WO2021095143A1 - Vr riding device - Google Patents

Vr riding device Download PDF

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Publication number
WO2021095143A1
WO2021095143A1 PCT/JP2019/044419 JP2019044419W WO2021095143A1 WO 2021095143 A1 WO2021095143 A1 WO 2021095143A1 JP 2019044419 W JP2019044419 W JP 2019044419W WO 2021095143 A1 WO2021095143 A1 WO 2021095143A1
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WO
WIPO (PCT)
Prior art keywords
user
boarding
unit
video
display unit
Prior art date
Application number
PCT/JP2019/044419
Other languages
French (fr)
Japanese (ja)
Inventor
晃弘 安藤
Original Assignee
株式会社ハシラス
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 株式会社ハシラス filed Critical 株式会社ハシラス
Priority to PCT/JP2019/044419 priority Critical patent/WO2021095143A1/en
Publication of WO2021095143A1 publication Critical patent/WO2021095143A1/en

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/428Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63GMERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
    • A63G31/00Amusement arrangements
    • A63G31/16Amusement arrangements creating illusions of travel
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer

Definitions

  • the present invention relates to a device for a user used for VR (Virtual Reality) to board and enjoy VR, and in particular, by operating on the boarding section after boarding the boarding section at the same time as viewing a virtual reality image.
  • VR Virtual Reality
  • the present invention relates to a VR boarding device that suppresses a passenger from causing VR sickness and enables a non-passenger to perform public viewing.
  • Virtual reality refers to a technology that allows a user to recognize and perceive a virtual space created by a computer as if the space were real, and a technology that creates such an environment.
  • the technology related to virtual reality is particularly attracting attention for entertainment using virtual reality technology, and various amusement devices using such technology have been developed to entertain users, but medical care, advertising, and education It is widely used in such fields, and has the potential for further use and utilization in the future.
  • the image on the field of sports or the image seen when boarding a roller coaster is displayed to the user on the dedicated viewing device.
  • the user can participate in sports such as soccer and baseball while staying at home, and experience various attractions such as boarding a roller coaster in a simulated manner.
  • the goggle-type video viewing device includes a gyro, an acceleration sensor, and position tracking. It is equipped with a mechanism, etc., and when the user turns or moves in any direction, the sensor detects the direction or movement of the user and adds a control device that changes the image to be seen from the user's point of view. ..
  • the displayed video is controlled by tracking the user's position using a sensor or the like instead of a gyro or the like.
  • Japanese Patent Application Laid-Open No. 2005-253871 exists as a technique related to a sports device using virtual reality technology, in which a computer displays a game screen including a ball figure on the screen and includes a ball position and a ball speed according to a player's swing.
  • a technique for creating return ball data, calculating the trajectory of the ball figure based on the return ball data, and displaying the flying ball figure on the screen is disclosed.
  • a personal computer in which a time code or the like is input from the VTR operates the drive unit in synchronization with these time codes or the like by a program, and the image and sound from the VTR and the drive unit generate the image and sound.
  • a structure in which a chair is moved up and down or a vibration drive device is used to move the chair back and forth and left and right in synchronization with the moving vibration and the like, and a wind speed experience technique using an electric fan are disclosed.
  • the present invention is a device for a user used for VR to board and experience and enjoy VR.
  • the user operates on the boarding unit at the same time as viewing a virtual reality image, so that the user can move to the viewpoint position of the user.
  • By greatly changing the display image of the optimized VR image display such as turning it is possible for the user to get an immersive feeling in the image without going through a goggle type image viewing device, and at the same time, the user can feel immersive. It is an object of the present invention to provide a VR boarding device capable of suppressing VR sickness and allowing non-passengers to perform public viewing.
  • the boarding device for VR includes the main body of the boarding device used for VR (Virtual Reality), the boarding section for the user to board, and the boarding section in front of the boarding section.
  • Boarding for VR consisting of a VR image display unit for viewing VR images installed toward the boarding unit, a sensor installed in front of the boarding unit that can detect the movement of the user, and a control unit installed on the main body.
  • the main body of the device is provided with a blower unit for blowing air toward the boarding unit installed so as to face the boarding unit, and the control unit manages VR images and VR.
  • It is equipped with a video management / playback means for performing playback processing on the video display unit and an integrated control means for instructing / controlling the operation of the blower unit, and the video management / playback means and the integration based on information from the sensor. It is a configuration that controls the control means.
  • the image management / playback means stores the VR image data in the storage means. And event information are recorded, the VR video data is transmitted to the VR video display unit, and event information including the recording of the presence or absence of an event at the reproduction location of the VR video data is transmitted to the integrated control means, and the integrated control is performed.
  • the means is configured to control the amount of air blown toward the boarding unit by the air blower unit according to the received event information.
  • the VR boarding device controls the VR video data displayed on the VR video display unit according to the movement of the user detected by the sensor, the sensor acquires the position information of the user.
  • the video management / playback means calculates the display area of the VR video data displayed on the VR video display unit from the acquired position information, and then transmits the VR video data to the VR video display unit. Is.
  • the senor is composed of a depth sensor, and the user depth image is acquired by the depth sensor, and accurate position information of the user is obtained as a coordinate value consisting of an X value, a Y value, and a Z value based on the user's head.
  • the configuration is such that the amount of movement of the user within a certain period of time is acquired while being calculated and acquired as.
  • the video management / playback means generates virtual position information of the user by multiplying each value by a coefficient based on the position information of the user consisting of the X value, the Y value, and the Z value acquired by the sensor. , A movement amount value obtained by multiplying the acquired movement amount by a movement coefficient and a turning coefficient is generated, and a display area of VR image data displayed on the VR image display unit is calculated from the virtual position information and the movement amount value. Then, the VR video data is transmitted to the VR video display unit.
  • the VR boarding device has a configuration in which a VR image display unit installation height adjusting means is installed so that the installation height of the VR image display unit can be automatically or manually adjusted. Further, the VR image display unit is configured to be installed after being adjusted to a height position which is the front part of the boarding unit and is a viewpoint of the user.
  • the boarding unit includes a vibration generating unit for generating vibration to vibrate the boarding unit, and while synchronizing with the VR image displayed on the VR image display unit, or the boarding unit.
  • the integrated control means is in line with the received event information or the user's movement.
  • the vibration generating unit controls the amount of vibration to the boarding unit to instruct and control the operation of the vibration generating unit.
  • the event information is event flag data indicating the presence or absence of an event at a specific playback location of the VR video data, and includes at least a ventilation flag
  • the video management playback means is the current VR video data.
  • the event flag data at the reproduction location is transmitted to the integrated control means as event information, and the integrated control means receives the event information, acquires the user's virtual position information from the sensor, and performs calculation processing.
  • the event information is a ventilation flag
  • the configuration is such that the ventilation unit is instructed and controlled to blow air toward the boarding unit for a certain period of time.
  • the present invention has the configuration as described in detail above, it has the following effects. 1.
  • the configuration is provided with a blower unit and a vibration unit, it is possible to obtain a feeling of being linked to the image, and it is possible to obtain a high immersive feeling.
  • the video management / playback means and the like are controlled based on the information from the sensor, the user's operation acquired by the sensor can be reflected in the VR video display unit.
  • the VR video display unit is installed in front of the boarding unit toward the boarding area, public viewing by non-passengers is possible, and many people can view the world experienced by the passengers. .. 2.
  • the air blown by the blower unit is configured to synchronize with the VR image, the user can get a feeling of immersion in the VR image and suppress the onset of VR sickness caused by the discrepancy between the action perceived by the user and the realistic action. It becomes possible.
  • the VR video data displayed on the VR video display is controlled according to the movement of the user detected by the sensor, the user can feel immersed in the video simply by making any movement while watching the VR video display. At the same time, the user can experience the movement with a sense of reality simply by controlling the change of the displayed image. 4. Since the user depth image is acquired by the depth sensor to obtain the user's position, it is possible to obtain accurate position information of the user who makes various movements on the boarding section.
  • the video management / playback means is configured to generate the user's virtual position information based on the acquired user's position information, it is possible to determine the user's position in the video and perform the video display processing. .. In addition, since the movement amount of the user is acquired and the movement amount value is generated by multiplying the movement amount by various coefficients, the normal movement of the user is converted into a realistic movement by using the virtual position information. It can be reflected in the VR image. 6. Since the VR image display unit installation height adjusting means is provided, the VR image display unit can be adjusted so as to have an optimum height for the user.
  • the VR image display unit is installed at the height of the user's viewpoint, the user can obtain a sufficient immersive feeling in the VR image.
  • the VR image display unit Since it is equipped with a vibration generating unit, it can be vibrated in synchronization with the VR image or vibrated in accordance with the user's movement, and the user can obtain a sufficient immersive feeling in the VR image.
  • the integrated control means controls the blower based on the event information recorded in the video management / playback means, the blower process is performed by the blower according to the movement of the user while synchronizing with the VR video. It is possible to do this, and it is possible to give the user a more realistic and immersive feeling without VR sickness.
  • FIG. 1 is a schematic view of a VR boarding device according to the present invention
  • FIG. 2 is a schematic view showing a display example of a VR image
  • FIG. 3 is a conceptual diagram showing the operation of the control unit.
  • the VR boarding device 1 includes a main body 100, a boarding unit 200, a VR image display unit 300, a sensor 400, and a control unit 500, and in particular, virtual reality.
  • a device used for amusement using (VR) technology which is displayed on a screen optimized for the user's viewpoint position in front of the user without using a wearable image display device such as goggles.
  • the display image of the VR video display section can be changed to give the user a feeling of immersion in the video without going through a goggle-type video viewing device. It is a device that can be obtained, suppresses the passenger from causing VR sickness, and enables non-passengers to perform public viewing.
  • the VR boarding device according to the present invention can be used not only for amusement but also for various devices such as various simulators.
  • the main body 100 is a main body of a boarding device used for VR (Virtual Reality), and is a member to which various members and devices constituting the VR boarding device 1 are connected and stored. At the same time, it is a basic member for mounting the VR image display unit 300 on the upper part toward the boarding unit 200.
  • the main body 100 is composed of a rectangular frame made of iron, but the present invention is not limited to this, and a material such as steel or wood can be appropriately selected, and a flat type or a dome type is used. It is possible to select any shape.
  • the main body 100 is configured to install the blower unit 110 and the vibration generating unit 210, which will be described later, but it is also possible to equip the main body 100 with an audio output unit that outputs audio accompanying the VR image. Is. Further, a touch panel for operating the VR boarding device 1 may be provided.
  • the boarding section 200 is a member installed in front of the main body 100, and as will be described later, a member for swinging the boarding section 200 is incorporated inside or below.
  • the boarding unit 200 is a part on which the user boarded when using the VR boarding device 1, and the user stands on the boarding body 200 while watching the displayed virtual reality image and enjoys performing arbitrary operations. ing.
  • the boarding unit 200 is configured to be provided with fences for preventing the user from falling off on both sides and the main body side in order to prevent the user from falling off, but the present invention is limited to this. It is not necessary to install a fence surrounding the boarding section 200 on all sides, or conversely, there may be no fence. Further, in order to make the VR boarding device 1 compatible with all uses, it is possible to select a configuration that does not use the boarding unit 200.
  • the VR image display unit 300 is a device for reproducing and displaying an image used for reproducing a virtual reality image. In this embodiment, it is composed of a large monitor and is installed on the main body 100 at a position in front of the boarding unit 200 toward the boarding unit 200, so that the user can watch the VR image. .. In this embodiment, the VR image display unit 300 has a configuration including a large flat display. In the past, a head-mounted display worn on the user's head was often used, but when experiencing with the head-mounted display, there was a problem that it was difficult to convey satisfaction to an audience other than the user. Since a large display is used in the present invention, a public viewing effect can be expected.
  • the configuration of the VR video display unit 300 is not limited to the above, and it is also possible to adopt a display having a shape that is curved left and right and surrounds the user.
  • the sensor 400 is a member for detecting the position and movement of the user who rides on the boarding unit 200 and performs an arbitrary operation, and is installed at an installable position in front of the boarding unit 200 and substantially in front of the user.
  • the sensor 400 is installed in the upper center of the display screen of the VR image display unit 300 toward the boarding unit 200, but is not limited to this configuration, for example, in the main body 100. It may be installed at a location away from the VR boarding device 1 such as the ceiling.
  • the control unit 500 is a device that processes a signal received from the sensor 400, controls the VR image displayed on the VR image display unit 300, the vibration of the boarding unit 200, the ventilation, and the like, and is installed in the main body 100.
  • the control unit 500 is composed of a computer 600 and is equipped with a storage means 530 made of an arbitrary storage medium.
  • the VR boarding device 1 has a configuration in which the main body 100 is equipped with a blower 110.
  • the blower unit 110 is a member that is installed at a position facing the boarding unit 200 and blows air of all strengths toward the user boarding the boarding unit 200.
  • the boarding unit 100 of the main body 100 is blown. It is installed on the 200 side and blows air toward the substantially front of the user who boarded the boarding unit 200.
  • the VR video data 10 displayed on the VR video display unit 300 is a video in which the user moves forward steadily, the user is immersive in receiving the wind by being blown from the front. It is possible to obtain a new experience and suppress VR sickness caused by the discrepancy between the image and the actual experience.
  • the blower unit 110 uses a propeller type blower, but the present invention is not limited to this, and any structure having a blower function can be appropriately selected and used. Further, the air blowing direction may be changed up, down, left and right. Further, it is also possible to install a device for spraying water with minute water droplets (mist-like body) toward the user via a compressor.
  • the control unit 500 is configured to include the video management / playback means 510 and the integrated control means 520.
  • the video management / playback means 510 is a means for managing the VR video to be displayed on the VR video display unit 300 and performing the VR video playback processing on the VR video display unit 300.
  • the video management / playback means 510 is configured to transmit the VR video data 10 recorded in the storage means 530 of the computer 600 to the VR video display unit 300.
  • the video management / playback means 510 is software for VR video playback installed in the computer 600 in this embodiment, but is not limited to this configuration, and the VR video playback process is installed in the main body 100 or the like. It may be configured by a dedicated device.
  • the integrated control means 520 is a means for instructing and controlling the operation of the blower unit 110.
  • the integrated control means 520 is composed of software installed on the computer 600, and the integrated control means 520 issues instructions and control commands from the computer 600.
  • the structure is such that the blower unit 110 is operated by receiving the signal.
  • the VR boarding device 1 is configured to control the video management / playback means 510 and the integrated control means 520 based on the user's position information 30 and motion information acquired by the sensor 400.
  • it is possible to reflect the information related to the change such as the position information of the user who operates arbitrarily acquired by the sensor 400 on the VR image display unit by performing calculation processing, and the amplification change of the image according to the operation of the user.
  • By turning and blowing it is possible to enhance the user's immersive feeling in the image and to perform control for suppressing VR sickness.
  • the video management / playback means 510 has a configuration in which the VR video data 10 and the event information 20 are recorded in the storage means 530 of the computer 600.
  • the VR video data 10 is video data in a moving image format expressing a virtual space that the user views on the VR video display unit 300 when using the VR boarding device 1, and various data formats can be adopted. It is a structure.
  • the event information 20 includes recording of the presence / absence of an event at the reproduction location of the VR video data 10, and when the VR video data 10 is reproduced and displayed on the VR video display unit 300, the event information 20 is displayed at a specific video location. It is information recorded in a data file in which the presence / absence and contents of an event to be executed are recorded, and is managed and stored in the storage means 530 as a separate file or the same file as the VR video data 10.
  • the video management / playback means 510 performs a process of transmitting the VR video data 10 to the VR video display unit 300. At the same time, the video management / playback means 510 performs a process of transmitting the event information 20 to the integrated control means 520.
  • the integrated control means 520 receives the event information 20 transmitted from the video management / playback means 510, and the blower 110 controls the amount of air blown toward the boarding unit 200 in time / quantity according to the received event information 20. It is a configuration to perform.
  • the VR boarding device 1 can perform the ventilation processing by the blower unit 110 while maintaining almost accurate synchronization with the VR image displayed on the VR image display unit 300.
  • the details of the event information 20 will be described later.
  • the sensor 400 is the position information 30 of the user who performs an arbitrary operation on the boarding unit 200 when the VR image data flows to the VR image display unit 300 and the user is experiencing or enjoying the VR. Is a configuration that constantly acquires.
  • the acquired position information 30 is sequentially transmitted to the video management / playback means 510.
  • the video management / playback means 510 calculates and processes the display area of the VR video data 10 displayed on the VR video display unit 300 from the acquired user position information 30. Specifically, for example, when the VR image viewed by the user is an image in which an item is acquired while moving forward, the user moves to the right on the boarding unit 200 in an attempt to pick up the item in the right direction. At that time, the sensor 400 acquires the position information 30 that has changed with the operation. The acquired position information 30 is sequentially transmitted to the video management / playback means 510. The video management / playback means 510 calculates and acquires the position information (virtual position information 36 described later) on the VR video from the acquired position information 30, and calculates the display area of the VR video data 10 that will be visible from that position. To process.
  • the sensor The 400 continuously acquires the position information 30 changed according to the operation from the jump to the landing, and the acquired position information 30 is sequentially transmitted to the video management / playback means 510.
  • the video management / playback means 510 calculates and acquires the position information (virtual position information 36 described later) on the VR video from the acquired position information 30, and obtains the display area of the VR video data 10 that will be visible when jumping. Calculate.
  • the calculated and acquired VR video data 10 is transmitted to the VR video display unit 300 and displayed.
  • the sensor 400 has a configuration including a depth sensor 410.
  • the depth sensor is a sensor that makes it possible to capture the detection target in three dimensions.
  • the depth sensor acquires a user depth image from the user's position information to information related to gestures. It is transmitted to the control unit 500, and the image management / playback means 510 or the computer 600 calculates and processes the information to control the VR image, the user acquires the item in the image, the blower unit 110 performs the blower process, and the like. It is a configuration that performs the processing of.
  • the sensor 400 calculates and acquires the coordinate values consisting of the X value, the Y value, and the Z value based on the user's head, and also obtains the other hands and hands. It is a configuration that also acquires movement information such as legs.
  • the position information 30 is not limited to the user's head, and can be acquired based on other information.
  • the sensor 400 is further configured to acquire the movement amount 34 of the user within a certain period of time.
  • the movement amount is a numerical value of how much the user has moved within a certain time, and based on this information, the image displayed on the VR image display unit 300 is controlled. For example, when a person moves quickly and greatly on a narrow boarding section 200, it is possible to perform an exaggerated deformation as if the vehicle has moved a considerable distance on the VR image, which gives an impact to the user and gives a high immersive feeling. It becomes possible to do.
  • the video management / playback means 510 generates virtual position information 36 based on the user's position information 30 consisting of X value, Y value, and Z value acquired by the sensor 400 and other accompanying depth image information such as limbs. ..
  • the virtual position information 36 is obtained by multiplying the user's position information 30 by a coefficient, and this coefficient can be changed according to the VR video data 10.
  • the video management / playback means 510 further generates a movement amount value 38 based on the movement amount 34 of the user acquired by the sensor 400.
  • the movement amount value 38 is the movement amount 34 acquired by the sensor 400 multiplied by the movement coefficient and the turning coefficient, and these coefficients can be changed according to the VR video data 10.
  • the movement coefficient is a coefficient for deforming the linear movement of the user
  • the turning coefficient is a coefficient for deforming the movement in which the user draws a circle in consideration of yawing, pitching, and rolling. Is. By multiplying these by the movement amount 34 and processing, a deformed user movement amount value 38 is generated.
  • the video management / playback means 510 further performs calculation processing of the display area of the VR video data 10 displayed on the VR video display unit 300 from the generated virtual position information 36 and the movement amount value 38, and then displays the VR video.
  • the VR video data 10 is transmitted to the unit 300. Since this processed display area has a position and movement amount (straight line / turning) that are considerably deformed from the actual movement of the user, it is displayed even when the user makes a slight lateral movement, for example.
  • the VR image can be an image that moves laterally for many meters, jumps, or turns vigorously while observing an object around an object. That is, it is possible to give the user a high immersive feeling by converting the normal movement of the user into a realistic movement and reflecting it in the VR image.
  • the sensor 400 acquires the user's position information 30 and the movement amount 34, and the virtual position information 36 and the movement amount value 38. After generating (turning), the display area of the VR video data 10 displayed on the VR video display unit 300 is calculated. Since each value is deformed, even if the actual movement of the user is small, the subjective image displayed on the VR image display unit 300 moves left and right more than it actually is, and the center of the image is viewed. As described above, the behavior of yaw turning (yaw turning: FIG. 2 (1)) can be expressed.
  • the display area of the VR video data 10 displayed on the VR video display unit 300 is calculated, and the actual movement of the user is small.
  • the subjective image displayed on the VR image display unit 300 can express the behavior of pitch-turning (FIG. 2 (2)) so as to see the central part of the image while moving up and down more than the actual one.
  • the subjective image displayed on the VR image display unit 300 can similarly express the behavior of moving back and forth more than it actually is. That is, since the video management / playback means 510 has a configuration in which the movement amount 34 actually operated by the user is multiplied by a coefficient, the movement can be deformed and the movement on the video can be made realistic. It became.
  • the VR image display unit installation height adjusting means 310 is installed.
  • the VR image display unit 300 is installed at a height position that is the front part of the boarding unit 200 and is the viewpoint of the user.
  • the VR image display unit installation height adjusting means 310 is a device that can automatically or manually adjust the installation height of the VR image display unit 300 on the main body 100, and in this embodiment, as shown in FIG. The installation height of the VR image display unit 300 is adjusted by rotating the handle-shaped member installed on the main body 100 to the left and right.
  • the VR boarding device 1 can raise and lower the VR image display unit 300 according to the height of the user, and the VR image display unit can be adjusted to the optimum height for the user. At low cost, it has become possible to give every user a high immersive feeling in VR images.
  • the boarding unit 200 is configured to include a vibration generating unit 210.
  • the vibration generating unit 210 is a device for generating vibration to vibrate the boarding unit 200, and is synchronized with the VR image data 10 displayed on the VR image display unit 300, or a sensor in the boarding unit.
  • the vibration generating unit 210 performs vibration processing on the boarding unit 200 in response to the movement of the user detected by the vibration generating unit 210.
  • the integrated control means 520 receives the event information 20 transmitted from the video management / playback means 510, and the vibration generating unit 210 sends the vibration generating unit 210 to the boarding unit 200 according to the received event information 20 or according to the movement of the user. By controlling the amount of vibration, the operation of the vibration generating unit 210 is instructed and controlled.
  • the VR boarding device 1 is subjected to vibration processing by the vibration generating unit 210 while maintaining substantially accurate synchronization with the VR image displayed on the VR image display unit 300 or in accordance with the movement of the user. Can be done.
  • the event information 20 is event flag data composed of a plurality of types indicating the presence / absence and types of various events that occur at a specific playback location of the VR video data 10 viewed by the user.
  • the event information 20 is configured to include at least the ventilation flag 22.
  • the vibration generator 210 it is possible to configure the configuration to include the vibration flag 24.
  • the video management / playback means 510 extracts the event flag data at the current playback location of the VR video data 10 being played back, that is, displayed on the VR video display device 300 and viewed by the user, from the data file managed and saved in the storage means 530. It is transmitted as event information 20 to the integrated control means 520.
  • the integrated control means 520 receives the transmitted event information 20 and controls the blower unit 110 according to the content thereof.
  • the vibration generator 210 is further controlled. That is, when the event information 20 is the ventilation flag 22, the integrated control means 520 instructs and controls the ventilation unit 110 to blow air toward the boarding unit 200 for a certain period of time. Further, when the event information 20 is the vibration flag 24, the vibration generator 210 is instructed and controlled to vibrate the boarding unit 200.
  • the blast unit 110 performs a process of gradually reducing the blast amount during the blast operation toward the boarding unit 200 for a certain period of time before increasing the blast amount. It is possible to configure it to be performed. This makes it possible to simulate an experience similar to infinite acceleration. That is, at a certain VR image position, after the blower process is performed by the blower unit 110, the amount of air blown is gradually suppressed, and then the blower process is performed again by the blower unit 110. By repeating this, it is possible to obtain a feeling (experience) of further acceleration even if the actual mechanical wind speed does not change much. Also, the vibration flag 24 can be used as well.
  • the user can feel as if he / she is in the space of the VR image, and can also experience and enjoy the deformed and realistic movement together with the ventilation. Is possible. That is, by using the VR boarding device 1 according to the present invention, it is possible to experience dynamic movements, obtain a high immersive feeling in the VR image, and suppress unexpected VR sickness. It has become possible to provide the device.
  • VR boarding device 10
  • VR video data 20
  • Event information 22
  • Blower flag 24
  • Vibration flag 30
  • Movement amount 36
  • Virtual position information 38
  • Movement amount value 100
  • Main unit 110 Blower part 200
  • Boarding part 210
  • Vibration generation part 300
  • VR image display part 310
  • VR video display unit installation height adjustment means 400
  • sensor 500
  • control unit 510
  • video management playback means 520 integrated control means 530 storage means 600 computer

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  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
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Abstract

Provided is a VR riding device with which VR motion sickness of a user is suppressed, public viewing by a person besides an occupant is enabled, and with which the user can achieve a sense of immersion in a video by significantly changing, through rotation, etc., a display image of a VR video display unit, the VR video being optimized to the view point position of the user as a result of the user performing operations on a riding unit while simultaneously viewing the VR video. The VR riding device comprises a body, a riding unit, a VR video display unit, a sensor, and a control unit. The body is provided with a blowing unit that is installed so as to face the riding unit and blows air towards the riding unit. The control unit is equipped with: a video management and playback means that manages the VR video and implements a playback process on the VR video display unit; and an integrated control means that directs and controls operation of the blowing unit. The control unit controls the video management and playback means and the integrated control means on the basis of information from the sensor.

Description

VR用搭乗装置Boarding device for VR
 本発明は、VR(バーチャルリアリティ)に用いるユーザが搭乗してVRを楽しむための装置に関し、特に、バーチャルリアリティ映像の視聴と同時に搭乗部に搭乗した上で、搭乗部上で動作することにより、ユーザの視点位置に最適化されたVR映像の表示部の表示画像をユーザの動きを基礎として変化させることにより、ゴーグル型の映像視聴装置を介さずに、ユーザの映像への没入感を得るとともに、搭乗者がVR酔いを起こすことを抑制し、かつ、搭乗者以外がパブリックビューイングすることを可能としたVR用搭乗装置に関する。 The present invention relates to a device for a user used for VR (Virtual Reality) to board and enjoy VR, and in particular, by operating on the boarding section after boarding the boarding section at the same time as viewing a virtual reality image. By changing the display image of the VR image display unit optimized for the user's viewpoint position based on the user's movement, it is possible to obtain a feeling of immersion in the user's image without going through a goggle-type image viewing device. The present invention relates to a VR boarding device that suppresses a passenger from causing VR sickness and enables a non-passenger to perform public viewing.
 従来より、ユーザが映像を視聴しながら搭乗することで、様々な疑似体験を得ることを可能としたバーチャルリアリティ(VR)に関する技術が数多く開発され、様々な場面で活用されている。バーチャルリアリティに関する技術は、進歩を遂げ、あらゆる分野で活用されており、室内等に居ながらにして現実的にその場にいるような体感を得ることを可能にするVR技術が数多く開発され、使用されている。 Conventionally, many technologies related to virtual reality (VR) have been developed and used in various situations, which enables users to obtain various simulated experiences by boarding while watching videos. Technology related to virtual reality has made progress and is being used in all fields, and many VR technologies have been developed and used that make it possible to get the feeling of being there while staying indoors. Has been done.
 バーチャルリアリティとは、コンピュータが作り出す仮想空間において、ユーザが恰もその空間が現実であるかのように認識・知覚させるための技術、また、そのような環境を作り出すための技術のことをいう。バーチャルリアリティに係る技術は、特に、バーチャルリアリティ技術を用いたエンターテイメントの注目度は高く、このような技術を用いた様々なアミューズメント装置が開発され、ユーザを楽しませているが、医療、広告、教育等の分野において広く利用されており、今後も更なる利用・活用の可能性を有している。 Virtual reality refers to a technology that allows a user to recognize and perceive a virtual space created by a computer as if the space were real, and a technology that creates such an environment. The technology related to virtual reality is particularly attracting attention for entertainment using virtual reality technology, and various amusement devices using such technology have been developed to entertain users, but medical care, advertising, and education It is widely used in such fields, and has the potential for further use and utilization in the future.
 例えば、バーチャルリアリティ技術を用いたアミューズメント装置として、ユーザが専用の搭乗装置に搭乗したうえで、専用の視聴装置にスポーツのフィールド上の映像やジェットコースターに搭乗した際に見える映像を流してユーザに視聴させることで、ユーザは居ながらにしてサッカーや野球などのスポーツに参加したり、ジェットコースターに搭乗したような様々なアトラクションを疑似的に体験することが可能となる。 For example, as an amusement device using virtual reality technology, after the user has boarded a dedicated boarding device, the image on the field of sports or the image seen when boarding a roller coaster is displayed to the user on the dedicated viewing device. By viewing it, the user can participate in sports such as soccer and baseball while staying at home, and experience various attractions such as boarding a roller coaster in a simulated manner.
 このようなバーチャルリアリティを用いた疑似体験では、ゴーグル型の映像視聴装置を介して映像を視聴することが多く行われているところ、ゴーグル型の映像視聴装置には、ジャイロ、加速度センサ、ポジショントラッキング機構等が装備されており、ユーザが任意の方向に向いたり移動したりすると、センサがユーザの向きや移動を検知し、ユーザの視点から見える映像に変化させるような制御工夫が付加されている。 In a simulated experience using such virtual reality, images are often viewed through a goggle-type video viewing device, but the goggle-type video viewing device includes a gyro, an acceleration sensor, and position tracking. It is equipped with a mechanism, etc., and when the user turns or moves in any direction, the sensor detects the direction or movement of the user and adds a control device that changes the image to be seen from the user's point of view. ..
 一方、モニターを介してVR映像を視聴する装置の場合は、ジャイロ等に代わるセンサ等を用いてユーザのポジションをトラッキングすることにより、表示される映像を制御する。 On the other hand, in the case of a device for viewing VR video via a monitor, the displayed video is controlled by tracking the user's position using a sensor or the like instead of a gyro or the like.
 バーチャルリアリティに用いられる搭乗装置に関する技術として、例えば、特開2005-253871号公報が存在する。ここでは、バーチャルリアリティ技術を用いたスポーツ用装置に係る技術であって、コンピュータが、スクリーンにボール図形を含むゲーム画面を表示させるとともに、プレイヤのスイングに応じて、ボール位置とボール速度とを含む返球データを作成し、その返球データに基づいてボール図形の軌道を計算してスクリーン上に飛翔するボール図形を表示する技術が開示されている。 As a technique related to a boarding device used for virtual reality, for example, Japanese Patent Application Laid-Open No. 2005-253871 exists. Here, it is a technique relating to a sports device using virtual reality technology, in which a computer displays a game screen including a ball figure on the screen and includes a ball position and a ball speed according to a player's swing. A technique for creating return ball data, calculating the trajectory of the ball figure based on the return ball data, and displaying the flying ball figure on the screen is disclosed.
 この技術によれば、確かに画面に表示されるVR映像とユーザの動作を一致させて、仮想的にボールスポーツを体験することが可能になるが、ユーザの位置に関する情報が考慮されないことから、ユーザの動きなどを考慮した映像の変化を反映することができず、ユーザが体験する映像が没入感や迫力に欠けるという問題点があった。 According to this technology, it is possible to virtually experience ball sports by matching the VR image displayed on the screen with the user's movement, but since information on the user's position is not taken into consideration, There is a problem that it is not possible to reflect changes in the image in consideration of the movement of the user, and the image experienced by the user lacks immersiveness and power.
 また、特開平6-175582号公報では、VTRからタイムコード等を入力したパソコンが、プログラムによりこれらのタイムコード等に同期させて駆動部を動作させ、VTRからの映像と音と駆動部で発生する移動振動等とを同期させ、駆動部は、椅子を上下動もしくは振動駆動装置で前後左右に動かす構造や扇風機を用いる風速体感技術が開示されている。 Further, in Japanese Patent Application Laid-Open No. 6-175582, a personal computer in which a time code or the like is input from the VTR operates the drive unit in synchronization with these time codes or the like by a program, and the image and sound from the VTR and the drive unit generate the image and sound. A structure in which a chair is moved up and down or a vibration drive device is used to move the chair back and forth and left and right in synchronization with the moving vibration and the like, and a wind speed experience technique using an electric fan are disclosed.
 この技術によれば、確かにVTR等の映像や音声に同期した体感等を得ながら、変化するVR映像を視聴することが可能となるが、ユーザの動きなどを考慮した映像の変化を反映することができず、ユーザが体験する映像が臨場感に乏しいため、没入感に欠けるという問題点があった。また、映像とユーザの動作の差が大きい場合には、身体が持つ実体験との差異が生じて、いわゆるVR酔いを引き起こすという問題点があり、優れたバーチャルリアリティ用の搭乗装置ということは出来なかった。 According to this technology, it is possible to watch a changing VR image while certainly obtaining a feeling synchronized with the image or sound of VTR or the like, but it reflects the change of the image in consideration of the movement of the user. There is a problem that it lacks an immersive feeling because the image that the user experiences is not realistic and lacks a sense of reality. In addition, if there is a large difference between the image and the user's movement, there is a problem that the difference from the actual experience of the body causes so-called VR sickness, and it can be said that it is an excellent boarding device for virtual reality. There wasn't.
 そこで、装置にユーザが搭乗した際のユーザの動作に応じて、変化する映像を表示する事でユーザが没入感を得ることを可能にするとともに、身体が持つ実体験との差異を適正化することによりユーザがVR酔いを引き起こすことを抑制した、没入感のあるバーチャルリアリティを体感出来るVR用搭乗装置の開発が望まれていた。 Therefore, by displaying a changing image according to the user's movement when the user boarded the device, the user can get an immersive feeling and the difference from the actual experience of the body is optimized. As a result, it has been desired to develop a VR boarding device that suppresses the user from causing VR sickness and allows the user to experience an immersive virtual reality.
特開2005-253871号公報Japanese Unexamined Patent Publication No. 2005-253871 特開平6-175582号公報Japanese Unexamined Patent Publication No. 6-175582
 本発明は、VRに用いるユーザが搭乗してVRを体感し楽しむための装置であって、特に、ユーザが、バーチャルリアリティ映像の視聴と同時に搭乗部上で動作することにより、ユーザの視点位置に最適化されたVR映像の表示部の表示画像を旋回等大きく変化させることにより、ゴーグル型の映像視聴装置を介さずに、ユーザが映像への没入感を得ることを可能にするともに、ユーザのVR酔いを抑制することを可能とし、かつ、搭乗者以外がパブリックビューイングすることを可能としたVR用搭乗装置を提供することを目的とする。 The present invention is a device for a user used for VR to board and experience and enjoy VR. In particular, the user operates on the boarding unit at the same time as viewing a virtual reality image, so that the user can move to the viewpoint position of the user. By greatly changing the display image of the optimized VR image display such as turning, it is possible for the user to get an immersive feeling in the image without going through a goggle type image viewing device, and at the same time, the user can feel immersive. It is an object of the present invention to provide a VR boarding device capable of suppressing VR sickness and allowing non-passengers to perform public viewing.
 上記の目的を達成するために本発明に係るVR用搭乗装置は、VR(バーチャルリアリティ)に用いる搭乗装置の本体と、ユーザが搭乗するための搭乗部と、前記搭乗部前方に該搭乗部へ向けて設置されるVR映像を視聴するためのVR映像表示部と、前記搭乗部前方に設置されるユーザの動きが検知できるセンサと、前記本体に設置される制御部と、からなるVR用搭乗装置であって、前記本体は、前記搭乗部に対向するように設置される前記搭乗部に向けて風を送風するための送風部を備え、前記制御部は、VR映像を管理するとともに、VR映像表示部に対する再生処理を行う映像管理再生手段と、前記送風部の動作の指示・制御を行う統合制御手段と、を装備し、前記センサからの情報を基に前記映像管理再生手段および前記統合制御手段の制御を行う構成である。 In order to achieve the above object, the boarding device for VR according to the present invention includes the main body of the boarding device used for VR (Virtual Reality), the boarding section for the user to board, and the boarding section in front of the boarding section. Boarding for VR consisting of a VR image display unit for viewing VR images installed toward the boarding unit, a sensor installed in front of the boarding unit that can detect the movement of the user, and a control unit installed on the main body. The main body of the device is provided with a blower unit for blowing air toward the boarding unit installed so as to face the boarding unit, and the control unit manages VR images and VR. It is equipped with a video management / playback means for performing playback processing on the video display unit and an integrated control means for instructing / controlling the operation of the blower unit, and the video management / playback means and the integration based on information from the sensor. It is a configuration that controls the control means.
 また、前記VR用搭乗装置は、前記VR映像表示部に表示されるVR映像との同期をとりながら、前記送風部による送風処理を行うため、前記映像管理再生手段は、記憶手段にVR映像データとイベント情報とを記録し、前記VR映像データをVR映像表示部に送信するとともに、前記VR映像データの再生箇所におけるイベントの有無の記録を含むイベント情報を統合制御手段に送信し、前記統合制御手段は、受信した前記イベント情報に沿って、送風部による搭乗部に向けた送風量の制御を行う構成である。 Further, since the VR boarding device performs the ventilation processing by the ventilation unit while synchronizing with the VR image displayed on the VR image display unit, the image management / playback means stores the VR image data in the storage means. And event information are recorded, the VR video data is transmitted to the VR video display unit, and event information including the recording of the presence or absence of an event at the reproduction location of the VR video data is transmitted to the integrated control means, and the integrated control is performed. The means is configured to control the amount of air blown toward the boarding unit by the air blower unit according to the received event information.
 また、前記VR用搭乗装置は、前記センサが検知したユーザの動きに応じて、前記VR映像表示部に表示されるVR映像データの制御を行うため、前記センサは、ユーザの位置情報を取得するとともに、前記映像管理再生手段は、該取得した位置情報から前記VR映像表示部に表示されるVR映像データの表示領域を計算処理した上で、前記VR映像表示部にVR映像データを送信する構成である。 Further, since the VR boarding device controls the VR video data displayed on the VR video display unit according to the movement of the user detected by the sensor, the sensor acquires the position information of the user. At the same time, the video management / playback means calculates the display area of the VR video data displayed on the VR video display unit from the acquired position information, and then transmits the VR video data to the VR video display unit. Is.
 また、前記センサは、深度センサからなり、該深度センサによってユーザ深度画像を取得するとともに、ユーザの正確な位置情報を、ユーザの頭部を基にX値、Y値、Z値からなる座標値として計算処理して取得するとともに、ユーザの一定時間内の移動量を取得する構成である。 Further, the sensor is composed of a depth sensor, and the user depth image is acquired by the depth sensor, and accurate position information of the user is obtained as a coordinate value consisting of an X value, a Y value, and a Z value based on the user's head. The configuration is such that the amount of movement of the user within a certain period of time is acquired while being calculated and acquired as.
 また、前記映像管理再生手段は、センサによって取得された前記X値、Y値、Z値からなるユーザの位置情報を基に、前記各値に係数を掛けたユーザの仮想位置情報を生成するとともに、取得した移動量に移動係数及び旋回係数を掛けた移動量値を生成し、該仮想位置情報および前記移動量値から、前記VR映像表示部に表示されるVR映像データの表示領域を計算処理した上で、前記VR映像表示部にVR映像データを送信する構成である。 Further, the video management / playback means generates virtual position information of the user by multiplying each value by a coefficient based on the position information of the user consisting of the X value, the Y value, and the Z value acquired by the sensor. , A movement amount value obtained by multiplying the acquired movement amount by a movement coefficient and a turning coefficient is generated, and a display area of VR image data displayed on the VR image display unit is calculated from the virtual position information and the movement amount value. Then, the VR video data is transmitted to the VR video display unit.
 また、前記VR用搭乗装置は、前記VR映像表示部の設置高を自動または手動で調整可能とするVR映像表示部設置高調整手段を設置した構成である。
 また、前記VR映像表示部は、前記搭乗部の前部であってユーザの視点となる高さ位置に調整のうえ設置される構成である。
Further, the VR boarding device has a configuration in which a VR image display unit installation height adjusting means is installed so that the installation height of the VR image display unit can be automatically or manually adjusted.
Further, the VR image display unit is configured to be installed after being adjusted to a height position which is the front part of the boarding unit and is a viewpoint of the user.
 また、前記搭乗部は、振動を発生して該搭乗部を振動するための振動発生部を備えており、前記VR映像表示部に表示されるVR映像との同期をとりながら、又は、該搭乗部におけるセンサが検知するユーザの動きに対応して、前記振動発生部による前記搭乗部への振動処理を行うため、前記統合制御手段は、受信した前記イベント情報に沿って、又は、ユーザの動きに対応して、前記振動発生部による前記搭乗部への振動量の制御を行うことにより、前記振動発生部の動作の指示・制御を行う構成である。 Further, the boarding unit includes a vibration generating unit for generating vibration to vibrate the boarding unit, and while synchronizing with the VR image displayed on the VR image display unit, or the boarding unit. In order to perform vibration processing on the boarding unit by the vibration generating unit in response to the user's movement detected by the sensor in the unit, the integrated control means is in line with the received event information or the user's movement. In response to this, the vibration generating unit controls the amount of vibration to the boarding unit to instruct and control the operation of the vibration generating unit.
 更に、前記イベント情報は、前記VR映像データの特定の再生箇所におけるイベントの有無を示す各イベントフラグデータであって、少なくとも送風フラグを含み、前記映像管理再生手段は、前記VR映像データの現在の再生箇所におけるイベントフラグデータをイベント情報として前記統合制御手段に送信し、前記統合制御手段は、前記イベント情報を受信するとともに、前記センサからのユーザの仮想位置情報を取得して計算処理した上で、前記イベント情報が送風フラグである場合には、前記送風部に対して搭乗部に向けて一定時間送風をするように指示・制御する構成である。 Further, the event information is event flag data indicating the presence or absence of an event at a specific playback location of the VR video data, and includes at least a ventilation flag, and the video management playback means is the current VR video data. The event flag data at the reproduction location is transmitted to the integrated control means as event information, and the integrated control means receives the event information, acquires the user's virtual position information from the sensor, and performs calculation processing. When the event information is a ventilation flag, the configuration is such that the ventilation unit is instructed and controlled to blow air toward the boarding unit for a certain period of time.
 本発明は、上記詳述した通りの構成であるので、以下のような効果がある。
1.送風部や振動部を備える構成としたため、映像とリンクした体感を得ることが可能となり、高い没入感を得ることが可能となる。また、センサからの情報をもとに映像管理再生手段等の制御を行う構成としたため、センサによって取得したユーザの動作をVR映像表示部に反映することが可能となる。また、VR映像表示部を搭乗部前方に搭乗部へ向けて設置したため、搭乗者以外のパブリックビューイングが可能となり、多数の者が搭乗者の体験している世界を視聴することが可能となる。
2.送風部による送風がVR映像と同期を取る構成としたため、ユーザがVR映像への没入感を得られるとともに、ユーザ自身が認識する動作と現実的な動作の乖離から生じるVR酔いの発症を抑制することが可能となる。
Since the present invention has the configuration as described in detail above, it has the following effects.
1. 1. Since the configuration is provided with a blower unit and a vibration unit, it is possible to obtain a feeling of being linked to the image, and it is possible to obtain a high immersive feeling. Further, since the video management / playback means and the like are controlled based on the information from the sensor, the user's operation acquired by the sensor can be reflected in the VR video display unit. In addition, since the VR video display unit is installed in front of the boarding unit toward the boarding area, public viewing by non-passengers is possible, and many people can view the world experienced by the passengers. ..
2. Since the air blown by the blower unit is configured to synchronize with the VR image, the user can get a feeling of immersion in the VR image and suppress the onset of VR sickness caused by the discrepancy between the action perceived by the user and the realistic action. It becomes possible.
3.センサが検知したユーザの動きに応じて、VR映像表示部に表示されるVR映像データを制御する構成としたため、ユーザがVR映像表示部を観ながら任意の動きをするだけで映像への没入感が得られるとともに、表示される映像の変化を制御するだけで、ユーザが臨場感のある動きを体感することが可能となる。
4.深度センサによってユーザ深度画像を取得してユーザの位置を得る構成としたため、搭乗部上で様々な動きをするユーザの精確な位置情報を得ることが可能となる。
3. 3. Since the VR video data displayed on the VR video display is controlled according to the movement of the user detected by the sensor, the user can feel immersed in the video simply by making any movement while watching the VR video display. At the same time, the user can experience the movement with a sense of reality simply by controlling the change of the displayed image.
4. Since the user depth image is acquired by the depth sensor to obtain the user's position, it is possible to obtain accurate position information of the user who makes various movements on the boarding section.
5.映像管理再生手段が、取得したユーザの位置情報をもとにユーザの仮想位置情報を生成する構成としたため、映像内におけるユーザの位置を決定して、映像の表示処理を行う事が可能となる。また、ユーザの移動量を取得するとともに移動量に各種係数を掛けた移動量値を生成する構成としたため、ユーザの通常の動作を、仮想位置情報を用いて臨場感のある動きに変換し、VR映像に反映させることが可能となる。
6.VR映像表示部設置高調整手段を設けたため、ユーザに最適な高さとなるようにVR映像表示部を調整可能となる。
5. Since the video management / playback means is configured to generate the user's virtual position information based on the acquired user's position information, it is possible to determine the user's position in the video and perform the video display processing. .. In addition, since the movement amount of the user is acquired and the movement amount value is generated by multiplying the movement amount by various coefficients, the normal movement of the user is converted into a realistic movement by using the virtual position information. It can be reflected in the VR image.
6. Since the VR image display unit installation height adjusting means is provided, the VR image display unit can be adjusted so as to have an optimum height for the user.
7.VR映像表示部をユーザの視点の高さに設置する構成としたため、ユーザがVR映像への充分な没入感を得ることができる。
8.振動発生部を装備したため、VR映像と同期を取って振動させたり、ユーザの動作に併せて振動させることができ、ユーザがVR映像への充分な没入感を得ることができる。
7. Since the VR image display unit is installed at the height of the user's viewpoint, the user can obtain a sufficient immersive feeling in the VR image.
8. Since it is equipped with a vibration generating unit, it can be vibrated in synchronization with the VR image or vibrated in accordance with the user's movement, and the user can obtain a sufficient immersive feeling in the VR image.
9.映像管理再生手段に記録されたイベント情報をもとに、統合制御手段が送風手段の制御を行う構成としたため、VR映像と同期をとりながら、かつ、ユーザーの動きに従い、送風手段による送風処理を行うことが可能となり、VR酔いのない状態で、よりリアルで没入感をユーザに与えることが可能となる。 9. Since the integrated control means controls the blower based on the event information recorded in the video management / playback means, the blower process is performed by the blower according to the movement of the user while synchronizing with the VR video. It is possible to do this, and it is possible to give the user a more realistic and immersive feeling without VR sickness.
 以下、本発明に係るVR用搭乗装置を、図面に示す実施例に基づいて詳細に説明する。図1は、本発明に係るVR用搭乗装置の概略図であり、図2は、VR映像の表示例を示す概略図である。図3は、制御部の動作を示す概念図である。 Hereinafter, the VR boarding device according to the present invention will be described in detail based on the examples shown in the drawings. FIG. 1 is a schematic view of a VR boarding device according to the present invention, and FIG. 2 is a schematic view showing a display example of a VR image. FIG. 3 is a conceptual diagram showing the operation of the control unit.
 本発明に係るVR用搭乗装置1は、図1に示すように、本体100と、搭乗部200と、VR映像表示部300と、センサ400と、制御部500と、からなり、特に、バーチャルリアリティ(VR)技術を用いたアミューズメントに用いられる装置であって、ユーザが、ゴーグル等の装着型の映像表示装置を用いずに、目の前のユーザの視点位置に最適化された画面に表示されたVR映像を視聴しながら搭乗し、搭乗部上で動作することにより、VR映像表示部の表示画像を変化させて、ゴーグル型の映像視聴装置を介さずに、ユーザの映像への没入感を得るとともに、搭乗者がVR酔いを起こすことを抑制し、かつ、搭乗者以外がパブリックビューイングすることを可能とした装置である。本発明に係るVR用搭乗装置は、アミューズメントに限らず、各種シミュレータなど、あらゆる装置に利用することが可能である。 As shown in FIG. 1, the VR boarding device 1 according to the present invention includes a main body 100, a boarding unit 200, a VR image display unit 300, a sensor 400, and a control unit 500, and in particular, virtual reality. A device used for amusement using (VR) technology, which is displayed on a screen optimized for the user's viewpoint position in front of the user without using a wearable image display device such as goggles. By boarding while watching the VR video and operating on the boarding section, the display image of the VR video display section can be changed to give the user a feeling of immersion in the video without going through a goggle-type video viewing device. It is a device that can be obtained, suppresses the passenger from causing VR sickness, and enables non-passengers to perform public viewing. The VR boarding device according to the present invention can be used not only for amusement but also for various devices such as various simulators.
 本体100は、VR(バーチャルリアリティ)に用いる搭乗装置の本体であって、VR用搭乗装置1を構成する各種部材や装置が接続され、格納される部材であり、搭乗部200を前部に設置するとともに、VR映像表示部300を上部に搭乗部200へ向けて載置するための基礎部材である。本実施例では、本体100は、鉄製の矩形の枠体から構成されているが、これに限定されることはなく、スチール製、木製など材質は適宜選択可能であるとともに、平坦型やドーム型など、あらゆる形状を選択することが可能である。 The main body 100 is a main body of a boarding device used for VR (Virtual Reality), and is a member to which various members and devices constituting the VR boarding device 1 are connected and stored. At the same time, it is a basic member for mounting the VR image display unit 300 on the upper part toward the boarding unit 200. In this embodiment, the main body 100 is composed of a rectangular frame made of iron, but the present invention is not limited to this, and a material such as steel or wood can be appropriately selected, and a flat type or a dome type is used. It is possible to select any shape.
 本体100は、本実施例では、後述する送風部110や振動発生部210を設置する構成であるが、その他、VR映像に付随する音声を出力する音声出力部を装備する構成とすることが可能である。また、VR用搭乗装置1を操作するためのタッチパネルを設ける構成としてもよい。 In this embodiment, the main body 100 is configured to install the blower unit 110 and the vibration generating unit 210, which will be described later, but it is also possible to equip the main body 100 with an audio output unit that outputs audio accompanying the VR image. Is. Further, a touch panel for operating the VR boarding device 1 may be provided.
 搭乗部200は、本体100前方に設置される部材であり、後述するように、内部または下部に搭乗部200の揺動動作を行うための部材が組み込まれる。搭乗部200はVR用搭乗装置1の使用時にユーザが搭乗する部分であり、ユーザは、表示されるバーチャルリアリティ映像を観ながら搭乗体200の上に起立し任意の動作をして楽しむ構成となっている。本実施例では、搭乗部200は、ユーザが脱落することを防止するために、両サイドと本体側にユーザが把持することができる脱落防止用の柵が設けられる構成であるが、これに限定されることはなく、搭乗部200の四方を囲む柵を設置してもよいし、逆に、柵無しとしてもよい。また、VR用搭乗装置1をあらゆる用途に対応させるため、搭乗部200を用いない構成を選択することも可能である。 The boarding section 200 is a member installed in front of the main body 100, and as will be described later, a member for swinging the boarding section 200 is incorporated inside or below. The boarding unit 200 is a part on which the user boarded when using the VR boarding device 1, and the user stands on the boarding body 200 while watching the displayed virtual reality image and enjoys performing arbitrary operations. ing. In this embodiment, the boarding unit 200 is configured to be provided with fences for preventing the user from falling off on both sides and the main body side in order to prevent the user from falling off, but the present invention is limited to this. It is not necessary to install a fence surrounding the boarding section 200 on all sides, or conversely, there may be no fence. Further, in order to make the VR boarding device 1 compatible with all uses, it is possible to select a configuration that does not use the boarding unit 200.
 VR映像表示部300は、バーチャルリアリティ映像を再生する為に用いられる映像を再生・表示するための装置である。本実施例では、大型のモニターからなり、本体100上であって搭乗部200の前方となる位置に搭乗部200へ向けて設置することで、ユーザがVR映像を視聴することを可能にしている。VR映像表示部300は、本実施例では、平らな大型ディスプレイからなる構成である。従来では、ユーザの頭部に装着するヘッドマウントディスプレイが多く用いられていたが、ヘッドマウントディスプレイを付けて体験する場合、満足度がユーザ以外のオーディエンスに伝わりづらいという問題点があった。本発明では、大型ディスプレイを用いることとしたため、パブリックビューイング効果が期待できることとなった。なお、VR映像表示部300の構成は、上記に限定されることはなく、左右に湾曲してユーザを取り囲むような形状のディスプレイを採用することも可能である。 The VR image display unit 300 is a device for reproducing and displaying an image used for reproducing a virtual reality image. In this embodiment, it is composed of a large monitor and is installed on the main body 100 at a position in front of the boarding unit 200 toward the boarding unit 200, so that the user can watch the VR image. .. In this embodiment, the VR image display unit 300 has a configuration including a large flat display. In the past, a head-mounted display worn on the user's head was often used, but when experiencing with the head-mounted display, there was a problem that it was difficult to convey satisfaction to an audience other than the user. Since a large display is used in the present invention, a public viewing effect can be expected. The configuration of the VR video display unit 300 is not limited to the above, and it is also possible to adopt a display having a shape that is curved left and right and surrounds the user.
 センサ400は、搭乗部200に乗って任意の動作をするユーザの位置や動きを検知するための部材であり、搭乗部200の前方であってユーザの略正面となる設置可能な位置に設置される。本実施例では、センサ400は、VR映像表示部300の表示画面の中央上部に搭乗部200に向けて設置される構成であるが、この構成に限定されることはなく、例えば、本体100に設置する構成でもよいし、天井などVR用搭乗装置1から離れた場所に設置する構成としてもよい。 The sensor 400 is a member for detecting the position and movement of the user who rides on the boarding unit 200 and performs an arbitrary operation, and is installed at an installable position in front of the boarding unit 200 and substantially in front of the user. To. In this embodiment, the sensor 400 is installed in the upper center of the display screen of the VR image display unit 300 toward the boarding unit 200, but is not limited to this configuration, for example, in the main body 100. It may be installed at a location away from the VR boarding device 1 such as the ceiling.
 制御部500は、センサ400から受信する信号を処理したり、VR映像表示部300に表示されるVR映像や、搭乗部200の振動、送風等を制御する装置であり、本体100内に設置される。本実施例では、制御部500は、コンピュータ600からなり、任意の記憶媒体からなる記憶手段530を装備している。 The control unit 500 is a device that processes a signal received from the sensor 400, controls the VR image displayed on the VR image display unit 300, the vibration of the boarding unit 200, the ventilation, and the like, and is installed in the main body 100. To. In this embodiment, the control unit 500 is composed of a computer 600 and is equipped with a storage means 530 made of an arbitrary storage medium.
 本実施例に係るVR用搭乗装置1は、本体100に送風部110を装備する構成である。送風部110は、搭乗部200に対向する位置に設置され、搭乗部200に搭乗したユーザに向けてあらゆる強さの風の送風処理を行う部材であり、本実施例では、本体100の搭乗部200側に設置され、搭乗部200に搭乗したユーザの略正面に向けて送風処理を行う。これにより、例えば、VR映像表示部300に表示されるVR映像データ10が、ユーザがぐんぐんと前進するような映像である場合に、前から送風されることにより、ユーザが風を受けて没入的な体験を得られるとともに、映像と実際の体感の齟齬から生じるVR酔いを抑制することが可能となる。 The VR boarding device 1 according to this embodiment has a configuration in which the main body 100 is equipped with a blower 110. The blower unit 110 is a member that is installed at a position facing the boarding unit 200 and blows air of all strengths toward the user boarding the boarding unit 200. In this embodiment, the boarding unit 100 of the main body 100 is blown. It is installed on the 200 side and blows air toward the substantially front of the user who boarded the boarding unit 200. As a result, for example, when the VR video data 10 displayed on the VR video display unit 300 is a video in which the user moves forward steadily, the user is immersive in receiving the wind by being blown from the front. It is possible to obtain a new experience and suppress VR sickness caused by the discrepancy between the image and the actual experience.
 送風部110は、本実施例では、プロペラ型の送風機を用いているがこれに限定されることはなく、送風機能を有する構造であれば適宜選択して使用することが可能である。また、送風方向を上下左右に変更することが可能な構成としてもよい。更に、コンプレッサーを介して、ユーザに向けて水を微小水滴(霧状体)で噴霧する装置を併設することも可能である。 In this embodiment, the blower unit 110 uses a propeller type blower, but the present invention is not limited to this, and any structure having a blower function can be appropriately selected and used. Further, the air blowing direction may be changed up, down, left and right. Further, it is also possible to install a device for spraying water with minute water droplets (mist-like body) toward the user via a compressor.
 制御部500は、図3に示すように、映像管理再生手段510と、統合制御手段520とを装備する構成である。映像管理再生手段510は、VR映像表示部300に表示するVR映像を管理するとともに、VR映像表示部300に対するVR映像の再生処理を行う手段である。映像管理再生手段510は、本実施例では、コンピュータ600の記憶手段530に記録されたVR映像データ10を、VR映像表示部300へ伝送処理する構成である。 As shown in FIG. 3, the control unit 500 is configured to include the video management / playback means 510 and the integrated control means 520. The video management / playback means 510 is a means for managing the VR video to be displayed on the VR video display unit 300 and performing the VR video playback processing on the VR video display unit 300. In this embodiment, the video management / playback means 510 is configured to transmit the VR video data 10 recorded in the storage means 530 of the computer 600 to the VR video display unit 300.
 映像管理再生手段510は、本実施例ではコンピュータ600にインストールされるVR映像再生用のソフトウェアであるが、この構成に限定されることはなく、VR映像の再生処理を本体100内などに設置する専用機器によって行う構成としてもよい。 The video management / playback means 510 is software for VR video playback installed in the computer 600 in this embodiment, but is not limited to this configuration, and the VR video playback process is installed in the main body 100 or the like. It may be configured by a dedicated device.
 統合制御手段520は、送風部110の動作の指示・制御を行う手段であり、本実施例では、コンピュータ600にインストールされるソフトウェアからなり、コンピュータ600からの指示・制御指令を統合制御手段520が受信することによって、送風部110を動作させる構成である。 The integrated control means 520 is a means for instructing and controlling the operation of the blower unit 110. In this embodiment, the integrated control means 520 is composed of software installed on the computer 600, and the integrated control means 520 issues instructions and control commands from the computer 600. The structure is such that the blower unit 110 is operated by receiving the signal.
 本実施例に係るVR用搭乗装置1は、センサ400が取得したユーザの位置情報30や動きに関する情報を基に、映像管理再生手段510および統合制御手段520の制御を行う構成である。これにより、センサ400が取得した任意に動作するユーザの位置情報などの変化に関する情報を、計算処理することによってVR映像表示部に反映することが可能となり、ユーザの動作に応じた映像の増幅変化、旋回や送風処理により、ユーザの映像に対する没入感を高めるとともに、VR酔いを抑制するための制御を行うことが可能となる。 The VR boarding device 1 according to the present embodiment is configured to control the video management / playback means 510 and the integrated control means 520 based on the user's position information 30 and motion information acquired by the sensor 400. As a result, it is possible to reflect the information related to the change such as the position information of the user who operates arbitrarily acquired by the sensor 400 on the VR image display unit by performing calculation processing, and the amplification change of the image according to the operation of the user. By turning and blowing, it is possible to enhance the user's immersive feeling in the image and to perform control for suppressing VR sickness.
 映像管理再生手段510は、本実施例では、コンピュータ600の記憶手段530にVR映像データ10とイベント情報20とを記録した構成である。VR映像データ10は、VR用搭乗装置1を使用する際に、ユーザがVR映像表示部300によって視聴する仮想空間を表現した動画形式の映像データであり、各種のデータ形式を採用することが可能な構成である。 In this embodiment, the video management / playback means 510 has a configuration in which the VR video data 10 and the event information 20 are recorded in the storage means 530 of the computer 600. The VR video data 10 is video data in a moving image format expressing a virtual space that the user views on the VR video display unit 300 when using the VR boarding device 1, and various data formats can be adopted. It is a structure.
 また、イベント情報20は、VR映像データ10の再生箇所におけるイベントの有無の記録を含むものであり、VR映像データ10を再生しVR映像表示部300に表示する際に、特定の映像の箇所において実行するイベントの有無および内容が記録されたデータファイルに記録された情報であり、VR映像データ10と別ファイルまたは同一ファイルとして記憶手段530に管理保存されている。 Further, the event information 20 includes recording of the presence / absence of an event at the reproduction location of the VR video data 10, and when the VR video data 10 is reproduced and displayed on the VR video display unit 300, the event information 20 is displayed at a specific video location. It is information recorded in a data file in which the presence / absence and contents of an event to be executed are recorded, and is managed and stored in the storage means 530 as a separate file or the same file as the VR video data 10.
 映像管理再生手段510は、VR映像データ10をVR映像表示部300に送信する処理を行う。併せて、映像管理再生手段510は、イベント情報20を統合制御手段520に送信する処理を行う。 The video management / playback means 510 performs a process of transmitting the VR video data 10 to the VR video display unit 300. At the same time, the video management / playback means 510 performs a process of transmitting the event information 20 to the integrated control means 520.
 統合制御手段520は、映像管理再生手段510から送信されたイベント情報20を受信し、受信したイベント情報20に沿って、送風部110による搭乗部200に向けた送風量の時間的/量的制御を行う構成である。 The integrated control means 520 receives the event information 20 transmitted from the video management / playback means 510, and the blower 110 controls the amount of air blown toward the boarding unit 200 in time / quantity according to the received event information 20. It is a configuration to perform.
 以上の構成とすることにより、VR用搭乗装置1が、VR映像表示部300に表示されるVR映像とほぼ正確な同期をとりながら、送風部110による送風処理を行うことが可能となる。なお、イベント情報20の詳細については、後述する。 With the above configuration, the VR boarding device 1 can perform the ventilation processing by the blower unit 110 while maintaining almost accurate synchronization with the VR image displayed on the VR image display unit 300. The details of the event information 20 will be described later.
 センサ400は、本実施例では、VR映像データがVR映像表示部300に流れてユーザがVRを体感し、或いは楽しんでいる際に、搭乗部200上で任意の動作をするユーザの位置情報30を常時取得する構成である。この取得された位置情報30は、逐次的に映像管理再生手段510へ伝送される。 In the present embodiment, the sensor 400 is the position information 30 of the user who performs an arbitrary operation on the boarding unit 200 when the VR image data flows to the VR image display unit 300 and the user is experiencing or enjoying the VR. Is a configuration that constantly acquires. The acquired position information 30 is sequentially transmitted to the video management / playback means 510.
 映像管理再生手段510は、この取得したユーザの位置情報30から、VR映像表示部300に表示されるVR映像データ10の表示領域を計算処理する。具体的には、例えば、ユーザが視聴するVR映像が前進しながらアイテムを取得するような映像である場合に、仮にユーザが右方向にあるアイテムを取ろうとして搭乗部200上で右へ移動した際に、センサ400がその動作に伴って変化した位置情報30を取得する。取得された位置情報30は、映像管理再生手段510に逐次伝送される。映像管理再生手段510は、取得した位置情報30からVR映像上における位置情報(後述する仮想位置情報36)を計算して取得し、その位置から見えるであろうVR映像データ10の表示領域を計算処理する。 The video management / playback means 510 calculates and processes the display area of the VR video data 10 displayed on the VR video display unit 300 from the acquired user position information 30. Specifically, for example, when the VR image viewed by the user is an image in which an item is acquired while moving forward, the user moves to the right on the boarding unit 200 in an attempt to pick up the item in the right direction. At that time, the sensor 400 acquires the position information 30 that has changed with the operation. The acquired position information 30 is sequentially transmitted to the video management / playback means 510. The video management / playback means 510 calculates and acquires the position information (virtual position information 36 described later) on the VR video from the acquired position information 30, and calculates the display area of the VR video data 10 that will be visible from that position. To process.
 また、例えば、ユーザが視聴するVR映像が前進しながら障害物を飛び越えるような映像である場合に、仮にユーザが目の前の障害物を飛び越えるように搭乗部200上でジャンプした際に、センサ400がその動作に伴って変化した位置情報30をジャンプから着地まで継続的に取得し、取得された位置情報30は、映像管理再生手段510に逐次伝送される。映像管理再生手段510は、取得した位置情報30からVR映像上における位置情報(後述する仮想位置情報36)を計算して取得し、ジャンプした際に見えるであろうVR映像データ10の表示領域を計算処理する。 Further, for example, when the VR image viewed by the user is an image that jumps over an obstacle while moving forward, if the user jumps on the boarding unit 200 so as to jump over the obstacle in front of the user, the sensor The 400 continuously acquires the position information 30 changed according to the operation from the jump to the landing, and the acquired position information 30 is sequentially transmitted to the video management / playback means 510. The video management / playback means 510 calculates and acquires the position information (virtual position information 36 described later) on the VR video from the acquired position information 30, and obtains the display area of the VR video data 10 that will be visible when jumping. Calculate.
 計算取得されたVR映像データ10は、VR映像表示部300に送信され、表示される。この構成とすることにより、センサ400が検知したユーザの動きに応じて、VR映像表示部300に表示されるVR映像データ10の制御を動的に行うことが可能となり、ユーザがVR映像表示部300を観ながら任意の動きをするだけで、VR映像への没入感が得られるとともに、表示されるVR映像の変化を制御するだけで、ユーザが臨場感ある動きを体感することが可能となった。 The calculated and acquired VR video data 10 is transmitted to the VR video display unit 300 and displayed. With this configuration, it is possible to dynamically control the VR video data 10 displayed on the VR video display unit 300 according to the movement of the user detected by the sensor 400, and the user can dynamically control the VR video display unit. You can get an immersive feeling in the VR image just by making an arbitrary movement while watching the 300, and by controlling the change of the displayed VR image, the user can experience the realistic movement. It was.
 センサ400は、本実施例では、深度センサ410からなる構成である。深度センサとは、検知対象を立体的にとらえることを可能としたセンサであり、本実施例では、ユーザの位置情報から身振り手振りに係る情報まで、深度センサによってユーザ深度画像を取得した上で、制御部500に送信し、映像管理再生手段510やコンピュータ600がその情報を計算処理してVR映像を制御したり、ユーザが映像中のアイテムを取得したり、送風部110による送風処理を行うなどの処理を行う構成である。 In this embodiment, the sensor 400 has a configuration including a depth sensor 410. The depth sensor is a sensor that makes it possible to capture the detection target in three dimensions. In this embodiment, the depth sensor acquires a user depth image from the user's position information to information related to gestures. It is transmitted to the control unit 500, and the image management / playback means 510 or the computer 600 calculates and processes the information to control the VR image, the user acquires the item in the image, the blower unit 110 performs the blower process, and the like. It is a configuration that performs the processing of.
 本実施例では、ユーザの正確な位置情報30として、センサ400は、ユーザの頭部を基にX値、Y値、Z値からなる座標値として計算処理して取得するとともに、その他の手や足などの動き情報も併せて取得する構成である。なお、位置情報30は、ユーザの頭部に限らず、他の情報を基に取得する構成とすることも、もちろん可能である。 In this embodiment, as the accurate position information 30 of the user, the sensor 400 calculates and acquires the coordinate values consisting of the X value, the Y value, and the Z value based on the user's head, and also obtains the other hands and hands. It is a configuration that also acquires movement information such as legs. Of course, the position information 30 is not limited to the user's head, and can be acquired based on other information.
 センサ400は、更に、ユーザの一定時間内の移動量34を取得する構成である。移動量とは、ユーザが一定の時間内にどれくらいの移動を行ったかを数値化したものであり、この情報を基に、VR映像表示部300に表示される映像を制御する構成である。例えば、狭い搭乗部200上で素早く大きく動いた場合には、VR映像上では、相当な距離を移動したような大袈裟なデフォルメを行うことが可能となり、ユーザにインパクトを与えるとともに高い没入感を付与することが可能となる。 The sensor 400 is further configured to acquire the movement amount 34 of the user within a certain period of time. The movement amount is a numerical value of how much the user has moved within a certain time, and based on this information, the image displayed on the VR image display unit 300 is controlled. For example, when a person moves quickly and greatly on a narrow boarding section 200, it is possible to perform an exaggerated deformation as if the vehicle has moved a considerable distance on the VR image, which gives an impact to the user and gives a high immersive feeling. It becomes possible to do.
 映像管理再生手段510は、センサ400によって取得されたX値、Y値、Z値からなるユーザの位置情報30や、その他付随する手足等の深度画像情報を基に、仮想位置情報36を生成する。仮想位置情報36は、ユーザの位置情報30に係数を掛けたものであり、VR映像データ10に応じて、この係数は変えることが可能である。 The video management / playback means 510 generates virtual position information 36 based on the user's position information 30 consisting of X value, Y value, and Z value acquired by the sensor 400 and other accompanying depth image information such as limbs. .. The virtual position information 36 is obtained by multiplying the user's position information 30 by a coefficient, and this coefficient can be changed according to the VR video data 10.
 映像管理再生手段510は、更に、センサ400によって取得されたユーザの移動量34を基に、移動量値38を生成する。移動量値38は、センサ400が取得した移動量34に移動係数と旋回係数を掛けたものであり、VR映像データ10に応じて、これらの係数は変えることが可能である。ここで、移動係数とは、ユーザの直線的な移動をデフォルメするための係数であり、旋回係数とは、ヨーイング、ピッチング、ローリングを加味したユーザの円を描くような移動をデフォルメするための係数である。これらを移動量34に掛け合わせて処理することにより、デフォルメされたユーザの移動量値38を生成する。 The video management / playback means 510 further generates a movement amount value 38 based on the movement amount 34 of the user acquired by the sensor 400. The movement amount value 38 is the movement amount 34 acquired by the sensor 400 multiplied by the movement coefficient and the turning coefficient, and these coefficients can be changed according to the VR video data 10. Here, the movement coefficient is a coefficient for deforming the linear movement of the user, and the turning coefficient is a coefficient for deforming the movement in which the user draws a circle in consideration of yawing, pitching, and rolling. Is. By multiplying these by the movement amount 34 and processing, a deformed user movement amount value 38 is generated.
 映像管理再生手段510は、更に、生成した仮想位置情報36および移動量値38から、VR映像表示部300に表示されるVR映像データ10の表示領域の計算処理を行ったうえで、VR映像表示部300にVR映像データ10を送信する。この処理された表示領域は、ユーザの実際の動作よりもかなりデフォルメされた位置および移動量(直線・旋回)となっているため、例えば、ユーザが少しの横移動をした際でも、表示されるVR映像は、何メートルも横移動したり、ジャンプしたり、或いは、ある物を中心にその物を観ながら勢いよく旋回する映像とすることが可能となる。すなわち、ユーザの通常の動作を臨場感ある動きに変換し、VR映像に反映させることで、ユーザに高い没入感を付与することが可能となった。 The video management / playback means 510 further performs calculation processing of the display area of the VR video data 10 displayed on the VR video display unit 300 from the generated virtual position information 36 and the movement amount value 38, and then displays the VR video. The VR video data 10 is transmitted to the unit 300. Since this processed display area has a position and movement amount (straight line / turning) that are considerably deformed from the actual movement of the user, it is displayed even when the user makes a slight lateral movement, for example. The VR image can be an image that moves laterally for many meters, jumps, or turns vigorously while observing an object around an object. That is, it is possible to give the user a high immersive feeling by converting the normal movement of the user into a realistic movement and reflecting it in the VR image.
 映像管理再生手段510は、図2に示すように、例えば、ユーザが頭を左右に動かすと、センサ400がユーザの位置情報30と移動量34を取得するとともに仮想位置情報36および移動量値38(旋回)を生成した上で、VR映像表示部300に表示されるVR映像データ10の表示領域が計算処理される。各値はデフォルメされているため、ユーザの実際の動きは、少しであっても、VR映像表示部300に表示される主観映像は、実際よりも大きく左右に動くとともに、映像の中心部を観るようにヨー旋回(ヨーイング旋回:図2(1))するという挙動を表現することが出来る。 As shown in FIG. 2, in the video management / playback means 510, for example, when the user moves his / her head left and right, the sensor 400 acquires the user's position information 30 and the movement amount 34, and the virtual position information 36 and the movement amount value 38. After generating (turning), the display area of the VR video data 10 displayed on the VR video display unit 300 is calculated. Since each value is deformed, even if the actual movement of the user is small, the subjective image displayed on the VR image display unit 300 moves left and right more than it actually is, and the center of the image is viewed. As described above, the behavior of yaw turning (yaw turning: FIG. 2 (1)) can be expressed.
 また、ユーザが立ったりしゃがんだりすることで頭を上下に動かすと、VR映像表示部300に表示されるVR映像データ10の表示領域が計算処理され、ユーザの実際の動きは、少しであっても、VR映像表示部300に表示される主観映像は、実際よりも大きく昇降しつつ、映像の中心部を観るようにピッチ旋回(図2(2))するという挙動を表現することが出来る。 Further, when the user moves his head up and down by standing or crouching, the display area of the VR video data 10 displayed on the VR video display unit 300 is calculated, and the actual movement of the user is small. However, the subjective image displayed on the VR image display unit 300 can express the behavior of pitch-turning (FIG. 2 (2)) so as to see the central part of the image while moving up and down more than the actual one.
 更に、ユーザが頭を前後に動かすと、同様に、VR映像表示部300に表示される主観映像は、実際よりも大きく前後に動くという挙動を表現することが出来る。すなわち、映像管理再生手段510は、現実にユーザが動作する移動量34に対して係数を掛ける構成であるため、動きのデフォルメができ、映像上の動作を臨場感のあるものとすることが可能となった。 Furthermore, when the user moves his / her head back and forth, the subjective image displayed on the VR image display unit 300 can similarly express the behavior of moving back and forth more than it actually is. That is, since the video management / playback means 510 has a configuration in which the movement amount 34 actually operated by the user is multiplied by a coefficient, the movement can be deformed and the movement on the video can be made realistic. It became.
 VR用搭乗装置1は、本実施例では、VR映像表示部設置高調整手段310が設置される。VR映像表示部300は、搭乗部200の前部であってユーザの視点となる高さ位置に設置されるものである。VR映像表示部設置高調整手段310は、本体100上におけるVR映像表示部300の設置する高さを自動または手動で調整可能とする装置であり、本実施例では、図1に示すように、本体100に設置されるハンドル状の部材を左右に回転させることにより、VR映像表示部300の設置高を調整する。 In the VR boarding device 1, in this embodiment, the VR image display unit installation height adjusting means 310 is installed. The VR image display unit 300 is installed at a height position that is the front part of the boarding unit 200 and is the viewpoint of the user. The VR image display unit installation height adjusting means 310 is a device that can automatically or manually adjust the installation height of the VR image display unit 300 on the main body 100, and in this embodiment, as shown in FIG. The installation height of the VR image display unit 300 is adjusted by rotating the handle-shaped member installed on the main body 100 to the left and right.
 従来は、壁面にVR映像を描写する構成のものが多く、ユーザによっては、見えづらくVR映像への没入感が不十分なケースがあるという問題点があった。VR用搭乗装置1は、上記構成とすることにより、ユーザの身長に合わせてVR映像表示部300を昇降させることが可能となり、ユーザに最適な高さとなるようにVR映像表示部を調整可能となり、低コストで、あらゆるユーザにVR映像への高い没入感を付与することが可能となった。 Conventionally, there are many configurations in which a VR image is drawn on a wall surface, and there is a problem that some users have a problem that it is difficult to see and the immersive feeling in the VR image is insufficient. With the above configuration, the VR boarding device 1 can raise and lower the VR image display unit 300 according to the height of the user, and the VR image display unit can be adjusted to the optimum height for the user. At low cost, it has become possible to give every user a high immersive feeling in VR images.
 搭乗部200は、本実施例では、振動発生部210を備える構成である。振動発生部210は、振動を発生して搭乗部200を振動させるための装置であり、VR映像表示部300に表示されるVR映像データ10との同期をとりながら、又は、該搭乗部におけるセンサが検知するユーザの動きに対応して、振動発生部210による搭乗部200への振動処理を行う。 In this embodiment, the boarding unit 200 is configured to include a vibration generating unit 210. The vibration generating unit 210 is a device for generating vibration to vibrate the boarding unit 200, and is synchronized with the VR image data 10 displayed on the VR image display unit 300, or a sensor in the boarding unit. The vibration generating unit 210 performs vibration processing on the boarding unit 200 in response to the movement of the user detected by the vibration generating unit 210.
 統合制御手段520は、映像管理再生手段510から送信されたイベント情報20を受信し、受信したイベント情報20に沿って、又は、ユーザの動きに沿って、振動発生部210による搭乗部200への振動量の制御を行うことにより、振動発生部210の動作の指示・制御を行う構成である。 The integrated control means 520 receives the event information 20 transmitted from the video management / playback means 510, and the vibration generating unit 210 sends the vibration generating unit 210 to the boarding unit 200 according to the received event information 20 or according to the movement of the user. By controlling the amount of vibration, the operation of the vibration generating unit 210 is instructed and controlled.
 この構成とすることにより、VR用搭乗装置1が、VR映像表示部300に表示されるVR映像とほぼ正確な同期をとりながら、又は、ユーザの動きに沿って、振動発生部210による振動処理を行うことが可能となる。 With this configuration, the VR boarding device 1 is subjected to vibration processing by the vibration generating unit 210 while maintaining substantially accurate synchronization with the VR image displayed on the VR image display unit 300 or in accordance with the movement of the user. Can be done.
 イベント情報20は、より詳細には、ユーザが視聴するVR映像データ10の特定の再生箇所において発生する様々なイベントの有無や種類を示す複数の種類からなるイベントフラグデータである。本実施例では、イベント情報20は、少なくとも送風フラグ22を含む構成である。また、振動発生装置210を設置するために、振動フラグ24を含む構成とすることも可能である。 More specifically, the event information 20 is event flag data composed of a plurality of types indicating the presence / absence and types of various events that occur at a specific playback location of the VR video data 10 viewed by the user. In this embodiment, the event information 20 is configured to include at least the ventilation flag 22. Further, in order to install the vibration generator 210, it is possible to configure the configuration to include the vibration flag 24.
 映像管理再生手段510は、再生中すなわちVR映像表示装置300に表示されユーザが視聴するVR映像データ10の現在の再生箇所におけるイベントフラグデータを記憶手段530に管理保存されたデータファイルから抽出し、イベント情報20として統合制御手段520に送信する。 The video management / playback means 510 extracts the event flag data at the current playback location of the VR video data 10 being played back, that is, displayed on the VR video display device 300 and viewed by the user, from the data file managed and saved in the storage means 530. It is transmitted as event information 20 to the integrated control means 520.
 統合制御手段520は、送信されて来たイベント情報20を受信し、その内容に応じて送風部110を制御する。振動発生装置210を設置する場合には、更に、振動発生装置210を制御する。すなわち、イベント情報20が送風フラグ22である場合には、統合制御手段520は、送風部110に対して、搭乗部200に向けて一定時間送風をするように指示・制御する。また、イベント情報20が振動フラグ24である場合には、振動発生装置210に対して搭乗部200を振動するように指示・制御する構成である。 The integrated control means 520 receives the transmitted event information 20 and controls the blower unit 110 according to the content thereof. When the vibration generator 210 is installed, the vibration generator 210 is further controlled. That is, when the event information 20 is the ventilation flag 22, the integrated control means 520 instructs and controls the ventilation unit 110 to blow air toward the boarding unit 200 for a certain period of time. Further, when the event information 20 is the vibration flag 24, the vibration generator 210 is instructed and controlled to vibrate the boarding unit 200.
 この構成とすることにより、イベント情報20に基づいた統合制御手段520による制御により、前進中や揺れなど映像に応じたイベントを、VR映像に同期して発生することが可能となり、ユーザがそのようなイベントとVR映像を視聴しながら視聴していると同じ状況をリアルにかつ疑似的に体感することが可能となる。 With this configuration, by control by the integrated control means 520 based on the event information 20, it is possible to generate an event according to the image such as moving forward or shaking in synchronization with the VR image, and the user can do so. It is possible to experience the same situation in a realistic and pseudo manner as if you were watching an event and a VR video while watching it.
 また、例えば、イベント情報20が送風フラグ22である場合、送風部110は、送風量を増加させる前に予め、搭乗部200に向けた送風動作中の送風量を徐々に減少させる処理を一定時間行う構成とすることが可能である。これにより、無限の加速に類似する体験を疑似的に再現することが可能になる。すなわち、あるVR映像位置で、送風部110によって送風処理を行った後、徐々に送風量を抑え、その次に、再度送風部110によって送風処理を行う。これを繰り返すことにより、実際の機械的風速はあまり変わらないままでも、更に加速されたような感覚(体感)を得ることができる。また、振動フラグ24も同様に利用可能である。 Further, for example, when the event information 20 is the blast flag 22, the blast unit 110 performs a process of gradually reducing the blast amount during the blast operation toward the boarding unit 200 for a certain period of time before increasing the blast amount. It is possible to configure it to be performed. This makes it possible to simulate an experience similar to infinite acceleration. That is, at a certain VR image position, after the blower process is performed by the blower unit 110, the amount of air blown is gradually suppressed, and then the blower process is performed again by the blower unit 110. By repeating this, it is possible to obtain a feeling (experience) of further acceleration even if the actual mechanical wind speed does not change much. Also, the vibration flag 24 can be used as well.
 以上の構成とする事により、ユーザは、あたかもVR映像の空間内にいるかのような体感を得ることが可能となるとともに、更にデフォルメされた臨場感のある動きを送風と合わせて体感し楽しむことが可能となる。すなわち、本発明に係るVR用搭乗装置1を用いることにより、ダイナミックな動きを体感してVR映像への高い没入感を得るとともに、予期しないVR酔いを抑制することを可能としたVR用の搭乗装置を提供することが可能となった。 With the above configuration, the user can feel as if he / she is in the space of the VR image, and can also experience and enjoy the deformed and realistic movement together with the ventilation. Is possible. That is, by using the VR boarding device 1 according to the present invention, it is possible to experience dynamic movements, obtain a high immersive feeling in the VR image, and suppress unexpected VR sickness. It has become possible to provide the device.
本発明に係るVR用搭乗装置の概略図Schematic diagram of the boarding device for VR according to the present invention VR映像の表示例を示す概略図Schematic diagram showing a display example of VR video 制御部の動作を示す概念図Conceptual diagram showing the operation of the control unit
 1  VR用搭乗装置
 10  VR映像データ
 20  イベント情報
 22  送風フラグ
 24  振動フラグ
 30  位置情報
 34  移動量
 36  仮想位置情報
 38  移動量値
 100  本体
 110  送風部
 200  搭乗部
 210  振動発生部
 300  VR映像表示部
 310  VR映像表示部設置高調整手段
 400  センサ
 500  制御部
 510  映像管理再生手段
 520  統合制御手段
 530  記憶手段
 600  コンピュータ
1 VR boarding device 10 VR video data 20 Event information 22 Blower flag 24 Vibration flag 30 Position information 34 Movement amount 36 Virtual position information 38 Movement amount value 100 Main unit 110 Blower part 200 Boarding part 210 Vibration generation part 300 VR image display part 310 VR video display unit installation height adjustment means 400 sensor 500 control unit 510 video management playback means 520 integrated control means 530 storage means 600 computer

Claims (9)

  1.  VR(バーチャルリアリティ)に用いる搭乗装置の本体(100)と、ユーザが搭乗するための搭乗部(200)と、前記搭乗部前方に該搭乗部へ向けて設置されるVR映像を視聴するためのVR映像表示部(300)と、前記搭乗部前方に設置されるユーザの動きが検知できるセンサ(400)と、前記本体に設置される制御部(500)と、からなるVR用搭乗装置(1)において、
     前記本体(100)は、前記搭乗部に対向するように設置される前記搭乗部に向けて風を送風するための送風部(110)を備え、
     前記制御部(500)は、VR映像を管理するとともに、VR映像表示部(300)に対する再生処理を行う映像管理再生手段(510)と、前記送風部(110)の動作の指示・制御を行う統合制御手段(520)と、を装備し、前記センサ(400)からの情報を基に前記映像管理再生手段(510)および前記統合制御手段(520)の制御を行うことを特徴とするVR用搭乗装置。
    The main body (100) of the boarding device used for VR (Virtual Reality), the boarding section (200) for the user to board, and the VR image installed in front of the boarding section toward the boarding section. A VR boarding device (1) consisting of a VR image display unit (300), a sensor (400) installed in front of the boarding unit that can detect the movement of the user, and a control unit (500) installed in the main body. )
    The main body (100) includes a blower portion (110) for blowing wind toward the boarding portion installed so as to face the boarding portion.
    The control unit (500) manages the VR video, and also instructs and controls the operation of the video management / playback means (510) that performs playback processing on the VR video display unit (300) and the blower unit (110). For VR, which is equipped with an integrated control means (520) and controls the video management / playback means (510) and the integrated control means (520) based on the information from the sensor (400). Boarding device.
  2.  前記VR用搭乗装置は、
     前記VR映像表示部(300)に表示されるVR映像(10)との同期をとりながら、前記送風部(110)による送風処理を行うため、
     前記映像管理再生手段(510)は、記憶手段(530)にVR映像データ(10)とイベント情報(20)とを記録し、前記VR映像データ(10)をVR映像表示部(300)に送信するとともに、前記VR映像データ(10)の再生箇所におけるイベントの有無の記録を含むイベント情報(20)を統合制御手段(520)に送信し、
     前記統合制御手段(520)は、受信した前記イベント情報(20)に沿って、送風部(110)による搭乗部(200)に向けた送風量の制御を行うことを特徴とする請求項1記載のVR用搭乗装置。
    The VR boarding device is
    In order to perform the air blowing process by the air blowing unit (110) while synchronizing with the VR image (10) displayed on the VR image display unit (300).
    The video management / playback means (510) records VR video data (10) and event information (20) in the storage means (530), and transmits the VR video data (10) to the VR video display unit (300). At the same time, event information (20) including a record of the presence or absence of an event at the reproduction location of the VR video data (10) is transmitted to the integrated control means (520).
    The first aspect of claim 1, wherein the integrated control means (520) controls the amount of air blown toward the boarding unit (200) by the air blower unit (110) according to the received event information (20). Boarding device for VR.
  3.  前記VR用搭乗装置(1)は、
     前記センサ(400)が検知したユーザの動きに応じて、前記VR映像表示部(300)に表示されるVR映像データ(10)の制御を行うため、
     前記センサ(400)は、ユーザの位置情報(30)を取得するとともに、前記映像管理再生手段(510)は、該取得した位置情報(30)から前記VR映像表示部(300)に表示されるVR映像データ(10)の表示領域を計算処理した上で、前記VR映像表示部(300)にVR映像データ(10)を送信することを特徴とする請求項1または請求項2記載のVR用搭乗装置。
    The VR boarding device (1) is
    In order to control the VR video data (10) displayed on the VR video display unit (300) according to the movement of the user detected by the sensor (400).
    The sensor (400) acquires the user's position information (30), and the video management / playback means (510) is displayed on the VR image display unit (300) from the acquired position information (30). The VR according to claim 1 or 2, wherein the display area of the VR video data (10) is calculated and then the VR video data (10) is transmitted to the VR video display unit (300). Boarding device.
  4.  前記センサ(400)は、深度センサ(410)からなり、該深度センサによってユーザ深度画像を取得するとともに、
     ユーザの正確な位置情報(30)を、ユーザの頭部を基にX値、Y値、Z値からなる座標値として計算処理して取得するとともに、ユーザの一定時間内の移動量(34)を取得することを特徴とする請求項1乃至請求項3の何れかに記載のVR用搭乗装置。
    The sensor (400) is composed of a depth sensor (410), and the depth sensor acquires a user depth image and at the same time.
    The accurate position information (30) of the user is calculated and acquired as a coordinate value consisting of an X value, a Y value, and a Z value based on the user's head, and the amount of movement of the user within a certain period of time (34). The VR boarding device according to any one of claims 1 to 3, wherein the VR boarding device is characterized by obtaining the above.
  5.  前記映像管理再生手段(510)は、センサ(400)によって取得された前記X値、Y値、Z値からなるユーザの位置情報(30)を基に、前記各値に係数を掛けたユーザの仮想位置情報(36)を生成するとともに、取得した移動量(34)に移動係数及び旋回係数を掛けた移動量値(38)を生成し、該仮想位置情報(36)および前記移動量値(38)から、前記VR映像表示部(300)に表示されるVR映像データ(10)の表示領域を計算処理した上で、前記VR映像表示部(300)にVR映像データ(10)を送信することを特徴とする請求項4に記載のVR用搭乗装置。 The video management / playback means (510) is based on the user's position information (30) composed of the X value, the Y value, and the Z value acquired by the sensor (400), and the user's position information (30) is multiplied by a coefficient. Along with generating virtual position information (36), a movement amount value (38) obtained by multiplying the acquired movement amount (34) by a movement coefficient and a turning coefficient is generated, and the virtual position information (36) and the movement amount value ( After calculating the display area of the VR video data (10) displayed on the VR video display unit (300) from 38), the VR video data (10) is transmitted to the VR video display unit (300). The VR boarding device according to claim 4, wherein the VR boarding device is characterized by this.
  6.  前記VR用搭乗装置(1)は、前記VR映像表示部(300)の設置高を自動または手動で調整可能とするVR映像表示部設置高調整手段(310)を設置したことを特徴とする請求項1乃至請求項5の何れかに記載のVR用搭乗装置。 The VR boarding device (1) is characterized in that the VR image display unit installation height adjusting means (310) is installed so that the installation height of the VR image display unit (300) can be adjusted automatically or manually. The VR boarding device according to any one of items 1 to 5.
  7.  前記VR映像表示部(300)は、前記搭乗部(200)の前部であってユーザの視点となる高さ位置に設置されることを特徴とする請求項1乃至請求項6の何れかに記載のVR用搭乗装置。 The VR image display unit (300) is any of claims 1 to 6, wherein the VR image display unit (300) is installed at a height position which is a front portion of the boarding unit (200) and is a viewpoint of a user. The VR boarding device described.
  8.  前記搭乗部(200)は、振動を発生して該搭乗部(200)を振動するための振動発生部(210)を備えており、前記VR映像表示部(300)に表示されるVR映像データ(10)との同期をとりながら、又は、該搭乗部におけるセンサが検知するユーザの動きに対応して、前記振動発生部(210)による前記搭乗部(200)への振動処理を行うため、
     前記統合制御手段(520)は、受信した前記イベント情報(20)に沿って、又は、ユーザの動きに沿って、前記振動発生部(210)による前記搭乗部(200)への振動量の制御を行うことにより、前記振動発生部(210)の動作の指示・制御を行うことを特徴とする請求項2に記載のVR用搭乗装置。
    The boarding unit (200) includes a vibration generating unit (210) for generating vibration to vibrate the boarding unit (200), and VR image data displayed on the VR image display unit (300). In order to perform vibration processing on the boarding section (200) by the vibration generating section (210) while synchronizing with (10) or in response to the movement of the user detected by the sensor in the boarding section.
    The integrated control means (520) controls the amount of vibration to the boarding unit (200) by the vibration generating unit (210) according to the received event information (20) or according to the movement of the user. The VR boarding device according to claim 2, wherein the operation of the vibration generating unit (210) is instructed and controlled by performing the above.
  9.  前記イベント情報(20)は、前記VR映像データ(10)の特定の再生箇所におけるイベントの有無を示す各イベントフラグデータであって、少なくとも送風フラグ(22)を含み、
     前記映像管理再生手段(510)は、前記VR映像データ(10)の現在の再生箇所におけるイベントフラグデータをイベント情報(20)として前記統合制御手段(520)に送信し、
     前記統合制御手段(520)は、前記イベント情報(20)を受信するとともに、前記センサ(400)からのユーザの仮想位置情報(36)を取得して計算処理した上で、前記イベント情報(20)が送風フラグ(22)である場合には、前記送風部(110)に対して搭乗部(200)に向けて一定時間送風をするように指示・制御することを特徴とする請求項2乃至請求項8の何れかに記載のVR用搭乗装置。
     
    The event information (20) is event flag data indicating the presence or absence of an event at a specific playback location of the VR video data (10), and includes at least a ventilation flag (22).
    The video management / playback means (510) transmits the event flag data at the current playback location of the VR video data (10) as event information (20) to the integrated control means (520).
    The integrated control means (520) receives the event information (20), acquires the user's virtual position information (36) from the sensor (400), performs calculation processing, and then performs the event information (20). ) Is the ventilation flag (22), the second to second aspects are characterized in that the ventilation unit (110) is instructed and controlled to blow air toward the boarding unit (200) for a certain period of time. The VR boarding device according to any one of claims 8.
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