TWI697848B - Somatosensory game system for multiplayer connection games and its method - Google Patents

Somatosensory game system for multiplayer connection games and its method Download PDF

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TWI697848B
TWI697848B TW107140650A TW107140650A TWI697848B TW I697848 B TWI697848 B TW I697848B TW 107140650 A TW107140650 A TW 107140650A TW 107140650 A TW107140650 A TW 107140650A TW I697848 B TWI697848 B TW I697848B
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game
information computing
information
computing device
somatosensory
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TW202020739A (en
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歐陽志宏
李孟文
陳國禎
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智崴資訊科技股份有限公司
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Abstract

A somatosensory game system for a multiplayer game includes a plurality of first arithmetic units and second arithmetic units. Each of the first computing units includes a first information computing device, a first image output device, a first sound output device, a game control device, and a somatosensory output device. The second arithmetic unit includes a second information computing device. The plurality of first information computing devices and the second information computing device execute a game program. The second information computing device is configured to synchronize the game programs executed by the plurality of first information computing devices, and interact each of the first information computing devices with other first information computing devices. The plurality of first arithmetic units provide images, sounds, and body sensations.

Description

多人連線遊戲的體感遊戲系統及其方法 Somatosensory game system and method for multiplayer online game

本發明是有關於一種體感遊戲系統,尤其是一種多人連線遊戲的體感遊戲系統及其方法。 The invention relates to a somatosensory game system, in particular to a somatosensory game system and method for multiplayer online games.

早期的大型體感影音裝置是以播放固定影片,並以配合影片之運動平台控制程式,於播放影片時同步控制運動平台,讓乘坐於運動平台之人員可以體驗影像、聲音及體感,因此早期控制體感平台之程序是固定無法改變的。 Early large-scale somatosensory audio-visual devices played fixed videos and used a motion platform control program that matched the video to synchronously control the motion platform during video playback, so that people on the motion platform could experience images, sounds, and body sensations. The procedure for controlling the motion sensing platform is fixed and cannot be changed.

隨著遊戲硬體及軟體的進步,近期之體感運動平台可結合遊戲程式,立即發出控制體感運動平台之指令,使遊戲者在與遊戲互動時感受體感。請參考專利US 8298845 B2及US 6283757 B1,揭露一種於單機版賽車遊戲之體感裝置,可以使遊戲者操作賽車遊戲時體驗賽車體感。 With the advancement of game hardware and software, recent somatosensory sports platforms can be combined with game programs to immediately issue commands to control the somatosensory sports platform, so that players can feel the somatosensory when interacting with the game. Please refer to patents US 8298845 B2 and US 6283757 B1, which disclose a somatosensory device in a stand-alone racing game, which allows the player to experience the racing somatosensory when operating the racing game.

由上述說明可知,雖然習知揭露了一種遊戲體感裝置,但實際使用上仍有下列缺點: It can be seen from the above description that although the prior art discloses a game somatosensory device, it still has the following shortcomings in actual use:

一、運動平台控制粗糙: 1. Rough control of the motion platform:

賽車遊戲之體感維度分為起步、剎車、左轉及右轉之二維運動,因此運動平台使用之致動裝置較為簡 單,乘坐於運動平台之人員之體感感受不甚平順較為粗糙,體感效果不佳,無法適用賽車種類之外的其他遊戲種類。 The somatosensory dimension of racing games is divided into two-dimensional motions of starting, braking, turning left and turning right, so the actuator device used on the sports platform is relatively simple However, the somatosensory feeling of the people riding on the sports platform is not smooth and rough, and the somatosensory effect is not good, and it cannot be applied to other game types other than racing.

二、視覺展示不真實: 2. The visual display is not real:

一般體感遊戲畫面是利用平面顯示器進行輸出,人員之視覺效果較為不真實,雖然目前虛擬實境(VR,virtual reality)及擴增實境(AR,Augmented Reality)技術逐漸成熟,但並未配置於具有體感運動平台之遊戲裝置中。 Generally, somatosensory game screens are output using flat-panel displays, and the visual effects of personnel are relatively unreal. Although the current virtual reality (VR) and augmented reality (AR) technologies are gradually mature, they are not configured. In a game device with a motion sensing platform.

三、無法多人遊戲: 3. Multiplayer games are not possible:

目前具有體感運動平台之遊戲裝置為單機版遊戲,只提供玩家與遊戲程式互動,在由遊戲程式觸發運動平台之控制程式以提供體感,無法在多人遊戲之環境中提供體感。 At present, the game device with the motion sensing platform is a stand-alone game, which only provides the player to interact with the game program. The control program of the motion platform is triggered by the game program to provide motion sensing, which cannot provide motion sensing in the environment of multiplayer games.

四、無轉播機制 4. No rebroadcast mechanism

目前具有體感運動平台沒有將玩家進行遊戲時的過程經由廣播系統撥放出來,無法讓觀賽者觀賞遊戲過程。 The current somatosensory sports platform does not broadcast the process of the player's game through the broadcast system, and cannot let the spectators watch the game process.

因此,如何提供三維影像、聲音及體感效果,並結合多人連線遊戲,並能藉由遊戲轉播提供觀眾觀賞是相關技術人員亟需努力的目標。 Therefore, how to provide three-dimensional video, sound, and somatosensory effects, combined with multiplayer online games, and be able to provide audience viewing through game broadcasts is an urgent goal for relevant technical personnel.

有鑑於此,本發明之一目的是在提供一種多人連線遊戲的體感遊戲系統,該多人連線遊戲的體感遊戲系統包含複數第一運算單元及一第二運算單元。 In view of this, an object of the present invention is to provide a somatosensory game system for a multiplayer online game. The somatosensory game system for a multiplayer online game includes a plurality of first arithmetic units and a second arithmetic unit.

該第一運算單元分別包括一第一資訊運算裝置、一與該第一資訊運算裝置連接之第一影像輸出裝置、一與該第一資訊運算裝置連接之遊戲操控裝置,及一與該第一資訊運算裝置連接之體感輸出裝置,該複數第一資訊運算裝置以一專屬之玩家參數執行之一遊戲程式,該複數遊戲操控裝置可對連接之第一資訊運算裝置輸出一第一遊戲控制指令。 The first computing unit includes a first information computing device, a first image output device connected to the first information computing device, a game control device connected to the first information computing device, and a A somatosensory output device connected to an information computing device, the plural first information computing device executes a game program with a dedicated player parameter, and the plural game control device can output a first game control command to the connected first information computing device .

該第二運算單元包括一與該複數第一資訊運算裝置連接之第二資訊運算裝置,該複數第一資訊運算裝置分別將執行之遊戲程式的資訊傳輸至該第二資訊運算裝置,該第二資訊運算裝置整合該複數第一資訊運算裝置之資訊並形成一遊戲指令傳輸至每一第一資訊運算裝置,每一第一資訊運算裝置以該遊戲指令執行該遊戲程式並控制連接之第一影像輸出裝置及體感輸出裝置。 The second arithmetic unit includes a second information arithmetic device connected to the complex first information arithmetic device, the plural first information arithmetic devices respectively transmit information of the executed game program to the second information arithmetic device, the second The information computing device integrates the information of the plurality of first information computing devices and forms a game command to transmit to each first information computing device, and each first information computing device executes the game program with the game command and controls the connected first image Output device and somatosensory output device.

本發明的又一技術手段,是在於上述之每一體感輸出裝置具有一與該第一資訊運算裝置連接之多軸運動平台,每一第一資訊運算裝置更具有一體感控制模組,用以控制連接之多軸運動平台。 Another technical means of the present invention is that each of the above-mentioned somatosensory output devices has a multi-axis motion platform connected with the first information computing device, and each first information computing device further has an integrated sense control module for Control the connected multi-axis motion platform.

本發明的另一技術手段,是在於上述之每一遊戲操控裝置具有一與該第一資訊運算裝置連接之立體遊戲操控模組。 Another technical means of the present invention is that each of the above-mentioned game control devices has a three-dimensional game control module connected to the first information computing device.

本發明的再一技術手段,是在於上述之該複數第一資訊運算裝置分別具有一用以區分該玩家參數之團隊參數,該複數第二資訊運算裝置分別將該團隊參數整合 至該遊戲指令。 Another technical means of the present invention is that the above-mentioned plural first information computing devices respectively have a team parameter for distinguishing the player parameters, and the plural second information computing devices respectively integrate the team parameters To the game instruction.

本發明的又一技術手段,是在於上述之每一第一運算單元更包括一與該第一資訊運算裝置連接之第一聲音輸出裝置、一與該第一資訊運算裝置連接之第一聲音輸入裝置,該第一聲音輸入裝置用以接收一聲音資訊,該第二資訊運算裝置依據該複數團隊參數將該第一聲音輸入裝置之聲音傳輸至設定之第一聲音輸出裝置。 Another technical means of the present invention is that each of the above-mentioned first computing units further includes a first sound output device connected to the first information computing device, and a first voice input connected to the first information computing device Device, the first voice input device is used for receiving a voice information, and the second information computing device transmits the voice of the first voice input device to the set first voice output device according to the plural team parameters.

本發明的另一技術手段,是在於上述之每一第一影像裝置具有一與該第一資訊運算裝置連接之影像顯示眼鏡,每一第一運算單元更包括一與該第一資訊運算裝置連接之視線偵測裝置,該視線偵測裝置偵測該影像顯示眼鏡的方向,以提供該第一資訊運算裝置改變該影像顯示眼鏡顯示的畫面。 Another technical means of the present invention is that each of the above-mentioned first image devices has an image display glasses connected to the first information computing device, and each first computing unit further includes a device connected to the first information computing device The line-of-sight detection device detects the direction of the image display glasses to provide the first information computing device to change the screen displayed by the image display glasses.

本發明的再一技術手段,是在於上述之該第二運算單元更包括一與該第二資訊運算裝置連接之第二影像輸出裝置,及一與該第二資訊運算裝置連接之第二聲音輸出裝置,該第二資訊運算裝置具有一專屬之轉播參數,該第二資訊運算裝置以該轉播參數執行一轉播程式,用以擷取該遊戲程式之畫面於該第二影像輸出裝置顯示,以及擷取該遊戲程式之聲音於該第二聲音輸出裝置輸出。 Another technical means of the present invention is that the above-mentioned second computing unit further includes a second video output device connected to the second information computing device, and a second audio output device connected to the second information computing device Device, the second information computing device has a dedicated broadcast parameter, and the second information computing device executes a broadcast program with the broadcast parameter to capture the game program screen for display on the second image output device, and capture The sound of the game program is output to the second sound output device.

本發明的又一技術手段,是在於上述之該第二運算單元更包括一與該第二資訊運算裝置連接之第二聲音輸入裝置,該第二資訊運算裝置將該第二聲音輸入裝置之聲音資訊由該第二聲音輸出裝置輸出。 Another technical means of the present invention is that the above-mentioned second computing unit further includes a second voice input device connected to the second information computing device, and the second information computing device The information is output by the second sound output device.

本發明的另一技術手段,是在於上述之該第二運算單元更包括一與該第二資訊運算裝置連接之轉播操控裝置,該轉播操控裝置可對該第二資訊運算裝置輸出一轉播控制指令,及一第二遊戲控制指令,該第二資訊運算裝置依據該轉播控制指令顯示該第二影像輸出裝置,該第二資訊運算裝置將該第二遊戲控制指令並整合於該遊戲指令。 Another technical means of the present invention is that the second arithmetic unit described above further includes a rebroadcast control device connected to the second information arithmetic device, and the rebroadcast control device can output a rebroadcast control command to the second information arithmetic device , And a second game control command, the second information computing device displays the second image output device according to the broadcast control command, and the second information computing device integrates the second game control command with the game command.

本發明的再一技術手段,是在於上述之該第二運算單元更包括複數與該第二資訊運算裝置連接之第三影像輸出裝置,該複數第三影像輸出裝置分別顯示該複數第一影像輸出裝置及該第二影像輸出裝置之影像。 Another technical means of the present invention is that the aforementioned second arithmetic unit further includes a plurality of third image output devices connected to the second information arithmetic device, and the plurality of third image output devices respectively display the plurality of first image outputs The image of the device and the second image output device.

本發明之一目的是在提供一種多人連線遊戲的體感遊戲方法,包含一體感設定步驟,及一遊戲執行步驟。 One objective of the present invention is to provide a somatosensory game method for multiplayer online games, which includes a sense of unity setting step and a game execution step.

於該體感設定步驟,於複數第一資訊運算裝置中儲存一遊戲中角色預先物理參數,用以提供所在之第一資訊運算裝置執行之一遊戲程式運算出與該第一資訊運算裝置連接之一體感輸出裝置的運動方向及力量。 In the somatosensory setting step, a pre-physical parameter of the character in the game is stored in the plural first information computing device to provide the first information computing device to execute a game program to calculate the one connected to the first information computing device The movement direction and strength of the unity output device.

於該遊戲執行步驟,每一第一資訊運算裝置提供一玩家以一專屬之玩家參數執行該遊戲程式,以使該第一資訊運算裝置取得一遊戲角色運動,並藉由連接該第一資訊運算裝置之一第一影像輸出裝置及一第一聲音輸出裝置輸出該遊戲程式的畫面及聲音,每一玩家分別藉由所在之第一影像輸出裝置的畫面操作一遊戲操控裝置,用以 操控所在之第一資訊運算裝置執行的遊戲程式,每一第一資訊運算裝置執行之遊戲程式運算出該體感輸出裝置的運動方向及力量,並藉由所在之第一資訊運算裝置中之一體感控制模組控制該體感輸出裝置。 In the game execution step, each first information computing device provides a player to execute the game program with an exclusive player parameter, so that the first information computing device obtains a game character movement, and calculates by connecting the first information One of the devices is a first video output device and a first sound output device to output the screen and sound of the game program, and each player operates a game control device through the screen of the first video output device where the player is located, to The game program executed by the first information computing device is controlled, and the game program executed by each first information computing device calculates the motion direction and force of the somatosensory output device, and is based on one of the first information computing devices where it is located. The sensory control module controls the body sensory output device.

本發明的又一技術手段,是在於上述之該遊戲執行步驟中,每一第一資訊運算裝置執行之遊戲程式先將資訊傳輸至該遊戲操控裝置,該遊戲操控裝置再將資訊傳輸至該體感控制模組,以控制該體感輸出裝置。 Another technical means of the present invention is that in the above-mentioned game execution step, the game program executed by each first information computing device first transmits information to the game control device, and the game control device transmits the information to the body Sensory control module to control the somatosensory output device.

本發明的另一技術手段,是在於上述之該遊戲執行步驟中,一轉播者以一專屬之轉播參數執行該第二資訊運算裝置中之一轉播程式,用以擷取該遊戲程式之畫面於一與該第二資訊運算裝置連接之第二影像輸出裝置顯示。 Another technical means of the present invention is that in the above-mentioned game execution step, a broadcaster executes a broadcast program in the second information computing device with a dedicated broadcast parameter to capture the screen of the game program in A second image output device connected to the second information computing device displays.

本發明的再一技術手段,是在於上述之多人連線遊戲的體感遊戲方法,更包含一於該體感設定步驟及該遊戲執行步驟間之多人連線步驟,該複數第一資訊運算裝置與一第二資訊運算裝置連接,用以整合該複數第一資訊運算裝置之資訊,並使該複數第一資訊運算裝置執行之遊戲程式同步。 Another technical means of the present invention is the somatosensory game method of the multiplayer online game described above, and further includes a multiplayer connection step between the somatosensory setting step and the game execution step, the plural first information The arithmetic device is connected with a second information arithmetic device to integrate the information of the first information arithmetic device and synchronize the game program executed by the first information arithmetic device.

本發明之有益功效在於,該複數第一資訊運算裝置之體感控制模組可以提供該遊戲程式快速控制該體感輸出裝置,該複數第一資訊運算裝置接收該第二資訊運算裝置之遊戲指令,可以使該複數第一資訊運算裝置執行之遊戲程式同步,讓使用該複數第一運算單元之複數玩家 經由該遊戲程式互動,且該複數體感輸出裝置可以提供該複數玩家體感,當該複數玩家於該遊戲程式互動並觸動位移或碰撞等體感事件時,該複數體感輸出裝置可以提供玩家與玩家間互動的體感。 The beneficial effect of the present invention is that the motion sensing control module of the plurality of first information computing devices can provide the game program to quickly control the motion sensing output device, and the plurality of first information computing devices receive the game commands of the second information computing device , Can synchronize the game program executed by the plural first information computing device, so that the plural players using the plural first computing unit Through the game program interaction, and the plural somatosensory output device can provide the somatosensory of the plural players, when the plural players interact with the game program and touch somatosensory events such as displacement or collision, the plural somatosensory output device can provide the player The sense of interaction with the player.

3‧‧‧第一運算單元 3‧‧‧First arithmetic unit

31‧‧‧第一資訊運算裝置 31‧‧‧First information computing device

311‧‧‧遊戲程式 311‧‧‧Game Program

312‧‧‧玩家參數 312‧‧‧Player parameters

313‧‧‧團隊參數 313‧‧‧Team parameters

314‧‧‧體感控制模組 314‧‧‧Somatosensory control module

315‧‧‧遊戲中角色預先物理參數 315‧‧‧Pre-physical parameters of characters in the game

316‧‧‧遊戲角色運動 316‧‧‧Game Character Movement

32‧‧‧第一影像輸出裝置 32‧‧‧The first video output device

33‧‧‧第一聲音輸出裝置 33‧‧‧First sound output device

34‧‧‧視線偵測裝置 34‧‧‧Line of sight detection device

35‧‧‧第一聲音輸入裝置 35‧‧‧The first voice input device

36‧‧‧遊戲操控裝置 36‧‧‧Game control device

37‧‧‧體感輸出裝置 37‧‧‧Somatosensory output device

38‧‧‧座椅 38‧‧‧Seat

4‧‧‧第二運算單元 4‧‧‧Second Operation Unit

41‧‧‧第二資訊運算裝置 41‧‧‧Second information computing device

411‧‧‧轉播參數 411‧‧‧Broadcast parameters

412‧‧‧轉播程式 412‧‧‧Broadcast Program

42‧‧‧第二影像輸出裝置 42‧‧‧Second video output device

43‧‧‧第二聲音輸出裝置 43‧‧‧Second sound output device

44‧‧‧第二聲音輸入裝置 44‧‧‧Second voice input device

45‧‧‧轉播操控裝置 45‧‧‧Broadcast control device

46‧‧‧第三影像輸出裝置 46‧‧‧Third image output device

5‧‧‧大型展示平台 5‧‧‧Large display platform

901~903‧‧‧步驟箭頭 901~903‧‧‧Step Arrow

圖1是一裝置示意圖,說明本發明一種多人連線遊戲的體感遊戲系統之一第一較佳實施例中之一第一運算單元;圖2是一裝置示意圖,說明該第一較佳實施例中之一第二運算單元連接複數第一運算單元;圖3是一流程圖,說明該第一較佳實施例之多人連線遊戲的體感遊戲方法;圖4是一方塊圖,說明該第一較佳實施例之體感遊戲系統的態樣;圖5是一方塊圖,說明該第一較佳實施例之體感遊戲系統的另一態樣;及圖6是一裝置示意圖,本發明一種多人連線遊戲的體感遊戲系統之一第二較佳實施例。 Fig. 1 is a schematic diagram of a device illustrating a first arithmetic unit in a first preferred embodiment of a somatosensory game system for a multiplayer online game of the present invention; Fig. 2 is a schematic diagram of a device illustrating the first preferred embodiment One of the second arithmetic units in the embodiment is connected to the plural first arithmetic units; FIG. 3 is a flowchart illustrating the somatosensory game method of the multiplayer online game of the first preferred embodiment; FIG. 4 is a block diagram, Explain the aspect of the motion sensing game system of the first preferred embodiment; FIG. 5 is a block diagram illustrating another aspect of the motion sensing game system of the first preferred embodiment; and FIG. 6 is a schematic diagram of the device , The second preferred embodiment of a somatosensory game system for multiplayer online games of the present invention.

有關本發明之相關申請專利特色與技術內容,在以下配合參考圖式之兩個較佳實施例的詳細說明中,將可清楚地呈現。在進行詳細說明前應注意的是,類似的元件是以相同的編號來做表示。 The features and technical content of the related patent applications of the present invention will be clearly presented in the following detailed description of two preferred embodiments with reference to the drawings. Before detailed description, it should be noted that similar elements are represented by the same numbers.

參閱圖1、2,為本發明一種多人連線遊戲的體感遊戲系統之一第一較佳實施例,該多人連線遊戲的體感遊戲系統包含複數第一運算單元3及一第二運算單元4。 Referring to Figures 1 and 2, there is a first preferred embodiment of a somatosensory game system for a multiplayer online game of the present invention. The somatosensory game system for a multiplayer online game includes a plurality of first arithmetic units 3 and a first Two operation unit 4.

該複數第一運算單元3分別包括一第一資訊運算裝置31、一與該第一資訊運算裝置31連接之第一影像輸出裝置32、一與該第一資訊運算裝置31連接之第一聲音輸出裝置33、一與該第一資訊運算裝置31連接之視線偵測裝置34、一與該第一資訊運算裝置31連接之第一聲音輸入裝置35、一與該第一資訊運算裝置31連接之遊戲操控裝置36,及一與該第一資訊運算裝置31連接之體感輸出裝置37。 The plurality of first arithmetic units 3 respectively include a first information arithmetic device 31, a first image output device 32 connected to the first information arithmetic device 31, and a first audio output device connected to the first information arithmetic device 31 Device 33, a line-of-sight detection device 34 connected to the first information computing device 31, a first voice input device 35 connected to the first information computing device 31, and a game connected to the first information computing device 31 The control device 36 and a somatosensory output device 37 connected to the first information computing device 31.

該第二運算單元4包括一與該複數第一資訊運算裝置31連接之第二資訊運算裝置41、一與該第二資訊運算裝置41連接之第二影像輸出裝置42、一與該第二資訊運算裝置41連接之第二聲音輸出裝置43、一與該第二資訊運算裝置41連接之第二聲音輸入裝置44,及一與該第二資訊運算裝置41連接之轉播操控裝置45。 The second computing unit 4 includes a second information computing device 41 connected to the plurality of first information computing devices 31, a second image output device 42 connected to the second information computing device 41, and a second information computing device 42 connected to the second information computing device 41. A second sound output device 43 connected to the computing device 41, a second voice input device 44 connected to the second information computing device 41, and a broadcast control device 45 connected to the second information computing device 41.

於該第一較佳實施例,該複數第一資訊運算裝置31是利用網路與該第二資訊運算裝置41傳輸資訊,該複數第一資訊運算裝置31為家庭用電腦裝置,該複數第一運算單元3可以設置於不同地點,以網路進行多人連線遊戲,該第二資訊運算裝置41為網路伺服電腦裝置,此與一般網路遊戲之設置相同,於此不再詳述。 In the first preferred embodiment, the plurality of first information computing devices 31 use a network to transmit information to the second information computing device 41, the plurality of first information computing devices 31 are home computer devices, and the plurality of first information computing devices The arithmetic unit 3 can be set in different locations to perform multi-player online games via the network. The second information arithmetic device 41 is a network server computer device, which is the same as that of a general online game, and will not be detailed here.

該複數第一資訊運算裝置31執行相同的一 遊戲程式311,於該第一較佳實施例,該遊戲程式311為飛行射擊遊戲,遊戲場景設定為具有不同建築的都市,每一遊戲操控裝置36具有一與該第一資訊運算裝置31連接之立體遊戲操控模組,以控制該遊戲程式311中之角色(機體)進行上升、下降、左旋轉、右旋轉、左橫移、右橫移、等運動指令,更可以控制角色(機體)變型、發射武器等遊戲指令,實際實施時,該複數第一資訊運算裝置31可執行其他的遊戲,不應以此為限。 The plural first information computing device 31 performs the same one The game program 311. In the first preferred embodiment, the game program 311 is a flying shooting game. The game scene is set as a city with different buildings. Each game control device 36 has a computer connected to the first information computing device 31. Three-dimensional game control module to control the character (body) in the game program 311 to move up, down, rotate left, rotate right, move left, move right, and other motion commands, and can also control the transformation of the character (body), When game commands such as launching weapons are actually implemented, the plural first information computing device 31 can execute other games, which should not be limited to this.

該複數第一資訊運算裝置31執行之遊戲程式311中具有一專屬所在之第一資訊運算裝置31的玩家參數312,以區分該複數第一資訊運算裝置31於該遊戲程式311中之控制的角色,該複數第一資訊運算裝置31之遊戲程式311分別控制該複數第一影像輸出裝置32輸出相關之玩家參數312的影像,該複數第一資訊運算裝置31遊戲程式311分別控制該複數第一聲音輸出裝置33輸出相關之玩家參數312的音效,該複數第一資訊運算裝置31遊戲程式311分別控制該複數體感輸出裝置37輸出相關之玩家參數312的體感。 The game program 311 executed by the plural first information computing device 31 has a unique player parameter 312 of the first information computing device 31 to distinguish the characters controlled by the plural first information computing device 31 in the game program 311 The game program 311 of the plurality of first information computing devices 31 respectively controls the plurality of first image output devices 32 to output images of the relevant player parameters 312, and the plurality of first information computing devices 31 game programs 311 respectively control the plurality of first sounds The output device 33 outputs the sound effects of the relevant player parameter 312, and the plural first information computing device 31 game program 311 respectively controls the plural somatosensory output device 37 to output the body sensation of the relevant player parameter 312.

該複數第一資訊運算裝置31執行該遊戲程式311時,該複數遊戲操控裝置36可對連接之第一資訊運算裝置31輸出一第一遊戲控制指令,以分別提供玩家控制該遊戲程式311中之玩家參數312的角色。 When the plural first information computing device 31 executes the game program 311, the plural game control device 36 can output a first game control command to the connected first information computing device 31, so as to provide the player to control the game program 311. The role of the player parameter 312.

該複數第一資訊運算裝置31分別執行之遊戲程式311的資訊傳輸至該第二資訊運算裝置41,該第二 資訊運算裝置41整合該複數第一資訊運算裝置31之資訊並形成一遊戲指令,並將該遊戲指令傳輸至每一第一資訊運算裝置31,以使該複數第一資訊運算裝置31執行之遊戲程式311同步,並使使用該複數第一資訊運算裝置31之玩家於該遊戲程式311中進行互動。 The information of the game program 311 respectively executed by the plural first information computing device 31 is transmitted to the second information computing device 41, and the second The information computing device 41 integrates the information of the plurality of first information computing devices 31 to form a game command, and transmits the game command to each first information computing device 31, so that the first information computing device 31 executes the game The program 311 is synchronized, and allows the players using the plurality of first information computing devices 31 to interact in the game program 311.

每一體感輸出裝置37具有一與該第一資訊運算裝置31連接之多軸運動平台,於該第一較佳實施例,該複數多軸運動平台為六軸運動平台,也稱做史都渥特平台(Stewart Platform Base Manipulator),並於該多軸運動平台上方設置一個具有包覆性及安全帶的單人座椅,以提供玩家乘坐,且該遊戲操控裝置36為二設置於該單人座椅之扶手上的立體遊戲操控模組,以控制該遊戲程式311中之角色。實際實施時,該多軸運動平台可以使用二軸以上的運動平台,不應以此為限。 Each unity output device 37 has a multi-axis motion platform connected to the first information computing device 31. In the first preferred embodiment, the plural multi-axis motion platform is a six-axis motion platform, also known as Stow A special platform (Stewart Platform Base Manipulator), and a single seat with a covering and a safety belt is arranged above the multi-axis motion platform to provide players with a ride, and the game control device 36 is two sets of the single seat The three-dimensional game control module on the armrest of the seat controls the characters in the game program 311. In actual implementation, the multi-axis motion platform can use a motion platform with more than two axes, which should not be limited.

每一第一資訊運算裝置31更具有一體感控制模組314,用以控制連接之體感輸出裝置37,較佳地,該體感控制模組314具有與該第一資訊運算裝置31及該體感輸出裝置37連接之控制介面,及設置於該第一資訊運算裝置31之驅動程式,驅動程式可以提供該第一資訊運算裝置31中執行之遊戲程式311藉由該控制介面控制該體感輸出裝置37,以使玩家體驗該遊戲程式311之體感。 Each first information computing device 31 further has an integrated sensing control module 314 for controlling the connected motion sensing output device 37. Preferably, the motion sensing control module 314 is provided with the first information computing device 31 and the The control interface connected to the somatosensory output device 37, and the driver set in the first information computing device 31, the driver can provide the game program 311 running in the first information computing device 31 to control the somatosensory through the control interface The output device 37 allows the player to experience the physical sense of the game program 311.

每一第一影像輸出裝置32具有一與該第一資訊運算裝置31連接之影像顯示眼鏡,可以是虛擬實境 眼鏡(VR,virtual reality),或是擴增實境眼鏡(AR,Augmented Reality),該第一聲音輸出裝置33具有一與該第一資訊運算裝置31連接之耳機,該第一聲音輸入裝置35具有一與該第一資訊運算裝置31連接之麥克風,於該第一較佳實施例,該第一影像輸出裝置32、該第一聲音輸出裝置33及該第一聲音輸入裝置35設置於一遊戲飛行頭盔中,以使玩家更可以體驗出遊玩飛行遊戲的感覺。其中,該體感輸出裝置37可以提供玩家操控飛行遊戲之身體晃動及重力回饋的感覺。 Each first image output device 32 has an image display glasses connected to the first information computing device 31, which can be virtual reality Glasses (VR, virtual reality), or augmented reality glasses (AR, Augmented Reality), the first sound output device 33 has a headset connected to the first information computing device 31, and the first sound input device 35 There is a microphone connected to the first information computing device 31. In the first preferred embodiment, the first image output device 32, the first sound output device 33, and the first sound input device 35 are arranged in a game In the flying helmet, so that the player can experience the feeling of traveling and playing flying games. Among them, the somatosensory output device 37 can provide the player with the feeling of body shaking and gravity feedback in controlling the flying game.

每一第一資訊運算裝置31具有一用以區分該玩家參數312之團隊參數313,以使該複數玩家參數312區分成至少一支隊伍。於該第一較佳實施例,該複數第一資訊運算裝置31之團隊參數313將該複數玩家參數312整合成一個隊伍,該複數第一資訊運算裝置31執行之遊戲程式311為合作型團體遊戲,複數玩家以合作之方式完成遊戲中之團體任務,每一玩家可藉由頭盔中設置之第一聲音輸出裝置33及第一聲音輸入裝置35與其他玩家傳遞語音。實際實施時,該團隊參數313可以使該複數玩家參數312分成至少二支隊伍,以於網路中進行團體與團體的對抗遊戲。 Each first information computing device 31 has a team parameter 313 for distinguishing the player parameter 312 so that the plural player parameters 312 can be divided into at least one team. In the first preferred embodiment, the team parameter 313 of the plural first information computing device 31 integrates the plural player parameters 312 into a team, and the game program 311 executed by the plural first information computing device 31 is a cooperative team game A plurality of players cooperate to complete the group task in the game. Each player can communicate with other players through the first sound output device 33 and the first sound input device 35 installed in the helmet. In actual implementation, the team parameter 313 can divide the plurality of player parameters 312 into at least two teams to conduct group-to-group confrontation games on the network.

其中,該視線偵測裝置34偵測該第一影像輸出裝置32的方向,以提供該第一資訊運算裝置31改變該第一影像輸出裝置32顯示的畫面,較佳地,該視線偵測裝置34為設置於頭盔中之重力感測器(g-sensor)或是方向感 應器(accelerometer),用以偵測設置於頭盔之第一影像輸出裝置32輸出之影像隨著頭盔之轉向移動,以使玩家可以觀看該玩家(機體)於該遊戲程式311中附近的影像。 Wherein, the line of sight detection device 34 detects the direction of the first image output device 32 to provide the first information computing device 31 to change the screen displayed by the first image output device 32. Preferably, the line of sight detection device 34 is a gravity sensor (g-sensor) or direction sensor installed in the helmet An accelerometer is used to detect that the image output by the first image output device 32 provided in the helmet moves with the turning of the helmet, so that the player can watch the image of the player (machine body) near the game program 311.

於該第一較佳實施例,該第二資訊運算裝置41不僅具備同步遊戲的伺服功能,該第二資訊運算裝置41具有一專屬之轉播參數411,該第二資訊運算裝置41以該轉播參數411執行一轉播程式412,執行該轉播程式412之第二資訊運算裝置41可以擷取該遊戲程式311之畫面,並於該第二影像輸出裝置42顯示,更可以擷取該遊戲程式311之聲音,並於該第二聲音輸出裝置43輸出,該轉播程式412就像是於該遊戲程式311中設置虛擬攝影機,以將該遊戲程式311影像及聲音資訊對外輸出,該轉播程式412也可以設定虛擬攝影機於該遊戲程式311中的設置位置,以取得不同位置的影像及聲音。實際實施時,轉播者可以利用另一電腦以該轉播參數411以網路連接該第二資訊運算裝置41並執行該轉播程式412,以轉播者之身分擷取該遊戲程式311之資訊,再以該第二資訊運算裝置41於網路提供伺服轉播服務,不應以此為限。 In the first preferred embodiment, the second information computing device 41 not only has a servo function for synchronizing games, the second information computing device 41 has a dedicated broadcast parameter 411, and the second information computing device 41 uses the broadcast parameter 411 executes a rebroadcast program 412, and the second information computing device 41 running the rebroadcast program 412 can capture the screen of the game program 311 and display it on the second image output device 42, and can also capture the sound of the game program 311 And output to the second sound output device 43. The rebroadcast program 412 is like setting a virtual camera in the game program 311 to output the video and sound information of the game program 311 to the outside. The rebroadcast program 412 can also set virtual The setting position of the camera in the game program 311 to obtain images and sounds of different positions. In actual implementation, the broadcaster can use another computer to use the broadcast parameters 411 to connect to the second information computing device 41 via a network and execute the broadcast program 412 to retrieve the information of the game program 311 as the broadcaster, and then use The second information computing device 41 provides a server relay service on the network, which should not be limited to this.

該第二資訊運算裝置41可以利用網路伺服功能將該第二影像輸出裝置42之影像對外發送,以使利用網路連接該第二資訊運算裝置41之複數收看者可以觀看該遊戲程式311的轉播,該轉播者之轉播聲音也藉由該第二影像輸出裝置42發送至該複數收看者。 The second information computing device 41 can use the network server function to send the image of the second image output device 42 to the outside, so that multiple viewers connected to the second information computing device 41 through the network can watch the game program 311 Rebroadcast, the rebroadcast sound of the rebroadcaster is also sent to the plurality of viewers through the second video output device 42.

其中,該轉播操控裝置45為滑鼠及鍵盤,可 對該第二資訊運算裝置41輸出一轉播控制指令,用以設定擷取該遊戲程式311中之影像方位,轉播者可藉由該轉播控制指令設定其中之一角度觀看該遊戲程式311之畫面,也可以設定為其中之一玩家參數312執行該遊戲程式311之遊戲畫面,轉播給網路中觀看該遊戲程式311之複數收看者,轉播者可以語音同步分析不同玩家之操控模式或是遊戲狀況。 Among them, the relay control device 45 is a mouse and a keyboard, which can A rebroadcast control command is output to the second information computing device 41 to set and capture the image orientation of the game program 311. The rebroadcaster can set one of the angles to watch the screen of the game program 311 through the rebroadcast control command. It can also be set to one of the player parameters 312 to execute the game screen of the game program 311 and broadcast to a plurality of viewers watching the game program 311 on the network. The broadcaster can simultaneously analyze the control modes or game conditions of different players by voice.

配合參閱圖3,為該第一較佳實施例之多人連線遊戲的體感遊戲方法,包含一體感設定步驟901、一多人連線步驟902,及一遊戲執行步驟903。 With reference to FIG. 3, the somatosensory game method of the multiplayer online game of the first preferred embodiment includes a sense of unity setting step 901, a multiplayer connection step 902, and a game execution step 903.

於該體感設定步驟901,複數第一資訊運算裝置31中分別儲存一遊戲中角色預先物理參數315,每一遊戲中角色預先物理參數315提供所在之第一資訊運算裝置31執行之一遊戲程式311運算,以運算出與該第一資訊運算裝置31連接之一體感輸出裝置37的運動方向及力量。 In the somatosensory setting step 901, a plurality of first information computing devices 31 respectively store a pre-physical parameter 315 of the character in the game, and the first information computing device 31 where each pre-physical parameter 315 of the character in the game is provided executes a game program 311 calculates the movement direction and force of a somatosensory output device 37 connected to the first information calculation device 31.

於該多人連線步驟902,該複數第一資訊運算裝置31與一第二資訊運算裝置41連接,該第二資訊運算裝置41整合該複數第一資訊運算裝置31之遊戲程式311的執行資訊,並使該複數第一資訊運算裝置31執行之遊戲程式311同步。 In the multi-person connection step 902, the plural first information computing device 31 is connected to a second information computing device 41, and the second information computing device 41 integrates the execution information of the game program 311 of the plural first information computing device 31 , And synchronize the game program 311 executed by the plural first information computing device 31.

於該遊戲執行步驟903,每一第一資訊運算裝置31提供一玩家(圖式未示出)以一專屬之玩家參數312執行該遊戲程式311,以使該第一資訊運算裝置31取得一 遊戲角色運動316,並藉由連接該第一資訊運算裝置31之第一影像輸出裝置32及第一聲音輸出裝置33輸出該遊戲程式311的畫面及聲音,每一玩家分別藉由所在之第一影像輸出裝置31輸出的畫面及聲音操作該遊戲操控裝置36,以使該玩家可以操控所在之第一資訊運算裝置31執行的遊戲程式311,每一第一資訊運算裝置31執行之遊戲程式311運算出連接該第一資訊運算裝置31之體感輸出裝置37的運動方向及力量,並藉由所在之第一資訊運算裝置31中之一體感控制模組314控制該體感輸出裝置37。一轉播者(圖式未示出)以一專屬之轉播參數411執行該第二資訊運算裝置41中之一轉播程式412,該轉播程式412可以控制該第二資訊運算裝置41擷取該遊戲程式311之畫面及聲音,並於與該第二資訊運算裝置41連接之第二影像輸出裝置42及第二聲音輸出裝置43顯示。 In the game execution step 903, each first information computing device 31 provides a player (not shown in the figure) to execute the game program 311 with a unique player parameter 312, so that the first information computing device 31 obtains a The game character moves 316, and by connecting the first image output device 32 and the first sound output device 33 of the first information computing device 31 to output the screen and sound of the game program 311, each player uses the first The picture and sound output by the video output device 31 operate the game control device 36 so that the player can control the game program 311 executed by the first information computing device 31 where the player is located, and the game program 311 executed by each first information computing device 31 is operated The motion direction and force of the somatosensory output device 37 connected to the first information computing device 31 are output, and the somatosensory output device 37 is controlled by a somatosensory control module 314 in the first information computing device 31 where it is located. A rebroadcaster (not shown in the figure) executes a rebroadcast program 412 of the second information computing device 41 with a dedicated rebroadcast parameter 411, and the rebroadcast program 412 can control the second information computing device 41 to retrieve the game program The picture and sound of 311 are displayed on the second video output device 42 and the second sound output device 43 connected to the second information computing device 41.

配合參閱圖4,每一第一資訊運算裝置31執行之遊戲程式311會預存複數遊戲中角色預先物理參數315。於該第一較佳實施例,該複數遊戲中角色預先物理參數315為飛行機體左移、右移、上移、下移、左轉及右轉之物理參數、飛行機體與飛行機體相互碰撞之物理參數、飛行機體與建築物碰撞之物理參數、飛行機體與子彈碰撞之物理參數、飛行機體被碰撞角度之物理參數,等等之預設數位參數,以提供該遊戲程式311控制該體感輸出裝置37。 With reference to FIG. 4, the game program 311 executed by each first information computing device 31 will pre-store a plurality of pre-physical parameters 315 of the characters in the game. In the first preferred embodiment, the pre-physical parameters 315 of the character in the complex game are the physical parameters of the flying body moving left, right, moving up, moving down, turning left and turning right, and the collision between the flying body and the flying body. The physical parameters, the physical parameters of the collision between the flying body and the building, the physical parameters of the collision between the flying body and the bullet, the physical parameters of the angle of the flying body being collided, etc., are preset digital parameters to provide the game program 311 to control the somatosensory output装置37.

於該複數遊戲操控裝置36之操控下,該複數 第一資訊運算裝置31執行之遊戲程式311的資訊會傳輸至該第二資訊運算裝置41,該第二資訊運算裝置41將複數資訊整合成該遊戲指令,在將該遊戲指令傳輸至每一第一資訊運算裝置31,該複數第一資訊運算裝置31藉由該遊戲指令,該複數第一資訊運算裝置31執行之遊戲程式311同步。 Under the control of the plural game control device 36, the plural The information of the game program 311 executed by the first information computing device 31 is transmitted to the second information computing device 41, and the second information computing device 41 integrates the plural information into the game command, and transmits the game command to each first An information computing device 31, the plural first information computing device 31 is synchronized with the game program 311 executed by the plural first information computing device 31 by the game command.

該遊戲程式311依據該玩家參數312運算出一遊戲角色運動316,並以該第一影像輸出裝置32輸出該玩家參數312之影像,更致該複數遊戲中角色預先物理參數315尋找對應之資訊操控該體感控制模組314以控制該體感輸出裝置37。操作該複數遊戲操控裝置36之玩家分別藉由該複數第一影像輸出裝置32進行操作,以達成複數玩家藉由該多人連線遊戲的體感遊戲系統進行具有體感之網路遊戲。 The game program 311 calculates a game character movement 316 based on the player parameter 312, and outputs the image of the player parameter 312 with the first image output device 32, so that the pre-physical parameter 315 of the character in the complex game finds the corresponding information control The somatosensory control module 314 controls the somatosensory output device 37. Players who operate the plurality of game control devices 36 respectively operate through the plurality of first image output devices 32, so as to achieve that a plurality of players play a somatosensory online game through the somatosensory game system of the multiplayer game.

配合參閱圖5,於該遊戲執行步驟中903,每一第一資訊運算裝置31執行之遊戲程式311先將體感控制之資訊傳輸至該遊戲操控裝置36,該遊戲操控裝置36再將體感控制之資訊傳輸至該體感控制模組314,以控制該體感輸出裝置37。 With reference to FIG. 5, in the game execution step 903, the game program 311 executed by each first information computing device 31 first transmits the somatosensory control information to the game control device 36, and the game control device 36 then transmits the somatosensory control information to the game control device 36. The control information is transmitted to the motion sensing control module 314 to control the motion sensing output device 37.

於該第一較佳實施例中,該第一運算單元3有別一般的網路遊戲,玩家是乘坐於該體感輸出裝置37上,該玩家再配戴具有該第一影像輸出裝置32及該第一聲音輸出裝置33之頭盔,因此設置該第一資訊運算裝置31之體感控制模組314會延伸至該體感輸出裝置37,該 第一資訊運算裝置31透過該遊戲操控裝置36將體感控制之資訊傳輸至設置於座椅上之體感控制模組314,以使該體感控制模組314控制該體感輸出裝置37之運動方向及力量。 In the first preferred embodiment, the first computing unit 3 is different from a normal online game. The player rides on the somatosensory output device 37, and the player wears the first image output device 32 and The helmet of the first sound output device 33, so the motion sensing control module 314 provided with the first information computing device 31 will extend to the motion sensing output device 37, the The first information computing device 31 transmits the somatosensory control information to the somatosensory control module 314 provided on the seat through the game control device 36, so that the somatosensory control module 314 controls the motion sensing output device 37 Movement direction and strength.

值的一提的是,藉由該第二資訊運算裝置41之網路伺服服務,使每一第一資訊運算裝置31可以取得其他第一資訊運算裝置31於該遊戲程式311中之第一遊戲控制指令,以使該複數玩家於該遊戲程式311中彼此互動,該複數第一資訊運算裝置31更於玩家互動時提供每一玩家於該遊戲程式311中之影像、聲音及體感,有別於目前體感遊戲只提供單機版遊戲運作。 It is worth mentioning that, through the network server service of the second information computing device 41, each first information computing device 31 can obtain the first game of the other first information computing device 31 in the game program 311. Control instructions to enable the plurality of players to interact with each other in the game program 311, and the plurality of first information computing devices 31 further provide each player with the image, sound and body feeling in the game program 311 when the players interact. At present, somatosensory games only provide stand-alone game operation.

參閱圖6,為本發明一種多人連線遊戲的體感遊戲系統之一第二較佳實施例,該第二較佳實施例與該第一較佳實施例大致相同,相同之處於此不再詳述,不同之處在於,該複數第一運算單元3數量為八具,於該團隊參數313設定下,以四具第一資訊運算裝置31之數量區分為兩個團隊,並於該遊戲程式311中進行兩個團隊的對抗。 Referring to FIG. 6, it is a second preferred embodiment of a somatosensory game system for a multiplayer online game of the present invention. The second preferred embodiment is substantially the same as the first preferred embodiment. In detail, the difference is that the number of the complex first arithmetic unit 3 is eight. Under the team parameter 313 setting, the number of the four first information arithmetic devices 31 is divided into two teams, and they are used in the game. In program 311, a confrontation between two teams is carried out.

其中,該第二資訊運算裝置41依據該團隊參數313區分之隊伍,將該第一聲音輸入裝置35之聲音傳輸至設定之相同隊伍的第一聲音輸出裝置33,以使依據該團隊參數313區分之同一團隊的玩家可以語音溝通,以進行團隊指揮作戰遊戲,實際實施時,該團隊參數313可以將該複數第一運算單元3設定成三個以上的團隊,不應以 此為限。 Wherein, the second information computing device 41 transmits the sound of the first voice input device 35 to the first sound output device 33 of the same team set to distinguish teams based on the team parameter 313, so as to distinguish teams based on the team parameter 313 Players of the same team can communicate with each other by voice to conduct team command combat games. In actual implementation, the team parameter 313 can set the plural first arithmetic unit 3 to be more than three teams. This is limited.

該第二較佳實施例之多人連線遊戲的體感遊戲系統是設置於一大型展示平台上5,大型展示平台5前方可以提供複數觀眾站立或乘坐,以觀看複數玩家以該複數第一運算單元3執行之團體對抗的遊戲程式311,大型展示平台5上設置該八具第一運算單元3,該複數第一資訊運算裝置31設置於大型展示平台5底下,大型展示平台5上固定該複數體感輸出裝置37,及設置於該複數體感輸出裝置37之座椅38,每一座椅38之二扶手皆設置一遊戲操控裝置36,該第二運算單元4設置於該大型展示平台5之一側邊,以使該八運算單元3之第一資訊運算裝置31同步執行遊戲程式311,並提供現場轉播。 The somatosensory game system of the multiplayer online game of the second preferred embodiment is set on a large-scale display platform 5. In front of the large-scale display platform 5, a plurality of spectators can stand or ride to watch the plurality of players with the first The group confrontation game program 311 executed by the arithmetic unit 3, the eight first arithmetic units 3 are provided on the large-scale display platform 5, and the plural first information computing devices 31 are installed under the large-scale display platform 5, and the large-scale display platform 5 is fixed A plurality of somatosensory output devices 37, and seats 38 arranged on the plurality of somatosensory output devices 37, two armrests of each seat 38 are equipped with a game control device 36, and the second computing unit 4 is arranged on the large display platform One side of 5, so that the first information computing device 31 of the eight computing unit 3 executes the game program 311 synchronously and provides live broadcast.

其中,該第二運算單元4更包括複數與該第二資訊運算裝置41連接之第三影像輸出裝置46,該複數第三影像輸出裝置46用以分別顯示該複數第一影像輸出裝置32及該第二影像輸出裝置42之影像。 The second arithmetic unit 4 further includes a plurality of third image output devices 46 connected to the second information arithmetic device 41, and the plurality of third image output devices 46 are used to display the plurality of first image output devices 32 and the The image of the second image output device 42.

較佳地,該複數第三影像輸出裝置46設置於大型展示平台5後方,以對位於該大型展示平台5前方之複數觀眾轉撥該遊戲程式311的遊戲畫面及音效,該複數第三影像輸出裝置46為九具平面顯示螢幕,於中間設置一大畫面的平面顯示螢幕用以顯示該第二影像輸出裝置42之影像,並分別於大畫面的平面顯示螢幕之兩側設置四具小畫面的平面顯示螢幕,用以分別顯示設置於大型展示平台5上之第一運算單元3之第一影像輸出裝置32的影 像,也就是配置於該複數玩家之頭盔上之虛擬實境眼鏡(VR,virtual reality)中顯示的影像。實際實施時,該複數第三影像輸出裝置46可以是觀眾配置的虛擬實境眼鏡(VR)或是觀眾的手機平板裝置,並以無線網路之資訊通訊技術讓觀眾可以清楚觀看該遊戲程式311的影像,不應以此為限。其中,觀眾如配戴虛擬實境眼鏡(VR),也可以隨著頭部的移動變換觀看的視角。 Preferably, the plurality of third image output devices 46 are arranged behind the large-scale display platform 5 to transfer the game screen and sound effects of the game program 311 to a plurality of viewers in front of the large-scale display platform 5, and the plurality of third images are output The device 46 is nine flat display screens. A flat display screen with a large screen is set in the middle to display the image of the second image output device 42. Four small screens are set on both sides of the flat display screen with the large screen. The flat display screen is used to respectively display the images of the first image output device 32 of the first arithmetic unit 3 arranged on the large-scale display platform 5 The image is the image displayed in the virtual reality glasses (VR) installed on the helmets of the plurality of players. In actual implementation, the plurality of third image output devices 46 can be virtual reality glasses (VR) configured by the audience or a mobile phone tablet device of the audience, and the information communication technology of the wireless network allows the audience to clearly watch the game program 311 The image should not be limited by this. Among them, viewers wearing virtual reality glasses (VR) can also change their viewing angles as their head moves.

轉播者操作該第二運算單元4,該第二資訊運算裝置41執行該轉播程式412,轉播者藉由該轉播操控裝置45輸出該轉播控制指令來調整擷取該遊戲程式311中之各個角度的遊戲畫面,轉播者更以該第二聲音輸入裝置44以語音進行遊戲的分析,再於設置於大型展示平台5之第二聲音輸出裝置43對大型展示平台5前方之複數觀眾進行直播及分析。 The rebroadcaster operates the second arithmetic unit 4, the second information arithmetic device 41 executes the rebroadcast program 412, and the rebroadcaster uses the rebroadcast control device 45 to output the rebroadcast control command to adjust and capture various angles in the game program 311 In the game screen, the broadcaster uses the second sound input device 44 to analyze the game by voice, and then uses the second sound output device 43 installed on the large-scale display platform 5 to live broadcast and analyze multiple audiences in front of the large-scale display platform 5.

其中,轉播者可操作該轉播操控裝置45對該遊戲程式311輸出一第二遊戲控制指令,用以改變該遊戲程式311中之環境,舉例來說,轉播者可以調整該遊戲程式311中之風力及風向,或是控制該遊戲程式311中產生下雨或閃電,以增加複數玩家使用該多人連線遊戲的體感遊戲系統之趣味性,實際實施時,也可以不使用該第二遊戲控制指令來改變該遊戲程式311中之環境,不應以此為限。 The broadcaster can operate the broadcast control device 45 to output a second game control command to the game program 311 to change the environment in the game program 311. For example, the broadcaster can adjust the wind power in the game program 311 And wind direction, or control the game program 311 to produce rain or lightning, so as to increase the fun of multiple players using the somatosensory game system of the multiplayer game. In actual implementation, the second game control may not be used. Commands to change the environment in the game program 311 should not be limited to this.

發明人要敘明的是,藉由該第二資訊運算裝置41整合該複數第一運算單元3之資訊,以使複數玩家 可以於遊戲程式311中進行互動,並且感受體感效果,舉例來說,其中之一玩家之機體於該遊戲程式311發射出一飛彈,當該飛彈打中另一玩家之機體時,該第一影像輸出裝置32之影像產生晃動,該第一聲音輸出裝置33發出爆炸音效,該體感輸出裝置37依據該飛彈打中機體的部位產生身體的晃動。 What the inventor wants to clarify is that the second information arithmetic device 41 integrates the information of the complex first arithmetic unit 3 so that multiple players You can interact in the game program 311 and feel the somatosensory effect. For example, the body of one of the players launches a missile in the game program 311. When the missile hits the body of another player, the first The image of the image output device 32 shakes, the first sound output device 33 emits an explosion sound effect, and the somatosensory output device 37 shakes the body according to the part where the missile hits the body.

由上述說明可知,本發明多人連線遊戲的體感遊戲系統確實具有下列功效: According to the above description, the somatosensory game system of the multiplayer game of the present invention does have the following effects:

一、可以執行三維遊戲: 1. Can perform 3D games:

該遊戲操控裝置36為二設置於座椅之飛行操控遙桿,其中之一飛行操控遙桿控制遊戲中角色上升、下降、左轉及右轉,另一飛行操控遙桿左移、右移、前進及後退,並具有變型機體的效果,該第一運算單元3可執行三維模擬遊戲。 The game control device 36 is two flight control joysticks arranged in the seat. One of the flight control joysticks controls the characters in the game to rise, fall, turn left and right, and the other flight control joystick moves left, right, Moving forward and backward, and having the effect of deforming the body, the first computing unit 3 can execute a three-dimensional simulation game.

二、體感效果逼真: 2. Realistic somatosensory effect:

該第一影像輸出裝置32及該第一聲音輸出裝置33設置於頭盔中,並於該視線偵測裝置34的偵測數據下,使玩家接收之影像及聲音可隨頭盔的方向移動,該體感輸出裝置37以六軸運動平台提供乘坐於座椅之玩家具有細膩的體感,在影像、聲音及體感下,玩家體感效果逼真。 The first image output device 32 and the first sound output device 33 are arranged in the helmet, and under the detection data of the sight detection device 34, the image and sound received by the player can move with the direction of the helmet. The sensory output device 37 uses a six-axis motion platform to provide the player sitting in the seat with a delicate body feeling. Under the image, sound and body feeling, the player's body feeling is realistic.

三、可多人互動連線: 3. Multi-person interactive connection:

該第二資訊運算裝置41將該複數第一遊戲控制指令整合成一遊戲指令並傳輸至每一第一資訊運算裝 置31,以使每一玩家與其他玩家於該遊戲程式311中互動,更藉由該體感輸出裝置37讓複數玩家於遊戲互動時產生體感果。 The second information computing device 41 integrates the plurality of first game control commands into a game command and transmits it to each first information computing device Setting 31 allows each player to interact with other players in the game program 311, and the somatosensory output device 37 allows a plurality of players to generate somatosensory results during game interaction.

綜上所述,該複數遊戲操控裝置36接受複數玩家分別操控該第一資訊運算裝置31執行之遊戲程式311,該第二資訊運算裝置41使該複數第一資訊運算裝置31執行之遊戲程式311同步,並使該複數使用該第一運算單元3之玩家於該遊戲程式311中產生互動,該複數體感輸出裝置37提供該複數玩家於該遊戲程式311中時產生體感效果,該轉播操控裝置45可以提供轉播者選擇轉播畫面,並以語音對該複數玩家執行該遊戲程式311進行分析,再利用網路或該第三影像輸出裝置46進行轉播,故確實可以達成本發明之目的。 To sum up, the plural game control device 36 accepts a plurality of players to control the game program 311 executed by the first information operation device 31, and the second information operation device 41 causes the game program 311 executed by the plural first information operation device 31 Synchronize and enable the plurality of players using the first arithmetic unit 3 to interact in the game program 311, the complex somatosensory output device 37 provides somatosensory effects when the plurality of players are in the game program 311, and the broadcast control The device 45 can provide a rebroadcaster to select a rebroadcast screen, analyze the game program 311 for the plurality of players by voice, and then use the network or the third image output device 46 for rebroadcasting, so it can indeed achieve the purpose of the invention.

惟以上所述者,僅為本發明之兩個較佳實施例而已,當不能以此限定本發明實施之範圍,即大凡依本發明申請專利範圍及發明說明內容所作之簡單的等效變化與修飾,皆仍屬本發明專利涵蓋之範圍內。 However, the foregoing are only two preferred embodiments of the present invention, and should not be used to limit the scope of implementation of the present invention, that is, simple equivalent changes and changes made in accordance with the scope of the patent application and the description of the invention Modifications are still within the scope of the invention patent.

3‧‧‧第一運算單元 3‧‧‧First arithmetic unit

4‧‧‧第二運算單元 4‧‧‧Second Operation Unit

41‧‧‧第二資訊運算裝置 41‧‧‧Second information computing device

411‧‧‧轉播參數 411‧‧‧Broadcast parameters

412‧‧‧轉播程式 412‧‧‧Broadcast Program

42‧‧‧第二影像輸出裝置 42‧‧‧Second video output device

43‧‧‧第二聲音輸出裝置 43‧‧‧Second sound output device

44‧‧‧第二聲音輸入裝置 44‧‧‧Second voice input device

45‧‧‧轉播操控裝置 45‧‧‧Broadcast control device

Claims (10)

一種多人連線遊戲的體感遊戲系統,包含:複數第一運算單元,分別包括一第一資訊運算裝置、一與該第一資訊運算裝置連接之第一影像輸出裝置、一與該第一資訊運算裝置連接之遊戲操控裝置,及一與該第一資訊運算裝置連接之體感輸出裝置,該複數第一資訊運算裝置以一專屬之玩家參數執行之一遊戲程式,該複數遊戲操控裝置可對連接之第一資訊運算裝置輸出一第一遊戲控制指令,該複數體感輸出裝置分別具有一與該第一資訊運算裝置連接之多軸運動平台,該遊戲程式預存複數遊戲中角色預先物理參數;及一第二運算單元,包括一與該複數第一資訊運算裝置連接之第二資訊運算裝置,該複數第一資訊運算裝置分別將執行之遊戲程式的資訊傳輸至該第二資訊運算裝置,該第二資訊運算裝置整合該複數第一資訊運算裝置之資訊並形成一遊戲指令傳輸至每一第一資訊運算裝置,每一第一資訊運算裝置以該遊戲指令執行該遊戲程式運算出該玩家參數的運動方向及力量並控制連接之第一影像輸出裝置及體感輸出裝置。 A somatosensory game system for a multiplayer connection game, comprising: a plurality of first arithmetic units, respectively including a first information arithmetic device, a first image output device connected to the first information arithmetic device, and a first A game control device connected to the information computing device, and a somatosensory output device connected to the first information computing device, the plural first information computing device executes a game program with a dedicated player parameter, and the plural game control device can A first game control command is output to the connected first information computing device. The complex somatosensory output devices each have a multi-axis motion platform connected to the first information computing device. The game program prestores the pre-physical parameters of the characters in the game ; And a second arithmetic unit, including a second information arithmetic device connected to the plurality of first information arithmetic devices, the plurality of first information arithmetic devices respectively transmit information of the executed game program to the second information arithmetic device, The second information computing device integrates the information of the plural first information computing devices to form a game command and transmit it to each first information computing device. Each first information computing device executes the game program with the game command to calculate the player The movement direction and strength of the parameters are also controlled by the connected first image output device and somatosensory output device. 依據申請專利範圍第1項所述多人連線遊戲的體感遊戲系統,其中,每一第一資訊運算裝置更具有一體感控制模組,用以控制連接之體感輸出裝置,每一遊戲操控裝置具有一與該第一資訊運算裝置連接之立體遊戲操控模組。 According to the somatosensory game system of multi-player connected game in the scope of patent application, each first information computing device further has an integrated sensory control module for controlling the connected somatosensory output device, and each game The control device has a three-dimensional game control module connected with the first information computing device. 依據申請專利範圍第1項所述多人連線遊戲的體感遊戲系統,其中,該複數第一資訊運算裝置分別具有一用以區分該玩家參數之團隊參數,該第二資訊運算裝置將該團隊參數整合至該遊戲指令,每一第一運算單元更包括一與該第一資訊運算裝置連接之第一聲音輸出裝置、一與該第一資訊運算裝置連接之第一聲音輸入裝置,該第一聲音輸入裝置用以接收一聲音資訊,該第二資訊運算裝置依據該複數團隊參數將該第一聲音輸入裝置之聲音傳輸至設定之第一聲音輸出裝置。 According to the somatosensory game system of the multiplayer online game described in the first item of the patent application, the plural first information computing devices each have a team parameter for distinguishing the player parameters, and the second information computing device Team parameters are integrated into the game command. Each first computing unit further includes a first sound output device connected to the first information computing device, a first voice input device connected to the first information computing device, and A voice input device is used for receiving a voice information, and the second information computing device transmits the voice of the first voice input device to the set first voice output device according to the plural team parameters. 依據申請專利範圍第1項所述多人連線遊戲的體感遊戲系統,其中,每一第一影像輸出裝置具有一與該第一資訊運算裝置連接之影像顯示眼鏡,每一第一運算單元更包括一與該第一資訊運算裝置連接之視線偵測裝置,該視線偵測裝置偵測該影像顯示眼鏡的方向,以提供該第一資訊運算裝置改變該影像顯示眼鏡顯示的畫面。 According to the somatosensory game system for multiplayer games in the scope of patent application, each first image output device has an image display glasses connected to the first information computing device, and each first computing unit It further includes a line-of-sight detection device connected with the first information computing device. The line-of-sight detection device detects the direction of the image display glasses to provide the first information computing device to change the image displayed by the image display glasses. 依據申請專利範圍第1項所述多人連線遊戲的體感遊戲系統,其中,該第二運算單元更包括一與該第二資訊運算裝置連接之第二影像輸出裝置,及一與該第二資訊運算裝置連接之第二聲音輸出裝置,該第二資訊運算裝置具有一專屬之轉播參數,該第二資訊運算裝置以該轉播參數執行一轉播程式,用以擷取該遊戲程式之畫面於該第二影像輸出裝置顯示,以及擷取該遊戲程式之聲音於該第二聲音輸出裝置輸出。 According to the somatosensory game system of multiplayer game in the scope of patent application, the second computing unit further includes a second image output device connected to the second information computing device, and a second image output device connected to the second information computing device. A second sound output device connected to two information computing devices, the second information computing device has a dedicated broadcast parameter, and the second information computing device executes a broadcast program with the broadcast parameters to capture the screen of the game program. The second video output device displays, and captures the sound of the game program and outputs it to the second sound output device. 依據申請專利範圍第5項所述多人連線遊戲的體感遊戲系統,其中,該第二運算單元更包括一與該第二資訊運算裝置連接之第二聲音輸入裝置,及一與該第二資訊運算裝置連接之轉播操控裝置,該第二資訊運算裝置將該第二聲音輸入裝置之聲音資訊由該第二聲音輸出裝置輸出,該轉播操控裝置可對該第二資訊運算裝置輸出一轉播控制指令,及一第二遊戲控制指令,該第二資訊運算裝置依據該轉播控制指令顯示該第二影像輸出裝置,該第二資訊運算裝置將該第二遊戲控制指令並整合於該遊戲指令。 According to the somatosensory game system of the multiplayer game in the scope of patent application, the second computing unit further includes a second sound input device connected to the second information computing device, and a second voice input device connected to the second information computing device. A rebroadcast control device connected to a second information calculation device, the second information calculation device outputs the sound information of the second voice input device from the second sound output device, and the rebroadcast control device can output a rebroadcast to the second information calculation device A control command, and a second game control command, the second information computing device displays the second image output device according to the broadcast control command, and the second information computing device integrates the second game control command with the game command. 依據申請專利範圍第5項所述多人連線遊戲的體感遊戲系統,其中,該第二運算單元更包括複數與該第二資訊運算裝置連接之第三影像輸出裝置,該複數第三影像輸出裝置分別顯示該複數第一影像輸出裝置及該第二影像輸出裝置之影像。 According to the somatosensory game system of multiplayer game in the scope of patent application, the second computing unit further includes a plurality of third image output devices connected to the second information computing device, and the plurality of third images The output device respectively displays images of the plurality of first image output devices and the second image output device. 一種多人連線遊戲的體感遊戲方法,包含下列步驟:一體感設定步驟,於複數第一資訊運算裝置中儲存一遊戲中角色預先物理參數,用以提供所在之第一資訊運算裝置執行之一遊戲程式運算出與該第一資訊運算裝置連接之一體感輸出裝置的運動方向及力量,該複數體感輸出裝置分別具有一與該第一資訊運算裝置連接之多軸運動平台;一遊戲執行步驟,每一第一資訊運算裝置提供一玩家以一專屬之玩家參數執行該遊戲程式,以使該第一資 訊運算裝置取得一遊戲角色運動,並藉由連接該第一資訊運算裝置之一第一影像輸出裝置及一第一聲音輸出裝置輸出該遊戲程式的畫面及聲音,每一玩家分別藉由所在之第一影像輸出裝置的畫面操作一遊戲操控裝置,用以操控所在之第一資訊運算裝置執行的遊戲程式,每一第一資訊運算裝置執行之遊戲程式運算出該體感輸出裝置的運動方向及力量,並藉由所在之第一資訊運算裝置中之一體感控制模組控制該體感輸出裝置。 A somatosensory game method for a multiplayer online game, comprising the following steps: a sense of unity setting step, storing a pre-physical parameter of a character in the game in a plurality of first information computing devices to provide the first information computing device where it is located A game program calculates the movement direction and power of a somatosensory output device connected to the first information computing device. The complex somatosensory output devices each have a multi-axis motion platform connected to the first information computing device; a game is executed Step, each first information computing device provides a player to execute the game program with an exclusive player parameter, so that the first player The information computing device obtains the movement of a game character, and outputs the picture and sound of the game program by connecting a first image output device and a first sound output device of the first information computing device. The screen of the first image output device operates a game control device for controlling the game program executed by the first information computing device where it is located. The game program executed by each first information computing device calculates the movement direction of the somatosensory output device and Power and control the somatosensory output device by one of the somatosensory control modules in the first information computing device. 依據申請專利範圍第8項所述多人連線遊戲的體感遊戲方法,其中,於該遊戲執行步驟中,每一第一資訊運算裝置執行之遊戲程式先將資訊傳輸至該遊戲操控裝置,該遊戲操控裝置再將資訊傳輸至該體感控制模組,以控制該體感輸出裝置,一轉播者以一專屬之轉播參數執行該第二資訊運算裝置中之一轉播程式,用以擷取該遊戲程式之畫面於一與該第二資訊運算裝置連接之第二影像輸出裝置顯示。 According to the somatosensory game method of multiplayer online game described in the scope of patent application, wherein, in the game execution step, the game program executed by each first information computing device first transmits information to the game control device, The game control device then transmits the information to the somatosensory control module to control the somatosensory output device. A broadcaster executes one of the broadcast programs in the second information computing device with a dedicated broadcast parameter to retrieve The screen of the game program is displayed on a second image output device connected to the second information computing device. 依據申請專利範圍第8項所述多人連線遊戲的體感遊戲方法,更包含一於該體感設定步驟及該遊戲執行步驟間之多人連線步驟,該複數第一資訊運算裝置與一第二資訊運算裝置連接,用以整合該複數第一資訊運算裝置之資訊,並使該複數第一資訊運算裝置執行之遊戲程式同步。 The somatosensory game method of the multiplayer online game according to the scope of patent application, further includes a multiplayer connection step between the somatosensory setting step and the game execution step, the plurality of first information computing devices and A second information computing device is connected to integrate the information of the plurality of first information computing devices and synchronize the game programs executed by the plurality of first information computing devices.
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CN101049539A (en) * 2006-03-30 2007-10-10 三星电子株式会社 Multiplayer video gaming system and method
TW200946191A (en) * 2008-03-20 2009-11-16 Gdi Game Domain Internat Plc Game user apparatus
CN106267814A (en) * 2015-05-18 2017-01-04 瑞云资讯股份有限公司 Group is to games system
TW201814357A (en) * 2016-10-04 2018-04-16 鄭義全 Virtual reality apparatus

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN101049539A (en) * 2006-03-30 2007-10-10 三星电子株式会社 Multiplayer video gaming system and method
TW200946191A (en) * 2008-03-20 2009-11-16 Gdi Game Domain Internat Plc Game user apparatus
CN106267814A (en) * 2015-05-18 2017-01-04 瑞云资讯股份有限公司 Group is to games system
TW201814357A (en) * 2016-10-04 2018-04-16 鄭義全 Virtual reality apparatus

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