WO2021121205A1 - Ball skill quantification test method and system - Google Patents

Ball skill quantification test method and system Download PDF

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Publication number
WO2021121205A1
WO2021121205A1 PCT/CN2020/136404 CN2020136404W WO2021121205A1 WO 2021121205 A1 WO2021121205 A1 WO 2021121205A1 CN 2020136404 W CN2020136404 W CN 2020136404W WO 2021121205 A1 WO2021121205 A1 WO 2021121205A1
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WO
WIPO (PCT)
Prior art keywords
tested
test
person
ball
information
Prior art date
Application number
PCT/CN2020/136404
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French (fr)
Chinese (zh)
Inventor
郎静明
Original Assignee
郎静明
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from CN201911302575.8A external-priority patent/CN110841269A/en
Priority claimed from CN201922268589.4U external-priority patent/CN212262337U/en
Application filed by 郎静明 filed Critical 郎静明
Publication of WO2021121205A1 publication Critical patent/WO2021121205A1/en

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities

Definitions

  • the invention relates to the field of computer technology, in particular to a method and system for quantitative testing of ball skills.
  • ball sports As a competitive sport, ball sports have strict competition rules. In actual sports scenes, athletes drive the ball directly or through sports equipment to achieve confrontational and non-confrontational competition. In ball sports, players can drive ball sports, and the driving and driven relationship between the player and the driven ball can be called ball technology. For example, the relationship between athletes driving football to move is called football technology.
  • the evaluation of athletes’ ball skills is generally achieved through artificial scoring, that is, one or more evaluators (such as referees) subjectively score the athlete’s ball skills, and based on these The scores are summed or averaged (may be part of the average) to obtain the player's total score, which is used as his ball skill score.
  • evaluators such as referees
  • the scores are summed or averaged (may be part of the average) to obtain the player's total score, which is used as his ball skill score.
  • an artificial subjective score is used to measure the athlete's ball skill level, which is highly subjectively influenced by the evaluator, which affects the objectivity, accuracy, and fairness of evaluating the player's ball skill level.
  • the invention provides a method and system for quantitative testing of ball skills, which is used to improve the objectivity and fairness of ball skills evaluation, and solves the problem that the evaluation process of ball skills in the prior art is subjectively affected by evaluators .
  • the present invention provides a method for quantitative testing of ball skills, including:
  • Acquiring information to be tested where the information to be tested includes: attribute information of the person to be tested and information about the item to be tested;
  • Timing trigger request triggered by the person to be tested, and start the timing of the item to be tested according to the timing trigger request;
  • the present invention provides a ball skill quantitative test system, including:
  • Timer used to trigger timing trigger request and trigger timing stop request
  • Movable test device set on the test area, used to assist the person to be tested to execute the item to be tested;
  • Control device for:
  • Acquiring information to be tested where the information to be tested includes: attribute information of the person to be tested and information about the item to be tested;
  • Timing trigger request triggered by the person to be tested, and start the timing of the item to be tested according to the timing trigger request;
  • the ball skill quantitative test method and system provided by the present invention automatically acquire the attribute information of the person to be tested and the information of the item to be tested through software, and are based on the timing trigger request and timing stop request triggered by the person to be tested.
  • the completion time and test operation information of the tester to complete the item to be tested are acquired, so that the completion time of the tester and the test operation information are used to quantify the skill level of the tester, and the skill level test result of the tester is obtained.
  • the evaluation of the skill level of the athletes is based solely on the completion time of the athletes themselves to complete the corresponding test items and the test operation information, without the participation of the evaluator, avoiding the negative impact of the evaluator’s subjective will on the skill level test results and improving
  • the objectivity, accuracy, fairness and impartiality of the skill level test results are solved, and the problem that the evaluation process for ball technology in the prior art is subjectively affected by the evaluator is solved.
  • FIG. 1 is a schematic structural diagram of a ball skill quantitative test system provided by an embodiment of the present invention
  • FIG. 2 is a schematic structural diagram of an adjustable angle rebound wall panel provided by an embodiment of the present invention.
  • FIG. 3 is a schematic structural diagram of a spacer baffle provided by an embodiment of the present invention.
  • FIG. 4 is a schematic flowchart of a method for quantitative testing of ball skills provided by an embodiment of the present invention
  • FIG. 5 is a schematic flowchart of another method for quantitative testing of ball skills provided by an embodiment of the present invention.
  • Ball technology refers to ball sports in which athletes can drive ball sports, and the driving and driven relationship between the player and the driven ball can be called ball technology.
  • ball technology For example, the relationship between athletes driving football is called football technology.
  • the ball games involved in the embodiments of the present invention may include but are not limited to: football, badminton, basketball, tennis, ice hockey, etc., which are not particularly limited in the embodiments of the present invention.
  • Person to be tested Refers to the person involved in participating in and completing the item to be tested. In the actual scene, it can be an athlete in ball sports or any person, and it can be determined according to the actual scene.
  • Test area refers to the area where the tester completes the item to be tested.
  • the multiple test areas may also overlap.
  • Movable test device Refers to the device or equipment that assists the person to be tested to complete the item to be tested. The location of these devices and equipment is movable (including self-moving), and the movable test device is used when the person to be tested completes the item to be tested. It may also be movable during the test project. In the actual scene, the design can be based on the actual scene.
  • the specific application scenario of the present invention is: a ball skill evaluation scenario for ball technology.
  • football in the actual implementation process, it can be specifically a football skill evaluation scene for football team players, or it can be a scene where football players are selected among young people, or it can be used for any person to exercise in this way The scene of own football skills.
  • the technical solution provided by the present invention aims to solve the above technical problems of the prior art.
  • the embodiment of the present invention provides a method and system for quantitative testing of ball skills.
  • the ball skill quantitative testing system 100 mainly includes a timer 110, a movable testing device 120 and a control device 130.
  • the timer 110 is used to trigger a timing trigger request and is used to trigger a timing stop request.
  • the movable test device 120 is arranged on the test area and is used to assist the person to be tested to execute the item to be tested.
  • each test area may include, but is not limited to, one or a combination of the following movable test devices :
  • Adjustable angle rebound board wall, goal, baffle, spacer baffle, ball storage landmark, cone barrel, sign pole, ball basket, stepper, hand contact, direction indicator, air ball server, serve Machines, obstacles, speed measuring devices and sensors.
  • the movable test device set in each test site can be changed based on different test items.
  • each movable test device can be deformed and moved according to different test items.
  • the spacer can be placed on the left side of the field during a certain test, and placed on the right side of the field during another test. , And, may also be placed in the center of another venue in another test.
  • the movable test device can also be moved during the test.
  • a random mobile device can be used as an obstacle to make the movable obstacle move randomly during the dribbling test of the person to be tested.
  • At least one of the following movable testing devices is movable during the ball skill quantitative test process:
  • Adjustable angle of rebound board wall, baffle, spacer baffle, ball storage landmark, cone barrel, sign pole, ball basket, stepper and obstacle.
  • the embodiment of the present invention provides a rebound wallboard with an adjustable angle.
  • a rebound wallboard with an adjustable angle include:
  • the bottom plate is provided with multiple slots or long slots;
  • the board wall is connected with the bottom plate or frame through a rotating shaft
  • the first end of the support rod is connected with the top of the board wall by a rotating shaft, the second end of the support rod can be inserted into the slot or the long groove, when the support rod is inserted into a different When the slot or the long groove slides, the wall and the bottom plate form different angles;
  • At least one runner is arranged at the bottom of the bottom plate and is equipped with a controllable driving device.
  • the floor can be a frame structure.
  • the length of the support rod in the rebound baffle can be adjusted.
  • the support rod can be extended or shortened. In this way, only the length of the support rod needs to be adjusted, and the angle of the rebound baffle can be easily adjusted.
  • the support rod can be fixed at a fixed position in the bottom plate, or can be moved in a long groove or slot, which is not particularly limited in the embodiment of the present invention.
  • the embodiment of the present invention further provides an adjustable angle rebound board wall as shown in FIG. 2 and a spacer baffle as shown in FIG. 3.
  • the adjustable angle rebound board wall includes:
  • the bottom plate 21 is provided with a plurality of slots
  • the board wall 22 is connected with the bottom plate 21 by a rotating shaft;
  • Support rod 23 the first end of the support rod 23 is connected to the top of the board wall 22, the second end of the support rod 23 can be inserted into the slot 210, when the support rod 23 is inserted into a different When the slot is described, the board wall 22 and the bottom plate 21 form different angles;
  • At least one runner 24 is arranged at the bottom of the bottom plate 21.
  • the angle of the rebound board wall can be adjusted by inserting the bottom of the support rod 23 into different slots.
  • the length of the support rod 23 can be adjusted by a device in the middle of the rod body to realize the length adjustment of the support rod 23. In this way, the angle adjustment of the rebound board wall can be achieved.
  • the slots are arranged in a direction away from the axis of rotation. Therefore, by adjusting the slot into which the support rod is inserted, the angle between the bottom plate and the board wall can be adjusted , In order to meet the testing needs of different angles.
  • the size, shape, and number of the slots in the adjustable-angle rebound board wall are not particularly limited. In actual scenes, it is only necessary to ensure that the support rod can be inserted into the slot and fixed.
  • the implementation shown in FIG. 2 shows three circular slots of the same size.
  • the rotating wheel of the adjustable angle rebound wall is movable. During the quantitative test of ball skills, it can be driven by the control device to rotate, so that the adjustable angle rebound wall can be moved during the test. .
  • the embodiment of the present invention does not specifically limit the size, shape, and number of the runners.
  • the bottom plate shown in Figure 2 is provided with two runners.
  • the spacer includes:
  • the base 31 is provided with a groove
  • the sliding baffle 32 is coupled with the groove and slides along the groove.
  • FIG. 3 is a cross-sectional view at the dotted line on the left side of the arrow.
  • the spacer can slide in the groove of the base, and can be driven by the control device to slide during the actual ball skill quantitative test process.
  • the rebounding board wall or the spacer is made of hard materials, such as metal, wood products, plastic products, and the like.
  • rebound board wall or spacer baffle involved in the embodiments of the present invention may also be a gas-liquid combined structure.
  • the baffle for ease of description, take the baffle as an example.
  • the baffle is provided with a gas-filled cavity and a liquid-filled cavity.
  • the gas-filled cavity is used to fill gas to form a plate-shaped structure; and the liquid-filled cavity is used to fill liquid to adjust the weight of the baffle.
  • an inflatable plate-shaped structure can be formed; and the liquid-filled cavity is filled with liquid (such as water, including but not limited to water) to make the plate-shaped structure have a certain weight , Easy to fix.
  • the liquid can be regarded as the counterweight of the baffle, and in actual scenarios, the amount of liquid filled can be adjusted according to actual needs.
  • the positional relationship between the inflation cavity and the liquid filling cavity in the baffle is not particularly limited. In actual scenarios, the configuration can be customized.
  • two filling bags can be provided on the plane of the baffle, one filling bag can be used as an air filling cavity, and the other can be used as a liquid filling cavity.
  • the volume of the two filling bags can be the same or different. And, when the two are different, you can freely choose whether to fill more water or more gas according to your needs.
  • the liquid-filled cavity is generally arranged at the bottom to facilitate fixing.
  • the baffle may be provided with a larger filling bag as an inflatable cavity; on the sides of the inflatable cavity (for example, two sides with a larger area), one or more Filling bags, these filling bags are used to fill liquids as liquid filling chambers.
  • the small filling bag can be set in various shapes, such as a circle, a rectangle, a bow shape, etc., which are not particularly limited in the embodiment of the present invention.
  • the gas-filled cavity and the liquid-filled cavity are integrated.
  • the gas-filled cavity and the liquid-filled cavity can be two independent cavities, and the two cavities can be combined to form a baffle.
  • the gas-filled cavity and the liquid-filled cavity can be combined into a baffle through adhesion, and the liquid-filled cavity can be regarded as a counterweight of the gas-filled cavity.
  • the inflatable cavity is a cavity structure with a base, and the liquid-filled cavity can be placed on the base of the inflatable cavity, and the two are combined to form a baffle.
  • the baffle may also be equipped with an inflation pressure stabilizing device, which is used to adjust the air pressure of the inflation cavity.
  • the inflation pressure stabilizing device may include, but is not limited to: an air pressure detecting device (such as an air pressure sensor), an air supplement device, and a deflation device. Wherein, the air pressure detector can be arranged in the inflatable cavity to detect the air pressure in the inflatable cavity.
  • the deflation device when the air pressure of the inflation chamber is greater than the preset first air pressure threshold, the deflation device is activated to deflate the inflation chamber; when the air pressure of the inflation chamber is less than the preset second air pressure threshold (the second air pressure threshold is less than the first air pressure threshold) , The inflator is activated to inflate the inflatable cavity; in this way, the air pressure in the inflatable cavity is maintained within a reasonable range of the first air pressure threshold and the second air pressure threshold. This also enables the baffle with a gas-liquid mixing structure to have a better use effect in various environments.
  • the isolation baffle, the rebound board wall, the markers, etc. can all be installed with a gas-liquid combined structure, which is convenient to move and fix, and has high portability.
  • sensors such as speed sensors, infrared sensors, etc.
  • sensors can also be provided on the surface of the baffle to facilitate the use of the baffle to perform functions such as speed measurement, distance measurement, and track recording.
  • markers corresponding to the baffle can also be provided near the baffle, such as the back, left, right, or upper side of the baffle.
  • Multiple markers can form a kind of direction indicator. Yu instructs the person under test to kick the ball.
  • the marker can be a human-shaped indicator, and the arm of the human-shaped indicator can be adjusted. At this time, the human-shaped indicator can be controlled to raise the arm to instruct the person to be tested to kick the baffle corresponding to the human-shaped indicator. ball. Examples will follow.
  • the direction indicator may have various manifestations, for example, the aforementioned human-shaped indicator.
  • it may also include, but is not limited to: one or a combination of a sound indicator, a light indicator, a text indicator, and a vibration indicator.
  • Human-shaped indicators can also be combined with these indicators.
  • the human-shaped indicator in addition to realizing the direction indication by raising the arm, can also output a voice signal to indicate the user's kicking direction; it can also indicate the user by emitting light.
  • the aforementioned obstacles can be embodied in a spherical shape. During the ball skill quantitative test process, the obstacles can also be driven by the control device to move, which will not be repeated here.
  • Each movable test device set in each test site is used to assist users in completing the items to be tested. For example, in the test item of basketball shooting, at least the movable test device of the basketball hoop is required. In the follow-up, an example will be given to illustrate this in combination with a specific test plan.
  • the control device 130 included in the ball skill quantitative test system 100 is used to execute the ball skill quantitative test method provided by the embodiment of the present invention.
  • FIG. 4 shows a ball skill quantitative test method executed in the control device 130, and the method may include the following steps:
  • S402 Obtain information to be tested, where the information to be tested includes: attribute information of the person to be tested and information about the item to be tested.
  • the attribute information of the person to be tested includes, but is not limited to: identity attribute information.
  • identity attribute information may include but is not limited to at least one of the following: name, gender, age, height, weight, ball age, injury history, etc.
  • attribute information may also include, but is not limited to: grade attribute information.
  • the performance attribute information may include, but is not limited to: at least one of historical average performance, historical highest performance, historical minimum performance, historical reward information, and historical violation information.
  • the information of the item to be tested includes at least but not limited to: at least one of the type of test item involved and the specific test item.
  • the item information to be tested includes the type of test item that the person to be tested will participate in, and the item category can be customized according to actual needs. For example, it can be divided into basketball and football categories according to the sports category; for example, also You can customize multiple categories according to specific test items, and the corresponding item types in any two categories are not exactly the same.
  • At least one specific test item corresponding to each item type can be preset. At this time, only the type of the test item needs to be obtained as the information of the item to be tested. For example, if the specific test items corresponding to category A items are preset as: football passing, ball possession and dribble shooting items, and the specific test items corresponding to category B items are: basketball layup items and basketball passing items, C The specific test item corresponding to the category item is the full test item of the volleyball category; then, based on the preset relationship, it is only necessary to obtain the type of test item that the user needs to participate in the test, which is A, B, or C.
  • the specific test items participated by the person to be tested can also be obtained separately as the information of the item to be tested. For example, if the user needs to participate in the football dribble shooting project and the volleyball full test project, then the obtained information of the to-be-tested project at this time is: football-dribble shooting project, volleyball-full test project.
  • the full test items refer to all test items
  • the volleyball full test items refer to all test items belonging to the volleyball category.
  • test item of any person to be tested may be at least one ball sport event, which is not specifically limited in the embodiment of the present invention.
  • each specific test item and each test item type can be directly identified by text, and can also be indicated by preset indicating characters or marks, such as the A mentioned in the foregoing example. Class items, do not go into details.
  • S404 Acquire a timing trigger request triggered by the person to be tested, and start timing of the item to be tested according to the timing trigger request.
  • this step it is mainly achieved by the person to be tested triggering the timer 110 as shown in FIG. 1.
  • the timer 110 may be manually triggered by the person to be tested, so that the control device 130 can obtain the timing trigger request.
  • This implementation method avoids the adverse effects of the time delay in the wireless transmission or wired transmission process on the test results, and can avoid the unfair or other malicious behavior that may exist when the timer is triggered by the control of others. Therefore, the implementation method It is also conducive to improving the accuracy of skill level test results to a certain extent.
  • the number of timers may be at least one.
  • the timer needs to obtain both the timing trigger request and the timing stop request triggered by the tester. At this time, it is necessary to determine whether the current trigger is a timing trigger request or a timing stop request according to the pressing parameters. .
  • the control device 130 obtains the timing trigger request triggered by the tester, it can be implemented by the following means:
  • the pressing parameter includes: at least one of pressure and number of times;
  • the pressing parameter it is determined whether the timing trigger request is acquired.
  • the timer is only used as a timing trigger device, and the actual execution body that determines whether the user's pressing operation meets the timing trigger requirement is the control device 130.
  • the control device can determine the acquired value according to the user's pressing pressure and the number of pressings. Whether the operation information is a timing trigger request.
  • a light press can be preset to trigger a timing trigger request, and a heavy press can trigger a timing stop request. That is, if the pressing pressure is less than the preset pressure threshold, it is a timing trigger request; or if the pressing pressure reaches the preset pressure threshold, it is a timing stop request. Conversely, tap to trigger the timing stop request, or press again to trigger the timing trigger request.
  • a single press (similar to a single click) can be preset to trigger a timing trigger request, and a double press (similar to a double click) to trigger a timing stop request.
  • a single-number press triggers a timing trigger request
  • a double-number press triggers a timing stop request.
  • the reverse design of the foregoing implementation manners can be used.
  • the pressing pressure can also be used as the basis for judging whether the trigger condition is satisfied, and after the trigger condition is satisfied, the aforementioned pressing mode or the number of pressings are combined to determine whether the current trigger request is a timing trigger request or not. Time stop request. For example, if the pressing pressure is less than the preset pressure threshold, it can be determined that it does not meet the trigger requirement, and it is deemed that the timing trigger request has not been obtained; or if the pressing pressure reaches the preset pressure threshold, it is determined that the triggering requirement is met. After it is determined that the trigger requirement is satisfied according to the pressing pressure, it is further determined whether the trigger is a single-number press or a double-number press to determine whether the pressing operation corresponds to a timing trigger request or a timing stop request.
  • one timer is used to trigger the timing trigger request, and the other is used to trigger the timing stop request, which is not repeated here.
  • the control device 110 After the timer is triggered, the control device 110 obtains the timing trigger request, and at this time, starts timing.
  • S406 Acquire test operation information of the person to be tested in the test area according to each test area corresponding to the item to be tested.
  • the person to be tested completes the items to be tested in the preset test area. For example, in the football shooting area, complete the football dribble shooting project; in the area where the basketball net is located, complete the basketball shooting project.
  • the test operation information involved in the embodiment of the present invention may include, but is not limited to, one or more of the following information: the dribbling trajectory information of the person to be tested, the kicking action information of the person to be tested, the The dribbling speed information of the person to be tested, the ball control information of the person to be tested, and the shooting information of the person to be tested.
  • test operation information can be collected by a camera device, or a camera device and a sensing device. That is, when implementing this step, at least the following implementation methods can be adopted:
  • a camera device may be used to separately obtain the test operation information of the person to be tested in the test area.
  • a camera device is set in the test site, and the camera device can collect image data of the person to be tested in the process of performing the task to be tested.
  • the camera device can be any device with an image collection function such as a camera.
  • the imaging device may have at least one working mode.
  • the working mode of the imaging device can be designed according to the actual scene.
  • the video mode can be used to collect a complete and continuous video of the test process; or the camera mode can be used to collect at least one image during the test.
  • the working mode adopted by the imaging device can also be switched according to actual needs, and will not be described in detail.
  • dribbling trajectory information Based on the images and images collected by the camera equipment, dribbling trajectory information, kicking action information, ball control information, and shooting information of the person to be tested can be obtained during the process of the person to be tested performing the task to be tested.
  • the camera device and the sensing device are used to obtain the test operation information of the person to be tested in the test area respectively.
  • the sensing device is a device with sensing function provided on a movable test device corresponding to the item to be tested in the test area.
  • the sensing device involved in the embodiment of the present invention may include, but is not limited to: at least one of an infrared sensor, a pressure sensor, a touch sensor, and a speed sensor.
  • multiple movable baffles can be set in the test field, and the person to be tested needs to dribble to control the football to bypass each baffle in turn to complete the task to be tested.
  • a touch sensor can be installed on each movable baffle to collect the ball control accuracy information of the person to be tested during the process of completing the task to be tested as the ball control information.
  • infrared sensors, pressure sensors, speed sensors, etc. can also be designed in the mobile test device to obtain position information, pressure information, height of the center of gravity and speed information of the person to be tested during the test.
  • the center height of the person to be tested is related to the distance between the feet of the person to be tested. Therefore, the distance between the feet of the person to be tested can be obtained through infrared sensors. After that, combine the attribute information of the person to be tested, such as height, weight, etc., to calculate the height of the center of gravity of the person to be tested.
  • a speed measuring device can also be set in the test system.
  • the speed measuring device is used to measure the speed of the person to be tested or the speed of the ball.
  • the speed measuring device may specifically include one or more of a speed sensor, a speed measuring radar, an FRID chip, and a positioning chip.
  • the speed measuring device can be set separately or integrated with other test devices.
  • the speed measuring device is provided on one or more movable testing devices among the baffle, the rebound wall, and the goal.
  • a speed measuring radar can be installed in one or more of the test devices in the goal, baffle, spacing baffle, and rebound board wall.
  • the speed information of the person to be tested can be obtained through the speed measuring radar installed everywhere, and the speed of the football can also be tested through the speed measuring radar.
  • the collected speed information of the person to be tested can also be used as a statistical sorting dimension, and the test results can be statistically sorted.
  • the speed measuring device can also be carried by the person to be tested.
  • a speed measuring device FRID chip, positioning chip, etc.
  • the speed measuring device can also be installed in the ball, for example, a speed measuring device is installed in a football, and the football's moving speed is collected in real time during the evaluation of the football skills of the person to be tested.
  • the setting position and the setting number of the speed measuring device are not particularly limited. In the actual ball skill test scene, the setting can be customized according to actual needs.
  • S408 Obtain a timing stop request triggered by the person to be tested, and obtain the completion time of the item to be tested according to the timing stop request.
  • the control device 130 can obtain the completion time spent by the tester to complete all the items to be tested from the start time obtained in the previous step and the end time obtained in this step; alternatively, the control device 130 can interact with the timer 110 to obtain The duration recorded by the timer 110 triggered by the tester may be used as the completion duration.
  • S410 Acquire a skill level test result of the person to be tested according to the test operation information and the completion time.
  • the skill level test result can be obtained according to the completion time, and the test operation information can be used as reference information for the skill level test result.
  • the completion time may be used as the skill level test result
  • the test operation information may be used as the reference information of the skill level test result.
  • the completion time can be classified in advance, so that the level of the completion time of the person to be tested is taken as the result of the skill level test of the person to be tested; and the test operation The information serves as reference information for the skill level test result.
  • the classified level can be an identifier, such as A etc., B etc....
  • the divided levels can also be specifically expressed as specific durations or scores, for example, the level corresponding to each time period is preset to each score.
  • the specific level is preset, it can be known that the shorter the completion time, the higher the level.
  • the test operation information can also be used as the correction data of the completion time, and the completion time can be corrected to obtain the correction time (that is, the completion time after the correction), and then according to the correction time To obtain the skill level test result of the person to be tested.
  • the completion status of the task to be tested by the person to be tested can be determined according to the test operation information, and then, according to the completion status, the completion time is increased or decreased accordingly to obtain the correction time.
  • the product of the completion time and the correction parameter can also be obtained to obtain the correction time length.
  • the correction parameter is less than 1; if the completion condition of the task to be tested is poor, the correction parameter is greater than 1.
  • test operation information and the completion situation can be preset in the control device 130 in advance, and will not be described in detail.
  • completion time of each specific test task can be recorded and evaluated separately according to the aforementioned method, or one completion time can also be used to record and evaluate multiple specific test tasks.
  • S412 Perform statistics and sorting on the test results.
  • the control device provided by the embodiment of the present invention can further perform statistical analysis on the skill test results of multiple persons to be tested.
  • multiple persons to be tested can be classified for statistical analysis; and when performing statistical analysis, it is also necessary to note that the tasks to be tested of the persons to be tested must be the same.
  • the classified statistics can be classified according to regions, or according to age stages, or classified according to grades, etc.
  • the statistical analysis method may include, but is not limited to: user ranking of the same test items, test level reports for individual testers, analysis results for the overall ball skill level of testers, etc.
  • the ball skill quantitative test method and system provided by the present invention automatically obtain the attribute information of the person to be tested and the information of the item to be tested through software, and are based on the timing trigger request and timing triggered by the person to be tested.
  • the stop request is to obtain the completion time and test operation information of the tester to complete the item to be tested, so that the completion time of the tester and the test operation information are used to quantify the skill level of the tester and obtain the skill level test result.
  • the evaluation of the skill level of the athletes is based solely on the completion time of the athletes themselves to complete the corresponding test items and the test operation information, without the participation of the evaluators, avoiding the negative impact of the evaluators’ subjective wishes on the results of the skill level test, and improving
  • the objectivity, fairness and impartiality of the skill level test results are solved, and the problem that the evaluation process for ball technology in the prior art is subjectively affected by the evaluators is solved.
  • Figure 5 shows a specific football test process.
  • the football test process includes four specific test items: 1. Passing and receiving parts; 2. dribbling and holding the ball; 3. dribbling Shooting part; 4. Comprehensive part.
  • a timer is set at a fixed position, and the timer can be triggered by the person to be tested.
  • the person to be tested may first press the timer, so that the control device obtains the timing trigger instruction, and the timer starts timing. At this point, the person to be tested can run to the center of the part of the test area where the pass test part is located, and perform the pass and catch test tasks. After the pass and catch test tasks are completed, the tester returns to the timer and presses the timer. To end timing.
  • the timing starts, and after the tester runs to the center of the test area where the pass test part is located, he can proceed with his left foot toward the bounce board in the numerical order of the four bounce boards. Pass the ball; stop the ball with your left foot and then pass to the next rebound. After completing the pass and receiving four rebounds, use your right foot for the second round; in the last round, you can use two feet to pass and receive the ball. When finished, press to stop the timer.
  • the person to be tested connects the ball with the left or right foot, turning and other actions must be completed with the corresponding foot, and the other foot must not participate. For example, if the pass is wrong, the person needs to pick it up by himself. Return the ball to continue.
  • the timing starts, after the tester runs to the center of the test area where the pass test part is located, then kicks the ball against the wall, and then kicks the ball without stopping after rebounding. To the board wall, repeat N times. After that, the pressing timer expires.
  • N is an integer greater than 0, which can be preset in advance in the actual scene, and will not be described in detail later.
  • the timing starts, after the tester runs to the center of the test area where the pass test part is located, then kicks the ball to the wall, rebounds and stops the ball and kicks the ball towards Board wall, repeat N times. After that, the pressing timer expires.
  • the timing starts, after the tester runs to the center of the test area where the pass test part is located, then kicks the ball to the wall, rebounds and stops the ball and kicks the ball towards Repeat N times for another board wall. After that, the pressing timer expires.
  • the timing starts, and after the tester runs to the center of the part of the test area where the pass test part is located, then the ball is kicked into the basket and repeated N times. After that, the pressing timer expires.
  • the timing starts, after the tester runs to the center of the test area where the pass test part is located, then kicks the ball to the wall, bounces back and stops the ball and kicks the ball in Ball basket, repeat N times. After that, the pressing timer expires.
  • the timing starts, after the tester runs to the center of the part of the test area where the pass test part is located, then kicks the ball against the inclined wall, bounces back, and stops the ball in the air before throwing the ball. Kick against the sloping wall and repeat N times. After that, the pressing timer expires.
  • the timing starts, after the tester runs to the center of the part of the test area where the pass test part is located, then kicks the ball against the inclined wall, bounces back, and stops the ball in the air before throwing the ball. Kick into the basket and repeat N times. After that, the pressing timer expires.
  • the timing starts, after the tester runs to the center of the test area where the pass test part is located, then kicks the ball against the board wall, looks at the direction indicator, and stops the ball after rebounding Then press the direction indicator to kick the ball towards the board wall, repeat N times. After that, the pressing timer expires.
  • the timing starts, after the tester runs to the center of the test area where the pass test part is located, then kicks the ball against the board wall, looks at the direction indicator, and stops the ball after rebounding Then press the direction indicator to kick the ball into the basket and repeat N times. After that, the pressing timer expires.
  • a human-shaped indicator in the test scenario shown in Figure 5, can be set behind each wall.
  • the human-shaped indicator arm can be in a preset order, or randomly, Or according to the user's instructions, lift up, so that the person to be tested needs to kick the football to a board wall corresponding to the human-shaped indicator with the arm raised.
  • the surface of the board wall can be provided with sensors, and the board wall can be a gas-liquid combined structure.
  • the person to be tested runs to the starting position of the part of the test area where the dribble and ball control test part is located, and then dribbles the ball to touch the ball touch module, and then dribbles the ball around the baffle and bypassing obstacles. , The dribble is over, wait for the tester to return to the timer, press the timer to end the timing.
  • the timing starts, and after the tester runs to the starting position of the part of the test area where the dribbling and possession test part is located, the dribble is performed according to the designated route, and repeated N times. After that, the pressing timer expires.
  • the timing starts. After the tester runs to the starting position of the part of the test area where the dribbling and possession test part is located, he starts to dribble the ball. The dribble from the outside of the object turns and enters the channel again, and the return is changed to a right-footed dribble; the dribble from the outside of the obstacle is turned and transported to the starting point, and then re-enter the channel. The second back and forth can be done with both feet. After that, the pressing timer expires.
  • the timing starts, and after the tester runs to the starting position of the part of the test area where the dribbling and possession test part is located, the dribble moves, and the ball is controlled to make the ball touch the designated touch point. That is, touch the ball module, and dribble the ball according to the specified line, repeat N times. After that, the pressing timer expires.
  • the person to be tested may first press the timer, so that the control device obtains the timing trigger instruction, and the timer starts timing. After that, the tester ran to the starting position of the part of the test area where the dribble shot was located, and then dribbled the ball around the baffle and obstacles to shoot. After the test, the tester returned to the timer and pressed the timer. To end timing.
  • the timing starts, and after the tester runs to the starting position of the part of the test area where the dribble shot test part is located, the high-speed dribble passes through the inside of the obstacle without touching the baffle. Pass, after avoiding the front baffle, shoot the ball into the lower right corner of the goal.
  • the total number of balls can be limited, and when the person to be tested scores three goals, the dribble shot test is deemed to be completed. After that, the pressing timer expires.
  • the timing starts, and after the tester runs to the starting position of the part of the test area where the dribble shot test part is located, the ball is kicked into the goal and repeated N times. After that, the pressing timer expires.
  • the timing starts, and after the tester runs to the starting position of the part of the test area where the dribble shot test part is located, the kicking position is designated, such as the designated left foot kick, and the ball is kicked into the goal. , Repeat N times. After that, the pressing timer expires.
  • the timing starts, and after the tester runs to the starting position of the part of the test area where the dribble shot test part is located, the ball is kicked into the designated area of the goal, such as the lower left corner of the goal, repeated N times. After that, the pressing timer expires.
  • the timing starts, and after the tester runs to the starting position of the part of the test area where the dribble shot test part is located, he designates the kicking position, kicks the ball into the designated area of the goal, and repeats N times. After that, the pressing timer expires.
  • the timing starts, and after the tester runs to the starting position of the part of the test area where the dribble shot test part is located, kicks the ball against the wall, rebounds and stops the ball and kicks the ball into it. goal. After that, the pressing timer expires.
  • the timing starts, and after the tester runs to the starting position of the part of the test area where the dribble shot test part is located, the ball is kicked to the board wall, and then the ball is kicked without stopping after rebounding. Goal, repeat N times. After that, the pressing timer expires.
  • the timing starts, after the tester runs to the starting position of the part of the test area where the dribble shot test part is located, kicks the ball against the inclined wall, rebounds and stops the ball and kicks the ball. Goal, repeat N times. After that, the pressing timer expires.
  • the timing starts, and after the tester runs to the starting position of the part of the test area where the dribble shot test part is located, he throws the ball against the inclined wall, rebounds and enters the goal with the top of the head, and repeats N Times. After that, the pressing timer expires.
  • the timing starts. After the tester runs to the starting position of the part of the test area where the dribble shot is tested, he throws the ball to the inclined wall, rebounds and stops the ball with his chest and then throws the ball. Kick into the goal and repeat N times. After that, the pressing timer expires.
  • the order of passing part ⁇ dribbling, holding the ball ⁇ dribbling shot part can be completed in order to complete the comprehensive part of the test successively.
  • the order is not fixed, and the order can be customized in the actual scene.
  • m1 to m12 in the scene shown in FIG. 5 are all used to represent distances in the actual scene, and these distances can be customized in the actual skill test scene, and this solution is not particularly limited.
  • the technical solutions provided by the embodiments of the present invention can be applied to tests of other ball sports in addition to football tests.
  • basketball, volleyball, and badminton are taken as examples.
  • the technical solutions provided in the embodiments are described.
  • the person to be tested triggers a timer, and the timer starts timing. After that, the tester dribbles the basketball to the rebounding board, and makes a catch action on the rebounding basketball, and then dribbles and shoots the basketball.
  • the person to be tested repeats the foregoing processing until the person to be tested has completed the predetermined number of basketballs into the basket, or the person to be tested does not complete the specified number of basketballs into the basket but completes the predetermined number of basketball shots, The person to be tested triggers the timer again, stops timing, and obtains the test result of his basketball skill level.
  • the predetermined number of baskets is less than or equal to the predetermined number of basketballs.
  • the predetermined number of baskets can be preset to 10, and the predetermined number of basketballs can be predetermined to 15.
  • the tester triggers the timer by himself, and the timer starts timing. After that, the tester takes the initiative to serve the ball and sends the volleyball to the rebounding board. After the rebounding board bounces back to the volleyball, the tester completes the catching action and hits the received volleyball to the designated area. Similar to the basketball test, the person to be tested repeats the aforementioned processing until the person to be tested completes the action of the predetermined number of volleyballs falling into the designated area, or the person to be tested does not complete the action of the designated number of volleyballs falling into the designated area However, after completing the hitting action of the predetermined number of volleyballs, the tester will trigger the timer again, stop the timing, and obtain the test result of his volleyball skill level.
  • the predetermined number of shots is less than or equal to the predetermined number of volleyballs, for example, the predetermined number of shots may be preset to 10, and the predetermined number of volleyballs may be preset to 15.
  • the tester triggers the timer by himself, and the timer starts timing.
  • the automatic server will automatically serve the ball or the person to be tested will trigger the server to serve, and the person to be tested will swing the racket to make a diagonal hook (that is, hit the ball in the frontcourt area to a diagonal position with him).
  • the opponent s hitting technique in the area in front of the net), hit the badminton towards and fall into the preset area.
  • the person to be tested repeats the foregoing processing until the person to be tested has completed the action of the badminton with the predetermined number of shots falling into the preset area, or the person to be tested has not completed the badminton of the specified number of shots falling into the preset area Area action but complete the predetermined number of shuttlecock hooks, wait for the tester to trigger the timer again, stop timing, get the level test results of his badminton hooking skills.
  • the predetermined number of shots is less than or equal to the predetermined number of shuttlecocks.
  • the predetermined number of shots can be preset to 20, and the predetermined number of shuttlecocks can be preset to 30.
  • a skill test in addition to performing a skill test for the entire ball testing process, a skill test can also be performed for each test item in the ball testing process.
  • one or more skill test processes can be timed separately to obtain the project duration, and the project duration can be used to evaluate the skill level of the person to be tested in these test items.
  • one or more of radio frequency identification technology and laser technology can be used to obtain the project duration; wherein, the project duration is the completion of the test area by the person to be tested The duration of the corresponding test item; the duration of the item is associated with the test result.
  • the ball skill quantitative test system is provided with a laser system, and the laser system is used to time the test items to obtain the duration of the items.
  • a laser system can be set in the test project, and the time spent by the tester in the test project can be timed through the laser system, and the skill level of the tester can be evaluated according to the time recorded by the laser system.
  • the laser system can start timing when the person to be tested enters the area of the current test item, and ends when the person to be tested leaves the area or completes the test item in the area. This timing process can be completed automatically, and is recorded independently of the total time during the aforementioned ball testing process.
  • FRID radio frequency identification system
  • ball skill quantitative test system a radio frequency identification system
  • FRID is used to verify the identity of the person to be tested, and can also be used to verify the test items. Timed to get the duration of the project.
  • the person to be tested when the person to be tested performs a test, the person to be tested can wear an electronic tag with him (for example, on clothes, shoes, sports watches, etc.). Or, during the ball test, if the ball is close to the movement of the person to be tested, or the ball moves with the person to be tested, the electronic tag can also be set on the ball. For example, in a scene where a person to be tested is performing a football skill assessment, an electronic tag can be set on a football, and the football moves with the movement of the person to be tested. Among them, in the FRID system, the electronic tag can be represented as a FRID chip.
  • the FRID system can identify the electronic tag worn by the person to be tested through radio frequency wireless signals, and read the user data in the electronic tag to realize the identity authentication of the person to be tested.
  • timing can also be implemented through the FRID system.
  • the time can be started when the FRID system passes the identity authentication of the tester to be tested, and when the FRID system fails to recognize the electronic tag within a continuous period of time, the starting point of the continuous period is used as the timing end time to obtain the tester to be tested.
  • the duration of the project in this test project For example, when the FRID system detects the electronic tag from time A, it starts timing; when the FRID system fails to recognize the electronic tag for 3 consecutive seconds from time B, the test user has left the test area, and then from time B End timing, in other words, the project duration spent by the test user in the test project is the duration between time A and time B.
  • the FRID chip is carried on the shoes of the person to be tested, then the FRID chip can be identified by FRID technology, so as to obtain the length of stay of the FRID chip in the test area, and As the duration of the project.
  • a laser-FRID dual-channel test system is provided in the ball skill quantitative test system. That is, the FRID system and the laser system are used to obtain the project duration of the test project, and to realize the skill evaluation of the test project. Specifically, when the user enters the area to which the test item belongs, the laser system and the FRID system start to work and time.
  • test item and the skill evaluation for the entire ball skill test process including multiple test items may be implemented independently.
  • test items there are 4 types of test items, including passing and receiving tests; dribbling and possession tests; dribbling and shooting tests; and comprehensive tests.
  • the completion time of the entire football test process can be obtained based on the operation of the person to be tested pressing the timer.
  • one or more of the four test items can be tested by setting up a laser-FRID dual-channel test system in the test project site, and using the laser-FRID dual-channel test system to obtain the test items to be tested. The project time of the personnel in each test project, and the independent test results of the testers to be tested for each test project are obtained.
  • the test result contains at least 5 duration data: 1 completion duration (triggered by pressing the timer) and 4 project durations (obtained through at least one of laser or FRID).
  • 1 completion duration triggered by pressing the timer
  • 4 project durations obtained through at least one of laser or FRID.
  • the duration of each item can also be combined to perform statistical sorting.
  • the statistical sorting is still performed according to the completion time; at this time, for a plurality of persons to be tested with the same completion time, the statistical sorting can be performed in the descending order of the project duration.
  • the test results can be sorted in a preset order. For example, it can be sorted in the order of passing and receiving tests; dribbling and possession tests; dribbling shot tests; and comprehensive tests. That is, sort the items according to the duration of the passing and receiving tests. If the durations of the passing and receiving tests are still the same, then sort them according to the duration of the dribbling and possession tests, and so on. The order of completion time of testers.
  • the weighted sum (or weighted average) of multiple project durations can also be calculated, and then, in the order of the weighted sum (or weighted average) from low to high, each item to be The testers’ completion time is sorted.
  • the weight of the duration of each item can be preset according to actual scenarios or needs, which is not particularly limited in the embodiment of the present invention.
  • the completion time and the project time may also be statistically sorted separately.
  • the completion time can be statistically sorted according to any of the foregoing methods, and when the test result is displayed, the test results of each person to be tested are displayed at the same time, including the project time obtained by the test.
  • the ball skill quantitative test system may further include: a scene simulation device.
  • the scene simulation device is used to simulate the test scene and provide a test environment with a strong sense of reality for the person to be tested.
  • the scene simulation device may include, but is not limited to: at least one of an animation simulation device or a circular theater device.
  • the scene simulation device may include, but is not limited to: a scene display board and a scene processor, where the scene processor is used to generate images of the test environment by using animation simulation technology or circular theater technology, and the scene display board is used to display The image of the test environment, in this way, can form a test scene.
  • the processor can generate a two-dimensional animation image of the test scene; for the circular theater device, the processor can generate a three-dimensional image and project the three-dimensional image on the scene display board to form a Three-dimensional display effect.
  • the skill testing system may further include: an identity recognition device, the identity recognition device is configured to use one or more of face recognition technology, fingerprint recognition technology, and pupil recognition technology, The identity of the person to be tested is verified.
  • one or more of face recognition technology, fingerprint recognition technology, and pupil recognition technology can also be used to determine the identity of the person to be tested. verification. Therefore, the information to be tested will be obtained only when the verification is passed. Conversely, if the verification fails, the identity of the person to be tested is incorrect and an alarm can be issued.
  • the way of issuing an alarm prompt may include, but is not limited to: one or a combination of voice prompts, light prompts, and text prompts.
  • the person to be tested can be prompted to input identity verification information, for example, the person to be tested is prompted to enter a fingerprint at a specified location, or the person to be tested is prompted to stand at the specified location for image collection. It can be understood that in some scenarios, this prompt step may not be executed. After that, collect the identity verification information (fingerprint, face image or pupil image) of the person to be tested, and then compare the collected identity verification information with the pre-stored information of the person to be tested, if the similarity between the two reaches the preset Threshold, the collected identity verification information matches the pre-stored information, and the verification is passed. Conversely, if the similarity does not reach the preset threshold, the verification fails.
  • identity verification information fingerprint, face image or pupil image
  • the information to be tested of the person to be tested can be obtained. This can ensure that the identity of the person to be tested is accurate, avoid the possibility of cheating, and help improve the accuracy of the skill test result.
  • the combination of identity recognition technology and FRID identity recognition technology can also be used to authenticate and track the identity of the person to be tested.
  • identity verification is passed and FRID detects
  • the test results of the person to be tested are statistically sorted. If at least one of the two is not satisfied, the person to be tested may have cheating behavior. At this time, the test result of the person to be tested does not participate in the statistical ranking for the time being. In this way, the fairness and impartiality of skill testing methods are further ensured.

Abstract

A ball skill quantification test method and system. The system comprises: a timer (110), a movable test apparatus (120), and a control apparatus (130). The control apparatus (130) is used for: obtaining information to be tested, the information to be tested comprising attribute information of a person to be tested and information of an item to be tested; obtaining a timing trigger request and a timing stop request triggered by the person to be tested; separately obtaining, according to each test region corresponding to the item to be tested, test operation information of the person to be tested in the test region; obtaining, according to the timing stop request, a completion time duration of the item to be tested; and obtaining, according to the test operation information and the completion time duration, a skill level test result of the person to be tested. The method and system improve the objectivity and fairness of ball skill evaluation, and solve the problem of subjective influence on ball skill evaluation processes from evaluators.

Description

一种球类技能量化测试方法与系统Method and system for quantitative testing of ball skills 技术领域Technical field
本发明涉及计算机技术领域,尤其涉及一种球类技能量化测试方法与系统。The invention relates to the field of computer technology, in particular to a method and system for quantitative testing of ball skills.
背景技术Background technique
球类运动作为一种竞技类体育项目,具有严格的竞赛规则,在实际的运动场景中,运动员在场地中直接或通过运动器材驱动球类实现对抗和非对抗竞技。在球类运动中,运动员可以驱动球类运动,可以将运动员与被驱动球类之间的驱动与被驱动关系称之为球类技术。例如,将运动员驱动足球使之运动的关系称之为足球技术。As a competitive sport, ball sports have strict competition rules. In actual sports scenes, athletes drive the ball directly or through sports equipment to achieve confrontational and non-confrontational competition. In ball sports, players can drive ball sports, and the driving and driven relationship between the player and the driven ball can be called ball technology. For example, the relationship between athletes driving football to move is called football technology.
目前,针对运动员的球类技术的评价,一般是通过人为打分的方式实现的,也就是,由一个或多个评价人员(例如裁判员)对运动员的球类技术水平进行主观打分,并根据这些分数进行求和或求均值(可能部分均值)处理,得到运动员的总分,以作为其球类技术的得分。At present, the evaluation of athletes’ ball skills is generally achieved through artificial scoring, that is, one or more evaluators (such as referees) subjectively score the athlete’s ball skills, and based on these The scores are summed or averaged (may be part of the average) to obtain the player's total score, which is used as his ball skill score.
现有技术中,是以人为的主观评分来衡量运动员的球类技术水平,受到评价人员主观影响较高,影响评价运动员球类技术水平的客观性、准确性和公正性。In the prior art, an artificial subjective score is used to measure the athlete's ball skill level, which is highly subjectively influenced by the evaluator, which affects the objectivity, accuracy, and fairness of evaluating the player's ball skill level.
发明内容Summary of the invention
本发明提供一种球类技能量化测试方法与系统,用以提高针对球类技能评价的客观性与公平公正性,解决了现有技术中针对球类技术的评价过程受到评价人员主观影响的问题。The invention provides a method and system for quantitative testing of ball skills, which is used to improve the objectivity and fairness of ball skills evaluation, and solves the problem that the evaluation process of ball skills in the prior art is subjectively affected by evaluators .
第一方面,本发明提供一种球类技能量化测试方法,包括:In the first aspect, the present invention provides a method for quantitative testing of ball skills, including:
获取待测试信息,所述待测试信息包括:待测试人员的属性信息和待测试项目的信息;Acquiring information to be tested, where the information to be tested includes: attribute information of the person to be tested and information about the item to be tested;
获取所述待测试人员触发的计时触发请求,并根据所述计时触发请求,启动所述待测试项目的计时;Acquire the timing trigger request triggered by the person to be tested, and start the timing of the item to be tested according to the timing trigger request;
根据所述待测试科目对应的每个测试区域,分别获取所述待测试人员在所述测试区域内的测试操作信息;Obtain the test operation information of the person to be tested in the test area according to each test area corresponding to the subject to be tested;
获取所述待测试人员触发的计时停止请求,并根据所述计时停止请求,获取所述待测试科目的完成时长;Acquiring the timing stop request triggered by the person to be tested, and acquiring the completion time of the subject to be tested according to the timing stop request;
根据所述测试操作信息以及所述完成时长,获取所述待测试人员的技能水平测试结果;Obtaining the skill level test result of the person to be tested according to the test operation information and the completion time;
对所述测试结果进行统计和排序。Count and sort the test results.
第二方面,本发明提供一种球类技能量化测试系统,包括:In the second aspect, the present invention provides a ball skill quantitative test system, including:
计时器,用于触发计时触发请求以及触发计时停止请求;Timer, used to trigger timing trigger request and trigger timing stop request;
可移动测试装置,设置在测试区域上,用于辅助待测试人员执行待测试项目;Movable test device, set on the test area, used to assist the person to be tested to execute the item to be tested;
控制装置,用于:Control device for:
获取待测试信息,所述待测试信息包括:待测试人员的属性信息和所述待测试项目的信息;Acquiring information to be tested, where the information to be tested includes: attribute information of the person to be tested and information about the item to be tested;
获取所述待测试人员触发的计时触发请求,并根据所述计时触发请求,启动所述待测试项目的计时;Acquire the timing trigger request triggered by the person to be tested, and start the timing of the item to be tested according to the timing trigger request;
根据所述待测试项目对应的每个测试区域,分别获取所述待测试人员在所述测试区域内的测试操作信息;Respectively acquiring test operation information of the person to be tested in the test area according to each test area corresponding to the item to be tested;
获取所述待测试人员触发的计时停止请求,并根据所述计时停止请求,获取所述待测试项目的完成时长;Acquiring the timing stop request triggered by the person to be tested, and acquiring the completion time of the item to be tested according to the timing stop request;
根据所述测试操作信息以及所述完成时长,获取所述待测试人员的技能水平测试结果;Obtaining the skill level test result of the person to be tested according to the test operation information and the completion time;
对所述测试结果进行统计和排序。Count and sort the test results.
本发明提供的球类技能量化测试方法与系统,通过软件的方式,自动获取待测试人员的属性信息和待测试项目的信息,并基于所述待测试人员触发的计时触发请求和计时停止请求,获取到待测试人员完成待测试项目的完成时长和测试操作信息,从而,以待测试人员的完成时长与测试操作信息,来量化待测试人员的技能水平,得到其技能水平测试结果。在该过程中,针对运动员的技能水平评价完全是基于运动员自身完成相应的测试项目的完成时长和测试操作信息,无需评价人员参与,避免评价人员的主观意愿对技能水平测试结果的不利影响,提高了技能水平测试结果的客观性、准确性与公平公正性,解决了现有技术中针对球类技术的评价过程受到评价人员主观影响的问题。The ball skill quantitative test method and system provided by the present invention automatically acquire the attribute information of the person to be tested and the information of the item to be tested through software, and are based on the timing trigger request and timing stop request triggered by the person to be tested. The completion time and test operation information of the tester to complete the item to be tested are acquired, so that the completion time of the tester and the test operation information are used to quantify the skill level of the tester, and the skill level test result of the tester is obtained. In this process, the evaluation of the skill level of the athletes is based solely on the completion time of the athletes themselves to complete the corresponding test items and the test operation information, without the participation of the evaluator, avoiding the negative impact of the evaluator’s subjective will on the skill level test results and improving The objectivity, accuracy, fairness and impartiality of the skill level test results are solved, and the problem that the evaluation process for ball technology in the prior art is subjectively affected by the evaluator is solved.
附图说明Description of the drawings
此处的附图被并入说明书中并构成本说明书的一部分,示出了符合本公开的实施例,并与说明书一起用于解释本公开的原理。The drawings herein are incorporated into the specification and constitute a part of the specification, show embodiments consistent with the disclosure, and are used together with the specification to explain the principle of the disclosure.
图1为本发明实施例所提供的一种球类技能量化测试系统的架构示意图;FIG. 1 is a schematic structural diagram of a ball skill quantitative test system provided by an embodiment of the present invention;
图2为本发明实施例所提供的一种可调整角度的反弹墙板的结构示意图;2 is a schematic structural diagram of an adjustable angle rebound wall panel provided by an embodiment of the present invention;
图3为本发明实施例所提供的一种间隔挡板的结构示意图;3 is a schematic structural diagram of a spacer baffle provided by an embodiment of the present invention;
图4为本发明实施例所提供的一种球类技能量化测试方法的流程示意图;4 is a schematic flowchart of a method for quantitative testing of ball skills provided by an embodiment of the present invention;
图5为本发明实施例所提供的另一种球类技能量化测试方法的流程示意图。FIG. 5 is a schematic flowchart of another method for quantitative testing of ball skills provided by an embodiment of the present invention.
通过上述附图,已示出本公开明确的实施例,后文中将有更详细的描述。这些附图和文字描述并不是为了通过任何方式限制本公开构思的范围,而是通过参考特定实施例为本领域技术人员说明本公开的概念。Through the above drawings, the specific embodiments of the present disclosure have been shown, which will be described in more detail below. These drawings and text description are not intended to limit the scope of the concept of the present disclosure in any way, but to explain the concept of the present disclosure for those skilled in the art by referring to specific embodiments.
具体实施方式Detailed ways
这里将详细地对示例性实施例进行说明,其示例表示在附图中。下面的描述涉及附图时,除非另有表示,不同附图中的相同数字表示相同或相似的要素。以下示例性实施例中所描述的实施方式并不代表与本公开相一致的所有实施方式。相反,它们仅是与如所附权利要求书中所详述的、本公开的一些方面相一致的装置和方法的例子。The exemplary embodiments will be described in detail here, and examples thereof are shown in the accompanying drawings. When the following description refers to the accompanying drawings, unless otherwise indicated, the same numbers in different drawings represent the same or similar elements. The implementation manners described in the following exemplary embodiments do not represent all implementation manners consistent with the present disclosure. On the contrary, they are merely examples of devices and methods consistent with some aspects of the present disclosure as detailed in the appended claims.
首先对本发明所涉及的名词进行解释:First, explain the terms involved in the present invention:
球类技术:是指球类运动中,运动员可以驱动球类运动,可以将运动员与被驱动球类之间的驱动与被驱动关系称之为球类技术。例如,将运动员驱动足球运动的关系称之为足球技术。Ball technology: refers to ball sports in which athletes can drive ball sports, and the driving and driven relationship between the player and the driven ball can be called ball technology. For example, the relationship between athletes driving football is called football technology.
其中,本发明实施例所涉及到的球类运动可以包括但不限于:足球运动、羽毛球运动、篮球运动、网球运动、冰球运动等,本发明实施例对此无特别限定。Among them, the ball games involved in the embodiments of the present invention may include but are not limited to: football, badminton, basketball, tennis, ice hockey, etc., which are not particularly limited in the embodiments of the present invention.
待测试人员:是指涉及参与并完成待测试项目的人员。实际场景中,可以为球类运动的运动员,也可以为任意人员,根据实际场景进行确定即可。Person to be tested: Refers to the person involved in participating in and completing the item to be tested. In the actual scene, it can be an athlete in ball sports or any person, and it can be determined according to the actual scene.
测试区域:是指待测试人员完成待测试项目的区域。当待测试项目为多个不同的项目时,测试区域可以为多个,其中,基于项目完成区域的不同,多个测试区域还可以存在重叠的情况。Test area: refers to the area where the tester completes the item to be tested. When the project to be tested is a plurality of different projects, there may be multiple test areas, wherein, based on the difference of the project completion area, the multiple test areas may also overlap.
可移动测试装置:是指辅助待测试人员完成待测试项目的装置或设备,这些装置和设备的所处位置是可移动(包括自行移动)的,以及,可移动测试装置在待测试人员完成待测试项目的过程中,也可能是可移动的。实际场景中,基于实际场景进行设计即可。Movable test device: Refers to the device or equipment that assists the person to be tested to complete the item to be tested. The location of these devices and equipment is movable (including self-moving), and the movable test device is used when the person to be tested completes the item to be tested. It may also be movable during the test project. In the actual scene, the design can be based on the actual scene.
其次,本发明具体的应用场景为:针对球类技术的球类技能评价场景。Secondly, the specific application scenario of the present invention is: a ball skill evaluation scenario for ball technology.
以足球运动为例,在实际实现过程中,可具体为针对足球队队员的足球技能评估场景,或者,还可以为在青少年中选拔足球运动员的场景,或者,还可以为任意人员利用该方式锻炼自身足球技能的场景。Taking football as an example, in the actual implementation process, it can be specifically a football skill evaluation scene for football team players, or it can be a scene where football players are selected among young people, or it can be used for any person to exercise in this way The scene of own football skills.
如背景技术所述,现有的针对运动员的技能评估主要还是依赖于裁判员、教练等评价人员的主观评价,这导致技能评估结果掺杂了较多的主观因素,不够客观,公平公正性也较差。As mentioned in the background art, the existing skill assessment for athletes mainly relies on the subjective assessment of referees, coaches and other assessors. This leads to the result of skill assessment being mixed with more subjective factors, not objective enough, and fairness and impartiality. Poor.
本发明提供的技术方案,旨在解决现有技术的如上技术问题。The technical solution provided by the present invention aims to solve the above technical problems of the prior art.
下面以具体地实施例对本发明的技术方案以及本申请的技术方案如何解决上述技术问题进行详细说明。下面这几个具体的实施例可以相互结合,对于相同或相似的概念或过程可能在某些实施例中不再赘述。下面将结合附图,对本发明的实施例进行描述。The technical solutions of the present invention and how the technical solutions of the present application solve the above technical problems will be described in detail below with specific embodiments. The following specific embodiments can be combined with each other, and the same or similar concepts or processes may not be repeated in some embodiments. The embodiments of the present invention will be described below in conjunction with the accompanying drawings.
实施例一Example one
本发明实施例提供了一种球类技能量化测试方法与系统。请参考图1,该球类技能量化测试系统100主要包括:计时器110、可移动测试装置120与控制装置130。The embodiment of the present invention provides a method and system for quantitative testing of ball skills. Please refer to FIG. 1, the ball skill quantitative testing system 100 mainly includes a timer 110, a movable testing device 120 and a control device 130.
其中,计时器110,用于触发计时触发请求,以及,用于触发计时停止请求。Among them, the timer 110 is used to trigger a timing trigger request and is used to trigger a timing stop request.
可移动测试装置120,设置在测试区域上,用于辅助待测试人员执行待测试项目。The movable test device 120 is arranged on the test area and is used to assist the person to be tested to execute the item to be tested.
具体而言,当涉及针对球类运动的技能测试时,也就是,当待测试项目为球类测试时,每个测试区域内可以包括但不限于如下一种或几种可移动测试装置的组合:Specifically, when it involves a skill test for ball sports, that is, when the item to be tested is a ball test, each test area may include, but is not limited to, one or a combination of the following movable test devices :
可调整角度的反弹板墙、球门、挡板、间隔挡板、储球器、地标、锥桶、标志杆、球筐、踩触器、手触器、方向指示器、空中球发球器、发球机、障碍物、测速装置和传感器。Adjustable angle rebound board wall, goal, baffle, spacer baffle, ball storage, landmark, cone barrel, sign pole, ball basket, stepper, hand contact, direction indicator, air ball server, serve Machines, obstacles, speed measuring devices and sensors.
在实际测试过程中,各测试场地中所设置的可移动测试装置可以基于不同的测试项目而变动。换言之,各可移动测试装置可以根据不同的测试项目进行变形移动,例如,间隔挡板可以在某一测试中放置在场地的左侧位置,而在另一测试过程中放置在场地的右侧位置,以及,还可能在另一个测试中放置在另一场地的中心位置。In the actual test process, the movable test device set in each test site can be changed based on different test items. In other words, each movable test device can be deformed and moved according to different test items. For example, the spacer can be placed on the left side of the field during a certain test, and placed on the right side of the field during another test. , And, may also be placed in the center of another venue in another test.
此外,在测试过程中,可移动测试装置也可以移动,例如,可利用随机移动式的装置作为障碍物,在待测试人员的运球测试过程中,使得可移动障碍物随机移动。In addition, the movable test device can also be moved during the test. For example, a random mobile device can be used as an obstacle to make the movable obstacle move randomly during the dribbling test of the person to be tested.
更具体的一种实现方式中,如下至少一种所述可移动测试装置在球类技能量化测试过程中可移动:In a more specific implementation manner, at least one of the following movable testing devices is movable during the ball skill quantitative test process:
可调整角度的反弹板墙、挡板、间隔挡板、储球器、地标、锥桶、标志杆、球筐、踩 触器和障碍物。Adjustable angle of rebound board wall, baffle, spacer baffle, ball storage, landmark, cone barrel, sign pole, ball basket, stepper and obstacle.
其中,本发明实施例提供一种可调整角度的反弹墙板。包括:Among them, the embodiment of the present invention provides a rebound wallboard with an adjustable angle. include:
底板,设置有多个插槽或长槽;The bottom plate is provided with multiple slots or long slots;
板墙,与所述底板或框架通过转轴连接;The board wall is connected with the bottom plate or frame through a rotating shaft;
支撑杆,所述支撑杆的第一端与所述板墙的顶部通过转轴连接,所述支撑杆的第二端可插入所述插槽或所述长槽,当所述支撑杆插入不同的所述插槽或在长槽中滑动时,所述板墙与所述底板构成不同角度;Support rod, the first end of the support rod is connected with the top of the board wall by a rotating shaft, the second end of the support rod can be inserted into the slot or the long groove, when the support rod is inserted into a different When the slot or the long groove slides, the wall and the bottom plate form different angles;
至少一个转轮,设置于所述底板底部,并装有可控制的驱动装置。At least one runner is arranged at the bottom of the bottom plate and is equipped with a controllable driving device.
部分实现场景中,地板可以为框架式结构。In some implementation scenarios, the floor can be a frame structure.
此外,在另外的一些实现场景中,反弹挡板中的所述支撑杆的长度可调节。例如,支撑杆可以伸长或缩短。如此,只需要调整支撑杆的长度,就可以方便的调整反弹挡板的角度。在该实施例中,支撑杆可以固定在底板中的固定位置,也可以在长槽或插槽中移动,本发明实施例对此无特别限定。In addition, in some other implementation scenarios, the length of the support rod in the rebound baffle can be adjusted. For example, the support rod can be extended or shortened. In this way, only the length of the support rod needs to be adjusted, and the angle of the rebound baffle can be easily adjusted. In this embodiment, the support rod can be fixed at a fixed position in the bottom plate, or can be moved in a long groove or slot, which is not particularly limited in the embodiment of the present invention.
示例性的,本发明实施例还进一步给出如图2所示的可调整角度的反弹板墙,以及,如图3所示的间隔挡板。Exemplarily, the embodiment of the present invention further provides an adjustable angle rebound board wall as shown in FIG. 2 and a spacer baffle as shown in FIG. 3.
如图2所示,该可调整角度的反弹板墙,包括:As shown in Figure 2, the adjustable angle rebound board wall includes:
底板21,设置有多个插槽;The bottom plate 21 is provided with a plurality of slots;
板墙22,与所述底板21通过转轴连接;The board wall 22 is connected with the bottom plate 21 by a rotating shaft;
支撑杆23,所述支撑杆23的第一端与所述板墙22的顶部连接,所述支撑杆23的第二端可插入所述插槽210,当所述支撑杆23插入不同的所述插槽时,所述板墙22与所述底板21构成不同角度; Support rod 23, the first end of the support rod 23 is connected to the top of the board wall 22, the second end of the support rod 23 can be inserted into the slot 210, when the support rod 23 is inserted into a different When the slot is described, the board wall 22 and the bottom plate 21 form different angles;
至少一个转轮24,设置于所述底板21底部。At least one runner 24 is arranged at the bottom of the bottom plate 21.
在一具体的实施例中,可如图2所示,可以通过将支撑杆23的底部插入不同的插槽来调整反弹板墙的角度。或者,在另一具体的实施例中,如图2所示,支撑杆23的长度可以通过杆体中部的装置,实现支撑杆23的长度调节,如此,即可实现对反弹板墙的角度调整。In a specific embodiment, as shown in FIG. 2, the angle of the rebound board wall can be adjusted by inserting the bottom of the support rod 23 into different slots. Or, in another specific embodiment, as shown in FIG. 2, the length of the support rod 23 can be adjusted by a device in the middle of the rod body to realize the length adjustment of the support rod 23. In this way, the angle adjustment of the rebound board wall can be achieved.
如图2所示的可调整角度的反弹板墙,各插槽沿着远离转轴的方向依次排开,因此,通过调整支撑杆所插入的插槽,就可以调整底板与板墙之间的角度,以适应不同角度的测试需求。As shown in Figure 2 for the adjustable angle rebound board wall, the slots are arranged in a direction away from the axis of rotation. Therefore, by adjusting the slot into which the support rod is inserted, the angle between the bottom plate and the board wall can be adjusted , In order to meet the testing needs of different angles.
本发明实施例对于可调整角度的反弹板墙中插槽的大小、形状和数目均无特别限定,在实际场景中,只需要保证支撑杆能够插入插槽且固定住即可。如图2所示的实现方式中示出了3个大小相同的圆形插槽。此外,可调整角度的反弹板墙的转轮是可移动的,在球类技能量化测试过程中,可以受到控制装置的驱使进行转动,以使得可调整角度的反弹板墙在测试过程中可移动。此外,本发明实施例对于转轮的大小、形状及数目亦无特别限定。例如,图2示出的底板上设置了两个转轮。In the embodiment of the present invention, the size, shape, and number of the slots in the adjustable-angle rebound board wall are not particularly limited. In actual scenes, it is only necessary to ensure that the support rod can be inserted into the slot and fixed. The implementation shown in FIG. 2 shows three circular slots of the same size. In addition, the rotating wheel of the adjustable angle rebound wall is movable. During the quantitative test of ball skills, it can be driven by the control device to rotate, so that the adjustable angle rebound wall can be moved during the test. . In addition, the embodiment of the present invention does not specifically limit the size, shape, and number of the runners. For example, the bottom plate shown in Figure 2 is provided with two runners.
如图3所示,该间隔挡板,包括:As shown in Figure 3, the spacer includes:
底座31,设置有凹槽;The base 31 is provided with a groove;
滑动挡板32,与所述凹槽相耦合,并沿所述凹槽滑动。The sliding baffle 32 is coupled with the groove and slides along the groove.
其中,图3中箭头右侧的图为箭头左侧虚线处的剖视图。Among them, the figure on the right side of the arrow in FIG. 3 is a cross-sectional view at the dotted line on the left side of the arrow.
如图3所示,该间隔挡板可以在底座的凹槽中滑动,在实际的球类技能量化测试过程中,可以受到控制装置的驱使进行滑动。As shown in Figure 3, the spacer can slide in the groove of the base, and can be driven by the control device to slide during the actual ball skill quantitative test process.
在如图2或图3所示的实施例中,反弹板墙或间隔挡板为硬质材料,如金属、木制品、塑料制品等。In the embodiment shown in FIG. 2 or FIG. 3, the rebounding board wall or the spacer is made of hard materials, such as metal, wood products, plastic products, and the like.
除此之外,本发明实施例中所涉及到的反弹板墙或间隔挡板,还可以为气液结合结构。为便于说明,以挡板为例。In addition, the rebound board wall or spacer baffle involved in the embodiments of the present invention may also be a gas-liquid combined structure. For ease of description, take the baffle as an example.
挡板具备充气腔与充液腔。其中,充气腔,用于填充气体以形成板状结构;而充液腔,用于填充液体以调整所述挡板的重量。The baffle is provided with a gas-filled cavity and a liquid-filled cavity. Among them, the gas-filled cavity is used to fill gas to form a plate-shaped structure; and the liquid-filled cavity is used to fill liquid to adjust the weight of the baffle.
可以理解,充气腔充满气体后,如空气等,即可形成充气板型结构;而充液腔充满液体(如水,包括但不局限于水)后,即可使得该版型结构具备一定的重量,便于固定。此时,液体可以视为该挡板的配重,实际场景中,可以根据实际需要调整填充的液体量。It can be understood that after the inflatable cavity is filled with gas, such as air, an inflatable plate-shaped structure can be formed; and the liquid-filled cavity is filled with liquid (such as water, including but not limited to water) to make the plate-shaped structure have a certain weight , Easy to fix. At this time, the liquid can be regarded as the counterweight of the baffle, and in actual scenarios, the amount of liquid filled can be adjusted according to actual needs.
本发明实施例对于挡板中充气腔与充液腔的位置关系无特别限定,实际场景中,可以自定义配置。In the embodiment of the present invention, the positional relationship between the inflation cavity and the liquid filling cavity in the baffle is not particularly limited. In actual scenarios, the configuration can be customized.
示例性的一种实施例中,在挡板的平面上,可以设置有两个填充袋,一个填充袋作为充气腔,另一个可作为充液腔。两个填充袋的体积可以相同,也可以不同。并且,当二者不同时,还可以根据需要自由选择多充水,还是多充气。这种实施例中,在读挡板进行固定设置时,充液腔一般设置在底部,以便于固定。In an exemplary embodiment, two filling bags can be provided on the plane of the baffle, one filling bag can be used as an air filling cavity, and the other can be used as a liquid filling cavity. The volume of the two filling bags can be the same or different. And, when the two are different, you can freely choose whether to fill more water or more gas according to your needs. In this embodiment, when the reading baffle is fixedly arranged, the liquid-filled cavity is generally arranged at the bottom to facilitate fixing.
示例性的另一种实施例中,挡板可以具备一个较大的填充袋,作为充气腔;在该充气腔的侧面(例如,面积较大的两个侧面),可以设置有一个或多个填充袋,这些填充袋用于填充液体,作为充液腔。小填充袋可以设置为各种形状,如圆形、矩形,弓字形等,本发明实施例对此无特别限定。In another exemplary embodiment, the baffle may be provided with a larger filling bag as an inflatable cavity; on the sides of the inflatable cavity (for example, two sides with a larger area), one or more Filling bags, these filling bags are used to fill liquids as liquid filling chambers. The small filling bag can be set in various shapes, such as a circle, a rectangle, a bow shape, etc., which are not particularly limited in the embodiment of the present invention.
本发明实施例中对于充气腔与充液腔是否为一体无特别限定。例如,充气腔与充液腔可以是两个独立的腔体,这个两个腔体可以组合构成挡板。In the embodiment of the present invention, there is no particular limitation on whether the gas-filled cavity and the liquid-filled cavity are integrated. For example, the gas-filled cavity and the liquid-filled cavity can be two independent cavities, and the two cavities can be combined to form a baffle.
示例性的一种实施例中,充气腔与充液腔可以通过粘连的方式,组合成挡板,充液腔可以视作为充气腔的配重。示例性的另一种实施例中,充气腔为具备底座的腔体结构,充液腔可以放置在充气腔的底座上,二者结合构成挡板。In an exemplary embodiment, the gas-filled cavity and the liquid-filled cavity can be combined into a baffle through adhesion, and the liquid-filled cavity can be regarded as a counterweight of the gas-filled cavity. In another exemplary embodiment, the inflatable cavity is a cavity structure with a base, and the liquid-filled cavity can be placed on the base of the inflatable cavity, and the two are combined to form a baffle.
除此之外的另一种实施例中,挡板除包括前述充气腔和充液腔之外,还可以具备充气稳压装置,充气稳压装置用于对所述充气腔的气压进行调节。具体而言,充气稳压装置可以包括但不限于:气压检测装置(例如气压传感器)、补气装置和泄气装置。其中,气压检测器可以设置于充气腔,用于检测充气腔的气压。从而,当充气腔的气压大于预设的第一气压阈值时,启动泄气装置为充气腔泄气;当充气腔的气压小于预设的第二气压阈值(第二气压阈值小于第一气压阈值)时,启动充气装置为充气腔充气;如此,使得充气腔的气压维持在第一气压阈值与第二气压阈值的合理范围内。这也使得气液混合结构的挡板,能够在各种环境中具备较好的使用效果。In addition to another embodiment, in addition to the aforementioned inflation cavity and liquid-filled cavity, the baffle may also be equipped with an inflation pressure stabilizing device, which is used to adjust the air pressure of the inflation cavity. Specifically, the inflation pressure stabilizing device may include, but is not limited to: an air pressure detecting device (such as an air pressure sensor), an air supplement device, and a deflation device. Wherein, the air pressure detector can be arranged in the inflatable cavity to detect the air pressure in the inflatable cavity. Thus, when the air pressure of the inflation chamber is greater than the preset first air pressure threshold, the deflation device is activated to deflate the inflation chamber; when the air pressure of the inflation chamber is less than the preset second air pressure threshold (the second air pressure threshold is less than the first air pressure threshold) , The inflator is activated to inflate the inflatable cavity; in this way, the air pressure in the inflatable cavity is maintained within a reasonable range of the first air pressure threshold and the second air pressure threshold. This also enables the baffle with a gas-liquid mixing structure to have a better use effect in various environments.
如此,隔离挡板、反弹板墙、标志物等都可以采用气液结合结构来进行设置,便于移动和固定,具备较高的便携性。In this way, the isolation baffle, the rebound board wall, the markers, etc. can all be installed with a gas-liquid combined structure, which is convenient to move and fix, and has high portability.
除此之外的进一步的一种实施例中,还可以在挡板等表面设置传感器,例如,测速传感器、红外传感器等,便于利用挡板进行测速、测距、记录轨迹等功能。In addition, in a further embodiment, sensors, such as speed sensors, infrared sensors, etc., can also be provided on the surface of the baffle to facilitate the use of the baffle to perform functions such as speed measurement, distance measurement, and track recording.
本发明实施例中,还可以挡板附近,如挡板后侧、左侧、右侧或上方,设置与挡板一 一对应的标志物,多个标志物可以构成一种方向指示器,用于指示待测试人员向哪一个挡板踢球。例如,标志物可以为人型指示器,人型指示器的手臂可调节,此时,可以通过控制人型指示器抬起手臂的方式,指示待测试人员向该人型指示器对应的挡板踢球。后续举例说明。In the embodiment of the present invention, markers corresponding to the baffle can also be provided near the baffle, such as the back, left, right, or upper side of the baffle. Multiple markers can form a kind of direction indicator. Yu instructs the person under test to kick the ball. For example, the marker can be a human-shaped indicator, and the arm of the human-shaped indicator can be adjusted. At this time, the human-shaped indicator can be controlled to raise the arm to instruct the person to be tested to kick the baffle corresponding to the human-shaped indicator. ball. Examples will follow.
此外,本发明实施例中,方向指示器可以有多种表现形式,例如,前述人型指示器。除此之外,还可以包括但不限于:声音指示器、灯光指示器、文字指示器、震动指示器中的一种或多种的组合。人型指示器也可以与这些指示器进行组合。例如,人型指示器除可以通过举起手臂实现方向指示之外,还可以输出语音信号,指示用户踢球方向;还可以通过发光的方式,对用户进行指示。In addition, in the embodiment of the present invention, the direction indicator may have various manifestations, for example, the aforementioned human-shaped indicator. In addition, it may also include, but is not limited to: one or a combination of a sound indicator, a light indicator, a text indicator, and a vibration indicator. Human-shaped indicators can also be combined with these indicators. For example, in addition to realizing the direction indication by raising the arm, the human-shaped indicator can also output a voice signal to indicate the user's kicking direction; it can also indicate the user by emitting light.
此外,如前所述的障碍物可具体表现为球形,在球类技能量化测试过程中,障碍物也可以受到控制装置的驱使进行移动,不再赘述。In addition, the aforementioned obstacles can be embodied in a spherical shape. During the ball skill quantitative test process, the obstacles can also be driven by the control device to move, which will not be repeated here.
各测试场地中所设置的各可移动测试装置用于辅助用户完成待测试项目。例如,在篮球投篮这一测试项目中,则至少需要球筐这一可移动测试装置。后续,结合具体的测试方案,对此进行举例说明。Each movable test device set in each test site is used to assist users in completing the items to be tested. For example, in the test item of basketball shooting, at least the movable test device of the basketball hoop is required. In the follow-up, an example will be given to illustrate this in combination with a specific test plan.
而该球类技能量化测试系统100中所包含的控制装置130,则用于执行本发明实施例所提供的球类技能量化测试方法。具体而言,图4示出了控制装置130中所执行的球类技能量化测试方法,该方法可以包括如下步骤:The control device 130 included in the ball skill quantitative test system 100 is used to execute the ball skill quantitative test method provided by the embodiment of the present invention. Specifically, FIG. 4 shows a ball skill quantitative test method executed in the control device 130, and the method may include the following steps:
S402,获取待测试信息,所述待测试信息包括:待测试人员的属性信息和待测试项目的信息。S402: Obtain information to be tested, where the information to be tested includes: attribute information of the person to be tested and information about the item to be tested.
其中,待测试人员的属性信息包括但不限于:身份属性信息。其中,身份属性信息可以包括但不限于如下至少一种:姓名、性别、年龄、身高、体重、球龄、伤病史等。此外,属性信息还可以包括但不限于:成绩属性信息。其中,成绩属性信息可以包括但不限于:历史平均成绩、历史最高成绩、历史最低成绩、历史奖励信息、历史违规信息中的至少一种。Among them, the attribute information of the person to be tested includes, but is not limited to: identity attribute information. Wherein, the identity attribute information may include but is not limited to at least one of the following: name, gender, age, height, weight, ball age, injury history, etc. In addition, the attribute information may also include, but is not limited to: grade attribute information. The performance attribute information may include, but is not limited to: at least one of historical average performance, historical highest performance, historical minimum performance, historical reward information, and historical violation information.
待测试项目的信息至少包括但不限于:所参与的测试项目类型与具体测试项目中的至少一种。其中,待测试项目信息包含待测试人员所要参加的测试项目是哪一类项目,而项目类别可以根据实际需要自定义设计,例如,可以按照运动类别分为篮球类与足球类;又例如,还可以按照具体测试项目,自定义设计多个类别,任意两个类别中所对应的项目类型不完全相同。The information of the item to be tested includes at least but not limited to: at least one of the type of test item involved and the specific test item. Among them, the item information to be tested includes the type of test item that the person to be tested will participate in, and the item category can be customized according to actual needs. For example, it can be divided into basketball and football categories according to the sports category; for example, also You can customize multiple categories according to specific test items, and the corresponding item types in any two categories are not exactly the same.
一种可能的设计中,可以预设各项目类型对应的至少一个具体测试项目。此时,只需要获取测试项目的类型,以作为待测试项目的信息即可。例如,若预设了A类项目对应的具体测试项目为:足球传、控球项目与运球射门项目,而B类项目对应的具体测试项目为:篮球上篮项目和篮球传球项目,C类项目对应的具体测试项目为排球类的全测试项目;那么,基于该预设关系,只需要获取用户所需要参与测试的测试项目类型为A、B与C中的哪一类即可。In a possible design, at least one specific test item corresponding to each item type can be preset. At this time, only the type of the test item needs to be obtained as the information of the item to be tested. For example, if the specific test items corresponding to category A items are preset as: football passing, ball possession and dribble shooting items, and the specific test items corresponding to category B items are: basketball layup items and basketball passing items, C The specific test item corresponding to the category item is the full test item of the volleyball category; then, based on the preset relationship, it is only necessary to obtain the type of test item that the user needs to participate in the test, which is A, B, or C.
在另一种可能的设计中,还可以分别获取待测试人员所参加的具体测试项目,以作为待测试项目的信息。例如,若获取到用户需要参与足球的运球射门项目与排球类的全测试项目,则此时获取到的待测试项目的信息为:足球-运球射门项目、排球-全测试项目。其中,全测试项目是指全部的测试项目,排球类全测试项目是指属于排球类的全部测试项目。In another possible design, the specific test items participated by the person to be tested can also be obtained separately as the information of the item to be tested. For example, if the user needs to participate in the football dribble shooting project and the volleyball full test project, then the obtained information of the to-be-tested project at this time is: football-dribble shooting project, volleyball-full test project. Among them, the full test items refer to all test items, and the volleyball full test items refer to all test items belonging to the volleyball category.
此外,如前述举例,任意一个待测试人员的待测试项目可以为至少一种球类运动项目,本发明实施例对此无特备限定。以及,在具体的实现场景中,各具体测试项目,各测试项目类型除直接以文字方式标识之外,还可以通过预设的指示字符或标识的方式指示,如前述举例中所涉及到的A类项目,不作赘述。In addition, as in the foregoing example, the test item of any person to be tested may be at least one ball sport event, which is not specifically limited in the embodiment of the present invention. And, in a specific implementation scenario, each specific test item and each test item type can be directly identified by text, and can also be indicated by preset indicating characters or marks, such as the A mentioned in the foregoing example. Class items, do not go into details.
S404,获取所述待测试人员触发的计时触发请求,并根据所述计时触发请求,启动所述待测试项目的计时。S404: Acquire a timing trigger request triggered by the person to be tested, and start timing of the item to be tested according to the timing trigger request.
在实现该步骤时,主要是通过待测试人员自行触发如图1所示的计时器110来实现。可以由待测试人员自己手动触发计时器110,以使得控制装置130能够获取到计时触发请求。这种实现方式避免了无线传输或有线传输过程中存在的时延对测试结果的不利影响,以及,能够避免由他人控制触发计时器而可能存在的不公平或其他恶意行为,因此,该实现方式也在一定程度上有利于提高技能水平测试结果的准确性。When implementing this step, it is mainly achieved by the person to be tested triggering the timer 110 as shown in FIG. 1. The timer 110 may be manually triggered by the person to be tested, so that the control device 130 can obtain the timing trigger request. This implementation method avoids the adverse effects of the time delay in the wireless transmission or wired transmission process on the test results, and can avoid the unfair or other malicious behavior that may exist when the timer is triggered by the control of others. Therefore, the implementation method It is also conducive to improving the accuracy of skill level test results to a certain extent.
此外,本发明实施例中,计时器的数目可以为至少一个。当计时器的数目为一个时,计时器同时需要获取所述待测试人员触发的计时触发请求和计时停止请求,则此时,需要根据按压参数来确定当前触发为计时触发请求,还是计时停止请求。此时,控制装置130获取所述待测试人员触发的计时触发请求时,可以通过如下手段实现:In addition, in this embodiment of the present invention, the number of timers may be at least one. When the number of timers is one, the timer needs to obtain both the timing trigger request and the timing stop request triggered by the tester. At this time, it is necessary to determine whether the current trigger is a timing trigger request or a timing stop request according to the pressing parameters. . At this time, when the control device 130 obtains the timing trigger request triggered by the tester, it can be implemented by the following means:
获取所述待测试人员触发的计时器被按压时的按压参数,所述按压参数包括:压力与次数中的至少一种;Acquiring the pressing parameter when the timer triggered by the tester is pressed, the pressing parameter includes: at least one of pressure and number of times;
根据所述按压参数,确定是否获取到所述计时触发请求。According to the pressing parameter, it is determined whether the timing trigger request is acquired.
在这种实现场景中,计时器仅作为计时触发装置,实际判断用户的按压操作是否满足计时触发要求的执行主体为控制装置130,控制装置可以根据用户的按压压力与按压次数来确定获取到的操作信息是否为计时触发请求。In this implementation scenario, the timer is only used as a timing trigger device, and the actual execution body that determines whether the user's pressing operation meets the timing trigger requirement is the control device 130. The control device can determine the acquired value according to the user's pressing pressure and the number of pressings. Whether the operation information is a timing trigger request.
一种可能的实现方式中,可以预设轻按触发计时触发请求,重按触发计时停止请求。也即,若按压压力小于预设的压力阈值,则为计时触发请求;或者,若按压压力达到预设的压力阈值,则为计时停止请求。反之,轻按触发计时停止请求,重按触发计时触发请求亦可。In a possible implementation manner, a light press can be preset to trigger a timing trigger request, and a heavy press can trigger a timing stop request. That is, if the pressing pressure is less than the preset pressure threshold, it is a timing trigger request; or if the pressing pressure reaches the preset pressure threshold, it is a timing stop request. Conversely, tap to trigger the timing stop request, or press again to trigger the timing trigger request.
另一种可能的实现方式中,可以预设单次按压(类似单击)触发计时触发请求,双次按压(类似双击)触发计时停止请求。或者,另一种可能的实现方式中,可以预设单数次按压触发计时触发请求,双数次按压触发计时停止请求。或者,前述实现方式的反向设计,均可。In another possible implementation manner, a single press (similar to a single click) can be preset to trigger a timing trigger request, and a double press (similar to a double click) to trigger a timing stop request. Or, in another possible implementation manner, a single-number press triggers a timing trigger request, and a double-number press triggers a timing stop request. Or, the reverse design of the foregoing implementation manners can be used.
此外,另一种可能的实现方式中,还可以将按压压力用作是否满足触发条件的判断依据,并在满足触发条件后,结合前述按压方式或按压次数来确定当前触发请求为计时触发请求还是计时停止请求。例如,若按压压力小于预设的压力阈值,则可以确定其不满足触发要求,视为未获取到计时触发请求;或者,若按压压力达到预设压力阈值,则确定满足触发要求。在根据按压压力确定满足触发要求后,则进一步判断该触发是单数次按压,还是双数次按压,来确定该按压操作对应于计时触发请求还是计时停止请求。In addition, in another possible implementation manner, the pressing pressure can also be used as the basis for judging whether the trigger condition is satisfied, and after the trigger condition is satisfied, the aforementioned pressing mode or the number of pressings are combined to determine whether the current trigger request is a timing trigger request or not. Time stop request. For example, if the pressing pressure is less than the preset pressure threshold, it can be determined that it does not meet the trigger requirement, and it is deemed that the timing trigger request has not been obtained; or if the pressing pressure reaches the preset pressure threshold, it is determined that the triggering requirement is met. After it is determined that the trigger requirement is satisfied according to the pressing pressure, it is further determined whether the trigger is a single-number press or a double-number press to determine whether the pressing operation corresponds to a timing trigger request or a timing stop request.
当然,另一种设计中,若存在两个计时器,则一个计时器用于触发计时触发请求,另一个用于触发计时停止请求,不再赘述。Of course, in another design, if there are two timers, one timer is used to trigger the timing trigger request, and the other is used to trigger the timing stop request, which is not repeated here.
计时器被触发后,控制装置110获取得到计时触发请求,此时,开始计时。After the timer is triggered, the control device 110 obtains the timing trigger request, and at this time, starts timing.
S406,根据所述待测试项目对应的每个测试区域,分别获取所述待测试人员在所述测 试区域内的测试操作信息。S406: Acquire test operation information of the person to be tested in the test area according to each test area corresponding to the item to be tested.
计时开始后,待测试人员在预设的测试区域完成待测试项目。例如,在足球射门区域,完成足球的运球射门项目;在篮球篮网所在部分区域,完成篮球投篮项目。After the timing starts, the person to be tested completes the items to be tested in the preset test area. For example, in the football shooting area, complete the football dribble shooting project; in the area where the basketball net is located, complete the basketball shooting project.
本发明实施例所涉及到的所述测试操作信息可以包括但不限于如下一种或者几种信息:所述待测试人员的运球轨迹信息,所述待测试人员的踢球动作信息,所述待测试人员的运球速度信息,所述待测试人员的控球信息和所述待测试人员的射门信息。The test operation information involved in the embodiment of the present invention may include, but is not limited to, one or more of the following information: the dribbling trajectory information of the person to be tested, the kicking action information of the person to be tested, the The dribbling speed information of the person to be tested, the ball control information of the person to be tested, and the shooting information of the person to be tested.
而前述测试操作信息可以通过摄像设备,或者,摄像设备和感应设备,采集得到。也就是,实现该步骤时,至少可以采取如下实现方式:The aforementioned test operation information can be collected by a camera device, or a camera device and a sensing device. That is, when implementing this step, at least the following implementation methods can be adopted:
一种实现方式中,可以根据所述待测试项目对应的每个测试区域,采用摄像设备,分别获取所述待测试人员在所述测试区域内的测试操作信息。In an implementation manner, according to each test area corresponding to the item to be tested, a camera device may be used to separately obtain the test operation information of the person to be tested in the test area.
也就是,在测试场地中设置摄像设备,摄像设备可以采集待测试人员在执行待测试任务过程中的影像数据。其中,摄像设备可以为摄像头等任意具备影像采集功能的设备。其中,摄像设备可以具备至少一种工作模式。例如,在具体实现场景中,利用摄像设备采集影像的方式获取测试操作信息时,摄像设备的工作模式可以根据实际场景进行设计。例如,可以采用录像模式,以采集到完整连续的测试过程视频;或者,可以采用拍照模式,以采集到测试过程中的至少一张图像。以及,在执行该步骤所涉及到的图像采集任务时,摄像设备所采用的工作模式还可以根据实际需要进行切换,不作赘述。That is, a camera device is set in the test site, and the camera device can collect image data of the person to be tested in the process of performing the task to be tested. Among them, the camera device can be any device with an image collection function such as a camera. Among them, the imaging device may have at least one working mode. For example, in a specific implementation scenario, when the test operation information is obtained by using the imaging device to collect images, the working mode of the imaging device can be designed according to the actual scene. For example, the video mode can be used to collect a complete and continuous video of the test process; or the camera mode can be used to collect at least one image during the test. And, when performing the image acquisition task involved in this step, the working mode adopted by the imaging device can also be switched according to actual needs, and will not be described in detail.
基于摄像设备采集到的影像和图像,可以在待测试人员执行待测试任务过程中,获取到运球轨迹信息、踢球动作信息、控球信息和所述待测试人员的射门信息,等。Based on the images and images collected by the camera equipment, dribbling trajectory information, kicking action information, ball control information, and shooting information of the person to be tested can be obtained during the process of the person to be tested performing the task to be tested.
或者,or,
另一种实现方式中,根据所述测试项目对应的每个测试区域,采用所述摄像设备和感应设备,分别获取所述待测试人员在测试区域内的测试操作信息。In another implementation manner, according to each test area corresponding to the test item, the camera device and the sensing device are used to obtain the test operation information of the person to be tested in the test area respectively.
其中,所述感应设备为所述测试区域内,且与所述待测试项目对应的可移动测试装置上设置的具有感应功能的设备。本发明实施例中所涉及到的感应设备可以包括但不限于:红外传感器、压力传感器、触碰传感器与速度传感器中的至少一种。Wherein, the sensing device is a device with sensing function provided on a movable test device corresponding to the item to be tested in the test area. The sensing device involved in the embodiment of the present invention may include, but is not limited to: at least one of an infrared sensor, a pressure sensor, a touch sensor, and a speed sensor.
仍以足球类测试中的运球测试为例,可以在测试场地中设置多个可移动挡板,待测试人员需要运球,以控制足球依次绕过各挡板,来完成待测试任务。此时,可以在各可移动挡板上安装碰触传感器,以在待测试人员完成待测试任务过程中采集到待测试人员的控球准确程度信息,以作为控球信息。Still taking the dribble test in the football test as an example, multiple movable baffles can be set in the test field, and the person to be tested needs to dribble to control the football to bypass each baffle in turn to complete the task to be tested. At this time, a touch sensor can be installed on each movable baffle to collect the ball control accuracy information of the person to be tested during the process of completing the task to be tested as the ball control information.
此外,还可以设计在可移动测试装置中设计红外传感器、压力传感器、速度传感器等,以获取到测试过程中的位置信息、压力信息、待测试人员的重心高度和速度信息。In addition, infrared sensors, pressure sensors, speed sensors, etc. can also be designed in the mobile test device to obtain position information, pressure information, height of the center of gravity and speed information of the person to be tested during the test.
其中,待测试人员的中心高度,与待测试人员两脚之间的距离相关,因此,可以通过红外传感器等,来获取待测试人员两脚之间的距离。之后,再结合待测试人员的属性信息,如身高、体重等,计算出待测试人员的重心高度。Among them, the center height of the person to be tested is related to the distance between the feet of the person to be tested. Therefore, the distance between the feet of the person to be tested can be obtained through infrared sensors. After that, combine the attribute information of the person to be tested, such as height, weight, etc., to calculate the height of the center of gravity of the person to be tested.
此外,在获取测试过程中的速度信息时,还可以在测试系统中设置测速装置,测速装置用于测量待测试人员的速度或球的运动速度。具体而言,测速装置具体可以包括:速度传感器、测速雷达、FRID芯片、定位芯片中的一种或多种。In addition, when acquiring the speed information during the test, a speed measuring device can also be set in the test system. The speed measuring device is used to measure the speed of the person to be tested or the speed of the ball. Specifically, the speed measuring device may specifically include one or more of a speed sensor, a speed measuring radar, an FRID chip, and a positioning chip.
在具体实现本方案时,测速装置可以单独设置,也可以与其他测试装置集成设置。示例性的一种实施例中,所述测速装置设置于所述挡板、所述反弹板墙、所述球门中的一种 或多种可移动测试装置上。例如,可以在球门、挡板、间隔挡板、反弹板墙中的一个或多个测试装置中,安装测速雷达。如此,在待测试人员完成足球测试项目的过程中,就可以通过设置于各处的测速雷达来获取待测试人员的速度信息,并且还能够通过测速雷达来测试足球的运动速度。由此,还可以将采集到的待测试人员的速度信息作为一个统计排序的维度,对测试结果进行统计排序。In the concrete realization of this scheme, the speed measuring device can be set separately or integrated with other test devices. In an exemplary embodiment, the speed measuring device is provided on one or more movable testing devices among the baffle, the rebound wall, and the goal. For example, a speed measuring radar can be installed in one or more of the test devices in the goal, baffle, spacing baffle, and rebound board wall. In this way, when the person to be tested completes the football test project, the speed information of the person to be tested can be obtained through the speed measuring radar installed everywhere, and the speed of the football can also be tested through the speed measuring radar. In this way, the collected speed information of the person to be tested can also be used as a statistical sorting dimension, and the test results can be statistically sorted.
除此之外,测速装置还可以被待测试人员随身携带,例如,在衣服、鞋子、运动手表等上设置测速装置(FRID芯片和定位芯片等)。或者,测速装置还可以安装在球类中,例如,在足球中设置测速装置,在对待测试人员进行足球技能评估过程中,实时采集足球的运动速度。In addition, the speed measuring device can also be carried by the person to be tested. For example, a speed measuring device (FRID chip, positioning chip, etc.) can be set on clothes, shoes, sports watches, etc. Alternatively, the speed measuring device can also be installed in the ball, for example, a speed measuring device is installed in a football, and the football's moving speed is collected in real time during the evaluation of the football skills of the person to be tested.
本发明实施例对于测速装置的设置位置和设置的数目无特别限定,在实际球类技能测试场景中,可以根据实际需要自定义设置即可。In the embodiment of the present invention, the setting position and the setting number of the speed measuring device are not particularly limited. In the actual ball skill test scene, the setting can be customized according to actual needs.
S408,获取所述待测试人员触发的计时停止请求,并根据所述计时停止请求,获取所述待测试项目的完成时长。S408: Obtain a timing stop request triggered by the person to be tested, and obtain the completion time of the item to be tested according to the timing stop request.
计时停止请求的获取方式详见S404的相关说明,在此不作赘述。Please refer to the relevant description of S404 for details of the acquisition method of the timing stop request, which will not be repeated here.
待测试人员完成所有待测试项目之后,计时器110再次被触发,此时,计时结束。控制装置130可以自前一步骤得到的起始时刻与该步骤得到的终止时刻,得到待测试人员完成所有待测试项目所花费的完成时长;或者,控制装置130可以与计时器110进行数据交互,获取所述待测试人员触发的计时器110所记录的时长,以作为完成时长即可。After the tester completes all the items to be tested, the timer 110 is triggered again, and at this time, the timing ends. The control device 130 can obtain the completion time spent by the tester to complete all the items to be tested from the start time obtained in the previous step and the end time obtained in this step; alternatively, the control device 130 can interact with the timer 110 to obtain The duration recorded by the timer 110 triggered by the tester may be used as the completion duration.
S410,根据所述测试操作信息以及所述完成时长,获取所述待测试人员的技能水平测试结果。S410: Acquire a skill level test result of the person to be tested according to the test operation information and the completion time.
在执行该步骤时,可以根据完成时长得到技能水平测试结果,并将所述测试操作信息作为所述技能水平测试结果的参考信息。When performing this step, the skill level test result can be obtained according to the completion time, and the test operation information can be used as reference information for the skill level test result.
其中,一种可能的实现场景中,可以将所述完成时长作为所述技能水平测试结果,并将所述测试操作信息作为所述技能水平测试结果的参考信息。Among them, in a possible implementation scenario, the completion time may be used as the skill level test result, and the test operation information may be used as the reference information of the skill level test result.
另一种可能的实现场景中,可以预先对完成时长进行等级划分,从而,将待测试人员的完成时长所落在的等级,作为该待测试人员的技能水平测试结果;并将所述测试操作信息作为所述技能水平测试结果的参考信息。In another possible implementation scenario, the completion time can be classified in advance, so that the level of the completion time of the person to be tested is taken as the result of the skill level test of the person to be tested; and the test operation The information serves as reference information for the skill level test result.
其中,所划分的等级可以为标识,如A等、B等……。或者,划分的等级也可以具体表现为具体的时长或分数,如将各时段对应的等级预设为各分数。在具体预设等级时,可知,完成时长越短,其等级越高。Among them, the classified level can be an identifier, such as A etc., B etc.... Alternatively, the divided levels can also be specifically expressed as specific durations or scores, for example, the level corresponding to each time period is preset to each score. When the specific level is preset, it can be known that the shorter the completion time, the higher the level.
另一种可能的设计中,还可以以所述测试操作信息作为所述完成时长的校正数据,对所述完成时长进行校正,得到校正时长(也即校正后的完成时长),再根据校正时长,获取所述待测试人员的技能水平测试结果。In another possible design, the test operation information can also be used as the correction data of the completion time, and the completion time can be corrected to obtain the correction time (that is, the completion time after the correction), and then according to the correction time To obtain the skill level test result of the person to be tested.
其中,一种可能的实现方式中,可以根据测试操作信息,确定待测试人员针对待测试任务的完成情况,然后,根据其完成情况,对完成时长进行相应的增减,来得到校正时长。Among them, in a possible implementation manner, the completion status of the task to be tested by the person to be tested can be determined according to the test operation information, and then, according to the completion status, the completion time is increased or decreased accordingly to obtain the correction time.
例如,以前述挡板控球的待测试任务为例,若待测试人员将足球撞击在挡板的边缘位置,而非中心位置,那么,虽然其也完成了挡板控球任务,但其完成情况较差,则可以在该待测试任务的完成时长基础上增加部分校正时长(作为完成情况较差的校正),以得到校正时长。For example, taking the aforementioned task of controlling the ball by the baffle as an example, if the person to be tested hits the ball on the edge of the baffle instead of the center position, then although he has also completed the task of controlling the ball by the baffle, it completes If the situation is poor, a part of the correction time (as a correction for poor completion) can be added to the completion time of the task to be tested to obtain the correction time.
另一种可能的实现方式中,除通过时长增减的方式来获取校正时长之外,还可以获取完成时长与校正参数的乘积,来得到校正时长。其中,若其完成情况较好,则校正参数小于1;若待测任务完成的情况较差,则校正参数大于1。In another possible implementation manner, in addition to obtaining the correction time length by increasing or decreasing the time length, the product of the completion time and the correction parameter can also be obtained to obtain the correction time length. Among them, if the completion condition is good, the correction parameter is less than 1; if the completion condition of the task to be tested is poor, the correction parameter is greater than 1.
而测试操作信息与完成情况之间的对应关系,则可以提前在控制装置130中进行预设,不作赘述。The corresponding relationship between the test operation information and the completion situation can be preset in the control device 130 in advance, and will not be described in detail.
此外,当涉及到多个待测试任务时,可按照前述方法对每一个具体测试任务分别进行完成时长的记录和评价,或者,也可以利用一个完成时长来记录和评价多个具体测试任务。In addition, when multiple tasks to be tested are involved, the completion time of each specific test task can be recorded and evaluated separately according to the aforementioned method, or one completion time can also be used to record and evaluate multiple specific test tasks.
S412,对所述测试结果进行统计和排序。S412: Perform statistics and sorting on the test results.
本发明实施例所提供的控制装置,在得到前述技能测试结果后,还可以进一步对多个待测试人员的技能测试结果进行统计分析。其中,多个待测试人员可以分类统计分析;而具体进行统计分析时,还要注意各待测试人员的待测试任务要相同。其中,分类统计可以按照区域分类,或者,按照年龄阶段分类,或者,按照成绩划分类别,等。After obtaining the aforementioned skill test result, the control device provided by the embodiment of the present invention can further perform statistical analysis on the skill test results of multiple persons to be tested. Among them, multiple persons to be tested can be classified for statistical analysis; and when performing statistical analysis, it is also necessary to note that the tasks to be tested of the persons to be tested must be the same. Among them, the classified statistics can be classified according to regions, or according to age stages, or classified according to grades, etc.
其中,统计分析的方式可以包括但不限于:相同测试项目的用户排序、针对单独待测试人员的测试水平报告、针对整体待测试人员的球类技能水平的分析结果等。The statistical analysis method may include, but is not limited to: user ranking of the same test items, test level reports for individual testers, analysis results for the overall ball skill level of testers, etc.
通过前述方案,本发明提供的球类技能量化测试方法与系统,通过软件的方式,自动获取待测试人员的属性信息和待测试项目的信息,并基于待测试人员自行触发的计时触发请求和计时停止请求,获取到待测试人员完成待测试项目的完成时长和测试操作信息,从而,以待测试人员的完成时长与测试操作信息,来量化待测试人员的技能水平,得到其技能水平测试结果。在该过程中,针对运动员的技能水平评价完全是基于运动员自身完成相应的测试项目的完成时长和测试操作信息,无需评价人员参与,避免评价人员的主观意愿对技能水平测试结果的不利影响,提高了技能水平测试结果的客观性与公平公正性,解决了现有技术中针对球类技术的评价过程受到评价人员主观影响的问题。Through the foregoing solution, the ball skill quantitative test method and system provided by the present invention automatically obtain the attribute information of the person to be tested and the information of the item to be tested through software, and are based on the timing trigger request and timing triggered by the person to be tested. The stop request is to obtain the completion time and test operation information of the tester to complete the item to be tested, so that the completion time of the tester and the test operation information are used to quantify the skill level of the tester and obtain the skill level test result. In this process, the evaluation of the skill level of the athletes is based solely on the completion time of the athletes themselves to complete the corresponding test items and the test operation information, without the participation of the evaluators, avoiding the negative impact of the evaluators’ subjective wishes on the results of the skill level test, and improving The objectivity, fairness and impartiality of the skill level test results are solved, and the problem that the evaluation process for ball technology in the prior art is subjectively affected by the evaluators is solved.
为了便于理解本方案,以下,以足球测试为例,对发明所述的球类技能量化测试系统与方法进行进一步说明。In order to facilitate the understanding of this solution, the following takes a football test as an example to further illustrate the ball skill quantitative test system and method according to the invention.
图5示出了一个具体的足球测试过程,如图5所示,该足球测试过程共包含四部分具体测试项目:1、传、接球部分;2、运、控球部分;3、运球射门部分;4、综合部分。Figure 5 shows a specific football test process. As shown in Figure 5, the football test process includes four specific test items: 1. Passing and receiving parts; 2. dribbling and holding the ball; 3. dribbling Shooting part; 4. Comprehensive part.
如图5所示,在该完整的测试场地中,在其中的某一固定位置设置了计时器,计时器可以由待测试人员触发。As shown in Figure 5, in the complete test site, a timer is set at a fixed position, and the timer can be triggered by the person to be tested.
首先,针对传球这一具体待测试任务的说明。如图5所示,在传、接球测试部分所在的部分测试区域中,四个方向上分别设置了1、2、3、4共4块板墙。在具体实现测试时,待测试人员可以首先按压计时器,以使得控制装置获取到计时触发指令,以及,计时器开始计时。此时,待测试人员可以跑到传球测试部分所在的部分测试区域的中心位置,执行传、接球测试任务,待传、接球测试任务完成后,待测试人员返回计时器处,按压计时器以结束计时。First of all, an explanation of the specific task to be tested, passing the ball. As shown in Figure 5, in the part of the test area where the passing and receiving test parts are located, there are 4 panels, 1, 2, 3, and 4 in the four directions. When the test is specifically implemented, the person to be tested may first press the timer, so that the control device obtains the timing trigger instruction, and the timer starts timing. At this point, the person to be tested can run to the center of the part of the test area where the pass test part is located, and perform the pass and catch test tasks. After the pass and catch test tasks are completed, the tester returns to the timer and presses the timer. To end timing.
具体而言,针对传、接球部分的测试方式可以有多种:Specifically, there are many ways to test the passing and receiving parts:
一种可能的实现方式中,计时开始,待测试人员跑到传球测试部分所在的部分测试区域的中心位置后,可以按照四个反弹板上的数字顺序,先用左脚朝着反弹板进行传球;并用左脚停球后再传向下一反弹板,完成传、接四个反弹球后,再用右脚进行第二轮;最后一轮可以用两只脚进行传、接球。完成后自己按压停止计时器。在该测试过程中,若待测 试人员用左脚或者右脚的轮次连接球,转身等动作都要用相应的脚来完成,另一只脚不得参与,如传球失误时,需自己捡回球继续。In one possible implementation, the timing starts, and after the tester runs to the center of the test area where the pass test part is located, he can proceed with his left foot toward the bounce board in the numerical order of the four bounce boards. Pass the ball; stop the ball with your left foot and then pass to the next rebound. After completing the pass and receiving four rebounds, use your right foot for the second round; in the last round, you can use two feet to pass and receive the ball. When finished, press to stop the timer. During the test, if the person to be tested connects the ball with the left or right foot, turning and other actions must be completed with the corresponding foot, and the other foot must not participate. For example, if the pass is wrong, the person needs to pick it up by himself. Return the ball to continue.
另一种可能的实现方式中,计时开始,待测试人员跑到传球测试部分所在的部分测试区域的中心位置后,然后,将球踢向板墙,弹回后不停球再将球踢向板墙,重复N次。之后,按压计时器计时结束。其中,N为大于0的整数,实际场景中提前预设即可,后续不作赘述。In another possible implementation, the timing starts, after the tester runs to the center of the test area where the pass test part is located, then kicks the ball against the wall, and then kicks the ball without stopping after rebounding. To the board wall, repeat N times. After that, the pressing timer expires. Wherein, N is an integer greater than 0, which can be preset in advance in the actual scene, and will not be described in detail later.
另一种可能的实现方式中,计时开始,待测试人员跑到传球测试部分所在的部分测试区域的中心位置后,然后,将球踢向板墙,弹回后停球再将球踢向板墙,重复N次。之后,按压计时器计时结束。In another possible implementation, the timing starts, after the tester runs to the center of the test area where the pass test part is located, then kicks the ball to the wall, rebounds and stops the ball and kicks the ball towards Board wall, repeat N times. After that, the pressing timer expires.
另一种可能的实现方式中,计时开始,待测试人员跑到传球测试部分所在的部分测试区域的中心位置后,然后,将球踢向板墙,弹回后停球再将球踢向另一块板墙,重复N次。之后,按压计时器计时结束。In another possible implementation, the timing starts, after the tester runs to the center of the test area where the pass test part is located, then kicks the ball to the wall, rebounds and stops the ball and kicks the ball towards Repeat N times for another board wall. After that, the pressing timer expires.
另一种可能的实现方式中,计时开始,待测试人员跑到传球测试部分所在的部分测试区域的中心位置后,然后,将球踢入球筐,重复N次。之后,按压计时器计时结束。In another possible implementation manner, the timing starts, and after the tester runs to the center of the part of the test area where the pass test part is located, then the ball is kicked into the basket and repeated N times. After that, the pressing timer expires.
另一种可能的实现方式中,计时开始,待测试人员跑到传球测试部分所在的部分测试区域的中心位置后,然后,将球踢向板墙,弹回后停球再将球踢入球筐,重复N次。之后,按压计时器计时结束。In another possible implementation, the timing starts, after the tester runs to the center of the test area where the pass test part is located, then kicks the ball to the wall, bounces back and stops the ball and kicks the ball in Ball basket, repeat N times. After that, the pressing timer expires.
另一种可能的实现方式中,计时开始,待测试人员跑到传球测试部分所在的部分测试区域的中心位置后,然后,将球踢向斜板墙,弹回后停空中球再将球踢向斜板墙,重复N次。之后,按压计时器计时结束。In another possible implementation, the timing starts, after the tester runs to the center of the part of the test area where the pass test part is located, then kicks the ball against the inclined wall, bounces back, and stops the ball in the air before throwing the ball. Kick against the sloping wall and repeat N times. After that, the pressing timer expires.
另一种可能的实现方式中,计时开始,待测试人员跑到传球测试部分所在的部分测试区域的中心位置后,然后,将球踢向斜板墙,弹回后停空中球再将球踢入球筐,重复N次。之后,按压计时器计时结束。In another possible implementation, the timing starts, after the tester runs to the center of the part of the test area where the pass test part is located, then kicks the ball against the inclined wall, bounces back, and stops the ball in the air before throwing the ball. Kick into the basket and repeat N times. After that, the pressing timer expires.
另一种可能的实现方式中,计时开始,待测试人员跑到传球测试部分所在的部分测试区域的中心位置后,然后,将球踢向板墙,看方向指示器,弹回后停球再按方向指示器将球踢向板墙,重复N次。之后,按压计时器计时结束。In another possible implementation, the timing starts, after the tester runs to the center of the test area where the pass test part is located, then kicks the ball against the board wall, looks at the direction indicator, and stops the ball after rebounding Then press the direction indicator to kick the ball towards the board wall, repeat N times. After that, the pressing timer expires.
另一种可能的实现方式中,计时开始,待测试人员跑到传球测试部分所在的部分测试区域的中心位置后,然后,将球踢向板墙,看方向指示器,弹回后停球再按方向指示器将球踢入球筐,重复N次。之后,按压计时器计时结束。In another possible implementation, the timing starts, after the tester runs to the center of the test area where the pass test part is located, then kicks the ball against the board wall, looks at the direction indicator, and stops the ball after rebounding Then press the direction indicator to kick the ball into the basket and repeat N times. After that, the pressing timer expires.
另一种可能的实现方式中,还可以在图5所示测试场景中,在每块板墙背后分别设置人型指示器,当人型指示器的手臂可以按照预设的顺序,或随机,或按照用户的指示,抬起,如此,待测试人员需要将足球踢向手臂抬起的人型指示器对应的一个板墙。板墙表面可以设置有传感器,板墙可以为气液结合结构。In another possible implementation, in the test scenario shown in Figure 5, a human-shaped indicator can be set behind each wall. When the human-shaped indicator arm can be in a preset order, or randomly, Or according to the user's instructions, lift up, so that the person to be tested needs to kick the football to a board wall corresponding to the human-shaped indicator with the arm raised. The surface of the board wall can be provided with sensors, and the board wall can be a gas-liquid combined structure.
其次,针对运、控球部分这一具体待测试任务的说明。如图5所示,在该运、控球测试部分所在的部分测试区域中,设置了相对设置的一组挡板,并在挡板两侧设置了触球模组,以及,在挡板相对另一挡板的外侧,还设置了障碍物。在具体实现测试时,待测试人员可以首先按压计时器,以使得控制装置获取到计时触发指令,以及,计时器开始计时。之后,待测试人员以跑到运、控球测试部分所在的部分测试区域的起始位置,然后,运球触碰触球模组,然后,运球围绕挡板并绕开障碍物进行运球,运球结束,待测试人员返回 计时器处,按压计时器以结束计时。Secondly, explain the specific tasks to be tested in the part of dribbling and controlling the ball. As shown in Figure 5, in the part of the test area where the ball handling and control test part is located, a set of oppositely arranged baffles are set, and ball touch modules are set on both sides of the baffles, and the baffles are opposite to each other. On the outside of the other baffle, there are obstacles. When the test is specifically implemented, the person to be tested may first press the timer, so that the control device obtains the timing trigger instruction, and the timer starts timing. After that, the person to be tested runs to the starting position of the part of the test area where the dribble and ball control test part is located, and then dribbles the ball to touch the ball touch module, and then dribbles the ball around the baffle and bypassing obstacles. , The dribble is over, wait for the tester to return to the timer, press the timer to end the timing.
具体而言,针对运、控球部分的测试方式可以有多种:Specifically, there are many ways to test the part of dribbling and holding the ball:
一种可能的实现方式中,计时开始,待测试人员跑到运、控球测试部分所在的部分测试区域的起始位置后,按照指定线路进行运球,重复N次。之后,按压计时器计时结束。In a possible implementation manner, the timing starts, and after the tester runs to the starting position of the part of the test area where the dribbling and possession test part is located, the dribble is performed according to the designated route, and repeated N times. After that, the pressing timer expires.
另一种可能的实现方式中,计时开始,待测试人员跑到运、控球测试部分所在的部分测试区域的起始位置后,开始运球,先用左脚运到另一端,并从障碍物外侧运球转身再次进入通道内,回程换为右脚运球;从障碍物外侧运球转身运到起始点,然后重新进入通道,第二个来回用左右脚都可以。之后,按压计时器计时结束。In another possible implementation, the timing starts. After the tester runs to the starting position of the part of the test area where the dribbling and possession test part is located, he starts to dribble the ball. The dribble from the outside of the object turns and enters the channel again, and the return is changed to a right-footed dribble; the dribble from the outside of the obstacle is turned and transported to the starting point, and then re-enter the channel. The second back and forth can be done with both feet. After that, the pressing timer expires.
另一种可能的实现方式中,计时开始,待测试人员跑到运、控球测试部分所在的部分测试区域的起始位置后,运球移动,并控球使球触碰指定触球部位,也即触球模组,并按指定线路运球,重复N次。之后,按压计时器计时结束。In another possible implementation manner, the timing starts, and after the tester runs to the starting position of the part of the test area where the dribbling and possession test part is located, the dribble moves, and the ball is controlled to make the ball touch the designated touch point. That is, touch the ball module, and dribble the ball according to the specified line, repeat N times. After that, the pressing timer expires.
再者,针对运球射门部分这一具体待测试任务的说明。如图5所示,在该运球射门部分所在的部分测试区域中,设置了球门,以及在球门前还设置了多块横向挡板与障碍物。在具体实现测试时,待测试人员可以首先按压计时器,以使得控制装置获取到计时触发指令,以及,计时器开始计时。之后,待测试人员以跑到运球射门部分所在的部分测试区域的起始位置,然后,运球绕开挡板与障碍物进行射门,测试结束后,待测试人员返回计时器处,按压计时器以结束计时。Furthermore, the description of the specific task to be tested for the dribble shooting part. As shown in Figure 5, in the part of the test area where the dribble shot is located, a goal is set, and a number of lateral baffles and obstacles are also set in front of the goal. When the test is specifically implemented, the person to be tested may first press the timer, so that the control device obtains the timing trigger instruction, and the timer starts timing. After that, the tester ran to the starting position of the part of the test area where the dribble shot was located, and then dribbled the ball around the baffle and obstacles to shoot. After the test, the tester returned to the timer and pressed the timer. To end timing.
具体而言,针对运球射门部分的测试方式可以有多种:Specifically, there are many ways to test the dribble shot part:
一种可能的实现方式中,计时开始,待测试人员跑到运球射门测试部分所在的部分测试区域的起始位置后,在不触碰挡板的情况下,高速运球从障碍物内侧穿过,躲过前方挡板后,将球射入球门的右下角。例如,可以限制球的总数,当待测试人员射进三球后,视作完成运球射门测试。之后,按压计时器计时结束。In a possible implementation, the timing starts, and after the tester runs to the starting position of the part of the test area where the dribble shot test part is located, the high-speed dribble passes through the inside of the obstacle without touching the baffle. Pass, after avoiding the front baffle, shoot the ball into the lower right corner of the goal. For example, the total number of balls can be limited, and when the person to be tested scores three goals, the dribble shot test is deemed to be completed. After that, the pressing timer expires.
另一种可能的实现方式中,计时开始,待测试人员跑到运球射门测试部分所在的部分测试区域的起始位置后,将球踢入球门,重复N次。之后,按压计时器计时结束。In another possible implementation manner, the timing starts, and after the tester runs to the starting position of the part of the test area where the dribble shot test part is located, the ball is kicked into the goal and repeated N times. After that, the pressing timer expires.
另一种可能的实现方式中,计时开始,待测试人员跑到运球射门测试部分所在的部分测试区域的起始位置后,指定踢球部位,如指定左脚踢球,将球踢入球门,重复N次。之后,按压计时器计时结束。In another possible implementation manner, the timing starts, and after the tester runs to the starting position of the part of the test area where the dribble shot test part is located, the kicking position is designated, such as the designated left foot kick, and the ball is kicked into the goal. , Repeat N times. After that, the pressing timer expires.
另一种可能的实现方式中,计时开始,待测试人员跑到运球射门测试部分所在的部分测试区域的起始位置后,将球踢入球门指定区域,如球门左下角,重复N次。之后,按压计时器计时结束。In another possible implementation manner, the timing starts, and after the tester runs to the starting position of the part of the test area where the dribble shot test part is located, the ball is kicked into the designated area of the goal, such as the lower left corner of the goal, repeated N times. After that, the pressing timer expires.
另一种可能的实现方式中,计时开始,待测试人员跑到运球射门测试部分所在的部分测试区域的起始位置后,指定踢球部位,将球踢入球门指定区,重复N次。之后,按压计时器计时结束。In another possible implementation manner, the timing starts, and after the tester runs to the starting position of the part of the test area where the dribble shot test part is located, he designates the kicking position, kicks the ball into the designated area of the goal, and repeats N times. After that, the pressing timer expires.
另一种可能的实现方式中,计时开始,待测试人员跑到运球射门测试部分所在的部分测试区域的起始位置后,将球踢向板墙,弹回后停球再将球踢入球门。之后,按压计时器计时结束。In another possible implementation, the timing starts, and after the tester runs to the starting position of the part of the test area where the dribble shot test part is located, kicks the ball against the wall, rebounds and stops the ball and kicks the ball into it. goal. After that, the pressing timer expires.
另一种可能的实现方式中,计时开始,待测试人员跑到运球射门测试部分所在的部分测试区域的起始位置后,将球踢向板墙,弹回后不停球再将球踢入球门,重复N次。之后,按压计时器计时结束。In another possible implementation, the timing starts, and after the tester runs to the starting position of the part of the test area where the dribble shot test part is located, the ball is kicked to the board wall, and then the ball is kicked without stopping after rebounding. Goal, repeat N times. After that, the pressing timer expires.
另一种可能的实现方式中,计时开始,待测试人员跑到运球射门测试部分所在的部分测试区域的起始位置后,将球踢向斜板墙,弹回后停球再将球踢入球门,重复N次。之后,按压计时器计时结束。In another possible implementation, the timing starts, after the tester runs to the starting position of the part of the test area where the dribble shot test part is located, kicks the ball against the inclined wall, rebounds and stops the ball and kicks the ball. Goal, repeat N times. After that, the pressing timer expires.
另一种可能的实现方式中,计时开始,待测试人员跑到运球射门测试部分所在的部分测试区域的起始位置后,将球投向斜板墙,弹回后用头顶入球门,重复N次。之后,按压计时器计时结束。In another possible implementation, the timing starts, and after the tester runs to the starting position of the part of the test area where the dribble shot test part is located, he throws the ball against the inclined wall, rebounds and enters the goal with the top of the head, and repeats N Times. After that, the pressing timer expires.
另一种可能的实现方式中,计时开始,待测试人员跑到运球射门测试部分所在的部分测试区域的起始位置后,将球投向斜板墙,弹回后用胸部停球再将球踢入球门,重复N次。之后,按压计时器计时结束。In another possible implementation, the timing starts. After the tester runs to the starting position of the part of the test area where the dribble shot is tested, he throws the ball to the inclined wall, rebounds and stops the ball with his chest and then throws the ball. Kick into the goal and repeat N times. After that, the pressing timer expires.
最后,针对综合部分这一具体待测试任务的说明。如图5所示,待测试人员可以在按压计时器启动计时后,依次连续地完成前述至少两个指定的测试项目并在所有测试项目都完成后,返回计时器处,按压计时器以结束计时。Finally, a description of the specific task to be tested in the comprehensive part. As shown in Figure 5, after pressing the timer to start the timing, the person to be tested can successively complete the aforementioned at least two specified test items and after all the test items are completed, return to the timer and press the timer to end the timing. .
可知,在具体实现时,可以传球部分→运、控球部分→运球射门部分的顺序,依次连续地完成综合部分测试。该顺序并不固定,实际场景中可以自定义顺序。It can be seen that in the specific implementation, the order of passing part → dribbling, holding the ball → dribbling shot part can be completed in order to complete the comprehensive part of the test successively. The order is not fixed, and the order can be customized in the actual scene.
以及,综合部分所包含的项目中,任意两个具体测试项目之间,还可以进一步增加停球动作,不作赘述。And, among the items included in the comprehensive part, between any two specific test items, it is possible to further increase the stop motion, so I will not repeat it.
以及,图5所示场景中的m1~m12等,均用于表示实际场景中的距离,这些距离在实际技能测试场景中可以自定义设计,本方案对此无特别限定。And, m1 to m12 in the scene shown in FIG. 5 are all used to represent distances in the actual scene, and these distances can be customized in the actual skill test scene, and this solution is not particularly limited.
此外,如前所述,本发明是实施例所提供的技术方案除应用于足球测试之外,还可以应用于其他球类运动的测试,以下,分别以篮球、排球和羽毛球为例,对本发明实施例所提供的技术方案进行说明。In addition, as mentioned above, the technical solutions provided by the embodiments of the present invention can be applied to tests of other ball sports in addition to football tests. In the following, basketball, volleyball, and badminton are taken as examples. The technical solutions provided in the embodiments are described.
一种可能的针对篮球技能的测试方式中,待测试人员自行触发计时器,计时器开始计时。之后,待测试人员运球将篮球传向反弹板,并对反弹板反弹的篮球做接球动作,然后,运球投篮。待测试人员重复执行前述处理,直至待测试人员完成预定进篮数目的篮球投入篮筐动作,或者,待测试人员未完成指定进篮数目的篮球投入篮筐动作但完成预定篮球数目的投篮动作,待测试人员再次触发计时器,停止计时,得到其篮球技能的水平测试结果。其中,预定进篮数目小于或者等于预定篮球数目,例如,预定进篮数目可以预设为10,预定篮球数目可以预定为15。In a possible test method for basketball skills, the person to be tested triggers a timer, and the timer starts timing. After that, the tester dribbles the basketball to the rebounding board, and makes a catch action on the rebounding basketball, and then dribbles and shoots the basketball. The person to be tested repeats the foregoing processing until the person to be tested has completed the predetermined number of basketballs into the basket, or the person to be tested does not complete the specified number of basketballs into the basket but completes the predetermined number of basketball shots, The person to be tested triggers the timer again, stops timing, and obtains the test result of his basketball skill level. Wherein, the predetermined number of baskets is less than or equal to the predetermined number of basketballs. For example, the predetermined number of baskets can be preset to 10, and the predetermined number of basketballs can be predetermined to 15.
另一种可能的针对排球技能的测试方式中,待测试人员自行触发计时器,计时器开始计时。之后,由待测试人员主动发球,并将排球发向反弹板,待反弹板反弹回排球后,待测试人员完成接球动作,并将接到的排球击向并使其落入指定区域。与篮球测试类似的,待测试人员重复执行前述处理,直至待测试人员完成预定击球数目的排球落入指定区域的动作,或者,待测试人员未完成指定击球数目的排球落入指定区域动作但完成预定排球数目的击球动作,待测试人员再次触发计时器,停止计时,得到其排球技能的水平测试结果。其中,预定击球数目小于或者等于预定排球数目,例如,预定击球数目可以预设为10,预定排球数目可以预定为15。In another possible test method for volleyball skills, the tester triggers the timer by himself, and the timer starts timing. After that, the tester takes the initiative to serve the ball and sends the volleyball to the rebounding board. After the rebounding board bounces back to the volleyball, the tester completes the catching action and hits the received volleyball to the designated area. Similar to the basketball test, the person to be tested repeats the aforementioned processing until the person to be tested completes the action of the predetermined number of volleyballs falling into the designated area, or the person to be tested does not complete the action of the designated number of volleyballs falling into the designated area However, after completing the hitting action of the predetermined number of volleyballs, the tester will trigger the timer again, stop the timing, and obtain the test result of his volleyball skill level. Wherein, the predetermined number of shots is less than or equal to the predetermined number of volleyballs, for example, the predetermined number of shots may be preset to 10, and the predetermined number of volleyballs may be preset to 15.
另一种可能的针对羽毛球技能的测试方式中,待测试人员自行触发计时器,计时器开始计时。之后,由自动发球器自动发球或由待测试人员触发发球器发球,同时待测试人员则挥动球拍作勾对角动作(也就是将自己前场区域位置的球还击到与自己成对角线位置的 对方网前区域内的击球技术),将羽毛球击向并落入预设区域。与篮球测试类似的,待测试人员重复执行前述处理,直至待测试人员完成预定击球数目的羽毛球落入预设区域的动作,或者,待测试人员未完成指定击球数目的羽毛球落入预设区域动作但完成预定羽毛球数目的勾对角动作,待测试人员再次触发计时器,停止计时,得到其羽毛球的勾对角技能的水平测试结果。其中,预定击球数目小于或者等于预定羽毛球数目,例如,预定击球数目可以预设为20,预定羽毛球数目可以预定为30。In another possible test method for badminton skills, the tester triggers the timer by himself, and the timer starts timing. After that, the automatic server will automatically serve the ball or the person to be tested will trigger the server to serve, and the person to be tested will swing the racket to make a diagonal hook (that is, hit the ball in the frontcourt area to a diagonal position with him). The opponent’s hitting technique in the area in front of the net), hit the badminton towards and fall into the preset area. Similar to the basketball test, the person to be tested repeats the foregoing processing until the person to be tested has completed the action of the badminton with the predetermined number of shots falling into the preset area, or the person to be tested has not completed the badminton of the specified number of shots falling into the preset area Area action but complete the predetermined number of shuttlecock hooks, wait for the tester to trigger the timer again, stop timing, get the level test results of his badminton hooking skills. Wherein, the predetermined number of shots is less than or equal to the predetermined number of shuttlecocks. For example, the predetermined number of shots can be preset to 20, and the predetermined number of shuttlecocks can be preset to 30.
此外,针对前述篮球、排球、羽毛球等球类测试的其他项目,如运球技能、发球技能、吊球技能与杀球技能等等,均可按照本发明实施例所提供的技术方案进行技能测试,不作赘述。In addition, other items for the aforementioned basketball, volleyball, badminton and other ball tests, such as dribbling skills, serve skills, lob skills, smash skills, etc., can be tested according to the technical solutions provided by the embodiments of the present invention. , Do not repeat it.
本发明实施例,除可针对整个球类测试过程进行技能测试之外,还可以针对球类测试过程中的各测试项目分别进行技能测试。换言之,可以分别对一个或多个技能测试过程进行计时,得到项目时长,并以项目时长来评估待测试人员在这些测试项目中的技能水平。In the embodiment of the present invention, in addition to performing a skill test for the entire ball testing process, a skill test can also be performed for each test item in the ball testing process. In other words, one or more skill test processes can be timed separately to obtain the project duration, and the project duration can be used to evaluate the skill level of the person to be tested in these test items.
具体而言,可以在任意一个所述测试区域,通过射频识别技术与激光技术中的一种或多种方式,获取项目时长;其中,所述项目时长为所述待测试人员完成所述测试区域对应的测试项目所花费的时长;所述项目时长与所述测试结果相关联。Specifically, in any one of the test areas, one or more of radio frequency identification technology and laser technology can be used to obtain the project duration; wherein, the project duration is the completion of the test area by the person to be tested The duration of the corresponding test item; the duration of the item is associated with the test result.
在一可能的实施例中,该球类技能量化测试系统中设置有激光系统,激光系统用于对测试项目进行计时,得到项目时长。In a possible embodiment, the ball skill quantitative test system is provided with a laser system, and the laser system is used to time the test items to obtain the duration of the items.
具体的,可以在测试项目中设置激光系统,通过激光系统来对待测试人员在该测试项目中所花费的时长进行计时,并依据激光系统所记录的时长,来评估待测试人员的技能水平。激光系统可以在待测试人员进入当前测试项目区域时开始计时,在待测试人员离开该区域时,或完成该区域的测试项目时,结束计时。该计时过程可以自动完成,且与前述球类测试过程中的总计时时长独立记录。Specifically, a laser system can be set in the test project, and the time spent by the tester in the test project can be timed through the laser system, and the skill level of the tester can be evaluated according to the time recorded by the laser system. The laser system can start timing when the person to be tested enters the area of the current test item, and ends when the person to be tested leaves the area or completes the test item in the area. This timing process can be completed automatically, and is recorded independently of the total time during the aforementioned ball testing process.
在另一可能的实施例中,该球类技能量化测试系统中设置有射频识别系统(Radio Frequency Identification System,FRID),FRID用于对待测试人员进行身份验证,以及,还可以用于对测试项目进行计时,得到项目时长。In another possible embodiment, a radio frequency identification system (FRID) is provided in the ball skill quantitative test system, and FRID is used to verify the identity of the person to be tested, and can also be used to verify the test items. Timed to get the duration of the project.
具体的,在该实施例中,对待测试人员进行测试时,在待测试人员可以在随身佩戴(例如,在衣服、鞋子、运动手表等上携带)电子标签。或者,在球类测试过程中,若球类与待测试人员的运动接近,或球类随待测试人员移动而移动,则电子标签也可以设置在球上。例如,当对待测试人员进行足球技能评估的场景中,可以将电子标签设置在足球上,足球跟随待测试人员移动而移动。其中,在FRID系统中,电子标签可以表现为FRID芯片。Specifically, in this embodiment, when the person to be tested performs a test, the person to be tested can wear an electronic tag with him (for example, on clothes, shoes, sports watches, etc.). Or, during the ball test, if the ball is close to the movement of the person to be tested, or the ball moves with the person to be tested, the electronic tag can also be set on the ball. For example, in a scene where a person to be tested is performing a football skill assessment, an electronic tag can be set on a football, and the football moves with the movement of the person to be tested. Among them, in the FRID system, the electronic tag can be represented as a FRID chip.
那么,在待测试人员进入测试项目所属区域时,FRID系统可以通过射频无线信号识别待测试人员随身佩戴的电子标签,并读取得到电子标签中的用户数据,实现对待测试人员的身份认证。Then, when the person to be tested enters the area to which the test item belongs, the FRID system can identify the electronic tag worn by the person to be tested through radio frequency wireless signals, and read the user data in the electronic tag to realize the identity authentication of the person to be tested.
一些可能的实现场景中,还可以通过FRID系统实现计时。示例性的,可以从FRID系统对待测试人员的身份认证通过时开始计时,从FRID系统在一段连续时长内无法识别到该电子标签时,以该连续时长的起点为计时终止时刻,得到待测试人员在该测试项目中的项目时长。例如,当FRID系统从A时刻起检测到电子标签,则开始计时;当FRID系统从B时刻起的连续3s内都无法识别到电子标签,则测试用户已离开该测试区域,则从B时刻起结束计时,换言之,测试用户在该测试项目中所花费的项目时长即为A时刻与B时 刻之间的时长。In some possible implementation scenarios, timing can also be implemented through the FRID system. Exemplarily, the time can be started when the FRID system passes the identity authentication of the tester to be tested, and when the FRID system fails to recognize the electronic tag within a continuous period of time, the starting point of the continuous period is used as the timing end time to obtain the tester to be tested. The duration of the project in this test project. For example, when the FRID system detects the electronic tag from time A, it starts timing; when the FRID system fails to recognize the electronic tag for 3 consecutive seconds from time B, the test user has left the test area, and then from time B End timing, in other words, the project duration spent by the test user in the test project is the duration between time A and time B.
示例性的一种实施例中,待测试人员的鞋上携带FRID芯片,那么,就可以通过FRID技术识别所述FRID芯片,从而,获取所述FRID芯片在所述测试区域中的停留时长,以作为所述项目时长。In an exemplary embodiment, the FRID chip is carried on the shoes of the person to be tested, then the FRID chip can be identified by FRID technology, so as to obtain the length of stay of the FRID chip in the test area, and As the duration of the project.
在另一种可能的实施例中,该球类技能量化测试系统中设置有激光-FRID双通道测试系统。也就是,利用FRID系统和激光系统来获取测试项目的项目时长,实现对测试项目的技能评估。具体的,当用户进入测试项目所属区域时,激光系统和FRID系统开始工作并计时。In another possible embodiment, a laser-FRID dual-channel test system is provided in the ball skill quantitative test system. That is, the FRID system and the laser system are used to obtain the project duration of the test project, and to realize the skill evaluation of the test project. Specifically, when the user enters the area to which the test item belongs, the laser system and the FRID system start to work and time.
可以理解,前述针对测试项目的技能评估,与针对包含多个测试项目的整个球类技能测试过程的技能评估,可以是各自独立实现的。It can be understood that the aforementioned skill evaluation for the test item and the skill evaluation for the entire ball skill test process including multiple test items may be implemented independently.
以图5所示场景为例,在该足球测试过程中,共包含4种测试项目,分别为传、接球测试;运、控球测试;运球射门测试;综合测试。在具体对待测试人员的足球技能进行评估时,可以基于待测试人员按压计时器这一操作,来获取整个足球测试过程的完成时长。除此之外,在4个测试项目中的一个或多个测试项目,可以分别通过在测试项目的场地中设置激光-FRID双通道测试系统,并通过激光-FRID双通道测试系统来获取待测试人员在各测试项目中的项目时长,得到待测试人员针对各测试项目的独立测试结果。Take the scene shown in Figure 5 as an example. In the football test process, there are 4 types of test items, including passing and receiving tests; dribbling and possession tests; dribbling and shooting tests; and comprehensive tests. When evaluating the football skills of the person to be tested, the completion time of the entire football test process can be obtained based on the operation of the person to be tested pressing the timer. In addition, one or more of the four test items can be tested by setting up a laser-FRID dual-channel test system in the test project site, and using the laser-FRID dual-channel test system to obtain the test items to be tested. The project time of the personnel in each test project, and the independent test results of the testers to be tested for each test project are obtained.
例如,若针对图5中4个测试项目分别记录了项目时长,则在待测试人员完成该测试过程时,测试结果中至少包含5个时长数据:1个完成时长(通过按压计时器触发)和4个项目时长(通过激光或FRID中的至少一种获取得到)。如此,能够实现对待测试人员更加全面、更有针对性的技能评估结果。For example, if the project duration is recorded separately for the 4 test items in Figure 5, when the person to be tested completes the test process, the test result contains at least 5 duration data: 1 completion duration (triggered by pressing the timer) and 4 project durations (obtained through at least one of laser or FRID). In this way, it is possible to achieve a more comprehensive and targeted skill assessment result for the testers.
针对采集有各测试项目的项目时长的实现方式中,在对测试结果进行统计和排序时,还可以结合各项目时长,来进行统计排序。In the implementation of collecting the project duration of each test item, when the test results are counted and sorted, the duration of each item can also be combined to perform statistical sorting.
示例性的一种实施例中,仍按照完成时长进行统计排序;此时,针对完成时长相同的多个待测试人员,则可以按照项目时长由低到高的顺序,进行统计排序。In an exemplary embodiment, the statistical sorting is still performed according to the completion time; at this time, for a plurality of persons to be tested with the same completion time, the statistical sorting can be performed in the descending order of the project duration.
此时,若测试结果中存在多个项目时长,则可以按照预设的次序进行排序。例如,可以按照传、接球测试;运、控球测试;运球射门测试;综合测试的顺序进行排序。也就是,按照传、接球测试的项目时长进行排序,若传、接球测试的项目时长仍一致,则再按照运、控球测试的项目时长进行排序,以此类推,最终实现对各待测试人员的完成时长的排序。At this time, if there are multiple project durations in the test results, they can be sorted in a preset order. For example, it can be sorted in the order of passing and receiving tests; dribbling and possession tests; dribbling shot tests; and comprehensive tests. That is, sort the items according to the duration of the passing and receiving tests. If the durations of the passing and receiving tests are still the same, then sort them according to the duration of the dribbling and possession tests, and so on. The order of completion time of testers.
此时,若测试结果中存在多个项目时长,还可以计算多个项目时长的加权和(或加权平均值),进而,按照加权和(或加权平均值)由低至高的顺序,对各待测试人员的完成时长进行排序。其中,各项目时长的权重可以根据实际场景或需要进行预设,本发明实施例对此无特别限定。At this time, if there are multiple project durations in the test result, the weighted sum (or weighted average) of multiple project durations can also be calculated, and then, in the order of the weighted sum (or weighted average) from low to high, each item to be The testers’ completion time is sorted. Wherein, the weight of the duration of each item can be preset according to actual scenarios or needs, which is not particularly limited in the embodiment of the present invention.
示例性的另一种实施例中,还可以对完成时长和各项目时长分别进行统计排序。In another exemplary embodiment, the completion time and the project time may also be statistically sorted separately.
此时,可以按照前述任意一种方式对完成时长进行统计排序,在展示测试结果时,同时展示各待测试人员的各测试结果,其中,包括测试得到的各项目时长。At this time, the completion time can be statistically sorted according to any of the foregoing methods, and when the test result is displayed, the test results of each person to be tested are displayed at the same time, including the project time obtained by the test.
或者,还可以对完成时长、各项目时长分别进行统计排序,并按照各自的统计排序结果,来展示各测试结果。Or, you can also perform statistical sorting on the completion time and the duration of each project, and display the test results according to the respective statistical sorting results.
本发明实施例中,该球类技能量化测试系统还可以包括:场景模拟装置。其中,场景模拟装置用于对测试场景进行模拟,为待测试人员提供真实感较强的测试环境。示例性的, 场景模拟装置可以包括但不限于:动漫模拟装置或环形影院装置中的至少一种。In the embodiment of the present invention, the ball skill quantitative test system may further include: a scene simulation device. Among them, the scene simulation device is used to simulate the test scene and provide a test environment with a strong sense of reality for the person to be tested. Exemplarily, the scene simulation device may include, but is not limited to: at least one of an animation simulation device or a circular theater device.
具体而言,场景模拟装置可以包括但不限于:场景显示板和场景处理器,其中,场景处理器用于采用动漫模拟技术或环形影院技术,生成测试环境的图像,而场景显示板则用于显示所述测试环境的图像,如此,即可形成测试场景。此时,针对动漫模拟装置而言,处理器可以生成测试场景的二维动漫图像;针对环形影院装置而言,处理器可以生成三维图像,并将三维图像投射在场景显示板上,形成一种三维显示效果。Specifically, the scene simulation device may include, but is not limited to: a scene display board and a scene processor, where the scene processor is used to generate images of the test environment by using animation simulation technology or circular theater technology, and the scene display board is used to display The image of the test environment, in this way, can form a test scene. At this time, for the animation simulation device, the processor can generate a two-dimensional animation image of the test scene; for the circular theater device, the processor can generate a three-dimensional image and project the three-dimensional image on the scene display board to form a Three-dimensional display effect.
此外,本发明实施例中,该技能测试系统还可以包括:身份识别装置,所述身份识别装置,用于利用人脸识别技术、指纹识别技术、瞳孔识别技术中的一种或多种,对所述待测试人员的身份进行验证。In addition, in the embodiment of the present invention, the skill testing system may further include: an identity recognition device, the identity recognition device is configured to use one or more of face recognition technology, fingerprint recognition technology, and pupil recognition technology, The identity of the person to be tested is verified.
也就是说,在按照如图5所示方式进行技能测试之前,还可以通过利用人脸识别技术、指纹识别技术、瞳孔识别技术中的一种或多种,对所述待测试人员的身份进行验证。从而,当验证通过时,才会获取所述待测试信息。反之,若验证失败,则待测试人员身份有误,可以发出报警提示。发出报警提示的方式,可以包括但不限于:声音提示、灯光提示、文字提示中的一种或多种组合方式。That is to say, before performing the skill test as shown in Figure 5, one or more of face recognition technology, fingerprint recognition technology, and pupil recognition technology can also be used to determine the identity of the person to be tested. verification. Therefore, the information to be tested will be obtained only when the verification is passed. Conversely, if the verification fails, the identity of the person to be tested is incorrect and an alarm can be issued. The way of issuing an alarm prompt may include, but is not limited to: one or a combination of voice prompts, light prompts, and text prompts.
在具体实现本方案时,可以提示待测试人员输入身份验证信息,例如,提示待测试人员在指定位置录入指纹,或提示待测试人员站在指定位置以进行图像采集。可以理解,部分场景下,该提示步骤可以不执行。之后,采集待测试人员的身份验证信息(指纹、人脸图像或瞳孔图像),进而,将采集到的身份验证信息与待测试人员的预存信息进行比对,若二者的相似度达到预设阈值,则采集到的身份验证信息与预存信息相匹配,则验证通过。反之,若相似度未达到预设阈值,则验证失败。When the solution is specifically implemented, the person to be tested can be prompted to input identity verification information, for example, the person to be tested is prompted to enter a fingerprint at a specified location, or the person to be tested is prompted to stand at the specified location for image collection. It can be understood that in some scenarios, this prompt step may not be executed. After that, collect the identity verification information (fingerprint, face image or pupil image) of the person to be tested, and then compare the collected identity verification information with the pre-stored information of the person to be tested, if the similarity between the two reaches the preset Threshold, the collected identity verification information matches the pre-stored information, and the verification is passed. Conversely, if the similarity does not reach the preset threshold, the verification fails.
对待测试人员的身份验证通过后,即可获取待测试人员的待测试信息。这能够保证待测试人员的身份准确,避免作弊可能,有利于提高技能测试结果的准确性。After the identity verification of the person to be tested is passed, the information to be tested of the person to be tested can be obtained. This can ensure that the identity of the person to be tested is accurate, avoid the possibility of cheating, and help improve the accuracy of the skill test result.
本发明实施例中,在对测试结果进行统计和排序时,也可以利用身份识别技术与FRID身份识别技术相结合的方式,对待测试人员的身份进行认证和追踪,当身份验证通过且FRID检测到待测试人员的身份信息在测试区域中相吻合时,才会对该待测试人员的测试结果进行统计排序。若二者中存在至少一个不满足,则待测试人员都可能存在作弊行为,此时,待测试人员的测试结果暂不参与统计排序。如此,进一步保证了技能测试方法的公平、公正。In the embodiment of the present invention, when the test results are counted and sorted, the combination of identity recognition technology and FRID identity recognition technology can also be used to authenticate and track the identity of the person to be tested. When the identity verification is passed and FRID detects When the identity information of the person to be tested matches in the test area, the test results of the person to be tested are statistically sorted. If at least one of the two is not satisfied, the person to be tested may have cheating behavior. At this time, the test result of the person to be tested does not participate in the statistical ranking for the time being. In this way, the fairness and impartiality of skill testing methods are further ensured.
可以理解的是,上述实施例中的部分或全部步骤或操作仅是示例,本申请实施例还可以执行其它操作或者各种操作的变形。此外,各个步骤可以按照上述实施例呈现的不同的顺序来执行,并且有可能并非要执行上述实施例中的全部操作。It can be understood that some or all of the steps or operations in the above-mentioned embodiments are only examples, and the embodiments of the present application may also perform other operations or various operation variations. In addition, each step may be executed in a different order presented in the foregoing embodiment, and it may not be necessary to perform all operations in the foregoing embodiment.
本申请中使用的用词仅用于描述实施例并且不用于限制权利要求。如在实施例以及权利要求的描述中使用的,除非上下文清楚地表明,否则单数形式的“一个”(a)、“一个”(an)和“所述”(the)旨在同样包括复数形式。类似地,如在本申请中所使用的术语“和/或”是指包含一个或一个以上相关联的列出的任何以及所有可能的组合。另外,当用于本申请中时,术语“包括”(comprise)及其变型“包括”(comprises)和/或包括(comprising)等指陈述的特征、整体、步骤、操作、元素,和/或组件的存在,但不排除一个或一个以上其它特征、整体、步骤、操作、元素、组件和/或这些的分组的存在或添加。The terms used in this application are only used to describe the embodiments and are not used to limit the claims. As used in the description of the embodiments and claims, unless the context clearly indicates, the singular forms "a" (a), "an" (an) and "the" are intended to also include plural forms . Similarly, the term "and/or" as used in this application refers to any and all possible combinations that include one or more of the associated lists. In addition, when used in this application, the term "comprise" (comprise) and its variants "comprises" and/or including (comprising) and the like refer to the stated features, wholes, steps, operations, elements, and/or The existence of components does not exclude the existence or addition of one or more other features, wholes, steps, operations, elements, components, and/or groups of these.
本领域技术人员在考虑说明书及实践这里公开的发明后,将容易想到本公开的其它实 施方案。本发明旨在涵盖本公开的任何变型、用途或者适应性变化,这些变型、用途或者适应性变化遵循本公开的一般性原理并包括本公开未公开的本技术领域中的公知常识或惯用技术手段。说明书和实施例仅被视为示例性的,本公开的真正范围和精神由下面的权利要求书指出。Those skilled in the art will easily think of other implementation schemes of the present disclosure after considering the specification and practicing the invention disclosed herein. The present invention is intended to cover any variations, uses, or adaptive changes of the present disclosure. These variations, uses, or adaptive changes follow the general principles of the present disclosure and include common knowledge or conventional technical means in the technical field that are not disclosed in the present disclosure. . The description and the embodiments are only regarded as exemplary, and the true scope and spirit of the present disclosure are pointed out by the following claims.
应当理解的是,本公开并不局限于上面已经描述并在附图中示出的精确结构,并且可以在不脱离其范围进行各种修改和改变。本公开的范围仅由所附的权利要求书来限制。It should be understood that the present disclosure is not limited to the precise structure that has been described above and shown in the drawings, and various modifications and changes can be made without departing from its scope. The scope of the present disclosure is only limited by the appended claims.

Claims (20)

  1. 一种球类技能量化测试方法,其特征在于,包括:A method for quantitative testing of ball skills, which is characterized in that it comprises:
    获取待测试信息,所述待测试信息包括:待测试人员的属性信息和待测试项目的信息;Acquiring information to be tested, where the information to be tested includes: attribute information of the person to be tested and information about the item to be tested;
    获取所述待测试人员触发的计时触发请求,并根据所述计时触发请求,启动所述待测试项目的计时;Acquire the timing trigger request triggered by the person to be tested, and start the timing of the item to be tested according to the timing trigger request;
    根据所述待测试项目对应的每个测试区域,分别获取所述待测试人员在所述测试区域内的测试操作信息;Respectively acquiring test operation information of the person to be tested in the test area according to each test area corresponding to the item to be tested;
    获取所述待测试人员触发的计时停止请求,并根据所述计时停止请求,获取所述待测试项目的完成时长;Acquiring the timing stop request triggered by the person to be tested, and acquiring the completion time of the item to be tested according to the timing stop request;
    根据所述测试操作信息以及所述完成时长,获取所述待测试人员的技能水平测试结果;Obtaining the skill level test result of the person to be tested according to the test operation information and the completion time;
    对所述测试结果进行统计和排序。Count and sort the test results.
  2. 根据权利要求1所述的方法,其特征在于,所述待测试项目为球类测试,则所述待测试项目对应的每个测试区域内包括如下一种或者几种可移动测试装置的组合:The method according to claim 1, wherein the item to be tested is a ball test, and each test area corresponding to the item to be tested includes one or a combination of the following movable test devices:
    可调整角度的反弹板墙、球门、球网、挡板、间隔挡板、储球器、地标、锥桶、标志杆、球筐、踩触器、手触器、方向指示器、空中球发球器、发球机、障碍物、测速装置和传感器。Adjustable angle of rebound wall, goal, net, baffle, spacer, ball reservoir, landmark, cone barrel, sign post, ball basket, stepper, hand contact, direction indicator, air ball serve Devices, ball machines, obstacles, speed measuring devices and sensors.
  3. 根据权利要求1或2所述的方法,其特征在于,所述根据所述待测试项目对应的每个测试科目,分别获取所述待测试人员在所述测试科目区域内的测试操作信息,包括:The method according to claim 1 or 2, wherein the obtaining the test operation information of the person to be tested in the test subject area according to each test subject corresponding to the item to be tested includes :
    根据所述待测试科目对应的每个测试区域,采用摄像设备,分别获取所述待测试人员在所述测试区域内的测试操作信息;According to each test area corresponding to the subject to be tested, a camera device is used to obtain the test operation information of the person to be tested in the test area;
    或者,or,
    根据所述测试科目对应的每个测试区域,采用所述摄像设备和感应设备,分别获取所述待测试人员在测试区域内的测试操作信息;According to each test area corresponding to the test subject, the camera device and the sensing device are used to obtain test operation information of the person to be tested in the test area;
    其中,所述感应设备为所述测试区域内,且与所述待测试项目对应的可移动测试装置上设置的具有感应功能的设备。Wherein, the sensing device is a device with sensing function provided on a movable test device corresponding to the item to be tested in the test area.
  4. 根据权利要求3所述的方法,其特征在于,所述测试操作信息包括如下一种或者几种信息:The method according to claim 3, wherein the test operation information includes one or more of the following information:
    所述待测试人员的运球轨迹信息,所述待测试人员的踢球动作信息,所述待测试人员的运球速度信息,所述待测试人员的控球信息和所述待测试人员的射门信息。The dribbling trajectory information of the person to be tested, the kicking action information of the person to be tested, the dribbling speed information of the person to be tested, the ball control information of the person to be tested and the shot of the person to be tested information.
  5. 根据权利要求1所述的方法,其特征在于,所述方法还包括:The method according to claim 1, wherein the method further comprises:
    在所述测试区域,生成并显示测试环境的图像。In the test area, an image of the test environment is generated and displayed.
  6. 根据权利要求1所述的方法,其特征在于,所述方法还包括:The method according to claim 1, wherein the method further comprises:
    在任意一个所述测试区域,通过射频识别FRID技术与激光技术中的一种或多种方式,获取项目时长;In any of the test areas, obtain the project duration through one or more of the radio frequency identification FRID technology and the laser technology;
    其中,所述项目时长为所述待测试人员完成所述测试区域对应的测试项目所花费的时长;所述项目时长与所述测试结果相关联。Wherein, the project duration is the time spent by the person to be tested to complete the test item corresponding to the test area; the project duration is associated with the test result.
  7. 根据权利要求6所述的方法,其特征在于,所述待测试人员的鞋上携带FRID芯片,所述获取项目时长,包括;The method according to claim 6, characterized in that the FRID chip is carried on the shoes of the person to be tested, and the time duration for obtaining the item includes;
    利用所述FRID技术识别所述FRID芯片;Use the FRID technology to identify the FRID chip;
    获取所述FRID芯片在所述测试区域中的停留时长,以作为所述项目时长。Obtain the duration of stay of the FRID chip in the test area as the duration of the project.
  8. 根据权利要求1所述的方法,其特征在于,所述获取待测试信息,包括:The method according to claim 1, wherein said acquiring information to be tested comprises:
    利用人脸识别技术、指纹识别技术、瞳孔识别技术中的一种或多种,对所述待测试人员的身份进行验证;Using one or more of face recognition technology, fingerprint recognition technology, and pupil recognition technology to verify the identity of the person to be tested;
    当验证通过时,获取所述待测试信息。When the verification is passed, the information to be tested is obtained.
  9. 一种球类技能量化测试系统,其特征在于,包括:A ball skill quantitative test system, which is characterized in that it comprises:
    计时器,用于触发计时触发请求以及触发计时停止请求,所述计时器由待测试人员触发;A timer for triggering a timing trigger request and a timing stop request, the timer being triggered by the person to be tested;
    可移动测试装置,设置在测试区域上,用于辅助待测试人员执行待测试项目;Movable test device, set on the test area, used to assist the person to be tested to execute the item to be tested;
    控制装置,用于:Control device for:
    获取待测试信息,所述待测试信息包括:待测试人员的属性信息和所述待测试项目的信息;Acquiring information to be tested, where the information to be tested includes: attribute information of the person to be tested and information about the item to be tested;
    获取所述待测试人员触发的计时触发请求,并根据所述计时触发请求,启动所述待测试项目的计时;Acquire the timing trigger request triggered by the person to be tested, and start the timing of the item to be tested according to the timing trigger request;
    根据所述待测试项目对应的每个测试区域,分别获取所述待测试人员在所述测试区域内的测试操作信息;Respectively acquiring test operation information of the person to be tested in the test area according to each test area corresponding to the item to be tested;
    获取所述待测试人员触发的计时停止请求,并根据所述计时停止请求,获取所述待测试项目的完成时长;Acquiring the timing stop request triggered by the person to be tested, and acquiring the completion time of the item to be tested according to the timing stop request;
    根据所述测试操作信息以及所述完成时长,获取所述待测试人员的技能水平测试结果;Obtaining the skill level test result of the person to be tested according to the test operation information and the completion time;
    对所述测试结果进行统计和排序。Count and sort the test results.
  10. 根据权利要求9所述的系统,其特征在于,所述待测试项目为球类测试,则所述待测试项目对应的每个测试区域内包括如下一种或者几种可移动测试装置的组合:The system according to claim 9, wherein the item to be tested is a ball test, and each test area corresponding to the item to be tested includes one or a combination of the following movable test devices:
    可调整角度的反弹板墙、球网、球门、挡板、间隔挡板、储球器、地标、锥桶、标志杆、球筐、踩触器、手触器、方向指示器、空中球发球器、发球机、障碍物、测速装置和传感器。Adjustable angle of rebound wall, net, goal, baffle, spacer, ball reservoir, landmark, cone barrel, marker pole, ball basket, stepper, hand contact, direction indicator, air ball serve Devices, ball machines, obstacles, speed measuring devices and sensors.
  11. 根据权利要求9或10所述的系统,其特征在于,所述系统还包括摄像设备,则所述控制装置用于通过所述摄像设备,获取所述待测试人员在所述测试区域内的测试操作信息;或者,The system according to claim 9 or 10, wherein the system further comprises a camera device, and the control device is used to obtain the test of the person to be tested in the test area through the camera device. Operational information; or,
    所述系统还包括摄像设备和感应设备,所述感应设备用于设置在所述可移动测试装置上,则所述控制装置用于通过所述摄像设备和所述感应设备,分别获取所述待测试人员在测试区域内的测试操作信息。The system also includes a camera device and a sensing device. The sensing device is used to be installed on the movable test device, and the control device is used to obtain the waiting device through the camera device and the sensing device, respectively. Test operation information of the tester in the test area.
  12. 根据权利要求11所述的系统,其特征在于,所述感应设备包括:红外传感器、压力传感器、触碰传感器与速度传感器中的至少一种。The system according to claim 11, wherein the sensing device comprises at least one of an infrared sensor, a pressure sensor, a touch sensor, and a speed sensor.
  13. 根据权利要求10所述的系统,其特征在于,所述可调整角度的反弹板墙,包括:The system according to claim 10, wherein the angle-adjustable rebound board wall comprises:
    底板,设置有多个插槽或长槽;The bottom plate is provided with multiple slots or long slots;
    板墙,与所述底板或框架通过转轴连接;The board wall is connected with the bottom plate or frame through a rotating shaft;
    支撑杆,所述支撑杆的第一端与所述板墙的顶部通过转轴连接,所述支撑杆的第二端可插入所述插槽或长槽,当所述支撑杆插入不同的所述插槽或在长槽中滑动时,所述板墙 与所述底板构成不同角度;Support rod, the first end of the support rod is connected with the top of the board wall by a rotating shaft, the second end of the support rod can be inserted into the slot or the long groove, when the support rod is inserted into the different said When sliding in the slot or in the long groove, the board wall and the bottom board form different angles;
    至少一个转轮,设置于所述底板底部,并装有可控制的驱动装置。At least one runner is arranged at the bottom of the bottom plate and is equipped with a controllable driving device.
  14. 根据权利要求13所述的系统,其特征在于,所述支撑杆的长度可调节。The system according to claim 13, wherein the length of the support rod is adjustable.
  15. 根据权利要求10所述的系统,其特征在于,所述间隔挡板包括:The system of claim 10, wherein the spacer baffle comprises:
    底座,设置有凹槽或可滑动结构;The base is provided with a groove or a slidable structure;
    滑动挡板,与所述凹槽或可滑动结构相耦合,所述间隔挡板可沿所述凹槽或可滑动结构滑动。The sliding baffle is coupled with the groove or the slidable structure, and the spacing baffle can slide along the groove or the slidable structure.
  16. 根据权利要求10所述的系统,其特征在于,所述挡板为气液结合结构;所述挡板包括:The system according to claim 10, wherein the baffle is a gas-liquid combined structure; the baffle comprises:
    充气腔,用于填充气体以形成板状结构;Inflatable cavity, used to fill gas to form a plate-like structure;
    充液腔,用于填充液体以调整所述挡板的重量;The liquid filling cavity is used for filling liquid to adjust the weight of the baffle;
    充气稳压装置,用于对所述充气腔的气压进行调节。The inflation pressure stabilizing device is used to adjust the air pressure of the inflation cavity.
  17. 根据权利要求9或10所述的系统,其特征在于,所述系统还包括:场景模拟装置,所述场景模拟装置包括:The system according to claim 9 or 10, wherein the system further comprises: a scene simulation device, and the scene simulation device comprises:
    场景处理器,用于采用动漫模拟技术或环形影院技术,生成测试环境的图像;Scene processor, used to use animation simulation technology or circular theater technology to generate images of the test environment;
    场景显示板,用于显示所述测试环境的图像。The scene display board is used to display the image of the test environment.
  18. 根据权利要求9所述的系统,其特征在于,所述控制装置,还用于:The system according to claim 9, wherein the control device is further used for:
    在任意一个所述测试区域,通过射频识别FRID技术与激光技术中的一种或多种方式,获取项目时长;In any of the test areas, obtain the project duration through one or more of the radio frequency identification FRID technology and the laser technology;
    其中,所述项目时长为所述待测试人员完成所述测试区域对应的测试项目所花费的时长;所述项目时长与所述测试结果相关联。Wherein, the project duration is the time spent by the person to be tested to complete the test item corresponding to the test area; the project duration is associated with the test result.
  19. 根据权利要求18所述的系统,其特征在于,所述待测试人员的鞋上携带FRID芯片,所述控制装置具体用于:The system according to claim 18, wherein the FRID chip is carried on the shoes of the person to be tested, and the control device is specifically configured to:
    利用所述FRID技术识别所述FRID芯片;Use the FRID technology to identify the FRID chip;
    获取所述FRID芯片在所述测试区域中的停留时长,以作为所述项目时长。Obtain the duration of stay of the FRID chip in the test area as the duration of the project.
  20. 根据权利要求9所述的系统,其特征在于,所述系统还包括:身份识别装置,所述身份识别装置,用于利用人脸识别技术、指纹识别技术、瞳孔识别技术、FRID技术中的一种或多种,对所述待测试人员的身份进行验证。The system according to claim 9, characterized in that the system further comprises: an identity recognition device, and the identity recognition device is configured to use one of face recognition technology, fingerprint recognition technology, pupil recognition technology, and FRID technology. One or more types to verify the identity of the person to be tested.
PCT/CN2020/136404 2019-12-17 2020-12-15 Ball skill quantification test method and system WO2021121205A1 (en)

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CN201911302575.8A CN110841269A (en) 2019-12-17 2019-12-17 Ball skill quantification testing method and system
CN201922268589.4U CN212262337U (en) 2019-12-17 2019-12-17 Ball skill quantification testing system
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