WO2021121205A1 - Ball skill quantification test method and system - Google Patents
Ball skill quantification test method and system Download PDFInfo
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- WO2021121205A1 WO2021121205A1 PCT/CN2020/136404 CN2020136404W WO2021121205A1 WO 2021121205 A1 WO2021121205 A1 WO 2021121205A1 CN 2020136404 W CN2020136404 W CN 2020136404W WO 2021121205 A1 WO2021121205 A1 WO 2021121205A1
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- 238000011002 quantification Methods 0.000 title abstract 2
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B69/00—Training appliances or apparatus for special sports
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
Definitions
- the invention relates to the field of computer technology, in particular to a method and system for quantitative testing of ball skills.
- ball sports As a competitive sport, ball sports have strict competition rules. In actual sports scenes, athletes drive the ball directly or through sports equipment to achieve confrontational and non-confrontational competition. In ball sports, players can drive ball sports, and the driving and driven relationship between the player and the driven ball can be called ball technology. For example, the relationship between athletes driving football to move is called football technology.
- the evaluation of athletes’ ball skills is generally achieved through artificial scoring, that is, one or more evaluators (such as referees) subjectively score the athlete’s ball skills, and based on these The scores are summed or averaged (may be part of the average) to obtain the player's total score, which is used as his ball skill score.
- evaluators such as referees
- the scores are summed or averaged (may be part of the average) to obtain the player's total score, which is used as his ball skill score.
- an artificial subjective score is used to measure the athlete's ball skill level, which is highly subjectively influenced by the evaluator, which affects the objectivity, accuracy, and fairness of evaluating the player's ball skill level.
- the invention provides a method and system for quantitative testing of ball skills, which is used to improve the objectivity and fairness of ball skills evaluation, and solves the problem that the evaluation process of ball skills in the prior art is subjectively affected by evaluators .
- the present invention provides a method for quantitative testing of ball skills, including:
- Acquiring information to be tested where the information to be tested includes: attribute information of the person to be tested and information about the item to be tested;
- Timing trigger request triggered by the person to be tested, and start the timing of the item to be tested according to the timing trigger request;
- the present invention provides a ball skill quantitative test system, including:
- Timer used to trigger timing trigger request and trigger timing stop request
- Movable test device set on the test area, used to assist the person to be tested to execute the item to be tested;
- Control device for:
- Acquiring information to be tested where the information to be tested includes: attribute information of the person to be tested and information about the item to be tested;
- Timing trigger request triggered by the person to be tested, and start the timing of the item to be tested according to the timing trigger request;
- the ball skill quantitative test method and system provided by the present invention automatically acquire the attribute information of the person to be tested and the information of the item to be tested through software, and are based on the timing trigger request and timing stop request triggered by the person to be tested.
- the completion time and test operation information of the tester to complete the item to be tested are acquired, so that the completion time of the tester and the test operation information are used to quantify the skill level of the tester, and the skill level test result of the tester is obtained.
- the evaluation of the skill level of the athletes is based solely on the completion time of the athletes themselves to complete the corresponding test items and the test operation information, without the participation of the evaluator, avoiding the negative impact of the evaluator’s subjective will on the skill level test results and improving
- the objectivity, accuracy, fairness and impartiality of the skill level test results are solved, and the problem that the evaluation process for ball technology in the prior art is subjectively affected by the evaluator is solved.
- FIG. 1 is a schematic structural diagram of a ball skill quantitative test system provided by an embodiment of the present invention
- FIG. 2 is a schematic structural diagram of an adjustable angle rebound wall panel provided by an embodiment of the present invention.
- FIG. 3 is a schematic structural diagram of a spacer baffle provided by an embodiment of the present invention.
- FIG. 4 is a schematic flowchart of a method for quantitative testing of ball skills provided by an embodiment of the present invention
- FIG. 5 is a schematic flowchart of another method for quantitative testing of ball skills provided by an embodiment of the present invention.
- Ball technology refers to ball sports in which athletes can drive ball sports, and the driving and driven relationship between the player and the driven ball can be called ball technology.
- ball technology For example, the relationship between athletes driving football is called football technology.
- the ball games involved in the embodiments of the present invention may include but are not limited to: football, badminton, basketball, tennis, ice hockey, etc., which are not particularly limited in the embodiments of the present invention.
- Person to be tested Refers to the person involved in participating in and completing the item to be tested. In the actual scene, it can be an athlete in ball sports or any person, and it can be determined according to the actual scene.
- Test area refers to the area where the tester completes the item to be tested.
- the multiple test areas may also overlap.
- Movable test device Refers to the device or equipment that assists the person to be tested to complete the item to be tested. The location of these devices and equipment is movable (including self-moving), and the movable test device is used when the person to be tested completes the item to be tested. It may also be movable during the test project. In the actual scene, the design can be based on the actual scene.
- the specific application scenario of the present invention is: a ball skill evaluation scenario for ball technology.
- football in the actual implementation process, it can be specifically a football skill evaluation scene for football team players, or it can be a scene where football players are selected among young people, or it can be used for any person to exercise in this way The scene of own football skills.
- the technical solution provided by the present invention aims to solve the above technical problems of the prior art.
- the embodiment of the present invention provides a method and system for quantitative testing of ball skills.
- the ball skill quantitative testing system 100 mainly includes a timer 110, a movable testing device 120 and a control device 130.
- the timer 110 is used to trigger a timing trigger request and is used to trigger a timing stop request.
- the movable test device 120 is arranged on the test area and is used to assist the person to be tested to execute the item to be tested.
- each test area may include, but is not limited to, one or a combination of the following movable test devices :
- Adjustable angle rebound board wall, goal, baffle, spacer baffle, ball storage landmark, cone barrel, sign pole, ball basket, stepper, hand contact, direction indicator, air ball server, serve Machines, obstacles, speed measuring devices and sensors.
- the movable test device set in each test site can be changed based on different test items.
- each movable test device can be deformed and moved according to different test items.
- the spacer can be placed on the left side of the field during a certain test, and placed on the right side of the field during another test. , And, may also be placed in the center of another venue in another test.
- the movable test device can also be moved during the test.
- a random mobile device can be used as an obstacle to make the movable obstacle move randomly during the dribbling test of the person to be tested.
- At least one of the following movable testing devices is movable during the ball skill quantitative test process:
- Adjustable angle of rebound board wall, baffle, spacer baffle, ball storage landmark, cone barrel, sign pole, ball basket, stepper and obstacle.
- the embodiment of the present invention provides a rebound wallboard with an adjustable angle.
- a rebound wallboard with an adjustable angle include:
- the bottom plate is provided with multiple slots or long slots;
- the board wall is connected with the bottom plate or frame through a rotating shaft
- the first end of the support rod is connected with the top of the board wall by a rotating shaft, the second end of the support rod can be inserted into the slot or the long groove, when the support rod is inserted into a different When the slot or the long groove slides, the wall and the bottom plate form different angles;
- At least one runner is arranged at the bottom of the bottom plate and is equipped with a controllable driving device.
- the floor can be a frame structure.
- the length of the support rod in the rebound baffle can be adjusted.
- the support rod can be extended or shortened. In this way, only the length of the support rod needs to be adjusted, and the angle of the rebound baffle can be easily adjusted.
- the support rod can be fixed at a fixed position in the bottom plate, or can be moved in a long groove or slot, which is not particularly limited in the embodiment of the present invention.
- the embodiment of the present invention further provides an adjustable angle rebound board wall as shown in FIG. 2 and a spacer baffle as shown in FIG. 3.
- the adjustable angle rebound board wall includes:
- the bottom plate 21 is provided with a plurality of slots
- the board wall 22 is connected with the bottom plate 21 by a rotating shaft;
- Support rod 23 the first end of the support rod 23 is connected to the top of the board wall 22, the second end of the support rod 23 can be inserted into the slot 210, when the support rod 23 is inserted into a different When the slot is described, the board wall 22 and the bottom plate 21 form different angles;
- At least one runner 24 is arranged at the bottom of the bottom plate 21.
- the angle of the rebound board wall can be adjusted by inserting the bottom of the support rod 23 into different slots.
- the length of the support rod 23 can be adjusted by a device in the middle of the rod body to realize the length adjustment of the support rod 23. In this way, the angle adjustment of the rebound board wall can be achieved.
- the slots are arranged in a direction away from the axis of rotation. Therefore, by adjusting the slot into which the support rod is inserted, the angle between the bottom plate and the board wall can be adjusted , In order to meet the testing needs of different angles.
- the size, shape, and number of the slots in the adjustable-angle rebound board wall are not particularly limited. In actual scenes, it is only necessary to ensure that the support rod can be inserted into the slot and fixed.
- the implementation shown in FIG. 2 shows three circular slots of the same size.
- the rotating wheel of the adjustable angle rebound wall is movable. During the quantitative test of ball skills, it can be driven by the control device to rotate, so that the adjustable angle rebound wall can be moved during the test. .
- the embodiment of the present invention does not specifically limit the size, shape, and number of the runners.
- the bottom plate shown in Figure 2 is provided with two runners.
- the spacer includes:
- the base 31 is provided with a groove
- the sliding baffle 32 is coupled with the groove and slides along the groove.
- FIG. 3 is a cross-sectional view at the dotted line on the left side of the arrow.
- the spacer can slide in the groove of the base, and can be driven by the control device to slide during the actual ball skill quantitative test process.
- the rebounding board wall or the spacer is made of hard materials, such as metal, wood products, plastic products, and the like.
- rebound board wall or spacer baffle involved in the embodiments of the present invention may also be a gas-liquid combined structure.
- the baffle for ease of description, take the baffle as an example.
- the baffle is provided with a gas-filled cavity and a liquid-filled cavity.
- the gas-filled cavity is used to fill gas to form a plate-shaped structure; and the liquid-filled cavity is used to fill liquid to adjust the weight of the baffle.
- an inflatable plate-shaped structure can be formed; and the liquid-filled cavity is filled with liquid (such as water, including but not limited to water) to make the plate-shaped structure have a certain weight , Easy to fix.
- the liquid can be regarded as the counterweight of the baffle, and in actual scenarios, the amount of liquid filled can be adjusted according to actual needs.
- the positional relationship between the inflation cavity and the liquid filling cavity in the baffle is not particularly limited. In actual scenarios, the configuration can be customized.
- two filling bags can be provided on the plane of the baffle, one filling bag can be used as an air filling cavity, and the other can be used as a liquid filling cavity.
- the volume of the two filling bags can be the same or different. And, when the two are different, you can freely choose whether to fill more water or more gas according to your needs.
- the liquid-filled cavity is generally arranged at the bottom to facilitate fixing.
- the baffle may be provided with a larger filling bag as an inflatable cavity; on the sides of the inflatable cavity (for example, two sides with a larger area), one or more Filling bags, these filling bags are used to fill liquids as liquid filling chambers.
- the small filling bag can be set in various shapes, such as a circle, a rectangle, a bow shape, etc., which are not particularly limited in the embodiment of the present invention.
- the gas-filled cavity and the liquid-filled cavity are integrated.
- the gas-filled cavity and the liquid-filled cavity can be two independent cavities, and the two cavities can be combined to form a baffle.
- the gas-filled cavity and the liquid-filled cavity can be combined into a baffle through adhesion, and the liquid-filled cavity can be regarded as a counterweight of the gas-filled cavity.
- the inflatable cavity is a cavity structure with a base, and the liquid-filled cavity can be placed on the base of the inflatable cavity, and the two are combined to form a baffle.
- the baffle may also be equipped with an inflation pressure stabilizing device, which is used to adjust the air pressure of the inflation cavity.
- the inflation pressure stabilizing device may include, but is not limited to: an air pressure detecting device (such as an air pressure sensor), an air supplement device, and a deflation device. Wherein, the air pressure detector can be arranged in the inflatable cavity to detect the air pressure in the inflatable cavity.
- the deflation device when the air pressure of the inflation chamber is greater than the preset first air pressure threshold, the deflation device is activated to deflate the inflation chamber; when the air pressure of the inflation chamber is less than the preset second air pressure threshold (the second air pressure threshold is less than the first air pressure threshold) , The inflator is activated to inflate the inflatable cavity; in this way, the air pressure in the inflatable cavity is maintained within a reasonable range of the first air pressure threshold and the second air pressure threshold. This also enables the baffle with a gas-liquid mixing structure to have a better use effect in various environments.
- the isolation baffle, the rebound board wall, the markers, etc. can all be installed with a gas-liquid combined structure, which is convenient to move and fix, and has high portability.
- sensors such as speed sensors, infrared sensors, etc.
- sensors can also be provided on the surface of the baffle to facilitate the use of the baffle to perform functions such as speed measurement, distance measurement, and track recording.
- markers corresponding to the baffle can also be provided near the baffle, such as the back, left, right, or upper side of the baffle.
- Multiple markers can form a kind of direction indicator. Yu instructs the person under test to kick the ball.
- the marker can be a human-shaped indicator, and the arm of the human-shaped indicator can be adjusted. At this time, the human-shaped indicator can be controlled to raise the arm to instruct the person to be tested to kick the baffle corresponding to the human-shaped indicator. ball. Examples will follow.
- the direction indicator may have various manifestations, for example, the aforementioned human-shaped indicator.
- it may also include, but is not limited to: one or a combination of a sound indicator, a light indicator, a text indicator, and a vibration indicator.
- Human-shaped indicators can also be combined with these indicators.
- the human-shaped indicator in addition to realizing the direction indication by raising the arm, can also output a voice signal to indicate the user's kicking direction; it can also indicate the user by emitting light.
- the aforementioned obstacles can be embodied in a spherical shape. During the ball skill quantitative test process, the obstacles can also be driven by the control device to move, which will not be repeated here.
- Each movable test device set in each test site is used to assist users in completing the items to be tested. For example, in the test item of basketball shooting, at least the movable test device of the basketball hoop is required. In the follow-up, an example will be given to illustrate this in combination with a specific test plan.
- the control device 130 included in the ball skill quantitative test system 100 is used to execute the ball skill quantitative test method provided by the embodiment of the present invention.
- FIG. 4 shows a ball skill quantitative test method executed in the control device 130, and the method may include the following steps:
- S402 Obtain information to be tested, where the information to be tested includes: attribute information of the person to be tested and information about the item to be tested.
- the attribute information of the person to be tested includes, but is not limited to: identity attribute information.
- identity attribute information may include but is not limited to at least one of the following: name, gender, age, height, weight, ball age, injury history, etc.
- attribute information may also include, but is not limited to: grade attribute information.
- the performance attribute information may include, but is not limited to: at least one of historical average performance, historical highest performance, historical minimum performance, historical reward information, and historical violation information.
- the information of the item to be tested includes at least but not limited to: at least one of the type of test item involved and the specific test item.
- the item information to be tested includes the type of test item that the person to be tested will participate in, and the item category can be customized according to actual needs. For example, it can be divided into basketball and football categories according to the sports category; for example, also You can customize multiple categories according to specific test items, and the corresponding item types in any two categories are not exactly the same.
- At least one specific test item corresponding to each item type can be preset. At this time, only the type of the test item needs to be obtained as the information of the item to be tested. For example, if the specific test items corresponding to category A items are preset as: football passing, ball possession and dribble shooting items, and the specific test items corresponding to category B items are: basketball layup items and basketball passing items, C The specific test item corresponding to the category item is the full test item of the volleyball category; then, based on the preset relationship, it is only necessary to obtain the type of test item that the user needs to participate in the test, which is A, B, or C.
- the specific test items participated by the person to be tested can also be obtained separately as the information of the item to be tested. For example, if the user needs to participate in the football dribble shooting project and the volleyball full test project, then the obtained information of the to-be-tested project at this time is: football-dribble shooting project, volleyball-full test project.
- the full test items refer to all test items
- the volleyball full test items refer to all test items belonging to the volleyball category.
- test item of any person to be tested may be at least one ball sport event, which is not specifically limited in the embodiment of the present invention.
- each specific test item and each test item type can be directly identified by text, and can also be indicated by preset indicating characters or marks, such as the A mentioned in the foregoing example. Class items, do not go into details.
- S404 Acquire a timing trigger request triggered by the person to be tested, and start timing of the item to be tested according to the timing trigger request.
- this step it is mainly achieved by the person to be tested triggering the timer 110 as shown in FIG. 1.
- the timer 110 may be manually triggered by the person to be tested, so that the control device 130 can obtain the timing trigger request.
- This implementation method avoids the adverse effects of the time delay in the wireless transmission or wired transmission process on the test results, and can avoid the unfair or other malicious behavior that may exist when the timer is triggered by the control of others. Therefore, the implementation method It is also conducive to improving the accuracy of skill level test results to a certain extent.
- the number of timers may be at least one.
- the timer needs to obtain both the timing trigger request and the timing stop request triggered by the tester. At this time, it is necessary to determine whether the current trigger is a timing trigger request or a timing stop request according to the pressing parameters. .
- the control device 130 obtains the timing trigger request triggered by the tester, it can be implemented by the following means:
- the pressing parameter includes: at least one of pressure and number of times;
- the pressing parameter it is determined whether the timing trigger request is acquired.
- the timer is only used as a timing trigger device, and the actual execution body that determines whether the user's pressing operation meets the timing trigger requirement is the control device 130.
- the control device can determine the acquired value according to the user's pressing pressure and the number of pressings. Whether the operation information is a timing trigger request.
- a light press can be preset to trigger a timing trigger request, and a heavy press can trigger a timing stop request. That is, if the pressing pressure is less than the preset pressure threshold, it is a timing trigger request; or if the pressing pressure reaches the preset pressure threshold, it is a timing stop request. Conversely, tap to trigger the timing stop request, or press again to trigger the timing trigger request.
- a single press (similar to a single click) can be preset to trigger a timing trigger request, and a double press (similar to a double click) to trigger a timing stop request.
- a single-number press triggers a timing trigger request
- a double-number press triggers a timing stop request.
- the reverse design of the foregoing implementation manners can be used.
- the pressing pressure can also be used as the basis for judging whether the trigger condition is satisfied, and after the trigger condition is satisfied, the aforementioned pressing mode or the number of pressings are combined to determine whether the current trigger request is a timing trigger request or not. Time stop request. For example, if the pressing pressure is less than the preset pressure threshold, it can be determined that it does not meet the trigger requirement, and it is deemed that the timing trigger request has not been obtained; or if the pressing pressure reaches the preset pressure threshold, it is determined that the triggering requirement is met. After it is determined that the trigger requirement is satisfied according to the pressing pressure, it is further determined whether the trigger is a single-number press or a double-number press to determine whether the pressing operation corresponds to a timing trigger request or a timing stop request.
- one timer is used to trigger the timing trigger request, and the other is used to trigger the timing stop request, which is not repeated here.
- the control device 110 After the timer is triggered, the control device 110 obtains the timing trigger request, and at this time, starts timing.
- S406 Acquire test operation information of the person to be tested in the test area according to each test area corresponding to the item to be tested.
- the person to be tested completes the items to be tested in the preset test area. For example, in the football shooting area, complete the football dribble shooting project; in the area where the basketball net is located, complete the basketball shooting project.
- the test operation information involved in the embodiment of the present invention may include, but is not limited to, one or more of the following information: the dribbling trajectory information of the person to be tested, the kicking action information of the person to be tested, the The dribbling speed information of the person to be tested, the ball control information of the person to be tested, and the shooting information of the person to be tested.
- test operation information can be collected by a camera device, or a camera device and a sensing device. That is, when implementing this step, at least the following implementation methods can be adopted:
- a camera device may be used to separately obtain the test operation information of the person to be tested in the test area.
- a camera device is set in the test site, and the camera device can collect image data of the person to be tested in the process of performing the task to be tested.
- the camera device can be any device with an image collection function such as a camera.
- the imaging device may have at least one working mode.
- the working mode of the imaging device can be designed according to the actual scene.
- the video mode can be used to collect a complete and continuous video of the test process; or the camera mode can be used to collect at least one image during the test.
- the working mode adopted by the imaging device can also be switched according to actual needs, and will not be described in detail.
- dribbling trajectory information Based on the images and images collected by the camera equipment, dribbling trajectory information, kicking action information, ball control information, and shooting information of the person to be tested can be obtained during the process of the person to be tested performing the task to be tested.
- the camera device and the sensing device are used to obtain the test operation information of the person to be tested in the test area respectively.
- the sensing device is a device with sensing function provided on a movable test device corresponding to the item to be tested in the test area.
- the sensing device involved in the embodiment of the present invention may include, but is not limited to: at least one of an infrared sensor, a pressure sensor, a touch sensor, and a speed sensor.
- multiple movable baffles can be set in the test field, and the person to be tested needs to dribble to control the football to bypass each baffle in turn to complete the task to be tested.
- a touch sensor can be installed on each movable baffle to collect the ball control accuracy information of the person to be tested during the process of completing the task to be tested as the ball control information.
- infrared sensors, pressure sensors, speed sensors, etc. can also be designed in the mobile test device to obtain position information, pressure information, height of the center of gravity and speed information of the person to be tested during the test.
- the center height of the person to be tested is related to the distance between the feet of the person to be tested. Therefore, the distance between the feet of the person to be tested can be obtained through infrared sensors. After that, combine the attribute information of the person to be tested, such as height, weight, etc., to calculate the height of the center of gravity of the person to be tested.
- a speed measuring device can also be set in the test system.
- the speed measuring device is used to measure the speed of the person to be tested or the speed of the ball.
- the speed measuring device may specifically include one or more of a speed sensor, a speed measuring radar, an FRID chip, and a positioning chip.
- the speed measuring device can be set separately or integrated with other test devices.
- the speed measuring device is provided on one or more movable testing devices among the baffle, the rebound wall, and the goal.
- a speed measuring radar can be installed in one or more of the test devices in the goal, baffle, spacing baffle, and rebound board wall.
- the speed information of the person to be tested can be obtained through the speed measuring radar installed everywhere, and the speed of the football can also be tested through the speed measuring radar.
- the collected speed information of the person to be tested can also be used as a statistical sorting dimension, and the test results can be statistically sorted.
- the speed measuring device can also be carried by the person to be tested.
- a speed measuring device FRID chip, positioning chip, etc.
- the speed measuring device can also be installed in the ball, for example, a speed measuring device is installed in a football, and the football's moving speed is collected in real time during the evaluation of the football skills of the person to be tested.
- the setting position and the setting number of the speed measuring device are not particularly limited. In the actual ball skill test scene, the setting can be customized according to actual needs.
- S408 Obtain a timing stop request triggered by the person to be tested, and obtain the completion time of the item to be tested according to the timing stop request.
- the control device 130 can obtain the completion time spent by the tester to complete all the items to be tested from the start time obtained in the previous step and the end time obtained in this step; alternatively, the control device 130 can interact with the timer 110 to obtain The duration recorded by the timer 110 triggered by the tester may be used as the completion duration.
- S410 Acquire a skill level test result of the person to be tested according to the test operation information and the completion time.
- the skill level test result can be obtained according to the completion time, and the test operation information can be used as reference information for the skill level test result.
- the completion time may be used as the skill level test result
- the test operation information may be used as the reference information of the skill level test result.
- the completion time can be classified in advance, so that the level of the completion time of the person to be tested is taken as the result of the skill level test of the person to be tested; and the test operation The information serves as reference information for the skill level test result.
- the classified level can be an identifier, such as A etc., B etc....
- the divided levels can also be specifically expressed as specific durations or scores, for example, the level corresponding to each time period is preset to each score.
- the specific level is preset, it can be known that the shorter the completion time, the higher the level.
- the test operation information can also be used as the correction data of the completion time, and the completion time can be corrected to obtain the correction time (that is, the completion time after the correction), and then according to the correction time To obtain the skill level test result of the person to be tested.
- the completion status of the task to be tested by the person to be tested can be determined according to the test operation information, and then, according to the completion status, the completion time is increased or decreased accordingly to obtain the correction time.
- the product of the completion time and the correction parameter can also be obtained to obtain the correction time length.
- the correction parameter is less than 1; if the completion condition of the task to be tested is poor, the correction parameter is greater than 1.
- test operation information and the completion situation can be preset in the control device 130 in advance, and will not be described in detail.
- completion time of each specific test task can be recorded and evaluated separately according to the aforementioned method, or one completion time can also be used to record and evaluate multiple specific test tasks.
- S412 Perform statistics and sorting on the test results.
- the control device provided by the embodiment of the present invention can further perform statistical analysis on the skill test results of multiple persons to be tested.
- multiple persons to be tested can be classified for statistical analysis; and when performing statistical analysis, it is also necessary to note that the tasks to be tested of the persons to be tested must be the same.
- the classified statistics can be classified according to regions, or according to age stages, or classified according to grades, etc.
- the statistical analysis method may include, but is not limited to: user ranking of the same test items, test level reports for individual testers, analysis results for the overall ball skill level of testers, etc.
- the ball skill quantitative test method and system provided by the present invention automatically obtain the attribute information of the person to be tested and the information of the item to be tested through software, and are based on the timing trigger request and timing triggered by the person to be tested.
- the stop request is to obtain the completion time and test operation information of the tester to complete the item to be tested, so that the completion time of the tester and the test operation information are used to quantify the skill level of the tester and obtain the skill level test result.
- the evaluation of the skill level of the athletes is based solely on the completion time of the athletes themselves to complete the corresponding test items and the test operation information, without the participation of the evaluators, avoiding the negative impact of the evaluators’ subjective wishes on the results of the skill level test, and improving
- the objectivity, fairness and impartiality of the skill level test results are solved, and the problem that the evaluation process for ball technology in the prior art is subjectively affected by the evaluators is solved.
- Figure 5 shows a specific football test process.
- the football test process includes four specific test items: 1. Passing and receiving parts; 2. dribbling and holding the ball; 3. dribbling Shooting part; 4. Comprehensive part.
- a timer is set at a fixed position, and the timer can be triggered by the person to be tested.
- the person to be tested may first press the timer, so that the control device obtains the timing trigger instruction, and the timer starts timing. At this point, the person to be tested can run to the center of the part of the test area where the pass test part is located, and perform the pass and catch test tasks. After the pass and catch test tasks are completed, the tester returns to the timer and presses the timer. To end timing.
- the timing starts, and after the tester runs to the center of the test area where the pass test part is located, he can proceed with his left foot toward the bounce board in the numerical order of the four bounce boards. Pass the ball; stop the ball with your left foot and then pass to the next rebound. After completing the pass and receiving four rebounds, use your right foot for the second round; in the last round, you can use two feet to pass and receive the ball. When finished, press to stop the timer.
- the person to be tested connects the ball with the left or right foot, turning and other actions must be completed with the corresponding foot, and the other foot must not participate. For example, if the pass is wrong, the person needs to pick it up by himself. Return the ball to continue.
- the timing starts, after the tester runs to the center of the test area where the pass test part is located, then kicks the ball against the wall, and then kicks the ball without stopping after rebounding. To the board wall, repeat N times. After that, the pressing timer expires.
- N is an integer greater than 0, which can be preset in advance in the actual scene, and will not be described in detail later.
- the timing starts, after the tester runs to the center of the test area where the pass test part is located, then kicks the ball to the wall, rebounds and stops the ball and kicks the ball towards Board wall, repeat N times. After that, the pressing timer expires.
- the timing starts, after the tester runs to the center of the test area where the pass test part is located, then kicks the ball to the wall, rebounds and stops the ball and kicks the ball towards Repeat N times for another board wall. After that, the pressing timer expires.
- the timing starts, and after the tester runs to the center of the part of the test area where the pass test part is located, then the ball is kicked into the basket and repeated N times. After that, the pressing timer expires.
- the timing starts, after the tester runs to the center of the test area where the pass test part is located, then kicks the ball to the wall, bounces back and stops the ball and kicks the ball in Ball basket, repeat N times. After that, the pressing timer expires.
- the timing starts, after the tester runs to the center of the part of the test area where the pass test part is located, then kicks the ball against the inclined wall, bounces back, and stops the ball in the air before throwing the ball. Kick against the sloping wall and repeat N times. After that, the pressing timer expires.
- the timing starts, after the tester runs to the center of the part of the test area where the pass test part is located, then kicks the ball against the inclined wall, bounces back, and stops the ball in the air before throwing the ball. Kick into the basket and repeat N times. After that, the pressing timer expires.
- the timing starts, after the tester runs to the center of the test area where the pass test part is located, then kicks the ball against the board wall, looks at the direction indicator, and stops the ball after rebounding Then press the direction indicator to kick the ball towards the board wall, repeat N times. After that, the pressing timer expires.
- the timing starts, after the tester runs to the center of the test area where the pass test part is located, then kicks the ball against the board wall, looks at the direction indicator, and stops the ball after rebounding Then press the direction indicator to kick the ball into the basket and repeat N times. After that, the pressing timer expires.
- a human-shaped indicator in the test scenario shown in Figure 5, can be set behind each wall.
- the human-shaped indicator arm can be in a preset order, or randomly, Or according to the user's instructions, lift up, so that the person to be tested needs to kick the football to a board wall corresponding to the human-shaped indicator with the arm raised.
- the surface of the board wall can be provided with sensors, and the board wall can be a gas-liquid combined structure.
- the person to be tested runs to the starting position of the part of the test area where the dribble and ball control test part is located, and then dribbles the ball to touch the ball touch module, and then dribbles the ball around the baffle and bypassing obstacles. , The dribble is over, wait for the tester to return to the timer, press the timer to end the timing.
- the timing starts, and after the tester runs to the starting position of the part of the test area where the dribbling and possession test part is located, the dribble is performed according to the designated route, and repeated N times. After that, the pressing timer expires.
- the timing starts. After the tester runs to the starting position of the part of the test area where the dribbling and possession test part is located, he starts to dribble the ball. The dribble from the outside of the object turns and enters the channel again, and the return is changed to a right-footed dribble; the dribble from the outside of the obstacle is turned and transported to the starting point, and then re-enter the channel. The second back and forth can be done with both feet. After that, the pressing timer expires.
- the timing starts, and after the tester runs to the starting position of the part of the test area where the dribbling and possession test part is located, the dribble moves, and the ball is controlled to make the ball touch the designated touch point. That is, touch the ball module, and dribble the ball according to the specified line, repeat N times. After that, the pressing timer expires.
- the person to be tested may first press the timer, so that the control device obtains the timing trigger instruction, and the timer starts timing. After that, the tester ran to the starting position of the part of the test area where the dribble shot was located, and then dribbled the ball around the baffle and obstacles to shoot. After the test, the tester returned to the timer and pressed the timer. To end timing.
- the timing starts, and after the tester runs to the starting position of the part of the test area where the dribble shot test part is located, the high-speed dribble passes through the inside of the obstacle without touching the baffle. Pass, after avoiding the front baffle, shoot the ball into the lower right corner of the goal.
- the total number of balls can be limited, and when the person to be tested scores three goals, the dribble shot test is deemed to be completed. After that, the pressing timer expires.
- the timing starts, and after the tester runs to the starting position of the part of the test area where the dribble shot test part is located, the ball is kicked into the goal and repeated N times. After that, the pressing timer expires.
- the timing starts, and after the tester runs to the starting position of the part of the test area where the dribble shot test part is located, the kicking position is designated, such as the designated left foot kick, and the ball is kicked into the goal. , Repeat N times. After that, the pressing timer expires.
- the timing starts, and after the tester runs to the starting position of the part of the test area where the dribble shot test part is located, the ball is kicked into the designated area of the goal, such as the lower left corner of the goal, repeated N times. After that, the pressing timer expires.
- the timing starts, and after the tester runs to the starting position of the part of the test area where the dribble shot test part is located, he designates the kicking position, kicks the ball into the designated area of the goal, and repeats N times. After that, the pressing timer expires.
- the timing starts, and after the tester runs to the starting position of the part of the test area where the dribble shot test part is located, kicks the ball against the wall, rebounds and stops the ball and kicks the ball into it. goal. After that, the pressing timer expires.
- the timing starts, and after the tester runs to the starting position of the part of the test area where the dribble shot test part is located, the ball is kicked to the board wall, and then the ball is kicked without stopping after rebounding. Goal, repeat N times. After that, the pressing timer expires.
- the timing starts, after the tester runs to the starting position of the part of the test area where the dribble shot test part is located, kicks the ball against the inclined wall, rebounds and stops the ball and kicks the ball. Goal, repeat N times. After that, the pressing timer expires.
- the timing starts, and after the tester runs to the starting position of the part of the test area where the dribble shot test part is located, he throws the ball against the inclined wall, rebounds and enters the goal with the top of the head, and repeats N Times. After that, the pressing timer expires.
- the timing starts. After the tester runs to the starting position of the part of the test area where the dribble shot is tested, he throws the ball to the inclined wall, rebounds and stops the ball with his chest and then throws the ball. Kick into the goal and repeat N times. After that, the pressing timer expires.
- the order of passing part ⁇ dribbling, holding the ball ⁇ dribbling shot part can be completed in order to complete the comprehensive part of the test successively.
- the order is not fixed, and the order can be customized in the actual scene.
- m1 to m12 in the scene shown in FIG. 5 are all used to represent distances in the actual scene, and these distances can be customized in the actual skill test scene, and this solution is not particularly limited.
- the technical solutions provided by the embodiments of the present invention can be applied to tests of other ball sports in addition to football tests.
- basketball, volleyball, and badminton are taken as examples.
- the technical solutions provided in the embodiments are described.
- the person to be tested triggers a timer, and the timer starts timing. After that, the tester dribbles the basketball to the rebounding board, and makes a catch action on the rebounding basketball, and then dribbles and shoots the basketball.
- the person to be tested repeats the foregoing processing until the person to be tested has completed the predetermined number of basketballs into the basket, or the person to be tested does not complete the specified number of basketballs into the basket but completes the predetermined number of basketball shots, The person to be tested triggers the timer again, stops timing, and obtains the test result of his basketball skill level.
- the predetermined number of baskets is less than or equal to the predetermined number of basketballs.
- the predetermined number of baskets can be preset to 10, and the predetermined number of basketballs can be predetermined to 15.
- the tester triggers the timer by himself, and the timer starts timing. After that, the tester takes the initiative to serve the ball and sends the volleyball to the rebounding board. After the rebounding board bounces back to the volleyball, the tester completes the catching action and hits the received volleyball to the designated area. Similar to the basketball test, the person to be tested repeats the aforementioned processing until the person to be tested completes the action of the predetermined number of volleyballs falling into the designated area, or the person to be tested does not complete the action of the designated number of volleyballs falling into the designated area However, after completing the hitting action of the predetermined number of volleyballs, the tester will trigger the timer again, stop the timing, and obtain the test result of his volleyball skill level.
- the predetermined number of shots is less than or equal to the predetermined number of volleyballs, for example, the predetermined number of shots may be preset to 10, and the predetermined number of volleyballs may be preset to 15.
- the tester triggers the timer by himself, and the timer starts timing.
- the automatic server will automatically serve the ball or the person to be tested will trigger the server to serve, and the person to be tested will swing the racket to make a diagonal hook (that is, hit the ball in the frontcourt area to a diagonal position with him).
- the opponent s hitting technique in the area in front of the net), hit the badminton towards and fall into the preset area.
- the person to be tested repeats the foregoing processing until the person to be tested has completed the action of the badminton with the predetermined number of shots falling into the preset area, or the person to be tested has not completed the badminton of the specified number of shots falling into the preset area Area action but complete the predetermined number of shuttlecock hooks, wait for the tester to trigger the timer again, stop timing, get the level test results of his badminton hooking skills.
- the predetermined number of shots is less than or equal to the predetermined number of shuttlecocks.
- the predetermined number of shots can be preset to 20, and the predetermined number of shuttlecocks can be preset to 30.
- a skill test in addition to performing a skill test for the entire ball testing process, a skill test can also be performed for each test item in the ball testing process.
- one or more skill test processes can be timed separately to obtain the project duration, and the project duration can be used to evaluate the skill level of the person to be tested in these test items.
- one or more of radio frequency identification technology and laser technology can be used to obtain the project duration; wherein, the project duration is the completion of the test area by the person to be tested The duration of the corresponding test item; the duration of the item is associated with the test result.
- the ball skill quantitative test system is provided with a laser system, and the laser system is used to time the test items to obtain the duration of the items.
- a laser system can be set in the test project, and the time spent by the tester in the test project can be timed through the laser system, and the skill level of the tester can be evaluated according to the time recorded by the laser system.
- the laser system can start timing when the person to be tested enters the area of the current test item, and ends when the person to be tested leaves the area or completes the test item in the area. This timing process can be completed automatically, and is recorded independently of the total time during the aforementioned ball testing process.
- FRID radio frequency identification system
- ball skill quantitative test system a radio frequency identification system
- FRID is used to verify the identity of the person to be tested, and can also be used to verify the test items. Timed to get the duration of the project.
- the person to be tested when the person to be tested performs a test, the person to be tested can wear an electronic tag with him (for example, on clothes, shoes, sports watches, etc.). Or, during the ball test, if the ball is close to the movement of the person to be tested, or the ball moves with the person to be tested, the electronic tag can also be set on the ball. For example, in a scene where a person to be tested is performing a football skill assessment, an electronic tag can be set on a football, and the football moves with the movement of the person to be tested. Among them, in the FRID system, the electronic tag can be represented as a FRID chip.
- the FRID system can identify the electronic tag worn by the person to be tested through radio frequency wireless signals, and read the user data in the electronic tag to realize the identity authentication of the person to be tested.
- timing can also be implemented through the FRID system.
- the time can be started when the FRID system passes the identity authentication of the tester to be tested, and when the FRID system fails to recognize the electronic tag within a continuous period of time, the starting point of the continuous period is used as the timing end time to obtain the tester to be tested.
- the duration of the project in this test project For example, when the FRID system detects the electronic tag from time A, it starts timing; when the FRID system fails to recognize the electronic tag for 3 consecutive seconds from time B, the test user has left the test area, and then from time B End timing, in other words, the project duration spent by the test user in the test project is the duration between time A and time B.
- the FRID chip is carried on the shoes of the person to be tested, then the FRID chip can be identified by FRID technology, so as to obtain the length of stay of the FRID chip in the test area, and As the duration of the project.
- a laser-FRID dual-channel test system is provided in the ball skill quantitative test system. That is, the FRID system and the laser system are used to obtain the project duration of the test project, and to realize the skill evaluation of the test project. Specifically, when the user enters the area to which the test item belongs, the laser system and the FRID system start to work and time.
- test item and the skill evaluation for the entire ball skill test process including multiple test items may be implemented independently.
- test items there are 4 types of test items, including passing and receiving tests; dribbling and possession tests; dribbling and shooting tests; and comprehensive tests.
- the completion time of the entire football test process can be obtained based on the operation of the person to be tested pressing the timer.
- one or more of the four test items can be tested by setting up a laser-FRID dual-channel test system in the test project site, and using the laser-FRID dual-channel test system to obtain the test items to be tested. The project time of the personnel in each test project, and the independent test results of the testers to be tested for each test project are obtained.
- the test result contains at least 5 duration data: 1 completion duration (triggered by pressing the timer) and 4 project durations (obtained through at least one of laser or FRID).
- 1 completion duration triggered by pressing the timer
- 4 project durations obtained through at least one of laser or FRID.
- the duration of each item can also be combined to perform statistical sorting.
- the statistical sorting is still performed according to the completion time; at this time, for a plurality of persons to be tested with the same completion time, the statistical sorting can be performed in the descending order of the project duration.
- the test results can be sorted in a preset order. For example, it can be sorted in the order of passing and receiving tests; dribbling and possession tests; dribbling shot tests; and comprehensive tests. That is, sort the items according to the duration of the passing and receiving tests. If the durations of the passing and receiving tests are still the same, then sort them according to the duration of the dribbling and possession tests, and so on. The order of completion time of testers.
- the weighted sum (or weighted average) of multiple project durations can also be calculated, and then, in the order of the weighted sum (or weighted average) from low to high, each item to be The testers’ completion time is sorted.
- the weight of the duration of each item can be preset according to actual scenarios or needs, which is not particularly limited in the embodiment of the present invention.
- the completion time and the project time may also be statistically sorted separately.
- the completion time can be statistically sorted according to any of the foregoing methods, and when the test result is displayed, the test results of each person to be tested are displayed at the same time, including the project time obtained by the test.
- the ball skill quantitative test system may further include: a scene simulation device.
- the scene simulation device is used to simulate the test scene and provide a test environment with a strong sense of reality for the person to be tested.
- the scene simulation device may include, but is not limited to: at least one of an animation simulation device or a circular theater device.
- the scene simulation device may include, but is not limited to: a scene display board and a scene processor, where the scene processor is used to generate images of the test environment by using animation simulation technology or circular theater technology, and the scene display board is used to display The image of the test environment, in this way, can form a test scene.
- the processor can generate a two-dimensional animation image of the test scene; for the circular theater device, the processor can generate a three-dimensional image and project the three-dimensional image on the scene display board to form a Three-dimensional display effect.
- the skill testing system may further include: an identity recognition device, the identity recognition device is configured to use one or more of face recognition technology, fingerprint recognition technology, and pupil recognition technology, The identity of the person to be tested is verified.
- one or more of face recognition technology, fingerprint recognition technology, and pupil recognition technology can also be used to determine the identity of the person to be tested. verification. Therefore, the information to be tested will be obtained only when the verification is passed. Conversely, if the verification fails, the identity of the person to be tested is incorrect and an alarm can be issued.
- the way of issuing an alarm prompt may include, but is not limited to: one or a combination of voice prompts, light prompts, and text prompts.
- the person to be tested can be prompted to input identity verification information, for example, the person to be tested is prompted to enter a fingerprint at a specified location, or the person to be tested is prompted to stand at the specified location for image collection. It can be understood that in some scenarios, this prompt step may not be executed. After that, collect the identity verification information (fingerprint, face image or pupil image) of the person to be tested, and then compare the collected identity verification information with the pre-stored information of the person to be tested, if the similarity between the two reaches the preset Threshold, the collected identity verification information matches the pre-stored information, and the verification is passed. Conversely, if the similarity does not reach the preset threshold, the verification fails.
- identity verification information fingerprint, face image or pupil image
- the information to be tested of the person to be tested can be obtained. This can ensure that the identity of the person to be tested is accurate, avoid the possibility of cheating, and help improve the accuracy of the skill test result.
- the combination of identity recognition technology and FRID identity recognition technology can also be used to authenticate and track the identity of the person to be tested.
- identity verification is passed and FRID detects
- the test results of the person to be tested are statistically sorted. If at least one of the two is not satisfied, the person to be tested may have cheating behavior. At this time, the test result of the person to be tested does not participate in the statistical ranking for the time being. In this way, the fairness and impartiality of skill testing methods are further ensured.
Abstract
Description
Claims (20)
- 一种球类技能量化测试方法,其特征在于,包括:A method for quantitative testing of ball skills, which is characterized in that it comprises:获取待测试信息,所述待测试信息包括:待测试人员的属性信息和待测试项目的信息;Acquiring information to be tested, where the information to be tested includes: attribute information of the person to be tested and information about the item to be tested;获取所述待测试人员触发的计时触发请求,并根据所述计时触发请求,启动所述待测试项目的计时;Acquire the timing trigger request triggered by the person to be tested, and start the timing of the item to be tested according to the timing trigger request;根据所述待测试项目对应的每个测试区域,分别获取所述待测试人员在所述测试区域内的测试操作信息;Respectively acquiring test operation information of the person to be tested in the test area according to each test area corresponding to the item to be tested;获取所述待测试人员触发的计时停止请求,并根据所述计时停止请求,获取所述待测试项目的完成时长;Acquiring the timing stop request triggered by the person to be tested, and acquiring the completion time of the item to be tested according to the timing stop request;根据所述测试操作信息以及所述完成时长,获取所述待测试人员的技能水平测试结果;Obtaining the skill level test result of the person to be tested according to the test operation information and the completion time;对所述测试结果进行统计和排序。Count and sort the test results.
- 根据权利要求1所述的方法,其特征在于,所述待测试项目为球类测试,则所述待测试项目对应的每个测试区域内包括如下一种或者几种可移动测试装置的组合:The method according to claim 1, wherein the item to be tested is a ball test, and each test area corresponding to the item to be tested includes one or a combination of the following movable test devices:可调整角度的反弹板墙、球门、球网、挡板、间隔挡板、储球器、地标、锥桶、标志杆、球筐、踩触器、手触器、方向指示器、空中球发球器、发球机、障碍物、测速装置和传感器。Adjustable angle of rebound wall, goal, net, baffle, spacer, ball reservoir, landmark, cone barrel, sign post, ball basket, stepper, hand contact, direction indicator, air ball serve Devices, ball machines, obstacles, speed measuring devices and sensors.
- 根据权利要求1或2所述的方法,其特征在于,所述根据所述待测试项目对应的每个测试科目,分别获取所述待测试人员在所述测试科目区域内的测试操作信息,包括:The method according to claim 1 or 2, wherein the obtaining the test operation information of the person to be tested in the test subject area according to each test subject corresponding to the item to be tested includes :根据所述待测试科目对应的每个测试区域,采用摄像设备,分别获取所述待测试人员在所述测试区域内的测试操作信息;According to each test area corresponding to the subject to be tested, a camera device is used to obtain the test operation information of the person to be tested in the test area;或者,or,根据所述测试科目对应的每个测试区域,采用所述摄像设备和感应设备,分别获取所述待测试人员在测试区域内的测试操作信息;According to each test area corresponding to the test subject, the camera device and the sensing device are used to obtain test operation information of the person to be tested in the test area;其中,所述感应设备为所述测试区域内,且与所述待测试项目对应的可移动测试装置上设置的具有感应功能的设备。Wherein, the sensing device is a device with sensing function provided on a movable test device corresponding to the item to be tested in the test area.
- 根据权利要求3所述的方法,其特征在于,所述测试操作信息包括如下一种或者几种信息:The method according to claim 3, wherein the test operation information includes one or more of the following information:所述待测试人员的运球轨迹信息,所述待测试人员的踢球动作信息,所述待测试人员的运球速度信息,所述待测试人员的控球信息和所述待测试人员的射门信息。The dribbling trajectory information of the person to be tested, the kicking action information of the person to be tested, the dribbling speed information of the person to be tested, the ball control information of the person to be tested and the shot of the person to be tested information.
- 根据权利要求1所述的方法,其特征在于,所述方法还包括:The method according to claim 1, wherein the method further comprises:在所述测试区域,生成并显示测试环境的图像。In the test area, an image of the test environment is generated and displayed.
- 根据权利要求1所述的方法,其特征在于,所述方法还包括:The method according to claim 1, wherein the method further comprises:在任意一个所述测试区域,通过射频识别FRID技术与激光技术中的一种或多种方式,获取项目时长;In any of the test areas, obtain the project duration through one or more of the radio frequency identification FRID technology and the laser technology;其中,所述项目时长为所述待测试人员完成所述测试区域对应的测试项目所花费的时长;所述项目时长与所述测试结果相关联。Wherein, the project duration is the time spent by the person to be tested to complete the test item corresponding to the test area; the project duration is associated with the test result.
- 根据权利要求6所述的方法,其特征在于,所述待测试人员的鞋上携带FRID芯片,所述获取项目时长,包括;The method according to claim 6, characterized in that the FRID chip is carried on the shoes of the person to be tested, and the time duration for obtaining the item includes;利用所述FRID技术识别所述FRID芯片;Use the FRID technology to identify the FRID chip;获取所述FRID芯片在所述测试区域中的停留时长,以作为所述项目时长。Obtain the duration of stay of the FRID chip in the test area as the duration of the project.
- 根据权利要求1所述的方法,其特征在于,所述获取待测试信息,包括:The method according to claim 1, wherein said acquiring information to be tested comprises:利用人脸识别技术、指纹识别技术、瞳孔识别技术中的一种或多种,对所述待测试人员的身份进行验证;Using one or more of face recognition technology, fingerprint recognition technology, and pupil recognition technology to verify the identity of the person to be tested;当验证通过时,获取所述待测试信息。When the verification is passed, the information to be tested is obtained.
- 一种球类技能量化测试系统,其特征在于,包括:A ball skill quantitative test system, which is characterized in that it comprises:计时器,用于触发计时触发请求以及触发计时停止请求,所述计时器由待测试人员触发;A timer for triggering a timing trigger request and a timing stop request, the timer being triggered by the person to be tested;可移动测试装置,设置在测试区域上,用于辅助待测试人员执行待测试项目;Movable test device, set on the test area, used to assist the person to be tested to execute the item to be tested;控制装置,用于:Control device for:获取待测试信息,所述待测试信息包括:待测试人员的属性信息和所述待测试项目的信息;Acquiring information to be tested, where the information to be tested includes: attribute information of the person to be tested and information about the item to be tested;获取所述待测试人员触发的计时触发请求,并根据所述计时触发请求,启动所述待测试项目的计时;Acquire the timing trigger request triggered by the person to be tested, and start the timing of the item to be tested according to the timing trigger request;根据所述待测试项目对应的每个测试区域,分别获取所述待测试人员在所述测试区域内的测试操作信息;Respectively acquiring test operation information of the person to be tested in the test area according to each test area corresponding to the item to be tested;获取所述待测试人员触发的计时停止请求,并根据所述计时停止请求,获取所述待测试项目的完成时长;Acquiring the timing stop request triggered by the person to be tested, and acquiring the completion time of the item to be tested according to the timing stop request;根据所述测试操作信息以及所述完成时长,获取所述待测试人员的技能水平测试结果;Obtaining the skill level test result of the person to be tested according to the test operation information and the completion time;对所述测试结果进行统计和排序。Count and sort the test results.
- 根据权利要求9所述的系统,其特征在于,所述待测试项目为球类测试,则所述待测试项目对应的每个测试区域内包括如下一种或者几种可移动测试装置的组合:The system according to claim 9, wherein the item to be tested is a ball test, and each test area corresponding to the item to be tested includes one or a combination of the following movable test devices:可调整角度的反弹板墙、球网、球门、挡板、间隔挡板、储球器、地标、锥桶、标志杆、球筐、踩触器、手触器、方向指示器、空中球发球器、发球机、障碍物、测速装置和传感器。Adjustable angle of rebound wall, net, goal, baffle, spacer, ball reservoir, landmark, cone barrel, marker pole, ball basket, stepper, hand contact, direction indicator, air ball serve Devices, ball machines, obstacles, speed measuring devices and sensors.
- 根据权利要求9或10所述的系统,其特征在于,所述系统还包括摄像设备,则所述控制装置用于通过所述摄像设备,获取所述待测试人员在所述测试区域内的测试操作信息;或者,The system according to claim 9 or 10, wherein the system further comprises a camera device, and the control device is used to obtain the test of the person to be tested in the test area through the camera device. Operational information; or,所述系统还包括摄像设备和感应设备,所述感应设备用于设置在所述可移动测试装置上,则所述控制装置用于通过所述摄像设备和所述感应设备,分别获取所述待测试人员在测试区域内的测试操作信息。The system also includes a camera device and a sensing device. The sensing device is used to be installed on the movable test device, and the control device is used to obtain the waiting device through the camera device and the sensing device, respectively. Test operation information of the tester in the test area.
- 根据权利要求11所述的系统,其特征在于,所述感应设备包括:红外传感器、压力传感器、触碰传感器与速度传感器中的至少一种。The system according to claim 11, wherein the sensing device comprises at least one of an infrared sensor, a pressure sensor, a touch sensor, and a speed sensor.
- 根据权利要求10所述的系统,其特征在于,所述可调整角度的反弹板墙,包括:The system according to claim 10, wherein the angle-adjustable rebound board wall comprises:底板,设置有多个插槽或长槽;The bottom plate is provided with multiple slots or long slots;板墙,与所述底板或框架通过转轴连接;The board wall is connected with the bottom plate or frame through a rotating shaft;支撑杆,所述支撑杆的第一端与所述板墙的顶部通过转轴连接,所述支撑杆的第二端可插入所述插槽或长槽,当所述支撑杆插入不同的所述插槽或在长槽中滑动时,所述板墙 与所述底板构成不同角度;Support rod, the first end of the support rod is connected with the top of the board wall by a rotating shaft, the second end of the support rod can be inserted into the slot or the long groove, when the support rod is inserted into the different said When sliding in the slot or in the long groove, the board wall and the bottom board form different angles;至少一个转轮,设置于所述底板底部,并装有可控制的驱动装置。At least one runner is arranged at the bottom of the bottom plate and is equipped with a controllable driving device.
- 根据权利要求13所述的系统,其特征在于,所述支撑杆的长度可调节。The system according to claim 13, wherein the length of the support rod is adjustable.
- 根据权利要求10所述的系统,其特征在于,所述间隔挡板包括:The system of claim 10, wherein the spacer baffle comprises:底座,设置有凹槽或可滑动结构;The base is provided with a groove or a slidable structure;滑动挡板,与所述凹槽或可滑动结构相耦合,所述间隔挡板可沿所述凹槽或可滑动结构滑动。The sliding baffle is coupled with the groove or the slidable structure, and the spacing baffle can slide along the groove or the slidable structure.
- 根据权利要求10所述的系统,其特征在于,所述挡板为气液结合结构;所述挡板包括:The system according to claim 10, wherein the baffle is a gas-liquid combined structure; the baffle comprises:充气腔,用于填充气体以形成板状结构;Inflatable cavity, used to fill gas to form a plate-like structure;充液腔,用于填充液体以调整所述挡板的重量;The liquid filling cavity is used for filling liquid to adjust the weight of the baffle;充气稳压装置,用于对所述充气腔的气压进行调节。The inflation pressure stabilizing device is used to adjust the air pressure of the inflation cavity.
- 根据权利要求9或10所述的系统,其特征在于,所述系统还包括:场景模拟装置,所述场景模拟装置包括:The system according to claim 9 or 10, wherein the system further comprises: a scene simulation device, and the scene simulation device comprises:场景处理器,用于采用动漫模拟技术或环形影院技术,生成测试环境的图像;Scene processor, used to use animation simulation technology or circular theater technology to generate images of the test environment;场景显示板,用于显示所述测试环境的图像。The scene display board is used to display the image of the test environment.
- 根据权利要求9所述的系统,其特征在于,所述控制装置,还用于:The system according to claim 9, wherein the control device is further used for:在任意一个所述测试区域,通过射频识别FRID技术与激光技术中的一种或多种方式,获取项目时长;In any of the test areas, obtain the project duration through one or more of the radio frequency identification FRID technology and the laser technology;其中,所述项目时长为所述待测试人员完成所述测试区域对应的测试项目所花费的时长;所述项目时长与所述测试结果相关联。Wherein, the project duration is the time spent by the person to be tested to complete the test item corresponding to the test area; the project duration is associated with the test result.
- 根据权利要求18所述的系统,其特征在于,所述待测试人员的鞋上携带FRID芯片,所述控制装置具体用于:The system according to claim 18, wherein the FRID chip is carried on the shoes of the person to be tested, and the control device is specifically configured to:利用所述FRID技术识别所述FRID芯片;Use the FRID technology to identify the FRID chip;获取所述FRID芯片在所述测试区域中的停留时长,以作为所述项目时长。Obtain the duration of stay of the FRID chip in the test area as the duration of the project.
- 根据权利要求9所述的系统,其特征在于,所述系统还包括:身份识别装置,所述身份识别装置,用于利用人脸识别技术、指纹识别技术、瞳孔识别技术、FRID技术中的一种或多种,对所述待测试人员的身份进行验证。The system according to claim 9, characterized in that the system further comprises: an identity recognition device, and the identity recognition device is configured to use one of face recognition technology, fingerprint recognition technology, pupil recognition technology, and FRID technology. One or more types to verify the identity of the person to be tested.
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