WO2021147751A1 - 3d拍摄装置、3d拍摄方法及3d显示终端 - Google Patents

3d拍摄装置、3d拍摄方法及3d显示终端 Download PDF

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Publication number
WO2021147751A1
WO2021147751A1 PCT/CN2021/071698 CN2021071698W WO2021147751A1 WO 2021147751 A1 WO2021147751 A1 WO 2021147751A1 CN 2021071698 W CN2021071698 W CN 2021071698W WO 2021147751 A1 WO2021147751 A1 WO 2021147751A1
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Prior art keywords
camera
cameras
posture
eye image
line
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PCT/CN2021/071698
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English (en)
French (fr)
Inventor
刁鸿浩
黄玲溪
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北京芯海视界三维科技有限公司
视觉技术创投私人有限公司
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Application filed by 北京芯海视界三维科技有限公司, 视觉技术创投私人有限公司 filed Critical 北京芯海视界三维科技有限公司
Priority to EP21744187.2A priority Critical patent/EP4089480A4/en
Priority to US17/791,208 priority patent/US20230344976A1/en
Publication of WO2021147751A1 publication Critical patent/WO2021147751A1/zh

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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/10Processing, recording or transmission of stereoscopic or multi-view image signals
    • H04N13/106Processing image signals
    • H04N13/15Processing image signals for colour aspects of image signals
    • GPHYSICS
    • G03PHOTOGRAPHY; CINEMATOGRAPHY; ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ELECTROGRAPHY; HOLOGRAPHY
    • G03BAPPARATUS OR ARRANGEMENTS FOR TAKING PHOTOGRAPHS OR FOR PROJECTING OR VIEWING THEM; APPARATUS OR ARRANGEMENTS EMPLOYING ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ACCESSORIES THEREFOR
    • G03B35/00Stereoscopic photography
    • G03B35/08Stereoscopic photography by simultaneous recording
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/20Image signal generators
    • H04N13/204Image signal generators using stereoscopic image cameras
    • H04N13/239Image signal generators using stereoscopic image cameras using two 2D image sensors having a relative position equal to or related to the interocular distance
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/20Image signal generators
    • H04N13/204Image signal generators using stereoscopic image cameras
    • H04N13/243Image signal generators using stereoscopic image cameras using three or more 2D image sensors
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/20Image signal generators
    • H04N13/257Colour aspects
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/20Image signal generators
    • H04N13/271Image signal generators wherein the generated image signals comprise depth maps or disparity maps
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/20Image signal generators
    • H04N13/296Synchronisation thereof; Control thereof
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers

Definitions

  • This application relates to the field of 3D technology, for example, to a 3D photographing device, a 3D photographing method, and a 3D display terminal.
  • 3D display terminals At present, the application of 3D display terminals is becoming wider and wider, and the requirements for 3D display are also increasing accordingly.
  • two cameras acquire the left-eye image and the right-eye image respectively to achieve 3D display.
  • the spatial position of the two cameras has changed.
  • the bearing device with two cameras, or the display device with two cameras the spatial position of the display device changes.
  • the 3D image synthesized based on the left-eye image and the right-eye image obtained by the two cameras is disordered, and the display screen cannot display the correct 3D image.
  • the embodiments of the present disclosure provide a 3D shooting device, a 3D shooting method, a 3D display terminal, a computer readable storage medium, and a computer program product, so as to solve the problem in the prior art that the 3D image is disordered due to the change of the posture position of the camera.
  • the 3D photographing device includes at least 3 cameras, with a first camera of the at least 3 cameras as the center, and the remaining cameras of the at least 3 cameras are arranged on the periphery of the first camera , And the connection line between the remaining cameras and the first camera forms at least one right angle, wherein any two of the at least three cameras can collaboratively shoot 3D images.
  • the remaining cameras include a second camera, a third camera, and a fourth camera.
  • the second camera and the fourth camera are oppositely disposed on both sides of the first camera.
  • the connecting lines between the fourth camera and the first camera are at right angles respectively.
  • the remaining cameras further include a fifth camera
  • the fifth camera is disposed on the other side of the first camera with respect to the third camera
  • the fifth camera and the second camera are provided on the other side of the first camera.
  • the line between one camera and the line between the third camera and the first camera are on the same straight line.
  • the distance between the first camera and the remaining cameras is equal.
  • the remaining cameras further include a sixth camera, and the line between the sixth camera and the third camera is perpendicular to the line between the third camera and the first camera .
  • the at least three cameras are in the same plane.
  • the 3D display terminal includes the device as described above.
  • the 3D shooting method is suitable for including at least 3 cameras, with a first camera of the at least 3 cameras as the center, and the remaining cameras of the at least 3 cameras are set on the first camera
  • the periphery of the at least 3 cameras, any 2 of the at least 3 cameras can collaboratively shoot 3D image scenes,
  • the method includes:
  • the cooperation mode of the at least three cameras is adjusted.
  • the at least three cameras are in the same plane, the remaining cameras include a second camera, a third camera, and a fourth camera, and the second camera and the fourth camera are opposite to each other.
  • the first camera the line between the third camera and the first camera, the line between the second camera and the first camera, and the third camera A scene where the line between the camera and the first camera is at right angles to the line between the fourth camera and the first camera,
  • the adjusting the cooperation mode of the at least three cameras in response to the change of the posture includes:
  • the first camera and the second camera or the fourth camera are set to obtain the left-eye image and the right-eye image, respectively.
  • the adjusting the cooperation mode of the at least three cameras in response to the change in the posture includes:
  • the first camera and the third camera are exchanged to obtain the right-eye image and the left-eye image, respectively.
  • the remaining cameras further include a fifth camera
  • the fifth camera is arranged on the other side of the first camera relative to the third camera
  • the fifth camera and the all cameras are arranged on the other side of the first camera.
  • the connection line between the first camera and the connection line between the third camera and the first camera are on the same straight line
  • the adjusting the cooperation mode of the at least three cameras in response to the change of the posture includes:
  • the first camera, and the second camera or the fourth camera are set to obtain the left-eye image and the right-eye image, respectively.
  • the adjusting the cooperation mode of the at least three cameras in response to the change in the posture includes:
  • the first camera, the third camera or the fifth camera are exchanged to obtain the right-eye image and the left-eye image, respectively.
  • the 3D photographing apparatus includes a processor and a memory storing program instructions, and the processor is configured to execute the method as described above when the program instructions are executed.
  • the computer-readable storage medium provided by the embodiment of the present disclosure stores computer-executable instructions, and the computer-executable instructions are set to execute the above-mentioned 3D shooting method.
  • the computer program product provided by the embodiments of the present disclosure includes a computer program stored on a computer-readable storage medium.
  • the computer program includes program instructions.
  • the program instructions When the program instructions are executed by a computer, the computer executes the above-mentioned 3D shooting method.
  • the 3D shooting device, 3D shooting method, 3D display terminal, computer readable storage medium, and computer program product provided by the embodiments of the present disclosure can achieve the following technical effects:
  • FIG. 1 is a schematic diagram of a 3D photographing device provided by an embodiment of the present disclosure
  • FIG. 2 is another schematic diagram of a 3D photographing device provided by an embodiment of the present disclosure
  • FIG. 3 is another schematic diagram of a 3D photographing device provided by an embodiment of the present disclosure.
  • FIG. 4 is another schematic diagram of a 3D photographing device provided by an embodiment of the present disclosure.
  • FIG. 5 is another schematic diagram of a 3D photographing device provided by an embodiment of the present disclosure.
  • FIG. 6 is a schematic flowchart of a 3D shooting method provided by an embodiment of the present disclosure.
  • FIG. 7 is a schematic flowchart of a 3D shooting method provided by an embodiment of the present disclosure.
  • FIG. 8 is a schematic flowchart of a 3D shooting method provided by an embodiment of the present disclosure.
  • FIG. 9 is a schematic structural diagram of a 3D photographing device provided by an embodiment of the present disclosure.
  • 10, 20, 30, 40, 50 the first camera; 11, 21, 31, 41, 51: the second camera; 12, 22, 32, 42, 52: the third camera; 13, 13', 23, 33 , 43, 53: the fourth camera; 34, 54: the fifth camera; 44, 55: the sixth camera.
  • an embodiment of the present disclosure provides a 3D photographing device, including at least 3 cameras, with a first camera 10 of the at least 3 cameras as the center, and the remaining cameras of the at least 3 cameras are arranged at the first camera.
  • the periphery of the camera 10 and the connection lines between the remaining cameras and the first camera 10 form at least one right angle, wherein any two of the at least three cameras can collaboratively shoot 3D images.
  • the camera that originally collaborated to take 3D images can be exchanged for other cameras to take 3D images.
  • FIG. 1 only includes the first camera 10, the second camera 11, and the third camera 12.
  • the line between the center B of the first camera 10 and the center A of the second camera 11, and the line between the center B of the first camera 10 and the center C of the third camera 12 form a right angle, And any two of at least three cameras can collaborate to capture 3D images.
  • the 3D camera shown in FIG. 1 includes 4 cameras: a first camera 10, and the remaining cameras include a second camera 11, a third camera 12, and a fourth camera 13 (13').
  • the center B of the first camera 10 and the second camera The line between the centers A of the cameras 11 and the line between the center B of the first camera 10 and the center C of the third camera 12 form a right angle.
  • first camera 10 and the third camera 12 are used to capture 3D images
  • posture of the camera changes by 90° the first camera 10 and the second camera 11 are exchanged to capture 3D images.
  • the difference between clockwise rotation and counterclockwise rotation is whether the first camera 10 or the second camera 11 is configured to capture the left-eye image, and the first camera 10 or the second camera 11 is configured to capture the right-eye image accordingly.
  • connection between the center D (D') of the fourth camera 13 (13') and the first camera 10, and the connection between the second camera (third camera) and the first camera 10 can be 45o equiangular , It is not limited here.
  • the posture of the camera changes to 135° clockwise rotation the first camera 10 and the fourth camera 13 are exchanged to take 3D images.
  • the posture of the camera changes to 45° clockwise rotation the first camera 10 and the fourth camera 13' are exchanged to take 3D images.
  • the 3D photographing device may include the fourth camera 13 and the fourth camera 13' at the same time, and the connection line between the center D of the fourth camera 13 and the center B of the first camera 10 and the center D'of the fourth camera 13' and the fourth camera 13'
  • the connecting line between the centers B of the camera 10 is at an angle of 90°. In this case, whether the camera's posture changes 45° clockwise or 135° clockwise, 3D images can be captured.
  • the remaining cameras include a second camera 21, a third camera 22, and a fourth camera 23.
  • the second camera 21 and the fourth camera 23 are oppositely arranged on both sides of the first camera 20.
  • the connection between the three cameras 22 and the first camera 20 and the connection between the second camera 21 and the first camera 20, and the connection between the third camera 22 and the first camera 20 and the fourth camera 23 and The connecting lines between the first cameras 20 are at right angles.
  • the line between the center C of the third camera 22 and the center B of the first camera 20 is at right angles to the line between the center A of the second camera 21 and the center B of the first camera 20;
  • the line between the center C of the third camera and the center B of the first camera 20 is at right angles to the line between the center E of the fourth camera 23 and the center B of the first camera 20.
  • the remaining cameras further include a fifth camera 34, the fifth camera 34 is disposed on the other side of the first camera 30 relative to the third camera 32, and the fifth camera 34 and the first camera 30
  • the connecting line between the third camera 32 and the first camera 30 is on the same straight line.
  • the 3D camera includes a first camera 30, a second camera 31, a third camera 32, a fourth camera 33, and a fifth camera 34, wherein the center A of the second camera 31 and the center B of the first camera 30
  • the line is at right angles to the line between the center C of the third camera 32 and the center B of the first camera 30, and the line between the center E of the fourth camera 33 and the center B of the first camera 30 is at right angles to the line between the center E of the fourth camera 33 and the center B of the first camera 30.
  • the line connecting the center C and the center B of the first camera 30 is at a right angle.
  • the camera to be taken can be the first camera 30 and the third camera 32, the first camera 30 and the fifth camera 34, the third camera 32 and the fifth camera 34, the camera that can cooperate to take 3D images after rotating by 90° can be the first camera 30 and the second camera 31, the first camera 30 and the fourth camera 33, the second camera 31 and the fourth camera 33.
  • the selection of the above-mentioned camera combination can be determined according to the distance of the subject and the direction of rotation.
  • the distance between the first camera and the remaining cameras is equal.
  • the remaining cameras further include a sixth camera 44 or 54, and the connection line between the sixth camera and the third camera is perpendicular to the connection line between the third camera and the first camera.
  • the original camera for collaborative shooting of 3D images can be the first camera 40 and the third camera 42 to collaboratively shoot 3D images, and the second camera 41 and the sixth camera 44 cooperate to shoot 3D images.
  • the camera 40 and the second camera 41 or the first camera 40 and the fourth camera 43 cooperate to capture 3D images
  • the third camera 42 and the sixth camera 44 cooperate to capture 3D images.
  • the remaining cameras further include a sixth camera 44 or 54, and the connection line between the sixth camera and the third camera is perpendicular to the connection line between the third camera and the first camera.
  • the original cameras for collaboratively shooting 3D images may be the first camera 50 and the third camera 52, the first camera 50 and the fifth camera 54, the third camera 52 and the fifth camera 54, or the second camera 51 and the sixth camera 55 , After rotating clockwise or counterclockwise 90°, the first camera 50 and the second camera 51, the third camera 52 and the sixth camera 55, or the first camera 50 and the fourth camera 53 cooperate to capture 3D images.
  • At least 3 cameras are in the same plane.
  • the embodiment of the present disclosure also provides a 3D display terminal, including the above device.
  • the 3D shooting method is suitable for including at least 3 cameras, with the first camera of the at least 3 cameras as the center, and the remaining cameras of the at least 3 cameras are set on the first camera.
  • any two of at least three cameras can collaboratively shoot a scene of 3D images, and the 3D shooting method includes:
  • the remaining cameras include a second camera, a third camera and a fourth camera, and the second camera and the fourth camera are arranged on both sides of the first camera oppositely ,
  • the connection between the third camera and the first camera, the connection between the second camera and the first camera, and the connection between the third camera and the first camera, and the fourth camera and the first camera Scenes where the lines are at right angles (see Figure 2),
  • adjusting the cooperation mode of at least three cameras includes:
  • the first camera is exchanged, and the third camera obtains the right-eye image and the left-eye image respectively.
  • the fifth camera is arranged on the other side of the first camera relative to the third camera, and the connection line between the fifth camera and the first camera is the same as that of the third camera.
  • the connection line between the camera and the first camera is on the same straight line (see Figure 3),
  • adjust the collaboration mode of at least 3 cameras including:
  • the first camera When the posture of the 3D display terminal is rotated by 90 degrees, the first camera is set, and the second camera or the fourth camera obtains the left-eye image and the right-eye image respectively.
  • adjusting the cooperation mode of at least three cameras includes: when the posture of the 3D display terminal is rotated by 180 degrees, the first camera is exchanged, and the third camera or the fifth camera obtains respectively Right eye image and left eye image.
  • the 3D photographing device provided in the embodiments of the present disclosure includes a processor and a memory storing program instructions, and the processor is configured to execute the program instructions as described above when the program instructions are executed.
  • a processor (processor) 610 and a memory (memory) 620 may also include a communication interface (Communication Interface) 630 and a bus 640. Among them, the processor 610, the communication interface 630, and the memory 620 can communicate with each other through the bus 640. The communication interface 630 can be used for information transmission. The processor 610 may call the logical instructions in the memory 620 to execute the method for implementing 3D shooting in the foregoing embodiment.
  • Communication Interface Communication Interface
  • the above-mentioned logical instructions in the memory 620 can be implemented in the form of a software functional unit and when sold or used as an independent product, they can be stored in a computer readable storage medium.
  • the memory 620 can be used to store software programs and computer-executable programs, such as program instructions/modules corresponding to the methods in the embodiments of the present disclosure.
  • the processor 610 executes functional applications and data processing by running the program instructions/modules stored in the memory 620, that is, implements the 3D shooting method in the foregoing method embodiment.
  • the memory 620 may include a program storage area and a data storage area, where the program storage area may store an operating system and an application program required by at least one function; the data storage area may store data created according to the use of the terminal device, and the like.
  • the memory 620 may include a high-speed random access memory, and may also include a non-volatile memory.
  • the embodiment of the present disclosure provides a computer-readable storage medium that stores computer-executable instructions, and the computer-executable instructions are configured to execute the above-mentioned 3D shooting method.
  • the embodiments of the present disclosure provide a computer program product, including a computer program stored on a computer-readable storage medium, the computer program including program instructions, when the program instructions are executed by a computer, the computer executes the 3D shooting method.
  • the aforementioned computer-readable storage medium may be a transitory computer-readable storage medium or a non-transitory computer-readable storage medium.
  • the technical solutions of the embodiments of the present disclosure can be embodied in the form of a software product.
  • the computer software product is stored in a storage medium and includes one or more instructions to enable a computer device (which can be a personal computer, a server, or a network). Equipment, etc.) execute all or part of the steps of the method of the embodiment of the present disclosure.
  • the aforementioned storage medium may be a non-transitory storage medium, including: U disk, mobile hard disk, read-only memory (ROM, Read-Only Memory), random access memory (RAM, Random Access Memory), magnetic disks or optical disks, etc.
  • the first element can be called the second element, and likewise, the second element can be called the first element, as long as all occurrences of the "first element” are renamed consistently and all occurrences "Second component” can be renamed consistently.
  • the first element and the second element are both elements, but they may not be the same element.
  • the terms used in this application are only used to describe the embodiments and are not used to limit the claims. As used in the description of the embodiments and claims, unless the context clearly indicates, the singular forms "a” (a), “an” (an) and “the” are intended to also include plural forms .
  • the term “and/or” as used in this application refers to any and all possible combinations that include one or more of the associated lists.
  • the term “comprise” (comprise) and its variants “comprises” and/or including (comprising) and the like refer to the stated features, wholes, steps, operations, elements, and/or The existence of components does not exclude the existence or addition of one or more other features, wholes, steps, operations, elements, components, and/or groups of these. If there are no more restrictions, the element defined by the sentence “including a" does not exclude the existence of other identical elements in the process, method, or device that includes the element.
  • each embodiment focuses on the differences from other embodiments, and the same or similar parts between the various embodiments can be referred to each other.
  • the methods, products, etc. disclosed in the embodiments if they correspond to the method parts disclosed in the embodiments, then the related parts can be referred to the description of the method parts.
  • the disclosed methods and products can be implemented in other ways.
  • the device embodiments described above are merely illustrative.
  • the division of units may only be a logical function division, and there may be other divisions in actual implementation, for example, multiple units or components may be combined or may be Integrate into another system, or some features can be ignored or not implemented.
  • the displayed or discussed mutual coupling or direct coupling or communication connection may be indirect coupling or communication connection through some interfaces, devices or units, and may be in electrical, mechanical or other forms.
  • the units described as separate components may or may not be physically separated, and the components displayed as units may or may not be physical units, that is, they may be located in one place, or they may be distributed on multiple network units. Some or all of the units may be selected according to actual needs to implement this embodiment.
  • the functional units in the embodiments of the present disclosure may be integrated into one processing unit, or each unit may exist alone physically, or two or more units may be integrated into one unit.
  • each block in the flowchart or block diagram may represent a module, program segment, or part of the code, and the above-mentioned module, program segment, or part of the code contains one or more options for realizing the specified logic function.
  • Execute instructions may also occur in a different order than the order marked in the drawings. For example, two consecutive blocks can actually be executed substantially in parallel, and they can sometimes be executed in the reverse order, depending on the functions involved.

Abstract

一种3D拍摄装置,包括至少3个摄像头,以至少3个摄像头中的第一摄像头(10)为中心,至少3个摄像头中的其余摄像头设置于第一摄像头(10)的外围,并且其余摄像头与第一摄像头(10)之间的连线形成至少一个直角,其中至少3个摄像头中的任2个能够协作拍摄3D图像。3D拍摄装置在摄像头姿态发生变化后确保3D拍摄效果。还提供了一种3D拍摄方法及3D显示终端装置、计算机可读存储介质、计算机程序产品。

Description

3D拍摄装置、3D拍摄方法及3D显示终端
本申请要求在2020年01月20日提交中国知识产权局、申请号为202010073900.4、发明名称为“3D拍摄装置、3D拍摄方法及3D显示终端”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。
技术领域
本申请涉及3D技术领域,例如涉及一种3D拍摄装置、3D拍摄方法及3D显示终端。
背景技术
目前,3D显示终端的应用越来越广,相应地对3D显示的要求也随之提高。通常由两个摄像头分别获取左眼图像和右眼图像来实现3D显示。
在实现本公开实施例的过程中,发现相关技术中至少存在如下问题:
3D画面在直播过程中,出现两个摄像头的空间位置发生变化的情况,比如载有两个摄像头的承载装置,或者带有两个摄像头的显示设备的空间位置发生变化后随之产生的问题是:基于两个摄像头分别获取的左眼图像和右眼图像合成的3D图像发生错乱,显示屏幕无法显示正确的3D画面。
发明内容
为了对披露的实施例的一些方面有基本的理解,下面给出了简单的概括。该概括不是泛泛评述,也不是要确定关键/重要组成元素或描绘这些实施例的保护范围,而是作为后面的详细说明的序言。
本公开实施例提供了一种3D拍摄装置、3D拍摄方法及3D显示终端、计算机可读存储介质、计算机程序产品,以解决现有技术中存在由于摄像头的姿态位置发生变化后出现3D图像发生错乱的技术问题。
在一些实施例中,3D拍摄装置,包括至少3个摄像头,以所述至少3个摄像头中的第一摄像头为中心,所述至少3个摄像头中的其余摄像头设置于所述第一摄像头的外围,并且所述其余摄像头与所述第一摄像头之间的连线形成至少一个直角,其中所述至少3个摄像头中的任2个能够协作拍摄3D图像。
在一些实施例中,所述其余摄像头包括第二摄像头,第三摄像头和第四摄像头,所述第二摄像头和所述第四摄像头相对地设置于所述第一摄像头的两侧,所述第三摄像头和所 述第一摄像头之间的连线与所述第二摄像头和所述第一摄像头之间的连线,以及所述第三摄像头和所述第一摄像头之间的连线与所述第四摄像头和所述第一摄像头之间的连线分别呈直角。
在一些实施例中,所述其余摄像头还包括第五摄像头,所述第五摄像头相对于所述第三摄像头设置于所述第一摄像头的另一侧,并且所述第五摄像头和所述第一摄像头之间的连线与所述第三摄像头和所述第一摄像头之间的连线在同一条直线上。
在一些实施例中,所述第一摄像头与所述其余摄像头之间的距离相等。
在一些实施例中,所述其余摄像头还包括第六摄像头,所述第六摄像头与所述第三摄像头之间的连线垂直于所述第三摄像头和所述第一摄像头之间的连线。
在一些实施例中,所述至少3个摄像头处于同一平面内。
在一些实施例中,3D显示终端,包括如上文所述的装置。
在一些实施例中,3D拍摄方法,适用于包括至少3个摄像头,以所述至少3个摄像头中的第一摄像头为中心,所述至少3个摄像头中的其余摄像头设置于所述第一摄像头的外围,所述至少3个摄像头中的任2个能够协作拍摄3D图像的场景,
所述方法包括:
监测3D显示终端的姿态是否发生变化;
响应于所述姿态发生变化,调整所述至少3个摄像头的协作模式。
在一些实施例中,适用于所述至少3个摄像头处于同一平面内,所述其余摄像头包括第二摄像头,第三摄像头和第四摄像头,并且所述第二摄像头和所述第四摄像头相对地设置于所述第一摄像头的两侧,所述第三摄像头和所述第一摄像头之间的连线与所述第二摄像头和所述第一摄像头之间的连线,以及所述第三摄像头和所述第一摄像头之间的连线与所述第四摄像头和所述第一摄像头之间的连线分别呈直角的场景,
所述响应于所述姿态发生变化,调整所述至少3个摄像头的协作模式,包括:
当所述3D显示终端的姿态没有发生变化时,设置所述第一摄像头和所述第三摄像头分别获取左眼图像和右眼图像;
当所述3D显示终端的姿态为旋转90度时,设置所述第一摄像头和所述第二摄像头或者所述第四摄像头分别获取所述左眼图像和所述右眼图像。
在一些实施例中,所述响应于所述姿态发生变化,调整所述至少3个摄像头的协作模式,包括:
当所述3D显示终端的姿态为旋转180度时,调换所述第一摄像头和所述第三摄像头分别获取所述右眼图像和所述左眼图像。
在一些实施例中,适用于所述其余摄像头还包括第五摄像头,所述第五摄像头相对于所述第三摄像头设置于所述第一摄像头的另一侧,并且所述第五摄像头和所述第一摄像头之间的连线与所述第三摄像头和所述第一摄像头之间的连线在同一条直线上,
所述响应于所述姿态发生变化,调整所述至少3个摄像头的协作模式,包括:
当所述3D显示终端的姿态没有发生变化时,设置所述第一摄像头,以及所述第三摄像头或者所述第五摄像头分别获取左眼图像和右眼图像;
当所述3D显示终端的姿态为旋转90度时,设置所述第一摄像头,以及所述第二摄像头或者所述第四摄像头分别获取所述左眼图像和所述右眼图像。
在一些实施例中,所述响应于所述姿态发生变化,调整所述至少3个摄像头的协作模式,包括:
当所述3D显示终端的姿态为旋转180度时,调换所述第一摄像头,以及所述第三摄像头或者所述第五摄像头分别获取所述右眼图像和所述左眼图像。
在一些实施例中,3D拍摄装置,包括处理器和存储有程序指令的存储器,所述处理器被配置为在执行所述程序指令时,执行如上文所述的方法。
本公开实施例提供的计算机可读存储介质,存储有计算机可执行指令,计算机可执行指令设置为执行上述的3D拍摄方法。
本公开实施例提供的计算机程序产品,包括存储在计算机可读存储介质上的计算机程序,计算机程序包括程序指令,当该程序指令被计算机执行时,使计算机执行上述的3D拍摄方法。
本公开实施例提供的3D拍摄装置、3D拍摄方法及3D显示终端、计算机可读存储介质、计算机程序产品,可以实现以下技术效果:
摄像头的空间位置发生变化后拍摄出正常的3D图像。
以上的总体描述和下文中的描述仅是示例性和解释性的,不用于限制本申请。
附图说明
一个或多个实施例通过与之对应的附图进行示例性说明,这些示例性说明和附图并不构成对实施例的限定,附图中具有相同参考数字标号的元件示为类似的元件,附图不构成比例限制,并且其中:
图1是本公开实施例提供的3D拍摄装置示意图;
图2是本公开实施例提供的3D拍摄装置另一示意图;
图3是本公开实施例提供的3D拍摄装置又一示意图;
图4是本公开实施例提供的3D拍摄装置又一示意图;
图5是本公开实施例提供的3D拍摄装置又一示意图;
图6是本公开实施例提供的3D拍摄方法的流程示意图;
图7是本公开实施例提供的3D拍摄方法的流程示意图;
图8是本公开实施例提供的3D拍摄方法的流程示意图;
图9是本公开实施例提供的3D拍摄装置的结构示意图。
附图标记:
10、20、30、40、50:第一摄像头;11、21、31、41、51:第二摄像头;12、22、32、42、52:第三摄像头;13、13’、23、33、43、53:第四摄像头;34、54:第五摄像头;44、55:第六摄像头。
具体实施方式
为了能够更加详尽地了解本公开实施例的特点与技术内容,下面结合附图对本公开实施例的实现进行详细阐述,所附附图仅供参考说明之用,并非用来限定本公开实施例。在以下的技术描述中,为方便解释起见,通过多个细节以提供对所披露实施例的充分理解。然而,在没有这些细节的情况下,一个或多个实施例仍然可以实施。在其它情况下,为简化附图,熟知的结构和装置可以简化展示。
参见图1所示,本公开实施例提供了一种3D拍摄装置,包括至少3个摄像头,以至少3个摄像头中的第一摄像头10为中心,至少3个摄像头中的其余摄像头设置于第一摄像头10的外围,并且其余摄像头与第一摄像头10之间的连线形成至少一个直角,其中至少3个摄像头中的任2个能够协作拍摄3D图像。
当摄像头的姿态发生变化后可以将原来协作拍摄3D图像的摄像头调换其他摄像头来拍摄3D图像。
3D拍摄装置包括3个摄像头的情况是图1仅包括第一摄像头10,第二摄像头11和第三摄像头12。这种情况下,第一摄像头10的中心B与第二摄像头11的中心A之间的连线,以及第一摄像头10的中心B与第三摄像头12的中心C之间的连线形成直角,并且至少3个摄像头中的任2个能够协作拍摄3D图像。
图1所示3D拍摄装置包括4个摄像头:第一摄像头10,其余摄像头包括第二摄像头11,第三摄像头12,第四摄像头13(13’),其中第一摄像头10的中心B与第二摄像头11的中心A之间的连线,以及第一摄像头10的中心B与第三摄像头12的中心C之间的连 线形成一个直角。
当采用第一摄像头10和第三摄像头12拍摄3D图像,在摄像头的姿态变化90o时,调换第一摄像头10和第二摄像头11来拍摄3D图像。基于顺时针转动和逆时针转动带来的区别是配置第一摄像头10还是第二摄像头11来拍摄左眼图像,相应地配置第一摄像头10还是第二摄像头11来拍摄右眼图像。
第四摄像头13(13’)的中心D(D’)与第一摄像头10之间的连线,与第二摄像头(第三摄像头)与第一摄像头10之间的连线可以为45o等角度,在此不做限定。当摄像头的姿态变化为顺时针转动135o时,调换第一摄像头10和第四摄像头13来拍摄3D图像。当摄像头的姿态变化为顺时针转动45o时,调换第一摄像头10和第四摄像头13’来拍摄3D图像。
3D拍摄装置可以同时包括第四摄像头13和第四摄像头13’,并且第四摄像头13的中心D与第一摄像头10的中心B之间的连线与第四摄像头13’的中心D’与第一摄像头10的中心B之间的连线呈90o夹角。在这种情况下,摄像头的姿态变化不论是顺时针转动45o,顺时针转动135o都可以拍摄出3D图像。
参见图2,在一些实施例中,其余摄像头包括第二摄像头21,第三摄像头22和第四摄像头23,第二摄像头21和第四摄像头23相对地设置于第一摄像头20的两侧,第三摄像头22和第一摄像头20之间的连线与第二摄像头21和第一摄像头20之间的连线,以及第三摄像头22和第一摄像头20之间的连线与第四摄像头23和第一摄像头20之间的连线分别呈直角。
如图2所示,第三摄像头22的中心C和第一摄像头20的中心B之间的连线与第二摄像头21的中心A和第一摄像头20的中心B之间的连线呈直角;第三摄像头的中心C和第一摄像头20的中心B之间的连线与第四摄像头23的中心E和第一摄像头20的中心B之间的连线呈直角。该3D显示装置在选用第一摄像头20和第三摄像头22拍摄3D图像时,如果摄像头的姿态发生转动90o,不论顺时针还是逆时针转动,可以配置第二摄像头21或者第四摄像头23与第一摄像头20协作完成3D拍摄。另外若摄像头与被拍摄物之间的距离增大后,可以调换第二摄像头21和第四摄像头23协作拍摄3D图像。
参见图3,在一些实施例中,其余摄像头还包括第五摄像头34,第五摄像头34相对于第三摄像头32设置于第一摄像头30的另一侧,并且第五摄像头34和第一摄像头30之间的连线与第三摄像头32和第一摄像头30之间的连线在同一条直线上。
参见图3,该3D拍摄装置包括第一摄像头30,第二摄像头31,第三摄像头32,第四摄像头33,第五摄像头34,其中第二摄像头31的中心A和第一摄像头30的中心B的连 线与第三摄像头32的中心C和第一摄像头30的中心B的连线呈直角,并且第四摄像头33的中心E和第一摄像头30的中心B的连线与第三摄像头32的中心C和第一摄像头30的中心B的连线呈直角。在第五摄像头34的中心F和第一摄像头30的中心B的连线与第三摄像头32的中心C和第一摄像头30的中心B的连线在同一条直线上的情况下,原来进行3D拍摄的摄像头可以是第一摄像头30和第三摄像头32,第一摄像头30和第五摄像头34,第三摄像头32和第五摄像头34,旋转90o后可以协作拍摄3D图像的摄像头可以为第一摄像头30和第二摄像头31,第一摄像头30和第四摄像头33,第二摄像头31和第四摄像头33。上述摄像头组合的选择可以根据拍摄物距以及转动方向来定。
参见图1至图3,在一些实施例中,第一摄像头与其余摄像头之间的距离相等。
参见图4,在一些实施例中,其余摄像头还包括第六摄像头44或者54,第六摄像头与第三摄像头之间的连线垂直于第三摄像头和第一摄像头之间的连线。
原有协作拍摄3D图像的摄像头可以为第一摄像头40和第三摄像头42协作拍摄3D图像,第二摄像头41和第六摄像头44协作拍摄3D图像,顺时针或者逆时针转动90o后,调换第一摄像头40和第二摄像头41或者第一摄像头40和第四摄像头43协作拍摄3D图像,第三摄像头42和第六摄像头44协作拍摄3D图像。
参见图5,在一些实施例中,其余摄像头还包括第六摄像头44或者54,第六摄像头与第三摄像头之间的连线垂直于第三摄像头和第一摄像头之间的连线。
原有协作拍摄3D图像的摄像头可以为第一摄像头50和第三摄像头52,第一摄像头50和第五摄像头54,第三摄像头52和第五摄像头54,或者第二摄像头51和第六摄像头55,顺时针转动或者逆时针转动90o后,调换第一摄像头50与第二摄像头51,第三摄像头52与第六摄像头55,或者第一摄像头50与第四摄像头53协作拍摄3D图像。
在一些实施例中,至少3个摄像头处于同一平面内。
本公开实施例还提供了一种3D显示终端,包括如上文的装置。
如图6所示,在一些实施例中,3D拍摄方法,适用于包括至少3个摄像头,以至少3个摄像头中的第一摄像头为中心,至少3个摄像头中的其余摄像头设置于第一摄像头的外围,至少3个摄像头中的任2个能够协作拍摄3D图像的场景,该3D拍摄方法包括:
S10:监测3D显示终端的姿态是否发生变化;
S20:响应于姿态发生变化,调整至少3个摄像头的协作模式。
在一些实施例中,适用于至少3个摄像头处于同一平面内,其余摄像头包括第二摄像头,第三摄像头和第四摄像头,并且第二摄像头和第四摄像头相对地设置于第一摄像头的两侧,第三摄像头和第一摄像头之间的连线与第二摄像头和第一摄像头之间的连线,以及 第三摄像头和第一摄像头之间的连线与第四摄像头和第一摄像头之间的连线分别呈直角的场景(参见图2),
执行S20以响应于姿态发生变化,调整至少3个摄像头的协作模式时,可以执行如下操作:
S200:当3D显示终端的姿态没有发生变化时,设置第一摄像头,和第三摄像头分别获取左眼图像和右眼图像;
S201:当3D显示终端的姿态为旋转90度时,设置第一摄像头与第二摄像头或者第四摄像头分别获取左眼图像和右眼图像。
在一些实施例中,响应于姿态发生变化,调整至少3个摄像头的协作模式,包括:
当3D显示终端的姿态为旋转180度时,调换第一摄像头,以及第三摄像头分别获取右眼图像和左眼图像。
在一些实施例中,适用于其余摄像头还包括第五摄像头,第五摄像头相对于第三摄像头设置于第一摄像头的另一侧,并且第五摄像头和第一摄像头之间的连线与第三摄像头和第一摄像头之间的连线在同一条直线上(参见图3),
响应于姿态发生变化,调整至少3个摄像头的协作模式,包括:
当3D显示终端的姿态没有发生变化时,设置第一摄像头,以及第三摄像头或者第五摄像头分别获取左眼图像和右眼图像;
当3D显示终端的姿态为旋转90度时,设置第一摄像头,以及第二摄像头或者第四摄像头分别获取左眼图像和右眼图像。
在一些实施例中,响应于姿态发生变化,调整至少3个摄像头的协作模式,包括:当3D显示终端的姿态为旋转180度时,调换第一摄像头,以及第三摄像头或者第五摄像头分别获取右眼图像和左眼图像。
参见图9,在一些实施例中,本公开实施例提供的3D拍摄装置,包括处理器和存储有程序指令的存储器,所述处理器被配置为在执行所述程序指令时,执行如上文所述的方法。其结构如图5所示,包括:
处理器(processor)610和存储器(memory)620,还可以包括通信接口(Communication Interface)630和总线640。其中,处理器610、通信接口630、存储器620可以通过总线640完成相互间的通信。通信接口630可以用于信息传输。处理器610可以调用存储器620中的逻辑指令,以执行上述实施例的实现3D拍摄的方法。
此外,上述的存储器620中的逻辑指令可以通过软件功能单元的形式实现并作为独立的产品销售或使用时,可以存储在一个计算机可读取存储介质中。
存储器620作为一种计算机可读存储介质,可用于存储软件程序、计算机可执行程序,如本公开实施例中的方法对应的程序指令/模块。处理器610通过运行存储在存储器620中的程序指令/模块,从而执行功能应用以及数据处理,即实现上述方法实施例中的实现3D拍摄的方法。
存储器620可包括存储程序区和存储数据区,其中,存储程序区可存储操作系统、至少一个功能所需的应用程序;存储数据区可存储根据终端设备的使用所创建的数据等。此外,存储器620可以包括高速随机存取存储器,还可以包括非易失性存储器。
本公开实施例提供了一种计算机可读存储介质,存储有计算机可执行指令,该计算机可执行指令设置为执行上述3D拍摄方法。
本公开实施例提供了一种计算机程序产品,包括存储在计算机可读存储介质上的计算机程序,该计算机程序包括程序指令,当该程序指令被计算机执行时,使上述计算机执行上述3D拍摄方法。
上述的计算机可读存储介质可以是暂态计算机可读存储介质,也可以是非暂态计算机可读存储介质。
本公开实施例的技术方案可以以软件产品的形式体现出来,该计算机软件产品存储在一个存储介质中,包括一个或多个指令用以使得一台计算机设备(可以是个人计算机,服务器,或者网络设备等)执行本公开实施例的方法的全部或部分步骤。而前述的存储介质可以是非暂态存储介质,包括:U盘、移动硬盘、只读存储器(ROM,Read-Only Memory)、随机存取存储器(RAM,Random Access Memory)、磁碟或者光盘等多种可以存储程序代码的介质,也可以是暂态存储介质。
以上描述和附图充分地示出了本公开的实施例,以使本领域技术人员能够实践它们。其他实施例可以包括结构的、逻辑的、电气的、过程的以及其他的改变。实施例仅代表可能的变化。除非明确要求,否则单独的部件和功能是可选的,并且操作的顺序可以变化。一些实施例的部分和特征可以被包括在或替换其他实施例的部分和特征。本公开实施例的范围包括权利要求书的整个范围,以及权利要求书的所有可获得的等同物。当用于本申请中时,虽然术语“第一”、“第二”等可能会在本申请中使用以描述各元件,但这些元件不应受到这些术语的限制。这些术语仅用于将一个元件与另一个元件区别开。比如,在不改变描述的含义的情况下,第一元件可以叫做第二元件,并且同样第,第二元件可以叫做第一元件,只要所有出现的“第一元件”一致重命名并且所有出现的“第二元件”一致重命名即可。第一元件和第二元件都是元件,但可以不是相同的元件。而且,本申请中使用的用词仅用于描述实施例并且不用于限制权利要求。如在实施例以及权利要求的描述中使用的,除非 上下文清楚地表明,否则单数形式的“一个”(a)、“一个”(an)和“所述”(the)旨在同样包括复数形式。类似地,如在本申请中所使用的术语“和/或”是指包含一个或一个以上相关联的列出的任何以及所有可能的组合。另外,当用于本申请中时,术语“包括”(comprise)及其变型“包括”(comprises)和/或包括(comprising)等指陈述的特征、整体、步骤、操作、元素,和/或组件的存在,但不排除一个或一个以上其它特征、整体、步骤、操作、元素、组件和/或这些的分组的存在或添加。在没有更多限制的情况下,由语句“包括一个…”限定的要素,并不排除在包括该要素的过程、方法或者设备中还存在另外的相同要素。本文中,每个实施例重点说明的可以是与其他实施例的不同之处,各个实施例之间相同相似部分可以互相参见。对于实施例公开的方法、产品等而言,如果其与实施例公开的方法部分相对应,那么相关之处可以参见方法部分的描述。
本领域技术人员可以意识到,结合本文中所公开的实施例描述的各示例的单元及算法步骤,能够以电子硬件、或者计算机软件和电子硬件的结合来实现。这些功能究竟以硬件还是软件方式来执行,可以取决于技术方案的特定应用和设计约束条件。本领域技术人员可以对每个特定的应用来使用不同方法以实现所描述的功能,但是这种实现不应认为超出本公开实施例的范围。本领域技术人员可以清楚地了解到,为描述的方便和简洁,上述描述的系统、装置和单元的具体工作过程,可以参考前述方法实施例中的对应过程,在此不再赘述。
本文所披露的实施例中,所揭露的方法、产品(包括但不限于装置、设备等),可以通过其它的方式实现。例如,以上所描述的装置实施例仅仅是示意性的,例如,单元的划分,可以仅仅为一种逻辑功能划分,实际实现时可以有另外的划分方式,例如多个单元或组件可以结合或者可以集成到另一个系统,或一些特征可以忽略,或不执行。另外,所显示或讨论的相互之间的耦合或直接耦合或通信连接可以是通过一些接口,装置或单元的间接耦合或通信连接,可以是电性,机械或其它的形式。作为分离部件说明的单元可以是或者也可以不是物理上分开的,作为单元显示的部件可以是或者也可以不是物理单元,即可以位于一个地方,或者也可以分布到多个网络单元上。可以根据实际的需要选择其中的部分或者全部单元来实现本实施例。另外,在本公开实施例中的各功能单元可以集成在一个处理单元中,也可以是各个单元单独物理存在,也可以两个或两个以上单元集成在一个单元中。
附图中的流程图和框图显示了根据本公开实施例的系统、方法和计算机程序产品的可能实现的体系架构、功能和操作。在这点上,流程图或框图中的每个方框可以代表一个模块、程序段或代码的一部分,上述模块、程序段或代码的一部分包含一个或多个用于实现规定的逻辑功能的可执行指令。在有些作为替换的实现中,方框中所标注的功能也可以以 不同于附图中所标注的顺序发生。例如,两个连续的方框实际上可以基本并行地执行,它们有时也可以按相反的顺序执行,这可以依所涉及的功能而定。在附图中的流程图和框图所对应的描述中,不同的方框所对应的操作或步骤也可以以不同于描述中所披露的顺序发生,有时不同的操作或步骤之间不存在特定的顺序。例如,两个连续的操作或步骤实际上可以基本并行地执行,有时也可以按相反的顺序执行,这可以依所涉及的功能而定。框图和/或流程图中的每个方框、以及框图和/或流程图中的方框的组合,可以用执行规定的功能或动作的专用的基于硬件的系统来实现,或者可以用专用硬件与计算机指令的组合来实现。

Claims (15)

  1. 一种3D拍摄装置,包括至少3个摄像头,以所述至少3个摄像头中的第一摄像头为中心,所述至少3个摄像头中的其余摄像头设置于所述第一摄像头的外围,并且所述其余摄像头与所述第一摄像头之间的连线形成至少一个直角,其中所述至少3个摄像头中的任2个能够协作拍摄3D图像。
  2. 根据权利要求1所述的装置,其中,所述其余摄像头包括第二摄像头,第三摄像头和第四摄像头,所述第二摄像头和所述第四摄像头相对地设置于所述第一摄像头的两侧,所述第三摄像头和所述第一摄像头之间的连线与所述第二摄像头和所述第一摄像头之间的连线,以及所述第三摄像头和所述第一摄像头之间的连线与所述第四摄像头和所述第一摄像头之间的连线分别呈直角。
  3. 根据权利要求2所述的装置,其中,所述其余摄像头还包括第五摄像头,所述第五摄像头相对于所述第三摄像头设置于所述第一摄像头的另一侧,并且所述第五摄像头和所述第一摄像头之间的连线与所述第三摄像头和所述第一摄像头之间的连线在同一条直线上。
  4. 根据权利要求1所述的装置,其中,所述第一摄像头与所述其余摄像头之间的距离相等。
  5. 根据权利要求2至4任一项所述的装置,其中,所述其余摄像头还包括第六摄像头,所述第六摄像头与所述第三摄像头之间的连线垂直于所述第三摄像头和所述第一摄像头之间的连线。
  6. 根据权利要求1所述的装置,其中,所述至少3个摄像头处于同一平面内。
  7. 一种3D显示终端,包括如权利要求1至6任一项所述的装置。
  8. 一种3D拍摄方法,适用于包括至少3个摄像头,以所述至少3个摄像头中的第一摄像头为中心,所述至少3个摄像头中的其余摄像头设置于所述第一摄像头的外围,所述至少3个摄像头中的任2个能够协作拍摄3D图像的场景,所述方法包括:
    监测3D显示终端的姿态是否发生变化;
    响应于所述姿态发生变化,调整所述至少3个摄像头的协作模式。
  9. 根据权利要求8所述的方法,其中,适用于所述至少3个摄像头处于同一平面内,所述其余摄像头包括第二摄像头,第三摄像头和第四摄像头,并且所述第二摄像头和所述第四摄像头相对地设置于所述第一摄像头的两侧,所述第三摄像头和所述第一摄像头之间的连线与所述第二摄像头和所述第一摄像头之间的连线,以及所述第三摄像头和所述第一摄像头之间的连线与所述第四摄像头和所述第一摄像头之间的连线分别呈直角的场景,所 述响应于所述姿态发生变化,调整所述至少3个摄像头的协作模式,包括:
    当所述3D显示终端的姿态没有发生变化时,设置所述第一摄像头和所述第三摄像头分别获取左眼图像和右眼图像;
    当所述3D显示终端的姿态为旋转90度时,设置所述第一摄像头与所述第二摄像头或者所述第四摄像头分别获取所述左眼图像和所述右眼图像。
  10. 根据权利要求9所述的方法,其中,所述响应于所述姿态发生变化,调整所述至少3个摄像头的协作模式,包括:
    当所述3D显示终端的姿态为旋转180度时,调换所述第一摄像头,以及所述第三摄像头分别获取所述右眼图像和所述左眼图像。
  11. 根据权利要求9或10所述的方法,其中,适用于所述其余摄像头还包括第五摄像头,所述第五摄像头相对于所述第三摄像头设置于所述第一摄像头的另一侧,并且所述第五摄像头和所述第一摄像头之间的连线与所述第三摄像头和所述第一摄像头之间的连线在同一条直线上,所述响应于所述姿态发生变化,调整所述至少3个摄像头的协作模式,包括:
    当所述3D显示终端的姿态没有发生变化时,设置所述第一摄像头,以及所述第三摄像头或者所述第五摄像头分别获取左眼图像和右眼图像;
    当所述3D显示终端的姿态为旋转90度时,设置所述第一摄像头,以及所述第二摄像头或者所述第四摄像头分别获取所述左眼图像和所述右眼图像。
  12. 根据权利要求11所述的方法,其中,所述响应于所述姿态发生变化,调整所述至少3个摄像头的协作模式,包括:
    当所述3D显示终端的姿态为旋转180度时,调换所述第一摄像头,以及所述第三摄像头或者所述第五摄像头分别获取所述右眼图像和所述左眼图像。
  13. 一种3D拍摄装置,包括处理器和存储有程序指令的存储器,所述处理器被配置为在执行所述程序指令时,执行如权利要求8至12任一项所述的方法。
  14. 一种计算机可读存储介质,存储有计算机可执行指令,所述计算机可执行指令设置为执行如权利要求8至12任一项所述的方法。
  15. 一种计算机程序产品,包括存储在计算机可读存储介质上的计算机程序,所述计算机程序包括程序指令,当该程序指令被计算机执行时,使所述计算机执行如权利要求8至12任一项所述的方法。
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