of each referee in Round 3, and is the result counted for each of the strong hit and the normal hit.
  • the “total” is the total of the count values of each referee in rounds 1 to 3, and is the result of counting for each of the strong hit and the normal hit.
  • the result display unit 35 of the monitoring device 20 is not the real-time information of the collected information 25 that is collected in real time and is not allowed to be modified, but the collected information 25 that is collected in real time and is allowed to be modified.
  • the result screen 60 is generated based on the correction information of.
  • the monitoring device 20 As described above, the monitoring device 20 generates the collected information 25 based on the information acquired from the input device of each referee. Then, the monitoring device 20 generates the judge monitoring screen 40 and the memo screen 50 by using the collected information 25, and corrects the collected information 25 according to the correction by the referee using the memo screen 50.
  • FIG. 14 is a diagram for explaining the usage destination of the collected information 25.
  • the real-time information of the collected information 25 is updated in real time by the counting unit 32 with the information received from the input device of each referee. Further, the real-time information is used by the real-time processing unit 33 to generate the judge monitoring screen 40. That is, the real-time information is information for the senior referee to confirm the input status by each referee in real time during the round, and is not easily corrected once it is collected.
  • the correction information of the collected information 25 is used for the memo screen 50 for making a memo so that each referee can correct the mistake later in a state of high tension for instantly determining the effective hit during the match. .. That is, the correction information is provided to reduce the psychological bias of the referee, and can be updated at an arbitrary timing by using the memo screen 50. Further, since the final value of the correction information can be considered as the final judgment of each referee, it is used on the result screen 60 showing the final result to be viewed after the end of the match.
  • FIG. 15 is a flowchart showing the flow of real-time display processing.
  • the real-time processing unit 33 displays the judge monitoring screen 40 in the initial state in which the colors of red, blue, and yellow are not displayed on any of the scales 45 ( S101: Yes), when the signal is received (S102: Yes), the output position and the display color are specified according to the output conversion information 24 (S103).
  • the real-time processing unit 33 identifies the time cell corresponding to the timing at which the first input or the second input is acquired in the timeline corresponding to the display position (row corresponding to the small area) determined in S103. (S104).
  • the real-time processing unit 33 updates the real-time information of the collected information 25 (S105). That is, the real-time processing unit 33 identifies the round, the referee, the player, and the hit type from the signal, and increments the corresponding number of times.
  • the real-time processing unit 33 does not output anything to the corresponding time cell and is not displayed (S106: Yes)
  • the time specified in S104 in the timeline corresponding to the display position specified in S103 The cell is updated with the display color specified in S103 (S107). That is, a particular time cell is updated from gray to one of the colors red, blue, and yellow.
  • the real-time processing unit 33 determines whether or not the display target specified in S103 has a higher priority than the displayed information ( S108).
  • the real-time processing unit 33 when the display target specified in S103 has a higher priority (S108: Yes). The time cell specified in S104 in the timeline corresponding to the display position specified in S103 is updated with the display color specified in S103 (S109). On the other hand, when the display target specified in S103 has a lower priority (S108: No), the real-time processing unit 33 maintains the already displayed state (S110).
  • the real-time processing unit 33 when there are a plurality of inputs in one second and any of red, blue, and yellow colors is already displayed in the same time cell, the real-time processing unit 33 newly sets the time cell. Update to the color corresponding to the signal received in. However, when it is desired to preferentially display yellow, the real-time processing unit 33 does not update to another color when the already displayed color is yellow.
  • the real-time processing unit 33 repeatedly executes S102 and subsequent steps, and when the match ends (S111: Yes), the process ends.
  • FIG. 16 is a sequence diagram showing the flow of the correction process. As shown in FIG. 16, when the screen display unit 204a of the tablet terminal 200 receives a correction operation, a memo screen request, or the like from the referee, it transmits a memo screen provision request to the monitor device 20 (S201 and S202).
  • the memo processing unit 34 of the monitor device 20 refers to the collected information 25, acquires each final value of the corresponding referee (S203), generates the memo screen 50 (S204), and requests the memo screen 50. Display and output to the original tablet terminal 200 (S205 and S206).
  • the correction unit 204b of the tablet terminal 200 receives the correction content on the memo screen 50 displayed on the display unit 202 by the screen display unit 204a (S207). Then, when the transmission button 52 on the memo screen 50 is pressed, the correction unit 204b requests the monitoring device 20 to reflect the correction content (S208 and S209).
  • the memo processing unit 34 of the monitor device 20 acquires each count value from the memo screen 50, compares it with the total value of the collected information 25, and updates the correction value by the difference (S210). Subsequently, the memo processing unit 34 updates the final value of the collected information 25 by using the updated correction value and the total value (S211).
  • the memo processing unit 34 of the monitor device 20 updates the memo screen 50 with the corrected contents, and displays and outputs the updated memo screen 50 to the requesting tablet terminal 200 (S212 and S213).
  • the memo processing unit 34 can also update and provide the memo screen 50 at the timing when the correction is completed, and update and provide the memo screen 50 at the timing when the update request is received from the tablet terminal 200. You can also.
  • FIG. 17 is a flowchart showing the flow of the result display processing.
  • the result display unit 35 of the monitor device 20 receives a request for display of the result from the senior referee or each referee (S301: Yes)
  • the result display unit 35 refers to the collected information 25 and refers to each referee.
  • the final value of each hit of each player in each round is acquired (S302).
  • the result display unit 35 acquires the judgment result of each referee such as the positiveness acquired from the memo screen 50 (S303).
  • the result display unit 35 calculates the result of each round and the total value of all rounds (S304), and generates the result screen 60 using the acquired information and the calculated information (S305). After that, the result display unit 35 displays and outputs the generated result screen 60 to the monitor device 20 and each tablet terminal 200 (S306).
  • the judge monitoring system provides the judge monitoring screen 40 for senior referees, and for each referee, the referee who presses the button after each round and during each round corrects the count number.
  • a memo screen 50 for each referee can be provided.
  • each referee By providing the memo screen 50 to each referee, it is possible to reduce the psychological bias of the referee when visualizing the battle situation in real time. That is, if the referee recognizes that the number of hits can be corrected even after the round using the memo screen 50, even if the referee in the round mistakenly counts the number of hits to player A. From the sense of security that can be finally corrected, the judge can proceed during the subsequent match without any psychological bias. In addition, each referee can make a final judge of the round by referring to the memo screen 50 for the number of hits after the correction.
  • the monitoring device 20 can also generate a memo screen 50 that displays an increase / decrease value together with a count value.
  • 18 and 19 are views for explaining another example of the memo screen.
  • the memo processing unit 34 of the monitor device 20 generates a memo screen 50 that displays the number of corrections in addition to the number of strong batting counts and the number of normal batting counts for each player in each round. You can also.
  • the memo processing unit 34 of the monitor device 20 displays a memo screen 50 for displaying the count number and correction number of strong batting for each player and the count number and correction number of normal batting for each player. It can also be generated.
  • the memo processing unit 34 has described an example in which the memo screen 50 that does not display the total value of the collected information 25 that is not the correction target is generated and output, but the present invention is not limited to this.
  • the memo processing unit 34 can also generate a memo screen 50 displaying the total value and the final value so that the referee can know the increase / decrease status and the wrong number of times.
  • the memo processing unit 34 may automatically generate a memo screen 50 after each round and output it to the tablet terminal 200 of each referee. Further, the count number on the memo screen 50 may be automatically updated according to the pressing of the button by each referee during the round.
  • buttons mapping In the above embodiment, an example in which a normal hit and a strong hit are associated with each button has been described, but the present invention is not limited to this.
  • striking and defense can be associated with each button
  • striking and domination can be associated with each button.
  • the number of buttons is not two for each player, but three for each player, for a total of six. The number of buttons and the contents associated with the buttons can be arbitrarily changed for each competition and each referee.
  • the acquisition unit 15 corresponds to the reception unit
  • the notification unit 16 corresponds to the transmission unit.
  • the acquisition unit 31 and the count unit 32 correspond to the specific unit
  • the real-time processing unit 33 corresponds to the first generation unit and the first output unit.
  • the memo processing unit 34 corresponds to the second generation unit, the second output unit, and the storage control unit.
  • the screen display unit 204a corresponds to the reception unit
  • the correction unit 204b corresponds to the request unit.
  • each component of each device shown in the figure is a functional concept, and does not necessarily have to be physically configured as shown in the figure. That is, the specific forms of distribution and integration of each device are not limited to those shown in the figure. That is, all or a part thereof can be functionally or physically distributed / integrated in any unit according to various loads, usage conditions, and the like.
  • the monitor device 20 may have a built-in relay device 10.
  • each processing function performed by each device can be realized by a CPU and a program that is analyzed and executed by the CPU, or can be realized as hardware by wired logic.
  • FIG. 20 is a diagram illustrating a hardware configuration example.
  • the monitoring device 20 includes a communication device 20a, an HDD (Hard Disk Drive) 20b, a memory 20c, and a processor 20d. Further, the parts shown in FIG. 20 are connected to each other by a bus or the like.
  • HDD Hard Disk Drive
  • the communication device 20a is a network interface card or the like, and communicates with other servers.
  • the HDD 20b stores a program or DB that operates the function shown in FIG.
  • the processor 20d reads a program that executes the same processing as each processing unit shown in FIG. 2 from the HDD 20b or the like and expands it in the memory 20c to operate a process that executes each function described in FIG. 2 or the like. For example, this process executes the same function as each processing unit of the monitoring device 20. Specifically, the processor 20d reads a program having the same functions as the acquisition unit 31, the counting unit 32, the real-time processing unit 33, the memo processing unit 34, the result display unit 35, and the like from the HDD 10b and the like. Then, the processor 10d executes a process of executing the same processing as the acquisition unit 31, the counting unit 32, the real-time processing unit 33, the memo processing unit 34, the result display unit 35, and the like.
  • the monitor device 20 operates as an information processing device that executes the output control method by reading and executing the program. Further, the monitoring device 20 can realize the same function as that of the above-described embodiment by reading the program from the recording medium by the medium reading device and executing the read program.
  • the program referred to in the other embodiment is not limited to being executed by the monitoring device 20.
  • the present invention can be similarly applied when another computer or server executes a program, or when they execute a program in cooperation with each other.

Abstract

In the invention, a monitor apparatus acquires, every time the monitor apparatus receives a first input or a second input from each of a plurality of referees during a fighting game, information that can distinguish a referee who performed input, a distinction of the input, and which fighting player was input. The monitor apparatus inputs, for every medium area allocated to each player, an index that shows the distinction of the input on a first screen in which small areas allocated to respective referees are aligned in a specified order along a time line showing a lapse of the game, at a position determined by the specified player and the referee, and an acquisition timing. The monitor apparatus generates aggregate results for each of the plurality of referees on the basis of information about the input by each of the plurality of referees. The monitor apparatus displays an aggregate result relating to a first referee and outputs a second screen for receiving correction of the aggregate result to the first referee. When receiving correction of the aggregate result from the first referee, the monitor apparatus stores, in addition to the aggregate result before correction, a corrected aggregate result in association with the first referee.

Description

画面出力プログラム、画面出力方法、情報処理装置およびモニタリングシステムScreen output program, screen output method, information processing device and monitoring system
 本発明は、画面出力プログラム、画面出力方法、情報処理装置およびモニタリングシステムに関する。 The present invention relates to a screen output program, a screen output method, an information processing device, and a monitoring system.
 対戦競技における試合の勝敗は、複数の審判員が有効な攻撃や防御などの有効なポイントを計数し、各審判員の計数結果を用いて決定することが多い。例えば、ボクシングでは、審判員が、試合中、選手Aと選手Bのそれぞれについて、有効打撃を行った時にカウンターを押すことで、各ラウンドの終わりに、各選手の最終的な有効打撃数を集計する集計システムが利用されている。また、近年のボクシングでは、各審判員が、手元にある入力装置を用いて、ラウンド終了時に、10ポイントマストルールに則り、優勢だった選手に10点をつけて、もう片方の選手に10点未満の点数をつけるスコアリングシステムが利用されている。 The victory or defeat of a match in a competitive competition is often determined by counting the effective points such as effective attacks and defenses by multiple referees and using the counting results of each referee. For example, in boxing, the referee counts the final number of effective hits for each player at the end of each round by pushing the counter when each player A and B is hit effectively during the match. The aggregation system is used. Also, in boxing in recent years, each referee uses the input device at hand to give 10 points to the dominant player and 10 points to the other player at the end of the round according to the 10-point mast rule. A scoring system that scores less than is used.
特開2011-104192号公報Japanese Unexamined Patent Publication No. 2011-104192
 ところで、上記技術では、審判員の主観的な評価で各選手の点数が決定されるが、審判員がそのような点数を付けた根拠などを把握することが難しく、判定結果に不正や不公平感が残る場合がある。 By the way, in the above technique, the score of each player is determined by the subjective evaluation of the referee, but it is difficult for the referee to grasp the grounds for giving such a score, and the judgment result is incorrect or unfair. The feeling may remain.
 例えば、上記スコアリングシステムにおいては、ボクシングは、ラウンドごとに、ラウンドを通して、いずれかの選手の優位性を判断して、優位な選手に10ポイントが付与される。このとき、ポイント付与の根拠としては、例えば、選手同士の攻防において、有効な打撃が決まったこと、有効な打撃を防ぐディフェンスが発生したこと、どちらの選手が試合を各時点において優位に進めているかなどが加算対象の有効判定(ポイント)となる。しかし、これらの有効判定は、各審判員の主観により決定され、かつ、スコアリングシステムには各審判の最終判断結果であるスコア(10-9、10-8など)しか入力されないため、試合途中や試合終了後に、ある審判員のある選手に対する偏った判定などを確認することは難しい。 For example, in the above scoring system, in boxing, the superiority of any player is judged for each round, and 10 points are given to the superior player. At this time, as the grounds for awarding points, for example, in the offense and defense between players, an effective hit was decided, a defense to prevent an effective hit occurred, and which player advanced the match at each point in time. Whether or not it is a valid judgment (point) to be added. However, these valid judgments are determined by the subjectivity of each referee, and only the score (10-9, 10-8, etc.), which is the final judgment result of each referee, is input to the scoring system. It is difficult to confirm the biased judgment of a certain referee for a certain player after the match.
 このようなことから、ラウンド途中、試合途中、ラウンド終了後または試合終了後に、各審判員が有効判定としてポイント加算を行ったタイミング等を集計して表示することで、判定や採点の透明性を担保するモニタリング技術が提案されている。例えば、モニタリング技術は、対戦選手ごとに、各審判員に対して各ラウンドの秒ごとに領域を割り当てた画面を生成し、有効打と判定してボタンを押下した審判員の領域をリアルタイムで点灯させることで、どの審判員がどのタイミングで有効打を判定したかを上級審判にリアルタイムに提示する。なお、上級審判は複数の審判員を監督・統括する立場の審判である。モニタリング技術は、上級審判が各審判員の正当性や審判の判断の偏りなどを監視することを支援することができる。 For this reason, the transparency of judgments and scoring can be improved by aggregating and displaying the timing at which each referee added points as a valid judgment during the round, during the match, after the end of the round, or after the end of the match. A monitoring technology to be secured has been proposed. For example, the monitoring technology generates a screen in which an area is assigned to each referee for each second of each round for each opponent, and the area of the referee who presses the button after judging that it is a valid hit is lit in real time. By letting the referee know which referee judged the effective hit at what timing, the senior referee is presented in real time. The senior referee is a referee who supervises and supervises multiple referees. Monitoring techniques can help senior referees monitor the legitimacy of each referee and the bias of the referee's judgment.
 しかしながら、上記モニタリング技術では、正確性やリアルタイム性を追求することにより、審判の心理的バイアスが大きくなり、審判の判定の精度が低下することが考えられる。例えば、各審判員は、判定タイミング等が上級審判員等により閲覧されているとの緊張感が高い状態で、試合中に瞬時に有効打撃を判定することが要求されるので、有効打撃の判定を間違うことも考えられる。このとき、各審判員は、判定を修正できない状態が維持されると、試合中に帳尻を合わせようと、有効打撃と間違って判定した選手とは逆の選手に多くの有効打撃をカウントしたり、試合に集中できなくなったり、「心理的バイアス」がかかる。すると、結果として、正確なジャッジができない恐れがある。 However, with the above monitoring technology, pursuing accuracy and real-time performance may increase the psychological bias of the referee and reduce the accuracy of the referee's judgment. For example, each referee is required to instantly judge an effective hit during a match while there is a high degree of tension that the judgment timing etc. is being viewed by a senior referee or the like. It is possible to make a mistake. At this time, if the state in which the judgment cannot be corrected is maintained, each referee may count many effective hits to the player opposite to the player who mistakenly judges the effective hit in an attempt to match the book during the match. , I can't concentrate on the game, and I get a "psychological bias". Then, as a result, there is a risk that an accurate judge cannot be made.
 一つの側面では、審判員の判定状況をリアルタイムにモニタリングするときに伴う審判員の心理的バイアスを軽減することができる画面出力プログラム、画面出力方法、情報処理装置およびモニタリングシステムを提供することを目的とする。 One aspect is to provide a screen output program, screen output method, information processing device and monitoring system that can reduce the psychological bias of the referee when monitoring the judgment status of the referee in real time. And.
 第1の案では、画面出力プログラムは、コンピュータに、対戦競技の試合中において、複数の審判員それぞれから、第一の入力または第二の入力を受け付けるたびに、入力を行った審判員、前記第一の入力または前記第二の入力の別、対戦中の複数の選手のいずれかとを、それぞれ識別可能な情報を取得する処理を実行させる。画面出力プログラムは、コンピュータに、選手ごとに割り当てられた中領域ごとに、審判員毎に割り当てた小領域を特定の順序で、かつ、試合経過を示すタイムラインに沿って整列した状態で設けた第一画面であって、前記取得に応じて特定される選手および審判員と、前記取得に応じたタイミングとにより決定される位置に、前記第一の入力または前記第二の入力の別がわかる指標を追加した前記第一画面を、前記取得に応じて生成し、生成した前記第一画面を出力する処理を実行させる。画面出力プログラムは、コンピュータに、前記複数の審判員それぞれによる入力に関する前記情報に基づき、前記複数の審判員ごとに、第一の集計結果を生成する処理を実行させる。画面出力プログラムは、コンピュータに、前記複数の審判員のうちの第一の審判員に係る前記第一の集計結果を表示するとともに、当該第一の集計結果の修正を受け付ける第二画面を、前記第一の審判員に紐づく審判員端末に出力する処理を実行させる。画面出力プログラムは、コンピュータに、前記審判員端末から前記第一の集計結果の修正を受け付けた場合、前記第一の審判員に係る前記第一の集計結果に加えて、修正後の第二の集計結果を、前記第一の審判員に紐づけて記憶する処理を実行させる。 In the first proposal, the screen output program inputs the first input or the second input to the computer each time the first input or the second input is received from each of the plurality of referees during the match of the competitive competition. The process of acquiring identifiable information is executed for each of the first input, the second input, and the plurality of players in the match. The screen output program was provided on the computer in a state in which the small areas assigned to each referee were arranged in a specific order and along the timeline showing the progress of the match for each medium area assigned to each player. On the first screen, the distinction between the first input and the second input can be seen at the position determined by the athlete and the referee specified according to the acquisition and the timing according to the acquisition. The first screen to which the index is added is generated in response to the acquisition, and the process of outputting the generated first screen is executed. The screen output program causes the computer to execute a process of generating the first aggregation result for each of the plurality of referees based on the information regarding the input by each of the plurality of referees. The screen output program displays on the computer the first tabulation result relating to the first referee among the plurality of referees, and displays the second screen for accepting the correction of the first tabulation result. The process of outputting to the referee terminal associated with the first referee is executed. When the screen output program receives the correction of the first aggregation result from the referee terminal to the computer, in addition to the first aggregation result relating to the first referee, the modified second The process of associating the tabulation result with the first referee and storing it is executed.
 一実施形態によれば、審判員の判定状況をリアルタイムにモニタリングするときに伴う審判員の心理的バイアスを軽減することができる。 According to one embodiment, it is possible to reduce the psychological bias of the referee when monitoring the judgment status of the referee in real time.
図1は、実施例1にかかるジャッジモニタリングシステムの全体構成例を説明する図である。FIG. 1 is a diagram illustrating an overall configuration example of the judge monitoring system according to the first embodiment. 図2は、実施例1にかかるジャッジモニタリングシステムの機能構成を示す機能ブロック図である。FIG. 2 is a functional block diagram showing a functional configuration of the judge monitoring system according to the first embodiment. 図3は、変換情報の一例を説明する図である。FIG. 3 is a diagram illustrating an example of conversion information. 図4は、出力変換情報の一例を説明する図である。FIG. 4 is a diagram illustrating an example of output conversion information. 図5は、収集情報の一例を説明する図である。FIG. 5 is a diagram illustrating an example of collected information. 図6は、端末情報の一例を説明する図である。FIG. 6 is a diagram illustrating an example of terminal information. 図7は、ジャッジモニタリング画面の一例を説明する図である。FIG. 7 is a diagram illustrating an example of a judge monitoring screen. 図8は、メモ画面を説明する図である。FIG. 8 is a diagram illustrating a memo screen. 図9は、ジャッジモニタリング画面の表示例を説明する図である。FIG. 9 is a diagram illustrating a display example of the judge monitoring screen. 図10は、カウント修正の例を説明する図である。FIG. 10 is a diagram illustrating an example of count correction. 図11は、カウント修正の反映例を説明する図である。FIG. 11 is a diagram illustrating an example of reflecting the count correction. 図12は、メモ画面の更新例を説明する図である。FIG. 12 is a diagram illustrating an example of updating the memo screen. 図13は、結果画面の例を説明する図である。FIG. 13 is a diagram illustrating an example of a result screen. 図14は、収集情報の使用先を説明する図である。FIG. 14 is a diagram illustrating a destination for using the collected information. 図15は、リアルタイム表示処理の流れを示すフローチャートである。FIG. 15 is a flowchart showing the flow of real-time display processing. 図16は、修正処理の流れを示すシーケンス図である。FIG. 16 is a sequence diagram showing the flow of the correction process. 図17は、結果表示処理の流れを示すフローチャートである。FIG. 17 is a flowchart showing the flow of the result display processing. 図18は、メモ画面の別例を説明する図である。FIG. 18 is a diagram illustrating another example of the memo screen. 図19は、メモ画面の別例を説明する図である。FIG. 19 is a diagram illustrating another example of the memo screen. 図20は、ハードウェア構成例を説明する図である。FIG. 20 is a diagram illustrating a hardware configuration example.
 以下に、本発明にかかる画面出力プログラム、画面出力方法、情報処理装置およびモニタリングシステムの実施例を図面に基づいて詳細に説明する。なお、この実施例によりこの発明が限定されるものではない。また、各実施例は、矛盾のない範囲内で適宜組み合わせることができる。 Hereinafter, examples of the screen output program, screen output method, information processing apparatus, and monitoring system according to the present invention will be described in detail based on the drawings. The present invention is not limited to this embodiment. In addition, each embodiment can be appropriately combined within a consistent range.
[全体構成]
 図1は、実施例1にかかるジャッジモニタリングシステムの全体構成例を説明する図である。図1に示すように、実施例1では、対戦競技の一例であるボクシングを例にして、5人の審判員(以下では、単に「審判」と記載する場合がある)による審判の過程を、上級審判員が、モニタリング画面を使って、5人の審判員をモニタリングする例を説明する。
[overall structure]
FIG. 1 is a diagram illustrating an overall configuration example of the judge monitoring system according to the first embodiment. As shown in FIG. 1, in Example 1, the process of refereeing by five referees (hereinafter, may be simply referred to as “referee”) is described by taking boxing, which is an example of competitive competition, as an example. An example of a senior referee monitoring five referees using a monitoring screen will be described.
 図1に示すように、ジャッジモニタリングシステムは、入力装置1から入力装置5と、中継装置10と、ビデオカメラ100と、審判員端末に対応するタブレット端末200と、モニタ装置20を有する。なお、各装置は、ネットワークを介して接続され、ネットワークには、有線や無線を問わず、様々なネットワークを採用することができる As shown in FIG. 1, the judge monitoring system includes an input device 1, an input device 5, a relay device 10, a video camera 100, a tablet terminal 200 corresponding to a referee terminal, and a monitor device 20. Each device is connected via a network, and various networks can be adopted as the network regardless of whether it is wired or wireless.
 入力装置1、2、3、4、5のそれぞれの一例として、審判員A、B、C、D、Eのそれぞれの席に設置される入力パッドが挙げられる。中継装置10は、各入力装置とモニタ装置20とを接続するスイッチなどである。ビデオカメラ100は、ボクシングの試合開始から試合終了まで、リング全体を撮像し、試合の動画や静止画を撮像する。タブレット端末200は、各審判員が使用するコンピュータ装置の一例である。モニタ装置20は、各審判員の判定結果を監視する上級審判員が使用するコンピュータ装置の一例である。 As an example of each of the input devices 1, 2, 3, 4, and 5, there is an input pad installed in each of the seats of the referees A, B, C, D, and E. The relay device 10 is a switch or the like that connects each input device and the monitor device 20. The video camera 100 captures the entire ring from the start of the boxing match to the end of the match, and captures a moving image or a still image of the match. The tablet terminal 200 is an example of a computer device used by each referee. The monitoring device 20 is an example of a computer device used by a senior referee who monitors the judgment result of each referee.
 一般的に、ボクシングの採点は、各審判員が、ラウンド終了時に、優勢だった選手に10点をつけて、もう片方の選手に10点未満の点数をつけるスコアリングシステム(テンポイントマストシステム)が利用されている。さらに、近年では、審判員が有効判定としてポイント加算を行ったタイミングを可視化し、審判員による判定や採点の透明性を担保するモニタリング技術が利用されている。 In general, boxing is scored by a scoring system (ten point mast system) in which each referee gives the dominant player 10 points and the other player less than 10 points at the end of the round. Is being used. Further, in recent years, a monitoring technique has been used that visualizes the timing at which the referee adds points as a valid judgment and ensures the transparency of the judgment and scoring by the referee.
 このようなスコアリングシステムにモニタリング技術を利用することにより、採点の透明性が担保され、各審判員の正当性、各審判員の技術向上、試合そのものの価値の向上に繋がる。また、各審判員が有効判定としてポイント加算を行ったタイミング等が、各審判員や観客に表示することにより、観客や視聴者の臨場感を向上させ、エンターテイメント性を向上させることもできる。 By using monitoring technology for such a scoring system, the transparency of scoring is guaranteed, which leads to the legitimacy of each referee, the improvement of each referee's skill, and the improvement of the value of the match itself. In addition, by displaying the timing at which each referee adds points as a valid judgment to each referee or spectator, it is possible to improve the sense of presence of the spectator or viewer and improve the entertainment property.
 ところが、各審判員は、判定タイミング等が観客や上級審判員等により閲覧されているとの緊張感が高い状態で、試合中に瞬時に有効打撃を判定することが要求されるので、有効打撃の判定を間違うことも考えられる。そして、各審判員は、判定を修正できない状態が維持されると、「心理的バイアス」がかかる。 However, each referee is required to instantly judge the effective hit during the match with a high degree of tension that the judgment timing etc. is being viewed by the spectators, senior referees, etc., so the effective hit It is possible that the judgment of is wrong. Then, each referee is subject to "psychological bias" if the state in which the judgment cannot be corrected is maintained.
 例えば、ラウンド中に、ある審判が選手Aに誤ってパンチを計上したとする。通常は、審判員は押し間違いに気づくものの、ラウンドは継続しているので、その場で入力結果の修正させるのは、審判員にとっての操作が煩雑になってしまう点からも望ましくない。一方で、取り消しができないとなると、審判員は、誤ったことに気付いた以降、帳尻を合わせようと、逆の選手Bに多くパンチを入れることで誤りを相殺しようとする「心理的バイアス」がかかる。すると、結果として、正確なジャッジができない恐れがある。 For example, suppose a referee mistakenly counts a punch for player A during a round. Normally, the referee notices the mistake, but the round continues, so it is not desirable for the referee to correct the input result on the spot because the operation becomes complicated for the referee. On the other hand, when it becomes impossible to cancel, the referee notices that he made a mistake, and after he realizes that he has made a mistake, there is a "psychological bias" that tries to offset the mistake by putting a lot of punches in the opposite player B in order to adjust the book. It takes. Then, as a result, there is a risk that an accurate judge cannot be made.
 そこで、実施例1にかかるジャッジモニタリングシステムは、上級審判員等に向けて各審判員の判定タイミングなどをリアルタイムに表示したジャッジモニタリング画面を提供するとともに、各審判員が使用するタブレット端末200に対して、審判員本人が有効打撃のカウント数をメモするためのメモ画面を提供する。審判員本人は、最終的な採点(テンポイントマストルールにおける10-9、10-8などのポイント)を行う際に、メモ画面を参考とすることができる。審判員は、メモ画面を参考にすることで、感覚や、手作業で有効打撃カウントなどに基づく採点よりも、正確に採点を行うことができる。 Therefore, the judge monitoring system according to the first embodiment provides a judge monitoring screen for senior referees and the like that displays the judgment timing of each referee in real time, and also for the tablet terminal 200 used by each referee. Therefore, the referee himself provides a memo screen for making a memo of the count number of effective hits. The referee himself can refer to the memo screen when making the final scoring (points such as 10-9 and 10-8 in the Ten Point mast rule). By referring to the memo screen, the referee can score more accurately than the scoring based on the sense or the effective hit count manually.
 具体的には、各審判員は、有効打撃が発生した場合などに、手元にある入力装置の該当ボタンを押下する。例えば、入力装置1は、赤色のボタン1A、黄色のボタン1B、青色のボタン1C、黄色のボタン1Dを有する。赤色のボタン1A、黄色のボタン1Bは、赤コーナーの選手に対応付けられるボタンであり、ボタン1Aにはジャブなどの有効攻撃であるノーマルな打撃(ノーマル打撃)が対応付けられ、ボタン1Bには、相手選手のダウンなどに繋がる強力かつ有効打撃であるストロングな打撃(ストロング打撃)が対応付けられる。 Specifically, each referee presses the corresponding button on the input device at hand when an effective hit occurs. For example, the input device 1 has a red button 1A, a yellow button 1B, a blue button 1C, and a yellow button 1D. The red button 1A and the yellow button 1B are buttons associated with the player in the red corner, and the button 1A is associated with a normal hit (normal hit) which is an effective attack such as a jab, and the button 1B is associated with a normal hit (normal hit). , Strong hits (strong hits), which are powerful and effective hits that lead to the down of the opponent player, are associated.
 同様に、青色のボタン1C、黄色のボタン1Dは、青コーナーの選手に対応付けられるボタンであり、ボタン1Cにはノーマル打撃が対応付けられ、ボタン1Dにはストロング打撃が対応付けられる。なお、以下の実施例においては、第一の入力としてノーマル打撃を示す入力、第二の入力としてストロング打撃を示す入力の組み合わせの例を用いて、説明する。当該組み合わせ以外に、第一の入力として打撃を示す入力、第二の入力として防御を示す入力の組み合わせ等であっても良い。第一の入力と第二の入力は、審判による最終的な採点結果の根拠となりうる複数の要素ごとの入力である。例えば、第一の要素はストロング打撃であり、第二の要素はノーマル打撃である。 Similarly, the blue button 1C and the yellow button 1D are buttons associated with the players in the blue corner, the button 1C is associated with a normal batting, and the button 1D is associated with a strong batting. In the following embodiment, an example of a combination of an input indicating a normal impact as the first input and an input indicating a strong impact as the second input will be described. In addition to the combination, a combination of an input indicating a blow as the first input, an input indicating a defense as the second input, and the like may be used. The first and second inputs are multiple elemental inputs that can be the basis for the final scoring result by the referee. For example, the first element is a strong blow and the second element is a normal blow.
 つまり、審判員Aは、赤コーナーの選手Xのノーマル打撃をカウントする場合は、ボタン1Aを押下し、青コーナーの選手Yのストロング打撃をカウントする場合は、ボタン1Dを押下する。同様に、審判員Aは、赤コーナーの選手Xのストロング打撃をカウントする場合は、ボタン1Bを押下し、青コーナーの選手Yのノーマル打撃をカウントする場合は、ボタン1Cを押下する。 That is, the referee A presses button 1A when counting the normal hits of player X in the red corner, and presses button 1D when counting the strong hits of player Y in the blue corner. Similarly, the referee A presses button 1B when counting the strong hits of player X in the red corner, and presses button 1C when counting the normal hits of player Y in the blue corner.
 そして、上級審判員が使用するモニタ装置20は、中継装置10を介して、各入力装置からボタンの押下結果を取得し、各審判員のボタン押下状況すなわち有効判定の状況をリアルタイムに表示する。 Then, the monitor device 20 used by the senior referee acquires the button pressing result from each input device via the relay device 10, and displays the button pressing status of each referee, that is, the status of the validity judgment in real time.
 例えば、モニタ装置20は、選手ごとに割り当てられた中領域ごとに、審判員ごとに割り当てた小領域を配置するとともに、各審判員の小領域をタイムラインに沿って分割された領域を有するジャッジモニタリング画面40(後述の図6に例示)を生成する。そして、モニタ装置20は、審判員Aが時刻tに赤色のボタン1Aを押下すると、赤コーナーの選手Xに割り当てられた中領域内の審判員Aの小領域のうち、時刻tに対応する領域を赤く表示する。また、モニタ装置20は、審判員Cが時刻t+1に黄色のボタン1Dを押下すると、青コーナーの選手Yに割り当てられた中領域内の審判員Cの小領域のうち、時刻t+1に対応する領域を黄色で表示する。また、中領域それぞれにおいて、各審判員に割り当てられた小領域の配置順序は、同様である。つまり、選手Xに対する中領域内に、審判員A,B,C,D,Eの順序で各審判員の小領域が配置されている場合、選手Yに対する中領域内に、審判員A,B,C,D,Eの順序で各審判員の小領域が配置される。 For example, the monitoring device 20 arranges a small area assigned to each referee for each medium area assigned to each player, and a judge having a small area divided along the timeline for each referee. A monitoring screen 40 (exemplified in FIG. 6 described later) is generated. Then, when the referee A presses the red button 1A at the time t, the monitor device 20 has a small area of the referee A in the middle area assigned to the player X in the red corner, which corresponds to the time t. Is displayed in red. Further, in the monitoring device 20, when the referee C presses the yellow button 1D at the time t + 1, the area corresponding to the time t + 1 among the small areas of the referee C in the middle area assigned to the player Y in the blue corner. Is displayed in yellow. Further, in each of the middle areas, the arrangement order of the small areas assigned to each referee is the same. That is, when the small areas of each referee are arranged in the order of referees A, B, C, D, E in the middle area for the player X, the referees A, B are placed in the middle area for the player Y. , C, D, E are arranged in the order of each referee's small area.
 このようにして、モニタ装置20は、各審判員が有効と判定したタイミングをリアルタイムに収集して、リアルタイムに表示することで、上級審判員が各審判員の判定状況を比較検討することができるインタフェースを提供する。 In this way, the monitoring device 20 collects the timings determined to be effective by each referee in real time and displays them in real time, so that the senior referee can compare and examine the judgment status of each referee. Provides an interface.
 さらに、モニタ装置20は、各審判員が試合中に使用するタブレット端末200に、審判本人だけの有効打撃のカウント状況を表示するとともに、各カウント数を修正するインタフェースであるメモ画面を提供する。 Further, the monitor device 20 displays the count status of effective hits only for the referee himself on the tablet terminal 200 used by each referee during the match, and provides a memo screen which is an interface for correcting each count number.
 具体的には、モニタ装置20は、複数の審判員それぞれによる入力に関する情報に基づき、複数の審判員ごとに、第一の集計結果を生成する。そして、モニタ装置20は、複数の審判員のうちの審判員Aに係る第一の集計結果を表示するとともに、当該第一の集計結果の修正を受け付けるメモ画面を、審判員Aに紐づくタブレット端末200に出力する。その後、モニタ装置20は、タブレット端末200から第一の集計結果の修正を受け付けた場合、審判員Aに係る第一の集計結果に加えて、修正後の第二の集計結果を、審判員Aに紐づけて記憶する。 Specifically, the monitoring device 20 generates the first aggregation result for each of the plurality of referees based on the information regarding the input by each of the plurality of referees. Then, the monitoring device 20 displays the first tabulation result of the referee A among the plurality of referees, and displays a memo screen for accepting the correction of the first tabulation result on the tablet associated with the referee A. Output to the terminal 200. After that, when the monitoring device 20 receives the correction of the first tabulation result from the tablet terminal 200, the referee A receives the revised second tabulation result in addition to the first tabulation result related to the referee A. Remember by associating with.
 つまり、モニタ装置20は、上級審判員向けのジャッジモニタリング画面40とは別に、各審判員にカウント数を修正するためのメモ画面を提供する。この結果、各審判員は、このメモ画面を用いてラウンド後にでもカウント数の修正が可能であることを認識することができる。つまり、ラウンド中にある審判が選手Aに誤って有効打撃のカウントを計上したとしても、最終的に修正できる安心感があることから、心理的バイアスをかけずに、その後の試合中のジャッジを進行できる。 That is, the monitoring device 20 provides each referee with a memo screen for correcting the count number, in addition to the judge monitoring screen 40 for senior referees. As a result, each referee can recognize that the count number can be corrected even after the round by using this memo screen. In other words, even if the referee in the round mistakenly counts the effective hits for player A, there is a sense of security that he can finally correct it. You can proceed.
 一方で、上級審判員は、ラウンド中のリアルタイムの各審判員による入力状況も確認する必要がある。このため、モニタ装置20は、ジャッジモニタリング画面40を生成することで、各審判員がそれぞれ各選手の有効打であると判断したタイミングを、上級審判員に可視化し、また、その表示はボタンを押下した事実としての状況を示すべきものなので、審判員によりカウント数が修正されても、一度表示したジャッジモニタリング画面40の表示は変更しない。このように、上級審判員によるモニタリング(監視)という観点から、リアルタイムでの入力結果とは別に、個別画面による修正を管理する仕組みを提供する。 On the other hand, senior referees also need to check the input status of each referee in real time during the round. Therefore, the monitoring device 20 visualizes to the senior referee the timing when each referee determines that each player is an effective hit by generating the judge monitoring screen 40, and the display is displayed by pressing a button. Since the situation should be shown as the fact that the button was pressed, the display of the judge monitoring screen 40 once displayed is not changed even if the count number is corrected by the referee. In this way, from the viewpoint of monitoring by senior referees, a mechanism for managing corrections on individual screens is provided separately from the input results in real time.
[機能構成]
 次に、ジャッジモニタリングシステムを構成する各装置の機能構成について説明する。図2は、実施例1にかかるジャッジモニタリングシステムの機能構成を示す機能ブロック図である。なお、各審判員が使用するタブレット端末は、同様の構成を有するので、ここではタブレット端末200として説明する。
[Functional configuration]
Next, the functional configuration of each device constituting the judge monitoring system will be described. FIG. 2 is a functional block diagram showing a functional configuration of the judge monitoring system according to the first embodiment. Since the tablet terminal used by each referee has the same configuration, the tablet terminal 200 will be described here.
(中継装置10の機能構成)
 図2に示すように、中継装置10は、入力部11、通信部12、記憶部13、取得部15、通知部16を有する。この中継装置10は、各審判員が各入力装置を用いて行う審判の過程をモニタ装置20に通知するコンピュータ装置の一例である。なお、取得部15や通知部16は、ハードウェア回路やプロセッサが有する電子回路で実現することもでき、プロセッサが実行するプロセスとして実現することもできる。
(Functional configuration of relay device 10)
As shown in FIG. 2, the relay device 10 includes an input unit 11, a communication unit 12, a storage unit 13, an acquisition unit 15, and a notification unit 16. The relay device 10 is an example of a computer device that notifies the monitor device 20 of the process of the referee performed by each referee using each input device. The acquisition unit 15 and the notification unit 16 can be realized by a hardware circuit or an electronic circuit included in the processor, or can be realized as a process executed by the processor.
 入力部11は、各審判員が使用する各入力装置1から5のそれぞれと接続する処理部であり、例えば複数の入出力ポート(PIN)を有する入力装置などである。例えば、入力部11は、PIN1からPIN4を用いて入力装置1と接続し、PIN5からPIN8を用いて入力装置2と接続し、PIN9からPIN12を用いて入力装置3と接続し、PIN13からPIN16を用いて入力装置4と接続し、PIN17からPIN20を用いて入力装置5と接続する。なお、各PINは、各入力装置の各ボタンと接続される。 The input unit 11 is a processing unit connected to each of the input devices 1 to 5 used by each referee, and is, for example, an input device having a plurality of input / output ports (PINs). For example, the input unit 11 connects to the input device 1 using PIN1 to PIN4, connects to the input device 2 using PIN5 to PIN8, connects to the input device 3 using PIN9 to PIN12, and connects PIN13 to PIN16. It is used to connect to the input device 4, and PIN17 to PIN20 are used to connect to the input device 5. Each PIN is connected to each button of each input device.
 ここで、各入力装置について説明する。各入力装置は、モニタ装置20が表示する際の表示色が設定された4つのボタンを有する。例えば、各入力装置は、赤コーナーの選手のノーマル打撃時に押下される赤色のボタンAとストロング打撃時に押下される黄色のボタンBと、青コーナーの選手のノーマル打撃時に押下される青色のボタンCとストロング打撃時に押下される黄色のボタンDとを有する。また、各ボタンは、中継装置10の入力部11の入出力ポートと接続されるので、中継装置は、どの入力装置のどのボタンが押下されたかを特定できる。 Here, each input device will be described. Each input device has four buttons in which a display color to be displayed by the monitor device 20 is set. For example, each input device has a red button A pressed during a normal hit by a player in the red corner, a yellow button B pressed during a strong hit, and a blue button C pressed during a normal hit by a player in the blue corner. And a yellow button D that is pressed when a strong hit is made. Further, since each button is connected to the input / output port of the input unit 11 of the relay device 10, the relay device can specify which button of which input device is pressed.
 図2に戻り、通信部12は、モニタ装置20など他の装置との間の通信を制御する処理部であり、例えば通信インタフェースなどである。例えば、通信部12は、各入力装置からの入力に対応する信号をモニタ装置20に送信する。 Returning to FIG. 2, the communication unit 12 is a processing unit that controls communication with other devices such as the monitor device 20, and is, for example, a communication interface. For example, the communication unit 12 transmits a signal corresponding to the input from each input device to the monitor device 20.
 記憶部13は、プログラムやデータなどを記憶し、例えばメモリやハードディスクなどにより実現される。例えば、記憶部13は、変換情報14を記憶する。 The storage unit 13 stores programs, data, etc., and is realized by, for example, a memory or a hard disk. For example, the storage unit 13 stores the conversion information 14.
 変換情報14は、各入力装置からの入力をモニタ装置20へ送信する信号に変換するときに使用する情報である。なお、入力装置からの入力を変換した出力信号は、入力を行った審判員、ノーマル打撃を示す第一の入力またはストロング打撃を示す第二の入力の別、対戦中の複数の選手のいずれかを、それぞれ識別可能な情報である。 The conversion information 14 is information used when converting the input from each input device into a signal to be transmitted to the monitoring device 20. The output signal obtained by converting the input from the input device is either the referee who made the input, the first input indicating a normal hit or the second input indicating a strong hit, or multiple players in the match. Is identifiable information.
 図3は、変換情報14の一例を説明する図である。図3に示すように、変換情報14は、「PIN番号」と「信号」を対応付けた情報である。ここで記憶される「PIN番号」は、入出力ポートを示し、「信号」は、モニタ装置20へ送信する信号を特定する情報である。図3の例では、入力装置1のボタン1Aと接続されるPIN1を介して入力信号を受信した場合は、信号「a」に変換され、入力装置1のボタン1Bと接続されるPIN2を介して入力信号を受信した場合は、信号「b」に変換されることを示す。 FIG. 3 is a diagram illustrating an example of conversion information 14. As shown in FIG. 3, the conversion information 14 is information in which a “PIN number” and a “signal” are associated with each other. The “PIN number” stored here indicates an input / output port, and the “signal” is information for specifying a signal to be transmitted to the monitoring device 20. In the example of FIG. 3, when the input signal is received via the PIN1 connected to the button 1A of the input device 1, it is converted into the signal "a" and is converted into the signal "a" via the PIN2 connected to the button 1B of the input device 1. When the input signal is received, it indicates that it is converted into the signal "b".
 取得部15は、入力部11を介して、入力装置からの入力信号を取得する処理部である。例えば、取得部15は、各PINを介して入力信号を受信すると、入力信号を受信したPIN番号を通知部16に出力する。 The acquisition unit 15 is a processing unit that acquires an input signal from the input device via the input unit 11. For example, when the acquisition unit 15 receives an input signal via each PIN, the acquisition unit 15 outputs the PIN number for which the input signal is received to the notification unit 16.
 通知部16は、入力された入力信号に対応する出力信号をモニタ装置20へ送信する処理部である。具体的には、通知部16は、変換情報14にしたがって、入力部11に入力された入力信号を出力信号に変換して送信する。例えば、通知部16は、取得部15からPIN1が通知されると、変換情報14にしたがって信号aを特定し、信号aをモニタ装置20に送信する。 The notification unit 16 is a processing unit that transmits an output signal corresponding to the input input signal to the monitoring device 20. Specifically, the notification unit 16 converts the input signal input to the input unit 11 into an output signal and transmits it according to the conversion information 14. For example, when the acquisition unit 15 notifies PIN1, the notification unit 16 identifies the signal a according to the conversion information 14, and transmits the signal a to the monitoring device 20.
(モニタ装置20の機能構成)
 図2に示すように、モニタ装置20は、通信部21、表示部22、記憶部23、制御部30を有する。このモニタ装置20は、ジャッジモニタリング画面40を生成して、各審判員が選手X(赤コーナー)や選手Y(青コーナー)のそれぞれについてノーマル打撃やストロング打撃と判定した結果をリアルタイムに表示出力するコンピュータ装置の一例である。
(Functional configuration of monitor device 20)
As shown in FIG. 2, the monitoring device 20 includes a communication unit 21, a display unit 22, a storage unit 23, and a control unit 30. The monitoring device 20 generates a judge monitoring screen 40, and displays and outputs in real time the results of each referee determining that each of player X (red corner) and player Y (blue corner) is a normal hit or a strong hit. This is an example of a computer device.
 通信部21は、中継装置10などの装置と接続される処理部であり、例えば通信インタフェースである。例えば、通信部21は、中継装置10から信号aなどを受信する。また、通信部21は、ビデオカメラ100から撮像された動画情報を受信してもよい。また、通信部21は、制御部30により生成される画面などの各種情報を、外部の装置に送信することもできる。 The communication unit 21 is a processing unit connected to a device such as a relay device 10, and is, for example, a communication interface. For example, the communication unit 21 receives a signal a or the like from the relay device 10. Further, the communication unit 21 may receive the moving image information captured by the video camera 100. Further, the communication unit 21 can also transmit various information such as a screen generated by the control unit 30 to an external device.
 表示部22は、各種情報を表示する処理部であり、例えばディスプレイ、モニタ、タッチパネルなどにより実現される。例えば、表示部22は、制御部30により生成される画面などの各種情報を表示する。 The display unit 22 is a processing unit that displays various information, and is realized by, for example, a display, a monitor, a touch panel, or the like. For example, the display unit 22 displays various information such as a screen generated by the control unit 30.
 記憶部23は、データや制御部30が実行するプログラムなどを記憶し、例えばメモリやハードディスクなどにより実現される。この記憶部23は、出力変換情報24、収集情報25、動画情報26、対応付け一覧27、端末情報28を記憶する。 The storage unit 23 stores data, a program executed by the control unit 30, and the like, and is realized by, for example, a memory or a hard disk. The storage unit 23 stores output conversion information 24, collection information 25, moving image information 26, association list 27, and terminal information 28.
 出力変換情報24は、中継装置10から中継された情報を、ジャッジモニタリング画面40に出力するために変換する情報である。図4は、出力変換情報24の一例を説明する図である。図4に示すように、出力変換情報24は、「項番」「信号」「出力位置」「表示色」を対応付けて記憶する。本実施例においては、出力位置により、入力を行った審判員、対戦中の複数の選手のいずれかが特定される。また、表示色により、ノーマル打撃を示す第一の入力またはストロング打撃を示す第二の入力の別、が特定される。 The output conversion information 24 is information that converts the information relayed from the relay device 10 in order to output it to the judge monitoring screen 40. FIG. 4 is a diagram illustrating an example of the output conversion information 24. As shown in FIG. 4, the output conversion information 24 stores the “item number”, “signal”, “output position”, and “display color” in association with each other. In this embodiment, one of the referee who made the input and a plurality of players in the match is specified by the output position. In addition, the display color specifies whether the first input indicates a normal impact or the second input indicates a strong impact.
 ここで記憶される「項番」は、各情報を識別する識別子であり、「信号」は、中継装置10から入力される信号を示す。「出力位置」は、ジャッジモニタリング画面40上の位置を示し、「表示色」は、ジャッジモニタリング画面40に表示する色を示す。図4の項番1は、中継装置10から入力された信号aが、ジャッジモニタリング画面40の表示行1に赤色で表示されることを示す。また、項番2は、中継装置10から入力された信号bが、ジャッジモニタリング画面40の表示行1に黄色で表示されることを示す。なお、出力位置の詳細については後述する。また、出力変換情報24は、ユーザにより予め定義される情報である。 The "item number" stored here is an identifier that identifies each piece of information, and the "signal" indicates a signal input from the relay device 10. The “output position” indicates a position on the judge monitoring screen 40, and the “display color” indicates a color to be displayed on the judge monitoring screen 40. Item 1 of FIG. 4 indicates that the signal a input from the relay device 10 is displayed in red on the display line 1 of the judge monitoring screen 40. Item No. 2 indicates that the signal b input from the relay device 10 is displayed in yellow on the display line 1 of the judge monitoring screen 40. The details of the output position will be described later. Further, the output conversion information 24 is information defined in advance by the user.
 収集情報25は、中継装置10から入力された情報である。つまり、収集情報25は、各審判員の判定結果の一覧である。なお、ここで記憶される情報は、制御部30によって生成される。図5は、収集情報25の一例を説明する図である。図5に示すように、収集情報25は、ラウンドごとに、リアルタイム情報と修正情報とを対応付けた情報である。 The collected information 25 is information input from the relay device 10. That is, the collected information 25 is a list of judgment results of each referee. The information stored here is generated by the control unit 30. FIG. 5 is a diagram illustrating an example of the collected information 25. As shown in FIG. 5, the collected information 25 is information in which real-time information and correction information are associated with each round.
 リアルタイム情報は、試合中のリアルタイムに更新される情報であり、審判員のボタン押下(有効打撃)の数を示し、一度記録された後は修正されない情報である。具体的には、リアルタイム情報は、各ラウンドのタイムライン(各秒)ごとに、赤コーナーと青コーナーのそれぞれについて各審判員がノーマル打撃と判定した回数とストロング打撃と判定した回数と各カウントの合計値とを記録する。なお、合計値は、第一の集計結果に対応する。 Real-time information is information that is updated in real time during the match, indicates the number of button presses (effective hits) by the referee, and is not corrected once it is recorded. Specifically, the real-time information is for each round timeline (each second), the number of times each referee judges a normal hit, the number of times a strong hit is judged, and each count for each of the red corner and the blue corner. Record the total value. The total value corresponds to the first aggregation result.
 修正情報は、リアルタイムに集計された情報を修正する情報であり、後述する各審判員のメモ画面により随時更新される情報である。具体的には、修正情報は、リアルタイム情報の合計値を修正する値(修正値)と、修正値により合計値が修正された最終的な値(最終値)とを記録する。また、最終値は、リアルタイムなカウントにより上記合計値が更新されるたびに、修正値を用いて適宜更新される。なお、最終値は、第二の集計結果と第三の集計結果に対応する。 The correction information is information for correcting the information aggregated in real time, and is information that is updated at any time by the memo screen of each referee, which will be described later. Specifically, the correction information records a value for correcting the total value of the real-time information (correction value) and a final value (final value) for which the total value is corrected by the correction value. Further, the final value is appropriately updated by using the corrected value each time the total value is updated by the real-time count. The final value corresponds to the second aggregation result and the third aggregation result.
 つまり、収集情報25には、リアルタイムで受け付けたカウント数と各審判の入力タイミングとが記録されており、かつ、新たに修正後のカウント数も記録される。なお、収集情報25のリアルタイム情報から作られる上級審判向けジャッジモニタリング画面40では修正前のカウント数が維持される一方で、審判個別のメモ画面50は修正状態で生成される。 That is, in the collected information 25, the count number received in real time and the input timing of each referee are recorded, and the newly corrected count number is also recorded. In the judge monitoring screen 40 for senior referees created from the real-time information of the collected information 25, the count number before the correction is maintained, while the memo screen 50 for each referee is generated in the corrected state.
 図5の例では、第1ラウンド(以降では、単に「ラウンド1」と記載する場合がある)が開始された直後のタイムライン1(1秒)において、赤コーナーのノーマル打撃として、審判員Aは0回、審判員Bは0回、審判員Cは0回、審判員Dは0回、審判員Eは2回をカウントしたことを示している。また、ラウンド1が開始された直後のタイムライン1(1秒)において、赤コーナーのストロング打撃として、審判員Cのみが1回カウントしたことを示している。また、いずれの審判員からも修正が行われていないことを示す。なお、タイムラインは、誤差を許容するために、試合時間よりも多少長く設定される。例えば、1ラウンドが3分の場合、タイムラインを3分(180秒)よりも長い190秒(180秒+α)とする。αは任意の数値である。 In the example of FIG. 5, in the timeline 1 (1 second) immediately after the start of the first round (hereinafter, it may be simply referred to as “round 1”), the referee A is regarded as a normal hit in the red corner. Indicates that 0 times, referee B counted 0 times, referee C counted 0 times, referee D counted 0 times, and referee E counted 2 times. In addition, in the timeline 1 (1 second) immediately after the start of round 1, it is shown that only referee C counted once as a strong blow in the red corner. It also indicates that no amendments have been made by any of the referees. The timeline is set slightly longer than the match time in order to allow an error. For example, if one round is 3 minutes, the timeline is set to 190 seconds (180 seconds + α), which is longer than 3 minutes (180 seconds). α is an arbitrary numerical value.
 動画情報26は、ビデオカメラ100により撮像された試合映像である。動画情報26は、収集情報25のタイムスタンプと同様のタイムスタンプで管理される。 The moving image information 26 is a game image captured by the video camera 100. The moving image information 26 is managed by a time stamp similar to the time stamp of the collected information 25.
 対応付け一覧27は、信号からどの選手のどの打撃をどの審判員がカウントしたかを特定できる情報である。例えば、対応付け一覧27は、信号と打撃種類と審判員とを対応付けた情報である。より詳細には、対応付け一覧27は、「信号、コーナー、打撃種類、審判員」として「信号a、赤コーナー、ノーマル打撃、審判員A」、「信号b、赤コーナー、ストロング打撃、審判員A」、「信号c、青コーナー、ノーマル打撃、審判員A」、「信号d、青コーナー、ストロング打撃、審判員A」などである。 The correspondence list 27 is information that can identify which hit of which player was counted by which referee from the signal. For example, the association list 27 is information in which the signal, the hit type, and the referee are associated with each other. More specifically, the correspondence list 27 shows "Signal a, red corner, normal hit, referee A", "signal b, red corner, strong hit, referee" as "signal, corner, hit type, referee". "A", "Signal c, blue corner, normal hit, referee A", "traffic light d, blue corner, strong hit, referee A" and the like.
 端末情報28は、各審判員と各審判員が使用するコンピュータとの対応付けを定義した情報である。図6は、端末情報28の一例を説明する図である。図6に示すように、端末情報28は、「審判員」、「入力装置」、「タブレット端末」を対応付けた情報である。ここで、「審判員」は、各審判員を識別する情報であり、「入力装置」は、各審判員が使用する入力装置を示し、「タブレット端末」は、各審判員が使用するタブレット端末200を示す。図6の例では、審判員Aが、「ID=A」が割り振られた入力装置1と、「ID=A」およびIPアドレスとして「X.X.X.X」が割り振られたタブレット端末AAとを使用することが定義されており、各端末が「ID=A」により紐付られていることを示す。 The terminal information 28 is information that defines the correspondence between each referee and the computer used by each referee. FIG. 6 is a diagram illustrating an example of terminal information 28. As shown in FIG. 6, the terminal information 28 is information in which the “referee”, the “input device”, and the “tablet terminal” are associated with each other. Here, the "referee" is information for identifying each referee, the "input device" indicates an input device used by each referee, and the "tablet terminal" is a tablet terminal used by each referee. Shows 200. In the example of FIG. 6, the referee A has an input device 1 to which "ID = A" is assigned, and a tablet terminal AA to which "ID = A" and "XXXX" are assigned as IP addresses. It is defined to use and indicates that each terminal is linked by "ID = A".
 制御部30は、モニタ装置20全体を司る処理部であり、例えばプロセッサなどにより実現される。この制御部30は、取得部31、カウント部32、リアルタイム処理部33、メモ処理部34、結果表示部35を有する。なお、取得部31、カウント部32、リアルタイム処理部33、メモ処理部34、結果表示部35は、プロセッサが有する電子回路やプロセッサが実行するプロセスとして実現することもできる。 The control unit 30 is a processing unit that controls the entire monitoring device 20, and is realized by, for example, a processor. The control unit 30 includes an acquisition unit 31, a counting unit 32, a real-time processing unit 33, a memo processing unit 34, and a result display unit 35. The acquisition unit 31, the counting unit 32, the real-time processing unit 33, the memo processing unit 34, and the result display unit 35 can also be realized as an electronic circuit included in the processor or a process executed by the processor.
 取得部31は、中継装置10から信号を、通信部21を介して受信する処理部である。例えば、取得部31は、各入力装置のボタンが押されるたびに、中継装置10を介して、押下されたボタンに対応する信号を受信する。そして、取得部31は、受信した信号を、カウント部32、リアルタイム処理部33、メモ処理部34、結果表示部35に出力する。なお、信号は、入力を行った審判員、ノーマル打撃を示す第一の入力またはストロング打撃を示す第二の入力の別、対戦中の複数の選手のいずれかを、それぞれ識別可能な情報である。また、入力を行った審判員を示す信号、ノーマル打撃を示す第一の入力またはストロング打撃を示す第二の入力の別を示す信号、対戦中の複数の選手のいずれかを示す信号を、個別に取得してもよい。 The acquisition unit 31 is a processing unit that receives a signal from the relay device 10 via the communication unit 21. For example, the acquisition unit 31 receives a signal corresponding to the pressed button via the relay device 10 each time the button of each input device is pressed. Then, the acquisition unit 31 outputs the received signal to the count unit 32, the real-time processing unit 33, the memo processing unit 34, and the result display unit 35. The signal is information that can identify any of the referee who made the input, the first input indicating the normal hit or the second input indicating the strong hit, and a plurality of players in the match. .. In addition, a signal indicating the referee who made the input, a signal indicating another of the first input indicating a normal hit or a second input indicating a strong hit, and a signal indicating one of a plurality of players in the match are individually displayed. You may get it in.
 カウント部32は、取得部31により取得され取得結果に基づき、各信号をカウントする処理部である。すなわち、カウント部32は、各審判員の判定結果を収集して収集情報25に記録し、収集結果を生成する。 The counting unit 32 is a processing unit that counts each signal based on the acquisition result acquired by the acquisition unit 31. That is, the counting unit 32 collects the judgment results of each referee, records them in the collected information 25, and generates the collected results.
 例えば、カウント部32は、ラウンド1のタイムライン1(試合開始1秒後)のタイミングで取得部31から信号aが入力されると、対応付け一覧27を参照し、審判員Aが赤コーナーの選手のノーマル打撃をカウントしたことを特定する。そして、カウント部32は、収集情報25のラウンド1のタイムライン1(1秒)のノーマル打撃の赤コーナーについて審判員Aのカウント数をインクリメントする。 For example, when the signal a is input from the acquisition unit 31 at the timing of the timeline 1 (1 second after the start of the match) of the round 1, the count unit 32 refers to the correspondence list 27 and the referee A is in the red corner. Identify that the player's normal hits have been counted. Then, the counting unit 32 increments the count number of the referee A for the red corner of the normal hit on the timeline 1 (1 second) of the round 1 of the collected information 25.
 また、カウント部32は、各打撃のカウントを行うたびに、各審判員のノーマル打撃やストロング打撃の合計値を算出して登録する。さらに、カウント部32は、収集情報25の修正値が登録されると、修正値に基づいて合計値を修正した結果を最終値として登録する。 In addition, the counting unit 32 calculates and registers the total value of the normal hits and the strong hits of each referee each time the hits are counted. Further, when the modified value of the collected information 25 is registered, the counting unit 32 registers the result of modifying the total value based on the modified value as the final value.
 リアルタイム処理部33は、画面生成部33aと出力制御部33bを有し、各審判員の判定結果をジャッジモニタリング画面40として生成し、リアルタイムに表示部22に出力する処理部である。 The real-time processing unit 33 has a screen generation unit 33a and an output control unit 33b, and is a processing unit that generates a judgment result of each referee as a judge monitoring screen 40 and outputs it to the display unit 22 in real time.
 画面生成部33aは、ジャッジモニタリング画面40を生成する処理部である。ここで、画面生成部33aが生成するジャッジモニタリング画面40の詳細について説明する。図7は、ジャッジモニタリング画面40の一例を説明する図である。図7に示すように、画面生成部33aは、現在のラウンドを特定する情報を表示する領域41、赤コーナーの選手への判定結果を表示する中領域42、青コーナーの選手への判定結果を表示する中領域43を有するジャッジモニタリング画面40を生成する。 The screen generation unit 33a is a processing unit that generates the judge monitoring screen 40. Here, the details of the judge monitoring screen 40 generated by the screen generation unit 33a will be described. FIG. 7 is a diagram illustrating an example of the judge monitoring screen 40. As shown in FIG. 7, the screen generation unit 33a displays the determination result for the player in the blue corner, the area 41 for displaying the information for identifying the current round, the middle area 42 for displaying the determination result for the player in the red corner, and the determination result for the player in the blue corner. A judge monitoring screen 40 having a medium area 43 to be displayed is generated.
 また、画面生成部33aは、中領域42と中領域43のそれぞれの中に、審判員Aから審判員Eのそれぞれに割り当てられた小領域44を生成する。さらに、画面生成部33aは、各審判員の小領域44の中に、試合の開始タイミングから終了タイミングまでの時間幅を表すスケール45(タイムライン)を生成する。ここで、スケール45は、1ラウンドの時間である180秒(3分)に所定の時間長として例えば10秒を加えた190秒を1秒ごとに区切られる。以下の説明では、タイムラインにおいて1秒ごとに区切られた各間隔を、タイムセルと称する。つまり、ラウンド1の開始後1秒間目の判定結果がスケール45の1行目(タイムライン1)に該当し、ラウンド1の2秒間目の判定結果がスケール45の2行目(タイムライン2)に該当する。なお、1ラウントの時間長に対してどれだけの所定の時間長を加えたタイムラインとするかは、システムの設計者が適宜に変更してかまわない。 Further, the screen generation unit 33a generates a small area 44 assigned to each of the referees A to the referee E in each of the middle area 42 and the middle area 43. Further, the screen generation unit 33a generates a scale 45 (timeline) representing the time width from the start timing to the end timing of the match in the small area 44 of each referee. Here, the scale 45 is divided into 190 seconds, which is 180 seconds (3 minutes), which is the time of one round, plus, for example, 10 seconds as a predetermined time length, every second. In the following description, each interval divided every second on the timeline is referred to as a time cell. That is, the judgment result for the first second after the start of round 1 corresponds to the first line (timeline 1) of the scale 45, and the judgment result for the second second of the round 1 corresponds to the second line (timeline 2) of the scale 45. Corresponds to. The system designer may appropriately change how much a predetermined time length is added to the time length of one round.
 ここで、画面生成部33aは、中領域42と中領域43とでは、それぞれの中に表示する小領域44の並び順を同一に揃えた画面を生成する。例えば、中領域42において、5つ設けた小領域を審判A~Eの順にするのであれば、中領域43においても、5つ設けた小領域を審判A~Eの順にする。審判ごとに表示する領域をまとめるのではなく、中領域として選手ごとに表示領域をまとめることで、同一の選手に対する審判員毎の判定の相違を把握しやすい表示とすることができる。また、両中領域で小領域の並べ順を同一にすることで、審判毎の判定の傾向を把握しやすい表示とすることができる。例えば、図6においてタイムライン14においては、中領域42においていずれの審判に対応するスケール45へも赤色表示が行われた結果、あたかも、1本の赤い線が表示されたかのような見た目になっている。上級審判員はこのような表示を視認することで、複数の審判が同じ判定をしているか、それとも、一部の審判員のみが他とは異なる判定をしているか、などの、審判員間の判定の相違を容易に把握できるようになる。なお、赤コーナーの審判員Aの行を先頭に青コーナーの審判員Eの行までを、順に、表示行1、表示行2、表示行3・・・表示行10とする。なお、ジャッジモニタリング画面40は、第一画面に対応する。 Here, the screen generation unit 33a generates a screen in which the arrangement order of the small areas 44 to be displayed in each of the middle area 42 and the middle area 43 is the same. For example, if the five small areas provided in the middle area 42 are arranged in the order of referees A to E, the small areas provided in the middle area 43 are also arranged in the order of the referees A to E. By grouping the display areas for each player as the middle area instead of grouping the areas to be displayed for each referee, it is possible to make the display easy to grasp the difference in the judgment of each referee for the same player. Further, by making the arrangement order of the small areas the same in both middle areas, it is possible to display the tendency of judgment for each referee in an easy-to-understand manner. For example, in FIG. 6, in the timeline 14, as a result of displaying red on the scale 45 corresponding to any referee in the middle region 42, it looks as if one red line is displayed. There is. By visually recognizing such a display, senior referees can judge whether multiple referees make the same judgment, or whether only some referees make different judgments. It becomes possible to easily grasp the difference in the judgment of. From the line of referee A in the red corner to the line of referee E in the blue corner, the display line 1, the display line 2, the display line 3, ..., The display line 10 are used in this order. The judge monitoring screen 40 corresponds to the first screen.
 出力制御部33bは、画面生成部33aにより生成されたジャッジモニタリング画面40上に、各審判員の判定結果をリアルタイムに表示する処理部である。具体的には、出力制御部33bは、取得部31から入力された信号を受信するたびに、出力変換情報24にしたがって出力位置と表示色を特定し、該当する画面上のスケール45(タイムライン)の位置へ、信号に対応する出力を表示する。 The output control unit 33b is a processing unit that displays the judgment results of each referee in real time on the judge monitoring screen 40 generated by the screen generation unit 33a. Specifically, each time the output control unit 33b receives the signal input from the acquisition unit 31, the output control unit 33b specifies the output position and the display color according to the output conversion information 24, and the scale 45 (timeline) on the corresponding screen. ), The output corresponding to the signal is displayed.
 例えば、出力制御部33bは、ラウンド1開始から11秒後に、信号aを受信したとする。この場合、出力制御部33bは、出力変換情報24を参照し、信号aに対応付けられる出力位置(表示行1)と表示色(赤色)とを特定する。そして、出力制御部33bは、該当する審判員Aの小領域44のスケール45の11番目(タイムライン11)に赤色を出力する。 For example, it is assumed that the output control unit 33b receives the signal a 11 seconds after the start of round 1. In this case, the output control unit 33b refers to the output conversion information 24 and specifies the output position (display line 1) and the display color (red) associated with the signal a. Then, the output control unit 33b outputs red to the 11th scale (timeline 11) of the scale 45 of the small area 44 of the corresponding referee A.
 なお、一人の審判員が、同じタイムラインの間に、同じ選手に対して複数回のカウントを行った場合は、収集情報25のリアルタイム情報のカウント回数が計数されるものの、表示は1回とする。例えば、出力制御部33bは、試合開始から11秒後に、信号aを受信したのち、同じ11秒目の間にさらに信号aを受信したときも、最初の信号aに対する表示のみを実行する、もしくは、最後の信号aに対する表示のみを実行する、もしくは、受信の都度上書き表示することで、1回分の表示のみを出力する。 If one referee counts the same player multiple times during the same timeline, the number of times the real-time information of the collected information 25 is counted is counted, but the display is only once. do. For example, the output control unit 33b executes only the display for the first signal a even when the signal a is received 11 seconds after the start of the game and then the signal a is further received during the same 11 seconds. , Only the display for the last signal a is executed, or the display is overwritten each time the signal is received, so that only one display is output.
 ただし、一人の審判員が、同じタイムラインの間に、同じ選手に対して複数回のカウントを行ったときでも、黄色は優先的に表示される。例えば、出力制御部33bは、試合開始から8秒後に、信号aを受信した場合、信号aに対応する赤色出力を行うが、同じ8秒目の間でさらに信号bを受信したときは、信号bに対応する黄色出力を優先的に出力する。なお、出力制御部33bの出力先は、表示部22に限らず、試合会場に設置される大型モニタ(図示省略)、各審判員のタブレット端末200、テレビやインターネット放送など、任意に設定変更することができる。 However, even if one referee counts the same player multiple times during the same timeline, yellow will be displayed preferentially. For example, the output control unit 33b outputs a red color corresponding to the signal a when the signal a is received 8 seconds after the start of the game, but when the signal b is further received within the same 8 seconds, the signal b is output. The yellow output corresponding to b is preferentially output. The output destination of the output control unit 33b is not limited to the display unit 22, and the settings can be arbitrarily changed to a large monitor (not shown) installed at the match venue, a tablet terminal 200 of each referee, a television, an internet broadcast, or the like. be able to.
 図2に戻り、メモ処理部34は、メモ表示部34aと修正反映部34bを有し、各審判員のタブレット端末200に対して、カウント修正用のメモ画面50を生成し、メモ画面50上による修正操作を反映させる処理部である。 Returning to FIG. 2, the memo processing unit 34 has a memo display unit 34a and a correction reflection unit 34b, generates a memo screen 50 for counting correction for the tablet terminal 200 of each referee, and is displayed on the memo screen 50. It is a processing unit that reflects the correction operation by.
 メモ表示部34aは、審判員本人が有効打撃のカウント数をメモするためのメモ画面50を生成して出力する処理部である。ここで、メモ表示部34aが生成するメモ画面50の詳細について説明する。図8は、メモ画面50を説明する図である。図8に示すように、メモ表示部34aは、各審判員の要求に応じて、更新ボタン51、送信ボタン52、カウント数を表示する領域53を有するメモ画面50を生成して、要求元の審判員のタブレット端末200に送信する。なお、送信先は、端末情報28を用いて特定できる。 The memo display unit 34a is a processing unit that generates and outputs a memo screen 50 for the referee himself to make a memo of the count number of effective hits. Here, the details of the memo screen 50 generated by the memo display unit 34a will be described. FIG. 8 is a diagram illustrating the memo screen 50. As shown in FIG. 8, the memo display unit 34a generates a memo screen 50 having an update button 51, a send button 52, and an area 53 for displaying the count number in response to a request from each referee, and generates a memo screen 50 of the request source. It is transmitted to the referee's tablet terminal 200. The destination can be specified by using the terminal information 28.
 なお、メモ表示部34aは、更新ボタン51が選択されると、領域53を更新したメモ画面50を生成して送信し、送信ボタン52が選択されると、修正内容を受信する。また、メモ表示部54aは、試合の支配性(Domination)、積極性(Competitive)、反則(Violation)を選択するラジオボタンもメモ画面50に表示する。なお、ラジオボタンに限らず、チェックボタン等の他の形式を採用することもできる。 Note that the memo display unit 34a generates and transmits an updated memo screen 50 in the area 53 when the update button 51 is selected, and receives the correction content when the send button 52 is selected. The memo display unit 54a also displays radio buttons for selecting the dominance, competitiveness, and violation of the game on the memo screen 50. Not limited to radio buttons, other formats such as check buttons can also be adopted.
 そして、領域53には、赤コーナーと青コーナーのそれぞれについて、各ラウンドのストロング打撃のカウント数とノーマル打撃のカウント数と、試合全体におけるストロング打撃の合計数とノーマル打撃の合計数とが表示される。例えば、メモ表示部34aは、審判員Aのメモ画面50を生成する場合に、収集情報25を参照し、審判員Aの赤コーナーへのノーマル打撃かつ最終値である「14」を読み出し、審判員Aの赤コーナーへのストロング打撃かつ最終値である「3」を読み出し、それぞれをラウンド1の回数として設定したメモ画面50を生成する。 Then, in the area 53, the count number of strong hits and the count number of normal hits in each round, and the total number of strong hits and the total number of normal hits in the entire game are displayed for each of the red corner and the blue corner. NS. For example, when the memo screen 50 of the referee A is generated, the memo display unit 34a refers to the collected information 25, reads out the normal hit and the final value “14” to the red corner of the referee A, and makes a referee. A strong hit to the red corner of member A and the final value of "3" are read out, and a memo screen 50 is generated in which each is set as the number of rounds 1.
 また、メモ表示部34aは、メモ画面50内の領域53において表示されるカウント数の近辺に、カウント数を増減させる増減ボタン53aを表示させる。この増減ボタン53aが選択されると、カウント数が1ずつ増減する。つまり、審判官は、この増減ボタン53aを操作することにより、カウント数を修正することができる。なお、メモ画面50は、第二画面に対応する。 Further, the memo display unit 34a displays an increase / decrease button 53a for increasing / decreasing the count number in the vicinity of the count number displayed in the area 53 in the memo screen 50. When the increase / decrease button 53a is selected, the count number is increased / decreased by one. That is, the judge can correct the count number by operating the increase / decrease button 53a. The memo screen 50 corresponds to the second screen.
 図2に戻り、修正反映部34bは、メモ表示部34aにより各審判員に表示されたメモ画面50上の修正操作を受け付けて、収集情報25に反映する処理部である。具体的には、修正反映部34bは、審判員によりメモ画面50の送信ボタン52が選択されると、領域53に表示される各カウント数や各ラジオボタンの選択結果を受信する。そして、修正反映部34bは、メモ画面50から取得した各カウント数と収集情報25の合計値とを比較して、その差分を修正値に登録するとともに、メモ画面50から取得した各カウント数を最終値に登録する。このとき、収集情報25の修正情報については修正が反映されるが、リアルタイム情報については修正が反映されず、リアルタイムにカウントされた情報のままである。なお、修正反映部34bは、ラジオボタンの選択結果も記憶部23に登録する。 Returning to FIG. 2, the correction reflection unit 34b is a processing unit that receives the correction operation on the memo screen 50 displayed to each referee by the memo display unit 34a and reflects it in the collected information 25. Specifically, when the referee selects the transmission button 52 on the memo screen 50, the correction reflection unit 34b receives the count number displayed in the area 53 and the selection result of each radio button. Then, the correction reflection unit 34b compares each count number acquired from the memo screen 50 with the total value of the collected information 25, registers the difference in the correction value, and registers each count number acquired from the memo screen 50. Register to the final value. At this time, the correction information of the collected information 25 is reflected, but the correction is not reflected in the real-time information, and the information counted in real time remains. The correction reflection unit 34b also registers the selection result of the radio button in the storage unit 23.
 結果表示部35は、各審判員が各選出に対して判定した判定結果を生成して表示する処理部である。詳細については後述するが、結果表示部35は、各審判員の各ラウンドの赤コーナーおよび青コーナーのそれぞれについて、修正完了後のストロング打撃のカウント数、ノーマル打撃のカウント数、支配性などの判定結果などを含むとともに、ラウンドごとの集計結果などを含む結果画面60(図13参照)を生成する。そして、結果表示部35は、上級審判員のモニタ装置20、各審判員のタブレット端末200などに、結果画面60を出力する。 The result display unit 35 is a processing unit that generates and displays the determination result determined by each referee for each selection. Although the details will be described later, the result display unit 35 determines the number of strong hits, the number of normal hits, the dominance, etc. after the correction is completed for each of the red corner and the blue corner of each round of each referee. A result screen 60 (see FIG. 13) including the result and the like and the total result for each round is generated. Then, the result display unit 35 outputs the result screen 60 to the monitor device 20 of the senior referee, the tablet terminal 200 of each referee, and the like.
(タブレット端末200の機能構成)
 図2に示すように、タブレット端末200は、通信部201、表示部202、記憶部203、制御部204を有する。このタブレット端末200は、審判員ごとのメモ画面50を表示して、ストロング打撃やノーマル打撃などの有効打撃のカウント時にメモしたり、各審判員が自分のカウントを確認したりするのに使用されるコンピュータ装置の一例である。
(Functional configuration of tablet terminal 200)
As shown in FIG. 2, the tablet terminal 200 has a communication unit 201, a display unit 202, a storage unit 203, and a control unit 204. This tablet terminal 200 is used to display a memo screen 50 for each referee and make a memo when counting effective hits such as strong hits and normal hits, and for each referee to check his / her own count. This is an example of a computer device.
 通信部201は、モニタ装置20などの装置と接続される処理部であり、例えば通信インタフェースである。例えば、通信部201は、Webブラウザや専用の画面ツールなどを用いて、モニタ装置20からメモ画面50や結果画面60を受信し、修正内容をモニタ装置20に送信する。 The communication unit 201 is a processing unit connected to a device such as a monitor device 20, and is, for example, a communication interface. For example, the communication unit 201 receives the memo screen 50 and the result screen 60 from the monitor device 20 using a Web browser, a dedicated screen tool, or the like, and transmits the correction contents to the monitor device 20.
 表示部202は、各種情報を表示する処理部であり、例えばディスプレイ、モニタ、タッチパネルなどにより実現される。例えば、表示部202は、モニタ装置20から受信したメモ画面50や結果画面60などの各種情報を表示する。 The display unit 202 is a processing unit that displays various types of information, and is realized by, for example, a display, a monitor, a touch panel, or the like. For example, the display unit 202 displays various information such as the memo screen 50 and the result screen 60 received from the monitor device 20.
 記憶部203は、データや制御部204が実行するプログラムなどを記憶し、例えばメモリやハードディスクなどにより実現される。この記憶部203は、モニタ装置20から送信された各種情報を一時的に記憶する。 The storage unit 203 stores data, a program executed by the control unit 204, and the like, and is realized by, for example, a memory or a hard disk. The storage unit 203 temporarily stores various information transmitted from the monitoring device 20.
 制御部204は、タブレット端末200全体を司る処理部であり、例えばプロセッサなどにより実現される。この制御部204は、画面表示部204aと修正部204bを有する。なお、画面表示部204aと修正部204bは、プロセッサが有する電子回路やプロセッサが実行するプロセスとして実現することもできる。 The control unit 204 is a processing unit that controls the entire tablet terminal 200, and is realized by, for example, a processor. The control unit 204 has a screen display unit 204a and a correction unit 204b. The screen display unit 204a and the correction unit 204b can also be realized as an electronic circuit included in the processor or a process executed by the processor.
 画面表示部204aは、モニタ装置20からメモ画面50や結果画面60を受信して表示する処理部である。例えば、画面表示部204aは、審判員からメモ画面の要求を受け付けると、メモ画面50の要求と当該審判員のIDとをモニタ装置20に送信する。そして、画面表示部204aは、当該審判用のメモ画面50を表示部202に表示する。また、画面表示部204aは、審判員からの要求や上級審判員の要求に応じて、モニタ装置20から受信した結果画面60を表示部202に表示する。 The screen display unit 204a is a processing unit that receives and displays the memo screen 50 and the result screen 60 from the monitor device 20. For example, when the screen display unit 204a receives the request for the memo screen from the referee, the screen display unit 204a transmits the request for the memo screen 50 and the ID of the referee to the monitor device 20. Then, the screen display unit 204a displays the memo screen 50 for the referee on the display unit 202. Further, the screen display unit 204a displays the result screen 60 received from the monitoring device 20 on the display unit 202 in response to a request from the referee or a request from the senior referee.
 修正部204bは、メモ画面50上でカウントの修正を受け付ける処理部である。例えば、修正部204bは、図8に示したメモ画面50の増減ボタン53aの操作を受け付けると、当該操作にしたがって、カウントを増減させる。そして、修正部204bは、メモ画面50の送信ボタン52が選択されると、選択時に領域53に表示される各ラウンドの各カウントに関する情報をモニタ装置20に送信して、修正の反映を要求する。 The correction unit 204b is a processing unit that accepts correction of the count on the memo screen 50. For example, when the correction unit 204b receives the operation of the increase / decrease button 53a of the memo screen 50 shown in FIG. 8, the correction unit 204b increases / decreases the count according to the operation. Then, when the transmission button 52 of the memo screen 50 is selected, the correction unit 204b transmits information regarding each count of each round displayed in the area 53 at the time of selection to the monitoring device 20 to request the reflection of the correction. ..
 また、修正部204bは、メモ画面50の更新ボタン51が選択されると、最新のカウント情報を表示するために、モニタ装置20に画面の更新を要求する。また、修正部204bは、支配性(Domination)などの各チェックボタンについては、送信ボタン52が選択されたときの状態をモニタ装置20に送信することもでき、各ラウンドにつき1回だけ送信したり、送信するたびに更新したり、送信条件や送信タイミングを任意に設定することができる。 Further, when the update button 51 of the memo screen 50 is selected, the correction unit 204b requests the monitor device 20 to update the screen in order to display the latest count information. Further, the correction unit 204b can also transmit the state when the transmission button 52 is selected to the monitoring device 20 for each check button such as domination, and transmits only once for each round. , It can be updated every time it is transmitted, and the transmission conditions and transmission timing can be set arbitrarily.
[各画面の制御例]
 次に、モニタ装置20が生成した該当装置に送信するジャッジモニタリング画面40、メモ画面50、結果画面60の詳細について説明する。
[Control example of each screen]
Next, the details of the judge monitoring screen 40, the memo screen 50, and the result screen 60 transmitted by the monitoring device 20 to the corresponding device will be described.
(ジャッジモニタリング画面40の具体例)
 まず、ジャッジモニタリング画面40の表示例を説明する。図9は、ジャッジモニタリング画面40の表示例を説明する図である。図9に示すように、リアルタイム処理部33は、ラウンド1の開始から8秒後に、審判員Aにより入力装置1の赤色のボタン1Aが押下されたとすると、ジャッジモニタリング画面40内の赤コーナーの中領域42の審判員Aの小領域44のタイムライン8に相当するスケール45を赤色に更新する(S1)。
(Specific example of judge monitoring screen 40)
First, a display example of the judge monitoring screen 40 will be described. FIG. 9 is a diagram illustrating a display example of the judge monitoring screen 40. As shown in FIG. 9, when the referee A presses the red button 1A of the input device 1 eight seconds after the start of the round 1, the real-time processing unit 33 is in the red corner in the judge monitoring screen 40. The scale 45 corresponding to the timeline 8 of the small area 44 of the referee A in the area 42 is updated to red (S1).
 また、リアルタイム処理部33は、ラウンド1の開始から8秒後に、審判員Cにより入力装置3の青色のボタン3Cが押下されたとすると、ジャッジモニタリング画面40内の青コーナーの中領域43の審判員Cの小領域44のタイムライン8に相当するスケール45を青色に更新する(S2)。 Further, if the blue button 3C of the input device 3 is pressed by the referee C 8 seconds after the start of the round 1, the real-time processing unit 33 is the referee in the middle region 43 of the blue corner in the judge monitoring screen 40. The scale 45 corresponding to the timeline 8 in the small area 44 of C is updated to blue (S2).
 同様に、リアルタイム処理部33は、ラウンド1の開始から8秒後に、審判員Eにより入力装置5の青色のボタン5Cが押下されたとすると、ジャッジモニタリング画面40内の青コーナーの中領域43の審判員Eの小領域44のタイムライン8に相当するスケール45を青色に更新する(S3)。 Similarly, if the referee E presses the blue button 5C of the input device 5 eight seconds after the start of the round 1, the real-time processing unit 33 judges the middle region 43 of the blue corner in the judge monitoring screen 40. The scale 45 corresponding to the timeline 8 of the small area 44 of the member E is updated to blue (S3).
(ジャッジモニタリング画面40の表示バリエーション)
 また、リアルタイム処理部33は、赤色よりも黄色を優先的に表示する。例えば、リアルタイム処理部33は、審判員Aにより入力装置1の赤色のボタン1Aが押下された場合に、該当するタイムラインに相当するスケールを赤色に更新するが、同時刻に、審判員Aにより黄色のボタン1Bが押下されると、当該スケールを赤色から黄色に更新する。逆に、リアルタイム処理部33は、審判員Aにより入力装置1の黄色のボタン1Bが押下された場合に、該当するタイムラインに相当するスケールを黄色に更新し、同時刻に、審判員Aにより赤色のボタン1Aが押下された場合でも、当該スケールを黄色に維持する。また、リアルタイム処理部33は、ジャッジモニタリング画面40上のあるスケール(タイムライン)が選択されると、そのタイムラインと同じ時刻に撮像された動画像を表示することもできる。
(Display variation of judge monitoring screen 40)
Further, the real-time processing unit 33 preferentially displays yellow over red. For example, when the referee A presses the red button 1A of the input device 1, the real-time processing unit 33 updates the scale corresponding to the corresponding timeline to red, but at the same time, the referee A updates the scale. When the yellow button 1B is pressed, the scale is updated from red to yellow. On the contrary, when the yellow button 1B of the input device 1 is pressed by the referee A, the real-time processing unit 33 updates the scale corresponding to the corresponding timeline to yellow, and at the same time, the referee A updates the scale. The scale remains yellow even when the red button 1A is pressed. Further, when a certain scale (timeline) on the judge monitoring screen 40 is selected, the real-time processing unit 33 can also display a moving image captured at the same time as the timeline.
(メモ画面50による修正の具体例)
 次に、各審判員によるカウント修正について説明する。図10は、カウント修正の例を説明する図であり、図11は、カウント修正の反映例を説明する図である。図12は、メモ画面50の更新例を説明する図である。ここでは、審判員Aを例にして説明する。
(Specific example of correction by memo screen 50)
Next, the count correction by each referee will be described. FIG. 10 is a diagram for explaining an example of count correction, and FIG. 11 is a diagram for explaining a reflection example of count correction. FIG. 12 is a diagram illustrating an example of updating the memo screen 50. Here, referee A will be described as an example.
 図10に示すように、モニタ装置20のメモ処理部34は、審判員Aのタブレット端末200からメモ画面50の要求を受信すると、図8で説明した手法によりメモ画面50を生成して、審判員Aのタブレット端末200に送信する。ここで送信されるメモ画面50には、ラウンド1について、赤コーナーのストロング打撃「3」、ノーマル打撃「14」が表示され、青コーナーのストロング打撃「3」、ノーマル打撃「6」が表示されている。また、メモ画面50には、ラウンド2について、赤コーナーのストロング打撃「5」、ノーマル打撃「10」が表示され、青コーナーのストロング打撃「8」、ノーマル打撃「20」が表示されている。なお、ラウンド3については、未表示である。 As shown in FIG. 10, when the memo processing unit 34 of the monitor device 20 receives the request for the memo screen 50 from the tablet terminal 200 of the referee A, the memo processing unit 34 generates the memo screen 50 by the method described with reference to FIG. It is transmitted to the tablet terminal 200 of the member A. On the memo screen 50 transmitted here, the strong hit "3" and the normal hit "14" in the red corner are displayed, and the strong hit "3" and the normal hit "6" in the blue corner are displayed for round 1. ing. Further, on the memo screen 50, the strong hit "5" and the normal hit "10" in the red corner are displayed, and the strong hit "8" and the normal hit "20" in the blue corner are displayed for the round 2. Round 3 is not displayed.
 続いて、タブレット端末200の画面表示部204aは、受信したメモ画面50を表示し、修正部204bは、メモ画面50の赤コーナーのラウンド1のノーマル打撃のカウント数「14」に対する増減ボタン53aの操作を受け付けて、「13」に更新する。その後、タブレット端末200は、メモ画面50の送信ボタン52が押下されると、表示されているカウント数を含む修正要求をモニタ装置20に送信する。具体的には、タブレット端末200の修正部204bは、ラウンド1の赤コーナーのストロング打撃「3」およびノーマル打撃「13」、ラウンド1の青コーナーのストロング打撃「3」およびノーマル打撃「6」、ラウンド2の赤コーナーのストロング打撃「5」およびノーマル打撃「10」、ラウンド2の青コーナーのストロング打撃「8」およびノーマル打撃「20」、ラウンド3についてはいずれのカウント数も「0」をモニタ装置20に送信する。 Subsequently, the screen display unit 204a of the tablet terminal 200 displays the received memo screen 50, and the correction unit 204b of the increase / decrease button 53a with respect to the count number “14” of the normal hits in the red corner of the memo screen 50. Accepts the operation and updates to "13". After that, when the transmission button 52 on the memo screen 50 is pressed, the tablet terminal 200 transmits a correction request including the displayed count number to the monitoring device 20. Specifically, the correction unit 204b of the tablet terminal 200 has a strong hit "3" and a normal hit "13" in the red corner of round 1, a strong hit "3" and a normal hit "6" in the blue corner of round 1, Round 2 red corner strong hit "5" and normal hit "10", round 2 blue corner strong hit "8" and normal hit "20", round 3 all counts "0" monitored It is transmitted to the device 20.
 その後、図11に示すように、モニタ装置20の修正反映部34bは、タブレット端末200から修正後のカウント数を含む修正要求を受信すると、修正要求に含まれる各カウント数と収集情報25の各合計値とを比較する、この比較により、修正反映部34bは、ラウンド1の赤コーナーのノーマル打撃が「13」であり、収集情報25の合計値「14」が1少ないことを特定する。そして、修正反映部34bは、ラウンド1の赤コーナーのノーマル打撃が「-1」だけ修正されたと判定し、収集情報25におけるラウンド1の赤コーナーのノーマル打撃の修正値に「-1」を登録する。そして、修正反映部34bは、収集情報25におけるラウンド1の赤コーナーのノーマル打撃の最終値に、「合計値(14)+修正値(-1)」により算出した「13」を登録する。 After that, as shown in FIG. 11, when the correction reflection unit 34b of the monitoring device 20 receives the correction request including the corrected counts from the tablet terminal 200, each of the counts and the collected information 25 included in the correction request is received. By this comparison, which compares with the total value, the correction reflection unit 34b identifies that the normal hit of the red corner in round 1 is "13" and the total value "14" of the collected information 25 is one less. Then, the correction reflection unit 34b determines that the normal hit of the red corner of round 1 has been corrected by "-1", and registers "-1" as the correction value of the normal hit of the red corner of round 1 in the collected information 25. do. Then, the correction reflection unit 34b registers "13" calculated by "total value (14) + correction value (-1)" as the final value of the normal hit in the red corner of the round 1 in the collected information 25.
 このように、モニタ装置20は、タブレット端末200におけるメモ画面50を用いた修正操作により、修正内容を受信し、収集情報25の修正情報のみを更新するが、収集情報25のリアルタイム情報については修正しない。つまり、収集情報25のリアルタイム情報は、あくまで各審判員が試合中にカウントした数そのものとして記録されて維持され、修正情報は、各審判員が判定ミスと判断して個別に随時修正した情報が記録される。 In this way, the monitoring device 20 receives the correction content and updates only the correction information of the collected information 25 by the correction operation using the memo screen 50 on the tablet terminal 200, but corrects the real-time information of the collected information 25. do not. That is, the real-time information of the collected information 25 is recorded and maintained as the number itself counted by each referee during the match, and the correction information is information that each referee judges as a judgment error and is individually corrected at any time. Recorded.
 その後、図12に示すように、モニタ装置20は、タブレット端末200によりメモ画面50の更新ボタン51が押下されると、最新の収集情報25に基づき、メモ画面50を更新し、更新後のメモ画面50をタブレット端末200に送信する。例えば、モニタ装置20のメモ処理部34は、審判員Aのメモ画面50を更新する場合に、収集情報25を参照し、審判員Aの赤コーナーへのノーマル打撃かつ最終値である「13」を読み出し、審判員Aの赤コーナーへのストロング打撃かつ最終値である「3」を読み出し、それぞれをラウンド1の回数として設定したメモ画面50を生成する。このようにして更新されたメモ画面50が、モニタ装置20から更新を要求したタブレット端末200のみに送信され、タブレット端末200では、更新後のメモ画面50が表示される。なお、上述した処理は、タブレット端末200ごとに実行され、ある審判員の修正操作や修正履歴は、他の審査員のタブレット端末200には表示されない。 After that, as shown in FIG. 12, when the update button 51 of the memo screen 50 is pressed by the tablet terminal 200, the monitor device 20 updates the memo screen 50 based on the latest collected information 25, and the updated memo. The screen 50 is transmitted to the tablet terminal 200. For example, when updating the memo screen 50 of the referee A, the memo processing unit 34 of the monitor device 20 refers to the collected information 25 and hits the red corner of the referee A normally and is the final value “13”. Is read, the referee A's strong hit to the red corner and the final value "3" is read, and a memo screen 50 is generated in which each is set as the number of rounds 1. The memo screen 50 updated in this way is transmitted only to the tablet terminal 200 requesting the update from the monitoring device 20, and the updated memo screen 50 is displayed on the tablet terminal 200. The above-mentioned process is executed for each tablet terminal 200, and the correction operation and correction history of a certain referee are not displayed on the tablet terminal 200 of another judge.
(結果画面60の具体例)
 次に、各審判員によりカウント修正された最終結果を表示する結果画面60を説明する。図13は、結果画面60の例を説明する図である。
(Specific example of result screen 60)
Next, a result screen 60 for displaying the final result whose count has been corrected by each referee will be described. FIG. 13 is a diagram illustrating an example of the result screen 60.
 図13に示すように、モニタ装置20の結果表示部35は、収集情報25の各最終値と、各タブレット端末200から送信された支配性(Domination)などの選択結果とを用いて、結果画面60を生成して表示する。具体的には、結果表示部35は、ラウンドごとかつ審判員ごとに、「ストロング、ノーマル、DOM.、COM.、VIO.」から構成される「判定情報」と、「ラウンド1結果」、「ラウンド2結果」、「ラウンド3結果」、「合計」を含む結果画面60を生成する。 As shown in FIG. 13, the result display unit 35 of the monitor device 20 uses each final value of the collected information 25 and a selection result such as dominance transmitted from each tablet terminal 200 to display a result screen. 60 is generated and displayed. Specifically, the result display unit 35 has "judgment information" composed of "strong, normal, DOM., COM., VIO.", "Round 1 result", and "round 1 result" for each round and each referee. A result screen 60 including "Round 2 result", "Round 3 result", and "Total" is generated.
 「ストロング」は、審判員がストロング打撃と最終的に決定した回数であり、収集情報25の「最終値」に設定される情報である。「ノーマル」は、審判員がノーマル打撃と最終的に決定した回数であり、収集情報25の「最終値」に設定される情報である。「DOM.」は、支配性(Domination)の選択結果であり、「COM.」は、積極性(Competitive)の選択結果であり、「VIO.」は、反則(Violation)の選択結果であり、これらは選択された選手に「1」が設定される。 "Strong" is the number of times the referee finally decides to hit the strong, and is the information set in the "final value" of the collected information 25. “Normal” is the number of times the referee finally determines that the hit is normal, and is information set in the “final value” of the collected information 25. "DOM." Is the selection result of Domination, "COM." Is the selection result of Competitive, and "VIO." Is the selection result of Violation. Is set to "1" for the selected player.
 「ラウンド1結果」は、ラウンド1の各審判員のカウント値の合計であり、ストロング打撃とノーマル打撃とのそれぞれについて計数された結果である。「ラウンド2結果」は、ラウンド2の各審判員のカウント値の合計であり、ストロング打撃とノーマル打撃とのそれぞれについて計数された結果である。「ラウンド3結果」は、ラウンド3の各審判員のカウント値の合計であり、ストロング打撃とノーマル打撃とのそれぞれについて計数された結果である。「合計」は、ラウンド1から3の各審判員のカウント値の合計であり、ストロング打撃とノーマル打撃とのそれぞれについて計数された結果である。 "Round 1 result" is the total of the count values of each referee in Round 1, and is the result counted for each of the strong hit and the normal hit. The "Round 2 result" is the total of the count values of each referee in Round 2, and is the result counted for each of the strong hit and the normal hit. The "Round 3 result" is the total of the count values of each referee in Round 3, and is the result counted for each of the strong hit and the normal hit. The "total" is the total of the count values of each referee in rounds 1 to 3, and is the result of counting for each of the strong hit and the normal hit.
 図13のラウンド1を具体例として説明すると、審判員Aは、赤コーナーのストロング打撃として「3回」とノーマル打撃として「13」回をカウントし、青コーナーのストロング打撃として「3回」とノーマル打撃として「6」回をカウントしたことを示している。また、審判員Aは、赤コーナーの選手に対して「支配性あり」と「反則あり」と判定し、青コーナーの選手に対して「積極性あり」と判定したことを示している。 Explaining round 1 of FIG. 13 as a specific example, referee A counts "3 times" as a strong hit in the red corner and "13" times as a normal hit, and "3 times" as a strong hit in the blue corner. It shows that "6" times were counted as a normal hit. In addition, referee A has determined that the player in the red corner has "dominance" and "has a foul", and has determined that the player in the blue corner has "aggressiveness".
 次に、「ラウンド1結果」を例にして各ラウンド結果を説明する。図13の「ラウンド1結果」では、赤コーナーのストロング打撃として、「審判員A(3)+審判員B(2)+審判員C(1)+審判員D(3)+審判員E(1)=10」、赤コーナーのノーマル打撃として、「審判員A(13)+審判員B(9)+審判員C(10)+審判員D(9)+審判員E(13)=54」が設定される。 Next, the results of each round will be described using "Round 1 results" as an example. In the "Round 1 result" of FIG. 13, as a strong blow in the red corner, "Referee A (3) + Referee B (2) + Referee C (1) + Referee D (3) + Referee E ( 1) = 10 ”, as a normal hit in the red corner,“ Referee A (13) + Referee B (9) + Referee C (10) + Referee D (9) + Referee E (13) = 54 Is set.
 同様に、図13の「ラウンド1結果」では、青コーナーのストロング打撃として、「審判員A(3)+審判員B(2)+審判員C(1)+審判員D(1)+審判員E(3)=10」、青コーナーのノーマル打撃として、「審判員A(6)+審判員B(5)+審判員C(10)+審判員D(15)+審判員E(13)=49」が設定される。 Similarly, in the "Round 1 result" of FIG. 13, as a strong blow in the blue corner, "Referee A (3) + Referee B (2) + Referee C (1) + Referee D (1) + Referee Member E (3) = 10 ", as a normal hit in the blue corner," Referee A (6) + Referee B (5) + Referee C (10) + Referee D (15) + Referee E (13) ) = 49 ”is set.
 また、「合計」の「ストロング」には、「ラウンド1結果(10)+ラウンド2結果(8)+ラウンド3結果(3)=21」が設定され、「ノーマル」には、「ラウンド1結果(54)+ラウンド2結果(45)+ラウンド3結果(32)=131」が設定される。 In addition, "Round 1 result (10) + Round 2 result (8) + Round 3 result (3) = 21" is set in "Strong" of "Total", and "Round 1 result" is set in "Normal". (54) + round 2 result (45) + round 3 result (32) = 131 ”is set.
 上述したように、モニタ装置20の結果表示部35は、リアルタイムに収集されて修正が許容されていない収集情報25のリアルタイム情報ではなく、リアルタイムに収集された後に修正が許容されている収集情報25の修正情報に基づいて、結果画面60を生成する。 As described above, the result display unit 35 of the monitoring device 20 is not the real-time information of the collected information 25 that is collected in real time and is not allowed to be modified, but the collected information 25 that is collected in real time and is allowed to be modified. The result screen 60 is generated based on the correction information of.
(収集情報25の使用)
 上述したように、モニタ装置20は、各審判員の入力装置から取得する情報に基づいて、収集情報25を生成する。そして、モニタ装置20は、収集情報25を用いて、ジャッジモニタリング画面40やメモ画面50を生成し、メモ画面50を用いた審判員による修正に応じて、収集情報25を修正する。
(Use of collected information 25)
As described above, the monitoring device 20 generates the collected information 25 based on the information acquired from the input device of each referee. Then, the monitoring device 20 generates the judge monitoring screen 40 and the memo screen 50 by using the collected information 25, and corrects the collected information 25 according to the correction by the referee using the memo screen 50.
 図14は、収集情報25の使用先を説明する図である。図14に示すように、収集情報25のリアルタイム情報は、カウント部32により、各審判員の入力装置から受信する情報によってリアルタイムに更新される。また、リアルタイム情報は、リアルタイム処理部33によって、ジャッジモニタリング画面40の生成に使用される。すなわち、リアルタイム情報は、上級審判が、ラウンド中のリアルタイムの各審判による入力状況も確認するための情報であり、一度収集された後は簡単に修正されることはない。 FIG. 14 is a diagram for explaining the usage destination of the collected information 25. As shown in FIG. 14, the real-time information of the collected information 25 is updated in real time by the counting unit 32 with the information received from the input device of each referee. Further, the real-time information is used by the real-time processing unit 33 to generate the judge monitoring screen 40. That is, the real-time information is information for the senior referee to confirm the input status by each referee in real time during the round, and is not easily corrected once it is collected.
 一方、収集情報25の修正情報は、試合中に瞬時に有効打撃を判定する緊張感の高い状態で、各審判員が間違いを後から修正できるようにメモするためのメモ画面50に使用される。すなわち、修正情報は、審判官の心理的バイアスを低減するために設けられており、メモ画面50を用いて任意のタイミングで更新することができる。また、修正情報の最終値は、各審判員の最終的な判定と考えることができるので、試合終了後に閲覧される最終結果を示す結果画面60に使用される。 On the other hand, the correction information of the collected information 25 is used for the memo screen 50 for making a memo so that each referee can correct the mistake later in a state of high tension for instantly determining the effective hit during the match. .. That is, the correction information is provided to reduce the psychological bias of the referee, and can be updated at an arbitrary timing by using the memo screen 50. Further, since the final value of the correction information can be considered as the final judgment of each referee, it is used on the result screen 60 showing the final result to be viewed after the end of the match.
[処理の流れ]
 次に、ジャッジモニタリングシステムで実行される各処理について説明する。ここでは、ジャッジモニタリング画面40に関するリアルタイム表示処理、メモ画面50に関する修正処理、結果画面60に関する結果表示処理を説明する。
[Processing flow]
Next, each process executed by the judge monitoring system will be described. Here, the real-time display process related to the judge monitoring screen 40, the correction process related to the memo screen 50, and the result display process related to the result screen 60 will be described.
(リアルタイム表示処理)
 図15は、リアルタイム表示処理の流れを示すフローチャートである。図15に示すように、リアルタイム処理部33は、処理が開始されると、いずれのスケール45にも赤や青や黄の色が表示されていない初期状態のジャッジモニタリング画面40を表示して(S101:Yes)、信号が受信されると(S102:Yes)、出力変換情報24にしたがって、出力位置と表示色を特定する(S103)。
(Real-time display processing)
FIG. 15 is a flowchart showing the flow of real-time display processing. As shown in FIG. 15, when the processing is started, the real-time processing unit 33 displays the judge monitoring screen 40 in the initial state in which the colors of red, blue, and yellow are not displayed on any of the scales 45 ( S101: Yes), when the signal is received (S102: Yes), the output position and the display color are specified according to the output conversion information 24 (S103).
 そして、リアルタイム処理部33は、S103で決定した表示位置(小領域に相当する行)に対応するタイムラインにおいて、第一の入力または第二の入力を取得したタイミングに該当するタイムセルを特定する(S104)。 Then, the real-time processing unit 33 identifies the time cell corresponding to the timing at which the first input or the second input is acquired in the timeline corresponding to the display position (row corresponding to the small area) determined in S103. (S104).
 続いて、リアルタイム処理部33は、収集情報25のリアルタイム情報を更新する(S105)。つまり、リアルタイム処理部33は、信号から、ラウンド、審判員、選手、打撃種別を特定し、該当する回数をインクリメントする。 Subsequently, the real-time processing unit 33 updates the real-time information of the collected information 25 (S105). That is, the real-time processing unit 33 identifies the round, the referee, the player, and the hit type from the signal, and increments the corresponding number of times.
 そして、リアルタイム処理部33は、該当するタイムセルに対して何も出力がされていない未表示の場合(S106:Yes)、S103で特定した表示位置に対応するタイムラインにおける、S104で特定したタイムセルを、S103で特定した表示色で更新する(S107)。つまり、特定のタイムセルが、グレーから、赤・青・黄色のいずれかの色に更新される。 Then, when the real-time processing unit 33 does not output anything to the corresponding time cell and is not displayed (S106: Yes), the time specified in S104 in the timeline corresponding to the display position specified in S103. The cell is updated with the display color specified in S103 (S107). That is, a particular time cell is updated from gray to one of the colors red, blue, and yellow.
 一方、リアルタイム処理部33は、該当するタイムセルに対して表示済みの場合(S106:No)、S103で特定された表示対象が表示済みの情報よりも優先度が高いか否かを判定する(S108)。 On the other hand, when the real-time processing unit 33 has already displayed the information for the corresponding time cell (S106: No), the real-time processing unit 33 determines whether or not the display target specified in S103 has a higher priority than the displayed information ( S108).
 ここで、リアルタイム処理部33は、S103で特定された表示対象の方が、優先度が高い場合(S108:Yes)。S103で特定した表示位置に対応するタイムラインにおける、S104で特定したタイムセルを、S103で特定した表示色で更新する(S109)。一方、リアルタイム処理部33は、S103で特定された表示対象の方が、優先度が低い場合(S108:No)、すでに表示されている状態を維持する(S110)。 Here, in the real-time processing unit 33, when the display target specified in S103 has a higher priority (S108: Yes). The time cell specified in S104 in the timeline corresponding to the display position specified in S103 is updated with the display color specified in S103 (S109). On the other hand, when the display target specified in S103 has a lower priority (S108: No), the real-time processing unit 33 maintains the already displayed state (S110).
 つまり、1秒間の間に複数の入力があり、同一のタイムセルにおいてすでに赤・青・黄色のいずれかの色が表示されている場合には、リアルタイム処理部33は、当該タイムセルを、新たに受信した信号に対応する色に更新する。ただし、黄色を優先的に表示したい場合は、リアルタイム処理部33は、すでに表示されている色が黄色の場合は、ほかの色に更新しない。 That is, when there are a plurality of inputs in one second and any of red, blue, and yellow colors is already displayed in the same time cell, the real-time processing unit 33 newly sets the time cell. Update to the color corresponding to the signal received in. However, when it is desired to preferentially display yellow, the real-time processing unit 33 does not update to another color when the already displayed color is yellow.
 その後、試合が終了するまで(S111:No)、リアルタイム処理部33は、S102以降を繰り返し実行し、試合が終了すると(S111:Yes)、処理を終了する。 After that, until the match ends (S111: No), the real-time processing unit 33 repeatedly executes S102 and subsequent steps, and when the match ends (S111: Yes), the process ends.
(修正処理の流れ)
 図16は、修正処理の流れを示すシーケンス図である。図16に示すように、タブレット端末200の画面表示部204aは、審判員から修正操作やメモ画面の要求などを受け付けると、メモ画面の提供要求をモニタ装置20に送信する(S201とS202)。
(Flow of correction process)
FIG. 16 is a sequence diagram showing the flow of the correction process. As shown in FIG. 16, when the screen display unit 204a of the tablet terminal 200 receives a correction operation, a memo screen request, or the like from the referee, it transmits a memo screen provision request to the monitor device 20 (S201 and S202).
 すると、モニタ装置20のメモ処理部34は、収集情報25を参照し、該当する審判員の各最終値を取得し(S203)、メモ画面50を生成して(S204)、メモ画面50を要求元のタブレット端末200に表示出力する(S205とS206)。 Then, the memo processing unit 34 of the monitor device 20 refers to the collected information 25, acquires each final value of the corresponding referee (S203), generates the memo screen 50 (S204), and requests the memo screen 50. Display and output to the original tablet terminal 200 (S205 and S206).
 続いて、タブレット端末200の修正部204bは、画面表示部204aにより表示部202に表示されたメモ画面50上で、修正内容を受け付ける(S207)。そして、修正部204bは、メモ画面50の送信ボタン52が押下されると、修正内容の反映をモニタ装置20に要求する(S208とS209)。 Subsequently, the correction unit 204b of the tablet terminal 200 receives the correction content on the memo screen 50 displayed on the display unit 202 by the screen display unit 204a (S207). Then, when the transmission button 52 on the memo screen 50 is pressed, the correction unit 204b requests the monitoring device 20 to reflect the correction content (S208 and S209).
 その後、モニタ装置20のメモ処理部34は、メモ画面50から各カウント値を取得して、収集情報25の合計値と比較して、その差分で修正値を更新する(S210)。続いて、メモ処理部34は、更新した修正値と合計値とを用いて、収集情報25の最終値を更新する(S211)。 After that, the memo processing unit 34 of the monitor device 20 acquires each count value from the memo screen 50, compares it with the total value of the collected information 25, and updates the correction value by the difference (S210). Subsequently, the memo processing unit 34 updates the final value of the collected information 25 by using the updated correction value and the total value (S211).
 その後、モニタ装置20のメモ処理部34は、修正内容でメモ画面50を更新して、更新後のメモ画面50を要求元のタブレット端末200に表示出力する(S212とS213)。なお、メモ処理部34は、修正が完了したタイミングで、メモ画面50を更新して提供することもでき、タブレット端末200から更新要求を受信したタイミングで、メモ画面50を更新して提供することもできる。 After that, the memo processing unit 34 of the monitor device 20 updates the memo screen 50 with the corrected contents, and displays and outputs the updated memo screen 50 to the requesting tablet terminal 200 (S212 and S213). The memo processing unit 34 can also update and provide the memo screen 50 at the timing when the correction is completed, and update and provide the memo screen 50 at the timing when the update request is received from the tablet terminal 200. You can also.
(結果表示処理の流れ)
 図17は、結果表示処理の流れを示すフローチャートである。図17に示すように、モニタ装置20の結果表示部35は、上級審案員や各審判員から結果表示の要求を受信すると(S301:Yes)、収集情報25を参照し、各審判員の各ラウンドにおける各選手の各打撃の最終値を取得する(S302)。また、結果表示部35は、メモ画面50から取得した積極性などの各審判員の判定結果を取得する(S303)。
(Flow of result display processing)
FIG. 17 is a flowchart showing the flow of the result display processing. As shown in FIG. 17, when the result display unit 35 of the monitor device 20 receives a request for display of the result from the senior referee or each referee (S301: Yes), the result display unit 35 refers to the collected information 25 and refers to each referee. The final value of each hit of each player in each round is acquired (S302). In addition, the result display unit 35 acquires the judgment result of each referee such as the positiveness acquired from the memo screen 50 (S303).
 続いて、結果表示部35は、各ラウンド結果と全ラウンドの合計値とを算出し(S304)、取得した情報や算出した情報を用いて、結果画面60を生成する(S305)。その後、結果表示部35は、モニタ装置20や各タブレット端末200に、生成した結果画面60を表示出力する(S306)。 Subsequently, the result display unit 35 calculates the result of each round and the total value of all rounds (S304), and generates the result screen 60 using the acquired information and the calculated information (S305). After that, the result display unit 35 displays and outputs the generated result screen 60 to the monitor device 20 and each tablet terminal 200 (S306).
[効果]
 上述したように、ジャッジモニタリングシステムは、上級審判員向けにジャッジモニタリング画面40を提供するとともに、各審判員向けに、各ラウンド後でも各ラウンド中でもボタンを押下した審判本人がカウント数を修正するための審判員個別のメモ画面50を提供することができる。
[effect]
As described above, the judge monitoring system provides the judge monitoring screen 40 for senior referees, and for each referee, the referee who presses the button after each round and during each round corrects the count number. A memo screen 50 for each referee can be provided.
 メモ画面50を各審判員に提供することにより、対戦状況をリアルタイムに可視化するときに伴う審判員の心理的バイアスを軽減することができる。つまり、メモ画面50を用いてラウンド後でも各打撃数の修正が可能であることを審判員が認識していると、ラウンド中にある審判員が選手Aに誤って打撃数を計上したとしても、最終的に修正できる安心感から、心理的バイアスをかけずに、その後の試合中のジャッジを進行できる。また、各審判員は、修正後の打撃数などもメモ画面50を参考に、そのラウンドの最終的なジャッジを行うことができる。 By providing the memo screen 50 to each referee, it is possible to reduce the psychological bias of the referee when visualizing the battle situation in real time. That is, if the referee recognizes that the number of hits can be corrected even after the round using the memo screen 50, even if the referee in the round mistakenly counts the number of hits to player A. From the sense of security that can be finally corrected, the judge can proceed during the subsequent match without any psychological bias. In addition, each referee can make a final judge of the round by referring to the memo screen 50 for the number of hits after the correction.
 さて、これまで本発明の実施例について説明したが、本発明は上述した実施例以外にも、種々の異なる形態にて実施されてよいものである。 By the way, although the examples of the present invention have been described so far, the present invention may be implemented in various different forms other than the above-mentioned examples.
[メモ画面例]
 例えば、モニタ装置20は、カウント値とともに増減値を表示したメモ画面50を生成することもできる。図18と図19は、メモ画面の別例を説明する図である。図18に示すように、モニタ装置20のメモ処理部34は、選手ごとの各ラウンドのストロング打撃のカウント数とノーマル打撃のカウント数に加えて、修正数を表示するメモ画面50を生成することもできる。
[Memo screen example]
For example, the monitoring device 20 can also generate a memo screen 50 that displays an increase / decrease value together with a count value. 18 and 19 are views for explaining another example of the memo screen. As shown in FIG. 18, the memo processing unit 34 of the monitor device 20 generates a memo screen 50 that displays the number of corrections in addition to the number of strong batting counts and the number of normal batting counts for each player in each round. You can also.
 また、図19に示すように、モニタ装置20のメモ処理部34は、選手ごとの各ラウンドのストロング打撃のカウント数および修正数と、ノーマル打撃のカウント数および修正数を表示するメモ画面50を生成することもできる。 Further, as shown in FIG. 19, the memo processing unit 34 of the monitor device 20 displays a memo screen 50 for displaying the count number and correction number of strong batting for each player and the count number and correction number of normal batting for each player. It can also be generated.
 図18と図19の例では、ラウンド1において計数された赤コーナーのストロング打撃について、「-1」の修正が行われた結果、現時点で「3」がカウントされていることを示す。同様に、ラウンド2において計数された青コーナーのストロング打撃について、「+1」の修正が行われた結果、現時点で「8」がカウントされていることを示す。 In the examples of FIGS. 18 and 19, it is shown that "3" is currently counted as a result of the correction of "-1" for the strong hit of the red corner counted in round 1. Similarly, it is shown that "8" is currently counted as a result of the correction of "+1" for the strong hit of the blue corner counted in Round 2.
 なお、上記実施例では、メモ処理部34は、修正対象ではない収集情報25の合計値を表示しないメモ画面50を生成して出力する例を説明したが、これに限定されるものではない。例えば、メモ処理部34は、審判員が増減状況や間違った回数が分かるように、合計値と最終値とを表示したメモ画面50を生成することもできる。また、メモ処理部34は、各ラウンド終了後に自動的にメモ画面50を生成して、各審判員のタブレット端末200に出力しても良い。また、ラウンド中における各審判員によるボタンの押下に応じて、メモ画面50におけるカウント数を自動的に更新しても良い。 In the above embodiment, the memo processing unit 34 has described an example in which the memo screen 50 that does not display the total value of the collected information 25 that is not the correction target is generated and output, but the present invention is not limited to this. For example, the memo processing unit 34 can also generate a memo screen 50 displaying the total value and the final value so that the referee can know the increase / decrease status and the wrong number of times. Further, the memo processing unit 34 may automatically generate a memo screen 50 after each round and output it to the tablet terminal 200 of each referee. Further, the count number on the memo screen 50 may be automatically updated according to the pressing of the button by each referee during the round.
[数値、競技例等]
 上記実施例で用いた数値例、表示例、閾値等は、あくまで一例であり、任意に変更することができる。また、上記実施例では、対戦競技の一例として、ボクシングを例示したが、これに限定されず、空手、テコンドー、柔道などのように、複数の審判員に判定される、打撃を伴う対戦競技に適用することができる。なお、タイムラインの表示も1秒ごとに限らず、2秒ごとに表示するなど任意に変更することができる。
[Numerical values, competition examples, etc.]
The numerical examples, display examples, threshold values, and the like used in the above examples are merely examples and can be arbitrarily changed. Further, in the above embodiment, boxing is illustrated as an example of the competitive competition, but the present invention is not limited to this, and is not limited to this, and is used for competitive competitions involving hits, which are judged by a plurality of referees, such as karate, taekwondo, and judo. Can be applied. The display of the timeline is not limited to every second, but can be arbitrarily changed such as displaying every two seconds.
[ボタンの対応付け]
 上記実施例では、ノーマル打撃とストロング打撃を各ボタンに対応付ける例を説明したが、これに限定されるものではない。例えば、打撃と防御を各ボタンに対応付けたり、打撃とドミネーションとを各ボタンに対応付けたりすることもできる。例えば、第一の入力としてノーマル打撃を示す入力、第二の入力としてストロング打撃を示す入力の組み合わせ以外に、第一の入力として打撃を示す入力、第二の入力として防御を示す入力の組み合わせとしても良い。また、ボタンの数も各選手に2つずつではなく、3つずつの計6個を対応付けることもできる。ボタンの数やボタンへ対応付ける内容は、競技ごとや審判員ごとに任意に設定変更することができる。
[Button mapping]
In the above embodiment, an example in which a normal hit and a strong hit are associated with each button has been described, but the present invention is not limited to this. For example, striking and defense can be associated with each button, and striking and domination can be associated with each button. For example, in addition to the combination of the input indicating normal hitting as the first input and the input indicating strong hitting as the second input, as the combination of the input indicating hitting as the first input and the input indicating defense as the second input. Is also good. In addition, the number of buttons is not two for each player, but three for each player, for a total of six. The number of buttons and the contents associated with the buttons can be arbitrarily changed for each competition and each referee.
[システム]
 上記文書中や図面中で示した処理手順、制御手順、具体的名称、各種のデータやパラメータを含む情報については、特記する場合を除いて任意に変更することができる。なお、取得部15は、受付部に対応し、通知部16は、送信部に対応する。また、取得部31とカウント部32は、特定部に対応し、リアルタイム処理部33は、第1生成部と第1出力部とに対応する。また、メモ処理部34は、第2生成部と第2出力部と記憶制御部とに対応する。また、画面表示部204aは、受付部に対応し、修正部204bは、要求部に対応する。
[system]
Information including processing procedures, control procedures, specific names, various data and parameters shown in the above documents and drawings can be arbitrarily changed unless otherwise specified. The acquisition unit 15 corresponds to the reception unit, and the notification unit 16 corresponds to the transmission unit. Further, the acquisition unit 31 and the count unit 32 correspond to the specific unit, and the real-time processing unit 33 corresponds to the first generation unit and the first output unit. Further, the memo processing unit 34 corresponds to the second generation unit, the second output unit, and the storage control unit. Further, the screen display unit 204a corresponds to the reception unit, and the correction unit 204b corresponds to the request unit.
 また、図示した各装置の各構成要素は機能概念的なものであり、必ずしも物理的に図示の如く構成されていることを要しない。すなわち、各装置の分散や統合の具体的形態は図示のものに限られない。つまり、その全部または一部を、各種の負荷や使用状況などに応じて、任意の単位で機能的または物理的に分散・統合して構成することができる。例えば、モニタ装置20が中継装置10を内蔵する形態であってもよい。 Further, each component of each device shown in the figure is a functional concept, and does not necessarily have to be physically configured as shown in the figure. That is, the specific forms of distribution and integration of each device are not limited to those shown in the figure. That is, all or a part thereof can be functionally or physically distributed / integrated in any unit according to various loads, usage conditions, and the like. For example, the monitor device 20 may have a built-in relay device 10.
 さらに、各装置にて行なわれる各処理機能は、その全部または任意の一部が、CPUおよび当該CPUにて解析実行されるプログラムにて実現され、あるいは、ワイヤードロジックによるハードウェアとして実現され得る。 Further, each processing function performed by each device can be realized by a CPU and a program that is analyzed and executed by the CPU, or can be realized as hardware by wired logic.
[ハードウェア]
 次に、ジャッジモニタリングシステムの各装置のハードウェア構成を説明する。ここでは、モニタ装置20を例にして説明するが、他の装置も同様の構成を有する。図20は、ハードウェア構成例を説明する図である。図20に示すように、モニタ装置20は、通信装置20a、HDD(Hard Disk Drive)20b、メモリ20c、プロセッサ20dを有する。また、図20に示した各部は、バス等で相互に接続される。
[hardware]
Next, the hardware configuration of each device of the judge monitoring system will be described. Here, the monitoring device 20 will be described as an example, but other devices have the same configuration. FIG. 20 is a diagram illustrating a hardware configuration example. As shown in FIG. 20, the monitoring device 20 includes a communication device 20a, an HDD (Hard Disk Drive) 20b, a memory 20c, and a processor 20d. Further, the parts shown in FIG. 20 are connected to each other by a bus or the like.
 通信装置20aは、ネットワークインタフェースカードなどであり、他のサーバとの通信を行う。HDD20bは、図2に示した機能を動作させるプログラムやDBを記憶する。 The communication device 20a is a network interface card or the like, and communicates with other servers. The HDD 20b stores a program or DB that operates the function shown in FIG.
 プロセッサ20dは、図2に示した各処理部と同様の処理を実行するプログラムをHDD20b等から読み出してメモリ20cに展開することで、図2等で説明した各機能を実行するプロセスを動作させる。例えば、このプロセスは、モニタ装置20が有する各処理部と同様の機能を実行する。具体的には、プロセッサ20dは、取得部31、カウント部32、リアルタイム処理部33、メモ処理部34、結果表示部35等と同様の機能を有するプログラムをHDD10b等から読み出す。そして、プロセッサ10dは、取得部31、カウント部32、リアルタイム処理部33、メモ処理部34、結果表示部35等と同様の処理を実行するプロセスを実行する。 The processor 20d reads a program that executes the same processing as each processing unit shown in FIG. 2 from the HDD 20b or the like and expands it in the memory 20c to operate a process that executes each function described in FIG. 2 or the like. For example, this process executes the same function as each processing unit of the monitoring device 20. Specifically, the processor 20d reads a program having the same functions as the acquisition unit 31, the counting unit 32, the real-time processing unit 33, the memo processing unit 34, the result display unit 35, and the like from the HDD 10b and the like. Then, the processor 10d executes a process of executing the same processing as the acquisition unit 31, the counting unit 32, the real-time processing unit 33, the memo processing unit 34, the result display unit 35, and the like.
 このように、モニタ装置20は、プログラムを読み出して実行することで出力制御方法を実行する情報処理装置として動作する。また、モニタ装置20は、媒体読取装置によって記録媒体から上記プログラムを読み出し、読み出された上記プログラムを実行することで上記した実施例と同様の機能を実現することもできる。なお、この他の実施例でいうプログラムは、モニタ装置20によって実行されることに限定されるものではない。例えば、他のコンピュータまたはサーバがプログラムを実行する場合や、これらが協働してプログラムを実行するような場合にも、本発明を同様に適用することができる。 In this way, the monitor device 20 operates as an information processing device that executes the output control method by reading and executing the program. Further, the monitoring device 20 can realize the same function as that of the above-described embodiment by reading the program from the recording medium by the medium reading device and executing the read program. The program referred to in the other embodiment is not limited to being executed by the monitoring device 20. For example, the present invention can be similarly applied when another computer or server executes a program, or when they execute a program in cooperation with each other.
 10 中継装置
 11 入力部
 12 通信部
 13 記憶部
 14 変換情報
 15 取得部
 16 通知部
 20 モニタ装置
 21 通信部
 22 表示部
 23 記憶部
 24 出力変換情報
 25 収集情報
 26 動画情報
 27 対応付け一覧
 28 端末情報
 30 制御部
 31 取得部
 32 カウント部
 33 リアルタイム処理部
 33a 画面生成部
 33b 出力制御部
 34 メモ処理部
 34a メモ表示部
 34b 修正反映部
 35 結果表示部
 200 タブレット端末
 201 通信部
 202 表示部
 203 記憶部
 204 制御部
 204a 画面表示部
 204b 修正部
10 Relay device 11 Input unit 12 Communication unit 13 Storage unit 14 Conversion information 15 Acquisition unit 16 Notification unit 20 Monitor device 21 Communication unit 22 Display unit 23 Storage unit 24 Output conversion information 25 Collected information 26 Video information 27 Correspondence list 28 Terminal information 30 Control unit 31 Acquisition unit 32 Count unit 33 Real-time processing unit 33a Screen generation unit 33b Output control unit 34 Memo processing unit 34a Memo display unit 34b Correction reflection unit 35 Result display unit 200 Tablet terminal 201 Communication unit 202 Display unit 203 Storage unit 204 Control unit 204a Screen display unit 204b Correction unit

Claims (9)

  1.  コンピュータに、
     対戦競技の試合中において、複数の審判員それぞれから、第一の入力または第二の入力を受け付けるたびに、
     入力を行った審判員、前記第一の入力または前記第二の入力の別、対戦中の複数の選手のいずれかとを、それぞれ識別可能な情報を取得し、
     選手ごとに割り当てられた中領域ごとに、審判員毎に割り当てた小領域を特定の順序で、かつ、試合経過を示すタイムラインに沿って整列した状態で設けた第一画面であって、前記取得に応じて特定される選手および審判員と、前記取得に応じたタイミングとにより決定される位置に、前記第一の入力または前記第二の入力の別がわかる指標を追加した前記第一画面を、前記取得に応じて生成し、
     生成した前記第一画面を出力し、
     前記複数の審判員それぞれによる入力に関する前記情報に基づき、前記複数の審判員ごとに、第一の集計結果を生成し、
     前記複数の審判員のうちの第一の審判員に係る前記第一の集計結果を表示するとともに、当該第一の集計結果の修正を受け付ける第二画面を、前記第一の審判員に紐づく審判員端末に出力し、
     前記審判員端末から前記第一の集計結果の修正を受け付けた場合、前記第一の審判員に係る前記第一の集計結果に加えて、修正後の第二の集計結果を、前記第一の審判員に紐づけて記憶する
     処理を実行させることを特徴とする画面出力プログラム。
    On the computer
    Each time a first or second input is received from each of multiple referees during a competitive match
    Obtain information that can identify the referee who made the input, whether the first input or the second input is different, or a plurality of players in the match.
    This is the first screen provided in which the small areas assigned to each referee are arranged in a specific order and along the timeline showing the progress of the match for each medium area assigned to each player. The first screen in which an index for distinguishing between the first input and the second input is added to a position determined by the athletes and referees specified according to the acquisition and the timing according to the acquisition. Is generated according to the above acquisition,
    Output the generated initial screen and output
    Based on the information regarding the input by each of the plurality of referees, the first aggregation result is generated for each of the plurality of referees.
    The second screen for displaying the first tabulation result relating to the first referee among the plurality of referees and accepting the correction of the first tabulation result is linked to the first referee. Output to the referee terminal
    When the correction of the first tabulation result is received from the referee terminal, in addition to the first tabulation result related to the first referee, the revised second tabulation result is added to the first tabulation result. A screen output program characterized by having the referee execute a process of associating and storing it.
  2.  前記出力する処理は、前記第二の集計結果に対する修正要求が発生した場合に、前記第一の審判員にかかる前記第二の集計結果を表示するとともに、前記第二画面を、前記第一の審判員に紐づく審判員端末に出力し、
     前記記憶する処理は、前記審判員端末から前記第二の集計結果の修正を受け付けた場合、前記第一の審判員に係る前記第一の集計結果を修正することなく、前記第一の審判員に紐づけて記憶される前記第二の集計結果を、修正後の第三の集計結果に修正することを特徴とする請求項1に記載の画面出力プログラム。
    The output process displays the second tabulation result for the first referee when a correction request for the second tabulation result occurs, and displays the second screen on the first screen. Output to the referee terminal linked to the referee,
    In the process of storing, when the correction of the second aggregation result is received from the referee terminal, the first referee does not modify the first aggregation result related to the first referee. The screen output program according to claim 1, wherein the second aggregation result stored in association with is modified to a modified third aggregation result.
  3.  前記出力する処理は、前記第二の集計結果に対する修正要求が発生した場合に、前記第一の審判員にかかる前記第二の集計結果と、前記第一の集計結果と前記第二の集計結果との差分値とを表示する前記第二画面を生成し、生成された前記第二画面を前記第一の審判員に紐づく審判員端末に出力することを特徴とする請求項2に記載の画面出力プログラム。 The output process includes the second tabulation result, the first tabulation result, and the second tabulation result for the first referee when a correction request for the second tabulation result occurs. The second screen according to claim 2, wherein the second screen for displaying the difference value between the and the second screen is generated, and the generated second screen is output to the referee terminal associated with the first referee. Screen output program.
  4.  記憶部において、前記審判員端末から前記第一の集計結果の修正を受け付けた場合、前記複数の審判員それぞれの入力装置から取得した前記第一の入力または前記第二の入力に基づき前記第一の集計結果は修正せずに、前記審判員端末から受け付けた前記修正に伴う前記第二の集計結果は、前記新たな修正に応じて前記第三の集計結果に更新することを特徴とする請求項2に記載の画面出力プログラム。 When the storage unit receives the correction of the first tabulation result from the referee terminal, the first input or the first input obtained from the input devices of the plurality of referees is used. The second tabulation result accompanying the amendment received from the referee terminal is updated to the third tabulation result in accordance with the new amendment without modifying the tabulation result of the above. Item 2. The screen output program according to item 2.
  5.  前記第一の入力は、前記複数の審判員それぞれによる採点結果の根拠となりうる第一の要素を示す入力であって、
     前記第二の入力は、前記第一の要素とは異なる第二の要素を示す入力である、ことを特徴とする請求項1ないし4のいずれか一項に記載の画面出力プログラム。
    The first input is an input indicating the first element that can be the basis of the scoring result by each of the plurality of referees.
    The screen output program according to any one of claims 1 to 4, wherein the second input is an input indicating a second element different from the first element.
  6.  前記対戦競技は打撃を伴う競技であって、
     前記第一の要素は強い打撃であり、
     前記第二の要素は上記強い打撃以外の打撃である
    ことを特徴とする請求項5に記載の画面出力プログラム。
    The competitive competition is a competition that involves a blow,
    The first factor is a strong blow,
    The screen output program according to claim 5, wherein the second element is a hit other than the strong hit.
  7.  コンピュータが、
     対戦競技の試合中において、複数の審判員それぞれから、第一の入力または第二の入力を受け付けるたびに、
     入力を行った審判員、前記第一の入力または前記第二の入力の別、対戦中の複数の選手のいずれかとを、それぞれ識別可能な情報を取得し、
     選手ごとに割り当てられた中領域ごとに、審判員毎に割り当てた小領域を特定の順序で、かつ、試合経過を示すタイムラインに沿って整列した状態で設けた第一画面であって、前記取得に応じて特定される選手および審判員と、前記取得に応じたタイミングとにより決定される位置に、前記第一の入力または前記第二の入力の別がわかる指標を追加した前記第一画面を、前記取得に応じて生成し、
     生成した前記第一画面を出力し、
     前記複数の審判員それぞれによる入力に関する前記情報に基づき、前記複数の審判員ごとに、第一の集計結果を生成し、
     前記複数の審判員のうちの第一の審判員に係る前記第一の集計結果を表示するとともに、当該第一の集計結果の修正を受け付ける第二画面を、前記第一の審判員に紐づく審判員端末に出力し、
     前記審判員端末から前記第一の集計結果の修正を受け付けた場合、前記第一の審判員に係る前記第一の集計結果に加えて、修正後の第二の集計結果を、前記第一の審判員に紐づけて記憶する
     処理を実行することを特徴とする画面出力方法。
    The computer
    Each time a first or second input is received from each of multiple referees during a competitive match
    Obtain information that can identify the referee who made the input, whether the first input or the second input is different, or a plurality of players in the match.
    This is the first screen provided in which the small areas assigned to each referee are arranged in a specific order and along the timeline showing the progress of the match for each medium area assigned to each player. The first screen in which an index for distinguishing between the first input and the second input is added to a position determined by the athletes and referees specified according to the acquisition and the timing according to the acquisition. Is generated according to the above acquisition,
    Output the generated initial screen and output
    Based on the information regarding the input by each of the plurality of referees, the first aggregation result is generated for each of the plurality of referees.
    The second screen for displaying the first tabulation result relating to the first referee among the plurality of referees and accepting the correction of the first tabulation result is linked to the first referee. Output to the referee terminal
    When the revision of the first tabulation result is received from the referee terminal, in addition to the first tabulation result related to the first referee, the revised second tabulation result is added to the first tabulation result. A screen output method characterized by executing a process of associating with a referee and storing it.
  8.  対戦競技の試合中において、複数の審判員それぞれから、第一の入力または第二の入力を受け付けるたびに、
     入力を行った審判員、前記第一の入力または前記第二の入力の別、対戦中の複数の選手のいずれかとを、それぞれ識別可能な情報を取得する取得部と、
     選手ごとに割り当てられた中領域ごとに、審判員毎に割り当てた小領域を特定の順序で、かつ、試合経過を示すタイムラインに沿って整列した状態で設けた第一画面であって、前記取得に応じて特定される選手および審判員と、前記取得に応じたタイミングとにより決定される位置に、前記第一の入力または前記第二の入力の別がわかる指標を追加した前記第一画面を、前記取得に応じて生成する第1生成部と、
     生成した前記第一画面を出力する第1出力部と、
     前記複数の審判員それぞれによる入力に関する前記情報に基づき、前記複数の審判員ごとに、第一の集計結果を生成する第2生成部と、
     前記複数の審判員のうちの第一の審判員に係る前記第一の集計結果を表示するとともに、当該第一の集計結果の修正を受け付ける第二画面を、前記第一の審判員に紐づく審判員端末に出力する第2出力部と、
     前記審判員端末から前記第一の集計結果の修正を受け付けた場合、前記第一の審判員に係る前記第一の集計結果に加えて、修正後の第二の集計結果を、前記第一の審判員に紐づけて記憶する記憶制御部と
     を有することを特徴とする情報処理装置。
    Each time a first or second input is received from each of multiple referees during a competitive match
    An acquisition unit that acquires information that can identify the referee who made the input, whether the first input or the second input is different, or a plurality of players in a match.
    This is the first screen provided in which the small areas assigned to each referee are arranged in a specific order and along the timeline showing the progress of the match for each medium area assigned to each player. The first screen in which an index for distinguishing between the first input and the second input is added to a position determined by the athletes and referees specified according to the acquisition and the timing according to the acquisition. With the first generation unit that is generated in response to the acquisition.
    The first output unit that outputs the generated first screen and
    A second generation unit that generates a first aggregation result for each of the plurality of referees based on the information regarding input by each of the plurality of referees.
    The second screen for displaying the first tabulation result relating to the first referee among the plurality of referees and accepting the correction of the first tabulation result is linked to the first referee. The second output unit that outputs to the referee terminal and
    When the correction of the first tabulation result is received from the referee terminal, in addition to the first tabulation result related to the first referee, the revised second tabulation result is added to the first tabulation result. An information processing device characterized by having a memory control unit that stores data in association with a referee.
  9.  対戦競技を審判する複数の審判員それぞれが使用する複数の入力装置と、前記複数の入力装置それぞれと紐付られる複数のタブレット端末と、前記複数の審判員を監視する上級審判員が使用するモニタ装置とを有するモニタリングシステムにおいて、
     前記複数の入力装置それぞれは、
     選手ごとに、審判対象である各項目に対応する入力を受け付ける受付部と、
     審判員からの入力を受け付けると、受け付けた前記入力を特定する情報を前記モニタ装置に送信する送信部と、を有し、
     前記モニタ装置は、
     前記対戦競技の試合中において、前記複数の入力装置それぞれから前記入力を特定する情報を受け付けるたびに、
     受け付けた前記入力を特定する情報にしたがって、前記入力を行った審判員、前記入力の種別、対戦中の複数の選手のいずれかとを、それぞれ識別可能な情報を特定する特定部と、
     選手ごとに割り当てられた中領域ごとに、審判員毎に割り当てた小領域を特定の順序で、かつ、試合経過を示すタイムラインに沿って整列した状態で設けた第一画面であって、特定される選手および審判員と、前記入力が発生したタイミングとにより決定される位置に、前記入力の種別がわかる指標を追加した前記第一画面を生成する第1生成部と、
     生成した前記第一画面を出力する第1出力部と、
     前記複数の審判員それぞれによる入力に関する前記情報に基づき、前記複数の審判員ごとに、第一の集計結果を生成する第2生成部と、
     前記複数の審判員のうちの第一の審判員に係る前記第一の集計結果を表示するとともに、当該第一の集計結果の修正を受け付ける第二画面を、前記第一の審判員の前記タブレット端末に出力する第2出力部と、
     前記タブレット端末から前記第一の集計結果の修正を受け付けた場合、前記第一の審判員に係る前記第一の集計結果に加えて、修正後の第二の集計結果を、前記第一の審判員に紐づけて記憶する記憶制御部と、を有し、
     前記複数のタブレット端末それぞれは、
     前記モニタ装置から前記第二画面を受信して表示し、前記第二画面上で、前記第一の集計結果の修正内容を受け付ける受付部と、
     前記第一の集計結果の修正内容を前記モニタ装置に送信して、前記修正内容の反映を要求する要求部と、を有する
     ことを特徴とするモニタリングシステム。
    A plurality of input devices used by each of the plurality of referees who referee the competition, a plurality of tablet terminals associated with each of the plurality of input devices, and a monitoring device used by a senior referee who monitors the plurality of referees. In a monitoring system with
    Each of the plurality of input devices
    For each player, the reception department that accepts the input corresponding to each item that is the subject of the referee,
    It has a transmission unit that receives input from the referee and transmits information specifying the received input to the monitor device.
    The monitoring device is
    Each time the information identifying the input is received from each of the plurality of input devices during the match of the competitive competition.
    According to the received information that identifies the input, the referee who made the input, the type of the input, and any of a plurality of players in the match are identified by a specific unit that identifies information that can be identified.
    This is the first screen provided in which the small areas assigned to each referee are arranged in a specific order and along the timeline showing the progress of the match for each medium area assigned to each player. A first generation unit that generates the first screen by adding an index that shows the type of the input to a position determined by the player and the referee to be input and the timing at which the input is generated.
    The first output unit that outputs the generated first screen and
    A second generation unit that generates a first aggregation result for each of the plurality of referees based on the information regarding input by each of the plurality of referees.
    The tablet of the first referee displays the second screen for displaying the first tabulation result relating to the first referee among the plurality of referees and accepting the correction of the first tabulation result. The second output section that outputs to the terminal and
    When the correction of the first tabulation result is received from the tablet terminal, in addition to the first tabulation result pertaining to the first referee, the revised second tabulation result is added to the first referee. It has a memory control unit that associates with members and stores them.
    Each of the plurality of tablet terminals
    A reception unit that receives and displays the second screen from the monitoring device and receives the correction contents of the first aggregation result on the second screen.
    A monitoring system comprising: a requesting unit that transmits the correction contents of the first aggregation result to the monitoring device and requests the reflection of the correction contents.
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