TW202020739A - Somatosensory game system for multiplayer connection games and its method - Google Patents

Somatosensory game system for multiplayer connection games and its method Download PDF

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TW202020739A
TW202020739A TW107140650A TW107140650A TW202020739A TW 202020739 A TW202020739 A TW 202020739A TW 107140650 A TW107140650 A TW 107140650A TW 107140650 A TW107140650 A TW 107140650A TW 202020739 A TW202020739 A TW 202020739A
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game
computing device
information computing
information
somatosensory
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TWI697848B (en
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歐陽志宏
李孟文
陳國禎
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智崴資訊科技股份有限公司
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Abstract

A somatosensory game system for a multiplayer game includes a plurality of first arithmetic units and second arithmetic units. Each of the first computing units includes a first information computing device, a first image output device, a first sound output device, a game control device, and a somatosensory output device. The second arithmetic unit includes a second information computing device. The plurality of first information computing devices and the second information computing device execute a game program. The second information computing device is configured to synchronize the game programs executed by the plurality of first information computing devices, and interact each of the first information computing devices with other first information computing devices. The plurality of first arithmetic units provide images, sounds, and body sensations.

Description

多人連線遊戲的體感遊戲系統及其方法 Somatosensory game system and method for multiplayer connection game

本發明是有關於一種體感遊戲系統,尤其是一種多人連線遊戲的體感遊戲系統及其方法。 The invention relates to a somatosensory game system, in particular to a somatosensory game system and method for a multiplayer connection game.

早期的大型體感影音裝置是以播放固定影片,並以配合影片之運動平台控制程式,於播放影片時同步控制運動平台,讓乘坐於運動平台之人員可以體驗影像、聲音及體感,因此早期控制體感平台之程序是固定無法改變的。 The early large-scale somatosensory audio-visual devices used to play fixed videos, and cooperated with the motion platform control program of the video to control the motion platform synchronously when playing the video, so that people riding on the motion platform could experience the image, sound and somatosensory. The procedure for controlling the somatosensory platform is fixed and cannot be changed.

隨著遊戲硬體及軟體的進步,近期之體感運動平台可結合遊戲程式,立即發出控制體感運動平台之指令,使遊戲者在與遊戲互動時感受體感。請參考專利US 8298845 B2及US 6283757 B1,揭露一種於單機版賽車遊戲之體感裝置,可以使遊戲者操作賽車遊戲時體驗賽車體感。 With the advancement of game hardware and software, recent somatosensory sports platforms can be combined with game programs to immediately issue commands to control somatosensory sports platforms, so that players can feel somatosensory when interacting with the game. Please refer to the patents US 8298845 B2 and US 6283757 B1 to disclose a somatosensory device in the stand-alone version of the racing game, which can enable the player to experience the somatosensory of racing when operating the racing game.

由上述說明可知,雖然習知揭露了一種遊戲體感裝置,但實際使用上仍有下列缺點: As can be seen from the above description, although the conventional knowledge discloses a game somatosensory device, the actual use still has the following disadvantages:

一、運動平台控制粗糙: 1. Rough control of motion platform:

賽車遊戲之體感維度分為起步、剎車、左轉及右轉之二維運動,因此運動平台使用之致動裝置較為簡 單,乘坐於運動平台之人員之體感感受不甚平順較為粗糙,體感效果不佳,無法適用賽車種類之外的其他遊戲種類。 The somatosensory dimension of racing games is divided into two-dimensional movements of starting, braking, turning left and turning right, so the actuating device used on the sports platform is relatively simple Single, the somatosensory feeling of the people riding on the sports platform is not smooth and rough, and the somatosensory effect is not good, so it can not be applied to other game types other than the racing type.

二、視覺展示不真實: Second, the visual display is not true:

一般體感遊戲畫面是利用平面顯示器進行輸出,人員之視覺效果較為不真實,雖然目前虛擬實境(VR,virtual reality)及擴增實境(AR,Augmented Reality)技術逐漸成熟,但並未配置於具有體感運動平台之遊戲裝置中。 The general somatosensory game screen is output using a flat display, and the visual effects of the personnel are relatively unrealistic. Although the current virtual reality (VR) and augmented reality (AR) technologies are gradually mature, they are not configured. In game devices with somatosensory motion platforms.

三、無法多人遊戲: 3. Multiplayer cannot be played:

目前具有體感運動平台之遊戲裝置為單機版遊戲,只提供玩家與遊戲程式互動,在由遊戲程式觸發運動平台之控制程式以提供體感,無法在多人遊戲之環境中提供體感。 At present, the game device with a somatosensory sports platform is a stand-alone version of the game, which only provides the player to interact with the game program. The control program of the sports platform triggered by the game program provides somatosensory, and cannot provide somatosensory in a multiplayer game environment.

四、無轉播機制 4. No relay mechanism

目前具有體感運動平台沒有將玩家進行遊戲時的過程經由廣播系統撥放出來,無法讓觀賽者觀賞遊戲過程。 At present, the somatosensory sports platform does not dial out the process of the player's game through the broadcasting system, so that the viewers cannot watch the game process.

因此,如何提供三維影像、聲音及體感效果,並結合多人連線遊戲,並能藉由遊戲轉播提供觀眾觀賞是相關技術人員亟需努力的目標。 Therefore, how to provide three-dimensional images, sounds and somatosensory effects, combined with multi-player connection games, and provide audience viewing through game rebroadcasting is a goal urgently needed by relevant technical personnel.

有鑑於此,本發明之一目的是在提供一種多人連線遊戲的體感遊戲系統,該多人連線遊戲的體感遊戲系統包含複數第一運算單元及一第二運算單元。 In view of this, an object of the present invention is to provide a somatosensory game system for a multiplayer connection game. The somatosensory game system for a multiplayer connection game includes a plurality of first arithmetic units and a second arithmetic unit.

該第一運算單元分別包括一第一資訊運算裝置、一與該第一資訊運算裝置連接之第一影像輸出裝置、一與該第一資訊運算裝置連接之遊戲操控裝置,及一與該第一資訊運算裝置連接之體感輸出裝置,該複數第一資訊運算裝置以一專屬之玩家參數執行之一遊戲程式,該複數遊戲操控裝置可對連接之第一資訊運算裝置輸出一第一遊戲控制指令。 The first computing unit includes a first information computing device, a first image output device connected to the first information computing device, a game control device connected to the first information computing device, and a first A somatosensory output device connected to the information computing device, the plural first information computing device executes a game program with a dedicated player parameter, and the plural game control device can output a first game control command to the connected first information computing device .

該第二運算單元包括一與該複數第一資訊運算裝置連接之第二資訊運算裝置,該複數第一資訊運算裝置分別將執行之遊戲程式的資訊傳輸至該第二資訊運算裝置,該第二資訊運算裝置整合該複數第一資訊運算裝置之資訊並形成一遊戲指令傳輸至每一第一資訊運算裝置,每一第一資訊運算裝置以該遊戲指令執行該遊戲程式並控制連接之第一影像輸出裝置及體感輸出裝置。 The second computing unit includes a second information computing device connected to the plural first information computing device, the plural first information computing device respectively transmits information of the executed game program to the second information computing device, the second The information computing device integrates the information of the plural first information computing devices and forms a game command to be transmitted to each first information computing device. Each first information computing device executes the game program with the game command and controls the connected first image Output device and somatosensory output device.

本發明的又一技術手段,是在於上述之每一體感輸出裝置具有一與該第一資訊運算裝置連接之多軸運動平台,每一第一資訊運算裝置更具有一體感控制模組,用以控制連接之多軸運動平台。 Another technical means of the present invention is that each of the somatosensory output devices described above has a multi-axis motion platform connected to the first information computing device, and each first information computing device further has an integrated sense control module for Control connected multi-axis motion platform.

本發明的另一技術手段,是在於上述之每一遊戲操控裝置具有一與該第一資訊運算裝置連接之立體遊戲操控模組。 Another technical means of the present invention is that each game control device described above has a three-dimensional game control module connected to the first information computing device.

本發明的再一技術手段,是在於上述之該複數第一資訊運算裝置分別具有一用以區分該玩家參數之團隊參數,該複數第二資訊運算裝置分別將該團隊參數整合 至該遊戲指令。 Another technical means of the present invention is that the above-mentioned plural first information computing devices each have a team parameter for distinguishing the player parameters, and the plural second information computing device integrates the team parameters respectively To the game instruction.

本發明的又一技術手段,是在於上述之每一第一運算單元更包括一與該第一資訊運算裝置連接之第一聲音輸出裝置、一與該第一資訊運算裝置連接之第一聲音輸入裝置,該第一聲音輸入裝置用以接收一聲音資訊,該第二資訊運算裝置依據該複數團隊參數將該第一聲音輸入裝置之聲音傳輸至設定之第一聲音輸出裝置。 Another technical means of the present invention is that each of the above first computing units further includes a first sound output device connected to the first information computing device, and a first sound input connected to the first information computing device Device, the first sound input device is used to receive sound information, and the second information computing device transmits the sound of the first sound input device to the set first sound output device according to the complex team parameters.

本發明的另一技術手段,是在於上述之每一第一影像裝置具有一與該第一資訊運算裝置連接之影像顯示眼鏡,每一第一運算單元更包括一與該第一資訊運算裝置連接之視線偵測裝置,該視線偵測裝置偵測該影像顯示眼鏡的方向,以提供該第一資訊運算裝置改變該影像顯示眼鏡顯示的畫面。 Another technical means of the present invention is that each of the above first image devices has an image display glasses connected to the first information computing device, and each first computing unit further includes a connection to the first information computing device The sight line detection device detects the direction of the image display glasses to provide the first information computing device to change the image displayed by the image display glasses.

本發明的再一技術手段,是在於上述之該第二運算單元更包括一與該第二資訊運算裝置連接之第二影像輸出裝置,及一與該第二資訊運算裝置連接之第二聲音輸出裝置,該第二資訊運算裝置具有一專屬之轉播參數,該第二資訊運算裝置以該轉播參數執行一轉播程式,用以擷取該遊戲程式之畫面於該第二影像輸出裝置顯示,以及擷取該遊戲程式之聲音於該第二聲音輸出裝置輸出。 Still another technical means of the present invention is that the above-mentioned second computing unit further includes a second video output device connected to the second information computing device, and a second audio output connected to the second information computing device Device, the second information computing device has a dedicated retransmission parameter, the second information computing device executes a retransmission program with the retransmission parameter, is used to capture the screen of the game program to be displayed on the second image output device, and capture The sound of the game program is output on the second sound output device.

本發明的又一技術手段,是在於上述之該第二運算單元更包括一與該第二資訊運算裝置連接之第二聲音輸入裝置,該第二資訊運算裝置將該第二聲音輸入裝置之聲音資訊由該第二聲音輸出裝置輸出。 Another technical means of the present invention is that the above-mentioned second operation unit further includes a second sound input device connected to the second information operation device, and the second information operation device inputs the sound of the second sound input device Information is output by the second sound output device.

本發明的另一技術手段,是在於上述之該第二運算單元更包括一與該第二資訊運算裝置連接之轉播操控裝置,該轉播操控裝置可對該第二資訊運算裝置輸出一轉播控制指令,及一第二遊戲控制指令,該第二資訊運算裝置依據該轉播控制指令顯示該第二影像輸出裝置,該第二資訊運算裝置將該第二遊戲控制指令並整合於該遊戲指令。 Another technical means of the present invention is that the above-mentioned second computing unit further includes a relay control device connected to the second information computing device, and the relay control device can output a relay control command to the second information computing device , And a second game control instruction, the second information computing device displays the second image output device according to the relay control instruction, and the second information computing device integrates the second game control instruction into the game instruction.

本發明的再一技術手段,是在於上述之該第二運算單元更包括複數與該第二資訊運算裝置連接之第三影像輸出裝置,該複數第三影像輸出裝置分別顯示該複數第一影像輸出裝置及該第二影像輸出裝置之影像。 Still another technical means of the present invention is that the above-mentioned second computing unit further includes a third image output device connected to the complex number and the second information computing device, and the complex third image output device displays the complex first image output respectively The image of the device and the second image output device.

本發明之一目的是在提供一種多人連線遊戲的體感遊戲方法,包含一體感設定步驟,及一遊戲執行步驟。 An object of the present invention is to provide a somatosensory game method for a multiplayer connection game, which includes a step of setting a sense of unity and a game execution step.

於該體感設定步驟,於複數第一資訊運算裝置中儲存一遊戲中角色預先物理參數,用以提供所在之第一資訊運算裝置執行之一遊戲程式運算出與該第一資訊運算裝置連接之一體感輸出裝置的運動方向及力量。 In the somatosensory setting step, a pre-physical parameter of the character in the game is stored in the plural first information computing device to provide a game program executed by the first information computing device where the game is connected to the first information computing device The movement direction and strength of the integrated output device.

於該遊戲執行步驟,每一第一資訊運算裝置提供一玩家以一專屬之玩家參數執行該遊戲程式,以使該第一資訊運算裝置取得一遊戲角色運動,並藉由連接該第一資訊運算裝置之一第一影像輸出裝置及一第一聲音輸出裝置輸出該遊戲程式的畫面及聲音,每一玩家分別藉由所在之第一影像輸出裝置的畫面操作一遊戲操控裝置,用以 操控所在之第一資訊運算裝置執行的遊戲程式,每一第一資訊運算裝置執行之遊戲程式運算出該體感輸出裝置的運動方向及力量,並藉由所在之第一資訊運算裝置中之一體感控制模組控制該體感輸出裝置。 In the game execution step, each first information computing device provides a player to execute the game program with a dedicated player parameter, so that the first information computing device obtains a game character movement, and by connecting the first information computing One of the first image output device and the first sound output device of the device output the screen and sound of the game program, and each player operates a game control device through the screen of the first image output device, respectively, for Control the game program executed by the first information computing device, and the game program executed by each first information computing device calculates the movement direction and power of the somatosensory output device, and by using one of the first information computing device The sensory control module controls the somatosensory output device.

本發明的又一技術手段,是在於上述之該遊戲執行步驟中,每一第一資訊運算裝置執行之遊戲程式先將資訊傳輸至該遊戲操控裝置,該遊戲操控裝置再將資訊傳輸至該體感控制模組,以控制該體感輸出裝置。 Another technical means of the present invention is that in the game execution step described above, the game program executed by each first information computing device first transmits information to the game control device, and then the game control device transmits information to the body Sensory control module to control the somatosensory output device.

本發明的另一技術手段,是在於上述之該遊戲執行步驟中,一轉播者以一專屬之轉播參數執行該第二資訊運算裝置中之一轉播程式,用以擷取該遊戲程式之畫面於一與該第二資訊運算裝置連接之第二影像輸出裝置顯示。 Another technical means of the present invention is that, in the game execution step described above, a broadcaster executes a broadcast program in the second information computing device with a dedicated broadcast parameter to capture the screen of the game program in A second image output device connected to the second information computing device is displayed.

本發明的再一技術手段,是在於上述之多人連線遊戲的體感遊戲方法,更包含一於該體感設定步驟及該遊戲執行步驟間之多人連線步驟,該複數第一資訊運算裝置與一第二資訊運算裝置連接,用以整合該複數第一資訊運算裝置之資訊,並使該複數第一資訊運算裝置執行之遊戲程式同步。 Another technical means of the present invention is the somatosensory game method of the above multiplayer connection game, which further includes a multiplayer connection step between the somatosensory setting step and the game execution step, the plural first information The computing device is connected to a second information computing device to integrate the information of the plural first information computing device and synchronize the game program executed by the plural first information computing device.

本發明之有益功效在於,該複數第一資訊運算裝置之體感控制模組可以提供該遊戲程式快速控制該體感輸出裝置,該複數第一資訊運算裝置接收該第二資訊運算裝置之遊戲指令,可以使該複數第一資訊運算裝置執行之遊戲程式同步,讓使用該複數第一運算單元之複數玩家 經由該遊戲程式互動,且該複數體感輸出裝置可以提供該複數玩家體感,當該複數玩家於該遊戲程式互動並觸動位移或碰撞等體感事件時,該複數體感輸出裝置可以提供玩家與玩家間互動的體感。 The beneficial effect of the present invention is that the somatosensory control module of the complex first information arithmetic device can provide the game program to quickly control the somatosensory output device, and the complex first information arithmetic device receives the game instruction of the second information arithmetic device , The game program executed by the plural first information computing device can be synchronized to allow plural players using the plural first computing unit Through the game program interaction, and the plurality of somatosensory output devices can provide the plurality of players somatosensory, when the plurality of players interact in the game program and touch displacement or collision and other somatosensory events, the plurality of somatosensory output devices can provide players Somatosensory interaction with players.

3‧‧‧第一運算單元 3‧‧‧ First arithmetic unit

31‧‧‧第一資訊運算裝置 31‧‧‧The first information computing device

311‧‧‧遊戲程式 311‧‧‧Game program

312‧‧‧玩家參數 312‧‧‧Player parameters

313‧‧‧團隊參數 313‧‧‧Team parameters

314‧‧‧體感控制模組 314‧‧‧Sensory control module

315‧‧‧遊戲中角色預先物理參數 315‧‧‧Pre-physical parameters of characters in the game

316‧‧‧遊戲角色運動 316‧‧‧Game character movement

32‧‧‧第一影像輸出裝置 32‧‧‧The first image output device

33‧‧‧第一聲音輸出裝置 33‧‧‧The first sound output device

34‧‧‧視線偵測裝置 34‧‧‧Sight detection device

35‧‧‧第一聲音輸入裝置 35‧‧‧The first sound input device

36‧‧‧遊戲操控裝置 36‧‧‧Game control device

37‧‧‧體感輸出裝置 37‧‧‧Sensory output device

38‧‧‧座椅 38‧‧‧seat

4‧‧‧第二運算單元 4‧‧‧ Second arithmetic unit

41‧‧‧第二資訊運算裝置 41‧‧‧Second information computing device

411‧‧‧轉播參數 411‧‧‧Broadcast parameters

412‧‧‧轉播程式 412‧‧‧Broadcast program

42‧‧‧第二影像輸出裝置 42‧‧‧Second image output device

43‧‧‧第二聲音輸出裝置 43‧‧‧Second sound output device

44‧‧‧第二聲音輸入裝置 44‧‧‧Second sound input device

45‧‧‧轉播操控裝置 45‧‧‧Broadcast control device

46‧‧‧第三影像輸出裝置 46‧‧‧ Third image output device

5‧‧‧大型展示平台 5‧‧‧Large display platform

901~903‧‧‧步驟箭頭 901~903‧‧‧step arrow

圖1是一裝置示意圖,說明本發明一種多人連線遊戲的體感遊戲系統之一第一較佳實施例中之一第一運算單元;圖2是一裝置示意圖,說明該第一較佳實施例中之一第二運算單元連接複數第一運算單元;圖3是一流程圖,說明該第一較佳實施例之多人連線遊戲的體感遊戲方法;圖4是一方塊圖,說明該第一較佳實施例之體感遊戲系統的態樣;圖5是一方塊圖,說明該第一較佳實施例之體感遊戲系統的另一態樣;及圖6是一裝置示意圖,本發明一種多人連線遊戲的體感遊戲系統之一第二較佳實施例。 1 is a schematic diagram of a device illustrating a first arithmetic unit in a first preferred embodiment of a somatosensory game system of a multiplayer connection game of the present invention; FIG. 2 is a schematic diagram of a device illustrating the first preferred One second arithmetic unit in the embodiment is connected to the complex first arithmetic unit; FIG. 3 is a flowchart illustrating the somatosensory game method of the multiplayer online game of the first preferred embodiment; FIG. 4 is a block diagram, Explain the appearance of the somatosensory game system of the first preferred embodiment; FIG. 5 is a block diagram illustrating another aspect of the somatosensory game system of the first preferred embodiment; and FIG. 6 is a schematic diagram of a device , A second preferred embodiment of a somatosensory game system of a multiplayer online game of the present invention.

有關本發明之相關申請專利特色與技術內容,在以下配合參考圖式之兩個較佳實施例的詳細說明中,將可清楚地呈現。在進行詳細說明前應注意的是,類似的元件是以相同的編號來做表示。 Relevant patent application features and technical contents of the present invention will be clearly presented in the following detailed description of the two preferred embodiments with reference to the drawings. Before making a detailed description, it should be noted that similar elements are represented by the same number.

參閱圖1、2,為本發明一種多人連線遊戲的體感遊戲系統之一第一較佳實施例,該多人連線遊戲的體感遊戲系統包含複數第一運算單元3及一第二運算單元4。 Referring to FIGS. 1 and 2, it is a first preferred embodiment of a somatosensory game system of a multiplayer connection game of the present invention. The somatosensory game system of the multiplayer connection game includes a plurality of first arithmetic units 3 and a first二operative unit 4.

該複數第一運算單元3分別包括一第一資訊運算裝置31、一與該第一資訊運算裝置31連接之第一影像輸出裝置32、一與該第一資訊運算裝置31連接之第一聲音輸出裝置33、一與該第一資訊運算裝置31連接之視線偵測裝置34、一與該第一資訊運算裝置31連接之第一聲音輸入裝置35、一與該第一資訊運算裝置31連接之遊戲操控裝置36,及一與該第一資訊運算裝置31連接之體感輸出裝置37。 The complex first computing unit 3 includes a first information computing device 31, a first image output device 32 connected to the first information computing device 31, and a first sound output connected to the first information computing device 31 Device 33, a line-of-sight detection device 34 connected to the first information computing device 31, a first sound input device 35 connected to the first information computing device 31, and a game connected to the first information computing device 31 The control device 36 and a somatosensory output device 37 connected to the first information computing device 31.

該第二運算單元4包括一與該複數第一資訊運算裝置31連接之第二資訊運算裝置41、一與該第二資訊運算裝置41連接之第二影像輸出裝置42、一與該第二資訊運算裝置41連接之第二聲音輸出裝置43、一與該第二資訊運算裝置41連接之第二聲音輸入裝置44,及一與該第二資訊運算裝置41連接之轉播操控裝置45。 The second computing unit 4 includes a second information computing device 41 connected to the complex first information computing device 31, a second image output device 42 connected to the second information computing device 41, and a second information A second sound output device 43 connected to the computing device 41, a second sound input device 44 connected to the second information computing device 41, and a replay control device 45 connected to the second information computing device 41.

於該第一較佳實施例,該複數第一資訊運算裝置31是利用網路與該第二資訊運算裝置41傳輸資訊,該複數第一資訊運算裝置31為家庭用電腦裝置,該複數第一運算單元3可以設置於不同地點,以網路進行多人連線遊戲,該第二資訊運算裝置41為網路伺服電腦裝置,此與一般網路遊戲之設置相同,於此不再詳述。 In the first preferred embodiment, the plural first information computing device 31 uses a network to transmit information with the second information computing device 41, the plural first information computing device 31 is a household computer device, the plural first The computing unit 3 can be installed in different locations to play a multi-player connection game via the network. The second information computing device 41 is a network server computer device. This is the same as the general network game setting, and will not be described in detail here.

該複數第一資訊運算裝置31執行相同的一 遊戲程式311,於該第一較佳實施例,該遊戲程式311為飛行射擊遊戲,遊戲場景設定為具有不同建築的都市,每一遊戲操控裝置36具有一與該第一資訊運算裝置31連接之立體遊戲操控模組,以控制該遊戲程式311中之角色(機體)進行上升、下降、左旋轉、右旋轉、左橫移、右橫移、等運動指令,更可以控制角色(機體)變型、發射武器等遊戲指令,實際實施時,該複數第一資訊運算裝置31可執行其他的遊戲,不應以此為限。 The complex first information computing device 31 executes the same Game program 311. In the first preferred embodiment, the game program 311 is a flight shooting game. The game scene is set as a city with different buildings. Each game control device 36 has a connection with the first information computing device 31. Three-dimensional game control module to control the character (body) in the game program 311 to move up, down, left, right, left, right, etc., and can also control the character (body) variant, When actually launching game commands such as weapons, the plural first information computing device 31 can execute other games, and should not be limited to this.

該複數第一資訊運算裝置31執行之遊戲程式311中具有一專屬所在之第一資訊運算裝置31的玩家參數312,以區分該複數第一資訊運算裝置31於該遊戲程式311中之控制的角色,該複數第一資訊運算裝置31之遊戲程式311分別控制該複數第一影像輸出裝置32輸出相關之玩家參數312的影像,該複數第一資訊運算裝置31遊戲程式311分別控制該複數第一聲音輸出裝置33輸出相關之玩家參數312的音效,該複數第一資訊運算裝置31遊戲程式311分別控制該複數體感輸出裝置37輸出相關之玩家參數312的體感。 The game program 311 executed by the plural first information computing device 31 has a player parameter 312 of the exclusive first information computing device 31 to distinguish the controlling role of the plural first information computing device 31 in the game program 311 , The game program 311 of the plural first information computing device 31 controls the plural first image output device 32 to output images of the relevant player parameters 312 respectively, the plural first information computing device 31 game program 311 controls the plural first sound respectively The output device 33 outputs the sound effects of the relevant player parameters 312, and the plural first information computing device 31 game program 311 controls the plural somatosensory output devices 37 to output the somatosensory of the relevant player parameters 312, respectively.

該複數第一資訊運算裝置31執行該遊戲程式311時,該複數遊戲操控裝置36可對連接之第一資訊運算裝置31輸出一第一遊戲控制指令,以分別提供玩家控制該遊戲程式311中之玩家參數312的角色。 When the plural first information computing device 31 executes the game program 311, the plural game control device 36 may output a first game control command to the connected first information computing device 31 to provide the player to control the game program 311 respectively. The role of player parameter 312.

該複數第一資訊運算裝置31分別執行之遊戲程式311的資訊傳輸至該第二資訊運算裝置41,該第二 資訊運算裝置41整合該複數第一資訊運算裝置31之資訊並形成一遊戲指令,並將該遊戲指令傳輸至每一第一資訊運算裝置31,以使該複數第一資訊運算裝置31執行之遊戲程式311同步,並使使用該複數第一資訊運算裝置31之玩家於該遊戲程式311中進行互動。 The information of the game programs 311 respectively executed by the plural first information computing devices 31 is transmitted to the second information computing device 41, the second The information computing device 41 integrates the information of the complex first information computing device 31 and forms a game command, and transmits the game command to each first information computing device 31 to make the game executed by the complex first information computing device 31 The program 311 synchronizes and enables players using the plural first information computing device 31 to interact in the game program 311.

每一體感輸出裝置37具有一與該第一資訊運算裝置31連接之多軸運動平台,於該第一較佳實施例,該複數多軸運動平台為六軸運動平台,也稱做史都渥特平台(Stewart Platform Base Manipulator),並於該多軸運動平台上方設置一個具有包覆性及安全帶的單人座椅,以提供玩家乘坐,且該遊戲操控裝置36為二設置於該單人座椅之扶手上的立體遊戲操控模組,以控制該遊戲程式311中之角色。實際實施時,該多軸運動平台可以使用二軸以上的運動平台,不應以此為限。 Each integrated output device 37 has a multi-axis motion platform connected to the first information computing device 31. In the first preferred embodiment, the plural multi-axis motion platform is a six-axis motion platform, also known as Shi Duo A special platform (Stewart Platform Base Manipulator), and a single seat with a covering and a safety belt is provided above the multi-axis sports platform to provide players with a ride, and the game control device 36 is set on the single person A three-dimensional game control module on the armrest of the seat to control the characters in the game program 311. In actual implementation, the multi-axis motion platform can use a motion platform with more than two axes, and should not be limited to this.

每一第一資訊運算裝置31更具有一體感控制模組314,用以控制連接之體感輸出裝置37,較佳地,該體感控制模組314具有與該第一資訊運算裝置31及該體感輸出裝置37連接之控制介面,及設置於該第一資訊運算裝置31之驅動程式,驅動程式可以提供該第一資訊運算裝置31中執行之遊戲程式311藉由該控制介面控制該體感輸出裝置37,以使玩家體驗該遊戲程式311之體感。 Each first information computing device 31 further has an integrated sense control module 314 for controlling the connected body sense output device 37. Preferably, the body sense control module 314 has the first information computing device 31 and the A control interface connected to the somatosensory output device 37, and a driver program provided in the first information computing device 31. The driver program can provide a game program 311 executed in the first information computing device 31 to control the somatosensory through the control interface The output device 37 allows the player to experience the feeling of the game program 311.

每一第一影像輸出裝置32具有一與該第一資訊運算裝置31連接之影像顯示眼鏡,可以是虛擬實境 眼鏡(VR,virtual reality),或是擴增實境眼鏡(AR,Augmented Reality),該第一聲音輸出裝置33具有一與該第一資訊運算裝置31連接之耳機,該第一聲音輸入裝置35具有一與該第一資訊運算裝置31連接之麥克風,於該第一較佳實施例,該第一影像輸出裝置32、該第一聲音輸出裝置33及該第一聲音輸入裝置35設置於一遊戲飛行頭盔中,以使玩家更可以體驗出遊玩飛行遊戲的感覺。其中,該體感輸出裝置37可以提供玩家操控飛行遊戲之身體晃動及重力回饋的感覺。 Each first image output device 32 has an image display glasses connected to the first information computing device 31, which can be a virtual reality Glasses (VR, virtual reality) or augmented reality glasses (AR, Augmented Reality), the first sound output device 33 has an earphone connected to the first information computing device 31, the first sound input device 35 It has a microphone connected to the first information computing device 31. In the first preferred embodiment, the first image output device 32, the first sound output device 33 and the first sound input device 35 are provided in a game In the flying helmet, so that players can experience the feeling of playing a flying game more. Among them, the somatosensory output device 37 can provide the player with the feeling of controlling the body shaking and gravity feedback of the flying game.

每一第一資訊運算裝置31具有一用以區分該玩家參數312之團隊參數313,以使該複數玩家參數312區分成至少一支隊伍。於該第一較佳實施例,該複數第一資訊運算裝置31之團隊參數313將該複數玩家參數312整合成一個隊伍,該複數第一資訊運算裝置31執行之遊戲程式311為合作型團體遊戲,複數玩家以合作之方式完成遊戲中之團體任務,每一玩家可藉由頭盔中設置之第一聲音輸出裝置33及第一聲音輸入裝置35與其他玩家傳遞語音。實際實施時,該團隊參數313可以使該複數玩家參數312分成至少二支隊伍,以於網路中進行團體與團體的對抗遊戲。 Each first information computing device 31 has a team parameter 313 for distinguishing the player parameter 312, so that the plural player parameters 312 are divided into at least one team. In the first preferred embodiment, the team parameter 313 of the plural first information computing device 31 integrates the plural player parameters 312 into a team, and the game program 311 executed by the plural first information computing device 31 is a cooperative group game Multiple players complete the group missions in the game in a cooperative manner. Each player can communicate with other players through the first sound output device 33 and the first sound input device 35 provided in the helmet. In actual implementation, the team parameter 313 can divide the plurality of player parameters 312 into at least two teams for group-to-group confrontation games on the network.

其中,該視線偵測裝置34偵測該第一影像輸出裝置32的方向,以提供該第一資訊運算裝置31改變該第一影像輸出裝置32顯示的畫面,較佳地,該視線偵測裝置34為設置於頭盔中之重力感測器(g-sensor)或是方向感 應器(accelerometer),用以偵測設置於頭盔之第一影像輸出裝置32輸出之影像隨著頭盔之轉向移動,以使玩家可以觀看該玩家(機體)於該遊戲程式311中附近的影像。 Wherein, the sight line detecting device 34 detects the direction of the first image output device 32 to provide the first information computing device 31 to change the screen displayed by the first image output device 32. Preferably, the sight line detecting device 34 is the gravity sensor (g-sensor) or direction sense installed in the helmet An accelerometer is used to detect that the image output by the first image output device 32 provided in the helmet moves along with the turning of the helmet, so that the player can view the image of the player (body) in the game program 311 nearby.

於該第一較佳實施例,該第二資訊運算裝置41不僅具備同步遊戲的伺服功能,該第二資訊運算裝置41具有一專屬之轉播參數411,該第二資訊運算裝置41以該轉播參數411執行一轉播程式412,執行該轉播程式412之第二資訊運算裝置41可以擷取該遊戲程式311之畫面,並於該第二影像輸出裝置42顯示,更可以擷取該遊戲程式311之聲音,並於該第二聲音輸出裝置43輸出,該轉播程式412就像是於該遊戲程式311中設置虛擬攝影機,以將該遊戲程式311影像及聲音資訊對外輸出,該轉播程式412也可以設定虛擬攝影機於該遊戲程式311中的設置位置,以取得不同位置的影像及聲音。實際實施時,轉播者可以利用另一電腦以該轉播參數411以網路連接該第二資訊運算裝置41並執行該轉播程式412,以轉播者之身分擷取該遊戲程式311之資訊,再以該第二資訊運算裝置41於網路提供伺服轉播服務,不應以此為限。 In the first preferred embodiment, the second information computing device 41 not only has a servo function for synchronizing games, the second information computing device 41 has a dedicated broadcast parameter 411, and the second information computing device 41 uses the broadcast parameter 411 executes a relay program 412, and the second information computing device 41 executing the relay program 412 can capture the screen of the game program 311 and display it on the second image output device 42, and can also capture the sound of the game program 311 And output on the second sound output device 43, the relay program 412 is like setting a virtual camera in the game program 311 to output the video and audio information of the game program 311, the relay program 412 can also set the virtual The location of the camera in the game program 311 to obtain images and sounds at different locations. In actual implementation, the broadcaster can use another computer to connect the second information computing device 41 to the network with the broadcast parameter 411 and execute the broadcast program 412, to retrieve the information of the game program 311 as the broadcaster, and then The second information computing device 41 provides a server relay service on the network, which should not be limited to this.

該第二資訊運算裝置41可以利用網路伺服功能將該第二影像輸出裝置42之影像對外發送,以使利用網路連接該第二資訊運算裝置41之複數收看者可以觀看該遊戲程式311的轉播,該轉播者之轉播聲音也藉由該第二影像輸出裝置42發送至該複數收看者。 The second information computing device 41 can use the network servo function to send the image of the second image output device 42 to the outside, so that multiple viewers connected to the second information computing device 41 using the network can watch the game program 311 Rebroadcast, the rebroadcast sound of the rebroadcaster is also sent to the plural viewers through the second video output device 42.

其中,該轉播操控裝置45為滑鼠及鍵盤,可 對該第二資訊運算裝置41輸出一轉播控制指令,用以設定擷取該遊戲程式311中之影像方位,轉播者可藉由該轉播控制指令設定其中之一角度觀看該遊戲程式311之畫面,也可以設定為其中之一玩家參數312執行該遊戲程式311之遊戲畫面,轉播給網路中觀看該遊戲程式311之複數收看者,轉播者可以語音同步分析不同玩家之操控模式或是遊戲狀況。 Among them, the relay control device 45 is a mouse and a keyboard, which can be A relay control command is output to the second information computing device 41 for setting the orientation of the image captured in the game program 311. The relayer can set one of the angles to view the screen of the game program 311 by the relay control command. It can also be set to one of the player parameters 312 to execute the game screen of the game program 311 and broadcast to multiple viewers watching the game program 311 on the network. The broadcaster can analyze the control modes or game conditions of different players by voice synchronization.

配合參閱圖3,為該第一較佳實施例之多人連線遊戲的體感遊戲方法,包含一體感設定步驟901、一多人連線步驟902,及一遊戲執行步驟903。 With reference to FIG. 3, it is a somatosensory game method for a multiplayer connection game of the first preferred embodiment, which includes a step of setting a sense of integration 901, a multiplayer connection step 902, and a game execution step 903.

於該體感設定步驟901,複數第一資訊運算裝置31中分別儲存一遊戲中角色預先物理參數315,每一遊戲中角色預先物理參數315提供所在之第一資訊運算裝置31執行之一遊戲程式311運算,以運算出與該第一資訊運算裝置31連接之一體感輸出裝置37的運動方向及力量。 In the somatosensory setting step 901, the plural first information computing devices 31 respectively store a character pre-physical parameter 315 in the game, and the character pre-physical parameters 315 in each game provide a game program executed by the first information computing device 31 where 311 operation to calculate the movement direction and strength of a somatosensory output device 37 connected to the first information operation device 31.

於該多人連線步驟902,該複數第一資訊運算裝置31與一第二資訊運算裝置41連接,該第二資訊運算裝置41整合該複數第一資訊運算裝置31之遊戲程式311的執行資訊,並使該複數第一資訊運算裝置31執行之遊戲程式311同步。 In the multi-person connection step 902, the plural first information computing device 31 is connected to a second information computing device 41, the second information computing device 41 integrates the execution information of the game program 311 of the plural first information computing device 31 And synchronize the game program 311 executed by the plural first information computing device 31.

於該遊戲執行步驟903,每一第一資訊運算裝置31提供一玩家(圖式未示出)以一專屬之玩家參數312執行該遊戲程式311,以使該第一資訊運算裝置31取得一 遊戲角色運動316,並藉由連接該第一資訊運算裝置31之第一影像輸出裝置32及第一聲音輸出裝置33輸出該遊戲程式311的畫面及聲音,每一玩家分別藉由所在之第一影像輸出裝置31輸出的畫面及聲音操作該遊戲操控裝置36,以使該玩家可以操控所在之第一資訊運算裝置31執行的遊戲程式311,每一第一資訊運算裝置31執行之遊戲程式311運算出連接該第一資訊運算裝置31之體感輸出裝置37的運動方向及力量,並藉由所在之第一資訊運算裝置31中之一體感控制模組314控制該體感輸出裝置37。一轉播者(圖式未示出)以一專屬之轉播參數411執行該第二資訊運算裝置41中之一轉播程式412,該轉播程式412可以控制該第二資訊運算裝置41擷取該遊戲程式311之畫面及聲音,並於與該第二資訊運算裝置41連接之第二影像輸出裝置42及第二聲音輸出裝置43顯示。 In the game execution step 903, each first information computing device 31 provides a player (not shown) to execute the game program 311 with a dedicated player parameter 312, so that the first information computing device 31 obtains a The game character moves 316, and the screen and sound of the game program 311 are output by connecting the first image output device 32 and the first sound output device 33 of the first information computing device 31, each player The screen and sound output from the image output device 31 operate the game control device 36 so that the player can control the game program 311 executed by the first information computing device 31 where each player performs the game program 311 operation The motion direction and force of the somatosensory output device 37 connected to the first information computing device 31 are output, and the somatosensory output device 37 is controlled by a somatosensory control module 314 in the first information computing device 31 where it is located. A broadcaster (not shown) executes a broadcast program 412 of the second information computing device 41 with a dedicated broadcast parameter 411, and the broadcast program 412 can control the second information computing device 41 to retrieve the game program The screen and sound of 311 are displayed on the second image output device 42 and the second sound output device 43 connected to the second information computing device 41.

配合參閱圖4,每一第一資訊運算裝置31執行之遊戲程式311會預存複數遊戲中角色預先物理參數315。於該第一較佳實施例,該複數遊戲中角色預先物理參數315為飛行機體左移、右移、上移、下移、左轉及右轉之物理參數、飛行機體與飛行機體相互碰撞之物理參數、飛行機體與建築物碰撞之物理參數、飛行機體與子彈碰撞之物理參數、飛行機體被碰撞角度之物理參數,等等之預設數位參數,以提供該遊戲程式311控制該體感輸出裝置37。 With reference to FIG. 4, the game program 311 executed by each first information computing device 31 will pre-store the character pre-physical parameters 315 of the plural games. In the first preferred embodiment, the pre-physical parameters 315 of the characters in the plural games are the physical parameters of the flying body left, right, up, down, left and right, and the collision between the flying body and the flying body The physical parameters, the physical parameters of the collision between the flying body and the building, the physical parameters of the collision between the flying body and the bullet, the physical parameters of the collision angle of the flying body, etc., to provide the game program 311 to control the somatosensory output装置37。 The device 37.

於該複數遊戲操控裝置36之操控下,該複數 第一資訊運算裝置31執行之遊戲程式311的資訊會傳輸至該第二資訊運算裝置41,該第二資訊運算裝置41將複數資訊整合成該遊戲指令,在將該遊戲指令傳輸至每一第一資訊運算裝置31,該複數第一資訊運算裝置31藉由該遊戲指令,該複數第一資訊運算裝置31執行之遊戲程式311同步。 Under the control of the plural game control device 36, the plural The information of the game program 311 executed by the first information computing device 31 is transmitted to the second information computing device 41. The second information computing device 41 integrates the plural information into the game instruction, and then transmits the game instruction to each An information computing device 31, the plural first information computing device 31 synchronizes the game program 311 executed by the plural first information computing device 31 by the game instruction.

該遊戲程式311依據該玩家參數312運算出一遊戲角色運動316,並以該第一影像輸出裝置32輸出該玩家參數312之影像,更致該複數遊戲中角色預先物理參數315尋找對應之資訊操控該體感控制模組314以控制該體感輸出裝置37。操作該複數遊戲操控裝置36之玩家分別藉由該複數第一影像輸出裝置32進行操作,以達成複數玩家藉由該多人連線遊戲的體感遊戲系統進行具有體感之網路遊戲。 The game program 311 calculates a game character movement 316 according to the player parameter 312, and outputs the image of the player parameter 312 with the first image output device 32, so that the pre-physical parameters 315 of the character in the plural game are searched for corresponding information manipulation The somatosensory control module 314 controls the somatosensory output device 37. Players who operate the plural game control devices 36 respectively operate through the plural first image output devices 32 to achieve that plural players play a somatosensory online game through the somatosensory game system of the multiplayer connection game.

配合參閱圖5,於該遊戲執行步驟中903,每一第一資訊運算裝置31執行之遊戲程式311先將體感控制之資訊傳輸至該遊戲操控裝置36,該遊戲操控裝置36再將體感控制之資訊傳輸至該體感控制模組314,以控制該體感輸出裝置37。 With reference to FIG. 5, in the game execution step 903, each game program 311 executed by the first information computing device 31 first transmits the information of somatosensory control to the game control device 36, and then the game control device 36 transfers the somatosensory The control information is transmitted to the somatosensory control module 314 to control the somatosensory output device 37.

於該第一較佳實施例中,該第一運算單元3有別一般的網路遊戲,玩家是乘坐於該體感輸出裝置37上,該玩家再配戴具有該第一影像輸出裝置32及該第一聲音輸出裝置33之頭盔,因此設置該第一資訊運算裝置31之體感控制模組314會延伸至該體感輸出裝置37,該 第一資訊運算裝置31透過該遊戲操控裝置36將體感控制之資訊傳輸至設置於座椅上之體感控制模組314,以使該體感控制模組314控制該體感輸出裝置37之運動方向及力量。 In the first preferred embodiment, the first computing unit 3 is different from general online games. The player rides on the somatosensory output device 37. The player then wears the first image output device 32 and The helmet of the first sound output device 33, so the somatosensory control module 314 provided with the first information computing device 31 will extend to the somatosensory output device 37, the The first information computing device 31 transmits the information of the somatosensory control to the somatosensory control module 314 provided on the seat through the game control device 36, so that the somatosensory control module 314 controls the somatosensory output device 37 Movement direction and strength.

值的一提的是,藉由該第二資訊運算裝置41之網路伺服服務,使每一第一資訊運算裝置31可以取得其他第一資訊運算裝置31於該遊戲程式311中之第一遊戲控制指令,以使該複數玩家於該遊戲程式311中彼此互動,該複數第一資訊運算裝置31更於玩家互動時提供每一玩家於該遊戲程式311中之影像、聲音及體感,有別於目前體感遊戲只提供單機版遊戲運作。 It is worth mentioning that, through the network server service of the second information computing device 41, each first information computing device 31 can obtain the first game of the other first information computing device 31 in the game program 311 Control commands to enable the plurality of players to interact with each other in the game program 311. The plurality of first information computing devices 31 also provide each player with images, sounds, and body sensations in the game program 311 during player interaction. At present, somatosensory games only provide stand-alone game operation.

參閱圖6,為本發明一種多人連線遊戲的體感遊戲系統之一第二較佳實施例,該第二較佳實施例與該第一較佳實施例大致相同,相同之處於此不再詳述,不同之處在於,該複數第一運算單元3數量為八具,於該團隊參數313設定下,以四具第一資訊運算裝置31之數量區分為兩個團隊,並於該遊戲程式311中進行兩個團隊的對抗。 Referring to FIG. 6, it is a second preferred embodiment of a somatosensory game system of a multiplayer online game of the present invention. The second preferred embodiment is substantially the same as the first preferred embodiment, but the same More detailedly, the difference is that the number of the complex first arithmetic unit 3 is eight, and under the setting of the team parameter 313, the number of four first information arithmetic devices 31 is divided into two teams, and the game In program 311, the two teams confront each other.

其中,該第二資訊運算裝置41依據該團隊參數313區分之隊伍,將該第一聲音輸入裝置35之聲音傳輸至設定之相同隊伍的第一聲音輸出裝置33,以使依據該團隊參數313區分之同一團隊的玩家可以語音溝通,以進行團隊指揮作戰遊戲,實際實施時,該團隊參數313可以將該複數第一運算單元3設定成三個以上的團隊,不應以 此為限。 Among them, the second information computing device 41 transmits the sound of the first sound input device 35 to the first sound output device 33 of the same team set according to the team parameter 313, so as to distinguish according to the team parameter 313 Players of the same team can communicate by voice to conduct a team command combat game. In actual implementation, the team parameter 313 can set the plural first arithmetic unit 3 to more than three teams. This is limited.

該第二較佳實施例之多人連線遊戲的體感遊戲系統是設置於一大型展示平台上5,大型展示平台5前方可以提供複數觀眾站立或乘坐,以觀看複數玩家以該複數第一運算單元3執行之團體對抗的遊戲程式311,大型展示平台5上設置該八具第一運算單元3,該複數第一資訊運算裝置31設置於大型展示平台5底下,大型展示平台5上固定該複數體感輸出裝置37,及設置於該複數體感輸出裝置37之座椅38,每一座椅38之二扶手皆設置一遊戲操控裝置36,該第二運算單元4設置於該大型展示平台5之一側邊,以使該八運算單元3之第一資訊運算裝置31同步執行遊戲程式311,並提供現場轉播。 The somatosensory game system of the multiplayer online game of the second preferred embodiment is set on a large display platform 5, which can provide a plurality of audiences to stand or ride in front of the large display platform 5 to watch a plurality of players The group confrontation game program 311 executed by the arithmetic unit 3, the eight first arithmetic units 3 are installed on the large-scale display platform 5, the plurality of first information arithmetic devices 31 are arranged under the large-scale exhibition platform 5, and the large-scale display platform 5 fixes the A plurality of somatosensory output devices 37, and a seat 38 provided on the plurality of somatosensory output devices 37, a game control device 36 is provided on both armrests of each seat 38, and the second computing unit 4 is provided on the large display platform One side of 5, so that the first information computing device 31 of the eight computing unit 3 synchronously executes the game program 311 and provides live broadcasting.

其中,該第二運算單元4更包括複數與該第二資訊運算裝置41連接之第三影像輸出裝置46,該複數第三影像輸出裝置46用以分別顯示該複數第一影像輸出裝置32及該第二影像輸出裝置42之影像。 Wherein, the second computing unit 4 further includes a third image output device 46 connected to the second information computing device 41 in a complex number, and the complex third image output device 46 is used to display the complex first image output device 32 and the complex number The image of the second image output device 42.

較佳地,該複數第三影像輸出裝置46設置於大型展示平台5後方,以對位於該大型展示平台5前方之複數觀眾轉撥該遊戲程式311的遊戲畫面及音效,該複數第三影像輸出裝置46為九具平面顯示螢幕,於中間設置一大畫面的平面顯示螢幕用以顯示該第二影像輸出裝置42之影像,並分別於大畫面的平面顯示螢幕之兩側設置四具小畫面的平面顯示螢幕,用以分別顯示設置於大型展示平台5上之第一運算單元3之第一影像輸出裝置32的影 像,也就是配置於該複數玩家之頭盔上之虛擬實境眼鏡(VR,virtual reality)中顯示的影像。實際實施時,該複數第三影像輸出裝置46可以是觀眾配置的虛擬實境眼鏡(VR)或是觀眾的手機平板裝置,並以無線網路之資訊通訊技術讓觀眾可以清楚觀看該遊戲程式311的影像,不應以此為限。其中,觀眾如配戴虛擬實境眼鏡(VR),也可以隨著頭部的移動變換觀看的視角。 Preferably, the plural third image output device 46 is arranged behind the large display platform 5 to transfer the game screen and sound effects of the game program 311 to plural viewers located in front of the large display platform 5, the plural third image output The device 46 is nine plane display screens. A large screen plane display screen is arranged in the middle for displaying the image of the second image output device 42 and four small screens are arranged on both sides of the large screen plane display screen. A flat display screen for displaying the images of the first image output device 32 of the first computing unit 3 installed on the large display platform 5 respectively Like, that is, an image displayed in virtual reality glasses (VR) arranged on the helmets of the plurality of players. In actual implementation, the plurality of third image output devices 46 may be virtual reality glasses (VR) configured by the audience or a mobile phone tablet device of the audience, and the information communication technology of the wireless network allows the audience to clearly watch the game program 311 Images should not be limited to this. Among them, if the audience wears virtual reality glasses (VR), they can also change the viewing angle as the head moves.

轉播者操作該第二運算單元4,該第二資訊運算裝置41執行該轉播程式412,轉播者藉由該轉播操控裝置45輸出該轉播控制指令來調整擷取該遊戲程式311中之各個角度的遊戲畫面,轉播者更以該第二聲音輸入裝置44以語音進行遊戲的分析,再於設置於大型展示平台5之第二聲音輸出裝置43對大型展示平台5前方之複數觀眾進行直播及分析。 The broadcaster operates the second computing unit 4, the second information computing device 41 executes the broadcast program 412, and the broadcaster outputs the broadcast control command through the broadcast control device 45 to adjust the capture of various angles in the game program 311 On the game screen, the broadcaster uses the second sound input device 44 to analyze the game with voice, and then performs live broadcast and analysis on the multiple audiences in front of the large display platform 5 on the second sound output device 43 installed on the large display platform 5.

其中,轉播者可操作該轉播操控裝置45對該遊戲程式311輸出一第二遊戲控制指令,用以改變該遊戲程式311中之環境,舉例來說,轉播者可以調整該遊戲程式311中之風力及風向,或是控制該遊戲程式311中產生下雨或閃電,以增加複數玩家使用該多人連線遊戲的體感遊戲系統之趣味性,實際實施時,也可以不使用該第二遊戲控制指令來改變該遊戲程式311中之環境,不應以此為限。 The broadcaster can operate the broadcast control device 45 to output a second game control command to the game program 311 to change the environment in the game program 311. For example, the broadcaster can adjust the wind power in the game program 311 And the wind direction, or control the rain or lightning generated in the game program 311 to increase the fun of the somatosensory game system in which multiple players use the multiplayer game. In actual implementation, the second game control may not be used Commands to change the environment in the game program 311 should not be limited to this.

發明人要敘明的是,藉由該第二資訊運算裝置41整合該複數第一運算單元3之資訊,以使複數玩家 可以於遊戲程式311中進行互動,並且感受體感效果,舉例來說,其中之一玩家之機體於該遊戲程式311發射出一飛彈,當該飛彈打中另一玩家之機體時,該第一影像輸出裝置32之影像產生晃動,該第一聲音輸出裝置33發出爆炸音效,該體感輸出裝置37依據該飛彈打中機體的部位產生身體的晃動。 The inventor wants to state that the second information computing device 41 integrates the information of the complex first arithmetic unit 3 to enable the complex players You can interact in the game program 311 and feel the somatosensory effect. For example, one of the player’s bodies launches a missile in the game program 311. When the missile hits another player’s body, the first The image of the image output device 32 shakes, the first sound output device 33 emits an explosion sound effect, and the somatosensory output device 37 generates body shake according to the part of the body hit by the missile.

由上述說明可知,本發明多人連線遊戲的體感遊戲系統確實具有下列功效: It can be seen from the above description that the somatosensory game system of the multiplayer online game of the present invention does have the following effects:

一、可以執行三維遊戲: 1. Can execute 3D games:

該遊戲操控裝置36為二設置於座椅之飛行操控遙桿,其中之一飛行操控遙桿控制遊戲中角色上升、下降、左轉及右轉,另一飛行操控遙桿左移、右移、前進及後退,並具有變型機體的效果,該第一運算單元3可執行三維模擬遊戲。 The game control device 36 is two flight control joysticks installed on the seat. One of the flight control joysticks controls the characters to rise, fall, turn left and turn right in the game, and the other flight control joystick moves left and right. Moving forward and backward, and having the effect of changing the body, the first arithmetic unit 3 can execute a three-dimensional simulation game.

二、體感效果逼真: 2. Realistic somatosensory effect:

該第一影像輸出裝置32及該第一聲音輸出裝置33設置於頭盔中,並於該視線偵測裝置34的偵測數據下,使玩家接收之影像及聲音可隨頭盔的方向移動,該體感輸出裝置37以六軸運動平台提供乘坐於座椅之玩家具有細膩的體感,在影像、聲音及體感下,玩家體感效果逼真。 The first image output device 32 and the first sound output device 33 are disposed in the helmet, and under the detection data of the sight detection device 34, the image and sound received by the player can move in the direction of the helmet, the body The sensory output device 37 uses a six-axis motion platform to provide players with seats with delicate somatosensory effects. Under the image, sound and somatosensory effects, the player's somatosensory effects are realistic.

三、可多人互動連線: 3. Multi-person interactive connection:

該第二資訊運算裝置41將該複數第一遊戲控制指令整合成一遊戲指令並傳輸至每一第一資訊運算裝 置31,以使每一玩家與其他玩家於該遊戲程式311中互動,更藉由該體感輸出裝置37讓複數玩家於遊戲互動時產生體感果。 The second information computing device 41 integrates the plural first game control commands into a game command and transmits to each first information computing device Set 31 so that each player interacts with other players in the game program 311, and the somatosensory output device 37 allows a plurality of players to generate somatosensory effects during game interaction.

綜上所述,該複數遊戲操控裝置36接受複數玩家分別操控該第一資訊運算裝置31執行之遊戲程式311,該第二資訊運算裝置41使該複數第一資訊運算裝置31執行之遊戲程式311同步,並使該複數使用該第一運算單元3之玩家於該遊戲程式311中產生互動,該複數體感輸出裝置37提供該複數玩家於該遊戲程式311中時產生體感效果,該轉播操控裝置45可以提供轉播者選擇轉播畫面,並以語音對該複數玩家執行該遊戲程式311進行分析,再利用網路或該第三影像輸出裝置46進行轉播,故確實可以達成本發明之目的。 In summary, the plural game control device 36 accepts plural game players 311 to respectively control the game program 311 executed by the first information computing device 31, and the second information computing device 41 causes the game program 311 executed by the plural first information computing device 31 Synchronize and enable the plural players using the first arithmetic unit 3 to interact in the game program 311, the plural somatosensory output device 37 provides the somatosensory effect when the plural players are in the game program 311, the broadcast control The device 45 can provide the broadcaster to select the broadcast screen, analyze the game program 311 with the voice to the plurality of players, and then use the network or the third video output device 46 to broadcast, so the purpose of the invention can be achieved.

惟以上所述者,僅為本發明之兩個較佳實施例而已,當不能以此限定本發明實施之範圍,即大凡依本發明申請專利範圍及發明說明內容所作之簡單的等效變化與修飾,皆仍屬本發明專利涵蓋之範圍內。 However, the above are only the two preferred embodiments of the present invention, but the scope of the implementation of the present invention cannot be limited by this, that is, the simple equivalent changes made according to the scope of the patent application of the present invention and the description of the invention Modifications are still covered by the patent of the present invention.

3‧‧‧第一運算單元 3‧‧‧ First arithmetic unit

4‧‧‧第二運算單元 4‧‧‧ Second arithmetic unit

41‧‧‧第二資訊運算裝置 41‧‧‧Second information computing device

411‧‧‧轉播參數 411‧‧‧Broadcast parameters

412‧‧‧轉播程式 412‧‧‧Broadcast program

42‧‧‧第二影像輸出裝置 42‧‧‧Second image output device

43‧‧‧第二聲音輸出裝置 43‧‧‧Second sound output device

44‧‧‧第二聲音輸入裝置 44‧‧‧Second sound input device

45‧‧‧轉播操控裝置 45‧‧‧Broadcast control device

Claims (10)

一種多人連線遊戲的體感遊戲系統,包含:複數第一運算單元,分別包括一第一資訊運算裝置、一與該第一資訊運算裝置連接之第一影像輸出裝置、一與該第一資訊運算裝置連接之遊戲操控裝置,及一與該第一資訊運算裝置連接之體感輸出裝置,該複數第一資訊運算裝置以一專屬之玩家參數執行之一遊戲程式,該複數遊戲操控裝置可對連接之第一資訊運算裝置輸出一第一遊戲控制指令;及一第二運算單元,包括一與該複數第一資訊運算裝置連接之第二資訊運算裝置,該複數第一資訊運算裝置分別將執行之遊戲程式的資訊傳輸至該第二資訊運算裝置,該第二資訊運算裝置整合該複數第一資訊運算裝置之資訊並形成一遊戲指令傳輸至每一第一資訊運算裝置,每一第一資訊運算裝置以該遊戲指令執行該遊戲程式並控制連接之第一影像輸出裝置及體感輸出裝置。 A somatosensory game system for a multiplayer connection game, including: a plurality of first arithmetic units, each including a first information arithmetic device, a first image output device connected to the first information arithmetic device, and a first A game control device connected to the information computing device, and a somatosensory output device connected to the first information computing device, the plural first information computing device executes a game program with a dedicated player parameter, the plural game control device can Output a first game control command to the connected first information computing device; and a second computing unit, including a second information computing device connected to the complex first information computing device, the complex first information computing device respectively The information of the executed game program is transmitted to the second information computing device, and the second information computing device integrates the information of the plural first information computing devices and forms a game command to be transmitted to each first information computing device, each first The information computing device executes the game program according to the game instruction and controls the connected first image output device and somatosensory output device. 依據申請專利範圍第1項所述多人連線遊戲的體感遊戲系統,其中,每一體感輸出裝置具有一與該第一資訊運算裝置連接之多軸運動平台,每一第一資訊運算裝置更具有一體感控制模組,用以控制連接之體感輸出裝置,每一遊戲操控裝置具有一與該第一資訊運算裝置連接之立體遊戲操控模組。 According to the somatosensory game system of the multi-player connection game described in item 1 of the patent scope, each somatosensory output device has a multi-axis motion platform connected to the first information computing device, and each first information computing device It also has an integrated sense control module for controlling the connected body sense output device. Each game control device has a three-dimensional game control module connected to the first information computing device. 依據申請專利範圍第1項所述多人連線遊戲的體感遊戲系統,其中,該複數第一資訊運算裝置分別具有一用以 區分該玩家參數之團隊參數,該第二資訊運算裝置將該團隊參數整合至該遊戲指令,每一第一運算單元更包括一與該第一資訊運算裝置連接之第一聲音輸出裝置、一與該第一資訊運算裝置連接之第一聲音輸入裝置,該第一聲音輸入裝置用以接收一聲音資訊,該第二資訊運算裝置依據該複數團隊參數將該第一聲音輸入裝置之聲音傳輸至設定之第一聲音輸出裝置。 According to the somatosensory game system of the multiplayer connection game described in item 1 of the patent application range, the plural first information computing devices each have a Distinguish the team parameters of the player parameters, the second information computing device integrates the team parameters into the game command, and each first computing unit further includes a first sound output device connected to the first information computing device, and a A first sound input device connected to the first information operation device, the first sound input device is used to receive a sound information, and the second information operation device transmits the sound of the first sound input device to the setting according to the complex team parameters The first sound output device. 依據申請專利範圍第1項所述多人連線遊戲的體感遊戲系統,其中,每一第一影像輸出裝置具有一與該第一資訊運算裝置連接之影像顯示眼鏡,每一第一運算單元更包括一與該第一資訊運算裝置連接之視線偵測裝置,該視線偵測裝置偵測該影像顯示眼鏡的方向,以提供該第一資訊運算裝置改變該影像顯示眼鏡顯示的畫面。 According to the somatosensory game system of the multiplayer connection game described in item 1 of the patent application scope, wherein each first image output device has an image display glasses connected to the first information computing device, each first computing unit It further includes a sight line detection device connected to the first information computing device. The sight line detection device detects the direction of the image display glasses to provide the first information computing device to change the screen displayed by the image display glasses. 依據申請專利範圍第1項所述多人連線遊戲的體感遊戲系統,其中,該第二運算單元更包括一與該第二資訊運算裝置連接之第二影像輸出裝置,及一與該第二資訊運算裝置連接之第二聲音輸出裝置,該第二資訊運算裝置具有一專屬之轉播參數,該第二資訊運算裝置以該轉播參數執行一轉播程式,用以擷取該遊戲程式之畫面於該第二影像輸出裝置顯示,以及擷取該遊戲程式之聲音於該第二聲音輸出裝置輸出。 According to the somatosensory game system of the multiplayer connection game described in item 1 of the patent application scope, the second computing unit further includes a second image output device connected to the second information computing device, and a A second sound output device connected to two information computing devices, the second information computing device has a dedicated retransmission parameter, and the second information computing device executes a retransmission program with the retransmission parameter to capture the screen of the game program in The second image output device displays, and the sound of the game program is captured and output on the second sound output device. 依據申請專利範圍第5項所述多人連線遊戲的體感遊戲系統,其中,該第二運算單元更包括一與該第二資訊運算裝置連接之第二聲音輸入裝置,及一與該第二資訊運 算裝置連接之轉播操控裝置,該第二資訊運算裝置將該第二聲音輸入裝置之聲音資訊由該第二聲音輸出裝置輸出,該轉播操控裝置可對該第二資訊運算裝置輸出一轉播控制指令,及一第二遊戲控制指令,該第二資訊運算裝置依據該轉播控制指令顯示該第二影像輸出裝置,該第二資訊運算裝置將該第二遊戲控制指令並整合於該遊戲指令。 According to the somatosensory game system of the multiplayer connection game described in item 5 of the patent application range, the second computing unit further includes a second sound input device connected to the second information computing device, and a Second information A relay control device connected to the computing device, the second information computing device outputs the voice information of the second voice input device from the second voice output device, the relay control device can output a relay control command to the second information computing device , And a second game control instruction, the second information computing device displays the second image output device according to the relay control instruction, and the second information computing device integrates the second game control instruction into the game instruction. 依據申請專利範圍第5項所述多人連線遊戲的體感遊戲系統,其中,該第二運算單元更包括複數與該第二資訊運算裝置連接之第三影像輸出裝置,該複數第三影像輸出裝置分別顯示該複數第一影像輸出裝置及該第二影像輸出裝置之影像。 According to the somatosensory game system of the multiplayer connection game described in item 5 of the patent application scope, wherein the second computing unit further includes a plurality of third image output devices connected to the second information computing device, the plurality of third images The output device displays images of the plurality of first image output devices and the second image output device, respectively. 一種多人連線遊戲的體感遊戲方法,包含下列步驟:一體感設定步驟,於複數第一資訊運算裝置中儲存一遊戲中角色預先物理參數,用以提供所在之第一資訊運算裝置執行之一遊戲程式運算出與該第一資訊運算裝置連接之一體感輸出裝置的運動方向及力量;一遊戲執行步驟,每一第一資訊運算裝置提供一玩家以一專屬之玩家參數執行該遊戲程式,以使該第一資訊運算裝置取得一遊戲角色運動,並藉由連接該第一資訊運算裝置之一第一影像輸出裝置及一第一聲音輸出裝置輸出該遊戲程式的畫面及聲音,每一玩家分別藉由所在之第一影像輸出裝置的畫面操作一遊戲操控裝置,用以操控所在之第一資訊運算裝置執行的遊戲程式,每 一第一資訊運算裝置執行之遊戲程式運算出該體感輸出裝置的運動方向及力量,並藉由所在之第一資訊運算裝置中之一體感控制模組控制該體感輸出裝置。 A somatosensory game method for a multiplayer connection game, including the following steps: a step of setting up a sense of unity, storing a pre-physical parameter of a character in the game in a plurality of first information computing devices to provide the execution of the first information computing device A game program calculates the movement direction and power of a somatosensory output device connected to the first information computing device; a game execution step, each first information computing device provides a player to execute the game program with a dedicated player parameter, So that the first information computing device obtains a game character movement, and by connecting a first image output device and a first sound output device of the first information computing device to output the screen and sound of the game program, each player Operate a game control device through the screen of the first image output device, respectively, to control the game program executed by the first information computing device, each A game program executed by a first information computing device calculates the movement direction and strength of the somatosensory output device, and controls the somatosensory output device by a somatosensory control module in the first information computing device. 依據申請專利範圍第8項所述多人連線遊戲的體感遊戲方法,其中,於該遊戲執行步驟中,每一第一資訊運算裝置執行之遊戲程式先將資訊傳輸至該遊戲操控裝置,該遊戲操控裝置再將資訊傳輸至該體感控制模組,以控制該體感輸出裝置,一轉播者以一專屬之轉播參數執行該第二資訊運算裝置中之一轉播程式,用以擷取該遊戲程式之畫面於一與該第二資訊運算裝置連接之第二影像輸出裝置顯示。 According to the somatosensory game method of the multiplayer connection game described in item 8 of the patent application range, in the game execution step, the game program executed by each first information computing device first transmits information to the game control device, The game control device then transmits information to the somatosensory control module to control the somatosensory output device, and a broadcaster executes a broadcast program in the second information computing device with a dedicated broadcast parameter for retrieval The screen of the game program is displayed on a second image output device connected to the second information computing device. 依據申請專利範圍第8項所述多人連線遊戲的體感遊戲方法,更包含一於該體感設定步驟及該遊戲執行步驟間之多人連線步驟,該複數第一資訊運算裝置與一第二資訊運算裝置連接,用以整合該複數第一資訊運算裝置之資訊,並使該複數第一資訊運算裝置執行之遊戲程式同步。 According to the somatosensory game method of the multiplayer connection game described in item 8 of the patent scope, it further includes a multiplayer connection step between the somatosensory setting step and the game execution step, the plural first information computing device and A second information computing device is connected to integrate the information of the plural first information computing device and synchronize the game program executed by the plural first information computing device.
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